Position: Python developer
Category: Python
English level: pre
Years of experience: 1


TracingZ
Lead developer, Architecte
June, 2020 - June, 2021

Short description: Graphic 3D engine for creating photorealistic graphics. The project uses the path tracing method to generate images and does not use polygon mesh. Allows you to easily build photorealistic images and the generated time of the image is weakly dependent on the complexity of the scene.
Stack: C/C++, CUDA, OpenGL, SDL, C#, .NET Framework.
Responsibilities: Product transfer to CUDA technology using SDL for user interaction. Implementation of socket interaction for core and interface. Development of new engine core capabilities and time and memory optimization.