pwc-archive/papers-with-abstracts huggingface dataset:
Referencing Where to Focus: Improving VisualGrounding with Referential Query
Authors: Yabing Wang, Zhuotao Tian, Qingpei Guo, Zheng Qin, Sanping Zhou, Ming Yang, Le Wang
Date: 2024-12-26 00:00:00
Tasks: Decoder, Visual Grounding

Visual Grounding aims to localize the referring object in an image given a natural language expression. Recent advancements in DETR-based visual grounding methods have attracted considerable attention, as they directly predict the coordinates of the target object without relying on additional efforts, such as pre-generated proposal candidates or pre-defined anchor boxes. However, existing research primarily focuses on designing stronger multi-modal decoder, which typically generates learnable queries by random initialization or by using linguistic embeddings. This vanilla query generation approach inevitably increases the learning difficulty for the model, as it does not involve any target-related information at the beginning of decoding. Furthermore, they only use the deepest image feature during the query learning process, overlooking the importance of features from other levels. To address these issues, we propose a novel approach, called RefFormer. It consists of the query adaption module that can be seamlessly integrated into CLIP and generate the referential query to provide the prior context for decoder, along with a task-specific decoder. By incorporating the referential query into the decoder, we can effectively mitigate the learning difficulty of the decoder, and accurately concentrate on the target object. Additionally, our proposed query adaption module can also act as an adapter, preserving the rich knowledge within CLIP without the need to tune the parameters of the backbone network. Extensive experiments demonstrate the effectiveness and efficiency of our proposed method, outperforming state-of-the-art approaches on five visual grounding benchmarks.
Generating Editable Head Avatars with 3D Gaussian GANs
Authors: Guohao Li, Hongyu Yang, Yifang Men, Di Huang, Weixin Li, Ruijie Yang, Yunhong Wang
Date: 2024-12-26 00:00:00
Tasks: 3DGS, NeRF

Generating animatable and editable 3D head avatars is essential for various applications in computer vision and graphics. Traditional 3D-aware generative adversarial networks (GANs), often using implicit fields like Neural Radiance Fields (NeRF), achieve photorealistic and view-consistent 3D head synthesis. However, these methods face limitations in deformation flexibility and editability, hindering the creation of lifelike and easily modifiable 3D heads. We propose a novel approach that enhances the editability and animation control of 3D head avatars by incorporating 3D Gaussian Splatting (3DGS) as an explicit 3D representation. This method enables easier illumination control and improved editability. Central to our approach is the Editable Gaussian Head (EG-Head) model, which combines a 3D Morphable Model (3DMM) with texture maps, allowing precise expression control and flexible texture editing for accurate animation while preserving identity. To capture complex non-facial geometries like hair, we use an auxiliary set of 3DGS and tri-plane features. Extensive experiments demonstrate that our approach delivers high-quality 3D-aware synthesis with state-of-the-art controllability. Our code and models are available at https://github.com/liguohao96/EGG3D.
Impact of color and mixing proportion of synthetic point clouds on semantic segmentation
Authors: Shaojie Zhou, Jia-Rui Lin, Peng Pan, Yuandong Pan, Ioannis Brilakis
Date: 2024-12-26 00:00:00
Tasks: Point Cloud Segmentation, Semantic Segmentation

Deep learning (DL)-based point cloud segmentation is essential for understanding built environment. Despite synthetic point clouds (SPC) having the potential to compensate for data shortage, how synthetic color and mixing proportion impact DL-based segmentation remains a long-standing question. Therefore, this paper addresses this question with extensive experiments by introducing: 1) method to generate SPC with real colors and uniform colors from BIM, and 2) enhanced benchmarks for better performance evaluation. Experiments on DL models including PointNet, PointNet++, and DGCNN show that model performance on SPC with real colors outperforms that on SPC with uniform colors by 8.2 % + on both OA and mIoU. Furthermore, a higher than 70 % mixing proportion of SPC usually leads to better performance. And SPC can replace real ones to train a DL model for detecting large and flat building elements. Overall, this paper unveils the performance-improving mechanism of SPC and brings new insights to boost SPC's value (for building large models for point clouds).
CLIP-GS: Unifying Vision-Language Representation with 3D Gaussian Splatting
Authors: Siyu Jiao, Haoye Dong, Yuyang Yin, Zequn Jie, Yinlong Qian, Yao Zhao, Humphrey Shi, Yunchao Wei
Date: 2024-12-26 00:00:00
Tasks: 3DGS, Representation Learning

