Position: Lead 3D Artist
Category: Unity
English level: intermediate
Years of experience: 5


I've been doing computer graphics since 2010. In recent years I've worked at Mirball and Nakusi. In between, I've participated in several startups and worked as a freelance artist.

The most recent was Dice Manor, a board game from Arcane Wonders. I participated in the role of environment artist. The game is currently in the technical implementation stage and will be available in the fourth quarter of 2022.

Before that, I joined the Asterman team, which was developing a children's game in the form of a coloring book. I also participated as an environment artist: modeling, preparing textures and materials, and building scenes on Unity.

From 2015 to 2017 I worked as a lead animation and visualization specialist at the German Medizin & Lebenskunst Akademie Osteopathy. It was a long and interesting project, the result of which helps students learn the anatomy and subtleties of the science of osteopathy.