pwc-archive/papers-with-abstracts huggingface dataset:
Towards Principled Representation Learning from Videos for Reinforcement Learning
Authors: Dipendra Misra, Akanksha Saran, Tengyang Xie, Alex Lamb, John Langford
Date: 2024-03-20 00:00:00
Tasks: Contrastive Learning, reinforcement-learning, Reinforcement Learning, Representation Learning, software testing

We study pre-training representations for decision-making using video data, which is abundantly available for tasks such as game agents and software testing. Even though significant empirical advances have been made on this problem, a theoretical understanding remains absent. We initiate the theoretical investigation into principled approaches for representation learning and focus on learning the latent state representations of the underlying MDP using video data. We study two types of settings: one where there is iid noise in the observation, and a more challenging setting where there is also the presence of exogenous noise, which is non-iid noise that is temporally correlated, such as the motion of people or cars in the background. We study three commonly used approaches: autoencoding, temporal contrastive learning, and forward modeling. We prove upper bounds for temporal contrastive learning and forward modeling in the presence of only iid noise. We show that these approaches can learn the latent state and use it to do efficient downstream RL with polynomial sample complexity. When exogenous noise is also present, we establish a lower bound result showing that the sample complexity of learning from video data can be exponentially worse than learning from action-labeled trajectory data. This partially explains why reinforcement learning with video pre-training is hard. We evaluate these representational learning methods in two visual domains, yielding results that are consistent with our theoretical findings.
Hyper Strategy Logic
Authors: Raven Beutner, Bernd Finkbeiner
Date: 2024-03-20 00:00:00

Strategy logic (SL) is a powerful temporal logic that enables strategic reasoning in multi-agent systems. SL supports explicit (first-order) quantification over strategies and provides a logical framework to express many important properties such as Nash equilibria, dominant strategies, etc. While in SL the same strategy can be used in multiple strategy profiles, each such profile is evaluated w.r.t. a path-property, i.e., a property that considers the single path resulting from a particular strategic interaction. In this paper, we present Hyper Strategy Logic (HyperSL), a strategy logic where the outcome of multiple strategy profiles can be compared w.r.t. a hyperproperty, i.e., a property that relates multiple paths. We show that HyperSL can capture important properties that cannot be expressed in SL, including non-interference, quantitative Nash equilibria, optimal adversarial planning, and reasoning under imperfect information. On the algorithmic side, we identify an expressive fragment of HyperSL with decidable model checking and present a model-checking algorithm. We contribute a prototype implementation of our algorithm and report on encouraging experimental results.
Reinforcement Learning for Online Testing of Autonomous Driving Systems: a Replication and Extension Study
Authors: Luca Giamattei, Matteo Biagiola, Roberto Pietrantuono, Stefano Russo, Paolo Tonella
Date: 2024-03-20 00:00:00
Tasks: Autonomous Driving, Q-Learning, Reinforcement Learning (RL)

In a recent study, Reinforcement Learning (RL) used in combination with many-objective search, has been shown to outperform alternative techniques (random search and many-objective search) for online testing of Deep Neural Network-enabled systems. The empirical evaluation of these techniques was conducted on a state-of-the-art Autonomous Driving System (ADS). This work is a replication and extension of that empirical study. Our replication shows that RL does not outperform pure random test generation in a comparison conducted under the same settings of the original study, but with no confounding factor coming from the way collisions are measured. Our extension aims at eliminating some of the possible reasons for the poor performance of RL observed in our replication: (1) the presence of reward components providing contrasting or useless feedback to the RL agent; (2) the usage of an RL algorithm (Q-learning) which requires discretization of an intrinsically continuous state space. Results show that our new RL agent is able to converge to an effective policy that outperforms random testing. Results also highlight other possible improvements, which open to further investigations on how to best leverage RL for online ADS testing.
M-HOF-Opt: Multi-Objective Hierarchical Output Feedback Optimization via Multiplier Induced Loss Landscape Scheduling
Authors: Xudong Sun, Nutan Chen, Alexej Gossmann, Yu Xing, Carla Feistner, Emilio Dorigatt, Felix Drost, Daniele Scarcella, Lisa Beer, Carsten Marr
Date: 2024-03-20 00:00:00
Tasks: Domain Generalization, Scheduling

