Position: Senior Game Designer
Category: Unity
English level: fluent
Years of experience: 6


- PC game project;
- Hyper Casual and Casual mobile games;
- Midcore mobile games;
- LiveOps;
- Game concept design (Pitches, Presentation to the High managment, GDD for prototypes);
- Knowledge of metrics needed to evaluate potentially successful game;
- Massive Idea generating;
- Concepting and brining ideas to the team;
- Redesign of the project;
- Balance;
- Create and maintain GDD;
- Design gameplay and monetization mechanics;
- Work on User Story, Game Vision, and Scope of Work for the team;
- Delivering ideas about Character and Environment Design to a team;
- Monetization;
- Reverse engineering practice.