Position: 2D Character artist & Motion designer
Category: Artist
English level: upper
Years of experience: 2


First check out my current 2022 showreel and portfolio on Behance, then keep reading)

Motion designer, 2D Animator, Illustrator, 3D Artist, Video editor //
Produce commercial videos, explainers, graphics for Ukrainian companies and brands - Remont Time, Bird s Fish, Toscana, etc., with a full production cycle. Striking up with the script writing, creation of graphics, rigging, animation all the way to postproduction and editing, SFX, VFX. As well as character and 2D animation implantating at the pipeline phase.                                          

Operate with a Duik Bassel 2 plugin for After Effects to produce character animation. Background in fine arts allows me work in Adobe Animate to create frame-by-frame animation for the same needs. Also I have character animation experience in a Spine for Unity engine projects.

The field of 3D design is new to me. In this direction, I'm progressing as a 3D artist in ZBrush. Producing 3D characters and environment assets for the needs of commercial design and the game industry (find on Sketchfab). Practise animation and rendering in Cinema 4D.

Freelance                                                                                                           11.2020 - till now
I expect a friendly and ambitious company with which we can grow together