Position: Game UI/UX Designer
Category: Design
English level: intermediate
Years of experience: 3

I was engaged in building a design process, carried out mentoring work, independently found clients, and skill-up for staff.
I take part in updating the official website, and logo redesign for sites and applications.
Hi, I’m a Game UI/UX designer with UI Artist and animation knowledge since 2019. Before, I worked as a web designer since 2015.
I know a full circle of projects and understand the code (html, css, js). In work use Figma, Adobe Photoshop, Unreal Engine 4, and Unity. 
Responsibilities:
• Develop intuitive UX flows that are aligned with the overall design of the game.
• Create UI screens and UI elements, and prepare assets for the programmers.
• Communicate UX vision and design ideas to team members, and collaborate to get designs in-game.
• Support the development of the game with any additional skills.
I learn something new every day, and I am interested in learning languages. I go in for sports (basketball, Brazilian jiu-jitsu), practice yoga, and have a sporty and healthy lifestyle. I teach design at IT Academy (Lviv).
a friendly team focused on the useful result of the product, working flexibly and valuing each team member.