pwc-archive/papers-with-abstracts huggingface dataset:
MSCI: Addressing CLIP's Inherent Limitations for Compositional Zero-Shot Learning
Authors: Yue Wang, Shuai Xu, Xuelin Zhu, Yicong Li
Date: 2025-05-15 00:00:00
Tasks: Compositional Zero-Shot Learning, cross-modal alignment, Zero-Shot Learning

Compositional Zero-Shot Learning (CZSL) aims to recognize unseen state-object combinations by leveraging known combinations. Existing studies basically rely on the cross-modal alignment capabilities of CLIP but tend to overlook its limitations in capturing fine-grained local features, which arise from its architectural and training paradigm. To address this issue, we propose a Multi-Stage Cross-modal Interaction (MSCI) model that effectively explores and utilizes intermediate-layer information from CLIP's visual encoder. Specifically, we design two self-adaptive aggregators to extract local information from low-level visual features and integrate global information from high-level visual features, respectively. These key information are progressively incorporated into textual representations through a stage-by-stage interaction mechanism, significantly enhancing the model's perception capability for fine-grained local visual information. Additionally, MSCI dynamically adjusts the attention weights between global and local visual information based on different combinations, as well as different elements within the same combination, allowing it to flexibly adapt to diverse scenarios. Experiments on three widely used datasets fully validate the effectiveness and superiority of the proposed model. Data and code are available at https://github.com/ltpwy/MSCI.
MFogHub: Bridging Multi-Regional and Multi-Satellite Data for Global Marine Fog Detection and Forecasting
Authors: Mengqiu Xu, Kaixin Chen, Heng Guo, Yixiang Huang, Ming Wu, Zhenwei Shi, Chuang Zhang, Jun Guo
Date: 2025-05-15 00:00:00
Proceeding: CVPR 2025 1

Deep learning approaches for marine fog detection and forecasting have outperformed traditional methods, demonstrating significant scientific and practical importance. However, the limited availability of open-source datasets remains a major challenge. Existing datasets, often focused on a single region or satellite, restrict the ability to evaluate model performance across diverse conditions and hinder the exploration of intrinsic marine fog characteristics. To address these limitations, we introduce \textbf{MFogHub}, the first multi-regional and multi-satellite dataset to integrate annotated marine fog observations from 15 coastal fog-prone regions and six geostationary satellites, comprising over 68,000 high-resolution samples. By encompassing diverse regions and satellite perspectives, MFogHub facilitates rigorous evaluation of both detection and forecasting methods under varying conditions. Extensive experiments with 16 baseline models demonstrate that MFogHub can reveal generalization fluctuations due to regional and satellite discrepancy, while also serving as a valuable resource for the development of targeted and scalable fog prediction techniques. Through MFogHub, we aim to advance both the practical monitoring and scientific understanding of marine fog dynamics on a global scale. The dataset and code are at \href{https://github.com/kaka0910/MFogHub}{https://github.com/kaka0910/MFogHub}.
RainPro-8: An Efficient Deep Learning Model to Estimate Rainfall Probabilities Over 8 Hours
Authors: Rafael Pablos Sarabia, Joachim Nyborg, Morten Birk, Jeppe Liborius Sjørup, Anders Lillevang Vesterholt, Ira Assent
Date: 2025-05-15 00:00:00
Tasks: Computational Efficiency, Deep Learning, Precipitation Forecasting, Uncertainty Quantification

We present a deep learning model for high-resolution probabilistic precipitation forecasting over an 8-hour horizon in Europe, overcoming the limitations of radar-only deep learning models with short forecast lead times. Our model efficiently integrates multiple data sources - including radar, satellite, and physics-based numerical weather prediction (NWP) - while capturing long-range interactions, resulting in accurate forecasts with robust uncertainty quantification through consistent probabilistic maps. Featuring a compact architecture, it enables more efficient training and faster inference than existing models. Extensive experiments demonstrate that our model surpasses current operational NWP systems, extrapolation-based methods, and deep-learning nowcasting models, setting a new standard for high-resolution precipitation forecasting in Europe, ensuring a balance between accuracy, interpretability, and computational efficiency.
HandReader: Advanced Techniques for Efficient Fingerspelling Recognition
Authors: Pavel Korotaev, Petr Surovtsev, Alexander Kapitanov, Karina Kvanchiani, Aleksandr Nagaev
Date: 2025-05-15 00:00:00
Tasks: Sign Language Recognition

