Position: Level Designer
Category: Design
English level: fluent
Years of experience: 5


Level & Game Designer / Funzy, Remote / jul.2022 — now
- creating game levels and design documentation for Bubble Shooter and Soliter games;
- conducting A/B testing, designing complexity curve and new features, analysing the players gameplay data and updating the levels to improve BI metrics;
- working with Analytics, QA, Art and Development teams to ensure the best quality experience for the players.

Team Lead Level Designer / Ilyon, Ukraine / aug.2021 — jul.2022
- managing and mentoring team of 8 Level Designers;
- providing content support for multiple projects with different gameplays simultaneously;
- in close contact with other departments and upper management to ensure stable workflow and in-time tasks delivery.

Level Designer / Ilyon, Ukraine / jul.2018 — jul.2021
- level design for Match-3, Tap-2, Bubble Shooter and other types of casual mobile games for projects with over 10 million downloads;
- balancing, playtesting, work with analytics, writing bug reports and feature requests.