Position: 3D Artist Junior
Category: Artist
English level: intermediate
Years of experience: 0.5

I know the all pipeline for creating a 3D model - I can do any work on the project - from Blocking to Texture. What can I be proud of?
Hello my name is Illia, I from Kharkiv, Ukraine. For this moment I work for a company FlexReality. Also I successfully finished 3DMaya course. On the courses 3D Maya I have taken experience in the following areas: -High/Low-poly modeling (Hard-surface,organic,character,clothes and so on) -Work with references -Retopology in Maya -Baking and render (Marmoset Toolbag) -Texturing in Substance painter -Combine and edit baked maps in Photoshop -Rig and animation in Maya -Scene set up in Unreal Engine 4 There is also a basic understanding of working inAdobe Premiere Pro.
I want to modeling weapons, environment elements. I also really like modeling Hard-surface for Sub-d.