ebook,Ian Bogost,Persuasive Games: The Expressive Power of Videogames (The MIT Press),The MIT Press,Media Studies,Programming - Games,Video & Electronic,Advertising & society,COMPUTERS / Programming / Games,Computer Applications,Computer games / online games: strategy guides,GAMES & ACTIVITIES / Video & Electronic,Games,Games & Puzzles,Games / Gamebooks / Crosswords,Games/Puzzles,Level design: games programming,Media Studies,Miscellaneous items,Non-Fiction,Persuasion (Rhetoric),Programming - Games,SOCIAL SCIENCE / Media Studies,Scholarly/Graduate,Social Science/Media Studies,Social aspects,UNIVERSITY PRESS,United States,Video & Electronic,Video & Electronic - General,Video games,Video games - Social aspects,Video games;Social aspects.,COMPUTERS / Programming / Games,GAMES & ACTIVITIES / Video & Electronic,SOCIAL SCIENCE / Media Studies,Social Science/Media Studies,Video & Electronic - General,Games / Gamebooks / Crosswords,Social aspects,Video games,Games,Games/Puzzles,Advertising & society,Computer games / online games: strategy guides,Level design: games programming,Miscellaneous items" />