Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 1


•	Skilled in high-poly and low-poly modeling (Autodesk Maya). Understanding high-to-low poly modeling workflow.
•	 Skilled in sculpting in Zbrush.
•	Skilled in retopology from high-poly to game-ready model, create correct topology (Autodesk Maya, 3DCoat)
•	Skilled in creating optimal UVs, baking textures maps (Normal map, AO, etc)
•	Skilled in PBR texture creation (Substance Painter, Substance Designer).