Position: Flutter Mobile Developer (iOS Native)
Category: Flutter
English level: intermediate
Years of experience: 5

Apps for Swedish casino brand from sketch to release (Flutter).

Mini game (slots) like CoinMaster (Flutter).

Apps for booking tables, buy tickets to events, news etc for restaurants in Ukraine (Flutter).

App for electronic document management (Swift/Objectve-C).

App for CCTV Cameras Partizan Security (Swift/Objective-C)

App for charity fund Kids2Kids in Ukraine.

Was a teacher on the courses "iOS for beginners" in SkillUp.
Was a menthor of iOS courses in WebAccademy.
I'm a Flutter developer last two and a half years. Before it I had an experience in native iOS app development (two and a half years too). On iOS it was Swift language mostly, but on Objective-C I wrote some bridge-packages for main apps (like bridge between C++ and Swift for electronic document signing).
On Flutter I made apps for gambling, realtime games, medical diary, restaurant chain in Ukraine, etc.
With native iOS development I had experience in writing apps for electronic document management, video-streaming (home security), fitness app, social network, etc.
Can make app by oneself (as mobile developer) or in a team.
On the last position (gambling) I had role of TPO (Technical Product Owner), because this direction was a new for the company and someone need to know technical part and be deep involved in the product.

Languages:
- Dart (Flutter);
- Swift;
- Objective C;
- Unity (made simple game for myself);
- Ruby (wrote script for gambling project to make daily development easier).

Skills:
- Apps from sketch to publish by oneself
- Release to AppStore, TestFlight, PlayMarket
- Good self-management
- Meeting deadlines
- Make it as simple as possible

Courses:
1) WebAccademy - iOS for Beginners (Swift)
2) GoIT - iOS Development (Swift)
3) Udemy - Unity for mobile development
The possibility of professional development.
Constant availability of tasks.
Stable and timely payment.