Position: 3D Artist
Category: Artist
English level: intermediate
Years of experience: 0

Experienced in:
- Low-poly modeling;
- High-poly sculpting;
- Retopology;
- UV mapping;
- Creating pbr textures, normal maps, ao, etc.
- Model preparation for engine and importing into game engines.
I'm a 3D artist looking forvard to start my career in the game industry. I find myself fascinated by pretty much every aspect of the pipeline: modeling, sculpting, texturing etc. 
I`ve made some team projects in Digitalflow Studio.
I'm looking for a job that will help me improve my CG skills by committing to it full-time and learn the workflows used by industry professionals. Looking forward in creating weapons, armor, environment, props.