Position: Lead 3D Artist, Art Manager, Art Director
Category: Unity
English level: upper
Years of experience: 9

Участвовал в формировании визуального стиля проекта от начального этапа и до финального результата. Занимался менеджментом аутсорс группы из 15 человек.
Lead 3D Artist
       My main area of responsibility:

Help in developing the visual style of the game
Planning the in-game asset creation process
Writing various guidelines for 3D artists, knowledge sharing events.
Technical and visual review of the work of the team of 3D artists.
Managing remote team
Creation of 3D assets for a mobile game.
Creating full-fledged game scenes in Unity
Work on in-game animation, lighting in Unity
     TechArt side:
Art assets integration 2D/3D
Working with TimeLine by Unity
Optimization in every part of the development: CPU,GPU, Memory, Audio
Working with UI (Unity) UI layout
Fixing of various kinds of bugs in Unity ( UI, 3D, Timelines)

Senior 3D Artist
        My main area of responsibility:

Creation of 3D assets for a mobile game.
Creating full-fledged game scenes in Unity
Work on in-game animation, lighting in Unity
Creating VFX

3D Artist
        My main area of responsibility:

Creation of 3D assets for a mobile game.
Rigging Character model in Maya

3D Artist, video composer
        My main area of responsibility:

Creation of 3D models for CG effects in video.
Rigging Character
Zbrush sculpting
Video composing (AfterEffects) 
3D VideoTracking
Люблю Casual.  Продуктовые компании в приоритете. Люблю обучаться новому.