Position: Middle to Senior Unity Developer
Category: Unity
English level: fluent
Years of experience: 3

Self-taught developer. 
Always aim to learn something new.
Writing blog posts on the "Medium" platform.
Also, now creating my own casual game about Ukraine Special Forces, with an aim to support our heroes.
Primary skills:
Unity 2D/3D.
C# programming.
Clean code.
Clean architecture.
OOP/COP architecture. 
SOLID and DRY principles.
Refactoring & code optimization.
Project optimization.
Adaptive UI setup.

Knowledge in:
Unity animations and Tweening.
Spine animation usage.
DI: Extenject.
UniRx.
Addressables.
ECS architecture - basic usage of LeoEcs.

Additional skills:
Work with version control systems and task trackers. (GIT, Bitbucket, SourceTree, Fork, Trello, Jira).
Art - (Adobe Illustrator and basic rig-animation).
Quick learning and analytical approach thinking.
Communicative and ready to work in a team.
Strong self-development goals.

All projects are available in my Github repos.

Currently working as Middle Developer on HO mobile game (Soft-Launch stage).
Currently self-developing Project Management skills.
Opened for Office/Remote full-time work.
Ready for interesting tasks and aim to grow my experience with a strong company.
Looking for a stable and well-structured company with the ability for a long-term contribution.