pwc-archive/papers-with-abstracts huggingface dataset:
Synthetic Vision: Training Vision-Language Models to Understand Physics
Authors: Vahid Balazadeh, Mohammadmehdi Ataei, Hyunmin Cheong, Amir Hosein Khasahmadi, Rahul G. Krishnan
Date: 2024-12-11 00:00:00
Tasks: Large Language Model

Physical reasoning, which involves the interpretation, understanding, and prediction of object behavior in dynamic environments, remains a significant challenge for current Vision-Language Models (VLMs). In this work, we propose two methods to enhance VLMs' physical reasoning capabilities using simulated data. First, we fine-tune a pre-trained VLM using question-answer (QA) pairs generated from simulations relevant to physical reasoning tasks. Second, we introduce Physics Context Builders (PCBs), specialized VLMs fine-tuned to create scene descriptions enriched with physical properties and processes. During physical reasoning tasks, these PCBs can be leveraged as context to assist a Large Language Model (LLM) to improve its performance. We evaluate both of our approaches using multiple benchmarks, including a new stability detection QA dataset called Falling Tower, which includes both simulated and real-world scenes, and CLEVRER. We demonstrate that a small QA fine-tuned VLM can significantly outperform larger state-of-the-art foundational models. We also show that integrating PCBs boosts the performance of foundational LLMs on physical reasoning tasks. Using the real-world scenes from the Falling Tower dataset, we also validate the robustness of both approaches in Sim2Real transfer. Our results highlight the utility that simulated data can have in the creation of learning systems capable of advanced physical reasoning.
Image Retrieval Methods in the Dissimilarity Space
Authors: Madhu Kiran, Kartikey Vishnu, Rafael M. O. Cruz, Eric Granger
Date: 2024-12-11 00:00:00
Tasks: Binary Classification, Image Retrieval, Metric Learning, Person Re-Identification, Retrieval

Image retrieval methods rely on metric learning to train backbone feature extraction models that can extract discriminant queries and reference (gallery) feature representations for similarity matching. Although state-of-the-art accuracy has improved considerably with the advent of deep learning (DL) models trained on large datasets, image retrieval remains challenging in many real-world video analytics and surveillance applications, e.g., person re-identification. Using the Euclidean space for matching limits the performance in real-world applications due to the curse of dimensionality, overfitting, and sensitivity to noisy data. We argue that the feature dissimilarity space is more suitable for similarity matching, and propose a dichotomy transformation to project query and reference embeddings into a single embedding in the dissimilarity space. We also advocate for end-to-end training of a backbone and binary classification models for pair-wise matching. As opposed to comparing the distance between queries and reference embeddings, we show the benefits of classifying the single dissimilarity space embedding (as similar or dissimilar), especially when trained end-to-end. We propose a method to train the max-margin classifier together with the backbone feature extractor by applying constraints to the L2 norm of the classifier weights along with the hinge loss. Our extensive experiments on challenging image retrieval datasets and using diverse feature extraction backbones highlight the benefits of similarity matching in the dissimilarity space. In particular, when jointly training the feature extraction backbone and regularised classifier for matching, the dissimilarity space provides a higher level of accuracy.
Competition and Diversity in Generative AI
Authors: Manish Raghavan
Date: 2024-12-11 00:00:00
Tasks: Diversity

Recent evidence suggests that the use of generative artificial intelligence reduces the diversity of content produced. In this work, we develop a game-theoretic model to explore the downstream consequences of content homogeneity when producers use generative AI to compete with one another. At equilibrium, players indeed produce content that is less diverse than optimal. However, stronger competition mitigates homogeneity and induces more diverse production. Perhaps more surprisingly, we show that a generative AI model that performs well in isolation (i.e., according to a benchmark) may fail to do so when faced with competition, and vice versa. We validate our results empirically by using language models to play Scattergories, a word game in which players are rewarded for producing answers that are both correct and unique. We discuss how the interplay between competition and homogeneity has implications for the development, evaluation, and use of generative AI.
AdvWave: Stealthy Adversarial Jailbreak Attack against Large Audio-Language Models
Authors: Mintong Kang, Chejian Xu, Bo Li
Date: 2024-12-11 00:00:00

