Position: 2D Artist Junior
Category: Artist
English level: intermediate
Years of experience: 0.5


I started as UI/UX Designer. My job was to understand the business requirements of a client and the needs of their users, to transform them into an exceptional User Experience and a beautiful clean design. My goal as UI/UX designer was to maintain the perfect balance between tech requirements, business goals, and user experience.
I liked tasks where I need more drawing and I decided to move in CG and try myself as 2D artist. 

I have completed a series of specialized courses: Digatal Drawing, 2D for games, Academic Drawing, 2D Render

Skills:
•	Academic foundations of drawing
•	Basic skills in use: light, shadow, color and tone
•	Basic skills in use: compositions and perspectives
•	Fluent with graphic tablet

Software:
•	Blender (I am able to do simple 3d models, drawing over 3d models)
•	Adobe Photoshop, Adobe Illustrator
•	Figma (for prototyping)
- Friendly team;
- Company and team leads, oriented to help and develop people;
- Competitive salary & career growth opportunities.