Position: 3d artist
Category: Unity
English level: upper
Years of experience: 2

I've successfully completed dozens of projects in the field of architectural visualization, 3D modeling, design and sculpture.
3d modelling (Maya, 3dMax, Cinema 4D), UVs (Rizom UV), textures (Substance painter, Photoshop), render
I enjoy creating at all from creating a 3D model to the final rendering. I am constantly learning new information and getting acquainted with new programs. Ready to learn and quickly absorb new information and I am open to constructive criticism. 
In GameDev I am ready to adapt to any style, from casual to realistic.