pwc-archive/papers-with-abstracts huggingface dataset:
SEE: Sememe Entanglement Encoding for Transformer-bases Models Compression
Authors: Jing Zhang, Shuzhen Sun, Peng Zhang, Guangxing Cao, Hui Gao, Xindian Ma, Nan Xu, Yuexian Hou
Date: 2024-12-15 00:00:00
Tasks: Word Embeddings

Transformer-based large language models exhibit groundbreaking capabilities, but their storage and computational costs are prohibitively high, limiting their application in resource-constrained scenarios. An effective approach is to eliminate redundant model parameters and computational costs while incorporating efficient expert-derived knowledge structures to achieve a balance between compression and performance. Therefore, we propose the \textit{Sememe Entanglement Encoding (SEE)} algorithm. Guided by expert prior knowledge, the model is compressed through the low-rank approximation idea. In Entanglement Embedding, basic semantic units such as sememes are represented as low-dimensional vectors, and then reconstructed into high-dimensional word embeddings through the combination of generalized quantum entanglement. We adapt the Sememe Entanglement Encoding algorithm to transformer-based models of different magnitudes. Experimental results indicate that our approach achieves stable performance while compressing model parameters and computational costs.
Embracing Large Language Models in Traffic Flow Forecasting
Authors: Yusheng Zhao, Xiao Luo, Haomin Wen, Zhiping Xiao, Wei Ju, Ming Zhang
Date: 2024-12-15 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model

Traffic flow forecasting aims to predict future traffic flows based on the historical traffic conditions and the road network. It is an important problem in intelligent transportation systems, with a plethora of methods been proposed. Existing efforts mainly focus on capturing and utilizing spatio-temporal dependencies to predict future traffic flows. Though promising, they fall short in adapting to test-time environmental changes of traffic conditions. To tackle this challenge, we propose to introduce large language models (LLMs) to help traffic flow forecasting and design a novel method named Large Language Model Enhanced Traffic Flow Predictor (LEAF). LEAF adopts two branches, capturing different spatio-temporal relations using graph and hypergraph structures respectively. The two branches are first pre-trained individually, and during test-time, they yield different predictions. Based on these predictions, a large language model is used to select the most likely result. Then, a ranking loss is applied as the learning objective to enhance the prediction ability of the two branches. Extensive experiments on several datasets demonstrate the effectiveness of the proposed LEAF.
CoMPaSS: Enhancing Spatial Understanding in Text-to-Image Diffusion Models
Authors: Gaoyang Zhang, Bingtao Fu, Qingnan Fan, Qi Zhang, Runxing Liu, Hong Gu, Huaqi Zhang, Xinguo Liu
Date: 2024-12-17 00:00:00

Text-to-image diffusion models excel at generating photorealistic images, but commonly struggle to render accurate spatial relationships described in text prompts. We identify two core issues underlying this common failure: 1) the ambiguous nature of spatial-related data in existing datasets, and 2) the inability of current text encoders to accurately interpret the spatial semantics of input descriptions. We address these issues with CoMPaSS, a versatile training framework that enhances spatial understanding of any T2I diffusion model. CoMPaSS solves the ambiguity of spatial-related data with the Spatial Constraints-Oriented Pairing (SCOP) data engine, which curates spatially-accurate training data through a set of principled spatial constraints. To better exploit the curated high-quality spatial priors, CoMPaSS further introduces a Token ENcoding ORdering (TENOR) module to allow better exploitation of high-quality spatial priors, effectively compensating for the shortcoming of text encoders. Extensive experiments on four popular open-weight T2I diffusion models covering both UNet- and MMDiT-based architectures demonstrate the effectiveness of CoMPaSS by setting new state-of-the-arts with substantial relative gains across well-known benchmarks on spatial relationships generation, including VISOR (+98%), T2I-CompBench Spatial (+67%), and GenEval Position (+131%). Code will be available at https://github.com/blurgyy/CoMPaSS.
GaussTR: Foundation Model-Aligned Gaussian Transformer for Self-Supervised 3D Spatial Understanding
Authors: Haoyi Jiang, Liu Liu, Tianheng Cheng, Xinjie Wang, Tianwei Lin, Zhizhong Su, Wenyu Liu, Xinggang Wang
Date: 2024-12-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: 3D Semantic Occupancy Prediction, Autonomous Driving, Representation Learning

