Position: Motion designer
Category: Artist
English level: intermediate
Years of experience: 1


I worked as an architect for five years. The main things it gave me were:
- Proficiency in Adobe Illustrator and Adobe Photoshop at a sufficiently high level. And basic knowledge of After Effects.
- Proficiency in a large package of 3D software for different tasks.
- Skills in working in a team of any size and level and with different specialists (from technical to marketing/journalists).
- Managed a team of people, set tasks, negotiated with customers, and was responsible for large projects.
- Understanding what a deadline is and how to meet it.

Six months of work in real estate. The main things during this period were:
- Close cooperation with marketers
- Immersion in the question "what is advertising" and the development of creatives.

One year of work as a motion designer:
- Collaboration with a tourist agency. Part-time development of advertising.
- Working with YouTube channels. Developing channel styles, intros, previews, effects, and more.
- Assisting videographers with effects, sound, and video editing of different themes.
Main tools:
- After Effects with different packages of plugins (from Duik for rigging to packages from Red Giant and BorisFX for rotoscoping/keying).
- Cinema 4D for 3D animations of logos and animation of elements for further use in After Effects (for example, 3D phone mockups).
- Photoshop and Illustrator for the development or preparation of materials for animation.
- Adobe Audition for sound processing.
- Different AI. Usually for processing audio recordings and improving footage quality.
Working with a company that already has a motion graphics or graphic design team can be an excellent opportunity for professional growth and collaboration.
Whether the work involves creating animations for product advertisements or animations for the product, the most important thing is to have a clear direction for the team's development.