Position: Manual QA Engineer / GameDev
Category: QA
English level: intermediate
Years of experience: 1.5

# Successfuly tested and tuned 3 automated lines in the manufacturing enterprise that are currently working without any issues 24/7 and helps the company to be profitable.

# As a game tester volunteer for closed testing of a new Beta batch for AAA game, I found more than 100 issues, including critical ones, and reported them. I haven't seen them once the patch has been released which means I provided the Jiras in a proper way (including Severity, Probability, detailed Steps to reproduce, etc.).
# 2 years as a Test engineer for automated production lines in manufacturing enterprise
 - Functional testing (Smoke, Interface, Regression testings);
 - Non-functional testing (Performance, Stress, Usability, Compliance testings);
 - Updating Software and tuning Hardware for automated production lines.

# 6 month as a Game tester, GameDev
Took part in closed external testing of more than 40 patches for AAA Online Game (PC).
 - Walkthrough, Online, UI/UX, Sound, VFX manual testing;
 - Bug reporting (Jira), Bug tracking (TestRail), Feedback.

Obtained enough knowledge by self-education to successfully performing as a strong Junior Game Tester.
Preferably remote work, interested in GameDev projects (both mobile and PC/Consoles).