Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 4


I've worked on few hyper-casual games projects (M-3 with meta, coloring based, idle strategies). Mostly had working in small(less than 10) team or solo. Have a background of starting projects from very begging with architecture decisions and also of continuing developing and supporting in-air projects with legacy codebase. Got minor experience with AR, VR, native iOS development.
Preferable:
- Product
- Flexible works hours (considering both full and part time)
- Interesting tech stack (VR | AR | MR | Blockchain | NFT)
- Mainly NOT hyper-casual (under discussion if idea/concept fascinating)