pwc-archive/papers-with-abstracts huggingface dataset:
ASURA-FDPS-ML: Star-by-star Galaxy Simulations Accelerated by Surrogate Modeling for Supernova Feedback
Authors: Keiya Hirashima, Kana Moriwaki, Michiko S. Fujii, Yutaka Hirai, Takayuki R. Saitoh, Junnichiro Makino, Ulrich P. Steinwandel, Shirley Ho
Date: 2024-10-30 00:00:00

We introduce new high-resolution galaxy simulations accelerated by a surrogate model that reduces the computation cost by approximately 75 percent. Massive stars with a Zero Age Main Sequence mass of more than about 10 $\mathrm{M_\odot}$ explode as core-collapse supernovae (CCSNe), which play a critical role in galaxy formation. The energy released by CCSNe is essential for regulating star formation and driving feedback processes in the interstellar medium (ISM). However, the short integration timesteps required for SNe feedback have presented significant bottlenecks in astrophysical simulations across various scales. Overcoming this challenge is crucial for enabling star-by-star galaxy simulations, which aim to capture the dynamics of individual stars and the inhomogeneous shell's expansion within the turbulent ISM. To address this, our new framework combines direct numerical simulations and surrogate modeling, including machine learning and Gibbs sampling. The star formation history and the time evolution of outflow rates in the galaxy match those obtained from resolved direct numerical simulations. Our new approach achieves high-resolution fidelity while reducing computational costs, effectively bridging the physical scale gap and enabling multi-scale simulations.
MoLE: Enhancing Human-centric Text-to-image Diffusion via Mixture of Low-rank Experts
Authors: Jie Zhu, Yixiong Chen, Mingyu Ding, Ping Luo, Leye Wang, Jingdong Wang
Date: 2024-10-30 00:00:00
Tasks: Image Generation, Text to Image Generation, Text-to-Image Generation

Text-to-image diffusion has attracted vast attention due to its impressive image-generation capabilities. However, when it comes to human-centric text-to-image generation, particularly in the context of faces and hands, the results often fall short of naturalness due to insufficient training priors. We alleviate the issue in this work from two perspectives. 1) From the data aspect, we carefully collect a human-centric dataset comprising over one million high-quality human-in-the-scene images and two specific sets of close-up images of faces and hands. These datasets collectively provide a rich prior knowledge base to enhance the human-centric image generation capabilities of the diffusion model. 2) On the methodological front, we propose a simple yet effective method called Mixture of Low-rank Experts (MoLE) by considering low-rank modules trained on close-up hand and face images respectively as experts. This concept draws inspiration from our observation of low-rank refinement, where a low-rank module trained by a customized close-up dataset has the potential to enhance the corresponding image part when applied at an appropriate scale. To validate the superiority of MoLE in the context of human-centric image generation compared to state-of-the-art, we construct two benchmarks and perform evaluations with diverse metrics and human studies. Datasets, model, and code are released at https://sites.google.com/view/mole4diffuser/.
CLIPErase: Efficient Unlearning of Visual-Textual Associations in CLIP
Authors: Tianyu Yang, Lisen Dai, Zheyuan Liu, Xiangqi Wang, Meng Jiang, Yapeng Tian, Xiangliang Zhang
Date: 2024-10-30 00:00:00
Tasks: image-classification, Image Classification, Machine Unlearning

Machine unlearning (MU) has gained significant attention as a means to remove specific data from trained models without requiring a full retraining process. While progress has been made in unimodal domains like text and image classification, unlearning in multimodal models remains relatively underexplored. In this work, we address the unique challenges of unlearning in CLIP, a prominent multimodal model that aligns visual and textual representations. We introduce CLIPErase, a novel approach that disentangles and selectively forgets both visual and textual associations, ensuring that unlearning does not compromise model performance. CLIPErase consists of three key modules: a Forgetting Module that disrupts the associations in the forget set, a Retention Module that preserves performance on the retain set, and a Consistency Module that maintains consistency with the original model. Extensive experiments on the CIFAR-100 and Flickr30K datasets across four CLIP downstream tasks demonstrate that CLIPErase effectively forgets designated associations in zero-shot tasks for multimodal samples, while preserving the model's performance on the retain set after unlearning.
Variable Resolution Sampling and Deep Learning Image Recovery for Accelerated Multi-Spectral MRI Near Metal Implants
Authors: Azadeh Sharafi, Nikolai J. Mickevicius, Mehran Baboli, Andrew S. Nencka, Kevin M. Koch
Date: 2024-10-30 00:00:00
Tasks: Deep Learning, SSIM

