Position: Unity Developer
Category: Unity
English level: upper
Years of experience: 6


Responsibilities to the last job:
- Communication with game publishers (Azure, Moonee, Zplay, Homa games, Lion Studios)
- Managing team and project budget
- Planning and setting goals for the team
- Monitoring team performance to ensure objectives are met
- Designing, prototyping, implementing and field testing hyper-casual games (from a concept to publishing and KPI evaluation).

Technologies:
- Game engine:  Unity 3D
- Programming languages: С#
- Unity plugins: Facebook, GameSparks, GameAnalytics and etc
I'm interested in the development of interesting games and applications for any platform.