pwc-archive/papers-with-abstracts huggingface dataset:
Towards Adversarial Robustness of Model-Level Mixture-of-Experts Architectures for Semantic Segmentation
Authors: Svetlana Pavlitska, Enrico Eisen, J. Marius Zöllner
Date: 2024-12-16 00:00:00
Tasks: Adversarial Robustness, Mixture-of-Experts, Semantic Segmentation

Vulnerability to adversarial attacks is a well-known deficiency of deep neural networks. Larger networks are generally more robust, and ensembling is one method to increase adversarial robustness: each model's weaknesses are compensated by the strengths of others. While an ensemble uses a deterministic rule to combine model outputs, a mixture of experts (MoE) includes an additional learnable gating component that predicts weights for the outputs of the expert models, thus determining their contributions to the final prediction. MoEs have been shown to outperform ensembles on specific tasks, yet their susceptibility to adversarial attacks has not been studied yet. In this work, we evaluate the adversarial vulnerability of MoEs for semantic segmentation of urban and highway traffic scenes. We show that MoEs are, in most cases, more robust to per-instance and universal white-box adversarial attacks and can better withstand transfer attacks. Our code is available at \url{https://github.com/KASTEL-MobilityLab/mixtures-of-experts/}.
3D$^2$-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling
Authors: Zichen Tang, Hongyu Yang, Hanchen Zhang, Jiaxin Chen, Di Huang
Date: 2024-12-16 00:00:00
Tasks: 3D Reconstruction, Denoising, Image Generation

Advancements in neural implicit representations and differentiable rendering have markedly improved the ability to learn animatable 3D avatars from sparse multi-view RGB videos. However, current methods that map observation space to canonical space often face challenges in capturing pose-dependent details and generalizing to novel poses. While diffusion models have demonstrated remarkable zero-shot capabilities in 2D image generation, their potential for creating animatable 3D avatars from 2D inputs remains underexplored. In this work, we introduce 3D$^2$-Actor, a novel approach featuring a pose-conditioned 3D-aware human modeling pipeline that integrates iterative 2D denoising and 3D rectifying steps. The 2D denoiser, guided by pose cues, generates detailed multi-view images that provide the rich feature set necessary for high-fidelity 3D reconstruction and pose rendering. Complementing this, our Gaussian-based 3D rectifier renders images with enhanced 3D consistency through a two-stage projection strategy and a novel local coordinate representation. Additionally, we propose an innovative sampling strategy to ensure smooth temporal continuity across frames in video synthesis. Our method effectively addresses the limitations of traditional numerical solutions in handling ill-posed mappings, producing realistic and animatable 3D human avatars. Experimental results demonstrate that 3D$^2$-Actor excels in high-fidelity avatar modeling and robustly generalizes to novel poses. Code is available at: https://github.com/silence-tang/GaussianActor.
MeshArt: Generating Articulated Meshes with Structure-Guided Transformers
Authors: Daoyi Gao, Yawar Siddiqui, Lei LI, Angela Dai
Date: 2024-12-16 00:00:00
Proceeding: CVPR 2025 1
Tasks: Object

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D meshes with clean, compact geometry, reminiscent of human-crafted 3D models. We approach articulated mesh generation in a part-by-part fashion across two stages. First, we generate a high-level articulation-aware object structure; then, based on this structural information, we synthesize each part's mesh faces. Key to our approach is modeling both articulation structures and part meshes as sequences of quantized triangle embeddings, leading to a unified hierarchical framework with transformers for autoregressive generation. Object part structures are first generated as their bounding primitives and articulation modes; a second transformer, guided by these articulation structures, then generates each part's mesh triangles. To ensure coherency among generated parts, we introduce structure-guided conditioning that also incorporates local part mesh connectivity. MeshArt shows significant improvements over state of the art, with 57.1% improvement in structure coverage and a 209-point improvement in mesh generation FID.
VersaGen: Unleashing Versatile Visual Control for Text-to-Image Synthesis
Authors: Zhipeng Chen, Lan Yang, Yonggang Qi, Honggang Zhang, Kaiyue Pang, Ke Li, Yi-Zhe Song
Date: 2024-12-16 00:00:00
Tasks: AI Agent, Image Generation

