Position: Game Designer
Category: Unity
English level: fluent
Years of experience: 4


Creating GDD  and maintaining
Game concept and original mechanics development

Task management
Creating technical tasks for programmers
Setuping collaboration between production/dev/art teams
Planning and creation of milestones/backlog and goals for the production team

Prototyping in Unreal Engine
JIRA & Confluence, Trello
Agile (Scrum)

Author of the Telegram channel about game design and game industry
Сложные задачи. Профессиональный рост.