Position: Manual QA Engineer
Category: QA
English level: fluent
Years of experience: 4


Manual QA Engineer
(December 2021 – till now)
GLOBAL LOGIC
•	Identifying, isolating and documenting encountered bugs and issues;
•	Creating and maintaining of testing documentation (Bug Reports, Test
•	Cases, Test Plans, Functional specification documents and others);
•	Performed functional, regression and smoke testing;
•	Testing on Android smartphones, Desktop Testing, Embedded FW testing
•	Research of functional specification as a preparatory stage for writing test
•	cases;
•	Kibana and Swagger work experience;
•	Android Studio work experience.
Manual/Automation QA Engineer (Python)
(March 2021 – till now)
       FRAG LAB
•	Identifying, isolating and documenting encountered bugs and issues;
•	Creating and maintaining of testing documentation (Bug Reports, Test Cases, Test Plans, Functional specification documents and others);
•	Development, implementation and testing of new features in  сlose cooperation with programmers and designers;
•	Automated test development and debugging with Python;
•	Сonducting massive online playtests;
•	Advanced JIRA, Test Rail and Confluence user;
•	Work experience with Jenkins and Perforce;
•	Basic knowledge of SQL, GIT, POSTMAN.
QA Engineer
(December 2019 – March 2021)
       BlackwoodGames
•	Identifying, isolating and documenting encountered bugs and issues;
•	Creating and maintaining of testing documentation (Bug Reports, Test Cases, Test Plans, Functional specification documents and others);
•	Development, implementation and testing of new features in cooperation with devteam;
•	Сonducting massive online playtests;
•	Advanced JIRA, Test Rail and Confluence user;
•	Work experience with Jenkins;
•	Work experience with CryEngine and Dunia editors.
•	Basic knowledge of SQL, GIT, POSTMAN.
Junior UOR/Networking specialist
(June, 2019 – December 2019)
Ubisoft Kyiv
•	Identifying, isolating and documenting encountered bugs and issues;
•	Creating and maintaining of testing documentation (Bug Reports, Test Cases);
•	Integration testing between game components, game and web services;
•	API usage tracking;
•	Basic Networking tests (Connectivity, Quality of Service);
•	Project Management;
•	Advanced JIRA and Test Rail user.
Junior Game Tester
(November, 2018 – June 2019)
Ubisoft Kyiv
•	Identifying, isolating and documenting encountered bugs;
•	Preparing test documentation (Bug Reports, Test Cases).