Position: COO
Category: Other
English level: upper
Years of experience: 11


Executive Product Manager | 2020-current
 Maintained and developed analytics platform to a great tool
for deep game development analysis and a valuable source of
petabytes of data for a many kinds of machine learning
processing
 In collaboration with marketing teams, built and maintained
user acquisition system by connecting mobile measurement
partner (Adjust) data, raw game logs data and advertising
partners data into one system to successfully manage and
optimize multi million user acquisitions spends

Lead Product Manager | 2018-2020
 Significantly scaled and moved analytics platform to parallel
processing big data architecture to handle 8 millions monthly
active users
 Dozens of features and easy to understand KPI’s and charts
was implemented
 Large scale of G5 Friends social network, including in-game
chat, hundreds of millions in game presents and other
activities

Product Manager | 2014-2018
 With in 2 separate Agile teams of up to 40 people developed a
proprietary analytics platform for game development needs
and an internal social network G5 Friends

Project Manager | 2011-2014
 Led an Agile team of up to 15 people, 25 casual PC games
was ported to iOS and Android platforms
 First F2P game was released and run into continuous updates
and live ops operation

Project Manager | 2009-2011
 Developed and successfully maintained web platform for
metal merchants in a country scale
 Day-to-day KPIs analysis to keep site features and content
refreshed and ensure optimal customer experience

Junior C# Developer | 2008-2009
 Developed web parsing robot with further support