Despite the rapid advancements in text-to-image (T2I) synthesis, enabling precise visual control remains a significant challenge. Existing works attempted to incorporate multi-facet controls (text and sketch), aiming to enhance the creative control over generated images. However, our pilot study reveals that the expressive power of humans far surpasses the capabilities of current methods. Users desire a more versatile approach that can accommodate their diverse creative intents, ranging from controlling individual subjects to manipulating the entire scene composition. We present VersaGen, a generative AI agent that enables versatile visual control in T2I synthesis. VersaGen admits four types of visual controls: i) single visual subject; ii) multiple visual subjects; iii) scene background; iv) any combination of the three above or merely no control at all. We train an adaptor upon a frozen T2I model to accommodate the visual information into the text-dominated diffusion process. We introduce three optimization strategies during the inference phase of VersaGen to improve generation results and enhance user experience. Comprehensive experiments on COCO and Sketchy validate the effectiveness and flexibility of VersaGen, as evidenced by both qualitative and quantitative results.
Oriented Tiny Object Detection: A Dataset, Benchmark, and Dynamic Unbiased Learning
Authors: Chang Xu, Ruixiang Zhang, Wen Yang, Haoran Zhu, Fang Xu, Jian Ding, Gui-Song Xia
Date: 2024-12-16 00:00:00
Tasks: Object, object-detection, Object Detection, Oriented Object Detection

Detecting oriented tiny objects, which are limited in appearance information yet prevalent in real-world applications, remains an intricate and under-explored problem. To address this, we systemically introduce a new dataset, benchmark, and a dynamic coarse-to-fine learning scheme in this study. Our proposed dataset, AI-TOD-R, features the smallest object sizes among all oriented object detection datasets. Based on AI-TOD-R, we present a benchmark spanning a broad range of detection paradigms, including both fully-supervised and label-efficient approaches. Through investigation, we identify a learning bias presents across various learning pipelines: confident objects become increasingly confident, while vulnerable oriented tiny objects are further marginalized, hindering their detection performance. To mitigate this issue, we propose a Dynamic Coarse-to-Fine Learning (DCFL) scheme to achieve unbiased learning. DCFL dynamically updates prior positions to better align with the limited areas of oriented tiny objects, and it assigns samples in a way that balances both quantity and quality across different object shapes, thus mitigating biases in prior settings and sample selection. Extensive experiments across eight challenging object detection datasets demonstrate that DCFL achieves state-of-the-art accuracy, high efficiency, and remarkable versatility. The dataset, benchmark, and code are available at https://chasel-tsui.github.io/AI-TOD-R/.
SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweep
Authors: Jingqian Wu, Shuo Zhu, Chutian Wang, Boxin Shi, Edmund Y. Lam
Date: 2024-12-16 00:00:00
Tasks: Computational Efficiency, Novel View Synthesis

Recent advancements in 3D Gaussian Splatting (3D-GS) have demonstrated the potential of using 3D Gaussian primitives for high-speed, high-fidelity, and cost-efficient novel view synthesis from continuously calibrated input views. However, conventional methods require high-frame-rate dense and high-quality sharp images, which are time-consuming and inefficient to capture, especially in dynamic environments. Event cameras, with their high temporal resolution and ability to capture asynchronous brightness changes, offer a promising alternative for more reliable scene reconstruction without motion blur. In this paper, we propose SweepEvGS, a novel hardware-integrated method that leverages event cameras for robust and accurate novel view synthesis across various imaging settings from a single sweep. SweepEvGS utilizes the initial static frame with dense event streams captured during a single camera sweep to effectively reconstruct detailed scene views. We also introduce different real-world hardware imaging systems for real-world data collection and evaluation for future research. We validate the robustness and efficiency of SweepEvGS through experiments in three different imaging settings: synthetic objects, real-world macro-level, and real-world micro-level view synthesis. Our results demonstrate that SweepEvGS surpasses existing methods in visual rendering quality, rendering speed, and computational efficiency, highlighting its potential for dynamic practical applications.
DVP-MVS: Synergize Depth-Edge and Visibility Prior for Multi-View Stereo
Authors: Zhenlong Yuan, Jinguo Luo, Fei Shen, Zhaoxin Li, Cong Liu, Tianlu Mao, Zhaoqi Wang
Date: 2024-12-16 00:00:00

