Position: 2d animator (spine)
Category: Unity
English level: upper
Years of experience: 0.5


I ended 4 month course about 2d animation in Spine headed by Katerina Mogilko, former senior 2d animator in Whaleapp company (Kiyv).
That course covered such themes:
1. Spine tools and Interface.
2. Animation of flowing textures (offset, overlapping), pseudo 3D effect, portrait animation (idle and dynamics, emotions), animation of walking, jumping, VFX effects.
3. Rig of characters and objects, complex bone connections, masks and skins, work optimization.
3. 12 principles of animation
I’d like to work with Spine 2d, but I also ready to learn other softs in the process