Position: 3D lighting designer
Category: Artist
English level: upper
Years of experience: 0

I`ve been studying 3D art, by myself, for half of a year+.
Completely from scratch(no understanding what 3d soft even exist) to freely usage (imagine - create). It took me more than 6 month and 1000+hours of consistent work,
300+ video tutorials on YT and ArtStation,
3 e-books,
web-articles,
So nothing going to stop me on my way.)
-Illuminating open world and indoor scenes by recreating natural and artificial lighting using Lumen and Path Tracer in UE and Cycles in Blender
-Creating an atmosphere and mood, accordingly to brief and references, using lighting and color temperature
- Adjusting different aspects of the scene to accomplish desirable looking (light reflectors, flags, cookies, placement of geometry, PBR materials, UE post-processing)
-Providing cinematics: by key-fraiming objects, lights and camera settings rendering secuences, aditing in Davinci, including color correction and adding sound design which matches general mood.