Position: Manual QA Engineer
Category: QA
English level: upper
Years of experience: 2

Did 6 tickets to Rockstar Games (GTA5, RDR2), 4 problems were patched.
3 tickets to BHVR Interactive (Dead by Daylight), all patched.
5 tickets to Bethesda Softworks (The Elder Scrolls Online, DOOM Eternal), 4 problems were patched.

Took a part in closed beta testing in Overwatch, ESO: Elsweyr, Valorant, GOG Galaxy 2.0.
Took a part in every Dead by Daylight PTB (Public Test Build) since June 2018 till February 2020.

Took a part in S.T.A.L.K.E.R.2 testing since August 2022 till November 2022.
Experienced in searching for bugs in different games and software. Familiar to lots of games in different genres.
Working on Boosteroid core components, Boosteroid Windows and Linux clients, Boosteroid Android and ATV clients, Starboost ATV client, Android virtual controller and some other Boosteroid projects.

Have experience working via Wireshark, Clumsy, DbgView, WinMTR, Notepad++, MobaXTerm, VMWare, AnyDesk, VNC Viewer, Jira, Slack, Jenkins, Nexus.
Have a bit limited experience with GitLab, Bitbucket, Postman, Android Studio Emulator due to the specifics of tasks.
Interested in Game Developing, especially for Windows OS
Looking for some interesting things for testing.
Mostly using Windows, so more fond to work with software for this exact OS.
No IOS or MacOS, please