Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 2.5

-Developed and implemented a system for local file caching and file verification.
-Projectile system for multiplayer project
- Implementation of an entry point for users connecting to a VR multiplayer shooter. With setting up users and preparing them for the start of the game.
Pulssoftware 2021 - 2022
 -Turn-based strategy for mobile devices
    --Fully supported this project and participated in the implementation of new mechanics
 -VR application for students of medical institutions
   --Worked with loading, caching and validation of files downloaded by the client from the server.
-VR multiplayer shooter
   --Worked on core game mechanics.
 -Slots for mobile devices 
    --Worked on the implementation of new slot machines
 -MMO for mobile devices
  --Worked on implementation of new game mechanics.

Cyborgs.pro 2020-2021
 -AR app for restaurants
    --Full-stack
    --Integration into this application of Google maps (creation of mini-games similar to Pokemon GO)