Recent works in 3D multimodal learning have made remarkable progress. However, typically 3D multimodal models are only capable of handling point clouds. Compared to the emerging 3D representation technique, 3D Gaussian Splatting (3DGS), the spatially sparse point cloud cannot depict the texture information of 3D objects, resulting in inferior reconstruction capabilities. This limitation constrains the potential of point cloud-based 3D multimodal representation learning. In this paper, we present CLIP-GS, a novel multimodal representation learning framework grounded in 3DGS. We introduce the GS Tokenizer to generate serialized gaussian tokens, which are then processed through transformer layers pre-initialized with weights from point cloud models, resulting in the 3DGS embeddings. CLIP-GS leverages contrastive loss between 3DGS and the visual-text embeddings of CLIP, and we introduce an image voting loss to guide the directionality and convergence of gradient optimization. Furthermore, we develop an efficient way to generate triplets of 3DGS, images, and text, facilitating CLIP-GS in learning unified multimodal representations. Leveraging the well-aligned multimodal representations, CLIP-GS demonstrates versatility and outperforms point cloud-based models on various 3D tasks, including multimodal retrieval, zero-shot, and few-shot classification.
How Panel Layouts Define Manga: Insights from Visual Ablation Experiments
Authors: Siyuan Feng, Teruya Yoshinaga, Katsuhiko Hayashi, Koki Washio, Hidetaka Kamigaito
Date: 2024-12-26 00:00:00

Today, manga has gained worldwide popularity. However, the question of how various elements of manga, such as characters, text, and panel layouts, reflect the uniqueness of a particular work, or even define it, remains an unexplored area. In this paper, we aim to quantitatively and qualitatively analyze the visual characteristics of manga works, with a particular focus on panel layout features. As a research method, we used facing page images of manga as input to train a deep learning model for predicting manga titles, examining classification accuracy to quantitatively analyze these features. Specifically, we conducted ablation studies by limiting page image information to panel frames to analyze the characteristics of panel layouts. Through a series of quantitative experiments using all 104 works, 12 genres, and 10,122 facing page images from the Manga109 dataset, as well as qualitative analysis using Grad-CAM, our study demonstrates that the uniqueness of manga works is strongly reflected in their panel layouts.
SUTrack: Towards Simple and Unified Single Object Tracking
Authors: Xin Chen, Ben Kang, Wanting Geng, Jiawen Zhu, Yi Liu, Dong Wang, Huchuan Lu
Date: 2024-12-26 00:00:00
Tasks: Object Tracking, Rgb-T Tracking

In this paper, we propose a simple yet unified single object tracking (SOT) framework, dubbed SUTrack. It consolidates five SOT tasks (RGB-based, RGB-Depth, RGB-Thermal, RGB-Event, RGB-Language Tracking) into a unified model trained in a single session. Due to the distinct nature of the data, current methods typically design individual architectures and train separate models for each task. This fragmentation results in redundant training processes, repetitive technological innovations, and limited cross-modal knowledge sharing. In contrast, SUTrack demonstrates that a single model with a unified input representation can effectively handle various common SOT tasks, eliminating the need for task-specific designs and separate training sessions. Additionally, we introduce a task-recognition auxiliary training strategy and a soft token type embedding to further enhance SUTrack's performance with minimal overhead. Experiments show that SUTrack outperforms previous task-specific counterparts across 11 datasets spanning five SOT tasks. Moreover, we provide a range of models catering edge devices as well as high-performance GPUs, striking a good trade-off between speed and accuracy. We hope SUTrack could serve as a strong foundation for further compelling research into unified tracking models. Code and models are available at github.com/chenxin-dlut/SUTrack.
Extended Cross-Modality United Learning for Unsupervised Visible-Infrared Person Re-identification
Authors: Ruixing Wu, Yiming Yang, Jiakai He, Haifeng Hu
Date: 2024-12-26 00:00:00
Tasks: Clustering, Contrastive Learning, Person Re-Identification

