pwc-archive/papers-with-abstracts huggingface dataset:
Shaping AI's Impact on Billions of Lives
Authors: Mariano-Florentino Cuéllar, Jeff Dean, Finale Doshi-Velez, John Hennessy, Andy Konwinski, Sanmi Koyejo, Pelonomi Moiloa, Emma Pierson, David Patterson
Date: 2024-12-03 00:00:00

Artificial Intelligence (AI), like any transformative technology, has the potential to be a double-edged sword, leading either toward significant advancements or detrimental outcomes for society as a whole. As is often the case when it comes to widely-used technologies in market economies (e.g., cars and semiconductor chips), commercial interest tends to be the predominant guiding factor. The AI community is at risk of becoming polarized to either take a laissez-faire attitude toward AI development, or to call for government overregulation. Between these two poles we argue for the community of AI practitioners to consciously and proactively work for the common good. This paper offers a blueprint for a new type of innovation infrastructure including 18 concrete milestones to guide AI research in that direction. Our view is that we are still in the early days of practical AI, and focused efforts by practitioners, policymakers, and other stakeholders can still maximize the upsides of AI and minimize its downsides. We talked to luminaries such as recent Nobelist John Jumper on science, President Barack Obama on governance, former UN Ambassador and former National Security Advisor Susan Rice on security, philanthropist Eric Schmidt on several topics, and science fiction novelist Neal Stephenson on entertainment. This ongoing dialogue and collaborative effort has produced a comprehensive, realistic view of what the actual impact of AI could be, from a diverse assembly of thinkers with deep understanding of this technology and these domains. From these exchanges, five recurring guidelines emerged, which form the cornerstone of a framework for beginning to harness AI in service of the public good. They not only guide our efforts in discovery but also shape our approach to deploying this transformative technology responsibly and ethically.
DYffCast: Regional Precipitation Nowcasting Using IMERG Satellite Data. A case study over South America
Authors: Daniel Seal, Rossella Arcucci, Salva Rühling-Cachay, César Quilodrán-Casas
Date: 2024-12-02 00:00:00

Climate change is increasing the frequency of extreme precipitation events, making weather disasters such as flooding and landslides more likely. The ability to accurately nowcast precipitation is therefore becoming more critical for safeguarding society by providing immediate, accurate information to decision makers. Motivated by the recent success of generative models at precipitation nowcasting, this paper: extends the DYffusion framework to this task and evaluates its performance at forecasting IMERG satellite precipitation data up to a 4-hour horizon; modifies the DYffusion framework to improve its ability to model rainfall data; and introduces a novel loss function that combines MSE, MAE and the LPIPS perceptual score. In a quantitative evaluation of forecasts up to a 4-hour horizon, the modified DYffusion framework trained with the novel loss outperforms four competitor models. It has the highest CSI scores for weak, moderate, and heavy rain thresholds and retains an LPIPS score $<$ 0.2 for the entire roll-out, degrading the least as lead-time increases. The proposed nowcasting model demonstrates visually stable and sharp forecasts up to a 2-hour horizon on a heavy rain case study. Code is available at https://github.com/Dseal95/DYffcast.
Enhanced N-BEATS for Mid-Term Electricity Demand Forecasting
Authors: Mateusz Kasprzyk, Paweł Pełka, Boris N. Oreshkin, Grzegorz Dudek
Date: 2024-12-02 00:00:00
Tasks: Demand Forecasting, Load Forecasting, Time Series

This paper presents an enhanced N-BEATS model, N-BEATS*, for improved mid-term electricity load forecasting (MTLF). Building on the strengths of the original N-BEATS architecture, which excels in handling complex time series data without requiring preprocessing or domain-specific knowledge, N-BEATS* introduces two key modifications. (1) A novel loss function -- combining pinball loss based on MAPE with normalized MSE, the new loss function allows for a more balanced approach by capturing both L1 and L2 loss terms. (2) A modified block architecture -- the internal structure of the N-BEATS blocks is adjusted by introducing a destandardization component to harmonize the processing of different time series, leading to more efficient and less complex forecasting tasks. Evaluated on real-world monthly electricity consumption data from 35 European countries, N-BEATS* demonstrates superior performance compared to its predecessor and other established forecasting methods, including statistical, machine learning, and hybrid models. N-BEATS* achieves the lowest MAPE and RMSE, while also exhibiting the lowest dispersion in forecast errors.
Style3D: Attention-guided Multi-view Style Transfer for 3D Object Generation
Authors: Bingjie Song, Xin Huang, Ruting Xie, Xue Wang, Qing Wang
Date: 2024-12-04 00:00:00
Tasks: 3D Reconstruction, Computational Efficiency, Style Transfer

