pwc-archive/papers-with-abstracts huggingface dataset:
What is YOLOv6? A Deep Insight into the Object Detection Model
Authors: Athulya Sundaresan Geetha
Date: 2024-12-17 00:00:00
Tasks: GPU, object-detection, Object Detection

This work explores the YOLOv6 object detection model in depth, concentrating on its design framework, optimization techniques, and detection capabilities. YOLOv6's core elements consist of the EfficientRep Backbone for robust feature extraction and the Rep-PAN Neck for seamless feature aggregation, ensuring high-performance object detection. Evaluated on the COCO dataset, YOLOv6-N achieves 37.5\% AP at 1187 FPS on an NVIDIA Tesla T4 GPU. YOLOv6-S reaches 45.0\% AP at 484 FPS, outperforming models like PPYOLOE-S, YOLOv5-S, YOLOX-S, and YOLOv8-S in the same class. Moreover, YOLOv6-M and YOLOv6-L also show better accuracy (50.0\% and 52.8\%) while maintaining comparable inference speeds to other detectors. With an upgraded backbone and neck structure, YOLOv6-L6 delivers cutting-edge accuracy in real-time.
Future Aspects in Human Action Recognition: Exploring Emerging Techniques and Ethical Influences
Authors: Antonios Gasteratos, Stavros N. Moutsis, Konstantinos A. Tsintotas, Yiannis Aloimonos
Date: 2024-12-17 00:00:00
Tasks: Action Recognition, Sports Analytics, Temporal Action Localization

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and classification of individuals' activities within a video. Since actions typically occur over a sequence of consecutive images, it is particularly challenging due to the inclusion of temporal analysis, which introduces an extra layer of complexity. However, although multiple approaches try to handle temporal analysis, there are still difficulties because of their computational cost and lack of adaptability. Therefore, different types of vision data, containing transition information between consecutive images, provided by next-generation hardware sensors will guide the robotics community in tackling the problem of human action recognition. On the other hand, while there is a plethora of still-image datasets, that researchers can adopt to train new artificial intelligence models, videos representing human activities are of limited capabilities, e.g., small and unbalanced datasets or selected without control from multiple sources. To this end, generating new and realistic synthetic videos is possible since labeling is performed throughout the data creation process, while reinforcement learning techniques can permit the avoidance of considerable dataset dependence. At the same time, human factors' involvement raises ethical issues for the research community, as doubts and concerns about new technologies already exist.
Stable Diffusion is a Natural Cross-Modal Decoder for Layered AI-generated Image Compression
Authors: Ruijie Chen, Qi Mao, Zhengxue Cheng
Date: 2024-12-17 00:00:00
Tasks: Decoder, Image Compression, Image Generation

Recent advances in Artificial Intelligence Generated Content (AIGC) have garnered significant interest, accompanied by an increasing need to transmit and compress the vast number of AI-generated images (AIGIs). However, there is a noticeable deficiency in research focused on compression methods for AIGIs. To address this critical gap, we introduce a scalable cross-modal compression framework that incorporates multiple human-comprehensible modalities, designed to efficiently capture and relay essential visual information for AIGIs. In particular, our framework encodes images into a layered bitstream consisting of a semantic layer that delivers high-level semantic information through text prompts; a structural layer that captures spatial details using edge or skeleton maps; and a texture layer that preserves local textures via a colormap. Utilizing Stable Diffusion as the backend, the framework effectively leverages these multimodal priors for image generation, effectively functioning as a decoder when these priors are encoded. Qualitative and quantitative results show that our method proficiently restores both semantic and visual details, competing against baseline approaches at extremely low bitrates ( <0.02 bpp). Additionally, our framework facilitates downstream editing applications without requiring full decoding, thereby paving a new direction for future research in AIGI compression.
Attentive Eraser: Unleashing Diffusion Model's Object Removal Potential via Self-Attention Redirection Guidance
Authors: Wenhao Sun, Benlei Cui, Xue-Mei Dong, Jingqun Tang
Date: 2024-12-17 00:00:00
Tasks: Image Generation, Object

