pwc-archive/papers-with-abstracts huggingface dataset:
ShareGPT4Video: Improving Video Understanding and Generation with Better Captions
Authors: Lin Chen, Xilin Wei, Jinsong Li, Xiaoyi Dong, Pan Zhang, Yuhang Zang, Zehui Chen, Haodong Duan, Bin Lin, Zhenyu Tang, Li Yuan, Yu Qiao, Dahua Lin, Feng Zhao, Jiaqi Wang
Date: 2024-06-06 00:00:00
Tasks: Video Captioning, Video Generation, Video Understanding, World Knowledge

We present the ShareGPT4Video series, aiming to facilitate the video understanding of large video-language models (LVLMs) and the video generation of text-to-video models (T2VMs) via dense and precise captions. The series comprises: 1) ShareGPT4Video, 40K GPT4V annotated dense captions of videos with various lengths and sources, developed through carefully designed data filtering and annotating strategy. 2) ShareCaptioner-Video, an efficient and capable captioning model for arbitrary videos, with 4.8M high-quality aesthetic videos annotated by it. 3) ShareGPT4Video-8B, a simple yet superb LVLM that reached SOTA performance on three advancing video benchmarks. To achieve this, taking aside the non-scalable costly human annotators, we find using GPT4V to caption video with a naive multi-frame or frame-concatenation input strategy leads to less detailed and sometimes temporal-confused results. We argue the challenge of designing a high-quality video captioning strategy lies in three aspects: 1) Inter-frame precise temporal change understanding. 2) Intra-frame detailed content description. 3) Frame-number scalability for arbitrary-length videos. To this end, we meticulously designed a differential video captioning strategy, which is stable, scalable, and efficient for generating captions for videos with arbitrary resolution, aspect ratios, and length. Based on it, we construct ShareGPT4Video, which contains 40K high-quality videos spanning a wide range of categories, and the resulting captions encompass rich world knowledge, object attributes, camera movements, and crucially, detailed and precise temporal descriptions of events. Based on ShareGPT4Video, we further develop ShareCaptioner-Video, a superior captioner capable of efficiently generating high-quality captions for arbitrary videos...
SF-V: Single Forward Video Generation Model
Authors: Zhixing Zhang, Yanyu Li, Yushu Wu, Yanwu Xu, Anil Kag, Ivan Skorokhodov, Willi Menapace, Aliaksandr Siarohin, Junli Cao, Dimitris Metaxas, Sergey Tulyakov, Jian Ren
Date: 2024-06-06 00:00:00
Tasks: Denoising, model, Video Generation

Diffusion-based video generation models have demonstrated remarkable success in obtaining high-fidelity videos through the iterative denoising process. However, these models require multiple denoising steps during sampling, resulting in high computational costs. In this work, we propose a novel approach to obtain single-step video generation models by leveraging adversarial training to fine-tune pre-trained video diffusion models. We show that, through the adversarial training, the multi-steps video diffusion model, i.e., Stable Video Diffusion (SVD), can be trained to perform single forward pass to synthesize high-quality videos, capturing both temporal and spatial dependencies in the video data. Extensive experiments demonstrate that our method achieves competitive generation quality of synthesized videos with significantly reduced computational overhead for the denoising process (i.e., around $23\times$ speedup compared with SVD and $6\times$ speedup compared with existing works, with even better generation quality), paving the way for real-time video synthesis and editing. More visualization results are made publicly available at https://snap-research.github.io/SF-V.
DIRECT-3D: Learning Direct Text-to-3D Generation on Massive Noisy 3D Data
Authors: Qihao Liu, Yi Zhang, Song Bai, Adam Kortylewski, Alan Yuille
Date: 2024-06-06 00:00:00
Proceeding: CVPR 2024 1
Tasks: 3D Generation, Text to 3D

