pwc-archive/papers-with-abstracts huggingface dataset:
MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space
Authors: Armand Comas-Massagué, Di Qiu, Menglei Chai, Marcel Bühler, Amit Raj, Ruiqi Gao, Qiangeng Xu, Mark Matthews, Paulo Gotardo, Octavia Camps, Sergio Orts-Escolano, Thabo Beeler
Date: 2024-04-01 00:00:00
Tasks: NeRF

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in photo-realistic avatar synthesis. Firstly, we utilize a conditional Neural Radiance Fields (NeRF) model, trained on a large-scale unannotated multi-view dataset, to create a versatile initial solution space that accelerates and diversifies avatar generation. Secondly, we develop a geometric prior, leveraging the capabilities of Text-to-Image Diffusion Models, to ensure superior view invariance and enable direct optimization of avatar geometry. These foundational ideas are complemented by our optimization pipeline built on Variational Score Distillation (VSD), which mitigates texture loss and over-saturation issues. As supported by our extensive experiments, these strategies collectively enable the creation of custom avatars with unparalleled visual quality and better adherence to input text prompts. You can find more results and videos in our website: https://syntec-research.github.io/MagicMirror
CosmicMan: A Text-to-Image Foundation Model for Humans
Authors: Shikai Li, Jianglin Fu, Kaiyuan Liu, Wentao Wang, Kwan-Yee Lin, Wayne Wu
Date: 2024-04-01 00:00:00
Proceeding: CVPR 2024 1

We present CosmicMan, a text-to-image foundation model specialized for generating high-fidelity human images. Unlike current general-purpose foundation models that are stuck in the dilemma of inferior quality and text-image misalignment for humans, CosmicMan enables generating photo-realistic human images with meticulous appearance, reasonable structure, and precise text-image alignment with detailed dense descriptions. At the heart of CosmicMan's success are the new reflections and perspectives on data and models: (1) We found that data quality and a scalable data production flow are essential for the final results from trained models. Hence, we propose a new data production paradigm, Annotate Anyone, which serves as a perpetual data flywheel to produce high-quality data with accurate yet cost-effective annotations over time. Based on this, we constructed a large-scale dataset, CosmicMan-HQ 1.0, with 6 Million high-quality real-world human images in a mean resolution of 1488x1255, and attached with precise text annotations deriving from 115 Million attributes in diverse granularities. (2) We argue that a text-to-image foundation model specialized for humans must be pragmatic -- easy to integrate into down-streaming tasks while effective in producing high-quality human images. Hence, we propose to model the relationship between dense text descriptions and image pixels in a decomposed manner, and present Decomposed-Attention-Refocusing (Daring) training framework. It seamlessly decomposes the cross-attention features in existing text-to-image diffusion model, and enforces attention refocusing without adding extra modules. Through Daring, we show that explicitly discretizing continuous text space into several basic groups that align with human body structure is the key to tackling the misalignment problem in a breeze.
Measuring Style Similarity in Diffusion Models
Authors: Gowthami Somepalli, Anubhav Gupta, Kamal Gupta, Shramay Palta, Micah Goldblum, Jonas Geiping, Abhinav Shrivastava, Tom Goldstein
Date: 2024-04-01 00:00:00
Tasks: Attribute, Style Detection

Generative models are now widely used by graphic designers and artists. Prior works have shown that these models remember and often replicate content from their training data during generation. Hence as their proliferation increases, it has become important to perform a database search to determine whether the properties of the image are attributable to specific training data, every time before a generated image is used for professional purposes. Existing tools for this purpose focus on retrieving images of similar semantic content. Meanwhile, many artists are concerned with style replication in text-to-image models. We present a framework for understanding and extracting style descriptors from images. Our framework comprises a new dataset curated using the insight that style is a subjective property of an image that captures complex yet meaningful interactions of factors including but not limited to colors, textures, shapes, etc. We also propose a method to extract style descriptors that can be used to attribute style of a generated image to the images used in the training dataset of a text-to-image model. We showcase promising results in various style retrieval tasks. We also quantitatively and qualitatively analyze style attribution and matching in the Stable Diffusion model. Code and artifacts are available at https://github.com/learn2phoenix/CSD.
Large Motion Model for Unified Multi-Modal Motion Generation
Authors: Mingyuan Zhang, Daisheng Jin, Chenyang Gu, Fangzhou Hong, Zhongang Cai, Jingfang Huang, Chongzhi Zhang, Xinying Guo, Lei Yang, Ying He, Ziwei Liu
Date: 2024-04-01 00:00:00
Tasks: Motion Generation

