pwc-archive/papers-with-abstracts huggingface dataset:
SeFENet: Robust Deep Homography Estimation via Semantic-Driven Feature Enhancement
Authors: Zeru Shi, Zengxi Zhang, Zhiying Jiang, Ruizhe An, JinYuan Liu
Date: 2024-12-09 00:00:00
Tasks: Homography Estimation, Meta-Learning

Images captured in harsh environments often exhibit blurred details, reduced contrast, and color distortion, which hinder feature detection and matching, thereby affecting the accuracy and robustness of homography estimation. While visual enhancement can improve contrast and clarity, it may introduce visual-tolerant artifacts that obscure the structural integrity of images. Considering the resilience of semantic information against environmental interference, we propose a semantic-driven feature enhancement network for robust homography estimation, dubbed SeFENet. Concretely, we first introduce an innovative hierarchical scale-aware module to expand the receptive field by aggregating multi-scale information, thereby effectively extracting image features under diverse harsh conditions. Subsequently, we propose a semantic-guided constraint module combined with a high-level perceptual framework to achieve degradation-tolerant with semantic feature. A meta-learning-based training strategy is introduced to mitigate the disparity between semantic and structural features. By internal-external alternating optimization, the proposed network achieves implicit semantic-wise feature enhancement, thereby improving the robustness of homography estimation in adverse environments by strengthening the local feature comprehension and context information extraction. Experimental results under both normal and harsh conditions demonstrate that SeFENet significantly outperforms SOTA methods, reducing point match error by at least 41\% on the large-scale datasets.
UniPaint: Unified Space-time Video Inpainting via Mixture-of-Experts
Authors: Zhen Wan, Yue Ma, Chenyang Qi, Zhiheng Liu, Tao Gui
Date: 2024-12-09 00:00:00
Tasks: Mixture-of-Experts, Video Inpainting

In this paper, we present UniPaint, a unified generative space-time video inpainting framework that enables spatial-temporal inpainting and interpolation. Different from existing methods that treat video inpainting and video interpolation as two distinct tasks, we leverage a unified inpainting framework to tackle them and observe that these two tasks can mutually enhance synthesis performance. Specifically, we first introduce a plug-and-play space-time video inpainting adapter, which can be employed in various personalized models. The key insight is to propose a Mixture of Experts (MoE) attention to cover various tasks. Then, we design a spatial-temporal masking strategy during the training stage to mutually enhance each other and improve performance. UniPaint produces high-quality and aesthetically pleasing results, achieving the best quantitative results across various tasks and scale setups. The code and checkpoints will be available soon.
TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions
Authors: Ilya A. Petrov, Riccardo Marin, Julian Chibane, Gerard Pons-Moll
Date: 2024-12-09 00:00:00
Tasks: Human-Object Interaction Detection, Mixed Reality, Object

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human interactions conditioned on a 3D object; others recover the object pose conditioned on a human pose. Instead, we provide the first unified model - TriDi which works in any direction. Concretely, we generate Human, Object, and Interaction modalities simultaneously with a new three-way diffusion process, allowing to model seven distributions with one network. We implement TriDi as a transformer attending to the various modalities' tokens, thereby discovering conditional relations between them. The user can control the interaction either as a text description of HOI or a contact map. We embed these two representations into a shared latent space, combining the practicality of text descriptions with the expressiveness of contact maps. Using a single network, TriDi unifies all the special cases of prior work and extends to new ones, modeling a family of seven distributions. Remarkably, despite using a single model, TriDi generated samples surpass one-way specialized baselines on GRAB and BEHAVE in terms of both qualitative and quantitative metrics, and demonstrating better diversity. We show the applicability of TriDi to scene population, generating objects for human-contact datasets, and generalization to unseen object geometry. The project page is available at: https://virtualhumans.mpi-inf.mpg.de/tridi.
Normalizing Flows are Capable Generative Models
Authors: Shuangfei Zhai, Ruixiang Zhang, Preetum Nakkiran, David Berthelot, Jiatao Gu, Huangjie Zheng, Tianrong Chen, Miguel Angel Bautista, Navdeep Jaitly, Josh Susskind
Date: 2024-12-09 00:00:00
Tasks: Conditional Image Generation, Density Estimation, Unconditional Image Generation

