Position: Game Designer
Category: Unity
English level: upper
Years of experience: 0


I don't have any commercial experience, but I'm studying at the moment (Game Designer course by Grigorii Sokolov), and read some books ("Art of Game Design" and "Theory of Fun" finished, "Game Balance" by Ian Schreiber currently in progress). 
I know the basics of GDD (have done GDD for the course, and also had some work with narrative and screenwriting).
Also, have programming experience (Java, Kotlin, C#, C++), but didn't code for a while. Learning Engines as well (Unreal, Unity and Godot).