pwc-archive/papers-with-abstracts huggingface dataset:
Static Vs. Agentic Game Master AI for Facilitating Solo Role-Playing Experiences
Authors: Nicolai Hejlesen Jørgensen, Sarmilan Tharmabalan, Ilhan Aslan, Nicolai Brodersen Hansen, Timothy Merritt
Date: 2025-02-26 00:00:00
Tasks: Prompt Engineering

This paper presents a game master AI for single-player role-playing games. The AI is designed to deliver interactive text-based narratives and experiences typically associated with multiplayer tabletop games like Dungeons & Dragons. We report on the design process and the series of experiments to improve the functionality and experience design, resulting in two functional versions of the system. While v1 of our system uses simplified prompt engineering, v2 leverages a multi-agent architecture and the ReAct framework to include reasoning and action. A comparative evaluation demonstrates that v2 as an agentic system maintains play while significantly improving modularity and game experience, including immersion and curiosity. Our findings contribute to the evolution of AI-driven interactive fiction, highlighting new avenues for enhancing solo role-playing experiences.
Conversational Planning for Personal Plans
Authors: Konstantina Christakopoulou, Iris Qu, John Canny, Andrew Goodridge, Cj Adams, Minmin Chen, Maja Matarić
Date: 2025-02-26 00:00:00
Tasks: Code Generation, Text Generation

The language generation and reasoning capabilities of large language models (LLMs) have enabled conversational systems with impressive performance in a variety of tasks, from code generation, to composing essays, to passing STEM and legal exams, to a new paradigm for knowledge search. Besides those short-term use applications, LLMs are increasingly used to help with real-life goals or tasks that take a long time to complete, involving multiple sessions across days, weeks, months, or even years. Thus to enable conversational systems for long term interactions and tasks, we need language-based agents that can plan for long horizons. Traditionally, such capabilities were addressed by reinforcement learning agents with hierarchical planning capabilities. In this work, we explore a novel architecture where the LLM acts as the meta-controller deciding the agent's next macro-action, and tool use augmented LLM-based option policies execute the selected macro-action. We instantiate this framework for a specific set of macro-actions enabling adaptive planning for users' personal plans through conversation and follow-up questions collecting user feedback. We show how this paradigm can be applicable in scenarios ranging from tutoring for academic and non-academic tasks to conversational coaching for personal health plans.
Less or More: Towards Glanceable Explanations for LLM Recommendations Using Ultra-Small Devices
Authors: Xinru Wang, Mengjie Yu, Hannah Nguyen, Michael Iuzzolino, Tianyi Wang, Peiqi Tang, Natasha Lynova, Co Tran, Ting Zhang, Naveen Sendhilnathan, Hrvoje Benko, Haijun Xia, Tanya Jonker
Date: 2025-02-26 00:00:00

Large Language Models (LLMs) have shown remarkable potential in recommending everyday actions as personal AI assistants, while Explainable AI (XAI) techniques are being increasingly utilized to help users understand why a recommendation is given. Personal AI assistants today are often located on ultra-small devices such as smartwatches, which have limited screen space. The verbosity of LLM-generated explanations, however, makes it challenging to deliver glanceable LLM explanations on such ultra-small devices. To address this, we explored 1) spatially structuring an LLM's explanation text using defined contextual components during prompting and 2) presenting temporally adaptive explanations to users based on confidence levels. We conducted a user study to understand how these approaches impacted user experiences when interacting with LLM recommendations and explanations on ultra-small devices. The results showed that structured explanations reduced users' time to action and cognitive load when reading an explanation. Always-on structured explanations increased users' acceptance of AI recommendations. However, users were less satisfied with structured explanations compared to unstructured ones due to their lack of sufficient, readable details. Additionally, adaptively presenting structured explanations was less effective at improving user perceptions of the AI compared to the always-on structured explanations. Together with users' interview feedback, the results led to design implications to be mindful of when personalizing the content and timing of LLM explanations that are displayed on ultra-small devices.
FSPO: Few-Shot Preference Optimization of Synthetic Preference Data in LLMs Elicits Effective Personalization to Real Users
Authors: Anikait Singh, Sheryl Hsu, Kyle Hsu, Eric Mitchell, Stefano Ermon, Tatsunori Hashimoto, Archit Sharma, Chelsea Finn
Date: 2025-02-26 00:00:00
Tasks: In-Context Learning, Meta-Learning, Open-Ended Question Answering, Question Answering

