Position: Junior Unreal Engine C++ Developer
Category: Unity
English level: upper
Years of experience: 1

I've been implementing basic gameplay mechanics, e.g. health, weapons, pick-ups, AI enemies, multiplayer, etc.
I've been working solo for about one year in my free time from my main job in web development on my pet projects implementing features in C++ and Blueprints using various courses and materials which I could find on the internet.
I definitely don't want to end up doing web which I've been doing for the last 10 years)
I'd like to implement game mechanics for different kinds of games.