Position: 3D Generalist
Category: Artist
English level: intermediate
Years of experience: 6

This was an existing project I worked on for the Kukulu mobile game, beginning with character modeling, environment modeling, asset creation, and character and asset animation. It was Ethiopia's first 3D mobile game, and it won several awards.

At Gmedia, I worked on a 3D short film called The Goat. It was an amazing and exciting project that taught me a lot and helped me develop my skill sets. My role was as a 3d generalist, and I was responsible for modeling the main character, rigging texturing, and animating the scenes, as well as modeling the environment assets and animating texturing the environment and assets.
as well as social media content 2d motion graphics, 3d motion graphics, poster design, video editing  for their clients,
Qene games
I worked as a lead 3D generalist for "kukulu" at Qene Games, and my responsibilities included: 
- Concept drawing 
- Modeling the level 2 and 3 environment 
- Creating assets for levels 1,2, and 3 
- Asset building for every level intro and outro animation
Texturing the environment UV unwrapping Lightning Animation Social media renders

I've also been working for Gmedia as a 3D generalist and creative for over 4 years. Gmedia is a marketing firm that creates advertisements, documentaries, and animation...
Gmedia
- I was in charge of developing concepts.
- 3d modeler 
- 2d asset creator 
- 3d and 2d animator 
- VFX artist 
- 3d render posters 
- Motion graphics 2d and 3d
- Designing animation 
- Video editing
I want to work in game development because I have experience and have successfully completed a 3D mobile game called Kukulu.