Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 0.5


I'm a 3D Artist with solid knowledge of full pipeline for real-time projects with realistic PBR textures. Working mainly in Maya, Substance Painter with the support of Zbrush, Substance Designer, Marmoset for 2+ years.
I have experience with setting up the scenes in Unreal Engine and work experience with optimizing for Unity.
I'm a hard-worker, fast-learner, have a strong artistic eye and years of experience in visual arts - photography, cinematography, digital art in Photoshop and painting. I've taken all of that knowledge into 3D Art and strive to do the best work possible!
You can find my best works on ArtStation - JustPringlez.
I'm mainly interested in a game development studio, oriented on PC and console games and realistic (or close to realistic) visuals. VR projects are also interesting to me and I have work experience with them. It is my main goal right now to work with a team to create wonderful games!