Position: C++ Developer
Category: C++
English level: intermediate
Years of experience: 0.5


I worked on the project, fixing bugs and adding new functionality to the game using the Unreal Engine. I also worked on porting the game to other platforms such as Linux, Nintendo, and Win64.

Technologies I used include:
- Unreal Engine - for game development
- Unreal Insights - for game performance testing
- C++/Blueprint
- Git, Jira
- Gameplay Ability System (GAS) - framework
- Niagara

Currently, I'm interested in working on game mechanics development/optimization and further advancing in this direction.