pwc-archive/papers-with-abstracts huggingface dataset:
Latent Multimodal Reconstruction for Misinformation Detection
Authors: Stefanos-Iordanis Papadopoulos, Christos Koutlis, Symeon Papadopoulos, Panagiotis C. Petrantonakis
Date: 2025-04-08 00:00:00
Tasks: Image Reconstruction, Misinformation

Multimodal misinformation, such as miscaptioned images, where captions misrepresent an image's origin, context, or meaning, poses a growing challenge in the digital age. To support fact-checkers, researchers have been focusing on creating datasets and developing methods for multimodal misinformation detection (MMD). Due to the scarcity of large-scale annotated MMD datasets, recent studies leverage synthetic training data via out-of-context image-caption pairs or named entity manipulations; altering names, dates, and locations. However, these approaches often produce simplistic misinformation that fails to reflect real-world complexity, limiting the robustness of detection models trained on them. Meanwhile, despite recent advancements, Large Vision-Language Models (LVLMs) remain underutilized for generating diverse, realistic synthetic training data for MMD. To address this gap, we introduce "MisCaption This!", a training dataset comprising LVLM-generated miscaptioned images. Additionally, we introduce "Latent Multimodal Reconstruction" (LAMAR), a network trained to reconstruct the embeddings of truthful captions, providing a strong auxiliary signal to the detection process. To optimize LAMAR, we explore different training strategies (end-to-end training and large-scale pre-training) and integration approaches (direct, mask, gate, and attention). Extensive experiments show that models trained on "MisCaption This!" generalize better on real-world misinformation, while LAMAR sets new state-of-the-art on both NewsCLIPpings and VERITE benchmarks; highlighting the potential of LVLM-generated data and reconstruction-based approaches for advancing MMD. We release our code at: https://github.com/stevejpapad/miscaptioned-image-reconstruction
UVG-VPC: Voxelized Point Cloud Dataset for Visual Volumetric Video-based Coding
Authors: Guillaume Gautier, Alexandre Mercat, Louis Fréneau, Mikko Pitkänen, Jarno Vanne
Date: 2025-04-08 00:00:00
Tasks: 3D geometry

Point cloud compression has become a crucial factor in immersive visual media processing and streaming. This paper presents a new open dataset called UVG-VPC for the development, evaluation, and validation of MPEG Visual Volumetric Video-based Coding (V3C) technology. The dataset is distributed under its own non-commercial license. It consists of 12 point cloud test video sequences of diverse characteristics with respect to the motion, RGB texture, 3D geometry, and surface occlusion of the points. Each sequence is 10 seconds long and comprises 250 frames captured at 25 frames per second. The sequences are voxelized with a geometry precision of 9 to 12 bits, and the voxel color attributes are represented as 8-bit RGB values. The dataset also includes associated normals that make it more suitable for evaluating point cloud compression solutions. The main objective of releasing the UVG-VPC dataset is to foster the development of V3C technologies and thereby shape the future in this field.
KAN-SAM: Kolmogorov-Arnold Network Guided Segment Anything Model for RGB-T Salient Object Detection
Authors: Xingyuan Li, Ruichao Hou, Tongwei Ren, Gangshan Wu
Date: 2025-04-08 00:00:00
Tasks: Diversity, object-detection, Object Detection, Prompt Learning, RGB-T Salient Object Detection, Salient Object Detection

Existing RGB-thermal salient object detection (RGB-T SOD) methods aim to identify visually significant objects by leveraging both RGB and thermal modalities to enable robust performance in complex scenarios, but they often suffer from limited generalization due to the constrained diversity of available datasets and the inefficiencies in constructing multi-modal representations. In this paper, we propose a novel prompt learning-based RGB-T SOD method, named KAN-SAM, which reveals the potential of visual foundational models for RGB-T SOD tasks. Specifically, we extend Segment Anything Model 2 (SAM2) for RGB-T SOD by introducing thermal features as guiding prompts through efficient and accurate Kolmogorov-Arnold Network (KAN) adapters, which effectively enhance RGB representations and improve robustness. Furthermore, we introduce a mutually exclusive random masking strategy to reduce reliance on RGB data and improve generalization. Experimental results on benchmarks demonstrate superior performance over the state-of-the-art methods.
Storybooth: Training-free Multi-Subject Consistency for Improved Visual Storytelling
Authors: Jaskirat Singh, Junshen Kevin Chen, Jonas Kohler, Michael Cohen
Date: 2025-04-08 00:00:00
Tasks: Image Generation, Text to Image Generation, Text-to-Image Generation, Visual Storytelling

