Position: Unity Developer
Category: Unity
English level: upper
Years of experience: 1

As for me most of my achievements this in a very short period has earned respect of the team and has become one of its main drivers.
UpSWOT
Back-end Developer
Working on Integration Product in finantial structures, and working on architecture of Geting and Sharing Customers Data. Deputy of Team Lead, doing Code Review and planing Tasks for Developers. Doing Scrum Master Job (retrospective and sprint review for 10 - team members), being facilitator

Self-Employed
Unity Developer
Created project Graveyard Keeper Clone in 3D with many Mechanics such as Inventory System, Craft System, Save System, Extracting Resources(Tree, Rock, Dirt), Unlocking New Zones. Hunger System, Pickapable System, Tool System

Created project Hill Climp Clone in 2D with Mechanics such as UI Pedals controlling, Driving, Fuel System, Money System, Save System, Win&Loose System, Level Controller 
A bit of unnamed and unfinished project that Im working on for now

BG - Games
Unity Developer
Worked on Hybrid Casual Racing Game, implemented whole UI,Quest System, Shop System, Firebase Database, Analytics,DOTween Worked on CriptoGame platform with mini-games, implemented games and Metamask authorization, Database connections

Next Level Apps
Unity Developer
Worked on Unity Apps, implemented subscription UI, Fixing Bugs, Firebase Database, Analytics,DOTween, mentoring collegues, code review, working with XCode and IOS Builds, working on optimisation
PC Game Development