Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 8

I can make the most boring task into an interesting experience both for me and the end user.
I worked on multiple projects as a 3d artist, mostly game development and product design.
My latest game projects are:
IGP Manager
I worked mostly in Unity engine, 3ds max and photoshop, I created all the 3d tracks in this game.

Miniroyale.io
The project needed old maps redesigned and about 6 new maps created, so used 3ds max, Unity and Playcanvas engine to create these maps and assets and props for them.

Games2win
The studio needed vehicle assets for different projects they had, so I created about 300 different vehicle models for them.

We worked with these teams for years now, I got to know a lot of great people, professionals, and duct tape experts.
Interesting projects with decent salary.
I prefer to do the full pipeline, from asset creation to its integration into the engine and setup. I also prefer to oversee the full development cycle to make sure my assets are properly set up and functioning in the project.