We address the online combinatorial choice of weight multipliers for multi-objective optimization of many loss terms parameterized by neural works via a probabilistic graphical model (PGM) for the joint model parameter and multiplier evolution process, with a hypervolume based likelihood promoting multi-objective descent. The corresponding parameter and multiplier estimation as a sequential decision process is then cast into an optimal control problem, where the multi-objective descent goal is dispatched hierarchically into a series of constraint optimization sub-problems. The subproblem constraint automatically adapts itself according to Pareto dominance and serves as the setpoint for the low level multiplier controller to schedule loss landscapes via output feedback of each loss term. Our method is multiplier-free and operates at the timescale of epochs, thus saves tremendous computational resources compared to full training cycle multiplier tuning. It also circumvents the excessive memory requirements and heavy computational burden of existing multi-objective deep learning methods. We applied it to domain invariant variational auto-encoding with 6 loss terms on the PACS domain generalization task, and observed robust performance across a range of controller hyperparameters, as well as different multiplier initial conditions, outperforming other multiplier scheduling methods. We offered modular implementation of our method, admitting extension to custom definition of many loss terms.
Large Language Models meet Network Slicing Management and Orchestration
Authors: Abdulhalim Dandoush, Viswanath Kumarskandpriya, Mueen Uddin, Usman Khalil
Date: 2024-03-20 00:00:00
Tasks: Management

Network slicing, a cornerstone technology for future networks, enables the creation of customized virtual networks on a shared physical infrastructure. This fosters innovation and agility by providing dedicated resources tailored to specific applications. However, current orchestration and management approaches face limitations in handling the complexity of new service demands within multi-administrative domain environments. This paper proposes a future vision for network slicing powered by Large Language Models (LLMs) and multi-agent systems, offering a framework that can be integrated with existing Management and Orchestration (MANO) frameworks. This framework leverages LLMs to translate user intent into technical requirements, map network functions to infrastructure, and manage the entire slice lifecycle, while multi-agent systems facilitate collaboration across different administrative domains. We also discuss the challenges associated with implementing this framework and potential solutions to mitigate them.
Research Re: search & Re-search
Authors: Aske Plaat
Date: 2024-03-20 00:00:00

Search algorithms are often categorized by their node expansion strategy. One option is the depth-first strategy, a simple backtracking strategy that traverses the search space in the order in which successor nodes are generated. An alternative is the best-first strategy, which was designed to make it possible to use domain-specific heuristic information. By exploring promising parts of the search space first, best-first algorithms are usually more efficient than depth-first algorithms. In programs that play minimax games such as chess and checkers, the efficiency of the search is of crucial importance. Given the success of best-first algorithms in other domains, one would expect them to be used for minimax games too. However, all high-performance game-playing programs are based on a depth-first algorithm. This study takes a closer look at a depth-first algorithm, AB, and a best-first algorithm, SSS. The prevailing opinion on these algorithms is that SSS offers the potential for a more efficient search, but that its complicated formulation and exponential memory requirements render it impractical. The theoretical part of this work shows that there is a surprisingly straightforward link between the two algorithms -- for all practical purposes, SSS is a special case of AB. Subsequent empirical evidence proves the prevailing opinion on SSS to be wrong: it is not a complicated algorithm, it does not need too much memory, and it is also not more efficient than depth-first search.
SPTNet: An Efficient Alternative Framework for Generalized Category Discovery with Spatial Prompt Tuning
Authors: Hongjun Wang, Sagar Vaze, Kai Han
Date: 2024-03-20 00:00:00
Tasks: Prompt Learning

