Position: Lead Unity Developer
Category: Unity
English level: upper
Years of experience: 10

- Large slot games app with multi-million players.
- Alpha version for massive rpg with lot of 3d models and ai.
- Multiplayer space arcade game with rpg elements.
- 2D puzzle game on Unity3D. Game have a lot of rewards, like best mobile game of the year.
- more than 10 years XP in the game industry, specialized in Unity and C#
- Clear Code ambassador
- Strong analytical and problem-solving skills, multitasking, and adaptability
- Strong in rapid prototyping
- Have the power to explain complex technical things in simple language
About 10 years experience in game development, developed different genres and types (from slots to massive 3d rpg and vr/ar projects). Participated in creation of a lot of mobile games (iOS, Android) and PC games. Good understanding of development principles and business needs when creating games. Extensive experience in game profiling/optimization. Extensive experience in writing game logics and mechanics of varying degrees of complexity. Experience in building flexible and scalable project architecture. Experience in working with third-party services and libraries (Ads, FB, Analytics, etc). Experience in developing client-server applications (Socket, Rest) using basic and self-written libraries. Experience in writing technical documentation.
Familiar with the 'Gang of Four' and Design Patterns. I am able to understand someone else's code, to carry out its refactoring and support. 

Able to organize my time and the team's time. Responsible and focused on the success of the application, because I treat the project/feature as my brainchild and fight for the maximum result.

Find in my self ability to lead people and create a good and integrity team to perform professional work.