Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 2


Indie project in the "Blitzkrye" team (Cherkasy, Ukraine)
3d-artist
May 2022 - August 2022
Responsibilities:
• Props, assets and environments modeling for a game in development 
• Low/high poly modeling in 3DS Max, unwrapping in Rizom UV, baking high poly to low poly in 
Marmoset Toolbag, sculpting high poly in Zbrush
• Texturing in Adobe Substance Painter

ABB Сompany (Ohio, USA)
3d-artist
November 2021 - May 2022
Responsibilities:
• Low poly modeling and unwrapping electronic devices in 3DS Max
• Texturing, baking and render in Adobe Substance Painter, Marmoset Toolbag

ArchiCGI (Kyiv, Ukraine)
3d-artist
August 2021 - November 2021
Responsibilities:
• Low/high poly interior objects and props modelling in 3DS-Max
• Unwrapping in Rizom UV, shaders settings in Corona, texturing, render in Corona and V-Ray
• Sculpting and detalization in Zbrush