Position: Unity3D Developer
Category: Unity
English level: upper
Years of experience: 4

Mathematical algorithms for smooth manipulation of 3D objects have been created.  I was one programmer in the team and independently developed a large and complex VR startup.
More than 3 years of development experience with Unity and C#.  Development of games, VR applications (Oculus Quest 1, Oculus Quest 2, Pico G2) for business.  Mathematical algorithms for editing objects in 3D space.  Worked with database, multi-user applications, addressable assets, WebRTC.  I am currently working in my team to create different mathematical algorithms for manipulating 3D objects.  I would like to work on an interesting project:)