Recent advancements in large audio-language models (LALMs) have enabled speech-based user interactions, significantly enhancing user experience and accelerating the deployment of LALMs in real-world applications. However, ensuring the safety of LALMs is crucial to prevent risky outputs that may raise societal concerns or violate AI regulations. Despite the importance of this issue, research on jailbreaking LALMs remains limited due to their recent emergence and the additional technical challenges they present compared to attacks on DNN-based audio models. Specifically, the audio encoders in LALMs, which involve discretization operations, often lead to gradient shattering, hindering the effectiveness of attacks relying on gradient-based optimizations. The behavioral variability of LALMs further complicates the identification of effective (adversarial) optimization targets. Moreover, enforcing stealthiness constraints on adversarial audio waveforms introduces a reduced, non-convex feasible solution space, further intensifying the challenges of the optimization process. To overcome these challenges, we develop AdvWave, the first jailbreak framework against LALMs. We propose a dual-phase optimization method that addresses gradient shattering, enabling effective end-to-end gradient-based optimization. Additionally, we develop an adaptive adversarial target search algorithm that dynamically adjusts the adversarial optimization target based on the response patterns of LALMs for specific queries. To ensure that adversarial audio remains perceptually natural to human listeners, we design a classifier-guided optimization approach that generates adversarial noise resembling common urban sounds. Extensive evaluations on multiple advanced LALMs demonstrate that AdvWave outperforms baseline methods, achieving a 40% higher average jailbreak attack success rate.
Preference Discerning with LLM-Enhanced Generative Retrieval
Authors: Fabian Paischer, Liu Yang, Linfeng Liu, Shuai Shao, Kaveh Hassani, Jiacheng Li, Ricky Chen, Zhang Gabriel Li, Xialo Gao, Wei Shao, Xue Feng, Nima Noorshams, Sem Park, Bo Long, Hamid Eghbalzadeh
Date: 2024-12-11 00:00:00
Tasks: Recommendation Systems, Retrieval, Sequential Recommendation

Sequential recommendation systems aim to provide personalized recommendations for users based on their interaction history. To achieve this, they often incorporate auxiliary information, such as textual descriptions of items and auxiliary tasks, like predicting user preferences and intent. Despite numerous efforts to enhance these models, they still suffer from limited personalization. To address this issue, we propose a new paradigm, which we term preference discerning. In preference dscerning, we explicitly condition a generative sequential recommendation system on user preferences within its context. To this end, we generate user preferences using Large Language Models (LLMs) based on user reviews and item-specific data. To evaluate preference discerning capabilities of sequential recommendation systems, we introduce a novel benchmark that provides a holistic evaluation across various scenarios, including preference steering and sentiment following. We assess current state-of-the-art methods using our benchmark and show that they struggle to accurately discern user preferences. Therefore, we propose a new method named Mender ($\textbf{M}$ultimodal Prefer$\textbf{en}$ce $\textbf{d}$iscern$\textbf{er}$), which improves upon existing methods and achieves state-of-the-art performance on our benchmark. Our results show that Mender can be effectively guided by human preferences even though they have not been observed during training, paving the way toward more personalized sequential recommendation systems. We will open-source the code and benchmarks upon publication.
RoomTour3D: Geometry-Aware Video-Instruction Tuning for Embodied Navigation
Authors: Mingfei Han, Liang Ma, Kamila Zhumakhanova, Ekaterina Radionova, Jingyi Zhang, Xiaojun Chang, Xiaodan Liang, Ivan Laptev
Date: 2024-12-11 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D Reconstruction, Diversity, Vision and Language Navigation

