Position: Graphic Designer, Concept Artist, 3D Designer, 2D & 3D Illustrator, Logo & Brand Identity maker, UI Designer
Category: Artist
English level: intermediate
Years of experience: 0

I took part in many different workshops, here are the most interesting ones for me:
Cross-culture workshop  "Mindscapes" with Emilio Lonardo
Date: 10-14 May 2021 
We created an Instagram Filter with a design-oriented approach. 
My work was shown at the Milano Design Week 2021 exhibition. 
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Cross-culture workshop  Re-composition of Manga" with Tsubasa Takahashi.
Date: 04-08 April 2022
I created 2 pages of my own manga based on the knowledge gained from the workshop.
I am a 3rd year student and all my projects were made personally by me during my studies. 
Now it’s not important for me where to develop, I like everything that I do. However, at the moment of my life, most of all I want to realize myself in game development. And more specifically, it depends on where my cool skills and amazing imagination are most useful :))
My most interesting projects: 
Mysterious portal
Date: 19 January 2022
Software used: Maya
This work was inspired by the game "World of Warcraft", as well as my love for extraordinary things and fantasy.
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Cosmic wanderer
Date: 31 October 2021
Software used: Illustrator 
This work was inspired by the style of a 2d game made by my friend. Also the character was made for the same game.
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Spooky Graveyard
Date: 23 October 2021
Software used: Blender
It was my 1st 3d work and it was inspired by Haloween. 
Also the composition was made in order and wish to try and improve my skills in 3D.
I expect to realize my creative potential, I expect to meet like-minded people. I expect a relatively free schedule. From the company  I expect large-scale goals and ambitious projects where I can directly participate and be as useful as possible.)
I definitely don't want to do something where I will be constantly monitored.