Position: C++ Developer
Category: Unity
English level: upper
Years of experience: 3

- Participated in 5 Game Jams with entries that resulted in the top 20% of all ratings.
- Held part as a programmer in a team of 3 friends building a motorized telescope using Arduino, modeled 3D printed parts, and step-motors.
- In my spare time, I learn about 3D rendering and work on game engine from zero using C++, OpenGL, Box2D, ImGui, and other libraries.
- Wrote an extension for CRM to improve design and functionality, cutting its use time in half at a part-time job.
11.2022 - present - at Samsung R&D Institute as C++ developer. Created automated tests, API from C# to C++ side, and features for the tool responsible for data transformation and generation of glTF 3D models.

08.2021 - 07.2022 (11 months) - at Daily Magic (Playrix) on the game Homescapes as a С++ developer. Worked on multiple gameplay features in a game Homescapes with 100M+ installs. Implemented 3 tool features to speed up and improve the QA testing process.

10.2020 - 05.2021 (7 months) - at Traffic Devils. Created obfuscator using C++ for Cordova projects, which automated creating 2-4 Android apps daily. Developed small casual games for mobile using Cordova SDK and plain JavaScript.

08.2018 - 05.2020 (1 year and 10 months) - at Enixan Entertainment. Worked on gameplay updates for client and server-side of 3 games for social networks.
Created tools for quicker layout creation and scripts for easier deployment.
No slot games, casinos, or gambling