pwc-archive/papers-with-abstracts huggingface dataset:
XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration
Authors: Denys Rozumnyi, Nadine Bertsch, Othman Sbai, Filippo Arcadu, Yuhua Chen, Artsiom Sanakoyeu, Manoj Kumar, Catherine Herold, Robin Kips
Date: 2024-11-27 00:00:00
Tasks: Mixed Reality, Motion Synthesis, Point Cloud Registration, Pose Estimation

Tracking the full body motions of users in XR (AR/VR) devices is a fundamental challenge to bring a sense of authentic social presence. Due to the absence of dedicated leg sensors, currently available body tracking methods adopt a synthesis approach to generate plausible motions given a 3-point signal from the head and controller tracking. In order to enable mixed reality features, modern XR devices are capable of estimating depth information of the headset surroundings using available sensors combined with dedicated machine learning models. Such egocentric depth sensing cannot drive the body directly, as it is not registered and is incomplete due to limited field-of-view and body self-occlusions. For the first time, we propose to leverage the available depth sensing signal combined with self-supervision to learn a multi-modal pose estimation model capable of tracking full body motions in real time on XR devices. We demonstrate how current 3-point motion synthesis models can be extended to point cloud modalities using a semantic point cloud encoder network combined with a residual network for multi-modal pose estimation. These modules are trained jointly in a self-supervised way, leveraging a combination of real unregistered point clouds and simulated data obtained from motion capture. We compare our approach against several state-of-the-art systems for XR body tracking and show that our method accurately tracks a diverse range of body motions. XR-MBT tracks legs in XR for the first time, whereas traditional synthesis approaches based on partial body tracking are blind.
Individual Content and Motion Dynamics Preserved Pruning for Video Diffusion Models
Authors: Yiming Wu, Huan Wang, Zhenghao Chen, Dong Xu
Date: 2024-11-27 00:00:00
Tasks: Model Compression, Video Generation

The high computational cost and slow inference time are major obstacles to deploying the video diffusion model (VDM) in practical applications. To overcome this, we introduce a new Video Diffusion Model Compression approach using individual content and motion dynamics preserved pruning and consistency loss. First, we empirically observe that deeper VDM layers are crucial for maintaining the quality of \textbf{motion dynamics} e.g., coherence of the entire video, while shallower layers are more focused on \textbf{individual content} e.g., individual frames. Therefore, we prune redundant blocks from the shallower layers while preserving more of the deeper layers, resulting in a lightweight VDM variant called VDMini. Additionally, we propose an \textbf{Individual Content and Motion Dynamics (ICMD)} Consistency Loss to gain comparable generation performance as larger VDM, i.e., the teacher to VDMini i.e., the student. Particularly, we first use the Individual Content Distillation (ICD) Loss to ensure consistency in the features of each generated frame between the teacher and student models. Next, we introduce a Multi-frame Content Adversarial (MCA) Loss to enhance the motion dynamics across the generated video as a whole. This method significantly accelerates inference time while maintaining high-quality video generation. Extensive experiments demonstrate the effectiveness of our VDMini on two important video generation tasks, Text-to-Video (T2V) and Image-to-Video (I2V), where we respectively achieve an average 2.5 $\times$ and 1.4 $\times$ speed up for the I2V method SF-V and the T2V method T2V-Turbo-v2, while maintaining the quality of the generated videos on two benchmarks, i.e., UCF101 and VBench.
ChatRex: Taming Multimodal LLM for Joint Perception and Understanding
Authors: Qing Jiang, Gen Luo, Yuqin Yang, Yuda Xiong, Yihao Chen, Zhaoyang Zeng, Tianhe Ren, Lei Zhang
Date: 2024-11-27 00:00:00