Recently, diffusion models have emerged as promising newcomers in the field of generative models, shining brightly in image generation. However, when employed for object removal tasks, they still encounter issues such as generating random artifacts and the incapacity to repaint foreground object areas with appropriate content after removal. To tackle these problems, we propose Attentive Eraser, a tuning-free method to empower pre-trained diffusion models for stable and effective object removal. Firstly, in light of the observation that the self-attention maps influence the structure and shape details of the generated images, we propose Attention Activation and Suppression (ASS), which re-engineers the self-attention mechanism within the pre-trained diffusion models based on the given mask, thereby prioritizing the background over the foreground object during the reverse generation process. Moreover, we introduce Self-Attention Redirection Guidance (SARG), which utilizes the self-attention redirected by ASS to guide the generation process, effectively removing foreground objects within the mask while simultaneously generating content that is both plausible and coherent. Experiments demonstrate the stability and effectiveness of Attentive Eraser in object removal across a variety of pre-trained diffusion models, outperforming even training-based methods. Furthermore, Attentive Eraser can be implemented in various diffusion model architectures and checkpoints, enabling excellent scalability. Code is available at https://github.com/Anonym0u3/AttentiveEraser.
Fruit Deformity Classification through Single-Input and Multi-Input Architectures based on CNN Models using Real and Synthetic Images
Authors: Tommy D. Beltran, Raul J. Villao, Luis E. Chuquimarca, Boris X. Vintimilla, Sergio A. Velastin
Date: 2024-12-17 00:00:00

The present study focuses on detecting the degree of deformity in fruits such as apples, mangoes, and strawberries during the process of inspecting their external quality, employing Single-Input and Multi-Input architectures based on convolutional neural network (CNN) models using sets of real and synthetic images. The datasets are segmented using the Segment Anything Model (SAM), which provides the silhouette of the fruits. Regarding the single-input architecture, the evaluation of the CNN models is performed only with real images, but a methodology is proposed to improve these results using a pre-trained model with synthetic images. In the Multi-Input architecture, branches with RGB images and fruit silhouettes are implemented as inputs for evaluating CNN models such as VGG16, MobileNetV2, and CIDIS. However, the results revealed that the Multi-Input architecture with the MobileNetV2 model was the most effective in identifying deformities in the fruits, achieving accuracies of 90\%, 94\%, and 92\% for apples, mangoes, and strawberries, respectively. In conclusion, the Multi-Input architecture with the MobileNetV2 model is the most accurate for classifying levels of deformity in fruits.
Synthetic Data Generation for Anomaly Detection on Table Grapes
Authors: Ionut Marian Motoi, Valerio Belli, Alberto Carpineto, Daniele Nardi, Thomas Alessandro Ciarfuglia
Date: 2024-12-17 00:00:00
Tasks: Anomaly Detection, Classification, Edge Detection, Synthetic Data Generation

Early detection of illnesses and pest infestations in fruit cultivation is critical for maintaining yield quality and plant health. Computer vision and robotics are increasingly employed for the automatic detection of such issues, particularly using data-driven solutions. However, the rarity of these problems makes acquiring and processing the necessary data to train such algorithms a significant obstacle. One solution to this scarcity is the generation of synthetic high-quality anomalous samples. While numerous methods exist for this task, most require highly trained individuals for setup. This work addresses the challenge of generating synthetic anomalies in an automatic fashion that requires only an initial collection of normal and anomalous samples from the user - a task that is straightforward for farmers. We demonstrate the approach in the context of table grape cultivation. Specifically, based on the observation that normal berries present relatively smooth surfaces, while defects result in more complex textures, we introduce a Dual-Canny Edge Detection (DCED) filter. This filter emphasizes the additional texture indicative of diseases, pest infestations, or other defects. Using segmentation masks provided by the Segment Anything Model, we then select and seamlessly blend anomalous berries onto normal ones. We show that the proposed dataset augmentation technique improves the accuracy of an anomaly classifier for table grapes and that the approach can be generalized to other fruit types.
Online optimisation for dynamic electrical impedance tomography
Authors: Neil Dizon, Jyrki Jauhiainen, Tuomo Valkonen
Date: 2024-12-17 00:00:00

