Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 9


At "3D Artist" position in Scientific and Production Association “AVIA”, Ltd:
- Modeling of realistic environmental objects, buildings and transport.
- Creation of photorealistic 3D models of devices and components of aviation equipment.
- Modeling of environmental objects, their optimization and integration into the game engine.
- Participated in the process of creating models for use in virtual reality.
- Aerial photography of terrain and buildings using professional quadcopters.
Traveling abroad and working with clients at their locations.

At freelance 3D artist position:
- Creation models of weapon, vehicles and props in gamedev pipeline (lp, hp, uv, baking, texturing, render/unreal engine).
I am interested in creating models according to the game pipeline. Any inorganic items, especially weapons, vehicles, props. Characters and organics are not interesting.