Position: UI/UX Designer, Webflow/Framer developer
Category: Design
English level: upper
Years of experience: 1.5


Design Projects:

TrustBox | UI/UX Designer 
June 2023 

TrustBox website, where you can explore our extensive range of warehouse spaces available for rent. Our professionally designed and user-friendly website aims to provide you with a seamless browsing experience as you discover the diverse options we offer to meet your storage needs.

ConnectArts platform | UI Designer 
June 2023 

I designed a web platform for dance professionals and reviewers. The project included the following sections: registration, user and reviewer dashboard, personal accounts, find reviewer page, post page, and skills/categorical preferences guide. It aimed to create an intuitive and engaging platform for dance enthusiasts to connect, showcase their work, and receive valuable feedback.


Solipy | UI/UX Designer 
April 2023 

CRM Solipy is an all-in-one business management solution designed to streamline and optimize your company’s financial, warehouse, and online booking processes.
Developed three distinctive interaction design concepts in close collaboration with engineering and product teams to ensure user adoption and high effectiveness of the system.
Website: solipy.com 

Hite | UI Designer - Contractor
November - December 2022 

Design a website for the sale of interior items, that involve creating a website that showcases the products available for purchase, involve creating visuals elements, giving the website an attractive look and feel, designing easy-to-navigate online store, so customers can conveniently purchase interior items.

Cube | UI/UX Designer, Webflow Developer - Contractor
December 2022 - present

Built a landing page in Webflow for project management: prototype high fidelity UI,  design main feautures, animations and logo.

Work experience:

UI/UX Designer Part-time | ExtelaSoft Ukraine
December 2022 - Now

- Collaborated with cross-functional teams, including product managers, developers, and stakeholders, to define user experience goals and requirements for web and mobile applications.
- Conducted user research, including interviews, surveys, and usability testing, to gain insights into user needs and preferences.
- Created wireframes, interactive prototypes, and user flows to visualize and communicate design concepts and interactions.