pwc-archive/papers-with-abstracts huggingface dataset:
Enhancing Transferability of Targeted Adversarial Examples: A Self-Universal Perspective
Authors: Bowen Peng, Li Liu, Tianpeng Liu, Zhen Liu, Yongxiang Liu
Date: 2024-07-22 00:00:00

Transfer-based targeted adversarial attacks against black-box deep neural networks (DNNs) have been proven to be significantly more challenging than untargeted ones. The impressive transferability of current SOTA, the generative methods, comes at the cost of requiring massive amounts of additional data and time-consuming training for each targeted label. This results in limited efficiency and flexibility, significantly hindering their deployment in practical applications. In this paper, we offer a self-universal perspective that unveils the great yet underexplored potential of input transformations in pursuing this goal. Specifically, transformations universalize gradient-based attacks with intrinsic but overlooked semantics inherent within individual images, exhibiting similar scalability and comparable results to time-consuming learning over massive additional data from diverse classes. We also contribute a surprising empirical insight that one of the most fundamental transformations, simple image scaling, is highly effective, scalable, sufficient, and necessary in enhancing targeted transferability. We further augment simple scaling with orthogonal transformations and block-wise applicability, resulting in the Simple, faSt, Self-universal yet Strong Scale Transformation (S$^4$ST) for self-universal TTA. On the ImageNet-Compatible benchmark dataset, our method achieves a 19.8% improvement in the average targeted transfer success rate against various challenging victim models over existing SOTA transformation methods while only consuming 36% time for attacking. It also outperforms resource-intensive attacks by a large margin in various challenging settings.
MSSPlace: Multi-Sensor Place Recognition with Visual and Text Semantics
Authors: Alexander Melekhin, Dmitry Yudin, Ilia Petryashin, Vitaly Bezuglyj
Date: 2024-07-22 00:00:00
Tasks: Autonomous Vehicles, Navigate, Semantic Segmentation

Place recognition is a challenging task in computer vision, crucial for enabling autonomous vehicles and robots to navigate previously visited environments. While significant progress has been made in learnable multimodal methods that combine onboard camera images and LiDAR point clouds, the full potential of these methods remains largely unexplored in localization applications. In this paper, we study the impact of leveraging a multi-camera setup and integrating diverse data sources for multimodal place recognition, incorporating explicit visual semantics and text descriptions. Our proposed method named MSSPlace utilizes images from multiple cameras, LiDAR point clouds, semantic segmentation masks, and text annotations to generate comprehensive place descriptors. We employ a late fusion approach to integrate these modalities, providing a unified representation. Through extensive experiments on the Oxford RobotCar and NCLT datasets, we systematically analyze the impact of each data source on the overall quality of place descriptors. Our experiments demonstrate that combining data from multiple sensors significantly improves place recognition model performance compared to single modality approaches and leads to state-of-the-art quality. We also show that separate usage of visual or textual semantics (which are more compact representations of sensory data) can achieve promising results in place recognition. The code for our method is publicly available: https://github.com/alexmelekhin/MSSPlace
DriveDiTFit: Fine-tuning Diffusion Transformers for Autonomous Driving
Authors: Jiahang Tu, Wei Ji, Hanbin Zhao, Chao Zhang, Roger Zimmermann, Hui Qian
Date: 2024-07-22 00:00:00
Tasks: Autonomous Driving, Diversity, Semantic Similarity, Semantic Textual Similarity

