Position: Manual QA Engineer / Game tester
Category: QA
English level: upper
Years of experience: 2.5

Finished Epam automation and manual QA course.
QA engineer with 2.5 year experience in Game Development Quality Assurance, testing, validation and verification. Experience in mobile/
PC/Consoles/Virtual Reality testing.

Work experience :
6 month job experience as Quality Control engineer in Ubisoft
6 month job experience as Development tester in Ubisoft
5 month job experience as Manual QA in GamePoint
3 month job experience as Manual QA in Green Panda Games
9 month and working today as Manual QA in Pixward

 • Proficient in writing test documentation, bug reporting, analyzing data logs, creating test cases and checklists
 • Manual testing, regression, smoke
 • Perfoming functional and non-functional testing
 • Black-box and gray-box testing
 • Knowledge of Agile software development models 
• Experience working on two or more projects at the same time
 • Great communication skills  

Test Documentation:  Test Plan, Test Case, Check List, TestRail  Bug 

Tracking Systems:  JIRA, ClickUp

  Version Control Systems:  Git

Game development platforms:
Unity, Unreal Engine

Traffic listeners: Charles Proxy

Other: Figma, VS Code, Firebase, TestFlight, Android Studio, iTools, PyCharm, Confluence