Position: Project Manager
Category: Unity
English level: upper
Years of experience: 4

Giving art feedbacks - partial performance of Art Lead functions.
I'm working in Absolutist as Project Manager of Artstudio for almost 4 years. I'm responsible for all processes in Art Department: the planning, cost and time estimation, decisions-making, negotiations, giving art feedbacks, artists’ skills development, creation of technical documentation and requirements, time and budget success. Our 20 persons team consists of 2D, 3D artists and UI/UIX designers. We use Jira, Basecamp and Google Sheets for planning and working on outsource projects and our own ones. I’m friendly, well-organized  and critical-thinking person. I’m really client-orientated, so I  could be rather strict if it matters art issues, but I’m always open to dialog and will easily change my opinion, if I hear a better decision than mine. On the whole my favorite part of work it’s participating in product making process  from start to the end. Actually  I have my own games, where I was managing Art from the beginning. I’m experienced in artists’ recruiting and their professional growth in the company. I work effectively under pressure and to tight deadlines.