Season of Passage Season of Passage Start End April 17, 2023 July 2, 2023 Spirits Season Guide Previous Next Season of Remembrance Season of Moments Constellation Symbol The Season of Passage is the seventeenth Seasonal Event in the Live version of Sky since the global release, following Season of Remembrance. It began April 17, 2023 at 00:00 PDT (UTC -7) and ended 23:59 July 2, 2023 at 23:59 PDT (UTC -7),[1] lasting 77 days. Venture into the twilight and meet four young Spirits in Isle of Dawn. Experience their memories as each one learned to navigate the route towards their community. Season of Passage Trailer Contents 1 Welcome 2 Passage Stone 3 Daily Quests & Seasonal Candles 3.1 Daily Quests 3.2 Seasonal Candle Bunches Locations 4 Winged Light Locations 5 Spirit Memory Quests 5.1 Quest #1 5.2 Quest #2 5.3 Quest #3 5.4 Quest #4 5.5 Quest #5 6 Spirits and Cosmetics 6.1 All Passage Friendship Trees 6.2 Oddball Outcast 6.3 Tumbling Troublemaker 6.4 Melancholy Mope 6.5 Overactive Overachiever 6.6 Passage Guide 6.7 Additional Cosmetics 7 Price Charts 8 References Welcome: Welcome to the Season of Passage! “ A place of learning and cooperation ” Follow the path of a community that once made its way through the Realms. Take part in the Seasonal Quests, each one a rite that challenges initiates to build towards a goal without anyone being left behind. These Quests begin after sunset, each held in a different part of the various Realms. Passage Stone: “ A place of learning and cooperation ” –Passage Stone opening The Passage Stone is a stone ramp in the middle of sand dunes in Isle of Dawn. changed with the Season of Passage in Patch 0.21.0 with the addition of a campfire - where the actual area is found. All the quests, spirits, and activities can be found in this area. To enter the Passage Stone, head to the middle of Isle of Dawn, where a bonfire with a meditation circle allows you to rest until nightfall. To unlock the meditation circle, the account would have had to progressed through at least Hidden Forest. Experience the memories of four young Spirits, and share in the passages that brought them together as they navigate their way towards community. Read more on the area's page. Daily Quests & Seasonal Candles: Daily Quests: Collect Seasonal Candles throughout the Season to trade with the new Spirits for their cosmetics. A total of 6 Seasonal Candles are available to gather, as follows: Each day the Passage Guide stands next to a Realm's portal, indicating where the day's four Daily Quests may be completed. Players will earn one Seasonal Candle per Quest completed. Complete your Quests and claim your reward at the Return Shrine Statue at Home. (4 candles) Players may also collect an extra Candle by collecting the 4 Seasonal bunches (more information on the "Seasonal bunches locations" below). (1 candle) Players who have the Season Pass can claim a Seasonal Candle at Home as a free daily bonus. (1 candle) Passage Seasonal CandlesSeason Pass - page 1Season Pass - page 2Season Pass - page 3 Seasonal Candle Bunches Locations: The Seasonal Candle bunches are found towards the beginning of each Realm, one Realm a day according to the Ultimate Guide's location. Prairie Rotation 1 & 2Forest Rotation 1 & 2Valley Rotation 1 & 2Wasteland Rotation 1 & 2Vault Rotation 1 & 2 Winged Light Locations: No Children of Light have been added to the Season of Passage. Spirit Memory Quests: The Season of Passage features a new Quest format using Festival Tech. Each Seasonal Quest brings players to areas of different Realms at night. All Quests can be completed independently, but from the second Quest onwards the rituals are held with larger groups of Sky kids, with each person’s effort contributing to the greater goal (and earning a bit of extra Light along the way). These larger group Quests begin at set intervals, several times per hour (every 15 minutes (x:00, x:15, x:30, x:45)), to allow initiates to participate together. Head to the location where those Quests begin ahead of time and gather with your group during the countdown to each ritual. If you meditate to join the Quest outside of the start time, you’ll be in the Quest area "waiting room" during the countdown until it starts with many more players. Players not in the same server with you will look different during the Quests, taking the shape of certain creatures. Out-of-server player during a Quest: During the Passage of Reliance's QuestDuring the Passage of Assistance's QuestDuring the Passage of Coordination's QuestDuring the Passage of Alignment's Quest Quest #1: In the first Quest, the Passage Guide instructs you to visit the first Mask in Isle of Dawn to light up the flames and gather the four other Spirits. The Passage Guide summons the first sacred Mask for you to find. Initiate the lessons of Passage by sitting next to its meditation spot and five tiny fire cauldrons will float above your head. Deliver each one to their original location by finding all the fire cauldrons scattered across the sand dunes. (Honking will help you