pwc-archive/papers-with-abstracts huggingface dataset:
Judge Anything: MLLM as a Judge Across Any Modality
Authors: Shu Pu, Yaochen Wang, Dongping Chen, Yuhang Chen, Guohao Wang, Qi Qin, Zhongyi Zhang, Zhiyuan Zhang, Zetong Zhou, Shuang Gong, Yi Gui, Yao Wan, Philip S. Yu
Date: 2025-03-21 00:00:00
Tasks: Hallucination

Evaluating generative foundation models on open-ended multimodal understanding (MMU) and generation (MMG) tasks across diverse modalities (e.g., images, audio, video) poses significant challenges due to the complexity of cross-modal interactions. To this end, the idea of utilizing Multimodal LLMs (MLLMs) as automated judges has emerged, with encouraging results in assessing vision-language understanding tasks. Moving further, this paper extends MLLM-as-a-Judge across modalities to a unified manner by introducing two benchmarks, TaskAnything and JudgeAnything, to respectively evaluate the overall performance and judging capabilities of MLLMs across any-to-any modality tasks. Specifically, TaskAnything evaluates the MMU and MMG capabilities across 15 any-to-any modality categories, employing 1,500 queries curated from well-established benchmarks. Furthermore, JudgeAnything evaluates the judging capabilities of 5 advanced (e.g., GPT-4o and Gemini-2.0-Flash) from the perspectives of Pair Comparison and Score Evaluation, providing a standardized testbed that incorporates human judgments and detailed rubrics. Our extensive experiments reveal that while these MLLMs show promise in assessing MMU (i.e., achieving an average of 66.55% in Pair Comparison setting and 42.79% in Score Evaluation setting), they encounter significant challenges with MMG tasks (i.e., averaging only 53.37% in Pair Comparison setting and 30.05% in Score Evaluation setting), exposing cross-modality biases and hallucination issues. To address this, we present OmniArena, an automated platform for evaluating omni-models and multimodal reward models. Our work highlights the need for fairer evaluation protocols and stronger alignment with human preferences. The source code and dataset are publicly available at: https://urrealhero.github.io/judgeanythingweb/.
Dynamic Allocation Hypernetwork with Adaptive Model Recalibration for FCL
Authors: Xiaoming Qi, Jingyang Zhang, Huazhu Fu, Guanyu Yang, Shuo Li, Yueming Jin
Date: 2025-03-23 00:00:00
Tasks: Continual Learning, Federated Learning

Federated continual learning (FCL) offers an emerging pattern to facilitate the applicability of federated learning (FL) in real-world scenarios, where tasks evolve dynamically and asynchronously across clients, especially in medical scenario. Existing server-side FCL methods in nature domain construct a continually learnable server model by client aggregation on all-involved tasks. However, they are challenged by: (1) Catastrophic forgetting for previously learned tasks, leading to error accumulation in server model, making it difficult to sustain comprehensive knowledge across all tasks. (2) Biased optimization due to asynchronous tasks handled across different clients, leading to the collision of optimization targets of different clients at the same time steps. In this work, we take the first step to propose a novel server-side FCL pattern in medical domain, Dynamic Allocation Hypernetwork with adaptive model recalibration (\textbf{FedDAH}). It is to facilitate collaborative learning under the distinct and dynamic task streams across clients. To alleviate the catastrophic forgetting, we propose a dynamic allocation hypernetwork (DAHyper) where a continually updated hypernetwork is designed to manage the mapping between task identities and their associated model parameters, enabling the dynamic allocation of the model across clients. For the biased optimization, we introduce a novel adaptive model recalibration (AMR) to incorporate the candidate changes of historical models into current server updates, and assign weights to identical tasks across different time steps based on the similarity for continual optimization. Extensive experiments on the AMOS dataset demonstrate the superiority of our FedDAH to other FCL methods on sites with different task streams. The code is available:https://github.com/jinlab-imvr/FedDAH.
DeLoRA: Decoupling Angles and Strength in Low-rank Adaptation
Authors: Massimo Bini, Leander Girrbach, Zeynep Akata
Date: 2025-03-23 00:00:00
Tasks: Image Generation, Natural Language Understanding