In autonomous driving, deep models have shown remarkable performance across various visual perception tasks with the demand of high-quality and huge-diversity training datasets. Such datasets are expected to cover various driving scenarios with adverse weather, lighting conditions and diverse moving objects. However, manually collecting these data presents huge challenges and expensive cost. With the rapid development of large generative models, we propose DriveDiTFit, a novel method for efficiently generating autonomous Driving data by Fine-tuning pre-trained Diffusion Transformers (DiTs). Specifically, DriveDiTFit utilizes a gap-driven modulation technique to carefully select and efficiently fine-tune a few parameters in DiTs according to the discrepancy between the pre-trained source data and the target driving data. Additionally, DriveDiTFit develops an effective weather and lighting condition embedding module to ensure diversity in the generated data, which is initialized by a nearest-semantic-similarity initialization approach. Through progressive tuning scheme to refined the process of detail generation in early diffusion process and enlarging the weights corresponding to small objects in training loss, DriveDiTFit ensures high-quality generation of small moving objects in the generated data. Extensive experiments conducted on driving datasets confirm that our method could efficiently produce diverse real driving data. The source codes will be available at https://github.com/TtuHamg/DriveDiTFit.
TreeSBA: Tree-Transformer for Self-Supervised Sequential Brick Assembly
Authors: Mengqi Guo, Chen Li, Yuyang Zhao, Gim Hee Lee
Date: 2024-07-22 00:00:00
Tasks: 3D Assembly, Transfer Learning

Inferring step-wise actions to assemble 3D objects with primitive bricks from images is a challenging task due to complex constraints and the vast number of possible combinations. Recent studies have demonstrated promising results on sequential LEGO brick assembly through the utilization of LEGO-Graph modeling to predict sequential actions. However, existing approaches are class-specific and require significant computational and 3D annotation resources. In this work, we first propose a computationally efficient breadth-first search (BFS) LEGO-Tree structure to model the sequential assembly actions by considering connections between consecutive layers. Based on the LEGO-Tree structure, we then design a class-agnostic tree-transformer framework to predict the sequential assembly actions from the input multi-view images. A major challenge of the sequential brick assembly task is that the step-wise action labels are costly and tedious to obtain in practice. We mitigate this problem by leveraging synthetic-to-real transfer learning. Specifically, our model is first pre-trained on synthetic data with full supervision from the available action labels. We then circumvent the requirement for action labels in the real data by proposing an action-to-silhouette projection that replaces action labels with input image silhouettes for self-supervision. Without any annotation on the real data, our model outperforms existing methods with 3D supervision by 7.8% and 11.3% in mIoU on the MNIST and ModelNet Construction datasets, respectively.
SS-SFR: Synthetic Scenes Spatial Frequency Response on Virtual KITTI and Degraded Automotive Simulations for Object Detection
Authors: Daniel Jakab, Alexander Braun, Cathaoir Agnew, Reenu Mohandas, Brian Michael Deegan, Dara Molloy, Enda Ward, Tony Scanlan, Ciarán Eising
Date: 2024-07-22 00:00:00
Tasks: Object, object-detection, Object Detection

Automotive simulation can potentially compensate for a lack of training data in computer vision applications. However, there has been little to no image quality evaluation of automotive simulation and the impact of optical degradations on simulation is little explored. In this work, we investigate Virtual KITTI and the impact of applying variations of Gaussian blur on image sharpness. Furthermore, we consider object detection, a common computer vision application on three different state-of-the-art models, thus allowing us to characterize the relationship between object detection and sharpness. It was found that while image sharpness (MTF50) degrades from an average of 0.245cy/px to approximately 0.119cy/px; object detection performance stays largely robust within 0.58\%(Faster RCNN), 1.45\%(YOLOF) and 1.93\%(DETR) across all respective held-out test sets.
Visual-Semantic Decomposition and Partial Alignment for Document-based Zero-Shot Learning
Authors: Xiangyan Qu, Jing Yu, Keke Gai, Jiamin Zhuang, Yuanmin Tang, Gang Xiong, Gaopeng Gou, Qi Wu
Date: 2024-07-22 00:00:00
Tasks: Diversity, Zero-Shot Learning

