Position: Senior Game Engine Programmer
Category: Unity
English level: upper
Years of experience: 4

- Experience in the AAA Game Industry with a successful game and DLC`s. Mostly develops new features for a game engine, gameplay and supports a legacy codebase.
- Experience in a big international company
- Developing and maintaining a .git service in the Golang\JS toolchain under a Linux based server.
- A cross-platform pet project with the Vulkan API, both graphic and computation pipeline.
• I am the Generalist Programmer with Gamplay\Engine Programmer experience in the AAA Game Development.
• Have a lot of experience with undocumented (or poorly described) technologies and abilities to investiagte\learn\modifly them independently.
• Experience in managing a development team of three developers, mentoring junior developers, and integrating the project.
• Experience in research and development tasks, leading a project scope.
• Have a good knowledge of math (linear algebra, analysis, geometry).
• Passion for programming (especially system and low-level), math, and problem shooting.
I prefer to find a position related to a Computer Graphic, System, Platform, Cross-Platform field, or, at least - Engine/Gameplay Programming. My primary goal is to receive more experience in order to become a more proficient programmer.

I do not want to deal with UI programming.