locate all the fire cauldrons, with a blue star above the location of each one.) Upon completion, particles of lights coming from all the fire cauldrons activate the sacred Passage Stone. Four young adolescents Spirits appear from each cauldron and come running towards the sacred Passage Stone to greet the Passage Guide. The Passage Guide recalls the Mask and places it on the Mount to its final destination with other markings, suggesting more to come. A mural is added to the Mount, representing the summoning scene of the four young Spirits. The first Mask has the appearance of a Bear. Once you've completed the Quest, Festival Tech is permanently activated for the Passage Stone, allowing you to explore the desert at nightfall alongside a crowd. Quest 1 by Nastymold Quest #2: The Passage Guide has finished the next Mask and they send the young Spirits deep into Hidden Forest. Find the Mask at the opening of the Forest Brook. The Passage Guide waits until nightfall to offer the Passage of Reliance; sit and meditate to start the Quest. Once you are teleported to the area, you are instructed to clean up the objects abandoned in the Forest. "The darkness of the forest will overcome you if you wander too far", so make sure you stay with the group. The Quest's goal is to stay in the lighted safety of the Mask and clear the debris. Pick up as much debris as you can while ensuring you stay in the light. (Watch out; tiny eyes lurks in the shadows 👀) Picking up debris will grant you with Pieces of Light. Once completed, return to the Passage Guide in Isle of Dawn. Back at Isle, the four young Spirits climb the Mount to meet the Passage Guide. The Passage Guide activates the second Mask and places it with the first one, on the side of the Passage Stone, where a mural depicts the scene from the second Quest in Forest. The second Mask has the appearance of a Serow. Quest 2 by Nastymold Quest #3: The Passage Guide has finished the next Mask and the four young Spirits are sent somewhere near Prairie Caves. Find the Mask at the center of Prairie Caves. The Passage Guide's Mask awaits an eclipse to share The Passage of Assistance. Once you are teleported to the area, you are instructed to group up with others to gather masks before they spin away. Blue sparkling masks appear in the area and once you are near them you automatically use the Telekinesis Expression in order to activate them. When they turn grey, they are added to the large orb made of floating masks in the middle of the Cave area. Some masks are in the shadow, while others are under lighting. A mask that is under lighting will give you a certain amount of Light. Once all the masks are freed, the orb explodes and a large amount of Light is left out behind. Return to the campfire in Isle of Dawn to complete this lesson of Passage. Back at Isle, the four young Spirits climb the Mount to meet the Passage Guide that activates the third Mask and places it with the others, on the side of the Mount where a mural depicts the scene from the third Quest in Prairie. The third Mask has the appearance of a Boar. Quest 3 by Nastymold Quest #4: The Passage Guide has finished the next Mask and the young Spirits are sent to Daylight Prairie once again. Find the Mask in Butterfly Fields, on the side of the small cave that holds a Child of Light. The Mask waits until nightfall to offer the Passage of Coordination; sit and meditate to start the Quest. Once you are teleported to the area, you are instructed to guide the light to the dormant masks around the fields. Large yellow orbs appear in the area and once you are near them you automatically use the Telekinesis Expression in order to guide them. When the light reaches a mask, they are added to the collection of floating masks in the middle of Butterfly Fields and will reward you some [[Pieces of Light]. Once completed, return to the Passage Guide in Isle of Dawn. Back at Isle, the four young Spirits climb the Mount to meet the Passage Guide that activates the fourth Mask and places it with the others, on the side of the Mount where a mural depicts the scene from the fourth Quest in Prairie. The fourth Mask has the appearance of a Monkey. The Passage Guide then stands back to admire the murals before the Tumbling Troublemaker rolls into the scene - and crashes right into the Guide's legs. The unimpressed Passage Guide asks them to leave, which they reluctantly do. Quest 4 by Nastymold Quest #5: The Passage Guide has finished the next Mask and they send the young Spirits somewhere deep in the Forest once again. Find the Mask at the start of the Broken Bridge area, immediately after exiting Forest Brook. The Mask waits until nightfall to offer the Passage of Alignment; sit and meditate to start the Quest. Once you are teleported to the area, you are instructed to gather yourselves in a line so that the light stream can rejuvenate the forest flora. A blue light appears in the area and once you are nearby you automatically use the Yoga Expression in order to cary it. Guide the light forward to each of the fire