Position: Art Producer/Project Manager
Category: Project Manager
English level: upper
Years of experience: 3

- Working with major GameDev companies from all over the world
 - Working on several famous titles in GameDev industry
•	estimation of a new scope of work on the basis of provided references and briefs
•	e-mail correspondence and calls with partners
•	managing a project/batch during its full life-cycle (starting with kick-off call with partner and ending with an internal retrospective)
•	creation and allocation of tasks to the team of artists
•	daily meetings with project teams
•	cooperation with Legal and Finance Departments: tacking of existence of all needed legal documents and agreements, issuing invoices, payments tracking
•	calculation of plan project efficiency before the actual start date or internal kick-off, resources re-allocation, dealing with risks 
•	maintaining a project’s efficiency on the same level as it was initially planned
•	dealing with change requests: gathering information, preparation of arguments and proofs, setting up meetings with heads of different departments (if needed)
•	project/batch closure, checking of team’s tracking in Jira, retrospective, issuing of final invoice
- GameDev only
 - Product company only
 - Healthy environment inside the team and in the office in general