Position: Middle C++ developer
Category: C++
English level: intermediate
Years of experience: 2

C/C++, Qt, BOOST, CMake,  STL, WinAPI, WinForms
SQL , C#, .NET Framework
HTML, CSS, JS, PHP, Wordpress
OOP, OOD
Trello, Git/GitHub, GitLab.
Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe After Effects, Adobe XD, Blender
Linux, Windows
Visual Studio, Visual Studio code, Eclipse, CLion
LANGUAGES
Russian (Native)
Ukrainian (Native)
English (B1 - Intermediate)
“Pingle Studio”, remote  -  C++/ UE
May  2022 - April 2023
Working on an internal project related to the development of a 3D shooter game. Learned a lot about build/debugging and other Unreal Engine technologies also learned a lot about profiling and working with specific platforms such as Windows, MacOS and Nintendo switch. 


“Soft Request”, remote  -  C++
May 2022 - April 2022
Development solutions of the backend part of the web application. Collaborated with the front-end team to design and implement RESTful APIs, ensuring seamless communication between server and client applications. Resolved complex technical issues, conducting thorough debugging and performance profiling to deliver stable and reliable software. Also worked with SQL databases and provided connection between server part and database data.


“Kapelou”, Kharkiv  -  C++ developer
May 2021 - Present
Development of software for automation of warehouse equipment, including its integration into the application to configure, manage and interact with this equipment.
Qt Framework( GUI, SIGNAL-SLOT, Network, Multithreading )
CMake
SQLite library integrating and using DB browser for SQLite
Boost Test
SOL library for integrating LUA
Visual Studio code( codding and debugging )
Eclipse( codding and debugging )
Python as additional language 


“Three in the Cube”, Kharkiv – Lector
February 2020
Lecturing course “Logo World”.
March 2021
C++ course