Position: Unity3D Developer
Category: Unity
English level: pre
Years of experience: 6

Personal qualities
I learn quickly, quickly find the necessary information to solve the problem. Constantly improving your knowledge and skills. Protective, responsible. Respond appropriately to reasonable criticism. I am not afraid to take responsibility in making important decisions.
Computer skills
I have a good command of Adobe Photoshop. I create GUI for my projects. I also have Fl Studio where I write sounds and music for my projects.
Hobbies and interests
Everything related to games is interesting. I actively follow the news of the gaming industry. I am also fond of design and music (I have an artistic and musical education), I go in for sports, I lead an active lifestyle. I love to travel.
C#, JavaScript, ООП, GIT, UI/UX
S.O.L.I.D, KISS, DRY, YAGNI, SCRUM, MVC, MVP, MVVM, DI, CI/CD
6 years of commercial experience with Unity.
Work with 2D / 3D games, physics, work with backend services GameSparks and PlayFab and REST API. Experience using design patterns, Push notifications / Local notifications, In-App Purchase, Mobile advertising, working with third-party plug-ins and SDK (Appsflyer, Facebook, Firebase, AdMob ...), AdMob Mediation, Native ADS, Dependency injection (Zenject, self-written DI containers), UniRx, Odin Inspector, Addressable Assets, ECS (LeoECS). Experience on optimizing applications and improving performance, localizing applications, working with animation, adaptive layout UI (including phones with "bangs"). Experience in developing editor tools. Experience in working in a team, as well as independent project management at all stages of development. I held the position of both a team lead and a technical lead of the project and made important decisions (both product and technical). Experience in designing game architecture and individual modules. Experience in developing ios / android games and publishing them in GooglePlay and AppleStore.
Experience in creating and configuring a build server for continuous integration and continuous delivery (with Jenkins and App Center). Auto deploying dev/release build in GooglePlay/AppStore. Work with Trello, Jira
Computer skills:
Mac OS/Windows, Unity, JetBrains Rider, Sourcetree, Xcode, Parallels Desktop, Adobe Photoshop.
Experience and creation of plug-ins, assets and extensions for Unity, as well as the publication of assets in the Asset Store.
Experience reverse decompiling of Unity projects, extracting resources and source code from them.
Not interested in AR/VR/Nft projects.