Position: 2D Artist, Marketing Illustrator, Visual Development, Character Designer, Concept Art
Category: Artist
English level: intermediate
Years of experience: 2


I worked on merge games, idles, action\rogue-like, HOPS, RTS mobile games in hyper-casual, casual styles.  

There were different types of tasks. I created marketing illustrations, character designs, environment design, 3D overpaint, concept art, color palettes development for the games.  
The main soft in creating all types of work was Adobe Photoshop. 
Also I'm learning Blender now. 
I hope to improve my skills in anatomy and composition. And I hope 3D will help me to be faster in work and to understand more perspective and volume, will improve my spatial thinking.  


In my previous companies I didn't have specific role in team,  and none of any artists had it. It depended on project which types of tasks I had to fulfill.