pwc-archive/papers-with-abstracts huggingface dataset:
A Novel Feature Space Augmentation Method to Improve Classification Performance and Evaluation Reliability
Authors: Sakhawat Hossain Saimon, Tanzira Najnin, Jianhua Ruan
Date: 2024-08-24 00:00:00
Proceeding: KDD 2024 8
Tasks: Binary Classification, Data Augmentation

Classification tasks in many real-world domains are exacerbated by class imbalance, relatively small sample sizes compared to high dimensionality, and measurement uncertainty. The problem of class imbalance has been extensively studied, and data augmentation methods based on interpolation of minority class instances have been proposed as a viable solution to mitigate imbalance. It remains to be seen whether augmentation can be applied to improve the overall performance while maintaining stability, especially with a limited number of samples. In this paper, we present a novel feature-space augmentation technique that can be applied to high-dimensional data for classification tasks and address these issues. Our method utilizes uniform random sampling and introduces synthetic instances by taking advantage of the local distributions of individual features in the observed instances. The core augmentation algorithm is class-invariant, which opens up an unexplored avenue of simultaneously improving and stabilizing performance by augmenting unlabeled instances. The proposed method is evaluated using a comprehensive performance analysis involving multiple classifiers and metrics. Comparative analysis with existing feature space augmentation methods strongly suggests that the proposed algorithm can result in improved classification performance while also increasing the overall reliability of the performance evaluation.
Training Spiking Neural Networks via Augmented Direct Feedback Alignment
Authors: Yongbo Zhang, Katsuma Inoue, Mitsumasa Nakajima, Toshikazu Hashimoto, Yasuo Kuniyoshi, Kohei Nakajima
Date: 2024-09-12 00:00:00

Spiking neural networks (SNNs), the models inspired by the mechanisms of real neurons in the brain, transmit and represent information by employing discrete action potentials or spikes. The sparse, asynchronous properties of information processing make SNNs highly energy efficient, leading to SNNs being promising solutions for implementing neural networks in neuromorphic devices. However, the nondifferentiable nature of SNN neurons makes it a challenge to train them. The current training methods of SNNs that are based on error backpropagation (BP) and precisely designing surrogate gradient are difficult to implement and biologically implausible, hindering the implementation of SNNs on neuromorphic devices. Thus, it is important to train SNNs with a method that is both physically implementatable and biologically plausible. In this paper, we propose using augmented direct feedback alignment (aDFA), a gradient-free approach based on random projection, to train SNNs. This method requires only partial information of the forward process during training, so it is easy to implement and biologically plausible. We systematically demonstrate the feasibility of the proposed aDFA-SNNs scheme, propose its effective working range, and analyze its well-performing settings by employing genetic algorithm. We also analyze the impact of crucial features of SNNs on the scheme, thus demonstrating its superiority and stability over BP and conventional direct feedback alignment. Our scheme can achieve competitive performance without accurate prior knowledge about the utilized system, thus providing a valuable reference for physically training SNNs.
Design of Distributed Controller for Discrete-Time Systems Via the Integration of Extended LMI and Clique-Wise Decomposition
Authors: Sotaro Fushimi, Yuto Watanabe, Kazunori Sakurama
Date: 2024-09-11 00:00:00

This study addresses the centralized synthesis of distributed controllers using linear matrix inequalities (LMIs). Sparsity constraints on control gains of distributed controllers result in conservatism via the convexification of the existing methods such as the extended LMI method. In order to mitigate the conservatism, we introduce a novel LMI formulation for this problem, utilizing the clique-wise decomposition method from our previous work on continuous-time systems. By reformulating the sparsity constraint on the gain matrix within cliques, this method achieves a broader solution set. Also, the analytical superiority of our method is confirmed through numerical examples.
Top-down Activity Representation Learning for Video Question Answering
Authors: Yanan Wang, Shuichiro Haruta, Donghuo Zeng, Julio Vizcarra, Mori Kurokawa
Date: 2024-09-12 00:00:00
Tasks: Question Answering, Representation Learning, Video Question Answering

