pwc-archive/papers-with-abstracts huggingface dataset:
Towards Evaluating the Robustness of Visual State Space Models
Authors: Hashmat Shadab Malik, Fahad Shamshad, Muzammal Naseer, Karthik Nandakumar, Fahad Shahbaz Khan, Salman Khan
Date: 2024-06-13 00:00:00
Tasks: Adversarial Robustness, object-detection, Object Detection, State Space Models

Vision State Space Models (VSSMs), a novel architecture that combines the strengths of recurrent neural networks and latent variable models, have demonstrated remarkable performance in visual perception tasks by efficiently capturing long-range dependencies and modeling complex visual dynamics. However, their robustness under natural and adversarial perturbations remains a critical concern. In this work, we present a comprehensive evaluation of VSSMs' robustness under various perturbation scenarios, including occlusions, image structure, common corruptions, and adversarial attacks, and compare their performance to well-established architectures such as transformers and Convolutional Neural Networks. Furthermore, we investigate the resilience of VSSMs to object-background compositional changes on sophisticated benchmarks designed to test model performance in complex visual scenes. We also assess their robustness on object detection and segmentation tasks using corrupted datasets that mimic real-world scenarios. To gain a deeper understanding of VSSMs' adversarial robustness, we conduct a frequency-based analysis of adversarial attacks, evaluating their performance against low-frequency and high-frequency perturbations. Our findings highlight the strengths and limitations of VSSMs in handling complex visual corruptions, offering valuable insights for future research. Our code and models will be available at https://github.com/HashmatShadab/MambaRobustness.
Data Attribution for Text-to-Image Models by Unlearning Synthesized Images
Authors: Sheng-Yu Wang, Aaron Hertzmann, Alexei A. Efros, Jun-Yan Zhu, Richard Zhang
Date: 2024-06-13 00:00:00

The goal of data attribution for text-to-image models is to identify the training images that most influence the generation of a new image. Influence is defined such that, for a given output, if a model is retrained from scratch without the most influential images, the model would fail to reproduce the same output. Unfortunately, directly searching for these influential images is computationally infeasible, since it would require repeatedly retraining models from scratch. In our work, we propose an efficient data attribution method by simulating unlearning the synthesized image. We achieve this by increasing the training loss on the output image, without catastrophic forgetting of other, unrelated concepts. We then identify training images with significant loss deviations after the unlearning process and label these as influential. We evaluate our method with a computationally intensive but "gold-standard" retraining from scratch and demonstrate our method's advantages over previous methods.
Visual Sketchpad: Sketching as a Visual Chain of Thought for Multimodal Language Models
Authors: Yushi Hu, Weijia Shi, Xingyu Fu, Dan Roth, Mari Ostendorf, Luke Zettlemoyer, Noah A Smith, Ranjay Krishna
Date: 2024-06-13 00:00:00
Tasks: Math, object-detection, Object Detection, Spatial Reasoning, Visual Reasoning

Humans draw to facilitate reasoning: we draw auxiliary lines when solving geometry problems; we mark and circle when reasoning on maps; we use sketches to amplify our ideas and relieve our limited-capacity working memory. However, such actions are missing in current multimodal language models (LMs). Current chain-of-thought and tool-use paradigms only use text as intermediate reasoning steps. In this work, we introduce Sketchpad, a framework that gives multimodal LMs a visual sketchpad and tools to draw on the sketchpad. The LM conducts planning and reasoning according to the visual artifacts it has drawn. Different from prior work, which uses text-to-image models to enable LMs to draw, Sketchpad enables LMs to draw with lines, boxes, marks, etc., which is closer to human sketching and better facilitates reasoning. Sketchpad can also use specialist vision models during the sketching process (e.g., draw bounding boxes with object detection models, draw masks with segmentation models), to further enhance visual perception and reasoning. We experiment with a wide range of math tasks (including geometry, functions, graphs, and chess) and complex visual reasoning tasks. Sketchpad substantially improves performance on all tasks over strong base models with no sketching, yielding an average gain of 12.7% on math tasks, and 8.6% on vision tasks. GPT-4o with Sketchpad sets a new state of the art on all tasks, including V*Bench (80.3%), BLINK spatial reasoning (83.9%), and visual correspondence (80.8%). All codes and data are in https://visualsketchpad.github.io/.
Yo'LLaVA: Your Personalized Language and Vision Assistant
Authors: Thao Nguyen, Haotian Liu, Yuheng Li, Mu Cai, Utkarsh Ojha, Yong Jae Lee
Date: 2024-06-13 00:00:00
Tasks: Image Captioning, Question Answering, Visual Question Answering

