pwc-archive/papers-with-abstracts huggingface dataset:
HuViDPO:Enhancing Video Generation through Direct Preference Optimization for Human-Centric Alignment
Authors: Lifan Jiang, Boxi Wu, Jiahui Zhang, Xiaotong Guan, Shuang Chen
Date: 2025-02-02 00:00:00
Tasks: Video Generation

With the rapid development of AIGC technology, significant progress has been made in diffusion model-based technologies for text-to-image (T2I) and text-to-video (T2V). In recent years, a few studies have introduced the strategy of Direct Preference Optimization (DPO) into T2I tasks, significantly enhancing human preferences in generated images. However, existing T2V generation methods lack a well-formed pipeline with exact loss function to guide the alignment of generated videos with human preferences using DPO strategies. Additionally, challenges such as the scarcity of paired video preference data hinder effective model training. At the same time, the lack of training datasets poses a risk of insufficient flexibility and poor video generation quality in the generated videos. Based on those problems, our work proposes three targeted solutions in sequence. 1) Our work is the first to introduce the DPO strategy into the T2V tasks. By deriving a carefully structured loss function, we utilize human feedback to align video generation with human preferences. We refer to this new method as HuViDPO. 2) Our work constructs small-scale human preference datasets for each action category and fine-tune this model, improving the aesthetic quality of the generated videos while reducing training costs. 3) We adopt a First-Frame-Conditioned strategy, leveraging the rich in formation from the first frame to guide the generation of subsequent frames, enhancing flexibility in video generation. At the same time, we employ a SparseCausal Attention mechanism to enhance the quality of the generated videos.More details and examples can be accessed on our website: https://tankowa.github.io/HuViDPO. github.io/.
CLIP-DQA: Blindly Evaluating Dehazed Images from Global and Local Perspectives Using CLIP
Authors: Yirui Zeng, Jun Fu, Hadi Amirpour, Huasheng Wang, Guanghui Yue, Hantao Liu, Ying Chen, Wei Zhou
Date: 2025-02-03 00:00:00
Tasks: Image Dehazing, Image Quality Assessment, Prompt Learning

Blind dehazed image quality assessment (BDQA), which aims to accurately predict the visual quality of dehazed images without any reference information, is essential for the evaluation, comparison, and optimization of image dehazing algorithms. Existing learning-based BDQA methods have achieved remarkable success, while the small scale of DQA datasets limits their performance. To address this issue, in this paper, we propose to adapt Contrastive Language-Image Pre-Training (CLIP), pre-trained on large-scale image-text pairs, to the BDQA task. Specifically, inspired by the fact that the human visual system understands images based on hierarchical features, we take global and local information of the dehazed image as the input of CLIP. To accurately map the input hierarchical information of dehazed images into the quality score, we tune both the vision branch and language branch of CLIP with prompt learning. Experimental results on two authentic DQA datasets demonstrate that our proposed approach, named CLIP-DQA, achieves more accurate quality predictions over existing BDQA methods. The code is available at https://github.com/JunFu1995/CLIP-DQA.
MJ-VIDEO: Fine-Grained Benchmarking and Rewarding Video Preferences in Video Generation
Authors: Haibo Tong, Zhaoyang Wang, Zhaorun Chen, Haonian Ji, Shi Qiu, Siwei Han, Kexin Geng, Zhongkai Xue, Yiyang Zhou, Peng Xia, Mingyu Ding, Rafael Rafailov, Chelsea Finn, Huaxiu Yao
Date: 2025-02-03 00:00:00
Tasks: Benchmarking, Fairness, Hallucination, Mixture-of-Experts, Video Generation

