pwc-archive/papers-with-abstracts huggingface dataset:
Understanding Co-speech Gestures in-the-wild
Authors: Sindhu B Hegde, K R Prajwal, Taein Kwon, Andrew Zisserman
Date: 2025-03-28 00:00:00
Tasks: Active Speaker Detection

Co-speech gestures play a vital role in non-verbal communication. In this paper, we introduce a new framework for co-speech gesture understanding in the wild. Specifically, we propose three new tasks and benchmarks to evaluate a model's capability to comprehend gesture-text-speech associations: (i) gesture-based retrieval, (ii) gestured word spotting, and (iii) active speaker detection using gestures. We present a new approach that learns a tri-modal speech-text-video-gesture representation to solve these tasks. By leveraging a combination of global phrase contrastive loss and local gesture-word coupling loss, we demonstrate that a strong gesture representation can be learned in a weakly supervised manner from videos in the wild. Our learned representations outperform previous methods, including large vision-language models (VLMs), across all three tasks. Further analysis reveals that speech and text modalities capture distinct gesture-related signals, underscoring the advantages of learning a shared tri-modal embedding space. The dataset, model, and code are available at: https://www.robots.ox.ac.uk/~vgg/research/jegal
Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusion Model
Authors: Jangho Park, Taesung Kwon, Jong Chul Ye
Date: 2025-03-28 00:00:00
Tasks: Video Generation

Recently, multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models with additional training or compute-intensive training of a full 4D diffusion model with limited real-world 4D data and large computational costs. To address these challenges, here we propose the first training-free 4D video generation method that leverages the off-the-shelf video diffusion models to generate multi-view videos from a single input video. Our approach consists of two key steps: (1) By designating the edge frames in the spatio-temporal sampling grid as key frames, we first synthesize them using a video diffusion model, leveraging a depth-based warping technique for guidance. This approach ensures structural consistency across the generated frames, preserving spatial and temporal coherence. (2) We then interpolate the remaining frames using a video diffusion model, constructing a fully populated and temporally coherent sampling grid while preserving spatial and temporal consistency. Through this approach, we extend a single video into a multi-view video along novel camera trajectories while maintaining spatio-temporal consistency. Our method is training-free and fully utilizes an off-the-shelf video diffusion model, offering a practical and effective solution for multi-view video generation.
Audio-Plane: Audio Factorization Plane Gaussian Splatting for Real-Time Talking Head Synthesis
Authors: Shuai Shen, Wanhua Li, Yunpeng Zhang, Weipeng Hu, Yap-Peng Tan
Date: 2025-03-28 00:00:00
Tasks: Computational Efficiency, Talking Head Generation

Talking head synthesis has become a key research area in computer graphics and multimedia, yet most existing methods often struggle to balance generation quality with computational efficiency. In this paper, we present a novel approach that leverages an Audio Factorization Plane (Audio-Plane) based Gaussian Splatting for high-quality and real-time talking head generation. For modeling a dynamic talking head, 4D volume representation is needed. However, directly storing a dense 4D grid is impractical due to the high cost and lack of scalability for longer durations. We overcome this challenge with the proposed Audio-Plane, where the 4D volume representation is decomposed into audio-independent space planes and audio-dependent planes. This provides a compact and interpretable feature representation for talking head, facilitating more precise audio-aware spatial encoding and enhanced audio-driven lip dynamic modeling. To further improve speech dynamics, we develop a dynamic splatting method that helps the network more effectively focus on modeling the dynamics of the mouth region. Extensive experiments demonstrate that by integrating these innovations with the powerful Gaussian Splatting, our method is capable of synthesizing highly realistic talking videos in real time while ensuring precise audio-lip synchronization. Synthesized results are available in https://sstzal.github.io/Audio-Plane/.
Next-Best-Trajectory Planning of Robot Manipulators for Effective Observation and Exploration
Authors: Heiko Renz, Maximilian Krämer, Frank Hoffmann, Torsten Bertram
Date: 2025-03-28 00:00:00
Tasks: Computational Efficiency, Object Reconstruction, Scene Understanding, Trajectory Planning

