Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 4

OST 211
- Built 200+ equipment objects and 50+ characters’ portraits fully ready for the import into the game
- Learned to use new software (After Effects) in 1 week and created 2 promotional videos from the idea to the final render with it
- Enriched gaming map & locations

306 Creative Communication Agency
- Created 300+ 3D models of the medical products
- Created promotional video for the separate company’s project
Apr2021 — Now | 3D Artist | Pixward Studio
- Creating stylized and photorealistic environment assets for games and cinematics
- Building and optimizing 3D models for VR applications
- PBR texturing
- UV and UDIM mapping
- Creating animations for VR controllers
- Working with the SourseTree - version control system
- Using the ClickUp task tracking system

Mar2020 — Jan2021 | 3D Graphic Artist | OST 211
- Creating characters & weapons based on the concept arts
- Crafting equipment assets based on the references
- References research & selection for the future modeling
- Upgrading existing assets to meet the unique needs of the game project
- Building scenes for the promotional videos, banners & load screens
- Setting up animation & rig for the characters
- Brainstorming game development ideas with the game designer
- Cooperating with level designers and developers to enhance game locations
- Constructing unique sceneries for loading screens per each location

Oct2019 — Feb2020 | 3D Graphic Artist | REDPIX Production
- Crafting 3D environment objects & characters for casual games based on the concept arts
- Creating physically based rendering (PBR) textures for the 3D models
- Renovating game locations for seasonal holidays
- Cooperating with the graphic artists’ team on the concepts refining

Aug2018 — Oct2019 | 3D Graphic Designer | 306 Creative Communication Agency
- Creating 3D product visuals of the medical products for promotional banners and leaflets
- Producing layouts for product placement at the offline stores