Large Multimodal Models (LMMs) have shown remarkable capabilities across a variety of tasks (e.g., image captioning, visual question answering). While broad, their knowledge remains generic (e.g., recognizing a dog), and they are unable to handle personalized subjects (e.g., recognizing a user's pet dog). Human reasoning, in contrast, typically operates within the context of specific subjects in our surroundings. For example, one might ask, "What should I buy for my dog's birthday?"; as opposed to a generic inquiry about "What should I buy for a dog's birthday?". Similarly, when looking at a friend's image, the interest lies in seeing their activities (e.g., "my friend is holding a cat"), rather than merely observing generic human actions (e.g., "a man is holding a cat"). In this paper, we introduce the novel task of personalizing LMMs, so that they can have conversations about a specific subject. We propose Yo'LLaVA, which learns to embed a personalized subject into a set of latent tokens given a handful of example images of the subject. Our qualitative and quantitative analyses reveal that Yo'LLaVA can learn the concept more efficiently using fewer tokens and more effectively encode the visual attributes compared to strong prompting baselines (e.g., LLaVA).
OmniTokenizer: A Joint Image-Video Tokenizer for Visual Generation
Authors: Junke Wang, Yi Jiang, Zehuan Yuan, Binyue Peng, Zuxuan Wu, Yu-Gang Jiang
Date: 2024-06-13 00:00:00
Tasks: Video Generation, Video Prediction

Tokenizer, serving as a translator to map the intricate visual data into a compact latent space, lies at the core of visual generative models. Based on the finding that existing tokenizers are tailored to image or video inputs, this paper presents OmniTokenizer, a transformer-based tokenizer for joint image and video tokenization. OmniTokenizer is designed with a spatial-temporal decoupled architecture, which integrates window and causal attention for spatial and temporal modeling. To exploit the complementary nature of image and video data, we further propose a progressive training strategy, where OmniTokenizer is first trained on image data on a fixed resolution to develop the spatial encoding capacity and then jointly trained on image and video data on multiple resolutions to learn the temporal dynamics. OmniTokenizer, for the first time, handles both image and video inputs within a unified framework and proves the possibility of realizing their synergy. Extensive experiments demonstrate that OmniTokenizer achieves state-of-the-art (SOTA) reconstruction performance on various image and video datasets, e.g., 1.11 reconstruction FID on ImageNet and 42 reconstruction FVD on UCF-101, beating the previous SOTA methods by 13% and 26%, respectively. Additionally, we also show that when integrated with OmniTokenizer, both language model-based approaches and diffusion models can realize advanced visual synthesis performance, underscoring the superiority and versatility of our method. Code is available at https://github.com/FoundationVision/OmniTokenizer.
Real-Time Deepfake Detection in the Real-World
Authors: Bar Cavia, Eliahu Horwitz, Tal Reiss, Yedid Hoshen
Date: 2024-06-13 00:00:00
Tasks: DeepFake Detection, Face Swapping

Recent improvements in generative AI made synthesizing fake images easy; as they can be used to cause harm, it is crucial to develop accurate techniques to identify them. This paper introduces "Locally Aware Deepfake Detection Algorithm" (LaDeDa), that accepts a single 9x9 image patch and outputs its deepfake score. The image deepfake score is the pooled score of its patches. With merely patch-level information, LaDeDa significantly improves over the state-of-the-art, achieving around 99% mAP on current benchmarks. Owing to the patch-level structure of LaDeDa, we hypothesize that the generation artifacts can be detected by a simple model. We therefore distill LaDeDa into Tiny-LaDeDa, a highly efficient model consisting of only 4 convolutional layers. Remarkably, Tiny-LaDeDa has 375x fewer FLOPs and is 10,000x more parameter-efficient than LaDeDa, allowing it to run efficiently on edge devices with a minor decrease in accuracy. These almost-perfect scores raise the question: is the task of deepfake detection close to being solved? Perhaps surprisingly, our investigation reveals that current training protocols prevent methods from generalizing to real-world deepfakes extracted from social media. To address this issue, we introduce WildRF, a new deepfake detection dataset curated from several popular social networks. Our method achieves the top performance of 93.7% mAP on WildRF, however the large gap from perfect accuracy shows that reliable real-world deepfake detection is still unsolved.
Too Many Frames, Not All Useful: Efficient Strategies for Long-Form Video QA
Authors: Jongwoo Park, Kanchana Ranasinghe, Kumara Kahatapitiya, Wonjeong Ryoo, Donghyun Kim, Michael S. Ryoo
Date: 2024-06-13 00:00:00
Tasks: All, EgoSchema, Form, Question Answering, Video Question Answering, Zero-Shot Video Question Answer

