pwc-archive/papers-with-abstracts huggingface dataset:
360VFI: A Dataset and Benchmark for Omnidirectional Video Frame Interpolation
Authors: Wenxuan Lu, Mengshun Hu, Yansheng Qiu, Liang Liao, Zheng Wang
Date: 2024-07-19 00:00:00
Tasks: Decoder, ERP, Video Frame Interpolation

Head-mounted 360{\deg} displays and portable 360{\deg} cameras have significantly progressed, providing viewers a realistic and immersive experience. However, many omnidirectional videos have low frame rates that can lead to visual fatigue, and the prevailing plane frame interpolation methodologies are unsuitable for omnidirectional video interpolation because they are designed solely for traditional videos. This paper introduces the benchmark dataset, 360VFI, for Omnidirectional Video Frame Interpolation. We present a practical implementation that introduces a distortion prior from omnidirectional video into the network to modulate distortions. Specifically, we propose a pyramid distortion-sensitive feature extractor that uses the unique characteristics of equirectangular projection (ERP) format as prior information. Moreover, we devise a decoder that uses an affine transformation to further facilitate the synthesis of intermediate frames. 360VFI is the first dataset and benchmark that explores the challenge of Omnidirectional Video Frame Interpolation. Through our benchmark analysis, we present four different distortion condition scenes in the proposed 360VFI dataset to evaluate the challenges triggered by distortion during interpolation. Besides, experimental results demonstrate that Omnidirectional Video Interpolation can be effectively improved by modeling for omnidirectional distortion.
Refining Tuberculosis Detection in CXR Imaging: Addressing Bias in Deep Neural Networks via Interpretability
Authors: Özgür Acar Güler, Manuel Günther, André Anjos
Date: 2024-07-19 00:00:00

Automatic classification of active tuberculosis from chest X-ray images has the potential to save lives, especially in low- and mid-income countries where skilled human experts can be scarce. Given the lack of available labeled data to train such systems and the unbalanced nature of publicly available datasets, we argue that the reliability of deep learning models is limited, even if they can be shown to obtain perfect classification accuracy on the test data. One way of evaluating the reliability of such systems is to ensure that models use the same regions of input images for predictions as medical experts would. In this paper, we show that pre-training a deep neural network on a large-scale proxy task, as well as using mixed objective optimization network (MOON), a technique to balance different classes during pre-training and fine-tuning, can improve the alignment of decision foundations between models and experts, as compared to a model directly trained on the target dataset. At the same time, these approaches keep perfect classification accuracy according to the area under the receiver operating characteristic curve (AUROC) on the test set, and improve generalization on an independent, unseen dataset. For the purpose of reproducibility, our source code is made available online.
Decomposed Vector-Quantized Variational Autoencoder for Human Grasp Generation
Authors: Zhe Zhao, Mengshi Qi, Huadong Ma
Date: 2024-07-19 00:00:00
Tasks: Grasp Generation

Generating realistic human grasps is a crucial yet challenging task for applications involving object manipulation in computer graphics and robotics. Existing methods often struggle with generating fine-grained realistic human grasps that ensure all fingers effectively interact with objects, as they focus on encoding hand with the whole representation and then estimating both hand posture and position in a single step. In this paper, we propose a novel Decomposed Vector-Quantized Variational Autoencoder (DVQ-VAE) to address this limitation by decomposing hand into several distinct parts and encoding them separately. This part-aware decomposed architecture facilitates more precise management of the interaction between each component of hand and object, enhancing the overall reality of generated human grasps. Furthermore, we design a newly dual-stage decoding strategy, by first determining the type of grasping under skeletal physical constraints, and then identifying the location of the grasp, which can greatly improve the verisimilitude as well as adaptability of the model to unseen hand-object interaction. In experiments, our model achieved about 14.1% relative improvement in the quality index compared to the state-of-the-art methods in four widely-adopted benchmarks. Our source code is available at https://github.com/florasion/D-VQVAE.
Regularizing Dynamic Radiance Fields with Kinematic Fields
Authors: Woobin Im, Geonho Cha, Sebin Lee, Jumin Lee, Juhyeong Seon, Dongyoon Wee, Sung-Eui Yoon
Date: 2024-07-19 00:00:00

