Position: Product Owner / Producer
Category: Product Manager
English level: intermediate
Years of experience: 4

Projects in global will be sent to private messages
Over 50 mobile games released with a total of over 100 million downloads
(Google Play/App Store)

- Structure and creation of a top-level vision of the project development and its analytics (Amplitude, AppsFlyer, AppLovin, AppMagic, AppAnnie)
- Analysis of product metrics and project monetization (CPI, LTV, Retention, Revenue, Playtime, DAU, ROI,ROAS  ARPU, ARPPU)
- Operating of new gameplay elements and features
- Managing core gameplay loop, game desing and balance
- Development of the game meta (Figma, Miro)
- Control and management of the main mechanics
- A/B testing, development prioritization
- Backlog Management (Jira, Confluence, Asana)
- Working closely with UA, Marketing, Integration, ASO, QA teams
- Managing multiple teams 20+ members (Unity Devs, 3D Artists, Game Designers, PM etc.)

3+ years of work experience as a Product Manager in the development of internal products and outsourcing
Looking for Game Producer/ Product Owner roles