Visual observation of objects is essential for many robotic applications, such as object reconstruction and manipulation, navigation, and scene understanding. Machine learning algorithms constitute the state-of-the-art in many fields but require vast data sets, which are costly and time-intensive to collect. Automated strategies for observation and exploration are crucial to enhance the efficiency of data gathering. Therefore, a novel strategy utilizing the Next-Best-Trajectory principle is developed for a robot manipulator operating in dynamic environments. Local trajectories are generated to maximize the information gained from observations along the path while avoiding collisions. We employ a voxel map for environment modeling and utilize raycasting from perspectives around a point of interest to estimate the information gain. A global ergodic trajectory planner provides an optional reference trajectory to the local planner, improving exploration and helping to avoid local minima. To enhance computational efficiency, raycasting for estimating the information gain in the environment is executed in parallel on the graphics processing unit. Benchmark results confirm the efficiency of the parallelization, while real-world experiments demonstrate the strategy's effectiveness.
RELD: Regularization by Latent Diffusion Models for Image Restoration
Authors: Pasquale Cascarano, Lorenzo Stacchio, Andrea Sebastiani, Alessandro Benfenati, Ulugbek S. Kamilov, Gustavo Marfia
Date: 2025-03-28 00:00:00
Tasks: Deblurring, Denoising, Image Denoising, Image Restoration, Super-Resolution

In recent years, Diffusion Models have become the new state-of-the-art in deep generative modeling, ending the long-time dominance of Generative Adversarial Networks. Inspired by the Regularization by Denoising principle, we introduce an approach that integrates a Latent Diffusion Model, trained for the denoising task, into a variational framework using Half-Quadratic Splitting, exploiting its regularization properties. This approach, under appropriate conditions that can be easily met in various imaging applications, allows for reduced computational cost while achieving high-quality results. The proposed strategy, called Regularization by Latent Denoising (RELD), is then tested on a dataset of natural images, for image denoising, deblurring, and super-resolution tasks. The numerical experiments show that RELD is competitive with other state-of-the-art methods, particularly achieving remarkable results when evaluated using perceptual quality metrics.
Image Decomposition with G-norm Weighted by Total Symmetric Variation
Authors: Roy Y. He, Martin Huska, Hao liu
Date: 2025-03-28 00:00:00

In this paper, we propose a novel variational model for decomposing images into their respective cartoon and texture parts. Our model characterizes certain non-local features of any Bounded Variation (BV) image by its Total Symmetric Variation (TSV). We demonstrate that TSV is effective in identifying regional boundaries. Based on this property, we introduce a weighted Meyer's $G$-norm to identify texture interiors without including contour edges. For BV images with bounded TSV, we show that the proposed model admits a solution. Additionally, we design a fast algorithm based on operator-splitting to tackle the associated non-convex optimization problem. The performance of our method is validated by a series of numerical experiments.
MO-CTranS: A unified multi-organ segmentation model learning from multiple heterogeneously labelled datasets
Authors: Zhendi Gong, Susan Francis, Eleanor Cox, Stamatios N. Sotiropoulos, Dorothee P. Auer, Guoping Qiu, Andrew P. French, Xin Chen
Date: 2025-03-28 00:00:00
Tasks: Decoder, Organ Segmentation

