Position: 3D Prop / Environment Artist
Category: Artist
English level: fluent
Years of experience: 1.5

Working for the swedish company CharpstAR, I improved the skills I gained during my studies - high & lowpoly modeling, baking, optimization. Strict adherence to dimensions, high level of detalisation and hyper realistic texturing were very important in this work. I learned to quickly switch between different tasks, discuss feedback with the QA and made corrections to provide the client with high-quality models in a short period of time.
I make game-ready environment models, deepening my skills in creating props, work with different pipelines and create environments in game engine.

Working experience:
3D Artist																									
Freelance / 2022 - now
-creating environment models & realistic textures (stone & wooden elements, various furniture, hard surface objects, vehicles, buildings, etc.)
-integrating assets into the game engine
-lightning and rendering
-simple animation

3D Artist																								
CharpstAR / Sweden / 2020 - 2022
Clients - Synsam, H&M and others
- modeling, unwrapping, texturing hyper-realistic sunglasses for AR and Virtual try on. For this project I completed over 400 models in 6 months
- modeling, unwrapping, texturing hyper-realistic furniture such as tables, cupboards, chairs and sofas, pillows