pwc-archive/papers-with-abstracts huggingface dataset:
Instance-Adaptive Keypoint Learning with Local-to-Global Geometric Aggregation for Category-Level Object Pose Estimation
Authors: Xiao Zhang, Lu Zou, Tao Lu, Yuan YAO, Zhangjin Huang, Guoping Wang
Date: 2025-04-21 00:00:00
Tasks: Mamba, Pose Estimation

Category-level object pose estimation aims to predict the 6D pose and size of previously unseen instances from predefined categories, requiring strong generalization across diverse object instances. Although many previous methods attempt to mitigate intra-class variations, they often struggle with instances exhibiting complex geometries or significant deviations from canonical shapes. To address this challenge, we propose INKL-Pose, a novel category-level object pose estimation framework that enables INstance-adaptive Keypoint Learning with local-to-global geometric aggregation. Specifically, our approach first predicts semantically consistent and geometric informative keypoints through an Instance-Adaptive Keypoint Generator, then refines them with: (1) a Local Keypoint Feature Aggregator capturing fine-grained geometries, and (2) a Global Keypoint Feature Aggregator using bidirectional Mamba for structural consistency. To enable bidirectional modeling in Mamba, we introduce a Feature Sequence Flipping strategy that preserves spatial coherence while constructing backward feature sequences. Additionally, we design a surface loss and a separation loss to enforce uniform coverage and spatial diversity in keypoint distribution. The generated keypoints are finally mapped to a canonical space for regressing the object's 6D pose and size. Extensive experiments on CAMERA25, REAL275, and HouseCat6D demonstrate that INKL-Pose achieves state-of-the-art performance and significantly outperforms existing methods.
MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video
Authors: Minh-Quan Viet Bui, Jongmin Park, Juan Luis Gonzalez Bello, Jaeho Moon, Jihyong Oh, Munchurl Kim
Date: 2025-04-21 00:00:00
Tasks: 3DGS, Deblurring, Novel View Synthesis

We present MoBGS, a novel deblurring dynamic 3D Gaussian Splatting (3DGS) framework capable of reconstructing sharp and high-quality novel spatio-temporal views from blurry monocular videos in an end-to-end manner. Existing dynamic novel view synthesis (NVS) methods are highly sensitive to motion blur in casually captured videos, resulting in significant degradation of rendering quality. While recent approaches address motion-blurred inputs for NVS, they primarily focus on static scene reconstruction and lack dedicated motion modeling for dynamic objects. To overcome these limitations, our MoBGS introduces a novel Blur-adaptive Latent Camera Estimation (BLCE) method for effective latent camera trajectory estimation, improving global camera motion deblurring. In addition, we propose a physically-inspired Latent Camera-induced Exposure Estimation (LCEE) method to ensure consistent deblurring of both global camera and local object motion. Our MoBGS framework ensures the temporal consistency of unseen latent timestamps and robust motion decomposition of static and dynamic regions. Extensive experiments on the Stereo Blur dataset and real-world blurry videos show that our MoBGS significantly outperforms the very recent advanced methods (DyBluRF and Deblur4DGS), achieving state-of-the-art performance for dynamic NVS under motion blur.
Robust and Real-time Surface Normal Estimation from Stereo Disparities using Affine Transformations
Authors: Csongor Csanad Kariko, Muhammad Rafi Faisal, Levente Hajder
Date: 2025-04-21 00:00:00
Tasks: GPU, Surface Normal Estimation

This work introduces a novel method for surface normal estimation from rectified stereo image pairs, leveraging affine transformations derived from disparity values to achieve fast and accurate results. We demonstrate how the rectification of stereo image pairs simplifies the process of surface normal estimation by reducing computational complexity. To address noise reduction, we develop a custom algorithm inspired by convolutional operations, tailored to process disparity data efficiently. We also introduce adaptive heuristic techniques for efficiently detecting connected surface components within the images, further improving the robustness of the method. By integrating these methods, we construct a surface normal estimator that is both fast and accurate, producing a dense, oriented point cloud as the final output. Our method is validated using both simulated environments and real-world stereo images from the Middlebury and Cityscapes datasets, demonstrating significant improvements in real-time performance and accuracy when implemented on a GPU. Upon acceptance, the shader source code will be made publicly available to facilitate further research and reproducibility.
Improving Sound Source Localization with Joint Slot Attention on Image and Audio
Authors: Inho Kim, Youngkil Song, Jicheol Park, Won Hwa Kim, Suha Kwak
Date: 2025-04-21 00:00:00
Proceeding: CVPR 2025 1
Tasks: Contrastive Learning, Cross-Modal Retrieval, Sound Source Localization

