pwc-archive/papers-with-abstracts huggingface dataset:
SmartRAG: Jointly Learn RAG-Related Tasks From the Environment Feedback
Authors: Jingsheng Gao, Linxu Li, Weiyuan Li, Yuzhuo Fu, Bin Dai
Date: 2024-10-22 00:00:00
Tasks: RAG

RAG systems consist of multiple modules to work together. However, these modules are usually separately trained. We argue that a system like RAG that incorporates multiple modules should be jointly optimized to achieve optimal performance. To demonstrate this, we design a specific pipeline called \textbf{SmartRAG} that includes a policy network and a retriever. The policy network can serve as 1) a decision maker that decides when to retrieve, 2) a query rewriter to generate a query most suited to the retriever, and 3) an answer generator that produces the final response with/without the observations. We then propose to jointly optimize the whole system using a reinforcement learning algorithm, with the reward designed to encourage the system to achieve the best performance with minimal retrieval cost. When jointly optimized, all the modules can be aware of how other modules are working and thus find the best way to work together as a complete system. Empirical results demonstrate that the jointly optimized SmartRAG can achieve better performance than separately optimized counterparts.
Framer: Interactive Frame Interpolation
Authors: Wen Wang, Qiuyu Wang, Kecheng Zheng, Hao Ouyang, Zhekai Chen, Biao Gong, Hao Chen, Yujun Shen, Chunhua Shen
Date: 2024-10-24 00:00:00
Tasks: Image Morphing, Video Generation

We propose Framer for interactive frame interpolation, which targets producing smoothly transitioning frames between two images as per user creativity. Concretely, besides taking the start and end frames as inputs, our approach supports customizing the transition process by tailoring the trajectory of some selected keypoints. Such a design enjoys two clear benefits. First, incorporating human interaction mitigates the issue arising from numerous possibilities of transforming one image to another, and in turn enables finer control of local motions. Second, as the most basic form of interaction, keypoints help establish the correspondence across frames, enhancing the model to handle challenging cases (e.g., objects on the start and end frames are of different shapes and styles). It is noteworthy that our system also offers an "autopilot" mode, where we introduce a module to estimate the keypoints and refine the trajectory automatically, to simplify the usage in practice. Extensive experimental results demonstrate the appealing performance of Framer on various applications, such as image morphing, time-lapse video generation, cartoon interpolation, etc. The code, the model, and the interface will be released to facilitate further research.
Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing
Authors: Ling-Hao Chen, Shunlin Lu, Wenxun Dai, Zhiyang Dou, Xuan Ju, Jingbo Wang, Taku Komura, Lei Zhang
Date: 2024-10-24 00:00:00
Tasks: Motion Generation

This research delves into the problem of interactive editing of human motion generation. Previous motion diffusion models lack explicit modeling of the word-level text-motion correspondence and good explainability, hence restricting their fine-grained editing ability. To address this issue, we propose an attention-based motion diffusion model, namely MotionCLR, with CLeaR modeling of attention mechanisms. Technically, MotionCLR models the in-modality and cross-modality interactions with self-attention and cross-attention, respectively. More specifically, the self-attention mechanism aims to measure the sequential similarity between frames and impacts the order of motion features. By contrast, the cross-attention mechanism works to find the fine-grained word-sequence correspondence and activate the corresponding timesteps in the motion sequence. Based on these key properties, we develop a versatile set of simple yet effective motion editing methods via manipulating attention maps, such as motion (de-)emphasizing, in-place motion replacement, and example-based motion generation, etc. For further verification of the explainability of the attention mechanism, we additionally explore the potential of action-counting and grounded motion generation ability via attention maps. Our experimental results show that our method enjoys good generation and editing ability with good explainability.
Ferret-UI 2: Mastering Universal User Interface Understanding Across Platforms
Authors: Zhangheng Li, Keen You, Haotian Zhang, Di Feng, Harsh Agrawal, Xiujun Li, Mohana Prasad Sathya Moorthy, Jeff Nichols, Yinfei Yang, Zhe Gan
Date: 2024-10-24 00:00:00
Tasks: Diversity, Language Modeling, Language Modelling, Large Language Model, Multimodal Large Language Model, Visual Prompting

