Position: C++ Developer
Category: C++
English level: upper
Years of experience: 0.5

Implemented real-time CPU-side adaptive tessellation as a proof of concept for future games/game engine development
I made several pet-projects that involve modern C++ and Graphics API such as OpenGL. Also made some small games using those technologies as a practice. I see myself as C++ developer in projects that involve games or graphics, but open for other proposals in this domain.