Valley of Triumph Spoiler AlertThis article/section contains spoilers for in-game surprises, secrets, or storyline details, such as the end of the game. Please continue with caution if you are new to Sky: Children of the Light. “ Race down the ridge, and the city gates will open to honor you ” –Valley of Triumph opening Valley of Triumph Ice rink Spirits RegularSeasonal Winged Lights 17 Realm Guide Previous Next Hidden Forest Golden Wasteland Constellation This level is broken up into a few different areas: Social Space, Ice Rink and Slides, Village of Dreams, Hermit Valley, Citadel, Coliseum and Temple. Location of all available Children of Light in this Realm can be found on the Children of Light page. Contents 1 Social Space and Slide 2 Ice Rink 2.1 Confident Sightseer 3 Sliding Race 4 Citadel 4.1 Handstanding Thrillseeker 4.2 Manta Whisperer 4.3 Backflipping Champion 5 Flying Race 6 Coliseum 6.1 Cheerful Spectator 6.2 Bowing Medalist 6.3 Proud Victor 7 Temple 7.1 Maze 8 Village of Dreams 8.1 Hermit Valley 8.2 Village Theater 9 Seasonal Spirits 10 Constellation Summary 11 Video Walkthrough 12 Map 13 Trivia Social Space and Slide: As with the other levels since Daylight Prairie, the first area of the level is the Social Space where you will find a bonfire, Closet Space, and the Ancestor Spirits that you freed in the current Realm. You can purchase Cosmetics from the Spirits here, and change into them using the Closet. Between the Social Space and the Ice Rink, you slide down a hill where you can collect Pieces of Light and find one Child of Light. Ice Rink: The Ice Rink area has seen a lot of changes over time. There is a hidden area beneath the ice that houses one Child of Light. There are two exits from the Ice Rink, but one is blocked by a Spirit Gate that requires two Spirits from Valley to open. Since there is only one Spirit available to collect in the Ice Rink, new players are forced to follow the open route to the Sliding Race building. There are two Children of Light and one Ancestor Spirit in this area. Confident Sightseer: From the middle platform in the center of the ice rink, fly up to the left of the bird statue, the Ancestor Spirit is high up on the side of the mountain to the right. If you don't have the cape power to reach this platform, you may also approach directly from the slide down into the Ice Rink. Simply slow down on the last section, and walk carefully along the edge to trigger the cutscene. You will find a ledge to the right of the slide's end, which you can use to run towards the platform with the Spirit. Confident Sightseer 5 5 2 3 1 2 Total: 9 + 7 + 2 Sliding Race:  While this is still referred to as a "race," the racing element has long been removed from the game. This race course, however, most resembles the original race that appeared in the early days of the beta, when players would race down the hills collecting butterfly lights. The Race is a Candle Quest. It does not, however, matter how many of the fragments of light you catch during the race. You will always be rewarded with 150 pieces of wax (as long as it's your first time completing the race for that day). Currently, collecting all of the lights and completely filling the orange meter in both the upper and lower areas of the race does not yield any additional reward. Along this course you will also find one Child of Light to collect during the race. The Sliding and Flying Races meet near the end with an additional Child of Light on the course, leading to the same Coliseum. Citadel:  Officially this Area is called the Citadel, though many players refer to it as the Orrery. This area lies behind the Spirit Gate leading out of the Ice Rink. Assuming the player found Spirits in the Sliding Race and/or the Coliseum, they will be able to access this area on a second play through of Valley. There are three Spirits available here as well as two Children of Light. One is located at the apex of the left tower in the back. The other is located in one of the four coves near the bottom of the right tower adjacent. And last one is in one of the left small towers. Handstanding Thrillseeker:  The Ancestor Spirit can be found above the main arch to the front of the building. Handstanding Thrillseeker [1]120 [1]9 40 5 Lv44 Lv34 3 3 1 Lv23 Total: 20 + 160 + 12 Constellation completion only: 20 + 40 + 3 Manta Whisperer: Sky- Children of the Light- Music Sheet 3 (Valley, Manta Call) Fly to the right of the outside wall of the building encircling the area. There is a platform where the quest is initiated, marked by a constellation on the ground. The player then needs to collects light fragments flying around the Citadel in order to collect the Expression. There is only a set amount of time to catch all the flying fragments, so it is easier to do this with several players. Players who have collected the Expression before will