Building a generalist model for user interface (UI) understanding is challenging due to various foundational issues, such as platform diversity, resolution variation, and data limitation. In this paper, we introduce Ferret-UI 2, a multimodal large language model (MLLM) designed for universal UI understanding across a wide range of platforms, including iPhone, Android, iPad, Webpage, and AppleTV. Building on the foundation of Ferret-UI, Ferret-UI 2 introduces three key innovations: support for multiple platform types, high-resolution perception through adaptive scaling, and advanced task training data generation powered by GPT-4o with set-of-mark visual prompting. These advancements enable Ferret-UI 2 to perform complex, user-centered interactions, making it highly versatile and adaptable for the expanding diversity of platform ecosystems. Extensive empirical experiments on referring, grounding, user-centric advanced tasks (comprising 9 subtasks $\times$ 5 platforms), GUIDE next-action prediction dataset, and GUI-World multi-platform benchmark demonstrate that Ferret-UI 2 significantly outperforms Ferret-UI, and also shows strong cross-platform transfer capabilities.
Large Spatial Model: End-to-end Unposed Images to Semantic 3D
Authors: Zhiwen Fan, Jian Zhang, Wenyan Cong, Peihao Wang, Renjie Li, Kairun Wen, Shijie Zhou, Achuta Kadambi, Zhangyang Wang, Danfei Xu, Boris Ivanovic, Marco Pavone, Yue Wang
Date: 2024-10-24 00:00:00
Tasks: 3D Reconstruction, Attribute

Reconstructing and understanding 3D structures from a limited number of images is a well-established problem in computer vision. Traditional methods usually break this task into multiple subtasks, each requiring complex transformations between different data representations. For instance, dense reconstruction through Structure-from-Motion (SfM) involves converting images into key points, optimizing camera parameters, and estimating structures. Afterward, accurate sparse reconstructions are required for further dense modeling, which is subsequently fed into task-specific neural networks. This multi-step process results in considerable processing time and increased engineering complexity. In this work, we present the Large Spatial Model (LSM), which processes unposed RGB images directly into semantic radiance fields. LSM simultaneously estimates geometry, appearance, and semantics in a single feed-forward operation, and it can generate versatile label maps by interacting with language at novel viewpoints. Leveraging a Transformer-based architecture, LSM integrates global geometry through pixel-aligned point maps. To enhance spatial attribute regression, we incorporate local context aggregation with multi-scale fusion, improving the accuracy of fine local details. To tackle the scarcity of labeled 3D semantic data and enable natural language-driven scene manipulation, we incorporate a pre-trained 2D language-based segmentation model into a 3D-consistent semantic feature field. An efficient decoder then parameterizes a set of semantic anisotropic Gaussians, facilitating supervised end-to-end learning. Extensive experiments across various tasks show that LSM unifies multiple 3D vision tasks directly from unposed images, achieving real-time semantic 3D reconstruction for the first time.
Sort-free Gaussian Splatting via Weighted Sum Rendering
Authors: Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said
Date: 2024-10-24 00:00:00
Tasks: 3DGS, 3D Scene Reconstruction, GPU

Recently, 3D Gaussian Splatting (3DGS) has emerged as a significant advancement in 3D scene reconstruction, attracting considerable attention due to its ability to recover high-fidelity details while maintaining low complexity. Despite the promising results achieved by 3DGS, its rendering performance is constrained by its dependence on costly non-commutative alpha-blending operations. These operations mandate complex view dependent sorting operations that introduce computational overhead, especially on the resource-constrained platforms such as mobile phones. In this paper, we propose Weighted Sum Rendering, which approximates alpha blending with weighted sums, thereby removing the need for sorting. This simplifies implementation, delivers superior performance, and eliminates the "popping" artifacts caused by sorting. Experimental results show that optimizing a generalized Gaussian splatting formulation to the new differentiable rendering yields competitive image quality. The method was implemented and tested in a mobile device GPU, achieving on average $1.23\times$ faster rendering.
Multi-Class Abnormality Classification in Video Capsule Endoscopy Using Deep Learning
Authors: Arnav Samal, Ranya Batsyas
Date: 2024-10-24 00:00:00
Tasks: Multi-class Classification

