Position: Разработчик JavaScript, WebGL, Highload
Category: JavaScript
English level: intermediate
Years of experience: 4

I and my friend are writing games for social networks, so:
1. 5 online multiplayer 3D-racing games in vkontakte, odnoklassniki ( max concurrent players per game: 3 700 users, max DAU : 200 000 ).
2.A lot of small projects.
3. Created own gameworld editor for webgl(three.js) that supports collision for objects (own-developed super-efficient and fast collision detection)
4.Our new racing game in vk (https://vk.com/app4432397_3929672)
JavaScript, Nodejs, WebGL (framework THREE.js), socket.io, webrtc,html5, Highload, highload applications in social networks ( vkontakte, odnoklassniki ) ,high-efficient system architecture, efficient code, responsive realtime, own cache technologies, 3D models, webworkers, frontend, backend, photoshop, css3
Ideal work - working with a team that makes high-loaded applications, websites, or, better - a game. Now I and my friend are working together at home and our revenue is not so much because we know technologies and our games work perfect, but game-balance(scenario, prices of items in the game) is not so good