Position: Graphic Engineer
Category: JavaScript
English level: intermediate
Years of experience: 2.5

Was a Three.js collaborator. WebGPU contributor. My profile was appeared in official GitHub announce for codespaces :D
* Three.js navigation with tessellated sphere with analytic raycasting
* 3d morphing from text to texture
* Volumetric rendering for CT
* Parallax effect with TF.js
* GPGPU point cloud for Hack.Moscow
* Real-time jaw collisions and pressure visualization with Three.js
I want to create sites where design looks awesome. Also interested in WebGPU engines, point clouds, physics simulations.