pwc-archive/papers-with-abstracts huggingface dataset:
Pleno-Generation: A Scalable Generative Face Video Compression Framework with Bandwidth Intelligence
Authors: Bolin Chen, Hanwei Zhu, Shanzhi Yin, Lingyu Zhu, Jie Chen, Ru-Ling Liao, Shiqi Wang, Yan Ye
Date: 2025-02-24 00:00:00
Tasks: Video Compression

Generative model based compact video compression is typically operated within a relative narrow range of bitrates, and often with an emphasis on ultra-low rate applications. There has been an increasing consensus in the video communication industry that full bitrate coverage should be enabled by generative coding. However, this is an extremely difficult task, largely because generation and compression, although related, have distinct goals and trade-offs. The proposed Pleno-Generation (PGen) framework distinguishes itself through its exceptional capabilities in ensuring the robustness of video coding by utilizing a wider range of bandwidth for generation via bandwidth intelligence. In particular, we initiate our research of PGen with face video coding, and PGen offers a paradigm shift that prioritizes high-fidelity reconstruction over pursuing compact bitstream. The novel PGen framework leverages scalable representation and layered reconstruction for Generative Face Video Compression (GFVC), in an attempt to imbue the bitstream with intelligence in different granularity. Experimental results illustrate that the proposed PGen framework can facilitate existing GFVC algorithms to better deliver high-fidelity and faithful face videos. In addition, the proposed framework can allow a greater space of flexibility for coding applications and show superior RD performance with a much wider bitrate range in terms of various quality evaluations. Moreover, in comparison with the latest Versatile Video Coding (VVC) codec, the proposed scheme achieves competitive Bj{\o}ntegaard-delta-rate savings for perceptual-level evaluations.
Shakti-VLMs: Scalable Vision-Language Models for Enterprise AI
Authors: Syed Abdul Gaffar Shakhadri, Kruthika KR, Kartik Basavaraj Angadi
Date: 2025-02-24 00:00:00
Tasks: document understanding, Multimodal Reasoning, Optical Character Recognition (OCR), Visual Reasoning

We introduce Shakti VLM, a family of vision-language models in the capacity of 1B and 4B parameters designed to address data efficiency challenges in multimodal learning. While recent VLMs achieve strong performance through extensive training data, Shakti models leverage architectural innovations to attain competitive results with fewer tokens. Key advancements include QK-Normalization for attention stability, hybrid normalization techniques, and enhanced positional encoding. A three-stage training strategy further optimizes learning efficiency. Evaluations show that Shakti-Shakti-VLM-1B and Shakti-VLM-4B excel in document understanding, Visual Reasoning, OCR extraction, and general multimodal reasoning. Our results highlight that high performance can be achieved through model design and training strategy rather than sheer data volume, making Shakti an efficient solution for enterprise-scale multimodal tasks.
Enhancing Image Matting in Real-World Scenes with Mask-Guided Iterative Refinement
Authors: Rui Liu
Date: 2025-02-24 00:00:00
Tasks: Benchmarking, feature selection, Image Matting

Real-world image matting is essential for applications in content creation and augmented reality. However, it remains challenging due to the complex nature of scenes and the scarcity of high-quality datasets. To address these limitations, we introduce Mask2Alpha, an iterative refinement framework designed to enhance semantic comprehension, instance awareness, and fine-detail recovery in image matting. Our framework leverages self-supervised Vision Transformer features as semantic priors, strengthening contextual understanding in complex scenarios. To further improve instance differentiation, we implement a mask-guided feature selection module, enabling precise targeting of objects in multi-instance settings. Additionally, a sparse convolution-based optimization scheme allows Mask2Alpha to recover high-resolution details through progressive refinement,from low-resolution semantic passes to high-resolution sparse reconstructions. Benchmarking across various real-world datasets, Mask2Alpha consistently achieves state-of-the-art results, showcasing its effectiveness in accurate and efficient image matting.
Parameter Efficient Merging for Multimodal Large Language Models with Complementary Parameter Adaptation
Authors: Fanhu Zeng, Haiyang Guo, Fei Zhu, Li Shen, Hao Tang
Date: 2025-02-24 00:00:00

