pwc-archive/papers-with-abstracts huggingface dataset:
Improving Object Detection by Modifying Synthetic Data with Explainable AI
Authors: Nitish Mital, Simon Malzard, Richard Walters, Celso M. de Melo, Raghuveer Rao, Victoria Nockles
Date: 2024-12-02 00:00:00
Tasks: object-detection, Object Detection, Unity

Limited real-world data severely impacts model performance in many computer vision domains, particularly for samples that are underrepresented in training. Synthetically generated images are a promising solution, but 1) it remains unclear how to design synthetic training data to optimally improve model performance (e.g, whether and where to introduce more realism or more abstraction) and 2) the domain expertise, time and effort required from human operators for this design and optimisation process represents a major practical challenge. Here we propose a novel conceptual approach to improve the efficiency of designing synthetic images, by using robust Explainable AI (XAI) techniques to guide a human-in-the-loop process of modifying 3D mesh models used to generate these images. Importantly, this framework allows both modifications that increase and decrease realism in synthetic data, which can both improve model performance. We illustrate this concept using a real-world example where data are sparse; detection of vehicles in infrared imagery. We fine-tune an initial YOLOv8 model on the ATR DSIAC infrared dataset and synthetic images generated from 3D mesh models in the Unity gaming engine, and then use XAI saliency maps to guide modification of our Unity models. We show that synthetic data can improve detection of vehicles in orientations unseen in training by 4.6% (to mAP50 = 94.6%). We further improve performance by an additional 1.5% (to 96.1%) through our new XAI-guided approach, which reduces misclassifications through both increasing and decreasing the realism of different parts of the synthetic data. Our proof-of-concept results pave the way for fine, XAI-controlled curation of synthetic datasets tailored to improve object detection performance, whilst simultaneously reducing the burden on human operators in designing and optimising these datasets.
Learning Differential Pyramid Representation for Tone Mapping
Authors: Qirui Yang, Yinbo Li, Peng-Tao Jiang, Qihua Cheng, Biting Yu, Yihao Liu, Huanjing Yue, Jingyu Yang
Date: 2024-12-02 00:00:00
Tasks: Tone Mapping

Previous tone mapping methods mainly focus on how to enhance tones in low-resolution images and recover details using the high-frequent components extracted from the input image. These methods typically rely on traditional feature pyramids to artificially extract high-frequency components, such as Laplacian and Gaussian pyramids with handcrafted kernels. However, traditional handcrafted features struggle to effectively capture the high-frequency components in HDR images, resulting in excessive smoothing and loss of detail in the output image. To mitigate the above issue, we introduce a learnable Differential Pyramid Representation Network (DPRNet). Based on the learnable differential pyramid, our DPRNet can capture detailed textures and structures, which is crucial for high-quality tone mapping recovery. In addition, to achieve global consistency and local contrast harmonization, we design a global tone perception module and a local tone tuning module that ensure the consistency of global tuning and the accuracy of local tuning, respectively. Extensive experiments demonstrate that our method significantly outperforms state-of-the-art methods, improving PSNR by 2.58 dB in the HDR+ dataset and 3.31 dB in the HDRI Haven dataset respectively compared with the second-best method. Notably, our method exhibits the best generalization ability in the non-homologous image and video tone mapping operation. We provide an anonymous online demo at https://xxxxxx2024.github.io/DPRNet/.
A comprehensive review of datasets and deep learning techniques for vision in Unmanned Surface Vehicles
Authors: Linh Trinh, Siegfried Mercelis, Ali Anwar
Date: 2024-12-02 00:00:00
Tasks: Deep Learning

