Position: Product Designer, Game Producer, Art Director
Category: Design
English level: fluent
Years of experience: 11

Shipped games as a producer (Faces of War, Topatoi)
Co-founded moondivision.com
Jack of all trades
[2000-2012] Gamedev: from 2d/3d Generalist to Lead Artist, Game Designer, Game (Executive) Producer.

[2012-2021] Branding: co-founded private graphic design studio at moondivision.com. Did provide visual identity design services, UI/UX design for web and mobile business applications, motion design and video production.

[2021-now] Gamedev: Senior UI/UX Designer at Keen Software House (Space Engineers).
Something exciting. Honesty and transparency. Preferably smaller teams. Ideally gamedev (but not limited to).