pwc-archive/papers-with-abstracts huggingface dataset:
FOKE: A Personalized and Explainable Education Framework Integrating Foundation Models, Knowledge Graphs, and Prompt Engineering
Authors: Silan Hu, Xiaoning Wang
Date: 2024-05-06 00:00:00
Tasks: Knowledge Graphs, Prompt Engineering

Integrating large language models (LLMs) and knowledge graphs (KGs) holds great promise for revolutionizing intelligent education, but challenges remain in achieving personalization, interactivity, and explainability. We propose FOKE, a Forest Of Knowledge and Education framework that synergizes foundation models, knowledge graphs, and prompt engineering to address these challenges. FOKE introduces three key innovations: (1) a hierarchical knowledge forest for structured domain knowledge representation; (2) a multi-dimensional user profiling mechanism for comprehensive learner modeling; and (3) an interactive prompt engineering scheme for generating precise and tailored learning guidance. We showcase FOKE's application in programming education, homework assessment, and learning path planning, demonstrating its effectiveness and practicality. Additionally, we implement Scholar Hero, a real-world instantiation of FOKE. Our research highlights the potential of integrating foundation models, knowledge graphs, and prompt engineering to revolutionize intelligent education practices, ultimately benefiting learners worldwide. FOKE provides a principled and unified approach to harnessing cutting-edge AI technologies for personalized, interactive, and explainable educational services, paving the way for further research and development in this critical direction.
Deep Learning-based Accelerated MR Cholangiopancreatography without Fully-sampled Data
Authors: Jinho Kim, Marcel Dominik Nickel, Florian Knoll
Date: 2024-05-06 00:00:00
Tasks: compressed sensing, Deep Learning, SSIM

The purpose of this study was to accelerate MR cholangiopancreatography (MRCP) acquisitions using deep learning-based (DL) reconstruction at 3T and 0.55T. A total of 35 healthy volunteers underwent conventional two-fold accelerated MRCP scans at field strengths of 3T and 0.55T. We trained DL reconstructions using two different training strategies, supervised (SV) and self-supervised (SSV), with retrospectively six-fold undersampled data obtained at 3T. We then evaluated the DL reconstructions against standard techniques, parallel imaging (PI) and compressed sensing (CS), focusing on peak signal-to-noise ratio (PSNR) and structural similarity (SSIM) as metrics. We also tested DL reconstructions with prospectively accelerated acquisitions and evaluated their robustness when changing fields strengths from 3T to 0.55T. DL reconstructions demonstrated a reduction in average acquisition time from 599/542 to 255/180 seconds for MRCP at 3T/0.55T. In both retrospective and prospective undersampling, PSNR and SSIM of DL reconstructions were higher than those of PI and CS. At the same time, DL reconstructions preserved the image quality of undersampled data, including sharpness and the visibility of hepatobiliary ducts. In addition, both DL approaches produced high-quality reconstructions at 0.55T. In summary, DL reconstructions trained for highly accelerated MRCP enabled a reduction in acquisition time by a factor of 2.4/3.0 at 3T/0.55T while maintaining the image quality of conventional acquisitions.
Pretrained Optimization Model for Zero-Shot Black Box Optimization
Authors: XiaoBin Li, Kai Wu, Yujian Betterest Li, XiaoYu Zhang, Handing Wang, Jing Liu
Date: 2024-05-06 00:00:00
Tasks: Evolutionary Algorithms

Zero-shot optimization involves optimizing a target task that was not seen during training, aiming to provide the optimal solution without or with minimal adjustments to the optimizer. It is crucial to ensure reliable and robust performance in various applications. Current optimizers often struggle with zero-shot optimization and require intricate hyperparameter tuning to adapt to new tasks. To address this, we propose a Pretrained Optimization Model (POM) that leverages knowledge gained from optimizing diverse tasks, offering efficient solutions to zero-shot optimization through direct application or fine-tuning with few-shot samples. Evaluation on the BBOB benchmark and two robot control tasks demonstrates that POM outperforms state-of-the-art black-box optimization methods, especially for high-dimensional tasks. Fine-tuning POM with a small number of samples and budget yields significant performance improvements. Moreover, POM demonstrates robust generalization across diverse task distributions, dimensions, population sizes, and optimization horizons. For code implementation, see https://github.com/ninja-wm/POM/.
Large Language Models Synergize with Automated Machine Learning
Authors: Jinglue Xu, Jialong Li, Zhen Liu, Nagar Anthel Venkatesh Suryanarayanan, Guoyuan Zhou, Jia Guo, Hitoshi Iba, Kenji Tei
Date: 2024-05-06 00:00:00
Tasks: AutoML, Code Generation, Program Synthesis

