Position: 3D artist (Blender)
Category: Unity
English level: upper
Years of experience: 2.5

- I am one of the top designers on the Wildcat platform (the multiplier of my salary is set to maximum due to the high quality of my models).
- I was able to learn 3D modeling tools all by myself not attending any kind of paid courses or online training, using Youtube only.
- Ever since I started my way through 3D modeling, I keep improving myself and developing new skills all the time, week by week.
- Lately, I learned 3D printing and now I am able to print all my models (and any others as well) as I purchased an FDM 3D printer.
- Started learning HTML and CSS in September 2021.
General competencies I am ready to deal with are: 3D low/high-poly modeling, PBR texturing, textures creation, UV mapping, sculpting (not characters), retopology, rigging and animating. I work with Blender, Photoshop and Substance Painter. 
During the studies in China (2019 y.) I started learning 3D modeling in Blender. Later on, in September 2020, I joined CGTrader Wildcat platform, applied for the position of 3D modeler and received a job offer. I work for Wildcat as PBR modeler since that time.
I would prefer to work in game development industry.
I would like to pursue my career in game development industry. However, I am fine with working in another area. 

Preferably remote work. As I feel distracted being at the office due to a big number of people around.

Communication was never my strength, however, it does not mean I have difficulties in understanding tasks and providing highly efficient results.