Capturing complex hierarchical human activities, from atomic actions (e.g., picking up one present, moving to the sofa, unwrapping the present) to contextual events (e.g., celebrating Christmas) is crucial for achieving high-performance video question answering (VideoQA). Recent works have expanded multimodal models (e.g., CLIP, LLaVA) to process continuous video sequences, enhancing the model's temporal reasoning capabilities. However, these approaches often fail to capture contextual events that can be decomposed into multiple atomic actions non-continuously distributed over relatively long-term sequences. In this paper, to leverage the spatial visual context representation capability of the CLIP model for obtaining non-continuous visual representations in terms of contextual events in videos, we convert long-term video sequences into a spatial image domain and finetune the multimodal model LLaVA for the VideoQA task. Our approach achieves competitive performance on the STAR task, in particular, with a 78.4% accuracy score, exceeding the current state-of-the-art score by 2.8 points on the NExTQA task.
Sparse R-CNN OBB: Ship Target Detection in SAR Images Based on Oriented Sparse Proposals
Authors: Kamirul Kamirul, Odysseas Pappas, Alin Achim
Date: 2024-09-12 00:00:00

We present Sparse R-CNN OBB, a novel framework for the detection of oriented objects in SAR images leveraging sparse learnable proposals. The Sparse R-CNN OBB has streamlined architecture and ease of training as it utilizes a sparse set of 300 proposals instead of training a proposals generator on hundreds of thousands of anchors. To the best of our knowledge, Sparse R-CNN OBB is the first to adopt the concept of sparse learnable proposals for the detection of oriented objects, as well as for the detection of ships in Synthetic Aperture Radar (SAR) images. The detection head of the baseline model, Sparse R-CNN, is re-designed to enable the model to capture object orientation. We also fine-tune the model on RSDD-SAR dataset and provide a performance comparison to state-of-the-art models. Experimental results shows that Sparse R-CNN OBB achieves outstanding performance, surpassing other models on both inshore and offshore scenarios. The code is available at: www.github.com/ka-mirul/Sparse-R-CNN-OBB.
Design Optimization of Nuclear Fusion Reactor through Deep Reinforcement Learning
Authors: Jinsu Kim, Jaemin Seo
Date: 2024-09-12 00:00:00
Tasks: Deep Reinforcement Learning, reinforcement-learning, Reinforcement Learning

This research explores the application of Deep Reinforcement Learning (DRL) to optimize the design of a nuclear fusion reactor. DRL can efficiently address the challenging issues attributed to multiple physics and engineering constraints for steady-state operation. The fusion reactor design computation and the optimization code applicable to parallelization with DRL are developed. The proposed framework enables finding the optimal reactor design that satisfies the operational requirements while reducing building costs. Multi-objective design optimization for a fusion reactor is now simplified by DRL, indicating the high potential of the proposed framework for advancing the efficient and sustainable design of future reactors.
Leveraging Large Language Models for Solving Rare MIP Challenges
Authors: Teng Wang, Wing-Yin Yu, Ruifeng She, Wenhan Yang, Taijie Chen, Jianping Zhang
Date: 2024-09-03 00:00:00

Mixed Integer Programming (MIP) has been extensively applied in areas requiring mathematical solvers to address complex instances within tight time constraints. However, as the problem scale increases, the complexity of model formulation and finding feasible solutions escalates significantly. In contrast, the model-building cost for end-to-end models, such as large language models (LLMs), remains largely unaffected by problem scale due to their pattern recognition capabilities. While LLMs, like GPT-4, without fine-tuning, can handle some traditional medium-scale MIP problems, they struggle with uncommon or highly specialized MIP scenarios. Fine-tuning LLMs can yield some feasible solutions for medium-scale MIP instances, but these models typically fail to explore diverse solutions when constrained by a low and constant temperature, limiting their performance. In this paper, we propose and evaluate a recursively dynamic temperature method integrated with a chain-of-thought approach. Our findings show that starting with a high temperature and gradually lowering it leads to better feasible solutions compared to other dynamic temperature strategies. Additionally, by comparing results generated by the LLM with those from Gurobi, we demonstrate that the LLM can produce solutions that complement traditional solvers by accelerating the pruning process and improving overall efficiency.
TSELM: Target Speaker Extraction using Discrete Tokens and Language Models
Authors: Beilong Tang, Bang Zeng, Ming Li
Date: 2024-09-12 00:00:00
Tasks: Audio Generation, Target Speaker Extraction

