Position: 3D Artist
Category: Unity
English level: upper
Years of experience: 3

oleksuger.artstation.com/
PORTFOLIO
www_artstation_com/oleksuger
EDUCATION
ArtCraft CG School 2017-2018
Concept art course
3D Modeling course for games and cinema
VFX & 3D Compositing for games and cinema 

CAREER HISTORY
Melior Games

Developing Hi-Poly and Low-Poly models 
Creating concepts for various projects 
Ensuring that all material is compliant with company standards
Rigging characters for animation
Creating textures

SOFT
Maya, Blender, Zbrush, 3D Coat, Keyshot, Cinema 4D, Daz Studio, Marvelous Designer, Substance Painter, Vue, Boujou
Adobe: After Effects, Photoshop, Premier, Illustrator 

SKILLS
Confident skills in sculpting in Zbrush
Hi-Poly and Low-Poly modelling: migration between the Low / Mid / High-poly topology
Render creation with KeyShot, Blender, ZBrush with further processing in Photoshop
Texturing/UV: work with shaders and textures, imposition of textures on three-dimensional objects (UV-mapping), principles of PBR, textures “baking”
Free Hand Drawing (Graphical Tablet, pen, oil)
Camera mapping, compositing
Scene completing with effects