Position: Senior QA Engineer, QA-tech lead, Scrum master, Junior Automated QA (C#)
Category: QA
English level: intermediate
Years of experience: 5

Game development course 
ISTQB stratified 
Game designe course 
Certified Tester Foundation Level (CTFL) 2021
OXFORD SCHOOL, English courses, 2020
GO IT, "GO IT Marathon" (HTML layout, basic), 2020
GO IT JavaScript - mini course ( creation of your own website using HTML, CSS, JavaScript. ) 2020
Cursor.Education -QA manual engineer.  2020
I am a Senior Lead QA Engineer with 4-5 years of experience in the gamedev industry. I have a strong background in mobile game testing and have also gained experience in writing autotests in C# for regression testing. As a Senior QA tech lead and Scrum master, I have been responsible for various aspects of QA engineering. I have a proven track record in porting games, NFT game development, cybersecurity, load testing, and more. I am skilled in creating test plans, analyzing bugs, and documenting test results. I have expertise in interfunctional interaction, test strategy development, and bug tracking. My experience also includes working with various game engines, bug trackers, analytics tools, and development methodologies.

Skills
- Mobile game testing
- Test automation with C#
- Interfunctional collaboratio
- Bug trackers: Redmine, TestRail
- Analytics tools: Charles, Fiddler, GameBench
- Advertising test: iRonSource, MAX AppLovin
- Dev tools: Chrome Dev Tools, Android Studio, Visual Studio Code, Dev Kit
- Performance testing and load testing
- Security testing and vulnerability assessment
- Cross-platform testing (iOS, Android, Windows)
- Test management tools: Jira, Trello, Tempo, Asana
- Test automation frameworks: Selenium, Appium
- Continuous integration and delivery (CI/CD) pipelines
- API testing and tools: Postman, SoapUI
- Test data management and test environment setup
- Usability testing and user experience (UX) evaluation
- Test-driven development (TDD) and behavior-driven development (BDD)
- Test case management and test execution tracking
- Virtual reality (VR) and augmented reality (AR) testing
- Accessibility testing for people with disabilities
- Exploratory testing and risk-based testing
- Root cause analysis and defect triaging
- Test strategy development and test planning
- Test estimation and resource allocation
- Bug tracking tools: Redmine, TestRail
- Test analytics, log analysis, and event tracking: Charles, Fiddler, GameBench
- Statistical analysis, analytics integration: Fabric, Localytics, Adjust, Teamcity
- Advertising testing: iRonSource, MAX AppLovin
- Development tools, gray box testing. APK: Chrome Dev Tools, Android Studio, Visual Studio Code, Dev Kit
- Game engines: Unity, Unreal Engine 4
- VCS: Git /  SourceTree
- Strong understanding of software development lifecycle (SDLC) and QA methodologies
- Excellent problem-solving and analytical skills
- Attention to detail and ability to work in a fast-paced environment
***Basically I'm interested in gamedev projects, primarily mobile development. I would be glad to consider interesting projects and communicate with you in more detail.
.***

Personal: 

Top 10 of my favorite games:

Mobile games: 
June’s Journey
Archero
The Big Farm Theory
Family Zoo: The Story
Merge Dragons!

Computer games:
Antichamber
Demon’s Souls
Hollow Knight
Portal 2
Oxygen Not Includ


About me:
  Good analytical, organizational, and interpersonal skills.
- Excellent time management skills, strong work ethic, and the ability to fulfill multiple roles to achieve success.
- Committed to growth and development in testing.
- Outside interests: painting oil paintings, learning to play drums, furniture restoration, altering and painting old clothes, reading fiction, and enjoying beautiful and high-quality games..

Outside interest:
- I am engaged in the full cycle of clothing development and design, including fabric dyeing.  
- I have my own brand of custom, recycled clothing.  
- Opened her secret concept store.  
- There is a sewing studio for processing and redesigning clothes.  
- I am passionate about restoring old wooden furniture and creating mini collections of restored furniture for cafes, bars, restaurants, show rooms.  
- I make my own designer furniture.  
- And I just love quality games with exciting gameplay.