pwc-archive/papers-with-abstracts huggingface dataset:
Evaluating Global Geo-alignment for Precision Learned Autonomous Vehicle Localization using Aerial Data
Authors: Yi Yang, Xuran Zhao, H. Charles Zhao, Shumin Yuan, Samuel M. Bateman, Tiffany A. Huang, Chris Beall, Will Maddern
Date: 2025-03-18 00:00:00
Tasks: Autonomous Vehicles

Recently there has been growing interest in the use of aerial and satellite map data for autonomous vehicles, primarily due to its potential for significant cost reduction and enhanced scalability. Despite the advantages, aerial data also comes with challenges such as a sensor-modality gap and a viewpoint difference gap. Learned localization methods have shown promise for overcoming these challenges to provide precise metric localization for autonomous vehicles. Most learned localization methods rely on coarsely aligned ground truth, or implicit consistency-based methods to learn the localization task -- however, in this paper we find that improving the alignment between aerial data and autonomous vehicle sensor data at training time is critical to the performance of a learning-based localization system. We compare two data alignment methods using a factor graph framework and, using these methods, we then evaluate the effects of closely aligned ground truth on learned localization accuracy through ablation studies. Finally, we evaluate a learned localization system using the data alignment methods on a comprehensive (1600km) autonomous vehicle dataset and demonstrate localization error below 0.3m and 0.5$^{\circ}$ sufficient for autonomous vehicle applications.
Automatic MILP Model Construction for Multi-Robot Task Allocation and Scheduling Based on Large Language Models
Authors: Mingming Peng, Zhendong Chen, Jie Yang, Jin Huang, Zhengqi Shi, Qihao Liu, Xinyu Li, Liang Gao
Date: 2025-03-18 00:00:00
Tasks: Code Generation, Computational Efficiency, Scheduling

With the accelerated development of Industry 4.0, intelligent manufacturing systems increasingly require efficient task allocation and scheduling in multi-robot systems. However, existing methods rely on domain expertise and face challenges in adapting to dynamic production constraints. Additionally, enterprises have high privacy requirements for production scheduling data, which prevents the use of cloud-based large language models (LLMs) for solution development. To address these challenges, there is an urgent need for an automated modeling solution that meets data privacy requirements. This study proposes a knowledge-augmented mixed integer linear programming (MILP) automated formulation framework, integrating local LLMs with domain-specific knowledge bases to generate executable code from natural language descriptions automatically. The framework employs a knowledge-guided DeepSeek-R1-Distill-Qwen-32B model to extract complex spatiotemporal constraints (82% average accuracy) and leverages a supervised fine-tuned Qwen2.5-Coder-7B-Instruct model for efficient MILP code generation (90% average accuracy). Experimental results demonstrate that the framework successfully achieves automatic modeling in the aircraft skin manufacturing case while ensuring data privacy and computational efficiency. This research provides a low-barrier and highly reliable technical path for modeling in complex industrial scenarios.
MoManipVLA: Transferring Vision-language-action Models for General Mobile Manipulation
Authors: Zhenyu Wu, Yuheng Zhou, Xiuwei Xu, Ziwei Wang, Haibin Yan
Date: 2025-03-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: Motion Planning, Vision-Language-Action

Mobile manipulation is the fundamental challenge for robotics to assist humans with diverse tasks and environments in everyday life. However, conventional mobile manipulation approaches often struggle to generalize across different tasks and environments because of the lack of large-scale training. In contrast, recent advances in vision-language-action (VLA) models have shown impressive generalization capabilities, but these foundation models are developed for fixed-base manipulation tasks. Therefore, we propose an efficient policy adaptation framework named MoManipVLA to transfer pre-trained VLA models of fix-base manipulation to mobile manipulation, so that high generalization ability across tasks and environments can be achieved in mobile manipulation policy. Specifically, we utilize pre-trained VLA models to generate waypoints of the end-effector with high generalization ability. We design motion planning objectives for the mobile base and the robot arm, which aim at maximizing the physical feasibility of the trajectory. Finally, we present an efficient bi-level objective optimization framework for trajectory generation, where the upper-level optimization predicts waypoints for base movement to enhance the manipulator policy space, and the lower-level optimization selects the optimal end-effector trajectory to complete the manipulation task. In this way, MoManipVLA can adjust the position of the robot base in a zero-shot manner, thus making the waypoints predicted from the fixed-base VLA models feasible. Extensive experimental results on OVMM and the real world demonstrate that MoManipVLA achieves a 4.2% higher success rate than the state-of-the-art mobile manipulation, and only requires 50 training cost for real world deployment due to the strong generalization ability in the pre-trained VLA models.
Humanoid Policy ~ Human Policy
Authors: Ri-Zhao Qiu, Shiqi Yang, Xuxin Cheng, Chaitanya Chawla, Jialong Li, Tairan He, Ge Yan, David J. Yoon, Ryan Hoque, Lars Paulsen, Ge Yang, Jian Zhang, Sha Yi, Guanya Shi, Xiaolong Wang
Date: 2025-03-17 00:00:00