Normalizing Flows (NFs) are likelihood-based models for continuous inputs. They have demonstrated promising results on both density estimation and generative modeling tasks, but have received relatively little attention in recent years. In this work, we demonstrate that NFs are more powerful than previously believed. We present TarFlow: a simple and scalable architecture that enables highly performant NF models. TarFlow can be thought of as a Transformer-based variant of Masked Autoregressive Flows (MAFs): it consists of a stack of autoregressive Transformer blocks on image patches, alternating the autoregression direction between layers. TarFlow is straightforward to train end-to-end, and capable of directly modeling and generating pixels. We also propose three key techniques to improve sample quality: Gaussian noise augmentation during training, a post training denoising procedure, and an effective guidance method for both class-conditional and unconditional settings. Putting these together, TarFlow sets new state-of-the-art results on likelihood estimation for images, beating the previous best methods by a large margin, and generates samples with quality and diversity comparable to diffusion models, for the first time with a stand-alone NF model. We make our code available at https://github.com/apple/ml-tarflow.
World knowledge-enhanced Reasoning Using Instruction-guided Interactor in Autonomous Driving
Authors: Mingliang Zhai, Cheng Li, Zengyuan Guo, Ningrui Yang, Xiameng Qin, Sanyuan Zhao, Junyu Han, Ji Tao, Yuwei Wu, Yunde Jia
Date: 2024-12-09 00:00:00
Tasks: Autonomous Driving, World Knowledge

The Multi-modal Large Language Models (MLLMs) with extensive world knowledge have revitalized autonomous driving, particularly in reasoning tasks within perceivable regions. However, when faced with perception-limited areas (dynamic or static occlusion regions), MLLMs struggle to effectively integrate perception ability with world knowledge for reasoning. These perception-limited regions can conceal crucial safety information, especially for vulnerable road users. In this paper, we propose a framework, which aims to improve autonomous driving performance under perceptionlimited conditions by enhancing the integration of perception capabilities and world knowledge. Specifically, we propose a plug-and-play instruction-guided interaction module that bridges modality gaps and significantly reduces the input sequence length, allowing it to adapt effectively to multi-view video inputs. Furthermore, to better integrate world knowledge with driving-related tasks, we have collected and refined a large-scale multi-modal dataset that includes 2 million natural language QA pairs, 1.7 million grounding task data. To evaluate the model's utilization of world knowledge, we introduce an object-level risk assessment dataset comprising 200K QA pairs, where the questions necessitate multi-step reasoning leveraging world knowledge for resolution. Extensive experiments validate the effectiveness of our proposed method.
HAIFAI: Human-AI Collaboration for Mental Face Reconstruction
Authors: Florian Strohm, Mihai Bâce, Andreas Bulling
Date: 2024-12-09 00:00:00
Tasks: Face Reconstruction

We present HAIFAI - a novel collaborative human-AI system to tackle the challenging task of reconstructing a visual representation of a face that exists only in a person's mind. Users iteratively rank images presented by the AI system based on their resemblance to a mental image. These rankings, in turn, allow the system to extract relevant image features, fuse them into a unified feature vector, and use a generative model to reconstruct the mental image. We also propose an extension called HAIFAI-X that allows users to manually refine and further improve the reconstruction using an easy-to-use slider interface. To avoid the need for tedious human data collection for model training, we introduce a computational user model of human ranking behaviour. For this, we collected a small face ranking dataset through an online crowd-sourcing study containing data from 275 participants. We evaluate HAIFAI and HAIFAI-X in a 12-participant user study and show that HAIFAI outperforms the previous state of the art regarding reconstruction quality, usability, perceived workload, and reconstruction speed. HAIFAI-X achieves even better reconstruction quality at the cost of reduced usability, perceived workload, and increased reconstruction time. We further validate the reconstructions in a subsequent face ranking study with 18 participants and show that HAIFAI-X achieves a new state-of-the-art identification rate of 60.6%. These findings represent a significant advancement towards developing new collaborative intelligent systems capable of reliably and effortlessly reconstructing a user's mental image.
LLaVA-SpaceSGG: Visual Instruct Tuning for Open-vocabulary Scene Graph Generation with Enhanced Spatial Relations
Authors: Mingjie Xu, Mengyang Wu, Yuzhi Zhao, Jason Chun Lok Li, Weifeng Ou
Date: 2024-12-09 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model, Multimodal Large Language Model, Question Answering, Scene Graph Generation, Scene Understanding