Online optimisation studies the convergence of optimisation methods as the data embedded in the problem changes. Based on this idea, we propose a primal dual online method for nonlinear time-discrete inverse problems. We analyse the method through regret theory and demonstrate its performance in real-time monitoring of moving bodies in a fluid with Electrical Impedance Tomography (EIT). To do so, we also prove the second-order differentiability of the Complete Electrode Model (CEM) solution operator on $L^\infty$.
4DRGS: 4D Radiative Gaussian Splatting for Efficient 3D Vessel Reconstruction from Sparse-View Dynamic DSA Images
Authors: Zhentao Liu, Ruyi Zha, Huangxuan Zhao, Hongdong Li, Zhiming Cui
Date: 2024-12-17 00:00:00

Reconstructing 3D vessel structures from sparse-view dynamic digital subtraction angiography (DSA) images enables accurate medical assessment while reducing radiation exposure. Existing methods often produce suboptimal results or require excessive computation time. In this work, we propose 4D radiative Gaussian splatting (4DRGS) to achieve high-quality reconstruction efficiently. In detail, we represent the vessels with 4D radiative Gaussian kernels. Each kernel has time-invariant geometry parameters, including position, rotation, and scale, to model static vessel structures. The time-dependent central attenuation of each kernel is predicted from a compact neural network to capture the temporal varying response of contrast agent flow. We splat these Gaussian kernels to synthesize DSA images via X-ray rasterization and optimize the model with real captured ones. The final 3D vessel volume is voxelized from the well-trained kernels. Moreover, we introduce accumulated attenuation pruning and bounded scaling activation to improve reconstruction quality. Extensive experiments on real-world patient data demonstrate that 4DRGS achieves impressive results in 5 minutes training, which is 32x faster than the state-of-the-art method. This underscores the potential of 4DRGS for real-world clinics.
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Authors: Wonseok Roh, Hwanhee Jung, Jong Wook Kim, Seunggwan Lee, Innfarn Yoo, Andreas Lugmayr, Seunggeun Chi, Karthik Ramani, Sangpil Kim
Date: 2024-12-17 00:00:00
Tasks: 3D Scene Reconstruction, Novel View Synthesis

Recently, generalizable feed-forward methods based on 3D Gaussian Splatting have gained significant attention for their potential to reconstruct 3D scenes using finite resources. These approaches create a 3D radiance field, parameterized by per-pixel 3D Gaussian primitives, from just a few images in a single forward pass. However, unlike multi-view methods that benefit from cross-view correspondences, 3D scene reconstruction with a single-view image remains an underexplored area. In this work, we introduce CATSplat, a novel generalizable transformer-based framework designed to break through the inherent constraints in monocular settings. First, we propose leveraging textual guidance from a visual-language model to complement insufficient information from a single image. By incorporating scene-specific contextual details from text embeddings through cross-attention, we pave the way for context-aware 3D scene reconstruction beyond relying solely on visual cues. Moreover, we advocate utilizing spatial guidance from 3D point features toward comprehensive geometric understanding under single-view settings. With 3D priors, image features can capture rich structural insights for predicting 3D Gaussians without multi-view techniques. Extensive experiments on large-scale datasets demonstrate the state-of-the-art performance of CATSplat in single-view 3D scene reconstruction with high-quality novel view synthesis.
DoPTA: Improving Document Layout Analysis using Patch-Text Alignment
Authors: Nikitha SR, Tarun Ram Menta, Mausoom Sarkar
Date: 2024-12-17 00:00:00
Tasks: Document AI, Document Image Classification, Document Layout Analysis, Optical Character Recognition (OCR)

The advent of multimodal learning has brought a significant improvement in document AI. Documents are now treated as multimodal entities, incorporating both textual and visual information for downstream analysis. However, works in this space are often focused on the textual aspect, using the visual space as auxiliary information. While some works have explored pure vision based techniques for document image understanding, they require OCR identified text as input during inference, or do not align with text in their learning procedure. Therefore, we present a novel image-text alignment technique specially designed for leveraging the textual information in document images to improve performance on visual tasks. Our document encoder model DoPTA - trained with this technique demonstrates strong performance on a wide range of document image understanding tasks, without requiring OCR during inference. Combined with an auxiliary reconstruction objective, DoPTA consistently outperforms larger models, while using significantly lesser pre-training compute. DoPTA also sets new state-of-the art results on D4LA, and FUNSD, two challenging document visual analysis benchmarks.
Suppressing Uncertainty in Gaze Estimation
Authors: Shijing Wang, Yaping Huang
Date: 2024-12-17 00:00:00
Tasks: Gaze Estimation, Pseudo Label, Triplet

