Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 2

1.Worked with Amazon (created visualizations of buildings). Software: 3Ds Max, Corona, Rizom UV, Quixel Megascans, Substance Painter. 
2.Created the environment for a mobile nft marketplace. Software: 3Ds Max, Rizom UV, Quixel Megascans, Substance Painter, Unity. 
3.Created a large game scene for a mobile game with the team. Software: 3Ds Max, Rizom UV, Substance Painter, Unity. 
4.Created clothing models for a British sports brand. Software: Software: 3Ds Max, Corona, Rizom UV, Substance Painter.
5. Mentored 2 artists
6. I have experience working on the pipeline in AAA projects
3 years in CG. Started as a graphic designer and illustrator. After 1.5 years began to work as 3D artist.

 Worked with PBR and real time engines UE.
Have sculpting  and CAD modeling (fusion 360) skills. I have skills in Maya, Zbrush, Rizom UV, UV Layouts, Substance Painter, and Marmoset Toolbag, which allow me to create AAA-quality game assets. I can be valuable in props and environment development. I also have some experience in Level Art.

 I would be glad to help
I am ready to start working on the project in a friendly team, grow professionally surrounded by like-minded people and enjoy my work.  I have a great desire to grow and improve my skills in this field.