Effective personalization of LLMs is critical for a broad range of user-interfacing applications such as virtual assistants and content curation. Inspired by the strong in-context learning capabilities of LLMs, we propose Few-Shot Preference Optimization (FSPO), which reframes reward modeling as a meta-learning problem. Under this framework, an LLM learns to quickly adapt to a user via a few labeled preferences from that user, constructing a personalized reward function for them. Additionally, since real-world preference data is scarce and challenging to collect at scale, we propose careful design choices to construct synthetic preference datasets for personalization, generating over 1M synthetic personalized preferences using publicly available LLMs. In particular, to successfully transfer from synthetic data to real users, we find it crucial for the data to exhibit both high diversity and coherent, self-consistent structure. We evaluate FSPO on personalized open-ended generation for up to 1,500 synthetic users across across three domains: movie reviews, pedagogical adaptation based on educational background, and general question answering, along with a controlled human study. Overall, FSPO achieves an 87% Alpaca Eval winrate on average in generating responses that are personalized to synthetic users and a 72% winrate with real human users in open-ended question answering.
A Temporal Planning Framework for Multi-Agent Systems via LLM-Aided Knowledge Base Management
Authors: Enrico Saccon, Ahmet Tikna, Davide De Martini, Edoardo Lamon, Luigi Palopoli, Marco Roveri
Date: 2025-02-26 00:00:00
Tasks: Management

This paper presents a novel framework, called PLANTOR (PLanning with Natural language for Task-Oriented Robots), that integrates Large Language Models (LLMs) with Prolog-based knowledge management and planning for multi-robot tasks. The system employs a two-phase generation of a robot-oriented knowledge base, ensuring reusability and compositional reasoning, as well as a three-step planning procedure that handles temporal dependencies, resource constraints, and parallel task execution via mixed-integer linear programming. The final plan is converted into a Behaviour Tree for direct use in ROS2. We tested the framework in multi-robot assembly tasks within a block world and an arch-building scenario. Results demonstrate that LLMs can produce accurate knowledge bases with modest human feedback, while Prolog guarantees formal correctness and explainability. This approach underscores the potential of LLM integration for advanced robotics tasks requiring flexible, scalable, and human-understandable planning.
Clip-TTS: Contrastive Text-content and Mel-spectrogram, A High-Quality Text-to-Speech Method based on Contextual Semantic Understanding
Authors: Tianyun Liu
Date: 2025-02-26 00:00:00
Tasks: text-to-speech, Text to Speech

Traditional text-to-speech (TTS) methods primarily focus on establishing a mapping between phonemes and mel-spectrograms. However, during the phoneme encoding stage, there is often a lack of real mel-spectrogram auxiliary information, which results in the encoding process lacking true semantic understanding. At the same time, traditional TTS systems often struggle to balance the inference speed of the model with the quality of the synthesized speech. Methods that generate high-quality synthesized speech tend to have slower inference speeds, while faster inference methods often sacrifice speech quality. In this paper, I propose Clip-TTS, a TTS method based on the Clip architecture. This method uses the Clip framework to establish a connection between text content and real mel-spectrograms during the text encoding stage, enabling the text encoder to directly learn the true semantics of the global context, thereby ensuring the quality of the synthesized speech. In terms of model architecture, I adopt the basic structure of Transformer, which allows Clip-TTS to achieve fast inference speeds. Experimental results show that on the LJSpeech and Baker datasets, the speech generated by Clip-TTS achieves state-of-the-art MOS scores, and it also performs excellently on multi-emotion datasets.Audio samples are available at: https://ltydd1314.github.io/.
Towards an AI co-scientist
Authors: Juraj Gottweis, Wei-Hung Weng, Alexander Daryin, Tao Tu, Anil Palepu, Petar Sirkovic, Artiom Myaskovsky, Felix Weissenberger, Keran Rong, Ryutaro Tanno, Khaled Saab, Dan Popovici, Jacob Blum, Fan Zhang, Katherine Chou, Avinatan Hassidim, Burak Gokturk, Amin Vahdat, Pushmeet Kohli, Yossi Matias, Andrew Carroll, Kavita Kulkarni, Nenad Tomasev, Yuan Guan, Vikram Dhillon, Eeshit Dhaval Vaishnav, Byron Lee, Tiago R D Costa, José R Penadés, Gary Peltz, Yunhan Xu, Annalisa Pawlosky, Alan Karthikesalingam, Vivek Natarajan
Date: 2025-02-26 00:00:00
Tasks: scientific discovery