Patch deformation-based methods have recently exhibited substantial effectiveness in multi-view stereo, due to the incorporation of deformable and expandable perception to reconstruct textureless areas. However, such approaches typically focus on exploring correlative reliable pixels to alleviate match ambiguity during patch deformation, but ignore the deformation instability caused by mistaken edge-skipping and visibility occlusion, leading to potential estimation deviation. To remedy the above issues, we propose DVP-MVS, which innovatively synergizes depth-edge aligned and cross-view prior for robust and visibility-aware patch deformation. Specifically, to avoid unexpected edge-skipping, we first utilize Depth Anything V2 followed by the Roberts operator to initialize coarse depth and edge maps respectively, both of which are further aligned through an erosion-dilation strategy to generate fine-grained homogeneous boundaries for guiding patch deformation. In addition, we reform view selection weights as visibility maps and restore visible areas by cross-view depth reprojection, then regard them as cross-view prior to facilitate visibility-aware patch deformation. Finally, we improve propagation and refinement with multi-view geometry consistency by introducing aggregated visible hemispherical normals based on view selection and local projection depth differences based on epipolar lines, respectively. Extensive evaluations on ETH3D and Tanks & Temples benchmarks demonstrate that our method can achieve state-of-the-art performance with excellent robustness and generalization.
Aligning Visual and Semantic Interpretability through Visually Grounded Concept Bottleneck Models
Authors: Patrick Knab, Katharina Prasse, Sascha Marton, Christian Bartelt, Margret Keuper
Date: 2024-12-16 00:00:00
Tasks: Specificity

The performance of neural networks increases steadily, but our understanding of their decision-making lags behind. Concept Bottleneck Models (CBMs) address this issue by incorporating human-understandable concepts into the prediction process, thereby enhancing transparency and interpretability. Since existing approaches often rely on large language models (LLMs) to infer concepts, their results may contain inaccurate or incomplete mappings, especially in complex visual domains. We introduce visually Grounded Concept Bottleneck Models (GCBM), which derive concepts on the image level using segmentation and detection foundation models. Our method generates inherently interpretable concepts, which can be grounded in the input image using attribution methods, allowing interpretations to be traced back to the image plane. We show that GCBM concepts are meaningful interpretability vehicles, which aid our understanding of model embedding spaces. GCBMs allow users to control the granularity, number, and naming of concepts, providing flexibility and are easily adaptable to new datasets without pre-training or additional data needed. Prediction accuracy is within 0.3-6% of the linear probe and GCBMs perform especially well for fine-grained classification interpretability on CUB, due to their dataset specificity. Our code is available on https://github.com/KathPra/GCBM.
PyPotteryLens: An Open-Source Deep Learning Framework for Automated Digitisation of Archaeological Pottery Documentation
Authors: Lorenzo Cardarelli
Date: 2024-12-16 00:00:00
Tasks: Instance Segmentation, Semantic Segmentation

Archaeological pottery documentation and study represents a crucial but time-consuming aspect of archaeology. While recent years have seen advances in digital documentation methods, vast amounts of legacy data remain locked in traditional publications. This paper introduces PyPotteryLens, an open-source framework that leverages deep learning to automate the digitisation and processing of archaeological pottery drawings from published sources. The system combines state-of-the-art computer vision models (YOLO for instance segmentation and EfficientNetV2 for classification) with an intuitive user interface, making advanced digital methods accessible to archaeologists regardless of technical expertise. The framework achieves over 97\% precision and recall in pottery detection and classification tasks, while reducing processing time by up to 5x to 20x compared to manual methods. Testing across diverse archaeological contexts demonstrates robust generalisation capabilities. Also, the system's modular architecture facilitates extension to other archaeological materials, while its standardised output format ensures long-term preservation and reusability of digitised data as well as solid basis for training machine learning algorithms. The software, documentation, and examples are available on GitHub (https://github.com/lrncrd/PyPottery/tree/PyPotteryLens).
RADARSAT Constellation Mission Compact Polarisation SAR Data for Burned Area Mapping with Deep Learning
Authors: Yu Zhao, Yifang Ban
Date: 2024-12-16 00:00:00