Recent work shows that documents from encyclopedias serve as helpful auxiliary information for zero-shot learning. Existing methods align the entire semantics of a document with corresponding images to transfer knowledge. However, they disregard that semantic information is not equivalent between them, resulting in a suboptimal alignment. In this work, we propose a novel network to extract multi-view semantic concepts from documents and images and align the matching rather than entire concepts. Specifically, we propose a semantic decomposition module to generate multi-view semantic embeddings from visual and textual sides, providing the basic concepts for partial alignment. To alleviate the issue of information redundancy among embeddings, we propose the local-to-semantic variance loss to capture distinct local details and multiple semantic diversity loss to enforce orthogonality among embeddings. Subsequently, two losses are introduced to partially align visual-semantic embedding pairs according to their semantic relevance at the view and word-to-patch levels. Consequently, we consistently outperform state-of-the-art methods under two document sources in three standard benchmarks for document-based zero-shot learning. Qualitatively, we show that our model learns the interpretable partial association.
Probing Fine-Grained Action Understanding and Cross-View Generalization of Foundation Models
Authors: Thinesh Thiyakesan Ponbagavathi, Kunyu Peng, Alina Roitberg
Date: 2024-07-22 00:00:00
Tasks: Action Understanding, Activity Recognition, Human Activity Recognition

Foundation models (FMs) are large neural networks trained on broad datasets, excelling in downstream tasks with minimal fine-tuning. Human activity recognition in video has advanced with FMs, driven by competition among different architectures. However, high accuracies on standard benchmarks can draw an artificially rosy picture, as they often overlook real-world factors like changing camera perspectives. Popular benchmarks, mostly from YouTube or movies, offer diverse views but only coarse actions, which are insufficient for use-cases needing fine-grained, domain-specific actions. Domain-specific datasets (e.g., for industrial assembly) typically use data from limited static perspectives. This paper empirically evaluates how perspective changes affect different FMs in fine-grained human activity recognition. We compare multiple backbone architectures and design choices, including image- and video- based models, and various strategies for temporal information fusion, including commonly used score averaging and more novel attention-based temporal aggregation mechanisms. This is the first systematic study of different foundation models and specific design choices for human activity recognition from unknown views, conducted with the goal to provide guidance for backbone- and temporal- fusion scheme selection. Code and models will be made publicly available to the community.
All rivers run into the sea: Unified Modality Brain-like Emotional Central Mechanism
Authors: Xinji Mai, Junxiong Lin, Haoran Wang, Zeng Tao, Yan Wang, Shaoqi Yan, Xuan Tong, Jiawen Yu, Boyang Wang, Ziheng Zhou, Qing Zhao, Shuyong Gao, Wenqiang Zhang
Date: 2024-07-22 00:00:00
Tasks: All, Dynamic Facial Expression Recognition, Emotion Classification, Facial Expression Recognition

In the field of affective computing, fully leveraging information from a variety of sensory modalities is essential for the comprehensive understanding and processing of human emotions. Inspired by the process through which the human brain handles emotions and the theory of cross-modal plasticity, we propose UMBEnet, a brain-like unified modal affective processing network. The primary design of UMBEnet includes a Dual-Stream (DS) structure that fuses inherent prompts with a Prompt Pool and a Sparse Feature Fusion (SFF) module. The design of the Prompt Pool is aimed at integrating information from different modalities, while inherent prompts are intended to enhance the system's predictive guidance capabilities and effectively manage knowledge related to emotion classification. Moreover, considering the sparsity of effective information across different modalities, the SSF module aims to make full use of all available sensory data through the sparse integration of modality fusion prompts and inherent prompts, maintaining high adaptability and sensitivity to complex emotional states. Extensive experiments on the largest benchmark datasets in the Dynamic Facial Expression Recognition (DFER) field, including DFEW, FERV39k, and MAFW, have proven that UMBEnet consistently outperforms the current state-of-the-art methods. Notably, in scenarios of Modality Missingness and multimodal contexts, UMBEnet significantly surpasses the leading current methods, demonstrating outstanding performance and adaptability in tasks that involve complex emotional understanding with rich multimodal information.
Exploring the Effectiveness of Object-Centric Representations in Visual Question Answering: Comparative Insights with Foundation Models
Authors: Amir Mohammad Karimi Mamaghan, Samuele Papa, Karl Henrik Johansson, Stefan Bauer, Andrea Dittadi
Date: 2024-07-22 00:00:00
Tasks: Question Answering, Representation Learning, Visual Question Answering, Visual Question Answering (VQA)

