Position: Game developer, Unity developer, Software Engineer
Category: Unity
English level: upper
Years of experience: 5

Developed several games from the very beginning. I was the best employee(on yearly review) in the Ukrainian office on my first job in Huuuge Games.
May 2023 - Aug 2023: Software Engineer(continuation) - Program Ace. Working on the 3d casual runner game project in Unity. Started from scratch, implemented almost all of the features(single developer). Worked with physics, universal rendering pipeline for WebGl.

Feb 2023 - May 2023: Software Engineer - Program Ace. Working on editor for 3d AR content creation, using Unity, JS. Working on mobile client for the ecosystem. Worked with Dependency Injection framework, mobile notifications, qr code generation, client-server system for storing user data in the remote database etc.

Feb 2022 - Nov 2022: Game developer - Senior bay. Worked on several 2d games using Unity game engine, implemented major features, monetization features, analytics and so on.

Apr 2021 - Feb 2022: Game developer - Swag masha. Our team created from scratch a new game for the studio(tinder simulator, interactive stories genre) using Unity game engine. Worked with unity asset bundles, custom web client library, monetization and ads integration.

Sep 2020 - Apr 2021: Middle game developer - Huuuge games(continuation). Implementing some major client and server features, some monetization features.

Apr 2019 - Sep 2020: Junior game developer - Huuuge games. Writing client and server logic. Lua, C++, Nim, using Rod game engine.

Oct 2018 - Mar 2019: Trainee - Global Logic’s C++ pro camp. Open CV, multitreading, Boost Asio practice.
Don't wont to work in russian(or affiliated) company or in a company with large number of russian employees