Position: 3D Artist ( Props - Environment )
Category: Artist
English level: pre
Years of experience: 0.5


I have no experience of working in a team, and over the commercial works did not work, mostly I did my own mini-projects using Blender as well Substance Painter and Adobe Photoshop,
what skills did you use? - 1. Modeling 2. Made a primitive materials 3. Tuned up the lighting 4. Did UV unwrapping, then made an atlas of the model 5. Exporting the model to Substance Painter 6. Texturing using complex materials 7. Transferring textures back into blender and adjusting them 8. Final rendering 9. Color correction in Adobe Photoshop