Position: 3D Character Artist
Category: Artist
English level: intermediate
Years of experience: 0.5


Hi!

I have been developing in the profession of 3d character artist for 3 years, and I am ready to offer myself as a specialist in your team. During this time I have mastered the full pipeline of character creation from sculpting to basic knowledge of rigging and skinning. I create characters in both realistic and cartoon style.

In my work I use: Zbrush, Blender, Substance Painter, Marvelous Designer. I am familiar with Maya, Marmoset Toolbag 4, Unity, Actor Core. 

For the last six months I have been creating projects on freelance. But still, this format of work does not give me deep satisfaction from being involved in the creation of an interesting and complex project in a team with the same inspired and passionate people as me. So I am looking for such a team :)

I am quick to adapt and easy to learn - this will allow me to become a fully independent employee in a short time. I also actively follow the development of the industry and am constantly looking for more effective technical solutions.