Position: UI/UX, video games
Category: Design
English level: upper
Years of experience: 11

Improvements in the pipeline, automation practices into the work environment. The integration of the metric system and new software into a pipeline which helped make a development phase shorter in time and with the more reusable layout system for future projects.
Increasing in-app offers system revenue of 60%. Mentoring a team and growing designers to a higher level of expertise.
I have 12+ years of experience related to Graphics Design, UX and Art for games. I'm a really T-shaped person with interests in Animation, Tech, Psychology and focused on business, which I'm founding very important. I have designed a wide range of projects for startup companies, small businesses and international companies such as Nike, Cisco, Plantronics and more. Designed 30+ apps and video games. Some of the apps and video game was and still in Top downloads at App Store and Google Play, some of the games have a Games of the Year Award at Facebook. I use the newest design standards and practices along with the basic art principles. I take pride in producing high-quality work. I have a bachelor's degree in Architecture, which allows me to use knowledge of UX and Art history into my designs.