Position: unity 3d technical artist / VFX artist
Category: Unity
English level: intermediate
Years of experience: 11


Real-Time VFX artist:
Creating, integrating and optimizing visual effects for mobile AR game.
Lighting/Render lead:
- Assembly scenes, shading/lighting and final rendering. 
- Managing and controlling lighters team.
VFX/Particle artist / Technical Artist:
- Creating, integrating and optimization of visual effects.
- Integrating art content into game engine.
- Support in content creation when needed.
- Identify and solve technical problems.
- Writing custom Unity shaders.
3D Generalist:
- Modeling, texturing, shading/lighting/rendering for advertising and films.
- Technical compositing, keying, tracking.