Position: Lead Game Designer
Category: Other
English level: upper
Years of experience: 6

Market research and developing the core positioning and messaging for the product.
Performing and arranging successful product demonstrations for customers.
Supervising and directing employees in their day-to-day tasks.
Developed and maintained of branch accounts through outside sales activity as well as generating new sales leads
Maintained personal performance including contact databases, activity reporting and sales forecasts.
Monitored competitive activity and market conditions to provide feedback to management regarding new product and installations.
Qualified and contacted prospects through a combination of social media, networking events and cold calling
Negotiated and closed sales establishing 10 new customer accounts
Negotiated all sales contracts.
6 years of commercial experience as a Game Designer.
Full development cycle for complex projects, from scratch to release and beyond.
Good written English. Good spoken English with an accent.
BD with a game design background, with over one year of invaluable managerial experience working for multinational companies. Currently responsible for product planning and execution throughout the product life cycle, including: gathering and prioritizing product and customer requirements, defining the product vision, and working closely with the IT, sales, marketing and support departments to ensure revenue and customer satisfaction goals are met.

Currently looking for a suitable managerial position.
I don't want join to any HOPA/Erotic/Gamble projects.