Position: Technical Artist, Technical Designer
Category: Unity
English level: upper
Years of experience: 2.5

– Help to improve the art.
– Help with game releases.
– Improved cooperation between developers and artists.
– Optimizing games keeping the quality of art.
I have been working in game industry around 2 years. I was responsible for visual part of games. Also I was preparing and integrating assets (static, animations, sounds), optimizing games, cooperation between artists and developers. For me the most important at work – quality and following deadlines. Also the inalienable part of job – constant improving skills and continuous getting new knowledges.
I would like to have job where I can:
– to create products with good quality;
– to develop my skills;  
– to be useful for company;
– to grow as professional;
– to learn new things;
– to share my knowledges and skills.