Position: 3d artist
Category: Design
English level: upper
Years of experience: 2


Designer for playable ads (<1.5 year)

Creating of 2D/3D assets for hyper-casual games (Blender, ----ZBrush, Photoshop, Illustrator);
Rigging and animating of 3D characters and assets (Blender);
UV-mapping and texturing of 3D models (Blender, Substance Painter, Substance Designer);
Creating of scripts for playables;
Exporting and preparing all assets for further dev integration to Unity;
Making mockups of playables (Photoshop);
Writing descriptions and scripts for developers (Google docs);
Analyzing current trends of mobile games and playables;
-Character design, modelling and sculpting
-Props design
-Environment design
-Level design