Position: Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 2.5


2.5 years experience with C#.
2 years experience with Unity.
Using in games Strategy, Observer, Mediator, Visitor, Command, Singleton, Factory, Composite patterns.
Also had experince with State and Iterator patterns.
Unity assets which I used or using: DoTween, Vegetation Studio, Enviro Sky and Weather, Bezier Path Creator, Zibra Liquids, Feel, Epic Toon FX, Mirror,
mackysoft SerializeReferenceExtensions, etc.
Worked with VR projects (Oculus Quest 2).
Worked with Mirror.
Worked with adaptive UI.
Worked with Firebase.
Wokred with animations (IK, mecanim)
Worked with in-app purchases, admob, unity ads.
Worked with cinemachine, timeline, mesh deformation.