Position: Character Artist
Category: Artist
English level: upper
Years of experience: 5


3D Character artist with 5+ years experience of character development from concept to implementation into game engine 
- High poly sculpting ( Zbrush, Marvelous Designer, Maya) 
- Retopology and modeling (Maya) 
- UV mapping (Maya, UV layout)
- Texturing (Substance Painter, Photoshop, 3D coat)