Position: 2D artist
Category: Artist
English level: upper
Years of experience: 5


Expirienced in casual game development:
- creating isometric props and assets from concept to final
- drawing icons for material drops 
- developing and supervising maps and locations for casual games 
- creating all kind of in-game illustrations
- character desing (to some extent) 
- texturing over prepeared model
- working with teams up to 20 people both as member and team lead
No animation skills whatsoever 
Not great in dealing with UI