Position: UI/UX DESIGNER
Category: Design
English level: fluent
Years of experience: 5

As UX/UI Designer, my greatest important achievement is to provide excellent, high-quality agile and scrum methodology in leadership and seniority to design products and services across various industries including FinanceTech, InsuranceTech, MotorTech, LogisticTech, TravelTech, RetailTech, FoodTech, EducationTech, FashionTech, CreativeTech, MedicalHealthCareTech and WellnessTech over 5+ years. 

My greatest achievement in my professional career is to be able to find problems in existing desktop platforms and mobile applications, provide strategic solutions, create growth design for a good change, and highly present new possibilities in designs to shareholders, Product Owners, Investors, and stakeholders, CEO, CTO, COO, Project Managers, Software Engineers, Developers, and Junior Designers while meeting Users and Market needs, preferences and goals to create User trust and increase companies profit.
I am a product  designer with 5years plus experience in design,I have worked on many important projects throughout my career. What's really crucial for me when starting one is to get very clear on the goals right at the start and then create a plan with milestones. I also like dealing with the most difficult parts of the projects early on—that way in case there are any significant issues, I'll still have a nice amount of time to complete before the deadline. I also typically break down large tasks into smaller chunks, so that it is easier to know where to start. Detailed planning is very important to ensure an important project goes smoothly. For example, I worked on a fitness App called Verve Life which added about a 15 %  increase in downloads. I collaborated with product managers, business owners to help define product requirements and road maps. All this help to generate business revenue in returns
Experience: • UI Design • UX Design and Research • Web and mobile app (iOS & Android) • User Testing • Responsive Web design • Landing page • Wireframes (low/high fidelity) • Typography skills • Color theory • Grid systems • User journey/user flow