Parameter-Efficient FineTuning (PEFT) methods have recently gained significant popularity thanks to the widespread availability of large-scale pretrained models. These methods allow for quick adaptation to downstream tasks with minimal computational cost. However, popular finetuning methods such as LoRA exhibit limited robustness when it comes to hyperparameter choices or extended training regimes, preventing optimal out-of-the-box performance. In contrast, bounded approaches, such as ETHER, provide greater robustness but are limited to extremely low-rank adaptations and fixed-strength transformations, reducing their adaptation expressive power. In this work, we propose Decoupled Low-rank Adaptation (DeLoRA), a novel finetuning method that normalizes and scales learnable low-rank matrices. By bounding the distance of the transformation, DeLoRA effectively decouples the angular learning from the adaptation strength, enhancing robustness without compromising performance. Through evaluations on subject-driven image generation, natural language understanding, and instruction tuning, we show that DeLoRA matches or surpasses performance of competing PEFT methods, while exhibiting stronger robustness. Code is available at https://github.com/ExplainableML/DeLoRA.
PALATE: Peculiar Application of the Law of Total Expectation to Enhance the Evaluation of Deep Generative Models
Authors: Tadeusz Dziarmaga, Marcin Kądziołka, Artur Kasymov, Marcin Mazur
Date: 2025-03-24 00:00:00
Tasks: Computational Efficiency, Image Generation, Memorization

Deep generative models (DGMs) have caused a paradigm shift in the field of machine learning, yielding noteworthy advancements in domains such as image synthesis, natural language processing, and other related areas. However, a comprehensive evaluation of these models that accounts for the trichotomy between fidelity, diversity, and novelty in generated samples remains a formidable challenge. A recently introduced solution that has emerged as a promising approach in this regard is the Feature Likelihood Divergence (FLD), a method that offers a theoretically motivated practical tool, yet also exhibits some computational challenges. In this paper, we propose PALATE, a novel enhancement to the evaluation of DGMs that addresses limitations of existing metrics. Our approach is based on a peculiar application of the law of total expectation to random variables representing accessible real data. When combined with the MMD baseline metric and DINOv2 feature extractor, PALATE offers a holistic evaluation framework that matches or surpasses state-of-the-art solutions while providing superior computational efficiency and scalability to large-scale datasets. Through a series of experiments, we demonstrate the effectiveness of the PALATE enhancement, contributing a computationally efficient, holistic evaluation approach that advances the field of DGMs assessment, especially in detecting sample memorization and evaluating generalization capabilities.
k-NN as a Simple and Effective Estimator of Transferability
Authors: Moein Sorkhei, Christos Matsoukas, Johan Fredin Haslum, Kevin Smith
Date: 2025-03-24 00:00:00
Tasks: Computational Efficiency, Transfer Learning

How well can one expect transfer learning to work in a new setting where the domain is shifted, the task is different, and the architecture changes? Many transfer learning metrics have been proposed to answer this question. But how accurate are their predictions in a realistic new setting? We conducted an extensive evaluation involving over 42,000 experiments comparing 23 transferability metrics across 16 different datasets to assess their ability to predict transfer performance. Our findings reveal that none of the existing metrics perform well across the board. However, we find that a simple k-nearest neighbor evaluation -- as is commonly used to evaluate feature quality for self-supervision -- not only surpasses existing metrics, but also offers better computational efficiency and ease of implementation.
Galaxy Walker: Geometry-aware VLMs For Galaxy-scale Understanding
Authors: Tianyu Chen, Xingcheng Fu, Yisen Gao, Haodong Qian, Yuecen Wei, Kun Yan, Haoyi Zhou, JianXin Li
Date: 2025-03-24 00:00:00
Proceeding: CVPR 2025 1
Tasks: Mixture-of-Experts, Morphology classification

