pwc-archive/papers-with-abstracts huggingface dataset:
CFPNet: Improving Lightweight ToF Depth Completion via Cross-zone Feature Propagation
Authors: Laiyan Ding, Hualie Jiang, Rui Xu, Rui Huang
Date: 2024-11-07 00:00:00
Tasks: Depth Completion

Depth completion using lightweight time-of-flight (ToF) depth sensors is attractive due to their low cost. However, lightweight ToF sensors usually have a limited field of view (FOV) compared with cameras. Thus, only pixels in the zone area of the image can be associated with depth signals. Previous methods fail to propagate depth features from the zone area to the outside-zone area effectively, thus suffering from degraded depth completion performance outside the zone. To this end, this paper proposes the CFPNet to achieve cross-zone feature propagation from the zone area to the outside-zone area with two novel modules. The first is a direct-attention-based propagation module (DAPM), which enforces direct cross-zone feature acquisition. The second is a large-kernel-based propagation module (LKPM), which realizes cross-zone feature propagation by utilizing convolution layers with kernel sizes up to 31. CFPNet achieves state-of-the-art (SOTA) depth completion performance by combining these two modules properly, as verified by extensive experimental results on the ZJU-L5 dataset. The code is available at https://github.com/denyingmxd/CFPNet.
Deep Learning Models for UAV-Assisted Bridge Inspection: A YOLO Benchmark Analysis
Authors: Trong-Nhan Phan, Hoang-Hai Nguyen, Thi-Thu-Hien Ha, Huy-Tan Thai, Kim-Hung Le
Date: 2024-11-07 00:00:00
Tasks: Benchmarking, Model Selection

Visual inspections of bridges are critical to ensure their safety and identify potential failures early. This inspection process can be rapidly and accurately automated by using unmanned aerial vehicles (UAVs) integrated with deep learning models. However, choosing an appropriate model that is lightweight enough to integrate into the UAV and fulfills the strict requirements for inference time and accuracy is challenging. Therefore, our work contributes to the advancement of this model selection process by conducting a benchmark of 23 models belonging to the four newest YOLO variants (YOLOv5, YOLOv6, YOLOv7, YOLOv8) on COCO-Bridge-2021+, a dataset for bridge details detection. Through comprehensive benchmarking, we identify YOLOv8n, YOLOv7tiny, YOLOv6m, and YOLOv6m6 as the models offering an optimal balance between accuracy and processing speed, with mAP@50 scores of 0.803, 0.837, 0.853, and 0.872, and inference times of 5.3ms, 7.5ms, 14.06ms, and 39.33ms, respectively. Our findings accelerate the model selection process for UAVs, enabling more efficient and reliable bridge inspections.
FreeCap: Hybrid Calibration-Free Motion Capture in Open Environments
Authors: Aoru Xue, Yiming Ren, Zining Song, Mao Ye, Xinge Zhu, Yuexin Ma
Date: 2024-11-07 00:00:00
Tasks: Motion Estimation

We propose a novel hybrid calibration-free method FreeCap to accurately capture global multi-person motions in open environments. Our system combines a single LiDAR with expandable moving cameras, allowing for flexible and precise motion estimation in a unified world coordinate. In particular, We introduce a local-to-global pose-aware cross-sensor human-matching module that predicts the alignment among each sensor, even in the absence of calibration. Additionally, our coarse-to-fine sensor-expandable pose optimizer further optimizes the 3D human key points and the alignments, it is also capable of incorporating additional cameras to enhance accuracy. Extensive experiments on Human-M3 and FreeMotion datasets demonstrate that our method significantly outperforms state-of-the-art single-modal methods, offering an expandable and efficient solution for multi-person motion capture across various applications.
Efficient single image non-uniformity correction algorithm
Authors: Yohann Tendero, Jerome Gilles, Stephane Landeau, Jean-Michel Morel
Date: 2024-11-07 00:00:00
Tasks: Motion Compensation

