Position: Senior Unity Developer/Team Lead/Tech Lead
Category: Unity
English level: upper
Years of experience: 6

Introduced a lot of internal development tools that improved workflow efficiency and were found very useful by me and other developers. Rewrote a legacy codebase from concrete to abstract architecture, which allowed to port the project to other platforms without any serious bugs and delays. Migrated the sound backend of the project from FMOD to Wwise. Doing most of these things haven't blocked the project from further development even using the old architecture while the new one is still in work, because the actual migration process was automated and well-documented.
I've been developing a lot of different projects, including ones in VR, AR industry, as well as projects for Android, iOS, and PC platforms. My main responsibilities were game logic, tool developing and general project maintenance and bug fixing. Also I was trying to take initiative in project management and improving workflow performance and I think I can be very perspective in that.
Looking for a good and fast-growing company with many interesting projects where my skills might be useful and where I can improve them even further and eventually become team lead or tech lead. Don't prefer easy projects.