Position: Senior 3D Artist
Category: Artist
English level: intermediate
Years of experience: 7

Having amassed valuable experience since 2016, I have successfully contributed to the development of high-quality art for games like Construction Simulator, War Thunder, and more. In addition to my artistic 
contributions, I have actively mentored and seamlessly integrated new team members into efficient workflows, while maintaining strict quality control standards for the final deliverables.
Since 2016, I have successfully contributed to the development of high-quality art for games like Construction Simulator, War Thunder, and more. Currently, I am working as a freelancer, but I want to join a company where I can contribute my skills and actively participate in challenging projects. My work ethic is defined by attention to detail, teamwork skills, and pursuit of knowledge and growth.

Experience: 

Senior 3D Artist/Sub Lead at Sami Graphic
March 2019 — December 2022
• As a Sub Lead, providing guidance and support to junior team 
members
• Creating workflow documentation
• Editing studio pipelines for Unreal Engine implementation
• Quality assets control
• Final setup in Unreal Engine

3D Artist at Sami Graphic
March 2016 — March 2019
• Deep search for creating reference base
• Low-poly and High-poly modeling of heavy equipment, military 
aircraft and environment props
• UV unwrap and efficient packing
• Creating complex setup for texture baking
• PBR texturing
• Creating animation of control surfaces, gears, suspension, etc., for 
different types of vehicles
• Final asset setup

Software used in work:
Autodesk Maya
Autodesk 3Ds Max
Blender
Adobe Photoshop
Marmoset Toolbag
Zbrush
Substance Painter
Unreal Engine