Recent advancements in video generation have significantly improved the ability to synthesize videos from text instructions. However, existing models still struggle with key challenges such as instruction misalignment, content hallucination, safety concerns, and bias. Addressing these limitations, we introduce MJ-BENCH-VIDEO, a large-scale video preference benchmark designed to evaluate video generation across five critical aspects: Alignment, Safety, Fineness, Coherence & Consistency, and Bias & Fairness. This benchmark incorporates 28 fine-grained criteria to provide a comprehensive evaluation of video preference. Building upon this dataset, we propose MJ-VIDEO, a Mixture-of-Experts (MoE)-based video reward model designed to deliver fine-grained reward. MJ-VIDEO can dynamically select relevant experts to accurately judge the preference based on the input text-video pair. This architecture enables more precise and adaptable preference judgments. Through extensive benchmarking on MJ-BENCH-VIDEO, we analyze the limitations of existing video reward models and demonstrate the superior performance of MJ-VIDEO in video preference assessment, achieving 17.58% and 15.87% improvements in overall and fine-grained preference judgments, respectively. Additionally, introducing MJ-VIDEO for preference tuning in video generation enhances the alignment performance.
Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity
Authors: Haocheng Xi, Shuo Yang, Yilong Zhao, Chenfeng Xu, Muyang Li, Xiuyu Li, Yujun Lin, Han Cai, Jintao Zhang, Dacheng Li, Jianfei Chen, Ion Stoica, Kurt Keutzer, Song Han
Date: 2025-02-03 00:00:00
Tasks: Video Generation

Diffusion Transformers (DiTs) dominate video generation but their high computational cost severely limits real-world applicability, usually requiring tens of minutes to generate a few seconds of video even on high-performance GPUs. This inefficiency primarily arises from the quadratic computational complexity of 3D Full Attention with respect to the context length. In this paper, we propose a training-free framework termed Sparse VideoGen (SVG) that leverages the inherent sparsity in 3D Full Attention to boost inference efficiency. We reveal that the attention heads can be dynamically classified into two groups depending on distinct sparse patterns: (1) Spatial Head, where only spatially-related tokens within each frame dominate the attention output, and (2) Temporal Head, where only temporally-related tokens across different frames dominate. Based on this insight, SVG proposes an online profiling strategy to capture the dynamic sparse patterns and predicts the type of attention head. Combined with a novel hardware-efficient tensor layout transformation and customized kernel implementations, SVG achieves up to 2.28x and 2.33x end-to-end speedup on CogVideoX-v1.5 and HunyuanVideo, respectively, while preserving generation quality.
AquaticCLIP: A Vision-Language Foundation Model for Underwater Scene Analysis
Authors: Basit Alawode, Iyyakutti Iyappan Ganapathi, Sajid Javed, Naoufel Werghi, Mohammed Bennamoun, Arif Mahmood
Date: 2025-02-03 00:00:00
Tasks: Object Counting, Scene Understanding

The preservation of aquatic biodiversity is critical in mitigating the effects of climate change. Aquatic scene understanding plays a pivotal role in aiding marine scientists in their decision-making processes. In this paper, we introduce AquaticCLIP, a novel contrastive language-image pre-training model tailored for aquatic scene understanding. AquaticCLIP presents a new unsupervised learning framework that aligns images and texts in aquatic environments, enabling tasks such as segmentation, classification, detection, and object counting. By leveraging our large-scale underwater image-text paired dataset without the need for ground-truth annotations, our model enriches existing vision-language models in the aquatic domain. For this purpose, we construct a 2 million underwater image-text paired dataset using heterogeneous resources, including YouTube, Netflix, NatGeo, etc. To fine-tune AquaticCLIP, we propose a prompt-guided vision encoder that progressively aggregates patch features via learnable prompts, while a vision-guided mechanism enhances the language encoder by incorporating visual context. The model is optimized through a contrastive pretraining loss to align visual and textual modalities. AquaticCLIP achieves notable performance improvements in zero-shot settings across multiple underwater computer vision tasks, outperforming existing methods in both robustness and interpretability. Our model sets a new benchmark for vision-language applications in underwater environments. The code and dataset for AquaticCLIP are publicly available on GitHub at xxx.
PolyhedronNet: Representation Learning for Polyhedra with Surface-attributed Graph
Authors: Dazhou Yu, Genpei Zhang, Liang Zhao
Date: 2025-02-03 00:00:00
Tasks: Representation Learning

