Position: 3d artist
Category: Artist
English level: pre
Years of experience: 0.5

Zbrush - creating a high poly model.
Autodesk Maya - retopology, UV unwrapping.
Marmoset toolbag - baking texture maps.
Substance Painter - texturing.



Soft skill
Curiosity
Great desire to learn
Quick introduction to new material
Beginner 3d characters artist. I graduated from the XYZ school and mastered the pipeline for creating stylized characters.