Position: C++ Developer
Category: Unity
English level: intermediate
Years of experience: 1

Passion for Game Development: I have a strong passion for both development and games, particularly in the realm of game development.
I have over 2 years of experience in C++ programming and more than 1 year of expertise working with Unreal Engine 4 and Unreal Engine 5.
EXPERIENCE:
Intern C++ / UE Game Developer at FracturedByte (April 2023-July 2023)

While interning at Fractured Byte, I was developing an exciting project called "Zombieland," which focused on creating an immersive third-person action game set in an abandoned world filled with zombies. The player takes on the role of a survivor fighting for their life, defeating waves of zombies, and completing tasks to collect resources and improve their arsenal.
project description:
1. Created a basic character and its components (health, points, inventory).
2. Implemented inventory logic and weapon selection.
3. Implemented pickups (health, invincibility, ammunition, and weapons).
4. Developed User Interface with (UMG) for HUD, Mainmenu, Pause
menu, Settings menu, Death menu, and other menus.
5. Implemented Localization (Ukrainian, English, and Japanese).
6. Implemented The game Save/Load system.
7. Implemented Level streaming (Loading/unloading of levels during 
gameplay).
8. Implemented VFX and Sound Effects.
9. Implemented enemies (4 types):
   a. Enemy: Slow melee enemy;
   b. Enemy: Slow-ranged enemy;
   c. Enemy: Suicide melee AOE enemy. Explodes near the player.
   d. Enemy Boss: Boss with Melee AOE.
10. Implemented Animation for Enemy and Player.
11. Implemented Spawners for enemies and pickups.
And much more

PROJECTS:
1. Asteroid
Technologies: С++, OOP, SDL2.
Description: "Asteroid" is a classic arcade video game where the player controls a spaceship and must avoid collisions with steroids while trying to score as many points as possible. The game offers endless gameplay with various power-ups that enhance the player's abilities and make the game easier.
2. Arcanoid:
Technologies: С++, OOP, SDL2.
Description: "Arkanoid" is an addictive arcade game where players control a paddle to bounce a ball and break bricks at the top of the screen. The goal is to clear all the bricks while keeping the ball in play. The game offers a challenging experience with multiple levels of increasing difficulty and power-ups that either make the game more challenging or enhance the player's abilities.
You can find this and many other projects on my GitHub
Development of high-quality game products
Involvement in large and exciting projects
Developing skills in Unreal Engine and C++
A creative approach and the possibility of making contributions
Work in a friendly and favorable environment for the development
Wide opportunities for a game dev career

I do not want to cooperate with companies that are connected with Russia or cooperate with it.