pwc-archive/papers-with-abstracts huggingface dataset:
Zero-Shot Human-Object Interaction Synthesis with Multimodal Priors
Authors: Yuke Lou, Yiming Wang, Zhen Wu, Rui Zhao, Wenjia Wang, Mingyi Shi, Taku Komura
Date: 2025-03-25 00:00:00
Tasks: Diversity, Human-Object Interaction Detection, Object, Pose Estimation, Text to 3D, Video Generation

Human-object interaction (HOI) synthesis is important for various applications, ranging from virtual reality to robotics. However, acquiring 3D HOI data is challenging due to its complexity and high cost, limiting existing methods to the narrow diversity of object types and interaction patterns in training datasets. This paper proposes a novel zero-shot HOI synthesis framework without relying on end-to-end training on currently limited 3D HOI datasets. The core idea of our method lies in leveraging extensive HOI knowledge from pre-trained Multimodal Models. Given a text description, our system first obtains temporally consistent 2D HOI image sequences using image or video generation models, which are then uplifted to 3D HOI milestones of human and object poses. We employ pre-trained human pose estimation models to extract human poses and introduce a generalizable category-level 6-DoF estimation method to obtain the object poses from 2D HOI images. Our estimation method is adaptive to various object templates obtained from text-to-3D models or online retrieval. A physics-based tracking of the 3D HOI kinematic milestone is further applied to refine both body motions and object poses, yielding more physically plausible HOI generation results. The experimental results demonstrate that our method is capable of generating open-vocabulary HOIs with physical realism and semantic diversity.
Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields
Authors: Navami Kairanda, Marc Habermann, Shanthika Naik, Christian Theobalt, Vladislav Golyanik
Date: 2025-03-25 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D Reconstruction

3D reconstruction of highly deformable surfaces (e.g. cloths) from monocular RGB videos is a challenging problem, and no solution provides a consistent and accurate recovery of fine-grained surface details. To account for the ill-posed nature of the setting, existing methods use deformation models with statistical, neural, or physical priors. They also predominantly rely on nonadaptive discrete surface representations (e.g. polygonal meshes), perform frame-by-frame optimisation leading to error propagation, and suffer from poor gradients of the mesh-based differentiable renderers. Consequently, fine surface details such as cloth wrinkles are often not recovered with the desired accuracy. In response to these limitations, we propose ThinShell-SfT, a new method for non-rigid 3D tracking that represents a surface as an implicit and continuous spatiotemporal neural field. We incorporate continuous thin shell physics prior based on the Kirchhoff-Love model for spatial regularisation, which starkly contrasts the discretised alternatives of earlier works. Lastly, we leverage 3D Gaussian splatting to differentiably render the surface into image space and optimise the deformations based on analysis-bysynthesis principles. Our Thin-Shell-SfT outperforms prior works qualitatively and quantitatively thanks to our continuous surface formulation in conjunction with a specially tailored simulation prior and surface-induced 3D Gaussians. See our project page at https://4dqv.mpiinf.mpg.de/ThinShellSfT.
AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers
Authors: Jiazhi Guan, Kaisiyuan Wang, Zhiliang Xu, Quanwei Yang, Yasheng Sun, Shengyi He, Borong Liang, Yukang Cao, YingYing Li, Haocheng Feng, Errui Ding, Jingdong Wang, Youjian Zhao, Hang Zhou, Ziwei Liu
Date: 2025-03-25 00:00:00
Proceeding: CVPR 2025 1
Tasks: Video Generation

