Position: 3D Artist
Category: Design
English level: intermediate
Years of experience: 2.5

Дипломированный специалист от курсов 3D-графики "3D Maya" сертефицированный курс от Autodesk (в курс входили: моделирование, скульптинг, развертка, текстурирование), г. Харьков.
CAREER OBJECTIVE
3D Artist with more than 2 years of commercial working experience in 3D industry. Expertise in environment/character modeling, environment/character design, texturing, retopology and rendering.
PROFESSIONAL EXPERIENCE
Aftermath, Ukraine, Kharkov
Environment 3D artist, February 2018 – July 2018
Technologies:
Low-poly,  high-poly modeling and Subdivide surface modeling (Maya, 3D Max), high-poly sculpting (ZBrush), UV mapping, baking normal maps, stylized hand-painted and PBR textures (Substance Painter, Photoshop, 3D Coat), create LODs and collision, testing in engine.

Responsibilities:
Creation of high-poly and low-poly environment models, creation of PBR and stylized hand-painted textures for games.

Gambody, Ukraine, Kharkov
Digital/3D Artist, August 2018 – January 2019
Technologies:
High-poly sculpting, modeling, model optimization for 3D printing, check the model for correctness, i.e compatibility with FDM, SLA and SLS prints, model cutting for these prints, setting keys and final render.

Responsibilities:
Sculpting of high-poly character models and their décor elements. Full preparation of models for 3D printing.

EDUCATION
National Technical University "Kharkiv Polytechnic Institute", Ukraine, Kharkov
Bachelor degree in Chemical technology of food additives and cosmetics, 2018
Department of Organic Synthesis and nanotechnology.
SKILLS
Modeling (high-poly, middle-poly and low-poly models) in Maya and 3ds Max;
Subdivide Surface Modeling;
Sculpting in Zbrush;
Clothing in Marvelous Designer/ Zbrush;
Retopology Maya;
UV mapping Maya/Unfold3D;
Texturing in Substance Painter/ 3D Coat/ Photoshop;
Render in Maya (MentalRay/Arnold)/ Zbrush/ Marmoset Toolbag;
Experience in rigging and 3d animation;
Experience in Unreal Engine and Unity.
PERSONAL ACHIEVEMENTS
Certified specialist in course of 3D graphic “3D Maya” (Autodesk company, Kharkiv).
PERSONAL CHARACTERISTICS
Hardworking, diligent, ambitious, communicative, positive and cheerful person. I like to draw, also like active kind of rest (snowboard, wakeboard) and computer games.
Работа с трёхмерной графикой; полный рабочий день или удаленная работа; квалифицированный, ответственный, дружный коллектив; интересные проекты; возможность развиваться; профессиональный рост.