Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 2.5


09/2022 – currently | SPLIT LIGHT STUDIO, Lodz, Poland 
- Creating models for game in Unreal Engine 4
- Creating textures and materials library

12/2020 – 08/2022 | Garlic Jam / ManyDev, Lodz, Poland 
- Creating models for computer games in Unity
- Creating textures and materials library
- Creating particle effects inUnity
- Creating stylized level (Level design)
- Creating robot animations (walking, running, attacking ...)
- Creating characters and clothes (CC3 i Marvelous Designer)
- Character animation using Rokoko Motion Capture

09/2020 – 11/2020 | Studio 55, Czluchow, Poland 
- Creating products for marketing and project animations
 (CGI cartoon

09/2019 – 03/2020 | Global Fun Sport, Kielce, Poland 
- Creating renderings and animations of playgrounds, gym
 and sports facilities, and other 3D models
- Modernization of materials and textures library for
 visualizatio

05/2018 – 08/2019 | 3Deling, Krakow, Poland 
- Blading of mesh models in Blender
- 2D CAD development
- 3D modelling in Bentley Microstation
- Connecting point clouds
- 3D piping design in AVEVA PDMS
- Preparation of 3D models with textures in Blender, 
 Photoshop, Agisoft Photoscan and Meshlab
- Photogrammetric data processing