Position: Junior Unity Developer
Category: Unity
English level: intermediate
Years of experience: 0.5

Courses:
- GameDevTV: The Complete Unity RPG Bundle: Intermediate C# Game Coding
- University of Colorado: Intermediate Object-Oriented Programming for Unity Games
- Unity Technologies: Unity Junior Programmer
All projects on my GitHub

- Viking’s Adventure RPG
The idea of the game contained using all skills which I have got during courses. The game has Target Fight system, Quest and Dialogue Systems, Inventory, Stat System, Abilities and many other interesting things.

- Unity Multiplayer
Idea:
My aim was to learn how to add Multiplayer in games.
About:
That's a project where you and other people can create a server, join to it and play together.
(It's not a game, just showing Multiplayer features).
Project contains:
- Unity Relay
- Netcode for GameObjects
- Lobbies
- Server Rpc

- Android-RPG-Roguelike
Idea:
The aim was to create an androind roguelike game about the demon, that will be slaying angels.
The game is limited in time. Player's aim is to survive 10 minutes and kill all bosses. To do that, player has 2 speells and perks, the choose of which will appear after every levelup.
About:
Now the game is in process, but I have already did the most part of it.
In process:
- Boss's mechanic
- Variants of characters
- Variants of spells for each character
- In-game currency system
Full-time employment in a friendly and professional team, where everyone has the opportunity to contribute and learn from experienced colleagues.
Support and encouragement for professional growth, including participation in training events, conferences, and workshops.
Engaging projects in the field of game development or interactive applications that allow me to apply my Unity knowledge and contribute to their success.
A positive and supportive work atmosphere, where ideas and initiatives of each team member are valued."