pwc-archive/papers-with-abstracts huggingface dataset:
Knowledge Distillation for Underwater Feature Extraction and Matching via GAN-synthesized Images
Authors: Jinghe Yang, Mingming Gong, Ye Pu
Date: 2025-04-11 00:00:00
Tasks: General Knowledge, Knowledge Distillation

Autonomous Underwater Vehicles (AUVs) play a crucial role in underwater exploration. Vision-based methods offer cost-effective solutions for localization and mapping in the absence of conventional sensors like GPS and LIDAR. However, underwater environments present significant challenges for feature extraction and matching due to image blurring and noise caused by attenuation, scattering, and the interference of \textit{marine snow}. In this paper, we aim to improve the robustness of the feature extraction and matching in the turbid underwater environment using the cross-modal knowledge distillation method that transfers the in-air feature extraction models to underwater settings using synthetic underwater images as the medium. We first propose a novel adaptive GAN-synthesis method to estimate water parameters and underwater noise distribution, to generate environment-specific synthetic underwater images. We then introduce a general knowledge distillation framework compatible with different teacher models. The evaluation of GAN-based synthesis highlights the significance of the new components, i.e. GAN-synthesized noise and forward scattering, in the proposed model. Additionally, the downstream application of feature extraction and matching (VSLAM) on real underwater sequences validates the effectiveness of the transferred model.
DreamFuse: Adaptive Image Fusion with Diffusion Transformer
Authors: Junjia Huang, Pengxiang Yan, Jiyang Liu, Jie Wu, Zhao Wang, Yitong Wang, Liang Lin, Guanbin Li
Date: 2025-04-11 00:00:00
Tasks: Attribute, Style Transfer

Image fusion seeks to seamlessly integrate foreground objects with background scenes, producing realistic and harmonious fused images. Unlike existing methods that directly insert objects into the background, adaptive and interactive fusion remains a challenging yet appealing task. It requires the foreground to adjust or interact with the background context, enabling more coherent integration. To address this, we propose an iterative human-in-the-loop data generation pipeline, which leverages limited initial data with diverse textual prompts to generate fusion datasets across various scenarios and interactions, including placement, holding, wearing, and style transfer. Building on this, we introduce DreamFuse, a novel approach based on the Diffusion Transformer (DiT) model, to generate consistent and harmonious fused images with both foreground and background information. DreamFuse employs a Positional Affine mechanism to inject the size and position of the foreground into the background, enabling effective foreground-background interaction through shared attention. Furthermore, we apply Localized Direct Preference Optimization guided by human feedback to refine DreamFuse, enhancing background consistency and foreground harmony. DreamFuse achieves harmonious fusion while generalizing to text-driven attribute editing of the fused results. Experimental results demonstrate that our method outperforms state-of-the-art approaches across multiple metrics.
Generative AI for Film Creation: A Survey of Recent Advances
Authors: Ruihan Zhang, Borou Yu, Jiajian Min, Yetong Xin, Zheng Wei, Juncheng Nemo Shi, Mingzhen Huang, Xianghao Kong, Nix Liu Xin, Shanshan Jiang, Praagya Bahuguna, Mark Chan, Khushi Hora, Lijian Yang, Yongqi Liang, Runhe Bian, Yunlei Liu, Isabela Campillo Valencia, Patricia Morales Tredinick, Ilia Kozlov, Sijia Jiang, PeiWen Huang, Na Chen, Xuanxuan Liu, Anyi Rao
Date: 2025-04-11 00:00:00
Tasks: 3D Generation

