Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 1

Working in indie gamedev company right now, but open for suggestions
I am a 3D artist, all my free time I devote to this activity. I work with the standard gamedev pipeline. My main focus is props, environmental elements. I use metallic-roughness workflow. I have experience with realistic and stylized textures
I hope to learn something new every day in the workplace and create content for games