Position: Project Manager
Category: Project Manager
English level: upper
Years of experience: 6

I had the opportunity to work on a highly renowned project, the mobile game "Gardencapes" by Playrix, which holds top positions in the App Store. In this role, I was responsible for managing a team that prepared seasonal events for the game.

My key achievements in this role include the development and successful launch of more than eight seasonal events. These events involved comprehensive preparation, including crafting captivating storylines, unique designs, high-quality animations, and ensuring the proper behavior of in-game characters.

My team and I effectively dealt with the complexities and demands associated with each seasonal event, leading to their successful execution and positive reception from the gaming community. Thanks to our work and dedication to quality, each seasonal event became engaging and distinctive for our players.

My ability to efficiently coordinate the team and synchronize the efforts of various departments allowed us to achieve set objectives while maintaining a high level of productivity and quality. Being part of such a successful project and creating numerous captivating in-game seasonal events was highly significant to me and deserves special recognition in the context of my achievements at my previous job.


Infomir company
- Participation in the implementation and launch of STB set-top boxes (such as MAG 410, MAG 425, android based) on the market, as well as the development of applications for them like file manager, video and audio player, photo gallery etc.
Participation in Google certification of these devices and successful launch on market.
I have about eight years of experience in the IT field.
Started work at GameDev companies as a game designer and eventually retrained as a Project Manager
I have experience in working and managing a team of up to 25 people and managing up to five projects simultaneously.
For the last 4 years, worked as a Project Manager in the android department in a company that manufactures STB set-top boxes and in a game development company developing mobile games.

Responsibilities:
Determination of the starting point, plan, goal, time and final result of the task / project;
Breaking down the product into components and distributing them to performers;
Drawing up approximate deadlines;
Tracking the status of the project, the progress of tasks;
Collection, storage, preparation, application of the necessary information;
Adjustment of the plan if necessary;
Analysis of possible risks;
Determination of the required resources and working environment, their distribution within the team;
Setting up a workflow in a team (development, testing, working with requirements);
Organization of the team's work around the required task;
Tracking the proper priority of tasks;
Tracking the load on tasks and the progress of each team member;
Carrying out activities to analyze the successes, mistakes, plans of the team;
Creation of a transparent communication environment between all participants in the process;
Tracking team satisfaction with the project;
Solving all kinds of conflict situations within the team;
Organization of hardware testing;
Communication with the testing, design, marketing department and coordination of requirements and tasks
The opportunity for career growth, development of professional skills, as well as a stable income.