Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 3

Experience:

Project: mobile game for kids (https://play.google.com/store/apps/details?id=com.indigokids.mimdoctor)
My role: I was one of three developers on this project. Wrote some core gameplay logic, game navigation, implemented ads and analytics.

Project: mobile painting game for kids (https://play.google.com/store/apps/details?id=com.indigokids.mashacoloring)
My part: Developed this application on my own. For painting mechanics I used third-party plugin called "PaintCraft". During development PaintCraft code was significantly modified.
I implemented ads, localization, analytics, in-app purchases, etc.

Project: mobile coloring app "Colorist".
(https://play.google.com/store/apps/details?id=com.nikaent.colorist)
My part: Development of own drawing engine, game logic, support, development of external tool for converting arts into in-game format.
Unity3d, C#, Java(basics), JavaScript(basics), PHP(basics)
OOP, SOLID, Git, Jira

Experience with Unity3d(c#): 4 years(3 years on commercial projects)
Mostly loking for remote format.
No projects without salary and payment "after project gets successful"
Prefer to work in game development.