Position: Unity3D Developer
Category: .NET
English level: fluent
Years of experience: 2


I've been working full time on real-time audio processing related projects since November 2020. During that time, I developed features using C# for Unity, swift and objective-c for iOS and JAVA for Android. Moreover, I developed native plugins for better performance using C++ leveraging JUCE framework.

I started a non-thesis master's of computer engineering in computer engineering in 2020, in which I completed courses on Design and Analysis of Algorithms, Digital Geometry Processing, Software Design Patterns, Database Management Systems, Human Computer Interaction, Computational Linguistics, Software Testing and Project Management.