Position: Unity Developer C#
Category: Unity
English level: intermediate
Years of experience: 4


I'm working in game dev as a freelancer around a 6 year.

I'm focused on hyper-casual games and similar, but also can make a bigger projects.
Also can make procedural generation levels, quests, dialog systems, calculate geometrical formulas, adaptive interfaces, creating ad's systems, notifications etc.

Started with SpriteKit (Apple native game framework) on languages Swift and Objective-C.
Currently switched to Unity and C#.

Because I have worked as a freelancer, I understand, I have a lack of knowledge in some things. But I'm ready to learn an improve my skills, so I'm can started as a junior or beginer with a fast increasing my positions.
Better work at office, but remote work suit too.