Position: C++/Game developer
Category: Unity
English level: intermediate
Years of experience: 1.5

Century: Age of Ashes - successful release
С++ programming (Advances) - completed Stepik course
Design Patterns - completed Coursera course
Participation in Epic Mega Jam, Global Game Jam
Junior C++ Game Developer in Playwing Ukraine
Century: Age of Ashes
- Unreal Engine - C++
- Implementation of mechanics for the game tutorial and player interaction with it
- Both development of the necessary features and refinement of the existing ones for the deployment and release of the game in the Epic Games Store
- Implementation of processing transaction and player data on the backend for EGS accounts (JS, Playfab)
- Development of the functionality of the newsletter to the players, including the processing of the player's information on the backend using the SendinBlue Rest API
- Implementation of additional features for post-match flow stages with game results
- Fix bugs related to UI functionality and gameplay
- Helping for deployment on Xbox pastgen
Casino and casual mobile game development. html,css development. C embedded development.