We present DIRECT-3D, a diffusion-based 3D generative model for creating high-quality 3D assets (represented by Neural Radiance Fields) from text prompts. Unlike recent 3D generative models that rely on clean and well-aligned 3D data, limiting them to single or few-class generation, our model is directly trained on extensive noisy and unaligned `in-the-wild' 3D assets, mitigating the key challenge (i.e., data scarcity) in large-scale 3D generation. In particular, DIRECT-3D is a tri-plane diffusion model that integrates two innovations: 1) A novel learning framework where noisy data are filtered and aligned automatically during the training process. Specifically, after an initial warm-up phase using a small set of clean data, an iterative optimization is introduced in the diffusion process to explicitly estimate the 3D pose of objects and select beneficial data based on conditional density. 2) An efficient 3D representation that is achieved by disentangling object geometry and color features with two separate conditional diffusion models that are optimized hierarchically. Given a prompt input, our model generates high-quality, high-resolution, realistic, and complex 3D objects with accurate geometric details in seconds. We achieve state-of-the-art performance in both single-class generation and text-to-3D generation. We also demonstrate that DIRECT-3D can serve as a useful 3D geometric prior of objects, for example to alleviate the well-known Janus problem in 2D-lifting methods such as DreamFusion. The code and models are available for research purposes at: https://github.com/qihao067/direct3d.
VidMuse: A Simple Video-to-Music Generation Framework with Long-Short-Term Modeling
Authors: Zeyue Tian, Zhaoyang Liu, Ruibin Yuan, Jiahao Pan, Qifeng Liu, Xu Tan, Qifeng Chen, Wei Xue, Yike Guo
Date: 2024-06-06 00:00:00
Proceeding: CVPR 2025 1
Tasks: Diversity, Music Generation

In this work, we systematically study music generation conditioned solely on the video. First, we present a large-scale dataset comprising 360K video-music pairs, including various genres such as movie trailers, advertisements, and documentaries. Furthermore, we propose VidMuse, a simple framework for generating music aligned with video inputs. VidMuse stands out by producing high-fidelity music that is both acoustically and semantically aligned with the video. By incorporating local and global visual cues, VidMuse enables the creation of musically coherent audio tracks that consistently match the video content through Long-Short-Term modeling. Through extensive experiments, VidMuse outperforms existing models in terms of audio quality, diversity, and audio-visual alignment. The code and datasets are available at https://vidmuse.github.io/.
Omni6DPose: A Benchmark and Model for Universal 6D Object Pose Estimation and Tracking
Authors: Jiyao Zhang, Weiyao Huang, Bo Peng, Mingdong Wu, Fei Hu, Zijian Chen, Bo Zhao, Hao Dong
Date: 2024-06-06 00:00:00
Tasks: 6D Pose Estimation using RGB, Benchmarking, Mixed Reality, Object, Pose Estimation, Pose Tracking

6D Object Pose Estimation is a crucial yet challenging task in computer vision, suffering from a significant lack of large-scale datasets. This scarcity impedes comprehensive evaluation of model performance, limiting research advancements. Furthermore, the restricted number of available instances or categories curtails its applications. To address these issues, this paper introduces Omni6DPose, a substantial dataset characterized by its diversity in object categories, large scale, and variety in object materials. Omni6DPose is divided into three main components: ROPE (Real 6D Object Pose Estimation Dataset), which includes 332K images annotated with over 1.5M annotations across 581 instances in 149 categories; SOPE(Simulated 6D Object Pose Estimation Dataset), consisting of 475K images created in a mixed reality setting with depth simulation, annotated with over 5M annotations across 4162 instances in the same 149 categories; and the manually aligned real scanned objects used in both ROPE and SOPE. Omni6DPose is inherently challenging due to the substantial variations and ambiguities. To address this challenge, we introduce GenPose++, an enhanced version of the SOTA category-level pose estimation framework, incorporating two pivotal improvements: Semantic-aware feature extraction and Clustering-based aggregation. Moreover, we provide a comprehensive benchmarking analysis to evaluate the performance of previous methods on this large-scale dataset in the realms of 6D object pose estimation and pose tracking.
Aesthetic Post-Training Diffusion Models from Generic Preferences with Step-by-step Preference Optimization
Authors: Zhanhao Liang, Yuhui Yuan, Shuyang Gu, Bohan Chen, Tiankai Hang, Mingxi Cheng, Ji Li, Liang Zheng
Date: 2024-06-06 00:00:00
Proceeding: CVPR 2025 1
Tasks: Denoising, Image Generation, Text to Image Generation, Text-to-Image Generation