Generative AI (GenAI) is transforming filmmaking, equipping artists with tools like text-to-image and image-to-video diffusion, neural radiance fields, avatar generation, and 3D synthesis. This paper examines the adoption of these technologies in filmmaking, analyzing workflows from recent AI-driven films to understand how GenAI contributes to character creation, aesthetic styling, and narration. We explore key strategies for maintaining character consistency, achieving stylistic coherence, and ensuring motion continuity. Additionally, we highlight emerging trends such as the growing use of 3D generation and the integration of real footage with AI-generated elements. Beyond technical advancements, we examine how GenAI is enabling new artistic expressions, from generating hard-to-shoot footage to dreamlike diffusion-based morphing effects, abstract visuals, and unworldly objects. We also gather artists' feedback on challenges and desired improvements, including consistency, controllability, fine-grained editing, and motion refinement. Our study provides insights into the evolving intersection of AI and filmmaking, offering a roadmap for researchers and artists navigating this rapidly expanding field.
STSeg-Complex Video Object Segmentation: The 1st Solution for 4th PVUW MOSE Challenge
Authors: Kehuan Song, Xinglin Xie, Kexin Zhang, Licheng Jiao, Lingling Li, Shuyuan Yang
Date: 2025-04-11 00:00:00
Tasks: Semantic Segmentation, Video Object Segmentation, Video Semantic Segmentation

Segmentation of video objects in complex scenarios is highly challenging, and the MOSE dataset has significantly contributed to the development of this field. This technical report details the STSeg solution proposed by the "imaplus" team.By finetuning SAM2 and the unsupervised model TMO on the MOSE dataset, the STSeg solution demonstrates remarkable advantages in handling complex object motions and long-video sequences. In the inference phase, an Adaptive Pseudo-labels Guided Model Refinement Pipeline is adopted to intelligently select appropriate models for processing each video. Through finetuning the models and employing the Adaptive Pseudo-labels Guided Model Refinement Pipeline in the inference phase, the STSeg solution achieved a J&F score of 87.26% on the test set of the 2025 4th PVUW Challenge MOSE Track, securing the 1st place and advancing the technology for video object segmentation in complex scenarios.
EasyGenNet: An Efficient Framework for Audio-Driven Gesture Video Generation Based on Diffusion Model
Authors: Renda Li, Xiaohua Qi, Qiang Ling, Jun Yu, Ziyi Chen, Peng Chang, Mei HanJing Xiao
Date: 2025-04-11 00:00:00
Tasks: Gesture Generation, Video Generation

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains challenging in gesture-to-video systems. In order to improve the generation effect, previous works adopted complex input and training strategies and required a large amount of data sets for pre-training, which brought inconvenience to practical applications. We propose a simple one-stage training method and a temporal inference method based on a diffusion model to synthesize realistic and continuous gesture videos without the need for additional training of temporal modules.The entire model makes use of existing pre-trained weights, and only a few thousand frames of data are needed for each character at a time to complete fine-tuning. Built upon the video generator, we introduce a new audio-to-video pipeline to synthesize co-speech videos, using 2D human skeleton as the intermediate motion representation. Our experiments show that our method outperforms existing GAN-based and diffusion-based methods.
Geometric Consistency Refinement for Single Image Novel View Synthesis via Test-Time Adaptation of Diffusion Models
Authors: Josef Bengtson, David Nilsson, Fredrik Kahl
Date: 2025-04-11 00:00:00
Tasks: Novel View Synthesis, Test-time Adaptation

Diffusion models for single image novel view synthesis (NVS) can generate highly realistic and plausible images, but they are limited in the geometric consistency to the given relative poses. The generated images often show significant errors with respect to the epipolar constraints that should be fulfilled, as given by the target pose. In this paper we address this issue by proposing a methodology to improve the geometric correctness of images generated by a diffusion model for single image NVS. We formulate a loss function based on image matching and epipolar constraints, and optimize the starting noise in a diffusion sampling process such that the generated image should both be a realistic image and fulfill geometric constraints derived from the given target pose. Our method does not require training data or fine-tuning of the diffusion models, and we show that we can apply it to multiple state-of-the-art models for single image NVS. The method is evaluated on the MegaScenes dataset and we show that geometric consistency is improved compared to the baseline models while retaining the quality of the generated images.
LMM4LMM: Benchmarking and Evaluating Large-multimodal Image Generation with LMMs
Authors: Jiarui Wang, Huiyu Duan, Yu Zhao, Juntong Wang, Guangtao Zhai, Xiongkuo Min
Date: 2025-04-11 00:00:00
Tasks: Benchmarking, Image Generation, Image to text, Question Answering

