Position: 3D Character Artist
Category: Artist
English level: upper
Years of experience: 1.5


I have been working on Fivver for about 1 year, and at the same time I work with the studio as a freelancer.
I make characters and weapons for games: high poly sculpting in Zbrush, retopology in Maya, Topogun, UV-mapping, baking textures, textures in Substance painter/3D Coat.
I also create characters from 0, no concept art.
And I make modular characters for Unreal and Unity.