Perception and understanding are two pillars of computer vision. While multimodal large language models (MLLM) have demonstrated remarkable visual understanding capabilities, they arguably lack accurate perception abilities, e.g. the stage-of-the-art model Qwen2-VL only achieves a 43.9 recall rate on the COCO dataset, limiting many tasks requiring the combination of perception and understanding. In this work, we aim to bridge this perception gap from both model designing and data development perspectives. We first introduce ChatRex, an MLLM with a decoupled perception design. Instead of having the LLM directly predict box coordinates, we feed the output boxes from a universal proposal network into the LLM, allowing it to output the corresponding box indices to represent its detection results, turning the regression task into a retrieval-based task that LLM handles more proficiently. From the data perspective, we build a fully automated data engine and construct the Rexverse-2M dataset which possesses multiple granularities to support the joint training of perception and understanding. After standard two-stage training, ChatRex demonstrates strong perception capabilities while preserving multimodal understanding performance. The combination of these two capabilities simultaneously unlocks many attractive applications, demonstrating the complementary roles of both perception and understanding in MLLM. Code is available at \url{https://github.com/IDEA-Research/ChatRex}.
MaGRITTe: Manipulative and Generative 3D Realization from Image, Topview and Text
Authors: Takayuki Hara, Tatsuya Harada
Date: 2024-03-30 00:00:00
Tasks: Depth Estimation, Image Generation, NeRF, Scene Generation

The generation of 3D scenes from user-specified conditions offers a promising avenue for alleviating the production burden in 3D applications. Previous studies required significant effort to realize the desired scene, owing to limited control conditions. We propose a method for controlling and generating 3D scenes under multimodal conditions using partial images, layout information represented in the top view, and text prompts. Combining these conditions to generate a 3D scene involves the following significant difficulties: (1) the creation of large datasets, (2) reflection on the interaction of multimodal conditions, and (3) domain dependence of the layout conditions. We decompose the process of 3D scene generation into 2D image generation from the given conditions and 3D scene generation from 2D images. 2D image generation is achieved by fine-tuning a pretrained text-to-image model with a small artificial dataset of partial images and layouts, and 3D scene generation is achieved by layout-conditioned depth estimation and neural radiance fields (NeRF), thereby avoiding the creation of large datasets. The use of a common representation of spatial information using 360-degree images allows for the consideration of multimodal condition interactions and reduces the domain dependence of the layout control. The experimental results qualitatively and quantitatively demonstrated that the proposed method can generate 3D scenes in diverse domains, from indoor to outdoor, according to multimodal conditions.
EventCrab: Harnessing Frame and Point Synergy for Event-based Action Recognition and Beyond
Authors: Meiqi Cao, Xiangbo Shu, Jiachao Zhang, Rui Yan, Zechao Li, Jinhui Tang
Date: 2024-11-27 00:00:00
Tasks: Action Recognition

Event-based Action Recognition (EAR) possesses the advantages of high-temporal resolution capturing and privacy preservation compared with traditional action recognition. Current leading EAR solutions typically follow two regimes: project unconstructed event streams into dense constructed event frames and adopt powerful frame-specific networks, or employ lightweight point-specific networks to handle sparse unconstructed event points directly. However, such two regimes are blind to a fundamental issue: failing to accommodate the unique dense temporal and sparse spatial properties of asynchronous event data. In this article, we present a synergy-aware framework, i.e., EventCrab, that adeptly integrates the "lighter" frame-specific networks for dense event frames with the "heavier" point-specific networks for sparse event points, balancing accuracy and efficiency. Furthermore, we establish a joint frame-text-point representation space to bridge distinct event frames and points. In specific, to better exploit the unique spatiotemporal relationships inherent in asynchronous event points, we devise two strategies for the "heavier" point-specific embedding: i) a Spiking-like Context Learner (SCL) that extracts contextualized event points from raw event streams. ii) an Event Point Encoder (EPE) that further explores event-point long spatiotemporal features in a Hilbert-scan way. Experiments on four datasets demonstrate the significant performance of our proposed EventCrab, particularly gaining improvements of 5.17% on SeAct and 7.01% on HARDVS.
Mixture of Experts in Image Classification: What's the Sweet Spot?
Authors: Mathurin Videau, Alessandro Leite, Marc Schoenauer, Olivier Teytaud
Date: 2024-11-27 00:00:00
Tasks: image-classification, Image Classification, Mixture-of-Experts

