paragraph_text: USB was designed to standardize the connection of computer peripherals (including keyboards, pointing devices, digital cameras, printers, portable media players, disk drives and network adapters) to personal computers, both to communicate and to supply electric power. It has become commonplace on other devices, such as smartphones, PDAs and video game consoles. USB has effectively replaced a variety of earlier interfaces, such as serial and parallel ports, as well as separate power chargers for portable devices.

paragraph_text: Various connectors have been used for smaller devices such as digital cameras, smartphones, and tablet computers. These include the now-deprecated (i.e. de-certified but standardized) mini-A and mini-AB connectors; mini-B connectors are still supported, but are not OTG-compliant (On The Go, used in mobile devices). The mini-B USB connector was standard for transferring data to and from the early smartphones and PDAs. Both mini-A and mini-B plugs are approximately 3 by 7 mm; the mini-A connector and the mini-AB receptacle connector were deprecated on 23 May 2007.

paragraph_text: The design architecture of USB is asymmetrical in its topology, consisting of a host, a multitude of downstream USB ports, and multiple peripheral devices connected in a tiered-star topology. Additional USB hubs may be included in the tiers, allowing branching into a tree structure with up to five tier levels. A USB host may implement multiple host controllers and each host controller may provide one or more USB ports. Up to 127 devices, including hub devices if present, may be connected to a single host controller. USB devices are linked in series through hubs. One hub—built into the host controller—is the root hub.

paragraph_text: The micro plug design is rated for at least 10,000 connect-disconnect cycles, which is more than the mini plug design. The micro connector is also designed to reduce the mechanical wear on the device; instead the easier-to-replace cable is designed to bear the mechanical wear of connection and disconnection. The Universal Serial Bus Micro-USB Cables and Connectors Specification details the mechanical characteristics of micro-A plugs, micro-AB receptacles (which accept both micro-A and micro-B plugs), and micro-B plugs and receptacles, along with a standard-A receptacle to micro-A plug adapter.

paragraph_text: When a USB device is first connected to a USB host, the USB device enumeration process is started. The enumeration starts by sending a reset signal to the USB device. The data rate of the USB device is determined during the reset signaling. After reset, the USB device's information is read by the host and the device is assigned a unique 7-bit address. If the device is supported by the host, the device drivers needed for communicating with the device are loaded and the device is set to a configured state. If the USB host is restarted, the enumeration process is repeated for all connected devices.

paragraph_text: USB device communication is based on pipes (logical channels). A pipe is a connection from the host controller to a logical entity, found on a device, and named an endpoint. Because pipes correspond 1-to-1 to endpoints, the terms are sometimes used interchangeably. A USB device could have up to 32 endpoints (16 IN, 16 OUT), though it's rare to have so many. An endpoint is defined and numbered by the device during initialization (the period after physical connection called "enumeration") and so is relatively permanent, whereas a pipe may be opened and closed.

paragraph_text: These and other differences reflect the differing design goals of the two buses: USB was designed for simplicity and low cost, while FireWire was designed for high performance, particularly in time-sensitive applications such as audio and video. Although similar in theoretical maximum transfer rate, FireWire 400 is faster than USB 2.0 Hi-Bandwidth in real-use, especially in high-bandwidth use such as external hard-drives. The newer FireWire 800 standard is twice as fast as FireWire 400 and faster than USB 2.0 Hi-Bandwidth both theoretically and practically. However, Firewire's speed advantages rely on low-level techniques such as direct memory access (DMA), which in turn have created opportunities for security exploits such as the DMA attack.

paragraph_text: USB flash drives use the USB mass storage device class standard, supported natively by modern operating systems such as Windows, Linux, macOS and other Unix - like systems, as well as many BIOS boot ROMs. USB drives with USB 2.0 support can store more data and transfer faster than much larger optical disc drives like CD - RW or DVD - RW drives and can be read by many other systems such as the Xbox 360, PlayStation 3, DVD players, automobile entertainment systems, and in a number of handheld devices such as smartphones and tablet computers, though the electronically similar SD card is better suited for those devices.

paragraph_text: The PocketStation is a Memory Card peripheral by Sony Computer Entertainment for the PlayStation home video game console. Categorized by Sony as a combination of a Memory Card and a miniature personal digital assistant, the device features a monochrome liquid crystal display (LCD), infrared communication capability, a real-time clock, built-in flash memory, and sound capability. To use the device's memory card functionality, it must be connected to a PlayStation through a memory card slot. It was released exclusively in Japan on January 23, 1999.

paragraph_text: A group of seven companies began the development of USB in 1994: Compaq, DEC, IBM, Intel, Microsoft, NEC, and Nortel. The goal was to make it fundamentally easier to connect external devices to PCs by replacing the multitude of connectors at the back of PCs, addressing the usability issues of existing interfaces, and simplifying software configuration of all devices connected to USB, as well as permitting greater data rates for external devices. A team including Ajay Bhatt worked on the standard at Intel; the first integrated circuits supporting USB were produced by Intel in 1995.

paragraph_text: USB 2.0 provides for a maximum cable length of 5 meters for devices running at Hi Speed (480 Mbit/s). The primary reason for this limit is the maximum allowed round-trip delay of about 1.5 μs. If USB host commands are unanswered by the USB device within the allowed time, the host considers the command lost. When adding USB device response time, delays from the maximum number of hubs added to the delays from connecting cables, the maximum acceptable delay per cable amounts to 26 ns. The USB 2.0 specification requires that cable delay be less than 5.2 ns per meter (192 000 km/s, which is close to the maximum achievable transmission speed for standard copper wire).

