Position: Gameplay/Shader/VFX programmer
Category: Unity
English level: fluent
Years of experience: 3

- PC/VR game development experience
- Dozen of VR prototypes 
- Fair amount of mobile project under the belt
9 years of software development experience, last 3 of them as a game programmer.

Have huge passion to cutting edge graphics, all my pet project related to FX and Shader programming. 

High problem-solving skills, self-organised and motivated. Able to write simple, yet readable and optimized code. 

Technologies: Unity, Shaders, Photon, VR, HTC Vive, Mobile, Lockstep Multiplayer, Realtime Multiplayer, AR
I'd really like to move graphics path, so I expect tasks related to shaders authoring and FX creation. Friendly team and peer code reviews are also important to me.

Notice: No outsource, product companies only please.