Fingerspelling is a significant component of Sign Language (SL), allowing the interpretation of proper names, characterized by fast hand movements during signing. Although previous works on fingerspelling recognition have focused on processing the temporal dimension of videos, there remains room for improving the accuracy of these approaches. This paper introduces HandReader, a group of three architectures designed to address the fingerspelling recognition task. HandReader$_{RGB}$ employs the novel Temporal Shift-Adaptive Module (TSAM) to process RGB features from videos of varying lengths while preserving important sequential information. HandReader$_{KP}$ is built on the proposed Temporal Pose Encoder (TPE) operated on keypoints as tensors. Such keypoints composition in a batch allows the encoder to pass them through 2D and 3D convolution layers, utilizing temporal and spatial information and accumulating keypoints coordinates. We also introduce HandReader_RGB+KP - architecture with a joint encoder to benefit from RGB and keypoint modalities. Each HandReader model possesses distinct advantages and achieves state-of-the-art results on the ChicagoFSWild and ChicagoFSWild+ datasets. Moreover, the models demonstrate high performance on the first open dataset for Russian fingerspelling, Znaki, presented in this paper. The Znaki dataset and HandReader pre-trained models are publicly available.
Inferring Driving Maps by Deep Learning-based Trail Map Extraction
Authors: Michael Hubbertz, Pascal Colling, Qi Han, Tobias Meisen
Date: 2025-05-15 00:00:00
Tasks: Autonomous Driving, Deep Learning

High-definition (HD) maps offer extensive and accurate environmental information about the driving scene, making them a crucial and essential element for planning within autonomous driving systems. To avoid extensive efforts from manual labeling, methods for automating the map creation have emerged. Recent trends have moved from offline mapping to online mapping, ensuring availability and actuality of the utilized maps. While the performance has increased in recent years, online mapping still faces challenges regarding temporal consistency, sensor occlusion, runtime, and generalization. We propose a novel offline mapping approach that integrates trails - informal routes used by drivers - into the map creation process. Our method aggregates trail data from the ego vehicle and other traffic participants to construct a comprehensive global map using transformer-based deep learning models. Unlike traditional offline mapping, our approach enables continuous updates while remaining sensor-agnostic, facilitating efficient data transfer. Our method demonstrates superior performance compared to state-of-the-art online mapping approaches, achieving improved generalization to previously unseen environments and sensor configurations. We validate our approach on two benchmark datasets, highlighting its robustness and applicability in autonomous driving systems.
Sage Deer: A Super-Aligned Driving Generalist Is Your Copilot
Authors: Hao Lu, Jiaqi Tang, Jiyao Wang, Yunfan Lu, Xu Cao, Qingyong Hu, Yin Wang, Yuting Zhang, Tianxin Xie, Yunpeng Zhang, Yong Chen, Jiayu. Gao, Bin Huang, Dengbo He, Shuiguang Deng, Hao Chen, Ying-Cong Chen
Date: 2025-05-15 00:00:00
Tasks: Decision Making

The intelligent driving cockpit, an important part of intelligent driving, needs to match different users' comfort, interaction, and safety needs. This paper aims to build a Super-Aligned and GEneralist DRiving agent, SAGE DeeR. Sage Deer achieves three highlights: (1) Super alignment: It achieves different reactions according to different people's preferences and biases. (2) Generalist: It can understand the multi-view and multi-mode inputs to reason the user's physiological indicators, facial emotions, hand movements, body movements, driving scenarios, and behavioral decisions. (3) Self-Eliciting: It can elicit implicit thought chains in the language space to further increase generalist and super-aligned abilities. Besides, we collected multiple data sets and built a large-scale benchmark. This benchmark measures the deer's perceptual decision-making ability and the super alignment's accuracy.
ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization
Authors: Wenhao Shen, Wanqi Yin, Xiaofeng Yang, Cheng Chen, Chaoyue Song, Zhongang Cai, Lei Yang, Hao Wang, Guosheng Lin
Date: 2025-05-15 00:00:00
Tasks: Human Mesh Recovery

