Creative Labs 3D Blaster Annihilator 2 AGP Powered by the world's first Gigatexel Shading GPU--the GeForce 2 GTS from NVIDIA 4 independent pixel pipelines and new NVIDIA Shading Rasterizer (NSR) delivers fill rates of up to 1.6 gigatexel per second Second-generation transform and lighting (TL) engines processes up to 25 million triangles per second 256-bit graphics architecture and 32 MB of Double Data Rate (DDR) memory effectively operating at 333 MHz AGP 4X with advanced 2-D, 3-D, and video features and performance