pwc-archive/papers-with-abstracts huggingface dataset:
CountGD: Multi-Modal Open-World Counting
Authors: Niki Amini-Naieni, Tengda Han, Andrew Zisserman
Date: 2024-07-05 00:00:00
Tasks: Object Counting, Open-vocabulary object counting, Zero-Shot Counting

The goal of this paper is to improve the generality and accuracy of open-vocabulary object counting in images. To improve the generality, we repurpose an open-vocabulary detection foundation model (GroundingDINO) for the counting task, and also extend its capabilities by introducing modules to enable specifying the target object to count by visual exemplars. In turn, these new capabilities - being able to specify the target object by multi-modalites (text and exemplars) - lead to an improvement in counting accuracy. We make three contributions: First, we introduce the first open-world counting model, CountGD, where the prompt can be specified by a text description or visual exemplars or both; Second, we show that the performance of the model significantly improves the state of the art on multiple counting benchmarks - when using text only, CountGD is comparable to or outperforms all previous text-only works, and when using both text and visual exemplars, we outperform all previous models; Third, we carry out a preliminary study into different interactions between the text and visual exemplar prompts, including the cases where they reinforce each other and where one restricts the other. The code and an app to test the model are available at https://www.robots.ox.ac.uk/~vgg/research/countgd/.
PartCraft: Crafting Creative Objects by Parts
Authors: Kam Woh Ng, Xiatian Zhu, Yi-Zhe Song, Tao Xiang
Date: 2024-07-05 00:00:00

This paper propels creative control in generative visual AI by allowing users to "select". Departing from traditional text or sketch-based methods, we for the first time allow users to choose visual concepts by parts for their creative endeavors. The outcome is fine-grained generation that precisely captures selected visual concepts, ensuring a holistically faithful and plausible result. To achieve this, we first parse objects into parts through unsupervised feature clustering. Then, we encode parts into text tokens and introduce an entropy-based normalized attention loss that operates on them. This loss design enables our model to learn generic prior topology knowledge about object's part composition, and further generalize to novel part compositions to ensure the generation looks holistically faithful. Lastly, we employ a bottleneck encoder to project the part tokens. This not only enhances fidelity but also accelerates learning, by leveraging shared knowledge and facilitating information exchange among instances. Visual results in the paper and supplementary material showcase the compelling power of PartCraft in crafting highly customized, innovative creations, exemplified by the "charming" and creative birds. Code is released at https://github.com/kamwoh/partcraft.
AWT: Transferring Vision-Language Models via Augmentation, Weighting, and Transportation
Authors: Yuhan Zhu, Yuyang Ji, Zhiyu Zhao, Gangshan Wu, LiMin Wang
Date: 2024-07-05 00:00:00
Tasks: Action Recognition, Few-Shot Image Classification, Few-Shot Learning, image-classification, Image Classification, Out-of-Distribution Generalization, Temporal Action Localization

Pre-trained vision-language models (VLMs) have shown impressive results in various visual classification tasks. However, we often fail to fully unleash their potential when adapting them for new concept understanding due to limited information on new classes. To address this limitation, we introduce a novel adaptation framework, AWT (Augment, Weight, then Transport). AWT comprises three key components: augmenting inputs with diverse visual perspectives and enriched class descriptions through image transformations and language models; dynamically weighting inputs based on the prediction entropy; and employing optimal transport to mine semantic correlations in the vision-language space. AWT can be seamlessly integrated into various VLMs, enhancing their zero-shot capabilities without additional training and facilitating few-shot learning through an integrated multimodal adapter module. We verify AWT in multiple challenging scenarios, including zero-shot and few-shot image classification, zero-shot video action recognition, and out-of-distribution generalization. AWT consistently outperforms the state-of-the-art methods in each setting. In addition, our extensive studies further demonstrate AWT's effectiveness and adaptability across different VLMs, architectures, and scales.
Smell and Emotion: Recognising emotions in smell-related artworks
Authors: Vishal Patoliya, Mathias Zinnen, Andreas Maier, Vincent Christlein
Date: 2024-07-05 00:00:00
Tasks: Hyperparameter Optimization, Style Transfer