Long-form videos that span across wide temporal intervals are highly information redundant and contain multiple distinct events or entities that are often loosely related. Therefore, when performing long-form video question answering (LVQA), all information necessary to generate a correct response can often be contained within a small subset of frames. Recent literature explore the use of large language models (LLMs) in LVQA benchmarks, achieving exceptional performance, while relying on vision language models (VLMs) to convert all visual content within videos into natural language. Such VLMs often independently caption a large number of frames uniformly sampled from long videos, which is not efficient and can mostly be redundant. Questioning these decision choices, we explore optimal strategies for key-frame selection that can significantly reduce these redundancies, namely Hierarchical Keyframe Selector. Our proposed framework, LVNet, achieves state-of-the-art performance at a comparable caption scale across three benchmark LVQA datasets: EgoSchema, NExT-QA, IntentQA. The code can be found at https://github.com/jongwoopark7978/LVNet
Modeling Ambient Scene Dynamics for Free-view Synthesis
Authors: Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
Date: 2024-06-13 00:00:00
Tasks: 3DGS, GPU, Novel View Synthesis

We introduce a novel method for dynamic free-view synthesis of an ambient scenes from a monocular capture bringing a immersive quality to the viewing experience. Our method builds upon the recent advancements in 3D Gaussian Splatting (3DGS) that can faithfully reconstruct complex static scenes. Previous attempts to extend 3DGS to represent dynamics have been confined to bounded scenes or require multi-camera captures, and often fail to generalize to unseen motions, limiting their practical application. Our approach overcomes these constraints by leveraging the periodicity of ambient motions to learn the motion trajectory model, coupled with careful regularization. We also propose important practical strategies to improve the visual quality of the baseline 3DGS static reconstructions and to improve memory efficiency critical for GPU-memory intensive learning. We demonstrate high-quality photorealistic novel view synthesis of several ambient natural scenes with intricate textures and fine structural elements.
WonderWorld: Interactive 3D Scene Generation from a Single Image
Authors: Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu
Date: 2024-06-13 00:00:00
Proceeding: CVPR 2025 1
Tasks: Depth Estimation, GPU, Navigate, Scene Generation

We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast generation of 3D scenes. Existing scene generation approaches fall short of speed as they often require (1) progressively generating many views and depth maps, and (2) time-consuming optimization of the scene geometry representations. We introduce the Fast Layered Gaussian Surfels (FLAGS) as our scene representation and an algorithm to generate it from a single view. Our approach does not need multiple views, and it leverages a geometry-based initialization that significantly reduces optimization time. Another challenge is generating coherent geometry that allows all scenes to be connected. We introduce the guided depth diffusion that allows partial conditioning of depth estimation. WonderWorld generates connected and diverse 3D scenes in less than 10 seconds on a single A6000 GPU, enabling real-time user interaction and exploration. We demonstrate the potential of WonderWorld for user-driven content creation and exploration in virtual environments. We release full code and software for reproducibility. Project website: https://kovenyu.com/WonderWorld/.
LLAVIDAL: A Large LAnguage VIsion Model for Daily Activities of Living
Authors: Dominick Reilly, Rajatsubhra Chakraborty, Arkaprava Sinha, Manish Kumar Govind, Pu Wang, Francois Bremond, Le Xue, Srijan Das
Date: 2024-06-13 00:00:00
Proceeding: CVPR 2025 1
Tasks: Benchmarking, Human-Object Interaction Detection, Representation Learning, Video Description, Video Understanding

