Position: UI/UX Designer
Category: Design
English level: upper
Years of experience: 2

I've completed courses Shendrikov education ( UI/UX design basic) , Mobios School ( UX/UI/WEB DESIGN + MOBILE DESIGN ), Projector online Institute ( UX design Medium) 

Shendrikov Education's UI/UX Design Basic course provided me with a strong foundation in the principles and techniques of user interface and user experience design. This course have covered topics such as wireframing, prototyping, design thinking, and user research, among others.

The UX/UI/WEB DESIGN + MOBILE DESIGN course I completed at Mobios School helped me expand my design skills to encompass a wider range of platforms and devices. This course  have covered topics such as responsive design, mobile-first design, web and mobile accessibility, and design for various screen sizes and resolutions.

The UX Design Medium course I completed at Projector Online Institute  have delved deeper into advanced UX design techniques and concepts, such as information architecture, usability testing, and interaction design.
As a UI/UX designer at Weird Company , my main responsibility is to ensure that the user experience of the company's products is intuitive, user-friendly, and visually appealing. I work closely with developers, product managers, and other stakeholders to understand user needs and business goals, and then use that information to design wireframes, prototypes, and high-fidelity designs. 

I have been involved in several projects , including designing a dashboard for IoT Gateway, working on a payment provider startup, creating landing pages, developing a style guide or design system to ensure consistency across all company products, conducting user research and user testing to inform design decisions and improve overall user experience.

I want to develop my skills and knowledge in the field of product design. I want to be involved in designing user-centered products that provide value to users and solve their problems. I want to gain experience in conducting user research, analyzing user feedback, and iterating on designs based on user needs and behavior.