Position: Senior VFX Artist, Game Developer, Technical Artist
Category: Unity
English level: upper
Years of experience: 11

In terms of conquering of uncharted business sectors for previous studio, I had lead role in art direction and created alone 8K VR project for global provider of leading innovative network intelligence and security solutions for Service Providers and Enterprises worldwide.
	I had honor to create 3D animation short and music videos with legendary directors in their industries.
	I had fit for biz world too: I created UX design and developed cross-platform application for VISA.
It has been nice experience to port app for major OSs too.

	I created successfully projects for Fortune 500 companies.

	In my spare time: I'm creating working game concepts with nextgen tech plus addictive classical gameplay mechanics, VFX R&D works and AI players logic. Yeah, my main job turns into lovely hobby and then conversely.
I'm an experienced digital artist and software developer with high level of creative curiosity and constantly developing skills. My practical skills about motion design, post-production, video editing, 3D animation, digital compositing, matte painting, design, VR, Realtime Graphics, on-set VFX supervision and game development.
	I used to solve and complete challenging tasks on international projects in decade period, that makes me an asset and part of processes for Software Development, Digital Content Creation, Visual Effects and Motion Design teams.
I love creative and technical challenges. You're evolving ambitious studio or progressive company.

	Needless to say, work-life balance is important for constant self-improvement. Weekend for family and personal goals.