We propose TSELM, a novel target speaker extraction network that leverages discrete tokens and language models. TSELM utilizes multiple discretized layers from WavLM as input tokens and incorporates cross-attention mechanisms to integrate target speaker information. Language models are employed to capture the sequence dependencies, while a scalable HiFi-GAN is used to reconstruct the audio from the tokens. By applying a cross-entropy loss, TSELM models the probability distribution of output tokens, thus converting the complex regression problem of audio generation into a classification task. Experimental results show that TSELM achieves excellent results in speech quality and comparable results in speech intelligibility.
Enhancing Few-Shot Image Classification through Learnable Multi-Scale Embedding and Attention Mechanisms
Authors: Fatemeh Askari, Amirreza Fateh, Mohammad Reza Mohammadi
Date: 2024-09-12 00:00:00
Tasks: Cross-Domain Few-Shot, Few-Shot Image Classification, image-classification, Image Classification

In the context of few-shot classification, the goal is to train a classifier using a limited number of samples while maintaining satisfactory performance. However, traditional metric-based methods exhibit certain limitations in achieving this objective. These methods typically rely on a single distance value between the query feature and support feature, thereby overlooking the contribution of shallow features. To overcome this challenge, we propose a novel approach in this paper. Our approach involves utilizing a multi-output embedding network that maps samples into distinct feature spaces. The proposed method extracts feature vectors at different stages, enabling the model to capture both global and abstract features. By utilizing these diverse feature spaces, our model enhances its performance. Moreover, employing a self-attention mechanism improves the refinement of features at each stage, leading to even more robust representations and improved overall performance. Furthermore, assigning learnable weights to each stage significantly improved performance and results. We conducted comprehensive evaluations on the MiniImageNet and FC100 datasets, specifically in the 5-way 1-shot and 5-way 5-shot scenarios. Additionally, we performed cross-domain tasks across eight benchmark datasets, achieving high accuracy in the testing domains. These evaluations demonstrate the efficacy of our proposed method in comparison to state-of-the-art approaches. https://github.com/FatemehAskari/MSENet
AnySkin: Plug-and-play Skin Sensing for Robotic Touch
Authors: Raunaq Bhirangi, Venkatesh Pattabiraman, Enes Erciyes, Yifeng Cao, Tess Hellebrekers, Lerrel Pinto
Date: 2024-09-12 00:00:00
Tasks: Zero-shot Generalization

While tactile sensing is widely accepted as an important and useful sensing modality, its use pales in comparison to other sensory modalities like vision and proprioception. AnySkin addresses the critical challenges that impede the use of tactile sensing -- versatility, replaceability, and data reusability. Building on the simplistic design of ReSkin, and decoupling the sensing electronics from the sensing interface, AnySkin simplifies integration making it as straightforward as putting on a phone case and connecting a charger. Furthermore, AnySkin is the first uncalibrated tactile-sensor with cross-instance generalizability of learned manipulation policies. To summarize, this work makes three key contributions: first, we introduce a streamlined fabrication process and a design tool for creating an adhesive-free, durable and easily replaceable magnetic tactile sensor; second, we characterize slip detection and policy learning with the AnySkin sensor; and third, we demonstrate zero-shot generalization of models trained on one instance of AnySkin to new instances, and compare it with popular existing tactile solutions like DIGIT and ReSkin. Videos of experiments, fabrication details and design files can be found on https://any-skin.github.io/
Hand-Object Interaction Pretraining from Videos
Authors: Himanshu Gaurav Singh, Antonio Loquercio, Carmelo Sferrazza, Jane Wu, Haozhi Qi, Pieter Abbeel, Jitendra Malik
Date: 2024-09-12 00:00:00
Tasks: Object, Reinforcement Learning (RL), Robot Manipulation

