Position: Game UI/UX Designer
Category: Design
English level: intermediate
Years of experience: 1.5


UI/UX Designer looking to use proven prototyping skills to improve the UI and game
experience. In the process, implemented new features that improved performance, speeded up the
development process, and simplified the UI layout. Completed work ahead of schedule with high
customer appreciation.

I also did 9-Slice Scaling on projects
-Importing finished interface from Figma directly into Unity
-Developed User Flow, Wireframes
-Created UI from scratch
-Selected fonts  
-Prototyped the interface
-Worked on projects for PC, consoles and mobile devices
-Collaborated with other UI/UX developers, game designers, artists and programmers