We present Style3D, a novel approach for generating stylized 3D objects from a content image and a style image. Unlike most previous methods that require case- or style-specific training, Style3D supports instant 3D object stylization. Our key insight is that 3D object stylization can be decomposed into two interconnected processes: multi-view dual-feature alignment and sparse-view spatial reconstruction. We introduce MultiFusion Attention, an attention-guided technique to achieve multi-view stylization from the content-style pair. Specifically, the query features from the content image preserve geometric consistency across multiple views, while the key and value features from the style image are used to guide the stylistic transfer. This dual-feature alignment ensures that spatial coherence and stylistic fidelity are maintained across multi-view images. Finally, a large 3D reconstruction model is introduced to generate coherent stylized 3D objects. By establishing an interplay between structural and stylistic features across multiple views, our approach enables a holistic 3D stylization process. Extensive experiments demonstrate that Style3D offers a more flexible and scalable solution for generating style-consistent 3D assets, surpassing existing methods in both computational efficiency and visual quality.
Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis
Authors: Qitao Zhao, Shubham Tulsiani
Date: 2024-12-04 00:00:00
Tasks: 3D Reconstruction, Novel View Synthesis, Pose Estimation

Inferring the 3D structure underlying a set of multi-view images typically requires solving two co-dependent tasks -- accurate 3D reconstruction requires precise camera poses, and predicting camera poses relies on (implicitly or explicitly) modeling the underlying 3D. The classical framework of analysis by synthesis casts this inference as a joint optimization seeking to explain the observed pixels, and recent instantiations learn expressive 3D representations (e.g., Neural Fields) with gradient-descent-based pose refinement of initial pose estimates. However, given a sparse set of observed views, the observations may not provide sufficient direct evidence to obtain complete and accurate 3D. Moreover, large errors in pose estimation may not be easily corrected and can further degrade the inferred 3D. To allow robust 3D reconstruction and pose estimation in this challenging setup, we propose SparseAGS, a method that adapts this analysis-by-synthesis approach by: a) including novel-view-synthesis-based generative priors in conjunction with photometric objectives to improve the quality of the inferred 3D, and b) explicitly reasoning about outliers and using a discrete search with a continuous optimization-based strategy to correct them. We validate our framework across real-world and synthetic datasets in combination with several off-the-shelf pose estimation systems as initialization. We find that it significantly improves the base systems' pose accuracy while yielding high-quality 3D reconstructions that outperform the results from current multi-view reconstruction baselines.
Streaming Detection of Queried Event Start
Authors: Cristobal Eyzaguirre, Eric Tang, Shyamal Buch, Adrien Gaidon, Jiajun Wu, Juan Carlos Niebles
Date: 2024-12-04 00:00:00
Tasks: Autonomous Driving, parameter-efficient fine-tuning, Transfer Learning, Video Understanding

Robotics, autonomous driving, augmented reality, and many embodied computer vision applications must quickly react to user-defined events unfolding in real time. We address this setting by proposing a novel task for multimodal video understanding-Streaming Detection of Queried Event Start (SDQES). The goal of SDQES is to identify the beginning of a complex event as described by a natural language query, with high accuracy and low latency. We introduce a new benchmark based on the Ego4D dataset, as well as new task-specific metrics to study streaming multimodal detection of diverse events in an egocentric video setting. Inspired by parameter-efficient fine-tuning methods in NLP and for video tasks, we propose adapter-based baselines that enable image-to-video transfer learning, allowing for efficient online video modeling. We evaluate three vision-language backbones and three adapter architectures on both short-clip and untrimmed video settings.
FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenes
Authors: Lue Fan, Hao Zhang, Qitai Wang, Hongsheng Li, Zhaoxiang Zhang
Date: 2024-12-04 00:00:00
Proceeding: CVPR 2025 1
Tasks: Autonomous Driving

