Position: 3D Artist
Category: Artist
English level: pre
Years of experience: 5

Learn basics Unity things kind a fast. 
For 5 years of experience in the game industry earn nice soft skills and stress resistance.
Mostly I worked on mobile games, and mid-core games.
My responsibility was: create props, weapons, architecture, landscapes, vehicles (cars and some engines).
I used Maya, 3D Coat, Photoshop, Z-brush, Substance Painter and Marmoset. 
Most projects was cartoon, casual and hyper-casual styles.
I have a lot of experience in work with team/solo.
Wish I could work on funny and interesting projects in future.
For now I haven't too much experience in character modeling, so it will be difficult on new job.