Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 1


- Devoted last year to the in-depth exploration of 3D, obtained a strong foundation in stylized high-poly and low-poly character and prop modeling, both organic and hard-surface, human anatomy and art fundamentals, aiming at my artwork being not only visually appealing and anatomically correct but also well-optimized;

- Completed over 250 3D and art-related tutorials in total, became proficient at ZBrush and Maya, finished 3 personal projects, 2 in progress, and got recognized by The Ultimate ZBrush Guide's author and featured on the course's Instagram page;

- Acquired substantial self-organization skills by studying 4 to 5 different subjects simultaneously, which allowed me to go through the whole character creation pipeline (high-poly — retopology — UVs — baking — texturing — posing — rendering) within the first 6 months of the learning process.