Position: Technical Game Designer, Game Designer, Level Designer
Category: Unity
English level: intermediate
Years of experience: 5

Creator of the most spectacular levels for Asphalt 8.
Implemented a new tank racing event "The Great Race" for World of Tanks.
Creating top pitching docs and presentations for leading game publishers.
Now - Technical Game Designer

- prototyping;
- developing unique multiplayer gaming experience;
- integrating and testing new game mechanics;
- level design development and improvement;
- pitching for the new products;
- creating and organizing design documents.

Level Designer, World Of Tanks: 

- close cooperation and task creation for our programmers in order to implement and improve new game mechanics;
- task tracking;
- arranging cooperation between the art and game design teams;
- controlling feature integration into the game;
- full process of level creation from scratch;
- developing art solutions for new gameplay elements.

 Level Designer, Asphalt 8: Airborne, Asphalt 9 Legends

- full process of level creation from grey box to the final version of the track;
- gameplay creation;
- development of the track balance;
- coordination of the 3d artists’ workflow in order to preserve the
initial theme and gameplay experience.
My career objective is to create new and exciting game worlds while working in a friendly and fun environment.