Position: Разработчик Unity3d, C#
Category: Unity
English level: intermediate
Years of experience: 1


Softuup, Kiev
Unity and C# - 1 year
• experienced with AR technologies:
• good knowledge of Unity native tools and libraries use;
• target platforms for development on Unity: iOS, Android;
• experienced in C#
• OOP, SOLID, MVC, MVP, design patterns;
• experience in implementation and use of assemblies and plugins in Unity and C# projects.

Development of Commercial Projects:
 
1. Persona Event Application
Purpose: for Persona’s events.
The principle of work: shows 3D and video experience after image targets recognition.
My responsibilities: adding 3D experience and looping animation. 
Google Play Market: https://play.google.com/store/apps/details?id=com.suup.persona
App store: https://itunes.apple.com/ua/app/persona-event/id1374822695?l=ru&mt=8

2. Освіта 4D+ Application
Purpose: for school literature publishing house “Освіта”.
Development details: developed on Unity, using EasyAR.
My responsibilities: a client development: parsing json data from server, AR recognition logic, creation of a display experience mechanism (animated 3D, video, link), UI and UX design.
Google Play Market: https://play.google.com/store/apps/details?id=com.softuup.Osvita4D
App store: https://itunes.apple.com/ua/app/освіта4d/id1438406270?l=ru&mt=8

3. AR Application for Historical Museum
Purpose: for historical museum.
The principle of work: AR technologies use. The application demonstrates historical information about few hundred years of the museum existence. 
Development details: developed on Unity engine 2018.2.10f1, using Vuforia, with a foreign team.
My responsibilities: a client creation: making UI and UX design; creation of a module which shows a gallery (images and texts); adding a logic in global application architecture; creation of a flexible experience on target setter module.
 
4. Other
 
• Small demo-versions of projects creation.
• Making corrections and additions to the existing projects.
• Development of small games and applications on Unity engine, C # using Windows Forms.