Recently, program synthesis driven by large language models (LLMs) has become increasingly popular. However, program synthesis for machine learning (ML) tasks still poses significant challenges. This paper explores a novel form of program synthesis, targeting ML programs, by combining LLMs and automated machine learning (autoML). Specifically, our goal is to fully automate the generation and optimization of the code of the entire ML workflow, from data preparation to modeling and post-processing, utilizing only textual descriptions of the ML tasks. To manage the length and diversity of ML programs, we propose to break each ML program into smaller, manageable parts. Each part is generated separately by the LLM, with careful consideration of their compatibilities. To ensure compatibilities, we design a testing technique for ML programs. Unlike traditional program synthesis, which typically relies on binary evaluations (i.e., correct or incorrect), evaluating ML programs necessitates more than just binary judgments. Our approach automates the numerical evaluation and optimization of these programs, selecting the best candidates through autoML techniques. In experiments across various ML tasks, our method outperforms existing methods in 10 out of 12 tasks for generating ML programs. In addition, autoML significantly improves the performance of the generated ML programs. In experiments, given the textual task description, our method, Text-to-ML, generates the complete and optimized ML program in a fully autonomous process. The implementation of our method is available at https://github.com/JLX0/llm-automl.
Deep Oscillatory Neural Network
Authors: Nurani Rajagopal Rohan, Vigneswaran C, Sayan Ghosh, Kishore Rajendran, Gaurav A, V Srinivasa Chakravarthy
Date: 2024-05-06 00:00:00

We propose a novel, brain-inspired deep neural network model known as the Deep Oscillatory Neural Network (DONN). Deep neural networks like the Recurrent Neural Networks indeed possess sequence processing capabilities but the internal states of the network are not designed to exhibit brain-like oscillatory activity. With this motivation, the DONN is designed to have oscillatory internal dynamics. Neurons of the DONN are either nonlinear neural oscillators or traditional neurons with sigmoidal or ReLU activation. The neural oscillator used in the model is the Hopf oscillator, with the dynamics described in the complex domain. Input can be presented to the neural oscillator in three possible modes. The sigmoid and ReLU neurons also use complex-valued extensions. All the weight stages are also complex-valued. Training follows the general principle of weight change by minimizing the output error and therefore has an overall resemblance to complex backpropagation. A generalization of DONN to convolutional networks known as the Oscillatory Convolutional Neural Network is also proposed. The two proposed oscillatory networks are applied to a variety of benchmark problems in signal and image/video processing. The performance of the proposed models is either comparable or superior to published results on the same data sets.
A Single Online Agent Can Efficiently Learn Mean Field Games
Authors: Chenyu Zhang, Xu Chen, Xuan Di
Date: 2024-05-05 00:00:00

Mean field games (MFGs) are a promising framework for modeling the behavior of large-population systems. However, solving MFGs can be challenging due to the coupling of forward population evolution and backward agent dynamics. Typically, obtaining mean field Nash equilibria (MFNE) involves an iterative approach where the forward and backward processes are solved alternately, known as fixed-point iteration (FPI). This method requires fully observed population propagation and agent dynamics over the entire spatial domain, which could be impractical in some real-world scenarios. To overcome this limitation, this paper introduces a novel online single-agent model-free learning scheme, which enables a single agent to learn MFNE using online samples, without prior knowledge of the state-action space, reward function, or transition dynamics. Specifically, the agent updates its policy through the value function (Q), while simultaneously evaluating the mean field state (M), using the same batch of observations. We develop two variants of this learning scheme: off-policy and on-policy QM iteration. We prove that they efficiently approximate FPI, and a sample complexity guarantee is provided. The efficacy of our methods is confirmed by numerical experiments.
Predicting the usability of mobile applications using AI tools: the rise of large user interface models, opportunities, and challenges
Authors: Abdallah Namoun, Ahmed Alrehaili, Zaib Un Nisa, Hani Almoamari, Ali Tufail
Date: 2024-05-05 00:00:00

