Position: Game Producer • GameDev
Category: Unity
English level: intermediate
Years of experience: 2

• Experience in game development.
Skills: 
• 3 years’ experience in game production field and in supervision field. 
• Participated in games of different genres. 
• Experienced in: team management, long and short-term project scheduling and execution.  
• I am always worked as a Head of Team (Game Designer+Developers+Artists) role, not like single.  
• Experience handling large, multi-disciplinary feature teams developing towards specific deadlines and delivering to world class quality. 
• Effective at driving order out of uncertainty, excellent prioritization and decision making skills. 
• Ability to translate creative and technical discussions into readable and understandable summaries without losing significant concepts or details. 
• Verbal and written communication skills - Intermediate English.
Key Roles & Responsibilities (in short): 
• Planning & Execution. 
• Communication & Leadership. 
• Release Management. 
• Process Improvement. 
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What you may offer:
• Invitation for an one or two (in total) interviews. 
• 24 days holiday, including birthday. 
• Skilled team in my power, especially I will request very skilled Game Designer and User Acquisition Manager. 
• Welcome kit, including laptop.