This report outlines Team Seq2Cure's deep learning approach for the Capsule Vision 2024 Challenge, leveraging an ensemble of convolutional neural networks (CNNs) and transformer-based architectures for multi-class abnormality classification in video capsule endoscopy frames. The dataset comprised over 50,000 frames from three public sources and one private dataset, labeled across 10 abnormality classes. To overcome the limitations of traditional CNNs in capturing global context, we integrated CNN and transformer models within a multi-model ensemble. Our approach achieved a balanced accuracy of 86.34 percent and a mean AUC-ROC score of 0.9908 on the validation set, earning our submission 5th place in the challenge. Code is available at http://github.com/arnavs04/capsule-vision-2024 .
Probabilistic Language-Image Pre-Training
Authors: Sanghyuk Chun, Wonjae Kim, Song Park, Sangdoo Yun
Date: 2024-10-24 00:00:00

Vision-language models (VLMs) embed aligned image-text pairs into a joint space but often rely on deterministic embeddings, assuming a one-to-one correspondence between images and texts. This oversimplifies real-world relationships, which are inherently many-to-many, with multiple captions describing a single image and vice versa. We introduce Probabilistic Language-Image Pre-training (ProLIP), the first probabilistic VLM pre-trained on a billion-scale image-text dataset using only probabilistic objectives, achieving a strong zero-shot capability (e.g., 74.6% ImageNet zero-shot accuracy with ViT-B/16). ProLIP efficiently estimates uncertainty by an "uncertainty token" without extra parameters. We also introduce a novel inclusion loss that enforces distributional inclusion relationships between image-text pairs and between original and masked inputs. Experiments demonstrate that, by leveraging uncertainty estimates, ProLIP benefits downstream tasks and aligns with intuitive notions of uncertainty, e.g., shorter texts being more uncertain and more general inputs including specific ones. Utilizing text uncertainties, we further improve ImageNet accuracy from 74.6% to 75.8% (under a few-shot setting), supporting the practical advantages of our probabilistic approach. The code is available at https://github.com/naver-ai/prolip
Highly efficient non-rigid registration in k-space with application to cardiac Magnetic Resonance Imaging
Authors: Aya Ghoul, Kerstin Hammernik, Andreas Lingg, Patrick Krumm, Daniel Rueckert, Sergios Gatidis, Thomas Küstner
Date: 2024-10-24 00:00:00
Tasks: Motion Detection, Motion Estimation

In Magnetic Resonance Imaging (MRI), high temporal-resolved motion can be useful for image acquisition and reconstruction, MR-guided radiotherapy, dynamic contrast-enhancement, flow and perfusion imaging, and functional assessment of motion patterns in cardiovascular, abdominal, peristaltic, fetal, or musculoskeletal imaging. Conventionally, these motion estimates are derived through image-based registration, a particularly challenging task for complex motion patterns and high dynamic resolution. The accelerated scans in such applications result in imaging artifacts that compromise the motion estimation. In this work, we propose a novel self-supervised deep learning-based framework, dubbed the Local-All Pass Attention Network (LAPANet), for non-rigid motion estimation directly from the acquired accelerated Fourier space, i.e. k-space. The proposed approach models non-rigid motion as the cumulative sum of local translational displacements, following the Local All-Pass (LAP) registration technique. LAPANet was evaluated on cardiac motion estimation across various sampling trajectories and acceleration rates. Our results demonstrate superior accuracy compared to prior conventional and deep learning-based registration methods, accommodating as few as 2 lines/frame in a Cartesian trajectory and 3 spokes/frame in a non-Cartesian trajectory. The achieved high temporal resolution (less than 5 ms) for non-rigid motion opens new avenues for motion detection, tracking and correction in dynamic and real-time MRI applications.
Multi-Scale Diffusion: Enhancing Spatial Layout in High-Resolution Panoramic Image Generation
Authors: XiaoYu Zhang, Teng Zhou, Xinlong Zhang, Jia Wei, Yongchuan Tang
Date: 2024-10-24 00:00:00
Tasks: Image Generation