3D Semantic Occupancy Prediction is fundamental for spatial understanding as it provides a comprehensive semantic cognition of surrounding environments. However, prevalent approaches primarily rely on extensive labeled data and computationally intensive voxel-based modeling, restricting the scalability and generalizability of 3D representation learning. In this paper, we introduce GaussTR, a novel Gaussian Transformer that leverages alignment with foundation models to advance self-supervised 3D spatial understanding. GaussTR adopts a Transformer architecture to predict sparse sets of 3D Gaussians that represent scenes in a feed-forward manner. Through aligning rendered Gaussian features with diverse knowledge from pre-trained foundation models, GaussTR facilitates the learning of versatile 3D representations and enables open-vocabulary occupancy prediction without explicit annotations. Empirical evaluations on the Occ3D-nuScenes dataset showcase GaussTR's state-of-the-art zero-shot performance, achieving 11.70 mIoU while reducing training duration by approximately 50%. These experimental results highlight the significant potential of GaussTR for scalable and holistic 3D spatial understanding, with promising implications for autonomous driving and embodied agents. Code is available at https://github.com/hustvl/GaussTR.
MotionBridge: Dynamic Video Inbetweening with Flexible Controls
Authors: Maham Tanveer, Yang Zhou, Simon Niklaus, Ali Mahdavi Amiri, Hao Zhang, Krishna Kumar Singh, Nanxuan Zhao
Date: 2024-12-17 00:00:00
Tasks: Video Editing, Video Generation

By generating plausible and smooth transitions between two image frames, video inbetweening is an essential tool for video editing and long video synthesis. Traditional works lack the capability to generate complex large motions. While recent video generation techniques are powerful in creating high-quality results, they often lack fine control over the details of intermediate frames, which can lead to results that do not align with the creative mind. We introduce MotionBridge, a unified video inbetweening framework that allows flexible controls, including trajectory strokes, keyframes, masks, guide pixels, and text. However, learning such multi-modal controls in a unified framework is a challenging task. We thus design two generators to extract the control signal faithfully and encode feature through dual-branch embedders to resolve ambiguities. We further introduce a curriculum training strategy to smoothly learn various controls. Extensive qualitative and quantitative experiments have demonstrated that such multi-modal controls enable a more dynamic, customizable, and contextually accurate visual narrative.
StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
Authors: Yunzhi Yan, Zhen Xu, Haotong Lin, Haian Jin, Haoyu Guo, Yida Wang, Kun Zhan, Xianpeng Lang, Hujun Bao, Xiaowei Zhou, Sida Peng
Date: 2024-12-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: Autonomous Driving, Novel View Synthesis

This paper aims to tackle the problem of photorealistic view synthesis from vehicle sensor data. Recent advancements in neural scene representation have achieved notable success in rendering high-quality autonomous driving scenes, but the performance significantly degrades as the viewpoint deviates from the training trajectory. To mitigate this problem, we introduce StreetCrafter, a novel controllable video diffusion model that utilizes LiDAR point cloud renderings as pixel-level conditions, which fully exploits the generative prior for novel view synthesis, while preserving precise camera control. Moreover, the utilization of pixel-level LiDAR conditions allows us to make accurate pixel-level edits to target scenes. In addition, the generative prior of StreetCrafter can be effectively incorporated into dynamic scene representations to achieve real-time rendering. Experiments on Waymo Open Dataset and PandaSet demonstrate that our model enables flexible control over viewpoint changes, enlarging the view synthesis regions for satisfying rendering, which outperforms existing methods.
HandsOnVLM: Vision-Language Models for Hand-Object Interaction Prediction
Authors: Chen Bao, Jiarui Xu, Xiaolong Wang, Abhinav Gupta, Homanga Bharadhwaj
Date: 2024-12-17 00:00:00
Tasks: Prediction, Trajectory Prediction, World Knowledge

