Position: 2d/3d artist, animator
Category: Artist
English level: upper
Years of experience: 9

For the last 4 years I was using Maya to model and animate characters, buildings, props or anything else needed for a strategy game on Steam. It has a low poly colorful style with some elements hand painted. For UI and concepts I use Photoshop.

In the past worked as a 2d artist and animator on games for web, PC,  Android and iOS devices. For that I mostly used Adobe animate and Photoshop. In a few projects I was making only pixel art and animations.
Becastled is a real time strategy I made 2d/3d art and 3d animations. Working in a small team of programmers I had to make art choices myself ant represent them to the team. I made buildings, player and enemy units, decorations, trees, animals, game UI (not fully implemented yet) and any needed concepts. I also took part in some other aspects of game creation if I saw I could be useful there.

Happy Room is a 2d game on Steam for which I made art and animations along with another artist. Animations were made in Unity. On the last big Dungeon update I was the only artist.
Projects where I can use and develop 2d and 3d skills. Team of people interested in making a good product for games to enjoy.