Position: Experienced Game Developer | Unity & C# Expert | AR & VR
Category: Unity
English level: fluent
Years of experience: 5

Little Sim World - have built foundation for a game which has around 50,000 concurrent wishlists on Steam.

Eyecandylab - as part of a small team, we made projects for Redbull, Telefonica, Capitol Records and Verizon.

Mega Cat Studios - numerous project-wide improvements regarding code, systems design and communication.
Software engineer with 5+ years of experience.
Mostly:
• Unity, C#, Virtual reality (VR) and augmented reality (AR) technologies, Git, OOP
• Game development
• Efficient Communication
• Creative Problem Solving

Worked on projects of various scopes, types and team sizes. 
Have built programs on existing foundations, as well as laid those foundations myself.
Writing high performance code, participating in game design, prioritization, DevOps and generally identifying and solving different problems - integral part of my work.

Lesser amount of time committed to:
• C++, Python, Lua, Assembly language, GDScript 
• ECS(with Unity DOTS and Godot's Servers)
• Reverse Engineering and modding
• Windows app development(console and forms)

Cannot not do \ must do:
• Do everything possible for the project to be its best self
• Share realizations and insights
• Be passionate about creation process 

Things I am both currently doing and looking to do more of:
• Design: game, systems, visual
• Math
• Low level programming
• Creating awesome things

Hungry for knowledge and wisdom. Active, engaged and invested.
I want to work on awesome things with fascinating people; to both grow as a professional, and as a person.