Despite the recent progress of audio-driven video generation, existing methods mostly focus on driving facial movements, leading to non-coherent head and body dynamics. Moving forward, it is desirable yet challenging to generate holistic human videos with both accurate lip-sync and delicate co-speech gestures w.r.t. given audio. In this work, we propose AudCast, a generalized audio-driven human video generation framework adopting a cascade Diffusion-Transformers (DiTs) paradigm, which synthesizes holistic human videos based on a reference image and a given audio. 1) Firstly, an audio-conditioned Holistic Human DiT architecture is proposed to directly drive the movements of any human body with vivid gesture dynamics. 2) Then to enhance hand and face details that are well-knownly difficult to handle, a Regional Refinement DiT leverages regional 3D fitting as the bridge to reform the signals, producing the final results. Extensive experiments demonstrate that our framework generates high-fidelity audio-driven holistic human videos with temporal coherence and fine facial and hand details. Resources can be found at https://guanjz20.github.io/projects/AudCast.
MultimodalStudio: A Heterogeneous Sensor Dataset and Framework for Neural Rendering across Multiple Imaging Modalities
Authors: Federico Lincetto, Gianluca Agresti, Mattia Rossi, Pietro Zanuttigh
Date: 2025-03-25 00:00:00
Proceeding: CVPR 2025 1
Tasks: NeRF, Neural Rendering

Neural Radiance Fields (NeRF) have shown impressive performances in the rendering of 3D scenes from arbitrary viewpoints. While RGB images are widely preferred for training volume rendering models, the interest in other radiance modalities is also growing. However, the capability of the underlying implicit neural models to learn and transfer information across heterogeneous imaging modalities has seldom been explored, mostly due to the limited training data availability. For this purpose, we present MultimodalStudio (MMS): it encompasses MMS-DATA and MMS-FW. MMS-DATA is a multimodal multi-view dataset containing 32 scenes acquired with 5 different imaging modalities: RGB, monochrome, near-infrared, polarization and multispectral. MMS-FW is a novel modular multimodal NeRF framework designed to handle multimodal raw data and able to support an arbitrary number of multi-channel devices. Through extensive experiments, we demonstrate that MMS-FW trained on MMS-DATA can transfer information between different imaging modalities and produce higher quality renderings than using single modalities alone. We publicly release the dataset and the framework, to promote the research on multimodal volume rendering and beyond.
MATT-GS: Masked Attention-based 3DGS for Robot Perception and Object Detection
Authors: Jee Won Lee, Hansol Lim, SooYeun Yang, Jongseong Brad Choi
Date: 2025-03-25 00:00:00
Tasks: 3DGS, object-detection, Object Detection, Object Recognition, SSIM

This paper presents a novel masked attention-based 3D Gaussian Splatting (3DGS) approach to enhance robotic perception and object detection in industrial and smart factory environments. U2-Net is employed for background removal to isolate target objects from raw images, thereby minimizing clutter and ensuring that the model processes only relevant data. Additionally, a Sobel filter-based attention mechanism is integrated into the 3DGS framework to enhance fine details - capturing critical features such as screws, wires, and intricate textures essential for high-precision tasks. We validate our approach using quantitative metrics, including L1 loss, SSIM, PSNR, comparing the performance of the background-removed and attention-incorporated 3DGS model against the ground truth images and the original 3DGS training baseline. The results demonstrate significant improves in visual fidelity and detail preservation, highlighting the effectiveness of our method in enhancing robotic vision for object recognition and manipulation in complex industrial settings.
Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processes
Authors: Sidhanth Holalkere, David S. Bindel, Silvia Sellán, Alexander Terenin
Date: 2025-03-24 00:00:00
Tasks: Gaussian Processes, Surface Reconstruction

Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a recent line of work proposes to incorporate uncertainty into the reconstructed surface via Gaussian process models. The resulting algorithms first perform Gaussian process interpolation, then solve a set of volumetric partial differential equations globally in space, resulting in a computationally expensive two-stage procedure. In this work, we apply recently-developed techniques from geometric Gaussian processes to combine interpolation and surface reconstruction into a single stage, requiring only one linear solve per sample. The resulting reconstructed surface samples can be queried locally in space, without the use of problem-dependent volumetric meshes or grids. These capabilities enable one to (a) perform probabilistic collision detection locally around the region of interest, (b) perform ray casting without evaluating points not on the ray's trajectory, and (c) perform next-view planning on a per-ray basis. They also do not requiring one to approximate kernel matrix inverses with diagonal matrices as part of intermediate computations, unlike prior methods. Results show that our approach provides a cleaner, more-principled, and more-flexible stochastic surface reconstruction pipeline.
TAMA: A Human-AI Collaborative Thematic Analysis Framework Using Multi-Agent LLMs for Clinical Interviews
Authors: Huimin Xu, Seungjun Yi, Terence Lim, Jiawei Xu, Andrew Well, Carlos Mery, Aidong Zhang, Yuji Zhang, Heng Ji, Keshav Pingali, Yan Leng, Ying Ding
Date: 2025-03-26 00:00:00

