Position: Head of game development, Head of Art, Delivery manager in gaming
Category: Other
English level: upper
Years of experience: 11


I am an expert with over 10 years experience in the mobile gaming industry, design of business applications and 9 years of iGaming (gambling). I have significant experience in game creating from the inception: team selection, creating interaction environments between independent international teams, organization of working processes step by step, estimation, creating documents such as description game play, full description graphical elements, creating graphic elements and base animation. 
Technical Proficiency&Expertise: 
Environments: ​Mac OS, Windows 
Task managers tools: Asana, Jira, Redmine, Trello, Basecamp
Documentation/Project management: MS project, Google doc, Microsoft Office, Draw.io, Confluence Methodology: Skram, Kanban, Waterfall + mixes   
Assets creation: Adobe Photoshop, Adobe After Effect, Spine, Particle Designer, Adobe Media Encoder, Audacity, Tiny Png, Texture Packer, Figma, experience on graphic tablet, experience with creating low-resolution graphics, experience with creating graphics for iOs, Mac, Android, experience with Apple, Google guidelines, sketching, ability to draw by hand, experience in developing a project from initiation, experience with creative graphics for different engines (Funner, web, cross-platform C++ engine, Unity) 
Languages: ​Ukrainian, Russian, English
I preferer to work in Game development. Management, not drawing. I am looking for a company with a high cultural level. A leadership that prefers to look for ways and solutions. Transparent communications, clear, realistic goals.