Position: Unity Developer
Category: Unity
English level: pre
Years of experience: 4

Development of military simulators.
Development of own project (client-server), learning management system which is called "SATURN" (automation system and management of distribution networks) for CORE company.
The main point is remote control of computers (based on Windows OS), for organizing work in a computer class, as well as collecting work reports.
- Unity GameDev, .Net Framework.
- Client-server applications, .Net Framework.
- Development of military simulators, using VBS3 and X-Plane 11.
- Lead of projects.
- Negotiations with customers.
- Mentoring of programmers.
- Strong knowlage in Architecture Development.
- Good soft skills.
- Development of a large number of projects at one times.
- SCRUM development process at Gitlab.

- C# (Unity, .Net, WPF).
- Unit testing.
- Batch script, Lua script, Python.
- Creating a Discord bot, Telegram bot.
- Visual Studio 19, JetBrains Rider.
- English - Pre Intermediate;

Kyiv, Kyiv City, Ukraine. I am able to organize remote work.

4 years of professional C# development experience in GameDev. Easily adaptable to new projects. I am very quickly trained and hardworking. I have excellent result-oriented and problem-solving skills.
Productive team