Position: Middle/Senior Android Developer
Category: Android
English level: intermediate
Years of experience: 2

Oracle Certified Associate, Java SE 8 Programmer(Kiev)
2019 

 An Oracle Certified Associate, Java SE 8 Programmer has demonstrated knowledge of object-oriented concepts, the Java programming language and general knowledge of Java platforms and technologies.
 Skills:
•	Java
•	Java 8 Date And Time API
•	Java Application Development
•	Java SE 8
•	JDK 8
•	Lambda Expressions
•	Oracle Associate

Aug 2021-Nov 2021
Have a team lead experience
Android Developer
Jan 2021 - Present time 
Мираж науки и техники 
Work with betting project for China

Android Developer
Mar 2021 - May 2021
Skill Branch 
Project about saving interested articles from server. Use all technologies from  "technical skills" and markdown& html parsers.


Trainee Android Developer
Feb 2019 - Mar 2019 (2 month)
LoftSchool 

Program finance accounting. User need enter cost on сertain category(Flat, Food, Environment) and enjoy control finances with the help of detailed reports. Category user can add himself. This will help remember cost, and determine what category the most expensive.
Application store data in SQL lite use ActiveAndroid ORM.
Application simple and first my application on mobile wich include all main features Android Development: 4 activities, dinamically load fragments(3 fragments), paint cycle diagram for statistic, animation click on transactions item, SQL lite with ORM.

Trainee Java Developer
Jun 2018- Nov 2018 (6 months)
Computer Academy 

This game analog dendy tanks.
In this game only 3 maps store in memory, but user can create his map(this proccess long here) and map can generated random. Game include two gaming mode: Single player and Two players (one computer).
Game is written on Java SE with user interface on Swing libriary and graphics AWT.
All tanks impliments interfaces Tank that consists method behavior tanks: fire(), move() and ather and this interface extends Drawable and Destroyeble interfaces that can paint object on battlefield(Drawable) or not paint if object destroyed(Destroyeble). All objects impliments this interfaces too besides water and blank, thay impliments only Drawable. When the game starts, each thread is allocated to each tank. Each tank have himself algoritm. Bullets and tanks have differents threads. Player can chose tank before the start of the game. I planned create this game on Android and add new capabillities:
•	Creates map can save on JSON or XML.
•	Maybe add mode two players on Bluetooth.
•	Add levels to game proccess.
•	Level succsessfull when player has reached certain points