Position: iOS Developer
Category: iOS
English level: intermediate
Years of experience: 11

Developed C++ iOS-framework for controlling remote workstation (WebRTC based). Developed C++ 3D Renderer for iOS geomap-based application (OpenGL based). Implemented many custom animated UI controls for iOS. Architected from the scratch applications, frameworks, SDKs.
Half of my life I was a software developer. Since the early versions of Windows to the last version of iOS I have kept pace with technologies. 20 years in IT was like 100 millions in geology. This is a very fast process but I didn’t become a dinosaur. 
I have spent the last 12 years developing iOS applications.
Projects I took part in were very diverse. Sometimes I was a single developer in a project. Sometimes I was a team leader. Sometimes the project was just a simple business application. But sometimes it was a product, group of complex frameworks and applications, the active development of which took years.
Crossplatform project where I could apply my previous experience as C++/game developer alongside Swift/Objective-C experience. A project in which I would not just send couple REST requests to the backend and then represent parsed response to the user.