Position: 3d artist
Category: Artist
English level: fluent
Years of experience: 2

I've done several projects, which gave me a full understanding of the pipeline. I can work with such softs as ZBrush, Maya, 3dsMax, Substance Painter, 3dCoat, UV Layout, Photoshop, Mari and a little bit Marvelous designer) I also can import created models into Unreal engine with further adjustments.
I started learning 3d graphics three years ago. It was quit interesting and unusual thing for me to try. I've always been wondering how the games work, how the characters are made, and how I can do such a thing. So I decided to learn all of these things, mentioned above, and it consumed me, I really liked it. I am able to use a lot of softs, including ZBrush, Substance Painter, Maya, and more, I also have a portfolio with my own projects. I learn fast and have a powerful PC for work.
My favourite stuff in 3d graphics is to create game characters, so I'd like to get such tasks during my work.