Position: 3d artist animator
Category: Unity
English level: pre
Years of experience: 5

Я горжусть своими персонажами и сценами для некоторых игр.
My name is Artem.
I'm making 3d models and animations more than 5 years. Basically, it is game content such as humanoid characters, animals, different props - all that needs for a really cool game.  

But, my first education is an artist, painter, and illustrator.   I have a wight experience in illustrating children's book. It were cute characters with modern Disney’s proportions.   So, I can create any character from sketch to final render or animation.
My main 3d software is 3ds max and Zbrush. A nice texture I usually make in Substance Painter. 

My favorite software for animation is  MotionBuilder. I think it is really cool soft for creating any animation or edition existed mocap animation. 
What about facial expression animation? I like it to make so much. 
I can make it with facial bones or with morph. I prefer the morph, because, on my opinion, the morph has more ability than bones 

Most of all I work in Unity3d. I have a really big experience of integrating models and animation in this game engine.  
Also, I have experience in UE4 with animation and materials ( shaders)
I made shot cartoon video in this game engines.
Интересная работа, небанальные пронекты , которые могу ссоставить конкуренци. всемирноизвестным играм.
А так же приятное общение с профессионалами.