Position: iOS Developer
Category: iOS
English level: upper
Years of experience: 3

I've been working on a project that was written by multiple developers and was completely unscalable. My task was to revise its architecture and make lots of refactoring. It is still on the market and still receives some updates. 
I was a lead iOS developer for social media app Obimy that has reached more than a 3M downloads.
I'm a Swift Software Engineer with over 3 years of commercial development experience. My areas of professional competence include software architecture design, refactoring, creating new apps and legacy code support, building UI with Storyboards, Xibs, and SwiftUI, and working with various frameworks such as RealmSwift, AVFoundation, CoreLocation, Lottie, and HealthKit. He also has experience with various dependency managers such as Cocoapods, Carthage, and Swift-Packages. Artem is skilled in planning and estimation, creating tasks for backend engineers, organizing his own work, and assisting in organizing the work of his team.
I'd like to dive deeply in technologies I already use. Such as: SwiftUI, databases, animations. 
The only thing I wouldn't like to do as an iOS developer is building gambling apps.