Position: C++ Developer
Category: C++
English level: intermediate
Years of experience: 8


WORK EXPERIENCE:
Metagame-Backend developer, Gunzilla Games
January 2021 - January 2023
Responsibilities and Key Accomplishments
- Provide PlayFab interaction between client and backend.
- Develop feature busyness logic using Azure function.
- Creating Game design and Technical design, participation in design review.
- Feature documentation (english).
- Bug fixing.
- Code review.
- Mentoring junior developers.
Technoliges: C\C++,  C# .NET, Unreal Engine 5, Azure:

Senior metagame developer, Blackwood Games (former Crytek Ukraine)
August 2017 - January 2021
Project description: First person shooter.
Responsibilities and Key Accomplishments:
- End to end Metagame fetures leading and development - client/server/db interction.
- Creating Game design and Technical design, participation in design review.
- Feature documentation (english).
- Bug fixing.
- Code review.
- Mentoring junior developers.
- Consulting other departments and teams.
Technoliges: C\C++, LUA, C# .NET, SQL, Python.

Middle software developer, Ingenico Group Ukraine.
July 2013 - August 2017
Project description: Software for POS terminals.
Responsibilities and Key Accomplishments:
- Working with requirements and tasks estimation.
- Designed product's architecture.
- Creating client-server application.
- Development of support tools (desktop applications).
- Code review.
- Bug fixing.
- Feature documentation.
- Communication with customer.
- Mentoring newcomers and junior developers.