Position: Game / Level Designer
Category: Unity
English level: intermediate
Years of experience: 3


VOKI Games - Game Designer
Jul 2022 - Present
Responsibilities:
- design of features, events;
- work on game design documentation;
- balance and adjust gameplay;
- manage tasks for artists, programmers, etc;
- provide and process feedback;
- analysis of released features;
- quality control.

Playkot - Game \ Level Designer
Feb 2021 - Mar 2022
Responsibilities:
- concept design;
- level design;
- feature design;
- work with technical project environment (Unity, Git);
- balancing;
- maintaining gdd;
- task management.

QS Games - Game Designer
Aug 2019 - Jan 2021
Responsibilities:
- concept design (main game content, temporary events);
- narrative (all in-game elements);
- balancing;
- level design;
- maintaining game design document;
- gathering and analysis of game metrics;
- work with content using project editor and additional tools;
- task management;
- mentoring.

QS Games - Game Analyst
Nov 2018 - Jul 2019
Responsibilities:
- gathering and analysis of game metrics;
- maintaining game statistics reports;
- work on the development and improvement of custom analytical tools.