Position: Senior Front-End Developer
Category: JavaScript
English level: upper
Years of experience: 7

- Touch screen interface for ICTV "Week Facts." 
- Admin panel for managing channels broadcast 
- AndroidTV app for Kivi Tv (15k+ users)
- Work on a cross-platform and Web project in a high-load environment with a successful release.
- Large component UI system 
- Web platform with micro frontends for a large hardware manufacturer to run and share apps with different simulations, 3D sandbox, PDF generation
For a global consultancy company (design and engineering).
(2.5 years)
- multiple UI components systems.
- web and mobile apps.
- large web app with micro frontends and 3D sandboxes.
Technologies: React, React Native, Stencil, Storybook, Firebase, Three.js,
Single-SPA, FFmpeg, Figma, Blender

As a part of a team at a startup for tech infrastructure for the global mobility industry 
(1 year)
- cross-platform projects for Web and, IOS, Android.
Technologies: React, React Native, React Native Web, TypeScript, RxJS, Redux, Jest, Apollo, GraphQL, Figma.

As an employee in a Ukrainian telecommunication company. 
(3 years)
- web interfaces for TV broadcast providers.
- AndroidTV app for TV manufacturer.
Technologies: JavaScript, React, React Native, RESTful API, WebSocket, Redux, Canvas, SVG.

My first working experience was at an International Educational Company. 
(7 months)
- landing pages and HTML letters.
- web admin panel for event registration.
I am a driven and dedicated JavaScript developer with seven years of experience and a strong desire to excel in complex projects. 
Aspiring to progress from a skilled developer to a Senior Engineer and ultimately evolve into a Software Architect.
Passionate about tackling challenging technical problems and delivering scalable software solutions.
Open to exploring various languages, frameworks, and technologies to broaden my skill set and contribute to cutting-edge developments in the industry.

Currently, study and am especially interested: in Rust, GLSL, WGSL, and Blender.