Position: Game Designer
Category: Unity
English level: pre
Years of experience: 3


- Design of concepts f2p projects.
- Work with KPI on post production.
- Design and maintenance of project documentation on all premises.
- Design of technical tasks for teams of programmers, animators and artists.
- Design of economic, level and mechanics balance.
- Design mechanic retention and monetization.
- Design and prototype gameplay mechanics.
- Design of procedurally generated levels, scenarios and scenes.
- Writing a narrative compositions of projects.
- Unity3d C# development.
- Design level for time managers, match-3, platformer games.
- UX Design.