Position: 3D character artist
Category: Artist
English level: intermediate
Years of experience: 4


modeling and retopo Maya, sculpting Zbrush, texturing Substance painter, render Marmoset. Creation characters, props and textures for it. More then 10 years work in the team for game development. Have a bit experience with marvelous designer and 3ds Max. I plan grow like a 3d character artist. I like hard and non-trivial tasks. 3d artist is a lifesyle