Position: Game Designer
Category: Unity
English level: fluent
Years of experience: 0.5

- Helped my aquaintance to set his pet project on the concrete path to soft launch 
- Developed an educational game for my niece in Unity that has succeeded to captivate her interest for a long time
- Created and iterated a number of TTRPG systems using original and established IPs such as The Elder Scrolls, Bloodborne, Forgotten Realms, Cyberpunk and Disco Elysium
- Completed a number of gamedev-related courses on various educational platforms such as CodeAcademy, Unity Learn, Udemy and Khan Academy
Freelance Game Designer(Puzzle game) - Games Garden
June 2023-present

- Pinpointed weak aspects of the game and proposed a list of solutions
- Under minimal supervision prioritized and completed tasks required for achieving said solutions.
- Actively participated in discussions and brainstorms, proposing solutions to various problems, using mockup examples when necessary.
- Utilizing analytical data and statistical models, revised the level design and progression.
- Updated and rewrote the GDD to be more clear, detailed and presentable.
- Revised tutorial and FTUE to be more engaging and elegant.
- Revised the game's economy.
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Educational game - Pet Project 
Sep-Nov 2022

- Produced the game from an idea to the final build 
- Wrote and implemented a jRPG-style dialogue system 
- Designed and implemented a quiz-based quest system 
- Searched through various sources of free assets to create a compelling and uniform visual style 
- End result - my 3 y.o. niece demanded to play with her every day for 3 months
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Tabletop RPG Game Master - Self employed 
2013-present

- Analyzed existing products on the market and implemented the best practices in my games 
- Designed and iterated TTRPG systems for the best players' experience 
- Studied players' psychotypes and adapted the gameplay accordingly 
- Conducted comprehensive researches on various obscure themes to create detailed and engaging narratives 
- Researched and adapted existing IPs to the TTRPG format 
- Created and impersonated a number of memorable characters

I'm passionate about every aspect of game design and would gladly grow either horizontally, acting as a bridge between departments, or vertically, specializing and deepening my expertise in a single niche.