Vision-and-Language Navigation (VLN) suffers from the limited diversity and scale of training data, primarily constrained by the manual curation of existing simulators. To address this, we introduce RoomTour3D, a video-instruction dataset derived from web-based room tour videos that capture real-world indoor spaces and human walking demonstrations. Unlike existing VLN datasets, RoomTour3D leverages the scale and diversity of online videos to generate open-ended human walking trajectories and open-world navigable instructions. To compensate for the lack of navigation data in online videos, we perform 3D reconstruction and obtain 3D trajectories of walking paths augmented with additional information on the room types, object locations and 3D shape of surrounding scenes. Our dataset includes $\sim$100K open-ended description-enriched trajectories with $\sim$200K instructions, and 17K action-enriched trajectories from 1847 room tour environments. We demonstrate experimentally that RoomTour3D enables significant improvements across multiple VLN tasks including CVDN, SOON, R2R, and REVERIE. Moreover, RoomTour3D facilitates the development of trainable zero-shot VLN agents, showcasing the potential and challenges of advancing towards open-world navigation.
Advancing Single and Multi-task Text Classification through Large Language Model Fine-tuning
Authors: Hang Zhao, Qile P. Chen, Yijing Barry Zhang, Gang Yang
Date: 2024-12-11 00:00:00
Tasks: Classification, Decoder, Intent Detection, Language Modeling, Language Modelling, Large Language Model, slot-filling, Slot Filling, text-classification, Text Classification

Both encoder-only models (e.g., BERT, RoBERTa) and large language models (LLMs, e.g., Llama3) have been widely used for text classification tasks. However, there is a lack of systematic studies comparing the performance of encoder-based models and LLMs in text classification, particularly when fine-tuning is involved. This study employed a diverse range of models and methods, varying in size and architecture, and including both fine-tuned and pre-trained approaches. We first assessed the performances of these LLMs on the 20 Newsgroups (20NG) and MASSIVE datasets, comparing them to encoder-only RoBERTa models. Additionally, we explored the multi-task capabilities of both model types by combining multiple classification tasks, including intent detection and slot-filling, into a single model using data from both datasets. Our results indicate that fully fine-tuned Llama3-70B models outperform RoBERTa-large and other decoder LLMs across various classification tasks and datasets. Moreover, the consolidated multi-task fine-tuned LLMs matched the performance of dual-model setups in both tasks across both datasets. Overall, our study provides a comprehensive benchmark of encoder-only and LLM models on text classification tasks and demonstrates a method to combine two or more fully fine-tuned decoder LLMs for reduced latency and equivalent performance.
TurboAttention: Efficient Attention Approximation For High Throughputs LLMs
Authors: Hao Kang, Srikant Bharadwaj, James Hensman, Tushar Krishna, Victor Ruhle, Saravan Rajmohan
Date: 2024-12-11 00:00:00
Tasks: Computational Efficiency, Language Modeling, Language Modelling, Large Language Model, Quantization

Large language model (LLM) inference demands significant amount of computation and memory, especially in the key attention mechanism. While techniques, such as quantization and acceleration algorithms, like FlashAttention, have improved efficiency of the overall inference, they address different aspects of the problem: quantization focuses on weight-activation operations, while FlashAttention improves execution but requires high-precision formats. Recent Key-value (KV) cache quantization reduces memory bandwidth but still needs floating-point dequantization for attention operation. We present TurboAttention, a comprehensive approach to enable quantized execution of attention that simultaneously addresses both memory and computational efficiency. Our solution introduces two key innovations: FlashQ, a headwise attention quantization technique that enables both compression of KV cache and quantized execution of activation-activation multiplication, and Sparsity-based Softmax Approximation (SAS), which eliminates the need for dequantization to FP32 during exponentiation operation in attention. Experimental results demonstrate that TurboAttention achieves 1.2-1.8x speedup in attention, reduces the KV cache size by over 4.4x, and enables up to 2.37x maximum throughput over the FP16 baseline while outperforming state-of-the-art quantization and compression techniques across various datasets and models.
Learning Sketch Decompositions in Planning via Deep Reinforcement Learning
Authors: Michael Aichmüller, Hector Geffner
Date: 2024-12-11 00:00:00
Tasks: Deep Reinforcement Learning, reinforcement-learning, Reinforcement Learning