Generating visually appealing images is fundamental to modern text-to-image generation models. A potential solution to better aesthetics is direct preference optimization (DPO), which has been applied to diffusion models to improve general image quality including prompt alignment and aesthetics. Popular DPO methods propagate preference labels from clean image pairs to all the intermediate steps along the two generation trajectories. However, preference labels provided in existing datasets are blended with layout and aesthetic opinions, which would disagree with aesthetic preference. Even if aesthetic labels were provided (at substantial cost), it would be hard for the two-trajectory methods to capture nuanced visual differences at different steps. To improve aesthetics economically, this paper uses existing generic preference data and introduces step-by-step preference optimization (SPO) that discards the propagation strategy and allows fine-grained image details to be assessed. Specifically, at each denoising step, we 1) sample a pool of candidates by denoising from a shared noise latent, 2) use a step-aware preference model to find a suitable win-lose pair to supervise the diffusion model, and 3) randomly select one from the pool to initialize the next denoising step. This strategy ensures that diffusion models focus on the subtle, fine-grained visual differences instead of layout aspect. We find that aesthetics can be significantly enhanced by accumulating these improved minor differences. When fine-tuning Stable Diffusion v1.5 and SDXL, SPO yields significant improvements in aesthetics compared with existing DPO methods while not sacrificing image-text alignment compared with vanilla models. Moreover, SPO converges much faster than DPO methods due to the use of more correct preference labels provided by the step-aware preference model.
ReNO: Enhancing One-step Text-to-Image Models through Reward-based Noise Optimization
Authors: Luca Eyring, Shyamgopal Karthik, Karsten Roth, Alexey Dosovitskiy, Zeynep Akata
Date: 2024-06-06 00:00:00

Text-to-Image (T2I) models have made significant advancements in recent years, but they still struggle to accurately capture intricate details specified in complex compositional prompts. While fine-tuning T2I models with reward objectives has shown promise, it suffers from "reward hacking" and may not generalize well to unseen prompt distributions. In this work, we propose Reward-based Noise Optimization (ReNO), a novel approach that enhances T2I models at inference by optimizing the initial noise based on the signal from one or multiple human preference reward models. Remarkably, solving this optimization problem with gradient ascent for 50 iterations yields impressive results on four different one-step models across two competitive benchmarks, T2I-CompBench and GenEval. Within a computational budget of 20-50 seconds, ReNO-enhanced one-step models consistently surpass the performance of all current open-source Text-to-Image models. Extensive user studies demonstrate that our model is preferred nearly twice as often compared to the popular SDXL model and is on par with the proprietary Stable Diffusion 3 with 8B parameters. Moreover, given the same computational resources, a ReNO-optimized one-step model outperforms widely-used open-source models such as SDXL and PixArt-$\alpha$, highlighting the efficiency and effectiveness of ReNO in enhancing T2I model performance at inference time. Code is available at https://github.com/ExplainableML/ReNO.
ReFiNe: Recursive Field Networks for Cross-modal Multi-scene Representation
Authors: Sergey Zakharov, Katherine Liu, Adrien Gaidon, Rares Ambrus
Date: 2024-06-06 00:00:00

The common trade-offs of state-of-the-art methods for multi-shape representation (a single model "packing" multiple objects) involve trading modeling accuracy against memory and storage. We show how to encode multiple shapes represented as continuous neural fields with a higher degree of precision than previously possible and with low memory usage. Key to our approach is a recursive hierarchical formulation that exploits object self-similarity, leading to a highly compressed and efficient shape latent space. Thanks to the recursive formulation, our method supports spatial and global-to-local latent feature fusion without needing to initialize and maintain auxiliary data structures, while still allowing for continuous field queries to enable applications such as raytracing. In experiments on a set of diverse datasets, we provide compelling qualitative results and demonstrate state-of-the-art multi-scene reconstruction and compression results with a single network per dataset.
Neural Surface Reconstruction from Sparse Views Using Epipolar Geometry
Authors: Kaichen Zhou
Date: 2024-06-06 00:00:00
Tasks: Depth Estimation, Monocular Depth Estimation, Surface Reconstruction, Triplet

