Position: Unity developer
Category: Unity
English level: upper
Years of experience: 2


09.2022- now 
NewtonMintLabs, Unity Developer
Part of development team of 2.5D fighting game. I contributed to the character's move sets, level design, UI functionality, Multiplayer functionality and stability of connection, various features and bugs, and overall gameplay mechanics. Implemented Launcher and patcher  (binary diff) functionality. 

My passion for gaming led me to pursue a career in game development. With strong skills in C# programming and a deep understanding of fundamental programming principles like OOP, SOLID, DRY, and KISS.
I have successfully developed and published a game on Google Play Store and several prototypes on Itch.io. Participated in the GameDev Camp Season 1 as a programmer, where we created the CossackDrive game during the camp. I am committed to honing my skills and producing engaging and high-quality games for players to enjoy.