pwc-archive/papers-with-abstracts huggingface dataset:
Instructing Text-to-Image Diffusion Models via Classifier-Guided Semantic Optimization
Authors: Yuanyuan Chang, Yinghua Yao, Tao Qin, Mengmeng Wang, Ivor Tsang, Guang Dai
Date: 2025-05-20 00:00:00
Tasks: Attribute, Disentanglement, Image Generation

Text-to-image diffusion models have emerged as powerful tools for high-quality image generation and editing. Many existing approaches rely on text prompts as editing guidance. However, these methods are constrained by the need for manual prompt crafting, which can be time-consuming, introduce irrelevant details, and significantly limit editing performance. In this work, we propose optimizing semantic embeddings guided by attribute classifiers to steer text-to-image models toward desired edits, without relying on text prompts or requiring any training or fine-tuning of the diffusion model. We utilize classifiers to learn precise semantic embeddings at the dataset level. The learned embeddings are theoretically justified as the optimal representation of attribute semantics, enabling disentangled and accurate edits. Experiments further demonstrate that our method achieves high levels of disentanglement and strong generalization across different domains of data.
Aligning Attention Distribution to Information Flow for Hallucination Mitigation in Large Vision-Language Models
Authors: Jianfei Zhao, Feng Zhang, Xin Sun, Chong Feng
Date: 2025-05-20 00:00:00
Tasks: Hallucination, Image Captioning

Due to the unidirectional masking mechanism, Decoder-Only models propagate information from left to right. LVLMs (Large Vision-Language Models) follow the same architecture, with visual information gradually integrated into semantic representations during forward propagation. Through systematic analysis, we observe that over 80\% of the visual information is absorbed into the semantic representations. However, the model's attention still predominantly focuses on the visual representations. This misalignment between the attention distribution and the actual information flow undermines the model's visual understanding ability and contributes to hallucinations. To address this issue, we enhance the model's visual understanding by leveraging the core information embedded in semantic representations. Specifically, we identify attention heads that focus on core semantic representations based on their attention distributions. Then, through a two-stage optimization paradigm, we propagate the advantages of these attention heads across the entire model, aligning the attention distribution with the actual information flow. We evaluate our method on three image captioning benchmarks using five different LVLMs, demonstrating its effectiveness in significantly reducing hallucinations. Further experiments reveal a trade-off between reduced hallucinations and richer details. Notably, our method allows for manual adjustment of the model's conservativeness, enabling flexible control to meet diverse real-world requirements. Code will be released once accepted.
Speculative Decoding Reimagined for Multimodal Large Language Models
Authors: Luxi Lin, Zhihang Lin, Zhanpeng Zeng, Rongrong Ji
Date: 2025-05-20 00:00:00
Tasks: Language Modeling, Language Modelling

This paper introduces Multimodal Speculative Decoding (MSD) to accelerate Multimodal Large Language Models (MLLMs) inference. Speculative decoding has been shown to accelerate Large Language Models (LLMs) without sacrificing accuracy. However, current speculative decoding methods for MLLMs fail to achieve the same speedup as they do for LLMs. To address this, we reimagine speculative decoding specifically for MLLMs. Our analysis of MLLM characteristics reveals two key design principles for MSD: (1) Text and visual tokens have fundamentally different characteristics and need to be processed separately during drafting. (2) Both language modeling ability and visual perception capability are crucial for the draft model. For the first principle, MSD decouples text and visual tokens in the draft model, allowing each to be handled based on its own characteristics. For the second principle, MSD uses a two-stage training strategy: In stage one, the draft model is trained on text-only instruction-tuning datasets to improve its language modeling ability. In stage two, MSD gradually introduces multimodal data to enhance the visual perception capability of the draft model. Experiments show that MSD boosts inference speed by up to $2.29\times$ for LLaVA-1.5-7B and up to $2.46\times$ for LLaVA-1.5-13B on multimodal benchmarks, demonstrating its effectiveness. Our code is available at https://github.com/Lyn-Lucy/MSD.
RA-Touch: Retrieval-Augmented Touch Understanding with Enriched Visual Data
Authors: Yoorhim Cho, Hongyeob Kim, Semin Kim, Youjia Zhang, YunSeok Choi, Sungeun Hong
Date: 2025-05-20 00:00:00
Tasks: Retrieval

