Position: Junior Unity Developer
Category: Unity
English level: intermediate
Years of experience: 0


PROJECT
CASTLE VS GOLEM
This game was implemented architecture pattern MVP (M - Model, V - View, P - Presenter), where model was created without extends MonoBehaviour class. (Used only C# classes) Completed GoF patterns (Observer, Visitor, Strategy, Template Method, State)
Implement optimization patter Pool Of Objects Follows the principles of OOP and SOLID
The project was developed by myself, excluding sprites
I am student and a beginner programmer without experience of work. Nevertheless, I would like to start my career and improve my hard and social skills.