pwc-archive/papers-with-abstracts huggingface dataset:
An Efficient Approach to Generate Safe Drivable Space by LiDAR-Camera-HDmap Fusion
Authors: Minghao Ning, Ahmad Reza Alghooneh, Chen Sun, Ruihe Zhang, Pouya Panahandeh, Steven Tuer, Ehsan Hashemi, Amir Khajepour
Date: 2024-10-29 00:00:00
Tasks: Autonomous Driving, Autonomous Vehicles

In this paper, we propose an accurate and robust perception module for Autonomous Vehicles (AVs) for drivable space extraction. Perception is crucial in autonomous driving, where many deep learning-based methods, while accurate on benchmark datasets, fail to generalize effectively, especially in diverse and unpredictable environments. Our work introduces a robust easy-to-generalize perception module that leverages LiDAR, camera, and HD map data fusion to deliver a safe and reliable drivable space in all weather conditions. We present an adaptive ground removal and curb detection method integrated with HD map data for enhanced obstacle detection reliability. Additionally, we propose an adaptive DBSCAN clustering algorithm optimized for precipitation noise, and a cost-effective LiDAR-camera frustum association that is resilient to calibration discrepancies. Our comprehensive drivable space representation incorporates all perception data, ensuring compatibility with vehicle dimensions and road regulations. This approach not only improves generalization and efficiency, but also significantly enhances safety in autonomous vehicle operations. Our approach is tested on a real dataset and its reliability is verified during the daily (including harsh snowy weather) operation of our autonomous shuttle, WATonoBus
Effective Guidance for Model Attention with Simple Yes-no Annotations
Authors: Seongmin Lee, Ali Payani, Duen Horng Chau
Date: 2024-10-29 00:00:00

Modern deep learning models often make predictions by focusing on irrelevant areas, leading to biased performance and limited generalization. Existing methods aimed at rectifying model attention require explicit labels for irrelevant areas or complex pixel-wise ground truth attention maps. We present CRAYON (Correcting Reasoning with Annotations of Yes Or No), offering effective, scalable, and practical solutions to rectify model attention using simple yes-no annotations. CRAYON empowers classical and modern model interpretation techniques to identify and guide model reasoning: CRAYON-ATTENTION directs classic interpretations based on saliency maps to focus on relevant image regions, while CRAYON-PRUNING removes irrelevant neurons identified by modern concept-based methods to mitigate their influence. Through extensive experiments with both quantitative and human evaluation, we showcase CRAYON's effectiveness, scalability, and practicality in refining model attention. CRAYON achieves state-of-the-art performance, outperforming 12 methods across 3 benchmark datasets, surpassing approaches that require more complex annotations.
SVIP: Towards Verifiable Inference of Open-source Large Language Models
Authors: Yifan Sun, Yuhang Li, Yue Zhang, Yuchen Jin, huan zhang
Date: 2024-10-29 00:00:00
Tasks: Natural Language Understanding

The ever-increasing size of open-source Large Language Models (LLMs) renders local deployment impractical for individual users. Decentralized computing has emerged as a cost-effective solution, allowing individuals and small companies to perform LLM inference for users using surplus computational power. However, a computing provider may stealthily substitute the requested LLM with a smaller, less capable model without consent from users, thereby benefiting from cost savings. We introduce SVIP, a secret-based verifiable LLM inference protocol. Unlike existing solutions based on cryptographic or game-theoretic techniques, our method is computationally effective and does not rest on strong assumptions. Our protocol requires the computing provider to return both the generated text and processed hidden representations from LLMs. We then train a proxy task on these representations, effectively transforming them into a unique model identifier. With our protocol, users can reliably verify whether the computing provider is acting honestly. A carefully integrated secret mechanism further strengthens its security. We thoroughly analyze our protocol under multiple strong and adaptive adversarial scenarios. Our extensive experiments demonstrate that SVIP is accurate, generalizable, computationally efficient, and resistant to various attacks. Notably, SVIP achieves false negative rates below 5% and false positive rates below 3%, while requiring less than 0.01 seconds per prompt query for verification.
$\mathsf{OPA}$: One-shot Private Aggregation with Single Client Interaction and its Applications to Federated Learning
Authors: Harish Karthikeyan, Antigoni Polychroniadou
Date: 2024-10-29 00:00:00
Tasks: Federated Learning, Privacy Preserving

