Position: Game designer
Category: Unity
English level: upper
Years of experience: 7


Practice: Ministry of Finance of Ukraine
2012 - 2014
“GestaltGames”
Project manager/ Game designer
● Create a clear work plan
● Control works
● Resolving conflict issues
● GDD сreating and editing
● Writing "script" for the game
Project “Order of the Rose” for PC, Mac and soon for Mobile
Project “Paranormal Agency” for PC, Mac and Mobile
Project “Ghost Stories” for PC, Mac and Mobile
2014 - 2015
“ERS game studio”
Project manager/ Game designer
● GDD creating and editing
● Tasks creating for other team which support our game
● Аrt quality control
● Approve Art and 3d models
Project “Shadow wolf mystery 5”
2015 – 2016
“Gameloft”
Game designer
● GDD сreating and editing
● Presenting and explaining new features for team and HQ
● Collaborate with project team
● Investigate new features in game industry
● Creating promo plan for update
Project “Spider man Unlimited”
Project “World at Arms”
2016 – 2017
“Gameloft”
Local Producer
● GDD approve
● Update planning
● Tasks creating and management
● Control product quality
● Control promo campaigns
● Discussion with HQ current and future updates
● Communicate with producers from other countries
● Collaborate with support teams
● Manage updates scope
Project “World at Arms”
2017-2018
“Luckchemy”
Product Owner
● Creating product specifications
● Designing product development process
● Managing team
● Product quality control
● Managing product scope
● Managing product components according to the roadmap
● Developing product roadmap according to the business goals
● Product and Market research
● Managing ideas and ideas validation
● Running ICO campaign
Product “ICO Luckchemy”
Product “iGaming platform Luckchemy”