Position: Product Owner, Business Analyst, System Analyst
Category: Business Analyst
English level: fluent
Years of experience: 4

- As a BA, I quickly figured out complex enterprise system. After 6 month I successfully led a small BA team in integration and order processing domains. 
- As a Scrum Master, I joined a team which had continuous problems with releasing the qualitative product by the strict deadlines (caused by the rapid company growth from 15 to 70 members). I made an Agile transformation and started to formalize Stories. It helps us to deliver the good product in time, mainly because of high-quality requirements and tailored processes. 
- I made numerous presentations and solution previews within pre-sales activities. As a result - perspective project which lasts more than two years.
As Product Owner/SCRUM Master (gamedev: MMO mobile strategy)
- Project planning, control of compliance with milestones
- Composing User Stories along with UI mockups and supplemental diagrams 
- Coordination of development team (12 devs)
- Post-production analysis of game metrics and change management
- Implementation and driving SCRUM process in the company (2 teams), optimization of business process

As BA/SE (telecom: OSS/BSS projects in Japan, Belgium)
- Elicitation and gathering requirements (onsite/off-site): integration, fulfillment, inventory
- Composing: Use Cases, BRs, FRs, Solution Designs (waterfall)
- Preparing estimations, Release and Project Planning 
- Performing Solution Previews and pre-sales presentations
Must have:
- Dynamic environment
- Daily challenges
- Growth of expertise and new opportunities

Preferably:
- Agile
- Be close to the business
- Flexible team/management

Undesirable:
- Boring projects (for example, finance)
- Work solely for the money