Position: Level Designer/Game Designer
Category: Unity
English level: intermediate
Years of experience: 5

Won a G5 poker tournament in February 2020
QUMARON
Game Designer
1 year
Project: Jane's Farm
Wrote GDD for the Trading Company event and Territory expansion mechanics;
Developed new UI;
Developed difficulty curve and tutorial;
Created 12 event locations;
Upgraded game flow and tutorials;
Аnalyzed the games of competitors.
BEAR GAMES
Technical Game Designer
6 months
Created cutscenes and tutorials on the Wildscapes;
Set up the event room and UI on the Township.
G5 ENTERTAINMENT AB
Level Designer
3 years 8 months
Projects: Survivors: the Quest, The Secret Society, Other
Developed on the concept of a unique match 3 grind together with a game designer;
Wrote articles about specialized level design of this unique match 3 grind;
Concepted, designed and created metagame based on competitors games;
Performed reverse engineering of some game mechanics;
Created more than 700 match 3 levels, different difficulty curves and primary levels balance;
Created about 300 quests, dozens of cutscenes, came up with hundreds of lines of the game text;
Set up tutorials, UI elements;
Optimizated project resources.
Not nft, hypercasual, casino and other "igaming"