Position: C++ Developer
Category: C++
English level: intermediate
Years of experience: 0.5

work on gameplay mechanics, work with textures and work on the mechanics of objects in ue4.
programming patterns, STL, algorithms (searching, sorting, etc.), debugging, IDEs full-power usage, optimization.
Unreal engine c++ developerUnreal engine c++ developer
Moonmana 
development of the main mechanics of the interaction of objects on the level, the behavior of the animation at the time of its use, work on the level and the game character