Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 4


I have more than 3 years of experience in 3D modeling and character creation. My specialties include creating high-polygon character models, texturing, rigging, and animation. I have an in-depth knowledge of using tools such as Maya, ZBrush, Substance Painter, and Photoshop.
During my career, I have worked on projects of varying scale and complexity, including games. I am always up for new challenges and strive to improve myself in order to achieve better results.