Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 2.5

More than two years of experience in game development processes as a 3D character artist, I created stylized low-mid poly characters, did the entire development pipeline (idea, model, textures, rigging, animations), I also have experience in creating environment objects.
More than two years of experience in game development processes as a 3D character artist, I created stylized low-mid poly characters, did the entire development pipeline (idea, model, textures, rigging, animations), I also have experience in creating environment objects.