This paper presents a novel approach for reconstructing dynamic radiance fields from monocular videos. We integrate kinematics with dynamic radiance fields, bridging the gap between the sparse nature of monocular videos and the real-world physics. Our method introduces the kinematic field, capturing motion through kinematic quantities: velocity, acceleration, and jerk. The kinematic field is jointly learned with the dynamic radiance field by minimizing the photometric loss without motion ground truth. We further augment our method with physics-driven regularizers grounded in kinematics. We propose physics-driven regularizers that ensure the physical validity of predicted kinematic quantities, including advective acceleration and jerk. Additionally, we control the motion trajectory based on rigidity equations formed with the predicted kinematic quantities. In experiments, our method outperforms the state-of-the-arts by capturing physical motion patterns within challenging real-world monocular videos.
Quantum Hamiltonian Embedding of Images for Data Reuploading Classifiers
Authors: Peiyong Wang, Casey R. Myers, Lloyd C. L. Hollenberg, Udaya Parampalli
Date: 2024-07-19 00:00:00
Tasks: Quantum Machine Learning

When applying quantum computing to machine learning tasks, one of the first considerations is the design of the quantum machine learning model itself. Conventionally, the design of quantum machine learning algorithms relies on the ``quantisation" of classical learning algorithms, such as using quantum linear algebra to implement important subroutines of classical algorithms, if not the entire algorithm, seeking to achieve quantum advantage through possible run-time accelerations brought by quantum computing. However, recent research has started questioning whether quantum advantage via speedup is the right goal for quantum machine learning [1]. Research also has been undertaken to exploit properties that are unique to quantum systems, such as quantum contextuality, to better design quantum machine learning models [2]. In this paper, we take an alternative approach by incorporating the heuristics and empirical evidences from the design of classical deep learning algorithms to the design of quantum neural networks. We first construct a model based on the data reuploading circuit [3] with the quantum Hamiltonian data embedding unitary [4]. Through numerical experiments on images datasets, including the famous MNIST and FashionMNIST datasets, we demonstrate that our model outperforms the quantum convolutional neural network (QCNN)[5] by a large margin (up to over 40% on MNIST test set). Based on the model design process and numerical results, we then laid out six principles for designing quantum machine learning models, especially quantum neural networks.
PointRegGPT: Boosting 3D Point Cloud Registration using Generative Point-Cloud Pairs for Training
Authors: Suyi Chen, Hao Xu, Haipeng Li, Kunming Luo, Guanghui Liu, Chi-Wing Fu, Ping Tan, Shuaicheng Liu
Date: 2024-07-19 00:00:00
Tasks: Point Cloud Registration

Data plays a crucial role in training learning-based methods for 3D point cloud registration. However, the real-world dataset is expensive to build, while rendering-based synthetic data suffers from domain gaps. In this work, we present PointRegGPT, boosting 3D point cloud registration using generative point-cloud pairs for training. Given a single depth map, we first apply a random camera motion to re-project it into a target depth map. Converting them to point clouds gives a training pair. To enhance the data realism, we formulate a generative model as a depth inpainting diffusion to process the target depth map with the re-projected source depth map as the condition. Also, we design a depth correction module to alleviate artifacts caused by point penetration during the re-projection. To our knowledge, this is the first generative approach that explores realistic data generation for indoor point cloud registration. When equipped with our approach, several recent algorithms can improve their performance significantly and achieve SOTA consistently on two common benchmarks. The code and dataset will be released on https://github.com/Chen-Suyi/PointRegGPT.
DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays
Authors: Zongyuan Yang, Baolin Liu, Yingde Song, Yongping Xiong, Lan Yi, Zhaohe Zhang, Xunbo Yu
Date: 2024-07-19 00:00:00
Tasks: 3DGS, 3D Reconstruction

