Position: Senior software engineer (C++)
Category: C++
English level: upper
Years of experience: 6

Implemented bandwidth efficient network protocol for streaming realtime motion capture data into Unreal Engine 4.
Worked on AAA PC title as gameplay programmer (CryEngine).
Implemented multiple commercial mobile games with strong focus on quality and nice look & feel.
Fluent modern C++. Unreal Engine 4, network protocols for games, physics engines. VR/AR. Game programming patterns, data-driven design, entity component systems. Crossplatform mobile development. Java, C#, Objective-C. Passion for games, game design, f2p and monetization.
Fields of interest: physics, networking, gameplay, game engines and tools,  graphics and visual effects.