Position: Game Designer
Category: Unity
English level: intermediate
Years of experience: 8

Extensive experience working with various projects, genres, and teams.
Successfully developing projects from scratch and improving the performance of released projects.
Proposing and testing successful hypotheses, active work with analytics.
In game development since 2016 as a game designer and narrative designer.
I also have experience as a GD lead, analyst, and producer.
Managed a group of developers, including other game designers, and supported projects from idea evaluation to LiveOps.
Released and worked after releases on projects in the genres of MOBA, Match-3, Hidden Objects, Casino/Slots, SimCity, Farm, Adult, Tabletop, and Hypercasual.