pwc-archive/papers-with-abstracts huggingface dataset:
Uncovering Layer-Dependent Activation Sparsity Patterns in ReLU Transformers
Authors: Cody Wild, Jesper Anderson
Date: 2024-07-10 00:00:00

Previous work has demonstrated that MLPs within ReLU Transformers exhibit high levels of sparsity, with many of their activations equal to zero for any given token. We build on that work to more deeply explore how token-level sparsity evolves over the course of training, and how it connects to broader sparsity patterns over the course of a sequence or batch, demonstrating that the different layers within small transformers exhibit distinctly layer-specific patterns on both of these fronts. In particular, we demonstrate that the first and last layer of the network have distinctive and in many ways inverted relationships to sparsity, and explore implications for the structure of feature representations being learned at different depths of the model. We additionally explore the phenomenon of ReLU dimensions "turning off", and show evidence suggesting that "neuron death" is being primarily driven by the dynamics of training, rather than simply occurring randomly or accidentally as a result of outliers.
RoBus: A Multimodal Dataset for Controllable Road Networks and Building Layouts Generation
Authors: Tao Li, Ruihang Li, Huangnan Zheng, Shanding Ye, Shijian Li, Zhijie Pan
Date: 2024-07-10 00:00:00
Tasks: Autonomous Driving

Automated 3D city generation, focusing on road networks and building layouts, is in high demand for applications in urban design, multimedia games and autonomous driving simulations. The surge of generative AI facilitates designing city layouts based on deep learning models. However, the lack of high-quality datasets and benchmarks hinders the progress of these data-driven methods in generating road networks and building layouts. Furthermore, few studies consider urban characteristics, which generally take graphics as analysis objects and are crucial for practical applications, to control the generative process. To alleviate these problems, we introduce a multimodal dataset with accompanying evaluation metrics for controllable generation of Road networks and Building layouts (RoBus), which is the first and largest open-source dataset in city generation so far. RoBus dataset is formatted as images, graphics and texts, with $72,400$ paired samples that cover around $80,000km^2$ globally. We analyze the RoBus dataset statistically and validate the effectiveness against existing road networks and building layouts generation methods. Additionally, we design new baselines that incorporate urban characteristics, such as road orientation and building density, in the process of generating road networks and building layouts using the RoBus dataset, enhancing the practicality of automated urban design. The RoBus dataset and related codes are published at https://github.com/tourlics/RoBus_Dataset.
Transformer Block Coupling and its Correlation with Generalization in LLMs
Authors: Murdock Aubry, Haoming Meng, Anton Sugolov, Vardan Papyan
Date: 2024-07-10 00:00:00

Large Language Models (LLMs) have made significant strides in natural language processing, and a precise understanding of the internal mechanisms driving their success is essential. In this work, we trace the trajectories of individual tokens as they pass through transformer blocks, and linearize the system along these trajectories through their Jacobian matrices. By examining the relationships between these Jacobians, we uncover a $\textbf{transformer block coupling}$ phenomenon in a variety of LLMs, characterized by the coupling of their top singular vectors across tokens and depth. Our findings reveal that coupling $\textit{positively correlates}$ with model performance, and that this relationship is stronger than with other hyperparameters, namely parameter budget, model depth, and embedding dimension. We further investigate the emergence of these properties through training, noting the development of coupling, as well as an increase in linearity and layer-wise exponential growth in the token trajectories. These collective insights provide a novel perspective on the interactions between token embeddings, and prompt further approaches to study training and generalization in LLMs.
ROSA: Random Subspace Adaptation for Efficient Fine-Tuning
Authors: Marawan Gamal Abdel Hameed, Aristides Milios, Siva Reddy, Guillaume Rabusseau
Date: 2024-07-10 00:00:00
Tasks: Natural Language Understanding, parameter-efficient fine-tuning, Text Generation

