Position: Junior Unity Developer
Category: .NET
English level: intermediate
Years of experience: 0

Unity projects: 
- first-person 3D shooter; 
(similar to old Doom movement; AI; raycast shooting system; some doors with keys, that player can hold into inventory);
- tower defense; 
(UI/UX with main menu, settings, map, UI for interacting with units; wave system; support system; randomly generated amount of different enemys, which depends on the wave; the game was adapted for both PC and phone);
-clicker;
(way of earning thanks to clicks; passive income; pumping clicks; purchase of new locations, etc);
- minecraft world generation;
(dynamic generating chunks of the world; some layers of grass, stone, bedrock; system of placing and removing blocks; change of day and night; some optimization methods);
- I've got some experience in working with team (development of a joint project).
- I have been interested in programming for 3 years.
- I know and apply the basic principles of OOP.
- Ability to work with GitHub.
- I can optimize the product (in terms of FPS and reducing it's size).
- At a fairly high level, I can process photos, sprites, textures (Adobe Photoshop), edit a video clip (Adobe Premier Pro), draw pixel graphic elements (Aseprite), or create a 3D model (Blender).

During my studies, I was able to better learn programming languages and develop projects such as:
- Projects created in the Unity engine (the prototype of the old classic game "Doom", the generation mechanic of the Minecraft world, the Tower Defense team project and other small unfinished ideas that are on the development stage).
- Ability to work with plugins (DoTween, ProBuilder), animations and integration of advertising into the game (Google AdMob).
- Creation of an authorization program, encryption of personal information, user interaction with the interface using WindowsForms (C#), WPF (C#), RAD Studio (C++).

I reproduce all game ideas and tasks in Miro, Trello using the tables, diagrams and plans.

Personal qualities:
Decent, friendly, goal-oriented, attentive, punctual, responsible for work, able to work in a team and overcome conflicts if they arise, quickly perceive, find and assimilate new information, capable, focused on the performance of assigned tasks.

More about yourself:
I actively do sports and training at home. Favorite sports: volleyball, table tennis, swimming, boxing, wrestling.
I am interested in many genres of games, the most favorite are those that contain elements of survival, strategy or action.
I like to spend time in company and I've got a good sense of humor.

Goals: I want to develop my hard-skills in the field of game development and create full-fledged products.
Remote cooperation with a mentor, and the possibility of career growth