Position: Senir Manual / Automation QA Engineer / QA Lead (GameDev only)
Category: QA
English level: upper
Years of experience: 2


•	Java - basic knowledge;
•       C# - basic knowledge
•       IDEA, Eclipse, MS Visual Studio, Android Studio
•       UI automation framework for Unity (C#)
•       Fastlane - re-signing of .ipa 
•       Delivery iOS builds to the TestFlight and Apple Store
•       Testing of requirements, game design documentation 
•       Desktop/PortableDevices/Mobile testing
•       API testing (Playfab server) 
•       Creation of builds (Unity; Jenkins, TeamCity – as user)
•       Creating articles in Confluence 
•       Creating daily reports for a customer 
•	Knowledge of SDLC;
•	Experience in Agile (Scrum);
•	Knowledge and understanding of testing types;
•	Knowledge and understanding of test design technics and approaches of Software testing;
•	Experience in creation of testing documentation (bug reports, checklists, test cases, test suites);
•       Git, GitHub, GitLab
•	VCS – SourceTree;
•	Bug-tracking systems – Jira;
•	Test management tools – TestRail;
•	Basic experience with Unity 3D Engine;

I have two years of commercial experience as an QA engineer in GameDev, 1 year as a Lead QA . 

On my projects I performed duties as Test Analyst, Test Designer, Test Executor and Test Manager, conduct daily communication with partners and external teams.

High responsibility is my main soft skill. I have basic knowledge of programming languages: Java and C #. It helps me to deeply localize founded bugs and even sometimes offer code solutions to fix them, create automation tests
I expect interesting, complex and diverse tasks.
Looking for only Game Development companies.