Position: Game Designer
Category: Unity
English level: upper
Years of experience: 2.5


I have been working on a project from the category "casual" since the soft launch. This project was published in App Store and Play Market and now has a 4.4 rate.
Main responsibilities:
-Creation of project documentation, and support of existing
-Design, development, and maintenance of LiveOps
-Development of new systems and mechanics (including the creation of wireframes in Figma)
-Calculation of the game balance
-Setting goals and interacting with artists, UX/UI designers, programmers
-Preparing WIKI documentation for the QA
-Control of the development process, distribution of tasks in Jira
-Working with game/resource editors (in-house tools/Tortoise Git)
-Working with animations (in-house tools)
-Interaction with project producers
-Training junior game designers
Game Design