Position: 3D Аниматор/pиггер
Category: Artist
English level: pre
Years of experience: 2.5


I have been involved in rigging, skinning, and animating humanoid characters, animals, and monsters in freelance game projects, bringing to life their unique features and characteristics.
I have an in-depth knowledge of Maya and also have basic skills with AfterEffects.
 I possess skills in motion capture cleanup and scripting, which help me optimize the workflow and achieve high efficiency. 
Additionally, I have taken on responsibilities in organizing the animation process in a non-profit project, where I successfully coordinated team efforts.
I sincerely embrace the opportunity for continuous learning and growth in my professional career.