In planning and reinforcement learning, the identification of common subgoal structures across problems is important when goals are to be achieved over long horizons. Recently, it has been shown that such structures can be expressed as feature-based rules, called sketches, over a number of classical planning domains. These sketches split problems into subproblems which then become solvable in low polynomial time by a greedy sequence of IW$(k)$ searches. Methods for learning sketches using feature pools and min-SAT solvers have been developed, yet they face two key limitations: scalability and expressivity. In this work, we address these limitations by formulating the problem of learning sketch decompositions as a deep reinforcement learning (DRL) task, where general policies are sought in a modified planning problem where the successor states of a state s are defined as those reachable from s through an IW$(k)$ search. The sketch decompositions obtained through this method are experimentally evaluated across various domains, and problems are regarded as solved by the decomposition when the goal is reached through a greedy sequence of IW$(k)$ searches. While our DRL approach for learning sketch decompositions does not yield interpretable sketches in the form of rules, we demonstrate that the resulting decompositions can often be understood in a crisp manner.
GenPlan: Generative Sequence Models as Adaptive Planners
Authors: Akash Karthikeyan, Yash Vardhan Pant
Date: 2024-12-11 00:00:00
Tasks: Decision Making, Denoising, Efficient Exploration, Navigate

Sequence models have demonstrated remarkable success in behavioral planning by leveraging previously collected demonstrations. However, solving multi-task missions remains a significant challenge, particularly when the planner must adapt to unseen constraints and tasks, such as discovering goals and unlocking doors. Such behavioral planning problems are challenging to solve due to: a) agents failing to adapt beyond the single task learned through their reward function, and b) inability to generalize to new environments, e.g., those with walls and locked doors, when trained only in planar environments. Consequently, state-of-the-art decision-making methods are limited to missions where the required tasks are well-represented in the training demonstrations and can be solved within a short (temporal) planning horizon. To address this, we propose GenPlan: a stochastic and adaptive planner that leverages discrete-flow models for generative sequence modeling, enabling sample-efficient exploration and exploitation. This framework relies on an iterative denoising procedure to generate a sequence of goals and actions. This approach captures multi-modal action distributions and facilitates goal and task discovery, thereby generalizing to out-of-distribution tasks and environments, i.e., missions not part of the training data. We demonstrate the effectiveness of our method through multiple simulation environments. Notably, GenPlan outperforms state-of-the-art methods by over 10% on adaptive planning tasks, where the agent adapts to multi-task missions while leveraging demonstrations from single-goal-reaching tasks. Our code is available at https://github.com/CL2-UWaterloo/GenPlan.
Exact Algorithms for Multiagent Path Finding with Communication Constraints on Tree-Like Structures
Authors: Foivos Fioravantes, Dušan Knop, Jan Matyáš Křišťan, Nikolaos Melissinos, Michal Opler
Date: 2024-12-11 00:00:00

Consider the scenario where multiple agents have to move in an optimal way through a network, each one towards their ending position while avoiding collisions. By optimal, we mean as fast as possible, which is evaluated by a measure known as the makespan of the proposed solution. This is the setting studied in the Multiagent Path Finding problem. In this work, we additionally provide the agents with a way to communicate with each other. Due to size constraints, it is reasonable to assume that the range of communication of each agent will be limited. What should be the trajectories of the agents to, additionally, maintain a backbone of communication? In this work, we study the Multiagent Path Finding with Communication Constraint problem under the parameterized complexity framework. Our main contribution is three exact algorithms that are efficient when considering particular structures for the input network. We provide such algorithms for the case when the communication range and the number of agents (the makespan resp.) are provided in the input and the network has a tree topology, or bounded maximum degree (has a tree-like topology, i.e., bounded treewidth resp.). We complement these results by showing that it is highly unlikely to construct efficient algorithms when considering the number of agents as part of the input, even if the makespan is $3$ and the communication range is $1$.
MaestroMotif: Skill Design from Artificial Intelligence Feedback
Authors: Martin Klissarov, Mikael Henaff, Roberta Raileanu, Shagun Sodhani, Pascal Vincent, Amy Zhang, Pierre-Luc Bacon, Doina Precup, Marlos C. Machado, Pierluca D'Oro
Date: 2024-12-11 00:00:00
Tasks: Code Generation, Decision Making, NetHack

