pwc-archive/papers-with-abstracts huggingface dataset:
Articulatory Phonetics Informed Controllable Expressive Speech Synthesis
Authors: Zehua Kcriss Li, Meiying Melissa Chen, Yi Zhong, Pinxin Liu, Zhiyao Duan
Date: 2024-06-15 00:00:00
Tasks: Expressive Speech Synthesis, Speech Synthesis

Expressive speech synthesis aims to generate speech that captures a wide range of para-linguistic features, including emotion and articulation, though current research primarily emphasizes emotional aspects over the nuanced articulatory features mastered by professional voice actors. Inspired by this, we explore expressive speech synthesis through the lens of articulatory phonetics. Specifically, we define a framework with three dimensions: Glottalization, Tenseness, and Resonance (GTR), to guide the synthesis at the voice production level. With this framework, we record a high-quality speech dataset named GTR-Voice, featuring 20 Chinese sentences articulated by a professional voice actor across 125 distinct GTR combinations. We verify the framework and GTR annotations through automatic classification and listening tests, and demonstrate precise controllability along the GTR dimensions on two fine-tuned expressive TTS models. We open-source the dataset and TTS models.
Task Facet Learning: A Structured Approach to Prompt Optimization
Authors: Gurusha Juneja, Gautam Jajoo, Nagarajan Natarajan, Hua Li, Jian Jiao, Amit Sharma
Date: 2024-06-15 00:00:00
Tasks: Language Modelling, Large Language Model

Given a task in the form of a basic description and its training examples, prompt optimization is the problem of synthesizing the given information into a text prompt for a large language model. Humans solve this problem by also considering the different facets that define a task (e.g., counter-examples, explanations, analogies) and including them in the prompt. However, it is unclear whether existing algorithmic approaches, based on iteratively editing a given prompt or automatically selecting a few in-context examples, can cover the multiple facets required to solve a complex task. In this work, we view prompt optimization as that of learning multiple facets of a task from a set of training examples. We exploit structure in the prompt optimization problem and break down a prompt into loosely coupled semantic sections. The proposed algorithm, UniPrompt, (1) clusters the input space and uses clustered batches so that each batch likely corresponds to a different facet of the task, and (2) utilizes a feedback mechanism to propose adding, editing or deleting a section, which in turn is aggregated over a batch to capture generalizable facets. Empirical evaluation on multiple datasets and a real-world task shows that prompts generated using \shortname{} obtain higher accuracy than human-tuned prompts and those from state-of-the-art methods. In particular, our algorithm can generate long, complex prompts that existing methods are unable to generate. Code for UniPrompt is available at https://aka.ms/uniprompt.
Candidate Pseudolabel Learning: Enhancing Vision-Language Models by Prompt Tuning with Unlabeled Data
Authors: Jiahan Zhang, Qi Wei, Feng Liu, Lei Feng
Date: 2024-06-15 00:00:00

Fine-tuning vision-language models (VLMs) with abundant unlabeled data recently has attracted increasing attention. Existing methods that resort to the pseudolabeling strategy would suffer from heavily incorrect hard pseudolabels when VLMs exhibit low zero-shot performance in downstream tasks. To alleviate this issue, we propose a Candidate Pseudolabel Learning method, termed CPL, to fine-tune VLMs with suitable candidate pseudolabels of unlabeled data in downstream tasks. The core of our method lies in the generation strategy of candidate pseudolabels, which progressively generates refined candidate pseudolabels by both intra- and inter-instance label selection, based on a confidence score matrix for all unlabeled data. This strategy can result in better performance in true label inclusion and class-balanced instance selection. In this way, we can directly apply existing loss functions to learn with generated candidate psueudolabels. Extensive experiments on nine benchmark datasets with three learning paradigms demonstrate the effectiveness of our method. Our code can be found at https://github.com/vanillaer/CPL-ICML2024.
Unlocking Large Language Model's Planning Capabilities with Maximum Diversity Fine-tuning
Authors: Wenjun Li, Changyu Chen, Pradeep Varakantham
Date: 2024-06-15 00:00:00
Tasks: Diversity, valid

