Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 2

Hard-Skills: 
-	Unity
-	C#
-	OOP, SOLID, some knowledge about patterns.
-	Zenject, DoTween, Addressables, LocusBundleSystem, Firebase, MobileConsole, TextMeshPro, I2Localize, parsing GoogleSpreadsheets
-	Rider and other developer tools.
-	Git, GitLab, GitFlow (using, but without deep knowledge).
-	Jira and Confluence.

Soft-Skills:
-	Good and fast communication;
-	Honest in discussion and time estimation;
-	Love to write a documentation on my and other code;
-	Enjoy solving hard features;
-	Open to a new technologies;
2+ years of a commercial experience

-	Developed a lot of gameplays;
-	Redeveloped many legacy-features;
-	Fixed bugs in new and legacy project;
-	Experience in many tech-tasks;
-	Have experience in developing editor tools;
-	Added many SDK
-      Git and GitFlow
Not gambling, dating. 
Looking for part time projects only.