Position: Unity Developer
Category: Unity
English level: upper
Years of experience: 2.5


Unity Software Engineer at TSUKAT
Dec, 2021 - Present

I was working on VR simulations, AR app and project for PC related with analyzing and tracking person's skeletons.
Contributions:
-presented client's team new approach in development that they used after that for all vendors;
-developed 4 VR simulations;
-leaded project and improved relationships between client and company;
-worked on PC app with integrated C++ libraries with skeletal tracking;
-initiated and researched the best way of making Unity Automated Builds, explained this among developers;
-integrated GoPro cameras into the PC app.

GameDev mentor at TUMO
Dec, 2021 - Feb, 2022

I was teaching 50 teenagers basis of the Unity Engine.

Unity Developer at Dapplica/Immortal games
Feb, 2021 - Dec, 2021

I was working on project "Dark Country" (card game for PC).
Contributions:
-refactored 2D game into 3D;
-configured new multiplayer mode;
-integrated SDK for report system in the game;
-worked with UI elements, Particle systems.