Position: Unity3d developer
Category: Unity
English level: intermediate
Years of experience: 7


C#, LINQ, SQL;
Unity3D, HLSL (shaders), Vuforia (AR), UNET (Unity RPC network engine), Zenject, UniRX, ECS, Google services, Unity Atlases, plugins for animation, ui, text, social networks etc.
OOP/OOD, COP, SOLID;

I have expirience with development games in different genres such as card-games, match3, casual citybuilders, clash-royal-like, platformer games. I developed many different aspects of game, such as core units logics for strategy games, sound system, animation system (for sprite atlases), physics system, AI (include steering behaviours), path finding, netwrok system, editor extensions, UI windows etc.
Not interesting: slots (casino), match3, part-time