Position: User acquisition / CMO / Media Buyer / Mobile marketing
Category: Product Manager
English level: upper
Years of experience: 7

— Top level web sources posted articles and reviews about projects I managed
— Argued with Apple
— TOP App Store ranks in the different countries
— Around 2,5 million installs for the game with humble budget
— "Game Of The Week" in Chinese Appstore for the own game
— Main page AppStore featuring in USA, Russia and other countries
Built a mobile Publishing company from scratch. Extensive experience in working with Publishers abroad (contacts remain), set up processes of development and launching of 4 own and 8 3rd party mobile projects. 
— Managed a team of 5 members, provided full cycle services for "packaging" and launching games in App Store & Google Play.
— Managed the development and launch of several own mobile games (did not code, had a team)
— Was responsible for the whole process of planning and running Mob. apps marketing campaigns
— Practically able to work with any analytics system (Appsflyer,  Flurry, AppFigures, Game Analytics...etc)
— ASO
— User Acquisition
— Gambling Experience 
— Good communication skills, have experience in attracting venture investments.
Interested in:
— Mobile apps and games development
— Learn new technologies, doing something no one did before or only a few did
— You won't hear "I can't do this" or "that's not my profile" from me. In the worst case, it would be: "this will cost this much" or "I need this much time to research this matter".