Position: Junior 3D Artist
Category: Unity
English level: fluent
Years of experience: 1

Before this I worked as a project/sales manager in several IT companies (web and mobile). So I'm pretty well aware of product creation pipeline.
Maya is my religion. I've started my path almost a year ago as a self-taught artist.

I'm hard worker and passionate of learning new things.

I have excellent communication skills, know full pipeline of game asset creation and working hard everyday to deepen my skill in 3D.
I'm willing to find a studio or a company where I can work "for a food" and learn from more experienced colleagues and become in the future more valuable person for this team:)

I'm open for proposals.