Scene Graph Generation (SGG) converts visual scenes into structured graph representations, providing deeper scene understanding for complex vision tasks. However, existing SGG models often overlook essential spatial relationships and struggle with generalization in open-vocabulary contexts. To address these limitations, we propose LLaVA-SpaceSGG, a multimodal large language model (MLLM) designed for open-vocabulary SGG with enhanced spatial relation modeling. To train it, we collect the SGG instruction-tuning dataset, named SpaceSGG. This dataset is constructed by combining publicly available datasets and synthesizing data using open-source models within our data construction pipeline. It combines object locations, object relations, and depth information, resulting in three data formats: spatial SGG description, question-answering, and conversation. To enhance the transfer of MLLMs' inherent capabilities to the SGG task, we introduce a two-stage training paradigm. Experiments show that LLaVA-SpaceSGG outperforms other open-vocabulary SGG methods, boosting recall by 8.6% and mean recall by 28.4% compared to the baseline. Our codebase, dataset, and trained models are publicly accessible on GitHub at the following URL: https://github.com/Endlinc/LLaVA-SpaceSGG.
Vision-Based Deep Reinforcement Learning of UAV Autonomous Navigation Using Privileged Information
Authors: Junqiao Wang, Zhongliang Yu, Dong Zhou, Jiaqi Shi, Runran Deng
Date: 2024-12-09 00:00:00
Tasks: Autonomous Navigation, Benchmarking, Deep Reinforcement Learning, reinforcement-learning, Reinforcement Learning

The capability of UAVs for efficient autonomous navigation and obstacle avoidance in complex and unknown environments is critical for applications in agricultural irrigation, disaster relief and logistics. In this paper, we propose the DPRL (Distributed Privileged Reinforcement Learning) navigation algorithm, an end-to-end policy designed to address the challenge of high-speed autonomous UAV navigation under partially observable environmental conditions. Our approach combines deep reinforcement learning with privileged learning to overcome the impact of observation data corruption caused by partial observability. We leverage an asymmetric Actor-Critic architecture to provide the agent with privileged information during training, which enhances the model's perceptual capabilities. Additionally, we present a multi-agent exploration strategy across diverse environments to accelerate experience collection, which in turn expedites model convergence. We conducted extensive simulations across various scenarios, benchmarking our DPRL algorithm against the state-of-the-art navigation algorithms. The results consistently demonstrate the superior performance of our algorithm in terms of flight efficiency, robustness and overall success rate.
Self-Paced Learning Strategy with Easy Sample Prior Based on Confidence for the Flying Bird Object Detection Model Training
Authors: Zi-Wei Sun, Ze-Xi hua, Heng-Chao Li, Yan Li
Date: 2024-12-09 00:00:00
Tasks: object-detection, Object Detection

In order to avoid the impact of hard samples on the training process of the Flying Bird Object Detection model (FBOD model, in our previous work, we designed the FBOD model according to the characteristics of flying bird objects in surveillance video), the Self-Paced Learning strategy with Easy Sample Prior Based on Confidence (SPL-ESP-BC), a new model training strategy, is proposed. Firstly, the loss-based Minimizer Function in Self-Paced Learning (SPL) is improved, and the confidence-based Minimizer Function is proposed, which makes it more suitable for one-class object detection tasks. Secondly, to give the model the ability to judge easy and hard samples at the early stage of training by using the SPL strategy, an SPL strategy with Easy Sample Prior (ESP) is proposed. The FBOD model is trained using the standard training strategy with easy samples first, then the SPL strategy with all samples is used to train it. Combining the strategy of the ESP and the Minimizer Function based on confidence, the SPL-ESP-BC model training strategy is proposed. Using this strategy to train the FBOD model can make it to learn the characteristics of the flying bird object in the surveillance video better, from easy to hard. The experimental results show that compared with the standard training strategy that does not distinguish between easy and hard samples, the AP50 of the FBOD model trained by the SPL-ESP-BC is increased by 2.1%, and compared with other loss-based SPL strategies, the FBOD model trained with SPL-ESP-BC strategy has the best comprehensive detection performance.
4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenes
Authors: Jinbo Yan, Rui Peng, Luyang Tang, Ronggang Wang
Date: 2024-12-09 00:00:00

