Position: Backend/Software developer
Category: Rust
English level: upper
Years of experience: 1

As an environment artist was involved to work with such  great AAA games like:
Halo: Infinite,
Call of Duty,
World of Tanks.
I worked as an environment artist in game development for 8 years, and then transitioned to a role as a Node.js backend developer for the past year.

As an environment artist, I was responsible for creating visually stunning and immersive game environments.

This involved using my skills in 3D modeling, texturing, and level design, as well as collaborating with game designers, programmers, and other artists.

As a Node.js backend developer, I have experience in server-side programming, database design, and API development.

I enjoy learning new things and taking on new challenges, and I believe my experience in both creative and technical roles gives me a strong foundation in problem-solving and teamwork that allows me to approach problems innovatively.