Sound source localization (SSL) is the task of locating the source of sound within an image. Due to the lack of localization labels, the de facto standard in SSL has been to represent an image and audio as a single embedding vector each, and use them to learn SSL via contrastive learning. To this end, previous work samples one of local image features as the image embedding and aggregates all local audio features to obtain the audio embedding, which is far from optimal due to the presence of noise and background irrelevant to the actual target in the input. We present a novel SSL method that addresses this chronic issue by joint slot attention on image and audio. To be specific, two slots competitively attend image and audio features to decompose them into target and off-target representations, and only target representations of image and audio are used for contrastive learning. Also, we introduce cross-modal attention matching to further align local features of image and audio. Our method achieved the best in almost all settings on three public benchmarks for SSL, and substantially outperformed all the prior work in cross-modal retrieval.
Unwarping Screen Content Images via Structure-texture Enhancement Network and Transformation Self-estimation
Authors: Zhenzhen Xiao, Heng Liu, Bingwen Hu
Date: 2025-04-21 00:00:00

While existing implicit neural network-based image unwarping methods perform well on natural images, they struggle to handle screen content images (SCIs), which often contain large geometric distortions, text, symbols, and sharp edges. To address this, we propose a structure-texture enhancement network (STEN) with transformation self-estimation for SCI warping. STEN integrates a B-spline implicit neural representation module and a transformation error estimation and self-correction algorithm. It comprises two branches: the structure estimation branch (SEB), which enhances local aggregation and global dependency modeling, and the texture estimation branch (TEB), which improves texture detail synthesis using B-spline implicit neural representation. Additionally, the transformation self-estimation module autonomously estimates the transformation error and corrects the coordinate transformation matrix, effectively handling real-world image distortions. Extensive experiments on public SCI datasets demonstrate that our approach significantly outperforms state-of-the-art methods. Comparisons on well-known natural image datasets also show the potential of our approach for natural image distortion.
VistaDepth: Frequency Modulation With Bias Reweighting For Enhanced Long-Range Depth Estimation
Authors: Mingxia Zhan, Li Zhang, Xiaomeng Chu, Beibei Wang
Date: 2025-04-21 00:00:00
Tasks: Conditional Image Generation, Depth Estimation, Image Generation, Monocular Depth Estimation

Monocular depth estimation (MDE) aims to predict per-pixel depth values from a single RGB image. Recent advancements have positioned diffusion models as effective MDE tools by framing the challenge as a conditional image generation task. Despite their progress, these methods often struggle with accurately reconstructing distant depths, due largely to the imbalanced distribution of depth values and an over-reliance on spatial-domain features. To overcome these limitations, we introduce VistaDepth, a novel framework that integrates adaptive frequency-domain feature enhancements with an adaptive weight-balancing mechanism into the diffusion process. Central to our approach is the Latent Frequency Modulation (LFM) module, which dynamically refines spectral responses in the latent feature space, thereby improving the preservation of structural details and reducing noisy artifacts. Furthermore, we implement an adaptive weighting strategy that modulates the diffusion loss in real-time, enhancing the model's sensitivity towards distant depth reconstruction. These innovations collectively result in superior depth perception performance across both distance and detail. Experimental evaluations confirm that VistaDepth achieves state-of-the-art performance among diffusion-based MDE techniques, particularly excelling in the accurate reconstruction of distant regions.
Hierarchical Attention Fusion of Visual and Textual Representations for Cross-Domain Sequential Recommendation
Authors: Wangyu Wu, Zhenhong Chen, Siqi Song, Xianglin Qiua, Xiaowei Huang, Fei Ma, Jimin Xiao
Date: 2025-04-21 00:00:00
Tasks: Decision Making, Sequential Decision Making, Sequential Recommendation

