Position: Unity3D Developer
Category: Unity
English level: fluent
Years of experience: 4

Created from scratch (excluding models and textures) a Tourist application that is downloaded via QR code on the spot and allows users to see a certain street in Italy Florence seamlessly in different periods of history. (links in Resume)
Experience with working on a wide range of games and applications including but not limited to: Hypercasual games, Tourist applications VR samples and full blown steam release games. Check CV for details.
I have worked in Unity and have experience with most of it's systems and some third party assets: Animator, Layered Animations, Post-Processing, Aura camera, Profiler, Particle System, NavMesh, Physics, UI, DOTween Photon, Mirror Worked with shaders and many more.
Currently I am working on an early access multiplayer game ECO. working closely with art team adding new items and systems to the game, improving server - client interaction and doing overall code refactors improving existing architecture to better support our needs
Salary at least the same as my current workplace offer and 5/2 week  
regular 8 hour work week days paid vacation and sick days.
Will not work with screen monitoring.