Position: Разработчик C/C++
Category: Android
English level: pre
Years of experience: 6

Project:	 “Kitty Pop Pirates” (iOS/Android)
Tools and technologies:	C++ (Cocos2dx); Java (Android SDK/NDK); Objective-C; Cocos Studio (UI/ Animation)
links:	http://renatus.com/kitty-pop-pirates

	
Projects:	Agharta: The Hollow Earth, The Saint: Abyss of Despair, Mexicana: Deadly Holiday
Tools and technologies:	Stargaze Engine (C/Lua)
links:	https://www.alawar.com/game/the-esoterica-hollow-earth/; http://www.bigfishgames.com/games/6431/the-saint-abyss-of-despair/; http://www.bigfishgames.com/games/8704/mexicana-deadly-holiday/

	
Projects:	Art Curator, Love Is
Tools and technologies:	Java (Android SDK)
links:	https://play.google.com/store/apps/details?id=org.happyartist&hl=ru;
game development experience about 6 years

Source control/ PM: tortoiseSVN, Git+gitBash, RedMine, Jira, Confluence, trello
Programming: C/C++, Java, JavaScript, ActionScript 3.0, Lua
experience with: Android SDK/NDK, iOS SDK, Cocos2d/2dx, Cocos Studio ,AndEngine
IDE: VS ,xCode, Android Studio, Eclipse, FlashDevelop
Work with: Adobe flash, Adobe Photoshop, Cocos Studio