Position: Middle Unity3D Developer
Category: .NET
English level: upper
Years of experience: 3


Web development / management
- Started career in IT in 2003 as a Frontend web development: html + css + javascript.
- At 2008 switched to backend development (PHP + MYSQL). 
- Switched to Management in 2011. Experienced  Scrum Master, Delivery Manager, Product Owner, Project Manager, Product Manager.

From 2019 I'm a developer in Unity3d. Developed from scratch about 10 hyper casual mobile games (under the NDA). Since 2020 I have been developing the game Castle Wars (RTS game).

The strengths: 
- the ability to understand the customer's problem and find the best solution in efforts / deadlines. 
- team player. 
- strong mathematical thinking.

Expertise in:
+ C#
+ Tests (unit, functional)
+ Working with game assets (meshes, animations, materials etc)
+ Profiling and optimising game and render performance (GPU and CPU)
+ 3rd parties SDK integration (Facebook, AdMob, firebase, Google Play Services, etc)
+ Web Requests (Rest AP, graphQL)
- no slots games
- no 2d games
- no AR/VR