Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 0.5

As such, I don’t have any achievements in 3D modeling, but I always strive to develop my skills and hard skills, I actively post my work on the artstation where I share how my understanding in this matter grows
I don’t have much work experience, and it consisted in the fact that I gradually worked part-time only on freelance. In my pipeline I use a blender, zbrush, for texturing I use a substance painter, I render and also bake in a marmoset.
  As a priority, I would like to start working as a weapon artist, but I am also ready to consider working options as a props artist