Position: 2D artist
Category: Artist
English level: intermediate
Years of experience: 2


- High-education as an Artist;
- Work as Illustrator for 2 years in outsourcing company "Ideal studio"; 
- Participated in Game Jams, 4-times;
- Graduated course from CGLab - Game Art;
- Graduated course from GameStation Academy - gaming casual graphics;
- Participated in the development of indie games;
- Work as book-illustrator half-year;
- Confident knowledge of Adobe Photoshop, ZBrush, Blender. I work in Krita, Adobe Illustrator, Adobe InDеsign; 
Learning: Unity, 3d max, Adobe Animate;
- Good knowledge of the basics of drawing (composition, perspective, anatomy, color);
- Аbility to work in a variety of graphic styles;
- Design: Character, Background, UI\UX, Environment props;
Only GameDev 
(Mobile games, game design)
Work on the renderer, character, backgrounds, concept

It would be good if you have:
- Professional training and courses, internal mentorship, English courses;
I don't work if you propose:
- matte paint