Position: 3D Modeler
Category: Artist
English level: basic
Years of experience: 0


11/2018 - to the present "Bokud" PE. I work as the chief engineer of PP "Bokud", 
I graduated from ELEMENTZA courses, I have experience in creating simple 3D models. Texturing, UV, rendering and using them in Maya, Zbrash, Photoshop, Arnold render, Substance painter, 3dcoat, Marvelous designer. I have a desire to work in a team 100% and develop in the direction of the gaming industry.
I have experience in creating simple 3D models.
Texturing, UV, rendering and using them in UE, Unity.
My dream is to dive headfirst into the world of game creation.