Position: 3D Artist
Category: Artist
English level: basic
Years of experience: 7


Control game projects. Development of the environment in a team, assembly in the Unreal Engine 5. 
- Setting up blueprints
- Quality control and adherence to the pipeline. 3D design and character development. 
- Rigging and animation, as well as customizing characters in the Unreal Engine 5. 
- Working with assets and setting them up in the project architecture. 
- Work with servers for convenient team work through Hellix/Perforce. Development of synmatics with the physics of the game space.