Position: 3D Artist, Environment Artist, Hard Surface Supervisor
Category: Artist
English level: pre
Years of experience: 11

I was a Nomenee on Concept Art Lead position on my recent work at Magic Media studio
I have 10+ Years of experience in VFX and Gamedev as 3d modeler and Concept Artist
Could make concept art, mattepaintings, environment props, buildings, weapons, vehicles and characters
I have an experience as Hard Surface Supervisor to give feedbacks to another Artists to maintain quality requirements of ongoing projects

My education: 
Bachelor of Computer Graphics at Kharkov State Academy of Design and Arts 2009 

Work experience:

2009 – 2011 – I was an employee of gamedev company Vogster entertainment in Kyiv on position Concept artist

2011 – 2013 – I was an employee of post production studio Chupacabra in Kyiv, worked on position Concept Artist

2013 – 2014 – I was an employee of post production studio Tilt VFX in Kyiv, worked on position Concept Artist
 
2014 – 2015 – I was an employee of post production studio Postmodern in Kyiv, worked on position Senior 3d Artist

2016 – 2022 – I was an employee of  Gameloft Kharkiv on position Concept Artist

2021 – 2023 – I was an employee of Magic Media Studio on position Hard Surface Supervisor
I more like creative tasks related to concept art than just a technical work, but could do this as well