pwc-archive/papers-with-abstracts huggingface dataset:
FlexVAR: Flexible Visual Autoregressive Modeling without Residual Prediction
Authors: Siyu Jiao, Gengwei Zhang, Yinlong Qian, Jiancheng Huang, Yao Zhao, Humphrey Shi, Lin Ma, Yunchao Wei, Zequn Jie
Date: 2025-02-27 00:00:00
Tasks: Image Generation, Prediction

This work challenges the residual prediction paradigm in visual autoregressive modeling and presents FlexVAR, a new Flexible Visual AutoRegressive image generation paradigm. FlexVAR facilitates autoregressive learning with ground-truth prediction, enabling each step to independently produce plausible images. This simple, intuitive approach swiftly learns visual distributions and makes the generation process more flexible and adaptable. Trained solely on low-resolution images ($\leq$ 256px), FlexVAR can: (1) Generate images of various resolutions and aspect ratios, even exceeding the resolution of the training images. (2) Support various image-to-image tasks, including image refinement, in/out-painting, and image expansion. (3) Adapt to various autoregressive steps, allowing for faster inference with fewer steps or enhancing image quality with more steps. Our 1.0B model outperforms its VAR counterpart on the ImageNet 256$\times$256 benchmark. Moreover, when zero-shot transfer the image generation process with 13 steps, the performance further improves to 2.08 FID, outperforming state-of-the-art autoregressive models AiM/VAR by 0.25/0.28 FID and popular diffusion models LDM/DiT by 1.52/0.19 FID, respectively. When transferring our 1.0B model to the ImageNet 512$\times$512 benchmark in a zero-shot manner, FlexVAR achieves competitive results compared to the VAR 2.3B model, which is a fully supervised model trained at 512$\times$512 resolution.
UniTok: A Unified Tokenizer for Visual Generation and Understanding
Authors: Chuofan Ma, Yi Jiang, Junfeng Wu, Jihan Yang, Xin Yu, Zehuan Yuan, Bingyue Peng, Xiaojuan Qi
Date: 2025-02-27 00:00:00
Tasks: Quantization

Visual generative and understanding models typically rely on distinct tokenizers to process images, presenting a key challenge for unifying them within a single framework. Recent studies attempt to address this by connecting the training of VQVAE (for autoregressive generation) and CLIP (for understanding) to build a unified tokenizer. However, directly combining these training objectives has been observed to cause severe loss conflicts. In this paper, we show that reconstruction and semantic supervision do not inherently conflict. Instead, the underlying bottleneck stems from limited representational capacity of discrete token space. Building on these insights, we introduce UniTok, a unified tokenizer featuring a novel multi-codebook quantization mechanism that effectively scales up the vocabulary size and bottleneck dimension. In terms of final performance, UniTok sets a new record of 0.38 rFID and 78.6% zero-shot accuracy on ImageNet. Besides, UniTok can be seamlessly integrated into MLLMs to unlock native visual generation capability, without compromising the understanding performance. Additionally, we show that UniTok favors cfg-free generation, reducing gFID from 14.6 to 2.5 on ImageNet 256$\times$256 benchmark. GitHub: https://github.com/FoundationVision/UniTok.
ARTalk: Speech-Driven 3D Head Animation via Autoregressive Model
Authors: Xuangeng Chu, Nabarun Goswami, Ziteng Cui, Hanqin Wang, Tatsuya Harada
Date: 2025-02-27 00:00:00

Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow generation speed limits their application potential. In this paper, we introduce a novel autoregressive model that achieves real-time generation of highly synchronized lip movements and realistic head poses and eye blinks by learning a mapping from speech to a multi-scale motion codebook. Furthermore, our model can adapt to unseen speaking styles using sample motion sequences, enabling the creation of 3D talking avatars with unique personal styles beyond the identities seen during training. Extensive evaluations and user studies demonstrate that our method outperforms existing approaches in lip synchronization accuracy and perceived quality.
OpenTAD: A Unified Framework and Comprehensive Study of Temporal Action Detection
Authors: Shuming Liu, Chen Zhao, Fatimah Zohra, Mattia Soldan, Alejandro Pardo, Mengmeng Xu, Lama Alssum, Merey Ramazanova, Juan León Alcázar, Anthony Cioppa, Silvio Giancola, Carlos Hinojosa, Bernard Ghanem
Date: 2025-02-27 00:00:00
Tasks: Action Detection, Benchmarking, Video Understanding