Reconstructing dynamic scenes from video sequences is a highly promising task in the multimedia domain. While previous methods have made progress, they often struggle with slow rendering and managing temporal complexities such as significant motion and object appearance/disappearance. In this paper, we propose SaRO-GS as a novel dynamic scene representation capable of achieving real-time rendering while effectively handling temporal complexities in dynamic scenes. To address the issue of slow rendering speed, we adopt a Gaussian primitive-based representation and optimize the Gaussians in 4D space, which facilitates real-time rendering with the assistance of 3D Gaussian Splatting. Additionally, to handle temporally complex dynamic scenes, we introduce a Scale-aware Residual Field. This field considers the size information of each Gaussian primitive while encoding its residual feature and aligns with the self-splitting behavior of Gaussian primitives. Furthermore, we propose an Adaptive Optimization Schedule, which assigns different optimization strategies to Gaussian primitives based on their distinct temporal properties, thereby expediting the reconstruction of dynamic regions. Through evaluations on monocular and multi-view datasets, our method has demonstrated state-of-the-art performance. Please see our project page at https://yjb6.github.io/SaRO-GS.github.io.
See Further When Clear: Curriculum Consistency Model
Authors: Yunpeng Liu, Boxiao Liu, Yi Zhang, Xingzhong Hou, Guanglu Song, Yu Liu, Haihang You
Date: 2024-12-09 00:00:00
Proceeding: CVPR 2025 1
Tasks: model

Significant advances have been made in the sampling efficiency of diffusion models and flow matching models, driven by Consistency Distillation (CD), which trains a student model to mimic the output of a teacher model at a later timestep. However, we found that the learning complexity of the student model varies significantly across different timesteps, leading to suboptimal performance in CD.To address this issue, we propose the Curriculum Consistency Model (CCM), which stabilizes and balances the learning complexity across timesteps. Specifically, we regard the distillation process at each timestep as a curriculum and introduce a metric based on Peak Signal-to-Noise Ratio (PSNR) to quantify the learning complexity of this curriculum, then ensure that the curriculum maintains consistent learning complexity across different timesteps by having the teacher model iterate more steps when the noise intensity is low. Our method achieves competitive single-step sampling Fr\'echet Inception Distance (FID) scores of 1.64 on CIFAR-10 and 2.18 on ImageNet 64x64.Moreover, we have extended our method to large-scale text-to-image models and confirmed that it generalizes well to both diffusion models (Stable Diffusion XL) and flow matching models (Stable Diffusion 3). The generated samples demonstrate improved image-text alignment and semantic structure, since CCM enlarges the distillation step at large timesteps and reduces the accumulated error.
Mastering Collaborative Multi-modal Data Selection: A Focus on Informativeness, Uniqueness, and Representativeness
Authors: Qifan Yu, Zhebei Shen, Zhongqi Yue, Yang Wu, Wenqiao Zhang, Yunfei Li, Juncheng Li, Siliang Tang, Yueting Zhuang
Date: 2024-12-09 00:00:00
Tasks: Informativeness, Philosophy