Cross-Domain Sequential Recommendation (CDSR) predicts user behavior by leveraging historical interactions across multiple domains, focusing on modeling cross-domain preferences through intra- and inter-sequence item relationships. Inspired by human cognitive processes, we propose Hierarchical Attention Fusion of Visual and Textual Representations (HAF-VT), a novel approach integrating visual and textual data to enhance cognitive modeling. Using the frozen CLIP model, we generate image and text embeddings, enriching item representations with multimodal data. A hierarchical attention mechanism jointly learns single-domain and cross-domain preferences, mimicking human information integration. Evaluated on four e-commerce datasets, HAF-VT outperforms existing methods in capturing cross-domain user interests, bridging cognitive principles with computational models and highlighting the role of multimodal data in sequential decision-making.
Structure-guided Diffusion Transformer for Low-Light Image Enhancement
Authors: Xiangchen Yin, Zhenda Yu, Longtao Jiang, Xin Gao, Xiao Sun, Zhi Liu, Xun Yang
Date: 2025-04-21 00:00:00
Tasks: Image Enhancement, Low-Light Image Enhancement

While the diffusion transformer (DiT) has become a focal point of interest in recent years, its application in low-light image enhancement remains a blank area for exploration. Current methods recover the details from low-light images while inevitably amplifying the noise in images, resulting in poor visual quality. In this paper, we firstly introduce DiT into the low-light enhancement task and design a novel Structure-guided Diffusion Transformer based Low-light image enhancement (SDTL) framework. We compress the feature through wavelet transform to improve the inference efficiency of the model and capture the multi-directional frequency band. Then we propose a Structure Enhancement Module (SEM) that uses structural prior to enhance the texture and leverages an adaptive fusion strategy to achieve more accurate enhancement effect. In Addition, we propose a Structure-guided Attention Block (SAB) to pay more attention to texture-riched tokens and avoid interference from noisy areas in noise prediction. Extensive qualitative and quantitative experiments demonstrate that our method achieves SOTA performance on several popular datasets, validating the effectiveness of SDTL in improving image quality and the potential of DiT in low-light enhancement tasks.
ScanEdit: Hierarchically-Guided Functional 3D Scan Editing
Authors: Mohamed El Amine Boudjoghra, Ivan Laptev, Angela Dai
Date: 2025-04-21 00:00:00
Tasks: 3D scene Editing, Common Sense Reasoning

With the fast pace of 3D capture technology and resulting abundance of 3D data, effective 3D scene editing becomes essential for a variety of graphics applications. In this work we present ScanEdit, an instruction-driven method for functional editing of complex, real-world 3D scans. To model large and interdependent sets of ob- jectswe propose a hierarchically-guided approach. Given a 3D scan decomposed into its object instances, we first construct a hierarchical scene graph representation to enable effective, tractable editing. We then leverage reason- ing capabilities of Large Language Models (LLMs) and translate high-level language instructions into actionable commands applied hierarchically to the scene graph. Fi- nally, ScanEdit integrates LLM-based guidance with ex- plicit physical constraints and generates realistic scenes where object arrangements obey both physics and common sense. In our extensive experimental evaluation ScanEdit outperforms state of the art and demonstrates excellent re- sults for a variety of real-world scenes and input instruc- tions.
DyST-XL: Dynamic Layout Planning and Content Control for Compositional Text-to-Video Generation
Authors: Weijie He, Mushui Liu, Yunlong Yu, Zhao Wang, Chao Wu
Date: 2025-04-21 00:00:00
Tasks: Attribute, Denoising, Text-to-Video Generation, Video Alignment, Video Generation

Compositional text-to-video generation, which requires synthesizing dynamic scenes with multiple interacting entities and precise spatial-temporal relationships, remains a critical challenge for diffusion-based models. Existing methods struggle with layout discontinuity, entity identity drift, and implausible interaction dynamics due to unconstrained cross-attention mechanisms and inadequate physics-aware reasoning. To address these limitations, we propose DyST-XL, a \textbf{training-free} framework that enhances off-the-shelf text-to-video models (e.g., CogVideoX-5B) through frame-aware control. DyST-XL integrates three key innovations: (1) A Dynamic Layout Planner that leverages large language models (LLMs) to parse input prompts into entity-attribute graphs and generates physics-aware keyframe layouts, with intermediate frames interpolated via trajectory optimization; (2) A Dual-Prompt Controlled Attention Mechanism that enforces localized text-video alignment through frame-aware attention masking, achieving the precise control over individual entities; and (3) An Entity-Consistency Constraint strategy that propagates first-frame feature embeddings to subsequent frames during denoising, preserving object identity without manual annotation. Experiments demonstrate that DyST-XL excels in compositional text-to-video generation, significantly improving performance on complex prompts and bridging a crucial gap in training-free video synthesis.
A Controllable Appearance Representation for Flexible Transfer and Editing
Authors: Santiago Jimenez-Navarro, Julia Guerrero-Viu, Belen Masia
Date: 2025-04-21 00:00:00
Tasks: Disentanglement

