# Code Debugging Trajectory Dataset - Data Dictionary # =================================================== # Generated: 2026-06-26 # Sessions: 50,000 | Events: 665,364 | Avg events/session: 13.3 ## SESSION-LEVEL DATA (code_debugging_sessions.csv) # 38 columns describing the overall debugging session | Column | Type | Description | |--------|------|-------------| | session_id | string | Unique identifier (DBG_0000000 format) | | timestamp_start | datetime | Session start time (2025 calendar year) | | timestamp_end | datetime | Session end time | | day_of_week | categorical | Monday-Sunday | | hour_of_day | int (0-23) | Start hour with realistic work-hour bias | | is_weekend | bool | True if Saturday or Sunday | | years_experience | float | Developer years of experience (0-25) | | experience_level | categorical | Junior/Mid-level/Senior/Staff-Principal | | editor_used | categorical | IDE/editor (VS Code dominant at 35%) | | operating_system | categorical | macOS/Linux/Windows | | company_size | categorical | Startup to Enterprise | | team_context | categorical | Solo, pair, sprint, on-call, review, learning | | programming_language | categorical | 8 languages with realistic market share | | project_type | categorical | Web, mobile, ML, CLI, microservice, etc. | | codebase_size_loc | int | Lines of code (log-normal, median ~22k) | | files_modified | int | Number of files touched | | primary_file_extension | categorical | File extension of primary language | | error_type | categorical | 71 language-specific error types | | error_severity | int (1-5) | Severity rating based on error taxonomy | | error_message_length | int | Character count of error message | | stack_trace_depth | int | Number of frames in stack trace | | similar_bug_before | bool | Whether developer encountered similar bug | | resolution_time_seconds | int | Total debugging time (15s - 2hr cap) | | resolution_time_minutes | float | Same as above in minutes | | compile_attempts | int | Number of compile/build attempts | | num_web_searches | int | Web searches performed | | external_resources_used | string | Pipe-separated list of resources | | ai_assistant_used | bool | Whether ChatGPT/Copilot/etc was used | | asked_colleague | bool | Whether help was requested | | num_file_navigations | int | File/cursor navigation events | | lines_changed | int | Lines of code modified | | keystrokes_per_minute | int | Typing intensity proxy | | took_break | bool | Break taken during session | | fix_strategy | categorical | What approach ultimately worked | | outcome | categorical | fixed / workaround_applied / escalated / abandoned | | fix_quality | categorical | poor / acceptable / good / excellent / refactored / N/A (N/A when outcome is not 'fixed') | | regression_introduced | bool | Whether fix caused new bugs | | test_added | bool | Whether test was added with fix | ## EVENT-LEVEL DATA (code_debugging_events.csv) # 665,364 individual events across all sessions | Column | Type | Description | |--------|------|-------------| | session_id | string | Foreign key to sessions table | | event_sequence | int | Order of event within session (0-indexed) | | event_type | categorical | 15 event types (compile, edit, search, etc.) | | event_detail | string | Context-specific detail for the event. 'general' where no specific detail applies. | | event_timestamp | datetime | When event occurred | | event_duration_seconds | int | How long the event lasted | | elapsed_seconds | int | Cumulative time since session start | | session_stage | categorical | early / middle / late | | is_final_event | bool | Whether this is the last event in session | ## KEY DESIGN DECISIONS 1. **Realistic distributions**: Language shares match StackOverflow survey data. Python (30%), JavaScript (22%), Java (15%), TypeScript (12%), C++ (8%), Go (5%), C# (4%), Rust (4%). 2. **Experience-dependent behavior**: Juniors search more, use AI more, take longer to resolve. Seniors navigate files more efficiently. 3. **Severity-driven complexity**: Severity 1 (SyntaxError) ~2min avg. Severity 5 (SegFault) ~15min avg. Correlates with compile attempts, stack trace depth, and fix strategy complexity. 4. **Context modifiers**: On-call incidents resolve faster (pressure). Learning/tutorials take longest. Weekends slightly slower. 5. **Language difficulty**: Rust/C++ sessions take 1.4-1.6x longer. Python/JavaScript are fastest to debug. 6. **Outcome realism**: 88.6% fixed, 7.7% workaround, 2.8% escalated, 0.9% abandoned. Quality correlates with experience. 7. **Event trajectories**: Each session generates a realistic sequence of 3-200 events. Early = more errors/searches. Late = more tests/commits. ## SUGGESTED DL TASKS 1. **Time-to-fix regression**: Predict resolution_time_seconds from first N events + session metadata. 2. **Outcome classification**: Predict fixed/escalated/abandoned from early trajectory patterns. 3. **Next-event prediction**: Given event history, predict next event_type. 4. **Fix quality prediction**: Predict fix_quality from debugging behavior. 5. **Anomaly detection**: Identify sessions that will regress or abandon before they do. 6. **Sequence-to-sequence**: Generate full event trajectory from session metadata (generative modeling).