Purpose: This study presents a variable resolution (VR) sampling and deep learning reconstruction approach for multi-spectral MRI near metal implants, aiming to reduce scan times while maintaining image quality. Background: The rising use of metal implants has increased MRI scans affected by metal artifacts. Multi-spectral imaging (MSI) reduces these artifacts but sacrifices acquisition efficiency. Methods: This retrospective study on 1.5T MSI knee and hip data from patients with metal hardware used a novel spectral undersampling scheme to improve acquisition efficiency by ~40%. U-Net-based deep learning models were trained for reconstruction. Image quality was evaluated using SSIM, PSNR, and RESI metrics. Results: Deep learning reconstructions of undersampled VR data (DL-VR) showed significantly higher SSIM and PSNR values (p<0.001) compared to conventional reconstruction (CR-VR), with improved edge sharpness. Edge sharpness in DL-reconstructed images matched fully sampled references (p=0.5). Conclusion: This approach can potentially enhance MRI examinations near metal implants by reducing scan times or enabling higher resolution. Further prospective studies are needed to assess clinical value.
Transfer Learning in Vocal Education: Technical Evaluation of Limited Samples Describing Mezzo-soprano
Authors: Zhenyi Hou, Xu Zhao, Kejie Ye, Xinyu Sheng, Shanggerile Jiang, Jiajing Xia, YiTao Zhang, Chenxi Ban, Daijun Luo, Jiaxing Chen, Yan Zou, Yuchao Feng, Guangyu Fan, Xin Yuan
Date: 2024-10-30 00:00:00
Tasks: Deep Learning, Transfer Learning

Vocal education in the music field is difficult to quantify due to the individual differences in singers' voices and the different quantitative criteria of singing techniques. Deep learning has great potential to be applied in music education due to its efficiency to handle complex data and perform quantitative analysis. However, accurate evaluations with limited samples over rare vocal types, such as Mezzo-soprano, requires extensive well-annotated data support using deep learning models. In order to attain the objective, we perform transfer learning by employing deep learning models pre-trained on the ImageNet and Urbansound8k datasets for the improvement on the precision of vocal technique evaluation. Furthermore, we tackle the problem of the lack of samples by constructing a dedicated dataset, the Mezzo-soprano Vocal Set (MVS), for vocal technique assessment. Our experimental results indicate that transfer learning increases the overall accuracy (OAcc) of all models by an average of 8.3%, with the highest accuracy at 94.2%. We not only provide a novel approach to evaluating Mezzo-soprano vocal techniques but also introduce a new quantitative assessment method for music education.
Phonology-Guided Speech-to-Speech Translation for African Languages
Authors: Peter Ochieng, Dennis Kaburu
Date: 2024-10-30 00:00:00
Tasks: Semantic Similarity, Semantic Textual Similarity, Speech-to-Speech Translation, Translation, Unity

We present a prosody-guided framework for speech-to-speech translation (S2ST) that aligns and translates speech \emph{without} transcripts by leveraging cross-linguistic pause synchrony. Analyzing a 6{,}000-hour East African news corpus spanning five languages, we show that \emph{within-phylum} language pairs exhibit 30--40\% lower pause variance and over 3$\times$ higher onset/offset correlation compared to cross-phylum pairs. These findings motivate \textbf{SPaDA}, a dynamic-programming alignment algorithm that integrates silence consistency, rate synchrony, and semantic similarity. SPaDA improves alignment $F_1$ by +3--4 points and eliminates up to 38\% of spurious matches relative to greedy VAD baselines. Using SPaDA-aligned segments, we train \textbf{SegUniDiff}, a diffusion-based S2ST model guided by \emph{external gradients} from frozen semantic and speaker encoders. SegUniDiff matches an enhanced cascade in BLEU (30.3 on CVSS-C vs.\ 28.9 for UnitY), reduces speaker error rate (EER) from 12.5\% to 5.3\%, and runs at an RTF of 1.02. To support evaluation in low-resource settings, we also release a three-tier, transcript-free BLEU suite (M1--M3) that correlates strongly with human judgments. Together, our results show that prosodic cues in multilingual speech provide a reliable scaffold for scalable, non-autoregressive S2ST.
Lina-Speech: Gated Linear Attention is a Fast and Parameter-Efficient Learner for text-to-speech synthesis
Authors: Théodor Lemerle, Harrison Vanderbyl, Vaibhav Srivastav, Nicolas Obin, Axel Roebel
Date: 2024-10-30 00:00:00
Tasks: Speech Synthesis, text-to-speech, Text to Speech, Text-To-Speech Synthesis, Voice Cloning