This paper addresses the challenge of reconstructing surfaces from sparse view inputs, where ambiguity and occlusions due to missing information pose significant hurdles. We present a novel approach, named EpiS, that incorporates Epipolar information into the reconstruction process. Existing methods in sparse-view neural surface learning have mainly focused on mean and variance considerations using cost volumes for feature extraction. In contrast, our method aggregates coarse information from the cost volume into Epipolar features extracted from multiple source views, enabling the generation of fine-grained Signal Distance Function (SDF)-aware features. Additionally, we employ an attention mechanism along the line dimension to facilitate feature fusion based on the SDF feature. Furthermore, to address the information gaps in sparse conditions, we integrate depth information from monocular depth estimation using global and local regularization techniques. The global regularization utilizes a triplet loss function, while the local regularization employs a derivative loss function. Extensive experiments demonstrate that our approach outperforms state-of-the-art methods, especially in cases with sparse and generalizable conditions.
Everything to the Synthetic: Diffusion-driven Test-time Adaptation via Synthetic-Domain Alignment
Authors: Jiayi Guo, Junhao Zhao, Chaoqun Du, Yulin Wang, Chunjiang Ge, Zanlin Ni, Shiji Song, Humphrey Shi, Gao Huang
Date: 2024-06-06 00:00:00
Proceeding: CVPR 2025 1
Tasks: Test-time Adaptation

Test-time adaptation (TTA) aims to improve the performance of source-domain pre-trained models on previously unseen, shifted target domains. Traditional TTA methods primarily adapt model weights based on target data streams, making model performance sensitive to the amount and order of target data. The recently proposed diffusion-driven TTA methods mitigate this by adapting model inputs instead of weights, where an unconditional diffusion model, trained on the source domain, transforms target-domain data into a synthetic domain that is expected to approximate the source domain. However, in this paper, we reveal that although the synthetic data in diffusion-driven TTA seems indistinguishable from the source data, it is unaligned with, or even markedly different from the latter for deep networks. To address this issue, we propose a \textbf{S}ynthetic-\textbf{D}omain \textbf{A}lignment (SDA) framework. Our key insight is to fine-tune the source model with synthetic data to ensure better alignment. Specifically, we first employ a conditional diffusion model to generate labeled samples, creating a synthetic dataset. Subsequently, we use the aforementioned unconditional diffusion model to add noise to and denoise each sample before fine-tuning. This Mix of Diffusion (MoD) process mitigates the potential domain misalignment between the conditional and unconditional models. Extensive experiments across classifiers, segmenters, and multimodal large language models (MLLMs, \eg, LLaVA) demonstrate that SDA achieves superior domain alignment and consistently outperforms existing diffusion-driven TTA methods. Our code is available at https://github.com/SHI-Labs/Diffusion-Driven-Test-Time-Adaptation-via-Synthetic-Domain-Alignment.
VISTA: Visualized Text Embedding For Universal Multi-Modal Retrieval
Authors: Junjie Zhou, Zheng Liu, Shitao Xiao, Bo Zhao, Yongping Xiong
Date: 2024-06-06 00:00:00
Tasks: Image Retrieval, Retrieval

Multi-modal retrieval becomes increasingly popular in practice. However, the existing retrievers are mostly text-oriented, which lack the capability to process visual information. Despite the presence of vision-language models like CLIP, the current methods are severely limited in representing the text-only and image-only data. In this work, we present a new embedding model VISTA for universal multi-modal retrieval. Our work brings forth threefold technical contributions. Firstly, we introduce a flexible architecture which extends a powerful text encoder with the image understanding capability by introducing visual token embeddings. Secondly, we develop two data generation strategies, which bring high-quality composed image-text to facilitate the training of the embedding model. Thirdly, we introduce a multi-stage training algorithm, which first aligns the visual token embedding with the text encoder using massive weakly labeled data, and then develops multi-modal representation capability using the generated composed image-text data. In our experiments, VISTA achieves superior performances across a variety of multi-modal retrieval tasks in both zero-shot and supervised settings. Our model, data, and source code are available at https://github.com/FlagOpen/FlagEmbedding.
SpectralZoom: Efficient Segmentation with an Adaptive Hyperspectral Camera
Authors: Jackson Arnold, Sophia Rossi, Chloe Petrosino, Ethan Mitchell, Sanjeev J. Koppal
Date: 2024-06-06 00:00:00
Tasks: Astronomy, Hyperspectral Image Segmentation, Image Segmentation, Segmentation, Semantic Segmentation

