Position: Computer Graphic / Render Programmer
Category: C++
English level: fluent
Years of experience: 1

M.D. in Computer Sciences, three scientific publications.
Strong knowledge of OpenGL/GLSL.
Basics of DirectX and HLSL.
Key language is C++, used for both OpenGL and DirectX applications.
Some projects:
1. Plugins for Adobe Premier Pro and Adobe After Effects
2. Particle convertor (from SparkX effects to Lua scripts for Playground Engine)
3. Map editor with first-person view that allows changing 3D landscape (OpenGL)
4. Software that utilizes OpenGL to visualize isolines for some regularly spaced rectangular grid of
data, allows saving output into image and has batch mode.
5. Set of strategy game elements like GUI with mouse and keyboard input, sounds, basic map editor,
simple unit animations and path finding using DirectX.
C++/Render Developer, preferably gamedev, interesting projects, challenging tasks, possibility of professional growth, no relocation.