Position: Senior 3D character artist
Category: Artist
English level: upper
Years of experience: 8

Work in #1 worldwide AR/VR agency. Fully responsible for assets creation for a set of business and game projects in medtech, metaverse, and healthcare. Modelled, textured, optimized, and integrated 3D characters, environment, anatomically correct body parts for VR experiences. Developed custom workflows and supervised the shaders implementation in the Unity engine.

 
Experience as art/team lead in creative agency.

Few "staff picks" on sketchfab - it's not much, but I'm still proud.
Senior 3D artist with 8+ years of professional work experience. Well versed in 3D assets creation for realtime use - consoles, PC, mobile, and VR games and business applications. 
Most competent in characters and environment props creation from a concept to a full fledged asset ready for animation. Know and understand all major workflows for assets creation. Can work closely within a team or can lead a small team of 3d artists.
All stages of character creation for console or mobile games