Position: Game Designer
Category: Design
English level: fluent
Years of experience: 3

- Greenlit the concept of open-world investigation game to Frogwares key management staff
(The Sinking City);
- Managed production team to prepare The Sinking City demo in very short terms for closed
demonstration at GDC, after which Frogwares received several opportunities from different
publishers;
- Took part in Kyiv game conferences and events (as a speaker) – Games Gathering,
ComicCon, WeGame, 4A Conf;
- 3.5 years of experience in game design and production;
- game design – conception, balancing, documentation management, playtest organization,
analysis and hobby;
- project management;
- game prototyping and production;
- presentation skills;
- effective communication and work organization skills;
- unreal engine 4 – advanced knowledge;
- Agile, Scrum, Kanban workflow familiarity;
- gamer and pc-geek :)
I am looking for an interesting project. And if I find one - I'll have strong will and desire to put my soul into it and bring it to perfection.

I am not interested in match-3, farms and other clones.