Position: Game Designer
Category: Unity
English level: upper
Years of experience: 4


Creating requirements and maintaining:
- new ingame events (live-ops)
- different ingame features
- different technical features
- game UI/UX
- payment offers
- AB tests
Controlling whole game economic
Working deeply with a big amount of participants (devs, QA, artists, animators, etc.)
Managing a team of designers

Worked mostly on casual, but would like to switch on projects in midcore or hardcore genres.
Not considering casual/hypercasual/casino projects. 

Hope you have an office in Kyiv.