Position: 3d Artist
Category: Artist
English level: upper
Years of experience: 2.5


1. 3D Modeler, HazMob
Mar 2019 - Jun 2019
(Hard-Surface modeling and UV Layout of weapon attachments and aims)
Used Autodesk Maya

2. 3D Artist, ImaginusVR
Jun 2019 - Nov 2019 
(Modeling and texturing for VR projects)
Used Autodesk Maya, Substance Painter, Adobe Photoshop, Marmoset Toolbag.

3. Freelance artist
Nov 2019 - Aug 2020

4. 3D Artist, Moonmana
Aug 2020 - now 
(Full pipeline of creating game assets for different kind of games. Realistic, stylized, hypercasual graphics)
Used Autodesk Maya, Zbrush, Substance Painter, Substance Designer, Adobe Photoshop, Unity, Unreal Engine 4)