Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 1


Commercial experience with Unity - 1 year. 
 
3 months in the position of Unity developer, where my responsibilities were: developing hyper-casual games, fixing bugs. 
 
9 months as a Narrative Designer. 
As a narrative designer, my responsibilities included: creating cut scenes using nodes, working with the scene (arranging prefabs on the stage), in rare cases working with atlases, working with an animator, creating simple animations on Unity. 
 
Non-commercial experience with Unity for 1.5 years. I practiced Unity programming with a mentor, made copies of simple games for mobile platforms. 
 
C#, Unity, Python(basic), Github, Jira, Asana, OOP, Photoshop(basic). 
 
Courses: 
- Sololearn C# 
- C# Unity Developer 2D 
- C# Unity Developer 3D