cauldrons by coordinating with other players to form a straight line. When the light reaches a fire cauldron, a nearby flower blooms and you are rewarded with some Pieces of Light. Once completed, return to the Passage Guide in Isle of Dawn. Back at Isle, the four young Spirits climb the Mount to meet the Passage Guide who forgives the Tumbling Troublemaker and activates the final Mask, placing it with the others on the side of the Mount where a mural depicts the scene from the fifth Quest in Forest. The fifth Mask has the appearance of a Raccoon. Quest 5 by Nastymold Spirits and Cosmetics: All of the Season of Passage Spirits can be found in Isle of Dawn. There are 4 new Expressions to gather, 4 Spirits overall. Hacky SackSomersaultMopingPull-up All Passage Friendship Trees: Passage Guide (Season) [2]2 [2]2 [2] Total: 4 + SP Post-seasonMid-season Passage Guide 52 [3]3 39 [3]3 46 [3]3 44 48 [3]3 Total: 202 + 39 Passage Guide (Season) 52 free 39 free 46 free 44 48 free Total: 190 + 39 Oddball Outcast (Season) [2]3 [2] 32 [2]Lv4 Lv324 [2] 18 [2] 14 [2]Lv2 Total: 91 + SPTotal without SP: 88 Tumbling Troublemaker (Season) [2]3 [2] 32 [2] 28 [2]Lv4 Lv318 [2] 8 [2]Lv2 Total: 89 + SPTotal without SP: 86 Melancholy Mope (Season) [2]3 [2] 28 [2]Lv4 Lv326 [2] 18 6 [2]Lv2 Total: 81 + SPTotal without SP: 78 Overactive Overachiever (Season) [2]3 [2] 32 [2] 30 [2]Lv4 Lv322 [2] 14 [2]Lv2 free Total: 101 + SPTotal without SP: 98 Oddball Outcast: The Oddball Outcast is a Seasonal Spirit from the Season of Passage who offers the Hacky Sack Expression. The Oddball Outcast is found in Isle of Dawn on the far right side of the Passage Stone, past the small cavern where Isle WL 4 is located, near the cloud wall. The collectibles offered by this Spirit are an Outfit, a Hair, and a Neck Accessory. HairNeck AccessoryOutfit Tumbling Troublemaker: The Tumbling Troublemaker is a Seasonal Spirit from the Season of Passage who offers the Somersault Expression. The Tumbling Troublemaker is found in Isle of Dawn on the far right side of the Passage Stone, past the small cavern where Isle WL 4 is located. The collectibles offered by this Spirit are a Hair, a Cape, and a Face Accessory. HairHair AccessoryCape Melancholy Mope: The Melancholy Mope is a Seasonal Spirit from the Season of Passage who offers the Moping Expression. The Melancholy Mope is found in Isle of Dawn, hidden behind a tall stone between the Passage Stone and the main ramp. The collectibles offered by this Spirit are a Face Accessory, a Hair, and an Outfit. HairHair AccessoryOutfit Overactive Overachiever: The Overactive Overachiever is a Seasonal Spirit from the Season of Passage who offers the Pull-up Expression. The Overactive Overachiever is found next to the entrance of a semi-hidden cave on the left side of Isle of Dawn. The collectibles offered by this Spirit are a Hair, a Cape, and a Manta Ocarina. HairCapeManta Ocarina Passage Guide: The Passage Guide is a Seasonal Guide (also known as Quest Giver) from the Season of Passage who offers quest and cosmetics. The Passage Guide is found standing behind the Passage Stone (the large triangular rock located at the center of Isle of Dawn). Sit to meditate next to the campfire and turn Isle of Dawn to nightfall in order to visit the Guide. The Ultimate guide offers a Passage Ultimate Cape and a Passage Ultimate Mask for Season Pass holders. This Ultimate guide also provided new cosmetics in the quest tree, available to all players: a Serow Mask, a Boar Mask, a Monkey Mask, a Raccoon Mask, and a Hacky Sack. Passage Ultimate PendantPassage Ultimate MaskPassage Ultimate Cape Additional Cosmetics: Upon completing Quests of the Season of Passage, additional cosmetics are available to collect for regular Candles through the Passage Guide's Friendship Tree. All items remain in the Ultimate Guide's Tree after the Season ends. Serow MaskBoar MaskMonkey MaskRaccoon MaskHacky Sack Price Charts: Use the Event Calculator to verify the status of your Candle count. Spirits Candle Cost Total Seasonal Candles Oddball Outcast 14 18 24 32 3* 91 Tumbling Troublemaker 8 18 28 32 3* 89 Melancholy Mope 6 18 26 28 3* 81 Overactive Overachiever 14 22 30 32 3* 101 Total for Season 362 * Only available with Season Pass (Seasonal Hearts) (subtract when calculating without) References: ↑ The Season's end date had been extended from June 25 to July 2, probably as a response to the frequent crashing that iOS players experienced in Patch 0.21.5. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 This item can only be obtained if you have purchased the Season Pass for this Season. ↑ 3.0 3.1 3.2 3.3 During the Season of Passage, the hearts available from Passage Guide after completing each quest were free. Archive of Seasonal Events Upcoming Revival Previous Moments• Passage • Remembrance • AURORA • Shattering • Performance • Abyss • Flight • The Little Prince • Assembly • Dreams • Prophecy • Sanctuary • Enchantment • Rhythm • Belonging • Lightseekers • Gratitude (Summer 2019) Pre-Global Gratitude (Spring 2019) • Winter 2018