Position: Game Designer
Category: Design
English level: upper
Years of experience: 3


Murka:
Working on economic balance for Slots on different platforms for in-game sales and events. Maintenance of new balance to varying stages of production in cooperation with the testing team.
PagaGroup:
Creating game and economic balance for games in casual and hyper-casual genres on mobile platforms. Formation of game design documentation for new features. Working in Figma on the prototypes for UX designers
Maintenance of new functionality at different stages of production in cooperation with the testing team.
Thundermark:
Creating game and economic balance for games of different genres on mobile and PC platforms. Implementation of balance in the unity game engine in cooperation with the development team. Formation of game design documentation for new features and their pitching to the team. Maintenance of new functionality at different stages of production in cooperation with the testing team.