pwc-archive/papers-with-abstracts huggingface dataset:
Drug classification based on X-ray spectroscopy combined with machine learning
Authors: Yongming Li, Peng Wang, Bangdong Han
Date: 2025-05-04 00:00:00

The proliferation of new types of drugs necessitates the urgent development of faster and more accurate detection methods. Traditional detection methods have high requirements for instruments and environments, making the operation complex. X-ray absorption spectroscopy, a non-destructive detection technique, offers advantages such as ease of operation, penetrative observation, and strong substance differentiation capabilities, making it well-suited for application in the field of drug detection and identification. In this study, we constructed a classification model using Convolutional Neural Networks (CNN), Support Vector Machines (SVM), and Particle Swarm Optimization (PSO) to classify and identify drugs based on their X-ray spectral profiles. In the experiments, we selected 14 chemical reagents with chemical formulas similar to drugs as samples. We utilized CNN to extract features from the spectral data of these 14 chemical reagents and used the extracted features to train an SVM model. We also utilized PSO to optimize two critical initial parameters of the SVM. The experimental results demonstrate that this model achieved higher classification accuracy compared to two other common methods, with a prediction accuracy of 99.14%. Additionally, the model exhibited fast execution speed, mitigating the drawback of a drastic increase in running time and efficiency reduction that may result from the direct fusion of PSO and SVM. Therefore, the combined approach of X-ray absorption spectroscopy with CNN, PSO, and SVM provides a rapid, highly accurate, and reliable classification and identification method for the field of drug detection, holding promising prospects for widespread application.
Graph Fourier Transformer with Structure-Frequency Information
Authors: Yonghui Zhai, Yang Zhang, Minghao Shang, Lihua Pang, Yaxin Ren
Date: 2025-04-28 00:00:00
Tasks: Graph Classification, Inductive Bias, Node Classification

Graph Transformers (GTs) have shown advantages in numerous graph structure tasks but their self-attention mechanism ignores the generalization bias of graphs, with existing methods mainly compensating for this bias from aspects like position encoding, attention bias and relative distance yet still having sub-optimal performance and being insufficient by only considering the structural perspective of generalization bias. To address this, this paper proposes Grafourierformer, which innovatively combines GT with inductive bias containing Frequency-Structure information by applying Graph Fourier Transform to the Attention Matrix: specifically, eigenvalues from the Graph Laplacian matrix are used to construct an Eigenvalue matrix mask (reflecting node positions and structural relationships with neighboring nodes to enable consideration of node range structural characteristics and focus on local graph details), and inverse Fourier transform is employed to extract node high-frequency and low-frequency features, calculate low-frequency and high-frequency energy, and construct a node frequency-energy matrix to filter the eigenvalue matrix mask, allowing attention heads to incorporate both graph structural information and node frequency information optimization, adaptively distinguish global trends from local details, and effectively suppress redundant information interference. Extensive experiments on various benchmarks show Grafourierformer consistently outperforms GNN and GT-based models in graph classification and node classification tasks, with ablation experiments further validating the effectiveness and necessity of the method. Codes are available at https://github.com/Arichibald/Grafourierformer.git
Lifelong Whole Slide Image Analysis: Online Vision-Language Adaptation and Past-to-Present Gradient Distillation
Authors: Doanh C. Bui, Hoai Luan Pham, Vu Trung Duong Le, Tuan Hai Vu, Van Duy Tran, Khang Nguyen, Yasuhiko Nakashima
Date: 2025-05-04 00:00:00
Tasks: class-incremental learning, Class Incremental Learning, Continual Learning, Incremental Learning, Lifelong learning, Prognosis, whole slide images

