Position: Lead/Senior Unity Developer
Category: .NET
English level: upper
Years of experience: 9

My last project, a real high-quality AR multiplayer RPG-shooter game.
* 4 years of successful team assembling and leading of development process.
* Strong C++ background (5 years) and C# Unity development experience (4+ years)
* Experienced in architecting and developing complicated single-player/real-time multiplayer gameplay systems like MOBAs, RPGs, card games.
* Have deterministic lag-free prediction/rollback multiplayer engine in my tool assets.
* Lots of developed and released games for mobile (iOs, Android).
* Skilled in using a broad spectrum of programming languages (C++, C#, F#, Lua, Python, Haskell, Objective-C) which allows me to develop unique solutions for challenging problems.
Looking for small-medium size teams.
My skills are best applicable to session-based multiplayer games, complex single-player games, free to play games.