Position: 3d artist
Category: Unity
English level: intermediate
Years of experience: 2.5

Great experience in creating PHD projects. Games that require a small amount of space on mobile devices
High Poly Modeling, Digital Sculpting, Mid Poly Modeling, Low Poly Modeling, Rigging, 3D Animation, Real Time Particle System, VFX, 
Casual Games, Action RPG, Game Art.
Interested in the technical part, work with the toolkit, optimization, implementation of the assets. In other words - Technical Artist responsibilities.