Position: Game designer, Level designer
Category: Unity
English level: upper
Years of experience: 1

Have studied different courses like:

- Introduction to Game Design (Californian University of Arts)
- Game design. Create games that you like and make money (Devtodev)
- Hyper-casual games. Easy to play, hard to create (Devtodev)
- Indie games development (Edvice)

Have read a professional literature like:

- The art of Game Design. A book of lenses by Jesse Schell
- Level up: the guide to great video game design by Scott
Rogers

And everyday picking up a new information about changes in game industry from different recources like youtube, reddit etc.

Have a bachelor degree in directing which is a closest base study to game design, in my opinion. Currently studying for a master`s degree, management of sociocultural projects.
Game designer at Beetleplay (hypercasual):
07.2022 - 04.2023
- Designing game mechanics and interactions, creating concepts
- Writing game design documentation
- Creating tasks for developers, 3D/2D artists and personal interacting with team
- Creating economy and balance
- Creating advertising video for A/B testing
- Quality assurance testing and UX

Game designer at PlayToMax (Casual\Hypercasual Web)
03.2023 - present  
- Market research
- Designing game mechanics and interactions, creating concepts
- Writing pitches and GDD
- Level desing, sound design and balance
- Technical game design
- Creating tasks for developers, 3D/2D artists and personal interacting
- Quality assurance testing and UX