Human motion generation, a cornerstone technique in animation and video production, has widespread applications in various tasks like text-to-motion and music-to-dance. Previous works focus on developing specialist models tailored for each task without scalability. In this work, we present Large Motion Model (LMM), a motion-centric, multi-modal framework that unifies mainstream motion generation tasks into a generalist model. A unified motion model is appealing since it can leverage a wide range of motion data to achieve broad generalization beyond a single task. However, it is also challenging due to the heterogeneous nature of substantially different motion data and tasks. LMM tackles these challenges from three principled aspects: 1) Data: We consolidate datasets with different modalities, formats and tasks into a comprehensive yet unified motion generation dataset, MotionVerse, comprising 10 tasks, 16 datasets, a total of 320k sequences, and 100 million frames. 2) Architecture: We design an articulated attention mechanism ArtAttention that incorporates body part-aware modeling into Diffusion Transformer backbone. 3) Pre-Training: We propose a novel pre-training strategy for LMM, which employs variable frame rates and masking forms, to better exploit knowledge from diverse training data. Extensive experiments demonstrate that our generalist LMM achieves competitive performance across various standard motion generation tasks over state-of-the-art specialist models. Notably, LMM exhibits strong generalization capabilities and emerging properties across many unseen tasks. Additionally, our ablation studies reveal valuable insights about training and scaling up large motion models for future research.
LoSA: Long-Short-range Adapter for Scaling End-to-End Temporal Action Localization
Authors: Akshita Gupta, Gaurav Mittal, Ahmed Magooda, Ye Yu, Graham W. Taylor, Mei Chen
Date: 2024-04-01 00:00:00
Tasks: Action Localization, GPU, Optical Flow Estimation, Temporal Action Localization, Transfer Learning

Temporal Action Localization (TAL) involves localizing and classifying action snippets in an untrimmed video. The emergence of large video foundation models has led RGB-only video backbones to outperform previous methods needing both RGB and optical flow modalities. Leveraging these large models is often limited to training only the TAL head due to the prohibitively large GPU memory required to adapt the video backbone for TAL. To overcome this limitation, we introduce LoSA, the first memory-and-parameter-efficient backbone adapter designed specifically for TAL to handle untrimmed videos. LoSA specializes for TAL by introducing Long-Short-range Adapters that adapt the intermediate layers of the video backbone over different temporal ranges. These adapters run parallel to the video backbone to significantly reduce memory footprint. LoSA also includes Long-Short-range Gated Fusion that strategically combines the output of these adapters from the video backbone layers to enhance the video features provided to the TAL head. Experiments show that LoSA significantly outperforms all existing methods on standard TAL benchmarks, THUMOS-14 and ActivityNet-v1.3, by scaling end-to-end backbone adaptation to billion-parameter-plus models like VideoMAEv2~(ViT-g) and leveraging them beyond head-only transfer learning.
BiPer: Binary Neural Networks using a Periodic Function
Authors: Edwin Vargas, Claudia Correa, Carlos Hinojosa, Henry Arguello
Date: 2024-04-01 00:00:00
Proceeding: CVPR 2024 1
Tasks: Binarization, Classification with Binary Neural Network, Quantization

