Position: Junior game designer / Game designer
Category: Unity
English level: intermediate
Years of experience: 0.5

• Was translating comics from English to Russian in a group in "Vkontakte" (01.2017-02.2019), then was an admin of said group (06.2018-02.2019). Got some Photoshop experience in the process.
• Made articles (in Russian):
- analysis of "Deep Rock Galactic" game, with describing in detail the pros and cons of the game aspects, and proposing a number of ways to improve player's experience(feature-wise), with describing resource costs, explaining how the changes would influence player's experience, etc.;
- an analisys of changes of player's wishes and expectations from games, also describing why games are wanted at all(psychology), and which games are wanted the most.
Was studying gamedev for several years in my spare time (videos, articles, books, a bit of courses, analysing). 
Played a lot of games on different platforms - mainly PC, then consoles, then moblie.
Started a project on Game Maker Studio 1.4, then switched to Unity. While working with it had to study C#, and with it made a profitable trading bot that works via API of one of the sites about Team Fortress 2 trading. No projects released, one of the projects is currently in the making.
Finished university - 4 years "Robotocs and Mechatronics" course.
Looking for a job to improve my skills, get new ones, and to get income.