Position: UI/UX Designer
Category: Design
English level: upper
Years of experience: 0


**Experience**
Project: Development of corporate style of the company
Duration: February 2022 – March 2022
Role: designer
Responsibilities: The designer's task was to design a logo, business cards, and advertising banner. This experience gave me new knowledge about the development of the corporate identity of the company, also strengthened my knowledge in the ability to develop prototypes from the descriptions and references of the customer. The result is a company logo, which is also used on clothing, a banner advertising business cards through which new customers learn about the company and they receive new requests.

Project: Mobile app «Starmovie» 
Duration: November 2021 – January 2022
Role: designer
Responsibilities: The designer's task was to create an application with which you could quickly buy a movie ticket right from your phone. The buying process should be very easy and clear, and shouldn't be time-consuming. This experience gave me new knowledge in Figma and Illustrator and also consolidated my knowledge in working with prototypes, wireframes, principles, and design techniques. In addition, I improved my already acquired knowledge in the field of user flow. The result of the work, in the form of a presentation, can be seen on Behance.

Project: «Dice game» design  
Duration: June 2021 – July 2021
Role: designer
Responsibilities: The designer's task was to create a design of a dice game. This experience gave me new knowledge in the field of game design development, improved my already acquired knowledge in preparing compatible images, and sources for the developer.