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.
UniDEC : Unified Dual Encoder and Classifier Training for Extreme Multi-Label Classification
Authors: Siddhant Kharbanda, Devaansh Gupta, Gururaj K, Pankaj Malhotra, Cho-Jui Hsieh, Rohit Babbar
Date: 2024-05-04 00:00:00
Tasks: Extreme Multi-Label Classification, GPU, Multi-Label Classification, MUlTI-LABEL-ClASSIFICATION

Extreme Multi-label Classification (XMC) involves predicting a subset of relevant labels from an extremely large label space, given an input query and labels with textual features. Models developed for this problem have conventionally used modular approach with (i) a Dual Encoder (DE) to embed the queries and label texts, (ii) a One-vs-All classifier to rerank the shortlisted labels mined through meta-classifier training. While such methods have shown empirical success, we observe two key uncharted aspects, (i) DE training typically uses only a single positive relation even for datasets which offer more, (ii) existing approaches fixate on using only OvA reduction of the multi-label problem. This work aims to explore these aspects by proposing UniDEC, a novel end-to-end trainable framework which trains the dual encoder and classifier in together in a unified fashion using a multi-class loss. For the choice of multi-class loss, the work proposes a novel pick-some-label (PSL) reduction of the multi-label problem with leverages multiple (in come cases, all) positives. The proposed framework achieves state-of-the-art results on a single GPU, while achieving on par results with respect to multi-GPU SOTA methods on various XML benchmark datasets, all while using 4-16x lesser compute and being practically scalable even beyond million label scale datasets.
Your Network May Need to Be Rewritten: Network Adversarial Based on High-Dimensional Function Graph Decomposition
Authors: Xiaoyan Su, Yinghao Zhu, Run Li
Date: 2024-05-04 00:00:00

In the past, research on a single low dimensional activation function in networks has led to internal covariate shift and gradient deviation problems. A relatively small research area is how to use function combinations to provide property completion for a single activation function application. We propose a network adversarial method to address the aforementioned challenges. This is the first method to use different activation functions in a network. Based on the existing activation functions in the current network, an adversarial function with opposite derivative image properties is constructed, and the two are alternately used as activation functions for different network layers. For complex situations, we propose a method of high-dimensional function graph decomposition(HD-FGD), which divides it into different parts and then passes through a linear layer. After integrating the inverse of the partial derivatives of each decomposed term, we obtain its adversarial function by referring to the computational rules of the decomposition process. The use of network adversarial methods or the use of HD-FGD alone can effectively replace the traditional MLP+activation function mode. Through the above methods, we have achieved a substantial improvement over standard activation functions regarding both training efficiency and predictive accuracy. The article addresses the adversarial issues associated with several prevalent activation functions, presenting alternatives that can be seamlessly integrated into existing models without any adverse effects. We will release the code as open source after the conference review process is completed.
Guidance Design for Escape Flight Vehicle Using Evolution Strategy Enhanced Deep Reinforcement Learning
Authors: Xiao Hu, Tianshu Wang, Min Gong, Shaoshi Yang
Date: 2024-05-04 00:00:00
Tasks: Deep Reinforcement Learning

