Position: 3d character artist
Category: Artist
English level: upper
Years of experience: 1.5


Hi, I’m a 3D artist, obsessed with the aesthetics of games and animation. My goal is to share the emotion through the appealing character and environment. 

Software:

Zbrush
Substance Painter
Marmoset Toolbag
Maya
3D-Coat

Theory:

Low poly modeling
Sculpting
Hard surface modeling
Retopology
Texturing (PBR and hand-painted textures)
Textures baking 
Character Design
Stylized Design
Color theory 
Anatomy

My current work experience includes:
- Game assets creation (mostly characters)
- NFT assets creation
- IT hard surface tech models creation and renders
Not interested in Hypercasual and NFT projects