How can we predict future interaction trajectories of human hands in a scene given high-level colloquial task specifications in the form of natural language? In this paper, we extend the classic hand trajectory prediction task to two tasks involving explicit or implicit language queries. Our proposed tasks require extensive understanding of human daily activities and reasoning abilities about what should be happening next given cues from the current scene. We also develop new benchmarks to evaluate the proposed two tasks, Vanilla Hand Prediction (VHP) and Reasoning-Based Hand Prediction (RBHP). We enable solving these tasks by integrating high-level world knowledge and reasoning capabilities of Vision-Language Models (VLMs) with the auto-regressive nature of low-level ego-centric hand trajectories. Our model, HandsOnVLM is a novel VLM that can generate textual responses and produce future hand trajectories through natural-language conversations. Our experiments show that HandsOnVLM outperforms existing task-specific methods and other VLM baselines on proposed tasks, and demonstrates its ability to effectively utilize world knowledge for reasoning about low-level human hand trajectories based on the provided context. Our website contains code and detailed video results https://www.chenbao.tech/handsonvlm/
Move-in-2D: 2D-Conditioned Human Motion Generation
Authors: Hsin-Ping Huang, Yang Zhou, Jui-Hsien Wang, Difan Liu, Feng Liu, Ming-Hsuan Yang, Zhan Xu
Date: 2024-12-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: Motion Generation

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which restricts applications to specific motion types and global scene matching. We propose Move-in-2D, a novel approach to generate human motion sequences conditioned on a scene image, allowing for diverse motion that adapts to different scenes. Our approach utilizes a diffusion model that accepts both a scene image and text prompt as inputs, producing a motion sequence tailored to the scene. To train this model, we collect a large-scale video dataset featuring single-human activities, annotating each video with the corresponding human motion as the target output. Experiments demonstrate that our method effectively predicts human motion that aligns with the scene image after projection. Furthermore, we show that the generated motion sequence improves human motion quality in video synthesis tasks.
Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures
Authors: Guoxing Sun, Rishabh Dabral, Heming Zhu, Pascal Fua, Christian Theobalt, Marc Habermann
Date: 2024-12-17 00:00:00
Proceeding: CVPR 2025 1
Tasks: 4k

Real-time free-view human rendering from sparse-view RGB inputs is a challenging task due to the sensor scarcity and the tight time budget. To ensure efficiency, recent methods leverage 2D CNNs operating in texture space to learn rendering primitives. However, they either jointly learn geometry and appearance, or completely ignore sparse image information for geometry estimation, significantly harming visual quality and robustness to unseen body poses. To address these issues, we present Double Unprojected Textures, which at the core disentangles coarse geometric deformation estimation from appearance synthesis, enabling robust and photorealistic 4K rendering in real-time. Specifically, we first introduce a novel image-conditioned template deformation network, which estimates the coarse deformation of the human template from a first unprojected texture. This updated geometry is then used to apply a second and more accurate texture unprojection. The resulting texture map has fewer artifacts and better alignment with input views, which benefits our learning of finer-level geometry and appearance represented by Gaussian splats. We validate the effectiveness and efficiency of the proposed method in quantitative and qualitative experiments, which significantly surpasses other state-of-the-art methods.
Feather the Throttle: Revisiting Visual Token Pruning for Vision-Language Model Acceleration
Authors: Mark Endo, Xiaohan Wang, Serena Yeung-Levy
Date: 2024-12-17 00:00:00
Tasks: Language Modeling, Language Modelling

