Position: 3d Technical Artist
Category: Unity
English level: intermediate
Years of experience: 5

proud of my work on a virtual reality project for NASA
Hi. I have 5 years of experience in the game industry in various positions. I went from being a 3D artist to a technical Lead technical artist. I have experience in working with models, UV mapping, textures, animation, VFX, physic simulation. I can create and to integrate 3D content and customize it in the Unity3D. Blend of animations, scripting on c#, baking lights and reflections probes. Optimizing performance. Working with profiler in engines. Im working in all popular soft for game industry. Cross platforms.