Large language models (LLMs) have demonstrated impressive task-solving capabilities, achieved through either prompting techniques or system designs. However, concerns have arisen regarding their proficiency in planning tasks, as they often struggle to generate valid plans. This paper investigates the impact of fine-tuning on LLMs' planning capabilities. Our findings indicate that LLMs can achieve good performance in planning through substantial (thousands of specific examples) fine-tuning. However, fine-tuning is associated with significant economic and computational costs. To address this challenge, we propose the Maximum Diversity Fine-Tuning (MDFT) strategy to improve the sample efficiency of fine-tuning in the planning domain. Specifically, our algorithm, referred to as MDFT-g, encodes the planning task instances with their graph representations and selects a subset of samples in the vector space that maximizes data diversity. We empirically demonstrate that MDFT-g consistently outperforms existing baselines at various scales across multiple benchmark domains.
From Words to Worlds: Transforming One-line Prompt into Immersive Multi-modal Digital Stories with Communicative LLM Agent
Authors: Samuel S. Sohn, Danrui Li, Sen Zhang, Che-Jui Chang, Mubbasir Kapadia
Date: 2024-06-15 00:00:00
Tasks: Marketing

Digital storytelling, essential in entertainment, education, and marketing, faces challenges in production scalability and flexibility. The StoryAgent framework, introduced in this paper, utilizes Large Language Models and generative tools to automate and refine digital storytelling. Employing a top-down story drafting and bottom-up asset generation approach, StoryAgent tackles key issues such as manual intervention, interactive scene orchestration, and narrative consistency. This framework enables efficient production of interactive and consistent narratives across multiple modalities, democratizing content creation and enhancing engagement. Our results demonstrate the framework's capability to produce coherent digital stories without reference videos, marking a significant advancement in automated digital storytelling.
HumanPlus: Humanoid Shadowing and Imitation from Humans
Authors: Zipeng Fu, Qingqing Zhao, Qi Wu, Gordon Wetzstein, Chelsea Finn
Date: 2024-06-15 00:00:00

One of the key arguments for building robots that have similar form factors to human beings is that we can leverage the massive human data for training. Yet, doing so has remained challenging in practice due to the complexities in humanoid perception and control, lingering physical gaps between humanoids and humans in morphologies and actuation, and lack of a data pipeline for humanoids to learn autonomous skills from egocentric vision. In this paper, we introduce a full-stack system for humanoids to learn motion and autonomous skills from human data. We first train a low-level policy in simulation via reinforcement learning using existing 40-hour human motion datasets. This policy transfers to the real world and allows humanoid robots to follow human body and hand motion in real time using only a RGB camera, i.e. shadowing. Through shadowing, human operators can teleoperate humanoids to collect whole-body data for learning different tasks in the real world. Using the data collected, we then perform supervised behavior cloning to train skill policies using egocentric vision, allowing humanoids to complete different tasks autonomously by imitating human skills. We demonstrate the system on our customized 33-DoF 180cm humanoid, autonomously completing tasks such as wearing a shoe to stand up and walk, unloading objects from warehouse racks, folding a sweatshirt, rearranging objects, typing, and greeting another robot with 60-100% success rates using up to 40 demonstrations. Project website: https://humanoid-ai.github.io/
TokenRec: Learning to Tokenize ID for LLM-based Generative Recommendation
Authors: Haohao Qu, Wenqi Fan, Zihuai Zhao, Qing Li
Date: 2024-06-15 00:00:00
Tasks: Collaborative Filtering, In-Context Learning, Recommendation Systems, Retrieval

There is a growing interest in utilizing large-scale language models (LLMs) to advance next-generation Recommender Systems (RecSys), driven by their outstanding language understanding and in-context learning capabilities. In this scenario, tokenizing (i.e., indexing) users and items becomes essential for ensuring a seamless alignment of LLMs with recommendations. While several studies have made progress in representing users and items through textual contents or latent representations, challenges remain in efficiently capturing high-order collaborative knowledge into discrete tokens that are compatible with LLMs. Additionally, the majority of existing tokenization approaches often face difficulties in generalizing effectively to new/unseen users or items that were not in the training corpus. To address these challenges, we propose a novel framework called TokenRec, which introduces not only an effective ID tokenization strategy but also an efficient retrieval paradigm for LLM-based recommendations. Specifically, our tokenization strategy, Masked Vector-Quantized (MQ) Tokenizer, involves quantizing the masked user/item representations learned from collaborative filtering into discrete tokens, thus achieving a smooth incorporation of high-order collaborative knowledge and a generalizable tokenization of users and items for LLM-based RecSys. Meanwhile, our generative retrieval paradigm is designed to efficiently recommend top-$K$ items for users to eliminate the need for the time-consuming auto-regressive decoding and beam search processes used by LLMs, thus significantly reducing inference time. Comprehensive experiments validate the effectiveness of the proposed methods, demonstrating that TokenRec outperforms competitive benchmarks, including both traditional recommender systems and emerging LLM-based recommender systems.
Learning Temporal Logic Predicates from Data with Statistical Guarantees
Authors: Emi Soroka, Rohan Sinha, Sanjay Lall
Date: 2024-06-15 00:00:00
Tasks: Conformal Prediction, Motion Planning