Unmanned Surface Vehicles (USVs) have emerged as a major platform in maritime operations, capable of supporting a wide range of applications. USVs can help reduce labor costs, increase safety, save energy, and allow for difficult unmanned tasks in harsh maritime environments. With the rapid development of USVs, many vision tasks such as detection and segmentation become increasingly important. Datasets play an important role in encouraging and improving the research and development of reliable vision algorithms for USVs. In this regard, a large number of recent studies have focused on the release of vision datasets for USVs. Along with the development of datasets, a variety of deep learning techniques have also been studied, with a focus on USVs. However, there is a lack of a systematic review of recent studies in both datasets and vision techniques to provide a comprehensive picture of the current development of vision on USVs, including limitations and trends. In this study, we provide a comprehensive review of both USV datasets and deep learning techniques for vision tasks. Our review was conducted using a large number of vision datasets from USVs. We elaborate several challenges and potential opportunities for research and development in USV vision based on a thorough analysis of current datasets and deep learning techniques.
DiffPatch: Generating Customizable Adversarial Patches using Diffusion Model
Authors: Zhixiang Wang, Guangnan Ye, Xiaosen Wang, Siheng Chen, Zhibo Wang, Xingjun Ma, Yu-Gang Jiang
Date: 2024-12-02 00:00:00
Tasks: model

Physical adversarial patches printed on clothing can easily allow individuals to evade person detectors. However, most existing adversarial patch generation methods prioritize attack effectiveness over stealthiness, resulting in patches that are aesthetically unpleasing. Although existing methods using generative adversarial networks or diffusion models can produce more natural-looking patches, they often struggle to balance stealthiness with attack effectiveness and lack flexibility for user customization. To address these challenges, we propose a novel diffusion-based customizable patch generation framework termed DiffPatch, specifically tailored for creating naturalistic and customizable adversarial patches. Our approach enables users to utilize a reference image as the source, rather than starting from random noise, and incorporates masks to craft naturalistic patches of various shapes, not limited to squares. To prevent the original semantics from being lost during the diffusion process, we employ Null-text inversion to map random noise samples to a single input image and generate patches through Incomplete Diffusion Optimization (IDO). Notably, while maintaining a natural appearance, our method achieves a comparable attack performance to state-of-the-art non-naturalistic patches when using similarly sized attacks. Using DiffPatch, we have created a physical adversarial T-shirt dataset, AdvPatch-1K, specifically targeting YOLOv5s. This dataset includes over a thousand images across diverse scenarios, validating the effectiveness of our attack in real-world environments. Moreover, it provides a valuable resource for future research.
Semantic Scene Completion with Multi-Feature Data Balancing Network
Authors: Mona Alawadh, Mahesan Niranjan, Hansung Kim
Date: 2024-12-02 00:00:00
Tasks: Decoder, Diversity

Semantic Scene Completion (SSC) is a critical task in computer vision, that utilized in applications such as virtual reality (VR). SSC aims to construct detailed 3D models from partial views by transforming a single 2D image into a 3D representation, assigning each voxel a semantic label. The main challenge lies in completing 3D volumes with limited information, compounded by data imbalance, inter-class ambiguity, and intra-class diversity in indoor scenes. To address this, we propose the Multi-Feature Data Balancing Network (MDBNet), a dual-head model for RGB and depth data (F-TSDF) inputs. Our hybrid encoder-decoder architecture with identity transformation in a pre-activation residual module (ITRM) effectively manages diverse signals within F-TSDF. We evaluate RGB feature fusion strategies and use a combined loss function cross entropy for 2D RGB features and weighted cross-entropy for 3D SSC predictions. MDBNet results surpass comparable state-of-the-art (SOTA) methods on NYU datasets, demonstrating the effectiveness of our approach.
CPA: Camera-pose-awareness Diffusion Transformer for Video Generation
Authors: Yuelei Wang, Jian Zhang, PengTao Jiang, Hao Zhang, Jinwei Chen, Bo Li
Date: 2024-12-02 00:00:00
Tasks: Text-to-Video Generation, Video Generation

