Position: 3D Animator
Category: Unity
English level: upper
Years of experience: 4

- Professional course "3D graphics & animation" - graduated in 2017. Then worked as a support on this course, helped students with animation/rigging questions. Also work as an animation instractor and taught animation.
- Completed Animschool body mechanichs course
- Worked for 4 years in gamedev, character skinning, animation, inegration of animations into the game engine.
Soft:
Autodesk Maya
3ds Max

Skills:
Understanding of animation principles; 
Good sense of body mechanics, weight, timing/spacing and acting;
Realistic and cartoony animation;
Rigging/skinning skills.
I'm interested in providing high-quality animation (games, ads, cartoons).
Not interested in 3D modelling.