Position: Senior Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 4

Multiplayer feature for The Catapult 2 game from scratch based on Photon Bolt
I would like to be involved in the development of a PC game, in the survival/sandbox/simulator genre as a Senior Unity Developer and grow to the Tech Lead. Also considering a similar project for mobile/consoles. 

Latest projects:

Kingdom by Chess.com
- Design architecture/game loop of 2D game (main mechanic + meta) from scratch
- Unit/integration tests
- Addressables
- Integration Spine2D skeletons
- Analytics/third-party plugin integration
- Working with REST API & Websockets

The Catapult 2
- Development of game mechanics of varying complexity
- Android native plugins development & support
- Design & implementation multiplayer mode
- Development Unity editor extensions
- Legacy code refactoring
I want to get a more interesting project, preferably for PC/consoles. Because at the moment I have a lot of experience with mobile games, but I want to go to the next level.