Position: UI/UX Designer
Category: Design
English level: intermediate
Years of experience: 0.5

Excellent knowledge of Figma (Auto Layouts, Components, Variants, Styles, Properties)
Understanding methodologies: Design Thinking, Sprint.
Modeling: UML, User Flow.
Requirements definition / interpretation activities: User Interview,  User Persona, Mapping (Customer Journey Map), Brainstorming, Solution Grooming.
Competitors Benchmarking.
Understanding the Guidelines (Material Design, Human Interface Guidelines).
Experience in designing Design Systems and style guides.
Understanding of Atomic Design Approach.
Understanding of Responsive Web Design.
Understanding of Gestalt Principles.
Understanding Accessibility.
Experience in Wireframing (High / Low Fidelity), Mockups.
Able to perform Prototypes in Figma.
Testing: Usability Review (Nielsen's Heuristics).
UI/UX Designer with experience in creating several projects from scratch, including where I was the single designer on the team.
I`m able to create products that meet users needs using the Design Thinking methodology.
I`m able to ensure fast and high-quality implementation of your projects because among my main skills are:
- a high level of proficiency in Figma, allowing me to quickly execute technical tasks;
- basic knowledge of HTML/CSS that enables me to communicate effectively with developers and support their understanding of design;
- 3+ years of experience in management (with multitasking) at an educational IT company, ensuring a high level of self-organizational and time management skills.