Unsupervised learning visible-infrared person re-identification (USL-VI-ReID) aims to learn modality-invariant features from unlabeled cross-modality datasets and reduce the inter-modality gap. However, the existing methods lack cross-modality clustering or excessively pursue cluster-level association, which makes it difficult to perform reliable modality-invariant features learning. To deal with this issue, we propose a Extended Cross-Modality United Learning (ECUL) framework, incorporating Extended Modality-Camera Clustering (EMCC) and Two-Step Memory Updating Strategy (TSMem) modules. Specifically, we design ECUL to naturally integrates intra-modality clustering, inter-modality clustering and inter-modality instance selection, establishing compact and accurate cross-modality associations while reducing the introduction of noisy labels. Moreover, EMCC captures and filters the neighborhood relationships by extending the encoding vector, which further promotes the learning of modality-invariant and camera-invariant knowledge in terms of clustering algorithm. Finally, TSMem provides accurate and generalized proxy points for contrastive learning by updating the memory in stages. Extensive experiments results on SYSU-MM01 and RegDB datasets demonstrate that the proposed ECUL shows promising performance and even outperforms certain supervised methods.
MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
Authors: Byeonggwon Lee, Junkyu Park, Khang Truong Giang, Sungho Jo, Soohwan Song
Date: 2024-12-26 00:00:00
Tasks: 3DGS, Depth Estimation, NeRF, Neural Rendering

This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as scene representations within dense SLAM methods. However, most studies focus primarily on estimating coarse 3D scenes rather than achieving detailed reconstructions. Moreover, depth estimation based solely on images is often ambiguous, resulting in low-quality 3D models that lead to inaccurate renderings. To overcome these limitations, we propose a novel framework for high-quality 3DGS modeling that leverages an online multi-view stereo (MVS) approach. Our method estimates MVS depth using sequential frames from a local time window and applies comprehensive depth refinement techniques to filter out outliers, enabling accurate initialization of Gaussians in 3DGS. Furthermore, we introduce a parallelized backend module that optimizes the 3DGS model efficiently, ensuring timely updates with each new keyframe. Experimental results demonstrate that our method outperforms state-of-the-art dense SLAM methods, particularly excelling in challenging outdoor environments.
Semantic Residual for Multimodal Unified Discrete Representation
Authors: Hai Huang, Shulei Wang, Yan Xia
Date: 2024-12-26 00:00:00
Tasks: Disentanglement, Quantization, Retrieval

Recent research in the domain of multimodal unified representations predominantly employs codebook as representation forms, utilizing Vector Quantization(VQ) for quantization, yet there has been insufficient exploration of other quantization representation forms. Our work explores more precise quantization methods and introduces a new framework, Semantic Residual Cross-modal Information Disentanglement (SRCID), inspired by the numerical residual concept inherent to Residual Vector Quantization (RVQ). SRCID employs semantic residual-based information disentanglement for multimodal data to better handle the inherent discrepancies between different modalities. Our method enhances the capabilities of unified multimodal representations and demonstrates exceptional performance in cross-modal generalization and cross-modal zero-shot retrieval. Its average results significantly surpass existing state-of-the-art models, as well as previous attempts with RVQ and Finite Scalar Quantization (FSQ) based on these modals.
Spectral Enhancement and Pseudo-Anchor Guidance for Infrared-Visible Person Re-Identification
Authors: Yiyuan Ge, Zhihao Chen, Ziyang Wang, Jiaju Kang, Mingya Zhang
Date: 2024-12-26 00:00:00
Tasks: Person Re-Identification

