Position: 3d artist
Category: Artist
English level: pre
Years of experience: 0.5

I started my journey in 3D after I needed to create an animated logo, and now I continue to expand my horizons of knowledge in 3D modeling, including creating game assets. At the moment I am engaged in modeling objects (low-poly, high-poly), sculpting, baking maps (Normal, AO, etc.), simulation of fabrics, texturing, setting materials, lighting and rendering. I can also import models, assign textures, materials, prepare assets, etc. in Unreal Engine or Unit.
«Draft Punk», XYZ School «Художественная 3D графика», Knower School «Intro в 3d», XYZ School «Intro в Zbrush», XYZ School
Mainly focusing on creating props.