Position: Game Producer
Category: Unity
English level: fluent
Years of experience: 4

Co-founded a game development studio from scratch and implemented Agile methodology.
Built and optimized business processes within the team.
Identified and integrated new team members to create a cohesive environment.
Successfully negotiated and signed a contract with a publisher.
Participated in all stages and levels of the studio's projects.
Successfully brought an AAA project to a new market, expanding its reach and driving growth for the studio.
Over the past four years, I have grown as a cross-disciplinary game development professional, actively participating in every stage of game creation.

I have worked on a variety of projects, ranging from indie to AAA titles. Throughout my journey, I have worked in various positions including: Project Manager, Product Owner, Agile Coach, Game Designer, Business Development Manager (BDM), UI/UX Designer, and Localizer. Prior to that, I gained experience as a 3D Artist, Product Manager, and Network Engineer.

My diverse experiences have equipped me with the ability to think big, and my lifelong passion for games continues to propel me forward. 

Passionate about delivering genuine value to players and the studio, I look forward to collaborating with proactive teams on challenging projects.
I'm not interested in gambling, slots, or dating services. I am looking forward to joining a proactive team and tackling complex challenges that require creative solutions.