Recent breakthroughs in large multimodal models (LMMs) have significantly advanced both text-to-image (T2I) generation and image-to-text (I2T) interpretation. However, many generated images still suffer from issues related to perceptual quality and text-image alignment. Given the high cost and inefficiency of manual evaluation, an automatic metric that aligns with human preferences is desirable. To this end, we present EvalMi-50K, a comprehensive dataset and benchmark for evaluating large-multimodal image generation, which features (i) comprehensive tasks, encompassing 2,100 extensive prompts across 20 fine-grained task dimensions, and (ii) large-scale human-preference annotations, including 100K mean-opinion scores (MOSs) and 50K question-answering (QA) pairs annotated on 50,400 images generated from 24 T2I models. Based on EvalMi-50K, we propose LMM4LMM, an LMM-based metric for evaluating large multimodal T2I generation from multiple dimensions including perception, text-image correspondence, and task-specific accuracy. Extensive experimental results show that LMM4LMM achieves state-of-the-art performance on EvalMi-50K, and exhibits strong generalization ability on other AI-generated image evaluation benchmark datasets, manifesting the generality of both the EvalMi-50K dataset and LMM4LMM metric. Both EvalMi-50K and LMM4LMM will be released at https://github.com/IntMeGroup/LMM4LMM.
PMNI: Pose-free Multi-view Normal Integration for Reflective and Textureless Surface Reconstruction
Authors: Mingzhi Pei, Xu Cao, Xiangyi Wang, Heng Guo, Zhanyu Ma
Date: 2025-04-11 00:00:00
Proceeding: CVPR 2025 1
Tasks: Surface Reconstruction

Reflective and textureless surfaces remain a challenge in multi-view 3D reconstruction.Both camera pose calibration and shape reconstruction often fail due to insufficient or unreliable cross-view visual features. To address these issues, we present PMNI (Pose-free Multi-view Normal Integration), a neural surface reconstruction method that incorporates rich geometric information by leveraging surface normal maps instead of RGB images. By enforcing geometric constraints from surface normals and multi-view shape consistency within a neural signed distance function (SDF) optimization framework, PMNI simultaneously recovers accurate camera poses and high-fidelity surface geometry. Experimental results on synthetic and real-world datasets show that our method achieves state-of-the-art performance in the reconstruction of reflective surfaces, even without reliable initial camera poses.
Boosting the Class-Incremental Learning in 3D Point Clouds via Zero-Collection-Cost Basic Shape Pre-Training
Authors: Chao Qi, Jianqin Yin, Meng Chen, Yingchun Niu, Yuan Sun
Date: 2025-04-11 00:00:00
Tasks: 3D geometry, class-incremental learning, Class Incremental Learning, Exemplar-Free, Incremental Learning

Existing class-incremental learning methods in 3D point clouds rely on exemplars (samples of former classes) to resist the catastrophic forgetting of models, and exemplar-free settings will greatly degrade the performance. For exemplar-free incremental learning, the pre-trained model methods have achieved state-of-the-art results in 2D domains. However, these methods cannot be migrated to the 3D domains due to the limited pre-training datasets and insufficient focus on fine-grained geometric details. This paper breaks through these limitations, proposing a basic shape dataset with zero collection cost for model pre-training. It helps a model obtain extensive knowledge of 3D geometries. Based on this, we propose a framework embedded with 3D geometry knowledge for incremental learning in point clouds, compatible with exemplar-free (-based) settings. In the incremental stage, the geometry knowledge is extended to represent objects in point clouds. The class prototype is calculated by regularizing the data representation with the same category and is kept adjusting in the learning process. It helps the model remember the shape features of different categories. Experiments show that our method outperforms other baseline methods by a large margin on various benchmark datasets, considering both exemplar-free (-based) settings.
Adversarial Examples in Environment Perception for Automated Driving (Review)
Authors: Jun Yan, Huilin Yin
Date: 2025-04-11 00:00:00
Tasks: Adversarial Robustness

