Position: Software Engineer
Category: C++
English level: intermediate
Years of experience: 2.5

As a backend developer, designed an algorithm that finds similar pairs of flat layouts to avoid duplicated storage and simplify the flat searching process.
As a game developer, designed and created an AR smart character, which can walk through the obstacles in the real room using a LIDAR scanner; developed AR experiences with physics engine usage.
Game developer, currently develop AR experiences: games(step-by-step, real-time multiplayer), world transformations, experiences with a LIDAR scanning; design algorithms, related to computational geometry and linear algebra. Researched unusual problems, related to computational geometry and math.

Proficient in C++(4+ years of competitive programming, pet projects), Typescript(2 years of commercial experience), algorithms and data structures(winner of programming contests, participate in Codeforces, Codechef, Hackerrank, etc.), math and geometry.

Interested in C++ software engineer positions, related to algorithms/data structures, math, computational geometry, AR/game development.
Product company, C++ software engineering, related to algorithms/data structures/math/computational geometry/game development