Second Sight - Gamecube Advanced choice-based storyline -- as you control Vattic, the choices he makes will have game-wide effects on the outcome Flashbacks which are fully playable help advance the story - and change Vattic's destiny Use telekinetic powers to scare guards and shift objects As the story advances, so does Vattic' psychic abilities - From Healing to Projection to destructive Psi-Blasts Use 13 different weapons in addition to psychic powers -- from a pistol to a sniper rifle