Position: Junior Game Designer
Category: Design
English level: upper
Years of experience: 0.5

While participating in game jams, I was able to create games from scratch and completely on my own - which includes design, scripting, creation of all the in-game content like graphics and sounds.
I also created some UGC content  with 5000+ downloads using in-game editors
I've been working in gamedev for 2.5 years as a Game Tester at Ubisoft Kyiv. However, my true aspiration is to make games rather than to test them, that's why I'm looking for an opportunity to become a Game Designer. I've been studying game design through courses, books, articles and also made some little games singlehandedly, mainly within jams like Ludum Dare.

The full CV is available on request.
It may be a small team or a huge corporation - it doesn't really matter, provided that I will be able to leverage my passion for games. Not interested in casino/gambling companies though. 
What I would like to do: feature design, system design, level design.
What I don't want to do: balancing, economy and everything that requires strong knowledge of maths, since it's not among my strong points.