Position: UNITY/C# GAME DEVELOPER
Category: Unity
English level: fluent
Years of experience: 5

- 5 years XP in the game industry, specialized in Unity and C#, background in IT and Mathematics
- Good understanding of Object-Oriented Programming and Software Engineering
- Unity Certified Developer
- Strong analytical and problem solving skills, multitasking and adaptability
- UNITY/C# DEVELOPER | 08.2020 - present | AdCombo
- MIDDLE UNITY DEVELOPER | 02.2020 - 07.2020 | 1C-Publishing
- UNITY/C# DEVELOPER | 06.2018 - present | freelance
- SENIOR UNITY DEVELOPER | 02.2018 – 06.2018 | PMBP Group
- UNITY/C# DEVELOPER | 08.2017 – 02.2018 | Broccoli Games (ex. Playrix) 
- UNITY/C# DEVELOPER | 10.2016 – 10.2017 | Spirit Riders Ltd 
- LEAD UNITY PROGRAMMER | 02.2016 – 11.2016 | OZ INTERACTIVE 
- UNITY PROGRAMMER | 04.2014 – 02.2016 | Independent game developer, freelance

Got enough experience of 3D- and 2D-games development and publishing for iOS, Android, PC, Web and Facebook including ones with multiplayer and complex AI. Do my work in Unity/C#, multiplayer implementation via Photon Networking, Socket.IO, Unity Network. ARCore, ARKit, Vuforia. DLC AssetBundles.
To get a job as Unity programmer on interesting and hardcore projects. Will be glad to become part of your team and put in collaborative work my knowledge, experience and responsibility.
Job obligations: programming of gameplay, game logic development, multiplayer and networking, development of artificial intelligence, programming of physics, development of prototypes and interfaces, optimization games.