Position: Game Designer / Technical Game Designer
Category: Design
English level: intermediate
Years of experience: 4


- Features ownership from idea to production to live-op, including product KPIs, implementation and setup, communication between departments, and estimates optimization.
- Using my technical skills, I solved many product challenges in cases like “we have no time for development, but we need to set up the feature”.
- Assets integration into the project and tuning in-game objects in Unity.
- Developed many tools for designers to automate different processes (spreadsheet parsing to create/update configs, scripts to create asset bundles).