Position: iOS Swift Developer
Category: iOS
English level: fluent
Years of experience: 2

Studying and working on UNIT.Factory projects, I've become an extremely stress-resistant developer with ability to work on tasks of any difficulty, under any circumstances as well as always meeting the deadlines.
My main focus is mobile development for iOS platform using Swift. I successfully passed the two-week intensive Swift pool at Unit Factory and Udacity Swift Nanodegree, followed by completion of various Swift projects at Unit Factory and Udacity across multiple domains, as well as couple pet-projects.
Prior to that, I was learning C/C++. Along with some basic computer science notions, I studied computer graphics, namely some of the most common rendering techniques: from basic (2d to 3d projections, ray casting) to more advanced (ray tracing).
I am expecting to join a strong, passionate and highly motivated developer's team, and work on challenging tasks.