Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 2

I know how to produce high quality 3d assets ready to use in games.
My usual workflow:
-Find relevant references
-Blocking
-High/Mid/Low poly modeling
-UV mapping
-Bake mesh maps
-Texturing
- Preparing for game engine
3D artist with 2 years of experience increating models for video games and experience of work in AAA project "ILL".
I am good and fast at establishing communication with employees. Quickly learn new things. Always striving for improvement and better quality. I have huge experience of producing low/mid/highpoly
models with textures and baked mesh maps.
I would like to work in a friendly team in which I will grow on cool and promising projects.