Model training requires significantly more memory, compared with inference. Parameter efficient fine-tuning (PEFT) methods provide a means of adapting large models to downstream tasks using less memory. However, existing methods such as adapters, prompt tuning or low-rank adaptation (LoRA) either introduce latency overhead at inference time or achieve subpar downstream performance compared with full fine-tuning. In this work we propose Random Subspace Adaptation (ROSA), a method that outperforms previous PEFT methods by a significant margin, while maintaining a zero latency overhead during inference time. In contrast to previous methods, ROSA is able to adapt subspaces of arbitrarily large dimension, better approximating full-finetuning. We demonstrate both theoretically and experimentally that this makes ROSA strictly more expressive than LoRA, without consuming additional memory during runtime. As PEFT methods are especially useful in the natural language processing domain, where models operate on scales that make full fine-tuning very expensive, we evaluate ROSA in two common NLP scenarios: natural language generation (NLG) and natural language understanding (NLU) with GPT-2 and RoBERTa, respectively. We show that on almost every GLUE task ROSA outperforms LoRA by a significant margin, while also outperforming LoRA on NLG tasks. Our code is available at https://github.com/rosa-paper/rosa
Evaluating Large Language Models with Grid-Based Game Competitions: An Extensible LLM Benchmark and Leaderboard
Authors: Oguzhan Topsakal, Colby Jacob Edell, Jackson Bailey Harper
Date: 2024-07-10 00:00:00

We introduce a novel and extensible benchmark for large language models (LLMs) through grid-based games such as Tic-Tac-Toe, Connect Four, and Gomoku. The open-source game simulation code, available on GitHub, allows LLMs to compete and generates detailed data files in JSON, CSV, TXT, and PNG formats for leaderboard rankings and further analysis. We present the results of games among leading LLMs, including Claude 3.5 Sonnet and Claude 3 Sonnet by Anthropic, Gemini 1.5 Pro and Gemini 1.5 Flash by Google, GPT-4 Turbo and GPT-4o by OpenAI, and Llama3-70B by Meta. We also encourage submissions of results from other LLMs. In total, we simulated 2,310 matches (5 sessions for each pair among 7 LLMs and a random player) across three types of games, using three distinct prompt types: list, illustration, and image. The results revealed significant variations in LLM performance across different games and prompt types, with analysis covering win and disqualification rates, missed opportunity analysis, and invalid move analysis. The details of the leaderboard and result matrix data are available as open-access data on GitHub. This study enhances our understanding of LLMs' capabilities in playing games they were not specifically trained for, helping to assess their rule comprehension and strategic thinking. On the path to Artificial General Intelligence (AGI), this study lays the groundwork for future exploration into their utility in complex decision-making scenarios, illuminating their strategic thinking abilities and offering directions for further inquiry into the limits of LLMs within game-based frameworks.
BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmark
Authors: Nikita Chernyadev, Nicholas Backshall, Xiao Ma, Yunfan Lu, Younggyo Seo, Stephen James
Date: 2024-07-10 00:00:00
Tasks: Imitation Learning

We introduce BiGym, a new benchmark and learning environment for mobile bi-manual demo-driven robotic manipulation. BiGym features 40 diverse tasks set in home environments, ranging from simple target reaching to complex kitchen cleaning. To capture the real-world performance accurately, we provide human-collected demonstrations for each task, reflecting the diverse modalities found in real-world robot trajectories. BiGym supports a variety of observations, including proprioceptive data and visual inputs such as RGB, and depth from 3 camera views. To validate the usability of BiGym, we thoroughly benchmark the state-of-the-art imitation learning algorithms and demo-driven reinforcement learning algorithms within the environment and discuss the future opportunities.
Continuous Control with Coarse-to-fine Reinforcement Learning
Authors: Younggyo Seo, Jafar Uruç, Stephen James
Date: 2024-07-10 00:00:00
Tasks: continuous-control, Continuous Control, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

