Position: Product Designer
Category: Design
English level: upper
Years of experience: 4


I started my career in far 2006 as a graphic designer in a publishing house. I have worked for several companies for 12 years, with experience in both print design and production. All this time I was additionally interested in user interfaces because drawing rectangles works the same for printing and digital needs.

In 2018, when IT supplanted the potential of the printing industry (at least for myself), I decided to change my profession. I completed a UX/UI course and met wonderful people who inspired me.

Week ago after the course ended, I got an offer from a brand new agency. This opened for me a big fresh world of landings, commercial sites, applications and more.

The biggest project I had was an inventory SaaS located in the USA. Working and communicating every day, collaborating with a large team, I spent 4 years benefiting it.

There were 2 full redesigns for web and mobile applications, a lot of new features, and marketing assistance. During this period I crafted better experiences for customers, provided some ideas to decrease supporting effort for business. 

Just check the feedback after completed 10K+ hours contract:

"Tim has been a rock solid UI/UX designer for us! He helped us design lot of challenging screens in both web app and in mobile app for Sortly! We would happily hire Tim anytime when the need arise."

— Dhanush Balachandran, Founder & CEO Sortly

Now it’s time to continue growth.
• Design and prototype new user experiences for new features and products
• Communicate, research, and designs using mockups, storyboarding, visual presentations, and writing behavioral documentation
• Create creative, simple, and highly usable solutions for how products interact in response to human behavior
• Document clear, organized solutions that are highly understandable in flow, function, and status by stakeholders, engineers, and unfamiliar eyes
• Collaborate closely with software engineers and product managers of the assigned project in determining design directions and decisions
• Assist with new user interface testing and conduct usability tests to get feedback on new designs where applicable
• Iterate on designs based on feedback and data, expecting some ambiguity and change during a project
• Maintain and ensure user interface design and behavioral consistency across product types
• Continue to learn and stay up-to-date with UX/UI design trends, design tools, and prototyping methods
• Advocate for the user and deeply understand their needs
• Report the status of work clearly to stakeholders and provide visibility to designs