pwc-archive/papers-with-abstracts huggingface dataset:
Adaptive Prediction Ensemble: Improving Out-of-Distribution Generalization of Motion Forecasting
Authors: Jinning Li, Jiachen Li, Sangjae Bae, David Isele
Date: 2024-07-12 00:00:00
Tasks: Autonomous Driving, Deep Learning, Motion Forecasting, motion prediction, Out-of-Distribution Generalization, Prediction, Trajectory Prediction, Zero-shot Generalization

Deep learning-based trajectory prediction models for autonomous driving often struggle with generalization to out-of-distribution (OOD) scenarios, sometimes performing worse than simple rule-based models. To address this limitation, we propose a novel framework, Adaptive Prediction Ensemble (APE), which integrates deep learning and rule-based prediction experts. A learned routing function, trained concurrently with the deep learning model, dynamically selects the most reliable prediction based on the input scenario. Our experiments on large-scale datasets, including Waymo Open Motion Dataset (WOMD) and Argoverse, demonstrate improvement in zero-shot generalization across datasets. We show that our method outperforms individual prediction models and other variants, particularly in long-horizon prediction and scenarios with a high proportion of OOD data. This work highlights the potential of hybrid approaches for robust and generalizable motion prediction in autonomous driving. More details can be found on the project page: https://sites.google.com/view/ape-generalization.
FairyLandAI: Personalized Fairy Tales utilizing ChatGPT and DALLE-3
Authors: Georgios Makridis, Athanasios Oikonomou, Vasileios Koukos
Date: 2024-07-12 00:00:00
Tasks: Image Generation, Language Modelling, Large Language Model

In the diverse world of AI-driven storytelling, there is a unique opportunity to engage young audiences with customized, and personalized narratives. This paper introduces FairyLandAI an innovative Large Language Model (LLM) developed through OpenAI's API, specifically crafted to create personalized fairytales for children. The distinctive feature of FairyLandAI is its dual capability: it not only generates stories that are engaging, age-appropriate, and reflective of various traditions but also autonomously produces imaginative prompts suitable for advanced image generation tools like GenAI and Dalle-3, thereby enriching the storytelling experience. FairyLandAI is expertly tailored to resonate with the imaginative worlds of children, providing narratives that are both educational and entertaining and in alignment with the moral values inherent in different ages. Its unique strength lies in customizing stories to match individual children's preferences and cultural backgrounds, heralding a new era in personalized storytelling. Further, its integration with image generation technology offers a comprehensive narrative experience that stimulates both verbal and visual creativity. Empirical evaluations of FairyLandAI demonstrate its effectiveness in crafting captivating stories for children, which not only entertain but also embody the values and teachings of diverse traditions. This model serves as an invaluable tool for parents and educators, supporting them in imparting meaningful moral lessons through engaging narratives. FairyLandAI represents a pioneering step in using LLMs, particularly through OpenAI's API, for educational and cultural enrichment, making complex moral narratives accessible and enjoyable for young, imaginative minds.
Human-like Episodic Memory for Infinite Context LLMs
Authors: Zafeirios Fountas, Martin A Benfeghoul, Adnan Oomerjee, Fenia Christopoulou, Gerasimos Lampouras, Haitham Bou-Ammar, Jun Wang
Date: 2024-07-12 00:00:00
Tasks: Computational Efficiency, Event Segmentation, RAG, Retrieval

