Position: Разработчик Android, разработчик C/C++
Category: C++
English level: intermediate
Years of experience: 5


Technical skill:
•	Game engines: cocos2dx, Unity3D.
•	Programming: C/C++, C#, Java, JavaScript.
•	Platforms: Windows, Android (Java).
•	Graphics: Adobe Photoshop, GIMP.
•	3D editors: Blender.
Professional experience:
November 2013 – Present
Freelancer
•	Android application and game development.
•	Many HTML5-educational software, using JavaScript.
2008 – November 2013
Far Mills Game Studio
Programmer
•	Designed and developed file system (for Windows) for fast data loading, game logic, mathematical engine’s basis, mathematical basis of mini-games, mini-games, AI.
•	Wrote few utilities for several goals for game logic assembler. For example, an atlas generator.
•	System programming for game engine, protection of the executable file, using utilities from Intel.
•	Writing documentation for the game engine.
2001-2008
JemGames Studio
Programmer:
•	Writing software
•	Wrote several mini games.
•	Low-level software debugging using SoftICE and Olly Debugger.
2000-2001
Programmer:
•	Writing server and client parts for Chess Server.
•	Wrote game-like educational software.
•	Wrote skin-system for Windows applications.
1998-2000
AnyThing3D
Programming:
•	Writing utilities for internal usage.
•	Writing a graphical editor with special abilities.
Education:
•	1991-1995
•	Odessa I. I. Mechnikov National University.
 
Game Project History:
•	Agency of safe nationality
•	33 m2: War with the neighbors.
•	Detective Agency.
•	Detective Agency 2. Wife of Banker.
•	Journalistic Stories.
•	Mystery Novel.
•	Treasure Hunters.
•	Secret of the Past: Mother’s Diary.