Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 8


In general, I specialize in photorealistic visualizations and 3D modeling for subdivision. I pay close attention to lighting, compositions, camera angles, and color. I am also experienced in creating moodboards and concepts for elements or environments. Many of the tasks I have completed involve UV unwrapping and texturing, as well as creating PBR materials. I have created 3D models ranging from small elements to large-scale environments such as streets with buildings.

In my previous role as a 3D artist and team lead, I was responsible for overseeing projects and utilizing project management tools. My soft skills include flexibility, strong communication skills, attentiveness, quick learning, adaptability to new challenges, stress resistance, attention to detail, and a strong sense of responsibility.

I have experience using a variety of software including 3ds max, Blender, Corona Renderer, Adobe Photoshop, Quixel, Substance, Revit, AutoCAD, Twinmotion, and Lumion.
visualization, props modeling, level design, texturing, creating concepts, project management