Visuo-tactile perception aims to understand an object's tactile properties, such as texture, softness, and rigidity. However, the field remains underexplored because collecting tactile data is costly and labor-intensive. We observe that visually distinct objects can exhibit similar surface textures or material properties. For example, a leather sofa and a leather jacket have different appearances but share similar tactile properties. This implies that tactile understanding can be guided by material cues in visual data, even without direct tactile supervision. In this paper, we introduce RA-Touch, a retrieval-augmented framework that improves visuo-tactile perception by leveraging visual data enriched with tactile semantics. We carefully recaption a large-scale visual dataset with tactile-focused descriptions, enabling the model to access tactile semantics typically absent from conventional visual datasets. A key challenge remains in effectively utilizing these tactile-aware external descriptions. RA-Touch addresses this by retrieving visual-textual representations aligned with tactile inputs and integrating them to focus on relevant textural and material properties. By outperforming prior methods on the TVL benchmark, our method demonstrates the potential of retrieval-based visual reuse for tactile understanding. Code is available at https://aim-skku.github.io/RA-Touch
A Review of Vision-Based Assistive Systems for Visually Impaired People: Technologies, Applications, and Future Directions
Authors: Fulong Yao, Wenju Zhou, Huosheng Hu
Date: 2025-05-20 00:00:00

Visually impaired individuals rely heavily on accurate and timely information about obstacles and their surrounding environments to achieve independent living. In recent years, significant progress has been made in the development of assistive technologies, particularly vision-based systems, that enhance mobility and facilitate interaction with the external world in both indoor and outdoor settings. This paper presents a comprehensive review of recent advances in assistive systems designed for the visually impaired, with a focus on state-of-the-art technologies in obstacle detection, navigation, and user interaction. In addition, emerging trends and future directions in visual guidance systems are discussed.
Breaking Down Video LLM Benchmarks: Knowledge, Spatial Perception, or True Temporal Understanding?
Authors: Bo Feng, Zhengfeng Lai, Shiyu Li, Zizhen Wang, Simon Wang, Ping Huang, Meng Cao
Date: 2025-05-20 00:00:00
Tasks: Video Understanding

Existing video understanding benchmarks often conflate knowledge-based and purely image-based questions, rather than clearly isolating a model's temporal reasoning ability, which is the key aspect that distinguishes video understanding from other modalities. We identify two major limitations that obscure whether higher scores truly indicate stronger understanding of the dynamic content in videos: (1) strong language priors, where models can answer questions without watching the video; and (2) shuffling invariance, where models maintain similar performance on certain questions even when video frames are temporally shuffled. To alleviate these issues, we propose VBenchComp, an automated pipeline that categorizes questions into different domains: LLM-Answerable, Semantic, and Temporal. Specifically, LLM-Answerable questions can be answered without viewing the video; Semantic questions remain answerable even when the video frames are shuffled; and Temporal questions require understanding the correct temporal order of frames. The rest of the questions are labeled as Others. This can enable fine-grained evaluation of different capabilities of a video LLM. Our analysis reveals nuanced model weaknesses that are hidden by traditional overall scores, and we offer insights and recommendations for designing future benchmarks that more accurately assess video LLMs.
Handloom Design Generation Using Generative Networks
Authors: Rajat Kanti Bhattacharjee, Meghali Nandi, Amrit Jha, Gunajit Kalita, Ferdous Ahmed Barbhuiya
Date: 2025-05-20 00:00:00
Tasks: Style Transfer