Generalized Category Discovery (GCD) aims to classify unlabelled images from both `seen' and `unseen' classes by transferring knowledge from a set of labelled `seen' class images. A key theme in existing GCD approaches is adapting large-scale pre-trained models for the GCD task. An alternate perspective, however, is to adapt the data representation itself for better alignment with the pre-trained model. As such, in this paper, we introduce a two-stage adaptation approach termed SPTNet, which iteratively optimizes model parameters (i.e., model-finetuning) and data parameters (i.e., prompt learning). Furthermore, we propose a novel spatial prompt tuning method (SPT) which considers the spatial property of image data, enabling the method to better focus on object parts, which can transfer between seen and unseen classes. We thoroughly evaluate our SPTNet on standard benchmarks and demonstrate that our method outperforms existing GCD methods. Notably, we find our method achieves an average accuracy of 61.4% on the SSB, surpassing prior state-of-the-art methods by approximately 10%. The improvement is particularly remarkable as our method yields extra parameters amounting to only 0.117% of those in the backbone architecture. Project page: https://visual-ai.github.io/sptnet.
Threats, Attacks, and Defenses in Machine Unlearning: A Survey
Authors: Ziyao Liu, Huanyi Ye, Chen Chen, Yongsen Zheng, Kwok-Yan Lam
Date: 2024-03-20 00:00:00
Tasks: Machine Unlearning, Misinformation, Survey

Machine Unlearning (MU) has recently gained considerable attention due to its potential to achieve Safe AI by removing the influence of specific data from trained Machine Learning (ML) models. This process, known as knowledge removal, addresses AI governance concerns of training data such as quality, sensitivity, copyright restrictions, and obsolescence. This capability is also crucial for ensuring compliance with privacy regulations such as the Right To Be Forgotten (RTBF). Furthermore, effective knowledge removal mitigates the risk of harmful outcomes, safeguarding against biases, misinformation, and unauthorized data exploitation, thereby enhancing the safe and responsible use of AI systems. Efforts have been made to design efficient unlearning approaches, with MU services being examined for integration with existing machine learning as a service (MLaaS), allowing users to submit requests to remove specific data from the training corpus. However, recent research highlights vulnerabilities in machine unlearning systems, such as information leakage and malicious unlearning, that can lead to significant security and privacy concerns. Moreover, extensive research indicates that unlearning methods and prevalent attacks fulfill diverse roles within MU systems. This underscores the intricate relationship and complex interplay among these mechanisms in maintaining system functionality and safety. This survey aims to fill the gap between the extensive number of studies on threats, attacks, and defenses in machine unlearning and the absence of a comprehensive review that categorizes their taxonomy, methods, and solutions, thus offering valuable insights for future research directions and practical implementations.
PARAMANU-AYN: Pretrain from scratch or Continual Pretraining of LLMs for Legal Domain Adaptation?
Authors: Mitodru Niyogi, Arnab Bhattacharya
Date: 2024-03-20 00:00:00
Tasks: Abstractive Text Summarization, Continual Pretraining, Decoder, Domain Adaptation, GPU, Language Modelling, Legal Reasoning, Math, Question Answering

