Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 0.5

I have two projects(S.T.A.L.K.E.R modifications). First project is "I`m ghost(Я призрак)", it was my first experience in game development, but it have own popularity in stalker community. Second project is bigger - "Strelok Group(Группа Стрелка)" which I`m making with my own team "KANON". It is one of the most anticipated mods among the Ukrainian stalker community.
SKILLS

Low-poly modelling in 3dsmax

SubD/high-poly modelling in 3dsmax 

Creation of tile textures and UV-layout 

Understanding of current pipelines and requirements for creation of models in gamedev Texturing in Substance Painter 

Baking texture maps(normal, ao, etc.) in Marmoset Toolbag 4 

Strong Communication 

Zbrush

EXPERIENCE

3D ARTIST

NFINITE 

2023(April) - Present

Created photoreal PBR models based on concepts

Optimize 3D assets for platform

Maked photoreal render with Vray

3D ARTIST, GAME DEVELOPER

KANON T.E.A.M. (creating S.T.A.L.K.E.R. modifications)

2020(December) - 2023(April) 

Created dozens of quests using X-ray engine 

Modelled lots of assets including hard surface props and foliage 

Upgraded game levels Adapted assets and mocap animations from Unreal Engine
I like modeling mostly weapons and different hard-surface props.