Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 2

Finished courses:
- One Year Course by 3d maya (Full pipeline of create models and animation) (september 2020 - october 2021)
- Pro Modeling Course by 3d maya (All about creating hard surface model) (november 2021 - december 2021)

Can do these tasks: 

- High /Low poly (low poly style, military, vehicles, environment) modeling in Maya. 
- Work with references
- Baking (Normal, AO, Curvature, ID)and texturing in Substance Painter, Photoshop.
- Baking and fixing maps in Marmoset Toolbag.
- Combine/edit baked maps in Photoshop.
- Baking maps in SP
- Texturing in Photoshop (SP)
- Render Arnold
- Render in Marmoset
3D Vehicle Artist
October 2022 - March 2023
SmartDevGames (Freelance)
Game ready vehicles models.

3D Vehicle Artist
April 2023 - Present 
SpeedWay Games
Modeling low poly cars, integrate in engine, testing and stylize
As a 3D artist, I have a strong passion for creating digital art . I have a strong portfolio of work that showcases my skills in 3D modeling, texturing, lighting. I am a motivated person who is always looking for new challenges. I am a team player who is able to work well with others. I am also comfortable working independently. I am proactive and take pride in my work. I am always looking for ways to improve my skills and grow as an artist. I am excited to apply my skills to new projects and challenges.