Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 2.5

- Worked as a team lead on some projects.
- Developed complex rendering pipeline, almost with no experience and on a tight schedule.
- I do 2D illustrations as a hobby, which helps greatly with 3d art.
Worked for DreamInk Studio as a 3D generalist for 2 years. Most of my work was related to the character creation pipeline for game engines. On some projects, I had the opportunity to be a team leader. The team was small (I was responsible for the work of only 2 coworkers), but it was still a useful experience.
In summary, my duties and contributions to the studio were:

- character modeling
- prop modeling
- texturing 
- rigging
- animating
- implementing models in the engine
- designing render pipelines
- concept art
- making tutorials and instructions for coworkers
Exited to work with other people to gain and share knowledge about 3D art and game industry.