Position: 2D concept artist
Category: Artist
English level: upper
Years of experience: 7


I'm proficient in Characters and Props design, Concept art development, UI design using Adobe XD and Figma, Kitbashing, Photobatching, Storyboarding, and 2D animation with basic 3D modeling in Blender. My prior achievement was I was part of the AAA flag-shipped mobile game 'Invictus - Lost Souls' visual development team developed by Thailand's Biggest telecommunication company TRUE Axion Interactive, Which was distributed and sold across the South East Asia region. Once coming to Germany, I have been working as a 2D UX/UI artist in an Idle Tycoon game developer studio in Berlin, Germany, Namely Mobile Monster GmbH then later as a 2D Artist at Game Art Brain in 2020-2022.