Training-free consistent text-to-image generation depicting the same subjects across different images is a topic of widespread recent interest. Existing works in this direction predominantly rely on cross-frame self-attention; which improves subject-consistency by allowing tokens in each frame to pay attention to tokens in other frames during self-attention computation. While useful for single subjects, we find that it struggles when scaling to multiple characters. In this work, we first analyze the reason for these limitations. Our exploration reveals that the primary-issue stems from self-attention-leakage, which is exacerbated when trying to ensure consistency across multiple-characters. This happens when tokens from one subject pay attention to other characters, causing them to appear like each other (e.g., a dog appearing like a duck). Motivated by these findings, we propose StoryBooth: a training-free approach for improving multi-character consistency. In particular, we first leverage multi-modal chain-of-thought reasoning and region-based generation to apriori localize the different subjects across the desired story outputs. The final outputs are then generated using a modified diffusion model which consists of two novel layers: 1) a bounded cross-frame self-attention layer for reducing inter-character attention leakage, and 2) token-merging layer for improving consistency of fine-grain subject details. Through both qualitative and quantitative results we find that the proposed approach surpasses prior state-of-the-art, exhibiting improved consistency across both multiple-characters and fine-grain subject details.
kNN-SVC: Robust Zero-Shot Singing Voice Conversion with Additive Synthesis and Concatenation Smoothness Optimization
Authors: Keren Shao, Ke Chen, Matthew Baas, Shlomo Dubnov
Date: 2025-04-08 00:00:00
Tasks: Voice Conversion

Robustness is critical in zero-shot singing voice conversion (SVC). This paper introduces two novel methods to strengthen the robustness of the kNN-VC framework for SVC. First, kNN-VC's core representation, WavLM, lacks harmonic emphasis, resulting in dull sounds and ringing artifacts. To address this, we leverage the bijection between WavLM, pitch contours, and spectrograms to perform additive synthesis, integrating the resulting waveform into the model to mitigate these issues. Second, kNN-VC overlooks concatenative smoothness, a key perceptual factor in SVC. To enhance smoothness, we propose a new distance metric that filters out unsuitable kNN candidates and optimize the summing weights of the candidates during inference. Although our techniques are built on the kNN-VC framework for implementation convenience, they are broadly applicable to general concatenative neural synthesis models. Experimental results validate the effectiveness of these modifications in achieving robust SVC. Demo: http://knnsvc.com Code: https://github.com/SmoothKen/knn-svc
SoundVista: Novel-View Ambient Sound Synthesis via Visual-Acoustic Binding
Authors: Mingfei Chen, Israel D. Gebru, Ishwarya Ananthabhotla, Christian Richardt, Dejan Markovic, Jake Sandakly, Steven Krenn, Todd Keebler, Eli Shlizerman, Alexander Richard
Date: 2025-04-08 00:00:00
Proceeding: CVPR 2025 1

We introduce SoundVista, a method to generate the ambient sound of an arbitrary scene at novel viewpoints. Given a pre-acquired recording of the scene from sparsely distributed microphones, SoundVista can synthesize the sound of that scene from an unseen target viewpoint. The method learns the underlying acoustic transfer function that relates the signals acquired at the distributed microphones to the signal at the target viewpoint, using a limited number of known recordings. Unlike existing works, our method does not require constraints or prior knowledge of sound source details. Moreover, our method efficiently adapts to diverse room layouts, reference microphone configurations and unseen environments. To enable this, we introduce a visual-acoustic binding module that learns visual embeddings linked with local acoustic properties from panoramic RGB and depth data. We first leverage these embeddings to optimize the placement of reference microphones in any given scene. During synthesis, we leverage multiple embeddings extracted from reference locations to get adaptive weights for their contribution, conditioned on target viewpoint. We benchmark the task on both publicly available data and real-world settings. We demonstrate significant improvements over existing methods.
AsyReC: A Multimodal Graph-based Framework for Spatio-Temporal Asymmetric Dyadic Relationship Classification
Authors: Wang Tang, Fethiye Irmak Dogan, Linbo Qing, Hatice Gunes
Date: 2025-04-07 00:00:00
Tasks: Graph Neural Network, Triplet

