Position: narrative designer
Category: Design
English level: intermediate
Years of experience: 2


experience: 
- 2 years as narrative designer in game studio (1 year as writer, 1 year as team lead): created stories and dialogues for features in mobile Hidden Object game (total: 9 rooms, 12 redesigns, 8 seasons)
- 1 year as an indie-developer: participated in game jams, festivals with winning places; 5 own projects from game jams (visual novels, platformer)

tasks:
- create of characters, lore, loglines, concepts, synopsis and
flowcharts
- writing comics, dialogues, background behavior
- maintaining scenario documentation
- communication with other departments

worked in:
- Asana
- Slack
- Google Docs
- Lucidchart
- Miro
- Renpy
- Twine
- Articy draft

now interested in:
- visual novels, hidden object, clicker, puzzle, RPG games
- games based on magic and mysticism
- soft soul stories
- would be interesting to participate in AAA projects
- not interested in shooters, casino, bloody games