pwc-archive/papers-with-abstracts huggingface dataset:
AthletePose3D: A Benchmark Dataset for 3D Human Pose Estimation and Kinematic Validation in Athletic Movements
Authors: Calvin Yeung, Tomohiro Suzuki, Ryota Tanaka, Zhuoer Yin, Keisuke Fujii
Date: 2025-03-10 00:00:00
Tasks: 3D Human Pose Estimation, 3D Pose Estimation, Pose Estimation

Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While significant progress has been made in monocular 3D pose estimation, current datasets often fail to capture the complex, high-acceleration movements typical of competitive sports. In this work, we introduce AthletePose3D, a novel dataset designed to address this gap. AthletePose3D includes 12 types of sports motions across various disciplines, with approximately 1.3 million frames and 165 thousand individual postures, specifically capturing high-speed, high-acceleration athletic movements. We evaluate state-of-the-art (SOTA) monocular 2D and 3D pose estimation models on the dataset, revealing that models trained on conventional datasets perform poorly on athletic motions. However, fine-tuning these models on AthletePose3D notably reduces the SOTA model mean per joint position error (MPJPE) from 214mm to 65mm-a reduction of over 69%. We also validate the kinematic accuracy of monocular pose estimations through waveform analysis, highlighting strong correlations in joint angle estimations but limitations in velocity estimation. Our work provides a comprehensive evaluation of monocular pose estimation models in the context of sports, contributing valuable insights for advancing monocular pose estimation techniques in high-performance sports environments. The dataset, code, and model checkpoints are available at: https://github.com/calvinyeungck/AthletePose3D
Think Before You Segment: High-Quality Reasoning Segmentation with GPT Chain of Thoughts
Authors: Shiu-hong Kao, Yu-Wing Tai, Chi-Keung Tang
Date: 2025-03-10 00:00:00
Tasks: Reasoning Segmentation, Segmentation

Reasoning segmentation is a challenging vision-language task that aims to output the segmentation mask with respect to a complex, implicit, and even non-visual query text. Previous works incorporated multimodal Large Language Models (MLLMs) with segmentation models to approach the difficult problem. However, their segmentation quality often falls short in complex cases, particularly when dealing with out-of-domain objects with intricate structures, blurry boundaries, occlusions, or high similarity with surroundings. In this paper, we introduce ThinkFirst, a training-free reasoning segmentation framework that leverages GPT's chain of thought to address these challenging cases. Our approach allows GPT-4o or other powerful MLLMs to generate a detailed, chain-of-thought description of an image. This summarized description is then passed to a language-instructed segmentation assistant to aid the segmentation process. Our framework allows users to easily interact with the segmentation agent using multimodal inputs, such as easy text and image scribbles, for successive refinement or communication. We evaluate the performance of ThinkFirst on diverse objects. Extensive experiments show that, this zero-shot-CoT approach significantly improves the vanilla reasoning segmentation agent, both qualitatively and quantitatively, while being less sensitive or critical to user-supplied prompts after Thinking First.
PE3R: Perception-Efficient 3D Reconstruction
Authors: Jie Hu, Shizun Wang, Xinchao Wang
Date: 2025-03-10 00:00:00
Tasks: 3D Reconstruction, Zero-shot Generalization

Recent advancements in 2D-to-3D perception have significantly improved the understanding of 3D scenes from 2D images. However, existing methods face critical challenges, including limited generalization across scenes, suboptimal perception accuracy, and slow reconstruction speeds. To address these limitations, we propose Perception-Efficient 3D Reconstruction (PE3R), a novel framework designed to enhance both accuracy and efficiency. PE3R employs a feed-forward architecture to enable rapid 3D semantic field reconstruction. The framework demonstrates robust zero-shot generalization across diverse scenes and objects while significantly improving reconstruction speed. Extensive experiments on 2D-to-3D open-vocabulary segmentation and 3D reconstruction validate the effectiveness and versatility of PE3R. The framework achieves a minimum 9-fold speedup in 3D semantic field reconstruction, along with substantial gains in perception accuracy and reconstruction precision, setting new benchmarks in the field. The code is publicly available at: https://github.com/hujiecpp/PE3R.
Just Functioning as a Hook for Two-Stage Referring Multi-Object Tracking
Authors: Weize Li, Yunhao Du, Qixiang Yin, Zhicheng Zhao, Fei Su, Daqi Liu
Date: 2025-03-10 00:00:00
Tasks: Computational Efficiency, Contrastive Learning, Multi-Object Tracking, Object Tracking, Referring Multi-Object Tracking

