Position: Game Producer/Game Designer
Category: Unity
English level: upper
Years of experience: 11


-Manage large internal teams for full game development and live operations
- Create general and detailed specifications
- Manage the team and deliveries
- Define the product pipeline and releases
- Prioritize feature improvements targeted at specific metrics improvement
- Help the team with any technical issue they may have
-Control the technical quality and coding best practices of the project
- Plan the work with the team
Work with interesting games