Thematic analysis (TA) is a widely used qualitative approach for uncovering latent meanings in unstructured text data. TA provides valuable insights in healthcare but is resource-intensive. Large Language Models (LLMs) have been introduced to perform TA, yet their applications in healthcare remain unexplored. Here, we propose TAMA: A Human-AI Collaborative Thematic Analysis framework using Multi-Agent LLMs for clinical interviews. We leverage the scalability and coherence of multi-agent systems through structured conversations between agents and coordinate the expertise of cardiac experts in TA. Using interview transcripts from parents of children with Anomalous Aortic Origin of a Coronary Artery (AAOCA), a rare congenital heart disease, we demonstrate that TAMA outperforms existing LLM-assisted TA approaches, achieving higher thematic hit rate, coverage, and distinctiveness. TAMA demonstrates strong potential for automated TA in clinical settings by leveraging multi-agent LLM systems with human-in-the-loop integration by enhancing quality while significantly reducing manual workload.
Exploring the Effect of Robotic Embodiment and Empathetic Tone of LLMs on Empathy Elicitation
Authors: Liza Darwesh, Jaspreet Singh, Marin Marian, Eduard Alexa, Koen Hindriks, Kim Baraka
Date: 2025-03-26 00:00:00
Tasks: Chatbot, Language Modeling, Language Modelling, Large Language Model

This study investigates the elicitation of empathy toward a third party through interaction with social agents. Participants engaged with either a physical robot or a voice-enabled chatbot, both driven by a large language model (LLM) programmed to exhibit either an empathetic tone or remain neutral. The interaction is focused on a fictional character, Katie Banks, who is in a challenging situation and in need of financial donations. The willingness to help Katie, measured by the number of hours participants were willing to volunteer, along with their perceptions of the agent, were assessed for 60 participants. Results indicate that neither robotic embodiment nor empathetic tone significantly influenced participants' willingness to volunteer. While the LLM effectively simulated human empathy, fostering genuine empathetic responses in participants proved challenging.
SARGes: Semantically Aligned Reliable Gesture Generation via Intent Chain
Authors: Nan Gao, Yihua Bao, Dongdong Weng, Jiayi Zhao, Jia Li, Yan Zhou, Pengfei Wan, Di Zhang
Date: 2025-03-26 00:00:00
Tasks: Gesture Generation

Co-speech gesture generation enhances human-computer interaction realism through speech-synchronized gesture synthesis. However, generating semantically meaningful gestures remains a challenging problem. We propose SARGes, a novel framework that leverages large language models (LLMs) to parse speech content and generate reliable semantic gesture labels, which subsequently guide the synthesis of meaningful co-speech gestures.First, we constructed a comprehensive co-speech gesture ethogram and developed an LLM-based intent chain reasoning mechanism that systematically parses and decomposes gesture semantics into structured inference steps following ethogram criteria, effectively guiding LLMs to generate context-aware gesture labels. Subsequently, we constructed an intent chain-annotated text-to-gesture label dataset and trained a lightweight gesture label generation model, which then guides the generation of credible and semantically coherent co-speech gestures. Experimental results demonstrate that SARGes achieves highly semantically-aligned gesture labeling (50.2% accuracy) with efficient single-pass inference (0.4 seconds). The proposed method provides an interpretable intent reasoning pathway for semantic gesture synthesis.
Simulation of prosthetic vision with PRIMA system and enhancement of face representation
Authors: Jungyeon Park, Anna Kochnev Goldstein, Yueming Zhuo, Nathan Jensen, Daniel Palanker
Date: 2025-03-01 00:00:00
Tasks: Face Recognition

