Position: 2d animator Spine
Category: Unity
English level: pre
Years of experience: 1

Gained skills in creating 2D animation from scratch
Performed tasks in a timely and high-quality manner within the established deadlines
Developed creative thinking, ability to think outside the box
Learned how to create animation by exploring new ways to use the programme
Received a certificate confirming my knowledge and skills in 2D animation and Spine software
Hello!
I'm a 2D animator who has successfully completed the Spine 2D animation course from ArtCraft, an international school of computer graphics and drawing.
I learnt the basics of Spine, such as rigging, skins, forward and reverse kinematics, creating skeletal animation using textures and animation keys, working with timelines and setting the number of frames per second, etc.
I can export animations from Spine to various formats according to the technical specifications.
I have been working as a freelancer for almost a year now, including for a foreign company. I have experience with character animation, slot animation, environment animation, and effects in Spine. I am a team player and interested in the overall result. I know how to work with psd files from artists, I can convey my opinion and teach how to prepare files for animation if artists have no idea how to do it. I understand that the main thing is optimisation.
I used such software as Slack, Jira, Google Drive, and Google Meet to communicate and organise work with the team. I also had experience of working with the Scrum methodology. I took part in brainstorming sessions on ideas for creating new games.
My goal is to get into a Ukrainian company to work and develop steadily with a team of professionals!

I am ready for the terms of reference, new challenges and projects!