Position: Senior QA Engineer
Category: QA
English level: fluent
Years of experience: 5

Implementing and maintaining low-latency streaming and capturing suite for Nintendo Switch Devkits
Managing teams of 2-7 people.
Rebuilding testing process of the project with 5 years of legacy tests written with 1 MQA in mind.
SENIOR QA, DRAGONSLAKE
Manual testing on Xbox, PS4&5, Google Stadia, Nintendo Switch.
Task management in QA team on the project. Creating and managing test suites/cases. 
Certification testing for Stadia, Switch, PS4.

MIDDLE QA, AMFG
Manual testing web app.
Developing testing process from ground up. Creating test plans/suites. Task management in QA team. Sprint planning.

JUNIOR DEVTESTER, UBISOFT KYIV, SKULL&BONES
Shelve testing on PC platform
Creating test plans/test cases, performing smoke tests

JUNIOR DEVTESTER, UBISOFT KIEV, TRIALS RISING
Shelve testing on all platforms: PC, PS4, X1, NX 
Creating test plans/test cases for QC based on design documentation

JUNIOR GAME TESTER, UBISOFT KIEV, ASSASSIN’S CREED ODYSSEY 
PC-specific functionality testing
Wrote documentation about project-specific QC tools 
Maintained package building and deployment to consoles DevKits (PS4/Nintendo Switch) 
Created test plans and testing checklists based on given documentation