Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 3

My achievements are growing every day, I design models better and better, I have a great desire to learn.
My name is Bohdan, I have been a specialist in 3D for 2.5 years, during this time I learned how to design exteriors and interiors, characters, photorealism, stage lighting settings
and characters.
I plan to study topology for game engines such as Unrial Engine and Unity, mainly I work in the "Blender" program, I studied this software on my own, also
I use Photoshop to process the final photo, I use Substance Painter to develop PBR textures, I bake normals from Hight poly models to Low poly.

During this period of studying and using the "Blender" program, I worked on many small projects (interior and exterior design), developed various technical objects.
Big projects were the creation of a 3D object from photos (photoscan), as well as a project I developed for NFT.

I love my work very much because I have been creative since childhood, I am happy every time with a new project, I look at the final result which gives me euphoria, I continue to learn
different programs to improve your experience, with my colleague we are developing the game, we plan to develop and develop every day in the future as well.
I used to design cars, it's very difficult for me and it takes a lot of time, also creating animations, I haven't learned this stage yet, I plan to learn it in the future.