Recent works on accelerating Vision-Language Models show that strong performance can be maintained across a variety of vision-language tasks despite highly compressing visual information. In this work, we examine the popular acceleration approach of early pruning of visual tokens inside the language model and find that its strong performance across many tasks is not due to an exceptional ability to compress visual information, but rather the benchmarks' limited ability to assess fine-grained visual capabilities. Namely, we demonstrate a core issue with the acceleration approach where most tokens towards the top of the image are pruned away. Yet, this issue is only reflected in performance for a small subset of tasks such as localization. For the other evaluated tasks, strong performance is maintained with the flawed pruning strategy. Noting the limited visual capabilities of the studied acceleration technique, we propose FEATHER (Fast and Effective Acceleration wiTH Ensemble cRiteria), a straightforward approach that (1) resolves the identified issue with early-layer pruning, (2) incorporates uniform sampling to ensure coverage across all image regions, and (3) applies pruning in two stages to allow the criteria to become more effective at a later layer while still achieving significant speedup through early-layer pruning. With comparable computational savings, we find that FEATHER has more than $5\times$ performance improvement on the vision-centric localization benchmarks compared to the original acceleration approach.
NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
Date: 2024-12-17 00:00:00
Tasks: 3DGS, Autonomous Navigation, Simultaneous Localization and Mapping

Simultaneous Localization And Mapping (SLAM) from a monocular endoscopy video can enable autonomous navigation, guidance to unsurveyed regions, and 3D visualizations, which can significantly improve endoscopy experience for surgeons and patient outcomes. Existing dense SLAM algorithms often assume distant and static lighting and textured surfaces, and alternate between optimizing scene geometry and camera parameters by minimizing a photometric rendering loss, often called Photometric Bundle Adjustment. However, endoscopic environments exhibit dynamic near-field lighting due to the co-located light and camera moving extremely close to the surface, textureless surfaces, and strong specular reflections due to mucus layers. When not considered, these near-field lighting effects can cause significant performance reductions for existing SLAM algorithms from indoor/outdoor scenes when applied to endoscopy videos. To mitigate this problem, we introduce a new Near-Field Lighting Bundle Adjustment Loss $(L_{NFL-BA})$ that can also be alternatingly optimized, along with the Photometric Bundle Adjustment loss, such that the captured images' intensity variations match the relative distance and orientation between the surface and the co-located light and camera. We derive a general NFL-BA loss function for 3D Gaussian surface representations and demonstrate that adding $L_{NFL-BA}$ can significantly improve the tracking and mapping performance of two state-of-the-art 3DGS-SLAM systems, MonoGS (35% improvement in tracking, 48% improvement in mapping with predicted depth maps) and EndoGSLAM (22% improvement in tracking, marginal improvement in mapping with predicted depths), on the C3VD endoscopy dataset for colons. The project page is available at https://asdunnbe.github.io/NFL-BA/
Locate n' Rotate: Two-stage Openable Part Detection with Foundation Model Priors
Authors: Siqi Li, Xiaoxue Chen, Haoyu Cheng, Guyue Zhou, Hao Zhao, Guanzhong Tian
Date: 2024-12-17 00:00:00
Tasks: Parameter Prediction

Detecting the openable parts of articulated objects is crucial for downstream applications in intelligent robotics, such as pulling a drawer. This task poses a multitasking challenge due to the necessity of understanding object categories and motion. Most existing methods are either category-specific or trained on specific datasets, lacking generalization to unseen environments and objects. In this paper, we propose a Transformer-based Openable Part Detection (OPD) framework named Multi-feature Openable Part Detection (MOPD) that incorporates perceptual grouping and geometric priors, outperforming previous methods in performance. In the first stage of the framework, we introduce a perceptual grouping feature model that provides perceptual grouping feature priors for openable part detection, enhancing detection results through a cross-attention mechanism. In the second stage, a geometric understanding feature model offers geometric feature priors for predicting motion parameters. Compared to existing methods, our proposed approach shows better performance in both detection and motion parameter prediction. Codes and models are publicly available at https://github.com/lisiqi-zju/MOPD
BanglishRev: A Large-Scale Bangla-English and Code-mixed Dataset of Product Reviews in E-Commerce
Authors: Mohammad Nazmush Shamael, Sabila Nawshin, Swakkhar Shatabda, Salekul Islam
Date: 2024-12-17 00:00:00
Tasks: Sentiment Analysis

