Position: Manual QA Engineer
Category: QA
English level: pre
Years of experience: 5


Summary___________________________________________
I have 5 years of commercial experience in mobile game quality assurance and worked with various genres, including the Match 3 game, Runner, City Builder, Cards,  Strategy, and sports games:  like Golf, and basketball  
* Experience in reviewing GDD, and TDD, and creating all test design documentation
* Conduct testing across various platforms and devices It is iOS and Android. windows, webGL projects, and have some experience in  Porting games to the FB platform. 
* Worked on a new project with a Full software development life cycle and also with an existing project in Live.
* Used Unity 3D editor to identify any bugs and make a local build to perform testing 
* Worked with the following tools:  Jenkins, Gitlab, Postman, Perforce, Fork, SourceTree 

Experience__________________________________________

Develops, maintains, and executes test cases, checklists, and test plans.
Wrote software defect reports, status reports, and other reports.
Performed mobile testing (IOS/Android).
Review and analysis of technical documentation(GDD) for contradictions, ambiguities, and incompleteness.
Experienced in porting games from one platform to another.
Executed test cases and reported found bugs via Jira.
Tracked the status of all issues in the bug-tracking system.
Performed smoke (sanity), functional, regression, ad-hoc (exploratory), GUI, and User acceptance tests.
Implemented new QA processes and improved existing ones.
Made Web cross-browser testing (Chrome, Firefox, Opera, Safari).
Researched software anomalies and defects to minimize the number of steps to reproduce the problem.
Performed AB testing.
Wrote easy-to-reproduce bug reports and reported them via Jira.
Used Postman and Fiddler for API testing.
Skilled in SDLC ( Scrum/Agile, Waterfall).
Mentor junior team members.