Position: Game developer
Category: Artist
English level: pre
Years of experience: 2

Completed courses: "3D environment"
I have 2 years commercial experience. I specialize in areas such as environment art, 3D props, and hard surfaces. I utilize software like Blender, Substance Painter, and Marmoset Toolbag. I work with such pipelines as: high poly, mid poly, low poly, UV and texturing.
I can't make characters