Position: Lead Unity Developer
Category: Lead
English level: intermediate
Years of experience: 6


Voca Games (2019-present)
Project: The Battle Run
Project Status: In Development, Beta Soon
Role: Programming Team Lead, Lead Programmer, Project Architect
Description: Realtime Fast paced multiplayer 3d runner for mobile platforms.
Using the Photon Bolt Network Engine inside the Unity the game easily synchronizes with
dedicated authoritative servers on Linux, and backend on java.
The game has complex system for ai/bots optimized for the network and used to test the game
and join to sessions as actual players simulated on the server side.
And all of it work together with custom map generation, Shop, Battle pass, character abilities, 
weapons and many other gameplay elements that are popular in similar games.

Double Coconut (2018-2019)
Role: Lead Programmer
Project: Milky Way Miner
Project Status: Released (AppStore)
Description: Idle mining game with various levels/worlds which are functioning simultaneously
and in offline mode.
Project: World Matrix
Project Status: Released (AppStore)
Description: Word Matrix is a puzzle game which makes player to build words from letter tiles to 
pass levels. Game uses unity as engine, word database and multithread searching algorithm to 
construct valid words.
Project: Social Venue
Project Status: Unreleased
Description: Application made with unity, which contained mini games and social media story 
functionality, video recording/editing.

Tumo Center For Creative Technologies (2016-2018)
Project: Tales Of Neto
Project Status: Released (AppStore).
Roles: Main Programmer, Game architecture designer, Mini-Game designer, Level Designer.
Genre: Mobile, Puzzle, Action, Adventure, Story telling.
Description: Tales of Neto is an educational anti-corruption game being powered by Tumo 
Center for Creative Technologies for European Union in Armenia made with unity. Was 
awarded the prestigious European NICE Award for Responsibility and Innovation and 
participated in Italy’s Lucca Comics and Games Festival.

And other projects.