Position: 3D animator
Category: Artist
English level: upper
Years of experience: 6


3D character animator
Playrix  (Jan 2021 –now)
-Experience in stylized character animation.
- Rigging of simple creatures via using Advanced skeleton.
- Defined and revealed various personal traits and emotional states of different game characters through their movement and styles.

2D character and environment animator 
Playrix (Nov 2016 – Jan 2021)		
- Experience in character animation with technical features for a game engine.
-Participation in developing with using Spine animation kit for other Playrix projects.
-Mentoring new animators and the team through verbal and written feedback.
-Experience in brainstorming with game designers and supervisors about producing animation ideas and solving unusual problems in the developing process.
-Communication with developers and control in animation team  issues connected with technical details of preparing  animation to install in-game engine.