Position: UX/UI Designer
Category: Design
English level: intermediate
Years of experience: 1

Hard skills:
- Strong knowledge of Figma
- Adobe Illustrator, Photoshop
- Basic HTML/CSS, Webflow


Soft skills:
- good communication skills, was in charge of teamworks organizations;
- responsible and experienced in delegating tasks;
- a quick-learner.
Developed interfaces for various website and mobile applications following the principles of Human Interface Guidelines (iOS) and Material Design (Android). (including mobile game applications).
Participated in a series of projects aimed at redesigning existing mobile applications to optimize user experience (UX) and user interface (UI).
Communicated effectively with development and QA teams to collaboratively achieve project goals and efficiently resolve tasks.
Implemented a design rules system and created a component library to streamline work processes.
Knowledge of principles of usability and UX methodologies, perform visual research, wireframing and prototyping, including interactive in Figma.
Actively applying diverse UX methodologies, thriving in dynamic teamwork environments through effective communication and collaboration, and pursuing a strong interest in competitor research, wireframing, prototyping and UI.