Temporal logic rules are often used in control and robotics to provide structured, human-interpretable descriptions of trajectory data. These rules have numerous applications including safety validation using formal methods, constraining motion planning among autonomous agents, and classifying data. However, existing methods for learning temporal logic predicates from data do not provide assurances about the correctness of the resulting predicate. We present a novel method to learn temporal logic predicates from data with finite-sample correctness guarantees. Our approach leverages expression optimization and conformal prediction to learn predicates that correctly describe future trajectories under mild statistical assumptions. We provide experimental results showing the performance of our approach on a simulated trajectory dataset and perform ablation studies to understand how each component of our algorithm contributes to its performance.
Challenging the Machine: Contestability in Government AI Systems
Authors: Susan Landau, James X. Dempsey, Ece Kamar, Steven M. Bellovin, Robert Pool
Date: 2024-06-14 00:00:00
Tasks: Attribute, Decision Making

In an October 2023 executive order (EO), President Biden issued a detailed but largely aspirational road map for the safe and responsible development and use of artificial intelligence (AI). The challenge for the January 24-25, 2024 workshop was to transform those aspirations regarding one specific but crucial issue -- the ability of individuals to challenge government decisions made about themselves -- into actionable guidance enabling agencies to develop, procure, and use genuinely contestable advanced automated decision-making systems. While the Administration has taken important steps since the October 2023 EO, the insights garnered from our workshop remain highly relevant, as the requirements for contestability of advanced decision-making systems are not yet fully defined or implemented. The workshop brought together technologists, members of government agencies and civil society organizations, litigators, and researchers in an intensive two-day meeting that examined the challenges that users, developers, and agencies faced in enabling contestability in light of advanced automated decision-making systems. To ensure a free and open flow of discussion, the meeting was held under a modified version of the Chatham House rule. Participants were free to use any information or details that they learned, but they may not attribute any remarks made at the meeting by the identity or the affiliation of the speaker. Thus, the workshop summary that follows anonymizes speakers and their affiliation. Where an identification of an agency, company, or organization is made, it is done from a public, identified resource and does not necessarily reflect statements made by participants at the workshop. This document is a report of that workshop, along with recommendations and explanatory material.
Consistency-diversity-realism Pareto fronts of conditional image generative models
Authors: Pietro Astolfi, Marlene Careil, Melissa Hall, Oscar Mañas, Matthew Muckley, Jakob Verbeek, Adriana Romero Soriano, Michal Drozdzal
Date: 2024-06-14 00:00:00
Tasks: Diversity

Building world models that accurately and comprehensively represent the real world is the utmost aspiration for conditional image generative models as it would enable their use as world simulators. For these models to be successful world models, they should not only excel at image quality and prompt-image consistency but also ensure high representation diversity. However, current research in generative models mostly focuses on creative applications that are predominantly concerned with human preferences of image quality and aesthetics. We note that generative models have inference time mechanisms - or knobs - that allow the control of generation consistency, quality, and diversity. In this paper, we use state-of-the-art text-to-image and image-and-text-to-image models and their knobs to draw consistency-diversity-realism Pareto fronts that provide a holistic view on consistency-diversity-realism multi-objective. Our experiments suggest that realism and consistency can both be improved simultaneously; however there exists a clear tradeoff between realism/consistency and diversity. By looking at Pareto optimal points, we note that earlier models are better at representation diversity and worse in consistency/realism, and more recent models excel in consistency/realism while decreasing significantly the representation diversity. By computing Pareto fronts on a geodiverse dataset, we find that the first version of latent diffusion models tends to perform better than more recent models in all axes of evaluation, and there exist pronounced consistency-diversity-realism disparities between geographical regions. Overall, our analysis clearly shows that there is no best model and the choice of model should be determined by the downstream application. With this analysis, we invite the research community to consider Pareto fronts as an analytical tool to measure progress towards world models.
What is the Visual Cognition Gap between Humans and Multimodal LLMs?
Authors: Xu Cao, Bolin Lai, Wenqian Ye, Yunsheng Ma, Joerg Heintz, Jintai Chen, Jianguo Cao, James M. Rehg
Date: 2024-06-14 00:00:00
Tasks: object-detection, Object Detection, Visual Question Answering (VQA), Visual Reasoning

