Position: 3d Artist
Category: Artist
English level: upper
Years of experience: 2


3D Artist specializing in props.
Software: Maya, Substance Painter, Zbrush, Marmoset Toolbag, Substance Designer, Photoshop, UE4.
Skills: 3D modeling, sculpting, concept, blocking, retopology, UV, texturing, rendering.

Latest position:
3d Artist at Pingle (Feb - Sep 2022)
optimization, LODs creation
I'd like to work with props, environment, textures, and materials.