Diffusion models have recently gained recognition for generating diverse and high-quality content, especially in the domain of image synthesis. These models excel not only in creating fixed-size images but also in producing panoramic images. However, existing methods often struggle with spatial layout consistency when producing high-resolution panoramas, due to the lack of guidance of the global image layout. In this paper, we introduce the Multi-Scale Diffusion (MSD) framework, a plug-and-play module that extends the existing panoramic image generation framework to multiple resolution levels. By utilizing gradient descent techniques, our method effectively incorporates structural information from low-resolution images into high-resolution outputs. A comprehensive evaluation of the proposed method was conducted, comparing it with the prior works in qualitative and quantitative dimensions. The evaluation results demonstrate that our method significantly outperforms others in generating coherent high-resolution panoramas.
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Authors: Liang Han, Junsheng Zhou, Yu-Shen Liu, Zhizhong Han
Date: 2024-10-24 00:00:00
Tasks: NeRF, Novel View Synthesis

Novel view synthesis from sparse inputs is a vital yet challenging task in 3D computer vision. Previous methods explore 3D Gaussian Splatting with neural priors (e.g. depth priors) as an additional supervision, demonstrating promising quality and efficiency compared to the NeRF based methods. However, the neural priors from 2D pretrained models are often noisy and blurry, which struggle to precisely guide the learning of radiance fields. In this paper, We propose a novel method for synthesizing novel views from sparse views with Gaussian Splatting that does not require external prior as supervision. Our key idea lies in exploring the self-supervisions inherent in the binocular stereo consistency between each pair of binocular images constructed with disparity-guided image warping. To this end, we additionally introduce a Gaussian opacity constraint which regularizes the Gaussian locations and avoids Gaussian redundancy for improving the robustness and efficiency of inferring 3D Gaussians from sparse views. Extensive experiments on the LLFF, DTU, and Blender datasets demonstrate that our method significantly outperforms the state-of-the-art methods.
Learning Global Object-Centric Representations via Disentangled Slot Attention
Authors: Tonglin Chen, Yinxuan Huang, Zhimeng Shen, Jinghao Huang, Bin Li, xiangyang xue
Date: 2024-10-24 00:00:00
Tasks: Object, Position, Representation Learning, Scene Generation

Humans can discern scene-independent features of objects across various environments, allowing them to swiftly identify objects amidst changing factors such as lighting, perspective, size, and position and imagine the complete images of the same object in diverse settings. Existing object-centric learning methods only extract scene-dependent object-centric representations, lacking the ability to identify the same object across scenes as humans. Moreover, some existing methods discard the individual object generation capabilities to handle complex scenes. This paper introduces a novel object-centric learning method to empower AI systems with human-like capabilities to identify objects across scenes and generate diverse scenes containing specific objects by learning a set of global object-centric representations. To learn the global object-centric representations that encapsulate globally invariant attributes of objects (i.e., the complete appearance and shape), this paper designs a Disentangled Slot Attention module to convert the scene features into scene-dependent attributes (such as scale, position and orientation) and scene-independent representations (i.e., appearance and shape). Experimental results substantiate the efficacy of the proposed method, demonstrating remarkable proficiency in global object-centric representation learning, object identification, scene generation with specific objects and scene decomposition.
Fast constrained sampling in pre-trained diffusion models
Authors: Alexandros Graikos, Nebojsa Jojic, Dimitris Samaras
Date: 2024-10-24 00:00:00
Tasks: General Knowledge

