Position: Game Designer
Category: Unity
English level: upper
Years of experience: 1.5

Over 20 years of playing all kinds of game genres (RPG, Shooters, CCG, Indie games, etc.). Both casual and hardcore, single and multiplayer. Analyzed game mechanics and patterns as a hobby.
Have a good understanding of competitive gaming, and high ranks in several games.
Huge list of completed games;
1.5 years experience in Game Desing.
Familiar working with game documentation (GDD, Technical Tasks, Assets list, Content Proposal doc, etc).
Implemented game features and created unique mechanics;
Created original story, characters, dialogue, etc;
Actively interacted with teams of programmers, animators, and artists;
Worked on casual types (HOPA's and Rogue-Like) games.