Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 3


At first , I started to work on solo project about 8 years ago , started work in milkshake 3D , 3Ds max , and after 4 years I started my first job as 3D artist in a small company called “Midnight Works” , after a year , I started to work in my own studio and making a Hyper Casual and casual games , I’ve been finish over 100+ HC project , 2 projects have reached over 2000000+ installs , I’m working on solo big project around a 2 years , I’m glad to help you to reach a good visual look of your game , I know the unity 3D engine , so I don’t have troubles with the export/import of models , making prefabs, setting up the scene/scene hierarchy , lights , lightning baking , PBR shading , toon shading , understanding Games , small understanding of unity shader graphs and unity URP , working with FMOD , knowing of “Substance Painter” and little of “Figma” so I can make a UI for your game ))