Position: Technical Artist
Category: Unity
English level: intermediate
Years of experience: 10

Released AAA and mobile projects.
Experience: Technical Artist, 3D Artist, FX(Particles, Shaders, Animation), gaming, level-designer, assembling of levels, design of environment, low-poly characters, techniques, architectures, assembling difficult objects with a hierarchy and animation, integration to engine, Editor extensions.
UI, Effects, Transition, Animation
-From prototype to production.
-Full cycle graphics creation.
-Game Engine: Unity, Unreal 4.