This paper proposes deep learning techniques of generating designs for clothing, focused on handloom fabric and discusses the associated challenges along with its application. The capability of generative neural network models in understanding artistic designs and synthesizing those is not yet explored well. In this work, multiple methods are employed incorporating the current state of the art generative models and style transfer algorithms to study and observe their performance for the task. The results are then evaluated through user score. This work also provides a new dataset NeuralLoom for the task of the design generation.
Domain Adaptation for Multi-label Image Classification: a Discriminator-free Approach
Authors: Inder Pal Singh, Enjie Ghorbel, Anis Kacem, Djamila Aouada
Date: 2025-05-20 00:00:00
Tasks: Domain Adaptation, image-classification, Image Classification, Multi-Label Image Classification, Unsupervised Domain Adaptation

This paper introduces a discriminator-free adversarial-based approach termed DDA-MLIC for Unsupervised Domain Adaptation (UDA) in the context of Multi-Label Image Classification (MLIC). While recent efforts have explored adversarial-based UDA methods for MLIC, they typically include an additional discriminator subnet. Nevertheless, decoupling the classification and the discrimination tasks may harm their task-specific discriminative power. Herein, we address this challenge by presenting a novel adversarial critic directly derived from the task-specific classifier. Specifically, we employ a two-component Gaussian Mixture Model (GMM) to model both source and target predictions, distinguishing between two distinct clusters. Instead of using the traditional Expectation Maximization (EM) algorithm, our approach utilizes a Deep Neural Network (DNN) to estimate the parameters of each GMM component. Subsequently, the source and target GMM parameters are leveraged to formulate an adversarial loss using the Fr\'echet distance. The proposed framework is therefore not only fully differentiable but is also cost-effective as it avoids the expensive iterative process usually induced by the standard EM method. The proposed method is evaluated on several multi-label image datasets covering three different types of domain shift. The obtained results demonstrate that DDA-MLIC outperforms existing state-of-the-art methods in terms of precision while requiring a lower number of parameters. The code is made publicly available at github.com/cvi2snt/DDA-MLIC.
Plane Geometry Problem Solving with Multi-modal Reasoning: A Survey
Authors: Seunghyuk Cho, Zhenyue Qin, Yang Liu, Youngbin Choi, Seungbeom Lee, Dongwoo Kim
Date: 2025-05-20 00:00:00
Tasks: Decoder, Geometry Problem Solving, Hallucination

Plane geometry problem solving (PGPS) has recently gained significant attention as a benchmark to assess the multi-modal reasoning capabilities of large vision-language models. Despite the growing interest in PGPS, the research community still lacks a comprehensive overview that systematically synthesizes recent work in PGPS. To fill this gap, we present a survey of existing PGPS studies. We first categorize PGPS methods into an encoder-decoder framework and summarize the corresponding output formats used by their encoders and decoders. Subsequently, we classify and analyze these encoders and decoders according to their architectural designs. Finally, we outline major challenges and promising directions for future research. In particular, we discuss the hallucination issues arising during the encoding phase within encoder-decoder architectures, as well as the problem of data leakage in current PGPS benchmarks.
Replace in Translation: Boost Concept Alignment in Counterfactual Text-to-Image
Authors: Sifan Li, Ming Tao, Hao Zhao, Ling Shao, Hao Tang
Date: 2025-05-20 00:00:00
Tasks: Concept Alignment, counterfactual

Text-to-Image (T2I) has been prevalent in recent years, with most common condition tasks having been optimized nicely. Besides, counterfactual Text-to-Image is obstructing us from a more versatile AIGC experience. For those scenes that are impossible to happen in real world and anti-physics, we should spare no efforts in increasing the factual feel, which means synthesizing images that people think very likely to be happening, and concept alignment, which means all the required objects should be in the same frame. In this paper, we focus on concept alignment. As controllable T2I models have achieved satisfactory performance for real applications, we utilize this technology to replace the objects in a synthesized image in latent space step-by-step to change the image from a common scene to a counterfactual scene to meet the prompt. We propose a strategy to instruct this replacing process, which is called as Explicit Logical Narrative Prompt (ELNP), by using the newly SoTA language model DeepSeek to generate the instructions. Furthermore, to evaluate models' performance in counterfactual T2I, we design a metric to calculate how many required concepts in the prompt can be covered averagely in the synthesized images. The extensive experiments and qualitative comparisons demonstrate that our strategy can boost the concept alignment in counterfactual T2I.
Egocentric Action-aware Inertial Localization in Point Clouds
Authors: Mingfang Zhang, Ryo Yonetani, Yifei HUANG, Liangyang Ouyang, Ruicong Liu, Yoichi Sato
Date: 2025-05-20 00:00:00
Tasks: Action Recognition

