Position: C/C++ developer
Category: C++
English level: upper
Years of experience: 5


C++/C# Software engineer
Aug 2019 - Oct 2021

- Developed a title system using WPF, CEF as a render engine and Blackmagic Decklink as a streaming device
- Developed a WPF tool that displays titles inside Unity scene using CEF as a render engine for titles
- Applied patch, built and integrated CEF from non-release branch to the title system
- Developed Unreal Engine plugin to collect and partially organize UE projects
- Slightly familiar with UE, OBS, CEF source code. Mainly related to a particular rendering stuff

C++/C# Software engineer
May 2016 - Aug 2019

- Developing C++/C# UWP/Win32 apps with DirectX
- Developing HLSL pixel and compute shaders