Monitoring wildfires has become increasingly critical due to the sharp rise in wildfire incidents in recent years. Optical satellites like Sentinel-2 and Landsat are extensively utilized for mapping burned areas. However, the effectiveness of optical sensors is compromised by clouds and smoke, which obstruct the detection of burned areas. Thus, satellites equipped with Synthetic Aperture Radar (SAR), such as dual-polarization Sentinel-1 and quad-polarization RADARSAT-1/-2 C-band SAR, which can penetrate clouds and smoke, are investigated for mapping burned areas. However, there is limited research on using compact polarisation (compact-pol) C-band RADARSAT Constellation Mission (RCM) SAR data for this purpose. This study aims to investigate the capacity of compact polarisation RCM data for burned area mapping through deep learning. Compact-pol m-chi decomposition and Compact-pol Radar Vegetation Index (CpRVI) are derived from the RCM Multi-look Complex product. A deep-learning-based processing pipeline incorporating ConvNet-based and Transformer-based models is applied for burned area mapping, with three different input settings: using only log-ratio dual-polarization intensity images images, using only compact-pol decomposition plus CpRVI, and using all three data sources. The results demonstrate that compact-pol m-chi decomposition and CpRVI images significantly complement log-ratio images for burned area mapping. The best-performing Transformer-based model, UNETR, trained with log-ratio, m-chi decomposition, and CpRVI data, achieved an F1 Score of 0.718 and an IoU Score of 0.565, showing a notable improvement compared to the same model trained using only log-ratio images.
Training Strategies for Isolated Sign Language Recognition
Authors: Karina Kvanchiani, Roman Kraynov, Elizaveta Petrova, Petr Surovcev, Aleksandr Nagaev, Alexander Kapitanov
Date: 2024-12-16 00:00:00
Tasks: Sign Language Recognition

Accurate recognition and interpretation of sign language are crucial for enhancing communication accessibility for deaf and hard of hearing individuals. However, current approaches of Isolated Sign Language Recognition (ISLR) often face challenges such as low data quality and variability in gesturing speed. This paper introduces a comprehensive model training pipeline for ISLR designed to accommodate the distinctive characteristics and constraints of the Sign Language (SL) domain. The constructed pipeline incorporates carefully selected image and video augmentations to tackle the challenges of low data quality and varying sign speeds. Including an additional regression head combined with IoU-balanced classification loss enhances the model's awareness of the gesture and simplifies capturing temporal information. Extensive experiments demonstrate that the developed training pipeline easily adapts to different datasets and architectures. Additionally, the ablation study shows that each proposed component expands the potential to consider ISLR task specifics. The presented strategies enhance recognition performance across various ISLR benchmarks and achieve state-of-the-art results on the WLASL and Slovo datasets.
MPQ-DM: Mixed Precision Quantization for Extremely Low Bit Diffusion Models
Authors: Weilun Feng, Haotong Qin, Chuanguang Yang, Zhulin An, Libo Huang, Boyu Diao, Fei Wang, Renshuai Tao, Yongjun Xu, Michele Magno
Date: 2024-12-16 00:00:00
Tasks: Quantization

