Position: Unity Game Developer
Category: Unity
English level: upper
Years of experience: 0.5


Skills:
- Managing team's Jira
- Implementing movement control for different platforms
- Setting up camera movement (using Cinemachine)
- Implementing Sprite animation
- Adding audio effects/music to the game
- Creating adaptive UI (menu, settings, inventory, etc.)
- Implementing dialogue system and writing dialogue scripts

Additional skills:
- Work with version controll systems (git/GitHub/Sourcetree)
- Third-party libraries integration, Unity Plugins
- Patterns: MVC/MVP, Singleton

Projects:
- 2D pixel platformer, team lead
- 2D galaxy shooter, solo project
As a junior game developer, my primary expectation is to immerse myself in a dynamic and collaborative environment where I can learn and grow alongside experienced professionals. I am excited to contribute my strong foundation in game development, including proficiency in C# and experience with Unity.