Position: CTO, Head of Development, TechLead
Category: Lead
English level: upper
Years of experience: 9


Pre-sale Technical Lead (iLogos Game Studios)
 Estimation and proposal preparation on the presale project stage;
 Project processes implementation;
 Presale processes improvements;
 Graphic Pipelines consulting and development;
 Technical recruitment and interviews
(C#/C++/Unreal/Backend developers, Technical Artists, Product Managers).

Mobile Division Chief Technology Officer (Blackwood Games)
 R&D and architecture for the high-load RTS/RPG game;
 High-load network system development;
 Rendering pipeline development and support;
Development of the custom visual scripting
tools for the GameDesign division;
 Development team management. Interviews
with the developers and technical artists.

Head of Development (Lucid Reality Labs)
 Customer communication;
 Product lead on several projects in the
innovative plastic surgery field;
 Sharing a business vision with the development
team;
 Interview with the developers, technical artists,
and technical PMs (80+ interviews);
 Expansion of the development department
(from 3 middles to 10 seniors, 2 middles, and 3 juniors in 2 years).

and etc)
I'm not ready to review vacancies with more than 10% hands-on development, priority is only management position