Recently, Multimodal Large Language Models (MLLMs) have shown great promise in language-guided perceptual tasks such as recognition, segmentation, and object detection. However, their effectiveness in addressing visual cognition problems that require high-level reasoning is not well-established. One such challenge is abstract visual reasoning (AVR) -- the cognitive ability to discern relationships among patterns in a set of images and extrapolate to predict subsequent patterns. This skill is crucial during the early neurodevelopmental stages of children. Inspired by the AVR tasks in Raven's Progressive Matrices (RPM) and Wechsler Intelligence Scale for Children (WISC), we propose a new dataset MaRs-VQA and a new benchmark VCog-Bench containing three datasets to evaluate the zero-shot AVR capability of MLLMs and compare their performance with existing human intelligent investigation. Our comparative experiments with different open-source and closed-source MLLMs on the VCog-Bench revealed a gap between MLLMs and human intelligence, highlighting the visual cognitive limitations of current MLLMs. We believe that the public release of VCog-Bench, consisting of MaRs-VQA, and the inference pipeline will drive progress toward the next generation of MLLMs with human-like visual cognition abilities.
PRISM: A Design Framework for Open-Source Foundation Model Safety
Authors: Terrence Neumann, Bryan Jones
Date: 2024-06-14 00:00:00
Tasks: Language Modelling

The rapid advancement of open-source foundation models has brought transparency and accessibility to this groundbreaking technology. However, this openness has also enabled the development of highly-capable, unsafe models, as exemplified by recent instances such as WormGPT and FraudGPT, which are specifically designed to facilitate criminal activity. As the capabilities of open foundation models continue to grow, potentially outpacing those of closed-source models, the risk of misuse by bad actors poses an increasingly serious threat to society. This paper addresses the critical question of how open foundation model developers should approach model safety in light of these challenges. Our analysis reveals that open-source foundation model companies often provide less restrictive acceptable use policies (AUPs) compared to their closed-source counterparts, likely due to the inherent difficulties in enforcing such policies once the models are released. To tackle this issue, we introduce PRISM, a design framework for open-source foundation model safety that emphasizes Private, Robust, Independent Safety measures, at Minimal marginal cost of compute. The PRISM framework proposes the use of modular functions that moderate prompts and outputs independently of the core language model, offering a more adaptable and resilient approach to safety compared to the brittle reinforcement learning methods currently used for value alignment. By focusing on identifying AUP violations and engaging the developer community in establishing consensus around safety design decisions, PRISM aims to create a safer open-source ecosystem that maximizes the potential of these powerful technologies while minimizing the risks to individuals and society as a whole.
Tree Search for Simultaneous Move Games via Equilibrium Approximation
Authors: Ryan Yu, Alex Olshevsky, Peter Chin
Date: 2024-06-14 00:00:00
Tasks: Starcraft

Neural network supported tree-search has shown strong results in a variety of perfect information multi-agent tasks. However, the performance of these methods on partial information games has generally been below competing approaches. Here we study the class of simultaneous-move games, which are a subclass of partial information games which are most similar to perfect information games: both agents know the game state with the exception of the opponent's move, which is revealed only after each agent makes its own move. Simultaneous move games include popular benchmarks such as Google Research Football and Starcraft. In this study we answer the question: can we take tree search algorithms trained through self-play from perfect information settings and adapt them to simultaneous move games without significant loss of performance? We answer this question by deriving a practical method that attempts to approximate a coarse correlated equilibrium as a subroutine within a tree search. Our algorithm works on cooperative, competitive, and mixed tasks. Our results are better than the current best MARL algorithms on a wide range of accepted baseline environments.
Evaluating Speaker Identity Coding in Self-supervised Models and Humans
Authors: Gasser Elbanna
Date: 2024-06-14 00:00:00
Tasks: Speaker Identification

Speaker identity plays a significant role in human communication and is being increasingly used in societal applications, many through advances in machine learning. Speaker identity perception is an essential cognitive phenomenon that can be broadly reduced to two main tasks: recognizing a voice or discriminating between voices. Several studies have attempted to identify acoustic correlates of identity perception to pinpoint salient parameters for such a task. Unlike other communicative social signals, most efforts have yielded inefficacious conclusions. Furthermore, current neurocognitive models of voice identity processing consider the bases of perception as acoustic dimensions such as fundamental frequency, harmonics-to-noise ratio, and formant dispersion. However, these findings do not account for naturalistic speech and within-speaker variability. Representational spaces of current self-supervised models have shown significant performance in various speech-related tasks. In this work, we demonstrate that self-supervised representations from different families (e.g., generative, contrastive, and predictive models) are significantly better for speaker identification over acoustic representations. We also show that such a speaker identification task can be used to better understand the nature of acoustic information representation in different layers of these powerful networks. By evaluating speaker identification accuracy across acoustic, phonemic, prosodic, and linguistic variants, we report similarity between model performance and human identity perception. We further examine these similarities by juxtaposing the encoding spaces of models and humans and challenging the use of distance metrics as a proxy for speaker proximity. Lastly, we show that some models can predict brain responses in Auditory and Language regions during naturalistic stimuli.