Position: Unity3D Developer
Category: .NET
English level: pre
Years of experience: 0

Made a desktop 2D game with several levels.
I am making a hypercasual 3D game for Android.
Developed 2 pet-projects.
One of the projects is a 2D platformer for the desktop on the Unity engine and a small 3D game on Android, the essence of which is the ability to chop down trees and accumulate the number of bars, control is carried out using a joystick. Working on projects, I had the opportunity to perform all roles in development. For a 2D platformer, I developed, for example: levels, level images; soundtrack, etc. And performed the visual part of the game. The same can be applied to other projects.