Position: Unity C# Developer, Game Engine Developer
Category: Unity
English level: upper
Years of experience: 9


I've worked on different types of projects, such as mobile casual games, desktop game, game engine for playable ads.

Preference to work on game engine development or tools for specific game project. 

Experience:
- Luna - game engine for playable ads. Mainly using JS and WebGL with an ability to export the game from Unity. Worked with low-level rendering, physics, particles, etc.

- TwoDots - match-3 game for mobile platforms made with Unity. Worked on gameplay features, UI.

- RTS Arena - RTS/tactical shooter game for desktop and console platforms made with Unity. I worked with networking, physics, AI, performance optimizations and gameplay features.

- other smaller projects using Unity such as card game, AR map game (similar to PokemonGO), casual sidescroller (similar to Jetpack Joyride)
I don't want to work on projects related to crypto, gambling, sports, and AR/VR projects