The development of deep learning has facilitated the application of person re-identification (ReID) technology in intelligent security. Visible-infrared person re-identification (VI-ReID) aims to match pedestrians across infrared and visible modality images enabling 24-hour surveillance. Current studies relying on unsupervised modality transformations as well as inefficient embedding constraints to bridge the spectral differences between infrared and visible images, however, limit their potential performance. To tackle the limitations of the above approaches, this paper introduces a simple yet effective Spectral Enhancement and Pseudo-anchor Guidance Network, named SEPG-Net. Specifically, we propose a more homogeneous spectral enhancement scheme based on frequency domain information and greyscale space, which avoids the information loss typically caused by inefficient modality transformations. Further, a Pseudo Anchor-guided Bidirectional Aggregation (PABA) loss is introduced to bridge local modality discrepancies while better preserving discriminative identity embeddings. Experimental results on two public benchmark datasets demonstrate the superior performance of SEPG-Net against other state-of-the-art methods. The code is available at https://github.com/1024AILab/ReID-SEPG.
Improving Generative Pre-Training: An In-depth Study of Masked Image Modeling and Denoising Models
Authors: Hyesong Choi, Daeun Kim, Sungmin Cha, Kwang Moo Yi, Dongbo Min
Date: 2024-12-26 00:00:00
Tasks: Denoising, Disentanglement

In this work, we dive deep into the impact of additive noise in pre-training deep networks. While various methods have attempted to use additive noise inspired by the success of latent denoising diffusion models, when used in combination with masked image modeling, their gains have been marginal when it comes to recognition tasks. We thus investigate why this would be the case, in an attempt to find effective ways to combine the two ideas. Specifically, we find three critical conditions: corruption and restoration must be applied within the encoder, noise must be introduced in the feature space, and an explicit disentanglement between noised and masked tokens is necessary. By implementing these findings, we demonstrate improved pre-training performance for a wide range of recognition tasks, including those that require fine-grained, high-frequency information to solve.
Reconstruction Target Matters in Masked Image Modeling for Cross-Domain Few-Shot Learning
Authors: Ran Ma, Yixiong Zou, Yuhua Li, Ruixuan Li
Date: 2024-12-26 00:00:00
Tasks: Cross-Domain Few-Shot, cross-domain few-shot learning, Few-Shot Learning

Cross-Domain Few-Shot Learning (CDFSL) requires the model to transfer knowledge from the data-abundant source domain to data-scarce target domains for fast adaptation, where the large domain gap makes CDFSL a challenging problem. Masked Autoencoder (MAE) excels in effectively using unlabeled data and learning image's global structures, enhancing model generalization and robustness. However, in the CDFSL task with significant domain shifts, we find MAE even shows lower performance than the baseline supervised models. In this paper, we first delve into this phenomenon for an interpretation. We find that MAE tends to focus on low-level domain information during reconstructing pixels while changing the reconstruction target to token features could mitigate this problem. However, not all features are beneficial, as we then find reconstructing high-level features can hardly improve the model's transferability, indicating a trade-off between filtering domain information and preserving the image's global structure. In all, the reconstruction target matters for the CDFSL task. Based on the above findings and interpretations, we further propose Domain-Agnostic Masked Image Modeling (DAMIM) for the CDFSL task. DAMIM includes an Aggregated Feature Reconstruction module to automatically aggregate features for reconstruction, with balanced learning of domain-agnostic information and images' global structure, and a Lightweight Decoder module to further benefit the encoder's generalizability. Experiments on four CDFSL datasets demonstrate that our method achieves state-of-the-art performance.
From Coin to Data: The Impact of Object Detection on Digital Numismatics
Authors: Rafael Cabral, Maria De Iorio, Andrew Harris
Date: 2024-12-26 00:00:00
Tasks: object-detection, Object Detection

In this work we investigate the application of advanced object detection techniques to digital numismatics, focussing on the analysis of historical coins. Leveraging models such as Contrastive Language-Image Pre-training (CLIP), we develop a flexible framework for identifying and classifying specific coin features using both image and textual descriptions. By examining two distinct datasets, modern Russian coins featuring intricate "Saint George and the Dragon" designs and degraded 1st millennium AD Southeast Asian coins bearing Hindu-Buddhist symbols, we evaluate the efficacy of different detection algorithms in search and classification tasks. Our results demonstrate the superior performance of larger CLIP models in detecting complex imagery, while traditional methods excel in identifying simple geometric patterns. Additionally, we propose a statistical calibration mechanism to enhance the reliability of similarity scores in low-quality datasets. This work highlights the transformative potential of integrating state-of-the-art object detection into digital numismatics, enabling more scalable, precise, and efficient analysis of historical artifacts. These advancements pave the way for new methodologies in cultural heritage research, artefact provenance studies, and the detection of forgeries.
Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos
Authors: Changwoon Choi, Jeongjun Kim, Geonho Cha, Minkwan Kim, Dongyoon Wee, Young Min Kim
Date: 2024-12-26 00:00:00
Tasks: 3D Scene Reconstruction, NeRF

