Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 2.5


My skills: High and Low Poly Modeling, Texture Painting, PBR Material/Shader Creation.  Experience in creating game-ready assets,  at doing small scenes/environments in Unreal Engine.
 Fluency in software : 3ds Max, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Marmoset Toolbag, RizomUV, Photoshop.
Worked as a freelancer, wanna dedication of a team focused on game production.