Quantized neural networks employ reduced precision representations for both weights and activations. This quantization process significantly reduces the memory requirements and computational complexity of the network. Binary Neural Networks (BNNs) are the extreme quantization case, representing values with just one bit. Since the sign function is typically used to map real values to binary values, smooth approximations are introduced to mimic the gradients during error backpropagation. Thus, the mismatch between the forward and backward models corrupts the direction of the gradient, causing training inconsistency problems and performance degradation. In contrast to current BNN approaches, we propose to employ a binary periodic (BiPer) function during binarization. Specifically, we use a square wave for the forward pass to obtain the binary values and employ the trigonometric sine function with the same period of the square wave as a differentiable surrogate during the backward pass. We demonstrate that this approach can control the quantization error by using the frequency of the periodic function and improves network performance. Extensive experiments validate the effectiveness of BiPer in benchmark datasets and network architectures, with improvements of up to 1% and 0.69% with respect to state-of-the-art methods in the classification task over CIFAR-10 and ImageNet, respectively. Our code is publicly available at https://github.com/edmav4/BiPer.
Language Guided Domain Generalized Medical Image Segmentation
Authors: Shahina Kunhimon, Muzammal Naseer, Salman Khan, Fahad Shahbaz Khan
Date: 2024-04-01 00:00:00
Tasks: Contrastive Learning, Domain Adaptation, Domain Generalization, Image Segmentation, Medical Image Segmentation, Segmentation, Semantic Segmentation, Single-Source Domain Generalization

Single source domain generalization (SDG) holds promise for more reliable and consistent image segmentation across real-world clinical settings particularly in the medical domain, where data privacy and acquisition cost constraints often limit the availability of diverse datasets. Depending solely on visual features hampers the model's capacity to adapt effectively to various domains, primarily because of the presence of spurious correlations and domain-specific characteristics embedded within the image features. Incorporating text features alongside visual features is a potential solution to enhance the model's understanding of the data, as it goes beyond pixel-level information to provide valuable context. Textual cues describing the anatomical structures, their appearances, and variations across various imaging modalities can guide the model in domain adaptation, ultimately contributing to more robust and consistent segmentation. In this paper, we propose an approach that explicitly leverages textual information by incorporating a contrastive learning mechanism guided by the text encoder features to learn a more robust feature representation. We assess the effectiveness of our text-guided contrastive feature alignment technique in various scenarios, including cross-modality, cross-sequence, and cross-site settings for different segmentation tasks. Our approach achieves favorable performance against existing methods in literature. Our code and model weights are available at https://github.com/ShahinaKK/LG_SDG.git.
What is Point Supervision Worth in Video Instance Segmentation?
Authors: Shuaiyi Huang, De-An Huang, Zhiding Yu, Shiyi Lan, Subhashree Radhakrishnan, Jose M. Alvarez, Abhinav Shrivastava, Anima Anandkumar
Date: 2024-04-01 00:00:00
Tasks: Instance Segmentation, Object, Semantic Segmentation, Video Instance Segmentation

Video instance segmentation (VIS) is a challenging vision task that aims to detect, segment, and track objects in videos. Conventional VIS methods rely on densely-annotated object masks which are expensive. We reduce the human annotations to only one point for each object in a video frame during training, and obtain high-quality mask predictions close to fully supervised models. Our proposed training method consists of a class-agnostic proposal generation module to provide rich negative samples and a spatio-temporal point-based matcher to match the object queries with the provided point annotations. Comprehensive experiments on three VIS benchmarks demonstrate competitive performance of the proposed framework, nearly matching fully supervised methods.
FireANTs: Adaptive Riemannian Optimization for Multi-Scale Diffeomorphic Matching
Authors: Rohit Jena, Pratik Chaudhari, James C. Gee
Date: 2024-04-01 00:00:00
Tasks: CPU, Image Registration, Riemannian optimization

