Position: Unity Developer
Category: Unity
English level: upper
Years of experience: 3

•Successfully developed a client-server MMO app for Oculus Quest 2, showcasing strong technical skills in creating a multiplayer experience that leveraged the capabilities of the device.

•Demonstrated expertise in VFX development by collaborating with a customer from project inception to create visually stunning effects, adding depth and realism to the overall experience.

•Spearheaded the creation of a project from ideation to publication, exhibiting strong project management and development skills, resulting in a successful product launch.

•Contributed to the development of a video-chat app for Hololens 2, leveraging the device's augmented reality capabilities to create an immersive and interactive communication platform.

•Developed a VR banking app for Oculus Quest 2, showcasing proficiency in creating secure and user-friendly applications that catered to the specific needs of the finance industry in a virtual reality environment.

These achievements highlight my ability to deliver high-quality projects, collaborate effectively with clients and stakeholders, and leverage emerging technologies to create innovative and impactful experiences.
Experienced Software Engineer with over 3 years of expertise in the following areas:

1.XR (Virtual Reality - VR / Augmented Reality - AR) Project Development: Successfully contributed to the development of XR projects, leveraging cutting-edge technologies to create immersive and interactive experiences.

2.Game Development: Proficient in game development, encompassing the creation of engaging gameplay mechanics and logic.

3.UI Layout Creation: Skilled in implementing user interfaces, ensuring visually appealing layouts.

4.VFX (Visual Effects) Creation and Shader Writing: Ability to develop visual effects and write shaders, enhancing the overall aesthetics and realism of projects.

5.Utilization of Development Tools: Proficient in utilizing various development tools, including but not limited to:
 •Dependency Injection (Zenject)
 •Object-Oriented Programming (OOP) patterns and principles
 •UniRX
 •Unity Web Requests
 •Fish-Net
 •Unity Shader Graph
 •HLSL/GLSL
 •AR Foundation, Vuforia, Wikitude, Niantic, etc.
 •Oculus Integration, BNG Framework, etc.

6.Development for Multiple Devices: Experience in developing applications for a range of devices, including:
 •Hololens 2
 •Oculus Quest (2)
 •Oculus Rift S
 •Android
 •iOS

With a strong background in software engineering and a proven track record of successful project contributions, I am dedicated to delivering high-quality solutions while staying up-to-date with emerging technologies and industry trends.
When considering potential opportunities, I prioritize two key aspects that are essential to my professional satisfaction and growth:

1.Strong and Collaborative Team: I believe that a good team dynamic is crucial for the success of any project. I seek a company that fosters a positive and collaborative work environment, where team members support and inspire each other.

2.Professional Growth Opportunities: As a software engineer, I am committed to continuously expanding my knowledge and skill set. I am looking for a company that provides ample opportunities for professional growth and development. This includes access to training programs, workshops, conferences, and mentorship initiatives.