Amadeus Revenge
Amadeus Revenge is a music- based shoot'em up game published by System Editoriale s.r.l. in 1988 for the Commodore 64.
The game was developed using the SEUCK(" Shoot' Em- Up Construction Kit").
The Shoot 'Em Up Kid
The Shoot 'Em Up Kid is a 1926 short western film directed by Hoot Gibson and starring Fred Gilman and Dorothy Gulliver.
Teraburst
Teraburst is a classic' shoot- em- up' arcade game made by Konami in 1998.
Iraqi nationality law
Iraqi nationality is transmitted by one's parents.
4-D Warriors
4- D Warriors is a shoot'em up arcade game released by Sega/ Coreland in 1985.
Trizeal
Trizeal is a Japanese shoot'em up arcade game developed by Triangle Service.
Hoot Gibson
Edmund Richard "Hoot" Gibson (August 6, 1892 – August 23, 1962) was an American rodeo champion, film actor, film director and producer.
While acting and stunt work began as a sideline to Gibson's focus on rodeo, he successfully transitioned from silent films to become a leading performer in Hollywood's growing cowboy film industry.
During the period between World War I and World War II, he was second only to cowboy film legend Tom Mix as a box office draw.
Triangle Service
Triangle Service is a small Japanese video game developer.
They develop games in the shoot' em up genre( known as STG in Japan).
It was founded by programmer Toshiaki Fujino in 2002.
Choplifter III
Choplifter III is a shoot' em up video game released for the Super Nintendo Entertainment System in 1994.
Shoot 'em up
Shoot'em up( also known as shmup or STG) is a subgenre of video games within the shooter subgenre in the action genre.
There is no consensus as to which design elements compose a shoot'em up.
Some restrict the definition to games featuring spacecraft and certain types of character movement; others allow a broader definition including characters on foot and a variety of perspectives.
The genre's roots can be traced back to" Spacewar!", one of the earliest computer games, developed in 1962.
The shoot'em up genre was later established by the hit arcade game" Space Invaders", which popularised and set the general template for the genre in 1978, and the genre was then further developed by arcade hits such as" Asteroids" and" Galaxian" in 1979.
Shoot'em ups were popular throughout the 1980s and early 1990s.
In the mid-1990s, shoot'em ups became a niche genre based on design conventions established in the 1980s, and increasingly catered to specialist enthusiasts, particularly in Japan.
" Bullet hell" games are a subgenre that features overwhelming numbers of enemy projectiles, often in visually impressive formations.

Question: Which country the director of film The Shoot 'Em Up Kid is from?
Answer: American