Position: Real-time VFX Artist
Category: Other
English level: intermediate
Years of experience: 6

Leading projects on vfx side
Understanding the full development cycle
Identifying problems and finding optimal solutions for the necessary tasks
Work with technical documentation.

I have been working on Real-Time FX such as: environment elements, projectiles, resources mining, interactive object effects, Sci-Fi FX, impactful skills. Also, I got experience in drawing and generating textures (Substance designer, Adobe After Effects, Adobe Photoshop, Shader Graph, Shader Forge), and after that creating different kinds of real-time fx, animations.