Position: Legendary Mad Superior Indie Chief Tech Lead Senior Game Developer
Category: Unity
English level: upper
Years of experience: 11

I am proud of the "Deuterium Wars" project on which we have been working hard for 4 years as a small independent team. It was a free-to-play rapid MMO 2D shooter with RPG elements.
Unfortunately, the project was closed, but working on it brought tremendous pleasure and experience.
The project has also earned many worthy awards.
Games and Game Engines Developer, Render Engineer, Architect, Team Lead, Tech Lead, CTO.
I have over 13 years of game development experience. During that time, I took part in the development of a fairly large number of computer games, various modules, editors, and game utilities.
- Gamedev only
- Remote work (or an office within walking distance), no relocation
- Serious game genres - RPG, RTS, Action, Shooters, etc.
- Preferably a desktop or console platform (in some cases, for interesting projects I will also consider a mobile platform)
- Positions more focused on complex development, rather than management
- Motivated teams that consider game development more like some kind of creative art rather than a way to create tricky money extortion tools