Position: 3d artist
Category: Unity
English level: upper
Years of experience: 11

Our team created website for a professional artist. As a 3d team we came up with an idea of animation of his famous work. I took the main part in modeling and animation of the creatures. I'm very proud of the final movie.
Worked as 3d artist from 2007 to 2018 in web development and design company. My main responsibilities were:
- High and low poly modeling in 3D Studio Max
- Animation, skinning, rigging in 3D Studio Max
- Intermediate level of texturing and visualization
- Blueprints reading
- Work experience with the programs: 3D Max,V-Ray, Photoshop, Substance Painter, Zbrush, Maya, Poser, Rhino (Matrix), Autocad.
- Work as the team leader for 3+ persons team
- Mentoring and training new employees
- Script programming in 3D Studio Max
- Project estimate creation
As freelance artist participated in couple game projects as modeler and team leader.

Working as freelance artist since 2018.
I've got a passion for games so I want to work in gamedev company. I'm looking for complicated tasks and challenging projects.