Position: Game Designer, Level Designer, Lead Level Designer
Category: Unity
English level: intermediate
Years of experience: 5


Position: Level Designer/Game Designer

Executable functions:
 Level design of projects
 Game logic development
 Game logic customization (gameplay scripting)
 Concept and game scenarios development, documents design
 Narrative design of projects
 Game setting development, gameplay creation
 Localization of projects
 Deadlines planning
 Team management (4-12 people, depending on project): setting and monitoring tasks for artists and
animators; management of brainstorms and meetings with developers
 Games testing
 Game development support at all phases

Getting experience of interesting project’s development on Level Designer/Game Designer position in the creative, dynamically developing company.