Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 1.5

Completed several official courses from Unity: Unity Essentials and Junior Programmer

More than 1 year of freelance work experience
For the last year, I have been actively developing various prototypes in Unity 3D. Learned and improved my C# programming skills. Worked on the development of games for Android and the Web.

I have skills in setting up Unity scenes, animation, level design, sound design, writing C# scripts, SDK integration, UI, DOTween. 

Created 3D game prototypes: runners, car driving, top-down games, isometric games.

Developed and published a 2D Hypercasual, Action game called Pulse Pounder. Which is currently available in the play market. I was involved in all stages of the game: ideation, prototyping, scripting, implementation of various mechanisms, customization of user interface elements, integration of advertising SDKs, publishing and updating of the game.


I worked on the development of a text-based online RPG game, which was developed on ASP.NET using the MVC pattern. Engaged in the development and integration of new mechanics into the game.


I worked on the creation and integration into the TPS ММОRPG game of procedural 3D animation. Used for this Unity Rigging Animation