This paper introduces a new way to correct the non-uniformity (NU) in uncooled infrared-type images. The main defect of these uncooled images is the lack of a column (resp. line) time-dependent cross-calibration, resulting in a strong column (resp. line) and time dependent noise. This problem can be considered as a 1D flicker of the columns inside each frame. Thus, classic movie deflickering algorithms can be adapted, to equalize the columns (resp. the lines). The proposed method therefore applies to the series formed by the columns of an infrared image a movie deflickering algorithm. The obtained single image method works on static images, and therefore requires no registration, no camera motion compensation, and no closed aperture sensor equalization. Thus, the method has only one camera dependent parameter, and is landscape independent. This simple method will be compared to a state of the art total variation single image correction on raw real and simulated images. The method is real time, requiring only two operations per pixel. It involves no test-pattern calibration and produces no "ghost artifacts".
Properties of BV-G structures + textures decomposition models. Application to road detection in satellite images
Authors: Jerome Gilles, Yves Meyer
Date: 2024-11-07 00:00:00

In this paper we present some theoretical results about a structures-textures image decomposition model which was proposed by the second author. We prove a theorem which gives the behavior of this model in different cases. Finally, as a consequence of the theorem we derive an algorithm for the detection of long and thin objects applied to a road networks detection application in aerial or satellite images.
BendVLM: Test-Time Debiasing of Vision-Language Embeddings
Authors: Walter Gerych, Haoran Zhang, Kimia Hamidieh, Eileen Pan, Maanas Sharma, Thomas Hartvigsen, Marzyeh Ghassemi
Date: 2024-11-07 00:00:00
Tasks: Attribute, Image Generation, Language Modeling, Language Modelling

Vision-language model (VLM) embeddings have been shown to encode biases present in their training data, such as societal biases that prescribe negative characteristics to members of various racial and gender identities. VLMs are being quickly adopted for a variety of tasks ranging from few-shot classification to text-guided image generation, making debiasing VLM embeddings crucial. Debiasing approaches that fine-tune the VLM often suffer from catastrophic forgetting. On the other hand, fine-tuning-free methods typically utilize a "one-size-fits-all" approach that assumes that correlation with the spurious attribute can be explained using a single linear direction across all possible inputs. In this work, we propose Bend-VLM, a nonlinear, fine-tuning-free approach for VLM embedding debiasing that tailors the debiasing operation to each unique input. This allows for a more flexible debiasing approach. Additionally, we do not require knowledge of the set of inputs a priori to inference time, making our method more appropriate for online, open-set tasks such as retrieval and text guided image generation.
Image Understanding Makes for A Good Tokenizer for Image Generation
Authors: Luting Wang, Yang Zhao, Zijian Zhang, Jiashi Feng, Si Liu, Bingyi Kang
Date: 2024-11-07 00:00:00
Tasks: Image Generation

Abstract Modern image generation (IG) models have been shown to capture rich semantics valuable for image understanding (IU) tasks. However, the potential of IU models to improve IG performance remains uncharted. We address this issue using a token-based IG framework, which relies on effective tokenizers to project images into token sequences. Currently, pixel reconstruction (e.g., VQGAN) dominates the training objective for image tokenizers. In contrast, our approach adopts the feature reconstruction objective, where tokenizers are trained by distilling knowledge from pretrained IU encoders. Comprehensive comparisons indicate that tokenizers with strong IU capabilities achieve superior IG performance across a variety of metrics, datasets, tasks, and proposal networks. Notably, VQ-KD CLIP achieves $4.10$ FID on ImageNet-1k (IN-1k). Visualization suggests that the superiority of VQ-KD can be partly attributed to the rich semantics within the VQ-KD codebook. We further introduce a straightforward pipeline to directly transform IU encoders into tokenizers, demonstrating exceptional effectiveness for IG tasks. These discoveries may energize further exploration into image tokenizer research and inspire the community to reassess the relationship between IU and IG. The code is released at https://github.com/magic-research/vector_quantization.
Enhancing Bronchoscopy Depth Estimation through Synthetic-to-Real Domain Adaptation
Authors: Qingyao Tian, Huai Liao, Xinyan Huang, Lujie Li, Hongbin Liu
Date: 2024-11-07 00:00:00
Tasks: 3D Reconstruction, Depth Estimation, Depth Prediction, Domain Adaptation, Monocular Depth Estimation, Transfer Learning

