Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 1.5

Now I make models in Maya, but Blender and similar software do not scare me - it's just a tool!
August 2021 - February 2022. 3D Hard Surface Artist. 
N-hance studio. 
Creation of characters for a subdivision in the Robotech style. High-poly, Low-poly, UV-mapping.

March 2020 - present. Freelance 3D Artist.
3D modeling, Hard surface modeling, Sculpting, Retopology, UV Unwrap, UV Bake, Texturing.

October 2020- December 2020. 3D Modeler.
Occipital 

February 2012 - August 2021. Lead Design Engineer.
State institute for designing enterprises "GIPROKOKS"
I hope I will find myself in a friendly studio for further progress, because there are no boundaries in CG.
I'm considering the position of 3D Artist, but I'm not afraid to dive into either Animation or VFX. For my part, I am always ready to share what I know.