Position: Unreal Developer
Category: Unity
English level: upper
Years of experience: 2.5

Meetings with representatives of the World Customs Organization regarding the integration of VR technologies into educational processes.
I created a VR simulator for civil servants.
"Department of Special Training - 2 years, held the position of a C# programmer, then advocated for the creation of educational materials based on Sequencer in Unreal Engine 4, after which I started developing a VR simulator for the use of special tools by government officials using Blueprints in Unreal Engine 4." 

After that, I worked at the company MATABOO, where I was involved in porting the game "Kao the Kangaroo" to the platforms PS4-5, Xbox One-Xbox Series S/X, Nintendo Switch and PC, developing DLC Bend The Rules for this game. Later, I worked on unannounced ports of games from mobile platforms to Nintendo Switch, PS5, and Xbox Series S/X.
I want to work in a team of creative individuals to create new fantastic games.