In this paper, we present Paramanu-Ayn, a collection of legal language models trained exclusively on Indian legal case documents. This 97-million-parameter Auto-Regressive (AR) decoder-only model was pretrained from scratch with a context size of 8192 on a single GPU for just 185 hours, achieving an efficient MFU of 41.35. We also developed a legal domain specialized BPE tokenizer. We evaluated our model using perplexity and zero-shot tasks: case judgment prediction with explanation and abstractive case summarization. Paramanu-Ayn outperformed Llama-2 7B and Gemini-Pro in case judgment prediction with explanation task on test accuracy by nearly 2 percentage points, despite being 72 times smaller. In zero-shot abstractive summarization, it surpassed decoder-only LLMs generating fixed-length summaries (5000 tokens) by over 10 percentage points in BLEU and METEOR metrics, and by nearly 4 percentage points in BERTScore. Further evaluations on zero-shot commonsense and mathematical benchmarks showed that Paramanu-Ayn excelled despite being trained exclusively on legal documents, outperforming Llama-1, Llama-2, and Falcon on AGIEVAL-AQuA-RAT and AGIEVAL-SAT-Math tasks. We also instruction-tuned our model on 10,763 diverse legal tasks, including legal clause generation, legal drafting, case summarization, etc. The Paramanu-Ayn-instruct model scored above 8 out of 10 in clarity, relevance, completeness, and legal reasoning metrics by GPT-3.5-Turbo. We found that our models, were able to learn drafting knowledge and generalize to draft legal contracts and legal clauses with limited instruction-tuning. Hence, we conclude that for a strong domain-specialized generative language model (such as legal), domain specialized pretraining from scratch is more cost effective, environmentally friendly, and remains competitive with larger models or even better than adapting LLMs for legal domain tasks.
Learning User Embeddings from Human Gaze for Personalised Saliency Prediction
Authors: Florian Strohm, Mihai Bâce, Andreas Bulling
Date: 2024-03-20 00:00:00
Tasks: Saliency Prediction

Reusable embeddings of user behaviour have shown significant performance improvements for the personalised saliency prediction task. However, prior works require explicit user characteristics and preferences as input, which are often difficult to obtain. We present a novel method to extract user embeddings from pairs of natural images and corresponding saliency maps generated from a small amount of user-specific eye tracking data. At the core of our method is a Siamese convolutional neural encoder that learns the user embeddings by contrasting the image and personal saliency map pairs of different users. Evaluations on two public saliency datasets show that the generated embeddings have high discriminative power, are effective at refining universal saliency maps to the individual users, and generalise well across users and images. Finally, based on our model's ability to encode individual user characteristics, our work points towards other applications that can benefit from reusable embeddings of gaze behaviour.
Dynamic Resource Allocation for Virtual Machine Migration Optimization using Machine Learning
Authors: Yulu Gong, Jiaxin Huang, Bo Liu, Jingyu Xu, Binbin Wu, Yifan Zhang
Date: 2024-03-20 00:00:00
Tasks: Cloud Computing

The paragraph is grammatically correct and logically coherent. It discusses the importance of mobile terminal cloud computing migration technology in meeting the demands of evolving computer and cloud computing technologies. It emphasizes the need for efficient data access and storage, as well as the utilization of cloud computing migration technology to prevent additional time delays. The paragraph also highlights the contributions of cloud computing migration technology to expanding cloud computing services. Additionally, it acknowledges the role of virtualization as a fundamental capability of cloud computing while emphasizing that cloud computing and virtualization are not inherently interconnected. Finally, it introduces machine learning-based virtual machine migration optimization and dynamic resource allocation as a critical research direction in cloud computing, citing the limitations of static rules or manual settings in traditional cloud computing environments. Overall, the paragraph effectively communicates the importance of machine learning technology in addressing resource allocation and virtual machine migration challenges in cloud computing.
LaPuda: LLM-Enabled Policy-Based Query Optimizer for Multi-modal Data
Authors: Yifan Wang, Haodi Ma, Daisy Zhe Wang
Date: 2024-03-20 00:00:00
Tasks: Language Modelling, Large Language Model

