Position: Game-designer / narrative designer
Category: Unity
English level: upper
Years of experience: 0


Student of 4th course of Saint-Petersburg State Electrotechnical University "LETI", Department of Computer -Aided design. 

Experience:
1) about a year of work as an real estate agent ( in Russia)  
2) a few months of work as a builder 

Thanks to all above, I`ve learned to understand and analyze a lot of different people. That helps me to create a large number of various characters with good background stories. 

When Im working on creation of plot/ some story event / dialog of characters, I always try to make them logical and to avoid creation of plot holes.


I have basic skills and knowledge of OOP and 3D modeling.. Wrote programms on С, С++, С# .  Used kompas 3d and creo parametrics for modeling. ( in addition i know about model creation cycle in 3ds max/ Blender)

Now I'm taking a part in making the game with my own team as game designer and writer. Furthermore im writting a novel. Both projects are being made on enthusiasm in my spare time.

Im interested in work as writer assistant / writer not only in video games industry. 

Hobbies and interests:
-  videogames
-  reading books/ watching films in english
-  comics 
-  development of modern technologies
-  learning about brain on neurons 
-  computational mathematics
-  semigroups theory

Personal qualities:
1) purposefulness
2) perseverance
3) sociability
4) quick-learning
5) responsibility