Position: Разработчик C++
Category: C++
English level: pre
Years of experience: 11


2019 - 2021: TGG, team lead programer, engine development
2018 - 2019: Crytek/Blackwood, senior core programer, development and fix bug first person shooter ‘Warface’
2016 - 2018: Boolat, developing new HOPA game engine and new free2play farm games engine, in parallel optimizing the old one utilized by already released games to increase the performance
2015 - 2018: libmovie project  export of animations from After Effects released utilizing this technology
2011 - 2014: Argali Entertainment, development of 2d game engine and frameworks for HOPA/Time Management/Tycoon games
2010 - 2011: Menge, working on early version of Mengine game engine
2007 - 2010: Metaversum, server programming
2004 - 2007: Electronic Paradise, development of FPS and Adventure projects game engines