Position: 3D environment artist
Category: Artist
English level: intermediate
Years of experience: 2


3D generalist in indie studio (1 year) 
October 2021 — November 
2022
Responsibilities:
-Creation of 3D models using lowpoly/midpoly/highpoly pipelines
-Creating textures (pbr/stylized)
-Working with game environment/props/characters/weapons
I want to find a job in a pleasant team with the possibility of professional growth.  I love 3d, so I will put all my strength into work