Position: Game developer
Category: Unity
English level: intermediate
Years of experience: 0


I am working on my project on the Unreal Engine 4 game engine. This is a MOBA multiplayer game (Blueprint, C++). Initially, to develop the logic of the game, the built-in mechanisms of the UE4 game engine were used - Blueprints, it allowed to create the main part of the game and the demo version very quickly. Now, I am rewriting logic in C++ to improve performance and my programming skills.