We propose FreeSim, a camera simulation method for autonomous driving. FreeSim emphasizes high-quality rendering from viewpoints beyond the recorded ego trajectories. In such viewpoints, previous methods have unacceptable degradation because the training data of these viewpoints is unavailable. To address such data scarcity, we first propose a generative enhancement model with a matched data construction strategy. The resulting model can generate high-quality images in a viewpoint slightly deviated from the recorded trajectories, conditioned on the degraded rendering of this viewpoint. We then propose a progressive reconstruction strategy, which progressively adds generated images of unrecorded views into the reconstruction process, starting from slightly off-trajectory viewpoints and moving progressively farther away. With this progressive generation-reconstruction pipeline, FreeSim supports high-quality off-trajectory view synthesis under large deviations of more than 3 meters.
Inst-IT: Boosting Multimodal Instance Understanding via Explicit Visual Prompt Instruction Tuning
Authors: Wujian Peng, Lingchen Meng, Yitong Chen, Yiweng Xie, Yang Liu, Tao Gui, Hang Xu, Xipeng Qiu, Zuxuan Wu, Yu-Gang Jiang
Date: 2024-12-04 00:00:00
Tasks: Multimodal Large Language Model, Video Understanding, visual instruction following, Visual Prompting, Visual Question Answering

Large Multimodal Models (LMMs) have made significant breakthroughs with the advancement of instruction tuning. However, while existing models can understand images and videos at a holistic level, they still struggle with instance-level understanding that requires a more nuanced comprehension and alignment. Instance-level understanding is crucial, as it focuses on the specific elements that we are most interested in. Excitingly, existing works find that the state-of-the-art LMMs exhibit strong instance understanding capabilities when provided with explicit visual cues. Motivated by this, we introduce an automated annotation pipeline assisted by GPT-4o to extract instance-level information from images and videos through explicit visual prompting for instance guidance. Building upon this pipeline, we proposed Inst-IT, a solution to enhance LMMs in Instance understanding via explicit visual prompt Instruction Tuning. Inst-IT consists of a benchmark to diagnose multimodal instance-level understanding, a large-scale instruction-tuning dataset, and a continuous instruction-tuning training paradigm to effectively enhance spatial-temporal instance understanding capabilities of existing LMMs. Experimental results show that, with the boost of Inst-IT, our models not only achieve outstanding performance on Inst-IT Bench but also demonstrate significant improvements across various generic image and video understanding benchmarks. This highlights that our dataset not only boosts instance-level understanding but also strengthens the overall capabilities of generic image and video comprehension.
MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation
Authors: Zehuan Huang, Yuan-Chen Guo, Xingqiao An, Yunhan Yang, Yangguang Li, Zi-Xin Zou, Ding Liang, Xihui Liu, Yan-Pei Cao, Lu Sheng
Date: 2024-12-04 00:00:00
Proceeding: CVPR 2025 1

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques or recent approaches that employ multi-stage object-by-object generation, MIDI extends pre-trained image-to-3D object generation models to multi-instance diffusion models, enabling the simultaneous generation of multiple 3D instances with accurate spatial relationships and high generalizability. At its core, MIDI incorporates a novel multi-instance attention mechanism, that effectively captures inter-object interactions and spatial coherence directly within the generation process, without the need for complex multi-step processes. The method utilizes partial object images and global scene context as inputs, directly modeling object completion during 3D generation. During training, we effectively supervise the interactions between 3D instances using a limited amount of scene-level data, while incorporating single-object data for regularization, thereby maintaining the pre-trained generalization ability. MIDI demonstrates state-of-the-art performance in image-to-scene generation, validated through evaluations on synthetic data, real-world scene data, and stylized scene images generated by text-to-image diffusion models.
PaliGemma 2: A Family of Versatile VLMs for Transfer
Authors: Andreas Steiner, André Susano Pinto, Michael Tschannen, Daniel Keysers, Xiao Wang, Yonatan Bitton, Alexey Gritsenko, Matthias Minderer, Anthony Sherbondy, Shangbang Long, Siyang Qin, Reeve Ingle, Emanuele Bugliarello, Sahar Kazemzadeh, Thomas Mesnard, Ibrahim Alabdulmohsin, Lucas Beyer, Xiaohua Zhai
Date: 2024-12-04 00:00:00
Tasks: Language Modeling, Language Modelling, Optical Character Recognition (OCR)

