Position: Unity Developer
Category: Unity
English level: intermediate
Years of experience: 5


Skills:
Strong knowledge of C# and .NET
Understanding of OOP/SOLID/design patterns (learning)
Unity 2D/3D development
AR(Vuforia)/VR (just a bit; VRTK)
Asset Bundle

Else: Git, Jira, Photoshope, Good level of spoken English

Previously, I worked in Web (mostly ASP.NET MVC) about 4 years, сreated simple sites / online stores and related android applications. Responsibilities: Creating databases, Adding and changing functionalities, Business logic, i worked with Enity Framework, Publishing projects, Creation of educational Android applications, Organization of data exchange with the application through JSON, Communication with the customer (in English).

I've been working in the field of game development for a year.
I participated in the development of a mobile AR / VR application for the visualization of a residential complex. Tasks: Work with 3D physics; Adding scenes of floors and apartments and the organization of the transition between them; Adding AR (Vuforia); Camera control and switching; Work with Asset Bundles.
I participated in the development of a mobile AR application for arranging 3D furniture models. Tasks: Preparing and loading Asset Bundles; Implementation of the new UI; Adding new functionality and optimizing the old; Animation; Preparing the application for publication on the App Store and Play Market and testing in Test Flight.
I really like to work in GameDev and I want to become a professional in this area. 
The main idea is to find a job where I can improve my skills, learn something new, enjoy results of my work and just have a good time with my colleagues.