Position: Junior C++ Developer
Category: C++
English level: upper
Years of experience: 0

Few finished GameJam games, award-winning game at GenesisGameJam 2021.
Implemented shader-only simulation of light near the black hole.
Created MusicGeneration AI models using LSTM and WaveNet.
Worked on multiplayer game with microservices architecture.
I have worked on plenty of educational projects at University and have few finished game-dev pet-projects. Mostly, I've worked as C++ developer on optimisation and multi-threading problems as well as Python ML developer. My last projects are Music Generation using LSTM and WaveNet. Regarding optimizations problems, I have recently worked on shader-only simulation of light near the black hole in retro game setting. I am interested in developing my C++ skills and anything related to game development as well as ML.
I am looking for mandatory summer practice required by University as well full time remote job. I would happily consider offers related to ML, CV, GameDevelopment, or back-end python development