Fine-tuning pre-trained models with custom data leads to numerous expert models on specific tasks. Merging models into one universal model to empower multi-task ability refraining from data leakage has gained popularity. With the expansion in data and model size, parameter efficient tuning becomes the common practice for obtaining task-specific models efficiently. However, we observe that existing methods designed for full fine-tuning merging fail under efficient tuning. To address the issues, we analyze from low-rank decomposition and reveal that maintaining direction and compensating for gap between singular values are crucial for efficient model merging. Consequently, we propose CoPA-Merging, a training-free parameter efficient merging method with complementary parameter adaptation. Specifically, we (1) prune parameters and construct scaling coefficients from inter-parameter relation to compensate for performance drop from task interference and (2) perform cross-task normalization to enhance unseen task generalization. We establish a benchmark consisting of diverse multimodal tasks, on which we conduct experiments to certificate the outstanding performance and generalizability of our method. Additional study and extensive analyses further showcase the effectiveness.
A Pragmatic Note on Evaluating Generative Models with Fréchet Inception Distance for Retinal Image Synthesis
Authors: Yuli Wu, Fucheng Liu, Rüveyda Yilmaz, Henning Konermann, Peter Walter, Johannes Stegmaier
Date: 2025-02-24 00:00:00
Tasks: Image Generation

Fr\'echet Inception Distance (FID), computed with an ImageNet pretrained Inception-v3 network, is widely used as a state-of-the-art evaluation metric for generative models. It assumes that feature vectors from Inception-v3 follow a multivariate Gaussian distribution and calculates the 2-Wasserstein distance based on their means and covariances. While FID effectively measures how closely synthetic data match real data in many image synthesis tasks, the primary goal in biomedical generative models is often to enrich training datasets ideally with corresponding annotations. For this purpose, the gold standard for evaluating generative models is to incorporate synthetic data into downstream task training, such as classification and segmentation, to pragmatically assess its performance. In this paper, we examine cases from retinal imaging modalities, including color fundus photography and optical coherence tomography, where FID and its related metrics misalign with task-specific evaluation goals in classification and segmentation. We highlight the limitations of using various metrics, represented by FID and its variants, as evaluation criteria for these applications and address their potential caveats in broader biomedical imaging modalities and downstream tasks.
Dimitra: Audio-driven Diffusion model for Expressive Talking Head Generation
Authors: Baptiste Chopin, Tashvik Dhamija, Pranav Balaji, Yaohui Wang, Antitza Dantcheva
Date: 2025-02-24 00:00:00
Tasks: Talking Head Generation

We propose Dimitra, a novel framework for audio-driven talking head generation, streamlined to learn lip motion, facial expression, as well as head pose motion. Specifically, we train a conditional Motion Diffusion Transformer (cMDT) by modeling facial motion sequences with 3D representation. We condition the cMDT with only two input signals, an audio-sequence, as well as a reference facial image. By extracting additional features directly from audio, Dimitra is able to increase quality and realism of generated videos. In particular, phoneme sequences contribute to the realism of lip motion, whereas text transcript to facial expression and head pose realism. Quantitative and qualitative experiments on two widely employed datasets, VoxCeleb2 and HDTF, showcase that Dimitra is able to outperform existing approaches for generating realistic talking heads imparting lip motion, facial expression, and head pose.
MegaLoc: One Retrieval to Place Them All
Authors: Gabriele Berton, Carlo Masone
Date: 2025-02-24 00:00:00
Tasks: 3D Reconstruction, All, Retrieval, Visual Localization, Visual Place Recognition

Retrieving images from the same location as a given query is an important component of multiple computer vision tasks, like Visual Place Recognition, Landmark Retrieval, Visual Localization, 3D reconstruction, and SLAM. However, existing solutions are built to specifically work for one of these tasks, and are known to fail when the requirements slightly change or when they meet out-of-distribution data. In this paper we combine a variety of existing methods, training techniques, and datasets to train a retrieval model, called MegaLoc, that is performant on multiple tasks. We find that MegaLoc (1) achieves state of the art on a large number of Visual Place Recognition datasets, (2) impressive results on common Landmark Retrieval datasets, and (3) sets a new state of the art for Visual Localization on the LaMAR datasets, where we only changed the retrieval method to the existing localization pipeline. The code for MegaLoc is available at https://github.com/gmberton/MegaLoc
UNB StepUP: A footStep database for gait analysis and recognition using Underfoot Pressure
Authors: Robyn Larracy, Angkoon Phinyomark, Ala Salehi, Eve MacDonald, Saeed Kazemi, Shikder Shafiul Bashar, Aaron Tabor, Erik Scheme
Date: 2025-02-24 00:00:00
Tasks: Gait Recognition

