Position: 3D Artist / Texture Artist
Category: Artist
English level: upper
Years of experience: 2.5

Worked with companies such as:
-Saber Interactive
-Promethean AI
-SleepTeam
-Sociologic Games
- Knowledge of real-time modeling techniques.
- High & low resolution modeling and texturing skills.
- Understanding of topology, materials, textures and proportion.
- Sculpting
- In-engine texturing
I want to find a friendly team, and improve my skills.
Want to create props, environments, weapons. I really like texturing, I want to continue to develop as texture and material artist.