Our work aims to minimize interaction in secure computation due to the high cost and challenges associated with communication rounds, particularly in scenarios with many clients. In this work, we revisit the problem of secure aggregation in the single-server setting where a single evaluation server can securely aggregate client-held individual inputs. Our key contribution is the introduction of One-shot Private Aggregation ($\mathsf{OPA}$) where clients speak only once (or even choose not to speak) per aggregation evaluation. Since each client communicates only once per aggregation, this simplifies managing dropouts and dynamic participation, contrasting with multi-round protocols and aligning with plaintext secure aggregation, where clients interact only once. We construct $\mathsf{OPA}$ based on LWR, LWE, class groups, DCR and demonstrate applications to privacy-preserving Federated Learning (FL) where clients \emph{speak once}. This is a sharp departure from prior multi-round FL protocols whose study was initiated by Bonawitz et al. (CCS, 2017). Moreover, unlike the YOSO (You Only Speak Once) model for general secure computation, $\mathsf{OPA}$ eliminates complex committee selection protocols to achieve adaptive security. Beyond asymptotic improvements, $\mathsf{OPA}$ is practical, outperforming state-of-the-art solutions. We benchmark logistic regression classifiers for two datasets, while also building an MLP classifier to train on MNIST, CIFAR-10, and CIFAR-100 datasets. We build two flavors of $\caps$ (1) from (threshold) key homomorphic PRF and (2) from seed homomorphic PRG and secret sharing.
From melodic note sequences to pitches using word2vec
Authors: Daniel Defays
Date: 2024-10-29 00:00:00
Tasks: Language Modeling, Language Modelling

Applying the word2vec technique, commonly used in language modeling, to melodies, where notes are treated as words in sentences, enables the capture of pitch information. This study examines two datasets: 20 children's songs and an excerpt from a Bach sonata. The semantic space for defining the embeddings is of very small dimension, specifically 2. Notes are predicted based on the 2, 3 or 4 preceding notes that establish the context. A multivariate analysis of the results shows that the semantic vectors representing the notes have a multiple correlation coefficient of approximately 0.80 with their pitches.
Leveraging Reverberation and Visual Depth Cues for Sound Event Localization and Detection with Distance Estimation
Authors: Davide Berghi, Philip J. B. Jackson
Date: 2024-10-29 00:00:00
Tasks: Sound Event Localization and Detection

This report describes our systems submitted for the DCASE2024 Task 3 challenge: Audio and Audiovisual Sound Event Localization and Detection with Source Distance Estimation (Track B). Our main model is based on the audio-visual (AV) Conformer, which processes video and audio embeddings extracted with ResNet50 and with an audio encoder pre-trained on SELD, respectively. This model outperformed the audio-visual baseline of the development set of the STARSS23 dataset by a wide margin, halving its DOAE and improving the F1 by more than 3x. Our second system performs a temporal ensemble from the outputs of the AV-Conformer. We then extended the model with features for distance estimation, such as direct and reverberant signal components extracted from the omnidirectional audio channel, and depth maps extracted from the video frames. While the new system improved the RDE of our previous model by about 3 percentage points, it achieved a lower F1 score. This may be caused by sound classes that rarely appear in the training set and that the more complex system does not detect, as analysis can determine. To overcome this problem, our fourth and final system consists of an ensemble strategy combining the predictions of the other three. Many opportunities to refine the system and training strategy can be tested in future ablation experiments, and likely achieve incremental performance gains for this audio-visual task.
Fourier Head: Helping Large Language Models Learn Complex Probability Distributions
Authors: Nate Gillman, Daksh Aggarwal, Michael Freeman, Saurabh Singh, Chen Sun
Date: 2024-10-29 00:00:00
Tasks: Decision Making, Time Series Forecasting

As the quality of large language models has improved, there has been increased interest in using them to model non-linguistic tokens. For example, the Decision Transformer recasts agentic decision making as a sequence modeling problem, using a decoder-only LLM to model the distribution over the discrete action space for an Atari agent. However, when adapting LLMs to non-linguistic domains, it remains unclear if softmax over discrete bins captures the continuous structure of the tokens and the potentially complex distributions needed for high quality token generation. We introduce a neural network layer, constructed using Fourier series, which we can easily substitute for any linear layer if we want the outputs to have a more continuous structure. We perform extensive analysis on synthetic datasets, as well as on large-scale decision making and time series forecasting tasks. We also provide theoretical evidence that this layer can better learn signal from data while ignoring high-frequency noise. All of our results support the effectiveness of our proposed Fourier head in scenarios where the underlying data distribution has a natural continuous structure. For example, the Fourier head improves a Decision Transformer agent's returns by 46% on the Atari Seaquest game, and increases a state-of-the-art times series foundation model's forecasting performance by 3.5% across 20 benchmarks unseen during training.
ContextIQ: A Multimodal Expert-Based Video Retrieval System for Contextual Advertising
Authors: Ashutosh Chaubey, Anoubhav Agarwaal, Sartaki Sinha Roy, Aayush Agrawal, Susmita Ghose
Date: 2024-10-29 00:00:00
Tasks: Retrieval, Text to Video Retrieval, Video Retrieval

