Position: Junior Python Developer
Category: Python
English level: fluent
Years of experience: 1

GitHub Links included in CV.

AppFox:
* Improved nine scenes appearance by Enviro & Unistorm weather
assets and post-processing;
* Managed Scene Objects due to customer’s edits;
* Set up Сloth component for characters and objects & made it
move by wind;
* Fixed players interaction with help of colliders, tags & layers;
* Programmed UI to show endgame stats;
* Created a Planetary System for a bird movement;
* Rebaked light in a better way;
* Set up occlusion culling for better performance;
* Used LOD Groups on Particle System Object;
* Communicated with client on project issues (e.g. Skyboxes)

Ubisoft:
* created project-related Documentation & guides;
* performed educational Presentations for my colleagues;
* created Jira Dashboards, which resulted in higher
team performance;
* created Batch-file to speed up the onboarding process of
newcomers;
* Provided team with auto PC reboot solution for remote teammates;
* Managed statistics on Build Stability, team reboot tickets & general team Downtimes;
* Successfully mentored 4 newcomers;
* Participated in test creation in TestRail & XRay.
AppFox: as a Junior Unity Developer (C#) 2018 - 2019
(Participated in 2 projects simultaneously)

Ubisoft: as a Middle Game Tester 2019 - Now
(Projects: TrialsRising, Hyperscape, Roller Champions, RidersRepublic)

Currently participating in Python Automation initiative.
Friendly environment, mentor available, professional growth path.