Neural codec language models have achieved state-of-the-art performance in text-to-speech (TTS) synthesis, leveraging scalable architectures like autoregressive transformers and large-scale speech datasets. By framing voice cloning as a prompt continuation task, these models excel at cloning voices from short audio samples. However, this approach is limited in its ability to handle numerous or lengthy speech excerpts, since the concatenation of source and target speech must fall within the maximum context length which is determined during training. In this work, we introduce Lina-Speech, a model that replaces traditional self-attention mechanisms with emerging recurrent architectures like Gated Linear Attention (GLA). Building on the success of initial-state tuning on RWKV, we extend this technique to voice cloning, enabling the use of multiple speech samples and full utilization of the context window in synthesis. This approach is fast, easy to deploy, and achieves performance comparable to fine-tuned baselines when the dataset size ranges from 3 to 15 minutes. Notably, Lina-Speech matches or outperforms state-of-the-art baseline models, including some with a parameter count up to four times higher or trained in an end-to-end style. We release our code and checkpoints. Audio samples are available at https://theodorblackbird.github.io/blog/demo_lina/.
VL-Cache: Sparsity and Modality-Aware KV Cache Compression for Vision-Language Model Inference Acceleration
Authors: Dezhan Tu, Danylo Vashchilenko, Yuzhe Lu, Panpan Xu
Date: 2024-10-29 00:00:00
Tasks: GPU, Language Modeling, Language Modelling

Vision-Language Models (VLMs) have demonstrated impressive performance across a versatile set of tasks. A key challenge in accelerating VLMs is storing and accessing the large Key-Value (KV) cache that encodes long visual contexts, such as images or videos. While existing KV cache compression methods are effective for Large Language Models (LLMs), directly migrating them to VLMs yields suboptimal accuracy and speedup. To bridge the gap, we propose VL-Cache, a novel KV cache compression recipe tailored for accelerating VLM inference. In this paper, we first investigate the unique sparsity pattern of VLM attention by distinguishing visual and text tokens in prefill and decoding phases. Based on these observations, we introduce a layer-adaptive sparsity-aware cache budget allocation method that effectively distributes the limited cache budget across different layers, further reducing KV cache size without compromising accuracy. Additionally, we develop a modality-aware token scoring policy to better evaluate the token importance. Empirical results on multiple benchmark datasets demonstrate that retaining only 10% of KV cache achieves accuracy comparable to that with full cache. In a speed benchmark, our method accelerates end-to-end latency of generating 100 tokens by up to 2.33x and speeds up decoding by up to 7.08x, while reducing the memory footprint of KV cache in GPU by 90%.
URAvatar: Universal Relightable Gaussian Codec Avatars
Authors: Junxuan Li, Chen Cao, Gabriel Schwartz, Rawal Khirodkar, Christian Richardt, Tomas Simon, Yaser Sheikh, Shunsuke Saito
Date: 2024-10-31 00:00:00
Tasks: Inverse Rendering

