Position: Tech Artist, UX/UI Designer
Category: Design
English level: upper
Years of experience: 1.5

As one of the student projects i created an application that was almost fully working only using web interfaces, as part of the plan to minimize the actual weight of the application itself to a minimum (Java + Retrofit2).
Worked for GeoZilla as UI/UX designer for about a year, and now I'm looking for an "opportunity", so I can continue advancin my skills. Figma/Illustrator/Photoshop as main tools, Jira/Slack as workflow instruments.

The main duties were designing UI mockups for mobile/web app, revision of old UI's for the sake of UX and illustration editing. 

Also have a little of experience related to Unity, from project designing, and to fitting bones, adapting animations, writing interaction scripts. Blah-blah. By the way, the main direction of my university "study" was software engineering. So I can work with Java, C# and other C-like languages based on the university curriculum. And... I can't say that I am a good "engineer" at all. But. Give me time and coffee, and I will show that the principle of reverse engineering is applicable in everything.

Also I was designing UI mockups for third-party student projects whiles studying at the university, and also creating advertising landing pages for websites, etc. 

My main aim is to search for experience in the scope of development as is, and also UX/UI design, tech art development, and i will be extremely grateful for the presence of a mentor for quick inclusion in your workflow.
Amicability and openness is my personal priority. Goal is searching for experience to become a truly valuable employee. I was always interested like in "bring into being" interface designs and so in backend components.