Position: Junior Game Designer
Category: Unity
English level: upper
Years of experience: 0

Graduated with Ubisoft Game Design Academy, 2018

Acted as: Game designer on Ubisoft Kiev Space Jam, 2019
Judge on Ubisoft Kiev Game Jam 3.0, 2018

Helped to my Team Lead to gather and raise the team of 50 people from scratch.
Game Tester, 
UBISOFT KIEV
2018 - Current

WATCH DOGS LEGION

Leading-up and training the project core QC team in Kyiv 
Governing PC specific specialized team 
Coordinating of sub-team leads and providing processual assistance
Managing processes of specific testing requests (like E3 demo)
Handling and operating with the team hardware configuration
Communicating with local and external project production teams
Performing research to corroborate the quality control procedures
Maintaining team schedule, team-tracking, workflow organization
Jira approving

Jr. Game Tester, 
UBISOFT KIEV
2017 - 2018

TRIALS RISING

Providing assistance on gold master validation period 


FAR CRY 5 \ IGE \ 'Dead Living Zombies' DLZ

Manual PC\PS4\XB1 game testing
Testing ARCADE modes (PvP & PvE) 
(Including Peer-to-Peer (P2P) connectivity, replication, LA\LD etc.)

Performing smoke tests, preflight\playtest builds testing
Working close to DUNIA engine (Originally based on the CryEngine) 
In Game Editor testing (Assets, effects, performance, usability, etc.)
Operating with platforms
Executing and creating technical project documentation (Test plans, checklists, reports)
Game testing in terms of project related software 
(Uplay\Steam, Easy Anti-Cheat, Tobii Eye, iCUE (CORSAIR peripherals))