Diffusion models have received wide attention in generation tasks. However, the expensive computation cost prevents the application of diffusion models in resource-constrained scenarios. Quantization emerges as a practical solution that significantly saves storage and computation by reducing the bit-width of parameters. However, the existing quantization methods for diffusion models still cause severe degradation in performance, especially under extremely low bit-widths (2-4 bit). The primary decrease in performance comes from the significant discretization of activation values at low bit quantization. Too few activation candidates are unfriendly for outlier significant weight channel quantization, and the discretized features prevent stable learning over different time steps of the diffusion model. This paper presents MPQ-DM, a Mixed-Precision Quantization method for Diffusion Models. The proposed MPQ-DM mainly relies on two techniques:(1) To mitigate the quantization error caused by outlier severe weight channels, we propose an Outlier-Driven Mixed Quantization (OMQ) technique that uses $Kurtosis$ to quantify outlier salient channels and apply optimized intra-layer mixed-precision bit-width allocation to recover accuracy performance within target efficiency.(2) To robustly learn representations crossing time steps, we construct a Time-Smoothed Relation Distillation (TRD) scheme between the quantized diffusion model and its full-precision counterpart, transferring discrete and continuous latent to a unified relation space to reduce the representation inconsistency. Comprehensive experiments demonstrate that MPQ-DM achieves significant accuracy gains under extremely low bit-widths compared with SOTA quantization methods. MPQ-DM achieves a 58\% FID decrease under W2A4 setting compared with baseline, while all other methods even collapse.
Meta Curvature-Aware Minimization for Domain Generalization
Authors: Ziyang Chen, Yiwen Ye, Feilong Tang, Yongsheng Pan, Yong Xia
Date: 2024-12-16 00:00:00
Tasks: Domain Generalization, Meta-Learning

Domain generalization (DG) aims to enhance the ability of models trained on source domains to generalize effectively to unseen domains. Recently, Sharpness-Aware Minimization (SAM) has shown promise in this area by reducing the sharpness of the loss landscape to obtain more generalized models. However, SAM and its variants sometimes fail to guide the model toward a flat minimum, and their training processes exhibit limitations, hindering further improvements in model generalization. In this paper, we first propose an improved model training process aimed at encouraging the model to converge to a flat minima. To achieve this, we design a curvature metric that has a minimal effect when the model is far from convergence but becomes increasingly influential in indicating the curvature of the minima as the model approaches a local minimum. Then we derive a novel algorithm from this metric, called Meta Curvature-Aware Minimization (MeCAM), to minimize the curvature around the local minima. Specifically, the optimization objective of MeCAM simultaneously minimizes the regular training loss, the surrogate gap of SAM, and the surrogate gap of meta-learning. We provide theoretical analysis on MeCAM's generalization error and convergence rate, and demonstrate its superiority over existing DG methods through extensive experiments on five benchmark DG datasets, including PACS, VLCS, OfficeHome, TerraIncognita, and DomainNet. Code will be available on GitHub.
Relative Distance Guided Dynamic Partition Learning for Scale-Invariant UAV-View Geo-Localization
Authors: Quan Chen, Tingyu Wang, Rongfeng Lu, Bolun Zheng, Zhedong Zheng, Chenggang Yan
Date: 2024-12-16 00:00:00
Tasks: geo-localization

UAV-view Geo-Localization~(UVGL) presents substantial challenges, particularly due to the disparity in visual appearance between drone-captured imagery and satellite perspectives. Existing methods usually assume consistent scaling factor across different views. Therefore, they adopt predefined partition alignment and extract viewpoint-invariant representation by constructing a variety of part-level features. However, the scaling assumption is not always hold in the real-world scenarios that variations of UAV flight state leads to the scale mismatch of cross-views, resulting in serious performance degradation. To overcome this issue, we propose a partition learning framework based on relative distance, which alleviates the dependence on scale consistency while mining fine-grained features. Specifically, we propose a distance guided dynamic partition learning strategy~(DGDPL), consisting of a square partition strategy and a distance-guided adjustment strategy. The former is utilized to extract fine-grained features and global features in a simple manner. The latter calculates the relative distance ratio between drone- and satellite-view to adjust the partition size, thereby explicitly aligning the semantic information between partition pairs. Furthermore, we propose a saliency-guided refinement strategy to refine part-level features, so as to further improve the retrieval accuracy. Extensive experiments show that our approach achieves superior geo-localization accuracy across various scale-inconsistent scenarios, and exhibits remarkable robustness against scale variations. The code will be released.