Large language models (LLMs) have shown remarkable capabilities, but still struggle with processing extensive contexts, limiting their ability to maintain coherence and accuracy over long sequences. In contrast, the human brain excels at organising and retrieving episodic experiences across vast temporal scales, spanning a lifetime. In this work, we introduce EM-LLM, a novel approach that integrates key aspects of human episodic memory and event cognition into LLMs with no fine-tuning, enabling them to handle practically infinite context lengths while maintaining computational efficiency. EM-LLM organises sequences of tokens into coherent episodic events using a combination of Bayesian surprise and graph-theoretic boundary refinement in an online fashion. When needed, these events are retrieved through a two-stage memory process, combining similarity-based and temporally contiguous retrieval for efficient and human-like access to relevant information. Experiments on the LongBench and InfiniteBench benchmarks demonstrate EM-LLM's superior performance, consistently outperforming the state-of-the-art retrieval model InfLLM across various baseline LLMs. In addition, EM-LLM outperforms its popular counterpart, RAG, in a wide range of tasks, while requiring similar resources. Notably, EM-LLM's performance even surpasses full-context models in most tasks, while successfully performing retrieval across 10 million tokens - a scale computationally infeasible for such models. Finally, our analysis reveals strong correlations between EM-LLM's event segmentation and human-perceived events, suggesting a bridge between this artificial system and its biological counterpart, thereby offering a novel computational framework for exploring human memory mechanisms.
The $μ\mathcal{G}$ Language for Programming Graph Neural Networks
Authors: Matteo Belenchia, Flavio Corradini, Michela Quadrini, Michele Loreti
Date: 2024-07-12 00:00:00
Tasks: Deep Learning, Graph Neural Network

Graph neural networks form a class of deep learning architectures specifically designed to work with graph-structured data. As such, they share the inherent limitations and problems of deep learning, especially regarding the issues of explainability and trustworthiness. We propose $\mu\mathcal{G}$, an original domain-specific language for the specification of graph neural networks that aims to overcome these issues. The language's syntax is introduced, and its meaning is rigorously defined by a denotational semantics. An equivalent characterization in the form of an operational semantics is also provided and, together with a type system, is used to prove the type soundness of $\mu\mathcal{G}$. We show how $\mu\mathcal{G}$ programs can be represented in a more user-friendly graphical visualization, and provide examples of its generality by showing how it can be used to define some of the most popular graph neural network models, or to develop any custom graph processing application.
Let Me DeCode You: Decoder Conditioning with Tabular Data
Authors: Tomasz Szczepański, Michal K. Grzeszczyk, Szymon Płotka, Arleta Adamowicz, Piotr Fudalej, Przemysław Korzeniowski, Tomasz Trzciński, Arkadiusz Sitek
Date: 2024-07-12 00:00:00
Tasks: Decoder, Segmentation

Training deep neural networks for 3D segmentation tasks can be challenging, often requiring efficient and effective strategies to improve model performance. In this study, we introduce a novel approach, DeCode, that utilizes label-derived features for model conditioning to support the decoder in the reconstruction process dynamically, aiming to enhance the efficiency of the training process. DeCode focuses on improving 3D segmentation performance through the incorporation of conditioning embedding with learned numerical representation of 3D-label shape features. Specifically, we develop an approach, where conditioning is applied during the training phase to guide the network toward robust segmentation. When labels are not available during inference, our model infers the necessary conditioning embedding directly from the input data, thanks to a feed-forward network learned during the training phase. This approach is tested using synthetic data and cone-beam computed tomography (CBCT) images of teeth. For CBCT, three datasets are used: one publicly available and two in-house. Our results show that DeCode significantly outperforms traditional, unconditioned models in terms of generalization to unseen data, achieving higher accuracy at a reduced computational cost. This work represents the first of its kind to explore conditioning strategies in 3D data segmentation, offering a novel and more efficient method for leveraging annotated data. Our code, pre-trained models are publicly available at https://github.com/SanoScience/DeCode .
MUSCLE: A Model Update Strategy for Compatible LLM Evolution
Authors: Jessica Echterhoff, Fartash Faghri, Raviteja Vemulapalli, Ting-yao Hu, Chun-Liang Li, Oncel Tuzel, Hadi Pouransari
Date: 2024-07-12 00:00:00
Tasks: regression

