Position: People Partner
Category: HR
English level: upper
Years of experience: 3


I have more than 3 years of proven experience in recruiting in game development. I know how the whole recruiting cycle works. I filled vacancies of varying complexity, from junior to C-level, worked with different types of customers, I always managed to understand them, find a common language and close the vacancy with an "ideal" candidate. 
The last 2 months I rested and mentally recovered. 
At the moment, ideally, I want to be useful and expand my knowledge in HR processes. Previously I took part in onboarding, 1:1 and onboarding of employees - I really like it and my lead said that I'm great at feeling and directing people. I can also help and be helpful in recruiting as needed.

I know full-cycle recruitment process:
- Search and selection of candidates of different specializations;
- Negotiation and consulting hiring managers;
- Developing sourcing strategies;
- Interviewing candidates;
- Supporting both sides in hiring process;
- Consulting junior gamedev specialists in a job search;
- Preparing recruitment reports;
- Working with CleverStaff CRM.

Vacancies that I closed:
Art: 2d/3d Artist, 2d Animator, Technical Artist
Game Design: Lead Game/Level Designer, UX/UI Designer
Development: Unity, .Net, Java, QA
Management: Producer, Project manager
Non-tech positions: PPC, Recruiter, Accountant, Analytic.

HR:
- Supporting onboarding and mentoring of new employees;
- One-to-one meetings, worked closely with C-level.
- Assist payroll department by providing employee information (e.g. leaves of absence, sick days and work schedules).