We present a method that computes an interpretable representation of material appearance within a highly compact, disentangled latent space. This representation is learned in a self-supervised fashion using an adapted FactorVAE. We train our model with a carefully designed unlabeled dataset, avoiding possible biases induced by human-generated labels. Our model demonstrates strong disentanglement and interpretability by effectively encoding material appearance and illumination, despite the absence of explicit supervision. Then, we use our representation as guidance for training a lightweight IP-Adapter to condition a diffusion pipeline that transfers the appearance of one or more images onto a target geometry, and allows the user to further edit the resulting appearance. Our approach offers fine-grained control over the generated results: thanks to the well-structured compact latent space, users can intuitively manipulate attributes such as hue or glossiness in image space to achieve the desired final appearance.
Gaussian Shading++: Rethinking the Realistic Deployment Challenge of Performance-Lossless Image Watermark for Diffusion Models
Authors: Zijin Yang, Xin Zhang, Kejiang Chen, Kai Zeng, Qiyi Yao, Han Fang, Weiming Zhang, Nenghai Yu
Date: 2025-04-21 00:00:00
Tasks: Management

Ethical concerns surrounding copyright protection and inappropriate content generation pose challenges for the practical implementation of diffusion models. One effective solution involves watermarking the generated images. Existing methods primarily focus on ensuring that watermark embedding does not degrade the model performance. However, they often overlook critical challenges in real-world deployment scenarios, such as the complexity of watermark key management, user-defined generation parameters, and the difficulty of verification by arbitrary third parties. To address this issue, we propose Gaussian Shading++, a diffusion model watermarking method tailored for real-world deployment. We propose a double-channel design that leverages pseudorandom error-correcting codes to encode the random seed required for watermark pseudorandomization, achieving performance-lossless watermarking under a fixed watermark key and overcoming key management challenges. Additionally, we model the distortions introduced during generation and inversion as an additive white Gaussian noise channel and employ a novel soft decision decoding strategy during extraction, ensuring strong robustness even when generation parameters vary. To enable third-party verification, we incorporate public key signatures, which provide a certain level of resistance against forgery attacks even when model inversion capabilities are fully disclosed. Extensive experiments demonstrate that Gaussian Shading++ not only maintains performance losslessness but also outperforms existing methods in terms of robustness, making it a more practical solution for real-world deployment.
Insert Anything: Image Insertion via In-Context Editing in DiT
Authors: Wensong Song, Hong Jiang, Zongxing Yang, Ruijie Quan, Yi Yang
Date: 2025-04-21 00:00:00
Tasks: Virtual Try-on

This work presents Insert Anything, a unified framework for reference-based image insertion that seamlessly integrates objects from reference images into target scenes under flexible, user-specified control guidance. Instead of training separate models for individual tasks, our approach is trained once on our new AnyInsertion dataset--comprising 120K prompt-image pairs covering diverse tasks such as person, object, and garment insertion--and effortlessly generalizes to a wide range of insertion scenarios. Such a challenging setting requires capturing both identity features and fine-grained details, while allowing versatile local adaptations in style, color, and texture. To this end, we propose to leverage the multimodal attention of the Diffusion Transformer (DiT) to support both mask- and text-guided editing. Furthermore, we introduce an in-context editing mechanism that treats the reference image as contextual information, employing two prompting strategies to harmonize the inserted elements with the target scene while faithfully preserving their distinctive features. Extensive experiments on AnyInsertion, DreamBooth, and VTON-HD benchmarks demonstrate that our method consistently outperforms existing alternatives, underscoring its great potential in real-world applications such as creative content generation, virtual try-on, and scene composition.
Shifts in Doctors' Eye Movements Between Real and AI-Generated Medical Images
Authors: David C Wong, Bin Wang, Gorkem Durak, Marouane Tliba, Mohamed Amine Kerkouri, Aladine Chetouani, Ahmet Enis Cetin, Cagdas Topel, Nicolo Gennaro, Camila Vendrami, Tugce Agirlar Trabzonlu, Amir Ali Rahsepar, Laetitia Perronne, Matthew Antalek, Onural Ozturk, Gokcan Okur, Andrew C. Gordon, Ayis Pyrros, Frank H Miller, Amir A Borhani, Hatice Savas, Eric M. Hart, Elizabeth A Krupinski, Ulas Bagci
Date: 2025-04-21 00:00:00
Tasks: Diagnostic

