Position: Product owner, Project Manager, Game Designer
Category: Product Manager
English level: fluent
Years of experience: 4

Launched 6 commercially successful casual mobile games
My goals are professional development and career growth. Acquiring new professional knowledge, skills and experience.


My Key skills:
    • Structuring and writing project documentation
    • Creating and maintaining of a product backlog 
    • Description and implementation of game mechanics
    • Creating and balancing levels, locations and other game content 
    • Creating level design documents, difficulty graphs, game elements appearance charts.
    • Establishing the tasks of the development team and monitoring their implementation
    • Writing documentation, technical tasks
    • Planning roadmaps, sprints and monitoring their implementation
    • Teamwork: stand-up meetings, planning meetings, setting sprint goals, sprint retrospective
    • Work analysis, finding flaws and problem solving.
    • Analysis of user statistics in order to improve game content and raise a game’s KPIs (retention, ARPU / ARPPU, LTV, etc.)
    • Balance and improvement of different monetization aspects of the game
    • Russian-English translation, adding localization for other languages
    • Updating development and production game servers, assembly of mobile builds
    • Planning and releasing scheduled game content updates weekly 
    • Release management for 4 platforms: Facebook, Google Play, Apple App Store, Amazon Store
    • ASO optimization of app pages for the aforementioned platforms
    
Tools:

    • Game editors
    • Task trackers: Unfuddle, Jira, Redmine
    • SVN clients: Tortoise SVN
    • GIT clients: Sourcetree, Turtoise GIT
    • Automation Servers: Jenkins
    • DB clients: MySQL Workbench, HeidiSQL
    • Documentation: MS Word, MS Excel, Google docs, PowerPoint
    • Basic programming knowledge: SQL, Html, CSS, JS, C# (Unity), 
    • Analytics: Google Analytics, Facebook Insights, Game analytics, Amplitude, internal analytics)
    • Knowledge of software development frameworks (Scrum, Agile, Waterfall)