This paper presents a novel inertial localization framework named Egocentric Action-aware Inertial Localization (EAIL), which leverages egocentric action cues from head-mounted IMU signals to localize the target individual within a 3D point cloud. Human inertial localization is challenging due to IMU sensor noise that causes trajectory drift over time. The diversity of human actions further complicates IMU signal processing by introducing various motion patterns. Nevertheless, we observe that some actions observed through the head-mounted IMU correlate with spatial environmental structures (e.g., bending down to look inside an oven, washing dishes next to a sink), thereby serving as spatial anchors to compensate for the localization drift. The proposed EAIL framework learns such correlations via hierarchical multi-modal alignment. By assuming that the 3D point cloud of the environment is available, it contrastively learns modality encoders that align short-term egocentric action cues in IMU signals with local environmental features in the point cloud. These encoders are then used in reasoning the IMU data and the point cloud over time and space to perform inertial localization. Interestingly, these encoders can further be utilized to recognize the corresponding sequence of actions as a by-product. Extensive experiments demonstrate the effectiveness of the proposed framework over state-of-the-art inertial localization and inertial action recognition baselines.
Vid2World: Crafting Video Diffusion Models to Interactive World Models
Authors: Siqiao Huang, Jialong Wu, Qixing Zhou, Shangchen Miao, Mingsheng Long
Date: 2025-05-20 00:00:00
Tasks: Robot Manipulation, Sequential Decision Making

World models, which predict transitions based on history observation and action sequences, have shown great promise in improving data efficiency for sequential decision making. However, existing world models often require extensive domain-specific training and still produce low-fidelity, coarse predictions, limiting their applicability in complex environments. In contrast, video diffusion models trained on large, internet-scale datasets have demonstrated impressive capabilities in generating high-quality videos that capture diverse real-world dynamics. In this work, we present Vid2World, a general approach for leveraging and transferring pre-trained video diffusion models into interactive world models. To bridge the gap, Vid2World performs casualization of a pre-trained video diffusion model by crafting its architecture and training objective to enable autoregressive generation. Furthermore, it introduces a causal action guidance mechanism to enhance action controllability in the resulting interactive world model. Extensive experiments in robot manipulation and game simulation domains show that our method offers a scalable and effective approach for repurposing highly capable video diffusion models to interactive world models.
Dual Data Alignment Makes AI-Generated Image Detector Easier Generalizable
Authors: Ruoxin Chen, Junwei Xi, Zhiyuan Yan, Ke-Yue Zhang, Shuang Wu, Jingyi Xie, Xu Chen, Lei Xu, Isabel Guan, Taiping Yao, Shouhong Ding
Date: 2025-05-20 00:00:00