Whole Slide Images (WSIs) play a crucial role in accurate cancer diagnosis and prognosis, as they provide tissue details at the cellular level. However, the rapid growth of computational tasks involving WSIs poses significant challenges. Given that WSIs are gigapixels in size, they present difficulties in terms of storage, processing, and model training. Therefore, it is essential to develop lifelong learning approaches for WSI analysis. In scenarios where slides are distributed across multiple institutes, we aim to leverage them to develop a unified online model as a computational tool for cancer diagnosis in clinical and hospital settings. In this study, we introduce ADaFGrad, a method designed to enhance lifelong learning for whole-slide image (WSI) analysis. First, we leverage pathology vision-language foundation models to develop a framework that enables interaction between a slide's regional tissue features and a predefined text-based prototype buffer. Additionally, we propose a gradient-distillation mechanism that mimics the gradient of a logit with respect to the classification-head parameters across past and current iterations in a continual-learning setting. We construct a sequence of six TCGA datasets for training and evaluation. Experimental results show that ADaFGrad outperforms both state-of-the-art WSI-specific and conventional continual-learning methods after only a few training epochs, exceeding them by up to +5.068% in the class-incremental learning scenario while exhibiting the least forgetting (i.e., retaining the most knowledge from previous tasks). Moreover, ADaFGrad surpasses its baseline by as much as +40.084% in accuracy, further demonstrating the effectiveness of the proposed modules.
Adaptive Additive Parameter Updates of Vision Transformers for Few-Shot Continual Learning
Authors: Kyle Stein, Andrew Arash Mahyari, Guillermo Francia III, Eman El-Sheikh
Date: 2025-04-11 00:00:00
Tasks: class-incremental learning, Class Incremental Learning, Continual Learning, Few-Shot Class-Incremental Learning, Incremental Learning

Integrating new class information without losing previously acquired knowledge remains a central challenge in artificial intelligence, often referred to as catastrophic forgetting. Few-shot class incremental learning (FSCIL) addresses this by first training a model on a robust dataset of base classes and then incrementally adapting it in successive sessions using only a few labeled examples per novel class. However, this approach is prone to overfitting on the limited new data, which can compromise overall performance and exacerbate forgetting. In this work, we propose a simple yet effective novel FSCIL framework that leverages a frozen Vision Transformer (ViT) backbone augmented with parameter-efficient additive updates. Our approach freezes the pre-trained ViT parameters and selectively injects trainable weights into the self-attention modules via an additive update mechanism. This design updates only a small subset of parameters to accommodate new classes without sacrificing the representations learned during the base session. By fine-tuning a limited number of parameters, our method preserves the generalizable features in the frozen ViT while reducing the risk of overfitting. Furthermore, as most parameters remain fixed, the model avoids overwriting previously learned knowledge when small novel data batches are introduced. Extensive experiments on benchmark datasets demonstrate that our approach yields state-of-the-art performance compared to baseline FSCIL methods.
Innovative Integration of 4D Cardiovascular Reconstruction and Hologram: A New Visualization Tool for Coronary Artery Bypass Grafting Planning
Authors: Shuo Wang, Tong Ren, Nan Cheng, Li Zhang, Rong Wang
Date: 2025-04-28 00:00:00
Tasks: Cardiac Segmentation

Background: Coronary artery bypass grafting (CABG) planning requires advanced spatial visualization and consideration of coronary artery depth, calcification, and pericardial adhesions. Objective: To develop and evaluate a dynamic cardiovascular holographic visualization tool for preoperative CABG planning. Methods: Using 4D cardiac computed tomography angiography data from 14 CABG candidates, we developed a semi-automated workflow for time-resolved segmentation of cardiac structures, epicardial adipose tissue (EAT), and coronary arteries with calcium scoring. The workflow incorporated methods for cardiac segmentation, coronary calcification quantification, visualization of coronary depth within EAT, and pericardial adhesion assessment through motion analysis. Dynamic cardiovascular holograms were displayed using the Looking Glass platform. Thirteen cardiac surgeons evaluated the tool using a Likert scale. Additionally, pericardial adhesion scores from holograms of 21 patients (including seven undergoing secondary cardiac surgeries) were compared with intraoperative findings. Results: Surgeons rated the visualization tool highly for preoperative planning utility (mean Likert score: 4.57/5.0). Hologram-based pericardial adhesion scoring strongly correlated with intraoperative findings (r=0.786, P<0.001). Conclusion: This study establishes a visualization framework for CABG planning that produces clinically relevant dynamic holograms from patient-specific data, with clinical feedback confirming its effectiveness for preoperative planning.
Transcending Dimensions using Generative AI: Real-Time 3D Model Generation in Augmented Reality
Authors: Majid Behravan, Maryam Haghani, Denis Gracanin
Date: 2025-04-27 00:00:00
Tasks: object-detection, Object Detection