Uncertainty in gaze estimation manifests in two aspects: 1) low-quality images caused by occlusion, blurriness, inconsistent eye movements, or even non-face images; 2) incorrect labels resulting from the misalignment between the labeled and actual gaze points during the annotation process. Allowing these uncertainties to participate in training hinders the improvement of gaze estimation. To tackle these challenges, in this paper, we propose an effective solution, named Suppressing Uncertainty in Gaze Estimation (SUGE), which introduces a novel triplet-label consistency measurement to estimate and reduce the uncertainties. Specifically, for each training sample, we propose to estimate a novel ``neighboring label'' calculated by a linearly weighted projection from the neighbors to capture the similarity relationship between image features and their corresponding labels, which can be incorporated with the predicted pseudo label and ground-truth label for uncertainty estimation. By modeling such triplet-label consistency, we can measure the qualities of both images and labels, and further largely reduce the negative effects of unqualified images and wrong labels through our designed sample weighting and label correction strategies. Experimental results on the gaze estimation benchmarks indicate that our proposed SUGE achieves state-of-the-art performance.
Learning Coarse-to-Fine Pruning of Graph Convolutional Networks for Skeleton-based Recognition
Authors: Hichem Sahbi
Date: 2024-12-17 00:00:00

Magnitude Pruning is a staple lightweight network design method which seeks to remove connections with the smallest magnitude. This process is either achieved in a structured or unstructured manner. While structured pruning allows reaching high efficiency, unstructured one is more flexible and leads to better accuracy, but this is achieved at the expense of low computational performance. In this paper, we devise a novel coarse-to-fine (CTF) method that gathers the advantages of structured and unstructured pruning while discarding their inconveniences to some extent. Our method relies on a novel CTF parametrization that models the mask of each connection as the Hadamard product involving four parametrizations which capture channel-wise, column-wise, row-wise and entry-wise pruning respectively. Hence, fine-grained pruning is enabled only when the coarse-grained one is disabled, and this leads to highly efficient networks while being effective. Extensive experiments conducted on the challenging task of skeleton-based recognition, using the standard SBU and FPHA datasets, show the clear advantage of our CTF approach against different baselines as well as the related work.
MIVE: New Design and Benchmark for Multi-Instance Video Editing
Authors: Samuel Teodoro, Agus Gunawan, Soo Ye Kim, Jihyong Oh, Munchurl Kim
Date: 2024-12-17 00:00:00
Tasks: Video Editing

Recent AI-based video editing has enabled users to edit videos through simple text prompts, significantly simplifying the editing process. However, recent zero-shot video editing techniques primarily focus on global or single-object edits, which can lead to unintended changes in other parts of the video. When multiple objects require localized edits, existing methods face challenges, such as unfaithful editing, editing leakage, and lack of suitable evaluation datasets and metrics. To overcome these limitations, we propose a zero-shot $\textbf{M}$ulti-$\textbf{I}$nstance $\textbf{V}$ideo $\textbf{E}$diting framework, called MIVE. MIVE is a general-purpose mask-based framework, not dedicated to specific objects (e.g., people). MIVE introduces two key modules: (i) Disentangled Multi-instance Sampling (DMS) to prevent editing leakage and (ii) Instance-centric Probability Redistribution (IPR) to ensure precise localization and faithful editing. Additionally, we present our new MIVE Dataset featuring diverse video scenarios and introduce the Cross-Instance Accuracy (CIA) Score to evaluate editing leakage in multi-instance video editing tasks. Our extensive qualitative, quantitative, and user study evaluations demonstrate that MIVE significantly outperforms recent state-of-the-art methods in terms of editing faithfulness, accuracy, and leakage prevention, setting a new benchmark for multi-instance video editing. The project page is available at https://kaist-viclab.github.io/mive-site/
Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera
Authors: Zhengdi Yu, Stefanos Zafeiriou, Tolga Birdal
Date: 2024-12-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: Simultaneous Localization and Mapping

