Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 2.5


Creating environment models and architectural objects;
Low/high poly, creating game models/assets in Blender and 3ds max.
Unwrapping in 3ds max, UV Layuot;
Digital sculpting (finishing the details in ZBrush);
Baking shadow maps;
Texturing the props in Substance Painter;
Lightening, material creating and setting up HDRI (Corona, V-Ray, Substance Painter, KeyShot, Marmoset);
Rendering (Corona, V-Ray, Marmoset, Keyshot, iRay);
Post-processing renders in Photoshop;
Experience with Unity3d and UE4 (setup assets, scenes and baking lights and reflections).

Learn more: anila_sonova.artstation.com
You are welcome for additional questions and test tasks.
Дружелюбная команда, интересные проекты и новые профессиональные знания.