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR) into a cohesive system that allows users to easily generate, manipulate, and interact with 3D models in real time, directly within AR environments. Utilizing cutting-edge AI models like Shap-E, we address the complex challenges of transforming 2D images into 3D representations in AR environments. Key challenges such as object isolation, handling intricate backgrounds, and achieving seamless user interaction are tackled through advanced object detection methods, such as Mask R-CNN. Evaluation results from 35 participants reveal an overall System Usability Scale (SUS) score of 69.64, with participants who engaged with AR/VR technologies more frequently rating the system significantly higher, at 80.71. This research is particularly relevant for applications in gaming, education, and AR-based e-commerce, offering intuitive, model creation for users without specialized skills.
Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation
Authors: Lei Zhong, Chuan Guo, Yiming Xie, Jiawei Wang, Changjian Li
Date: 2025-04-27 00:00:00
Tasks: Motion Generation, Motion Synthesis

Storyboarding is widely used for creating 3D animations. Animators use the 2D sketches in storyboards as references to craft the desired 3D animations through a trial-and-error process. The traditional approach requires exceptional expertise and is both labor-intensive and time-consuming. Consequently, there is a high demand for automated methods that can directly translate 2D storyboard sketches into 3D animations. This task is under-explored to date and inspired by the significant advancements of motion diffusion models, we propose to address it from the perspective of conditional motion synthesis. We thus present Sketch2Anim, composed of two key modules for sketch constraint understanding and motion generation. Specifically, due to the large domain gap between the 2D sketch and 3D motion, instead of directly conditioning on 2D inputs, we design a 3D conditional motion generator that simultaneously leverages 3D keyposes, joint trajectories, and action words, to achieve precise and fine-grained motion control. Then, we invent a neural mapper dedicated to aligning user-provided 2D sketches with their corresponding 3D keyposes and trajectories in a shared embedding space, enabling, for the first time, direct 2D control of motion generation. Our approach successfully transfers storyboards into high-quality 3D motions and inherently supports direct 3D animation editing, thanks to the flexibility of our multi-conditional motion generator. Comprehensive experiments and evaluations, and a user perceptual study demonstrate the effectiveness of our approach.
REED-VAE: RE-Encode Decode Training for Iterative Image Editing with Diffusion Models
Authors: Gal Almog, Ariel Shamir, Ohad Fried
Date: 2025-04-26 00:00:00

While latent diffusion models achieve impressive image editing results, their application to iterative editing of the same image is severely restricted. When trying to apply consecutive edit operations using current models, they accumulate artifacts and noise due to repeated transitions between pixel and latent spaces. Some methods have attempted to address this limitation by performing the entire edit chain within the latent space, sacrificing flexibility by supporting only a limited, predetermined set of diffusion editing operations. We present a RE-encode decode (REED) training scheme for variational autoencoders (VAEs), which promotes image quality preservation even after many iterations. Our work enables multi-method iterative image editing: users can perform a variety of iterative edit operations, with each operation building on the output of the previous one using both diffusion-based operations and conventional editing techniques. We demonstrate the advantage of REED-VAE across a range of image editing scenarios, including text-based and mask-based editing frameworks. In addition, we show how REED-VAE enhances the overall editability of images, increasing the likelihood of successful and precise edit operations. We hope that this work will serve as a benchmark for the newly introduced task of multi-method image editing. Our code and models will be available at https://github.com/galmog/REED-VAE
Visual Dominance and Emerging Multimodal Approaches in Distracted Driving Detection: A Review of Machine Learning Techniques
Authors: Anthony Dontoh, Stephanie Ivey, Logan Sirbaugh, Andrews Danyo, Armstrong Aboah
Date: 2025-05-04 00:00:00