Referring Multi-Object Tracking (RMOT) aims to localize target trajectories specified by natural language expressions in videos. Existing RMOT methods mainly follow two paradigms: one-stage strategies and two-stage ones. The former jointly trains tracking with referring but suffers from substantial computational overhead. Although the latter improves efficiency, it overlooks the inherent contextual aggregation capabilities of pre-trained visual backbones and takes a detour. Meanwhile, its fixed dual-tower architecture restricts compatibility with other visual / text backbones. To address these limitations, we propose JustHook, a novel hook-like framework for two-stage RMOT, which introduces two core components: (1) a Visual Feature Hook (VFH), enabling JustHook to extract context-rich local features directly from the original visual backbone like a hook; (2) a Parallel Combined Decoder (PCD), which transforms the passive cosine similarity measurement between independent modalities into active contrastive learning within the combined feature space. The proposed JustHook not only leverages the capabilities of pre-trained models but also breaks free from the constraints of inherent modality alignment, achieving strong scalability. Extensive experiments on Refer-KITTI and Refer-KITTI-V2 demonstrate that JustHook outperforms state-of-the-art methods across diverse encoder combinations, achieving a notable 7.77\% HOTA improvement on Refer-KITTI-V2. Code will be made available soon.
FastInstShadow: A Simple Query-Based Model for Instance Shadow Detection
Authors: Takeru Inoue, Ryusuke Miyamoto
Date: 2025-03-10 00:00:00
Tasks: Decoder, Instance Shadow Detection, Shadow Detection

Instance shadow detection is the task of detecting pairs of shadows and objects, where existing methods first detect shadows and objects independently, then associate them. This paper introduces FastInstShadow, a method that enhances detection accuracy through a query-based architecture featuring an association transformer decoder with two dual-path transformer decoders to assess relationships between shadows and objects during detection. Experimental results using the SOBA dataset showed that the proposed method outperforms all existing methods across all criteria. This method makes real-time processing feasible for moderate-resolution images with better accuracy than SSISv2, the most accurate existing method. Our code is available at https://github.com/wlotkr/FastInstShadow.
VisRL: Intention-Driven Visual Perception via Reinforced Reasoning
Authors: Zhangquan Chen, Xufang Luo, Dongsheng Li
Date: 2025-03-10 00:00:00
Tasks: Reinforcement Learning (RL), Visual Reasoning

Visual understanding is inherently intention-driven - humans selectively focus on different regions of a scene based on their goals. Recent advances in large multimodal models (LMMs) enable flexible expression of such intentions through natural language, allowing queries to guide visual reasoning processes. Frameworks like Visual Chain-of-Thought have demonstrated the benefit of incorporating explicit reasoning steps, where the model predicts a focus region before answering a query. However, existing approaches rely heavily on supervised training with annotated intermediate bounding boxes, which severely limits scalability due to the combinatorial explosion of intention-region pairs. To overcome this limitation, we propose VisRL, the first framework that applies reinforcement learning (RL) to the problem of intention-driven visual perception. VisRL optimizes the entire visual reasoning process using only reward signals. By treating intermediate focus selection as an internal decision optimized through trial-and-error, our method eliminates the need for costly region annotations while aligning more closely with how humans learn to perceive the world. Extensive experiments across multiple benchmarks show that VisRL consistently outperforms strong baselines, demonstrating both its effectiveness and its strong generalization across different LMMs. Our code is available at https://github.com/zhangquanchen/VisRL.
LBM: Latent Bridge Matching for Fast Image-to-Image Translation
Authors: Clément Chadebec, Onur Tasar, Sanjeev Sreetharan, Benjamin Aubin
Date: 2025-03-10 00:00:00
Tasks: Depth Estimation, Image Relighting, Image-to-Image Translation, Translation

