Position: .NET developer
Category: Unity
English level: pre
Years of experience: 2.5


Work experience:
Companies:
-Fun4Play (apr 2016 - aug 2016)
Position: Unity developer -Zulu (aug 2016 - dec 2016)
Position: Unity developer -Multiprogramming-solutions (jan 2017 - 2019)
Position: Unity developer

Skills:
• C#
• .Net framework
• Unity3D
• Entity framework
• Cinema4D
• Adobe Photoshop
• Corel Draw
• SQL
• JavaScript

Projects:
Air Hockey (Unity3D and .net)
That myself multiplayer game where I developed client and server side. For sending data between servers and clients. I used http requests and websockets. In server side I have 2 services developed with .net. First service for managing rooms in the lobby by allocating rooms in few threads and second service for allocating users between few lobbies and restoration of connection if user have any problems. Project adapted for mobile(IOS and Android) platform and for WebGL.
Solitaire Pros (Unity3D and .net)
This mobile card game with multiplayer based on solitaire mechanics. My
part of this project was developing .net services and deploying this services on
Amazon EC2 platform and developing of game part functionality.
https://play.google.com/store/apps/details?id=com.Solitaire.pro
Catch me (Unity3D)
Game where you must draw the lines and do not let the circle escape from the screen. I used in this game Google play services for leaderboard. And in this game I added ad plugin from Appodeal for monetization. https://www.assetstore.unity3d.com/en/#!/content/77217
Words and letters (Unity 3D)
Multiplayer word game for two players. For networking I used UnityNetwork. If user has not internet connection he can play with clever AI.
https://www.assetstore.unity3d.com/en/#!/content/87019
Global Poker (Unity 3D)
Cross Platform multiplayer poker. In this project I developing new features
and make support current functionality for mobile clients(IOS and Android).
https://play.google.com/store/apps/details?id=com.global.poker