Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 1.5

I worked on projects as:
      "Engine Tutorial" - Application for Hololens 2 that allows you to learn construction of the engine scheme as a part of the education apps for engineers in industrial companies.

Was responsible for: Development of the app based on Unity3D, MRTK. Implementing features, creating animations, UI.

"Fuzzylogic" - Application for Android that allows you to
digitize the service checklist process, streamlining the collection and guaranteeing retention of data captured.
For the company that manufactures motorized mining equipment. The app allows you to create pdf document with all required information, add photos, save reports to the DB, see history of reports, do search and sand email documents to the certain addresses.  

Was responsible for: Development of the app based
on Unity3D: Implementing features, creating animations, UI, PDF generation, authorization, SSO.
Used Frameworks, libraries: C#, MongoDB.Driver, IText7, DoTween, Firebase Services, Microsoft Graph, MongoDB.Driver.
Hello. I'm a Unity Developer. 
I have about a year and a half of commercial experience, worked on the different Unity cross-
platform games/applications, MR/AR/VR projects.

Skills:
- good knowledge of C #;
- good knowledge of OOP;
- good knowledge of Unity SDK,
- Upper-Intermediate English;
- Version Control Systems: Git

Frameworks: 
 - Unity SDK
 - Oculus SDK
- MRTK SDK
- AR Foundation

Practices, technologies:
 - Firebase API
 - MongoDB API
 - Microsoft Graph API
I'm looking for interesting projects and an opportunity to improve my knowledge and skills. The most interesting thing for me is AR/VR. I'm ready to work hard)