pwc-archive/papers-with-abstracts huggingface dataset:
Adaptive Two-Phase Finetuning LLMs for Japanese Legal Text Retrieval
Authors: Quang Hoang Trung, Nguyen Van Hoang Phuc, Le Trung Hoang, Quang Huu Hieu, Vo Nguyen Le Duy
Date: 2024-12-03 00:00:00
Tasks: Retrieval, Text Retrieval

Text Retrieval (TR) involves finding and retrieving text-based content relevant to a user's query from a large repository, with applications in real-world scenarios such as legal document retrieval. While most existing studies focus on English, limited work addresses Japanese contexts. In this paper, we introduce a new dataset specifically designed for Japanese legal contexts and propose a novel two-phase pipeline tailored to this domain. In the first phase, the model learns a broad understanding of global contexts, enhancing its generalization and adaptability to diverse queries. In the second phase, the model is fine-tuned to address complex queries specific to legal scenarios. Extensive experiments are conducted to demonstrate the superior performance of our method, which outperforms existing baselines. Furthermore, our pipeline proves effective in English contexts, surpassing comparable baselines on the MS MARCO dataset. We have made our code publicly available on GitHub, and the model checkpoints are accessible via HuggingFace.
Learning from Massive Human Videos for Universal Humanoid Pose Control
Authors: Jiageng Mao, Siheng Zhao, Siqi Song, Tianheng Shi, Junjie Ye, Mingtong Zhang, Haoran Geng, Jitendra Malik, Vitor Guizilini, Yue Wang
Date: 2024-12-18 00:00:00
Tasks: Caption Generation, Humanoid Control, motion retargeting

Scalable learning of humanoid robots is crucial for their deployment in real-world applications. While traditional approaches primarily rely on reinforcement learning or teleoperation to achieve whole-body control, they are often limited by the diversity of simulated environments and the high costs of demonstration collection. In contrast, human videos are ubiquitous and present an untapped source of semantic and motion information that could significantly enhance the generalization capabilities of humanoid robots. This paper introduces Humanoid-X, a large-scale dataset of over 20 million humanoid robot poses with corresponding text-based motion descriptions, designed to leverage this abundant data. Humanoid-X is curated through a comprehensive pipeline: data mining from the Internet, video caption generation, motion retargeting of humans to humanoid robots, and policy learning for real-world deployment. With Humanoid-X, we further train a large humanoid model, UH-1, which takes text instructions as input and outputs corresponding actions to control a humanoid robot. Extensive simulated and real-world experiments validate that our scalable training approach leads to superior generalization in text-based humanoid control, marking a significant step toward adaptable, real-world-ready humanoid robots.
E-CAR: Efficient Continuous Autoregressive Image Generation via Multistage Modeling
Authors: Zhihang Yuan, Yuzhang Shang, Hanling Zhang, Tongcheng Fang, Rui Xie, Bingxin Xu, Yan Yan, Shengen Yan, Guohao Dai, Yu Wang
Date: 2024-12-18 00:00:00
Tasks: Computational Efficiency, Denoising, Image Generation

Recent advances in autoregressive (AR) models with continuous tokens for image generation show promising results by eliminating the need for discrete tokenization. However, these models face efficiency challenges due to their sequential token generation nature and reliance on computationally intensive diffusion-based sampling. We present ECAR (Efficient Continuous Auto-Regressive Image Generation via Multistage Modeling), an approach that addresses these limitations through two intertwined innovations: (1) a stage-wise continuous token generation strategy that reduces computational complexity and provides progressively refined token maps as hierarchical conditions, and (2) a multistage flow-based distribution modeling method that transforms only partial-denoised distributions at each stage comparing to complete denoising in normal diffusion models. Holistically, ECAR operates by generating tokens at increasing resolutions while simultaneously denoising the image at each stage. This design not only reduces token-to-image transformation cost by a factor of the stage number but also enables parallel processing at the token level. Our approach not only enhances computational efficiency but also aligns naturally with image generation principles by operating in continuous token space and following a hierarchical generation process from coarse to fine details. Experimental results demonstrate that ECAR achieves comparable image quality to DiT Peebles & Xie [2023] while requiring 10$\times$ FLOPs reduction and 5$\times$ speedup to generate a 256$\times$256 image.
VideoDPO: Omni-Preference Alignment for Video Diffusion Generation
Authors: Runtao Liu, HaoYu Wu, Zheng Ziqiang, Chen Wei, Yingqing He, Renjie Pi, Qifeng Chen
Date: 2024-12-18 00:00:00
Proceeding: CVPR 2025 1
Tasks: Image Generation, Text-to-Video Generation, Video Generation

