Position: Senior Software Engineer
Category: Unity
English level: intermediate
Years of experience: 11

I contributed to opensource game engine. Mostly working on game engine editor including animation editor, nested prefabs editing and many other features.
Developed LiveOps tool, which supports remote configs, a\b testing, player segmentation, assign configs to segments, sending notifications etc.
Over 10 years of commercial experience in game development. 
Sometimes contribute to opensource projects on github.
Programming languages: Nim, C#, C\C++, Java\Kotlin, Objective-C, Javascript, Lua, GDScript
Game engines: Unity, Godot, Cocos2d
Also experienced with: CI\CD, MongoDB, Digital Ocean, Networking, Emscripten, etc