Modern vision-language models (VLMs) develop patch embedding and convolution backbone within vector space, especially Euclidean ones, at the very founding. When expanding VLMs to a galaxy scale for understanding astronomical phenomena, the integration of spherical space for planetary orbits and hyperbolic spaces for black holes raises two formidable challenges. a) The current pre-training model is confined to Euclidean space rather than a comprehensive geometric embedding. b) The predominant architecture lacks suitable backbones for anisotropic physical geometries. In this paper, we introduced Galaxy-Walker, a geometry-aware VLM, for the universe-level vision understanding tasks. We proposed the geometry prompt that generates geometry tokens by random walks across diverse spaces on a multi-scale physical graph, along with a geometry adapter that compresses and reshapes the space anisotropy in a mixture-of-experts manner. Extensive experiments demonstrate the effectiveness of our approach, with Galaxy-Walker achieving state-of-the-art performance in both galaxy property estimation ($R^2$ scores up to $0.91$) and morphology classification tasks (up to $+0.17$ F1 improvement in challenging features), significantly outperforming both domain-specific models and general-purpose VLMs.
A semantic communication-based workload-adjustable transceiver for wireless AI-generated content (AIGC) delivery
Authors: Runze Cheng, Yao Sun, Lan Zhang, Lei Feng, Lei Zhang, Muhammad Ali Imran
Date: 2025-03-24 00:00:00
Tasks: Semantic Communication

With the significant advances in generative AI (GAI) and the proliferation of mobile devices, providing high-quality AI-generated content (AIGC) services via wireless networks is becoming the future direction. However, the primary challenges of AIGC service delivery in wireless networks lie in unstable channels, limited bandwidth resources, and unevenly distributed computational resources. In this paper, we employ semantic communication (SemCom) in diffusion-based GAI models to propose a Resource-aware wOrkload-adjUstable TransceivEr (ROUTE) for AIGC delivery in dynamic wireless networks. Specifically, to relieve the communication resource bottleneck, SemCom is utilized to prioritize semantic information of the generated content. Then, to improve computational resource utilization in both edge and local and reduce AIGC semantic distortion in transmission, modified diffusion-based models are applied to adjust the computing workload and semantic density in cooperative content generation. Simulations verify the superiority of our proposed ROUTE in terms of latency and content quality compared to conventional AIGC approaches.
From Objects to Events: Unlocking Complex Visual Understanding in Object Detectors via LLM-guided Symbolic Reasoning
Authors: Yuhui Zeng, Haoxiang Wu, Wenjie Nie, Xiawu Zheng, Guangyao Chen, Yunhang Shen, Jun Peng, Yonghong Tian, Rongrong Ji
Date: 2025-02-09 00:00:00
Tasks: object-detection, Object Detection, Symbolic Regression

Our key innovation lies in bridging the semantic gap between object detection and event understanding without requiring expensive task-specific training. The proposed plug-and-play framework interfaces with any open-vocabulary detector while extending their inherent capabilities across architectures. At its core, our approach combines (i) a symbolic regression mechanism exploring relationship patterns among detected entities and (ii) a LLM-guided strategically guiding the search toward meaningful expressions. These discovered symbolic rules transform low-level visual perception into interpretable event understanding, providing a transparent reasoning path from objects to events with strong transferability across domains.We compared our training-free framework against specialized event recognition systems across diverse application domains. Experiments demonstrate that our framework enhances multiple object detector architectures to recognize complex events such as illegal fishing activities (75% AUROC, +8.36% improvement), construction safety violations (+15.77%), and abnormal crowd behaviors (+23.16%). The code will be released soon.
CADDreamer: CAD Object Generation from Single-view Images
Authors: Yuan Li, Cheng Lin, YuAn Liu, Xiaoxiao Long, Chenxu Zhang, Ningna Wang, Xin Li, Wenping Wang, Xiaohu Guo
Date: 2025-02-28 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D Generation

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and sharply-edged Computer-Aided Design (CAD) models crafted by human designers. To address this gap, we introduce CADDreamer, a novel approach for generating boundary representations (B-rep) of CAD objects from a single image. CADDreamer employs a primitive-aware multi-view diffusion model that captures both local geometric details and high-level structural semantics during the generation process. By encoding primitive semantics into the color domain, the method leverages the strong priors of pre-trained diffusion models to align with well-defined primitives. This enables the inference of multi-view normal maps and semantic maps from a single image, facilitating the reconstruction of a mesh with primitive labels. Furthermore, we introduce geometric optimization techniques and topology-preserving extraction methods to mitigate noise and distortion in the generated primitives. These enhancements result in a complete and seamless B-rep of the CAD model. Experimental results demonstrate that our method effectively recovers high-quality CAD objects from single-view images. Compared to existing 3D generation techniques, the B-rep models produced by CADDreamer are compact in representation, clear in structure, sharp in edges, and watertight in topology.
ComicsPAP: understanding comic strips by picking the correct panel
Authors: Emanuele Vivoli, Artemis Llabrés, Mohamed Ali Souibgui, Marco Bertini, Ernest Valveny Llobet, Dimosthenis Karatzas
Date: 2025-03-11 00:00:00
Tasks: Image Captioning, Visual Question Answering (VQA)

