Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 2.5


I'm working as a 3D artist for 2.5 years. I started working in an outsource company as a 3D junior generalist where was dealing with various 3D tasks like props for games, NFTs design, promo videos etc. I had been taking part in every stage of the pipeline: sculpting, modeling, retopo, unwrapping, texturing, rigging animation, lighting and rendering. Oh, it was intense! 

After that I've being working in a game dev startup and helping them to build a metaverse. I was working closely with Unity developers and managing other 3D artists as well as doing by my own game characters, props and environments. 

Here are listed the processes I was dealing with on my previous occupations

• Characters and props modeling and sculpting;
• Retopology and game-ready optimization;
• Hand painted and PBR texturing
• Rigging and animation;
• Lighting and rendering;
• Assets export and setup on Unity

Find me on ArtStation as komashenn
After working for a couple of years as a 3D generalist I can say that I do not like sculpting; and what I really enjoy are optimizations and texturing. I would prefer to focus on props and environments rather then being a generalist now.

I am available for remote work or in office if your company is in Tbilisi

I am ambitious, responsible, self organized hard worker. I would love to join a team of professionals with who we can share our experience and learn  and have fun together