Position: VFX Artist
Category: Artist
English level: fluent
Years of experience: 2

- 4 released games while being in industry
- created and implemented high-quality effects for NFTs
- GameJam Mentor (2018)
- Planning, implementing and successful performing activities of a team when manager was not available (2019)
- Participated in creation of successful product by prioritizing and putting into JIRA all the requirements of the Business Analytics team (2020)
- Successful combining challenging study and full-time work (2020-2021)
- Notable experience within game development teams shipping AAA titles (over 6 years in game development industry, over 2 years in creating visual effects)
- Education: one of the Top 50 Creative Media & Entertainment Schools and Colleges in the World 2021 according to The Rookies
- Portfolio proving level of skill in creating realtime and rendered visual effects 
- Clear vision of visual effects creation pipeline and software development life cycle in gamedev
- Experience with Agile (Scrum) methodology
- Experience with 3D software, particle systems and concept art
- Experience with animation software
- Experience and knowledge of animation principles
- Experience in interpreting and transforming abstract ideas into compelling effects
- Creating all content necessary for visual effects, including simulations, particle systems, textures, materials (shaders), meshes, animation in various software
- Experience in exporting data to game engine and another software with special settings
- Good knowledge in troubleshooting 
- Creating procedural assets
- Rendering experience
- Cooperation with teams from various countries in North America, Asia and Western Europe
- Experience working within a remote team (even before it became mainstream)
- I would love to develop my VFX artist skills using all available tools and technologies to bring the most stunning effects I can
I look for challenging projects where I can apply all my experience, vision, intelligence and contribute into development of visual product the best I can. 
I appreciate intellectual and artistic challenge and I would like to develop in the industry when I see perspectives.
I would like the company to be professional, friendly and open-minded for growth and success.

I would love to avoid 2D animation and pixel art since my main technology knowledge may be effectively implemented into 3D engines.