Position: Game designer
Category: Unity
English level: intermediate
Years of experience: 3

Projects:
 
I released the game Traitor 3D as Game Designer and Level Designer.
 
 I released the game Impostor Legend (Traitor Legend on AppStore) as Co-Gamedisgner and Level designer
 
I released the game with Bulldozer Crasher as Game Designer and Level Designer
 
I released the game as Game Designer and Level Designer
 
I worked and released the NFT game Mushro Legends for Web and Mobile platform

I have been working on the Fishing Rival, a Midcore fishing game
Work experience: 
 
3 years of experience in different game studios

My responsibilities in past jobs: 
 
- Create GD documentation; 
- Marketing team support;
- Interviews and reviews;
- QA testing; 
- Creating monetization documents; 
- Create balance documentation;
- Planning;
- Formation of tasks for programmers and artists; 
- Managing a team of 16 people.
- Create mockups of prototypes of games in Figma; 
- Create UI mockups in Photoshop and Gravit Designer; 
- Create levels and level designs in Unity; 
- Setting up shadows, materials, and lights in the game; 
- Setting up already implemented shaders in the game; 
- Creation of simple 3D models in Blender; 
- Creation of UV unwrapping in Blender;