pwc-archive/papers-with-abstracts huggingface dataset:
TLD-READY: Traffic Light Detection -- Relevance Estimation and Deployment Analysis
Authors: Nikolai Polley, Svetlana Pavlitska, Yacin Boualili, Patrick Rohrbeck, Paul Stiller, Ashok Kumar Bangaru, J. Marius Zöllner
Date: 2024-09-11 00:00:00
Tasks: Autonomous Vehicles

Effective traffic light detection is a critical component of the perception stack in autonomous vehicles. This work introduces a novel deep-learning detection system while addressing the challenges of previous work. Utilizing a comprehensive dataset amalgamation, including the Bosch Small Traffic Lights Dataset, LISA, the DriveU Traffic Light Dataset, and a proprietary dataset from Karlsruhe, we ensure a robust evaluation across varied scenarios. Furthermore, we propose a relevance estimation system that innovatively uses directional arrow markings on the road, eliminating the need for prior map creation. On the DriveU dataset, this approach results in 96% accuracy in relevance estimation. Finally, a real-world evaluation is performed to evaluate the deployment and generalizing abilities of these models. For reproducibility and to facilitate further research, we provide the model weights and code: https://github.com/KASTEL-MobilityLab/traffic-light-detection.
Tuning-Free Online Robust Principal Component Analysis through Implicit Regularization
Authors: Lakshmi Jayalal, Gokularam Muthukrishnan, Sheetal Kalyani
Date: 2024-09-11 00:00:00

The performance of the standard Online Robust Principal Component Analysis (OR-PCA) technique depends on the optimum tuning of the explicit regularizers and this tuning is dataset sensitive. We aim to remove the dependency on these tuning parameters by using implicit regularization. We propose to use the implicit regularization effect of various modified gradient descents to make OR-PCA tuning free. Our method incorporates three different versions of modified gradient descent that separately but naturally encourage sparsity and low-rank structures in the data. The proposed method performs comparable or better than the tuned OR-PCA for both simulated and real-world datasets. Tuning-free ORPCA makes it more scalable for large datasets since we do not require dataset-dependent parameter tuning.
CFCPalsy: Facial Image Synthesis with Cross-Fusion Cycle Diffusion Model for Facial Paralysis Individuals
Authors: Weixiang Gao, Yating Zhang, Yifan Xia
Date: 2024-09-11 00:00:00
Tasks: Image Generation

Currently, the diagnosis of facial paralysis remains a challenging task, often relying heavily on the subjective judgment and experience of clinicians, which can introduce variability and uncertainty in the assessment process. One promising application in real-life situations is the automatic estimation of facial paralysis. However, the scarcity of facial paralysis datasets limits the development of robust machine learning models for automated diagnosis and therapeutic interventions. To this end, this study aims to synthesize a high-quality facial paralysis dataset to address this gap, enabling more accurate and efficient algorithm training. Specifically, a novel Cross-Fusion Cycle Palsy Expression Generative Model (CFCPalsy) based on the diffusion model is proposed to combine different features of facial information and enhance the visual details of facial appearance and texture in facial regions, thus creating synthetic facial images that accurately represent various degrees and types of facial paralysis. We have qualitatively and quantitatively evaluated the proposed method on the commonly used public clinical datasets of facial paralysis to demonstrate its effectiveness. Experimental results indicate that the proposed method surpasses state-of-the-art methods, generating more realistic facial images and maintaining identity consistency.
Realistic and Efficient Face Swapping: A Unified Approach with Diffusion Models
Authors: Sanoojan Baliah, Qinliang Lin, Shengcai Liao, Xiaodan Liang, Muhammad Haris Khan
Date: 2024-09-11 00:00:00
Tasks: Denoising, Disentanglement, Face Swapping

