Position: Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 1.5


Responsibility:
- Full software development life-cycle: estimation, prototyping, development, publishing;
- Research and report on new AR/VR technologies or it updates;
- Refactoring, updating, modification, optimizing of existing application;
- Application support.

Сore functions:
- Unity UI System (cross-platform mobile app with nested UI system, scroll views,
scriptable UI objects);
- Localization, JSON (multi language app with saving/resetting users progress in mini -
AR and VR games);
- Asset Bundles (preparing and using asset bundles set loading it from server);
- Unity Physics (Collisions, NavMesh, Trigers, custom physic implementation);
- Photon synchronization.

Tools and technologies:
- AR (ArKit, ArCore, Vuforia);
- VR (VRTK Toolkit, Mixed Reality Toolkit,
Oculus Gear VR);
- Facebook SDK, Google SDK;
- NewtonSoft.