Training manipulation policies for humanoid robots with diverse data enhances their robustness and generalization across tasks and platforms. However, learning solely from robot demonstrations is labor-intensive, requiring expensive tele-operated data collection which is difficult to scale. This paper investigates a more scalable data source, egocentric human demonstrations, to serve as cross-embodiment training data for robot learning. We mitigate the embodiment gap between humanoids and humans from both the data and modeling perspectives. We collect an egocentric task-oriented dataset (PH2D) that is directly aligned with humanoid manipulation demonstrations. We then train a human-humanoid behavior policy, which we term Human Action Transformer (HAT). The state-action space of HAT is unified for both humans and humanoid robots and can be differentiably retargeted to robot actions. Co-trained with smaller-scale robot data, HAT directly models humanoid robots and humans as different embodiments without additional supervision. We show that human data improves both generalization and robustness of HAT with significantly better data collection efficiency. Code and data: https://human-as-robot.github.io/
AugMapNet: Improving Spatial Latent Structure via BEV Grid Augmentation for Enhanced Vectorized Online HD Map Construction
Authors: Thomas Monninger, Md Zafar Anwar, Stanislaw Antol, Steffen Staab, Sihao Ding
Date: 2025-03-17 00:00:00
Tasks: Autonomous Driving, Navigate

Autonomous driving requires an understanding of the infrastructure elements, such as lanes and crosswalks. To navigate safely, this understanding must be derived from sensor data in real-time and needs to be represented in vectorized form. Learned Bird's-Eye View (BEV) encoders are commonly used to combine a set of camera images from multiple views into one joint latent BEV grid. Traditionally, from this latent space, an intermediate raster map is predicted, providing dense spatial supervision but requiring post-processing into the desired vectorized form. More recent models directly derive infrastructure elements as polylines using vectorized map decoders, providing instance-level information. Our approach, Augmentation Map Network (AugMapNet), proposes latent BEV grid augmentation, a novel technique that significantly enhances the latent BEV representation. AugMapNet combines vector decoding and dense spatial supervision more effectively than existing architectures while remaining as straightforward to integrate and as generic as auxiliary supervision. Experiments on nuScenes and Argoverse2 datasets demonstrate significant improvements in vectorized map prediction performance up to 13.3% over the StreamMapNet baseline on 60m range and greater improvements on larger ranges. We confirm transferability by applying our method to another baseline and find similar improvements. A detailed analysis of the latent BEV grid confirms a more structured latent space of AugMapNet and shows the value of our novel concept beyond pure performance improvement. The code will be released soon.
FLEX: A Framework for Learning Robot-Agnostic Force-based Skills Involving Sustained Contact Object Manipulation
Authors: Shijie Fang, Wenchang Gao, Shivam Goel, Christopher Thierauf, Matthias Scheutz, Jivko Sinapov
Date: 2025-03-17 00:00:00
Tasks: Imitation Learning, Object, Reinforcement Learning (RL)

