Position: Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 1


As a Computer Science Engineering undergraduate student with a passion for game development, I am seeking to connect with like-minded individuals and game development studios to take our projects to the next level. With several years of experience in 3D game development and asset design, I possess a strong skill set in Blender and some knowledge of Unity.

Having released a game called "No Offense" on the Godot 3.5 engine, I have gained valuable insight into the game development process, from ideation to launch. As a team player, I am always eager to share ideas and collaborate with others, bringing a positive and enthusiastic energy to the table.

If you're passionate about games and game development, I'd love to connect and chat anytime, anywhere. Let's bring our visions to life and make an impact in the gaming industry together.