Position: Unity3D Developer
Category: Unity
English level: pre
Years of experience: 1

I have a high level of proficiency in C#. My skills extend to most of the tools Unity provides. I am confident in using object-oriented programming, SOLID principles and various programming patterns. I have hands-on experience developing my own 2D games.
I have 6 of my own projects published on GitHub. There are also a few other projects that have gotten lost but that I've been gaining experience on.

In particular, two of them are my first games, simple 2D clickers. Two more are 3D projects that I completed as part of the Unity course on working with 3D physics. And the last two are my latest achievements where I used various Unity tools and patterns. (CosmoDefend and TowerDefence)

I have extensive experience with various components of Unity, such as animation, lighting, profiling, user interface, 2D and 3D physics, sounds, materials and textures, components.