Position: Middle QA Engineer (Game Testing)
Category: QA
English level: pre
Years of experience: 3


**Work experience**

Manual QA Engineer 
**Mystery Tag** - International publisher and developer of games for mobile platforms 
Kiev - (June 2020 – currently)
- Project coordination and building QA processes: Merge Defense 3D!, Merge Defense Adventures, Hyper Casual projects
- QA activities in Harvest Land, Paris: City Adventure, Hiddenverse: Witch's Tales, Farmland, Pop It Step, Cyber Hunter, Diamond City: Idle Tycoon, Hyper Casual projects

**Responsibilities and Skills**

- Building QA processes (GameDev) 
- Mobile testing (IOS\Android)
- Working with different apps (Hidden objects, Hyper casual, Farms, Tycoons, Clickers, Adventures)
- Functional, regression, usability, research, integration, system, acceptance testing
- Working with bugtracking systems (Jira, Trello, Redmine)
- Creating different test documentation (check lists, test cases)
- Review of technical documentation and analysis of requirements 
- Monitoring and working with logs (Android Studio, iMazing, xCode)
- Analytics testing with Charles Proxy (Adjust, Localytics, Firebase)
- Monetization testing: In-app testing (Consumable\Non-consumable\Subscriptions)
- Advertisement Testing (Ad Mediation: AppLovin Max\iRonSource)
- Communication with all development departments (internal and external)
- Advice on optimizing testing and development processes
- Mentoring a new member