Despite recent advances in improving the sample-efficiency of reinforcement learning (RL) algorithms, designing an RL algorithm that can be practically deployed in real-world environments remains a challenge. In this paper, we present Coarse-to-fine Reinforcement Learning (CRL), a framework that trains RL agents to zoom-into a continuous action space in a coarse-to-fine manner, enabling the use of stable, sample-efficient value-based RL algorithms for fine-grained continuous control tasks. Our key idea is to train agents that output actions by iterating the procedure of (i) discretizing the continuous action space into multiple intervals and (ii) selecting the interval with the highest Q-value to further discretize at the next level. We then introduce a concrete, value-based algorithm within the CRL framework called Coarse-to-fine Q-Network (CQN). Our experiments demonstrate that CQN significantly outperforms RL and behavior cloning baselines on 20 sparsely-rewarded RLBench manipulation tasks with a modest number of environment interactions and expert demonstrations. We also show that CQN robustly learns to solve real-world manipulation tasks within a few minutes of online training.
The Human Factor in AI Red Teaming: Perspectives from Social and Collaborative Computing
Authors: Alice Qian Zhang, Ryland Shaw, Jacy Reese Anthis, Ashlee Milton, Emily Tseng, Jina Suh, Lama Ahmad, Ram Shankar Siva Kumar, Julian Posada, Benjamin Shestakofsky, Sarah T. Roberts, Mary L. Gray
Date: 2024-07-10 00:00:00
Tasks: Fairness, Red Teaming

Rapid progress in general-purpose AI has sparked significant interest in "red teaming," a practice of adversarial testing originating in military and cybersecurity applications. AI red teaming raises many questions about the human factor, such as how red teamers are selected, biases and blindspots in how tests are conducted, and harmful content's psychological effects on red teamers. A growing body of HCI and CSCW literature examines related practices-including data labeling, content moderation, and algorithmic auditing. However, few, if any have investigated red teaming itself. Future studies may explore topics ranging from fairness to mental health and other areas of potential harm. We aim to facilitate a community of researchers and practitioners who can begin to meet these challenges with creativity, innovation, and thoughtful reflection.
Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphs
Authors: Hao-Tien Lewis Chiang, Zhuo Xu, Zipeng Fu, Mithun George Jacob, Tingnan Zhang, Tsang-Wei Edward Lee, Wenhao Yu, Connor Schenck, David Rendleman, Dhruv Shah, Fei Xia, Jasmine Hsu, Jonathan Hoech, Pete Florence, Sean Kirmani, Sumeet Singh, Vikas Sindhwani, Carolina Parada, Chelsea Finn, Peng Xu, Sergey Levine, Jie Tan
Date: 2024-07-10 00:00:00
Tasks: Common Sense Reasoning, Vision-Language-Action

An elusive goal in navigation research is to build an intelligent agent that can understand multimodal instructions including natural language and image, and perform useful navigation. To achieve this, we study a widely useful category of navigation tasks we call Multimodal Instruction Navigation with demonstration Tours (MINT), in which the environment prior is provided through a previously recorded demonstration video. Recent advances in Vision Language Models (VLMs) have shown a promising path in achieving this goal as it demonstrates capabilities in perceiving and reasoning about multimodal inputs. However, VLMs are typically trained to predict textual output and it is an open research question about how to best utilize them in navigation. To solve MINT, we present Mobility VLA, a hierarchical Vision-Language-Action (VLA) navigation policy that combines the environment understanding and common sense reasoning power of long-context VLMs and a robust low-level navigation policy based on topological graphs. The high-level policy consists of a long-context VLM that takes the demonstration tour video and the multimodal user instruction as input to find the goal frame in the tour video. Next, a low-level policy uses the goal frame and an offline constructed topological graph to generate robot actions at every timestep. We evaluated Mobility VLA in a 836m^2 real world environment and show that Mobility VLA has a high end-to-end success rates on previously unsolved multimodal instructions such as "Where should I return this?" while holding a plastic bin. A video demonstrating Mobility VLA can be found here: https://youtu.be/-Tof__Q8_5s
Learning Spatial-Semantic Features for Robust Video Object Segmentation
Authors: Xin Li, Deshui Miao, Zhenyu He, YaoWei Wang, Huchuan Lu, Ming-Hsuan Yang
Date: 2024-07-10 00:00:00
Tasks: Object, Semantic Segmentation, Video Object Segmentation, Video Semantic Segmentation

