Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 2


Main skills:
-Maya (low/hard poly modelling, retopology, UV mapping);
-Blender (rigging, animation, rendering);
-Zbrush (sculpting);
-Marmoset (baking, rendering, light settings);
-Substance Painter (texturing, baking).
UE5 (I have experience in creating props for AAA game on UE5(optimization, correct UV, collision,decals));

Other skills:
-RizomUV (UV fixing);
-Photoshop (Fixing textures)