Emotions and smell are underrepresented in digital art history. In this exploratory work, we show that recognising emotions from smell-related artworks is technically feasible but has room for improvement. Using style transfer and hyperparameter optimization we achieve a minor performance boost and open up the field for future extensions.
SH17: A Dataset for Human Safety and Personal Protective Equipment Detection in Manufacturing Industry
Authors: Hafiz Mughees Ahmad, Afshin Rahimi
Date: 2024-07-05 00:00:00
Tasks: Benchmarking, object-detection, Object Detection

Workplace accidents continue to pose significant risks for human safety, particularly in industries such as construction and manufacturing, and the necessity for effective Personal Protective Equipment (PPE) compliance has become increasingly paramount. Our research focuses on the development of non-invasive techniques based on the Object Detection (OD) and Convolutional Neural Network (CNN) to detect and verify the proper use of various types of PPE such as helmets, safety glasses, masks, and protective clothing. This study proposes the SH17 Dataset, consisting of 8,099 annotated images containing 75,994 instances of 17 classes collected from diverse industrial environments, to train and validate the OD models. We have trained state-of-the-art OD models for benchmarking, and initial results demonstrate promising accuracy levels with You Only Look Once (YOLO)v9-e model variant exceeding 70.9% in PPE detection. The performance of the model validation on cross-domain datasets suggests that integrating these technologies can significantly improve safety management systems, providing a scalable and efficient solution for industries striving to meet human safety regulations and protect their workforce. The dataset is available at https://github.com/ahmadmughees/sh17dataset.
Multimodal Classification via Modal-Aware Interactive Enhancement
Authors: Qing-Yuan Jiang, Zhouyang Chi, Yang Yang
Date: 2024-07-05 00:00:00
Tasks: Classification

Due to the notorious modality imbalance problem, multimodal learning (MML) leads to the phenomenon of optimization imbalance, thus struggling to achieve satisfactory performance. Recently, some representative methods have been proposed to boost the performance, mainly focusing on adaptive adjusting the optimization of each modality to rebalance the learning speed of dominant and non-dominant modalities. To better facilitate the interaction of model information in multimodal learning, in this paper, we propose a novel multimodal learning method, called modal-aware interactive enhancement (MIE). Specifically, we first utilize an optimization strategy based on sharpness aware minimization (SAM) to smooth the learning objective during the forward phase. Then, with the help of the geometry property of SAM, we propose a gradient modification strategy to impose the influence between different modalities during the backward phase. Therefore, we can improve the generalization ability and alleviate the modality forgetting phenomenon simultaneously for multimodal learning. Extensive experiments on widely used datasets demonstrate that our proposed method can outperform various state-of-the-art baselines to achieve the best performance.
Real Time Emotion Analysis Using Deep Learning for Education, Entertainment, and Beyond
Authors: Abhilash Khuntia, Shubham Kale
Date: 2024-07-05 00:00:00
Tasks: Deep Learning, Emotional Intelligence, Emotion Recognition, Facial Expression Recognition (FER)

The significance of emotion detection is increasing in education, entertainment, and various other domains. We are developing a system that can identify and transform facial expressions into emojis to provide immediate feedback.The project consists of two components. Initially, we will employ sophisticated image processing techniques and neural networks to construct a deep learning model capable of precisely categorising facial expressions. Next, we will develop a basic application that records live video using the camera on your device. The app will utilise a sophisticated model to promptly analyse facial expressions and promptly exhibit corresponding emojis.Our objective is to develop a dynamic tool that integrates deep learning and real-time video processing for the purposes of online education, virtual events, gaming, and enhancing user experience. This tool enhances interactions and introduces novel emotional intelligence technologies.
Gaussian Eigen Models for Human Heads
Authors: Wojciech Zielonka, Timo Bolkart, Thabo Beeler, Justus Thies
Date: 2024-07-05 00:00:00
Proceeding: CVPR 2025 1