Large multimodal models (LMMs) have made impressive strides in image captioning, VQA, and video comprehension, yet they still struggle with the intricate temporal and spatial cues found in comics. To address this gap, we introduce ComicsPAP, a large-scale benchmark designed for comic strip understanding. Comprising over 100k samples and organized into 5 subtasks under a Pick-a-Panel framework, ComicsPAP demands models to identify the missing panel in a sequence. Our evaluations, conducted under both multi-image and single-image protocols, reveal that current state-of-the-art LMMs perform near chance on these tasks, underscoring significant limitations in capturing sequential and contextual dependencies. To close the gap, we adapted LMMs for comic strip understanding, obtaining better results on ComicsPAP than 10x bigger models, demonstrating that ComicsPAP offers a robust resource to drive future research in multimodal comic comprehension.
STEVE: A Step Verification Pipeline for Computer-use Agent Training
Authors: Fanbin Lu, Zhisheng Zhong, Ziqin Wei, Shu Liu, Chi-Wing Fu, Jiaya Jia
Date: 2025-03-16 00:00:00

Developing AI agents to autonomously manipulate graphical user interfaces is a long challenging task. Recent advances in data scaling law inspire us to train computer-use agents with a scaled instruction set, yet using behavior cloning to train agents still requires immense high-quality trajectories. To meet the scalability need, we designed STEVE, a step verification pipeline for computer-use agent training. First, we establish a large instruction set for computer-use agents and collect trajectory data with some suboptimal agents. GPT-4o is used to verify the correctness of each step in the trajectories based on the screens before and after the action execution, assigning each step with a binary label. Last, we adopt the Kahneman and Tversky Optimization to optimize the agent from the binary stepwise labels. Extensive experiments manifest that our agent outperforms supervised finetuning by leveraging both positive and negative actions within a trajectory. Also, STEVE enables us to train a 7B vision-language model as a computer-use agent, achieving leading performance in the challenging live desktop environment WinAgentArena with great efficiency at a reduced cost. Code and data: https://github.com/FanbinLu/STEVE.
CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splatting
Authors: Sumin In, Youngdong Jang, Utae Jeong, MinHyuk Jang, Hyeongcheol Park, Eunbyung Park, Sangpil Kim
Date: 2025-03-17 00:00:00
Tasks: 3DGS, 3D Reconstruction, Model Compression, Novel View Synthesis, Quantization

3D Gaussian Splatting (3DGS) enables rapid differentiable rendering for 3D reconstruction and novel view synthesis, leading to its widespread commercial use. Consequently, copyright protection via watermarking has become critical. However, because 3DGS relies on millions of Gaussians, which require gigabytes of storage, efficient transfer and storage require compression. Existing 3DGS watermarking methods are vulnerable to quantization-based compression, often resulting in the loss of the embedded watermark. To address this challenge, we propose a novel watermarking method that ensures watermark robustness after model compression while maintaining high rendering quality. In detail, we incorporate a quantization distortion layer that simulates compression during training, preserving the watermark under quantization-based compression. Also, we propose a learnable watermark embedding feature that embeds the watermark into the anchor feature, ensuring structural consistency and seamless integration into the 3D scene. Furthermore, we present a frequency-aware anchor growing mechanism to enhance image quality in high-frequency regions by effectively identifying Guassians within these regions. Experimental results confirm that our method preserves the watermark and maintains superior image quality under high compression, validating it as a promising approach for a secure 3DGS model.
iFlame: Interleaving Full and Linear Attention for Efficient Mesh Generation
Authors: Hanxiao Wang, Biao Zhang, Weize Quan, Dong-Ming Yan, Peter Wonka
Date: 2025-03-20 00:00:00
Tasks: 4k, Computational Efficiency

