Position: 3D Artist
Category: Unity
English level: upper
Years of experience: 3


Artstation.com/shab42
Highly experienced in high-poly and low-poly modeling (environment, vehicles, weapons, various props and characters), UV-mapping, retopology and texturing (including PBR workflow & maps baking) for video games.

3+ years of experience in Unreal Engine, Unity and similar game engines; able to verify and improve quality of 3d assets in-game, following the art style and technical constraints.

Sharp eye on proportions and details.
Passionate by games development and gaming.

Easily-trained with uncommon ability to adapt, learn and improve a new workflow and tools. Good team player.
3D environmental assets creation for video games