Multi-organ segmentation holds paramount significance in many clinical tasks. In practice, compared to large fully annotated datasets, multiple small datasets are often more accessible and organs are not labelled consistently. Normally, an individual model is trained for each of these datasets, which is not an effective way of using data for model learning. It remains challenging to train a single model that can robustly learn from several partially labelled datasets due to label conflict and data imbalance problems. We propose MO-CTranS: a single model that can overcome such problems. MO-CTranS contains a CNN-based encoder and a Transformer-based decoder, which are connected in a multi-resolution manner. Task-specific tokens are introduced in the decoder to help differentiate label discrepancies. Our method was evaluated and compared to several baseline models and state-of-the-art (SOTA) solutions on abdominal MRI datasets that were acquired in different views (i.e. axial and coronal) and annotated for different organs (i.e. liver, kidney, spleen). Our method achieved better performance (most were statistically significant) than the compared methods. Github link: https://github.com/naisops/MO-CTranS.
Deterministic Medical Image Translation via High-fidelity Brownian Bridges
Authors: Qisheng He, Nicholas Summerfield, Peiyong Wang, Carri Glide-Hurst, Ming Dong
Date: 2025-03-28 00:00:00
Tasks: Image Super-Resolution, Super-Resolution, Translation

Recent studies have shown that diffusion models produce superior synthetic images when compared to Generative Adversarial Networks (GANs). However, their outputs are often non-deterministic and lack high fidelity to the ground truth due to the inherent randomness. In this paper, we propose a novel High-fidelity Brownian bridge model (HiFi-BBrg) for deterministic medical image translations. Our model comprises two distinct yet mutually beneficial mappings: a generation mapping and a reconstruction mapping. The Brownian bridge training process is guided by the fidelity loss and adversarial training in the reconstruction mapping. This ensures that translated images can be accurately reversed to their original forms, thereby achieving consistent translations with high fidelity to the ground truth. Our extensive experiments on multiple datasets show HiFi-BBrg outperforms state-of-the-art methods in multi-modal image translation and multi-image super-resolution.
Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environments
Authors: Luke Rowe, Roger Girgis, Anthony Gosselin, Liam Paull, Christopher Pal, Felix Heide
Date: 2025-03-28 00:00:00
Proceeding: CVPR 2025 1
Tasks: GPU, Scene Generation

We introduce Scenario Dreamer, a fully data-driven generative simulator for autonomous vehicle planning that generates both the initial traffic scene - comprising a lane graph and agent bounding boxes - and closed-loop agent behaviours. Existing methods for generating driving simulation environments encode the initial traffic scene as a rasterized image and, as such, require parameter-heavy networks that perform unnecessary computation due to many empty pixels in the rasterized scene. Moreover, we find that existing methods that employ rule-based agent behaviours lack diversity and realism. Scenario Dreamer instead employs a novel vectorized latent diffusion model for initial scene generation that directly operates on the vectorized scene elements and an autoregressive Transformer for data-driven agent behaviour simulation. Scenario Dreamer additionally supports scene extrapolation via diffusion inpainting, enabling the generation of unbounded simulation environments. Extensive experiments show that Scenario Dreamer outperforms existing generative simulators in realism and efficiency: the vectorized scene-generation base model achieves superior generation quality with around 2x fewer parameters, 6x lower generation latency, and 10x fewer GPU training hours compared to the strongest baseline. We confirm its practical utility by showing that reinforcement learning planning agents are more challenged in Scenario Dreamer environments than traditional non-generative simulation environments, especially on long and adversarial driving environments.
Adaptive Weighted Parameter Fusion with CLIP for Class-Incremental Learning
Authors: Juncen Guo, Xiaoguang Zhu, Liangyu Teng, Hao Yang, Jing Liu, Yang Liu, Liang Song
Date: 2025-03-25 00:00:00
Tasks: class-incremental learning, Class Incremental Learning, Incremental Learning

Class-incremental Learning (CIL) enables the model to incrementally absorb knowledge from new classes and build a generic classifier across all previously encountered classes. When the model optimizes with new classes, the knowledge of previous classes is inevitably erased, leading to catastrophic forgetting. Addressing this challenge requires making a trade-off between retaining old knowledge and accommodating new information. However, this balancing process often requires sacrificing some information, which can lead to a partial loss in the model's ability to discriminate between classes. To tackle this issue, we design the adaptive weighted parameter fusion with Contrastive Language-Image Pre-training (CLIP), which not only takes into account the variability of the data distribution of different tasks, but also retains all the effective information of the parameter matrix to the greatest extent. In addition, we introduce a balance factor that can balance the data distribution alignment and distinguishability of adjacent tasks. Experimental results on several traditional benchmarks validate the superiority of the proposed method.
SemAlign3D: Semantic Correspondence between RGB-Images through Aligning 3D Object-Class Representations
Authors: Krispin Wandel, Hesheng Wang
Date: 2025-03-28 00:00:00
Proceeding: CVPR 2025 1
Tasks: Object, Semantic correspondence