Scientific discovery relies on scientists generating novel hypotheses that undergo rigorous experimental validation. To augment this process, we introduce an AI co-scientist, a multi-agent system built on Gemini 2.0. The AI co-scientist is intended to help uncover new, original knowledge and to formulate demonstrably novel research hypotheses and proposals, building upon prior evidence and aligned to scientist-provided research objectives and guidance. The system's design incorporates a generate, debate, and evolve approach to hypothesis generation, inspired by the scientific method and accelerated by scaling test-time compute. Key contributions include: (1) a multi-agent architecture with an asynchronous task execution framework for flexible compute scaling; (2) a tournament evolution process for self-improving hypotheses generation. Automated evaluations show continued benefits of test-time compute, improving hypothesis quality. While general purpose, we focus development and validation in three biomedical areas: drug repurposing, novel target discovery, and explaining mechanisms of bacterial evolution and anti-microbial resistance. For drug repurposing, the system proposes candidates with promising validation findings, including candidates for acute myeloid leukemia that show tumor inhibition in vitro at clinically applicable concentrations. For novel target discovery, the AI co-scientist proposed new epigenetic targets for liver fibrosis, validated by anti-fibrotic activity and liver cell regeneration in human hepatic organoids. Finally, the AI co-scientist recapitulated unpublished experimental results via a parallel in silico discovery of a novel gene transfer mechanism in bacterial evolution. These results, detailed in separate, co-timed reports, demonstrate the potential to augment biomedical and scientific discovery and usher an era of AI empowered scientists.
Reimagining Personal Data: Unlocking the Potential of AI-Generated Images in Personal Data Meaning-Making
Authors: Soobin Park, Hankyung Kim, Youn-kyung Lim
Date: 2025-02-26 00:00:00

Image-generative AI provides new opportunities to transform personal data into alternative visual forms. In this paper, we illustrate the potential of AI-generated images in facilitating meaningful engagement with personal data. In a formative autobiographical design study, we explored the design and use of AI-generated images derived from personal data. Informed by this study, we designed a web-based application as a probe that represents personal data through generative images utilizing Open AI's GPT-4 model and DALL-E 3. We then conducted a 21-day diary study and interviews using the probe with 16 participants to investigate users' in-depth experiences with images generated by AI in everyday lives. Our findings reveal new qualities of experiences in users' engagement with data, highlighting how participants constructed personal meaning from their data through imagination and speculation on AI-generated images. We conclude by discussing the potential and concerns of leveraging image-generative AI for personal data meaning-making.
Intent Tagging: Exploring Micro-Prompting Interactions for Supporting Granular Human-GenAI Co-Creation Workflows
Authors: Frederic Gmeiner, Nicolai Marquardt, Michael Bentley, Hugo Romat, Michel Pahud, David Brown, Asta Roseway, Nikolas Martelaro, Kenneth Holstein, Ken Hinckley, Nathalie Riche
Date: 2025-02-26 00:00:00
Tasks: TAG

Despite Generative AI (GenAI) systems' potential for enhancing content creation, users often struggle to effectively integrate GenAI into their creative workflows. Core challenges include misalignment of AI-generated content with user intentions (intent elicitation and alignment), user uncertainty around how to best communicate their intents to the AI system (prompt formulation), and insufficient flexibility of AI systems to support diverse creative workflows (workflow flexibility). Motivated by these challenges, we created IntentTagger: a system for slide creation based on the notion of Intent Tags - small, atomic conceptual units that encapsulate user intent - for exploring granular and non-linear micro-prompting interactions for Human-GenAI co-creation workflows. Our user study with 12 participants provides insights into the value of flexibly expressing intent across varying levels of ambiguity, meta-intent elicitation, and the benefits and challenges of intent tag-driven workflows. We conclude by discussing the broader implications of our findings and design considerations for GenAI-supported content creation workflows.
AI-Instruments: Embodying Prompts as Instruments to Abstract & Reflect Graphical Interface Commands as General-Purpose Tools
Authors: Nathalie Riche, Anna Offenwanger, Frederic Gmeiner, David Brown, Hugo Romat, Michel Pahud, Nicolai Marquardt, Kori Inkpen, Ken Hinckley
Date: 2025-02-26 00:00:00
Tasks: Image Generation

