Position: 3D Artist
Category: Other
English level: pre
Years of experience: 4


- creation of hypercasual and low-poly graphics (3D models, textures, animation, set up scene in Unity)
- creating stylized graphics (experience in creating procedural textures in Substance Designer)
- experience working with realistic graphics (creating 3D models and textures)
- rigging and skinning characters or objects in Maya / 3Ds Max
- creating animations for objects and characters in Maya and Unity
- work with the animator in Unity
- creation of visual effects in Unity for hypercasual and stylized graphics
- working with ready-made shaders and creating custom ones (Shader Graph)
- experience working with VR devices (Oculus Quest 1, HTC Vive)
- testing applications for AR/VR
- creation of 3D models for AR/VR projects (PBR based models)
- work and set up animator in Unity