Position: Junior c++ Developer
Category: C++
English level: intermediate
Years of experience: 0

Have the pet project of the game engine for Vulkan API learning. The current realized features are the rendering of a game world of multiple objects with different meshes and textures, which can be created, deleted or transformed dynamically using a python script.
Key skills: C, C++ (with 11/14/17 standards features, STL), Python, Qt, Linux
Currently learning Vulkan API.
Have experience with Assembler (MASM, TASM), JNI, SQLite, Boost library, networking development (boost::asio), WinAPI, cross-platform development (Win/MSVC, Linux/Qt Creator), Unix (POSIX) development, writing software rasterization.
Interests: writing new things on C++, graphics development, gamedev
I'm searching for remote working, not willing to relocate, prepared for business trips. Ready to quick learning of new technology.