Position: Lead/Senior Ui/Ux designer | Design Manager
Category: Design
English level: upper
Years of experience: 8

As Manager:
Participated in the development of the department and design teams, from the planning of demands and the skill set of designers, to planning the development of the team within the product and the product itself.
Organized advanced training, a plan for the development of designers, organized an internship department within the department.
Debugging processes to expand the pool of people on the project, developing the expertise of specialists.

As Designer:
Conducted a complete marketing analysis of the project, tests and research from the design side. I defined the “pain points” of the audience, created portraits, create the map of perception and was able to implement various features in the project to improve perception and interaction. Used ux research to find development paths and actions.
Hi! Im a professional Ui/Ux Designer and Design Manager with more than 10 years of experience in User Interfaces, User Experience, User Research and Design Management.

My professional and reliable attitude has allowed me to cooperate with a large number of large companies, including: Siemens, Nintendo, Backbase, Mercedes-Benz, etc.

 2021 - Andersen's Hackathon - Mentor
 2020 - Andersen's Design Event Speaker: Ux Testing
 2019 - "Upwork for Designers" Event Speaker: To be or not to be... A designer
 2018 - "Medium Days" Event Speaker: Psychology of text in web design
 2017 - IgnisArt's Marketing Event Speaker: Marketing Trends in 2018

Love formalities and minimalism, so I pay attention to the details and do the work exceptionally qualitatively, without "blind zones".

 Skills & Tools:
• Design: Figma, Sketch, Adobe Photoshop, Adobe XD;
• Wireframes: Invision, Balsamiq, Framer;
• Maps: MindMeister, MindNode, Miro;

• Main skills: People management, Management negotiations, Motivation screening, Work with archetypes, Troubleshooting.
• Main Methodologies: (Agile) Scrum, Kanban, Waterfall;
• Management general (goals, tasks): OKRs, RICE, ICE, SMART.
• Task management: Jira, Trello, Freedcamp, ClickUp;
• Additional: DesignOps, Ux Architect;
• Other: Marketing, Psychology.

 General UX:
• Stakeholder, User interviewing;
• Personas/Scenarios;
• Wireframing/Prototyping;
• Empathy, impact maps;
• Ui design;
• User journey maps;
• Ux (deep) research;
• Ux testing (user, usability, accessibility).

 I work with website design, iOS app design, android app design, web app design, design systems, ad design, design management, resources management, UX research and architecture, team growth, people management, designops, design process, etc.

Design should not only be beautiful - it should be simple and clear, it should sell.
Timely payment, no problems with equipment and personal space.

Adequate attitude towards employees and willingness to interact.