Position: game designer
Category: Unity
English level: upper
Years of experience: 7


GD lead

Key responsibilities : 
• Team management 
• Creation of the documentation for each feature/functionality on the projects.
• Drawing up technical assignments for the art and dev departments.
• Developing gameplay ideas.
• Experimenting with themes and genres.
• Developing plots and storylines.
• Developing characters.
• Development of maps, scenarios, and the formation of the curve of the complexity of levels.
• Developing user interface (menus and controls) concepts.
• Creating game balance and working with analytics.

Technologies :
• Unity