pwc-archive/papers-with-abstracts huggingface dataset:
Small Clips, Big Gains: Learning Long-Range Refocused Temporal Information for Video Super-Resolution
Authors: Xingyu Zhou, Wei Long, Jingbo Lu, Shiyin Jiang, Weiyi You, Haifeng Wu, Shuhang Gu
Date: 2025-05-04 00:00:00
Tasks: Computational Efficiency, Image Super-Resolution, Super-Resolution, Video Super-Resolution

Video super-resolution (VSR) can achieve better performance compared to single image super-resolution by additionally leveraging temporal information. In particular, the recurrent-based VSR model exploits long-range temporal information during inference and achieves superior detail restoration. However, effectively learning these long-term dependencies within long videos remains a key challenge. To address this, we propose LRTI-VSR, a novel training framework for recurrent VSR that efficiently leverages Long-Range Refocused Temporal Information. Our framework includes a generic training strategy that utilizes temporal propagation features from long video clips while training on shorter video clips. Additionally, we introduce a refocused intra&inter-frame transformer block which allows the VSR model to selectively prioritize useful temporal information through its attention module while further improving inter-frame information utilization in the FFN module. We evaluate LRTI-VSR on both CNN and transformer-based VSR architectures, conducting extensive ablation studies to validate the contribution of each component. Experiments on long-video test sets demonstrate that LRTI-VSR achieves state-of-the-art performance while maintaining training and computational efficiency.
Spotting the Unexpected (STU): A 3D LiDAR Dataset for Anomaly Segmentation in Autonomous Driving
Authors: Alexey Nekrasov, Malcolm Burdorf, Stewart Worrall, Bastian Leibe, Julie Stephany Berrio Perez
Date: 2025-05-04 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D Anomaly Detection, Anomaly Detection, Anomaly Segmentation, Autonomous Driving, Autonomous Vehicles, Segmentation

To operate safely, autonomous vehicles (AVs) need to detect and handle unexpected objects or anomalies on the road. While significant research exists for anomaly detection and segmentation in 2D, research progress in 3D is underexplored. Existing datasets lack high-quality multimodal data that are typically found in AVs. This paper presents a novel dataset for anomaly segmentation in driving scenarios. To the best of our knowledge, it is the first publicly available dataset focused on road anomaly segmentation with dense 3D semantic labeling, incorporating both LiDAR and camera data, as well as sequential information to enable anomaly detection across various ranges. This capability is critical for the safe navigation of autonomous vehicles. We adapted and evaluated several baseline models for 3D segmentation, highlighting the challenges of 3D anomaly detection in driving environments. Our dataset and evaluation code will be openly available, facilitating the testing and performance comparison of different approaches.
Local Herb Identification Using Transfer Learning: A CNN-Powered Mobile Application for Nepalese Flora
Authors: Prajwal Thapa, Mridul Sharma, Jinu Nyachhyon, Yagya Raj Pandeya
Date: 2025-05-04 00:00:00
Tasks: Data Augmentation, Transfer Learning

Herb classification presents a critical challenge in botanical research, particularly in regions with rich biodiversity such as Nepal. This study introduces a novel deep learning approach for classifying 60 different herb species using Convolutional Neural Networks (CNNs) and transfer learning techniques. Using a manually curated dataset of 12,000 herb images, we developed a robust machine learning model that addresses existing limitations in herb recognition methodologies. Our research employed multiple model architectures, including DenseNet121, 50-layer Residual Network (ResNet50), 16-layer Visual Geometry Group Network (VGG16), InceptionV3, EfficientNetV2, and Vision Transformer (VIT), with DenseNet121 ultimately demonstrating superior performance. Data augmentation and regularization techniques were applied to mitigate overfitting and enhance the generalizability of the model. This work advances herb classification techniques, preserving traditional botanical knowledge and promoting sustainable herb utilization.
HiLLIE: Human-in-the-Loop Training for Low-Light Image Enhancement
Authors: Xiaorui Zhao, Xinyue Zhou, Peibei Cao, Junyu Lou, Shuhang Gu
Date: 2025-05-04 00:00:00
Tasks: Image Enhancement, Image Quality Assessment, Low-Light Image Enhancement

