Position: 3D Artist
Category: Artist
English level: fluent
Years of experience: 2.5


I have 2 years of experience in game development. I have worked on several VR projects, hyper casual games and game development.
I'm well aware of different pipelines of props creation. 
I'm working in Maya, Zbrush, Marmoset, Substance Painter, Photoshop, Rizom.
For game engines I'm working with Unreal Engine and Unity.
I don't want to work in hyper casual. ;)