Position: 2D Spine Animator
Category: Artist
English level: intermediate
Years of experience: 0

I graduated from ArtCraft School as a junior 2D Spine Animator. 


Working with a mesh, variations of highlights.
Working with layers and overlay effects. Using a mask.
Shift in animation, adjustable limiters.
Graphs - smooth start and end of movement. 
Inertia. Using paths.
Various techniques for working with the animation timeline and keys.
Working with the functionality of bones.
Motion blur effect.
Skins. Combined skins. Hard limits.
Animation approaches when creating walking, running, jumping and other animations.
Events in the spine, sound events.
Using a loop frame etc
Hello :)
I am a 2D Spine animator with experience in creating my own animations.
So far, I have no experience in gamedev, but I strive to become a master of my craft
I'm trying to find a project that will take a newbie into the team :)
I am interested in further education and continuous development in this field to improve my skills