Position: 3d artist
Category: Unity
English level: intermediate
Years of experience: 1


•	Low/middle/high poly modeling in Maya, 3ds Max
•       Retopologizing in Maya
•	UV-mapping in Maya, UV-layout, 3ds Max
•	Baking maps in Maya, Marmoset Toolbag 3,  
        Substance Painter
•	Texturing in Photoshop and Substance Painter 
•	Sculpting in Zbrush
•	Unreal Engine
•	Rigging, skinning, animation in Maya