Position: Lead Level Designer, Level Artist, Game Designer
Category: Unity
English level: intermediate
Years of experience: 9


Working as Lead Level Designer, Level Artist, Game Designer in AAA game studio. 9+ years of experience in game industry, 5 PC/PS4 projects. Genres: mmorpg, real-time tactics, co-op, vr games.

- Unity
- Unreal engine + Scripting in Blueprints
- Blender
- Photoshop

Skills:
- Development levels prototypes, layout, level design in Unity, UE4, scripting with blueprints
- Development levels for single campaign, levels for mmorpg game, cooperative mode (PC, PS4, XOne)
- The conducting and analysis of playtests 
- Setting goals for the team of development, work with documents 
- Balance adjustment 
- Lighting adjustment, post-effects of camera 
- Work with the speakers 
- Statement and control the tasks to the remote employees
- Creation of concept, design documents, interfaces prototypes, prototypes of mini games, interactive.
- Designing, writing a plot, quests maps, maintaining a project documentation.
- Characters description,  writing tasks for the cinematic video developing
- Setting goals for artists, programmers, animators, 3D modelers, interaction with the team live, as well as using Atlassian JIRA.
- The Analysis of the game market, games of competitors.
 -Daily reporting, forecasting, maintenance of detailed project readiness schedule. 
- Working with a composer, announcer, a voice acting team.