Current personalized neural head avatars face a trade-off: lightweight models lack detail and realism, while high-quality, animatable avatars require significant computational resources, making them unsuitable for commodity devices. To address this gap, we introduce Gaussian Eigen Models (GEM), which provide high-quality, lightweight, and easily controllable head avatars. GEM utilizes 3D Gaussian primitives for representing the appearance combined with Gaussian splatting for rendering. Building on the success of mesh-based 3D morphable face models (3DMM), we define GEM as an ensemble of linear eigenbases for representing the head appearance of a specific subject. In particular, we construct linear bases to represent the position, scale, rotation, and opacity of the 3D Gaussians. This allows us to efficiently generate Gaussian primitives of a specific head shape by a linear combination of the basis vectors, only requiring a low-dimensional parameter vector that contains the respective coefficients. We propose to construct these linear bases (GEM) by distilling high-quality compute-intense CNN-based Gaussian avatar models that can generate expression-dependent appearance changes like wrinkles. These high-quality models are trained on multi-view videos of a subject and are distilled using a series of principal component analyses. Once we have obtained the bases that represent the animatable appearance space of a specific human, we learn a regressor that takes a single RGB image as input and predicts the low-dimensional parameter vector that corresponds to the shown facial expression. In a series of experiments, we compare GEM's self-reenactment and cross-person reenactment results to state-of-the-art 3D avatar methods, demonstrating GEM's higher visual quality and better generalization to new expressions.
Rethinking Image Compression on the Web with Generative AI
Authors: Shayan Ali Hassan, Danish Humair, Ihsan Ayyub Qazi, Zafar Ayyub Qazi
Date: 2024-07-05 00:00:00
Tasks: Image Compression

The rapid growth of the Internet, driven by social media, web browsing, and video streaming, has made images central to the Web experience, resulting in significant data transfer and increased webpage sizes. Traditional image compression methods, while reducing bandwidth, often degrade image quality. This paper explores a novel approach using generative AI to reconstruct images at the edge or client-side. We develop a framework that leverages text prompts and provides additional conditioning inputs like Canny edges and color palettes to a text-to-image model, achieving up to 99.8% bandwidth savings in the best cases and 92.6% on average, while maintaining high perceptual similarity. Empirical analysis and a user study show that our method preserves image meaning and structure more effectively than traditional compression methods, offering a promising solution for reducing bandwidth usage and improving Internet affordability with minimal degradation in image quality.
Judging from Support-set: A New Way to Utilize Few-Shot Segmentation for Segmentation Refinement Process
Authors: Seonghyeon Moon, Qingze, Liu, Haein Kong, Muhammad Haris Khan
Date: 2024-07-05 00:00:00
Tasks: Segmentation

Segmentation refinement aims to enhance the initial coarse masks generated by segmentation algorithms. The refined masks are expected to capture more details and better contours of the target objects. Research on segmentation refinement has developed as a response to the need for high-quality image segmentations. However, to our knowledge, no method has been developed that can determine the success of segmentation refinement. Such a method could ensure the reliability of segmentation in applications where the outcome of the segmentation is important and fosters innovation in image processing technologies. To address this research gap, we propose Judging From Support-set (JFS), a method to judge the success of segmentation refinement leveraging an off-the-shelf few-shot segmentation (FSS) model. The traditional goal of the problem in FSS is to find a target object in a query image utilizing target information given by a support set. However, we propose a novel application of the FSS model in our evaluation pipeline for segmentation refinement methods. Given a coarse mask as input, segmentation refinement methods produce a refined mask; these two masks become new support masks for the FSS model. The existing support mask then serves as the test set for the FSS model to evaluate the quality of the refined segmentation by the segmentation refinement methods.We demonstrate the effectiveness of our proposed JFS framework by evaluating the SAM Enhanced Pseduo-Labels (SEPL) using SegGPT as the choice of FSS model on the PASCAL dataset. The results showed that JFS has the potential to determine whether the segmentation refinement process is successful.
Few-Shot Airway-Tree Modeling using Data-Driven Sparse Priors
Authors: Ali Keshavarzi, Elsa Angelini
Date: 2024-07-05 00:00:00
Tasks: Diversity, Few-Shot Learning, Segmentation