In this paper, we introduce Latent Bridge Matching (LBM), a new, versatile and scalable method that relies on Bridge Matching in a latent space to achieve fast image-to-image translation. We show that the method can reach state-of-the-art results for various image-to-image tasks using only a single inference step. In addition to its efficiency, we also demonstrate the versatility of the method across different image translation tasks such as object removal, normal and depth estimation, and object relighting. We also derive a conditional framework of LBM and demonstrate its effectiveness by tackling the tasks of controllable image relighting and shadow generation. We provide an open-source implementation of the method at https://github.com/gojasper/LBM.
Alligat0R: Pre-Training Through Co-Visibility Segmentation for Relative Camera Pose Regression
Authors: Thibaut Loiseau, Guillaume Bourmaud, Vincent Lepetit
Date: 2025-03-10 00:00:00
Tasks: 3D Reconstruction, regression

Pre-training techniques have greatly advanced computer vision, with CroCo's cross-view completion approach yielding impressive results in tasks like 3D reconstruction and pose regression. However, this method requires substantial overlap between training pairs, limiting its effectiveness. We introduce Alligat0R, a novel pre-training approach that reformulates cross-view learning as a co-visibility segmentation task. Our method predicts whether each pixel in one image is co-visible in the second image, occluded, or outside the field of view (FOV), enabling the use of image pairs with any degree of overlap and providing interpretable predictions. To support this, we present Cub3, a large-scale dataset with 2.5 million image pairs and dense co-visibility annotations derived from the nuScenes dataset. This dataset includes diverse scenarios with varying degrees of overlap. The experiments show that Alligat0R significantly outperforms CroCo in relative pose regression, especially in scenarios with limited overlap. Alligat0R and Cub3 will be made publicly available.
Hierarchical Cross-Modal Alignment for Open-Vocabulary 3D Object Detection
Authors: Youjun Zhao, Jiaying Lin, Rynson W. H. Lau
Date: 2025-03-10 00:00:00
Tasks: 3D Object Detection, cross-modal alignment, Data Integration, Object, object-detection, Object Detection

Open-vocabulary 3D object detection (OV-3DOD) aims at localizing and classifying novel objects beyond closed sets. The recent success of vision-language models (VLMs) has demonstrated their remarkable capabilities to understand open vocabularies. Existing works that leverage VLMs for 3D object detection (3DOD) generally resort to representations that lose the rich scene context required for 3D perception. To address this problem, we propose in this paper a hierarchical framework, named HCMA, to simultaneously learn local object and global scene information for OV-3DOD. Specifically, we first design a Hierarchical Data Integration (HDI) approach to obtain coarse-to-fine 3D-image-text data, which is fed into a VLM to extract object-centric knowledge. To facilitate the association of feature hierarchies, we then propose an Interactive Cross-Modal Alignment (ICMA) strategy to establish effective intra-level and inter-level feature connections. To better align features across different levels, we further propose an Object-Focusing Context Adjustment (OFCA) module to refine multi-level features by emphasizing object-related features. Extensive experiments demonstrate that the proposed method outperforms SOTA methods on the existing OV-3DOD benchmarks. It also achieves promising OV-3DOD results even without any 3D annotations.
HumanMM: Global Human Motion Recovery from Multi-shot Videos
Authors: Yuhong Zhang, Guanlin Wu, Ling-Hao Chen, Zhuokai Zhao, Jing Lin, Xiaoke Jiang, Jiamin Wu, Zhuoheng Li, Hao Frank Yang, Haoqian Wang, Lei Zhang
Date: 2025-03-10 00:00:00
Proceeding: CVPR 2025 1
Tasks: Camera Pose Estimation, Motion Generation, Pose Estimation

In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to applications such as motion generation and motion understanding, but are of great challenge to be recovered due to abrupt shot transitions, partial occlusions, and dynamic backgrounds presented in such videos. Existing methods primarily focus on single-shot videos, where continuity is maintained within a single camera view, or simplify multi-shot alignment in camera space only. In this work, we tackle the challenges by integrating an enhanced camera pose estimation with Human Motion Recovery (HMR) by incorporating a shot transition detector and a robust alignment module for accurate pose and orientation continuity across shots. By leveraging a custom motion integrator, we effectively mitigate the problem of foot sliding and ensure temporal consistency in human pose. Extensive evaluations on our created multi-shot dataset from public 3D human datasets demonstrate the robustness of our method in reconstructing realistic human motion in world coordinates.
VACE: All-in-One Video Creation and Editing
Authors: Zeyinzi Jiang, Zhen Han, Chaojie Mao, Jingfeng Zhang, Yulin Pan, Yu Liu
Date: 2025-03-10 00:00:00
Tasks: All, Human-Domain Subject-to-Video, Open-Domain Subject-to-Video, Single-Domain Subject-to-Video, Video Editing, Video Generation

