Position: Unity3D Developer
Category: Unity
English level: intermediate
Years of experience: 2.5


Results-oriented and collaborative Unity Developer with two years of experience. 
Participated in the application at all stages of development.
I can quickly adapt to a new development technology stack. I competently use third-party SDKs and plugins to achieve the set tasks.
Worked with third-party packages:
- Zenject, Photon (Pun, Fusion), Oculus Integration, DOTween
Worked with Unity:
- Addressables, UI, Animations, Custom Editor, Input System
- Optimizions using Profilers, debugging

Design and development of casual games.
Took initiative on application development phases and architecture.
Develop applications with the use of special sensor technologies:
- Fully developed an app for choosing clothes in a store.
- Developing a simple racer game.
- Developing basketball game.
Runner Casual Game:
- Fully developed game with a team
TopDownShooter Casual Game:
- Fully developed game with a team

Analyze and test new technologies, and plugins, and develop demo applications based on these technologies.
WebGL Office Tour Multiplayer Application:
- Developed the project and participated in the implementation of new mechanics.
VR Application for students of school:
- Developed and debugging networking part.
- Integration third-party API using REST.
- Support for the application and development of new mechanics after the release