Position: Technical Artist/Designer
Category: Artist
English level: intermediate
Years of experience: 4


Creating design and 3d-modeling interiors and exteriors for
vr-environment (for real estate sales).
Working with 3DsMAX (V-Ray, Corona), ArchiCAD, SketchUp, Unity
Editor, Substance Painter, Adobe Photoshop, RizomLab, Marmoset
Toolbag.
Creating models, retopology, texturing, scene setup.
Generating json requests for programming parametric objects.
Planning goals and objectives in HubstafTasks, Monday according to
the Agile methodology.