Learning to manipulate objects efficiently, particularly those involving sustained contact (e.g., pushing, sliding) and articulated parts (e.g., drawers, doors), presents significant challenges. Traditional methods, such as robot-centric reinforcement learning (RL), imitation learning, and hybrid techniques, require massive training and often struggle to generalize across different objects and robot platforms. We propose a novel framework for learning object-centric manipulation policies in force space, decoupling the robot from the object. By directly applying forces to selected regions of the object, our method simplifies the action space, reduces unnecessary exploration, and decreases simulation overhead. This approach, trained in simulation on a small set of representative objects, captures object dynamics -- such as joint configurations -- allowing policies to generalize effectively to new, unseen objects. Decoupling these policies from robot-specific dynamics enables direct transfer to different robotic platforms (e.g., Kinova, Panda, UR5) without retraining. Our evaluations demonstrate that the method significantly outperforms baselines, achieving over an order of magnitude improvement in training efficiency compared to other state-of-the-art methods. Additionally, operating in force space enhances policy transferability across diverse robot platforms and object types. We further showcase the applicability of our method in a real-world robotic setting. For supplementary materials and videos, please visit: https://tufts-ai-robotics-group.github.io/FLEX/
Dense Policy: Bidirectional Autoregressive Learning of Actions
Authors: Yue Su, Xinyu Zhan, Hongjie Fang, Han Xue, Hao-Shu Fang, Yong-Lu Li, Cewu Lu, Lixin Yang
Date: 2025-03-17 00:00:00

Mainstream visuomotor policies predominantly rely on generative models for holistic action prediction, while current autoregressive policies, predicting the next token or chunk, have shown suboptimal results. This motivates a search for more effective learning methods to unleash the potential of autoregressive policies for robotic manipulation. This paper introduces a bidirectionally expanded learning approach, termed Dense Policy, to establish a new paradigm for autoregressive policies in action prediction. It employs a lightweight encoder-only architecture to iteratively unfold the action sequence from an initial single frame into the target sequence in a coarse-to-fine manner with logarithmic-time inference. Extensive experiments validate that our dense policy has superior autoregressive learning capabilities and can surpass existing holistic generative policies. Our policy, example data, and training code will be publicly available upon publication. Project page: https: //selen-suyue.github.io/DspNet/.
3D Hierarchical Panoptic Segmentation in Real Orchard Environments Across Different Sensors
Authors: Matteo Sodano, Federico Magistri, Elias Marks, Fares Hosn, Aibek Zurbayev, Rodrigo Marcuzzi, Meher V. R. Malladi, Jens Behley, Cyrill Stachniss
Date: 2025-03-17 00:00:00
Tasks: 3D Panoptic Segmentation, Instance Segmentation, Panoptic Segmentation, Segmentation, Semantic Segmentation

Crop yield estimation is a relevant problem in agriculture, because an accurate yield estimate can support farmers' decisions on harvesting or precision intervention. Robots can help to automate this process. To do so, they need to be able to perceive the surrounding environment to identify target objects such as trees and plants. In this paper, we introduce a novel approach to address the problem of hierarchical panoptic segmentation of apple orchards on 3D data from different sensors. Our approach is able to simultaneously provide semantic segmentation, instance segmentation of trunks and fruits, and instance segmentation of trees (a trunk with its fruits). This allows us to identify relevant information such as individual plants, fruits, and trunks, and capture the relationship among them, such as precisely estimate the number of fruits associated to each tree in an orchard. To efficiently evaluate our approach for hierarchical panoptic segmentation, we provide a dataset designed specifically for this task. Our dataset is recorded in Bonn, Germany, in a real apple orchard with a variety of sensors, spanning from a terrestrial laser scanner to a RGB-D camera mounted on different robots platforms. The experiments show that our approach surpasses state-of-the-art approaches in 3D panoptic segmentation in the agricultural domain, while also providing full hierarchical panoptic segmentation. Our dataset is publicly available at https://www.ipb.uni-bonn.de/data/hops/. The open-source implementation of our approach is available at https://github.com/PRBonn/hapt3D.
HybridGen: VLM-Guided Hybrid Planning for Scalable Data Generation of Imitation Learning
Authors: Wensheng Wang, Ning Tan
Date: 2025-03-17 00:00:00
Tasks: Imitation Learning, Language Modeling, Language Modelling