Hyperspectral image segmentation is crucial for many fields such as agriculture, remote sensing, biomedical imaging, battlefield sensing and astronomy. However, the challenge of hyper and multi spectral imaging is its large data footprint. We propose both a novel camera design and a vision transformer-based (ViT) algorithm that alleviate both the captured data footprint and the computational load for hyperspectral segmentation. Our camera is able to adaptively sample image regions or patches at different resolutions, instead of capturing the entire hyperspectral cube at one high resolution. Our segmentation algorithm works in concert with the camera, applying ViT-based segmentation only to adaptively selected patches. We show results both in simulation and on a real hardware platform demonstrating both accurate segmentation results and reduced computational burden.
xMIL: Insightful Explanations for Multiple Instance Learning in Histopathology
Authors: Julius Hense, Mina Jamshidi Idaji, Oliver Eberle, Thomas Schnake, Jonas Dippel, Laure Ciernik, Oliver Buchstab, Andreas Mock, Frederick Klauschen, Klaus-Robert Müller
Date: 2024-06-06 00:00:00
Tasks: Multiple Instance Learning

Multiple instance learning (MIL) is an effective and widely used approach for weakly supervised machine learning. In histopathology, MIL models have achieved remarkable success in tasks like tumor detection, biomarker prediction, and outcome prognostication. However, MIL explanation methods are still lagging behind, as they are limited to small bag sizes or disregard instance interactions. We revisit MIL through the lens of explainable AI (XAI) and introduce xMIL, a refined framework with more general assumptions. We demonstrate how to obtain improved MIL explanations using layer-wise relevance propagation (LRP) and conduct extensive evaluation experiments on three toy settings and four real-world histopathology datasets. Our approach consistently outperforms previous explanation attempts with particularly improved faithfulness scores on challenging biomarker prediction tasks. Finally, we showcase how xMIL explanations enable pathologists to extract insights from MIL models, representing a significant advance for knowledge discovery and model debugging in digital histopathology. Codes are available at: https://github.com/bifold-pathomics/xMIL.
VideoTetris: Towards Compositional Text-to-Video Generation
Authors: Ye Tian, Ling Yang, Haotian Yang, Yuan Gao, Yufan Deng, Jingmin Chen, Xintao Wang, Zhaochen Yu, Xin Tao, Pengfei Wan, Di Zhang, Bin Cui
Date: 2024-06-06 00:00:00
Tasks: Denoising, Text-to-Video Generation, Video Generation

Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in object numbers. To address these limitations, we propose VideoTetris, a novel framework that enables compositional T2V generation. Specifically, we propose spatio-temporal compositional diffusion to precisely follow complex textual semantics by manipulating and composing the attention maps of denoising networks spatially and temporally. Moreover, we propose an enhanced video data preprocessing to enhance the training data regarding motion dynamics and prompt understanding, equipped with a new reference frame attention mechanism to improve the consistency of auto-regressive video generation. Extensive experiments demonstrate that our VideoTetris achieves impressive qualitative and quantitative results in compositional T2V generation. Code is available at: https://github.com/YangLing0818/VideoTetris
A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation
Authors: Ruihe Wang, Yukang Cao, Kai Han, Kwan-Yee K. Wong
Date: 2024-06-06 00:00:00
Tasks: 3D Human Reconstruction

3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling, lying at the core of many real-world applications, such as gaming and animation, has attracted significant attention. Over the past few years, a large body of work on creating 3D human avatars has been introduced, forming a new and abundant knowledge base for 3D human modeling. The scale of the literature makes it difficult for individuals to keep track of all the works. This survey aims to provide a comprehensive overview of these emerging techniques for 3D human avatar modeling, from both reconstruction and generation perspectives. Firstly, we review representative methods for 3D human reconstruction, including methods based on pixel-aligned implicit function, neural radiance field, and 3D Gaussian Splatting, etc. We then summarize representative methods for 3D human generation, especially those using large language models like CLIP, diffusion models, and various 3D representations, which demonstrate state-of-the-art performance. Finally, we discuss our reflection on existing methods and open challenges for 3D human avatar modeling, shedding light on future research.