Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 1


-Freelance 
Creating 3D characters and assets for mobile/crossplatform games
I build the high-res assets and characters in ZBrush/Blender, retopologize low-res in-game asset in 3D-coat/Blender, create UV-s, baking high-res detail down to the low-res game model and create 
all of the texture maps in in Substance Painter/Marmoset Toolbag 4.
Making PBR texturing in Substance Painter and handpaint textures using 3D Coat/Photoshop.