Position: Chief Product Officer / Producer
Category: Unity
English level: upper
Years of experience: 11

In the last company I’ve built GD, GA and Prototyping departments from scratch also built all products strategy and strongly increased company revenue.  

In a previous company, the year ROI of the project has been increased by more than 50%. 

During the past year, I was deeply immersed in close cooperation with departments such as advertising, user acquisition, ASO, SMM and  analytic, which ultimately gave us the opportunity to find many problems that we fixed, and as a result, we received revenue increasing of our product more than twice
Let me introduce myself shortly. 
I have always been truly passionate about different kinds of games, game development, and all things that are related to games. I do love to play games and be in the game development process! 
Went thru all the way from Software Developer (PHP) up to Senior Game Producer 13+  years in this business already - makes me a «universal soldier» in the game development world! 
In the last company I’ve built GD, GA, and Prototyping departments from scratch also built all products strategy and strongly increased company revenue.  
I’ve worked with Google Play Market/App store featuring requests preparations, successful Ads/Cross promo campaigns, managing and optimizing advertisement networks indicators for revenue growth, help with release/builds store uploading if needed and so on. 
There is nothing I can be surprised regarding the game development!) 
My next strong side - is love to all kind of analytics and numbers! I like to analyze people’s behavior in the game, implement A/B testing and improve different features that will lead the game indicators to grow.