Large Language Models (LLMs) are regularly updated to enhance performance, typically through changes in data or architecture. Within the update process, developers often prioritize improving overall performance metrics, paying less attention to maintaining compatibility with earlier model versions. Instance-level degradation (instance regression) of performance from one model version to the next can interfere with a user's mental model of the capabilities of a particular language model. Users having to adapt their mental model with every update can lead to dissatisfaction, especially when the new model has degraded compared to a prior version for a known use case (model update regression). We find that when pretrained LLM base models are updated, fine-tuned user-facing downstream task adapters experience negative flips -- previously correct instances are now predicted incorrectly. We observe model update regression between different model versions on a diverse set of tasks and models, even when the downstream task training procedures remain identical. We argue for the importance of maintaining model update compatibility during updates, and present evaluation metrics designed specifically for generative tasks, while also being applicable to discriminative tasks. We propose a training strategy to minimize the extent of instance regression in model updates, involving training of a compatibility adapter that can enhance task fine-tuned language models. We show negative flips reduce by up to 40% e.g. when updating Llama 1 to Llama 2 with our proposed method.
Foundation Models for the Electric Power Grid
Authors: Hendrik F. Hamann, Thomas Brunschwiler, Blazhe Gjorgiev, Leonardo S. A. Martins, Alban Puech, Anna Varbella, Jonas Weiss, Juan Bernabe-Moreno, Alexandre Blondin Massé, Seong Choi, Ian Foster, Bri-Mathias Hodge, Rishabh Jain, Kibaek Kim, Vincent Mai, François Mirallès, Martin De Montigny, Octavio Ramos-Leaños, Hussein Suprême, Le Xie, El-Nasser S. Youssef, Arnaud Zinflou, Alexander J. Belyi, Ricardo J. Bessa, Bishnu Prasad Bhattarai, Johannes Schmude, Stanislav Sobolevsky
Date: 2024-07-12 00:00:00

Foundation models (FMs) currently dominate news headlines. They employ advanced deep learning architectures to extract structural information autonomously from vast datasets through self-supervision. The resulting rich representations of complex systems and dynamics can be applied to many downstream applications. Therefore, FMs can find uses in electric power grids, challenged by the energy transition and climate change. In this paper, we call for the development of, and state why we believe in, the potential of FMs for electric grids. We highlight their strengths and weaknesses amidst the challenges of a changing grid. We argue that an FM learning from diverse grid data and topologies could unlock transformative capabilities, pioneering a new approach in leveraging AI to redefine how we manage complexity and uncertainty in the electric grid. Finally, we discuss a power grid FM concept, namely GridFM, based on graph neural networks and show how different downstream tasks benefit.
TelecomGPT: A Framework to Build Telecom-Specfic Large Language Models
Authors: Hang Zou, Qiyang Zhao, Yu Tian, Lina Bariah, Faouzi Bader, Thierry Lestable, Merouane Debbah
Date: 2024-07-12 00:00:00
Tasks: Code Generation, Math, Open-Ended Question Answering, Question Answering

Large Language Models (LLMs) have the potential to revolutionize the Sixth Generation (6G) communication networks. However, current mainstream LLMs generally lack the specialized knowledge in telecom domain. In this paper, for the first time, we propose a pipeline to adapt any general purpose LLMs to a telecom-specific LLMs. We collect and build telecom-specific pre-train dataset, instruction dataset, preference dataset to perform continual pre-training, instruct tuning and alignment tuning respectively. Besides, due to the lack of widely accepted evaluation benchmarks in telecom domain, we extend existing evaluation benchmarks and proposed three new benchmarks, namely, Telecom Math Modeling, Telecom Open QnA and Telecom Code Tasks. These new benchmarks provide a holistic evaluation of the capabilities of LLMs including math modeling, Open-Ended question answering, code generation, infilling, summarization and analysis in telecom domain. Our fine-tuned LLM TelecomGPT outperforms state of the art (SOTA) LLMs including GPT-4, Llama-3 and Mistral in Telecom Math Modeling benchmark significantly and achieve comparable performance in various evaluation benchmarks such as TeleQnA, 3GPP technical documents classification, telecom code summary and generation and infilling.
A Benchmark Environment for Offline Reinforcement Learning in Racing Games
Authors: Girolamo Macaluso, Alessandro Sestini, Andrew D. Bagdanov
Date: 2024-07-12 00:00:00
Tasks: reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL), Unity