Developing effective approaches to generate enhanced results that align well with human visual preferences for high-quality well-lit images remains a challenge in low-light image enhancement (LLIE). In this paper, we propose a human-in-the-loop LLIE training framework that improves the visual quality of unsupervised LLIE model outputs through iterative training stages, named HiLLIE. At each stage, we introduce human guidance into the training process through efficient visual quality annotations of enhanced outputs. Subsequently, we employ a tailored image quality assessment (IQA) model to learn human visual preferences encoded in the acquired labels, which is then utilized to guide the training process of an enhancement model. With only a small amount of pairwise ranking annotations required at each stage, our approach continually improves the IQA model's capability to simulate human visual assessment of enhanced outputs, thus leading to visually appealing LLIE results. Extensive experiments demonstrate that our approach significantly improves unsupervised LLIE model performance in terms of both quantitative and qualitative performance. The code and collected ranking dataset will be available at https://github.com/LabShuHangGU/HiLLIE.
GarmentGS: Point-Cloud Guided Gaussian Splatting for High-Fidelity Non-Watertight 3D Garment Reconstruction
Authors: Zhihao Tang, Shenghao Yang, Hongtao Zhang, Mingbo Zhao
Date: 2025-05-04 00:00:00
Tasks: 3D Scene Reconstruction, Garment Reconstruction, Point cloud reconstruction

Traditional 3D garment creation requires extensive manual operations, resulting in time and labor costs. Recently, 3D Gaussian Splatting has achieved breakthrough progress in 3D scene reconstruction and rendering, attracting widespread attention and opening new pathways for 3D garment reconstruction. However, due to the unstructured and irregular nature of Gaussian primitives, it is difficult to reconstruct high-fidelity, non-watertight 3D garments. In this paper, we present GarmentGS, a dense point cloud-guided method that can reconstruct high-fidelity garment surfaces with high geometric accuracy and generate non-watertight, single-layer meshes. Our method introduces a fast dense point cloud reconstruction module that can complete garment point cloud reconstruction in 10 minutes, compared to traditional methods that require several hours. Furthermore, we use dense point clouds to guide the movement, flattening, and rotation of Gaussian primitives, enabling better distribution on the garment surface to achieve superior rendering effects and geometric accuracy. Through numerical and visual comparisons, our method achieves fast training and real-time rendering while maintaining competitive quality.
Unaligned RGB Guided Hyperspectral Image Super-Resolution with Spatial-Spectral Concordance
Authors: Yingkai Zhang, Zeqiang Lai, Tao Zhang, Ying Fu, Chenghu Zhou
Date: 2025-05-04 00:00:00
Tasks: Hyperspectral Image Super-Resolution, Image Super-Resolution, Optical Flow Estimation, Super-Resolution

Hyperspectral images super-resolution aims to improve the spatial resolution, yet its performance is often limited at high-resolution ratios. The recent adoption of high-resolution reference images for super-resolution is driven by the poor spatial detail found in low-resolution HSIs, presenting it as a favorable method. However, these approaches cannot effectively utilize information from the reference image, due to the inaccuracy of alignment and its inadequate interaction between alignment and fusion modules. In this paper, we introduce a Spatial-Spectral Concordance Hyperspectral Super-Resolution (SSC-HSR) framework for unaligned reference RGB guided HSI SR to address the issues of inaccurate alignment and poor interactivity of the previous approaches. Specifically, to ensure spatial concordance, i.e., align images more accurately across resolutions and refine textures, we construct a Two-Stage Image Alignment with a synthetic generation pipeline in the image alignment module, where the fine-tuned optical flow model can produce a more accurate optical flow in the first stage and warp model can refine damaged textures in the second stage. To enhance the interaction between alignment and fusion modules and ensure spectral concordance during reconstruction, we propose a Feature Aggregation module and an Attention Fusion module. In the feature aggregation module, we introduce an Iterative Deformable Feature Aggregation block to achieve significant feature matching and texture aggregation with the fusion multi-scale results guidance, iteratively generating learnable offset. Besides, we introduce two basic spectral-wise attention blocks in the attention fusion module to model the inter-spectra interactions. Extensive experiments on three natural or remote-sensing datasets show that our method outperforms state-of-the-art approaches on both quantitative and qualitative evaluations.
SignSplat: Rendering Sign Language via Gaussian Splatting
Authors: Maksym Ivashechkin, Oscar Mendez, Richard Bowden
Date: 2025-05-04 00:00:00
Tasks: Machine Translation