paragraph_text: In general, USB cables have only plugs on their ends, while hosts and devices have only receptacles. Hosts almost universally have Type-A receptacles, while devices have one or another Type-B variety. Type-A plugs mate only with Type-A receptacles, and the same applies to their Type-B counterparts; they are deliberately physically incompatible. However, an extension to the USB standard specification called USB On-The-Go (OTG) allows a single port to act as either a host or a device, which is selectable by the end of the cable that plugs into the receptacle on the OTG-enabled unit. Even after the cable is hooked up and the units are communicating, the two units may "swap" ends under program control. This capability is meant for units such as PDAs in which the USB link might connect to a PC's host port as a device in one instance, yet connect as a host itself to a keyboard and mouse device in another instance.

paragraph_text: A unit load is defined as 100 mA in USB 1.x and 2.0, and 150 mA in USB 3.0. A device may draw a maximum of five unit loads from a port in USB 1.x and 2.0 (500 mA), or six unit loads in USB 3.0 (900 mA). There are two types of devices: low-power and high-power. A low-power device (such as a USB HID) draws at most one-unit load, with minimum operating voltage of 4.4 V in USB 2.0, and 4 V in USB 3.0. A high-power device draws, at most, the maximum number of unit loads the standard permits. Every device functions initially as low-power (including high-power functions during their low-power enumeration phases), but may request high-power, and get it if available on the providing bus.

paragraph_text: The second generation Apple TV was unveiled on September 1, 2010, and was the first to run on a variant of iOS. The device was now housed in a very small all - black case, one - quarter the size of the original. The new model did away with an internal hard drive and had 8 GB internal flash storage, enough local storage for buffering purposes; all media was now streamed, instead of synced. The new device could also stream rented content from iTunes and video from computers or iOS devices via AirPlay. All content is drawn from online or locally connected sources.

paragraph_text: USB mice and keyboards can usually be used with older computers that have PS/2 connectors with the aid of a small USB-to-PS/2 adapter. For mice and keyboards with dual-protocol support, an adaptor that contains no logic circuitry may be used: the hardware in the USB keyboard or mouse is designed to detect whether it is connected to a USB or PS/2 port, and communicate using the appropriate protocol. Converters also exist that connect PS/2 keyboards and mice (usually one of each) to a USB port. These devices present two HID endpoints to the system and use a microcontroller to perform bidirectional data translation between the two standards.

paragraph_text: I/O Controller Hub (ICH) is a family of Intel southbridge microchips used to manage data communications between a CPU and a motherboard, specifically Intel chipsets based on the Intel Hub Architecture. It is designed to be paired with a second support chip known as a northbridge. As with any other southbridge, the ICH is used to connect and control peripheral devices.

paragraph_text: Firstly conceived and still used today for optical storage devices (CD-RW drives, DVD drives, etc.), several manufacturers offer external portable USB hard disk drives, or empty enclosures for disk drives. These offer performance comparable to internal drives, limited by the current number and types of attached USB devices, and by the upper limit of the USB interface (in practice about 30 MB/s for USB 2.0 and potentially 400 MB/s or more for USB 3.0). These external drives typically include a "translating device" that bridges between a drive's interface to a USB interface port. Functionally, the drive appears to the user much like an internal drive. Other competing standards for external drive connectivity include eSATA, ExpressCard, FireWire (IEEE 1394), and most recently Thunderbolt.

paragraph_text: Some non-standard USB devices use the 5 V power supply without participating in a proper USB network, which negotiates power draw with the host interface. These are usually called USB decorations.[citation needed] Examples include USB-powered keyboard lights, fans, mug coolers and heaters, battery chargers, miniature vacuum cleaners, and even miniature lava lamps. In most cases, these items contain no digital circuitry, and thus are not standard compliant USB devices. This may cause problems with some computers, such as drawing too much current and damaging circuitry. Prior to the Battery Charging Specification, the USB specification required that devices connect in a low-power mode (100 mA maximum) and communicate their current requirements to the host, which then permits the device to switch into high-power mode.

paragraph_text: The IEEE 802.3af Power over Ethernet (PoE) standard specifies a more elaborate power negotiation scheme than powered USB. It operates at 48 V DC and can supply more power (up to 12.95 W, PoE+ 25.5 W) over a cable up to 100 meters compared to USB 2.0, which provides 2.5 W with a maximum cable length of 5 meters. This has made PoE popular for VoIP telephones, security cameras, wireless access points and other networked devices within buildings. However, USB is cheaper than PoE provided that the distance is short, and power demand is low.

paragraph_text: Though most computers since mid-2004 can boot from USB mass storage devices, USB is not intended as a primary bus for a computer's internal storage. Buses such as Parallel ATA (PATA or IDE), Serial ATA (SATA), or SCSI fulfill that role in PC class computers. However, USB has one important advantage, in that it is possible to install and remove devices without rebooting the computer (hot-swapping), making it useful for mobile peripherals, including drives of various kinds (given SATA or SCSI devices may or may not support hot-swapping).

Question: What is the maximum load drawn by the device that was designed to standardize connection of computer peripherals?
Answer: five unit loads