Position: Gameplay Programmer / Software Engineer
Category: Unity
English level: upper
Years of experience: 9

I have a lot of different experience in different areas with deep understanding of it and it helps to build and support processes between different parts of teams. In short - i can build effective dev team.
Different task from single scripts to entire game cycle from idea to release.
Different types of projects, singleplayer, p2p, authoritative realtime and asynchronous multiplayer.
Also have some experience in planning, time management, analytics and leading small dev teams.
I don't want to do all that management stuff. The main goal is to be as good as possible in software development. Also some kind of freedom is important too because i like to try some new technologies and inventments. In short - i want to work in some kind of R&D with bleeding edge technologies.