Gait refers to the patterns of limb movement generated during walking, which are unique to each individual due to both physical and behavioural traits. Walking patterns have been widely studied in biometrics, biomechanics, sports, and rehabilitation. While traditional methods rely on video and motion capture, advances in underfoot pressure sensing technology now offer deeper insights into gait. However, underfoot pressures during walking remain underexplored due to the lack of large, publicly accessible datasets. To address this, the UNB StepUP database was created, featuring gait pressure data collected with high-resolution pressure sensing tiles (4 sensors/cm\textsuperscript{2}, 1.2m by 3.6m). Its first release, UNB StepUP-P150, includes over 200,000 footsteps from 150 individuals across various walking speeds (preferred, slow-to-stop, fast, and slow) and footwear types (barefoot, standard shoes, and two personal shoes). As the largest and most comprehensive dataset of its kind, it supports biometric gait recognition while presenting new research opportunities in biomechanics and deep learning. The UNB StepUP-P150 dataset sets a new benchmark for pressure-based gait analysis and recognition.
VideoGrain: Modulating Space-Time Attention for Multi-grained Video Editing
Authors: Xiangpeng Yang, Linchao Zhu, Hehe Fan, Yi Yang
Date: 2025-02-24 00:00:00
Tasks: Video Editing, Video Generation

Recent advancements in diffusion models have significantly improved video generation and editing capabilities. However, multi-grained video editing, which encompasses class-level, instance-level, and part-level modifications, remains a formidable challenge. The major difficulties in multi-grained editing include semantic misalignment of text-to-region control and feature coupling within the diffusion model. To address these difficulties, we present VideoGrain, a zero-shot approach that modulates space-time (cross- and self-) attention mechanisms to achieve fine-grained control over video content. We enhance text-to-region control by amplifying each local prompt's attention to its corresponding spatial-disentangled region while minimizing interactions with irrelevant areas in cross-attention. Additionally, we improve feature separation by increasing intra-region awareness and reducing inter-region interference in self-attention. Extensive experiments demonstrate our method achieves state-of-the-art performance in real-world scenarios. Our code, data, and demos are available at https://knightyxp.github.io/VideoGrain_project_page/
GaussianFlowOcc: Sparse and Weakly Supervised Occupancy Estimation using Gaussian Splatting and Temporal Flow
Authors: Simon Boeder, Fabian Gigengack, Benjamin Risse
Date: 2025-02-24 00:00:00
Tasks: Autonomous Driving

Occupancy estimation has become a prominent task in 3D computer vision, particularly within the autonomous driving community. In this paper, we present a novel approach to occupancy estimation, termed GaussianFlowOcc, which is inspired by Gaussian Splatting and replaces traditional dense voxel grids with a sparse 3D Gaussian representation. Our efficient model architecture based on a Gaussian Transformer significantly reduces computational and memory requirements by eliminating the need for expensive 3D convolutions used with inefficient voxel-based representations that predominantly represent empty 3D spaces. GaussianFlowOcc effectively captures scene dynamics by estimating temporal flow for each Gaussian during the overall network training process, offering a straightforward solution to a complex problem that is often neglected by existing methods. Moreover, GaussianFlowOcc is designed for scalability, as it employs weak supervision and does not require costly dense 3D voxel annotations based on additional data (e.g., LiDAR). Through extensive experimentation, we demonstrate that GaussianFlowOcc significantly outperforms all previous methods for weakly supervised occupancy estimation on the nuScenes dataset while featuring an inference speed that is 50 times faster than current SOTA.
Leveraging Procedural Knowledge and Task Hierarchies for Efficient Instructional Video Pre-training
Authors: Karan Samel, Nitish Sontakke, Irfan Essa
Date: 2025-02-24 00:00:00

