Position: 3d artist
Category: Artist
English level: intermediate
Years of experience: 4


Experience in modeling and texturing for VR, gamedev ans machine learning.
Strong skills:
in lowpoly, middle poly and hipoly modeling;
sculpring;
baking;
UV-mapping
handpaint and procedural texturing.

Have experience with UE4 and Unity
I'm interested in environment and props modelig.
Opportunity to work with engines, scenes and assets setup will be great. 
In the future gonne switch to environment artist (scenes creation, lighting, etc) 

I'm not character artist, so in characters modeling/ rigging/ animation have not significant experience.