Position: Product Designer
Category: Design
English level: upper
Years of experience: 4

Some of my accomplishments include:

1. Successfully leading a redesign of a website or application, resulting in a significant increase in conversion rates or user engagement.
2. Successfully delivered a product under tight deadline and budget.
3. Developing and maintaining a design system, resulting in a consistent and coherent user experience across multiple products and platforms.
4. Successfully developed and implemented a design process that improved the overall design quality and speed of delivery.
5. Trained and mentored team members on best practices in UI/UX design, resulting in an overall improvement in the team's design skills.
6. Collaborating with cross-functional teams to deliver a cohesive and visually appealing product that meets the needs of the end-user.
As a UI/UX product designer with 4 years of experience, I have a strong understanding of user-centered design principles and a track record of creating intuitive and visually appealing interfaces. I have experience working on both web and mobile platforms and have a good understanding of responsive design. I have also worked on a wide range of projects, from small startups to large enterprise companies. I am experienced in using design tools such as Adobe XD, Figma, Adobe Photoshop, and Illustrator. 

Additionally, I have experience working in a fast-paced Agile environment and have excellent communication and collaboration skills. I am able to work effectively with cross-functional teams, including developers, product managers, and stakeholders, to deliver high-quality design solutions.
My main objective is to ensure that the end-user has a positive experience when interacting with a product or service.

And expectations include:
1. Conducting user research and testing to gather insights and inform design decisions
2. Creating wireframes, mockups, and prototypes to communicate design concepts
3. Collaborating with cross-functional teams, including developers, product managers, and stakeholders
4. Staying up-to-date with the latest design trends, tools, and technologies
5. Participating in design reviews and incorporating feedback to improve the overall design

What I don't want:
1. Being forced to make design decisions without proper data or research
2. Being pressured to make design choices based on personal preferences rather than user needs