Position: Unity3D Developer
Category: Unity
English level: fluent
Years of experience: 1.5


I am a Computer Science Graduate from Kazakhstan. I have been working in game programming and specifically Unity since my second year of university. During my independent work I was focusing on 2D platformers and 3D survival games. I have participated in many hackathons and coding competitions involving game programming and design. 

Later, during my fourth year of university I joined the ROQED game development company as Unity Developer. I worked on two of their games involving simulation of laboratory environments. As a developer my role was in creating new features for the project, working with the UI, animations, as well as maintaining existing software architecture. I have also worked closely with the network part of our application and AWS. 

Other than Unity I have experience in working with Unreal Engine, Backend development in Python, and machine learning. In addition, I consider myself to be a good team player with great time management skills.