Super Mario Bros. (film)
Super Mario Bros.( also known as Super Mario Bros.
The Movie) is a 1993 American fantasy comedy film loosely based on the" Mario" video game series by Nintendo.
The film was directed by the husband- and- wife team of Rocky Morton and Annabel Jankel, written by Parker Bennett, Terry Runté and Ed Solomon, and distributed by Walt Disney Studios through Hollywood Pictures.
Its story follows the Mario brothers( Bob Hoskins and John Leguizamo) in their quest to rescue Princess Daisy( Samantha Mathis) from a dystopic parallel universe ruled by the ruthless President Koopa( Dennis Hopper).
The setting was inspired by" Super Mario World"( 1990) with other elements drawn from fairy tales and contemporary American culture.
Given free creative license by Nintendo, the screenwriters envisioned the film as a subversive comedy with a" weird and dark" tone similar to" Ghostbusters"( 1984).
" Super Mario Bros." was shot in New York City and North Carolina on a budget of$ 48 million.
It was released on May 28, 1993 and was unsuccessful both critically and financially, grossing$ 20.9 domestically against a budget of$ 48 million.
It received mixed reviews, with reviewers praising the film's innovative special effects, creative artistic direction, and the performances of its actors, but criticized the confusing narrative, dissimilaritities to the games and inconsistent tone.
" Mario" creator Shigeru Miyamoto commented that while he enjoyed the effort that was put into the film, he felt that the end result tried too hard to replicate the game series.
It was the only live- action film based on Nintendo property until" Pokémon: Detective Pikachu", 26 years later.
Despite the generally negative reviews," Super Mario Bros." gained a cult following in later years.
In 2012, a webcomic sequel was produced by fans in collaboration with Parker Bennett.
As of 2018, another feature- length" Mario" film is in development by Universal Pictures through its Illumination division with Miyamoto being co-producer alongside Illumination founder Chris Meledandri.
Super Mario Bros. (disambiguation)
Super Mario Bros. is a platforming video game by Nintendo for the Nintendo Entertainment System.
Super Mario Bros. may also refer to:
The Super Mario Bros. Super Show!
The Super Mario Bros. Super Show!
is a 1989 American-Canadian television series, conceived by Andy Heyward, produced by DIC Enterprises and Saban Entertainment, and distributed by Viacom Enterprises in the United States, airing from September 4 to December 1, 1989.
The series was based upon Nintendo's "Super Mario Bros." and "Super Mario Bros. 2", and was the first of three television series to be based upon the Mario video game series.
Each episode consisted of live-action segments starring Lou Albano as Mario and Danny Wells as Luigi alongside a special guest, either as themselves or a character for the segments.
The remainder of the programme was dedicated to animated stories of Super Mario Bros., starring the voices of Albano and Wells in their respective roles alongside Jeannie Elias, John Stocker, and Harvey Atkin.
For every Friday and the remaining episodes of "The Super Mario Bros. Super Show!
", it was accompanied by animated serials of "The Legend of Zelda", based on the video game of the same name, and starring the voices of Jonathan Potts, Cynthia Preston and Len Carlson, until the conclusion of the television series.
After the television series's original run via first-run syndication, the series received re-runs until September 6, 1991, before The Family Channel picked up the series a few weeks later and continued airing it until August 26, 1994.
The show was later followed by "The Adventures of Super Mario Bros. 3" and "Super Mario World".
Mario Bros. II
Mario Bros. II is a platform game for Commodore 64.
It is unrelated to Nintendo and their "Super Mario Bros. 2" and  games.
It is presented as an amateur fan sequel to the Game & Watch game "Mario Bros."
Super Mario World (TV series)
Super Mario World is an American-Canadian animated comedy television series loosely based on the Super NES video game of the same name.
It is the third and most recent animated series based on the Mario video game series, with the other two being "The Super Mario Bros. Super Show!"
and "The Adventures of Super Mario Bros. 3".
Thirteen episodes of the show were aired, as part of a block with  called "Captain N & The New Super Mario World" on NBC.
Just like "The Adventures of Super Mario Bros. 3", the show is produced by DIC Animation City in association with the Italian studio Reteitalia, S.p.A. and Nintendo of America, Inc.
(except it was animated by a Chinese animation studio, Pacific Rim Production, Inc.), who licensed the characters and game to DiC.
The animated series featured the same voice actors who had performed in "The Adventures of Super Mario Bros. 3".
However, unlike its two predecessors, Toad does not appear in this series.
He is replaced by Yoshi, alongside an exclusive character not featured in the games called Oogtar, a clumsy caveboy.
The character designs from the last two cartoons are retained, but with minor details.
Episodes mainly focused on the Mario Bros. dealing with schemes by King Koopa, and made use of new elements introduced by the video game within the story, though with involvement of the "real world" reduced to mere references for the series.
Due to copyright restrictions, no license music were required for this show, leaving the show completely untouched for syndication and home media releases.
Super Mario Bros. 2 (disambiguation)
Super Mario Bros. 2 is the North American sequel to "Super Mario Bros." for the Nintendo Entertainment System.
Super Mario Bros. 2 may also refer to:
Midas Run
Midas Run( UK title A Run on Gold) is a 1969 American comedy film directed by Alf Kjellin and starring Richard Crenna, Anne Heywood and, in one of his final big- screen roles, Fred Astaire.