The renaissance of deep learning has led to the massive development of automated driving. However, deep neural networks are vulnerable to adversarial examples. The perturbations of adversarial examples are imperceptible to human eyes but can lead to the false predictions of neural networks. It poses a huge risk to artificial intelligence (AI) applications for automated driving. This survey systematically reviews the development of adversarial robustness research over the past decade, including the attack and defense methods and their applications in automated driving. The growth of automated driving pushes forward the realization of trustworthy AI applications. This review lists significant references in the research history of adversarial examples.
GeoTexBuild: 3D Building Model Generation from Map Footprints
Authors: Ruizhe Wang, Junyan Yang, Qiao Wang
Date: 2025-04-11 00:00:00
Tasks: 3D Generation

We introduce GeoTexBuild, a modular generative framework for creating 3D building models from map footprints. The proposed framework employs a three-stage process comprising height map generation, geometry reconstruction, and appearance stylization, culminating in building models with intricate geometry and appearance attributes. By integrating customized ControlNet and Text2Mesh models, we explore effective methods for controlling both geometric and visual attributes during the generation process. By this, we eliminate the problem of structural variations behind a single facade photo of the existing 3D generation techniques. Experimental results at each stage validate the capability of GeoTexBuild to generate detailed and accurate building models from footprints derived from site planning or map designs. Our framework significantly reduces manual labor in modeling buildings and can offer inspiration for designers.
CMIP-CIL: A Cross-Modal Benchmark for Image-Point Class Incremental Learning
Authors: Chao Qi, Jianqin Yin, Ren Zhang
Date: 2025-04-11 00:00:00
Tasks: class-incremental learning, Class Incremental Learning, Contrastive Learning, Incremental Learning

Image-point class incremental learning helps the 3D-points-vision robots continually learn category knowledge from 2D images, improving their perceptual capability in dynamic environments. However, some incremental learning methods address unimodal forgetting but fail in cross-modal cases, while others handle modal differences within training/testing datasets but assume no modal gaps between them. We first explore this cross-modal task, proposing a benchmark CMIP-CIL and relieving the cross-modal catastrophic forgetting problem. It employs masked point clouds and rendered multi-view images within a contrastive learning framework in pre-training, empowering the vision model with the generalizations of image-point correspondence. In the incremental stage, by freezing the backbone and promoting object representations close to their respective prototypes, the model effectively retains and generalizes knowledge across previously seen categories while continuing to learn new ones. We conduct comprehensive experiments on the benchmark datasets. Experiments prove that our method achieves state-of-the-art results, outperforming the baseline methods by a large margin.
SARFormer -- An Acquisition Parameter Aware Vision Transformer for Synthetic Aperture Radar Data
Authors: Jonathan Prexl, Michael Recla, Michael Schmitt
Date: 2025-04-11 00:00:00

This manuscript introduces SARFormer, a modified Vision Transformer (ViT) architecture designed for processing one or multiple synthetic aperture radar (SAR) images. Given the complex image geometry of SAR data, we propose an acquisition parameter encoding module that significantly guides the learning process, especially in the case of multiple images, leading to improved performance on downstream tasks. We further explore self-supervised pre-training, conduct experiments with limited labeled data, and benchmark our contribution and adaptations thoroughly in ablation experiments against a baseline, where the model is tested on tasks such as height reconstruction and segmentation. Our approach achieves up to 17% improvement in terms of RMSE over baseline models
Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input
Authors: Jian Wang, Rishabh Dabral, Diogo Luvizon, Zhe Cao, Lingjie Liu, Thabo Beeler, Christian Theobalt
Date: 2025-04-11 00:00:00
Proceeding: CVPR 2025 1
Tasks: Decoder

