Position: UX Designer
Category: Design
English level: intermediate
Years of experience: 10


Main Skills:
- 10 years of experience in UX/UI design.
- Deep understanding of UX-processes. Research to derive user insights in order to build effective experiences for users and for business goals.
- Understanding the technical limitations in the development of updates, finding solutions that require minimal technical costs.
- Proficiency in Figma, Adobe Photoshop, Adobe Illustrator.
- Experience designing complex enterprise projects (creating and supporting design system/Apple & Material Design guidelines)
- Deliver designs via wireframes, mocks, storyboards, interactive prototypes, or specs to communicate and sell vision.
- Ability to present designs and solutions to various stakeholders.
- Work closely with the Product Management and Development teams.
- English — Intermediate


Experience:

Plarium -  2020 - Present
UX Designer
Monetization & Game Services Department
- Working with billing systems and tools for LiveOps specialists.
- Optimization processes in department tools and developing new ones, to speed up and simplify the work of users with them, in order to save time and money costs for the process.
- Creating and supporting design system by Material Design guidelines.
- Working closely with developers, testers, managers, LiveOps specialists and Game designers.
- Conducting presentations, interviews, in-depth user experience research.

HostZealot Hosting (freelance) - 2020
UX Designer

Hyperion-tech - 2019-2020
UI/UX Designer

CHI Software - 2014-2019
UI/UX Designer

Freelance - 2013-1014
UI Designer

Igor Colpin studio - 2012-1014
UI Designer
Lack of micro-management.