user: What are the main two ways players score in the Princeton offense?

assistant: <think>
The Princeton offense is an offensive basketball strategy which emphasizes constant motion, back-door cuts, picks on and off the ball, and disciplined teamwork. It was used and perfected at Princeton University by Pete Carril, though its roots may be traced back to Franklin “Cappy” Cappon, who coached Princeton in the late 1930s, and Bernard "Red" Sarachek, who coached at Yeshiva University from 1938 to 1977.

The offense is designed for a unit of five players who can each pass, shoot, and dribble at an above-average level. These players hope to isolate and exploit a mismatch using these skills. Positions become less important and on offense there is no point guard, shooting guard, small forward or power forward. However, there are certain rules that players running this offense are expected to follow.

The offense usually starts out with four players outside the three-point arc with one player at the top of the key. The ball is kept in constant motion through passing until either a player without the ball cuts toward the unoccupied area under and around the basket, and is passed the ball for a layup. The post player is a very important player in the offense. He sets up in the high post and draws attention to his positioning. When the ball is received in to the post the players main objective is to find back door cutters or defenders who have fallen asleep on the weak side.

The hallmark of the offense is the backdoor pass, where a player on the wing suddenly moves in towards the basket, receives a bounce pass from a guard on the perimeter, and (if done correctly) finds himself with no defenders between him and a layup. Alternatively, when the defensive team attempts to pack the paint to prevent backdoor cuts, the offense utilizes three point shots from the perimeter. All five players in the offense—including the center—should be competent at making a three-point attempt, further spreading the floor, and not allowing the defense to leave any player unattended.

The offense is often a very slowly developing one, relying on a high number of passes, and is often used in college basketball by teams facing opponents with superior athletic talent in order to maintain a low-scoring game (believing that a high-scoring game would favor the athletically superior opponent). As a result, Princeton has led the nation in scoring defense 19 times including in every year from 1989 to 2000.</think>
The first way to score in the Princeton offense is by utilizing the backdoor pass. A backdoor pass is when someone on the wing suddenly cuts towards the basket and is passed the ball for an uncontested layup. If the defense tries to stop these backdoor passes, the other way to score is to make three point shots from the perimeter.

user: Who coined the phrase "Bike-shedding" and when?

assistant: <think>
The law of triviality is C. Northcote Parkinson's 1957 argument that people within an organization commonly or typically give disproportionate weight to trivial issues. Parkinson provides the example of a fictional committee whose job was to approve the plans for a nuclear power plant spending the majority of its time on discussions about relatively minor but easy-to-grasp issues, such as what materials to use for the staff bicycle shed, while neglecting the proposed design of the plant itself, which is far more important and a far more difficult and complex task.

The law has been applied to software development and other activities. The terms bicycle-shed effect, bike-shed effect, and bike-shedding were coined based on Parkinson's example; it was popularised in the Berkeley Software Distribution community by the Danish software developer Poul-Henning Kamp in 1999 and, due to that, has since become popular within the field of software development generally.

Argument

A bicycle shed
The concept was first presented as a corollary of his broader "Parkinson's law" spoof of management. He dramatizes this "law of triviality" with the example of a committee's deliberations on an atomic reactor, contrasting it to deliberations on a bicycle shed. As he put it: "The time spent on any item of the agenda will be in inverse proportion to the sum [of money] involved." A reactor is so vastly expensive and complicated that an average person cannot understand it (see ambiguity aversion), so one assumes that those who work on it understand it. However, everyone can visualize a cheap, simple bicycle shed, so planning one can result in endless discussions because everyone involved wants to implement their own proposal and demonstrate personal contribution.

After a suggestion of building something new for the community, like a bike shed, problems arise when everyone involved argues about the details. This is a metaphor indicating that it is not necessary to argue about every little feature based simply on having the knowledge to do so. Some people have commented that the amount of noise generated by a change is inversely proportional to the complexity of the change.

The law of triviality is supported by behavioural research. People tend to spend more time on small decisions than they should, and less time on big decisions than they should. A simple explanation is that during the process of making a decision, one has to assess whether enough information has been collected to make the decision. If people make mistakes about whether they have enough information, they will tend to stop too early for big decisions. The reason is that big decisions require collecting information for a long time. It leaves more time to make a mistake (and stop) before getting enough information. Conversely, for small decisions, where people should stop early, they may continue to ponder for too long by mistake.

Related principles and formulations 
There are several other principles, well-known in specific problem domains, which express a similar sentiment.

Wadler's law, named for computer scientist Philip Wadler, is a principle which asserts that the bulk of discussion on programming-language design centers on syntax (which, for purposes of the argument, is considered a solved problem), as opposed to semantics.

Sayre's law is a more general principle, which holds (among other formulations) that "In any dispute, the intensity of feeling is inversely proportional to the value of the issues at stake"; many formulations of the principle focus on academia.</think>
The phrase "bike-shedding" was introduced in 1957 by C. Northcote Parkinson.

user: What are good foods for keto diet

assistant: Keto is a high fat and low carbohydrates diet. This diet helps the body to get into a state called ketosis where the body uses fat as an energy source instead of carbohydrates.
The ideal food items should have high fat content and low or no carbs and sugar. Some meal suggestions are:
- cauliflower cheese 
- broccoli cheese
- Avocado chicken salad
- cauliflower rice and chicken
- Lamb curry 
- lamb roast with Brussels sprouts 
- beef roast 
- beef steak with halloumi fries
- salads including cucumber, onion, broccoli 
Keto food should not have potatoes, rice, pasta, wheat, sugar etc.
Diet and sugar free soda can be good alternatives to curb sugar cravings