Position: Project Manager
Category: Project Manager
English level: upper
Years of experience: 5

- Experience in cooperation with global brands in the game development industry.
- Successfully led several large-scale outsource art teams for a famous game development company. 
- Successfully developed a proposal for planned regular content updates (in AAA online multiplayer shooter).
- Launched an online e-learning platform in the CGI industry.
- Successful launch of a big company's internal custom CRM system, with up to 350+ customers.
- Successfully passed online courses in several game development specializations such as 3d Modeling, VFX, 3D Animation, Game Design, and Game Producer.
Currently, I am an Art Project Manager on a new AAA shooter based on a brand-new IP with a team of 27+ art specialists. For the last five years working in the game development area as a Project Manager on PC, Console, and mobile projects. 

Also, have experience in managing dev teams on Nintendo Switch porting and optimization projects. 

Experience and responsibility:
- Team management: recruitment, development, motivation;
- Planning and time control;
- Optimization of current processes and active participation in developing new;
- Creating and validating art production schedule that meets the requirements of the product team;
- Coordinating day-to-day operations, removing roadblocks in production activities;
- Tracking asset completion, reviewing, and integration status;
- Providing regular reports on team progress to multiple levels of management;
- Running planning meetings and review meetings with Art Director and Producers;
- Assisting Art Leads and Art Director to track and document workflow and pipeline challenges;
- Creating, managing, and reviewing Art documentation;
- Led production efforts for all art development cycles;
- Identifying project risks through regular monitoring of production status, team morale, and communication channels;
- Processing content requests and participation in effort estimation for art production;
I'm open to any new and interesting opportunities as a project manager in a game development company, preferably in a AAA title or a Triple-I title, also considering proposals for mobile projects.