Position: Unity Developer
Category: Unity
English level: pre
Years of experience: 5

I am proud that all the projects I have worked on have been successful. They have brought both financial benefits to the company and satisfaction to the users. I believe that this success is a result of the entire team's efforts. However, I have actively participated in achieving these outcomes.
Hello! I am a Unity developer with over 5 years of experience.

I have expertise in the full cycle of game development from idea to placement on Google Play and the AppStore, a deep understanding of OOP, SOLID principles, design patterns, MVC, and MVP.

Platforms: Android, iOS.

Experience with Zenject, Photon, Firebase, Analytics, Crashlytics, Unity Ads, JSON, SQLite, ScriptableObject, Jira, Git, Gitlab, and client-server architecture.

I have experience with VR (Oculus Quest, HTC VIVE) and AR (Vuforia, ARKit).

Additionally, I have mentoring experience where I successfully shared my knowledge and expertise with other developers.

Moreover, my responsibilities include:
- working with legacy code;
- code reviews, mentoring junior programmers;
- conducting technical interviews with candidates.

Passionate, organized, independent, and hardworking team member.
I am interested in a position that will allow me to fully utilize my skills and creativity in game development using Unity3D. I aspire to work on projects where I can apply my experience and expertise in the complete game development cycle and with popular platforms like Android and iOS.

I prefer to avoid projects that solely require support or maintenance for old and outdated games or applications. I strive for new challenges and opportunities for creative growth. Additionally, I also tend to steer away from working exclusively on hyper-casual projects.

Overall, I am open to various projects and willing to consider opportunities that align with my skills and interests in the field of game development with Unity3D.