Position: UI/UX Designer
Category: Design
English level: basic
Years of experience: 0

As part of a project, I developed a Minimum Viable Product (MVP) for a 
cinema aimed at competing with a multiplex.

I created a logo for a beauty artist.
During my time at Hillel School, I gained a good grasp of Figma's features 
and functionality. I am skilled at utilizing grids, auto layouts, and 
prototyping within the software. I have also learned how to create basic 
animations, such as preloaders and icon animations, using After Effects.


Throughout the course, I was introduced to Illustrator and Photoshop and 
their respective capabilities. I created simple illustrations and 
experimented with different effects in both programs.


During the UX/UI design course, I gained experience in various UX research 
methods, including:
- Heuristic InterfaceAnalysis
- Qualitative Research (In-Depth Interviews
- Customer Journey MappinN
- Kano Mode5
- User Flow
- Prototypin
- Unmoderated Usability Testing

These practices were applied specifically to the development of a fitness 
application.
I follow the news about the Norman Nielsen Group. I read a very 
interesting book by Donald Norman called The Design of Everyday 
Things .
I easily establish rapport with people, I am responsible, attentive, proactive, 
and open-minded.
I want to create user-friendly products for people and 
add brightness to the world.