Position: VFX/Technical artist (unreal engine)
Category: Unity
English level: intermediate
Years of experience: 2.5


Development of levels, materials, game logic in Unreal Engine 4/5, also optimized static/skeletal meshes, lights, vfx making/optimizing in niagara. Cross-platforming for Xbox S/X, Playstation 4/5 and Nintendo Switch. 
Experience with development AAA/AA projects
Now work only with Unreal Engine 4/5