Position: iGaming Product development manager
Category: Lead
English level: upper
Years of experience: 11

Over the 1st year, the team that I led designed, developed and released an igaming platform with 17 custom igaming products.

Implemented continuous delivery process allowing monthly releases of up to 3 re-skins and 1 game with new math model.

Directly participated in the product launch & promo strategy design, focused on engaging potential clients (both B2B & B2C)

Developed Games Management System to streamline the game release and post-release management
Started working in web development in 2009 and went through stages of a Sr. FE Developer and Team lead into a senior management role.

Joined a brand new gaming department as a Technical Director with a goal to create a gaming platform filled with custom games within 7 month. I had to setup the whole department from scratch, hiring full engineering team of 23 people, creating a process to continuously release 4 new games each month and ensuring of low technical debt and sustainable engineering processes.

Directly managed a development team consisting of frontend and backend developers, BA, QA, graphic, animation and sound designers, DevOps and mathematicians.