Position: 3d artist
Category: Unity
English level: intermediate
Years of experience: 5

Worked in XR projects for big MR company, also had experience in the project for Sundance festival.
Modelling in full 3d asset pipeline:
Creating high poly models in ZBrush and low poly in Blender;
UV unwrapping and texturing in Substance painter;
Assembling scenes in UE4 and light baking.
Also experienced with work with photo scans for photorealistic projects and VR