Position: Game Designer
Category: Unity
English level: upper
Years of experience: 2


Competetive/Casual Mobile game experience:
- Writing Design Documents
- Developing complex game systems, creating new game mechanics 
- Create new features and systems in order to optimize the player experience and improve KPI's
- Feature analysis
- Game Balance (Economy)
- Experience in live-ops system creation and configuration
- Collaborating with design, development, and cross-functional teams
In Web:
- Content Producing (From idea to release & marketing)
- Text Content Writing (Gaming related)
- Script Writing for Video content
- Gamification
- Research & Competitor analysis
- Managing & Planning content and developing marketing strategies (texts, creatives etc)
Before this:
- Support representative
- Support Team Lead