Objective. Patients implanted with the PRIMA photovoltaic subretinal prosthesis in geographic atrophy report form vision with the average acuity matching the 100um pixel size. Although this remarkable outcome enables them to read and write, they report difficulty with perceiving faces. This paper provides a novel, non-pixelated algorithm for simulating prosthetic vision the way it is experienced by PRIMA patients, compares the algorithm's predictions to clinical perceptual outcomes, and offers computer vision and machine learning (ML) methods to improve face representation. Approach. Our simulation algorithm integrates a grayscale filter, spatial resolution filter, and contrast filter. This accounts for the limited sampling density of the retinal implant, as well as the reduced contrast sensitivity of prosthetic vision. Patterns of Landolt C and faces created using this simulation algorithm are compared to reports from actual PRIMA users. To recover the facial features lost in prosthetic vision, we apply an ML facial landmarking model as well as contrast adjusting tone curves to the face image prior to its projection onto the implant. Main results. Simulated prosthetic vision matches the maximum letter acuity observed in clinical studies as well as patients' subjective descriptions. Application of the inversed contrast filter helps preserve the contrast in prosthetic vision. Identification of the facial features using an ML facial landmarking model and accentuating them further improve face representation. Significance. Spatial and contrast constraints of prosthetic vision limit resolvable features and degrade natural images. ML based methods and contrast adjustments mitigate some limitations and improve face representation. Even though higher spatial resolution can be expected with implants having smaller pixels, contrast enhancement still remains essential for face recognition.
Writing as a testbed for open ended agents
Authors: Sian Gooding, Lucia Lopez-Rivilla, Edward Grefenstette
Date: 2025-03-25 00:00:00
Tasks: Benchmarking, Diversity

Open-ended tasks are particularly challenging for LLMs due to the vast solution space, demanding both expansive exploration and adaptable strategies, especially when success lacks a clear, objective definition. Writing, with its vast solution space and subjective evaluation criteria, provides a compelling testbed for studying such problems. In this paper, we investigate the potential of LLMs to act as collaborative co-writers, capable of suggesting and implementing text improvements autonomously. We analyse three prominent LLMs - Gemini 1.5 Pro, Claude 3.5 Sonnet, and GPT-4o - focusing on how their action diversity, human alignment, and iterative improvement capabilities impact overall performance. This work establishes a framework for benchmarking autonomous writing agents and, more broadly, highlights fundamental challenges and potential solutions for building systems capable of excelling in diverse open-ended domains.
Enabling Rapid Shared Human-AI Mental Model Alignment via the After-Action Review
Authors: Edward Gu, Ho Chit Siu, Melanie Platt, Isabelle Hurley, Jaime Peña, Rohan Paleja
Date: 2025-03-25 00:00:00
Tasks: Minecraft

In this work, we present two novel contributions toward improving research in human-machine teaming (HMT): 1) a Minecraft testbed to accelerate testing and deployment of collaborative AI agents and 2) a tool to allow users to revisit and analyze behaviors within an HMT episode to facilitate shared mental model development. Our browser-based Minecraft testbed allows for rapid testing of collaborative agents in a continuous-space, real-time, partially-observable environment with real humans without cumbersome setup typical to human-AI interaction user studies. As Minecraft has an extensive player base and a rich ecosystem of pre-built AI agents, we hope this contribution can help to facilitate research quickly in the design of new collaborative agents and in understanding different human factors within HMT. Our mental model alignment tool facilitates user-led post-mission analysis by including video displays of first-person perspectives of the team members (i.e., the human and AI) that can be replayed, and a chat interface that leverages GPT-4 to provide answers to various queries regarding the AI's experiences and model details.
Beyond Object Categories: Multi-Attribute Reference Understanding for Visual Grounding
Authors: Hao Guo, Jianfei Zhu, Wei Fan, Chunzhi Yi, Feng Jiang
Date: 2025-03-25 00:00:00
Tasks: Attribute, Object, Object Localization, Referring Expression, Referring Expression Comprehension, Visual Grounding