Chat-based prompts respond with verbose linear-sequential texts, making it difficult to explore and refine ambiguous intents, back up and reinterpret, or shift directions in creative AI-assisted design work. AI-Instruments instead embody "prompts" as interface objects via three key principles: (1) Reification of user-intent as reusable direct-manipulation instruments; (2) Reflection of multiple interpretations of ambiguous user-intents (Reflection-in-intent) as well as the range of AI-model responses (Reflection-in-response) to inform design "moves" towards a desired result; and (3) Grounding to instantiate an instrument from an example, result, or extrapolation directly from another instrument. Further, AI-Instruments leverage LLM's to suggest, vary, and refine new instruments, enabling a system that goes beyond hard-coded functionality by generating its own instrumental controls from content. We demonstrate four technology probes, applied to image generation, and qualitative insights from twelve participants, showing how AI-Instruments address challenges of intent formulation, steering via direct manipulation, and non-linear iterative workflows to reflect and resolve ambiguous intents.
Speaking the Right Language: The Impact of Expertise Alignment in User-AI Interactions
Authors: Shramay Palta, Nirupama Chandrasekaran, Rachel Rudinger, Scott Counts
Date: 2025-02-25 00:00:00

Using a sample of 25,000 Bing Copilot conversations, we study how the agent responds to users of varying levels of domain expertise and the resulting impact on user experience along multiple dimensions. Our findings show that across a variety of topical domains, the agent largely responds at proficient or expert levels of expertise (77% of conversations) which correlates with positive user experience regardless of the user's level of expertise. Misalignment, such that the agent responds at a level of expertise below that of the user, has a negative impact on overall user experience, with the impact more profound for more complex tasks. We also show that users engage more, as measured by the number of words in the conversation, when the agent responds at a level of expertise commensurate with that of the user. Our findings underscore the importance of alignment between user and AI when designing human-centered AI systems, to ensure satisfactory and productive interactions.
AI Mismatches: Identifying Potential Algorithmic Harms Before AI Development
Authors: Devansh Saxena, Ji-Youn Jung, Jodi Forlizzi, Kenneth Holstein, John Zimmerman
Date: 2025-02-25 00:00:00

AI systems are often introduced with high expectations, yet many fail to deliver, resulting in unintended harm and missed opportunities for benefit. We frequently observe significant "AI Mismatches", where the system's actual performance falls short of what is needed to ensure safety and co-create value. These mismatches are particularly difficult to address once development is underway, highlighting the need for early-stage intervention. Navigating complex, multi-dimensional risk factors that contribute to AI Mismatches is a persistent challenge. To address it, we propose an AI Mismatch approach to anticipate and mitigate risks early on, focusing on the gap between realistic model performance and required task performance. Through an analysis of 774 AI cases, we extracted a set of critical factors, which informed the development of seven matrices that map the relationships between these factors and highlight high-risk areas. Through case studies, we demonstrate how our approach can help reduce risks in AI development.
Scaffolding Empathy: Training Counselors with Simulated Patients and Utterance-level Performance Visualizations
Authors: Ian Steenstra, Farnaz Nouraei, Timothy W. Bickmore
Date: 2025-02-25 00:00:00

