Position: Game Developer C++
Category: Unity
English level: fluent
Years of experience: 10

I've convinced team to use new engine which led to higher stability and quality and increased our player base almost twice. Also I've designed and implemented in-game system that gave good monetization.
I have worked on big open world AAA game project almost 10 years and as a result I have deep but narrow skills. My main task was implementing AI for game characters and scripting in game quests and scenes. I have very good understanding how players could behave in game, which unexpected or weird decisions they can do in game and how that could lead to stuck in storyline or bugout a bossfight. As well I have good experience in countering intentional cheating or exploiting game mechanics to get unfair advantage. I also have decent skills in reading and debugging third-party code as well as creation my own algorithms and systems. However my main skill is creating games. Thus I'm looking only for job in gamedev and want to work on open-world game with big and complex storyline like Witcher, Elder Scrolls, Gothik, Dark Souls and similar games.
I'm looking for job only in gamedev.