Position: Unity developer
Category: Unity
English level: upper
Years of experience: 3


Unity Software Engineer at Visartech

Educational metaverse 
Client-server app, educational meta-universe as 3d action game. 
The essence of the project is an interactive game environment for student learning. Game contains interactive elements such as character customization, WebView that synchronizes across the network, interactive libraries, voice chat etc.

Responsibilities:
	Designing the application architecture
	Investigate development 
	Reverse engineering
	Communication and collaboration with the client
	Performing code review

Plugins/services: 
Mirror, Addressables, AssetBundles, AWS, Zenject, Vuplex, ReadyPlayerMe, Dissonanse, Sentry.

Target platforms: 
Windows, Android, macOS. 

Customer region: USA
Duration: 07.2022 - present
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Unity Software Engineer at TSUKAT STUDIO

VR simulations of production processes 
Hands-on, simulation-based training provides people with the skills they need to secure a job that offers them a better quality of education, work or life . Project’s Virtual Training Facility simulates the type of training that takes place in a physical training facility. 

Web tutorials
Project is an educational platform that helps to create meaningful interactive training sessions for technicians that operate various types of highly complex industrial machinery, track their progress and improve their day-to-day efficiency.  

Responsibilities:
	New features development
	Mentoring
	Collaboration with the client side tech partners and developers
	Performing code refactoring
	Performing code review

Plugins/services: 
DOTween, AssetBundles

Target platforms: 
Oculus Quest, Oculus Quest2, WebGL. 

Customer region: USA, Germany
Duration: 12.2020 - 7.2022. 
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Unity Software Engineer at SWGGamesLab

Match-three game 2d "Coocking Paradise"
Responsibilities:
	Designing the application architecture
	Investigate development 
	Reverse engineering
	Communication and collaboration with the client
	Performing code review

Plugins/services: 
 Zenject, Firebase, AssetBundles

Target platforms: 
Android, IOS. 

Customer region: USA
Duration: 01.2020 - 11.2020
__________________________________________________Unity Software Engineer at Extreme Games 
3d Action games
Responsibilities: 
	Advertising integration in Unity
	Gameplay development
	UI development

Target platforms: 
Android, IOS, WebGL.