Position: 3D Artist
Category: Unity
English level: basic
Years of experience: 0


Experience:
Since 2013, he began to get involved in 3d modeling as a hobby. Since June 2017, he began to create 3d models of the full cycle, which I continue to do. At the moment, more than 40 models have been created.

Professional skills and Software:     
• Low|Mid|High-poly modeling (Blender)       
• Sculpting (Zbrush|Blender)     
• Retopology (Blender)   
• UV mapping  (Blender|RizomUV)   
• Baking (Substance painter|Marmoset)     
• PBR (Substance painter|Quixel Mixer)  
• Basic skills with Unreal Engine 4

Familiar with 3ds max, zbrush, 3d-coat, maya etc.