Instructional videos provide a convenient modality to learn new tasks (ex. cooking a recipe, or assembling furniture). A viewer will want to find a corresponding video that reflects both the overall task they are interested in as well as contains the relevant steps they need to carry out the task. To perform this, an instructional video model should be capable of inferring both the tasks and the steps that occur in an input video. Doing this efficiently and in a generalizable fashion is key when compute or relevant video topics used to train this model are limited. To address these requirements we explicitly mine task hierarchies and the procedural steps associated with instructional videos. We use this prior knowledge to pre-train our model, $\texttt{Pivot}$, for step and task prediction. During pre-training, we also provide video augmentation and early stopping strategies to optimally identify which model to use for downstream tasks. We test this pre-trained model on task recognition, step recognition, and step prediction tasks on two downstream datasets. When pre-training data and compute are limited, we outperform previous baselines along these tasks. Therefore, leveraging prior task and step structures enables efficient training of $\texttt{Pivot}$ for instructional video recommendation.
KV-Edit: Training-Free Image Editing for Precise Background Preservation
Authors: Tianrui Zhu, Shiyi Zhang, Jiawei Shao, Yansong Tang
Date: 2025-02-24 00:00:00
Tasks: Text-based Image Editing

Background consistency remains a significant challenge in image editing tasks. Despite extensive developments, existing works still face a trade-off between maintaining similarity to the original image and generating content that aligns with the target. Here, we propose KV-Edit, a training-free approach that uses KV cache in DiTs to maintain background consistency, where background tokens are preserved rather than regenerated, eliminating the need for complex mechanisms or expensive training, ultimately generating new content that seamlessly integrates with the background within user-provided regions. We further explore the memory consumption of the KV cache during editing and optimize the space complexity to $O(1)$ using an inversion-free method. Our approach is compatible with any DiT-based generative model without additional training. Experiments demonstrate that KV-Edit significantly outperforms existing approaches in terms of both background and image quality, even surpassing training-based methods. Project webpage is available at https://xilluill.github.io/projectpages/KV-Edit
Graph-Guided Scene Reconstruction from Images with 3D Gaussian Splatting
Authors: Chong Cheng, Gaochao Song, Yiyang Yao, Qinzheng Zhou, Gangjian Zhang, Hao Wang
Date: 2025-02-24 00:00:00
Tasks: 3D Reconstruction, 3D Scene Reconstruction

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense viewpoints for supervision. To perform effective and efficient 3D scene reconstruction, we propose a novel graph-guided 3D scene reconstruction framework, GraphGS. Specifically, given a set of images captured by RGB cameras on a scene, we first design a spatial prior-based scene structure estimation method. This is then used to create a camera graph that includes information about the camera topology. Further, we propose to apply the graph-guided multi-view consistency constraint and adaptive sampling strategy to the 3D Gaussian Splatting optimization process. This greatly alleviates the issue of Gaussian points overfitting to specific sparse viewpoints and expedites the 3D reconstruction process. We demonstrate GraphGS achieves high-fidelity 3D reconstruction from images, which presents state-of-the-art performance through quantitative and qualitative evaluation across multiple datasets. Project Page: https://3dagentworld.github.io/graphgs.
X-Dancer: Expressive Music to Human Dance Video Generation
Authors: Zeyuan Chen, Hongyi Xu, Guoxian Song, You Xie, Chenxu Zhang, Xin Chen, Chao Wang, Di Chang, Linjie Luo
Date: 2025-02-24 00:00:00
Tasks: Image Animation, Video Generation