Temporal action detection (TAD) is a fundamental video understanding task that aims to identify human actions and localize their temporal boundaries in videos. Although this field has achieved remarkable progress in recent years, further progress and real-world applications are impeded by the absence of a standardized framework. Currently, different methods are compared under different implementation settings, evaluation protocols, etc., making it difficult to assess the real effectiveness of a specific technique. To address this issue, we propose \textbf{OpenTAD}, a unified TAD framework consolidating 16 different TAD methods and 9 standard datasets into a modular codebase. In OpenTAD, minimal effort is required to replace one module with a different design, train a feature-based TAD model in end-to-end mode, or switch between the two. OpenTAD also facilitates straightforward benchmarking across various datasets and enables fair and in-depth comparisons among different methods. With OpenTAD, we comprehensively study how innovations in different network components affect detection performance and identify the most effective design choices through extensive experiments. This study has led to a new state-of-the-art TAD method built upon existing techniques for each component. We have made our code and models available at https://github.com/sming256/OpenTAD.
Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation
Authors: Zhi Cen, Huaijin Pi, Sida Peng, Qing Shuai, Yujun Shen, Hujun Bao, Xiaowei Zhou, Ruizhen Hu
Date: 2025-02-27 00:00:00

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence, and (2) jointly generating two-character motions based on specific conditions. We argue that these settings fail to model the process of real-life two-character interactions, where humans will react to their counterparts in real time and act as independent individuals. In contrast, we propose an online reaction policy, called Ready-to-React, to generate the next character pose based on past observed motions. Each character has its own reaction policy as its "brain", enabling them to interact like real humans in a streaming manner. Our policy is implemented by incorporating a diffusion head into an auto-regressive model, which can dynamically respond to the counterpart's motions while effectively mitigating the error accumulation throughout the generation process. We conduct comprehensive experiments using the challenging boxing task. Experimental results demonstrate that our method outperforms existing baselines and can generate extended motion sequences. Additionally, we show that our approach can be controlled by sparse signals, making it well-suited for VR and other online interactive environments.
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling
Authors: Hanyang Kong, Xingyi Yang, Xinchao Wang
Date: 2025-02-27 00:00:00
Tasks: Attribute

Rendering dynamic scenes from monocular videos is a crucial yet challenging task. The recent deformable Gaussian Splatting has emerged as a robust solution to represent real-world dynamic scenes. However, it often leads to heavily redundant Gaussians, attempting to fit every training view at various time steps, leading to slower rendering speeds. Additionally, the attributes of Gaussians in static areas are time-invariant, making it unnecessary to model every Gaussian, which can cause jittering in static regions. In practice, the primary bottleneck in rendering speed for dynamic scenes is the number of Gaussians. In response, we introduce Efficient Dynamic Gaussian Splatting (EDGS), which represents dynamic scenes via sparse time-variant attribute modeling. Our approach formulates dynamic scenes using a sparse anchor-grid representation, with the motion flow of dense Gaussians calculated via a classical kernel representation. Furthermore, we propose an unsupervised strategy to efficiently filter out anchors corresponding to static areas. Only anchors associated with deformable objects are input into MLPs to query time-variant attributes. Experiments on two real-world datasets demonstrate that our EDGS significantly improves the rendering speed with superior rendering quality compared to previous state-of-the-art methods.
InsTaG: Learning Personalized 3D Talking Head from Few-Second Video
Authors: Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Jun Zhou, Lin Gu
Date: 2025-02-27 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3DGS, Talking Head Generation