Despite promising progress in face swapping task, realistic swapped images remain elusive, often marred by artifacts, particularly in scenarios involving high pose variation, color differences, and occlusion. To address these issues, we propose a novel approach that better harnesses diffusion models for face-swapping by making following core contributions. (a) We propose to re-frame the face-swapping task as a self-supervised, train-time inpainting problem, enhancing the identity transfer while blending with the target image. (b) We introduce a multi-step Denoising Diffusion Implicit Model (DDIM) sampling during training, reinforcing identity and perceptual similarities. (c) Third, we introduce CLIP feature disentanglement to extract pose, expression, and lighting information from the target image, improving fidelity. (d) Further, we introduce a mask shuffling technique during inpainting training, which allows us to create a so-called universal model for swapping, with an additional feature of head swapping. Ours can swap hair and even accessories, beyond traditional face swapping. Unlike prior works reliant on multiple off-the-shelf models, ours is a relatively unified approach and so it is resilient to errors in other off-the-shelf models. Extensive experiments on FFHQ and CelebA datasets validate the efficacy and robustness of our approach, showcasing high-fidelity, realistic face-swapping with minimal inference time. Our code is available at https://github.com/Sanoojan/REFace.
MiniDrive: More Efficient Vision-Language Models with Multi-Level 2D Features as Text Tokens for Autonomous Driving
Authors: Enming Zhang, Xingyuan Dai, Min Huang, Yisheng Lv, Qinghai Miao
Date: 2024-09-11 00:00:00
Tasks: Autonomous Driving, Feature Engineering, Language Modeling, Language Modelling, Mixture-of-Experts

Vision-language models (VLMs) serve as general-purpose end-to-end models in autonomous driving, performing subtasks such as prediction, planning, and perception through question-and-answer interactions. However, most existing methods rely on computationally expensive visual encoders and large language models (LLMs), making them difficult to deploy in real-world scenarios and real-time applications. Meanwhile, most existing VLMs lack the ability to process multiple images, making it difficult to adapt to multi-camera perception in autonomous driving. To address these issues, we propose a novel framework called MiniDrive, which incorporates our proposed Feature Engineering Mixture of Experts (FE-MoE) module and Dynamic Instruction Adapter (DI-Adapter). The FE-MoE effectively maps 2D features into visual token embeddings before being input into the language model. The DI-Adapter enables the visual token embeddings to dynamically change with the instruction text embeddings, resolving the issue of static visual token embeddings for the same image in previous approaches. Compared to previous works, MiniDrive achieves state-of-the-art performance in terms of parameter size, floating point operations, and response efficiency, with the smallest version containing only 83M parameters.
TopoMap++: A faster and more space efficient technique to compute projections with topological guarantees
Authors: Vitoria Guardieiro, Felipe Inagaki de Oliveira, Harish Doraiswamy, Luis Gustavo Nonato, Claudio Silva
Date: 2024-09-11 00:00:00
Tasks: Dimensionality Reduction

High-dimensional data, characterized by many features, can be difficult to visualize effectively. Dimensionality reduction techniques, such as PCA, UMAP, and t-SNE, address this challenge by projecting the data into a lower-dimensional space while preserving important relationships. TopoMap is another technique that excels at preserving the underlying structure of the data, leading to interpretable visualizations. In particular, TopoMap maps the high-dimensional data into a visual space, guaranteeing that the 0-dimensional persistence diagram of the Rips filtration of the visual space matches the one from the high-dimensional data. However, the original TopoMap algorithm can be slow and its layout can be too sparse for large and complex datasets. In this paper, we propose three improvements to TopoMap: 1) a more space-efficient layout, 2) a significantly faster implementation, and 3) a novel TreeMap-based representation that makes use of the topological hierarchy to aid the exploration of the projections. These advancements make TopoMap, now referred to as TopoMap++, a more powerful tool for visualizing high-dimensional data which we demonstrate through different use case scenarios.
MRAC Track 1: 2nd Workshop on Multimodal, Generative and Responsible Affective Computing
Authors: Shreya Ghosh, Zhixi Cai, Abhinav Dhall, Dimitrios Kollias, Roland Goecke, Tom Gedeon
Date: 2024-09-11 00:00:00
Tasks: Emotional Intelligence