The paper proposes FireANTs, the first multi-scale Adaptive Riemannian Optimization algorithm for dense diffeomorphic image matching. One of the most critical and understudied aspects of diffeomorphic image matching algorithms are its highly ill-conditioned nature. We quantitatively capture the extent of ill-conditioning in a typical MRI matching task, motivating the need for an adaptive optimization algorithm for diffeomorphic matching. To this end, FireANTs generalizes the concept of momentum and adaptive estimates of the Hessian to mitigate this ill-conditioning in the non-Euclidean space of diffeomorphisms. Unlike common non-Euclidean manifolds, we also formalize considerations for multi-scale optimization of diffeomorphisms. Our rigorous mathematical results and operational contributions lead to a state-of-the-art dense matching algorithm that can be applied to generic image data with remarkable accuracy and robustness. We demonstrate consistent improvements in image matching performance across a spectrum of community-standard medical and biological correspondence matching challenges spanning a wide variety of image modalities, anatomies, resolutions, acquisition protocols, and preprocessing pipelines. This improvement is supplemented by 300x to 3200x speedup over existing CPU-based state-of-the-art algorithms. For the first time, we perform diffeomorphic matching of sub-micron mouse isocortex volumes at native resolution, and generate a 25{\mu}m mouse brain atlas in under 25 minutes. Our fast implementation also enables hyperparameter studies that were intractable with existing correspondence matching algorithms.
Scalable Scene Modeling from Perspective Imaging: Physics-based Appearance and Geometry Inference
Authors: Shuang Song
Date: 2024-04-01 00:00:00
Tasks: 3D Scene Reconstruction, Deep Learning

3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended reality (for gaming and movie industry etc.). This dissertation presents a fraction of contributions that advances 3D scene modeling to its state of the art, in the aspects of both appearance and geometry modeling. In contrast to the prevailing deep learning methods, as a core contribution, this thesis aims to develop algorithms that follow first principles, where sophisticated physic-based models are introduced alongside with simpler learning and inference tasks. The outcomes of these algorithms yield processes that can consume much larger volume of data for highly accurate reconstructing 3D scenes at a scale without losing methodological generality, which are not possible by contemporary complex-model based deep learning methods. Specifically, the dissertation introduces three novel methodologies that address the challenges of inferring appearance and geometry through physics-based modeling. Overall, the research encapsulated in this dissertation marks a series of methodological triumphs in the processing of complex datasets. By navigating the confluence of deep learning, computational geometry, and photogrammetry, this work lays down a robust framework for future exploration and practical application in the rapidly evolving field of 3D scene reconstruction. The outcomes of these studies are evidenced through rigorous experiments and comparisons with existing state-of-the-art methods, demonstrating the efficacy and scalability of the proposed approaches.
An image speaks a thousand words, but can everyone listen? On image transcreation for cultural relevance
Authors: Simran Khanuja, Sathyanarayanan Ramamoorthy, Yueqi Song, Graham Neubig
Date: 2024-04-01 00:00:00
Tasks: Machine Translation, Translation

Given the rise of multimedia content, human translators increasingly focus on culturally adapting not only words but also other modalities such as images to convey the same meaning. While several applications stand to benefit from this, machine translation systems remain confined to dealing with language in speech and text. In this work, we take a first step towards translating images to make them culturally relevant. First, we build three pipelines comprising state-of-the-art generative models to do the task. Next, we build a two-part evaluation dataset: i) concept: comprising 600 images that are cross-culturally coherent, focusing on a single concept per image, and ii) application: comprising 100 images curated from real-world applications. We conduct a multi-faceted human evaluation of translated images to assess for cultural relevance and meaning preservation. We find that as of today, image-editing models fail at this task, but can be improved by leveraging LLMs and retrievers in the loop. Best pipelines can only translate 5% of images for some countries in the easier concept dataset and no translation is successful for some countries in the application dataset, highlighting the challenging nature of the task. Our code and data is released here: https://github.com/simran-khanuja/image-transcreation.
A Unified and Interpretable Emotion Representation and Expression Generation
Authors: Reni Paskaleva, Mykyta Holubakha, Andela Ilic, Saman Motamed, Luc van Gool, Danda Paudel
Date: 2024-04-01 00:00:00
Proceeding: CVPR 2024 1