The lack of large annotated datasets in medical imaging is an intrinsic burden for supervised Deep Learning (DL) segmentation models. Few-shot learning approaches are cost-effective solutions to transfer pre-trained models using only limited annotated data. However, such methods can be prone to overfitting due to limited data diversity especially when segmenting complex, diverse, and sparse tubular structures like airways. Furthermore, crafting informative image representations has played a crucial role in medical imaging, enabling discriminative enhancement of anatomical details. In this paper, we initially train a data-driven sparsification module to enhance airways efficiently in lung CT scans. We then incorporate these sparse representations in a standard supervised segmentation pipeline as a pretraining step to enhance the performance of the DL models. Results presented on the ATM public challenge cohort show the effectiveness of using sparse priors in pre-training, leading to segmentation Dice score increase by 1% to 10% in full-scale and few-shot learning scenarios, respectively.
Hyperspectral Dataset and Deep Learning methods for Waste from Electric and Electronic Equipment Identification (WEEE)
Authors: Artzai Picon, Pablo Galan, Arantza Bereciartua-Perez, Leire Benito-del-Valle
Date: 2024-07-05 00:00:00
Tasks: Hyperspectral Image Segmentation, Image Segmentation, Segmentation, Semantic Segmentation

Hyperspectral imaging, a rapidly evolving field, has witnessed the ascendancy of deep learning techniques, supplanting classical feature extraction and classification methods in various applications. However, many researchers employ arbitrary architectures for hyperspectral image processing, often without rigorous analysis of the interplay between spectral and spatial information. This oversight neglects the implications of combining these two modalities on model performance. In this paper, we evaluate the performance of diverse deep learning architectures for hyperspectral image segmentation. Our analysis disentangles the impact of different architectures, spanning various spectral and spatial granularities. Specifically, we investigate the effects of spectral resolution (capturing spectral information) and spatial texture (conveying spatial details) on segmentation outcomes. Additionally, we explore the transferability of knowledge from large pre-trained image foundation models, originally designed for RGB images, to the hyperspectral domain. Results show that incorporating spatial information alongside spectral data leads to improved segmentation results, and that it is essential to further work on novel architectures comprising spectral and spatial information and on the adaption of RGB foundation models into the hyperspectral domain. Furthermore, we contribute to the field by cleaning and publicly releasing the Tecnalia WEEE Hyperspectral dataset. This dataset contains different non-ferrous fractions of Waste Electrical and Electronic Equipment (WEEE), including Copper, Brass, Aluminum, Stainless Steel, and White Copper, spanning the range of 400 to 1000 nm. We expect these conclusions can guide novel researchers in the field of hyperspectral imaging.
Segment Any 4D Gaussians
Authors: Shengxiang Ji, Guanjun Wu, Jiemin Fang, Jiazhong Cen, Taoran Yi, Wenyu Liu, Qi Tian, Xinggang Wang
Date: 2024-07-05 00:00:00
Tasks: Segmentation

Modeling, understanding, and reconstructing the real world are crucial in XR/VR. Recently, 3D Gaussian Splatting (3D-GS) methods have shown remarkable success in modeling and understanding 3D scenes. Similarly, various 4D representations have demonstrated the ability to capture the dynamics of the 4D world. However, there is a dearth of research focusing on segmentation within 4D representations. In this paper, we propose Segment Any 4D Gaussians (SA4D), one of the first frameworks to segment anything in the 4D digital world based on 4D Gaussians. In SA4D, an efficient temporal identity feature field is introduced to handle Gaussian drifting, with the potential to learn precise identity features from noisy and sparse input. Additionally, a 4D segmentation refinement process is proposed to remove artifacts. Our SA4D achieves precise, high-quality segmentation within seconds in 4D Gaussians and shows the ability to remove, recolor, compose, and render high-quality anything masks. More demos are available at: https://jsxzs.github.io/sa4d/.
Micro-gesture Online Recognition using Learnable Query Points
Authors: Pengyu Liu, Fei Wang, Kun Li, Guoliang Chen, Yanyan Wei, Shengeng Tang, Zhiliang Wu, Dan Guo
Date: 2024-07-05 00:00:00
Tasks: Action Detection

