Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 2.5

> Manage 4 programmers team, onboard 3 of them
> Develop a log-based anti-cheat system for arcade games 
> Develop the game in one week (from customer concept to polishing iterations)
> Develop some AI algorithms (from adversarial search and FSM to MLAgents and Behaviour trees)
> Develop Unity tool for procedural generation (see Bars1704/UnityMarkov on GitHub)
> Fix an 800Mb memory leak on a mobile game
> Find a bug using only 300Mb size log file :)
2020-2022: Junior Unity dev in EM All Studio

Projects:
* Mobile Hyper casual games (2020-2021)
    - Create projects and prototypes "from scratch"
    - Support existing projects
    - Testing, bug fixing, refactoring and polishing
    - Write documentation 

* Desktop app (Visual novels creator) (2021-2022)
    - All above
    - Also have some team leading experience (managed team a team of 4 programmers)
    - Onboard new programmers
    - Implement git-flow
    - Do a code review
    - Distribute tasks for the team, and estimate terms for it
    - Communicate with the customer

2022-2023:Unity dev in BFG Studio:
* Research and Development projects, where I test some technology stacks on some prototypes, for example:
   - Some ECS frameworks, including DOTS
   - Havok physics engine
   - ProjectTiny
   - GameMaker

* Create minigames from scratch based on Unity WebGL
   - Develop a server-based anti-cheat algorithm
I would be glad to work on projects that would enhance my skills and bring people some fun!

Also - gambling, dating, and adult apps - are not accepted.