Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 3

Strong game development skills. 8+ years of development experience. 2+ years Unity of development experience (for mobiles). Good understanding of OOP, knowledge of design patterns and different architectural approaches.

The latest project - Multiplayer mobile battle arena for Android:
https://play.google.com/store/apps/details?id=com.playtagon.knightssaga

Developed and published the casual game for Android: https://play.google.com/store/apps/details?id=air.com.loonyquack.game
Developed 2D puzzle game for Android and PC, on Unity: https://nearfancy.com/games/bubbly-tap-press-kit/


Developed “Miracle framework” - the graphics engine for 2D animations with hardware acceleration. Based on Stage3D technology and AGAL(Adobe Graphics Assembly Language) for graphics and math calculations: https://github.com/MerlinDS/Miracle
Unity3D, C# and .NET Base Class Library, ShaderLab, Unity Multiplayer Networking, 
Ninject, UniRx, NGUI, EZData, Entitas
NUnit, NSubstitute,
ActionScript, AIR, C++(Basic),
OOP, SOLID, Design patterns, MVC, MVVM, Entity Component System (ECS),
Git, SVN, ANT
Gamedev only! Not interested in a development of a casino or slot games as well. Most interested in multiplayer mobile projects.