Human mesh recovery (HMR) from a single image is inherently ill-posed due to depth ambiguity and occlusions. Probabilistic methods have tried to solve this by generating numerous plausible 3D human mesh predictions, but they often exhibit misalignment with 2D image observations and weak robustness to in-the-wild images. To address these issues, we propose ADHMR, a framework that Aligns a Diffusion-based HMR model in a preference optimization manner. First, we train a human mesh prediction assessment model, HMR-Scorer, capable of evaluating predictions even for in-the-wild images without 3D annotations. We then use HMR-Scorer to create a preference dataset, where each input image has a pair of winner and loser mesh predictions. This dataset is used to finetune the base model using direct preference optimization. Moreover, HMR-Scorer also helps improve existing HMR models by data cleaning, even with fewer training samples. Extensive experiments show that ADHMR outperforms current state-of-the-art methods. Code is available at: https://github.com/shenwenhao01/ADHMR.
MTVCrafter: 4D Motion Tokenization for Open-World Human Image Animation
Authors: Yanbo Ding, Xirui Hu, Zhizhi Guo, Yali Wang
Date: 2025-05-15 00:00:00
Tasks: Image Animation, Video Generation

Human image animation has gained increasing attention and developed rapidly due to its broad applications in digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 3D information for open-world animation. To tackle this problem, we propose MTVCrafter (Motion Tokenization Video Crafter), the first framework that directly models raw 3D motion sequences (i.e., 4D motion) for human image animation. Specifically, we introduce 4DMoT (4D motion tokenizer) to quantize 3D motion sequences into 4D motion tokens. Compared to 2D-rendered pose images, 4D motion tokens offer more robust spatio-temporal cues and avoid strict pixel-level alignment between pose image and character, enabling more flexible and disentangled control. Then, we introduce MV-DiT (Motion-aware Video DiT). By designing unique motion attention with 4D positional encodings, MV-DiT can effectively leverage motion tokens as 4D compact yet expressive context for human image animation in the complex 3D world. Hence, it marks a significant step forward in this field and opens a new direction for pose-guided human video generation. Experiments show that our MTVCrafter achieves state-of-the-art results with an FID-VID of 6.98, surpassing the second-best by 65%. Powered by robust motion tokens, MTVCrafter also generalizes well to diverse open-world characters (single/multiple, full/half-body) across various styles and scenarios. Our video demos and code are on: https://github.com/DINGYANB/MTVCrafter.
Data-Agnostic Augmentations for Unknown Variations: Out-of-Distribution Generalisation in MRI Segmentation
Authors: Puru Vaish, Felix Meister, Tobias Heimann, Christoph Brune, Jelmer M. Wolterink
Date: 2025-05-15 00:00:00
Tasks: Data Augmentation, Image Segmentation, Medical Image Segmentation, MRI segmentation, Out-of-Distribution Generalization, Segmentation, Semantic Segmentation

Medical image segmentation models are often trained on curated datasets, leading to performance degradation when deployed in real-world clinical settings due to mismatches between training and test distributions. While data augmentation techniques are widely used to address these challenges, traditional visually consistent augmentation strategies lack the robustness needed for diverse real-world scenarios. In this work, we systematically evaluate alternative augmentation strategies, focusing on MixUp and Auxiliary Fourier Augmentation. These methods mitigate the effects of multiple variations without explicitly targeting specific sources of distribution shifts. We demonstrate how these techniques significantly improve out-of-distribution generalization and robustness to imaging variations across a wide range of transformations in cardiac cine MRI and prostate MRI segmentation. We quantitatively find that these augmentation methods enhance learned feature representations by promoting separability and compactness. Additionally, we highlight how their integration into nnU-Net training pipelines provides an easy-to-implement, effective solution for enhancing the reliability of medical segmentation models in real-world applications.
VolE: A Point-cloud Framework for Food 3D Reconstruction and Volume Estimation
Authors: Umair Haroon, Ahmad AlMughrabi, Thanasis Zoumpekas, Ricardo Marques, Petia Radeva
Date: 2025-05-15 00:00:00
Tasks: 3D Reconstruction, Camera Calibration, Nutrition, Video Segmentation, Video Semantic Segmentation

