Position: 3d sculptor/artist
Category: Unity
English level: upper
Years of experience: 0.5


— Sculpting, highpoly modelling, lowpoly modelling, UV mapping, baking, texturing, handpainting, composing, rendering.
  
— Zbrush, Marvelous Designer, Maya, xNormal, 3D Coat, Substance Painter, Adobe Photoshop.

— Bachelor of Arts degree in Computer Graphics Design and Advertising.

— Currently freelancing as a 3d artist in some promotional product projects. Also I had two big projects where I have had to create a character and an environment around him, the finite result is a set of Arnold renders. The best option for me is a 3D Character Artist position in a gamedev project, as I am kinda nerd girl who likes drawing faces ¯\_()_/¯

— Full-time.