Position: QA Engineer
Category: QA
English level: pre
Years of experience: 2

Courses:
 - C#/.Net Basic, ITEA; 
 - C#/.Net Advance, ITEA;
 - Unity3D, ITEA;
 - QA base, ITEA;
 - QA Advance, ITEA;
- MysteryTag, Kyiv Manual QA Engineer
 May 2021 - today: 
A full cycle of product testing (Documentation revue\Test design\Test execution\Bug reports\Test reports). Post-release stability check via Firebase. Mobile platforms: iOS(Test-light) and Android(Play Market). Have experience in testing Hyper casual, farms, Tycoons, and Hidden Objects types of games in different teams with 
different bug and task-tracking systems (JIRA\Trello\Redmine\Google Tabs).

Performing exploratory testing and testing by test cases\checklists via TestRail\Google Tabs. Monetization testing: In-app testing (Consumable\Non-consumable\Subscriptions) and Advertisement Testing (Ad Mediation: AppLovin Max\ironSource).

Analytics testing with Charles Proxy 
(Adjust\Localytics\Firebase\Appsflyer).
Performance testing via GameBench.

 - Visartech, Kyiv Unity3d developer
Sep. 2020 - May 2021:
 Developing desktop and mobile games 
via Unity3D. Programming scripts with 
C#/.Net. Bug fixing