With the rapid advancements in multimodal generative technology, Affective Computing research has provoked discussion about the potential consequences of AI systems equipped with emotional intelligence. Affective Computing involves the design, evaluation, and implementation of Emotion AI and related technologies aimed at improving people's lives. Designing a computational model in affective computing requires vast amounts of multimodal data, including RGB images, video, audio, text, and physiological signals. Moreover, Affective Computing research is deeply engaged with ethical considerations at various stages-from training emotionally intelligent models on large-scale human data to deploying these models in specific applications. Fundamentally, the development of any AI system must prioritize its impact on humans, aiming to augment and enhance human abilities rather than replace them, while drawing inspiration from human intelligence in a safe and responsible manner. The MRAC 2024 Track 1 workshop seeks to extend these principles from controlled, small-scale lab environments to real-world, large-scale contexts, emphasizing responsible development. The workshop also aims to highlight the potential implications of generative technology, along with the ethical consequences of its use, to researchers and industry professionals. To the best of our knowledge, this is the first workshop series to comprehensively address the full spectrum of multimodal, generative affective computing from a responsible AI perspective, and this is the second iteration of this workshop. Webpage: https://react-ws.github.io/2024/
EMOdiffhead: Continuously Emotional Control in Talking Head Generation via Diffusion
Authors: Jian Zhang, Weijian Mai, Zhijun Zhang
Date: 2024-09-11 00:00:00
Tasks: Portrait Animation, Talking Head Generation, Video Generation

The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the challenge of generating emotion-driven talking head videos. The ability to control and edit emotions is essential for producing expressive and realistic animations. In response to this challenge, we propose EMOdiffhead, a novel method for emotional talking head video generation that not only enables fine-grained control of emotion categories and intensities but also enables one-shot generation. Given the FLAME 3D model's linearity in expression modeling, we utilize the DECA method to extract expression vectors, that are combined with audio to guide a diffusion model in generating videos with precise lip synchronization and rich emotional expressiveness. This approach not only enables the learning of rich facial information from emotion-irrelevant data but also facilitates the generation of emotional videos. It effectively overcomes the limitations of emotional data, such as the lack of diversity in facial and background information, and addresses the absence of emotional details in emotion-irrelevant data. Extensive experiments and user studies demonstrate that our approach achieves state-of-the-art performance compared to other emotion portrait animation methods.
Alignment of Diffusion Models: Fundamentals, Challenges, and Future
Authors: Buhua Liu, Shitong Shao, Bao Li, Lichen Bai, Zhiqiang Xu, Haoyi Xiong, James Kwok, Sumi Helal, Zeke Xie
Date: 2024-09-11 00:00:00

Diffusion models have emerged as the leading paradigm in generative modeling, excelling in various applications. Despite their success, these models often misalign with human intentions, generating outputs that may not match text prompts or possess desired properties. Inspired by the success of alignment in tuning large language models, recent studies have investigated aligning diffusion models with human expectations and preferences. This work mainly reviews alignment of diffusion models, covering advancements in fundamentals of alignment, alignment techniques of diffusion models, preference benchmarks, and evaluation for diffusion models. Moreover, we discuss key perspectives on current challenges and promising future directions on solving the remaining challenges in alignment of diffusion models. To the best of our knowledge, our work is the first comprehensive review paper for researchers and engineers to comprehend, practice, and research alignment of diffusion models.
Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks
Authors: Ruihan Xu, Anthony Opipari, Joshua Mah, Stanley Lewis, Haoran Zhang, Hanzhe Guo, Odest Chadwicke Jenkins
Date: 2024-09-11 00:00:00
Tasks: 3D Object Reconstruction, 3D Reconstruction, Object, Object Reconstruction, Single-View 3D Reconstruction