Tracking and segmenting multiple similar objects with complex or separate parts in long-term videos is inherently challenging due to the ambiguity of target parts and identity confusion caused by occlusion, background clutter, and long-term variations. In this paper, we propose a robust video object segmentation framework equipped with spatial-semantic features and discriminative object queries to address the above issues. Specifically, we construct a spatial-semantic network comprising a semantic embedding block and spatial dependencies modeling block to associate the pretrained ViT features with global semantic features and local spatial features, providing a comprehensive target representation. In addition, we develop a masked cross-attention module to generate object queries that focus on the most discriminative parts of target objects during query propagation, alleviating noise accumulation and ensuring effective long-term query propagation. The experimental results show that the proposed method set a new state-of-the-art performance on multiple datasets, including the DAVIS2017 test (89.1%), YoutubeVOS 2019 (88.5%), MOSE (75.1%), LVOS test (73.0%), and LVOS val (75.1%), which demonstrate the effectiveness and generalization capacity of the proposed method. We will make all source code and trained models publicly available.
Neural Geometry Processing via Spherical Neural Surfaces
Authors: Romy Williamson, Niloy J. Mitra
Date: 2024-07-10 00:00:00

Neural surfaces (e.g., neural map encoding, deep implicits and neural radiance fields) have recently gained popularity because of their generic structure (e.g., multi-layer perceptron) and easy integration with modern learning-based setups. Traditionally, we have a rich toolbox of geometry processing algorithms designed for polygonal meshes to analyze and operate on surface geometry. In the absence of an analogous toolbox, neural representations are typically discretized and converted into a mesh, before applying any geometry processing algorithm. This is unsatisfactory and, as we demonstrate, unnecessary. In this work, we propose a spherical neural surface representation for genus-0 surfaces and demonstrate how to compute core geometric operators directly on this representation. Namely, we estimate surface normals and first and second fundamental forms of the surface, as well as compute surface gradient, surface divergence and Laplace-Beltrami operator on scalar/vector fields defined on the surface. Our representation is fully seamless, overcoming a key limitation of similar explicit representations such as Neural Surface Maps [Morreale et al. 2021]. These operators, in turn, enable geometry processing directly on the neural representations without any unnecessary meshing. We demonstrate illustrative applications in (neural) spectral analysis, heat flow and mean curvature flow, and evaluate robustness to isometric shape variations. We propose theoretical formulations and validate their numerical estimates, against analytical estimates, mesh-based baselines, and neural alternatives, where available. By systematically linking neural surface representations with classical geometry processing algorithms, we believe that this work can become a key ingredient in enabling neural geometry processing. Code is accessible from the project webpage.
SaMoye: Zero-shot Singing Voice Conversion Model Based on Feature Disentanglement and Enhancement
Authors: ZiHao Wang, Le Ma, Yongsheng Feng, Xin Pan, Yuhang Jin, Kejun Zhang
Date: 2024-07-10 00:00:00
Tasks: Disentanglement, Voice Conversion

Singing voice conversion (SVC) aims to convert a singer's voice to another singer's from a reference audio while keeping the original semantics. However, existing SVC methods can hardly perform zero-shot due to incomplete feature disentanglement or dependence on the speaker look-up table. We propose the first open-source high-quality zero-shot SVC model SaMoye that can convert singing to human and non-human timbre. SaMoye disentangles the singing voice's features into content, timbre, and pitch features, where we combine multiple ASR models and compress the content features to reduce timbre leaks. Besides, we enhance the timbre features by unfreezing the speaker encoder and mixing the speaker embedding with top-3 similar speakers. We also establish an unparalleled large-scale dataset to guarantee zero-shot performance, which comprises more than 1,815 hours of pure singing voice and 6,367 speakers. We conduct objective and subjective experiments to find that SaMoye outperforms other models in zero-shot SVC tasks even under extreme conditions like converting singing to animals' timbre. The code and weight of SaMoye are available on https://github.com/CarlWangChina/SaMoye-SVC. The weights, code, dataset, and documents of SaMoye are publicly available on \url{https://github.com/CarlWangChina/SaMoye-SVC}.
PaliGemma: A versatile 3B VLM for transfer
Authors: Lucas Beyer, Andreas Steiner, André Susano Pinto, Alexander Kolesnikov, Xiao Wang, Daniel Salz, Maxim Neumann, Ibrahim Alabdulmohsin, Michael Tschannen, Emanuele Bugliarello, Thomas Unterthiner, Daniel Keysers, Skanda Koppula, Fangyu Liu, Adam Grycner, Alexey Gritsenko, Neil Houlsby, Manoj Kumar, Keran Rong, Julian Eisenschlos, Rishabh Kabra, Matthias Bauer, Matko Bošnjak, Xi Chen, Matthias Minderer, Paul Voigtlaender, Ioana Bica, Ivana Balazevic, Joan Puigcerver, Pinelopi Papalampidi, Olivier Henaff, Xi Xiong, Radu Soricut, Jeremiah Harmsen, Xiaohua Zhai
Date: 2024-07-10 00:00:00
Tasks: Language Modeling, Language Modelling