We present an approach to learn general robot manipulation priors from 3D hand-object interaction trajectories. We build a framework to use in-the-wild videos to generate sensorimotor robot trajectories. We do so by lifting both the human hand and the manipulated object in a shared 3D space and retargeting human motions to robot actions. Generative modeling on this data gives us a task-agnostic base policy. This policy captures a general yet flexible manipulation prior. We empirically demonstrate that finetuning this policy, with both reinforcement learning (RL) and behavior cloning (BC), enables sample-efficient adaptation to downstream tasks and simultaneously improves robustness and generalizability compared to prior approaches. Qualitative experiments are available at: \url{https://hgaurav2k.github.io/hop/}.
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
Authors: Qiuhong Shen, Xingyi Yang, Xinchao Wang
Date: 2024-09-12 00:00:00

This study addresses the challenge of accurately segmenting 3D Gaussian Splatting from 2D masks. Conventional methods often rely on iterative gradient descent to assign each Gaussian a unique label, leading to lengthy optimization and sub-optimal solutions. Instead, we propose a straightforward yet globally optimal solver for 3D-GS segmentation. The core insight of our method is that, with a reconstructed 3D-GS scene, the rendering of the 2D masks is essentially a linear function with respect to the labels of each Gaussian. As such, the optimal label assignment can be solved via linear programming in closed form. This solution capitalizes on the alpha blending characteristic of the splatting process for single step optimization. By incorporating the background bias in our objective function, our method shows superior robustness in 3D segmentation against noises. Remarkably, our optimization completes within 30 seconds, about 50$\times$ faster than the best existing methods. Extensive experiments demonstrate the efficiency and robustness of our method in segmenting various scenes, and its superior performance in downstream tasks such as object removal and inpainting. Demos and code will be available at https://github.com/florinshen/FlashSplat.
Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale
Authors: Rogerio Bonatti, Dan Zhao, Francesco Bonacci, Dillon Dupont, Sara Abdali, Yinheng Li, Yadong Lu, Justin Wagle, Kazuhito Koishida, Arthur Bucker, Lawrence Jang, Zack Hui
Date: 2024-09-12 00:00:00

Large language models (LLMs) show remarkable potential to act as computer agents, enhancing human productivity and software accessibility in multi-modal tasks that require planning and reasoning. However, measuring agent performance in realistic environments remains a challenge since: (i) most benchmarks are limited to specific modalities or domains (e.g. text-only, web navigation, Q&A, coding) and (ii) full benchmark evaluations are slow (on order of magnitude of days) given the multi-step sequential nature of tasks. To address these challenges, we introduce the Windows Agent Arena: a reproducible, general environment focusing exclusively on the Windows operating system (OS) where agents can operate freely within a real Windows OS and use the same wide range of applications, tools, and web browsers available to human users when solving tasks. We adapt the OSWorld framework (Xie et al., 2024) to create 150+ diverse Windows tasks across representative domains that require agent abilities in planning, screen understanding, and tool usage. Our benchmark is scalable and can be seamlessly parallelized in Azure for a full benchmark evaluation in as little as 20 minutes. To demonstrate Windows Agent Arena's capabilities, we also introduce a new multi-modal agent, Navi. Our agent achieves a success rate of 19.5% in the Windows domain, compared to 74.5% performance of an unassisted human. Navi also demonstrates strong performance on another popular web-based benchmark, Mind2Web. We offer extensive quantitative and qualitative analysis of Navi's performance, and provide insights into the opportunities for future research in agent development and data generation using Windows Agent Arena. Webpage: https://microsoft.github.io/WindowsAgentArena Code: https://github.com/microsoft/WindowsAgentArena
LoRID: Low-Rank Iterative Diffusion for Adversarial Purification
Authors: Geigh Zollicoffer, Minh Vu, Ben Nebgen, Juan Castorena, Boian Alexandrov, Manish Bhattarai
Date: 2024-09-12 00:00:00
Tasks: Adversarial Purification, Denoising