This paper introduces SO(2)-Equivariant Gaussian Sculpting Networks (GSNs) as an approach for SO(2)-Equivariant 3D object reconstruction from single-view image observations. GSNs take a single observation as input to generate a Gaussian splat representation describing the observed object's geometry and texture. By using a shared feature extractor before decoding Gaussian colors, covariances, positions, and opacities, GSNs achieve extremely high throughput (>150FPS). Experiments demonstrate that GSNs can be trained efficiently using a multi-view rendering loss and are competitive, in quality, with expensive diffusion-based reconstruction algorithms. The GSN model is validated on multiple benchmark experiments. Moreover, we demonstrate the potential for GSNs to be used within a robotic manipulation pipeline for object-centric grasping.
PiTe: Pixel-Temporal Alignment for Large Video-Language Model
Authors: Yang Liu, Pengxiang Ding, Siteng Huang, Min Zhang, Han Zhao, Donglin Wang
Date: 2024-09-11 00:00:00
Tasks: Language Modeling, Language Modelling

Fueled by the Large Language Models (LLMs) wave, Large Visual-Language Models (LVLMs) have emerged as a pivotal advancement, bridging the gap between image and text. However, video making it challenging for LVLMs to perform adequately due to the complexity of the relationship between language and spatial-temporal data structure. Recent Large Video-Language Models (LVidLMs) align feature of static visual data like image into latent space of language feature, by general multi-modal tasks to leverage abilities of LLMs sufficiently. In this paper, we explore fine-grained alignment approach via object trajectory for different modalities across both spatial and temporal dimensions simultaneously. Thus, we propose a novel LVidLM by trajectory-guided Pixel-Temporal Alignment, dubbed PiTe, that exhibits promising applicable model property. To achieve fine-grained video-language alignment, we curate a multi-modal pre-training dataset PiTe-143k, the dataset provision of moving trajectories in pixel level for all individual objects, that appear and mention in the video and caption both, by our automatic annotation pipeline. Meanwhile, PiTe demonstrates astounding capabilities on myriad video-related multi-modal tasks through beat the state-of-the-art methods by a large margin.
Diff-VPS: Video Polyp Segmentation via a Multi-task Diffusion Network with Adversarial Temporal Reasoning
Authors: Yingling Lu, Yijun Yang, Zhaohu Xing, Qiong Wang, Lei Zhu
Date: 2024-09-11 00:00:00
Tasks: Segmentation, Video Polyp Segmentation

Diffusion Probabilistic Models have recently attracted significant attention in the community of computer vision due to their outstanding performance. However, while a substantial amount of diffusion-based research has focused on generative tasks, no work introduces diffusion models to advance the results of polyp segmentation in videos, which is frequently challenged by polyps' high camouflage and redundant temporal cues.In this paper, we present a novel diffusion-based network for video polyp segmentation task, dubbed as Diff-VPS. We incorporate multi-task supervision into diffusion models to promote the discrimination of diffusion models on pixel-by-pixel segmentation. This integrates the contextual high-level information achieved by the joint classification and detection tasks. To explore the temporal dependency, Temporal Reasoning Module (TRM) is devised via reasoning and reconstructing the target frame from the previous frames. We further equip TRM with a generative adversarial self-supervised strategy to produce more realistic frames and thus capture better dynamic cues. Extensive experiments are conducted on SUN-SEG, and the results indicate that our proposed Diff-VPS significantly achieves state-of-the-art performance. Code is available at https://github.com/lydia-yllu/Diff-VPS.
3DGCQA: A Quality Assessment Database for 3D AI-Generated Contents
Authors: Yingjie Zhou, ZiCheng Zhang, Farong Wen, Jun Jia, Yanwei Jiang, Xiaohong Liu, Xiongkuo Min, Guangtao Zhai
Date: 2024-09-11 00:00:00
Tasks: 3D Generation, Text to 3D