List of Mario television episodes
The list of "Mario" television episodes covers three animated television series based upon Nintendo's "Super Mario" series of video games.
The three series were produced by DIC Entertainment: "The Super Mario Bros. Super Show!"
(1989) is based upon "Super Mario Bros." and
"Super Mario Bros. 2The Adventures of Super Mario Bros. 3" (1990) is based upon "Super Mario Bros. 3"; and "Super Mario World" (1991) is loosely based upon "Super Mario World".
They focus on the characters of Mario and Luigi assisting Princess Toadstool in thwarting the plots and schemes of King Koopa.
Each series episodes is listed in order of airdate or production order.
Songs are listed in the episodes' original release, not in subsequent re-runs.
The names "Toadstool" and "Koopa" are primarily used prior to the release of "Super Mario 64", which define them as "Peach" and "Bowser" respectively.
The Koopalings are defined with different names and personalities in "The Adventures of Super Mario Bros. 3" before the American release of "Super Mario Bros. 3", and retain these for "Super Mario World".
By 1992, all three "Super Mario" animated series had broadcast a combined total of 78 episodes.
Super Mario All-Stars
Super Mario All- Stars is a 1993 compilation of platform games for the Super Nintendo Entertainment System( SNES).
It contains remakes of Nintendo's four" Super Mario" titles released for the Nintendo Entertainment System( NES) and its Family Computer Disk System add- on—" Super Mario Bros."( 1985),( 1986)," Super Mario Bros. 2"( 1988), and" Super Mario Bros. 3"( 1988).
They are faithful recreations that adapt the games' original premises and level designs for the SNES with updated graphics and music.
As in the original games, the player controls the Italian plumber Mario and his brother Luigi through themed worlds, collecting power- ups, avoiding obstacles, and finding secret areas.
Changes include the addition of parallax scrolling and modified game physics, while some glitches are fixed.
After the completion of" Super Mario Kart"( 1992), Mario creator Shigeru Miyamoto suggested that Nintendo develop a SNES" Mario" compilation.
Nintendo Entertainment Analysis& Development handled the development of" Super Mario All- Stars".
As the 16- bit SNES was more powerful than the 8- bit NES, the developers were able to remaster the games in the transition across platforms.
They based the updated designs on those from" Super Mario World"( 1990) and strove to retain the feel of the original NES" Mario" titles.
Nintendo released" Super Mario All- Stars" worldwide in late 1993 and rereleased it in 1994 with" Super Mario World" included as an additional title.
The compilation was rereleased again, with special packaging, a 32- page art booklet, and a soundtrack CD, in 2010 for the Wii to commemorate the 25th anniversary of" Super Mario Bros."
The SNES version received critical acclaim and is one of the bestselling" Super Mario" titles, with 10.55 million copies sold by 2015.
Reviewers lauded" Super Mario All- Stars" as a must- have representing the SNES at its finest.
They praised the effort that went into remastering the compilation's games and appreciated the updated graphics and music but criticized its lack of innovation.
Critics also disagreed as to which game was best.
The Wii rerelease sold 2.24 million copies by 2011 but received mixed reviews.
Critics were disappointed Nintendo did not add new games or features and were unfulfilled by the art booklet and soundtrack CD.
Though they thought the compilation itself was of high quality, critics recommended buying the games individually on the Wii's Virtual Console instead.
Super Mario Bros. 2
Super Mario Bros.
2 is a platform game developed and published by Nintendo for the Nintendo Entertainment System.
The game was first released in North America in October 1988, and in the PAL region the following year.
It has been remade or re-released for several video game consoles.
The game is the product of a circle of influences following the breakthrough success of" Super Mario Bros."( 1985).
The sequel prototype is based on two cooperative players lifting and throwing each other, lifting and stacking objects, and scrolling the screen upward — a design too complex for the Famicom hardware and with dissatisfying gameplay.
This ambitious concept was postponed in favor of a quicker upgrade to the original" Super Mario Bros." engine, released in Japan as the notoriously challenging.
The" Mario" team resumed development of the prototype for another interim game, Yume Kōjō: Doki Doki Panic( 1987).
Instead of" Mario" graphics, this advergame was branded with the characters and themes of Fuji Television's technology expo called Yume Kōjō'87( lit." Dream Factory").
Nintendo of America decided Japan's" Super Mario Bros.
2" had gameplay too frustratingly difficult and too similar to" Super Mario Bros." to be worth releasing into the recently crashed American market.
Therefore, finally delivering upon the inspiration of the original prototype and creating a second official sequel, Nintendo cosmetically modified" Yume Kōjō: Doki Doki Panic" to become the international release of" Super Mario Bros. 2"( 1988).
A commercial success, the international" Super Mario Bros.
2" was re-released in Japan for the Famicom as Super Mario USA( 1992), as part of the" Super Mario All- Stars"( 1993) collection for the Super NES( including the Japanese" Super Mario Bros.
2" as" The Lost Levels"), and as" Super Mario Advance"( 2001) for the Game Boy Advance.

Question: Which film came out earlier, Super Mario Bros. (Film) or Midas Run?
Answer: Midas Run