Position: Level Designer/Quest Designer
Category: Unity
English level: fluent
Years of experience: 2


Currently working on the Avatar: Frontiers of Pandora project, developed by Massive Entertainment in collaboration with Disney.

Previously, worked on the Watch Dogs Legion: Bloodline DLC developed by Ubisoft.

My experience in the level design field:

- Creating Level Design and Game Design documentation
- Prototyping Levels (Blockout/Grayboxing)
- Creating gameplay inside the level based on the needs
- Scripting level and mission logic
- Iterating based on the play testing feedback
- Debugging and polishing.
I don't consider gambling projects.