Position: Unity3D Developer
Category: .NET
English level: fluent
Years of experience: 9

Managed to develop and release a messenger for iOS on Unity.
Currently occupied as a Unity game client developer on a F2P project, with regular release cycle.
Have an experience in designing, implementing and iterating over various game features. Such as Physics, UI, gameplay development, Framework development, extending game engine functionality. Quite experienced in performance optimization.
Used to be a part of an RnD team in the early days of VR.  Therefore, experienced in developing for various HMDs. Starting with Oculus Rift Cv1, GearVR,ending with Microsoft Hololens. Currently a happy owner of an Oculus Quest 2.
Worth mentioning -
I have been through a full release cycle on such platforms: Steam, Linux, Android, UWP, PS4, PS Vita, iOS, XBOX One.
Good at understanding other people's code. Also I fluently speak English, generally considered as afriendly person and the most important:
A Team-player.
New tech is a plus. VR/AR is a plus too :)