Position: Senior Product Manager / Game Producer
Category: Product Manager
English level: fluent
Years of experience: 8

- Proven track record in a client-service environment (300M DAU), including exposure to clients and ability to lead project teams (ML-developers, UIX Designers, QA, Lens Studio department, 3D-Designers, VFX) - Multitasking work: 10+ simultaneous projects at the same time; - Current Product Areas: Voice ML, Speech Recognition, Text To Speech, Voice Navigation Command Direction, Real-time (Pre-Capture), Real-time transcription, Keyword Detection, Voice UI - Global launch of my own solutions on 300M DAU - UI localization on 36 languages with Real-time Transcription - Problem solving and approval management in Legal and Brand Safety department.
Defined product vision and 2-year roadmap for emerging markets (ie. Japan, USA, Ukraine )
 Enabled growth in top-line metrics: 17% increase in monthly revenue, 40% increase in daily active
users, 25% increase in time-per-session
 Planned 1-year roadmap to implement soft currency gamification based on market research of
world’s top Web3 apps with NFT’s and snickers
 Developed 3D / 2D mobile apps with Walk-2-Earn and Free-to-Play models globally. Launched in
3 milestones: 2 internal beta-releases and 1 external

Partnered with UX Researcher, Analyst, and Voice ML Devs to define Product Market Fit for
technology
 UI Localization on 36 languages with Real-time Transcription
 A/B testing of Voice ML features globally, on 1% from 300M DAU. Features included: Speech
Recognition, Text To Speech, Voice Navigation Command Direction, Real-time (Pre-Capture),
Real-time transcription, Keyword Detection, Voice UI
 Multitasking work: 10+ simultaneous projects at the same time

Effectively negotiated sprint goals with the team, which resulted in slashing delivery time by 40%
in a single
 Conducted competitive feature audit of Tictales freemium monetization customer journeys and
identified 5 opportunities for in-product purchases. Based on audit, launched new features that
increased 20% in revenue
 Community Growth up to 20k subscribers at Discord. Later, tested prototypes on subscribers, got
quick feedback from community
High-quality product and strong team.