Position: Software Engineer
Category: C++
English level: upper
Years of experience: 3


I worked on an automotive project which is a middleware between UI and media services for car multimedia. 

My responsibilities were:
 - Implementing various features 
 - Analysing and fixing bugs 
 - Updating APIs 
 - Creating and supporting project documentation 
 - Assisting colleagues with their tasks and bugs 

On this project, I've worked in Ubuntu, and with the following tools:
  - C++ 
  - Git, Gerrit, GitLab
  - Go and Lua (briefly)
  - Jira, Confluence 

 I worked on AAA shooter multiplayer game. My responsibilities were:
 - Implementing weapons features 
 - Analysing and fixing bugs 

On this project, I've used following tools:
  - C++, Unreal Engine
  -  Perforce
  - Jira, Confluence 

I worked on AAA shooter game. My responsibilities were:
 - Implementing features for blueprint language, UI editor features, gameplay features
 - Assisting designers with gameplay features
 - Internal game testing
 - Analysing and fixing bugs 

On this project, I've used following tools:
  - C++, In-house Game Engine, Lua
  -  Perforce, SVN
  - Jira, Confluence