Position: Game UX/UI Designer
Category: Design
English level: intermediate
Years of experience: 5


Lead Game UI/UX Designer • Obrio (Genesis)
January 2021 to August 2022 (1 year, 8 months)
Project: Factory Empire - mobile casual casino

Created more than 15 features from scratch
Creating of basic style and color system for UI
Creating game design documentation
Conducting market and competitor researches
Creating video prototypes for features
Designing features from scratch
Creating and updating the UI kit
Mentored junior designer and managed the team
Tracked product metrics using devtodev.com
Presenting results for a team

Achievements as a mentor
Judge and Mentor at the Genesis GameJam 2021 Recorded lecture about Game UX for Projector Institute (Course Game Design Beginning)


UI/UX Designer • Evoplay
February 2020 to January 2021 (11 months)
Project: Various Gambling projects
Supporting mobile and web product
Creating and supporting UI-Kit
Work with breakpoints
Design mini-features
Creating illustrations for features


Product Designer • Aimbulance
September 2019 to February 2020 (5 months)


UI Designer • Under NDA
September 2017 to September 2019 (2 years)