Position: Senior QA Engineer
Category: QA
English level: upper
Years of experience: 4

I have two educations in IT area: Computer Science Bachelor, Junior Specialist in Software Development
Experience with mobile/desktop/console/web game apps testing, experience with game engine testing (Unreal Engine 4/5)

Project: Tom Clancy's Rainbow Six Extraction - PC/Console game, over 3 million users in first week after release  

Searching for issues & creating bug reports
Smoke, regression, functional testing
Working in collaboration with studios around the world 
Executing test plans with unique and complicated test cases for a popular large-scale AAA game
Task/people coordinating in sub-team
Mentoring newcomers
Creating daily progress reports, trackers 
Maintaining an overall friendly atmosphere :)

Project: RealmCraft, IOS/Android game, over 100 millions downloads

Provided the quality of development in Unity and the final product on mobile phones (Android\IOS)
Designed a lot of test cases for game functionality
Worked closely with developers
Created and executed test documentation - checklists, test plans

Project: Scatter Slots, IOS/Android/PC/Facebook game, over 10 millions downloads 

Performed the full test cycle on the web, desktop, and mobile versions of the product, from the start to release
Created and executed all sorts of test documentation
Successfully shipped 5 slots
Provided the testing of all game mechanics, UI\UX, content, logs, features integration

Project: Unreal Engine 5, PC/Mac game engine, "most successful videogame engine" by Guinness World Records

Performed functional / smoke / sanity / regression testing of the game engine
Worked with the latest generations of consoles (environment development setup, troubleshooting)
Created documentation for internal resources
Was a mentor at UE 5 C++ development courses
Provided testing of VR educational platform (API testing, Unity testing, web&mobile testing)
At the EPAM level, made presentations on the features of game testing

Project: MetaLife, IOS/Android game, upcoming release

Provided the quality of development in Unity and the final product on mobile phones (IOS)
Worked closely with developers on startup project
Created and executed test documentation - checklists, regression plans
Provided the testing of all game mechanics, UI\UX, content, logs, features integration
Only gamedev :)