Position: Senior Unity Developer
Category: Unity
English level: fluent
Years of experience: 5

Irakli is a game developer with five years of experience building free-to-play mobile games and high-end titles for PCs and consoles. He has released both 2D and 3D free-to-play mobile games, first as a junior software engineer and later as a team lead. Passionate about clean, extendable, and highly-optimized game code, Irakli is eager to tackle new challenges.
I've worked on both 2D and 3D games.

The first game I've worked on was Battle For Basiani, which is a 2D beat em up game. I've worked on gameplay, editor scripts, as well as implementing AdMob, integrating Facebook and Apple login. I also wrote some custom scripts for the server we were using, also implemented leaderboards and achievements.

Currently, I'm working on a 3D western dueling game. I defined the project architecture and started working on a prototype, before I was joined by the rest of the team. By that time I had all the systems functional. 

I've worked on gameplay, enemy AI, item system, editor scripting, UI, character creation, IAP, ads, PlayFab, GPG and Apple login, achievements, leaderboards and real-time multiplayer.

I've also configured Jenkins for automatic CI/CD.

Both games are out on iOS.
I’m only available PART-TIME.