Position: 3D Artist
Category: Unity
English level: pre
Years of experience: 2

● Got strong skills in creating furniture and working with models for AR
● Helped the studio to get a customer for interior architecture and AR
● Able to work as part of a team and alone
● A hard surface modeler with an understanding of the
gamedev pipeline
● Experienced creator of high and low poly models with
good topology and correct UV mapping
● Strong knowledge of Physically-Based Rendering
● Highly cooperative under working conditions
● Great at finding conflicts resolves
● Ability to learn new soft and tools quickly
● Modeling for VR\AR
● Сreating models of furniture and interiors, object visualization, rendering
● Work in the team on interesting projects in the hardsurface direction and good conditions.
● Organic modeling, interior visualization, animation and rigging is not interested but some of them are ready to be considered individually.