Position: Senior QA Engineer
Category: QA
English level: upper
Years of experience: 4

- As QA Engineer my main goal is always be effective and productive, I've reported more than 4 thousands unique bugs that helped to develop and increase titles' quality.
- Created, designed and adapted compliance\functional\UI test suites for the current project I'm working on
- Created numerous instructions for internal QA use GDK, WinStore,XbWatson and many other useful tools that QAs should know and use. 
- Mentored newcomers
Currently I'm compliance\functional Manual QA Engineer at Hologryph Studio (TinyBuild). As QA, worked in Ubisoft (Riders Republic) and Frogwares (Sherlock Holmes: Chapter One\ Sherlock Holmes: The Awakened (Remastered) Game Development companies. Have more than 4 years of experience as QA Engineer in game development area. 
Expertise in such target platforms as:
-Xbox
-PS4\PS5
-PC
-NSW
-iOS
-WinStore
Currenty an employee in Hologryph studio. Worked on Secret Neighbour project. Now a part of QA team on SAND project
Please, in order to save your and my time, I only consider Game Development QA opportunities.