Position: Junior Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 1

I've 3.8k mmr in dota 2
Skills: C#, OOP, SOLID, DOTween, SQL, JSON, SDK (Admob, MAS, Firebase), Unity, Git.
Projects:
- NotBooks - visual novel. Developed application architecture, save and load data using Cloud Save, connected Appodeal ads, and integrated Firebase. (game in progress)
- Idle Train Station Manager - idle railroad game. (game in progress)
- Hyper casual grater simple hyper casual game with one mechanic. Using the CSG library I wrote a code that allows you to cut 3d meshes.
Puzzles 2d simple puzzles that connect with their color.
Tower Crusher 3d Hyper Casual clicker. I organized the storage of data about game objects separately from entities.
- Boss Fighter 2d roguelike with bosses and simple enemies. Implemented a system drop things of different rarity, for these things have made a simple inventory and slots for things that give enhancements, implemented a system for selecting enhancement cards after killing bosses.
- Cursed Run 3d flying eggplant that flies away on a web from the picture of zxcursed. The game has a skin store. Integrated Admob.
I can complete a test task or additionally tell about everything of interest.
Goal: I want to find a job as a junior unity developer and in the shortest possible time for me to reach the position of middle unity developer.