Position: Junior 3D Artist
Category: Artist
English level: intermediate
Years of experience: 0

A good understanding of basics of human anatomy, which helped to improve a rig creation.
Created a logo and animation in 3d for a university computer science department. Also, created some unique (and not) characters, set lights and rendered them, using Blender and Krita (for textures).
Would like to start working in the GameDev, modeling assets or characters, creating animations. Don't want to work with motion design.