Mixture-of-Experts (MoE) models have shown promising potential for parameter-efficient scaling across various domains. However, the implementation in computer vision remains limited, and often requires large-scale datasets comprising billions of samples. In this study, we investigate the integration of MoE within computer vision models and explore various MoE configurations on open datasets. When introducing MoE layers in image classification, the best results are obtained for models with a moderate number of activated parameters per sample. However, such improvements gradually vanish when the number of parameters per sample increases.
Real-time Video Target Tracking Algorithm Utilizing Convolutional Neural Networks (CNN)
Authors: Chaoyi Tan, Xiangtian Li, Xiaobo Wang, Zhen Qi, Ao Xiang
Date: 2024-11-27 00:00:00

Thispaperaimstoresearchandimplementa real-timevideotargettrackingalgorithmbasedon ConvolutionalNeuralNetworks(CNN),enhancingthe accuracyandrobustnessoftargettrackingincomplex scenarios.Addressingthelimitationsoftraditionaltracking algorithmsinhandlingissuessuchastargetocclusion,morphologicalchanges,andbackgroundinterference,our approachintegratestargetdetectionandtrackingstrategies.It continuouslyupdatesthetargetmodelthroughanonline learningmechanismtoadapttochangesinthetarget's appearance.Experimentalresultsdemonstratethat,when dealingwithsituationsinvolvingrapidmotion,partial occlusion,andcomplexbackgrounds,theproposedalgorithm exhibitshighertrackingsuccessratesandlowerfailurerates comparedtoseveralmainstreamtrackingalgorithms.This studysuccessfullyappliesCNNtoreal-timevideotarget tracking,improvingtheaccuracyandstabilityofthetracking algorithmwhilemaintaininghighprocessingspeeds,thus meetingthedemandsofreal-timeapplications.Thisalgorithm isexpectedtoprovidenewsolutionsfortargettrackingtasksin videosurveillanceandintelligenttransportationdomains.
Neural Surface Priors for Editable Gaussian Splatting
Authors: Jakub Szymkowiak, Weronika Jakubowska, Dawid Malarz, Weronika Smolak-Dyżewska, Maciej Zięba, Przemysław Musialski, Wojtek Pałubicki, Przemysław Spurek
Date: 2024-11-27 00:00:00
Tasks: 3D geometry, 3D scene Editing

In computer graphics, there is a need to recover easily modifiable representations of 3D geometry and appearance from image data. We introduce a novel method for this task using 3D Gaussian Splatting, which enables intuitive scene editing through mesh adjustments. Starting with input images and camera poses, we reconstruct the underlying geometry using a neural Signed Distance Field and extract a high-quality mesh. Our model then estimates a set of Gaussians, where each component is flat, and the opacity is conditioned on the recovered neural surface. To facilitate editing, we produce a proxy representation that encodes information about the Gaussians' shape and position. Unlike other methods, our pipeline allows modifications applied to the extracted mesh to be propagated to the proxy representation, from which we recover the updated parameters of the Gaussians. This effectively transfers the mesh edits back to the recovered appearance representation. By leveraging mesh-guided transformations, our approach simplifies 3D scene editing and offers improvements over existing methods in terms of usability and visual fidelity of edits. The complete source code for this project can be accessed at \url{https://github.com/WJakubowska/NeuralSurfacePriors}
InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation
Authors: Wenjie Zhuo, Fan Ma, Hehe Fan
Date: 2024-11-27 00:00:00
Tasks: Motion Generation

