Position: Design Manager/Technical Designer
Category: Project Manager
English level: upper
Years of experience: 6


Leading a department:
- Responsible for quality and optimization in the creative assets integration process, participation in the process of creating new features, performance & salary review

Managing a team:
- Involves in reviewing the team's work, interviewing & bringing aboard new  team members along with helping them with their issues.
 - Helping the team with project structure issues & reviewing their work.
- Conducting 1 on 1 interaction with the employees for employee development & to understand their expectations.
- Building a strong team in compliance with company standards and participating in the recruiting process for prospective employees.

Leading and managing a workflow of creative assets:
- Focuses on writing technical documentation, administering checklists, templates, control requirements, and meeting deadlines

- Improving and optimizing tools
- Building workflow, communication between developers, animators, artists & technical designers
- Testing new tools for creative assets. Preparing and writing technical documentation for the team
- Preparing and bolstering creative assets in the game.
- Creating promo materials for App Store and Google Play
I would like to work in a company where I can gain new knowledge, experience and work with an international team. It would be great to combine Tech Design (Tech Art) and Management.