This work presents an information-theoretic examination of diffusion-based purification methods, the state-of-the-art adversarial defenses that utilize diffusion models to remove malicious perturbations in adversarial examples. By theoretically characterizing the inherent purification errors associated with the Markov-based diffusion purifications, we introduce LoRID, a novel Low-Rank Iterative Diffusion purification method designed to remove adversarial perturbation with low intrinsic purification errors. LoRID centers around a multi-stage purification process that leverages multiple rounds of diffusion-denoising loops at the early time-steps of the diffusion models, and the integration of Tucker decomposition, an extension of matrix factorization, to remove adversarial noise at high-noise regimes. Consequently, LoRID increases the effective diffusion time-steps and overcomes strong adversarial attacks, achieving superior robustness performance in CIFAR-10/100, CelebA-HQ, and ImageNet datasets under both white-box and black-box settings.
OmniQuery: Contextually Augmenting Captured Multimodal Memory to Enable Personal Question Answering
Authors: Jiahao Nick Li, Zhuohao Jerry Zhang, Jiaju Ma
Date: 2024-09-12 00:00:00
Tasks: Language Modeling, Language Modelling, Large Language Model, Question Answering, RAG

People often capture memories through photos, screenshots, and videos. While existing AI-based tools enable querying this data using natural language, they only support retrieving individual pieces of information like certain objects in photos, and struggle with answering more complex queries that involve interpreting interconnected memories like sequential events. We conducted a one-month diary study to collect realistic user queries and generated a taxonomy of necessary contextual information for integrating with captured memories. We then introduce OmniQuery, a novel system that is able to answer complex personal memory-related questions that require extracting and inferring contextual information. OmniQuery augments individual captured memories through integrating scattered contextual information from multiple interconnected memories. Given a question, OmniQuery retrieves relevant augmented memories and uses a large language model (LLM) to generate answers with references. In human evaluations, we show the effectiveness of OmniQuery with an accuracy of 71.5%, outperforming a conventional RAG system by winning or tying for 74.5% of the time.
IFAdapter: Instance Feature Control for Grounded Text-to-Image Generation
Authors: Yinwei Wu, Xianpan Zhou, Bing Ma, Xuefeng Su, Kai Ma, Xinchao Wang
Date: 2024-09-12 00:00:00
Tasks: Image Generation, Text to Image Generation, Text-to-Image Generation

While Text-to-Image (T2I) diffusion models excel at generating visually appealing images of individual instances, they struggle to accurately position and control the features generation of multiple instances. The Layout-to-Image (L2I) task was introduced to address the positioning challenges by incorporating bounding boxes as spatial control signals, but it still falls short in generating precise instance features. In response, we propose the Instance Feature Generation (IFG) task, which aims to ensure both positional accuracy and feature fidelity in generated instances. To address the IFG task, we introduce the Instance Feature Adapter (IFAdapter). The IFAdapter enhances feature depiction by incorporating additional appearance tokens and utilizing an Instance Semantic Map to align instance-level features with spatial locations. The IFAdapter guides the diffusion process as a plug-and-play module, making it adaptable to various community models. For evaluation, we contribute an IFG benchmark and develop a verification pipeline to objectively compare models' abilities to generate instances with accurate positioning and features. Experimental results demonstrate that IFAdapter outperforms other models in both quantitative and qualitative evaluations.
Source2Synth: Synthetic Data Generation and Curation Grounded in Real Data Sources
Authors: Alisia Lupidi, Carlos Gemmell, Nicola Cancedda, Jane Dwivedi-Yu, Jason Weston, Jakob Foerster, Roberta Raileanu, Maria Lomeli
Date: 2024-09-12 00:00:00
Tasks: Multi-hop Question Answering, Question Answering, Synthetic Data Generation

Large Language Models still struggle in challenging scenarios that leverage structured data, complex reasoning, or tool usage. In this paper, we propose Source2Synth: a new method that can be used for teaching LLMs new skills without relying on costly human annotations. Source2Synth takes as input a custom data source and produces synthetic data points with intermediate reasoning steps grounded in real-world sources. Source2Synth improves the dataset quality by discarding low-quality generations based on their answerability. We demonstrate the generality of this approach by applying it to two challenging domains: we test reasoning abilities in multi-hop question answering (MHQA), and tool usage in tabular question answering (TQA). Our method improves performance by 25.51% for TQA on WikiSQL and 22.57% for MHQA on HotPotQA compared to the fine-tuned baselines.