Position: Game developer
Category: Unity
English level: upper
Years of experience: 2

Create a gamedev community that has over 1000 members. Finished a lot of complex tasks and helped some people to become good programmers
I have 3 years of experience as a Full-stack developer, but I've always been fascinated by game development. During this time, I participate in jams, implement side projects and make some games for clients. On Godot, I made the prototypes of Cooking time and Square root of the Universe, and on Unreal: Meteorite and MarsMarine. I also experimented with pathfinding, AI, physics, dynamic generation, and others using Godot or Unreal. Most of the projects you can check on bodamat.itch.io.
For me, it is important to have a nice friendly team that creates projects and is happy to share their experience, accept into their family