Position: Middle 3D Artist Generalist
Category: Unity
English level: upper
Years of experience: 2.5

• Course ArtCraft CG School “3D for Games”
• Drawing Course in Art School "ArtHand" 

• NTUU "KPI". Faculty of applied mathematics. Computer engineering - Master's degree.
3D Artist Generalist in Hyper Casual Games
 Modeling (Low, High, Middle poly)
 Retopology
 UV mapping
 Sculpting
 Texturing
 Rigging, Skinning, Animation, Blendshapes
 Baking
 Unity 3D: Importing, Rendering, Lighting, PP, 
 VFX, Prefabs, Materials, Colors, Pipelines etc
 Photoshop, Figma, working with 2D Graphics and Creating UI
 Experience in creating Art with and without Concept.