Position: Game Designer / Live-ops Specialist
Category: Other
English level: fluent
Years of experience: 4


Currently working for Plarium as a Game Designer on the Mech Arena project.

- Development of game design;
- Development of Live Ops features;
- Launching Live Ops events;
- UX co-development;
- Writing game documentation and technical doc;
- Searching and analyzing competitors' games;
- Analyzing their KPI's and gameplay;
- Creating and maintaining the competitor's games library;
- Reverse engineering the competitor's games;
- Creating game lore and backstories for game characters.