Position: 3D Artist
Category: Artist
English level: basic
Years of experience: 3


My strong point is Subdivision Modeling.
Making an optimized High\Mid\Low Poly mesh and retopology, UV Unwrap, Baking & Texturing.

Recently, I've been working in the archviz, but I want to move to GameDev.
I am calm about new challenges and mastering new software.