Position: Junior Narrative/Game Designer
Category: Unity
English level: upper
Years of experience: 1


Narrative and game designer
March 2022 – November 2022
Easybrain 
Responsibilities: 
•	creating story and script for logic-puzzle games
•	calculating game balance
•	creating levels for logic puzzles (truth tables)
•	creating keys for solving and deciphering riddles

D&D Game Master
October 2020 – now
Skills:
•	mastering the game
•	creating lore, scripts, riddles and quests, dialogs, npc characters
•	creating balanced antagonists 
•	calculating balance of the game
•	creating vibe and atmosphere for each game


Scriptwriter
July 2018 – now
Children's TV channel “PlusPlus”
Responsibilities:
•	Creating scripts for children's animated series
•	Creating concepts for new animated series
•	Creating and selecting creative themes for scripts
•	Collaborating with graphic-artists, motion-artist.

Scriptwriter
October 2020 – April 2021
TV-series «Моя улюблена Страшко»
Responsibilities:
•	Watching the original series “Betty la fea” and then consulting the head-writer about adaptation.
•	Creating adapt synopsis and outlines for 17th-48th episodes.
•	Writing script for 24th episode
I've been in love with storytelling and games for as long as I can remember. So, I see my true purpose in a game/narrative design.

My design focus tends to center on crafting linear and non-linear stories, directing the vision and implementation of the game, calculating game balance, and creating design documentation.

Before game design, I was a screenwriter on TV, where I got a deep understanding of story structure, and verbal and non-verbal storytelling methods.