Ubiquitous geometric objects can be precisely and efficiently represented as polyhedra. The transformation of a polyhedron into a vector, known as polyhedra representation learning, is crucial for manipulating these shapes with mathematical and statistical tools for tasks like classification, clustering, and generation. Recent years have witnessed significant strides in this domain, yet most efforts focus on the vertex sequence of a polyhedron, neglecting the complex surface modeling crucial in real-world polyhedral objects. This study proposes \textbf{PolyhedronNet}, a general framework tailored for learning representations of 3D polyhedral objects. We propose the concept of the surface-attributed graph to seamlessly model the vertices, edges, faces, and their geometric interrelationships within a polyhedron. To effectively learn the representation of the entire surface-attributed graph, we first propose to break it down into local rigid representations to effectively learn each local region's relative positions against the remaining regions without geometric information loss. Subsequently, we propose PolyhedronGNN to hierarchically aggregate the local rigid representation via intra-face and inter-face geometric message passing modules, to obtain a global representation that minimizes information loss while maintaining rotation and translation invariance. Our experimental evaluations on four distinct datasets, encompassing both classification and retrieval tasks, substantiate PolyhedronNet's efficacy in capturing comprehensive and informative representations of 3D polyhedral objects. Code and data are available at {https://github.com/dyu62/3D_polyhedron}.
Low Resource Video Super-resolution using Memory and Residual Deformable Convolutions
Authors: Kavitha Viswanathan, Shashwat Pathak, Piyush Bharambe, Harsh Choudhary, Amit Sethi
Date: 2025-02-03 00:00:00
Tasks: Motion Estimation, SSIM, Super-Resolution, Video Super-Resolution

Transformer-based video super-resolution (VSR) models have set new benchmarks in recent years, but their substantial computational demands make most of them unsuitable for deployment on resource-constrained devices. Achieving a balance between model complexity and output quality remains a formidable challenge in VSR. Although lightweight models have been introduced to address this issue, they often struggle to deliver state-of-the-art performance. We propose a novel lightweight, parameter-efficient deep residual deformable convolution network for VSR. Unlike prior methods, our model enhances feature utilization through residual connections and employs deformable convolution for precise frame alignment, addressing motion dynamics effectively. Furthermore, we introduce a single memory tensor to capture information accrued from the past frames and improve motion estimation across frames. This design enables an efficient balance between computational cost and reconstruction quality. With just 2.3 million parameters, our model achieves state-of-the-art SSIM of 0.9175 on the REDS4 dataset, surpassing existing lightweight and many heavy models in both accuracy and resource efficiency. Architectural insights from our model pave the way for real-time VSR on streaming data.
UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping
Authors: Aashish Rai, Dilin Wang, Mihir Jain, Nikolaos Sarafianos, Arthur Chen, Srinath Sridhar, Aayush Prakash
Date: 2025-02-03 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3DGS

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a simple yet effective method to overcome these challenges. We utilize spherical mapping to transform 3DGS into a structured 2D representation, termed UVGS. UVGS can be viewed as multi-channel images, with feature dimensions as a concatenation of Gaussian attributes such as position, scale, color, opacity, and rotation. We further find that these heterogeneous features can be compressed into a lower-dimensional (e.g., 3-channel) shared feature space using a carefully designed multi-branch network. The compressed UVGS can be treated as typical RGB images. Remarkably, we discover that typical VAEs trained with latent diffusion models can directly generalize to this new representation without additional training. Our novel representation makes it effortless to leverage foundational 2D models, such as diffusion models, to directly model 3DGS. Additionally, one can simply increase the 2D UV resolution to accommodate more Gaussians, making UVGS a scalable solution compared to typical 3D backbones. This approach immediately unlocks various novel generation applications of 3DGS by inherently utilizing the already developed superior 2D generation capabilities. In our experiments, we demonstrate various unconditional, conditional generation, and inpainting applications of 3DGS based on diffusion models, which were previously non-trivial.
Foundation Model-Based Apple Ripeness and Size Estimation for Selective Harvesting
Authors: Keyi Zhu, Jiajia Li, Kaixiang Zhang, Chaaran Arunachalam, Siddhartha Bhattacharya, Renfu Lu, Zhaojian Li
Date: 2025-02-03 00:00:00

