Position: 3d artist
Category: Unity
English level: intermediate
Years of experience: 1

Hard surface modeling, props, level modeling, UV mapping, retopology, texturing, rendering
I am a 3D designer with skills in modeling and texturing models
for game development and photorealistic renders.
For more than two years I have been developing in this
direction, in addition to knowledge of 3D packages, I have
gained experience in working with 3D printers, a 3D scanner,
developing applications and games on Unity.