Position: Product Owner
Category: Project Manager
English level: upper
Years of experience: 9

During my PO career, I've launched 5 projects. The most successful one got 10M+ installs with 15M+ gross revenue in ~1 year. The next one has 4M+ installs with 9M+ gross revenue in 8 months.

Since I was hired, the company has grown from 20 to 65 people in 1,5 years.

Ready to share more insights privately.
Hey! I'm a skilled and passionate Product Owner with 9 years of experience in game development. I've been Unity Developer / Developer Team Lead for 6+ years and I'm currently holding Product Owner role for almost 3 years.

In my current company, I hold PO, PdM, and CMO positions. I've opened a branch office and filled a team from scratch.

I've started as a single game designer on a project. Currently, I manage a team of 3 Game Designers as well as several part-time workers, such as Sound Designers and Narrative Designers.

I'm able to have a deep tech conversation with developers and create proper tech documentation due to my previous developing background.

I manage several projects at a time. I got 20+ people working on each project.

I'm a bachelor of Software Engineering.
I'm ready to cover any needs in any-sized team: I'm ready to fill the specific position as well as combine several roles. Ready to relocate anywhere worldwide in short terms.

I got experience in match-3, RPG, adventure, simulator, dating, storytelling games. Would love to work on any of these genres as well as new ones.

My goal is to create profitable projects. I believe profit is the measure of success. If you managed to create a profitable game it means you created project people have fallen into love with.

I'm not interested in short-term relations.

I'm not sure if I'm ready to switch from game dev to another field but at least we can start a conversation.