Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 8

- Ported projects to different platforms.
- Mentored and guided new team members.
- Managed a constantly changing and growing development team.
- Creating pipelines and tools for game and graphic designers to improve development processes.
- Reanimated, refactored, finalized, and maintained legacy projects.
- Develop apps for many platforms: Android, IOS, PC, MAC, WebGl, Oculus, custom Android based.
- I have had the opportunity to work in studios that encompass diverse cultures and values. Both in startups and in large companies. With and without publishers/partners.
More than 8 years experience in using unity.
During this time worked in a different teams on diverse projects:
(Match-3, Runner, Hopa, Social Strategy, RTS, Action RPG, MMO, AR, VR, Hyper-casual, Puzzles and non-gaming apps)

Skills:
- C#, DSA, OOP, SOLID
- Code and assest Optimization
- Git, SourceTree
- Jira, Trello
- Spine
- TMpro, Unity UI
- ScriptableObjects, AssetBundles
- Agora, Vivox
- PlayFab, Firebase
- DeltaDNA, Unity Analytics, AdJust
- GPT, OpenCV, Google Cognitive
- MySQL, WebRTC, Transport Layer API
- Oculus Integration, XR, ARFoundation
I am interested in both game programming and the process of their creation. Hence, I prefer development of game apps.