Position: Unity3D Developer
Category: .NET
English level: upper
Years of experience: 4


In 2019, I started as a solo game developer with a project on the Play Market called "Boxtreme." In addition to this, I participated in game jams.

In 2020, I acquired a position at 24 Play as a Unity developer and worked from their office.

In 2021, I worked at Saints on larger mobile games as a Junior Unity Developer.

At the beginning of 2022, I began my journey as a solo PC game developer at Piggy-Games. Over time, our team grew, and I became the lead developer. Currently, I am leading two Junior developers. Additionally, I am responsible for the majority of the game's animations. The game has been released on Steam as a demo under the name "Hoglands."

I am eager to continue working in the game development field, utilizing my experience in animations, creating visual effects, and optimizing games, as well as my proficiency in C# coding, I am capable of handling various tasks and contributing to improving or building your products.