Position: UX Game Designer
Category: Design
English level: upper
Years of experience: 8

• 15 games shipped as a Game Designer/Project Manager (full production cycle);
• Successful game porting from PC to mobile;
• Live-Ops experience: difficulty curve rebalancing, game design improvements.
• 8 years in game development, including 6 years as a game designer, 1 year as a project manager, 1 year as a technical designer;

• Worked with the following genres: PC/Console Multiplayer Shooting Game, MMO Strategy, Time Management, Tycoon, Adventure, Puzzle, Match-3, Hidden Object;

• A broad area of responsibility: UX, core-loop, meta-game, balance, economy, AERM mechanics, level design, creative writing and storytelling, GDD, UI maps, prototyping, KPI monitoring, pitching, presentations, reports;

• Tools used: Confluence, Google Docs, Source Tree, Perforce, UE4, Unity3D, Ps/Ai, InVision, Articy, RTB, SketchUp, Marmoset, JIRA, Asana, Gantt;

• Great gaming experience, knowledge of mobile, console, and PC gaming markets, daily monitoring over industry news and trends, continuous self-education;

• Upper-Intermediate English proficiency: writing documentation and specifications, communicating with the team/partners;
Interested in developing a new or ongoing game project on the mobile or PC/Console market in a team that values professional approach and result orientation.

I'm not interested in relocating to Belarus, Russia, and other East European countries.

I'm not interested in the following genres:
• gambling/slot games;
• playable ads;
• hyper-casual games;
• VR/AR games;
• gamification projects;
• kids/educational games;

I'm not interested in the following positions:
• Unity 3D Designer;
• Unity 3D Developer;
• Unreal Engine Developer;
• Senior Unreal Engine Expert;
• VR/AR Developer;
• Project Manager;
• Product Manager;
• Product Owner;
• Art Manager;
• Lead Designer;
• Level Designer;
• UI/UX Designer;
• Creative Designer;
• Graphic Game Designer;
• 2D Artist;
• 3D Modeler;
• Animator;
• Sequence Animator;
• Concept Artist;
• Lead Technical Artist;
• Lead artist/Art director;
• Art Lead;
• QA Engineer;
• DevOps Engineer;
• Analyst.