Position: Game Designer
Category: Unity
English level: upper
Years of experience: 4


Experienced in:
•Creating detailed feature concept and game design documentation;
•Directing game feature production from concept to release, reviewing art, narrative and animation.
•R&D new mechanics and gameplay features
•Fixing, adjusting and implementing features, in-game animation and tutorials, scripting cutscenes
•Designing and prototyping UI/UX, UI implementation.
•Researching and analyzing competitors, decomposition of features
•Creating specifications for in-studio and in-game engines and tool
•Level design in Unity and Unreal
•Casual puzzle level designing
•Bug fixing