We present a new approach to creating photorealistic and relightable head avatars from a phone scan with unknown illumination. The reconstructed avatars can be animated and relit in real time with the global illumination of diverse environments. Unlike existing approaches that estimate parametric reflectance parameters via inverse rendering, our approach directly models learnable radiance transfer that incorporates global light transport in an efficient manner for real-time rendering. However, learning such a complex light transport that can generalize across identities is non-trivial. A phone scan in a single environment lacks sufficient information to infer how the head would appear in general environments. To address this, we build a universal relightable avatar model represented by 3D Gaussians. We train on hundreds of high-quality multi-view human scans with controllable point lights. High-resolution geometric guidance further enhances the reconstruction accuracy and generalization. Once trained, we finetune the pretrained model on a phone scan using inverse rendering to obtain a personalized relightable avatar. Our experiments establish the efficacy of our design, outperforming existing approaches while retaining real-time rendering capability.
EgoMimic: Scaling Imitation Learning via Egocentric Video
Authors: Simar Kareer, Dhruv Patel, Ryan Punamiya, Pranay Mathur, Shuo Cheng, Chen Wang, Judy Hoffman, Danfei Xu
Date: 2024-10-31 00:00:00
Tasks: Diversity, Imitation Learning

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos paired with 3D hand tracking. EgoMimic achieves this through: (1) a system to capture human embodiment data using the ergonomic Project Aria glasses, (2) a low-cost bimanual manipulator that minimizes the kinematic gap to human data, (3) cross-domain data alignment techniques, and (4) an imitation learning architecture that co-trains on human and robot data. Compared to prior works that only extract high-level intent from human videos, our approach treats human and robot data equally as embodied demonstration data and learns a unified policy from both data sources. EgoMimic achieves significant improvement on a diverse set of long-horizon, single-arm and bimanual manipulation tasks over state-of-the-art imitation learning methods and enables generalization to entirely new scenes. Finally, we show a favorable scaling trend for EgoMimic, where adding 1 hour of additional hand data is significantly more valuable than 1 hour of additional robot data. Videos and additional information can be found at https://egomimic.github.io/
Enhancing Motion in Text-to-Video Generation with Decomposed Encoding and Conditioning
Authors: Penghui Ruan, Pichao Wang, Divya Saxena, Jiannong Cao, Yuhui Shi
Date: 2024-10-31 00:00:00
Tasks: Motion Synthesis, Text-to-Video Generation, Video Generation

Despite advancements in Text-to-Video (T2V) generation, producing videos with realistic motion remains challenging. Current models often yield static or minimally dynamic outputs, failing to capture complex motions described by text. This issue stems from the internal biases in text encoding, which overlooks motions, and inadequate conditioning mechanisms in T2V generation models. To address this, we propose a novel framework called DEcomposed MOtion (DEMO), which enhances motion synthesis in T2V generation by decomposing both text encoding and conditioning into content and motion components. Our method includes a content encoder for static elements and a motion encoder for temporal dynamics, alongside separate content and motion conditioning mechanisms. Crucially, we introduce text-motion and video-motion supervision to improve the model's understanding and generation of motion. Evaluations on benchmarks such as MSR-VTT, UCF-101, WebVid-10M, EvalCrafter, and VBench demonstrate DEMO's superior ability to produce videos with enhanced motion dynamics while maintaining high visual quality. Our approach significantly advances T2V generation by integrating comprehensive motion understanding directly from textual descriptions. Project page: https://PR-Ryan.github.io/DEMO-project/
ARQ: A Mixed-Precision Quantization Framework for Accurate and Certifiably Robust DNNs
Authors: Yuchen Yang, Shubham Ugare, Yifan Zhao, Gagandeep Singh, Sasa Misailovic
Date: 2024-10-31 00:00:00
Tasks: Quantization

Mixed precision quantization has become an important technique for optimizing the execution of deep neural networks (DNNs). Certified robustness, which provides provable guarantees about a model's ability to withstand different adversarial perturbations, has rarely been addressed in quantization due to unacceptably high cost of certifying robustness. This paper introduces ARQ, an innovative mixed-precision quantization method that not only preserves the clean accuracy of the smoothed classifiers but also maintains their certified robustness. ARQ uses reinforcement learning to find accurate and robust DNN quantization, while efficiently leveraging randomized smoothing, a popular class of statistical DNN verification algorithms. ARQ consistently performs better than multiple state-of-the-art quantization techniques across all the benchmarks and the input perturbation levels. The performance of ARQ quantized networks reaches that of the original DNN with floating-point weights, but with only 1.5% instructions and the highest certified radius. ARQ code is available at https://anonymous.4open.science/r/ARQ-FE4B.
Learning Video Representations without Natural Videos
Authors: Xueyang Yu, Xinlei Chen, Yossi Gandelsman
Date: 2024-10-31 00:00:00
Tasks: Action Classification, Diversity

