Position: Game Developer
Category: Unity
English level: pre
Years of experience: 2

- Excellent communication with all team members.
- Ability to complete projects to the end, being one programmer in the team.
- Ability to write feature-rich, extensible, easily maintainable code.
Game Developer
OftenGames | 11.2020 – 09.2022
Castle Keeper – tower defense
- Developed the features of the game CastleKeeper on the Godot game engine
- Optimized loading and use of assets, which allowed to reduce memory consumption by half and run the game on weaker devices
- Integrated third-party SDK libraries to support Google services (Firebase, In App Review, In App Purchases), for in-game advertising Ironsource, Facebook analytics support and GameAnalytics service
- I wrote my own plugin to support Smartlook service in Godot games

WinMore Slots
- Developed new features of the game Winmore in nim language
- Integrated third-party SDK libraries

Game Developer
VARION GmbH | 01.2019 – 09.2020
- Development of web games on the Phaser game engine from scratch using JavaScript (EcmaScript 6+) features and gulp build system
I don't want to work on javascript projects and engines.

It is interesting to develop in:
Unity3d Engine (C#)
Godot Engine (GDscript)