Position: 3D Artist
Category: Artist
English level: upper
Years of experience: 0.5


Formerly I worked as a design engineer in the field of industry. In my previous work the most fun was the creation of 3D models and to a lesser extent the technical part. So the 3D Artist position particularly attracts me because it combines my passions for modeling and my interests in the design field. 
At the moment after completing the course "3D graphics for games and movies" by ArtCraft CG School, I keep mastering skills corresponding to all stages of the pipeline (modeling, UV unwrapping, baking, texturing). I also have extensive experience in engineering programs such as Solidworks and similar, and have well-developed spatial thinking.
My main purpose is gaining experience in this field and to grow as a professional 3D-artist in real projects.
- Creating props, hard surface objects,
technics or furniture, most often in a realistic style;
- Mentoring;
- I would very much like to work in a company of like-minded people, to embody creative ideas.