In this paper, we briefly introduce the solution developed by our team, HFUT-VUT, for the Micro-gesture Online Recognition track in the MiGA challenge at IJCAI 2024. The Micro-gesture Online Recognition task involves identifying the category and locating the start and end times of micro-gestures in video clips. Compared to the typical Temporal Action Detection task, the Micro-gesture Online Recognition task focuses more on distinguishing between micro-gestures and pinpointing the start and end times of actions. Our solution ranks 2nd in the Micro-gesture Online Recognition track.
Dude: Dual Distribution-Aware Context Prompt Learning For Large Vision-Language Model
Authors: Duy M. H. Nguyen, An T. Le, Trung Q. Nguyen, Nghiem T. Diep, Tai Nguyen, Duy Duong-Tran, Jan Peters, Li Shen, Mathias Niepert, Daniel Sonntag
Date: 2024-07-05 00:00:00
Tasks: Image Augmentation, Language Modeling, Language Modelling, Prompt Learning

Prompt learning methods are gaining increasing attention due to their ability to customize large vision-language models to new domains using pre-trained contextual knowledge and minimal training data. However, existing works typically rely on optimizing unified prompt inputs, often struggling with fine-grained classification tasks due to insufficient discriminative attributes. To tackle this, we consider a new framework based on a dual context of both domain-shared and class-specific contexts, where the latter is generated by Large Language Models (LLMs) such as GPTs. Such dual prompt methods enhance the model's feature representation by joining implicit and explicit factors encoded in LLM knowledge. Moreover, we formulate the Unbalanced Optimal Transport (UOT) theory to quantify the relationships between constructed prompts and visual tokens. Through partial matching, UOT can properly align discrete sets of visual tokens and prompt embeddings under different mass distributions, which is particularly valuable for handling irrelevant or noisy elements, ensuring that the preservation of mass does not restrict transport solutions. Furthermore, UOT's characteristics integrate seamlessly with image augmentation, expanding the training sample pool while maintaining a reasonable distance between perturbed images and prompt inputs. Extensive experiments across few-shot classification and adapter settings substantiate the superiority of our model over current state-of-the-art baselines.
Optimizing the image correction pipeline for pedestrian detection in the thermal-infrared domain
Authors: Christophe Karam, Jessy Matias, Xavier Breniere, Jocelyn Chanussot
Date: 2024-07-05 00:00:00
Tasks: Autonomous Driving, Denoising, Pedestrian Detection

Infrared imagery can help in low-visibility situations such as fog and low-light scenarios, but it is prone to thermal noise and requires further processing and correction. This work studies the effect of different infrared processing pipelines on the performance of a pedestrian detection in an urban environment, similar to autonomous driving scenarios. Detection on infrared images is shown to outperform that on visible images, but the infrared correction pipeline is crucial since the models cannot extract information from raw infrared images. Two thermal correction pipelines are studied, the shutter and the shutterless pipes. Experiments show that some correction algorithms like spatial denoising are detrimental to performance even if they increase visual quality for a human observer. Other algorithms like destriping and, to a lesser extent, temporal denoising, increase computational time, but have some role to play in increasing detection accuracy. As it stands, the optimal trade-off for speed and accuracy is simply to use the shutterless pipe with a tonemapping algorithm only, for autonomous driving applications within varied environments.
Rethinking Data Input for Point Cloud Upsampling
Authors: Tongxu Zhang
Date: 2024-07-05 00:00:00
Tasks: 3D Reconstruction, point cloud upsampling

In recent years, point cloud upsampling has been widely applied in fields such as 3D reconstruction and surface generation. However, existing point cloud upsampling inputs are all patch based, and there is no research discussing the differences and principles between point cloud model full input and patch based input. In order to compare with patch based point cloud input, this article proposes a new data input method, which divides the full point cloud model to ensure shape integrity while training PU-GCN. This article was validated on the PU1K and ABC datasets, but the results showed that Patch based performance is better than model based full input i.e. Average Segment input. Therefore, this article explores the data input factors and model modules that affect the upsampling results of point clouds.