Diffusion models have dominated the field of large, generative image models, with the prime examples of Stable Diffusion and DALL-E 3 being widely adopted. These models have been trained to perform text-conditioned generation on vast numbers of image-caption pairs and as a byproduct, have acquired general knowledge about natural image statistics. However, when confronted with the task of constrained sampling, e.g. generating the right half of an image conditioned on the known left half, applying these models is a delicate and slow process, with previously proposed algorithms relying on expensive iterative operations that are usually orders of magnitude slower than text-based inference. This is counter-intuitive, as image-conditioned generation should rely less on the difficult-to-learn semantic knowledge that links captions and imagery, and should instead be achievable by lower-level correlations among image pixels. In practice, inverse models are trained or tuned separately for each inverse problem, e.g. by providing parts of images during training as an additional condition, to allow their application in realistic settings. However, we argue that this is not necessary and propose an algorithm for fast-constrained sampling in large pre-trained diffusion models (Stable Diffusion) that requires no expensive backpropagation operations through the model and produces results comparable even to the state-of-the-art \emph{tuned} models. Our method is based on a novel optimization perspective to sampling under constraints and employs a numerical approximation to the expensive gradients, previously computed using backpropagation, incurring significant speed-ups.
Learning Geodesics of Geometric Shape Deformations From Images
Authors: Nian Wu, Miaomiao Zhang
Date: 2024-10-24 00:00:00

This paper presents a novel method, named geodesic deformable networks (GDN), that for the first time enables the learning of geodesic flows of deformation fields derived from images. In particular, the capability of our proposed GDN being able to predict geodesics is important for quantifying and comparing deformable shape presented in images. The geodesic deformations, also known as optimal transformations that align pairwise images, are often parameterized by a time sequence of smooth vector fields governed by nonlinear differential equations. A bountiful literature has been focusing on learning the initial conditions (e.g., initial velocity fields) based on registration networks. However, the definition of geodesics central to deformation-based shape analysis is blind to the networks. To address this problem, we carefully develop an efficient neural operator to treat the geodesics as unknown mapping functions learned from the latent deformation spaces. A composition of integral operators and smooth activation functions is then formulated to effectively approximate such mappings. In contrast to previous works, our GDN jointly optimizes a newly defined geodesic loss, which adds additional benefits to promote the network regularizability and generalizability. We demonstrate the effectiveness of GDN on both 2D synthetic data and 3D real brain magnetic resonance imaging (MRI).
WARP-LCA: Efficient Convolutional Sparse Coding with Locally Competitive Algorithm
Authors: Geoffrey Kasenbacher, Felix Ehret, Gerrit Ecke, Sebastian Otte
Date: 2024-10-24 00:00:00
Tasks: Denoising, Image Denoising

The locally competitive algorithm (LCA) can solve sparse coding problems across a wide range of use cases. Recently, convolution-based LCA approaches have been shown to be highly effective for enhancing robustness for image recognition tasks in vision pipelines. To additionally maximize representational sparsity, LCA with hard-thresholding can be applied. While this combination often yields very good solutions satisfying an $\ell_0$ sparsity criterion, it comes with significant drawbacks for practical application: (i) LCA is very inefficient, typically requiring hundreds of optimization cycles for convergence; (ii) the use of hard-thresholding results in a non-convex loss function, which might lead to suboptimal minima. To address these issues, we propose the Locally Competitive Algorithm with State Warm-up via Predictive Priming (WARP-LCA), which leverages a predictor network to provide a suitable initial guess of the LCA state based on the current input. Our approach significantly improves both convergence speed and the quality of solutions, while maintaining and even enhancing the overall strengths of LCA. We demonstrate that WARP-LCA converges faster by orders of magnitude and reaches better minima compared to conventional LCA. Moreover, the learned representations are more sparse and exhibit superior properties in terms of reconstruction and denoising quality as well as robustness when applied in deep recognition pipelines. Furthermore, we apply WARP-LCA to image denoising tasks, showcasing its robustness and practical effectiveness. Our findings confirm that the naive use of LCA with hard-thresholding results in suboptimal minima, whereas initializing LCA with a predictive guess results in better outcomes. This research advances the field of biologically inspired deep learning by providing a novel approach to convolutional sparse coding.