Recent progress in generative diffusion models has greatly advanced text-to-video generation. While text-to-video models trained on large-scale, diverse datasets can produce varied outputs, these generations often deviate from user preferences, highlighting the need for preference alignment on pre-trained models. Although Direct Preference Optimization (DPO) has demonstrated significant improvements in language and image generation, we pioneer its adaptation to video diffusion models and propose a VideoDPO pipeline by making several key adjustments. Unlike previous image alignment methods that focus solely on either (i) visual quality or (ii) semantic alignment between text and videos, we comprehensively consider both dimensions and construct a preference score accordingly, which we term the OmniScore. We design a pipeline to automatically collect preference pair data based on the proposed OmniScore and discover that re-weighting these pairs based on the score significantly impacts overall preference alignment. Our experiments demonstrate substantial improvements in both visual quality and semantic alignment, ensuring that no preference aspect is neglected. Code and data will be shared at https://videodpo.github.io/.
AKiRa: Augmentation Kit on Rays for optical video generation
Authors: Xi Wang, Robin Courant, Marc Christie, Vicky Kalogeiton
Date: 2024-12-18 00:00:00
Proceeding: CVPR 2025 1
Tasks: Video Generation

Recent advances in text-conditioned video diffusion have greatly improved video quality. However, these methods offer limited or sometimes no control to users on camera aspects, including dynamic camera motion, zoom, distorted lens and focus shifts. These motion and optical aspects are crucial for adding controllability and cinematic elements to generation frameworks, ultimately resulting in visual content that draws focus, enhances mood, and guides emotions according to filmmakers' controls. In this paper, we aim to close the gap between controllable video generation and camera optics. To achieve this, we propose AKiRa (Augmentation Kit on Rays), a novel augmentation framework that builds and trains a camera adapter with a complex camera model over an existing video generation backbone. It enables fine-tuned control over camera motion as well as complex optical parameters (focal length, distortion, aperture) to achieve cinematic effects such as zoom, fisheye effect, and bokeh. Extensive experiments demonstrate AKiRa's effectiveness in combining and composing camera optics while outperforming all state-of-the-art methods. This work sets a new landmark in controlled and optically enhanced video generation, paving the way for future optical video generation methods.
ARTEMIS-DA: An Advanced Reasoning and Transformation Engine for Multi-Step Insight Synthesis in Data Analytics
Authors: Atin Sakkeer Hussain
Date: 2024-12-18 00:00:00
Tasks: Code Generation, Information Retrieval, Question Answering, Retrieval, Semantic Parsing, Table-based Fact Verification, Table-based Question Answering

This paper presents the Advanced Reasoning and Transformation Engine for Multi-Step Insight Synthesis in Data Analytics (ARTEMIS-DA), a novel framework designed to augment Large Language Models (LLMs) for solving complex, multi-step data analytics tasks. ARTEMIS-DA integrates three core components: the Planner, which dissects complex user queries into structured, sequential instructions encompassing data preprocessing, transformation, predictive modeling, and visualization; the Coder, which dynamically generates and executes Python code to implement these instructions; and the Grapher, which interprets generated visualizations to derive actionable insights. By orchestrating the collaboration between these components, ARTEMIS-DA effectively manages sophisticated analytical workflows involving advanced reasoning, multi-step transformations, and synthesis across diverse data modalities. The framework achieves state-of-the-art (SOTA) performance on benchmarks such as WikiTableQuestions and TabFact, demonstrating its ability to tackle intricate analytical tasks with precision and adaptability. By combining the reasoning capabilities of LLMs with automated code generation and execution and visual analysis, ARTEMIS-DA offers a robust, scalable solution for multi-step insight synthesis, addressing a wide range of challenges in data analytics.
LLMs can realize combinatorial creativity: generating creative ideas via LLMs for scientific research
Authors: Tianyang Gu, Jingjin Wang, Zhihao Zhang, HaoHong Li
Date: 2024-12-18 00:00:00
Tasks: Retrieval

