Position: Unity3D Developer
Category: .NET
English level: upper
Years of experience: 3


Developing casual and hypercasual games as a core developer within a product studio in teams of 4 to 12 people (up to 4 developers simultaneously).

Core in-project responsibilities:
- Leading the R&D team within short iterations, decomposing game design-based - requirements into tasks and gathering them for assignment and estimation;
- Arranging game designers’, art department, programmers’ and testers’ workflows;
- Investigate specific problems according to development needs;
- Pushing the game through development and testing to the production stage with further support;

Core in-company responsibilities:
- Investigating needs, development and maintenance of an internal framework;
- Participating in the organization of code review gatherings and knowledge-sharing sessions within the R&D team;
- Participating in departments’ workflow standardization;
- Providing help to other developers and newcomers;