Position: Senior Software Engineer C++
Category: C++
English level: intermediate
Years of experience: 11

10+ years of C/C++ Gamedev experience as RnD Programmer developing and researching AAA commercial game project from pre-production phase till release and live support:
•  implementing various internal engine sub-components 
•  low-level game engine code performance optimization
•  refactoring and continuous engine releases integration
•  client-server architecture refining and latency optimizations 
•  supplemental dev pipeline tools development
•  integration of third-party SDK libraries
•  extra tuning of Linux dedicated server build systems
•  reducing and eliminating live client application vulnerabilities against cheating attacks

Soft skills:
• Open-minded.
• Communicable.
• Dedicated to a project.
• Cooperative (inside team/with other teams).
• Primary working environment: Windows
• Primary working languages: C/C++ (C++ 99/03/11/14/17)
• Secondary working languages: C#, Python
• Additional skills: OOP, Multithreading, Design Patterns, Qt, STL, Gamedev, CryEngine, Unreal Engine 4, Applied Mathematics, Low-Level Optimization, WPF/UW, WDK
• Source Control: SVN, Perforce, GIT
• Jira, Confluence, UML, Jenkins
The new experience, skill improvements, and professional growth.
Comfortable and stable work without overtime.