Position: Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 1


Currently, I do not possess any commercial experience; however, during my academic journey, I have developed two pet projects: a visual novel "Mechanical Heart" for the OS Android and a platformer "Astro Logical" for PC.
Throughout the development of these projects, I utilized various technologies and skills, including Animation, UI, Physics, Materials, Shaders, Scriptable objects, and Google Play Services. Moreover, I applied principles of Object-Oriented Programming (OOP) and SOLID, while also studying design patterns. For the visual aspects, I employed software packages such as Adobe Photoshop, Illustrator, Leonardo.ai, and Aseprite.
Although my experience is academic, I am eager to apply my knowledge and skills to real-world projects. I am a quick learner, adaptable, and committed to delivering high-quality work. I am confident that my technical knowledge and creative abilities would be valuable contributions to your team.