Position: Middle QA Engineer
Category: QA
English level: pre
Years of experience: 5


Participation in the full process at all stages of game development - planning, testing documentation, functionality (front-end, logic, functionality). The project uses Agile methodology - daily meetings, planning, retro, and roadmap meetings. In the project, I actively interact with all team members - designers, developers, and QA engineers. Among the main responsibilities and tools that I work with on the project are
• Testing the product on iOS and Android platforms
• Working with project documentation - GDD, user stories (Confluence)
• Checking functionality according to GDD documentation
• Using Jira tools to create, and track bugs and tasks at all stages of the bug life cycle
• Create test documentation (Test cases, check-lists) using TestRail
• Checking game mathematics
• Checking analytics with Firebase
• Advanced work with AppsFlyer, Sourcetree, Unity, Android Studio, XCode, ADB tools
• Game testing by various types of testing, including Smoke test, Release check, AB tests, Regression testing, Performance testing, Exploratory testing