Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 2

I actively participated in workshops and competitions within the company and even won prizes twice. This helped me not only to develop professionally but also to have a positive impact on my reputation within the company. The results of such competitions allow me to showcase my knowledge and skills, which help me make my work more efficient and productive.
I have over 2 years of experience working at ArchiCGI, with 1.5 years as a visualizer and half a year as a modeler. I have worked on both interior and exterior projects, mostly following a strict pipeline, which has allowed me to develop good skills in adhering to rules and time constraints. I aspire to continue developing my skills in the visualization field, while also learning the pipeline for creating game models and improving my PBR texturing skills in Substance 3D Painter.
I don't have experience with Vray render engine. All of my projects were done using Corona Renderer or PBR texturing.