Offline Reinforcement Learning (ORL) is a promising approach to reduce the high sample complexity of traditional Reinforcement Learning (RL) by eliminating the need for continuous environmental interactions. ORL exploits a dataset of pre-collected transitions and thus expands the range of application of RL to tasks in which the excessive environment queries increase training time and decrease efficiency, such as in modern AAA games. This paper introduces OfflineMania a novel environment for ORL research. It is inspired by the iconic TrackMania series and developed using the Unity 3D game engine. The environment simulates a single-agent racing game in which the objective is to complete the track through optimal navigation. We provide a variety of datasets to assess ORL performance. These datasets, created from policies of varying ability and in different sizes, aim to offer a challenging testbed for algorithm development and evaluation. We further establish a set of baselines for a range of Online RL, ORL, and hybrid Offline to Online RL approaches using our environment.
SPIQA: A Dataset for Multimodal Question Answering on Scientific Papers
Authors: Shraman Pramanick, Rama Chellappa, Subhashini Venugopalan
Date: 2024-07-12 00:00:00
Tasks: Articles, Question Answering, Visual Question Answering (VQA)

Seeking answers to questions within long scientific research articles is a crucial area of study that aids readers in quickly addressing their inquiries. However, existing question-answering (QA) datasets based on scientific papers are limited in scale and focus solely on textual content. We introduce SPIQA (Scientific Paper Image Question Answering), the first large-scale QA dataset specifically designed to interpret complex figures and tables within the context of scientific research articles across various domains of computer science. Leveraging the breadth of expertise and ability of multimodal large language models (MLLMs) to understand figures, we employ automatic and manual curation to create the dataset. We craft an information-seeking task on interleaved images and text that involves multiple images covering plots, charts, tables, schematic diagrams, and result visualizations. SPIQA comprises 270K questions divided into training, validation, and three different evaluation splits. Through extensive experiments with 12 prominent foundational models, we evaluate the ability of current multimodal systems to comprehend the nuanced aspects of research articles. Additionally, we propose a Chain-of-Thought (CoT) evaluation strategy with in-context retrieval that allows fine-grained, step-by-step assessment and improves model performance. We further explore the upper bounds of performance enhancement with additional textual information, highlighting its promising potential for future research and the dataset's impact on revolutionizing how we interact with scientific literature.
Deep Bag-of-Words Model: An Efficient and Interpretable Relevance Architecture for Chinese E-Commerce
Authors: Zhe Lin, Jiwei Tan, Dan Ou, Xi Chen, Shaowei Yao, Bo Zheng
Date: 2024-07-12 00:00:00
Tasks: Computational Efficiency, Language Modelling, Text Matching

