Position: Level Artist / CG Generalist
Category: Artist
English level: fluent
Years of experience: 1.5


3 years of previous experience working in IT/gamedev as a Concept Artist (as part of Snapchat, Murka, Phosphor Games, WEAR Studio etc.) as well as 3D Generalist and Lighting Artist within Naos.Band, a CGI-oriented brand. Understanding of game development pipelines and experience working with international clients and large-scale projects creating AR/VR experiences and video games; 2 years of experience with Unreal Engine 5.