PaliGemma 2 is an upgrade of the PaliGemma open Vision-Language Model (VLM) based on the Gemma 2 family of language models. We combine the SigLIP-So400m vision encoder that was also used by PaliGemma with the whole range of Gemma 2 models, from the 2B one all the way up to the 27B model. We train these models at three resolutions (224px, 448px, and 896px) in multiple stages to equip them with broad knowledge for transfer via fine-tuning. The resulting family of base models covering different model sizes and resolutions allows us to investigate factors impacting transfer performance (such as learning rate) and to analyze the interplay between the type of task, model size, and resolution. We further increase the number and breadth of transfer tasks beyond the scope of PaliGemma including different OCR-related tasks such as table structure recognition, molecular structure recognition, music score recognition, as well as long fine-grained captioning and radiography report generation, on which PaliGemma 2 obtains state-of-the-art results.
Imagine360: Immersive 360 Video Generation from Perspective Anchor
Authors: Jing Tan, Shuai Yang, Tong Wu, Jingwen He, Yuwei Guo, Ziwei Liu, Dahua Lin
Date: 2024-12-04 00:00:00
Tasks: Denoising, Video Denoising, Video Generation

$360^\circ$ videos offer a hyper-immersive experience that allows the viewers to explore a dynamic scene from full 360 degrees. To achieve more user-friendly and personalized content creation in $360^\circ$ video format, we seek to lift standard perspective videos into $360^\circ$ equirectangular videos. To this end, we introduce Imagine360, the first perspective-to-$360^\circ$ video generation framework that creates high-quality $360^\circ$ videos with rich and diverse motion patterns from video anchors. Imagine360 learns fine-grained spherical visual and motion patterns from limited $360^\circ$ video data with several key designs. 1) Firstly we adopt the dual-branch design, including a perspective and a panorama video denoising branch to provide local and global constraints for $360^\circ$ video generation, with motion module and spatial LoRA layers fine-tuned on extended web $360^\circ$ videos. 2) Additionally, an antipodal mask is devised to capture long-range motion dependencies, enhancing the reversed camera motion between antipodal pixels across hemispheres. 3) To handle diverse perspective video inputs, we propose elevation-aware designs that adapt to varying video masking due to changing elevations across frames. Extensive experiments show Imagine360 achieves superior graphics quality and motion coherence among state-of-the-art $360^\circ$ video generation methods. We believe Imagine360 holds promise for advancing personalized, immersive $360^\circ$ video creation.
Seeing Beyond Views: Multi-View Driving Scene Video Generation with Holistic Attention
Authors: Hannan Lu, Xiaohe Wu, Shudong Wang, Xiameng Qin, Xinyu Zhang, Junyu Han, WangMeng Zuo, Ji Tao
Date: 2024-12-04 00:00:00
Tasks: Autonomous Driving, Video Generation

Generating multi-view videos for autonomous driving training has recently gained much attention, with the challenge of addressing both cross-view and cross-frame consistency. Existing methods typically apply decoupled attention mechanisms for spatial, temporal, and view dimensions. However, these approaches often struggle to maintain consistency across dimensions, particularly when handling fast-moving objects that appear at different times and viewpoints. In this paper, we present CogDriving, a novel network designed for synthesizing high-quality multi-view driving videos. CogDriving leverages a Diffusion Transformer architecture with holistic-4D attention modules, enabling simultaneous associations across the spatial, temporal, and viewpoint dimensions. We also propose a lightweight controller tailored for CogDriving, i.e., Micro-Controller, which uses only 1.1% of the parameters of the standard ControlNet, enabling precise control over Bird's-Eye-View layouts. To enhance the generation of object instances crucial for autonomous driving, we propose a re-weighted learning objective, dynamically adjusting the learning weights for object instances during training. CogDriving demonstrates strong performance on the nuScenes validation set, achieving an FVD score of 37.8, highlighting its ability to generate realistic driving videos. The project can be found at https://luhannan.github.io/CogDrivingPage/.
Dense Scene Reconstruction from Light-Field Images Affected by Rolling Shutter
Authors: Hermes McGriff, Renato Martins, Nicolas Andreff, Cedric Demonceaux
Date: 2024-12-04 00:00:00
Tasks: Depth Estimation