still be able to see the flying sparks. Manta Whisperer #33 5 1 3 1 Total: 9 + 3 + 1 Backflipping Champion:  The spirit is in one of the left side small towers. Backflipping Champion 5 5 Lv44 Lv34 2 5 1 3 Lv23 Total: 20 + 10 + 2 Flying Race:  A building beyond the Citadel area brings players to the Flying Race. The building looks very similar to the Sliding Race building. In this Race players may collect light fragments that will reward them with a White Candle at the end, just like the light fragments in the Sliding Race do. Similarly to the Sliding Race, it also does not matter how many fragments you collect. To receive a Candle, it is only necessary to collect one fragment. Along are two Children of Light. These can be challenging to collect on the same flight through, but it is definitely possible. The Sliding and Flying Races meet near the end with an additional Child of Light on the course, leading to the same Coliseum. Coliseum:  The Race ends in the Coliseum, where you are rewarded with a Candle, no matter how many lights you caught along the way. There are three Ancestor Spirits to find in the Coliseum, as well as one Child of Light. Cheerful Spectator:  Opposite the exit with red banners, fly or climb the blue ramp to the blue tented area above the blue banners. The Ancestor Spirit is located in front of the blue tent. Cheerful Spectator 10 5 Lv44 Lv34 2 5 1 3 Lv23 Total: 20 + 15 + 2 Bowing Medalist:  The spirit is at top, far, right of the right seating area. Bowing Medalist 5 5 Lv44 Lv34 2 5 1 3 Lv23 Total: 20 + 10 + 2 Proud Victor:  The spirit is at the top, far, left of the left seating area. Proud Victor [1]30 [1]9 30 5 3 3 1 10 Total: 9 + 70 + 12 Constellation completion only: 9 + 40 + 3 Temple: Beyond the Coliseum lies the Temple, where the player sits to watch the Elder's cut scene. This will enable you to interact with the Spirit Shop's of the Valley Spirits. After watching the cutscene the player slides down to an area with clouds and to the next Realm (Golden Wasteland). Maze: With Patch 0.7.0, a new small area was added to the Temple. This is where the Season of Belonging Spirit was found, along with Seasonal Candles. A Child of Light was also added here. This area is a multi-level maze with an entrance gate on the left near the ground, and an exit up above, along the left-side wall as you enter. Entering via the Spirit Gate at the bottom will require one Spirit from Golden Wasteland. Inside of the maze there are several areas that feature Crabs. Village of Dreams:  An overview of the village “ A new spark inspires a humble community ” –Village of Dreams opening The Village of Dreams was added during the Season of Dreams. To visit this area, enter through a tunnel found in Valley's Social Space, or through a gate located in the Coliseum. Both entry points are blocked by a Spirit Gate requiring one Golden Wasteland Spirit. When you enter the Village, there are stone houses, and a ice rink with a statue in the middle. Hermit Valley: “ Home of the giant with a gentle heart ” –Hermit Valley opening The Season of Dreams also brought along the Hermit Valley, the home to the Hermit. The Valley can be found high above the Village of Dreams, and can only be entered via a Gondola from the Village itself. To enter, you must first start the 3rd Seasonal Quest from the Dreams Guide, which activates a new button for players to interact with at the very top of the Village slope. Lighting the button will unlock a Gondola leading up to the Hermit Valley. There is only one Spirit to be found here; the young skater, which was part of the 3rd Seasonal Quest. The Gondola to Hermit ValleyThe Bearhug Hermit's Cave Village Theater: “ A place to play many parts ” –Village Theater opening The Village Theater was added during the Season of Performance. Take a right after entering Village of Dream and enter a small area surrounded by hills and clouds, featuring a theater where players can have fun recreating a play or simply giving an instrumental performance on stage. Through quests given by the Season Guide in the audience, players activate many additional features to improve the theater, the experience of the performers, and the audience. Each completed quest also adds to the spirits in the audience, who can react to a performance in progress if prompted by the players. On the stage, all privacy barriers are removed, meaning players in the audience see all players on the stage without lighting them and text by any players on the stage is public to players sitting on the audience benches. Behind the Theater are a number of backstage controls that are enabled by completing the first Seasonal Quest after visiting the Season Guide.  