Canonical emotions, such as happy, sad, and fearful, are easy to understand and annotate. However, emotions are often compound, e.g. happily surprised, and can be mapped to the action units (AUs) used for expressing emotions, and trivially to the canonical ones. Intuitively, emotions are continuous as represented by the arousal-valence (AV) model. An interpretable unification of these four modalities - namely, Canonical, Compound, AUs, and AV - is highly desirable, for a better representation and understanding of emotions. However, such unification remains to be unknown in the current literature. In this work, we propose an interpretable and unified emotion model, referred as C2A2. We also develop a method that leverages labels of the non-unified models to annotate the novel unified one. Finally, we modify the text-conditional diffusion models to understand continuous numbers, which are then used to generate continuous expressions using our unified emotion model. Through quantitative and qualitative experiments, we show that our generated images are rich and capture subtle expressions. Our work allows a fine-grained generation of expressions in conjunction with other textual inputs and offers a new label space for emotions at the same time.
AURORA: Navigating UI Tarpits via Automated Neural Screen Understanding
Authors: Safwat Ali Khan, Wenyu Wang, Yiran Ren, Bin Zhu, Jiangfan Shi, Alyssa McGowan, Wing Lam, Kevin Moran
Date: 2024-04-01 00:00:00
Tasks: Navigate

Nearly a decade of research in software engineering has focused on automating mobile app testing to help engineers in overcoming the unique challenges associated with the software platform. Much of this work has come in the form of Automated Input Generation tools (AIG tools) that dynamically explore app screens. However, such tools have repeatedly been demonstrated to achieve lower-than-expected code coverage - particularly on sophisticated proprietary apps. Prior work has illustrated that a primary cause of these coverage deficiencies is related to so-called tarpits, or complex screens that are difficult to navigate. In this paper, we take a critical step toward enabling AIG tools to effectively navigate tarpits during app exploration through a new form of automated semantic screen understanding. We introduce AURORA, a technique that learns from the visual and textual patterns that exist in mobile app UIs to automatically detect common screen designs and navigate them accordingly. The key idea of AURORA is that there are a finite number of mobile app screen designs, albeit with subtle variations, such that the general patterns of different categories of UI designs can be learned. As such, AURORA employs a multi-modal, neural screen classifier that is able to recognize the most common types of UI screen designs. After recognizing a given screen, it then applies a set of flexible and generalizable heuristics to properly navigate the screen. We evaluated AURORA both on a set of 12 apps with known tarpits from prior work, and on a new set of five of the most popular apps from the Google Play store. Our results indicate that AURORA is able to effectively navigate tarpit screens, outperforming prior approaches that avoid tarpits by 19.6% in terms of method coverage. The improvements can be attributed to AURORA's UI design classification and heuristic navigation techniques.
Entity-Centric Reinforcement Learning for Object Manipulation from Pixels
Authors: Dan Haramati, Tal Daniel, Aviv Tamar
Date: 2024-04-01 00:00:00
Tasks: reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

Manipulating objects is a hallmark of human intelligence, and an important task in domains such as robotics. In principle, Reinforcement Learning (RL) offers a general approach to learn object manipulation. In practice, however, domains with more than a few objects are difficult for RL agents due to the curse of dimensionality, especially when learning from raw image observations. In this work we propose a structured approach for visual RL that is suitable for representing multiple objects and their interaction, and use it to learn goal-conditioned manipulation of several objects. Key to our method is the ability to handle goals with dependencies between the objects (e.g., moving objects in a certain order). We further relate our architecture to the generalization capability of the trained agent, based on a theoretical result for compositional generalization, and demonstrate agents that learn with 3 objects but generalize to similar tasks with over 10 objects. Videos and code are available on the project website: https://sites.google.com/view/entity-centric-rl