Position: UI/UX Designer
Category: Design
English level: fluent
Years of experience: 4


I recently took on a mobile app project recently and I completed it.
I used Figma and my role was the Product Designer. Here were the steps I took to complete the project:

Define the problem: I Identified the problem that the software product aimed to solve. Conducted user research to understand the needs and pain points of potential users and created user personas.

Conceptualize and ideate: Brainstormed potential solutions to the problem and came up with several ideas for the product's features and functionalities. Collaborated with the team to refine the ideas and prioritize them based on the user's needs.

Created wireframes and prototypes: Developed rough sketches/wireframes of the product's user interface and user experience. Iterate on these designs until they met the needs of the users and align with the product vision.

Test and refine: Conducted usability testing and gathered feedback from potential users to refine the design. Based on feedback, iterate on the designs and continued to test until the product met the user's needs and expectations.

Develop and launch: Once the design was finalized, I worked with developers to build and launch the product. Continuously test the product during the development phase and address any bugs or issues that arise.

Monitor and update: After launching the product, I monitored its performance, gathered feedback from users, and made updates and improvements as needed to ensure the product remains relevant and valuable.



From this project, I learnt several lessons. One of the most important lessons would be the importance of user research and feedback. By understanding the users' needs and preferences, we were able to create a product that was tailored to their needs and was more likely to be successful.

Another lesson would be the importance of data analysis and machine learning in creating personalized experiences. By analyzing the user's behavior, we were able to provide them with the most relevant and useful learning materials.

What could have been better? Well, one potential area for improvement would be speed in delivery as the project slightly dragged over the due date. This was due to delayed feedback on certain improvements needed to be implemented in the design