Position: Houdini | CG, VFX Artist & Software Engineer
Category: Artist
English level: fluent
Years of experience: 1


1 year of freelance. 
Mostly particle, fluid simulations. Procedural modelling, procedural texturing and creating shaders. Some experience with GLSL coding.

Primary tool is Houdini, some Blender experience. 
Also did several realtime, reactive/interactive projects with Touchdesigner.

Looking to apply acquired skills and grow.

6 years of experience as a software engineer.