Position: Technical Artist
Category: Unity
English level: fluent
Years of experience: 3

I've created my own sticker pack for Telegram back in spring 2018 as a part of getting familiar with the Illustrator. Here's the recent pack's data since its upload (end of March 2018):

Total usage: 109388
Total installed: 24617
Total removed: 5705
(Total – since 12 pm UTC, 03/25/2017)

I have NOT added those images to my portfolio, since I consider them to be my weakest at the moment :) However, I'm more than ready to share the sticker pack if needed.
I'm a tech artist based Denmark with three years of hands-on experience in mobile game development and a strong understanding of 2D & 3D pipelines.

I have worked on a wide variety of projects ranging from casual and hyper casual mobile games to stylish PC platformers and learning apps. 

Specialise in animation, UI, VFX and optimisation. Expertise in creating captivating visuals since I come from an artistic background in addition to having spent my early career years in digital marketing roles.

Some of the tasks I've performed previously and software that I use on the daily basis:

Unity:
- creating visual effects from scratch using Unity's Particle System and VFX Graph
- 2D character animation utilising Unity's animator & timeline
- building scene transitions with Shader Graph
- overall graphics optimisation
- 2D and 3D asset integration
- UI implementation & animation
- creating custom editor windows
- 2D level design for a kid's learning app
- game logo animation
- scene lighting, baking light
- UX research
- match-3 level design
- customising visual novel plugins for Unity

Website gallery layout

Git
C# (some game logic, DOTween animations)
After Effects
Spine
Photoshop
Illustrator
Figma