Position: Unity Team Lead / Unity Tech Lead
Category: Unity
English level: upper
Years of experience: 10

High-level in Unity engine;
- Unity developer with 10 years of experience, 40+ finished
projects: casual, hyper-casual, puzzle and educational games;
- Cross-platform development experience: Android, iOS,
Windows, WebGL;
- Development of Unity assets for Asset Store;
- Lighting effect library development for 2D-graphics
assets in Unity;
- Development of apps with 3D data visualization and
virtual reality using DirectX 9/11(C#, C++);
- Development of applications for controllers with RISC
architecture, namely PIC16;
- Development of graphics engine (DirectX 11), lexical
analyzer;
- Deep knowledge of algorithms, vector algebra, object
oriented programming, patterns and programming methodology.
Over ten years of work with Unity released more than 40 projects in the casual, hyper-casual, puzzle, and educational genres:
- Project architecture development;
- Gameplay programming;
- SDK integration: Firebase, AppsFlyer, Facebook, Push / Local Notifications, Unity IAP, Mobile Ads, Analytics;
- External tools extensions: Zenject, UniRx, Addressables, Asset Bundles, Newtonsoft.Json, Odin Inspector;
- Strong knowledge of Unity architecture and C#, OOP, algorithms, complexity, Profiler, Frame / Physics Debugger;
- Complex approach in optimizing applications and improving performance;
- Work with animation: Animator, Spine, DoTween;
- Localizing applications using I2 Localization;
- Adaptive layout UI (including phones with notch);
- Editor tools creation;
- Tech-art tools development;
- Dev-team coordination/mentoring;
- Reworking old code;
- Code review;
- Performance review.

Other tools and services:
- Trello, Jira, Asana, App Center;
- CI/CD configuration (Jenkins and Team City);
- Project build releases for Google Play Store, Appstore, and Facebook.

Computer skills:
- Mac OS, Unity, JetBrains Rider, SourceTree, Xcode, Bash, Power Shell, Parallels Desktop, Adobe Photoshop.

Other:
- Design Patterns, SOLID, KISS, DRY, YAGNI, SCRUM, MVC, MVP, MVVM, DI;
- Fourteen published assets in Unity Asset Store.
Great team, exciting projects.
I don't want to work with: non-gaming apps, AR/VR/NFT