Position: Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 1

Fast learner with a passion for building cool Unity apps. Started with C++ and then switched to game development with C#. Use the latter as your primary tool for turning ideas and projects into working applications.
I've built a bunch (9) different prebuilt projects from scratch. Most of my finished (pet) projects are hyper-casual games for Android. In addition, I have worked in companies and have experience in teamwork, bug fixes (interaction with QA) and meeting deadlines.
Enthusiastic and Skilled Junior Unity3D Developer with a proven track record of delivering engaging and immersive game experiences. Possessing 1.5 years of hands-on experience, with expertise spanning 2D/3D game development, AR/VR implementation, user interface design, animation, particle effects, optimization strategies, lighting techniques, procedural generation, behavior physics, and game state management. Accompanied by a diverse portfolio of ready-made projects optimized for Android and PC platforms.
*Unity and Development Tools: Proficient in utilizing Unity for game development and Visual Studio for efficient debugging, ensuring smooth and high-quality code implementation.
*VR/AR Expertise: Experienced in VR/AR development, consistently surpassing intricate challenges to create immersive experiences that captivate users.
*Programming Proficiency: Strong command of C# for game development, complemented by past proficiency in C++ and Java, enabling diverse coding solutions.
*Version Control & Collaboration: Skillful in Git version control, fostering seamless collaboration within teams by effectively managing codebase changes.
*Data Handling: Familiar with JSON for tasks such as localization and database management, ensuring efficient data processing and integration.
*Design Tools Utilization: Leveraged a range of design tools including Adobe Illustrator, Photoshop, Figma, and Blender to create visually appealing and user-friendly interfaces.
At the moment, I am most familiar with hyper-casual game development and VR/AR. However, I am also interested in the experience of larger projects.