State-of-the-art approaches for conditional human body rendering via Gaussian splatting typically focus on simple body motions captured from many views. This is often in the context of dancing or walking. However, for more complex use cases, such as sign language, we care less about large body motion and more about subtle and complex motions of the hands and face. The problems of building high fidelity models are compounded by the complexity of capturing multi-view data of sign. The solution is to make better use of sequence data, ensuring that we can overcome the limited information from only a few views by exploiting temporal variability. Nevertheless, learning from sequence-level data requires extremely accurate and consistent model fitting to ensure that appearance is consistent across complex motions. We focus on how to achieve this, constraining mesh parameters to build an accurate Gaussian splatting framework from few views capable of modelling subtle human motion. We leverage regularization techniques on the Gaussian parameters to mitigate overfitting and rendering artifacts. Additionally, we propose a new adaptive control method to densify Gaussians and prune splat points on the mesh surface. To demonstrate the accuracy of our approach, we render novel sequences of sign language video, building on neural machine translation approaches to sign stitching. On benchmark datasets, our approach achieves state-of-the-art performance; and on highly articulated and complex sign language motion, we significantly outperform competing approaches.
SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations
Authors: Runyi Yu, Yinhuai Wang, Qihan Zhao, Hok Wai Tsui, Jingbo Wang, Ping Tan, Qifeng Chen
Date: 2025-05-04 00:00:00
Tasks: Data Augmentation

We address a fundamental challenge in Reinforcement Learning from Interaction Demonstration (RLID): demonstration noise and coverage limitations. While existing data collection approaches provide valuable interaction demonstrations, they often yield sparse, disconnected, and noisy trajectories that fail to capture the full spectrum of possible skill variations and transitions. Our key insight is that despite noisy and sparse demonstrations, there exist infinite physically feasible trajectories that naturally bridge between demonstrated skills or emerge from their neighboring states, forming a continuous space of possible skill variations and transitions. Building upon this insight, we present two data augmentation techniques: a Stitched Trajectory Graph (STG) that discovers potential transitions between demonstration skills, and a State Transition Field (STF) that establishes unique connections for arbitrary states within the demonstration neighborhood. To enable effective RLID with augmented data, we develop an Adaptive Trajectory Sampling (ATS) strategy for dynamic curriculum generation and a historical encoding mechanism for memory-dependent skill learning. Our approach enables robust skill acquisition that significantly generalizes beyond the reference demonstrations. Extensive experiments across diverse interaction tasks demonstrate substantial improvements over state-of-the-art methods in terms of convergence stability, generalization capability, and recovery robustness.
HandOcc: NeRF-based Hand Rendering with Occupancy Networks
Authors: Maksym Ivashechkin, Oscar Mendez, Richard Bowden
Date: 2025-05-04 00:00:00
Tasks: Appearance Transfer, NeRF

We propose HandOcc, a novel framework for hand rendering based upon occupancy. Popular rendering methods such as NeRF are often combined with parametric meshes to provide deformable hand models. However, in doing so, such approaches present a trade-off between the fidelity of the mesh and the complexity and dimensionality of the parametric model. The simplicity of parametric mesh structures is appealing, but the underlying issue is that it binds methods to mesh initialization, making it unable to generalize to objects where a parametric model does not exist. It also means that estimation is tied to mesh resolution and the accuracy of mesh fitting. This paper presents a pipeline for meshless 3D rendering, which we apply to the hands. By providing only a 3D skeleton, the desired appearance is extracted via a convolutional model. We do this by exploiting a NeRF renderer conditioned upon an occupancy-based representation. The approach uses the hand occupancy to resolve hand-to-hand interactions further improving results, allowing fast rendering, and excellent hand appearance transfer. On the benchmark InterHand2.6M dataset, we achieved state-of-the-art results.
Pixels2Points: Fusing 2D and 3D Features for Facial Skin Segmentation
Authors: Victoria Yue Chen, Daoye Wang, Stephan Garbin, Jan Bednarik, Sebastian Winberg, Timo Bolkart, Thabo Beeler
Date: 2025-04-28 00:00:00
Tasks: Segmentation

