Position: Manual QA Engineer
Category: QA
English level: upper
Years of experience: 1

Understanding the Software Development Life Cycle, Bug Life Cycle, Main Testing Principles;
Worked with Unity, GIT, SQL, Jira have basic knowledge in UNIX systems, HTML, CSS, FreeBSD;
Knowledge of Testing Types, Testing Levels, Testing Strategy;
Knowledge of development methodologies;
Experience in writing test documentation, working with Bug Tracking Systems (JIRA).
Experience in testing:
Currently work at company, where I am growing in such directions: VR/AR; PC/Mobile Games (Unity); Simulations; Web.

I've gained all my experience working with 5 different live projects on the current job. 

My responsibilities:
- check quality of client requirements, how clear they are defined;
- conducting test processes and analyzing the results;
- report defects, define the severity and priority;
- creating product documentation;
- investigate product quality in order to make improvements to achieve better customer satisfaction; 
- ad hoc, functional, regression, positive and negative, UI, localization overall cross-device testing;
- work with Unity (checking logs and configs in order to localize the issue).

Start of my career: 
Graduated QA courses “QA Light”, practiced on live projects.
Gained first QA experience allowed me to check unexpected behavior in WordPress CMS with IT-team when I worked on Espreso TV and Politeka as a reporter;
During my work as a journalist, I started to pay attention to UX/functional details of CMS and Front-end part. Started to investigate how it works and how things could be improved.
Getting the position of Manual QA Engineer in the software development company where I can improve my skills, knowledge, experience, and become a reliable team member. Opportunity for professional and career growth is important.