Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 0.5

Successfully developed 4 hyper-casual games from reference and 1 game from scratch, completed over 10 game reskins.

Built 4 different demo games in 2 months.
Successfully developed 4 hyper-casual games from reference and 1 game from scratch, completed over 10 game reskins.

Worked closely with the team: assisted with onboarding to projects, provided mentoring, conducted interviews for
candidates.

Responsible for monitoring project risks and dependencies, estimation for new projects, preparing suggestions for
projects' tech stack.

Worked on a number of pet projects:
- DUNGEON CRAWLER SAMPLE
Demo level of the dungeon crawler game with
few enemies and simple turn based combat
system.
- ARKANOID SAMPLE
Block breaker game with ball and moving
platform.
- TOONBLAST SAMPLE
Block breaker puzzle game with limited turns
and target scores.
- SOKOBAN SAMPLE
Block moving puzzle game.
Seeking an opportunity to strengthen my experience in game
development, grow professionally and contribute to finding
solutions to complex and challenging tasks.