Despite the significant advancements made by Diffusion Transformer (DiT)-based methods in video generation, there remains a notable gap with controllable camera pose perspectives. Existing works such as OpenSora do NOT adhere precisely to anticipated trajectories and physical interactions, thereby limiting the flexibility in downstream applications. To alleviate this issue, we introduce CPA, a unified camera-pose-awareness text-to-video generation approach that elaborates the camera movement and integrates the textual, visual, and spatial conditions. Specifically, we deploy the Sparse Motion Encoding (SME) module to transform camera pose information into a spatial-temporal embedding and activate the Temporal Attention Injection (TAI) module to inject motion patches into each ST-DiT block. Our plug-in architecture accommodates the original DiT parameters, facilitating diverse types of camera poses and flexible object movement. Extensive qualitative and quantitative experiments demonstrate that our method outperforms LDM-based methods for long video generation while achieving optimal performance in trajectory consistency and object consistency.
FoundIR: Unleashing Million-scale Training Data to Advance Foundation Models for Image Restoration
Authors: Hao Li, Xiang Chen, Jiangxin Dong, Jinhui Tang, Jinshan Pan
Date: 2024-12-02 00:00:00
Tasks: Image Restoration, Incremental Learning

Despite the significant progress made by all-in-one models in universal image restoration, existing methods suffer from a generalization bottleneck in real-world scenarios, as they are mostly trained on small-scale synthetic datasets with limited degradations. Therefore, large-scale high-quality real-world training data is urgently needed to facilitate the emergence of foundational models for image restoration. To advance this field, we spare no effort in contributing a million-scale dataset with two notable advantages over existing training data: real-world samples with larger-scale, and degradation types with higher diversity. By adjusting internal camera settings and external imaging conditions, we can capture aligned image pairs using our well-designed data acquisition system over multiple rounds and our data alignment criterion. Moreover, we propose a robust model, FoundIR, to better address a broader range of restoration tasks in real-world scenarios, taking a further step toward foundation models. Specifically, we first utilize a diffusion-based generalist model to remove degradations by learning the degradation-agnostic common representations from diverse inputs, where incremental learning strategy is adopted to better guide model training. To refine the model's restoration capability in complex scenarios, we introduce degradation-aware specialist models for achieving final high-quality results. Extensive experiments show the value of our dataset and the effectiveness of our method.
MamKPD: A Simple Mamba Baseline for Real-Time 2D Keypoint Detection
Authors: Yonghao Dang, Liyuan Liu, Hui Kang, Ping Ye, Jianqin Yin
Date: 2024-12-02 00:00:00
Tasks: Animal Pose Estimation, GPU, Keypoint Detection, Mamba, Pose Estimation

Real-time 2D keypoint detection plays an essential role in computer vision. Although CNN-based and Transformer-based methods have achieved breakthrough progress, they often fail to deliver superior performance and real-time speed. This paper introduces MamKPD, the first efficient yet effective mamba-based pose estimation framework for 2D keypoint detection. The conventional Mamba module exhibits limited information interaction between patches. To address this, we propose a lightweight contextual modeling module (CMM) that uses depth-wise convolutions to model inter-patch dependencies and linear layers to distill the pose cues within each patch. Subsequently, by combining Mamba for global modeling across all patches, MamKPD effectively extracts instances' pose information. We conduct extensive experiments on human and animal pose estimation datasets to validate the effectiveness of MamKPD. Our MamKPD-L achieves 77.3% AP on the COCO dataset with 1492 FPS on an NVIDIA GTX 4090 GPU. Moreover, MamKPD achieves state-of-the-art results on the MPII dataset and competitive results on the AP-10K dataset while saving 85% of the parameters compared to ViTPose. Our project page is available at https://mamkpd.github.io/.
ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
Authors: Zhuoxiao Li, Shanliang Yao, Yong Yue, Wufan Zhao, Rongjun Qin, Angel F. Garcia-Fernandez, Andrew Levers, Xiaohui Zhu
Date: 2024-12-02 00:00:00
Tasks: Surface Reconstruction

