Position: Swift developer
Category: iOS
English level: upper
Years of experience: 2.5

My main goal is to be on time in every project. I literally want to be on time and because of it I sometimes stay after work if I don’t have time to solve the problems and often work on weekends especially on Saturday.
Ooba-project ( Now in AppStore ) - half made project. Started not by me, but finished and released by me. Used UIKit without storyboards by using Snapkit. Network layer created by using 2 3rd part libraries: Alamofire and Moya. MVVM architecture. StarScream library for chat ( websocket ). Used Firebase auth and crushlyticks.

FMS ( finance management System ) - simple app made by my own. Simple Rest API. Project for small company to track their finances. Not in the AppStore.

Osmon Moving Storage - project made by me ( alone ). Now in the AppStore. Tracking employees finances. Firabase auth by phone number. Localization for 2 languages ( Eng for US and Ru for Russia and Kyrgyzstan ). Alamofire and Moya for Network Layer. Alamofire multipart for sending files and photos. Custom views in every project. Used 3rd part libraries: KingFisher for fetching pictures and caching them; R.swift for generating strings, pictures, icons and etc.; Moya and Alamofire for network layer; Firebase phone auth and crushlytics; SwiftEntryKit for notification views and etc.

Chalk - American fantasy league. Advanced libraries: Plaid, Autorize.net, Apple Wallet. Project from scratch.
I want to grow in the area as a iOS developer. My next steps to learn and be more productive are: RxSwift, Coordinators, VIPER arch, SwiftUI + Combine.
All this steps I'm already learning and improving your skills in these technologies.