Position: 3D Artist
Category: Unity
English level: intermediate
Years of experience: 5

Took part in the creation of more than 20 games, including as the main artist. Some of the games with my artworks reached a few million installs
More than 4 years of experience as a 3D Generalist and Art Lead. 
was engaged:
- Modeling low/mid/high poly
- Hard surface 
- Sculpting
- UV Mapping
- PBR texture and material
- setting up the scene and render (v-ray/corona)

I have education in the field of medicine (I am well versed in anatomy and physiology) and in the field of fashion design (understanding cutting patterns, and behavior of materials).

Working in GameDev
Creation of characters, animals, and objects of environment for games. An opportunity to improve my skills and get a job in a team of professionals.