Dyadic social relationships, which refer to relationships between two individuals who know each other through repeated interactions (or not), are shaped by shared spatial and temporal experiences. Current computational methods for modeling these relationships face three major challenges: (1) the failure to model asymmetric relationships, e.g., one individual may perceive the other as a friend while the other perceives them as an acquaintance, (2) the disruption of continuous interactions by discrete frame sampling, which segments the temporal continuity of interaction in real-world scenarios, and (3) the limitation to consider periodic behavioral cues, such as rhythmic vocalizations or recurrent gestures, which are crucial for inferring the evolution of dyadic relationships. To address these challenges, we propose AsyReC, a multimodal graph-based framework for asymmetric dyadic relationship classification, with three core innovations: (i) a triplet graph neural network with node-edge dual attention that dynamically weights multimodal cues to capture interaction asymmetries (addressing challenge 1); (ii) a clip-level relationship learning architecture that preserves temporal continuity, enabling fine-grained modeling of real-world interaction dynamics (addressing challenge 2); and (iii) a periodic temporal encoder that projects time indices onto sine/cosine waveforms to model recurrent behavioral patterns (addressing challenge 3). Extensive experiments on two public datasets demonstrate state-of-the-art performance, while ablation studies validate the critical role of asymmetric interaction modeling and periodic temporal encoding in improving the robustness of dyadic relationship classification in real-world scenarios. Our code is publicly available at: https://github.com/tw-repository/AsyReC.
The Dream Within Huang Long Cave: AI-Driven Interactive Narrative for Family Storytelling and Emotional Reflection
Authors: Jiayang Huang, Lingjie Li, Kang Zhang, David Yip
Date: 2025-04-07 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model

This paper introduces the art project The Dream Within Huang Long Cave, an AI-driven interactive and immersive narrative experience. The project offers new insights into AI technology, artistic practice, and psychoanalysis. Inspired by actual geographical landscapes and familial archetypes, the work combines psychoanalytic theory and computational technology, providing an artistic response to the concept of the non-existence of the Big Other. The narrative is driven by a combination of a large language model (LLM) and a realistic digital character, forming a virtual agent named YELL. Through dialogue and exploration within a cave automatic virtual environment (CAVE), the audience is invited to unravel the language puzzles presented by YELL and help him overcome his life challenges. YELL is a fictional embodiment of the Big Other, modeled after the artist's real father. Through a cross-temporal interaction with this digital father, the project seeks to deconstruct complex familial relationships. By demonstrating the non-existence of the Big Other, we aim to underscore the authenticity of interpersonal emotions, positioning art as a bridge for emotional connection and understanding within family dynamics.
Bridging Knowledge Gap Between Image Inpainting and Large-Area Visible Watermark Removal
Authors: Yicheng Leng, Chaowei Fang, Junye Chen, Yixiang Fang, Sheng Li, Guanbin Li
Date: 2025-04-07 00:00:00
Tasks: Image Inpainting

Visible watermark removal which involves watermark cleaning and background content restoration is pivotal to evaluate the resilience of watermarks. Existing deep neural network (DNN)-based models still struggle with large-area watermarks and are overly dependent on the quality of watermark mask prediction. To overcome these challenges, we introduce a novel feature adapting framework that leverages the representation modeling capacity of a pre-trained image inpainting model. Our approach bridges the knowledge gap between image inpainting and watermark removal by fusing information of the residual background content beneath watermarks into the inpainting backbone model. We establish a dual-branch system to capture and embed features from the residual background content, which are merged into intermediate features of the inpainting backbone model via gated feature fusion modules. Moreover, for relieving the dependence on high-quality watermark masks, we introduce a new training paradigm by utilizing coarse watermark masks to guide the inference process. This contributes to a visible image removal model which is insensitive to the quality of watermark mask during testing. Extensive experiments on both a large-scale synthesized dataset and a real-world dataset demonstrate that our approach significantly outperforms existing state-of-the-art methods. The source code is available in the supplementary materials.
UniRVQA: A Unified Framework for Retrieval-Augmented Vision Question Answering via Self-Reflective Joint Training
Authors: Jiaqi Deng, Kaize Shi, Zonghan Wu, Huan Huo, Dingxian Wang, Guandong Xu
Date: 2025-04-05 00:00:00
Tasks: Articles, Question Answering, Representation Learning, Retrieval, Retrieval-augmented Generation, Visual Question Answering (VQA)

