Position: Senior Motion Designer / Animator
Category: Artist
English level: upper
Years of experience: 6

Despite having a limited understanding of the process, I organized a team to develop the game from scratch. Also created a video development workflow for the marketing team, which enabled us to work quickly and flexibly, resulting in improved performance. 
I focus on optimizing work processes, fostering creativity, and achieving the best possible results has always been a top priority.
Throughout my career, I have sought out diverse and stimulating work environments that foster professional growth and development. My roles have ranged from the artist and animator within a team to the head of the video design department, with extensive experience in game animation. Working in a team developing games, gave me experience in the complete cycle of mobile and web game development, which enables me to make meaningful contributions across all aspects of a project.

With 5 years of work experience as a motion designer and 2 years as a game animator, I possess a broad skillset that includes expertise in designing and creating move sets for game assets, collaborating with game designers and programmers, and developing projects independently from scratch. I have a strong understanding of work processes and a comprehensive knowledge of animation, lighting, shading, post-effects, special effects, rigging, and physics simulations. Additionally, I am proficient in 3D/2D art, modeling, and rigging.
I am actively seeking an exciting project to work on with a dynamic and talented team. As a passionate gamer, I am particularly interested in game development and related areas. I am particularly keen to contribute my skills and expertise to an AAA game project.