Autostereoscopic display, despite decades of development, has not achieved extensive application, primarily due to the daunting challenge of 3D content creation for non-specialists. The emergence of Radiance Field as an innovative 3D representation has markedly revolutionized the domains of 3D reconstruction and generation. This technology greatly simplifies 3D content creation for common users, broadening the applicability of Light Field Displays (LFDs). However, the combination of these two fields remains largely unexplored. The standard paradigm to create optimal content for parallax-based light field displays demands rendering at least 45 slightly shifted views preferably at high resolution per frame, a substantial hurdle for real-time rendering. We introduce DirectL, a novel rendering paradigm for Radiance Fields on 3D displays. We thoroughly analyze the interweaved mapping of spatial rays to screen subpixels, precisely determine the light rays entering the human eye, and propose subpixel repurposing to significantly reduce the pixel count required for rendering. Tailored for the two predominant radiance fields--Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (3DGS), we propose corresponding optimized rendering pipelines that directly render the light field images instead of multi-view images. Extensive experiments across various displays and user study demonstrate that DirectL accelerates rendering by up to 40 times compared to the standard paradigm without sacrificing visual quality. Its rendering process-only modification allows seamless integration into subsequent radiance field tasks. Finally, we integrate DirectL into diverse applications, showcasing the stunning visual experiences and the synergy between LFDs and Radiance Fields, which unveils tremendous potential for commercialization applications. \href{direct-l.github.io}{\textbf{Project Homepage}
OCTrack: Benchmarking the Open-Corpus Multi-Object Tracking
Authors: Zekun Qian, Ruize Han, Wei Feng, Junhui Hou, Linqi Song, Song Wang
Date: 2024-07-19 00:00:00
Tasks: Benchmarking, Multi-Object Tracking, Object, Object Recognition, Object Tracking

We study a novel yet practical problem of open-corpus multi-object tracking (OCMOT), which extends the MOT into localizing, associating, and recognizing generic-category objects of both seen (base) and unseen (novel) classes, but without the category text list as prompt. To study this problem, the top priority is to build a benchmark. In this work, we build OCTrackB, a large-scale and comprehensive benchmark, to provide a standard evaluation platform for the OCMOT problem. Compared to previous datasets, OCTrackB has more abundant and balanced base/novel classes and the corresponding samples for evaluation with less bias. We also propose a new multi-granularity recognition metric to better evaluate the generative object recognition in OCMOT. By conducting the extensive benchmark evaluation, we report and analyze the results of various state-of-the-art methods, which demonstrate the rationale of OCMOT, as well as the usefulness and advantages of OCTrackB.
Kinematics-based 3D Human-Object Interaction Reconstruction from Single View
Authors: Yuhang Chen, Chenxing Wang
Date: 2024-07-19 00:00:00
Tasks: Human-Object Interaction Detection

Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on some indoor datasets, which cannot guarantee the rationality of the results if some body parts are invisible due to occlusions that appear easily. Inspired by the end-effector localization task in robotics, we propose a kinematics-based method that can drive the joints of human body to the human-object contact regions accurately. After an improved forward kinematics algorithm is proposed, the Multi-Layer Perceptron is introduced into the solution of inverse kinematics process to determine the poses of joints, which achieves precise results than the commonly-used numerical methods in robotics. Besides, a Contact Region Recognition Network (CRRNet) is also proposed to robustly determine the contact regions using a single-view video. Experimental results demonstrate that our method outperforms the state-of-the-art on benchmark BEHAVE. Additionally, our approach shows good portability and can be seamlessly integrated into other methods for optimizations.
Not All Noises Are Created Equally:Diffusion Noise Selection and Optimization
Authors: Zipeng Qi, Lichen Bai, Haoyi Xiong, Zeke Xie
Date: 2024-07-19 00:00:00
Tasks: All