Accurate food volume estimation is crucial for medical nutrition management and health monitoring applications, but current food volume estimation methods are often limited by mononuclear data, leveraging single-purpose hardware such as 3D scanners, gathering sensor-oriented information such as depth information, or relying on camera calibration using a reference object. In this paper, we present VolE, a novel framework that leverages mobile device-driven 3D reconstruction to estimate food volume. VolE captures images and camera locations in free motion to generate precise 3D models, thanks to AR-capable mobile devices. To achieve real-world measurement, VolE is a reference- and depth-free framework that leverages food video segmentation for food mask generation. We also introduce a new food dataset encompassing the challenging scenarios absent in the previous benchmarks. Our experiments demonstrate that VolE outperforms the existing volume estimation techniques across multiple datasets by achieving 2.22 % MAPE, highlighting its superior performance in food volume estimation.
Multi-Source Collaborative Style Augmentation and Domain-Invariant Learning for Federated Domain Generalization
Authors: Yikang Wei
Date: 2025-05-15 00:00:00
Tasks: Domain Generalization

Federated domain generalization aims to learn a generalizable model from multiple decentralized source domains for deploying on the unseen target domain. The style augmentation methods have achieved great progress on domain generalization. However, the existing style augmentation methods either explore the data styles within isolated source domain or interpolate the style information across existing source domains under the data decentralization scenario, which leads to limited style space. To address this issue, we propose a Multi-source Collaborative Style Augmentation and Domain-invariant learning method (MCSAD) for federated domain generalization. Specifically, we propose a multi-source collaborative style augmentation module to generate data in the broader style space. Furthermore, we conduct domain-invariant learning between the original data and augmented data by cross-domain feature alignment within the same class and classes relation ensemble distillation between different classes to learn a domain-invariant model. By alternatively conducting collaborative style augmentation and domain-invariant learning, the model can generalize well on unseen target domain. Extensive experiments on multiple domain generalization datasets indicate that our method significantly outperforms the state-of-the-art federated domain generalization methods.
VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality
Authors: Xuechang Tu, Lukas Radl, Michael Steiner, Markus Steinberger, Bernhard Kerbl, Fernando de la Torre
Date: 2025-05-15 00:00:00
Tasks: 3DGS, GPU, Novel View Synthesis

3D Gaussian Splatting (3DGS) has rapidly become a leading technique for novel-view synthesis, providing exceptional performance through efficient software-based GPU rasterization. Its versatility enables real-time applications, including on mobile and lower-powered devices. However, 3DGS faces key challenges in virtual reality (VR): (1) temporal artifacts, such as popping during head movements, (2) projection-based distortions that result in disturbing and view-inconsistent floaters, and (3) reduced framerates when rendering large numbers of Gaussians, falling below the critical threshold for VR. Compared to desktop environments, these issues are drastically amplified by large field-of-view, constant head movements, and high resolution of head-mounted displays (HMDs). In this work, we introduce VRSplat: we combine and extend several recent advancements in 3DGS to address challenges of VR holistically. We show how the ideas of Mini-Splatting, StopThePop, and Optimal Projection can complement each other, by modifying the individual techniques and core 3DGS rasterizer. Additionally, we propose an efficient foveated rasterizer that handles focus and peripheral areas in a single GPU launch, avoiding redundant computations and improving GPU utilization. Our method also incorporates a fine-tuning step that optimizes Gaussian parameters based on StopThePop depth evaluations and Optimal Projection. We validate our method through a controlled user study with 25 participants, showing a strong preference for VRSplat over other configurations of Mini-Splatting. VRSplat is the first, systematically evaluated 3DGS approach capable of supporting modern VR applications, achieving 72+ FPS while eliminating popping and stereo-disrupting floaters.
IMITATE: Image Registration with Context for unknown time frame recovery
Authors: Ziad Kheil, Lucas Robinet, Laurent Risser, Soleakhena Ken
Date: 2025-05-15 00:00:00
Tasks: Image Registration