We present InfiniDreamer, a novel framework for arbitrarily long human motion generation. InfiniDreamer addresses the limitations of current motion generation methods, which are typically restricted to short sequences due to the lack of long motion training data. To achieve this, we first generate sub-motions corresponding to each textual description and then assemble them into a coarse, extended sequence using randomly initialized transition segments. We then introduce an optimization-based method called Segment Score Distillation (SSD) to refine the entire long motion sequence. SSD is designed to utilize an existing motion prior, which is trained only on short clips, in a training-free manner. Specifically, SSD iteratively refines overlapping short segments sampled from the coarsely extended long motion sequence, progressively aligning them with the pre-trained motion diffusion prior. This process ensures local coherence within each segment, while the refined transitions between segments maintain global consistency across the entire sequence. Extensive qualitative and quantitative experiments validate the superiority of our framework, showcasing its ability to generate coherent, contextually aware motion sequences of arbitrary length.
Enhancing MMDiT-Based Text-to-Image Models for Similar Subject Generation
Authors: Tianyi Wei, Dongdong Chen, Yifan Zhou, Xingang Pan
Date: 2024-11-27 00:00:00
Tasks: Denoising

Representing the cutting-edge technique of text-to-image models, the latest Multimodal Diffusion Transformer (MMDiT) largely mitigates many generation issues existing in previous models. However, we discover that it still suffers from subject neglect or mixing when the input text prompt contains multiple subjects of similar semantics or appearance. We identify three possible ambiguities within the MMDiT architecture that cause this problem: Inter-block Ambiguity, Text Encoder Ambiguity, and Semantic Ambiguity. To address these issues, we propose to repair the ambiguous latent on-the-fly by test-time optimization at early denoising steps. In detail, we design three loss functions: Block Alignment Loss, Text Encoder Alignment Loss, and Overlap Loss, each tailored to mitigate these ambiguities. Despite significant improvements, we observe that semantic ambiguity persists when generating multiple similar subjects, as the guidance provided by overlap loss is not explicit enough. Therefore, we further propose Overlap Online Detection and Back-to-Start Sampling Strategy to alleviate the problem. Experimental results on a newly constructed challenging dataset of similar subjects validate the effectiveness of our approach, showing superior generation quality and much higher success rates over existing methods. Our code will be available at https://github.com/wtybest/EnMMDiT.
HUPE: Heuristic Underwater Perceptual Enhancement with Semantic Collaborative Learning
Authors: Zengxi Zhang, Zhiying Jiang, Long Ma, JinYuan Liu, Xin Fan, Risheng Liu
Date: 2024-11-27 00:00:00
Tasks: Image Enhancement

Underwater images are often affected by light refraction and absorption, reducing visibility and interfering with subsequent applications. Existing underwater image enhancement methods primarily focus on improving visual quality while overlooking practical implications. To strike a balance between visual quality and application, we propose a heuristic invertible network for underwater perception enhancement, dubbed HUPE, which enhances visual quality and demonstrates flexibility in handling other downstream tasks. Specifically, we introduced an information-preserving reversible transformation with embedded Fourier transform to establish a bidirectional mapping between underwater images and their clear images. Additionally, a heuristic prior is incorporated into the enhancement process to better capture scene information. To further bridge the feature gap between vision-based enhancement images and application-oriented images, a semantic collaborative learning module is applied in the joint optimization process of the visual enhancement task and the downstream task, which guides the proposed enhancement model to extract more task-oriented semantic features while obtaining visually pleasing images. Extensive experiments, both quantitative and qualitative, demonstrate the superiority of our HUPE over state-of-the-art methods. The source code is available at https://github.com/ZengxiZhang/HUPE.
HiFiVFS: High Fidelity Video Face Swapping
Authors: Xu Chen, Keke He, Junwei Zhu, Yanhao Ge, Wei Li, Chengjie Wang
Date: 2024-11-27 00:00:00
Tasks: Attribute, Face Swapping