Harvesting is a critical task in the tree fruit industry, demanding extensive manual labor and substantial costs, and exposing workers to potential hazards. Recent advances in automated harvesting offer a promising solution by enabling efficient, cost-effective, and ergonomic fruit picking within tight harvesting windows. However, existing harvesting technologies often indiscriminately harvest all visible and accessible fruits, including those that are unripe or undersized. This study introduces a novel foundation model-based framework for efficient apple ripeness and size estimation. Specifically, we curated two public RGBD-based Fuji apple image datasets, integrating expanded annotations for ripeness ("Ripe" vs. "Unripe") based on fruit color and image capture dates. The resulting comprehensive dataset, Fuji-Ripeness-Size Dataset, includes 4,027 images and 16,257 annotated apples with ripeness and size labels. Using Grounding-DINO, a language-model-based object detector, we achieved robust apple detection and ripeness classification, outperforming other state-of-the-art models. Additionally, we developed and evaluated six size estimation algorithms, selecting the one with the lowest error and variation for optimal performance. The Fuji-Ripeness-Size Dataset and the apple detection and size estimation algorithms are made publicly available, which provides valuable benchmarks for future studies in automated and selective harvesting.
Reliability-Driven LiDAR-Camera Fusion for Robust 3D Object Detection
Authors: Reza Sadeghian, Niloofar Hooshyaripour, Chris Joslin, WonSook Lee
Date: 2025-02-03 00:00:00
Tasks: 3D Object Detection, Autonomous Driving, object-detection, Object Detection, Robust 3D Object Detection

Accurate and robust 3D object detection is essential for autonomous driving, where fusing data from sensors like LiDAR and camera enhances detection accuracy. However, sensor malfunctions such as corruption or disconnection can degrade performance, and existing fusion models often struggle to maintain reliability when one modality fails. To address this, we propose ReliFusion, a novel LiDAR-camera fusion framework operating in the bird's-eye view (BEV) space. ReliFusion integrates three key components: the Spatio-Temporal Feature Aggregation (STFA) module, which captures dependencies across frames to stabilize predictions over time; the Reliability module, which assigns confidence scores to quantify the dependability of each modality under challenging conditions; and the Confidence-Weighted Mutual Cross-Attention (CW-MCA) module, which dynamically balances information from LiDAR and camera modalities based on these confidence scores. Experiments on the nuScenes dataset show that ReliFusion significantly outperforms state-of-the-art methods, achieving superior robustness and accuracy in scenarios with limited LiDAR fields of view and severe sensor malfunctions.
Explaining Automatic Image Assessment
Authors: Max Lisaius, Scott Wehrwein
Date: 2025-02-03 00:00:00

Previous work in aesthetic categorization and explainability utilizes manual labeling and classification to explain aesthetic scores. These methods require a complex labeling process and are limited in size. Our proposed approach attempts to explain aesthetic assessment models through visualizing dataset trends and automatic categorization of visual aesthetic features through training neural networks on different versions of the same dataset. By evaluating the models adapted to each specific modality using existing and novel metrics, we can capture and visualize aesthetic features and trends.
Geometric Framework for Cell Oversegmentation
Authors: Peter Chen, Bryan Chang, Olivia Annette Creasey, Julie Beth Sneddon, Zev Gartner, Yining Liu
Date: 2025-02-03 00:00:00
Tasks: Binary Classification, Cell Segmentation, Image Segmentation, Segmentation, Semantic Segmentation, Transfer Learning

3D cell segmentation methods are often hindered by \emph{oversegmentation}, where a single cell is incorrectly split into multiple fragments. This degrades the final segmentation quality and is notoriously difficult to resolve, as oversegmentation errors often resemble \emph{natural gaps} between adjacent cells. Our work makes two key contributions. First, for 3D cell segmentation, we are the first work to formulate oversegmentation as a concrete problem and propose a geometric framework to identify and correct these errors. Our approach builds a pre-trained classifier using both 2D geometric and 3D topological features extracted from flawed 3D segmentation results. Second, we introduce a novel metric, \emph{Geo-Wasserstein} divergence, to quantify changes in 2D geometries. This captures the evolving trends in cell mask shape changes in a geometry-aware manner. We validate our method through extensive experiments on in-domain plant datasets, including both synthesized and real cases, as well as on out-of-domain animal datasets to demonstrate transfer learning performance. An ablation study further highlights the contribution of the \emph{Geo-Wasserstein} divergence. A clear pipeline is provided for end-users to build pre-trained models to any labeled dataset.
Rethinking Homogeneity of Vision and Text Tokens in Large Vision-and-Language Models
Authors: Chia-Wen Kuo, Sijie Zhu, Fan Chen, Xiaohui Shen, Longyin Wen
Date: 2025-02-04 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model

