Position: Manual QA Engineer
Category: QA
English level: upper
Years of experience: 4

I have an experience with different RPG projects, racing, card-board and fishing games.
Simultaneous work and support of three projects.
NFT experience is not the last thing in our time.
Unity, C#, Visual Studio, Android Studio, Charles and many other great tools that I use in everyday work.
Testing apps on iOS, Android, Windows, MacOS and tvOS platforms.
I started my way in 2019 at Gameloft. I spent almost a year working on Asphalt 9 for the Chinese market, and later I was transferred to another team whose main goal was RPG games such as Dungeon Hunter 5, Dungeon Hunter Champions and Iron Blade: medieval RPG.
I took advantage of being one of the first members of this new team and I hugged the position of Team Lead deputy. 
I had to do a lot of things from signing and verifying the build to sending reports about our successes and progress to CEOs and many other managers in such a huge company.

After a year and ten months a change the company to N-iX.
That was a great experience with a lot of inspiring people! The project was a card-board auto battler game with NFTs which was developed to release on mobile and Steam platforms. Spend there almost a year and didn't think not a single thought about retiring, but a full-scale invasion come and the client close our project. As there was a very stressful time for everyone, the company could not provide us with a paid branch, so I decided to find a new place to work.

I found a company named Stepico and we resolved everything very quickly as they searched for a QA with NFT experience. 
There was an RPG game with raids and NFT prizes. Unfortunately, after almost a year this project was closed too, so now I working on a project about mobile fishing with tournaments.

Summarizing what has been writing, I had a such a different experience with a lot of great people and I truly believe I have good technical and soft skills.