Position: UX/UI Designer
Category: Design
English level: upper
Years of experience: 0


So far, my experience is linked to Ironhack Bootcamp's various projects and customer service jobs in fashion. I've been given noncommercial assignments to develop web and mobile products related to environmental wellness, traveling, delivery, publication, public transportation, social network, etc. 
The last project allowed me to work with a real startup in Spain - Olyseum, where we worked on improving the existing Blockchain-based social sports news app.
Role: UX/UI designer
Goal: Improve UX and increase user retention.
I've started with UX, to get to know the users, their needs, goals, limitations, and expectations. I conducted various interviews, researched the company and competitors, developed user personas, identified task flow, created affinity diagrams and mind maps, and used user stories to get to the core of the problem. 
Working on the user interface, first, I  sketched some ideas on paper using crazy 8's method, and only after that, I developed high-fidelity screens for the product. Besides that, I tested all prototypes to make sure I'm on the right way; therefore, it makes sense for our end-user and client.

I would like to continue my way as a UX/UI designer to work in the industry as a professional and contribute to the design community in general.
At this stage of my career, I'm ready to work in a company with a strong and creative team to share and obtain all the knowledge and desire to build meaningful products that will influence people's lives.