Position: Level Designer / Artist
Category: Unity
English level: intermediate
Years of experience: 2

- Extensive experience in prototyping hyper-casual games (more than 60).
- I have experience in development of several VR projects. One of them (my pride) was supposed to become a training program for training drivers of the Kharkiv metro.
- A couple of months ago I decided to demonstrate my skill in my portfolio. Do not miss:)
- I have strong soft skills: sociability and speed of information search.
At the beginning of my journey, I was a level designer and developer on Unreal engine 4 and I created different VR projects by my own. 
Later I became a level designer on the "Deuterium Wars" game on Steam. It was 2D shooter on self-written engine.
Then I became Unity developer for few years. I recently returned to the UE5 as a level artist/designer. Works can be viewed in my portfolio.
Participate in something meaningful. I want to use my existing skills and improve them.