Position: Junior Java Developer
Category: Java
English level: fluent
Years of experience: 0

Projects:

MadSand [2018 - present]
An open world RPG game powered by a custom lua-scriptable game engine written in Java using LibGDX, Jackson, luaj and JUnit.

Bachelor's Thesis [2022]
As part of my Applied Mathematics thesis I developed an API and a cross-platform GUI environment for a native Fortran library for physics calculations using Java with JavaFX and JNA.

AWeather [2022]
An Android weather forecasting app written in Kotlin using Openweathermap API, Room framework and Retrofit.

Methan0l [2021 - present]
A dynamically typed multi-paradigm general purpose programming language, which I designed, documented and developed an interpreter for in C++17 along with a mini-IDE in Java.

HMusGen [2021]
A procedural music generation application written in Java. It is capable of building Markov chains for note duration and interval transitions of provided midi files and generating new melodies based on them.

My Only Friend Is Sword [2019]
An adventure game developed in 48 hours by me and a team of 3 other people for GMTK Game Jam. The core mechanic is that the only way to move around is by using ricochet physics. The game is written in GDScript (a python dialect for Godot game engine).

H4CKIT [2017]
A "hacker simulator" MMO game where players can interact with each other in a simulated terminal environment. Developed in Java using LibGDX, PHP and MySQL.

Faerolot [2015 - 2016]
A browser mobile MMO game written in PHP and MySQL.
I am a junior Java developer with experience in building PC, mobile and web applications, as well as in game development. Cooperative and eager to learn. Have developed multiple projects including a game engine, multiplayer games, a GUI for a scientific calculations library and an android weather app.