Village Theater Backstage Controls These include (facing from backstage out to the "house": Curtain control: a lever to raise/lower the curtain High left above stage: Backdrop control with 6 stage backdrop/prop sets, one for each realm of Sky, plus a blank backdrop Above front of stage: audience prompter with 5 expressions - The Spirits in the audience will automatically react with these expressions when triggered, and player participants will see an expression icon they can tap to use the expression Right of stage next to stage entrance: Earthquake control to shake stage and tumble rocks Left of stage next to stage entrance: Front Stage effect, with Fire, Waves, and Fog Left next to closet: house lights: this turns on lights backstage and also lights around the front of the theater, helping to call attention to a performance about to start. High Right above stage: Wind machine Platform above Closet Space: Spotlights: 3 on/off levers for Left, Center, and Right spotlights Platform behind/above Spotlights: two levers to raise and lower groups of blocks on stage to make simple scenery High right rear: Effects including rain, snow, falling petals, and red and blue sparks After completing the second quest, players have access to the Narrator's chair and the Daily prompter. The Narrator's chair will position your Sky kid behind the scene and let you whisper the "line" to your actors or give direction to those on the stage. This text is not visible to the audience, only to those on the stage. The Daily prompter will give you advice or ideas for your play. There is also a "Closet" area backstage that facilitates changing costumes and props for a performance. After the completion of the third seasonal quest, two instruments are available for player use in the theater area: an acoustic guitar and a drum. Seasonal Spirits: As of July 2021, all Seasonal Spirits are available to collect in the Kingdom of Sky. You will be able to collect the base level expression, but in order to collect the cosmetics or expression upgrades, you will have to wait for the Spirit to return as a Traveling Spirits. "Leap" Expression"Triple Axel" Expression"Sparkler" Expression"Juggle" Expression"Spin Trick" Expression"Shimmy Dance" Expression"Peek" Expression"Bearhug" Friend Action Leaping Dancer (Ice Rink - Season of Gratitude) Twirling Champion (Ice Rink - Season of Lightseekers) Sparkler Parent (Temple - Season of Belonging) Troupe Juggler (Ice Rink - Season of Rhythm) Spinning Mentor (Village of Dreams - Season of Dreams) Dancing Performer (Village of Dreams - Season of Dreams) Peeking Postman (Village of Dreams - Season of Dreams) Bearhug Hermit (Village of Dreams - Season of Dreams) Note: While this Spirit can be found in Village of Dreams, the upgrade to the "Bearhug" friend action will not be available until the Spirit returns as a Traveling Spirit. Constellation Summary: These are the numbers of Candles , Hearts , and Ascended Candles required to complete the constellation. Note: Tier 2 Capes do not count toward constellation completion. 100% constellation Tier 2 Including Tier 2 Valley of Triumph 107 125 15 0 +150 +18 107 275 33  Printable chart Video Walkthrough: Sky- Children of the Light New Walkthrough Valley of Triumph- Spirits and Winged LightSky Children of the Light Emotes and Emote Upgrades in Valley of Triumph Map:  The Shrine Map of Valley Trivia: Originally called Sunset, it was changed to Valley of Triumph, Valley, Mountains, and finally back to Valley of Triumph. It is also commonly referred to as the “race level“ or “race.” In June 2019, the name became Valley of Triumph. Realms in Sky Home Isle of Dawn Isle Temple • Butterfly Cave • Cave of Prophecies • Passage Stone Daylight Prairie Butterfly Fields • Villages • Eight Player Puzzle • Prairie Temple • Caves • Bird Nest • Sanctuary Islands • Prairie Peaks Hidden Forest Forest Clearing • Forest Brook • Tree Tunnels • Boneyard • Elevated Clearing • Underground Cavern • Forest Temple • Forest End • The Treehouse • The Wind Paths Valley of Triumph Ice Rink • Sliding Race • Citadel • Flying Race • Coliseum • Valley Temple • Valley Temple Maze • Village of Dreams • Hermit Valley • Village Theater • Harmony Hall Golden Wasteland Broken Temple • First Krill Area • Graveyard • Battlefield • Crab Fields • Wasteland Temple • Nintendo Switch Area • Forgotten Ark • Treasure Reef Vault of Knowledge First Floor • Second Floor • Third Floor • Fourth Floor • Fifth Floor • The Summit • Secret Area • Archives • Starlight Desert • Dreams of A Little Friend • Repository of Refuge Eye of Eden Navigation Basic Gameplay Getting Started • Menus and Controls • Making Friends • Currency • Collectibles Events & Celebrations Seasonal Events • Holidays and Special Events • Double Currency Events • Traveling Spirits • Shard Eruptions Hints and Spoilers Realms • Winged Light • Expressions • Cosmetics • Video Guides • Music Guide • Maps • Spirits & Elders • FAQs • Glossary of Terms ↑ 1.0 1.1 1.2 1.3 This item does not count toward Constellation completion.