Diffusion Transformer has demonstrated powerful capability and scalability in generating high-quality images and videos. Further pursuing the unification of generation and editing tasks has yielded significant progress in the domain of image content creation. However, due to the intrinsic demands for consistency across both temporal and spatial dynamics, achieving a unified approach for video synthesis remains challenging. We introduce VACE, which enables users to perform Video tasks within an All-in-one framework for Creation and Editing. These tasks include reference-to-video generation, video-to-video editing, and masked video-to-video editing. Specifically, we effectively integrate the requirements of various tasks by organizing video task inputs, such as editing, reference, and masking, into a unified interface referred to as the Video Condition Unit (VCU). Furthermore, by utilizing a Context Adapter structure, we inject different task concepts into the model using formalized representations of temporal and spatial dimensions, allowing it to handle arbitrary video synthesis tasks flexibly. Extensive experiments demonstrate that the unified model of VACE achieves performance on par with task-specific models across various subtasks. Simultaneously, it enables diverse applications through versatile task combinations. Project page: https://ali-vilab.github.io/VACE-Page/.
DreamRelation: Relation-Centric Video Customization
Authors: Yujie Wei, Shiwei Zhang, Hangjie Yuan, Biao Gong, Longxiang Tang, Xiang Wang, Haonan Qiu, Hengjia Li, Shuai Tan, Yingya Zhang, Hongming Shan
Date: 2025-03-10 00:00:00
Tasks: Relation, Triplet, Video Generation

Relational video customization refers to the creation of personalized videos that depict user-specified relations between two subjects, a crucial task for comprehending real-world visual content. While existing methods can personalize subject appearances and motions, they still struggle with complex relational video customization, where precise relational modeling and high generalization across subject categories are essential. The primary challenge arises from the intricate spatial arrangements, layout variations, and nuanced temporal dynamics inherent in relations; consequently, current models tend to overemphasize irrelevant visual details rather than capturing meaningful interactions. To address these challenges, we propose DreamRelation, a novel approach that personalizes relations through a small set of exemplar videos, leveraging two key components: Relational Decoupling Learning and Relational Dynamics Enhancement. First, in Relational Decoupling Learning, we disentangle relations from subject appearances using relation LoRA triplet and hybrid mask training strategy, ensuring better generalization across diverse relationships. Furthermore, we determine the optimal design of relation LoRA triplet by analyzing the distinct roles of the query, key, and value features within MM-DiT's attention mechanism, making DreamRelation the first relational video generation framework with explainable components. Second, in Relational Dynamics Enhancement, we introduce space-time relational contrastive loss, which prioritizes relational dynamics while minimizing the reliance on detailed subject appearances. Extensive experiments demonstrate that DreamRelation outperforms state-of-the-art methods in relational video customization. Code and models will be made publicly available.
Should VLMs be Pre-trained with Image Data?
Authors: Sedrick Keh, Jean Mercat, Samir Yitzhak Gadre, Kushal Arora, Igor Vasiljevic, Benjamin Burchfiel, Shuran Song, Russ Tedrake, Thomas Kollar, Ludwig Schmidt, Achal Dave
Date: 2025-03-10 00:00:00

Pre-trained LLMs that are further trained with image data perform well on vision-language tasks. While adding images during a second training phase effectively unlocks this capability, it is unclear how much of a gain or loss this two-step pipeline gives over VLMs which integrate images earlier into the training process. To investigate this, we train models spanning various datasets, scales, image-text ratios, and amount of pre-training done before introducing vision tokens. We then fine-tune these models and evaluate their downstream performance on a suite of vision-language and text-only tasks. We find that pre-training with a mixture of image and text data allows models to perform better on vision-language tasks while maintaining strong performance on text-only evaluations. On an average of 6 diverse tasks, we find that for a 1B model, introducing visual tokens 80% of the way through pre-training results in a 2% average improvement over introducing visual tokens to a fully pre-trained model.
VoD: Learning Volume of Differences for Video-Based Deepfake Detection
Authors: Ying Xu, Marius Pedersen, Kiran Raja
Date: 2025-03-10 00:00:00
Tasks: DeepFake Detection, Face Swapping

