Position: Unity developer
Category: Unity
English level: fluent
Years of experience: 4


I have over 3.5 years of proven commercial experience in mobile game development, working on both 3D and 2D projects. My expertise covers the entire game development lifecycle, from presenting initial ideas to implementing third-party SDKs, optimizing performance, writing tests, engaging users through push notifications, and conducting AB testing.

Throughout my career, I have collaborated with game designers, 2D/3D artists, product analysts, and other professionals, ensuring seamless teamwork and successful project outcomes.

I have a strong understanding of Object-Oriented Programming (OOP) principles and follow best coding practices, including SOLID, MVP, and Dependency Injection (DI) patterns. In fact, I actively participated in creating code writing and UI development guidelines for my current company, contributing to maintainable and scalable codebases.

In addition to my professional contributions, I actively engage in the game development community. I have shared my insights as a speaker at events like Game Gathering Bratislava and have been accepted as a speaker at JetBrains GameDev Day 2023. Furthermore, I have authored several articles on game development for respected platforms such as DOU and HackerNoon.

In parallel with my industry work, I have been teaching game development at the State University of Telecommunications for the last five years. For the past year, I have also been serving as a lecturer at Igor Sikorsky Kyiv Polytechnic Institute. I take pride in developing and delivering self-created courses that equip students with practical skills in game development