Position: C++ developer
Category: C++
English level: fluent
Years of experience: 8

Custom game adopted script language integrated into the game
More than 8 years i was working on upwork on various C++/python projects, from small to big once. 

[c++/Qt]
- vpn client framework (GUI, bugfixes and partially backend tasks)
- video editing tool cezanne (was involved in GUI developing and bugfixes)
- game launchers
- game developer tools (like particles editor, cards generator, sprite animation)
- education program to learn new words (for android)
- log viewer

[c++]
- game demos and viewers (based on pure OpenGL)
- custom modification for Urho3D game engine to extend standard render pipeline
- [pet project] game "Asteroids: Lost in Space" based on Urho3D
- [pet project] game "ColdStars" based on custom OpenGL game engine
- some other tasks for bugfixes or extending functionality over existed projects

[python]
- [pet project, prototyping] game "ColdStars"
- [pet project] simple website for multiligual translation generator for text files using django 2.6 (education project)
- custom opengl viewer for big data
- web scrappers
- binance bot trading with different strategies
- business automation using python (processing datasheets, generating documents in specific template/form)
- python test suite for stress testing the vpn-core functionality
i like and have experience:
C++/python/Qt/OOP
i like but don't have practical experience: 
Unreal Engine, DataScience, ML
prefer backend tasks over the front end.

don't like: javascript, css, web front end tasks, at least it shouldn't take most quota of tasks, if little is acceptable