Face registration deforms a template mesh to closely fit a 3D face scan, the quality of which commonly degrades in non-skin regions (e.g., hair, beard, accessories), because the optimized template-to-scan distance pulls the template mesh towards the noisy scan surface. Improving registration quality requires a clean separation of skin and non-skin regions on the scan mesh. Existing image-based (2D) or scan-based (3D) segmentation methods however perform poorly. Image-based segmentation outputs multi-view inconsistent masks, and they cannot account for scan inaccuracies or scan-image misalignment, while scan-based methods suffer from lower spatial resolution compared to images. In this work, we introduce a novel method that accurately separates skin from non-skin geometry on 3D human head scans. For this, our method extracts features from multi-view images using a frozen image foundation model and aggregates these features in 3D. These lifted 2D features are then fused with 3D geometric features extracted from the scan mesh, to then predict a segmentation mask directly on the scan mesh. We show that our segmentations improve the registration accuracy over pure 2D or 3D segmentation methods by 8.89% and 14.3%, respectively. Although trained only on synthetic data, our model generalizes well to real data.
Hierarchical Compact Clustering Attention (COCA) for Unsupervised Object-Centric Learning
Authors: Can Küçüksözen, Yücel Yemez
Date: 2025-05-04 00:00:00
Tasks: Clustering, Decoder, Inductive Bias, Object, Object Discovery, Representation Learning, Segmentation

We propose the Compact Clustering Attention (COCA) layer, an effective building block that introduces a hierarchical strategy for object-centric representation learning, while solving the unsupervised object discovery task on single images. COCA is an attention-based clustering module capable of extracting object-centric representations from multi-object scenes, when cascaded into a bottom-up hierarchical network architecture, referred to as COCA-Net. At its core, COCA utilizes a novel clustering algorithm that leverages the physical concept of compactness, to highlight distinct object centroids in a scene, providing a spatial inductive bias. Thanks to this strategy, COCA-Net generates high-quality segmentation masks on both the decoder side and, notably, the encoder side of its pipeline. Additionally, COCA-Net is not bound by a predetermined number of object masks that it generates and handles the segmentation of background elements better than its competitors. We demonstrate COCA-Net's segmentation performance on six widely adopted datasets, achieving superior or competitive results against the state-of-the-art models across nine different evaluation metrics.
Handling Imbalanced Pseudolabels for Vision-Language Models with Concept Alignment and Confusion-Aware Calibrated Margin
Authors: Yuchen Wang, Xuefeng Bai, Xiucheng Li, Weili Guan, Liqiang Nie, Xinyang Chen
Date: 2025-05-04 00:00:00
Tasks: Concept Alignment

Adapting vision-language models (VLMs) to downstream tasks with pseudolabels has gained increasing attention. A major obstacle is that the pseudolabels generated by VLMs tend to be imbalanced, leading to inferior performance. While existing methods have explored various strategies to address this, the underlying causes of imbalance remain insufficiently investigated. To fill this gap, we delve into imbalanced pseudolabels and identify two primary contributing factors: concept mismatch and concept confusion. To mitigate these two issues, we propose a novel framework incorporating concept alignment and confusion-aware calibrated margin mechanisms. The core of our approach lies in enhancing underperforming classes and promoting balanced predictions across categories, thus mitigating imbalance. Extensive experiments on six benchmark datasets with three learning paradigms demonstrate that the proposed method effectively enhances the accuracy and balance of pseudolabels, achieving a relative improvement of 6.29% over the SoTA method. Our code is avaliable at https://anonymous.4open.science/r/CAP-C642/
OT-Talk: Animating 3D Talking Head with Optimal Transportation
Authors: Xinmu Wang, Xiang Gao, Xiyun Song, Heather Yu, Zongfang Lin, Liang Peng, Xianfeng GU
Date: 2025-05-03 00:00:00
Tasks: Temporal Sequences

