Position: Middle Unreal Engine 5 developer
Category: C++
English level: pre
Years of experience: 3


At the age of 15, I got a part-time internship in a small company that was developing an educational game in VR using unreal engine 4. My main field of work was developing mechanics for the game using blueprints. I also analyzed the project to understand how it works. After three and a half years, I moved to new company which focused on developing a multiplayer game with metaverses. I have been working in this company for a year and a half as a junior developer. I worked on creating game modes, characters, mechanics for simple levels. One of my tasks was developing "Battle Royale" mode, where players first need to collect the generated coins on the level by flying in a spaceship. At the second stage, pvp is turned on, and players fight for the collected coins. After that, I worked on a virtual world navigation system. I have created a navigation menu, a label system and logic for finding the path to the desired location. The menu uses an HTTP request to get information and preview locations. I also wrote several requests for sending game analytics to the web. My last task at the moment was to integrate the lobby system into a multiplayer game.