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including egocentric images, and 1-3 sparse IMU sensors in varied combinations. Motion descriptions can also accompany these signals. The diverse input modalities and their intermittent availability pose challenges for consistent motion capture and understanding. In this work, we present Ego4o (o for omni), a new framework for simultaneous human motion capture and understanding from multi-modal egocentric inputs. This method maintains performance with partial inputs while achieving better results when multiple modalities are combined. First, the IMU sensor inputs, the optional egocentric image, and text description of human motion are encoded into the latent space of a motion VQ-VAE. Next, the latent vectors are sent to the VQ-VAE decoder and optimized to track human motion. When motion descriptions are unavailable, the latent vectors can be input into a multi-modal LLM to generate human motion descriptions, which can further enhance motion capture accuracy. Quantitative and qualitative evaluations demonstrate the effectiveness of our method in predicting accurate human motion and high-quality motion descriptions.
Muon-Accelerated Attention Distillation for Real-Time Edge Synthesis via Optimized Latent Diffusion
Authors: Weiye Chen, Qingen Zhu, Qian Long
Date: 2025-04-11 00:00:00
Tasks: Image Generation, Quantization, SSIM, Style Transfer, Text to Image Generation, Text-to-Image Generation

Recent advances in visual synthesis have leveraged diffusion models and attention mechanisms to achieve high-fidelity artistic style transfer and photorealistic text-to-image generation. However, real-time deployment on edge devices remains challenging due to computational and memory constraints. We propose Muon-AD, a co-designed framework that integrates the Muon optimizer with attention distillation for real-time edge synthesis. By eliminating gradient conflicts through orthogonal parameter updates and dynamic pruning, Muon-AD achieves 3.2 times faster convergence compared to Stable Diffusion-TensorRT, while maintaining synthesis quality (15% lower FID, 4% higher SSIM). Our framework reduces peak memory to 7GB on Jetson Orin and enables 24FPS real-time generation through mixed-precision quantization and curriculum learning. Extensive experiments on COCO-Stuff and ImageNet-Texture demonstrate Muon-AD's Pareto-optimal efficiency-quality trade-offs. Here, we show a 65% reduction in communication overhead during distributed training and real-time 10s/image generation on edge GPUs. These advancements pave the way for democratizing high-quality visual synthesis in resource-constrained environments.
Road Grip Uncertainty Estimation Through Surface State Segmentation
Authors: Jyri Maanpää, Julius Pesonen, Iaroslav Melekhov, Heikki Hyyti, Juha Hyyppä
Date: 2025-04-11 00:00:00
Tasks: Autonomous Driving, Prediction

Slippery road conditions pose significant challenges for autonomous driving. Beyond predicting road grip, it is crucial to estimate its uncertainty reliably to ensure safe vehicle control. In this work, we benchmark several uncertainty prediction methods to assess their effectiveness for grip uncertainty estimation. Additionally, we propose a novel approach that leverages road surface state segmentation to predict grip uncertainty. Our method estimates a pixel-wise grip probability distribution based on inferred road surface conditions. Experimental results indicate that the proposed approach enhances the robustness of grip uncertainty prediction.
Cut-and-Splat: Leveraging Gaussian Splatting for Synthetic Data Generation
Authors: Bram Vanherle, Brent Zoomers, Jeroen Put, Frank Van Reeth, Nick Michiels
Date: 2025-04-11 00:00:00
Tasks: Depth Estimation, Instance Segmentation, Monocular Depth Estimation, Novel View Synthesis, Object, Semantic Segmentation, Synthetic Data Generation

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in realism due to challenges in simulating lighting effects and camera artifacts. We propose using the novel view synthesis method called Gaussian Splatting to address these challenges. We have developed a synthetic data pipeline for generating high-quality context-aware instance segmentation training data for specific objects. This process is fully automated, requiring only a video of the target object. We train a Gaussian Splatting model of the target object and automatically extract the object from the video. Leveraging Gaussian Splatting, we then render the object on a random background image, and monocular depth estimation is employed to place the object in a believable pose. We introduce a novel dataset to validate our approach and show superior performance over other data generation approaches, such as Cut-and-Paste and Diffusion model-based generation.