This work presents the BanglishRev Dataset, the largest e-commerce product review dataset to date for reviews written in Bengali, English, a mixture of both and Banglish, Bengali words written with English alphabets. The dataset comprises of 1.74 million written reviews from 3.2 million ratings information collected from a total of 128k products being sold in online e-commerce platforms targeting the Bengali population. It includes an extensive array of related metadata for each of the reviews including the rating given by the reviewer, date the review was posted and date of purchase, number of likes, dislikes, response from the seller, images associated with the review etc. With sentiment analysis being the most prominent usage of review datasets, experimentation with a binary sentiment analysis model with the review rating serving as an indicator of positive or negative sentiment was conducted to evaluate the effectiveness of the large amount of data presented in BanglishRev for sentiment analysis tasks. A BanglishBERT model is trained on the data from BanglishRev with reviews being considered labeled positive if the rating is greater than 3 and negative if the rating is less than or equal to 3. The model is evaluated by being testing against a previously published manually annotated dataset for e-commerce reviews written in a mixture of Bangla, English and Banglish. The experimental model achieved an exceptional accuracy of 94\% and F1 score of 0.94, demonstrating the dataset's efficacy for sentiment analysis. Some of the intriguing patterns and observations seen within the dataset and future research directions where the dataset can be utilized is also discussed and explored. The dataset can be accessed through https://huggingface.co/datasets/BanglishRev/bangla-english-and-code-mixed-ecommerce-review-dataset.
S2S2: Semantic Stacking for Robust Semantic Segmentation in Medical Imaging
Authors: Yimu Pan, Sitao Zhang, Alison D. Gernand, Jeffery A. Goldstein, James Z. Wang
Date: 2024-12-17 00:00:00
Tasks: Diversity, Image Segmentation, Medical Image Segmentation, Segmentation, Semantic Segmentation

Robustness and generalizability in medical image segmentation are often hindered by scarcity and limited diversity of training data, which stands in contrast to the variability encountered during inference. While conventional strategies -- such as domain-specific augmentation, specialized architectures, and tailored training procedures -- can alleviate these issues, they depend on the availability and reliability of domain knowledge. When such knowledge is unavailable, misleading, or improperly applied, performance may deteriorate. In response, we introduce a novel, domain-agnostic, add-on, and data-driven strategy inspired by image stacking in image denoising. Termed ``semantic stacking,'' our method estimates a denoised semantic representation that complements the conventional segmentation loss during training. This method does not depend on domain-specific assumptions, making it broadly applicable across diverse image modalities, model architectures, and augmentation techniques. Through extensive experiments, we validate the superiority of our approach in improving segmentation performance under diverse conditions. Code is available at https://github.com/ymp5078/Semantic-Stacking.
F-Bench: Rethinking Human Preference Evaluation Metrics for Benchmarking Face Generation, Customization, and Restoration
Authors: Lu Liu, Huiyu Duan, Qiang Hu, Liu Yang, Chunlei Cai, Tianxiao Ye, Huayu Liu, Xiaoyun Zhang, Guangtao Zhai
Date: 2024-12-17 00:00:00
Tasks: Benchmarking, Face Generation, Image Generation, Image Quality Assessment

Artificial intelligence generative models exhibit remarkable capabilities in content creation, particularly in face image generation, customization, and restoration. However, current AI-generated faces (AIGFs) often fall short of human preferences due to unique distortions, unrealistic details, and unexpected identity shifts, underscoring the need for a comprehensive quality evaluation framework for AIGFs. To address this need, we introduce FaceQ, a large-scale, comprehensive database of AI-generated Face images with fine-grained Quality annotations reflecting human preferences. The FaceQ database comprises 12,255 images generated by 29 models across three tasks: (1) face generation, (2) face customization, and (3) face restoration. It includes 32,742 mean opinion scores (MOSs) from 180 annotators, assessed across multiple dimensions: quality, authenticity, identity (ID) fidelity, and text-image correspondence. Using the FaceQ database, we establish F-Bench, a benchmark for comparing and evaluating face generation, customization, and restoration models, highlighting strengths and weaknesses across various prompts and evaluation dimensions. Additionally, we assess the performance of existing image quality assessment (IQA), face quality assessment (FQA), AI-generated content image quality assessment (AIGCIQA), and preference evaluation metrics, manifesting that these standard metrics are relatively ineffective in evaluating authenticity, ID fidelity, and text-image correspondence. The FaceQ database will be publicly available upon publication.