Position: Game Producer
Category: Unity
English level: intermediate
Years of experience: 1

Working closely with Product Owners to create and maintain in-depth project planning and ensure each game has the required resources and talents. Outsourcing support and contact with external members. Team recruiting.
**Experience:** 
Managing a team, scheduling and monitoring workload, setting game style and maintaining consistent quality across the projects. Collaborating closely with other departments including game design, code and marketing. 

~ Previous production experience in 2D, 3D mobile games. 
~ An understanding of the mobile development. 
~ Able to take responsibility for organization work within the production schedule, managing files and meeting deadlines. 
~ Strong understanding of time and priority management. 
~ Able to mock up ideas on paper and digitally. 
~ Great communication skills to communicate with the team. 

**In my new job I would take responsibilities such like this:** 
~ Liaise directly with the game development / production to ensure that key developmental and production objectives are satisfied. 
~ Prepare and execute realistic project schedules for the development team including milestones and deliverables. 
~ Manage and continue to improve the production process. 
~ Communicate regularly with team members to track the status of tasks and ensure deadlines are met. 
~ Remove barriers so that team members can get their job done. 
~ Write internal documentation, game requirements into: game artists, game designer, game analyst, testers and developers. 
~ Serve as an internal game critic, and provides feedback to key stakeholders as occasions arise. 
~ Product testing and review, identifying any core user experience issues.
Warm atmosphere. Convenient, spectacular office. Comfortable furniture.