The rapid development of deep learning and generative AI technologies has profoundly transformed the digital contact landscape, creating realistic Deepfake that poses substantial challenges to public trust and digital media integrity. This paper introduces a novel Deepfake detention framework, Volume of Differences (VoD), designed to enhance detection accuracy by exploiting temporal and spatial inconsistencies between consecutive video frames. VoD employs a progressive learning approach that captures differences across multiple axes through the use of consecutive frame differences (CFD) and a network with stepwise expansions. We evaluate our approach with intra-dataset and cross-dataset testing scenarios on various well-known Deepfake datasets. Our findings demonstrate that VoD excels with the data it has been trained on and shows strong adaptability to novel, unseen data. Additionally, comprehensive ablation studies examine various configurations of segment length, sampling steps, and intervals, offering valuable insights for optimizing the framework. The code for our VoD framework is available at https://github.com/xuyingzhongguo/VoD.
AlphaDrive: Unleashing the Power of VLMs in Autonomous Driving via Reinforcement Learning and Reasoning
Authors: Bo Jiang, Shaoyu Chen, Qian Zhang, Wenyu Liu, Xinggang Wang
Date: 2025-03-10 00:00:00
Tasks: Autonomous Driving, Common Sense Reasoning, Reinforcement Learning (RL)

OpenAI o1 and DeepSeek R1 achieve or even surpass human expert-level performance in complex domains like mathematics and science, with reinforcement learning (RL) and reasoning playing a crucial role. In autonomous driving, recent end-to-end models have greatly improved planning performance but still struggle with long-tailed problems due to limited common sense and reasoning abilities. Some studies integrate vision-language models (VLMs) into autonomous driving, but they typically rely on pre-trained models with simple supervised fine-tuning (SFT) on driving data, without further exploration of training strategies or optimizations specifically tailored for planning. In this paper, we propose AlphaDrive, a RL and reasoning framework for VLMs in autonomous driving. AlphaDrive introduces four GRPO-based RL rewards tailored for planning and employs a two-stage planning reasoning training strategy that combines SFT with RL. As a result, AlphaDrive significantly improves both planning performance and training efficiency compared to using only SFT or without reasoning. Moreover, we are also excited to discover that, following RL training, AlphaDrive exhibits some emergent multimodal planning capabilities, which is critical for improving driving safety and efficiency. To the best of our knowledge, AlphaDrive is the first to integrate GRPO-based RL with planning reasoning into autonomous driving. Code will be released to facilitate future research.
NAVER: A Neuro-Symbolic Compositional Automaton for Visual Grounding with Explicit Logic Reasoning
Authors: Zhixi Cai, Fucai Ke, Simindokht Jahangard, Maria Garcia de la Banda, Reza Haffari, Peter J. Stuckey, Hamid Rezatofighi
Date: 2025-02-01 00:00:00
Tasks: Referring Expression, Visual Grounding

Visual Grounding (VG) tasks, such as referring expression detection and segmentation tasks are important for linking visual entities to context, especially in complex reasoning tasks that require detailed query interpretation. This paper explores VG beyond basic perception, highlighting challenges for methods that require reasoning like human cognition. Recent advances in large language methods (LLMs) and Vision-Language methods (VLMs) have improved abilities for visual comprehension, contextual understanding, and reasoning. These methods are mainly split into end-to-end and compositional methods, with the latter offering more flexibility. Compositional approaches that integrate LLMs and foundation models show promising performance but still struggle with complex reasoning with language-based logical representations. To address these limitations, we propose NAVER, a compositional visual grounding method that integrates explicit probabilistic logic reasoning within a finite-state automaton, equipped with a self-correcting mechanism. This design improves robustness and interpretability in inference through explicit logic reasoning. Our results show that NAVER achieves SoTA performance comparing to recent end-to-end and compositional baselines. The code is available at https://github.com/ControlNet/NAVER .