Position: UX/Ui & Product Designer
Category: Design
English level: upper
Years of experience: 3

Received a diploma from the Gorbunov bureau school under the direction of the art director Ilya Birman. 

Posted the concept of the site for the Imagine Dragons on Behance which seemed 5k viewers.

Confirmed knowledge of English on the IELTS academic exam.

*Рas not yet participated in design competitions
Working with the complex Saas platforms. Familiar with such tasks: amend registration flow and make it faster and easier, redesign one of the intranet interfaces to simplify the experience for new workers, or analyze how to increase the efficiency of the referral program and implement it in design. 

Have experience in creating UI kits and style guides. 

Also, worked on commercial and non-commercial websites. For the different industries: logistics, education, e-commerce, construction, and other…

Expert level in Figma (Auto-layout, prototyping, components, and other features that we love Figma for). Sometimes opening Photoshop, rather use Pixelmator:) Experienced with Hotjar and GA. Used Spline, Protopie, Principle. Know basic principles of HTML, CSS and can code if needed.

Worked a little with mobile interfaces. Following the Apple HIG. 

Not only moving pixels on the screen but also can write or edit the text to improve UX. Set several questions: why? what? for whom? to recognize the core of the problem. 

Also, worked on agile, scrum, kanban board methodologies.
Expecting to work on the interesting products in B2C sphere. As complex as better, because it is a new challenge for me to figure out how the business works and find ways to improve the user experience. 

I would like to practice A/B testing, testing new hipoteses and implementing them with the developers and owners. Make design that will make life easier for the direct customers, consequently raise more money for the business. 

Also, interested in mobile interfaces. It would really nice to work on the real mobile based product. Princles of the design is simular for everyone, only technologies can differ.