Position: Release and Build Specialist
Category: QA
English level: intermediate
Years of experience: 6

Setup build system based on Jenkins CI from scratch with parallel execution using internal cloud computing resources, local computer resources, python, groovy, batch scripts. Active directory authorization with privileges management.
Created and maintained internal web service for QC teams, successfully integrated in all internal projects, with opened source to be able teams to adapt code for their needs.
Initiate and execute GUI prototyping with artists and visual designers
Installation setup and support for build systems, from downloading code from a repository, compiling, formatting data to release. Mainly worked with Jenkins, wrote pipelines using groovy dsl and python. Familiar with Jenkins on Windows Docker, worked a bit with TeamCity, created backups of build systems and full backups of the project with technical documentation. SCM mainly worked with Perforce, had administrative experience, copying brunches, mapping, granting access rights and creating accounts. Accompanied the release of games on the Uplay and Steam platforms, downloaded data, set up a test and prod brunch, designed products according to the requirements of the release platforms. I am currently working as a release and build Specialist and most likely I want to continue in this direction.
Friendly atmosphere, non-standard tasks, new technologies.