Position: Middle QA Engineer
Category: QA
English level: intermediate
Years of experience: 2

For the first half of the year in the QA position at a game dev company, I've learned the internal engine of the company, found not tested areas, developed and implemented test levels, and had been working on automation. In the second position, I had been responsible for the test processes of several projects at different stages simultaneously, planning and test implementation, documentation, was setting up Jira, and informing about destructive development approaches. My main job goal is to grow as a professional and help the company to maintain a high quality level of products.
Due to my previous positions, I have experience in quality assurance with AAA game titles and small niche projects during different development stages, with different development approaches and product lifecycles. I know how to spot destructive processes in a development approach, identify explicit demands for a product, when and how to use different testing techniques to reach the needed test coverage to provide the test processes, and share the product's current status with a team or determine readiness. I had been working with Oculus VR, Varjo XR-3, PC, and porting to PS5. Also, I have user experience with Xbox, HTC Vive, and PS+ Cloud Streaming.
I am searching for a position where I'll be able to grow as a specialist, and learn and apply new approaches. Mostly interested in the Gamedev field because of my passion for games and experience working with AAA projects.