Large language model (LLM) has marked a pivotal moment in the field of machine learning and deep learning. Recently its capability for query planning has been investigated, including both single-modal and multi-modal queries. However, there is no work on the query optimization capability of LLM. As a critical (or could even be the most important) step that significantly impacts the execution performance of the query plan, such analysis and attempts should not be missed. From another aspect, existing query optimizers are usually rule-based or rule-based + cost-based, i.e., they are dependent on manually created rules to complete the query plan rewrite/transformation. Given the fact that modern optimizers include hundreds to thousands of rules, designing a multi-modal query optimizer following a similar way is significantly time-consuming since we will have to enumerate as many multi-modal optimization rules as possible, which has not been well addressed today. In this paper, we investigate the query optimization ability of LLM and use LLM to design LaPuda, a novel LLM and Policy based multi-modal query optimizer. Instead of enumerating specific and detailed rules, LaPuda only needs a few abstract policies to guide LLM in the optimization, by which much time and human effort are saved. Furthermore, to prevent LLM from making mistakes or negative optimization, we borrow the idea of gradient descent and propose a guided cost descent (GCD) algorithm to perform the optimization, such that the optimization can be kept in the correct direction. In our evaluation, our methods consistently outperform the baselines in most cases. For example, the optimized plans generated by our methods result in 1~3x higher execution speed than those by the baselines.
A Large Language Model Enhanced Sequential Recommender for Joint Video and Comment Recommendation
Authors: Bowen Zheng, Zihan Lin, Enze Liu, Chen Yang, Enyang Bai, Cheng Ling, Wayne Xin Zhao, Ji-Rong Wen
Date: 2024-03-20 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model, Recommendation Systems, Sequential Recommendation

In online video platforms, reading or writing comments on interesting videos has become an essential part of the video watching experience. However, existing video recommender systems mainly model users' interaction behaviors with videos, lacking consideration of comments in user behavior modeling. In this paper, we propose a novel recommendation approach called LSVCR by leveraging user interaction histories with both videos and comments, so as to jointly conduct personalized video and comment recommendation. Specifically, our approach consists of two key components, namely sequential recommendation (SR) model and supplemental large language model (LLM) recommender. The SR model serves as the primary recommendation backbone (retained in deployment) of our approach, allowing for efficient user preference modeling. Meanwhile, we leverage the LLM recommender as a supplemental component (discarded in deployment) to better capture underlying user preferences from heterogeneous interaction behaviors. In order to integrate the merits of the SR model and the supplemental LLM recommender, we design a twostage training paradigm. The first stage is personalized preference alignment, which aims to align the preference representations from both components, thereby enhancing the semantics of the SR model. The second stage is recommendation-oriented fine-tuning, in which the alignment-enhanced SR model is fine-tuned according to specific objectives. Extensive experiments in both video and comment recommendation tasks demonstrate the effectiveness of LSVCR. Additionally, online A/B testing on the KuaiShou platform verifies the actual benefits brought by our approach. In particular, we achieve a significant overall gain of 4.13% in comment watch time.
Find n' Propagate: Open-Vocabulary 3D Object Detection in Urban Environments
Authors: Djamahl Etchegaray, Zi Huang, Tatsuya Harada, Yadan Luo
Date: 2024-03-20 00:00:00
Tasks: 3D Object Detection, object-detection, Object Detection

In this work, we tackle the limitations of current LiDAR-based 3D object detection systems, which are hindered by a restricted class vocabulary and the high costs associated with annotating new object classes. Our exploration of open-vocabulary (OV) learning in urban environments aims to capture novel instances using pre-trained vision-language models (VLMs) with multi-sensor data. We design and benchmark a set of four potential solutions as baselines, categorizing them into either top-down or bottom-up approaches based on their input data strategies. While effective, these methods exhibit certain limitations, such as missing novel objects in 3D box estimation or applying rigorous priors, leading to biases towards objects near the camera or of rectangular geometries. To overcome these limitations, we introduce a universal \textsc{Find n' Propagate} approach for 3D OV tasks, aimed at maximizing the recall of novel objects and propagating this detection capability to more distant areas thereby progressively capturing more. In particular, we utilize a greedy box seeker to search against 3D novel boxes of varying orientations and depth in each generated frustum and ensure the reliability of newly identified boxes by cross alignment and density ranker. Additionally, the inherent bias towards camera-proximal objects is alleviated by the proposed remote simulator, which randomly diversifies pseudo-labeled novel instances in the self-training process, combined with the fusion of base samples in the memory bank. Extensive experiments demonstrate a 53% improvement in novel recall across diverse OV settings, VLMs, and 3D detectors. Notably, we achieve up to a 3.97-fold increase in Average Precision (AP) for novel object classes. The source code is made available at https://github.com/djamahl99/findnpropagate.