Position: Middle Developer C#, Unity Middle Developer
Category: Unity
English level: intermediate
Years of experience: 3

Creation of a library for asynchronous interaction of the POS-terminal with a Unity application.

Development of a C # console application for the Windows operating system for linking two Pos terminals and Arduino programmable blocks.

Setting up the audio reactive appearance of the characters and creating zones for different interactions of the characters.

Linking multiple computers using the OSC protocol for real-time data exchange.

Setting up and connecting a Midi keyboard to the Unity environment to control HDRP post-processing, lights and characters within the scene.

Development of a library that allows in real time to connect the server with a third-party program Touch Designer for VG and DG artists to perform live.

Development of an algorithmic video installation based on the Unity game engine for the Windows operating system.

Writing code for working with an arduino-based 3D printer using a third-party library.

Working with Htc Vive.
Tracking 4 projectors in real time and transmitting position and rotation to Unity in real time.
Mathematical filtering of incoming data to smooth out movement.
Working with cameras, fine-tuning in-game cameras and synchronizing each camera to the lens of its projector that renders the image.
Mapping the Unity scene to a real-life room 1 to 1.
Developer, new media artist.

I`m middle developer. 3 years of experience in development of Unity3D (desktop/mobile), Web and various .Net desktop application.

I Have solid experience in all stages of development.
Building a project from scratch, developing logic or game mechanics. Writing all the code and fixing bugs. 
Connection of third-party programs and work with it. 
Working with data in real time. Working with VR and trackers. Experience with POS-terminals. Also experience in working with Arduino programmable modules.
 
Basically I use languages such as C # and platform .Net, JavaScript, C-like language for programming Arduino, Python.
Extensive experience with the game engine Unity also worked with Unreal Engine.
I can’t do boring work without any idea. I don’t want to stop developing myself.