Monocular depth estimation has shown promise in general imaging tasks, aiding in localization and 3D reconstruction. While effective in various domains, its application to bronchoscopic images is hindered by the lack of labeled data, challenging the use of supervised learning methods. In this work, we propose a transfer learning framework that leverages synthetic data with depth labels for training and adapts domain knowledge for accurate depth estimation in real bronchoscope data. Our network demonstrates improved depth prediction on real footage using domain adaptation compared to training solely on synthetic data, validating our approach.
ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction
Authors: Hongsheng Wang, Zehui Feng, Tong Xiao, Genfan Yang, Shengyu Zhang, Fei Wu, Feng Lin
Date: 2024-11-07 00:00:00
Tasks: 3D Human Reconstruction

Current 3D human motion reconstruction methods from monocular videos rely on features within the current reconstruction window, leading to distortion and deformations in the human structure under local occlusions or blurriness in video frames. To estimate realistic 3D human mesh sequences based on incomplete features, we propose Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstruction (ProGraph). For missing parts recovery, we exploit the explicit topological-aware probability distribution across the entire motion sequence. To restore the complete human, Graph Topological Modeling (GTM) learns the underlying topological structure, focusing on the relationships inherent in the individual parts. Next, to generate blurred motion parts, Temporal-alignable Probability Distribution (TPDist) utilizes the GTM to predict features based on distribution. This interactive mechanism facilitates motion consistency, allowing the restoration of human parts. Furthermore, Hierarchical Human Loss (HHLoss) constrains the probability distribution errors of inter-frame features during topological structure variation. Our Method achieves superior results than other SOTA methods in addressing occlusions and blurriness on 3DPW.
MegaPortrait: Revisiting Diffusion Control for High-fidelity Portrait Generation
Authors: Han Yang, Sotiris Anagnostidis, Enis Simsar, Thomas Hofmann
Date: 2024-11-07 00:00:00

We propose MegaPortrait. It's an innovative system for creating personalized portrait images in computer vision. It has three modules: Identity Net, Shading Net, and Harmonization Net. Identity Net generates learned identity using a customized model fine-tuned with source images. Shading Net re-renders portraits using extracted representations. Harmonization Net fuses pasted faces and the reference image's body for coherent results. Our approach with off-the-shelf Controlnets is better than state-of-the-art AI portrait products in identity preservation and image fidelity. MegaPortrait has a simple but effective design and we compare it with other methods and products to show its superiority.
LidaRefer: Outdoor 3D Visual Grounding for Autonomous Driving with Transformers
Authors: Yeong-Seung Baek, Heung-Seon Oh
Date: 2024-11-07 00:00:00
Tasks: 3D visual grounding, Autonomous Driving, Visual Grounding

3D visual grounding (VG) aims to locate relevant objects or regions within 3D scenes based on natural language descriptions. Although recent methods for indoor 3D VG have successfully transformer-based architectures to capture global contextual information and enable fine-grained cross-modal fusion, they are unsuitable for outdoor environments due to differences in the distribution of point clouds between indoor and outdoor settings. Specifically, first, extensive LiDAR point clouds demand unacceptable computational and memory resources within transformers due to the high-dimensional visual features. Second, dominant background points and empty spaces in sparse LiDAR point clouds complicate cross-modal fusion owing to their irrelevant visual information. To address these challenges, we propose LidaRefer, a transformer-based 3D VG framework designed for large-scale outdoor scenes. Moreover, during training, we introduce a simple and effective localization method, which supervises the decoder's queries to localize not only a target object but also ambiguous objects that might be confused as the target due to the exhibition of similar attributes in a scene or the incorrect understanding of a language description. This supervision enhances the model's ability to distinguish ambiguous objects from a target by learning the differences in their spatial relationships and attributes. LidaRefer achieves state-of-the-art performance on Talk2Car-3D, a 3D VG dataset for autonomous driving, with significant improvements under various evaluation settings.
UEVAVD: A Dataset for Developing UAV's Eye View Active Object Detection
Authors: Xinhua Jiang, Tianpeng Liu, Li Liu, Zhen Liu, Yongxiang Liu
Date: 2024-11-07 00:00:00
Tasks: Active Object Detection, Deep Reinforcement Learning, Inductive Bias, object-detection, Object Detection

