Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 6


My name is Vitaliy, and I am a professional 3D artist and architectural visualizer. I am writing to express my interest in the opportunity to join your game development team.
I am from Belarus and currently residing in Krakow, Poland. I have unrestricted access to the job market and do not require any assistance with legalization. I am open to both permanent employment (UOP) and working with legal entities (B2B), which provides me with flexibility in choosing the working conditions.
I have over 5 years of experience in the field of 3D. Prior to my involvement with the Ukrainian game studio Integra Games since 2022, I worked as a freelancer and private entrepreneur. During this time, I have completed numerous 3D graphics projects. My work involved modeling buildings based on blueprints, photographs, and concepts. I have worked on projects ranging from large-scale structures to private homes and commercial buildings. Additionally, I have performed modeling of houses for use as background objects on Google Maps, utilizing Low(poly)-mid(poly) techniques.
I am proficient in software such as Autodesk 3D Max, Blender, Chaos Group V-ray, Corona Render, Cycles render, EEVEE render, Marmoset Toolbag, Substance Painter, Adobe Photoshop, and Autodesk AutoCAD. Furthermore, I have experience working with Unreal Engine and Unity, and I am actively studying Unreal Engine 5 and successfully implementing it in my work.
In my role at Integra Games as a 3D environment artist, my responsibilities included modeling environmental objects, texture stylization, and creating levels and game assets for a match-3 + city builder game. I worked under the guidance of the art director and took pride in contributing to the successful release of the games.
I am working at LCP media, specifically in the Panoskin PL division, an architectural studio specializing in VR tours. My work involves environment and prop modeling, scene import and optimization for use in Unreal Engine 5, as well as camera animation for short clips showcasing architectural interiors and public spaces.