Position: Game designer/Level designer
Category: Unity
English level: upper
Years of experience: 4

Game features design and implementation into game play.
Retention and FTUE improvements for casual and hypercasual games, CPI  and UA metrics drop. 
Level design problems solving, economy balance setup and monetisation features balancing.
I have experience on a position of game designer for mobile games 4 years. My area of expertise is hypercasual, casual and midcore games different genres.
Do not take part in slots/gambling development.