Position: Unity Developer
Category: Unity
English level: fluent
Years of experience: 3

- Developed a complex AI systems for board games. Took part in AI projects consulting and expertise.
- Developed a light-weight scalable cloud-friendly game server  using Mirror.
- Conducted a complex and various optimization for mobile games with heavy 3d graphics
I have been using Unity for more than 3 years as an auxiliary tool for industrial graphics within my primary job and as a main engine for my personal and freelance indie game projects. My experience mostly includes participation in small teams and solo game development. Despite having robust knowledge and solid experience of Unity, C#, programming patterns, object-oriented and data-oriented designs I am open and eager for new technologies and challenges.

2019-2022 CybArt Studio (indie & freelance)
Head & unity developer
A gamedev group of non-professionals who were experts in nearby fields (Photo, Video, Industry graphics, Cartoons)
- mobile multiplayer board puzzle game(Android, OOP, AI, AWS, Mirror, git)
- Mobile and desktop game prototypes (including Unity DOTS ECS)
- Industrial graphics consulting (real-time rendering, CI/CD, shaders, profiler optimization)
2018-2019 Chernobyl Nuclear Power Plant
Senior international cooperation & PR specialist
- Coordinator and Unity developer in industrial graphics and AR projects
I look for a transition to commercial game development where I can join a professional team, apply and enhance all my skills.