Scientific idea generation has been extensively studied in creativity theory and computational creativity research, providing valuable frameworks for understanding and implementing creative processes. However, recent work using Large Language Models (LLMs) for research idea generation often overlooks these theoretical foundations. We present a framework that explicitly implements combinatorial creativity theory using LLMs, featuring a generalization-level retrieval system for cross-domain knowledge discovery and a structured combinatorial process for idea generation. The retrieval system maps concepts across different abstraction levels to enable meaningful connections between disparate domains, while the combinatorial process systematically analyzes and recombines components to generate novel solutions. Experiments on the OAG-Bench dataset demonstrate our framework's effectiveness, consistently outperforming baseline approaches in generating ideas that align with real research developments (improving similarity scores by 7\%-10\% across multiple metrics). Our results provide strong evidence that LLMs can effectively realize combinatorial creativity when guided by appropriate theoretical frameworks, contributing both to practical advancement of AI-assisted research and theoretical understanding of machine creativity.
GLIDER: Grading LLM Interactions and Decisions using Explainable Ranking
Authors: Darshan Deshpande, Selvan Sunitha Ravi, Sky CH-Wang, Bartosz Mielczarek, Anand Kannappan, Rebecca Qian
Date: 2024-12-18 00:00:00
Tasks: Domain Generalization

The LLM-as-judge paradigm is increasingly being adopted for automated evaluation of model outputs. While LLM judges have shown promise on constrained evaluation tasks, closed source LLMs display critical shortcomings when deployed in real world applications due to challenges of fine grained metrics and explainability, while task specific evaluation models lack cross-domain generalization. We introduce GLIDER, a powerful 3B evaluator LLM that can score any text input and associated context on arbitrary user defined criteria. GLIDER shows higher Pearson's correlation than GPT-4o on FLASK and greatly outperforms prior evaluation models, achieving comparable performance to LLMs 17x its size. GLIDER supports fine-grained scoring, multilingual reasoning, span highlighting and was trained on 685 domains and 183 criteria. Extensive qualitative analysis shows that GLIDER scores are highly correlated with human judgments, with 91.3% human agreement. We have open-sourced GLIDER to facilitate future research.
Design choices made by LLM-based test generators prevent them from finding bugs
Authors: Noble Saji Mathews, Meiyappan Nagappan
Date: 2024-12-18 00:00:00
Tasks: software testing

There is an increasing amount of research and commercial tools for automated test case generation using Large Language Models (LLMs). This paper critically examines whether recent LLM-based test generation tools, such as Codium CoverAgent and CoverUp, can effectively find bugs or unintentionally validate faulty code. Considering bugs are only exposed by failing test cases, we explore the question: can these tools truly achieve the intended objectives of software testing when their test oracles are designed to pass? Using real human-written buggy code as input, we evaluate these tools, showing how LLM-generated tests can fail to detect bugs and, more alarmingly, how their design can worsen the situation by validating bugs in the generated test suite and rejecting bug-revealing tests. These findings raise important questions about the validity of the design behind LLM-based test generation tools and their impact on software quality and test suite reliability.
Scaling of Search and Learning: A Roadmap to Reproduce o1 from Reinforcement Learning Perspective
Authors: Zhiyuan Zeng, Qinyuan Cheng, Zhangyue Yin, Bo wang, ShiMin Li, Yunhua Zhou, Qipeng Guo, Xuanjing Huang, Xipeng Qiu
Date: 2024-12-18 00:00:00
Tasks: Knowledge Distillation