Occlusion is a longstanding difficulty that challenges the UAV-based object detection. Many works address this problem by adapting the detection model. However, few of them exploit that the UAV could fundamentally improve detection performance by changing its viewpoint. Active Object Detection (AOD) offers an effective way to achieve this purpose. Through Deep Reinforcement Learning (DRL), AOD endows the UAV with the ability of autonomous path planning to search for the observation that is more conducive to target identification. Unfortunately, there exists no available dataset for developing the UAV AOD method. To fill this gap, we released a UAV's eye view active vision dataset named UEVAVD and hope it can facilitate research on the UAV AOD problem. Additionally, we improve the existing DRL-based AOD method by incorporating the inductive bias when learning the state representation. First, due to the partial observability, we use the gated recurrent unit to extract state representations from the observation sequence instead of the single-view observation. Second, we pre-decompose the scene with the Segment Anything Model (SAM) and filter out the irrelevant information with the derived masks. With these practices, the agent could learn an active viewing policy with better generalization capability. The effectiveness of our innovations is validated by the experiments on the UEVAVD dataset. Our dataset will soon be available at https://github.com/Leo000ooo/UEVAVD_dataset.
GazeGen: Gaze-Driven User Interaction for Visual Content Generation
Authors: He-Yen Hsieh, Ziyun Li, Sai Qian Zhang, Wei-Te Mark Ting, Kao-Den Chang, Barbara De Salvo, Chiao Liu, H. T. Kung
Date: 2024-11-07 00:00:00
Tasks: Gaze Estimation, Knowledge Distillation, Raspberry Pi 4

We present GazeGen, a user interaction system that generates visual content (images and videos) for locations indicated by the user's eye gaze. GazeGen allows intuitive manipulation of visual content by targeting regions of interest with gaze. Using advanced techniques in object detection and generative AI, GazeGen performs gaze-controlled image adding/deleting, repositioning, and surface style changes of image objects, and converts static images into videos. Central to GazeGen is the DFT Gaze (Distilled and Fine-Tuned Gaze) agent, an ultra-lightweight model with only 281K parameters, performing accurate real-time gaze predictions tailored to individual users' eyes on small edge devices. GazeGen is the first system to combine visual content generation with real-time gaze estimation, made possible exclusively by DFT Gaze. This real-time gaze estimation enables various visual content generation tasks, all controlled by the user's gaze. The input for DFT Gaze is the user's eye images, while the inputs for visual content generation are the user's view and the predicted gaze point from DFT Gaze. To achieve efficient gaze predictions, we derive the small model from a large model (10x larger) via novel knowledge distillation and personal adaptation techniques. We integrate knowledge distillation with a masked autoencoder, developing a compact yet powerful gaze estimation model. This model is further fine-tuned with Adapters, enabling highly accurate and personalized gaze predictions with minimal user input. DFT Gaze ensures low-latency and precise gaze tracking, supporting a wide range of gaze-driven tasks. We validate the performance of DFT Gaze on AEA and OpenEDS2020 benchmarks, demonstrating low angular gaze error and low latency on the edge device (Raspberry Pi 4). Furthermore, we describe applications of GazeGen, illustrating its versatility and effectiveness in various usage scenarios.
HandCraft: Anatomically Correct Restoration of Malformed Hands in Diffusion Generated Images
Authors: Zhenyue Qin, Yiqun Zhang, Yang Liu, Dylan Campbell
Date: 2024-11-07 00:00:00
Tasks: Anatomy, Benchmarking

