Position: UE4 Developer
Category: C++
English level: intermediate
Years of experience: 1


I worked for two indie teams, they are BlitzKrye with the Impulse project and LordStudio with the Sowello project.
Impulse is a multiplayer first-person shooter in early development. I worked on the mechanics of movement, shooting, grenade throwing, etc. In general, I worked on the mechanics, also did the sketches for the multiplayer, and also dealt with the blocking of the map.
Another project I've been working on is Sowello, an action adventure with rpg elements. For them, I did the basic mechanics, simple AI, teleportation and more. I also wrote the main plot of the game, came up with and wrote down the characters, and also logically wrote down the lore of the world.