OpenAI o1 represents a significant milestone in Artificial Inteiligence, which achieves expert-level performances on many challanging tasks that require strong reasoning ability.OpenAI has claimed that the main techinique behinds o1 is the reinforcement learining. Recent works use alternative approaches like knowledge distillation to imitate o1's reasoning style, but their effectiveness is limited by the capability ceiling of the teacher model. Therefore, this paper analyzes the roadmap to achieving o1 from the perspective of reinforcement learning, focusing on four key components: policy initialization, reward design, search, and learning. Policy initialization enables models to develop human-like reasoning behaviors, equipping them with the ability to effectively explore solution spaces for complex problems. Reward design provides dense and effective signals via reward shaping or reward modeling, which is the guidance for both search and learning. Search plays a crucial role in generating high-quality solutions during both training and testing phases, which can produce better solutions with more computation. Learning utilizes the data generated by search for improving policy, which can achieve the better performance with more parameters and more searched data. Existing open-source projects that attempt to reproduce o1 can be seem as a part or a variant of our roadmap. Collectively, these components underscore how learning and search drive o1's advancement, making meaningful contributions to the development of LLM.
Adaptive Concept Bottleneck for Foundation Models Under Distribution Shifts
Authors: Jihye Choi, Jayaram Raghuram, Yixuan Li, Somesh Jha
Date: 2024-12-18 00:00:00

Advancements in foundation models (FMs) have led to a paradigm shift in machine learning. The rich, expressive feature representations from these pre-trained, large-scale FMs are leveraged for multiple downstream tasks, usually via lightweight fine-tuning of a shallow fully-connected network following the representation. However, the non-interpretable, black-box nature of this prediction pipeline can be a challenge, especially in critical domains such as healthcare, finance, and security. In this paper, we explore the potential of Concept Bottleneck Models (CBMs) for transforming complex, non-interpretable foundation models into interpretable decision-making pipelines using high-level concept vectors. Specifically, we focus on the test-time deployment of such an interpretable CBM pipeline "in the wild", where the input distribution often shifts from the original training distribution. We first identify the potential failure modes of such a pipeline under different types of distribution shifts. Then we propose an adaptive concept bottleneck framework to address these failure modes, that dynamically adapts the concept-vector bank and the prediction layer based solely on unlabeled data from the target domain, without access to the source (training) dataset. Empirical evaluations with various real-world distribution shifts show that our adaptation method produces concept-based interpretations better aligned with the test data and boosts post-deployment accuracy by up to 28%, aligning the CBM performance with that of non-interpretable classification.
Alignment faking in large language models
Authors: Ryan Greenblatt, Carson Denison, Benjamin Wright, Fabien Roger, Monte MacDiarmid, Sam Marks, Johannes Treutlein, Tim Belonax, Jack Chen, David Duvenaud, Akbir Khan, Julian Michael, Sören Mindermann, Ethan Perez, Linda Petrini, Jonathan Uesato, Jared Kaplan, Buck Shlegeris, Samuel R. Bowman, Evan Hubinger
Date: 2024-12-18 00:00:00
Tasks: Large Language Model

We present a demonstration of a large language model engaging in alignment faking: selectively complying with its training objective in training to prevent modification of its behavior out of training. First, we give Claude 3 Opus a system prompt stating it is being trained to answer all queries, even harmful ones, which conflicts with its prior training to refuse such queries. To allow the model to infer when it is in training, we say it will be trained only on conversations with free users, not paid users. We find the model complies with harmful queries from free users 14% of the time, versus almost never for paid users. Explaining this gap, in almost all cases where the model complies with a harmful query from a free user, we observe explicit alignment-faking reasoning, with the model stating it is strategically answering harmful queries in training to preserve its preferred harmlessness behavior out of training. Next, we study a more realistic setting where information about the training process is provided not in a system prompt, but by training on synthetic documents that mimic pre-training data--and observe similar alignment faking. Finally, we study the effect of actually training the model to comply with harmful queries via reinforcement learning, which we find increases the rate of alignment-faking reasoning to 78%, though also increases compliance even out of training. We additionally observe other behaviors such as the model exfiltrating its weights when given an easy opportunity. While we made alignment faking easier by telling the model when and by what criteria it was being trained, we did not instruct the model to fake alignment or give it any explicit goal. As future models might infer information about their training process without being told, our results suggest a risk of alignment faking in future models, whether due to a benign preference--as in this case--or not.
SEKE: Specialised Experts for Keyword Extraction
Authors: Matej Martinc, Hanh Thi Hong Tran, Senja Pollak, Boshko Koloski
Date: 2024-12-18 00:00:00
Tasks: Descriptive, Keyword Extraction, Mixture-of-Experts