Text relevance or text matching of query and product is an essential technique for the e-commerce search system to ensure that the displayed products can match the intent of the query. Many studies focus on improving the performance of the relevance model in search system. Recently, pre-trained language models like BERT have achieved promising performance on the text relevance task. While these models perform well on the offline test dataset, there are still obstacles to deploy the pre-trained language model to the online system as their high latency. The two-tower model is extensively employed in industrial scenarios, owing to its ability to harmonize performance with computational efficiency. Regrettably, such models present an opaque ``black box'' nature, which prevents developers from making special optimizations. In this paper, we raise deep Bag-of-Words (DeepBoW) model, an efficient and interpretable relevance architecture for Chinese e-commerce. Our approach proposes to encode the query and the product into the sparse BoW representation, which is a set of word-weight pairs. The weight means the important or the relevant score between the corresponding word and the raw text. The relevance score is measured by the accumulation of the matched word between the sparse BoW representation of the query and the product. Compared to popular dense distributed representation that usually suffers from the drawback of black-box, the most advantage of the proposed representation model is highly explainable and interventionable, which is a superior advantage to the deployment and operation of online search engines. Moreover, the online efficiency of the proposed model is even better than the most efficient inner product form of dense representation ...
GAVEL: Generating Games Via Evolution and Language Models
Authors: Graham Todd, Alexander Padula, Matthew Stephenson, Éric Piette, Dennis J. N. J. Soemers, Julian Togelius
Date: 2024-07-12 00:00:00
Tasks: Board Games

Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and accurately evaluating the originality and quality of previously unseen games. Prior work in automated game generation has largely focused on relatively restricted rule representations and relied on domain-specific heuristics. In this work, we explore the generation of novel games in the comparatively expansive Ludii game description language, which encodes the rules of over 1000 board games in a variety of styles and modes of play. We draw inspiration from recent advances in large language models and evolutionary computation in order to train a model that intelligently mutates and recombines games and mechanics expressed as code. We demonstrate both quantitatively and qualitatively that our approach is capable of generating new and interesting games, including in regions of the potential rules space not covered by existing games in the Ludii dataset. A sample of the generated games are available to play online through the Ludii portal.
Graph Neural Network Causal Explanation via Neural Causal Models
Authors: Arman Behnam, Binghui Wang
Date: 2024-07-12 00:00:00
Tasks: Causal Inference, Graph Neural Network

Graph neural network (GNN) explainers identify the important subgraph that ensures the prediction for a given graph. Until now, almost all GNN explainers are based on association, which is prone to spurious correlations. We propose {\name}, a GNN causal explainer via causal inference. Our explainer is based on the observation that a graph often consists of a causal underlying subgraph. {\name} includes three main steps: 1) It builds causal structure and the corresponding structural causal model (SCM) for a graph, which enables the cause-effect calculation among nodes. 2) Directly calculating the cause-effect in real-world graphs is computationally challenging. It is then enlightened by the recent neural causal model (NCM), a special type of SCM that is trainable, and design customized NCMs for GNNs. By training these GNN NCMs, the cause-effect can be easily calculated. 3) It uncovers the subgraph that causally explains the GNN predictions via the optimized GNN-NCMs. Evaluation results on multiple synthetic and real-world graphs validate that {\name} significantly outperforms existing GNN explainers in exact groundtruth explanation identification
Towards Personalised Patient Risk Prediction Using Temporal Hospital Data Trajectories
Authors: Thea Barnes, Enrico Werner, Jeffrey N. Clark, Raul Santos-Rodriguez
Date: 2024-07-12 00:00:00
Tasks: Feature Importance, Mortality Prediction

Quantifying a patient's health status provides clinicians with insight into patient risk, and the ability to better triage and manage resources. Early Warning Scores (EWS) are widely deployed to measure overall health status, and risk of adverse outcomes, in hospital patients. However, current EWS are limited both by their lack of personalisation and use of static observations. We propose a pipeline that groups intensive care unit patients by the trajectories of observations data throughout their stay as a basis for the development of personalised risk predictions. Feature importance is considered to provide model explainability. Using the MIMIC-IV dataset, six clusters were identified, capturing differences in disease codes, observations, lengths of admissions and outcomes. Applying the pipeline to data from just the first four hours of each ICU stay assigns the majority of patients to the same cluster as when the entire stay duration is considered. In-hospital mortality prediction models trained on individual clusters had higher F1 score performance in five of the six clusters when compared against the unclustered patient cohort. The pipeline could form the basis of a clinical decision support tool, working to improve the clinical characterisation of risk groups and the early detection of patient deterioration.