Position: Character 3D Artist
Category: Artist
English level: pre
Years of experience: 2.5


Software skills:
ZBrush
3DCoat
Blender
Substance Painter
Marmoset Toolbag
Marvelous Designer
Adobe Photoshop

Professional skills:
- creation of character models (high-poly, low-poly)
- hard surface/modeling (Blender)
- Sculpting skills in ZBrush
- UV mapping, baking
- creating PBR and diffuse only textures in Substance
- rendering in Marmosel Toolbag
2 years+  of experience in gamedev as a 3d character artist
Interested in creating stylized graphics, characters and props