Position: Software Developer
Category: C++
English level: basic
Years of experience: 5


Geo tactical system for portable device ( geo tools, 2d map with tactical symbology, 3D realtime map render) using Qt

GUI plugins development for SideFX Hoodini, Autodesk Maya, The Foundry Nuke, user data backup.

Project tracker client GUI development using PyQt

BLE devices pototyping based on STM32 and firmware
development.

Game engine development ( C/C++, OpenGL)

Unreal Engine VR