Existing detectors are often trained on biased datasets, leading to the possibility of overfitting on non-causal image attributes that are spuriously correlated with real/synthetic labels. While these biased features enhance performance on the training data, they result in substantial performance degradation when applied to unbiased datasets. One common solution is to perform dataset alignment through generative reconstruction, matching the semantic content between real and synthetic images. However, we revisit this approach and show that pixel-level alignment alone is insufficient. The reconstructed images still suffer from frequency-level misalignment, which can perpetuate spurious correlations. To illustrate, we observe that reconstruction models tend to restore the high-frequency details lost in real images (possibly due to JPEG compression), inadvertently creating a frequency-level misalignment, where synthetic images appear to have richer high-frequency content than real ones. This misalignment leads to models associating high-frequency features with synthetic labels, further reinforcing biased cues. To resolve this, we propose Dual Data Alignment (DDA), which aligns both the pixel and frequency domains. Moreover, we introduce two new test sets: DDA-COCO, containing DDA-aligned synthetic images for testing detector performance on the most aligned dataset, and EvalGEN, featuring the latest generative models for assessing detectors under new generative architectures such as visual auto-regressive generators. Finally, our extensive evaluations demonstrate that a detector trained exclusively on DDA-aligned MSCOCO could improve across 8 diverse benchmarks by a non-trivial margin, showing a +7.2% on in-the-wild benchmarks, highlighting the improved generalizability of unbiased detectors.
Vision-Language Modeling Meets Remote Sensing: Models, Datasets and Perspectives
Authors: Xingxing Weng, Chao Pang, Gui-Song Xia
Date: 2025-05-20 00:00:00
Tasks: Caption Generation, Contrastive Learning, General Knowledge, Image Generation, Language Modeling, Language Modelling

Vision-language modeling (VLM) aims to bridge the information gap between images and natural language. Under the new paradigm of first pre-training on massive image-text pairs and then fine-tuning on task-specific data, VLM in the remote sensing domain has made significant progress. The resulting models benefit from the absorption of extensive general knowledge and demonstrate strong performance across a variety of remote sensing data analysis tasks. Moreover, they are capable of interacting with users in a conversational manner. In this paper, we aim to provide the remote sensing community with a timely and comprehensive review of the developments in VLM using the two-stage paradigm. Specifically, we first cover a taxonomy of VLM in remote sensing: contrastive learning, visual instruction tuning, and text-conditioned image generation. For each category, we detail the commonly used network architecture and pre-training objectives. Second, we conduct a thorough review of existing works, examining foundation models and task-specific adaptation methods in contrastive-based VLM, architectural upgrades, training strategies and model capabilities in instruction-based VLM, as well as generative foundation models with their representative downstream applications. Third, we summarize datasets used for VLM pre-training, fine-tuning, and evaluation, with an analysis of their construction methodologies (including image sources and caption generation) and key properties, such as scale and task adaptability. Finally, we conclude this survey with insights and discussions on future research directions: cross-modal representation alignment, vague requirement comprehension, explanation-driven model reliability, continually scalable model capabilities, and large-scale datasets featuring richer modalities and greater challenges.
DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learning
Authors: Ziwei Zheng, Michael Yang, Jack Hong, Chenxiao Zhao, Guohai Xu, Le Yang, Chao Shen, Xing Yu
Date: 2025-05-20 00:00:00
Tasks: Hallucination, Mathematical Reasoning, Multimodal Reasoning, reinforcement-learning, Reinforcement Learning, Visual Reasoning

Large Vision-Language Models (VLMs) have shown strong capabilities in multimodal understanding and reasoning, yet they are primarily constrained by text-based reasoning processes. However, achieving seamless integration of visual and textual reasoning which mirrors human cognitive processes remains a significant challenge. In particular, effectively incorporating advanced visual input processing into reasoning mechanisms is still an open question. Thus, in this paper, we explore the interleaved multimodal reasoning paradigm and introduce DeepEyes, a model with "thinking with images" capabilities incentivized through end-to-end reinforcement learning without the need for cold-start SFT. Notably, this ability emerges natively within the model itself, leveraging its inherent grounding ability as a tool instead of depending on separate specialized models. Specifically, we propose a tool-use-oriented data selection mechanism and a reward strategy to encourage successful tool-assisted reasoning trajectories. DeepEyes achieves significant performance gains on fine-grained perception and reasoning benchmarks and also demonstrates improvement in grounding, hallucination, and mathematical reasoning tasks. Interestingly, we observe the distinct evolution of tool-calling behavior from initial exploration to efficient and accurate exploitation, and diverse thinking patterns that closely mirror human visual reasoning processes. Code is available at https://github.com/Visual-Agent/DeepEyes.