Guidance commands of flight vehicles are a series of data sets with fixed time intervals, thus guidance design constitutes a sequential decision problem and satisfies the basic conditions for using deep reinforcement learning (DRL). In this paper, we consider the scenario where the escape flight vehicle (EFV) generates guidance commands based on DRL and the pursuit flight vehicle (PFV) generates guidance commands based on the proportional navigation method. For the EFV, the objective of the guidance design entails progressively maximizing the residual velocity, subject to the constraint imposed by the given evasion distance. Thus an irregular dynamic max-min problem of extremely large-scale is formulated, where the time instant when the optimal solution can be attained is uncertain and the optimum solution depends on all the intermediate guidance commands generated before. For solving this problem, a two-step strategy is conceived. In the first step, we use the proximal policy optimization (PPO) algorithm to generate the guidance commands of the EFV. The results obtained by PPO in the global search space are coarse, despite the fact that the reward function, the neural network parameters and the learning rate are designed elaborately. Therefore, in the second step, we propose to invoke the evolution strategy (ES) based algorithm, which uses the result of PPO as the initial value, to further improve the quality of the solution by searching in the local space. Simulation results demonstrate that the proposed guidance design method based on the PPO algorithm is capable of achieving a residual velocity of 67.24 m/s, higher than the residual velocities achieved by the benchmark soft actor-critic and deep deterministic policy gradient algorithms. Furthermore, the proposed ES-enhanced PPO algorithm outperforms the PPO algorithm by 2.7\%, achieving a residual velocity of 69.04 m/s.
Automating the Enterprise with Foundation Models
Authors: Michael Wornow, Avanika Narayan, Krista Opsahl-Ong, Quinn McIntyre, Nigam H. Shah, Christopher Re
Date: 2024-05-03 00:00:00
Tasks: Management

Automating enterprise workflows could unlock $4 trillion/year in productivity gains. Despite being of interest to the data management community for decades, the ultimate vision of end-to-end workflow automation has remained elusive. Current solutions rely on process mining and robotic process automation (RPA), in which a bot is hard-coded to follow a set of predefined rules for completing a workflow. Through case studies of a hospital and large B2B enterprise, we find that the adoption of RPA has been inhibited by high set-up costs (12-18 months), unreliable execution (60% initial accuracy), and burdensome maintenance (requiring multiple FTEs). Multimodal foundation models (FMs) such as GPT-4 offer a promising new approach for end-to-end workflow automation given their generalized reasoning and planning abilities. To study these capabilities we propose ECLAIR, a system to automate enterprise workflows with minimal human supervision. We conduct initial experiments showing that multimodal FMs can address the limitations of traditional RPA with (1) near-human-level understanding of workflows (93% accuracy on a workflow understanding task) and (2) instant set-up with minimal technical barrier (based solely on a natural language description of a workflow, ECLAIR achieves end-to-end completion rates of 40%). We identify human-AI collaboration, validation, and self-improvement as open challenges, and suggest ways they can be solved with data management techniques. Code is available at: https://github.com/HazyResearch/eclair-agents
ScenicNL: Generating Probabilistic Scenario Programs from Natural Language
Authors: Karim Elmaaroufi, Devan Shanker, Ana Cismaru, Marcell Vazquez-Chanlatte, Alberto Sangiovanni-Vincentelli, Matei Zaharia, Sanjit A. Seshia
Date: 2024-05-03 00:00:00
Tasks: Autonomous Vehicles, Probabilistic Programming

For cyber-physical systems (CPS), including robotics and autonomous vehicles, mass deployment has been hindered by fatal errors that occur when operating in rare events. To replicate rare events such as vehicle crashes, many companies have created logging systems and employed crash reconstruction experts to meticulously recreate these valuable events in simulation. However, in these methods, "what if" questions are not easily formulated and answered. We present ScenarioNL, an AI System for creating scenario programs from natural language. Specifically, we generate these programs from police crash reports. Reports normally contain uncertainty about the exact details of the incidents which we represent through a Probabilistic Programming Language (PPL), Scenic. By using Scenic, we can clearly and concisely represent uncertainty and variation over CPS behaviors, properties, and interactions. We demonstrate how commonplace prompting techniques with the best Large Language Models (LLM) are incapable of reasoning about probabilistic scenario programs and generating code for low-resource languages such as Scenic. Our system is comprised of several LLMs chained together with several kinds of prompting strategies, a compiler, and a simulator. We evaluate our system on publicly available autonomous vehicle crash reports in California from the last five years and share insights into how we generate code that is both semantically meaningful and syntactically correct.
ChatHuman: Language-driven 3D Human Understanding with Retrieval-Augmented Tool Reasoning
Authors: Jing Lin, Yao Feng, Weiyang Liu, Michael J. Black
Date: 2024-05-07 00:00:00
Tasks: Human-Object Interaction Detection, In-Context Learning, Language Modelling, Large Language Model, Retrieval, Retrieval-augmented Generation

