Position: C#/Unity3D Developer
Category: .NET
English level: fluent
Years of experience: 2

Unity: XR (AR+VR) apps, mobile and pc games
C#: web page deployment, desktop apps, .NET apps, C# backend, WPF, Winforms. I also know many different programming languages so multilingual projects is a no problem for me.
Worked at Solution Games as a Junior Unity3D developer, used technologies such as: State Machine, Object Pooling, Cinemachine, Nested Prefabs, Serialization (Json & Binary), Git, Shader Graph. Have experience in using Zenject, DoTween, MySQL, PlayerPrefs, ES3, Addressables, Particle System, Unity Collab, OpenXR, AdMob.
Also worked as C# fullstack developer, with such stack as: .Net, JS, TS, jQuery, Razor Pages, ASP.NET. After that I had more experience with Unity, grew my professionalism, used various technologies (AR/VR), made different apps and games. Also was in process of making C# backend. Now I'm looking for new opportunities, and that might be you! :)