The acquisition of large-scale and diverse demonstration data are essential for improving robotic imitation learning generalization. However, generating such data for complex manipulations is challenging in real-world settings. We introduce HybridGen, an automated framework that integrates Vision-Language Model (VLM) and hybrid planning. HybridGen uses a two-stage pipeline: first, VLM to parse expert demonstrations, decomposing tasks into expert-dependent (object-centric pose transformations for precise control) and plannable segments (synthesizing diverse trajectories via path planning); second, pose transformations substantially expand the first-stage data. Crucially, HybridGen generates a large volume of training data without requiring specific data formats, making it broadly applicable to a wide range of imitation learning algorithms, a characteristic which we also demonstrate empirically across multiple algorithms. Evaluations across seven tasks and their variants demonstrate that agents trained with HybridGen achieve substantial performance and generalization gains, averaging a 5% improvement over state-of-the-art methods. Notably, in the most challenging task variants, HybridGen achieves significant improvement, reaching a 59.7% average success rate, significantly outperforming Mimicgen's 49.5%. These results demonstrating its effectiveness and practicality.
Online Signature Verification based on the Lagrange formulation with 2D and 3D robotic models
Authors: Moises Diaz, Miguel A. Ferrer, Juan M. Gil, Rafael Rodriguez, Peirong Zhang, Lianwen Jin
Date: 2025-03-17 00:00:00

Online Signature Verification commonly relies on function-based features, such as time-sampled horizontal and vertical coordinates, as well as the pressure exerted by the writer, obtained through a digitizer. Although inferring additional information about the writers arm pose, kinematics, and dynamics based on digitizer data can be useful, it constitutes a challenge. In this paper, we tackle this challenge by proposing a new set of features based on the dynamics of online signatures. These new features are inferred through a Lagrangian formulation, obtaining the sequences of generalized coordinates and torques for 2D and 3D robotic arm models. By combining kinematic and dynamic robotic features, our results demonstrate their significant effectiveness for online automatic signature verification and achieving state-of-the-art results when integrated into deep learning models.
MIXPINN: Mixed-Material Simulations by Physics-Informed Neural Network
Authors: Xintian Yuan, Yunke Ao, Boqi Chen, Philipp Fuernstahl
Date: 2025-03-17 00:00:00
Tasks: Anatomy, Computational Efficiency, Graph Neural Network

Simulating the complex interactions between soft tissues and rigid anatomy is critical for applications in surgical training, planning, and robotic-assisted interventions. Traditional Finite Element Method (FEM)-based simulations, while accurate, are computationally expensive and impractical for real-time scenarios. Learning-based approaches have shown promise in accelerating predictions but have fallen short in modeling soft-rigid interactions effectively. We introduce MIXPINN, a physics-informed Graph Neural Network (GNN) framework for mixed-material simulations, explicitly capturing soft-rigid interactions using graph-based augmentations. Our approach integrates Virtual Nodes (VNs) and Virtual Edges (VEs) to enhance rigid body constraint satisfaction while preserving computational efficiency. By leveraging a graph-based representation of biomechanical structures, MIXPINN learns high-fidelity deformations from FEM-generated data and achieves real-time inference with sub-millimeter accuracy. We validate our method in a realistic clinical scenario, demonstrating superior performance compared to baseline GNN models and traditional FEM methods. Our results show that MIXPINN reduces computational cost by an order of magnitude while maintaining high physical accuracy, making it a viable solution for real-time surgical simulation and robotic-assisted procedures.
Multi-Platform Teach-and-Repeat Navigation by Visual Place Recognition Based on Deep-Learned Local Features
Authors: Václav Truhlařík, Tomáš Pivoňka, Michal Kasarda, Libor Přeučil
Date: 2025-03-17 00:00:00
Tasks: Robot Navigation, Visual Localization, Visual Place Recognition

