Position: Junior Unity Developer
Category: Unity
English level: pre
Years of experience: 1.5


Worked on hypercasual games from idea to store release:
- development of game mechanics
- integration of assets, plugins and SDK (GameAnalytics, Facebook, etc)
- making updates relying on player`s rewievs
- communication with game publishers: ZPlay, Moonee, Voodoo

Hard skills:
- C#, Unity3d
- OOP, SOLID
- ECS (Entitas, LeoECS) 
- Git
- Obi-plugins, DOTween, Photon Network, etc

Soft skills:
Teamwork, time-management, stress-resistance, non-conflict, algorithmic problem-solving mindset.
Ready to move on and conquer new hights of the gamedev world.