Knowledge-based Vision Question Answering (KB-VQA) systems address complex visual-grounded questions requiring external knowledge, such as web-sourced encyclopedia articles. Existing methods often use sequential and separate frameworks for the retriever and the generator with limited parametric knowledge sharing. However, since both retrieval and generation tasks require accurate understanding of contextual and external information, such separation can potentially lead to suboptimal system performance. Another key challenge is the integration of multimodal information. General-purpose multimodal pre-trained models, while adept at multimodal representation learning, struggle with fine-grained retrieval required for knowledge-intensive visual questions. Recent specialized pre-trained models mitigate the issue, but are computationally expensive. To bridge the gap, we propose a Unified Retrieval-Augmented VQA framework (UniRVQA). UniRVQA adapts general multimodal pre-trained models for fine-grained knowledge-intensive tasks within a unified framework, enabling cross-task parametric knowledge sharing and the extension of existing multimodal representation learning capability. We further introduce a reflective-answering mechanism that allows the model to explicitly evaluate and refine its knowledge boundary. Additionally, we integrate late interaction into the retrieval-augmented generation joint training process to enhance fine-grained understanding of queries and documents. Our approach achieves competitive performance against state-of-the-art models, delivering a significant 4.7% improvement in answering accuracy, and brings an average 7.5% boost in base MLLMs' VQA performance.
ZETA: a library for Zonotope-based EsTimation and fAult diagnosis of discrete-time systems
Authors: Brenner S. Rego, Joseph K. Scott, Davide M. Raimondo, Marco H. Terra, Guilherme V. Raffo
Date: 2025-04-08 00:00:00
Tasks: Fault Diagnosis, State Estimation

This paper introduces ZETA, a new MATLAB library for Zonotope-based EsTimation and fAult diagnosis of discrete-time systems. It features user-friendly implementations of set representations based on zonotopes, namely zonotopes, constrained zonotopes, and line zonotopes, in addition to a basic implementation of interval arithmetic. This library has capabilities starting from the basic set operations with these sets, including propagations through nonlinear functions using various approximation methods. The features of ZETA allow for reachability analysis and state estimation of discrete-time linear, nonlinear, and descriptor systems, in addition to active fault diagnosis of linear systems. Efficient order reduction methods are also implemented for the respective set representations. Some examples are presented in order to illustrate the functionalities of the new library.
Pychop: Emulating Low-Precision Arithmetic in Numerical Methods and Neural Networks
Authors: Erin Carson, Xinye Chen
Date: 2025-04-10 00:00:00
Tasks: image-classification, Image Classification, object-detection, Object Detection

Motivated by the growing demand for low-precision arithmetic in computational science, we exploit lower-precision emulation in Python -- widely regarded as the dominant programming language for numerical analysis and machine learning. Low-precision training has revolutionized deep learning by enabling more efficient computation and reduced memory and energy consumption while maintaining model fidelity. To better enable numerical experimentation with and exploration of low precision computation, we developed the Pychop library, which supports customizable floating-point formats and a comprehensive set of rounding modes in Python, allowing users to benefit from fast, low-precision emulation in numerous applications. Pychop also introduces interfaces for both PyTorch and JAX, enabling efficient low-precision emulation on GPUs for neural network training and inference with unparalleled flexibility. In this paper, we offer a comprehensive exposition of the design, implementation, validation, and practical application of Pychop, establishing it as a foundational tool for advancing efficient mixed-precision algorithms. Furthermore, we present empirical results on low-precision emulation for image classification and object detection using published datasets, illustrating the sensitivity of the use of low precision and offering valuable insights into its impact. Pychop enables in-depth investigations into the effects of numerical precision, facilitates the development of novel hardware accelerators, and integrates seamlessly into existing deep learning workflows. Software and experimental code are publicly available at https://github.com/inEXASCALE/pychop.
Min-Max Optimisation for Nonconvex-Nonconcave Functions Using a Random Zeroth-Order Extragradient Algorithm
Authors: Amir Ali Farzin, Yuen Man Pun, Philipp Braun, Antoine Lesage-Landry, Youssef Diouane, Iman Shames
Date: 2025-04-10 00:00:00