PaliGemma is an open Vision-Language Model (VLM) that is based on the SigLIP-So400m vision encoder and the Gemma-2B language model. It is trained to be a versatile and broadly knowledgeable base model that is effective to transfer. It achieves strong performance on a wide variety of open-world tasks. We evaluate PaliGemma on almost 40 diverse tasks including standard VLM benchmarks, but also more specialized tasks such as remote-sensing and segmentation.
African Democracy in the Era of Generative Disinformation: Challenges and Countermeasures against AI-Generated Propaganda
Authors: Chinasa T. Okolo
Date: 2024-07-10 00:00:00
Tasks: Fact Checking

In light of prominent discourse around the negative implications of generative AI, an emerging area of research is investigating the current and estimated impacts of AI-generated propaganda on African citizens participating in elections. Throughout Africa, there have already been suspected cases of AI-generated propaganda influencing electoral outcomes or precipitating coups in countries like Nigeria, Burkina Faso, and Gabon, underscoring the need for comprehensive research in this domain. This paper aims to highlight the risks associated with the spread of generative AI-driven disinformation within Africa while concurrently examining the roles of government, civil society, academia, and the general public in the responsible development, practical use, and robust governance of AI. To understand how African governments might effectively counteract the impact of AI-generated propaganda, this paper presents case studies illustrating the current usage of generative AI for election-related propaganda in Africa. Subsequently, this paper discusses efforts by fact-checking organisations to mitigate the negative impacts of disinformation, explores the potential for new initiatives to actively engage citizens in literacy efforts to combat disinformation spread, and advocates for increased governmental regulatory measures. Overall, this research seeks to increase comprehension of the potential ramifications of AI-generated propaganda on democratic processes within Africa and propose actionable strategies for stakeholders to address these multifaceted challenges.
Towards Human-Like Driving: Active Inference in Autonomous Vehicle Control
Authors: Elahe Delavari, John Moore, Junho Hong, Jaerock Kwon
Date: 2024-07-10 00:00:00
Tasks: Autonomous Driving, Computational Efficiency, Imitation Learning

This paper presents a novel approach to Autonomous Vehicle (AV) control through the application of active inference, a theory derived from neuroscience that conceptualizes the brain as a predictive machine. Traditional autonomous driving systems rely heavily on Modular Pipelines, Imitation Learning, or Reinforcement Learning, each with inherent limitations in adaptability, generalization, and computational efficiency. Active inference addresses these challenges by minimizing prediction error (termed "surprise") through a dynamic model that balances perception and action. Our method integrates active inference with deep learning to manage lateral control in AVs, enabling them to perform lane following maneuvers within a simulated urban environment. We demonstrate that our model, despite its simplicity, effectively learns and generalizes from limited data without extensive retraining, significantly reducing computational demands. The proposed approach not only enhances the adaptability and performance of AVs in dynamic scenarios but also aligns closely with human-like driving behavior, leveraging a generative model to predict and adapt to environmental changes. Results from extensive experiments in the CARLA simulator show promising outcomes, outperforming traditional methods in terms of adaptability and efficiency, thereby advancing the potential of active inference in real-world autonomous driving applications.