Position: Product Owner
Category: Business Analyst
English level: upper
Years of experience: 5

- Created a video-streaming product from scratch, which offers a new concept of a social network, or a close-to-reality online nightclub, for people to gather and communicate, have parties with good music, and share interactive videos. This solution covers all platforms and devices: for both mobile and desktop users.
- Hypothesis testing, and searching for an optimal ready-made solution for MVP based on the customer's idea.
- Leading team with up to 20 members and the development process for desktop&mobile platforms using Scrum framework. Organized project workflow from scratch.
- Driving UX decisions, presenting feature prototypes to the stakeholders. 
- Strong skills in problem-solving related to poor or untimely performance, successfully combined the roles of PO and Scrum Master.
Work Experience - Product Owner (current):
Activities:
- Handling discovery stage, breaking down the business objective, feature-based release planning, and delivery management using OKR technique. Product road map creation
- Formulating and A/B testing hypothesis
- Lead planning for each iteration with a product delivery team 
- Define key user scenarios and user personas based on user experience research  
- Scope planning, and launch strategy for a new product
- Lead the breakdown of the product backlog into items (user stories+acceptance criteria), and make it clear and visible for the scrum team using planning poker technique
- Perform ongoing prioritization and refinement of the product backlog according to the product vision
- Perform benchmarking and market analysis to identify growth opportunities
- Demo progress to the stakeholders, and conduct sprint reviews. Explain technical problems to business and provide solutions
- Using Scrum framework for project management and team coordination

Work Experience - Business Analyst
Activities:
- Pre-sale activities
- Business needs definition, client interviewing
- Project documentation (SRS) 
- Work collaboratively with the Designer to build user experience and user interfaces
- Conduct backlog grooming and estimation sessions
Tools & Techniques:
Context diagram, feature tree diagram, use cases, meeting notes, BPMN, activity diagram, wireframing, interviewing.