Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 1


- Creation of low/high poly models in Maya,Blender
- Sculpting in ZBrush
- UV unwrapping in Rizomuv
- Creating hand textures in Photoshop
- Texturing in Substance Painter
- Rebaking textures from High to Low in Marmoset Toolbag
I am looking for new possibilities for creative development and professional growth as perspective 3D Artist.
I would like to have an opportunity to develop a 3D concept of characters, environments.
I value creative freedom and I am eager to take new challenges.
Flexible schedule, professiional team and comfort working atmosphere are also of importance for me.
Interested in game development