Describing skills in natural language has the potential to provide an accessible way to inject human knowledge about decision-making into an AI system. We present MaestroMotif, a method for AI-assisted skill design, which yields high-performing and adaptable agents. MaestroMotif leverages the capabilities of Large Language Models (LLMs) to effectively create and reuse skills. It first uses an LLM's feedback to automatically design rewards corresponding to each skill, starting from their natural language description. Then, it employs an LLM's code generation abilities, together with reinforcement learning, for training the skills and combining them to implement complex behaviors specified in language. We evaluate MaestroMotif using a suite of complex tasks in the NetHack Learning Environment (NLE), demonstrating that it surpasses existing approaches in both performance and usability.
GR-NLP-TOOLKIT: An Open-Source NLP Toolkit for Modern Greek
Authors: Lefteris Loukas, Nikolaos Smyrnioudis, Chrysa Dikonomaki, Spyros Barbakos, Anastasios Toumazatos, John Koutsikakis, Manolis Kyriakakis, Mary Georgiou, Stavros Vassos, John Pavlopoulos, Ion Androutsopoulos
Date: 2024-12-11 00:00:00
Tasks: Dependency Parsing, Morphological Tagging, named-entity-recognition, Named Entity Recognition, Part-Of-Speech Tagging, Transliteration

We present GR-NLP-TOOLKIT, an open-source natural language processing (NLP) toolkit developed specifically for modern Greek. The toolkit provides state-of-the-art performance in five core NLP tasks, namely part-of-speech tagging, morphological tagging, dependency parsing, named entity recognition, and Greeklishto-Greek transliteration. The toolkit is based on pre-trained Transformers, it is freely available, and can be easily installed in Python (pip install gr-nlp-toolkit). It is also accessible through a demonstration platform on HuggingFace, along with a publicly available API for non-commercial use. We discuss the functionality provided for each task, the underlying methods, experiments against comparable open-source toolkits, and future possible enhancements. The toolkit is available at: https://github.com/nlpaueb/gr-nlp-toolkit
Enhancing Interpretability Through Loss-Defined Classification Objective in Structured Latent Spaces
Authors: Daniel Geissler, Bo Zhou, Mengxi Liu, Paul Lukowicz
Date: 2024-12-11 00:00:00
Tasks: Classification, Metric Learning

Supervised machine learning often operates on the data-driven paradigm, wherein internal model parameters are autonomously optimized to converge predicted outputs with the ground truth, devoid of explicitly programming rules or a priori assumptions. Although data-driven methods have yielded notable successes across various benchmark datasets, they inherently treat models as opaque entities, thereby limiting their interpretability and yielding a lack of explanatory insights into their decision-making processes. In this work, we introduce Latent Boost, a novel approach that integrates advanced distance metric learning into supervised classification tasks, enhancing both interpretability and training efficiency. Thus during training, the model is not only optimized for classification metrics of the discrete data points but also adheres to the rule that the collective representation zones of each class should be sharply clustered. By leveraging the rich structural insights of intermediate model layer latent representations, Latent Boost improves classification interpretability, as demonstrated by higher Silhouette scores, while accelerating training convergence. These performance and latent structural benefits are achieved with minimum additional cost, making it broadly applicable across various datasets without requiring data-specific adjustments. Furthermore, Latent Boost introduces a new paradigm for aligning classification performance with improved model transparency to address the challenges of black-box models.