Position: Unity3D Developer
Category: .NET
English level: upper
Years of experience: 0.5


Completed several small games. You can find all my completed courses in the course section of this CV

GanzaMos/RPG-Game on GitHub - my last maded game, one demo level of 3D stealth RPG, similar to Weard West. AI based on goal oriented FSM, saving and loading system, different weapons, MVC-based code architecture.

Other games on GitHub were made more for self educating purposes. Among them:

- 3D rail shooter
- FPS zombie shooter
- Tile-based tower defence. 


Skills acquired during completing this games:

- Abality to  write clean readeble and maintainable code, based on SOLID princeples
- Good undarstanding of OOP and game architecture
- Good undarstanding of Git, Sourcetree, Plastic SCM. 
- Experience with VFX, Animations (especially working with Mixamo) and rigging, Cameras and Ciamachine, - Prefabs (nested and version prefabs), Scene managment and saving/loading priciples.
- Ability to use and edit all kinds of third-party assets, even broken ones