Position: 3D Artist
Category: Unity
English level: intermediate
Years of experience: 10


SKILLS
-3D Modeling.  High-poly modeling.  Low-poly modeling.   Modeling for virtual and augmented reality applications and video games. Familiarity with tools for generating foliage and trees.   
-Digital Sculpting. Creating organic and non-organic 3d models using sculpting tools and techniques. 
-Photogrammetry. Fixing mesh and textures after photogrammetry. Optimization and reconstruction. 
-CAD model optimization. Adapting CAD 3d models for game engines or retopology. 
-Generating PBR materials.
-PBR Texturing. Creating optimized Unwrap for 3d models. Painting textures. 
-Baking texture maps. Baking high poly to low poly maps and creating other types of texture maps. Baking shadows planes and lights into models. 
-Initial skill in Skinning and Rigging characters and animation. 
-Preparing maps for VFX shaders. 
-Light setup 
-Rendering. Creating photorealistic Real-Time renderings of photos and videos. Basic video editing skills.
Work in a company with a priority to create the highest quality products.