Object-centric (OC) representations, which represent the state of a visual scene by modeling it as a composition of objects, have the potential to be used in various downstream tasks to achieve systematic compositional generalization and facilitate reasoning. However, these claims have not been thoroughly analyzed yet. Recently, foundation models have demonstrated unparalleled capabilities across diverse domains from language to computer vision, marking them as a potential cornerstone of future research for a multitude of computational tasks. In this paper, we conduct an extensive empirical study on representation learning for downstream Visual Question Answering (VQA), which requires an accurate compositional understanding of the scene. We thoroughly investigate the benefits and trade-offs of OC models and alternative approaches including large pre-trained foundation models on both synthetic and real-world data, and demonstrate a viable way to achieve the best of both worlds. The extensiveness of our study, encompassing over 600 downstream VQA models and 15 different types of upstream representations, also provides several additional insights that we believe will be of interest to the community at large.
Not All Pairs are Equal: Hierarchical Learning for Average-Precision-Oriented Video Retrieval
Authors: Yang Liu, Qianqian Xu, Peisong Wen, Siran Dai, Qingming Huang
Date: 2024-07-22 00:00:00
Tasks: All, Retrieval, Video Retrieval

The rapid growth of online video resources has significantly promoted the development of video retrieval methods. As a standard evaluation metric for video retrieval, Average Precision (AP) assesses the overall rankings of relevant videos at the top list, making the predicted scores a reliable reference for users. However, recent video retrieval methods utilize pair-wise losses that treat all sample pairs equally, leading to an evident gap between the training objective and evaluation metric. To effectively bridge this gap, in this work, we aim to address two primary challenges: a) The current similarity measure and AP-based loss are suboptimal for video retrieval; b) The noticeable noise from frame-to-frame matching introduces ambiguity in estimating the AP loss. In response to these challenges, we propose the Hierarchical learning framework for Average-Precision-oriented Video Retrieval (HAP-VR). For the former challenge, we develop the TopK-Chamfer Similarity and QuadLinear-AP loss to measure and optimize video-level similarities in terms of AP. For the latter challenge, we suggest constraining the frame-level similarities to achieve an accurate AP loss estimation. Experimental results present that HAP-VR outperforms existing methods on several benchmark datasets, providing a feasible solution for video retrieval tasks and thus offering potential benefits for the multi-media application.
Decomposition of Neural Discrete Representations for Large-Scale 3D Mapping
Authors: Minseong Park, Suhan Woo, Euntai Kim
Date: 2024-07-22 00:00:00

Learning efficient representations of local features is a key challenge in feature volume-based 3D neural mapping, especially in large-scale environments. In this paper, we introduce Decomposition-based Neural Mapping (DNMap), a storage-efficient large-scale 3D mapping method that employs a discrete representation based on a decomposition strategy. This decomposition strategy aims to efficiently capture repetitive and representative patterns of shapes by decomposing each discrete embedding into component vectors that are shared across the embedding space. Our DNMap optimizes a set of component vectors, rather than entire discrete embeddings, and learns composition rather than indexing the discrete embeddings. Furthermore, to complement the mapping quality, we additionally learn low-resolution continuous embeddings that require tiny storage space. By combining these representations with a shallow neural network and an efficient octree-based feature volume, our DNMap successfully approximates signed distance functions and compresses the feature volume while preserving mapping quality. Our source code is available at https://github.com/minseong-p/dnmap.
Differentiable Product Quantization for Memory Efficient Camera Relocalization
Authors: Zakaria Laskar, Iaroslav Melekhov, Assia Benbihi, Shuzhe Wang, Juho Kannala
Date: 2024-07-22 00:00:00
Tasks: Camera Relocalization, Quantization

