Position: Unity3D/.NET Developer
Category: Unity
English level: intermediate
Years of experience: 1.5

· My Phonics Kit(iOS/Android) - https://goo.gl/iW3CkH
  UI/UX, Sound, Scripts, Debugging, Optimizations
  Educational app for childrens. Explore with Biff, Chip and 
  Kipper™ series.

· Volygon - https://goo.gl/PyL6W2
  AI, Game Design, Scripts, Debugging
  VR game prototype, that's all i can say.

· Get Off My Glass!! - https://goo.gl/qBimZ9 /
   UI, Scripts, Debugging
   Arcade tap-game for nintendo fan

· Idle/Clicker - NDA
  UI, Scripts, Debugging
  This game does not warm up your phone.

· BlockBuster3D - https://goo.gl/6VkB44 / https://goo.gl/UFV9Dg
  UI, Scripts, Debugging, iOS + Google cloud save and IAP;
Skills:
.Net, C#, ADO.NET,
LINQ, Design Patterns,
UML, Block diagram;
Version control system: SVN, GIT
IDE: MS Visual Studio 8/10/12/15 + R#, JetBrains Rider
OS: MS Windows, Linux(CentOS/Fedora), BSD
XP: YAGNI, KISS, DRY

Experience in mobile(iOS/Android) and VR standalone game development. 
I'm familiar with Unity from 2013, from that point it got transformed from hobby into an exciting work.
Ability to listen to Iperyt in headphones. Most importrant feature ever)0rofl
Big team, difficult projects.
For me, it does not matter whether it's games or any other applications. The place does not care.