Position: UI/UX Designer
Category: Design
English level: intermediate
Years of experience: 0

For the last year I mastered a new profession of UI/UX designer and also acquired new work skills, thanks to my perseverance and creativity. My advantage is that I'm strong in analysis of information and can highlight the main points. I am a self motivated and focused Junior UX/UI Designer, I am a fast learner and strive to create a beautiful and customer-oriented design.
I am junior (trainee) UI/UX designer, interested in web and mobile applications. I want to create user-friendly, completely responsive and esthetic design for target audience. Successfully completed next study projects. 
Mobile app Creative Gifts.
I created a design for convenient application for choosing gifts for any event especialy etno and handmade. Based on my research I tried to find a solution of convenient search for the desired product, simple authorization, possibility to return, exchange the product and convenient form of payment. I used the Figma, Adobe Illustrator to create this project, and during my studying I used Protopie.
Landing page for an Urban Festival. 
The goal was to analyze the target audience, and create attractive and simple for understanding design for interesting architectural event. I adore architecture, I have worked in this field for many years, so I follow modern trends in construction and design.
Redesign website for kindergarten
The main task was to create a user-friendly clear design and to attract more customers. I performed an analysis of competitors in this niche. Also structured the information provided by this website, cleaned it of duplication of information and highlighted the main advantages.
It is important for me to have a clearly defined task. Before start designing I make an analyze of competitors, research the target audience (I can create user-personas) also create MindMaps.
During design proces I go from the general to the details. First of all I developing low fidelity design. After getting the feedback I move on to compiling a UI Kit and than start high fidelity design. I am interested in achieving the best result.