Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 4


3d artist-generalist with almost 4 years of professional carrier. 
Im published award-winning illustrator. 
Strong concept, modeling, skinning, texturing, rigging and animation skills. 
I work in Blender/Maya, Substance Designer and Substance Painter, Adobe Illustrator and Photoshop. I have made several games on Unity and Godot, im also learning Unreal. Im comfortable with shaders both made in graph editors and written in glsl. I have technical background and i can code with work experience and certificates to prove.I work as a 3d arts lecturer in university and i value learning and teaching with my colleagues. I have a Portugal work permit and open to be a contractor remotely.