Position: Project Manager, Game Designer, Writer
Category: Project Manager
English level: intermediate
Years of experience: 6

Published gaming products:
1) Real Stories: Fashion Shop - as game-designer
2) Love is… in Bloom - as game-designer
3) Masquerade Mysteries - as lead game-designer, writer
4) Ball Craft - as lead game-designer
5) Hallowed Legends: Samhain - as lead game-designer, writer, project manager
6) Hallowed Legends: Templar - as lead game-designer, project manager
7) Unfinished Tales: Illicit Love - as lead game-designer, project manager
8) F2P Found - as game-designer, writer
9) F2P Midnight Castle - as game-designer, writer
10) and 11) F2P projects are on the soft launch step
- Developing of gaming products from idea across PC and mobile platforms
- Creating any design documentation from concept/pitch to full-scale GDD
- Developing and implementing fun game mechanics (soft and midcore mostly)
- UI design skills
- In-game economy and balance design skills
- Huge experience creating and editing of in-game texts
- Project management, project administration of the game, before and after release
- Analysing new product concepts of F2P market
- Experience publishing gaming products
- Experience with project development methodology Agile, Scram
- Experience in systems Tortoise SVN, Mantis Bug Tracker, Jira, Redmine, Trello, Game Maker.
Professional development