Position: Product Designer & UX Researcher
Category: Design
English level: upper
Years of experience: 8

I remember my time working with the Growth team at Krisp vividly. The first instance that truly emphasized the significance of user experience and my role within it was an A/B test I conducted for our upgrade flow. It's remarkable to note that, after implementing the second version, we witnessed a 3% uplift in performance, several key UX changes contributed to this improvement.
As a Product Designer, Researcher and UXD Tutor, I work closely with product management and development teams to create user-centred, data-driven designs that solve problems and meet customers and business needs. 

Last 2 years I worked as a Product and Growth designer at Krisp where my responsibilities were: 

_Product team:
Problem space: 
- Collaborate with product managers and other stakeholders from design, engineering, marketing, growth etc
- Participate in problem (re)framing
- Participate in and do user research studies
- Participate in and do synthesis
- Visualize results (such as journeys, models and other artefacts)

Solution space: 
- Collaborate with product managers and other stakeholders from design, engineering, marketing, growth etc
- Lead the creation of solution ideas
- Clarify and summarize expectations to design
- Create wireframes, UI mockups, prototypes, and experiments for validated learning
- Render the intent of the project through artefacts, models, flows, UI design mockups
- Seek input and feedback through design studios, design critiques and (user) testing to drive iterations
- Design the details: UI, platform guidelines, words, and brand alignment.
- Prepare design work for developers to get started

Development: 
- Collaborate with engineering and other stakeholders from product, design, marketing, growth etc
- Work with engineering to polish details: error messages, edge cases and performance.
- QA delivered work to fix UX and design issues

Go to market:
- Collaborate with marketing and other stakeholders from product, design, engineering, growth etc
- Make sure intent is followed in how the thing is presented to the world
- Support the creation of any additional materials needed for the thing in user assistance
- User research with usability tests and interviews

_Growth team:
- Balance business growth and customer problems
- Identify and drive growth outcomes
- Participate in rapid A/B test iterations 
- Participate in user research to gather user insights and form hypotheses
- Design A/B tests & experiments on the website, dashboard & product
- Participate in goals prioritization & reflect on releases
- Assess and optimize the effectiveness of current and new user flows
- Plan and design intuitive information architecture, craft accurate messaging and undertones dictated by the project
- Work closely with Growth and product management, and engineering teams...
With 8 years of experience in this field, I believe that one of the primary aspects I seek in a company, and one that I can contribute to, is mutual trust. This trust encompasses my confidence in the company's vision and growth potential with my involvement and that of my team. Equally important is the trust placed in me to accomplish remarkable feats and contribute to the company's success