Position: Unity3D Developer
Category: C++
English level: upper
Years of experience: 11

- My Unity game (space shooter for 360° projection domes) was presented during the Games Gathering 2018 expo and got many positive responses.

- I have created control panel for media server (which controls real-time shows and 3D video mapping events) that currently works in dozens of venues all around the world.   

- I have deep experience of creating mini games for touch-panels, tablets, smartphones and PC.
C++ 
10 years
- Qt (4.7.4 - 5.12)
- Microsoft Visual Studio
- software cross platform development for PC and Mac platforms
- game development
- application provisioning
- integration with multi-touch solutions and tracking systems

C#
5 years
- Unity 3D
- Microsoft .NET Framework (ASP.NET, ADO.NET)
- network programming
- integration with multi-touch solutions and tracking systems

Action Script 3
8 years 
- Adobe Flash Professional & Flash Develop (Flex)
- desktop (AIR) development for PC, Mac and Linux platforms
- game and presentations development using external frameworks (box2d, Away3D, Papervision3D) 
- integration with 3rd party applications
- network programming (sockets, TUIO, OSC, GET/POST)
- Facebook API integration

Java
3 years
- Android Studio
- game development for Android devices

Swift
1 year
- Cocoa


General skills
OOP best practice knowledge (clear code, patterns) 
version control systems experience (svn, git, Perforce)
knowledge of the modern interactive technologies (multi-touch systems, augmented reality, motion tracking) 
extensive experience in design of various types of games and interactive interfaces (multi-touch, gestures, accelerometer)
network programming (socket programming, OSC, TUIO)
I am looking to join a team for remote work on Unity3D (and other) projects
I can work as a part of a team, be a team lead for a group of programmers, or work solo.