Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 6

In my previous roles, I have created various 3D models, including realistic cabinets, futuristic weapons, phone models, jewelry, and more. I have also developed high-quality UV texture maps in RizomUV and Maya and have utilized various rendering engines, including VRay, Corona, Keyshot, and Marmoset Toolbag. I have collaborated with game studios, furniture companies, and interior design studios to deliver high-quality 3D models for their projects.
In my previous roles, I have worked as a 3D Artist and Level Designer. As a 3D Artist, I created 3D models for video advertisements and games, including realistic cabinets, futuristic weapons, phone models, jewelry, and more. As a Level Designer, I participated in the full pipeline of creating levels for virtual reality games, from creating level sketches to 3D models for VR. I also created the atmosphere and mood of locations. I worked with Unity in a game-ready pipeline and utilized various software and rendering engines to deliver high-quality 3D models. I have also worked in an outsourcing company that provided 3D modeling services to various industries, including game studios, furniture companies, and interior design studios.
I am looking for a challenging role where I can utilize my skills and knowledge to create engaging and immersive experiences for players. I am interested in opportunities in the gaming industry, virtual reality, or any other industry that requires 3D modeling and design.