Position: Product Manager/Senior Game Designer
Category: Product Manager
English level: upper
Years of experience: 11

Half of my life is game design and development with all the ensuing consequences. From paper mockup design to marketing strategy through Unreal engine blueprints and teams cooperation building.
Almost 11 years in industry is long term to get enough experience for a book. May be I'll write it. Someday.)
Briefly.
Knowledge in:
- Almost all genres of games, except maybe simulators and strategies
- IGaming
- User acquisition and retention
- Project management from idea to release
- Analysis of markets and products
- UI/UX design
- Product marketing and advertising
- Mechanics and strategy of monetization
- Product development process
- Product gamification
- Leading development teams, especially art teams
- Roadmap and milestones
- Crypto games/Pay to win games
- Understanding of technologies used in products: HTML, PHP, WebGL

Skills in:
- Design documentation for products.
- Narrative and game design and adaptation of mechanics to the narrative
- Building a marketing strategy
- Team management, with Jira and Trello also
- Building pipelines and milestones
- Design of Eastern market products (gambling)
- Communication with clients and partners
Something in game dev is more preferred.;)