Position: Android Developer
Category: Android
English level: intermediate
Years of experience: 4

Android Developer with 4+ years of software development experience in a broad range of industries, including sports, mobile gaming and apps for designers. Solid understanding of full mobile and software development life cycles, UI/UX, analytics, changing standards and Agile methodologies. Dedicated to continuously learning, developing, implementing and adopting new technologies to maximize development efficiency and produce innovative applications. Hands on Java/Kotlin expertise.
Jan 2023 – now
FastyRun
FastyRun is an app that tracks running activity using Google Maps Location Services and provides
statistics. The app is written in Kotlin. I’m responsible for implementing new features and migrating 
to Compose existing modules. Introduction Jetpack Compose in the project. Planning new features, 
do refactoring activities, supporting analytics. The specific feature of this app is combined UI 
includes standart xml views for GMS and using Jetpack Compose for other features.

Ask Your Doctor
Feb 2022 - Jan 2023
This is a patient doctor appointment booking app with the opportunity to have an online chat with your doctor. The app is written in Kotlin. My responsibility was implementing the patient-doctor online chat using a third party library, planning and implementing new features, collaborating with cross-functional teams.

Jul 2020 - Feb 2022
LuckyGame is a scratch cards game that is written in Java and Kotlin with 100 000 active users in the USA. I’m responsible for refactoring existing modules by migration to a new app architecture in order to improve stability of the app and implementing new features. Introduction Kotlin in the project. Planning new features, supporting A/B testing, analytics. The specific features of this app are complex UI and animations.
Position: Key Android Developer

Dec 2019 - Jul 2020
StudioP is an app for editing photos, the mobile analogue of Photoshop.
Position: Android Developer
Technologies and tools used on this project:
 Kotlin/Java, MVVM + Clean Architecture Components, Firebase, View Components.

Jan 2019 - Dec 2019
FC is an app to create fake phone numbers for planks. The specific purpose of the application is creating about 10 different apps using the same codebase.

UI/UX Designer, graphic, mobile and web-designer, Adv designer
May 2003 – Oct 2019
Media Polis Co, Funny Sunny Bunny, Ranok Publishing House, IT-Serve Company
I was responsible for design development for advertising unit, graphic design and animation for websites, dynamic banners for webpages, advertisement posters and polygraphic making-up. I was involved in projects for developing app from scratch including Discovery phase, validation of project documentation, scope defining, hands-on in communication and solution negotiation with a customer.