Position: Game Designer / Associate Producer
Category: Unity
English level: intermediate
Years of experience: 5

Once in a new workplace, I released a project for a publisher, thanks to which a contract was signed with the studio.

Increased revenue from several hyper-casual games in the first months of operation
Developed casual games, board games, micro casual, pc indie games, event applications and gamified services  

For many years I have been managing development teams of 5-30 people. From the analysis of ideas and writing game documents to the implementation and operation of finished projects.

I am smart about analyzing the market, target audience, writing all the documentation, from Pitch Docks to GDD.
Not interested in mobile casinos, slots, etc.
More interested PC \ Console game development