ebook,Andrew Woo, Pierre Poulin,Shadow Algorithms Data Miner,A K Peters/CRC Press,Algorithms & data structures,Ambient Occlusion,Bump Mapping,COMPUTER,COMPUTERS / Computer Graphics,COMPUTERS / Database Management / Data Mining,COMPUTERS / Databases / Data Mining,COMPUTERS / Programming / Games,Computer Applications,Computer Books: General,Computer graphics,Computer graphics.,Computer/General,Computers,Computers - Data Base Management,Computers/Computer Graphics,Computing: Textbooks & Study Guides,Data mining,Data mining.,Databases - Data Mining,Digital video: professional,Games development & programming,Global Illumination,Graph algorithms,Graph algorithms.,Graphics programming,Hard and soft shadows,Image-based Rendering,Integrating 2D Images with 3D Graphics,MATHEMATICS / Arithmetic,Model Reconstruction Techniques,Non-Fiction,Non-Photorealistic Environments,Scholarly/Graduate,Self-shadowing,Shadow algorithms,United States,ray tracing,shadow map,shadow volume,COMPUTERS / Computer Graphics,COMPUTERS / Database Management / Data Mining,COMPUTERS / Databases / Data Mining,COMPUTERS / Programming / Games,Computers/Computer Graphics,Databases - Data Mining,MATHEMATICS / Arithmetic,Computers - Data Base Management,Computers,Computer Books: General,Computing: Textbooks & Study Guides,Algorithms & data structures,Games development & programming" />