Position: Геймдизайнер
Category: Other
English level: upper
Years of experience: 2.5


•	Collaborating with multidisciplinary team and superiors in order to design, prototype and pitch concepts of game systems and content.
•	Developing and maintaining game design documentation.
•	Supporting assigned features/game mechanics at all stages of the implementation, communication with artists, 3D modelers,software developers, sound team etc. in order to complete task in time and with high quality result.
•	Implement and debug game content via game engine tools, asset editors, localization and balancing sheets.
•	Communicating with external legal teams,localization teams, sound teams, quality assurance teams etc.