Position: Game designer, Narrative designer
Category: Other
English level: pre
Years of experience: 10


Game design: writing (vision, initial sketch) and its accompaniment, narrative documents (quests, quest tree, events, characters, LORE). Monetization. Analysis and work on primary metrics. Development of a new concept, core loop and their refinement. Project management and dev-departments through trello, wiki engines, scriptwriter, writeartist, Lucidchart, articy:draft, finaldraft. Working with engines: anvil, unreal engine, flash 3d, unity admin, frostbite, gu lua. Accompaniment of the artistic part of the project, videos, voice acting.