In this paper, we formulate a novel image registration formalism dedicated to the estimation of unknown condition-related images, based on two or more known images and their associated conditions. We show how to practically model this formalism by using a new conditional U-Net architecture, which fully takes into account the conditional information and does not need any fixed image. Our formalism is then applied to image moving tumors for radiotherapy treatment at different breathing amplitude using 4D-CT (3D+t) scans in thoracoabdominal regions. This driving application is particularly complex as it requires to stitch a collection of sequential 2D slices into several 3D volumes at different organ positions. Movement interpolation with standard methods then generates well known reconstruction artefacts in the assembled volumes due to irregular patient breathing, hysteresis and poor correlation of breathing signal to internal motion. Results obtained on 4D-CT clinical data showcase artefact-free volumes achieved through real-time latencies. The code is publicly available at https://github.com/Kheil-Z/IMITATE .
Why 1 + 1 < 1 in Visual Token Pruning: Beyond Naive Integration via Multi-Objective Balanced Covering
Authors: Yangfu Li, Hongjian Zhan, Tianyi Chen, Qi Liu, Yue Lu
Date: 2025-05-15 00:00:00

Existing visual token pruning methods target prompt alignment and visual preservation with static strategies, overlooking the varying relative importance of these objectives across tasks, which leads to inconsistent performance. To address this, we derive the first closed-form error bound for visual token pruning based on the Hausdorff distance, uniformly characterizing the contributions of both objectives. Moreover, leveraging $\epsilon$-covering theory, we reveal an intrinsic trade-off between these objectives and quantify their optimal attainment levels under a fixed budget. To practically handle this trade-off, we propose Multi-Objective Balanced Covering (MoB), which reformulates visual token pruning as a bi-objective covering problem. In this framework, the attainment trade-off reduces to budget allocation via greedy radius trading. MoB offers a provable performance bound and linear scalability with respect to the number of input visual tokens, enabling adaptation to challenging pruning scenarios. Extensive experiments show that MoB preserves 96.4% of performance for LLaVA-1.5-7B using only 11.1% of the original visual tokens and accelerates LLaVA-Next-7B by 1.3-1.5$\times$ with negligible performance loss. Additionally, evaluations on Qwen2-VL and Video-LLaVA confirm that MoB integrates seamlessly into advanced MLLMs and diverse vision-language tasks.
MMRL++: Parameter-Efficient and Interaction-Aware Representation Learning for Vision-Language Models
Authors: Yuncheng Guo, Xiaodong Gu
Date: 2025-05-15 00:00:00
Tasks: General Knowledge, Prompt Engineering, Representation Learning, Transfer Learning

Large-scale pre-trained Vision-Language Models (VLMs) have significantly advanced transfer learning across diverse tasks. However, adapting these models with limited few-shot data often leads to overfitting, undermining their ability to generalize to new tasks. To address this, we propose Multi-Modal Representation Learning (MMRL), which introduces a shared, learnable, modality-agnostic representation space. MMRL generates space tokens projected into both text and image encoders as representation tokens, enabling more effective cross-modal interactions. Unlike prior methods that mainly optimize class token features, MMRL inserts representation tokens into higher encoder layers--where task-specific features are more prominent--while preserving general knowledge in the lower layers. During training, both class and representation features are jointly optimized: a trainable projection layer is applied to representation tokens for task adaptation, while the projection layer for class token remains frozen to retain pre-trained knowledge. To further promote generalization, we introduce a regularization term aligning class and text features with the frozen VLM's zero-shot features. At inference, a decoupling strategy uses both class and representation features for base tasks, but only class features for novel tasks due to their stronger generalization. Building upon this, we propose MMRL++, a parameter-efficient and interaction-aware extension that significantly reduces trainable parameters and enhances intra-modal interactions--particularly across the layers of representation tokens--allowing gradient sharing and instance-specific information to propagate more effectively through the network. Extensive experiments on 15 datasets demonstrate that MMRL and MMRL++ consistently outperform state-of-the-art methods, achieving a strong balance between task-specific adaptation and generalization.