Position: Midlle Unity C# Developer
Category: Unity
English level: intermediate
Years of experience: 1


I started my commercial path as a freelancer, my tasks included creating elementary mechanics and one-time game prototypes. The next vacancy was a mobile games company, where I brought semi-finished projects to completion. And my last stop was an indie studio, where we created our own product as a team of developers. My responsibilities included almost everything related to game development, from animating cutscenes, creating effects, to developing new independent mechanics.
What I expect: Interesting and challenging assignments. Flexible schedule. The opportunity to take an additional day off if you feel emotional burnout.