While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULSR-GS, a framework dedicated to high-fidelity surface extraction in ultra-large-scale scenes, addressing the limitations of existing GS-based mesh extraction methods. Specifically, we propose a point-to-photo partitioning approach combined with a multi-view optimal view matching principle to select the best training images for each sub-region. Additionally, during training, ULSR-GS employs a densification strategy based on multi-view geometric consistency to enhance surface extraction details. Experimental results demonstrate that ULSR-GS outperforms other state-of-the-art GS-based works on large-scale aerial photogrammetry benchmark datasets, significantly improving surface extraction accuracy in complex urban environments. Project page: https://ulsrgs.github.io.
Holistic Understanding of 3D Scenes as Universal Scene Description
Authors: Anna-Maria Halacheva, Yang Miao, Jan-Nico Zaech, Xi Wang, Luc van Gool, Danda Pani Paudel
Date: 2024-12-02 00:00:00
Tasks: Instance Segmentation, Mixed Reality, Scene Understanding, Semantic Segmentation

3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that covers scene-centric, object-centric, as well as interaction-centric capabilities. While there exist numerous datasets approaching the former two problems, the task of understanding interactable and articulated objects is underrepresented and only partly covered by current works. In this work, we address this shortcoming and introduce (1) an expertly curated dataset in the Universal Scene Description (USD) format, featuring high-quality manual annotations, for instance, segmentation and articulation on 280 indoor scenes; (2) a learning-based model together with a novel baseline capable of predicting part segmentation along with a full specification of motion attributes, including motion type, articulated and interactable parts, and motion parameters; (3) a benchmark serving to compare upcoming methods for the task at hand. Overall, our dataset provides 8 types of annotations - object and part segmentations, motion types, movable and interactable parts, motion parameters, connectivity, and object mass annotations. With its broad and high-quality annotations, the data provides the basis for holistic 3D scene understanding models. All data is provided in the USD format, allowing interoperability and easy integration with downstream tasks. We provide open access to our dataset, benchmark, and method's source code.
Understanding the World's Museums through Vision-Language Reasoning
Authors: Ada-Astrid Balauca, Sanjana Garai, Stefan Balauca, Rasesh Udayakumar Shetty, Naitik Agrawal, Dhwanil Subhashbhai Shah, Yuqian Fu, Xi Wang, Kristina Toutanova, Danda Pani Paudel, Luc van Gool
Date: 2024-12-02 00:00:00
Tasks: Benchmarking, Question Answering, Visual Question Answering

Museums serve as vital repositories of cultural heritage and historical artifacts spanning diverse epochs, civilizations, and regions, preserving well-documented collections. Data reveal key attributes such as age, origin, material, and cultural significance. Understanding museum exhibits from their images requires reasoning beyond visual features. In this work, we facilitate such reasoning by (a) collecting and curating a large-scale dataset of 65M images and 200M question-answer pairs in the standard museum catalog format for exhibits from all around the world; (b) training large vision-language models on the collected dataset; (c) benchmarking their ability on five visual question answering tasks. The complete dataset is labeled by museum experts, ensuring the quality as well as the practical significance of the labels. We train two VLMs from different categories: the BLIP model, with vision-language aligned embeddings, but lacking the expressive power of large language models, and the LLaVA model, a powerful instruction-tuned LLM enriched with vision-language reasoning capabilities. Through exhaustive experiments, we provide several insights on the complex and fine-grained understanding of museum exhibits. In particular, we show that some questions whose answers can often be derived directly from visual features are well answered by both types of models. On the other hand, questions that require the grounding of the visual features in repositories of human knowledge are better answered by the large vision-language models, thus demonstrating their superior capacity to perform the desired reasoning. Find our dataset, benchmarks, and source code at: https://github.com/insait-institute/Museum-65
Exploring the Robustness of AI-Driven Tools in Digital Forensics: A Preliminary Study
Authors: Silvia Lucia Sanna, Leonardo Regano, Davide Maiorca, Giorgio Giacinto
Date: 2024-12-02 00:00:00
Tasks: Face Swapping

