Position: IT Recruiter
Category: Recruiter
English level: intermediate
Years of experience: 7


I'm not just working, but also living in the recruiting world since 2015. Responsible, able to analyze, attentive to details and hardworking employee. I approach any task with enthusiasm and I am not afraid to learn new things. I regularly watch professional videos, read articles on dou.ua, gamedev groups on Facebook, and recruiter chats on telegram to track new technologies and market trends in recruiting and sourcing.

IT recruiter
Pingle Studio · Full-time
Aug 2022 - Jun 2023 · 1 yr
Ukraine · Remote

Functions:
- management of the full cycle of closing vacancies (hunting, resume selection, conducting pre-screening, HR and technical interviews);
- compilation of job descriptions and their further publication;
- work with job sites, social. networks and specialized forums;
- market analysis;
- maintaining the internal database of candidates;
- reporting on the candidate selection process.

Achievements:
- 81% of offers accepted;
- 92% hired candidates passed the probationary period and continued to work at the time of my dismissal;
- closing of difficult vacancies (for example, Senior C++ Unreal Engine, Unity Developers and Technical Artists).

IT recruiter
iLogos Game Studios · Full-time
May 2021 - Jul 2022 · 1 yr 3 mos
Ukraine · Remote

Functions:
- search and selection of employees of different levels and directions (game artists, Unity developers, testers, game designers);
- potential candidate database creation and management;
- organizing technical and conducting HR interviews on core competencies;
- complete candidate follow-up, starting from the first contact up until going to work;
- vacancy advertising in professional groups / on job portals;
- tracking of labor market trends in the field of IT.

Achievements:
- 100% of offers accepted;
- 100% hired candidates passed the probationary period and continued to work at the time of my dismissal;
- closing of difficult vacancies (for example, Senior Unity Developers and Spine Animators for projects with special requirements);
- the conclusions I wrote based on the results of the HR interview were noted by department heads as complete, informative and conveniently presented.

Main IT recruiter
AAA Game Art Studio · Full-time
Sep 2020 - Feb 2021 · 6 mos
Ukraine · Remote

Functions and achievements:
- a full cycle of recruitment for vacant positions, hiring game artist and management staff;
- hiring and training new recruiters;
- assisting project manager in control over probation and ada
I don't work with companies from Russia and Belarus.