Semantic correspondence made tremendous progress through the recent advancements of large vision models (LVM). While these LVMs have been shown to reliably capture local semantics, the same can currently not be said for capturing global geometric relationships between semantic object regions. This problem leads to unreliable performance for semantic correspondence between images with extreme view variation. In this work, we aim to leverage monocular depth estimates to capture these geometric relationships for more robust and data-efficient semantic correspondence. First, we introduce a simple but effective method to build 3D object-class representations from monocular depth estimates and LVM features using a sparsely annotated image correspondence dataset. Second, we formulate an alignment energy that can be minimized using gradient descent to obtain an alignment between the 3D object-class representation and the object-class instance in the input RGB-image. Our method achieves state-of-the-art matching accuracy in multiple categories on the challenging SPair-71k dataset, increasing the PCK@0.1 score by more than 10 points on three categories and overall by 3.3 points from 85.6% to 88.9%. Additional resources and code are available at https://dub.sh/semalign3d.
EndoLRMGS: Complete Endoscopic Scene Reconstruction combining Large Reconstruction Modelling and Gaussian Splatting
Authors: Xu Wang, Shuai Zhang, Baoru Huang, Danail Stoyanov, Evangelos B. Mazomenos
Date: 2025-03-28 00:00:00
Tasks: Depth Estimation, SSIM

Complete reconstruction of surgical scenes is crucial for robot-assisted surgery (RAS). Deep depth estimation is promising but existing works struggle with depth discontinuities, resulting in noisy predictions at object boundaries and do not achieve complete reconstruction omitting occluded surfaces. To address these issues we propose EndoLRMGS, that combines Large Reconstruction Modelling (LRM) and Gaussian Splatting (GS), for complete surgical scene reconstruction. GS reconstructs deformable tissues and LRM generates 3D models for surgical tools while position and scale are subsequently optimized by introducing orthogonal perspective joint projection optimization (OPjPO) to enhance accuracy. In experiments on four surgical videos from three public datasets, our method improves the Intersection-over-union (IoU) of tool 3D models in 2D projections by>40%. Additionally, EndoLRMGS improves the PSNR of the tools projection from 3.82% to 11.07%. Tissue rendering quality also improves, with PSNR increasing from 0.46% to 49.87%, and SSIM from 1.53% to 29.21% across all test videos.
NuGrounding: A Multi-View 3D Visual Grounding Framework in Autonomous Driving
Authors: Fuhao Li, Huan Jin, Bin Gao, Liaoyuan Fan, Lihui Jiang, Long Zeng
Date: 2025-03-28 00:00:00
Tasks: 3D visual grounding, Autonomous Driving, Scene Understanding, Visual Grounding

Multi-view 3D visual grounding is critical for autonomous driving vehicles to interpret natural languages and localize target objects in complex environments. However, existing datasets and methods suffer from coarse-grained language instructions, and inadequate integration of 3D geometric reasoning with linguistic comprehension. To this end, we introduce NuGrounding, the first large-scale benchmark for multi-view 3D visual grounding in autonomous driving. We present a Hierarchy of Grounding (HoG) method to construct NuGrounding to generate hierarchical multi-level instructions, ensuring comprehensive coverage of human instruction patterns. To tackle this challenging dataset, we propose a novel paradigm that seamlessly combines instruction comprehension abilities of multi-modal LLMs (MLLMs) with precise localization abilities of specialist detection models. Our approach introduces two decoupled task tokens and a context query to aggregate 3D geometric information and semantic instructions, followed by a fusion decoder to refine spatial-semantic feature fusion for precise localization. Extensive experiments demonstrate that our method significantly outperforms the baselines adapted from representative 3D scene understanding methods by a significant margin and achieves 0.59 in precision and 0.64 in recall, with improvements of 50.8% and 54.7%.
MVSAnywhere: Zero-Shot Multi-View Stereo
Authors: Sergio Izquierdo, Mohamed Sayed, Michael Firman, Guillermo Garcia-Hernando, Daniyar Turmukhambetov, Javier Civera, Oisin Mac Aodha, Gabriel Brostow, Jamie Watson
Date: 2025-03-28 00:00:00
Proceeding: CVPR 2025 1
Tasks: Depth Estimation, valid

Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across different domains and scene types (e.g. indoor vs. outdoor). Training a general-purpose multi-view stereo model is challenging and raises several questions, e.g. how to best make use of transformer-based architectures, how to incorporate additional metadata when there is a variable number of input views, and how to estimate the range of valid depths which can vary considerably across different scenes and is typically not known a priori? To address these issues, we introduce MVSA, a novel and versatile Multi-View Stereo architecture that aims to work Anywhere by generalizing across diverse domains and depth ranges. MVSA combines monocular and multi-view cues with an adaptive cost volume to deal with scale-related issues. We demonstrate state-of-the-art zero-shot depth estimation on the Robust Multi-View Depth Benchmark, surpassing existing multi-view stereo and monocular baselines.
Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis
Authors: Jiangyong Huang, Baoxiong Jia, Yan Wang, Ziyu Zhu, Xiongkun Linghu, Qing Li, Song-Chun Zhu, Siyuan Huang
Date: 2025-03-28 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D Question Answering (3D-QA), 3D visual grounding

Existing 3D vision-language (3D-VL) benchmarks fall short in evaluating 3D-VL models, creating a "mist" that obscures rigorous insights into model capabilities and 3D-VL tasks. This mist persists due to three key limitations. First, flawed test data, like ambiguous referential text in the grounding task, can yield incorrect and unreliable test results. Second, oversimplified metrics such as simply averaging accuracy per question answering (QA) pair, cannot reveal true model capability due to their vulnerability to language variations. Third, existing benchmarks isolate the grounding and QA tasks, disregarding the underlying coherence that QA should be based on solid grounding capabilities. To unveil the "mist", we propose Beacon3D, a benchmark for 3D-VL grounding and QA tasks, delivering a perspective shift in the evaluation of 3D-VL understanding. Beacon3D features (i) high-quality test data with precise and natural language, (ii) object-centric evaluation with multiple tests per object to ensure robustness, and (iii) a novel chain-of-analysis paradigm to address language robustness and model performance coherence across grounding and QA. Our evaluation of state-of-the-art 3D-VL models on Beacon3D reveals that (i) object-centric evaluation elicits true model performance and particularly weak generalization in QA; (ii) grounding-QA coherence remains fragile in current 3D-VL models, and (iii) incorporating large language models (LLMs) to 3D-VL models, though as a prevalent practice, hinders grounding capabilities and has yet to elevate QA capabilities. We hope Beacon3D and our comprehensive analysis could benefit the 3D-VL community towards faithful developments.
DF2023: The Digital Forensics 2023 Dataset for Image Forgery Detection
Authors: David Fischinger, Martin Boyer
Date: 2025-03-28 00:00:00
Proceeding: Irish Mahine Vision and Image Processing Conference (IMVIP) 2023 8
Tasks: Image Forgery Detection

The deliberate manipulation of public opinion, especially through altered images, which are frequently disseminated through online social networks, poses a significant danger to society. To fight this issue on a technical level we support the research community by releasing the Digital Forensics 2023 (DF2023) training and validation dataset, comprising one million images from four major forgery categories: splicing, copy-move, enhancement and removal. This dataset enables an objective comparison of network architectures and can significantly reduce the time and effort of researchers preparing datasets.