Although 3D generated content (3DGC) offers advantages in reducing production costs and accelerating design timelines, its quality often falls short when compared to 3D professionally generated content. Common quality issues frequently affect 3DGC, highlighting the importance of timely and effective quality assessment. Such evaluations not only ensure a higher standard of 3DGCs for end-users but also provide critical insights for advancing generative technologies. To address existing gaps in this domain, this paper introduces a novel 3DGC quality assessment dataset, 3DGCQA, built using 7 representative Text-to-3D generation methods. During the dataset's construction, 50 fixed prompts are utilized to generate contents across all methods, resulting in the creation of 313 textured meshes that constitute the 3DGCQA dataset. The visualization intuitively reveals the presence of 6 common distortion categories in the generated 3DGCs. To further explore the quality of the 3DGCs, subjective quality assessment is conducted by evaluators, whose ratings reveal significant variation in quality across different generation methods. Additionally, several objective quality assessment algorithms are tested on the 3DGCQA dataset. The results expose limitations in the performance of existing algorithms and underscore the need for developing more specialized quality assessment methods. To provide a valuable resource for future research and development in 3D content generation and quality assessment, the dataset has been open-sourced in https://github.com/zyj-2000/3DGCQA.
Watchlist Challenge: 3rd Open-set Face Detection and Identification
Authors: Furkan Kasım, Terrance E. Boult, Rensso Mora, Bernardo Biesseck, Rafael Ribeiro, Jan Schlueter, Tomáš Repák, Rafael Henrique Vareto, David Menotti, William Robson Schwartz, Manuel Günther
Date: 2024-09-11 00:00:00
Tasks: Face Detection, Face Recognition

In the current landscape of biometrics and surveillance, the ability to accurately recognize faces in uncontrolled settings is paramount. The Watchlist Challenge addresses this critical need by focusing on face detection and open-set identification in real-world surveillance scenarios. This paper presents a comprehensive evaluation of participating algorithms, using the enhanced UnConstrained College Students (UCCS) dataset with new evaluation protocols. In total, four participants submitted four face detection and nine open-set face recognition systems. The evaluation demonstrates that while detection capabilities are generally robust, closed-set identification performance varies significantly, with models pre-trained on large-scale datasets showing superior performance. However, open-set scenarios require further improvement, especially at higher true positive identification rates, i.e., lower thresholds.
Enhancing CTC-Based Visual Speech Recognition
Authors: Hendrik Laux, Anke Schmeink
Date: 2024-09-11 00:00:00
Tasks: Automatic Speech Recognition, Automatic Speech Recognition (ASR), Knowledge Distillation, speech-recognition, Speech Recognition, Visual Speech Recognition

This paper presents LiteVSR2, an enhanced version of our previously introduced efficient approach to Visual Speech Recognition (VSR). Building upon our knowledge distillation framework from a pre-trained Automatic Speech Recognition (ASR) model, we introduce two key improvements: a stabilized video preprocessing technique and feature normalization in the distillation process. These improvements yield substantial performance gains on the LRS2 and LRS3 benchmarks, positioning LiteVSR2 as the current best CTC-based VSR model without increasing the volume of training data or computational resources utilized. Furthermore, we explore the scalability of our approach by examining performance metrics across varying model complexities and training data volumes. LiteVSR2 maintains the efficiency of its predecessor while significantly enhancing accuracy, thereby demonstrating the potential for resource-efficient advancements in VSR technology.
Phy124: Fast Physics-Driven 4D Content Generation from a Single Image
Authors: Jiajing Lin, Zhenzhong Wang, Yongjie Hou, Yuzhou Tang, Min Jiang
Date: 2024-09-11 00:00:00

4D content generation focuses on creating dynamic 3D objects that change over time. Existing methods primarily rely on pre-trained video diffusion models, utilizing sampling processes or reference videos. However, these approaches face significant challenges. Firstly, the generated 4D content often fails to adhere to real-world physics since video diffusion models do not incorporate physical priors. Secondly, the extensive sampling process and the large number of parameters in diffusion models result in exceedingly time-consuming generation processes. To address these issues, we introduce Phy124, a novel, fast, and physics-driven method for controllable 4D content generation from a single image. Phy124 integrates physical simulation directly into the 4D generation process, ensuring that the resulting 4D content adheres to natural physical laws. Phy124 also eliminates the use of diffusion models during the 4D dynamics generation phase, significantly speeding up the process. Phy124 allows for the control of 4D dynamics, including movement speed and direction, by manipulating external forces. Extensive experiments demonstrate that Phy124 generates high-fidelity 4D content with significantly reduced inference times, achieving stateof-the-art performance. The code and generated 4D content are available at the provided link: https://anonymous.4open.science/r/BBF2/.