Position: Unity Developer
Category: Unity
English level: upper
Years of experience: 3


- Worked on projects from scratch and stable projects in release, requiring support and expansion.
- Did code reviews of teammates, and carried out project onboarding for new team members.
- Discussed features and tasks with clients in English. Communication within the English-speaking team.
- Estimated project development from scratch (up to 350 hours).

- Developed 2D/3D, SDK, mobile, and desktop apps.
- Developed a cross-platform medical simulator. 
- Developed a desktop dental simulator for modeling retainers.
- Developed mobile tower defense and P2E MMORPG (multiplayer).
- Developed a football simulator.

Tools and tech:
- Unity: Addressables, NavMesh, Inverse Kinematics (IK animations), Profilers, Unity Weld.
- Mirror, Zenject, DOTween, Path Creator, Newtonsoft JSON.
- PlayFab, AWS s3, Firebase.
- Nethereum, Pinata, Flurl.
- MVC, MVVM.
Also:
- Github, Bitbucket, Gitlab, Azure repos.
- Jira, Trello, Confluence.