Position: Technical Artist
Category: Unity
English level: upper
Years of experience: 2.5


I have been working for 2+ years in the game development company Pixod. I started working in a company as a 2D artist/Spine 2D animator for 1 year. My current position is a Tech Artist with 1 year experience. I create prefabs, optimize the game, set up particles, animate with DOTween. Now I'm actively learning C# and writing shaders.