Position: Pixi.js / Angular developer
Category: JavaScript
English level: pre
Years of experience: 3


"Scratcher"
Single-player game of chance with 2d animations and visual
effects. Client-server architecture.
Used technologies: PixiJS, REST API
 
"Slots"
Game of chance (slots mechanics) with 2d animations and
visual effects. Client-server architecture.
Used technologies: PixiJS, Pixi Spine, REST API

"Spin the Wheel"
Game of chance (spin the wheel mechanics) with 2d
animations and visual effects. Client-server architecture.
Used technologies: PixiJS, Pixi Spine, REST API

"Crash Game"
Game with the rise and fall of the betting odds with 2D animations and visual effects. Client-server architecture.

"Slicer" (Fruit Ninja)
Game with fruit cutting, with 2d animations and visual effects. Client-server architecture.

"Сhat simulator"
A story game in the form of communication in a social network. Angular, client-server architecture.

"Quiz game"
Several players participate in a quiz, the winner is determined by the number of correct answers. Angular, client-server architecture.

"Administration panels"
Implemented admin panels to configure applications. Angular, client-server architecture.

"Interective map"
Map-based applications to collect statistics on the movement of people.
Angular, Google maps API (AGM), client-server architecture.