Contextual advertising serves ads that are aligned to the content that the user is viewing. The rapid growth of video content on social platforms and streaming services, along with privacy concerns, has increased the need for contextual advertising. Placing the right ad in the right context creates a seamless and pleasant ad viewing experience, resulting in higher audience engagement and, ultimately, better ad monetization. From a technology standpoint, effective contextual advertising requires a video retrieval system capable of understanding complex video content at a very granular level. Current text-to-video retrieval models based on joint multimodal training demand large datasets and computational resources, limiting their practicality and lacking the key functionalities required for ad ecosystem integration. We introduce ContextIQ, a multimodal expert-based video retrieval system designed specifically for contextual advertising. ContextIQ utilizes modality-specific experts-video, audio, transcript (captions), and metadata such as objects, actions, emotion, etc.-to create semantically rich video representations. We show that our system, without joint training, achieves better or comparable results to state-of-the-art models and commercial solutions on multiple text-to-video retrieval benchmarks. Our ablation studies highlight the benefits of leveraging multiple modalities for enhanced video retrieval accuracy instead of using a vision-language model alone. Furthermore, we show how video retrieval systems such as ContextIQ can be used for contextual advertising in an ad ecosystem while also addressing concerns related to brand safety and filtering inappropriate content.
A Methodology for Incompleteness-Tolerant and Modular Gradual Semantics for Argumentative Statement Graphs
Authors: Antonio Rago, Stylianos Loukas Vasileiou, Francesca Toni, Tran Cao Son, William Yeoh
Date: 2024-10-29 00:00:00

Gradual semantics (GS) have demonstrated great potential in argumentation, in particular for deploying quantitative bipolar argumentation frameworks (QBAFs) in a number of real-world settings, from judgmental forecasting to explainable AI. In this paper, we provide a novel methodology for obtaining GS for statement graphs, a form of structured argumentation framework, where arguments and relations between them are built from logical statements. Our methodology differs from existing approaches in the literature in two main ways. First, it naturally accommodates incomplete information, so that arguments with partially specified premises can play a meaningful role in the evaluation. Second, it is modularly defined to leverage on any GS for QBAFs. We also define a set of novel properties for our GS and study their suitability alongside a set of existing properties (adapted to our setting) for two instantiations of our GS, demonstrating their advantages over existing approaches.
Drone Acoustic Analysis for Predicting Psychoacoustic Annoyance via Artificial Neural Networks
Authors: Andrea Vaiuso, Marcello Righi, Oier Coretti, Moreno Apicella
Date: 2024-10-29 00:00:00

Unmanned Aerial Vehicles (UAVs) have become widely used in various fields and industrial applications thanks to their low operational cost, compact size and wide accessibility. However, the noise generated by drone propellers has emerged as a significant concern. This may affect the public willingness to implement these vehicles in services that require operation in proximity to residential areas. The standard approaches to address this challenge include sound pressure measurements and noise characteristic analyses. The integration of Artificial Intelligence models in recent years has further streamlined the process by enhancing complex feature detection in drone acoustics data. This study builds upon prior research by examining the efficacy of various Deep Learning models in predicting Psychoacoustic Annoyance, an effective index for measuring perceived annoyance by human ears, based on multiple drone characteristics as input. This is accomplished by constructing a training dataset using precise measurements of various drone models with multiple microphones and analyzing flight data, maneuvers, drone physical characteristics, and perceived annoyance under realistic conditions. The aim of this research is to improve our understanding of drone noise, aid in the development of noise reduction techniques, and encourage the acceptance of drone usage on public spaces.
Democratizing Reward Design for Personal and Representative Value-Alignment
Authors: Carter Blair, Kate Larson, Edith Law
Date: 2024-10-29 00:00:00
Tasks: Autonomous Vehicles, Decision Making, Language Modeling, Language Modelling

Aligning AI agents with human values is challenging due to diverse and subjective notions of values. Standard alignment methods often aggregate crowd feedback, which can result in the suppression of unique or minority preferences. We introduce Interactive-Reflective Dialogue Alignment, a method that iteratively engages users in reflecting on and specifying their subjective value definitions. This system learns individual value definitions through language-model-based preference elicitation and constructs personalized reward models that can be used to align AI behaviour. We evaluated our system through two studies with 30 participants, one focusing on "respect" and the other on ethical decision-making in autonomous vehicles. Our findings demonstrate diverse definitions of value-aligned behaviour and show that our system can accurately capture each person's unique understanding. This approach enables personalized alignment and can inform more representative and interpretable collective alignment strategies.
ADAM: An Embodied Causal Agent in Open-World Environments
Authors: Shu Yu, Chaochao Lu
Date: 2024-10-29 00:00:00
Tasks: Lifelong learning, Minecraft, Navigate, World Knowledge

