Position: Technical Product Manager / Java Team Lead / COO
Category: Product Manager
English level: fluent
Years of experience: 7

- Passionate about making product
- I run small indie gamedev studio besides main job
- Have experience in communications with stakeholders, investors, top-managers
- Project where I acted as PM/Mentor(In the annual PM training boundaries at Provectus) was featured by Odessa mass-media(blogs and TV)
•	Extensive technical background – 5.5 years of professional Android development and 2.5+ years of Java Back-End development.
•	Product Management experience – running small game-dev studio besides from main-job in role of CEO/Product Manager. Providing clear vision on product future, market and target audience analysis, composing technical tasks, hiring people, managing development pipeline, composing sprints, assigning tasks, negotiate with potential investors/publishers. Managing and mentoring trainees. Check out examples of my work: 
-	Game trailer - https://youtu.be/5uGp_vB9fQk
-	Development process costs and market analysis(Google Docs) - https://goo.gl/jKCSRq
-	Development timeline(Google Docs) - https://goo.gl/M1a4uU
•	I’m really passionate about building a product. Realization that vision I provide/descisions I make makes product better and better with each iteration – drives me the most.
•	Last year attended more than 7 conferences, not counting dozens of meetups, where I organize showcase booth of our products and making a lot of pitches.
•	Demonstrating deep proficiency in Agile Scrum methodologies.
•	Providing essential consultative support and building key relationships through effective interpersonal, organizational, and leadership abilities.
•	Earning a Masters of Engineering in Computer Science. Finished Digital Marketing course, currently I’m passing AWS training.
I'm driven by responsibility and data-driven decision making. Realization that implementation of my product vision makes it better and more valuable with each iteration motivates me the most.