Position: 3D Artist (Generalist)
Category: Artist
English level: pre
Years of experience: 3

High & Low-Poly modelling, retopology, UV mapping - Blender/Maya
Sculpting - Zbrush/Blender
Rigging, animation - Blender
Baking - Marmoset Toolbag
Texturing - Substance Painter, 3DCoat, Blender
Marvelous Designer - basic knowledge
Adobe Photoshop - good knowledge
Adobe Illustrator - good knowledge
Hello, I'm a 3D artist from Ukraine. All my life I liked drawing and computer graphics. Currently I prefer modelling and sculpting stylized characters, environments or props using Blender and Zbrush. 
I also have experience in rigging, skinning and animating characters in Blender. 
In my work I used Unity engine to check models, level and animation what I do.
I'm a good team player, listener and adviser. I like to collaborate with people, so we can together make a best decision.