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including the estimation of 3D pose, shape, contact, human-object interaction, emotion, and more. Each of these methods works in isolation instead of synergistically. Here we address this problem and build a language-driven human understanding system -- ChatHuman, which combines and integrates the skills of many different methods. To do so, we finetune a Large Language Model (LLM) to select and use a wide variety of existing tools in response to user inputs. In doing so, ChatHuman is able to combine information from multiple tools to solve problems more accurately than the individual tools themselves and to leverage tool output to improve its ability to reason about humans. The novel features of ChatHuman include leveraging academic publications to guide the application of 3D human-related tools, employing a retrieval-augmented generation model to generate in-context-learning examples for handling new tools, and discriminating and integrating tool results to enhance 3D human understanding. Our experiments show that ChatHuman outperforms existing models in both tool selection accuracy and performance across multiple 3D human-related tasks. ChatHuman is a step towards consolidating diverse methods for human analysis into a single, powerful, system for 3D human reasoning.
Edit-Your-Motion: Space-Time Diffusion Decoupling Learning for Video Motion Editing
Authors: Yi Zuo, Lingling Li, Licheng Jiao, Fang Liu, Xu Liu, Wenping Ma, Shuyuan Yang, Yuwei Guo
Date: 2024-05-07 00:00:00
Tasks: Object, Video Editing

Existing diffusion-based methods have achieved impressive results in human motion editing. However, these methods often exhibit significant ghosting and body distortion in unseen in-the-wild cases. In this paper, we introduce Edit-Your-Motion, a video motion editing method that tackles these challenges through one-shot fine-tuning on unseen cases. Specifically, firstly, we utilized DDIM inversion to initialize the noise, preserving the appearance of the source video and designed a lightweight motion attention adapter module to enhance motion fidelity. DDIM inversion aims to obtain the implicit representations by estimating the prediction noise from the source video, which serves as a starting point for the sampling process, ensuring the appearance consistency between the source and edited videos. The Motion Attention Module (MA) enhances the model's motion editing ability by resolving the conflict between the skeleton features and the appearance features. Secondly, to effectively decouple motion and appearance of source video, we design a spatio-temporal two-stage learning strategy (STL). In the first stage, we focus on learning temporal features of human motion and propose recurrent causal attention (RCA) to ensure consistency between video frames. In the second stage, we shift focus on learning the appearance features of the source video. With Edit-Your-Motion, users can edit the motion of humans in the source video, creating more engaging and diverse content. Extensive qualitative and quantitative experiments, along with user preference studies, show that Edit-Your-Motion outperforms other methods.
S3Former: Self-supervised High-resolution Transformer for Solar PV Profiling
Authors: Minh Tran, Adrian de Luis, Haitao Liao, Ying Huang, Roy McCann, Alan Mantooth, Jack Cothren, Ngan Le
Date: 2024-05-07 00:00:00
Tasks: Self-Supervised Learning

As the impact of climate change escalates, the global necessity to transition to sustainable energy sources becomes increasingly evident. Renewable energies have emerged as a viable solution for users, with Photovoltaic energy being a favored choice for small installations due to its reliability and efficiency. Accurate mapping of PV installations is crucial for understanding the extension of its adoption and informing energy policy. To meet this need, we introduce S3Former, designed to segment solar panels from aerial imagery and provide size and location information critical for analyzing the impact of such installations on the grid. Solar panel identification is challenging due to factors such as varying weather conditions, roof characteristics, Ground Sampling Distance variations and lack of appropriate initialization weights for optimized training. To tackle these complexities, S3Former features a Masked Attention Mask Transformer incorporating a self-supervised learning pretrained backbone. Specifically, our model leverages low-level and high-level features extracted from the backbone and incorporates an instance query mechanism incorporated on the Transformer architecture to enhance the localization of solar PV installations. We introduce a self-supervised learning phase (pretext task) to improve the initialization weights on the backbone of S3Former. We evaluated S3Former using diverse datasets, demonstrate improvement state-of-the-art models.