Recent works on dynamic neural field reconstruction assume input from synchronized multi-view videos with known poses. These input constraints are often unmet in real-world setups, making the approach impractical. We demonstrate that unsynchronized videos with unknown poses can generate dynamic neural fields if the videos capture human motion. Humans are one of the most common dynamic subjects whose poses can be estimated using state-of-the-art methods. While noisy, the estimated human shape and pose parameters provide a decent initialization for the highly non-convex and under-constrained problem of training a consistent dynamic neural representation. Given the sequences of pose and shape of humans, we estimate the time offsets between videos, followed by camera pose estimations by analyzing 3D joint locations. Then, we train dynamic NeRF employing multiresolution rids while simultaneously refining both time offsets and camera poses. The setup still involves optimizing many parameters, therefore, we introduce a robust progressive learning strategy to stabilize the process. Experiments show that our approach achieves accurate spatiotemporal calibration and high-quality scene reconstruction in challenging conditions.
MoPD: Mixture-of-Prompts Distillation for Vision-Language Models
Authors: Yang Chen, Shuai Fu, Yu Zhang
Date: 2024-12-26 00:00:00
Tasks: Prompt Learning

Soft prompt learning methods are effective for adapting vision-language models (VLMs) to downstream tasks. Nevertheless, empirical evidence reveals a tendency of existing methods that they overfit seen classes and exhibit degraded performance on unseen classes. This limitation is due to the inherent bias in the training data towards the seen classes. To address this issue, we propose a novel soft prompt learning method, named Mixture-of-Prompts Distillation (MoPD), which can effectively transfer useful knowledge from hard prompts manually hand-crafted (a.k.a. teacher prompts) to the learnable soft prompt (a.k.a. student prompt), thereby enhancing the generalization ability of soft prompts on unseen classes. Moreover, the proposed MoPD method utilizes a gating network that learns to select hard prompts used for prompt distillation. Extensive experiments demonstrate that the proposed MoPD method outperforms state-of-the-art baselines especially on on unseen classes.
Mask Factory: Towards High-quality Synthetic Data Generation for Dichotomous Image Segmentation
Authors: Haotian Qian, YD Chen, Shengtao Lou, Fahad Shahbaz Khan, Xiaogang Jin, Deng-Ping Fan
Date: 2024-12-26 00:00:00
Tasks: Dichotomous Image Segmentation, Image Segmentation, Semantic Segmentation, Synthetic Data Generation

Dichotomous Image Segmentation (DIS) tasks require highly precise annotations, and traditional dataset creation methods are labor intensive, costly, and require extensive domain expertise. Although using synthetic data for DIS is a promising solution to these challenges, current generative models and techniques struggle with the issues of scene deviations, noise-induced errors, and limited training sample variability. To address these issues, we introduce a novel approach, \textbf{\ourmodel{}}, which provides a scalable solution for generating diverse and precise datasets, markedly reducing preparation time and costs. We first introduce a general mask editing method that combines rigid and non-rigid editing techniques to generate high-quality synthetic masks. Specially, rigid editing leverages geometric priors from diffusion models to achieve precise viewpoint transformations under zero-shot conditions, while non-rigid editing employs adversarial training and self-attention mechanisms for complex, topologically consistent modifications. Then, we generate pairs of high-resolution image and accurate segmentation mask using a multi-conditional control generation method. Finally, our experiments on the widely-used DIS5K dataset benchmark demonstrate superior performance in quality and efficiency compared to existing methods. The code is available at \url{https://qian-hao-tian.github.io/MaskFactory/}.