Position: Game Designer
Category: Unity
English level: fluent
Years of experience: 1.5

Completed Game Designer courses in “Games Academy”
Almost-graduate of Educational and Research Institute of Computer Information Technologies NAU (2014-2018)
Skills:   Can create and calculate balance of the game, design monetization; know metrics, can make after-release analytics; have 15 years gaming experience and computer science background. I can create concepts and make prototypes on Unity, can work with level/game editors, can create and maintain concept document or GDD if needed, have very good skills in Unity3D, Word, Excel, also have basic skills in Photoshop, Blender. In addition, I have experience in game development at all, so I know the development cycle and its aspects.

Work Experience:
2015-2017
Worked on my own android games in Unity3D;
2017-2018
Worked in Nomoc (Qplaze) as a Unity3D Developer.