Current Large Language Vision Models (LLVMs) trained on web videos perform well in general video understanding but struggle with fine-grained details, complex human-object interactions (HOI), and view-invariant representation learning essential for Activities of Daily Living (ADL). This limitation stems from a lack of specialized ADL video instruction-tuning datasets and insufficient modality integration to capture discriminative action representations. To address this, we propose a semi-automated framework for curating ADL datasets, creating ADL-X, a multiview, multimodal RGBS instruction-tuning dataset. Additionally, we introduce LLAVIDAL, an LLVM integrating videos, 3D skeletons, and HOIs to model ADL's complex spatiotemporal relationships. For training LLAVIDAL a simple joint alignment of all modalities yields suboptimal results; thus, we propose a Multimodal Progressive (MMPro) training strategy, incorporating modalities in stages following a curriculum. We also establish ADL MCQ and video description benchmarks to assess LLVM performance in ADL tasks. Trained on ADL-X, LLAVIDAL achieves state-of-the-art performance across ADL benchmarks. Code and data will be made publicly available at: https://adl-x.github.io/.
Sagiri: Low Dynamic Range Image Enhancement with Generative Diffusion Prior
Authors: Baiang Li, Sizhuo Ma, Yanhong Zeng, Xiaogang Xu, Youqing Fang, Zhao Zhang, Jian Wang, Kai Chen
Date: 2024-06-13 00:00:00
Tasks: Image Enhancement

Capturing High Dynamic Range (HDR) scenery using 8-bit cameras often suffers from over-/underexposure, loss of fine details due to low bit-depth compression, skewed color distributions, and strong noise in dark areas. Traditional LDR image enhancement methods primarily focus on color mapping, which enhances the visual representation by expanding the image's color range and adjusting the brightness. However, these approaches fail to effectively restore content in dynamic range extremes, which are regions with pixel values close to 0 or 255. To address the full scope of challenges in HDR imaging and surpass the limitations of current models, we propose a novel two-stage approach. The first stage maps the color and brightness to an appropriate range while keeping the existing details, and the second stage utilizes a diffusion prior to generate content in dynamic range extremes lost during capture. This generative refinement module can also be used as a plug-and-play module to enhance and complement existing LDR enhancement models. The proposed method markedly improves the quality and details of LDR images, demonstrating superior performance through rigorous experimental validation. The project page is at https://sagiri0208.github.io
SimGen: Simulator-conditioned Driving Scene Generation
Authors: Yunsong Zhou, Michael Simon, Zhenghao Peng, Sicheng Mo, Hongzi Zhu, Minyi Guo, Bolei Zhou
Date: 2024-06-13 00:00:00
Tasks: Autonomous Driving, Data Augmentation, Diversity, Scene Generation, Synthetic Data Generation

Controllable synthetic data generation can substantially lower the annotation cost of training data. Prior works use diffusion models to generate driving images conditioned on the 3D object layout. However, those models are trained on small-scale datasets like nuScenes, which lack appearance and layout diversity. Moreover, overfitting often happens, where the trained models can only generate images based on the layout data from the validation set of the same dataset. In this work, we introduce a simulator-conditioned scene generation framework called SimGen that can learn to generate diverse driving scenes by mixing data from the simulator and the real world. It uses a novel cascade diffusion pipeline to address challenging sim-to-real gaps and multi-condition conflicts. A driving video dataset DIVA is collected to enhance the generative diversity of SimGen, which contains over 147.5 hours of real-world driving videos from 73 locations worldwide and simulated driving data from the MetaDrive simulator. SimGen achieves superior generation quality and diversity while preserving controllability based on the text prompt and the layout pulled from a simulator. We further demonstrate the improvements brought by SimGen for synthetic data augmentation on the BEV detection and segmentation task and showcase its capability in safety-critical data generation.
Towards Vision-Language Geo-Foundation Model: A Survey
Authors: Yue Zhou, Litong Feng, Yiping Ke, Xue Jiang, Junchi Yan, Xue Yang, Wayne Zhang
Date: 2024-06-13 00:00:00
Tasks: Earth Observation, Image Captioning, Image-text Retrieval, model, Question Answering, Survey, Text Retrieval, Visual Grounding, Visual Question Answering