Nowadays, many tools are used to facilitate forensic tasks about data extraction and data analysis. In particular, some tools leverage Artificial Intelligence (AI) to automatically label examined data into specific categories (\ie, drugs, weapons, nudity). However, this raises a serious concern about the robustness of the employed AI algorithms against adversarial attacks. Indeed, some people may need to hide specific data to AI-based digital forensics tools, thus manipulating the content so that the AI system does not recognize the offensive/prohibited content and marks it at as suspicious to the analyst. This could be seen as an anti-forensics attack scenario. For this reason, we analyzed two of the most important forensics tools employing AI for data classification: Magnet AI, used by Magnet Axiom, and Excire Photo AI, used by X-Ways Forensics. We made preliminary tests using about $200$ images, other $100$ sent in $3$ chats about pornography and teenage nudity, drugs and weapons to understand how the tools label them. Moreover, we loaded some deepfake images (images generated by AI forging real ones) of some actors to understand if they would be classified in the same category as the original images. From our preliminary study, we saw that the AI algorithm is not robust enough, as we expected since these topics are still open research problems. For example, some sexual images were not categorized as nudity, and some deepfakes were categorized as the same real person, while the human eye can see the clear nudity image or catch the difference between the deepfakes. Building on these results and other state-of-the-art works, we provide some suggestions for improving how digital forensics analysis tool leverage AI and their robustness against adversarial attacks or different scenarios than the trained one.
See What You Seek: Semantic Contextual Integration for Cloth-Changing Person Re-Identification
Authors: Xiyu Han, Xian Zhong, Wenxin Huang, Xuemei Jia, Xiaohan Yu, Alex ChiChung Kot
Date: 2024-12-02 00:00:00
Tasks: Cloth-Changing Person Re-Identification, Person Re-Identification, Prompt Learning

Cloth-changing person re-identification (CC-ReID) aims to match individuals across surveillance cameras despite variations in clothing. Existing methods typically mitigate the impact of clothing changes or enhance identity (ID)-relevant features, but they often struggle to capture complex semantic information. In this paper, we propose a novel prompt learning framework Semantic Contextual Integration (SCI), which leverages the visual-textual representation capabilities of CLIP to reduce clothing-induced discrepancies and strengthen ID cues. Specifically, we introduce the Semantic Separation Enhancement (SSE) module, which employs dual learnable text tokens to disentangle clothing-related semantics from confounding factors, thereby isolating ID-relevant features. Furthermore, we develop a Semantic-Guided Interaction Module (SIM) that uses orthogonalized text features to guide visual representations, sharpening the focus of the model on distinctive ID characteristics. This semantic integration improves the discriminative power of the model and enriches the visual context with high-dimensional insights. Extensive experiments on three CC-ReID datasets demonstrate that our method outperforms state-of-the-art techniques. The code will be released at https://github.com/hxy-499/CCREID-SCI.
MoTrans: Customized Motion Transfer with Text-driven Video Diffusion Models
Authors: Xiaomin Li, Xu Jia, Qinghe Wang, Haiwen Diao, Mengmeng Ge, Pengxiang Li, You He, Huchuan Lu
Date: 2024-12-02 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model, Multimodal Large Language Model, Video Generation

Existing pretrained text-to-video (T2V) models have demonstrated impressive abilities in generating realistic videos with basic motion or camera movement. However, these models exhibit significant limitations when generating intricate, human-centric motions. Current efforts primarily focus on fine-tuning models on a small set of videos containing a specific motion. They often fail to effectively decouple motion and the appearance in the limited reference videos, thereby weakening the modeling capability of motion patterns. To this end, we propose MoTrans, a customized motion transfer method enabling video generation of similar motion in new context. Specifically, we introduce a multimodal large language model (MLLM)-based recaptioner to expand the initial prompt to focus more on appearance and an appearance injection module to adapt appearance prior from video frames to the motion modeling process. These complementary multimodal representations from recaptioned prompt and video frames promote the modeling of appearance and facilitate the decoupling of appearance and motion. In addition, we devise a motion-specific embedding for further enhancing the modeling of the specific motion. Experimental results demonstrate that our method effectively learns specific motion pattern from singular or multiple reference videos, performing favorably against existing methods in customized video generation.