Position: Senior Software Engineer
Category: iOS
English level: fluent
Years of experience: 7

MAIN PROJECTS

• 3D4Medical’s “Complete Heart” 
Team Lead in the project. Responsible for the full cycle of the app creation from architect solutions to deployment for IOS and MacOS: 
https://apps.apple.com/us/app/complete-heart/id1297232784
• 3D4Medical’s “Complete Anatomy” 
Senior Software Developer responsible for the multi-platform app creation and support for the last 4 years with dozens of releases for iPhone, iPad, Mac and Windows:   https://apps.apple.com/us/app/complete-anatomy-platform-20/id1309253074  https://apps.apple.com/us/app/complete-anatomy-platform-2020/id1054948424
• Apple’s iPad Pro Launch 
Senior Software Developer working in the Apple’s lab in Cupertino on pre-release testing of the iPad Pro, competing with other teams invited. Our team ended up top 3 along with Microsoft and Adobe and presented the new iPad Pro on Apple Keynote stage in 2015: 
https://www.youtube.com/watch?v=6RdJW9oTShE
One of 3D4Medical's lead Software Engineers responsible for creating and supporting of own 3D engine used in all of the company's medical apps.
https://3d4medical.com/

Main responsibilities included:
• Creating, support and deployment for dozens of companies applications to the App Store for all versions of iPhone, iPad and Mac
• UI/UX solutions and UI development
• 3D graphics quality and efficiency constant improvement
• Skin and Morph 3D animations development that is used in the company’s flagship app “Complete Anatomy”
• Work with payment systems and subscription models used in the apps
• AR / VR development
• R&D department work
• Close work with 3DsMax artists and models export/ integration in the apps
• Taking part in modeling and implementation of proprietary software needed for 3D4Medical’s content management
• Development of majority of tools and filters used in the apps to manipulate with 3D and 2D objects on the screen
• Team management for “Complete Heart” app
• Update for all of the applications with every announcement of the new IOS / MacOS version
• Creating solutions that can be scaled not only for all of the Apple’s platforms but for Windows and Android projects as well
• Energy efficiency of the apps