Position: QA engineer
Category: QA
English level: intermediate
Years of experience: 3


GSC Game World
QA Engineer

Blackwood Games, Kyiv
QA Engineer
 • Execute test cases and tasks, test delivery according to the checklist
(including Metagame, Features, backend QA, UI/UX and Content part of
the game)
 • Submit bugs into JIRA according to documentation, verify resolved bugs
and affected area
 • Perform regression testing according to the plan
 • Execute daily performance testing
 • Verify changes in the build
 • Active participation in playtests
 • Support the integration process of the patch build for release
 • Processing of publisher's reports
Tools: Jenkins, Putty, Perforce, Jira, Confluence, Grafana, WinSCP

February 2020 - May 2020
Xpand, Kyiv
Junior QA Engineer
 • Autonomously design, develop and execute tests
 • Work with development and support teams to reproduce and debug
complex issues
 • Register work items in an issue tracking system
 • Write technical documentation
 • Follow quality assurance practices
 • Carry out maintenance of the test environment
 • Communicate directly with customers
Tools: Jira, Confluence, Microsoft Dynamics ERP, MS Business Central

July 2019 - April 2020
Ubisoft, Kyiv (Trials Rising project)
FTC Specialist(Xbox)
- Ensures that the platform standards are applicable, respected and
correctly implemented.
- Ensures that title should not include any MFs or CFRs on your test area
for Submission Report, Optional Submission neither for Final Submission.
- Problem solver in the team and unit for platform specific problems (setting
up the console or test setup, FTC specific questions, test guidance)
- Technical support whenever this is needed(Xbox platform)
- Handle test cases and reports
- Collaborate and communicate with any team involved to the project.
Game dev only