Animating 3D head meshes using audio inputs has significant applications in AR/VR, gaming, and entertainment through 3D avatars. However, bridging the modality gap between speech signals and facial dynamics remains a challenge, often resulting in incorrect lip syncing and unnatural facial movements. To address this, we propose OT-Talk, the first approach to leverage optimal transportation to optimize the learning model in talking head animation. Building on existing learning frameworks, we utilize a pre-trained Hubert model to extract audio features and a transformer model to process temporal sequences. Unlike previous methods that focus solely on vertex coordinates or displacements, we introduce Chebyshev Graph Convolution to extract geometric features from triangulated meshes. To measure mesh dissimilarities, we go beyond traditional mesh reconstruction errors and velocity differences between adjacent frames. Instead, we represent meshes as probability measures and approximate their surfaces. This allows us to leverage the sliced Wasserstein distance for modeling mesh variations. This approach facilitates the learning of smooth and accurate facial motions, resulting in coherent and natural facial animations. Our experiments on two public audio-mesh datasets demonstrate that our method outperforms state-of-the-art techniques both quantitatively and qualitatively in terms of mesh reconstruction accuracy and temporal alignment. In addition, we conducted a user perception study with 20 volunteers to further assess the effectiveness of our approach.
A UNet Model for Accelerated Preprocessing of CRISM Hyperspectral Data for Mineral Identification on Mars
Authors: Priyanka Kumari, Sampriti Soor, Amba Shetty, Archana M. Nair
Date: 2025-05-04 00:00:00
Tasks: GPU

Accurate mineral identification on the Martian surface is critical for understanding the planet's geological history. This paper presents a UNet-based autoencoder model for efficient spectral preprocessing of CRISM MTRDR hyperspectral data, addressing the limitations of traditional methods that are computationally intensive and time-consuming. The proposed model automates key preprocessing steps, such as smoothing and continuum removal, while preserving essential mineral absorption features. Trained on augmented spectra from the MICA spectral library, the model introduces realistic variability to simulate MTRDR data conditions. By integrating this framework, preprocessing time for an 800x800 MTRDR scene is reduced from 1.5 hours to just 5 minutes on an NVIDIA T1600 GPU. The preprocessed spectra are subsequently classified using MICAnet, a deep learning model for Martian mineral identification. Evaluation on labeled CRISM TRDR data demonstrates that the proposed approach achieves competitive accuracy while significantly enhancing preprocessing efficiency. This work highlights the potential of the UNet-based preprocessing framework to improve the speed and reliability of mineral mapping on Mars.
Point2Primitive: CAD Reconstruction from Point Cloud by Direct Primitive Prediction
Authors: Cheng Wang, Xinzhu Ma, Bin Wang, Shixiang Tang, Yuan Meng, Ping Jiang
Date: 2025-05-04 00:00:00
Tasks: CAD Reconstruction

Recovering CAD models from point clouds, especially the sketch-extrusion process, can be seen as the process of rebuilding the topology and extrusion primitives. Previous methods utilize implicit fields for sketch representation, leading to shape reconstruction of curved edges. In this paper, we proposed a CAD reconstruction network that produces editable CAD models from input point clouds (Point2Primitive) by directly predicting every element of the extrusion primitives. Point2Primitive can directly detect and predict sketch curves (type and parameter) from point clouds based on an improved transformer. The sketch curve parameters are formulated as position queries and optimized in an autoregressive way, leading to high parameter accuracy. The topology is rebuilt by extrusion segmentation, and each extrusion parameter (sketch and extrusion operation) is recovered by combining the predicted curves and the computed extrusion operation. Extensive experiments demonstrate that our method is superior in primitive prediction accuracy and CAD reconstruction. The reconstructed shapes are of high geometrical fidelity.