Position: Middle Unity3D Developer
Category: Unity
English level: fluent
Years of experience: 3

Was the main engineer of the first AR graduation in the world, for the top-tier university (MIT). Cooperated personally with Epic Games and Client for troubleshooting issues.
Versatile developer with competitive intelligence. Worked on AR/VR projects using Unity/UE4, also worked on mobile games for a decent amount of time. Delivered projects for MIT, Dell, University of Miami. Worked as the main developer on a project with 100k+ downloads. Familiar with Maya, Shaders, Rigging, iOS Debug, and more

I would personally highlight such projects:
• Building AR Graduation App for MIT. Lead AR Engineer. Unreal Engine
• Isometric 2D Simulator/Adventure game - Main Software Developer. Unity3D
• MagicLeap AR App for creating and interacting with the 3D model out of raw DICOM data, created for the University of Miami. Main Software Developer. Unity3D
• VR Presentation of new Dell product. Assistant Developer. Unreal Engine
• MagicLeapAR App for observing highly-detailed and anatomy-right muscle structure
of a limb. Rigging and Prototyping. Unreal Engine
• Mars EdTech VR Experience with support from the NASA scientist team. Prototyping. Unity3D
• Custom Tool for Maya automatic rigging. Prototyping. Maya/Python 
• MagicLeap Creation Toolkit for Unity3D. Prototyping. Unity3D