Uniform and variable environments still remain a challenge for stable visual localization and mapping in mobile robot navigation. One of the possible approaches suitable for such environments is appearance-based teach-and-repeat navigation, relying on simplified localization and reactive robot motion control - all without a need for standard mapping. This work brings an innovative solution to such a system based on visual place recognition techniques. Here, the major contributions stand in the employment of a new visual place recognition technique, a novel horizontal shift computation approach, and a multi-platform system design for applications across various types of mobile robots. Secondly, a new public dataset for experimental testing of appearance-based navigation methods is introduced. Moreover, the work also provides real-world experimental testing and performance comparison of the introduced navigation system against other state-of-the-art methods. The results confirm that the new system outperforms existing methods in several testing scenarios, is capable of operation indoors and outdoors, and exhibits robustness to day and night scene variations.
Free-form language-based robotic reasoning and grasping
Authors: Runyu Jiao, Alice Fasoli, Francesco Giuliari, Matteo Bortolon, Sergio Povoli, Guofeng Mei, Yiming Wang, Fabio Poiesi
Date: 2025-03-17 00:00:00
Tasks: Form, Robotic Grasping, Spatial Reasoning, World Knowledge

Performing robotic grasping from a cluttered bin based on human instructions is a challenging task, as it requires understanding both the nuances of free-form language and the spatial relationships between objects. Vision-Language Models (VLMs) trained on web-scale data, such as GPT-4o, have demonstrated remarkable reasoning capabilities across both text and images. But can they truly be used for this task in a zero-shot setting? And what are their limitations? In this paper, we explore these research questions via the free-form language-based robotic grasping task, and propose a novel method, FreeGrasp, leveraging the pre-trained VLMs' world knowledge to reason about human instructions and object spatial arrangements. Our method detects all objects as keypoints and uses these keypoints to annotate marks on images, aiming to facilitate GPT-4o's zero-shot spatial reasoning. This allows our method to determine whether a requested object is directly graspable or if other objects must be grasped and removed first. Since no existing dataset is specifically designed for this task, we introduce a synthetic dataset FreeGraspData by extending the MetaGraspNetV2 dataset with human-annotated instructions and ground-truth grasping sequences. We conduct extensive analyses with both FreeGraspData and real-world validation with a gripper-equipped robotic arm, demonstrating state-of-the-art performance in grasp reasoning and execution. Project website: https://tev-fbk.github.io/FreeGrasp/.
Vision-based automatic fruit counting with UAV
Authors: Hubert Szolc, Mateusz Wasala, Remigiusz Mietla, Kacper Iwicki, Tomasz Kryjak
Date: 2025-03-17 00:00:00

The use of unmanned aerial vehicles (UAVs) for smart agriculture is becoming increasingly popular. This is evidenced by recent scientific works, as well as the various competitions organised on this topic. Therefore, in this work we present a system for automatic fruit counting using UAVs. To detect them, our solution uses a vision algorithm that processes streams from an RGB camera and a depth sensor using classical image operations. Our system also allows the planning and execution of flight trajectories, taking into account the minimisation of flight time and distance covered. We tested the proposed solution in simulation and obtained an average score of 87.27/100 points from a total of 500 missions. We also submitted it to the UAV Competition organised as part of the ICUAS 2024 conference, where we achieved an average score of 84.83/100 points, placing 6th in a field of 23 teams and advancing to the finals.
Mitigating Cross-Modal Distraction and Ensuring Geometric Feasibility via Affordance-Guided, Self-Consistent MLLMs for Food Preparation Task Planning
Authors: Yu-Hong Shen, Chuan-Yu Wu, Yi-Ru Yang, Yen-Ling Tai, Yi-Ting Chen
Date: 2025-03-17 00:00:00
Tasks: Collision Avoidance, In-Context Learning, Task Planning

We study Multimodal Large Language Models (MLLMs) with in-context learning for food preparation task planning. In this context, we identify two key challenges: cross-modal distraction and geometric feasibility. Cross-modal distraction occurs when the inclusion of visual input degrades the reasoning performance of a MLLM. Geometric feasibility refers to the ability of MLLMs to ensure that the selected skills are physically executable in the environment. To address these issues, we adapt Chain of Thought (CoT) with Self-Consistency to mitigate reasoning loss from cross-modal distractions and use affordance predictor as skill preconditions to guide MLLM on geometric feasibility. We construct a dataset to evaluate the ability of MLLMs on quantity estimation, reachability analysis, relative positioning and collision avoidance. We conducted a detailed evaluation to identify issues among different baselines and analyze the reasons for improvement, providing insights into each approach. Our method reaches a success rate of 76.7% on the entire dataset, showing a substantial improvement over the CoT baseline at 36.7%.