We present X-Dancer, a novel zero-shot music-driven image animation pipeline that creates diverse and long-range lifelike human dance videos from a single static image. As its core, we introduce a unified transformer-diffusion framework, featuring an autoregressive transformer model that synthesize extended and music-synchronized token sequences for 2D body, head and hands poses, which then guide a diffusion model to produce coherent and realistic dance video frames. Unlike traditional methods that primarily generate human motion in 3D, X-Dancer addresses data limitations and enhances scalability by modeling a wide spectrum of 2D dance motions, capturing their nuanced alignment with musical beats through readily available monocular videos. To achieve this, we first build a spatially compositional token representation from 2D human pose labels associated with keypoint confidences, encoding both large articulated body movements (e.g., upper and lower body) and fine-grained motions (e.g., head and hands). We then design a music-to-motion transformer model that autoregressively generates music-aligned dance pose token sequences, incorporating global attention to both musical style and prior motion context. Finally we leverage a diffusion backbone to animate the reference image with these synthesized pose tokens through AdaIN, forming a fully differentiable end-to-end framework. Experimental results demonstrate that X-Dancer is able to produce both diverse and characterized dance videos, substantially outperforming state-of-the-art methods in term of diversity, expressiveness and realism. Code and model will be available for research purposes.
Introducing Visual Perception Token into Multimodal Large Language Model
Authors: Runpeng Yu, Xinyin Ma, Xinchao Wang
Date: 2025-02-24 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model, Multimodal Large Language Model, Spatial Reasoning

To utilize visual information, Multimodal Large Language Model (MLLM) relies on the perception process of its vision encoder. The completeness and accuracy of visual perception significantly influence the precision of spatial reasoning, fine-grained understanding, and other tasks. However, MLLM still lacks the autonomous capability to control its own visual perception processes, for example, selectively reviewing specific regions of an image or focusing on information related to specific object categories. In this work, we propose the concept of Visual Perception Token, aiming to empower MLLM with a mechanism to control its visual perception processes. We design two types of Visual Perception Tokens, termed the Region Selection Token and the Vision Re-Encoding Token. MLLMs autonomously generate these tokens, just as they generate text, and use them to trigger additional visual perception actions. The Region Selection Token explicitly identifies specific regions in an image that require further perception, while the Vision Re-Encoding Token uses its hidden states as control signals to guide additional visual perception processes. Extensive experiments demonstrate the advantages of these tokens in handling spatial reasoning, improving fine-grained understanding, and other tasks. On average, the introduction of Visual Perception Tokens improves the performance of a 2B model by 23.6\%, increasing its score from 0.572 to 0.708, and even outperforms a 7B parameter model by 13.4\% (from 0.624). Please check out our repo https://github.com/yu-rp/VisualPerceptionToken
CLIMB-3D: Continual Learning for Imbalanced 3D Instance Segmentation
Authors: Vishal Thengane, Jean Lahoud, Hisham Cholakkal, Rao Muhammad Anwer, Lu Yin, Xiatian Zhu, Salman Khan
Date: 2025-02-24 00:00:00
Tasks: 3D Instance Segmentation, Continual Learning, Incremental Learning, Instance Segmentation, Knowledge Distillation, Pseudo Label, Segmentation, Semantic Segmentation, Semantic Similarity, Semantic Textual Similarity

While 3D instance segmentation (3DIS) has advanced significantly, existing methods typically assume that all object classes are known in advance and are uniformly distributed. However, this assumption is unrealistic in dynamic, real-world environments where new classes emerge gradually and exhibit natural imbalance. Although some approaches have addressed class emergence, they often overlook class imbalance, resulting in suboptimal performance -- particularly on rare categories. To tackle this challenge, we propose CLIMB-3D, a unified framework for \textbf{CL}ass-incremental \textbf{Imb}alance-aware \textbf{3D}IS. Building upon established exemplar replay (ER) strategies, we show that ER alone is insufficient to achieve robust performance under constrained memory conditions. To mitigate this, we introduce a novel pseudo-label generator (PLG) that extends supervision to previously learned categories by leveraging predictions from a frozen prior model. Despite its promise, PLG tends to bias towards frequent classes. Therefore, we propose a class-balanced re-weighting (CBR) scheme, that estimates object frequencies from pseudo-labels and dynamically adjusts training bias -- without requiring access to past data. We design and evaluate three incremental scenarios for 3DIS on the challenging ScanNet200 dataset, and additionally on semantic segmentation on ScanNetV2. Our approach achieves state-of-the-art results, surpassing prior work by up to 16.76\% mAP for instance segmentation and approximately 30\% mIoU for semantic segmentation, demonstrating strong generalization across both frequent and rare classes.