Position: 3D Artist
Category: Unity
English level: pre
Years of experience: 1.5


Experienced in creating 3D-models for FPS (first person shooter), strategies, mobile games.

3D Artist specialized in props, an experienced team player with analytical skills. Pipeline and abilities: concept and blocking, 3D modeling and sculpting, retopology, UV mapping, texturing, rendering. Soft: Blender, Substance Painter, Zbrush, RizomUV Marmoset Toolbag, Adobe Photoshop.