Instruction tuning fine-tunes pre-trained Multi-modal Large Language Models (MLLMs) to handle real-world tasks. However, the rapid expansion of visual instruction datasets introduces data redundancy, leading to excessive computational costs. We propose a collaborative framework, DataTailor, which leverages three key principles--informativeness, uniqueness, and representativeness--for effective data selection. We argue that a valuable sample should be informative of the task, non-redundant, and represent the sample distribution (i.e., not an outlier). We further propose practical ways to score against each principle, which automatically adapts to a given dataset without tedious hyperparameter tuning. Comprehensive experiments on various benchmarks demonstrate that DataTailor achieves 100.8% of the performance of full-data fine-tuning with only 15% of the data, significantly reducing computational costs while maintaining superior results. This exemplifies the "Less is More" philosophy in MLLM development.
ZeroKey: Point-Level Reasoning and Zero-Shot 3D Keypoint Detection from Large Language Models
Authors: Bingchen Gong, Diego Gomez, Abdullah Hamdi, Abdelrahman Eldesokey, Ahmed Abdelreheem, Peter Wonka, Maks Ovsjanikov
Date: 2024-12-09 00:00:00
Tasks: Keypoint Detection

We propose a novel zero-shot approach for keypoint detection on 3D shapes. Point-level reasoning on visual data is challenging as it requires precise localization capability, posing problems even for powerful models like DINO or CLIP. Traditional methods for 3D keypoint detection rely heavily on annotated 3D datasets and extensive supervised training, limiting their scalability and applicability to new categories or domains. In contrast, our method utilizes the rich knowledge embedded within Multi-Modal Large Language Models (MLLMs). Specifically, we demonstrate, for the first time, that pixel-level annotations used to train recent MLLMs can be exploited for both extracting and naming salient keypoints on 3D models without any ground truth labels or supervision. Experimental evaluations demonstrate that our approach achieves competitive performance on standard benchmarks compared to supervised methods, despite not requiring any 3D keypoint annotations during training. Our results highlight the potential of integrating language models for localized 3D shape understanding. This work opens new avenues for cross-modal learning and underscores the effectiveness of MLLMs in contributing to 3D computer vision challenges.
No Annotations for Object Detection in Art through Stable Diffusion
Authors: Patrick Ramos, Nicolas Gonthier, Selina Khan, Yuta Nakashima, Noa Garcia
Date: 2024-12-09 00:00:00
Tasks: Object, object-detection, Object Detection, Zero-Shot Object Detection

Object detection in art is a valuable tool for the digital humanities, as it allows for faster identification of objects in artistic and historical images compared to humans. However, annotating such images poses significant challenges due to the need for specialized domain expertise. We present NADA (no annotations for detection in art), a pipeline that leverages diffusion models' art-related knowledge for object detection in paintings without the need for full bounding box supervision. Our method, which supports both weakly-supervised and zero-shot scenarios and does not require any fine-tuning of its pretrained components, consists of a class proposer based on large vision-language models and a class-conditioned detector based on Stable Diffusion. NADA is evaluated on two artwork datasets, ArtDL 2.0 and IconArt, outperforming prior work in weakly-supervised detection, while being the first work for zero-shot object detection in art. Code is available at https://github.com/patrick-john-ramos/nada
Neural Garment Dynamic Super-Resolution
Authors: Meng Zhang, Jun Li
Date: 2024-12-09 00:00:00
Tasks: Super-Resolution

Achieving efficient, high-fidelity, high-resolution garment simulation is challenging due to its computational demands. Conversely, low-resolution garment simulation is more accessible and ideal for low-budget devices like smartphones. In this paper, we introduce a lightweight, learning-based method for garment dynamic super-resolution, designed to efficiently enhance high-resolution, high-frequency details in low-resolution garment simulations. Starting with low-resolution garment simulation and underlying body motion, we utilize a mesh-graph-net to compute super-resolution features based on coarse garment dynamics and garment-body interactions. These features are then used by a hyper-net to construct an implicit function of detailed wrinkle residuals for each coarse mesh triangle. Considering the influence of coarse garment shapes on detailed wrinkle performance, we correct the coarse garment shape and predict detailed wrinkle residuals using these implicit functions. Finally, we generate detailed high-resolution garment geometry by applying the detailed wrinkle residuals to the corrected coarse garment. Our method enables roll-out prediction by iteratively using its predictions as input for subsequent frames, producing fine-grained wrinkle details to enhance the low-resolution simulation. Despite training on a small dataset, our network robustly generalizes to different body shapes, motions, and garment types not present in the training data. We demonstrate significant improvements over state-of-the-art alternatives, particularly in enhancing the quality of high-frequency, fine-grained wrinkle details.