Position: Senior Game Developer
Category: Unity
English level: upper
Years of experience: 2.5

- Have more than 5 applications of my work published on the (play store/ app store).

- Created lots of AR/VR application Aired in events and published on the stores and 1 on side quest store.
I have a wide experience in Unity3D game development  as I have an acutual working experience on multi platforms (PC/Mobile/WebGl) games.

dealt with lots of technologies (standard/VR/AR/MR) games and applications.

created more than 30 application in many categories (hyper casual/Mobile Games/PC games/VR Games PC and VR/WebGL immersive experiences) some of them already published on (play store/ app store/ websites as WebGL) another was aired in events and more.

Have working experience in multiplayer using (Photon Engine/ Playfab/ Socket programming) platforms.

VR/MR Devices dealt with:
 - Desktop VR (Vive/VivePro/Rift/RiftS/Index).
 - Mobile VR (GearVR/ Cardboard).
 - Standalone VR (Quest).
 - MR Device (Magic Leap).
AR technologies dealt with:
 - Marked AR (Vuforia/Unity XR).
 - Markerless AR (AR foundation {AR core - AR kit).
Body tracking (Kinect/Leap Motion).
I'm able to work as gameplay developer  no matter what is the type of the game (hyper casual/VR/AR/etc..)