Diffusion models that can generate high-quality data from randomly sampled Gaussian noises have become the mainstream generative method in both academia and industry. Are randomly sampled Gaussian noises equally good for diffusion models? While a large body of works tried to understand and improve diffusion models, previous works overlooked the possibility to select or optimize the sampled noise the possibility of selecting or optimizing sampled noises for improving diffusion models. In this paper, we mainly made three contributions. First, we report that not all noises are created equally for diffusion models. We are the first to hypothesize and empirically observe that the generation quality of diffusion models significantly depend on the noise inversion stability. This naturally provides us a noise selection method according to the inversion stability. Second, we further propose a novel noise optimization method that actively enhances the inversion stability of arbitrary given noises. Our method is the first one that works on noise space to generally improve generated results without fine-tuning diffusion models. Third, our extensive experiments demonstrate that the proposed noise selection and noise optimization methods both significantly improve representative diffusion models, such as SDXL and SDXL-turbo, in terms of human preference and other objective evaluation metrics. For example, the human preference winning rates of noise selection and noise optimization over the baselines can be up to 57% and 72.5%, respectively, on DrawBench.
Semantic-CC: Boosting Remote Sensing Image Change Captioning via Foundational Knowledge and Semantic Guidance
Authors: Yongshuo Zhu, Lu Li, Keyan Chen, Chenyang Liu, Fugen Zhou, Zhenwei Shi
Date: 2024-07-19 00:00:00
Tasks: Change Detection, Decoder, Language Modelling, Large Language Model

Remote sensing image change captioning (RSICC) aims to articulate the changes in objects of interest within bi-temporal remote sensing images using natural language. Given the limitations of current RSICC methods in expressing general features across multi-temporal and spatial scenarios, and their deficiency in providing granular, robust, and precise change descriptions, we introduce a novel change captioning (CC) method based on the foundational knowledge and semantic guidance, which we term Semantic-CC. Semantic-CC alleviates the dependency of high-generalization algorithms on extensive annotations by harnessing the latent knowledge of foundation models, and it generates more comprehensive and accurate change descriptions guided by pixel-level semantics from change detection (CD). Specifically, we propose a bi-temporal SAM-based encoder for dual-image feature extraction; a multi-task semantic aggregation neck for facilitating information interaction between heterogeneous tasks; a straightforward multi-scale change detection decoder to provide pixel-level semantic guidance; and a change caption decoder based on the large language model (LLM) to generate change description sentences. Moreover, to ensure the stability of the joint training of CD and CC, we propose a three-stage training strategy that supervises different tasks at various stages. We validate the proposed method on the LEVIR-CC and LEVIR-CD datasets. The experimental results corroborate the complementarity of CD and CC, demonstrating that Semantic-CC can generate more accurate change descriptions and achieve optimal performance across both tasks.
PASS++: A Dual Bias Reduction Framework for Non-Exemplar Class-Incremental Learning
Authors: Fei Zhu, Xu-Yao Zhang, Zhen Cheng, Cheng-Lin Liu
Date: 2024-07-19 00:00:00
Tasks: class-incremental learning, Class Incremental Learning, Incremental Learning

Class-incremental learning (CIL) aims to recognize new classes incrementally while maintaining the discriminability of old classes. Most existing CIL methods are exemplar-based, i.e., storing a part of old data for retraining. Without relearning old data, those methods suffer from catastrophic forgetting. In this paper, we figure out two inherent problems in CIL, i.e., representation bias and classifier bias, that cause catastrophic forgetting of old knowledge. To address these two biases, we present a simple and novel dual bias reduction framework that employs self-supervised transformation (SST) in input space and prototype augmentation (protoAug) in deep feature space. On the one hand, SST alleviates the representation bias by learning generic and diverse representations that can transfer across different tasks. On the other hand, protoAug overcomes the classifier bias by explicitly or implicitly augmenting prototypes of old classes in the deep feature space, which poses tighter constraints to maintain previously learned decision boundaries. We further propose hardness-aware prototype augmentation and multi-view ensemble strategies, leading to significant improvements. The proposed framework can be easily integrated with pre-trained models. Without storing any samples of old classes, our method can perform comparably with state-of-the-art exemplar-based approaches which store plenty of old data. We hope to draw the attention of researchers back to non-exemplar CIL by rethinking the necessity of storing old samples in CIL.
Semi-supervised reference-based sketch extraction using a contrastive learning framework
Authors: Chang Wook Seo, Amirsaman Ashtari, Junyong Noh
Date: 2024-07-19 00:00:00
Tasks: Contrastive Learning