Camera relocalization relies on 3D models of the scene with a large memory footprint that is incompatible with the memory budget of several applications. One solution to reduce the scene memory size is map compression by removing certain 3D points and descriptor quantization. This achieves high compression but leads to performance drop due to information loss. To address the memory performance trade-off, we train a light-weight scene-specific auto-encoder network that performs descriptor quantization-dequantization in an end-to-end differentiable manner updating both product quantization centroids and network parameters through back-propagation. In addition to optimizing the network for descriptor reconstruction, we encourage it to preserve the descriptor-matching performance with margin-based metric loss functions. Results show that for a local descriptor memory of only 1MB, the synergistic combination of the proposed network and map compression achieves the best performance on the Aachen Day-Night compared to existing compression methods.
A Double Deep Learning-based Solution for Efficient Event Data Coding and Classification
Authors: Abdelrahman Seleem, André F. R. Guarda, Nuno M. M. Rodrigues, Fernando Pereira
Date: 2024-07-22 00:00:00
Tasks: Classification, Deep Learning

Event cameras have the ability to capture asynchronous per-pixel brightness changes, called "events", offering advantages over traditional frame-based cameras for computer vision applications. Efficiently coding event data is critical for transmission and storage, given the significant volume of events. This paper proposes a novel double deep learning-based architecture for both event data coding and classification, using a point cloud-based representation for events. In this context, the conversions from events to point clouds and back to events are key steps in the proposed solution, and therefore its impact is evaluated in terms of compression and classification performance. Experimental results show that it is possible to achieve a classification performance of compressed events which is similar to one of the original events, even after applying a lossy point cloud codec, notably the recent learning-based JPEG Pleno Point Cloud Coding standard, with a clear rate reduction. Experimental results also demonstrate that events coded using JPEG PCC achieve better classification performance than those coded using the conventional lossy MPEG Geometry-based Point Cloud Coding standard. Furthermore, the adoption of learning-based coding offers high potential for performing computer vision tasks in the compressed domain, which allows skipping the decoding stage while mitigating the impact of coding artifacts.
SpotDiffusion: A Fast Approach For Seamless Panorama Generation Over Time
Authors: Stanislav Frolov, Brian B. Moser, Andreas Dengel
Date: 2024-07-22 00:00:00
Tasks: Computational Efficiency, Denoising, Image Generation

Generating high-resolution images with generative models has recently been made widely accessible by leveraging diffusion models pre-trained on large-scale datasets. Various techniques, such as MultiDiffusion and SyncDiffusion, have further pushed image generation beyond training resolutions, i.e., from square images to panorama, by merging multiple overlapping diffusion paths or employing gradient descent to maintain perceptual coherence. However, these methods suffer from significant computational inefficiencies due to generating and averaging numerous predictions, which is required in practice to produce high-quality and seamless images. This work addresses this limitation and presents a novel approach that eliminates the need to generate and average numerous overlapping denoising predictions. Our method shifts non-overlapping denoising windows over time, ensuring that seams in one timestep are corrected in the next. This results in coherent, high-resolution images with fewer overall steps. We demonstrate the effectiveness of our approach through qualitative and quantitative evaluations, comparing it with MultiDiffusion, SyncDiffusion, and StitchDiffusion. Our method offers several key benefits, including improved computational efficiency and faster inference times while producing comparable or better image quality. Link to code https://github.com/stanifrolov/spotdiffusion
WebRPG: Automatic Web Rendering Parameters Generation for Visual Presentation
Authors: Zirui Shao, Feiyu Gao, Hangdi Xing, Zepeng Zhu, Zhi Yu, Jiajun Bu, Qi Zheng, Cong Yao
Date: 2024-07-22 00:00:00

In the era of content creation revolution propelled by advancements in generative models, the field of web design remains unexplored despite its critical role in modern digital communication. The web design process is complex and often time-consuming, especially for those with limited expertise. In this paper, we introduce Web Rendering Parameters Generation (WebRPG), a new task that aims at automating the generation for visual presentation of web pages based on their HTML code. WebRPG would contribute to a faster web development workflow. Since there is no existing benchmark available, we develop a new dataset for WebRPG through an automated pipeline. Moreover, we present baseline models, utilizing VAE to manage numerous elements and rendering parameters, along with custom HTML embedding for capturing essential semantic and hierarchical information from HTML. Extensive experiments, including customized quantitative evaluations for this specific task, are conducted to evaluate the quality of the generated results.