Despite exhibiting impressive performance in synthesizing lifelike personalized 3D talking heads, prevailing methods based on radiance fields suffer from high demands for training data and time for each new identity. This paper introduces InsTaG, a 3D talking head synthesis framework that allows a fast learning of realistic personalized 3D talking head from few training data. Built upon a lightweight 3DGS person-specific synthesizer with universal motion priors, InsTaG achieves high-quality and fast adaptation while preserving high-level personalization and efficiency. As preparation, we first propose an Identity-Free Pre-training strategy that enables the pre-training of the person-specific model and encourages the collection of universal motion priors from long-video data corpus. To fully exploit the universal motion priors to learn an unseen new identity, we then present a Motion-Aligned Adaptation strategy to adaptively align the target head to the pre-trained field, and constrain a robust dynamic head structure under few training data. Experiments demonstrate our outstanding performance and efficiency under various data scenarios to render high-quality personalized talking heads.
Beyond Next-Token: Next-X Prediction for Autoregressive Visual Generation
Authors: Sucheng Ren, Qihang Yu, Ju He, Xiaohui Shen, Alan Yuille, Liang-Chieh Chen
Date: 2025-02-27 00:00:00
Tasks: Image Generation, token-classification, Token Classification

Autoregressive (AR) modeling, known for its next-token prediction paradigm, underpins state-of-the-art language and visual generative models. Traditionally, a ``token'' is treated as the smallest prediction unit, often a discrete symbol in language or a quantized patch in vision. However, the optimal token definition for 2D image structures remains an open question. Moreover, AR models suffer from exposure bias, where teacher forcing during training leads to error accumulation at inference. In this paper, we propose xAR, a generalized AR framework that extends the notion of a token to an entity X, which can represent an individual patch token, a cell (a $k\times k$ grouping of neighboring patches), a subsample (a non-local grouping of distant patches), a scale (coarse-to-fine resolution), or even a whole image. Additionally, we reformulate discrete token classification as \textbf{continuous entity regression}, leveraging flow-matching methods at each AR step. This approach conditions training on noisy entities instead of ground truth tokens, leading to Noisy Context Learning, which effectively alleviates exposure bias. As a result, xAR offers two key advantages: (1) it enables flexible prediction units that capture different contextual granularity and spatial structures, and (2) it mitigates exposure bias by avoiding reliance on teacher forcing. On ImageNet-256 generation benchmark, our base model, xAR-B (172M), outperforms DiT-XL/SiT-XL (675M) while achieving 20$\times$ faster inference. Meanwhile, xAR-H sets a new state-of-the-art with an FID of 1.24, running 2.2$\times$ faster than the previous best-performing model without relying on vision foundation modules (\eg, DINOv2) or advanced guidance interval sampling.
LIFT-GS: Cross-Scene Render-Supervised Distillation for 3D Language Grounding
Authors: Ang Cao, Sergio Arnaud, Oleksandr Maksymets, Jianing Yang, Ayush Jain, Sriram Yenamandra, Ada Martin, Vincent-Pierre Berges, Paul McVay, Ruslan Partsey, Aravind Rajeswaran, Franziska Meier, Justin Johnson, Jeong Joon Park, Alexander Sax
Date: 2025-02-27 00:00:00
Tasks: Decoder

Our approach to training 3D vision-language understanding models is to train a feedforward model that makes predictions in 3D, but never requires 3D labels and is supervised only in 2D, using 2D losses and differentiable rendering. The approach is new for vision-language understanding. By treating the reconstruction as a ``latent variable'', we can render the outputs without placing unnecessary constraints on the network architecture (e.g. can be used with decoder-only models). For training, only need images and camera pose, and 2D labels. We show that we can even remove the need for 2D labels by using pseudo-labels from pretrained 2D models. We demonstrate this to pretrain a network, and we finetune it for 3D vision-language understanding tasks. We show this approach outperforms baselines/sota for 3D vision-language grounding, and also outperforms other 3D pretraining techniques. Project page: https://liftgs.github.io.
TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models
Authors: Yangguang Li, Zi-Xin Zou, Zexiang Liu, Dehu Wang, Yuan Liang, Zhipeng Yu, Xingchao Liu, Yuan-Chen Guo, Ding Liang, Wanli Ouyang, Yan-Pei Cao
Date: 2025-02-10 00:00:00
Tasks: 3D Generation, 3D Reconstruction, 3D Shape Generation, Video Generation

