Position: 3d artist
Category: Artist
English level: upper
Years of experience: 4


2 years experience in 3D for 3D printing (CAD/Hard-surface modeling)
4 years experience in 3D for mobile game development (1 year of commercial experience in hyper-casual games) - full graphic pipeline, including gathering reference, low-poly modeling, texturing, rigging, animation, lighting and material setup in Unity, VFX, shaders and using existing resources to speed up development- such as Asset Store and Mixamo