Position: Senior/Lead iOS Engineer
Category: iOS
English level: fluent
Years of experience: 11

- Designed and implemented Augmented Reality Mobile Application from scratch utilizing Swift, Unity (C#), Tensorflow, OpenCV (C++), etc.
- Led the iOS team of 11 engineers developing FinTech app having more than 2 million users
- Led the team of 6-18 engineers developing high-quality accessibility apps featured several times by Apple on WWDC and Apple's main website
- Led the iOS development of a cross-platform 2D Java game engine based on Google's PlayN Framework
- Designed and implemented OpenGL ES 2.0 rendering engine used by several apps/teams within the company
- 11+ years of iOS development experience, almost 14 years in software engineering overall.
- Expert in Swift (6 years) and Objective-C (7 years).
- Expertise in all stages of SDLC including estimating new projects, pre-sales, project kick-off, requirements analysis and development, project planning and tracking, architecture design, implementation, testing and bug-fixing, performance/memory usage optimization, maintenance, etc
Preferences:
- Swift, SwiftUI
- Remote work