Vision-Language Foundation Models (VLFMs) have made remarkable progress on various multimodal tasks, such as image captioning, image-text retrieval, visual question answering, and visual grounding. However, most methods rely on training with general image datasets, and the lack of geospatial data leads to poor performance on earth observation. Numerous geospatial image-text pair datasets and VLFMs fine-tuned on them have been proposed recently. These new approaches aim to leverage large-scale, multimodal geospatial data to build versatile intelligent models with diverse geo-perceptive capabilities, which we refer to as Vision-Language Geo-Foundation Models (VLGFMs). This paper thoroughly reviews VLGFMs, summarizing and analyzing recent developments in the field. In particular, we introduce the background and motivation behind the rise of VLGFMs, highlighting their unique research significance. Then, we systematically summarize the core technologies employed in VLGFMs, including data construction, model architectures, and applications of various multimodal geospatial tasks. Finally, we conclude with insights, issues, and discussions regarding future research directions. To the best of our knowledge, this is the first comprehensive literature review of VLGFMs. We keep tracing related works at https://github.com/zytx121/Awesome-VLGFM.
Reflecting on the State of Rehearsal-free Continual Learning with Pretrained Models
Authors: Lukas Thede, Karsten Roth, Olivier J. Hénaff, Matthias Bethge, Zeynep Akata
Date: 2024-06-13 00:00:00
Tasks: Continual Learning

With the advent and recent ubiquity of foundation models, continual learning (CL) has recently shifted from continual training from scratch to the continual adaptation of pretrained models, seeing particular success on rehearsal-free CL benchmarks (RFCL). To achieve this, most proposed methods adapt and restructure parameter-efficient finetuning techniques (PEFT) to suit the continual nature of the problem. Based most often on input-conditional query-mechanisms or regularizations on top of prompt- or adapter-based PEFT, these PEFT-style RFCL (P-RFCL) approaches report peak performances; often convincingly outperforming existing CL techniques. However, on the other end, critical studies have recently highlighted competitive results by training on just the first task or via simple non-parametric baselines. Consequently, questions arise about the relationship between methodological choices in P-RFCL and their reported high benchmark scores. In this work, we tackle these questions to better understand the true drivers behind strong P-RFCL performances, their placement w.r.t. recent first-task adaptation studies, and their relation to preceding CL standards such as EWC or SI. In particular, we show: (1) P-RFCL techniques relying on input-conditional query mechanisms work not because, but rather despite them by collapsing towards standard PEFT shortcut solutions. (2) Indeed, we show how most often, P-RFCL techniques can be matched by a simple and lightweight PEFT baseline. (3) Using this baseline, we identify the implicit bound on tunable parameters when deriving RFCL approaches from PEFT methods as a potential denominator behind P-RFCL efficacy. Finally, we (4) better disentangle continual versus first-task adaptation, and (5) motivate standard RFCL techniques s.a. EWC or SI in light of recent P-RFCL methods.
Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset
Authors: Yiming Li, Zhiheng Li, Nuo Chen, Moonjun Gong, Zonglin Lyu, Zehong Wang, Peili Jiang, Chen Feng
Date: 2024-06-13 00:00:00
Proceeding: CVPR 2024 1
Tasks: 3D Reconstruction, Autonomous Vehicles, Object Discovery

Large-scale datasets have fueled recent advancements in AI-based autonomous vehicle research. However, these datasets are usually collected from a single vehicle's one-time pass of a certain location, lacking multiagent interactions or repeated traversals of the same place. Such information could lead to transformative enhancements in autonomous vehicles' perception, prediction, and planning capabilities. To bridge this gap, in collaboration with the self-driving company May Mobility, we present the MARS dataset which unifies scenarios that enable MultiAgent, multitraveRSal, and multimodal autonomous vehicle research. More specifically, MARS is collected with a fleet of autonomous vehicles driving within a certain geographical area. Each vehicle has its own route and different vehicles may appear at nearby locations. Each vehicle is equipped with a LiDAR and surround-view RGB cameras. We curate two subsets in MARS: one facilitates collaborative driving with multiple vehicles simultaneously present at the same location, and the other enables memory retrospection through asynchronous traversals of the same location by multiple vehicles. We conduct experiments in place recognition and neural reconstruction. More importantly, MARS introduces new research opportunities and challenges such as multitraversal 3D reconstruction, multiagent perception, and unsupervised object discovery. Our data and codes can be found at https://ai4ce.github.io/MARS/.