Learning therapeutic counseling involves significant role-play experience with mock patients, with current manual training methods providing only intermittent granular feedback. We seek to accelerate and optimize counselor training by providing frequent, detailed feedback to trainees as they interact with a simulated patient. Our first application domain involves training motivational interviewing skills for counselors. Motivational interviewing is a collaborative counseling style in which patients are guided to talk about changing their behavior, with empathetic counseling an essential ingredient. We developed and evaluated an LLM-powered training system that features a simulated patient and visualizations of turn-by-turn performance feedback tailored to the needs of counselors learning motivational interviewing. We conducted an evaluation study with professional and student counselors, demonstrating high usability and satisfaction with the system. We present design implications for the development of automated systems that train users in counseling skills and their generalizability to other types of social skills training.
Assistance or Disruption? Exploring and Evaluating the Design and Trade-offs of Proactive AI Programming Support
Authors: Kevin Pu, Daniel Lazaro, Ian Arawjo, Haijun Xia, Ziang Xiao, Tovi Grossman, Yan Chen
Date: 2025-02-25 00:00:00
Tasks: Code Generation

AI programming tools enable powerful code generation, and recent prototypes attempt to reduce user effort with proactive AI agents, but their impact on programming workflows remains unexplored. We introduce and evaluate Codellaborator, a design probe LLM agent that initiates programming assistance based on editor activities and task context. We explored three interface variants to assess trade-offs between increasingly salient AI support: prompt-only, proactive agent, and proactive agent with presence and context (Codellaborator). In a within-subject study (N=18), we find that proactive agents increase efficiency compared to prompt-only paradigm, but also incur workflow disruptions. However, presence indicators and interaction context support alleviated disruptions and improved users' awareness of AI processes. We underscore trade-offs of Codellaborator on user control, ownership, and code understanding, emphasizing the need to adapt proactivity to programming processes. Our research contributes to the design exploration and evaluation of proactive AI systems, presenting design implications on AI-integrated programming workflow.
WhatELSE: Shaping Narrative Spaces at Configurable Level of Abstraction for AI-bridged Interactive Storytelling
Authors: Zhuoran Lu, Qian Zhou, Yi Wang
Date: 2025-02-25 00:00:00

Generative AI significantly enhances player agency in interactive narratives (IN) by enabling just-in-time content generation that adapts to player actions. While delegating generation to AI makes IN more interactive, it becomes challenging for authors to control the space of possible narratives - within which the final story experienced by the player emerges from their interaction with AI. In this paper, we present WhatELSE, an AI-bridged IN authoring system that creates narrative possibility spaces from example stories. WhatELSE provides three views (narrative pivot, outline, and variants) to help authors understand the narrative space and corresponding tools leveraging linguistic abstraction to control the boundaries of the narrative space. Taking innovative LLM-based narrative planning approaches, WhatELSE further unfolds the narrative space into executable game events. Through a user study (N=12) and technical evaluations, we found that WhatELSE enables authors to perceive and edit the narrative space and generates engaging interactive narratives at play-time.
Error-related Potential driven Reinforcement Learning for adaptive Brain-Computer Interfaces
Authors: Aline Xavier Fidêncio, Felix Grün, Christian Klaes, Ioannis Iossifidis
Date: 2025-02-25 00:00:00
Tasks: EEG, Motor Imagery, Reinforcement Learning (RL)

Brain-computer interfaces (BCIs) provide alternative communication methods for individuals with motor disabilities by allowing control and interaction with external devices. Non-invasive BCIs, especially those using electroencephalography (EEG), are practical and safe for various applications. However, their performance is often hindered by EEG non-stationarities, caused by changing mental states or device characteristics like electrode impedance. This challenge has spurred research into adaptive BCIs that can handle such variations. In recent years, interest has grown in using error-related potentials (ErrPs) to enhance BCI performance. ErrPs, neural responses to errors, can be detected non-invasively and have been integrated into different BCI paradigms to improve performance through error correction or adaptation. This research introduces a novel adaptive ErrP-based BCI approach using reinforcement learning (RL). We demonstrate the feasibility of an RL-driven adaptive framework incorporating ErrPs and motor imagery. Utilizing two RL agents, the framework adapts dynamically to EEG non-stationarities. Validation was conducted using a publicly available motor imagery dataset and a fast-paced game designed to boost user engagement. Results show the framework's promise, with RL agents learning control policies from user interactions and achieving robust performance across datasets. However, a critical insight from the game-based protocol revealed that motor imagery in a high-speed interaction paradigm was largely ineffective for participants, highlighting task design limitations in real-time BCI applications. These findings underscore the potential of RL for adaptive BCIs while pointing out practical constraints related to task complexity and user responsiveness.