Position: QA Engineer
Category: QA
English level: intermediate
Years of experience: 3


Manual QA Engineer at Whaleapp LTD
Projects:
Blitz: Rise of heroes - Idle RPG Games;
Lord of coins - Social casino\Slots game. Look like Coin Master. Project closed in Soft Lanch;
Solitaire: Texas Village - Solitaire cards game with decorate meta gameplay. Project closed;

Responsibilities:
- Manual quality control of mobile games on platforms: iOS, Android;
- Functional testing, non-functional, smoke test, diff testing, AB testing, exploratory testing, unit testing, volume testing, GUI testing;
- Bugs tracking and creating bug reports. Bug Lifecycle Tracking;
- Writing a test cases in testrail, test it;
- In-game balance testing;
- Working with admin panel;
- Testing of monetization and in-app purchases;
- Testing of advertising (placement, segmentation of users);
- GDD review;
- Requirements analysis;
- LiveOps Production testing;
- Verification of push notifications;
- Testing of analytical events;
- Communication with the development department, game designer and project managers;
- Helped support team in the analysis and processing of complex user cases and feedbacks.
- Quality concerns from end user perspective. Proactively communicate concerns and risks to Product Teams;
- Conducting a Diff test to determine the complexity of the levels before the release of projects in Soft launch;
- Playing competitors' games and completing documentation.
Looking for new opportunities in Quality Assurance to improve my skills and knowledge.