We propose Dyn-HaMR, to the best of our knowledge, the first approach to reconstruct 4D global hand motion from monocular videos recorded by dynamic cameras in the wild. Reconstructing accurate 3D hand meshes from monocular videos is a crucial task for understanding human behaviour, with significant applications in augmented and virtual reality (AR/VR). However, existing methods for monocular hand reconstruction typically rely on a weak perspective camera model, which simulates hand motion within a limited camera frustum. As a result, these approaches struggle to recover the full 3D global trajectory and often produce noisy or incorrect depth estimations, particularly when the video is captured by dynamic or moving cameras, which is common in egocentric scenarios. Our Dyn-HaMR consists of a multi-stage, multi-objective optimization pipeline, that factors in (i) simultaneous localization and mapping (SLAM) to robustly estimate relative camera motion, (ii) an interacting-hand prior for generative infilling and to refine the interaction dynamics, ensuring plausible recovery under (self-)occlusions, and (iii) hierarchical initialization through a combination of state-of-the-art hand tracking methods. Through extensive evaluations on both in-the-wild and indoor datasets, we show that our approach significantly outperforms state-of-the-art methods in terms of 4D global mesh recovery. This establishes a new benchmark for hand motion reconstruction from monocular video with moving cameras. Our project page is at https://dyn-hamr.github.io/.
Automatic Left Ventricular Cavity Segmentation via Deep Spatial Sequential Network in 4D Computed Tomography Studies
Authors: Yuyu Guo, Lei Bi, Zhengbin Zhu, David Dagan Feng, Ruiyan Zhang, Qian Wang, Jinman Kim
Date: 2024-12-17 00:00:00
Tasks: Computed Tomography (CT), Segmentation

Automated segmentation of left ventricular cavity (LVC) in temporal cardiac image sequences (multiple time points) is a fundamental requirement for quantitative analysis of its structural and functional changes. Deep learning based methods for the segmentation of LVC are the state of the art; however, these methods are generally formulated to work on single time points, and fails to exploit the complementary information from the temporal image sequences that can aid in segmentation accuracy and consistency among the images across the time points. Furthermore, these segmentation methods perform poorly in segmenting the end-systole (ES) phase images, where the left ventricle deforms to the smallest irregular shape, and the boundary between the blood chamber and myocardium becomes inconspicuous. To overcome these limitations, we propose a new method to automatically segment temporal cardiac images where we introduce a spatial sequential (SS) network to learn the deformation and motion characteristics of the LVC in an unsupervised manner; these characteristics were then integrated with sequential context information derived from bi-directional learning (BL) where both chronological and reverse-chronological directions of the image sequence were used. Our experimental results on a cardiac computed tomography (CT) dataset demonstrated that our spatial-sequential network with bi-directional learning (SS-BL) method outperformed existing methods for LVC segmentation. Our method was also applied to MRI cardiac dataset and the results demonstrated the generalizability of our method.
HyperGS: Hyperspectral 3D Gaussian Splatting
Authors: Christopher Thirgood, Oscar Mendez, Erin Chao Ling, Jon Storey, Simon Hadfield
Date: 2024-12-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3DGS, Novel View Synthesis

We introduce HyperGS, a novel framework for Hyperspectral Novel View Synthesis (HNVS), based on a new latent 3D Gaussian Splatting (3DGS) technique. Our approach enables simultaneous spatial and spectral renderings by encoding material properties from multi-view 3D hyperspectral datasets. HyperGS reconstructs high-fidelity views from arbitrary perspectives with improved accuracy and speed, outperforming currently existing methods. To address the challenges of high-dimensional data, we perform view synthesis in a learned latent space, incorporating a pixel-wise adaptive density function and a pruning technique for increased training stability and efficiency. Additionally, we introduce the first HNVS benchmark, implementing a number of new baselines based on recent SOTA RGB-NVS techniques, alongside the small number of prior works on HNVS. We demonstrate HyperGS's robustness through extensive evaluation of real and simulated hyperspectral scenes with a 14db accuracy improvement upon previously published models.