We show that useful video representations can be learned from synthetic videos and natural images, without incorporating natural videos in the training. We propose a progression of video datasets synthesized by simple generative processes, that model a growing set of natural video properties (e.g., motion, acceleration, and shape transformations). The downstream performance of video models pre-trained on these generated datasets gradually increases with the dataset progression. A VideoMAE model pre-trained on our synthetic videos closes 97.2\% of the performance gap on UCF101 action classification between training from scratch and self-supervised pre-training from natural videos, and outperforms the pre-trained model on HMDB51. Introducing crops of static images to the pre-training stage results in similar performance to UCF101 pre-training and outperforms the UCF101 pre-trained model on 11 out of 14 out-of-distribution datasets of UCF101-P. Analyzing the low-level properties of the datasets, we identify correlations between frame diversity, frame similarity to natural data, and downstream performance. Our approach provides a more controllable and transparent alternative to video data curation processes for pre-training.
DELTA: Dense Efficient Long-range 3D Tracking for any video
Authors: Tuan Duc Ngo, Peiye Zhuang, Chuang Gan, Evangelos Kalogerakis, Sergey Tulyakov, Hsin-Ying Lee, Chaoyang Wang
Date: 2024-10-31 00:00:00
Tasks: Motion Estimation

Tracking dense 3D motion from monocular videos remains challenging, particularly when aiming for pixel-level precision over long sequences. We introduce DELTA, a novel method that efficiently tracks every pixel in 3D space, enabling accurate motion estimation across entire videos. Our approach leverages a joint global-local attention mechanism for reduced-resolution tracking, followed by a transformer-based upsampler to achieve high-resolution predictions. Unlike existing methods, which are limited by computational inefficiency or sparse tracking, DELTA delivers dense 3D tracking at scale, running over 8x faster than previous methods while achieving state-of-the-art accuracy. Furthermore, we explore the impact of depth representation on tracking performance and identify log-depth as the optimal choice. Extensive experiments demonstrate the superiority of DELTA on multiple benchmarks, achieving new state-of-the-art results in both 2D and 3D dense tracking tasks. Our method provides a robust solution for applications requiring fine-grained, long-term motion tracking in 3D space.
No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images
Authors: Botao Ye, Sifei Liu, Haofei Xu, Xueting Li, Marc Pollefeys, Ming-Hsuan Yang, Songyou Peng
Date: 2024-10-31 00:00:00
Tasks: 3D Reconstruction, Generalizable Novel View Synthesis, Novel View Synthesis, Pose Estimation

We introduce NoPoSplat, a feed-forward model capable of reconstructing 3D scenes parameterized by 3D Gaussians from \textit{unposed} sparse multi-view images. Our model, trained exclusively with photometric loss, achieves real-time 3D Gaussian reconstruction during inference. To eliminate the need for accurate pose input during reconstruction, we anchor one input view's local camera coordinates as the canonical space and train the network to predict Gaussian primitives for all views within this space. This approach obviates the need to transform Gaussian primitives from local coordinates into a global coordinate system, thus avoiding errors associated with per-frame Gaussians and pose estimation. To resolve scale ambiguity, we design and compare various intrinsic embedding methods, ultimately opting to convert camera intrinsics into a token embedding and concatenate it with image tokens as input to the model, enabling accurate scene scale prediction. We utilize the reconstructed 3D Gaussians for novel view synthesis and pose estimation tasks and propose a two-stage coarse-to-fine pipeline for accurate pose estimation. Experimental results demonstrate that our pose-free approach can achieve superior novel view synthesis quality compared to pose-required methods, particularly in scenarios with limited input image overlap. For pose estimation, our method, trained without ground truth depth or explicit matching loss, significantly outperforms the state-of-the-art methods with substantial improvements. This work makes significant advances in pose-free generalizable 3D reconstruction and demonstrates its applicability to real-world scenarios. Code and trained models are available at https://noposplat.github.io/.