Position: Unity3D Developer
Category: Other
English level: intermediate
Years of experience: 0


Passionate Unity game developer with three years of non-commercial experience in purpose-driven game creation. Proficient in Unity and C#, I'm dedicated to turning my passion for games into a professional career.
Over the years of development, I created such projects as: 
- Dungeon Depth. Fully featured, complete Unity 2D roguelike game. During development I learned how to create object pools anduse them in game to improve game performance. AStar pathfinding and Enemy AI. Created dungeon room node editor toolto create node graphs of dungeon roomlayouts for dungeon levels
- Node Based Dialog System is a tool that will allow you to create dialogs. It's ease to use and also includenode based editor. Available for download on the Unity Asset Store.
- Typing Warrior. Mobile casual game, developed using the Unity engine. Where you have to type words to defeat enemies. Used technologies and tools such as Unity Ads, DOTween, Shader Graph. Available for download on Google Play Store. 
- Dynamic Dodge! Simple casual game for android. Made with Unity 2D. Available for download on Google Play Store.
For more detailed information about projects you can visit my itch.io profile or GitHub.