Position: QA Engineer
Category: QA
English level: intermediate
Years of experience: 11

Built testing process from scratch
Work traveling to the USA to present QA team.
Leading the team of 5+Mid and Jun QAs
Great experience in game testing
Control of testing processes, such as receiving and analyzing information and documentation, prioritization of tasks, control for verification of tasks; planning of sprints, estimation of tasks.
Sending daily and weekly reports, making analyzing problems on the project and searching for ways to fix them, evaluating QA teamwork.
Requirements analysis. 
Provided a test scope and test case creation for thorough testing of new functionality. 
Create test strategy.
Estimate sprint scope in SP.
Performed cross-browser testing.
Analyzed an interaction of the application with a social network such as Facebook.
Wrote easy-to-understand test cases and checklist for testing of software.
Wrote other internal and external documentation (presentation, instruction).
Conducted functional testing according to the Technical documentation.
Performed different types of testing (functional, sanity, smoke, regression, integration, usability and etc).
Submitted and tracked bug reports using Jira.
Reacted and respond to the customer's/PO feedbacks.
Internal and external communication, including remote work.
Training new QA employees in the team.
Testing on iOS, Android, Amazon devices.

Skills:
good knowledge of software and software quality lifecycles in such areas - ecom, gaming, embedded.
Tools:
JIRA, Confluence, Zephyr, TestRail, Testlink;
Swrve, Robomongo; Charles, Kochava, One signal;
iTunes, iTools; Firebase
Developer Tools.
desired game dev industry