Recent advancements in diffusion techniques have propelled image and video generation to unprecedented levels of quality, significantly accelerating the deployment and application of generative AI. However, 3D shape generation technology has so far lagged behind, constrained by limitations in 3D data scale, complexity of 3D data processing, and insufficient exploration of advanced techniques in the 3D domain. Current approaches to 3D shape generation face substantial challenges in terms of output quality, generalization capability, and alignment with input conditions. We present TripoSG, a new streamlined shape diffusion paradigm capable of generating high-fidelity 3D meshes with precise correspondence to input images. Specifically, we propose: 1) A large-scale rectified flow transformer for 3D shape generation, achieving state-of-the-art fidelity through training on extensive, high-quality data. 2) A hybrid supervised training strategy combining SDF, normal, and eikonal losses for 3D VAE, achieving high-quality 3D reconstruction performance. 3) A data processing pipeline to generate 2 million high-quality 3D samples, highlighting the crucial rules for data quality and quantity in training 3D generative models. Through comprehensive experiments, we have validated the effectiveness of each component in our new framework. The seamless integration of these parts has enabled TripoSG to achieve state-of-the-art performance in 3D shape generation. The resulting 3D shapes exhibit enhanced detail due to high-resolution capabilities and demonstrate exceptional fidelity to input images. Moreover, TripoSG demonstrates improved versatility in generating 3D models from diverse image styles and contents, showcasing strong generalization capabilities. To foster progress and innovation in the field of 3D generation, we will make our model publicly available.
Bidirectional Diffusion Bridge Models
Authors: Duc Kieu, Kien Do, Toan Nguyen, Dang Nguyen, Thin Nguyen
Date: 2025-02-12 00:00:00
Tasks: Translation

Diffusion bridges have shown potential in paired image-to-image (I2I) translation tasks. However, existing methods are limited by their unidirectional nature, requiring separate models for forward and reverse translations. This not only doubles the computational cost but also restricts their practicality. In this work, we introduce the Bidirectional Diffusion Bridge Model (BDBM), a scalable approach that facilitates bidirectional translation between two coupled distributions using a single network. BDBM leverages the Chapman-Kolmogorov Equation for bridges, enabling it to model data distribution shifts across timesteps in both forward and backward directions by exploiting the interchangeability of the initial and target timesteps within this framework. Notably, when the marginal distribution given endpoints is Gaussian, BDBM's transition kernels in both directions possess analytical forms, allowing for efficient learning with a single network. We demonstrate the connection between BDBM and existing bridge methods, such as Doob's h-transform and variational approaches, and highlight its advantages. Extensive experiments on high-resolution I2I translation tasks demonstrate that BDBM not only enables bidirectional translation with minimal additional cost but also outperforms state-of-the-art bridge models. Our source code is available at [https://github.com/kvmduc/BDBM||https://github.com/kvmduc/BDBM].
A Survey on Foundation-Model-Based Industrial Defect Detection
Authors: Tianle Yang, Luyao Chang, Jiadong Yan, Juntao Li, Zhi Wang, Ke Zhang
Date: 2025-02-26 00:00:00
Tasks: Defect Detection, Survey, Zero-Shot Learning

As industrial products become abundant and sophisticated, visual industrial defect detection receives much attention, including two-dimensional and three-dimensional visual feature modeling. Traditional methods use statistical analysis, abnormal data synthesis modeling, and generation-based models to separate product defect features and complete defect detection. Recently, the emergence of foundation models has brought visual and textual semantic prior knowledge. Many methods are based on foundation models (FM) to improve the accuracy of detection, but at the same time, increase model complexity and slow down inference speed. Some FM-based methods have begun to explore lightweight modeling ways, which have gradually attracted attention and deserve to be systematically analyzed. In this paper, we conduct a systematic survey with comparisons and discussions of foundation model methods from different aspects and briefly review non-foundation model (NFM) methods recently published. Furthermore, we discuss the differences between FM and NFM methods from training objectives, model structure and scale, model performance, and potential directions for future exploration. Through comparison, we find FM methods are more suitable for few-shot and zero-shot learning, which are more in line with actual industrial application scenarios and worthy of in-depth research.
ProxyTransformation: Preshaping Point Cloud Manifold With Proxy Attention For 3D Visual Grounding
Authors: Qihang Peng, Henry Zheng, Gao Huang
Date: 2025-02-26 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D visual grounding, Visual Grounding

