Position: Junior UI/UX Designer
Category: Design
English level: intermediate
Years of experience: 0

• Team leader in group project
• Followed design process from start to finish
• Adapted design for desktop, tablet, and mobile
• Created successful UI/UX for mobile apps
• Utilized user feedback for design improvements
• Developed user personas to understand target audience
• Used wireframing and prototyping to visualize designs
• Maintained attention to detail throughout design process 
• Stayed up-to-date on design trends and tools
• Demonstrated strong creativity in design solutions
• PetFinder | Web service - full cycle design.

Collaborated with other designer on a web service to help pet owners find lost pets quickly. Research, user flow, MVP, wireframes, and a bright design were created with a focus on user experience and interface design. The site was optimized for mobile, tablet, and desktop versions, and a logo was designed. The project aimed to create a seamless and enjoyable experience for all users.


• Citroen C4 | Landing page - full cycle design

For my UI/UX project, I conducted competitor research and created a landing page for Citroen C4 test drive. By analyzing competitors, I created wireframes and an intuitive design. The resulting landing page provided users with information and allowed them to schedule a test drive easily.


• Mimino | Website redesign - full cycle design

To revamp Mimino's website, I analyzed its previous UI/UX design and created a site map, user flow, and wireframes. The resulting design focused on user needs and was optimized for all devices with a visually appealing, intuitive, and easy-to-navigate interface.


• EasyBill | Mobile app - full cycle design

The goal of this project was to create a cross-platform application for payment in supermarkets. The app allows users to scan products during their shopping trips and automatically make payments through various electronic payment methods. I thoroughly analyzed the competition, determined strengths and weaknesses, developed personas, created a map of the application, user flow, and wireframes. I also defined the MVP and future iterations and designed a logo. The idea behind the app's design was to focus on simplicity, ease of use, speed, and convenience so that any user could easily navigate the app while finding the design appealing.
I am looking for a full-time position. As a UI/UX designer first and foremost, I want to be able to use my creativity and design skills to create engaging and intuitive interfaces that meet the needs of users. I hope to work on projects that challenge me to think outside the box and push me to create unique and innovative designs.
In addition to creativity, I value collaboration and communication in the workplace. I believe that working closely with other designers, developers, and stakeholders is crucial for producing successful designs. I also place great importance on receiving feedback and being open to constructive criticism, as this is essential for improving my skills and producing better designs.
Finally, I hope to work for a company that values user-centered design and strives to create products that are not only visually appealing but also easy to use and functional. Overall, I am excited about the prospect of working as a UI/UX designer and contributing my skills to the creation of successful products.