Position: Senior Unity Game Developer
Category: .NET
English level: intermediate
Years of experience: 4


As an experienced Unity3D and Unity2D developer, I have a proven track record of delivering high-quality code that meets complex project requirements. My ability to integrate new features into existing games, optimize code, and utilize profilers and crash analytics tools enables me to ensure the quality of my work.

In terms of qualifications, I specialize in scalable project development with varying degrees of complexity, and I have extensive experience in this field. Additionally, my knowledge of reactive programming, dependency injection, and backend API development has helped me develop high-performance, modular code structures that are easy to maintain and scale.

My expertise extends to developing games and applications for standalone platforms such as Windows and Mac, as well as WebGL development. I am skilled in implementing OS-specific features, creating installers, and optimizing game performance for these platforms. Additionally, my experience in WebGL development allows me to deliver high-quality projects for web-based platforms.

In the realm of mobile app development, I have a strong proficiency in Android and IOS platforms, and I am well-versed in integrating Push Notification Services, social media logins, in-app purchase, and ad mediation. I have integrated these features using SDKs and Rest APIs, including Facebook, Twitter, Apple, and Google Play.

My experience in custom plugin development for Windows and Mac, as well as my ability to create custom Unity editor windows for testing and level design, allows me to design and deliver custom solutions for my clients. Finally, my solid knowledge of backend API development enables me to seamlessly integrate my projects with web services and database systems, optimizing the development process and ensuring high-quality results.