Position: 3d artist
Category: Design
English level: basic
Years of experience: 3


Hi there,
I'm Anastasia and I'm a 3D modeler. I have two years of commercial experience creating models in my native software 3D Max/Maya. Also, I use additional tools such as:
sculpting in ZBrush
UV mapping
creating material in VRay
texturing in Substance Painter
postproduction in Photoshop
I would like to work in a friendly team, face new challenging projects, and grow as a professional and artist.