In open-world environments like Minecraft, existing agents face challenges in continuously learning structured knowledge, particularly causality. These challenges stem from the opacity inherent in black-box models and an excessive reliance on prior knowledge during training, which impair their interpretability and generalization capability. To this end, we introduce ADAM, An emboDied causal Agent in Minecraft, that can autonomously navigate the open world, perceive multimodal contexts, learn causal world knowledge, and tackle complex tasks through lifelong learning. ADAM is empowered by four key components: 1) an interaction module, enabling the agent to execute actions while documenting the interaction processes; 2) a causal model module, tasked with constructing an ever-growing causal graph from scratch, which enhances interpretability and diminishes reliance on prior knowledge; 3) a controller module, comprising a planner, an actor, and a memory pool, which uses the learned causal graph to accomplish tasks; 4) a perception module, powered by multimodal large language models, which enables ADAM to perceive like a human player. Extensive experiments show that ADAM constructs an almost perfect causal graph from scratch, enabling efficient task decomposition and execution with strong interpretability. Notably, in our modified Minecraft games where no prior knowledge is available, ADAM maintains its performance and shows remarkable robustness and generalization capability. ADAM pioneers a novel paradigm that integrates causal methods and embodied agents in a synergistic manner. Our project page is at https://opencausalab.github.io/ADAM.
Multi-Level Feature Distillation of Joint Teachers Trained on Distinct Image Datasets
Authors: Adrian Iordache, Bogdan Alexe, Radu Tudor Ionescu
Date: 2024-10-29 00:00:00
Tasks: Action Recognition, All, image-classification, Image Classification

We propose a novel teacher-student framework to distill knowledge from multiple teachers trained on distinct datasets. Each teacher is first trained from scratch on its own dataset. Then, the teachers are combined into a joint architecture, which fuses the features of all teachers at multiple representation levels. The joint teacher architecture is fine-tuned on samples from all datasets, thus gathering useful generic information from all data samples. Finally, we employ a multi-level feature distillation procedure to transfer the knowledge to a student model for each of the considered datasets. We conduct image classification experiments on seven benchmarks, and action recognition experiments on three benchmarks. To illustrate the power of our feature distillation procedure, the student architectures are chosen to be identical to those of the individual teachers. To demonstrate the flexibility of our approach, we combine teachers with distinct architectures. We show that our novel Multi-Level Feature Distillation (MLFD) can significantly surpass equivalent architectures that are either trained on individual datasets, or jointly trained on all datasets at once. Furthermore, we confirm that each step of the proposed training procedure is well motivated by a comprehensive ablation study. We publicly release our code at https://github.com/AdrianIordache/MLFD.
Natural Language Processing for Analyzing Electronic Health Records and Clinical Notes in Cancer Research: A Review
Authors: Muhammad Bilal, Ameer Hamza, Nadia Malik
Date: 2024-10-29 00:00:00
Tasks: text-classification, Text Classification

Objective: This review aims to analyze the application of natural language processing (NLP) techniques in cancer research using electronic health records (EHRs) and clinical notes. This review addresses gaps in the existing literature by providing a broader perspective than previous studies focused on specific cancer types or applications. Methods: A comprehensive literature search was conducted using the Scopus database, identifying 94 relevant studies published between 2019 and 2024. Data extraction included study characteristics, cancer types, NLP methodologies, dataset information, performance metrics, challenges, and future directions. Studies were categorized based on cancer types and NLP applications. Results: The results showed a growing trend in NLP applications for cancer research, with breast, lung, and colorectal cancers being the most studied. Information extraction and text classification emerged as predominant NLP tasks. A shift from rule-based to advanced machine learning techniques, particularly transformer-based models, was observed. The Dataset sizes used in existing studies varied widely. Key challenges included the limited generalizability of proposed solutions and the need for improved integration into clinical workflows. Conclusion: NLP techniques show significant potential in analyzing EHRs and clinical notes for cancer research. However, future work should focus on improving model generalizability, enhancing robustness in handling complex clinical language, and expanding applications to understudied cancer types. Integration of NLP tools into clinical practice and addressing ethical considerations remain crucial for utilizing the full potential of NLP in enhancing cancer diagnosis, treatment, and patient outcomes.
Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes
Authors: Junlong Chen, Jens Grubert, Per Ola Kristensson
Date: 2024-10-29 00:00:00
Tasks: 3D scene Editing, multimodal interaction

As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive content creation and editing systems which involve LLMs. In an empirical user study with 12 participants, we combine quantitative usage data with post-experience questionnaire feedback to reveal common interaction patterns and key barriers in LLM-assisted 3D scene editing systems. We identify opportunities for improving natural language interfaces in 3D design tools and propose design recommendations for future LLM-integrated 3D content creation systems. Through an empirical study, we demonstrate that LLM-assisted interactive systems can be used productively in immersive environments.