Position: Middle Game Tester, Manual QA Engineer
Category: QA
English level: intermediate
Years of experience: 2

Platforms - Android, PS4, Nintendo Switch, Oculus Quest 2.

Tools - Jira, Testrail, Confluence, soft for remote connection to consoles.

Duties - creation of testing documentation (bug-reports, checklists, test cases ect.), tested the functionality of the games, analyzed requirements and determined testing criteria, closely interacted with other team members, participate in the full development cycle, closely working with GDD.
Game Tester with a passion for video games has extensive experience with technical documentation of bugs and knowledge of how to test developed games for bugs.
Skilled gamer can employ outside-of-the-box tactics to push games to the limits in order to identify and isolate bugs in a predictable manner. 

My projects:

1) Trivial pursuit (quiz) - porting and optimization game from PC to PS4 and Nintendo Switch.
Responsibilities: checking builds and create bug reports, collection of metrics, creation of regression documentation.
Technology: Sony SDK, Nintendo SDK, Jira.

2) Casual simulator (strategy, multiplayer online game) - porting from PC to Oculus Quest 2.
Responsibilities: participation in the creation of GDD, working with test documentation (bug reports, checklists, test cases), creating a presentation on improvements, maintaining a document on metrics.
Technology: Oculus SDK, Jira.

3) Bingo - full stack development (iOS/Anroid).
Responsibilities: making amendments to GDD, bug reports, checklists, test cases.
Technology: Jira, TestRail. And basic: Unity, Git, Microsoft Visual Studio, Azure Cosmo DB.
We worked on this project on Scrum.
I am looking for a job in gamedev industry.