Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 1

I will submit my portfolio for an interview.
Provided accurate time estimates for approximately 3 tasks weekly while meeting all
production deadlines, goals, and objectives and ensuring a productive work environment.
Created in-game 2D and 3D assets, following the art style and meeting technical constraints.
Interpreted concept art, understood the art direction, and worked within the overall game
style, ensuring the quality of design.
Defined detailed environments using a Blender toolset to ensure efficient performance.
Proactively cooperated and performed with other artists to obtain the best final results.
SKILLS
 -Blender
 -Maya
 -3D Unity
 -Adobe Photoshop
 -Revit
 -Rigging
 -Animation
 -Collaboration
 -Open-Mindedness
 -Project Management