Distracted driving continues to be a significant cause of road traffic injuries and fatalities worldwide, even with advancements in driver monitoring technologies. Recent developments in machine learning (ML) and deep learning (DL) have primarily focused on visual data to detect distraction, often neglecting the complex, multimodal nature of driver behavior. This systematic review assesses 74 peer-reviewed studies from 2019 to 2024 that utilize ML/DL techniques for distracted driving detection across visual, sensor-based, multimodal, and emerging modalities. The review highlights a significant prevalence of visual-only models, particularly convolutional neural networks (CNNs) and temporal architectures, which achieve high accuracy but show limited generalizability in real-world scenarios. Sensor-based and physiological models provide complementary strengths by capturing internal states and vehicle dynamics, while emerging techniques, such as auditory sensing and radio frequency (RF) methods, offer privacy-aware alternatives. Multimodal architecture consistently surpasses unimodal baselines, demonstrating enhanced robustness, context awareness, and scalability by integrating diverse data streams. These findings emphasize the need to move beyond visual-only approaches and adopt multimodal systems that combine visual, physiological, and vehicular cues while keeping in checking the need to balance computational requirements. Future research should focus on developing lightweight, deployable multimodal frameworks, incorporating personalized baselines, and establishing cross-modality benchmarks to ensure real-world reliability in advanced driver assistance systems (ADAS) and road safety interventions.
Spatial Reasoner: A 3D Inference Pipeline for XR Applications
Authors: Steven Häsler, Philipp Ackermann
Date: 2025-04-25 00:00:00
Tasks: Spatial Reasoning

Modern extended reality XR systems provide rich analysis of image data and fusion of sensor input and demand AR/VR applications that can reason about 3D scenes in a semantic manner. We present a spatial reasoning framework that bridges geometric facts with symbolic predicates and relations to handle key tasks such as determining how 3D objects are arranged among each other ('on', 'behind', 'near', etc.). Its foundation relies on oriented 3D bounding box representations, enhanced by a comprehensive set of spatial predicates, ranging from topology and connectivity to directionality and orientation, expressed in a formalism related to natural language. The derived predicates form a spatial knowledge graph and, in combination with a pipeline-based inference model, enable spatial queries and dynamic rule evaluation. Implementations for client- and server-side processing demonstrate the framework's capability to efficiently translate geometric data into actionable knowledge, ensuring scalable and technology-independent spatial reasoning in complex 3D environments. The Spatial Reasoner framework is fostering the creation of spatial ontologies, and seamlessly integrates with and therefore enriches machine learning, natural language processing, and rule systems in XR applications.
MC3D-AD: A Unified Geometry-aware Reconstruction Model for Multi-category 3D Anomaly Detection
Authors: Jiayi Cheng, Can Gao, Jie zhou, Jiajun Wen, Tao Dai, Jinbao Wang
Date: 2025-05-04 00:00:00
Tasks: 3D Anomaly Detection, Anomaly Detection

3D Anomaly Detection (AD) is a promising means of controlling the quality of manufactured products. However, existing methods typically require carefully training a task-specific model for each category independently, leading to high cost, low efficiency, and weak generalization. Therefore, this paper presents a novel unified model for Multi-Category 3D Anomaly Detection (MC3D-AD) that aims to utilize both local and global geometry-aware information to reconstruct normal representations of all categories. First, to learn robust and generalized features of different categories, we propose an adaptive geometry-aware masked attention module that extracts geometry variation information to guide mask attention. Then, we introduce a local geometry-aware encoder reinforced by the improved mask attention to encode group-level feature tokens. Finally, we design a global query decoder that utilizes point cloud position embeddings to improve the decoding process and reconstruction ability. This leads to local and global geometry-aware reconstructed feature tokens for the AD task. MC3D-AD is evaluated on two publicly available Real3D-AD and Anomaly-ShapeNet datasets, and exhibits significant superiority over current state-of-the-art single-category methods, achieving 3.1\% and 9.3\% improvement in object-level AUROC over Real3D-AD and Anomaly-ShapeNet, respectively. The source code will be released upon acceptance.
iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting
Authors: Kaiyuan Tang, Siyuan Yao, Chaoli Wang
Date: 2025-04-24 00:00:00
Tasks: 3DGS, Novel View Synthesis