Large vision-and-language models (LVLMs) typically treat visual and textual embeddings as homogeneous inputs to a large language model (LLM). However, these inputs are inherently different: visual inputs are multi-dimensional and contextually rich, often pre-encoded by models like CLIP, while textual inputs lack this structure. In this paper, we propose Decomposed Attention (D-Attn), a novel method that processes visual and textual embeddings differently by decomposing the 1-D causal self-attention in LVLMs. After the attention decomposition, D-Attn diagonalizes visual-to-visual self-attention, reducing computation from $\mathcal{O}(|V|^2)$ to $\mathcal{O}(|V|)$ for $|V|$ visual embeddings without compromising performance. Moreover, D-Attn debiases positional encodings in textual-to-visual cross-attention, further enhancing visual understanding. Finally, we introduce an $\alpha$-weighting strategy to merge visual and textual information, maximally preserving the pre-trained LLM's capabilities with minimal modifications. Extensive experiments and rigorous analyses validate the effectiveness of D-Attn, demonstrating significant improvements on multiple image benchmarks while significantly reducing computational costs. Code, data, and models will be publicly available.
PATCH: a deep learning method to assess heterogeneity of artistic practice in historical paintings
Authors: Andrew Van Horn, Lauryn Smith, Mahamad Mahmoud, Michael McMaster, Clara Pinchbeck, Ina Martin, Andrew Lininger, Anthony Ingrisano, Adam Lowe, Carlos Bayod, Elizabeth Bolman, Kenneth Singer, Michael Hinczewski
Date: 2025-02-04 00:00:00

The history of art has seen significant shifts in the manner in which artworks are created, making understanding of creative processes a central question in technical art history. In the Renaissance and Early Modern period, paintings were largely produced by master painters directing workshops of apprentices who often contributed to projects. The masters varied significantly in artistic and managerial styles, meaning different combinations of artists and implements might be seen both between masters and within workshops or even individual canvases. Information on how different workshops were managed and the processes by which artworks were created remains elusive. Machine learning methods have potential to unearth new information about artists' creative processes by extending the analysis of brushwork to a microscopic scale. Analysis of workshop paintings, however, presents a challenge in that documentation of the artists and materials involved is sparse, meaning external examples are not available to train networks to recognize their contributions. Here we present a novel machine learning approach we call pairwise assignment training for classifying heterogeneity (PATCH) that is capable of identifying individual artistic practice regimes with no external training data, or "ground truth." The method achieves unsupervised results by supervised means, and outperforms both simple statistical procedures and unsupervised machine learning methods. We apply this method to two historical paintings by the Spanish Renaissance master, El Greco: The Baptism of Christ and Christ on the Cross with Landscape, and our findings regarding the former potentially challenge previous work that has assigned the painting to workshop members. Further, the results of our analyses create a measure of heterogeneity of artistic practice that can be used to characterize artworks across time and space.
DAMO: Data- and Model-aware Alignment of Multi-modal LLMs
Authors: Jinda Lu, Junkang Wu, Jinghan Li, Xiaojun Jia, Shuo Wang, Yifan Zhang, Junfeng Fang, Xiang Wang, Xiangnan He
Date: 2025-02-04 00:00:00
Tasks: Hallucination

Direct Preference Optimization (DPO) has shown effectiveness in aligning multi-modal large language models (MLLM) with human preferences. However, existing methods exhibit an imbalanced responsiveness to the data of varying hardness, tending to overfit on the easy-to-distinguish data while underfitting on the hard-to-distinguish data. In this paper, we propose Data- and Model-aware DPO (DAMO) to dynamically adjust the optimization process from two key aspects: (1) a data-aware strategy that incorporates data hardness, and (2) a model-aware strategy that integrates real-time model responses. By combining the two strategies, DAMO enables the model to effectively adapt to data with varying levels of hardness. Extensive experiments on five benchmarks demonstrate that DAMO not only significantly enhances the trustworthiness, but also improves the effectiveness over general tasks. For instance, on the Object HalBench, our DAMO-7B reduces response-level and mentioned-level hallucination by 90.0% and 95.3%, respectively, surpassing the performance of GPT-4V.