This study explores the performance of the random Gaussian smoothing Zeroth-Order ExtraGradient (ZO-EG) scheme considering min-max optimisation problems with possibly NonConvex-NonConcave (NC-NC) objective functions. We consider both unconstrained and constrained, differentiable and non-differentiable settings. We discuss the min-max problem from the point of view of variational inequalities. For the unconstrained problem, we establish the convergence of the ZO-EG algorithm to the neighbourhood of an $\epsilon$-stationary point of the NC-NC objective function, whose radius can be controlled under a variance reduction scheme, along with its complexity. For the constrained problem, we introduce the new notion of proximal variational inequalities and give examples of functions satisfying this property. Moreover, we prove analogous results to the unconstrained case for the constrained problem. For the non-differentiable case, we prove the convergence of the ZO-EG algorithm to a neighbourhood of an $\epsilon$-stationary point of the smoothed version of the objective function, where the radius of the neighbourhood can be controlled, which can be related to the ($\delta,\epsilon$)-Goldstein stationary point of the original objective function.
FEABench: Evaluating Language Models on Multiphysics Reasoning Ability
Authors: Nayantara Mudur, HAO CUI, Subhashini Venugopalan, Paul Raccuglia, Michael P. Brenner, Peter Norgaard
Date: 2025-04-08 00:00:00

Building precise simulations of the real world and invoking numerical solvers to answer quantitative problems is an essential requirement in engineering and science. We present FEABench, a benchmark to evaluate the ability of large language models (LLMs) and LLM agents to simulate and solve physics, mathematics and engineering problems using finite element analysis (FEA). We introduce a comprehensive evaluation scheme to investigate the ability of LLMs to solve these problems end-to-end by reasoning over natural language problem descriptions and operating COMSOL Multiphysics$^\circledR$, an FEA software, to compute the answers. We additionally design a language model agent equipped with the ability to interact with the software through its Application Programming Interface (API), examine its outputs and use tools to improve its solutions over multiple iterations. Our best performing strategy generates executable API calls 88% of the time. LLMs that can successfully interact with and operate FEA software to solve problems such as those in our benchmark would push the frontiers of automation in engineering. Acquiring this capability would augment LLMs' reasoning skills with the precision of numerical solvers and advance the development of autonomous systems that can tackle complex problems in the real world. The code is available at https://github.com/google/feabench
Energy-Conserving Neural Network Closure Model for Long-Time Accurate and Stable LES
Authors: Toby van Gastelen, Wouter Edeling, Benjamin Sanderse
Date: 2025-04-08 00:00:00

Machine learning-based closure models for LES have shown promise in capturing complex turbulence dynamics but often suffer from instabilities and physical inconsistencies. In this work, we develop a novel skew-symmetric neural architecture as closure model that enforces stability while preserving key physical conservation laws. Our approach leverages a discretization that ensures mass, momentum, and energy conservation, along with a face-averaging filter to maintain mass conservation in coarse-grained velocity fields. We compare our model against several conventional data-driven closures (including unconstrained convolutional neural networks), and the physics-based Smagorinsky model. Performance is evaluated on decaying turbulence and Kolmogorov flow for multiple coarse-graining factors. In these test cases we observe that unconstrained machine learning models suffer from numerical instabilities. In contrast, our skew-symmetric model remains stable across all tests, though at the cost of increased dissipation. Despite this trade-off, we demonstrate that our model still outperforms the Smagorinsky model in unseen scenarios. These findings highlight the potential of structure-preserving machine learning closures for reliable long-time LES.