Position: Lead Facial Animator
Category: Unity
English level: pre
Years of experience: 3

GSC Game World S.T.A.L.K.E.R 2 - 3D animator (2021) 
	Facial animator ( dynimixz software ) 
	Mocap artist ( Vicon  system, shogun )
	Mocap coordinator ( Vicon  system, shogun )
	3D animator ( keyframe animation biped, quadruped character, mocap cleaning, freelancers support )
Hello, I'm Anton, an animator specializing in animation and rigging using Maya. Since 2019, I have been actively pursuing a CGTARIAN animation course. I am well-versed in the workflow process of layout, blocking, splining, and polishing in Maya. With a solid understanding of the 12 principles of animation, I apply them effectively in my work. I thrive on challenging tasks as they contribute to the refinement of my professional skills. I am a native Russian and Ukrainian speaker, I possess a pre-intermediate level of English proficiency. With a strong sense of self-motivation, I consistently deliver high-quality work with a keen eye for perfection and adherence to deadlines. Currently, I am proudly employed at GSC Game World!