Position: 2D animator (Spine)
Category: Other
English level: intermediate
Years of experience: 5


In this position, I had the opportunity to work on an exciting project - creating animations
for the upcoming card game "Ancient Gods." During this process, I played a key role in the
development and bringing to life of over 100 unique animated characters. With my
artistic vision and technical skills, I gave each character their own personality, movements,
facial expressions, and interactions with the environment, helping to create a vibrant and
expressive game world. Additionally, within this project, I also contributed to the creation
of a range of assets for other projects, including gameplay elements, special effects, and
other important animation resources. My work involved ensuring that each animation
element was created with great attention to detail and aligned with the requirements and
vision of the developers. Throughout the entire development process, I actively
collaborated with designers, artists, and other team members, exchanging ideas and
receiving feedback. My goal was to ensure that each animation was seamlessly integrated
into the game, served its purpose, and created a unique experience for players.
The result of my work was the creation of a significant number of unique and visually
appealing animations, delivering high-quality and detailed representation of characters
and gameplay elements.