Position: Unity developer (Junior)
Category: Unity
English level: intermediate
Years of experience: 0


Skills

1) C# (OOP, SOLID) 
2) Unity (2D, 3D, UI, Animation, AI, Scriptable. Object, Profiler Debugging, Timeline, Particle System, New Input System) 
3) DI (Zenject framework).
4) Algorithms and data structures.
5) GIT version control.
6) Patterns: Observer, FSM. (Object pool, Factory in learning).
7) DOTween, Mirror (in learning).

About myself
I have experience in solo development of 2D and 3D projects for more than two years. In my projects, i worked with implementations of various mechanics.
The main projects and developments are posted on the portfolio website.
I want to gain experience in commercial development in order to first of all master the modern necessary stack of technologies for developing video games of various genres. And also, in turn, I want to offer perseverance, motivation and a great desire to develop with the company! :)