Sketches reflect the drawing style of individual artists; therefore, it is important to consider their unique styles when extracting sketches from color images for various applications. Unfortunately, most existing sketch extraction methods are designed to extract sketches of a single style. Although there have been some attempts to generate various style sketches, the methods generally suffer from two limitations: low quality results and difficulty in training the model due to the requirement of a paired dataset. In this paper, we propose a novel multi-modal sketch extraction method that can imitate the style of a given reference sketch with unpaired data training in a semi-supervised manner. Our method outperforms state-of-the-art sketch extraction methods and unpaired image translation methods in both quantitative and qualitative evaluations.
TTA-OOD: Test-time Augmentation for Improving Out-of-Distribution Detection in Gastrointestinal Vision
Authors: Sandesh Pokhrel, Sanjay Bhandari, Eduard Vazquez, Tryphon Lambrou, Prashnna Gyawali, Binod Bhattarai
Date: 2024-07-19 00:00:00
Tasks: Anomaly Detection, Out-of-Distribution Detection, Out of Distribution (OOD) Detection

Deep learning has significantly advanced the field of gastrointestinal vision, enhancing disease diagnosis capabilities. One major challenge in automating diagnosis within gastrointestinal settings is the detection of abnormal cases in endoscopic images. Due to the sparsity of data, this process of distinguishing normal from abnormal cases has faced significant challenges, particularly with rare and unseen conditions. To address this issue, we frame abnormality detection as an out-of-distribution (OOD) detection problem. In this setup, a model trained on In-Distribution (ID) data, which represents a healthy GI tract, can accurately identify healthy cases, while abnormalities are detected as OOD, regardless of their class. We introduce a test-time augmentation segment into the OOD detection pipeline, which enhances the distinction between ID and OOD examples, thereby improving the effectiveness of existing OOD methods with the same model. This augmentation shifts the pixel space, which translates into a more distinct semantic representation for OOD examples compared to ID examples. We evaluated our method against existing state-of-the-art OOD scores, showing improvements with test-time augmentation over the baseline approach.
Scale Disparity of Instances in Interactive Point Cloud Segmentation
Authors: Chenrui Han, Xuan Yu, Yuxuan Xie, Yili Liu, Sitong Mao, Shunbo Zhou, Rong Xiong, Yue Wang
Date: 2024-07-19 00:00:00
Tasks: Instance Segmentation, Interactive Segmentation, Point Cloud Segmentation, Segmentation, Semantic Segmentation

Interactive point cloud segmentation has become a pivotal task for understanding 3D scenes, enabling users to guide segmentation models with simple interactions such as clicks, therefore significantly reducing the effort required to tailor models to diverse scenarios and new categories. However, in the realm of interactive segmentation, the meaning of instance diverges from that in instance segmentation, because users might desire to segment instances of both thing and stuff categories that vary greatly in scale. Existing methods have focused on thing categories, neglecting the segmentation of stuff categories and the difficulties arising from scale disparity. To bridge this gap, we propose ClickFormer, an innovative interactive point cloud segmentation model that accurately segments instances of both thing and stuff categories. We propose a query augmentation module to augment click queries by a global query sampling strategy, thus maintaining consistent performance across different instance scales. Additionally, we employ global attention in the query-voxel transformer to mitigate the risk of generating false positives, along with several other network structure improvements to further enhance the model's segmentation performance. Experiments demonstrate that ClickFormer outperforms existing interactive point cloud segmentation methods across both indoor and outdoor datasets, providing more accurate segmentation results with fewer user clicks in an open-world setting.