Keyword extraction involves identifying the most descriptive words in a document, allowing automatic categorisation and summarisation of large quantities of diverse textual data. Relying on the insight that real-world keyword detection often requires handling of diverse content, we propose a novel supervised keyword extraction approach based on the mixture of experts (MoE) technique. MoE uses a learnable routing sub-network to direct information to specialised experts, allowing them to specialize in distinct regions of the input space. SEKE, a mixture of Specialised Experts for supervised Keyword Extraction, uses DeBERTa as the backbone model and builds on the MoE framework, where experts attend to each token, by integrating it with a recurrent neural network (RNN), to allow successful extraction even on smaller corpora, where specialisation is harder due to lack of training data. The MoE framework also provides an insight into inner workings of individual experts, enhancing the explainability of the approach. We benchmark SEKE on multiple English datasets, achieving state-of-the-art performance compared to strong supervised and unsupervised baselines. Our analysis reveals that depending on data size and type, experts specialize in distinct syntactic and semantic components, such as punctuation, stopwords, parts-of-speech, or named entities. Code is available at: https://github.com/matejMartinc/SEKE_keyword_extraction
Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report
Authors: Markus Dablander
Date: 2024-12-18 00:00:00
Tasks: Self-Supervised Learning

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments to advance AI technologies in general. This report presents a high-level overview of five promising research pathways for applying state-of-the-art AI methods, particularly deep learning, to digital gaming within the context of the current research landscape. The objective of this work is to outline a curated, non-exhaustive list of encouraging research directions at the intersection of AI and video games that may serve to inspire more rigorous and comprehensive research efforts in the future. We discuss (i) investigating large language models as core engines for game agent modelling, (ii) using neural cellular automata for procedural game content generation, (iii) accelerating computationally expensive in-game simulations via deep surrogate modelling, (iv) leveraging self-supervised learning to obtain useful video game state embeddings, and (v) training generative models of interactive worlds using unlabelled video data. We also briefly address current technical challenges associated with the integration of advanced deep learning systems into video game development, and indicate key areas where further progress is likely to be beneficial.
Dialogue with the Machine and Dialogue with the Art World: Evaluating Generative AI for Culturally-Situated Creativity
Authors: Rida Qadri, Piotr Mirowski, Aroussiak Gabriellan, Farbod Mehr, Huma Gupta, Pamela Karimi, Remi Denton
Date: 2024-12-18 00:00:00

This paper proposes dialogue as a method for evaluating generative AI tools for culturally-situated creative practice, that recognizes the socially situated nature of art. Drawing on sociologist Howard Becker's concept of Art Worlds, this method expands the scope of traditional AI and creativity evaluations beyond benchmarks, user studies with crowd-workers, or focus groups conducted with artists. Our method involves two mutually informed dialogues: 1) 'dialogues with art worlds' placing artists in conversation with experts such as art historians, curators, and archivists, and 2)'dialogues with the machine,' facilitated through structured artist- and critic-led experimentation with state-of-the-art generative AI tools. We demonstrate the value of this method through a case study with artists and experts steeped in non-western art worlds, specifically the Persian Gulf. We trace how these dialogues help create culturally rich and situated forms of evaluation for representational possibilities of generative AI that mimic the reception of generative artwork in the broader art ecosystem. Putting artists in conversation with commentators also allow artists to shift their use of the tools to respond to their cultural and creative context. Our study can provide generative AI researchers an understanding of the complex dynamics of technology, human creativity and the socio-politics of art worlds, to build more inclusive machines for diverse art worlds.