In volume visualization, users can interactively explore the three-dimensional data by specifying color and opacity mappings in the transfer function (TF) or adjusting lighting parameters, facilitating meaningful interpretation of the underlying structure. However, rendering large-scale volumes demands powerful GPUs and high-speed memory access for real-time performance. While existing novel view synthesis (NVS) methods offer faster rendering speeds with lower hardware requirements, the visible parts of a reconstructed scene are fixed and constrained by preset TF settings, significantly limiting user exploration. This paper introduces inverse volume rendering via Gaussian splatting (iVR-GS), an innovative NVS method that reduces the rendering cost while enabling scene editing for interactive volume exploration. Specifically, we compose multiple iVR-GS models associated with basic TFs covering disjoint visible parts to make the entire volumetric scene visible. Each basic model contains a collection of 3D editable Gaussians, where each Gaussian is a 3D spatial point that supports real-time scene rendering and editing. We demonstrate the superior reconstruction quality and composability of iVR-GS against other NVS solutions (Plenoxels, CCNeRF, and base 3DGS) on various volume datasets. The code is available at https://github.com/TouKaienn/iVR-GS.
CasualHDRSplat: Robust High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos
Authors: Shucheng Gong, Lingzhe Zhao, Wenpu Li, Hong Xie, Yin Zhang, Shiyu Zhao, Peidong Liu
Date: 2025-04-24 00:00:00
Tasks: 3DGS, NeRF, Novel View Synthesis

Recently, photo-realistic novel view synthesis from multi-view images, such as neural radiance field (NeRF) and 3D Gaussian Splatting (3DGS), have garnered widespread attention due to their superior performance. However, most works rely on low dynamic range (LDR) images, which limits the capturing of richer scene details. Some prior works have focused on high dynamic range (HDR) scene reconstruction, typically require capturing of multi-view sharp images with different exposure times at fixed camera positions during exposure times, which is time-consuming and challenging in practice. For a more flexible data acquisition, we propose a one-stage method: \textbf{CasualHDRSplat} to easily and robustly reconstruct the 3D HDR scene from casually captured videos with auto-exposure enabled, even in the presence of severe motion blur and varying unknown exposure time. \textbf{CasualHDRSplat} contains a unified differentiable physical imaging model which first applies continuous-time trajectory constraint to imaging process so that we can jointly optimize exposure time, camera response function (CRF), camera poses, and sharp 3D HDR scene. Extensive experiments demonstrate that our approach outperforms existing methods in terms of robustness and rendering quality. Our source code will be available at https://github.com/WU-CVGL/CasualHDRSplat
A Comprehensive Analysis for Visual Object Hallucination in Large Vision-Language Models
Authors: Liqiang Jing, Guiming Hardy Chen, Ehsan Aghazadeh, Xin Eric Wang, Xinya Du
Date: 2025-05-04 00:00:00
Tasks: Attribute, Hallucination, Language Modeling, Language Modelling, Large Language Model, Misinformation, Object Hallucination

Large Vision-Language Models (LVLMs) demonstrate remarkable capabilities in multimodal tasks, but visual object hallucination remains a persistent issue. It refers to scenarios where models generate inaccurate visual object-related information based on the query input, potentially leading to misinformation and concerns about safety and reliability. Previous works focus on the evaluation and mitigation of visual hallucinations, but the underlying causes have not been comprehensively investigated. In this paper, we analyze each component of LLaVA-like LVLMs -- the large language model, the vision backbone, and the projector -- to identify potential sources of error and their impact. Based on our observations, we propose methods to mitigate hallucination for each problematic component. Additionally, we developed two hallucination benchmarks: QA-VisualGenome, which emphasizes attribute and relation hallucinations, and QA-FB15k, which focuses on cognition-based hallucinations.