Face swapping aims to generate results that combine the identity from the source with attributes from the target. Existing methods primarily focus on image-based face swapping. When processing videos, each frame is handled independently, making it difficult to ensure temporal stability. From a model perspective, face swapping is gradually shifting from generative adversarial networks (GANs) to diffusion models (DMs), as DMs have been shown to possess stronger generative capabilities. Current diffusion-based approaches often employ inpainting techniques, which struggle to preserve fine-grained attributes like lighting and makeup. To address these challenges, we propose a high fidelity video face swapping (HiFiVFS) framework, which leverages the strong generative capability and temporal prior of Stable Video Diffusion (SVD). We build a fine-grained attribute module to extract identity-disentangled and fine-grained attribute features through identity desensitization and adversarial learning. Additionally, We introduce detailed identity injection to further enhance identity similarity. Extensive experiments demonstrate that our method achieves state-of-the-art (SOTA) in video face swapping, both qualitatively and quantitatively.
Leveraging Semantic Asymmetry for Precise Gross Tumor Volume Segmentation of Nasopharyngeal Carcinoma in Planning CT
Authors: Zi Li, Ying Chen, Zeli Chen, Yanzhou Su, Tai Ma, Tony C. W. Mok, Yan-Jie Zhou, Yunhai Bai, Zhinlin Zheng, Le Lu, Yirui Wang, Jia Ge, Xianghua Ye, Senxiang Yan, Dakai Jin
Date: 2024-11-27 00:00:00
Tasks: Contrastive Learning, Diagnostic, Segmentation, Tumor Segmentation

In the radiation therapy of nasopharyngeal carcinoma (NPC), clinicians typically delineate the gross tumor volume (GTV) using non-contrast planning computed tomography to ensure accurate radiation dose delivery. However, the low contrast between tumors and adjacent normal tissues necessitates that radiation oncologists manually delineate the tumors, often relying on diagnostic MRI for guidance. % In this study, we propose a novel approach to directly segment NPC gross tumors on non-contrast planning CT images, circumventing potential registration errors when aligning MRI or MRI-derived tumor masks to planning CT. To address the low contrast issues between tumors and adjacent normal structures in planning CT, we introduce a 3D Semantic Asymmetry Tumor segmentation (SATs) method. Specifically, we posit that a healthy nasopharyngeal region is characteristically bilaterally symmetric, whereas the emergence of nasopharyngeal carcinoma disrupts this symmetry. Then, we propose a Siamese contrastive learning segmentation framework that minimizes the voxel-wise distance between original and flipped areas without tumor and encourages a larger distance between original and flipped areas with tumor. Thus, our approach enhances the sensitivity of features to semantic asymmetries. % Extensive experiments demonstrate that the proposed SATs achieves the leading NPC GTV segmentation performance in both internal and external testing, \emph{e.g.}, with at least 2\% absolute Dice score improvement and 12\% average distance error reduction when compared to other state-of-the-art methods in the external testing.
Don't Let Your Robot be Harmful: Responsible Robotic Manipulation via Safety-as-Policy
Authors: Minheng Ni, Zihan Chen, Kaixin Bai, Zhaopeng Chen, Jianwei Zhang, Lei Zhang, WangMeng Zuo
Date: 2024-11-27 00:00:00

Unthinking execution of human instructions in robotic manipulation can lead to severe safety risks, such as poisonings, fires, and even explosions. In this paper, we present responsible robotic manipulation, which requires robots to consider potential hazards in the real-world environment while completing instructions and performing complex operations safely and efficiently. However, such scenarios in real world are variable and risky for training. To address this challenge, we propose Safety-as-policy, which includes (i) a world model to automatically generate scenarios containing safety risks and conduct virtual interactions, and (ii) a mental model to infer consequences with reflections and gradually develop the cognition of safety, allowing robots to accomplish tasks while avoiding dangers. Additionally, we create the SafeBox synthetic dataset, which includes one hundred responsible robotic manipulation tasks with different safety risk scenarios and instructions, effectively reducing the risks associated with real-world experiments. Experiments demonstrate that Safety-as-policy can avoid risks and efficiently complete tasks in both synthetic dataset and real-world experiments, significantly outperforming baseline methods. Our SafeBox dataset shows consistent evaluation results with real-world scenarios, serving as a safe and effective benchmark for future research.