Position: Game Designer, Project Manager
Category: Unity
English level: upper
Years of experience: 1.5

Managed 80+ emloyees team with 7 ongoing and in-development projects.
Stopped restaurant from drowning, literally.
My son is always listens to me :)
Latest experience:

Game Designer, Project Manager - 2022

1. Setting up work processes within the company: implementing Agile environment, managing projects via Ora boards, decomposing epics into stories. Assigning tasks to developers and  tracking execution.
2. Identification of problem areas, development of options problem solving, guiding developers to implement one of the solutions.
3. Managing small- and mid-sized teams with multiple projects  in parallel.
4. Analysis of market in order to green light game pitch and decide on monetization model.
5. Creating and maintaining game design documentation.
6. Developing new game mechanics. Development of features based on the needs of the project.
7. Creating and managing game balance and economy.
8. Implementing changes to the project setups via Unity based on documentation, that doesn’t need coding.
9. Analysis of ideas and decision-making on the launch of new features.
Interested in working in a product GameDev company with a mature and experienced team.
Would be great if the company has social benefits.