Position: Graphic Designer
Category: Artist
English level: pre
Years of experience: 1.5

- development of a personal multiplayer video game;
- good communication and teamwork skills;
- excellent Photoshop and Blender skills;
1. Graphic Designer, 3D-Artist, Level Designer, Game Designer
Participated in the development of a personal multiplayer video game "#VofkUs", which acted as a thesis, where I performed on the graphic component of the game. The following programs were used during the work: blender, photoshop, unity, after effects, substance painter.
During the development, he performed the following tasks:
- drafted a concept document;
- developed UI/UX design;
- transformed a real location into a 3D world;
- created animations;
- recorded and created teaser for game;
2. Team Leader
The tasks in this position consisted of team coordination (about 30 graphic assistants), study of various projects, conducting trainings, quality control, analysis of a large amount of data, individual work with graphic assistants.
3. Graphic Assistants
The essence of the work consisted in the processing of video, photo, text, lidar for further study of these data by artificial intelligence. There was also teamwork and the influence of  personal results on team results, which increased the amount of interaction among employees and, as a result, communication skills.
I am ready and have a great desire to develop myself in the field of 3D modeling, UX/UI design, motion design, graphic design, etc. It would be especially interesting to try yourself in the company's Game Dev.