Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 0.5

2021, ArtCraftSchool, “3D Pro game environment pipelines”
I learned such work pipelines:
— HP to LP
— LP to HP
— mid poly modeling

2021, ArtCraftSchool, “Computer graphics for games and movies”
Mastered the basic skills of working with 3D — modeling, UV, and texturing

2018-2020, STEP Computer Academy, “Computer graphics and design”
Gained basic knowledge about design, color theory, identity, and more. Mastered programs for working with 2D and 3D graphics
Nov21 — May22, TUMO (Workshop leader)
I taught children a basic knowledge of 3D in Maya (modeling) and 3D coat (UV and texturing) programs. Improved my skills in communication and public speaking

2021, Freelancer (3D Modeler)
Gained experience in retopology (ZBrush), UV (RizomUV), and baking (Substance 3D Painter)