Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 1.5

• One of my works was appreciated by the ArtStation community, receiving 1k likes). Additionally, it was selected as a "Staff Pick" on Sketchfab.

• I am the author and creator of CGTyphoon blog, which
focuses on 3D graphics and modeling features.
Since 2020, I have been learning 3D modeling following the gamedev pipeline. Currently, I work as a 3D Generalist on my portfolio and small freelance projects. 

My main specialization is props and hard-surface modeling.
In my work, aI strive for the highest quality, paying close attention to detail and optimizing my processes. Additionally, I have 7 years of experience in related visual art areas, specifically web and graphic design.

Skills:
• High and low poly modeling following the gamedev pipeline
• PBR texturing
• Optimal UV mapping
• Sculpting
• Model optimization
• Sharp eye for details, composition, color harmony, and visual aesthetics
• Good communication and problem-solving skills

Software:
• Blender
• ZBrush
• RizomUV
• Substance Painter
• Marmoset Toolbag
• Photoshop
• Illustrator
• Unreal Engine
• Maya