Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 1

Education:
ZSTU(Zhytomyr Polytechnic State University)
Studying software engineering
Low poly and high poly modeling
Hard surface modeling
UV unwrapping with a given texel density
Baking textures in Marmoset
Creating materials/textures
Making render

Programs I worked with:
Blender and add-ons, RizomUV, Marmoset Toolbag 4, Substance Painter, Photoshop
Creating interesting high and low poly assets
Making UV mapping
Creating different textures/materials
Making render of asset/scene