Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 11


As technical 3D artist/designer I have:
 - experience in modelling, sculpting and texturing of 3D models using such software as  ZBrush, 3D Maya,Blender, Substance painter and Photoshop.
- practical experience in digital manufacturing (e.g. data creation for 3D printing, 3D milling,3D-Scan Cleanup)
- experience in rendering for presentations
- experience with 3D modeling in CAD/CAM software(Rhinoceros and Materialise Magics)
in 3D modeling and sculpting for the digital design of sculptures and objects I can provide of 3D models.
I am familiar with the game engine workflow(Unity) and animation.