Referring expression comprehension (REC) aims at achieving object localization based on natural language descriptions. However, existing REC approaches are constrained by object category descriptions and single-attribute intention descriptions, hindering their application in real-world scenarios. In natural human-robot interactions, users often express their desires through individual states and intentions, accompanied by guiding gestures, rather than detailed object descriptions. To address this challenge, we propose Multi-ref EC, a novel task framework that integrates state descriptions, derived intentions, and embodied gestures to locate target objects. We introduce the State-Intention-Gesture Attributes Reference (SIGAR) dataset, which combines state and intention expressions with embodied references. Through extensive experiments with various baseline models on SIGAR, we demonstrate that properly ordered multi-attribute references contribute to improved localization performance, revealing that single-attribute reference is insufficient for natural human-robot interaction scenarios. Our findings underscore the importance of multi-attribute reference expressions in advancing visual-language understanding.
A Survey of Large Language Model Agents for Question Answering
Authors: Murong Yue
Date: 2025-03-24 00:00:00
Tasks: Answer Generation, Information Retrieval, Language Modeling, Language Modelling, Large Language Model, Question Answering, Retrieval

This paper surveys the development of large language model (LLM)-based agents for question answering (QA). Traditional agents face significant limitations, including substantial data requirements and difficulty in generalizing to new environments. LLM-based agents address these challenges by leveraging LLMs as their core reasoning engine. These agents achieve superior QA results compared to traditional QA pipelines and naive LLM QA systems by enabling interaction with external environments. We systematically review the design of LLM agents in the context of QA tasks, organizing our discussion across key stages: planning, question understanding, information retrieval, and answer generation. Additionally, this paper identifies ongoing challenges and explores future research directions to enhance the performance of LLM agent QA systems.
Detecting Arbitrary Planted Subgraphs in Random Graphs
Authors: Dor Elimelech, Wasim Huleihel
Date: 2025-03-24 00:00:00

The problems of detecting and recovering planted structures/subgraphs in Erd\H{o}s-R\'{e}nyi random graphs, have received significant attention over the past three decades, leading to many exciting results and mathematical techniques. However, prior work has largely focused on specific ad hoc planted structures and inferential settings, while a general theory has remained elusive. In this paper, we bridge this gap by investigating the detection of an \emph{arbitrary} planted subgraph $\Gamma = \Gamma_n$ in an Erd\H{o}s-R\'{e}nyi random graph $\mathcal{G}(n, q_n)$, where the edge probability within $\Gamma$ is $p_n$. We examine both the statistical and computational aspects of this problem and establish the following results. In the dense regime, where the edge probabilities $p_n$ and $q_n$ are fixed, we tightly characterize the information-theoretic and computational thresholds for detecting $\Gamma$, and provide conditions under which a computational-statistical gap arises. Most notably, these thresholds depend on $\Gamma$ only through its number of edges, maximum degree, and maximum subgraph density. Our lower and upper bounds are general and apply to any value of $p_n$ and $q_n$ as functions of $n$. Accordingly, we also analyze the sparse regime where $q_n = \Theta(n^{-\alpha})$ and $p_n-q_n =\Theta(q_n)$, with $\alpha\in[0,2]$, as well as the critical regime where $p_n=1-o(1)$ and $q_n = \Theta(n^{-\alpha})$, both of which have been widely studied, for specific choices of $\Gamma$. For these regimes, we show that our bounds are tight for all planted subgraphs investigated in the literature thus far\textemdash{}and many more. Finally, we identify conditions under which detection undergoes sharp phase transition, where the boundaries at which algorithms succeed or fail shift abruptly as a function of $q_n$.