Position: 3D Artist
Category: Design
English level: upper
Years of experience: 5


* 5+ Years expirience in 3D-modelling, strong knowledge of 3ds max, Basic knowledge of Blender and Maya, strong skill in Hi-poly and Low-poly modelling (Organic and hard-surface), retopology. 

* 4 Year Expirience in 3D sculpting, good skill in Zbrush, basic knowledge of Mudbox.

* Skill in UV-Layout and map baking for PBR, Marmoset Toolbag, Topogun.

* Good knowledge of V-ray and Corona, Arnold renderers, shading, lighting and rendering. 

* Good knowledge of Photoshop, skill of texturing with Quixel and Substance Painter.

* Skill in Substance Designer, Substance Alchimist, Quixel Mixer, Houdini

* Skill in AutoCad and Fusion 360 for hard-surface modeling and drawings

* Basic skill in composing and animation, basic skill in Akeytsu.

* Basic knowledge of Unity 3D

* Strong team management expirience

* Expirience with AR/VR technologies

* Understanding of Developement pipelines