Position: UX/UI Designer
Category: Design
English level: upper
Years of experience: 4

The latest achievements: 
Redesign brand and website of the consulting firm, which led to increase in orders by 35%.
Also, creation of gaming platform with the first B2B license in Ukraine in very short time.
Full launch of several commercial projects from Ukraine
4.1 years in UX/UI design and 11 years in web design, graphic design and game design

I am UI/UX designer who focus on solving complex product problems and knows how to collaborate and brainstorm with all kinds of people with different skills. 
I was co-founder of a game studio, publishing house and design agency. 
Worked with a variety of products from mobile applications 
and e-commerce to gaming and politics. 

I have experience in UX and interactive design, understand the product lifecycle from research through prototyping to design and usability testing. Have organizational and planning skills and a lot of experience in UI design, digital design and graphic design. 

1)	Collaborate daily with Product Managers and software developers to define, 
design, and deliver extraordinary products 
2)	Play a key role at every stage of the product life cycle, heading up the end-to-end development of new products, and making sure that our goals are aligned 
with users’ needs
3)	Conduct extensive product research based on support tickets, data, 
competitor analysis and more
4)	Map all possible scenarios and create product flows 
5)	Take change of functional design and create wireframes, 
from rough sketches to high fidelity prototypes 
6)	Conduct a full design cycle from collecting inspiration through creating a pixel-perfect UI for all states and scenarios and deliver to development
7)	Analyze data and conduct usability sessions with real users, once a product is launched
8)	Researching, ideating, designing and testing complex functional interface solutions for product research and developers team members focused on formulation 
and compliance check.

Communicate with clients, ideation, wireframes and prototyping, user persona, user story, job story, use case, user scenario, user flow, CJM, VPC, interviews and surveys, qualitative and quantitative usability studies, visual design, design system, content structure, reporting and presentation, work with data, solving product problems, market research, customer feedback, OKR
I don’t work with:
gambling
cigarettes and alcohol
dark projects
russian projects