Position: Game Designer, Narrative Designer
Category: Unity
English level: upper
Years of experience: 4


As a Game Designer I have worked with Playrix on big live projects:  Fishdom and Homescapes.

Worked as Narrative Designer with IOne-Games on Birds Town Blast.

Worked on hyper-casual projects as part of HeyBro Games. Worked with ideas, game concepts, mechanics, game balance.  Also supervised the process of creating artwork, models, and did feedback on all of it. Accompany the full cycle of creating the game, from the idea to analytics. The result is a list of my projects is dozen of different games.

 
I have some experience in working with different indie projects, in addition to mobile games. Visual Novels, RPG, First Person Shooters. I worked as Game Designer and Narrative Designer.