This paper propose iFlame, a novel transformer-based network architecture for mesh generation. While attention-based models have demonstrated remarkable performance in mesh generation, their quadratic computational complexity limits scalability, particularly for high-resolution 3D data. Conversely, linear attention mechanisms offer lower computational costs but often struggle to capture long-range dependencies, resulting in suboptimal outcomes. To address this trade-off, we propose an interleaving autoregressive mesh generation framework that combines the efficiency of linear attention with the expressive power of full attention mechanisms. To further enhance efficiency and leverage the inherent structure of mesh representations, we integrate this interleaving approach into an hourglass architecture, which significantly boosts efficiency. Our approach reduces training time while achieving performance comparable to pure attention-based models. To improve inference efficiency, we implemented a caching algorithm that almost doubles the speed and reduces the KV cache size by seven-eighths compared to the original Transformer. We evaluate our framework on ShapeNet and Objaverse, demonstrating its ability to generate high-quality 3D meshes efficiently. Our results indicate that the proposed interleaving framework effectively balances computational efficiency and generative performance, making it a practical solution for mesh generation. The training takes only 2 days with 4 GPUs on 39k data with a maximum of 4k faces on Objaverse.
Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model
Authors: Yingying Fan, Quanwei Yang, Kaisiyuan Wang, Hang Zhou, YingYing Li, Haocheng Feng, Errui Ding, Yu Wu, Jingdong Wang
Date: 2025-03-21 00:00:00
Proceeding: CVPR 2025 1
Tasks: Disentanglement, Human-Object Interaction Detection, Object, Video Generation

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g., objects) have not been well investigated. Despite human hand synthesis already being an intricate problem, generating objects in contact with hands and their interactions presents an even more challenging task, especially when the objects exhibit obvious variations in size and shape. To cope with these issues, we present a novel video Reenactment framework focusing on Human-Object Interaction (HOI) via an adaptive Layout-instructed Diffusion model (Re-HOLD). Our key insight is to employ specialized layout representation for hands and objects, respectively. Such representations enable effective disentanglement of hand modeling and object adaptation to diverse motion sequences. To further improve the generation quality of HOI, we have designed an interactive textural enhancement module for both hands and objects by introducing two independent memory banks. We also propose a layout-adjusting strategy for the cross-object reenactment scenario to adaptively adjust unreasonable layouts caused by diverse object sizes during inference. Comprehensive qualitative and quantitative evaluations demonstrate that our proposed framework significantly outperforms existing methods. Project page: https://fyycs.github.io/Re-HOLD.
Zero-Shot Styled Text Image Generation, but Make It Autoregressive
Authors: Vittorio Pippi, Fabio Quattrini, Silvia Cascianelli, Alessio Tonioni, Rita Cucchiara
Date: 2025-03-21 00:00:00
Proceeding: CVPR 2025 1
Tasks: Image Generation, Text Generation

Styled Handwritten Text Generation (HTG) has recently received attention from the computer vision and document analysis communities, which have developed several solutions, either GAN- or diffusion-based, that achieved promising results. Nonetheless, these strategies fail to generalize to novel styles and have technical constraints, particularly in terms of maximum output length and training efficiency. To overcome these limitations, in this work, we propose a novel framework for text image generation, dubbed Emuru. Our approach leverages a powerful text image representation model (a variational autoencoder) combined with an autoregressive Transformer. Our approach enables the generation of styled text images conditioned on textual content and style examples, such as specific fonts or handwriting styles. We train our model solely on a diverse, synthetic dataset of English text rendered in over 100,000 typewritten and calligraphy fonts, which gives it the capability to reproduce unseen styles (both fonts and users' handwriting) in zero-shot. To the best of our knowledge, Emuru is the first autoregressive model for HTG, and the first designed specifically for generalization to novel styles. Moreover, our model generates images without background artifacts, which are easier to use for downstream applications. Extensive evaluation on both typewritten and handwritten, any-length text image generation scenarios demonstrates the effectiveness of our approach.