Generative text-to-image models, such as Stable Diffusion, have demonstrated a remarkable ability to generate diverse, high-quality images. However, they are surprisingly inept when it comes to rendering human hands, which are often anatomically incorrect or reside in the "uncanny valley". In this paper, we propose a method HandCraft for restoring such malformed hands. This is achieved by automatically constructing masks and depth images for hands as conditioning signals using a parametric model, allowing a diffusion-based image editor to fix the hand's anatomy and adjust its pose while seamlessly integrating the changes into the original image, preserving pose, color, and style. Our plug-and-play hand restoration solution is compatible with existing pretrained diffusion models, and the restoration process facilitates adoption by eschewing any fine-tuning or training requirements for the diffusion models. We also contribute MalHand datasets that contain generated images with a wide variety of malformed hands in several styles for hand detector training and hand restoration benchmarking, and demonstrate through qualitative and quantitative evaluation that HandCraft not only restores anatomical correctness but also maintains the integrity of the overall image.
Unfair Alignment: Examining Safety Alignment Across Vision Encoder Layers in Vision-Language Models
Authors: Saketh Bachu, Erfan Shayegani, Trishna Chakraborty, Rohit Lal, Arindam Dutta, Chengyu Song, Yue Dong, Nael Abu-Ghazaleh, Amit K. Roy-Chowdhury
Date: 2024-11-06 00:00:00
Tasks: Safety Alignment

Vision-language models (VLMs) have improved significantly in multi-modal tasks, but their more complex architecture makes their safety alignment more challenging than the alignment of large language models (LLMs). In this paper, we reveal an unfair distribution of safety across the layers of VLM's vision encoder, with earlier and middle layers being disproportionately vulnerable to malicious inputs compared to the more robust final layers. This 'cross-layer' vulnerability stems from the model's inability to generalize its safety training from the default architectural settings used during training to unseen or out-of-distribution scenarios, leaving certain layers exposed. We conduct a comprehensive analysis by projecting activations from various intermediate layers and demonstrate that these layers are more likely to generate harmful outputs when exposed to malicious inputs. Our experiments with LLaVA-1.5 and Llama 3.2 show discrepancies in attack success rates and toxicity scores across layers, indicating that current safety alignment strategies focused on a single default layer are insufficient.
Increasing the scalability of graph convolution for FPGA-implemented event-based vision
Authors: Piotr Wzorek, Kamil Jeziorek, Tomasz Kryjak, Andrea Pinna
Date: 2024-11-06 00:00:00
Tasks: Event-based vision

Event cameras are becoming increasingly popular as an alternative to traditional frame-based vision sensors, especially in mobile robotics. Taking full advantage of their high temporal resolution, high dynamic range, low power consumption and sparsity of event data, which only reflects changes in the observed scene, requires both an efficient algorithm and a specialised hardware platform. A recent trend involves using Graph Convolutional Neural Networks (GCNNs) implemented on a heterogeneous SoC FPGA. In this paper we focus on optimising hardware modules for graph convolution to allow flexible selection of the FPGA resource (BlockRAM, DSP and LUT) for their implementation. We propose a ''two-step convolution'' approach that utilises additional BRAM buffers in order to reduce up to 94% of LUT usage for multiplications. This method significantly improves the scalability of GCNNs, enabling the deployment of models with more layers, larger graphs sizes and their application for more dynamic scenarios.
Pose-Transformation and Radial Distance Clustering for Unsupervised Person Re-identification
Authors: Siddharth Seth, Akash Sonth, Anirban Chakraborty
Date: 2024-11-06 00:00:00
Tasks: Clustering, Person Re-Identification, Unsupervised Person Re-Identification

Person re-identification (re-ID) aims to tackle the problem of matching identities across non-overlapping cameras. Supervised approaches require identity information that may be difficult to obtain and are inherently biased towards the dataset they are trained on, making them unscalable across domains. To overcome these challenges, we propose an unsupervised approach to the person re-ID setup. Having zero knowledge of true labels, our proposed method enhances the discriminating ability of the learned features via a novel two-stage training strategy. The first stage involves training a deep network on an expertly designed pose-transformed dataset obtained by generating multiple perturbations for each original image in the pose space. Next, the network learns to map similar features closer in the feature space using the proposed discriminative clustering algorithm. We introduce a novel radial distance loss, that attends to the fundamental aspects of feature learning - compact clusters with low intra-cluster and high inter-cluster variation. Extensive experiments on several large-scale re-ID datasets demonstrate the superiority of our method compared to state-of-the-art approaches.