Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 6

"MORROK" got "the best studio game" at Yoda Game Awards competition.
The Holovis project is a set of interactive games about the marine world for the oceanarium. Created parts of the core points system, created logic for multiple games. Worked with React for one of the interactive.

Radio Pirates at google play Made a lot of mobile hypercasual games with unic mechanics. Worked with DOTs, created shaders, setup and used network frameworks photon, also metrics and ads mediation. As a technical lead, I am engaged in refactoring, code review, mentor for junior programmers.

PC quest game from Velcro Games Worked with high‑quality graphics, created a story system, all game mechanics.

VR game For Samsung Gear VR from Velcro Games Worked with implement VR and created all game mechanics. 

Mobile racing game Created some of game mechanics, loot boxes.

VR racing video game. Worked with implement VR, wheel input mechanic, all game loop and mechanics.

Mobile PVP hero arena. Worked with Photon (network and pvp matchmaking), created shaders, all mechanics and hero system.
Senior Unity Developer, with VR and PC games and a lot of mobile games experiences, looking for a position where my creative skills and programming knowledge can be useful for create excellent games. Motivated to level up my program architecture skills. Want to create own product in big company.