Embodied intelligence requires agents to interact with 3D environments in real time based on language instructions. A foundational task in this domain is ego-centric 3D visual grounding. However, the point clouds rendered from RGB-D images retain a large amount of redundant background data and inherent noise, both of which can interfere with the manifold structure of the target regions. Existing point cloud enhancement methods often require a tedious process to improve the manifold, which is not suitable for real-time tasks. We propose Proxy Transformation suitable for multimodal task to efficiently improve the point cloud manifold. Our method first leverages Deformable Point Clustering to identify the point cloud sub-manifolds in target regions. Then, we propose a Proxy Attention module that utilizes multimodal proxies to guide point cloud transformation. Built upon Proxy Attention, we design a submanifold transformation generation module where textual information globally guides translation vectors for different submanifolds, optimizing relative spatial relationships of target regions. Simultaneously, image information guides linear transformations within each submanifold, refining the local point cloud manifold of target regions. Extensive experiments demonstrate that Proxy Transformation significantly outperforms all existing methods, achieving an impressive improvement of 7.49% on easy targets and 4.60% on hard targets, while reducing the computational overhead of attention blocks by 40.6%. These results establish a new SOTA in ego-centric 3D visual grounding, showcasing the effectiveness and robustness of our approach.
On the Importance of Text Preprocessing for Multimodal Representation Learning and Pathology Report Generation
Authors: Ruben T. Lucassen, Tijn van de Luijtgaarden, Sander P. J. Moonemans, Gerben E. Breimer, Willeke A. M. Blokx, Mitko Veta
Date: 2025-02-26 00:00:00
Tasks: Cross-Modal Retrieval, Hallucination, Image Retrieval, Image to text, Language Modeling, Language Modelling, Representation Learning, Retrieval, whole slide images

Vision-language models in pathology enable multimodal case retrieval and automated report generation. Many of the models developed so far, however, have been trained on pathology reports that include information which cannot be inferred from paired whole slide images (e.g., patient history), potentially leading to hallucinated sentences in generated reports. To this end, we investigate how the selection of information from pathology reports for vision-language modeling affects the quality of the multimodal representations and generated reports. More concretely, we compare a model trained on full reports against a model trained on preprocessed reports that only include sentences describing the cell and tissue appearances based on the H&E-stained slides. For the experiments, we built upon the BLIP-2 framework and used a cutaneous melanocytic lesion dataset of 42,433 H&E-stained whole slide images and 19,636 corresponding pathology reports. Model performance was assessed using image-to-text and text-to-image retrieval, as well as qualitative evaluation of the generated reports by an expert pathologist. Our results demonstrate that text preprocessing prevents hallucination in report generation. Despite the improvement in the quality of the generated reports, training the vision-language model on full reports showed better cross-modal retrieval performance.
Pathology Report Generation and Multimodal Representation Learning for Cutaneous Melanocytic Lesions
Authors: Ruben T. Lucassen, Sander P. J. Moonemans, Tijn van de Luijtgaarden, Gerben E. Breimer, Willeke A. M. Blokx, Mitko Veta
Date: 2025-02-26 00:00:00
Tasks: Cross-Modal Retrieval, Language Modeling, Language Modelling, Representation Learning, whole slide images

Millions of melanocytic skin lesions are examined by pathologists each year, the majority of which concern common nevi (i.e., ordinary moles). While most of these lesions can be diagnosed in seconds, writing the corresponding pathology report is much more time-consuming. Automating part of the report writing could, therefore, alleviate the increasing workload of pathologists. In this work, we develop a vision-language model specifically for the pathology domain of cutaneous melanocytic lesions. The model follows the Contrastive Captioner framework and was trained and evaluated using a melanocytic lesion dataset of 42,512 H&E-stained whole slide images and 19,645 corresponding pathology reports. Our results show that the quality scores of model-generated reports were on par with pathologist-written reports for common nevi, assessed by an expert pathologist in a reader study. While report generation revealed to be more difficult for rare melanocytic lesion subtypes, the cross-modal retrieval performance for these cases was considerably better.