Eye-tracking analysis plays a vital role in medical imaging, providing key insights into how radiologists visually interpret and diagnose clinical cases. In this work, we first analyze radiologists' attention and agreement by measuring the distribution of various eye-movement patterns, including saccades direction, amplitude, and their joint distribution. These metrics help uncover patterns in attention allocation and diagnostic strategies. Furthermore, we investigate whether and how doctors' gaze behavior shifts when viewing authentic (Real) versus deep-learning-generated (Fake) images. To achieve this, we examine fixation bias maps, focusing on first, last, short, and longest fixations independently, along with detailed saccades patterns, to quantify differences in gaze distribution and visual saliency between authentic and synthetic images.
NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement: KwaiSR Dataset and Study
Authors: Xin Li, Xijun Wang, Bingchen Li, Kun Yuan, Yizhen Shao, Suhang Yao, Ming Sun, Chao Zhou, Radu Timofte, Zhibo Chen
Date: 2025-04-21 00:00:00
Tasks: Form, Image Super-Resolution, Super-Resolution, Video Quality Assessment

In this work, we build the first benchmark dataset for short-form UGC Image Super-resolution in the wild, termed KwaiSR, intending to advance the research on developing image super-resolution algorithms for short-form UGC platforms. This dataset is collected from the Kwai Platform, which is composed of two parts, i.e., synthetic and wild parts. Among them, the synthetic dataset, including 1,900 image pairs, is produced by simulating the degradation following the distribution of real-world low-quality short-form UGC images, aiming to provide the ground truth for training and objective comparison in the validation/testing. The wild dataset contains low-quality images collected directly from the Kwai Platform, which are filtered using the quality assessment method KVQ from the Kwai Platform. As a result, the KwaiSR dataset contains 1800 synthetic image pairs and 1900 wild images, which are divided into training, validation, and testing parts with a ratio of 8:1:1. Based on the KwaiSR dataset, we organize the NTIRE 2025 challenge on a second short-form UGC Video quality assessment and enhancement, which attracts lots of researchers to develop the algorithm for it. The results of this competition have revealed that our KwaiSR dataset is pretty challenging for existing Image SR methods, which is expected to lead to a new direction in the image super-resolution field. The dataset can be found from https://lixinustc.github.io/NTIRE2025-KVQE-KwaSR-KVQ.github.io/.
Benchmarking Large Vision-Language Models on Fine-Grained Image Tasks: A Comprehensive Evaluation
Authors: Hong-Tao Yu, Xiu-Shen Wei, Yuxin Peng, Serge Belongie
Date: 2025-04-21 00:00:00
Tasks: Benchmarking

Recent advancements in Large Vision-Language Models (LVLMs) have demonstrated remarkable multimodal perception capabilities, garnering significant attention. While numerous evaluation studies have emerged, assessing LVLMs both holistically and on specialized tasks, fine-grained image tasks-fundamental to computer vision-remain largely unexplored. To fill this gap, we introduce a comprehensive fine-grained evaluation benchmark, i.e., FG-BMK, comprising 1.01 million questions and 0.33 million images. Our evaluation systematically examines LVLMs from both human-oriented and machine-oriented perspectives, focusing on their semantic recognition and fine-grained feature representation capabilities. Through extensive experiments on twelve representative LVLMs/VLMs, we uncover key findings regarding the influence of training paradigms, modality alignment, perturbation susceptibility, and fine-grained category reasoning on task performance. This work provides critical insights into the limitations of current LVLMs and offers guidance for future data construction and model design in the development of more advanced LVLMs. Our code is open-source and available at https://github.com/SEU-VIPGroup/FG-BMK.