Position: Game Designer
Category: Unity
English level: upper
Years of experience: 3


D.A.W.Studio
Role: Game Designer
- Concept game design;
- Game screens mockups;
- Design and create game mechanic's to improve KPI
- Research of latest trends, generating ideas for improvements
- Calculation of in game balance and economy;
- Design and prototype user interface;
- Created gameplay moments, including narrative events, combat encounters, and points of interest in the game;
- Level design;
Technologies used: Unity, UE4, Figma, Photoshop