This paper presents a dense depth estimation approach from light-field (LF) images that is able to compensate for strong rolling shutter (RS) effects. Our method estimates RS compensated views and dense RS compensated disparity maps. We present a two-stage method based on a 2D Gaussians Splatting that allows for a ``render and compare" strategy with a point cloud formulation. In the first stage, a subset of sub-aperture images is used to estimate an RS agnostic 3D shape that is related to the scene target shape ``up to a motion". In the second stage, the deformation of the 3D shape is computed by estimating an admissible camera motion. We demonstrate the effectiveness and advantages of this approach through several experiments conducted for different scenes and types of motions. Due to lack of suitable datasets for evaluation, we also present a new carefully designed synthetic dataset of RS LF images. The source code, trained models and dataset will be made publicly available at: https://github.com/ICB-Vision-AI/DenseRSLF
NVComposer: Boosting Generative Novel View Synthesis with Multiple Sparse and Unposed Images
Authors: Lingen Li, Zhaoyang Zhang, Yaowei Li, Jiale Xu, WenBo Hu, Xiaoyu Li, Weihao Cheng, Jinwei Gu, Tianfan Xue, Ying Shan
Date: 2024-12-04 00:00:00
Proceeding: CVPR 2025 1
Tasks: Novel View Synthesis, Pose Estimation

Recent advancements in generative models have significantly improved novel view synthesis (NVS) from multi-view data. However, existing methods depend on external multi-view alignment processes, such as explicit pose estimation or pre-reconstruction, which limits their flexibility and accessibility, especially when alignment is unstable due to insufficient overlap or occlusions between views. In this paper, we propose NVComposer, a novel approach that eliminates the need for explicit external alignment. NVComposer enables the generative model to implicitly infer spatial and geometric relationships between multiple conditional views by introducing two key components: 1) an image-pose dual-stream diffusion model that simultaneously generates target novel views and condition camera poses, and 2) a geometry-aware feature alignment module that distills geometric priors from dense stereo models during training. Extensive experiments demonstrate that NVComposer achieves state-of-the-art performance in generative multi-view NVS tasks, removing the reliance on external alignment and thus improving model accessibility. Our approach shows substantial improvements in synthesis quality as the number of unposed input views increases, highlighting its potential for more flexible and accessible generative NVS systems. Our project page is available at https://lg-li.github.io/project/nvcomposer
Distilling Diffusion Models to Efficient 3D LiDAR Scene Completion
Authors: Shengyuan Zhang, An Zhao, Ling Yang, Zejian Li, Chenye Meng, Haoran Xu, Tianrun Chen, AnYang Wei, Perry Pengyun GU, Lingyun Sun
Date: 2024-12-04 00:00:00
Tasks: Autonomous Vehicles, Lidar Scene Completion

Diffusion models have been applied to 3D LiDAR scene completion due to their strong training stability and high completion quality. However, the slow sampling speed limits the practical application of diffusion-based scene completion models since autonomous vehicles require an efficient perception of surrounding environments. This paper proposes a novel distillation method tailored for 3D LiDAR scene completion models, dubbed $\textbf{ScoreLiDAR}$, which achieves efficient yet high-quality scene completion. ScoreLiDAR enables the distilled model to sample in significantly fewer steps after distillation. To improve completion quality, we also introduce a novel $\textbf{Structural Loss}$, which encourages the distilled model to capture the geometric structure of the 3D LiDAR scene. The loss contains a scene-wise term constraining the holistic structure and a point-wise term constraining the key landmark points and their relative configuration. Extensive experiments demonstrate that ScoreLiDAR significantly accelerates the completion time from 30.55 to 5.37 seconds per frame ($>$5$\times$) on SemanticKITTI and achieves superior performance compared to state-of-the-art 3D LiDAR scene completion models. Our code is publicly available at https://github.com/happyw1nd/ScoreLiDAR.