Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 5

Before 3D worked:
 Graphic Designer for more than 2 years.
 Motion Animator 2D (After Effects)

3D (over 5 years):
 1 year in the studio (physical objects with rendering)
 Over 4 years at DameDev
 Over 2 years - Team Lead at DameDev

I’m getting B2 English level right now.
Over 5 years I’m creating high quality 3D models in DameDev: vehicles, props, character asset design, object texturing for 3D rendering or gaming. 
Worked on over 20 projects. 
Last 2 years l’m a Team Lead, managing team of 8 person. 

My main experience is related to AAA games. 

My specialization:
- High/low polygon modeling/LODs (3ds Max)
- UV layout (RizomUV, headus UVLayout)
- Baking procedural textures (Substance Painter, Marmoset Toolbag, Maya)
- Texturing (Substance Painter)
- Additional programs: Blender, Maya, Photoshop, Marvelous Designer, ZBrush.
- 3D animation - basic level.
- Additional Software knowledge: JIRA.
- Work with guides, technical manuals.

As a Team Lead I:
1. Manage team work to achieve the fastest result.
2. Check all work pipeline, maintain digital performance metrics. 
3. Do risk management 
4. Communicate with customers. 

I’m high responsible, persistent, able to work in a team for results, tactful, with humor and just a cool person). I am self-developing all the time.