pwc-archive/papers-with-abstracts huggingface dataset:
Edu-ConvoKit: An Open-Source Library for Education Conversation Data
Authors: Rose E. Wang, Dorottya Demszky
Date: 2024-02-07 00:00:00

We introduce Edu-ConvoKit, an open-source library designed to handle pre-processing, annotation and analysis of conversation data in education. Resources for analyzing education conversation data are scarce, making the research challenging to perform and therefore hard to access. We address these challenges with Edu-ConvoKit. Edu-ConvoKit is open-source (https://github.com/stanfordnlp/edu-convokit ), pip-installable (https://pypi.org/project/edu-convokit/ ), with comprehensive documentation (https://edu-convokit.readthedocs.io/en/latest/ ). Our demo video is available at: https://youtu.be/zdcI839vAko?si=h9qlnl76ucSuXb8- . We include additional resources, such as Colab applications of Edu-ConvoKit to three diverse education datasets and a repository of Edu-ConvoKit related papers, that can be found in our GitHub repository.
Image captioning for Brazilian Portuguese using GRIT model
Authors: Rafael Silva de Alencar, William Alberto Cruz Castañeda, Marcellus Amadeus
Date: 2024-02-07 00:00:00
Tasks: Image Captioning, model

This work presents the early development of a model of image captioning for the Brazilian Portuguese language. We used the GRIT (Grid - and Region-based Image captioning Transformer) model to accomplish this work. GRIT is a Transformer-only neural architecture that effectively utilizes two visual features to generate better captions. The GRIT method emerged as a proposal to be a more efficient way to generate image captioning. In this work, we adapt the GRIT model to be trained in a Brazilian Portuguese dataset to have an image captioning method for the Brazilian Portuguese Language.
A Roadmap to Pluralistic Alignment
Authors: Taylor Sorensen, Jared Moore, Jillian Fisher, Mitchell Gordon, Niloofar Mireshghallah, Christopher Michael Rytting, Andre Ye, Liwei Jiang, Ximing Lu, Nouha Dziri, Tim Althoff, Yejin Choi
Date: 2024-02-07 00:00:00

With increased power and prevalence of AI systems, it is ever more critical that AI systems are designed to serve all, i.e., people with diverse values and perspectives. However, aligning models to serve pluralistic human values remains an open research question. In this piece, we propose a roadmap to pluralistic alignment, specifically using language models as a test bed. We identify and formalize three possible ways to define and operationalize pluralism in AI systems: 1) Overton pluralistic models that present a spectrum of reasonable responses; 2) Steerably pluralistic models that can steer to reflect certain perspectives; and 3) Distributionally pluralistic models that are well-calibrated to a given population in distribution. We also formalize and discuss three possible classes of pluralistic benchmarks: 1) Multi-objective benchmarks, 2) Trade-off steerable benchmarks, which incentivize models to steer to arbitrary trade-offs, and 3) Jury-pluralistic benchmarks which explicitly model diverse human ratings. We use this framework to argue that current alignment techniques may be fundamentally limited for pluralistic AI; indeed, we highlight empirical evidence, both from our own experiments and from other work, that standard alignment procedures might reduce distributional pluralism in models, motivating the need for further research on pluralistic alignment.
How VADER is your AI? Towards a definition of artificial intelligence systems appropriate for regulation
Authors: Leonardo C. T. Bezerra, Alexander E. I. Brownlee, Luana Ferraz Alvarenga, Renan Cipriano Moioli, Thais Vasconcelos Batista
Date: 2024-02-07 00:00:00

Artificial intelligence (AI) has driven many information and communication technology (ICT) breakthroughs. Nonetheless, the scope of ICT systems has expanded far beyond AI since the Turing test proposal. Critically, recent AI regulation proposals adopt AI definitions affecting ICT techniques, approaches, and systems that are not AI. In some cases, even works from mathematics, statistics, and engineering would be affected. Worryingly, AI misdefinitions are observed from Western societies to the Global South. In this paper, we propose a framework to score how validated as appropriately-defined for regulation (VADER) an AI definition is. Our online, publicly-available VADER framework scores the coverage of premises that should underlie AI definitions for regulation, which aim to (i) reproduce principles observed in other successful technology regulations, and (ii) include all AI techniques and approaches while excluding non-AI works. Regarding the latter, our score is based on a dataset of representative AI, non-AI ICT, and non-ICT examples. We demonstrate our contribution by reviewing the AI regulation proposals of key players, namely the United States, United Kingdom, European Union, and Brazil. Importantly, none of the proposals assessed achieve the appropriateness score, ranging from a revision need to a concrete risk to ICT systems and works from other fields.
SALAD-Bench: A Hierarchical and Comprehensive Safety Benchmark for Large Language Models
Authors: Lijun Li, Bowen Dong, Ruohui Wang, Xuhao Hu, WangMeng Zuo, Dahua Lin, Yu Qiao, Jing Shao
Date: 2024-02-07 00:00:00
Tasks: Diversity, Multiple-choice

In the rapidly evolving landscape of Large Language Models (LLMs), ensuring robust safety measures is paramount. To meet this crucial need, we propose \emph{SALAD-Bench}, a safety benchmark specifically designed for evaluating LLMs, attack, and defense methods. Distinguished by its breadth, SALAD-Bench transcends conventional benchmarks through its large scale, rich diversity, intricate taxonomy spanning three levels, and versatile functionalities.SALAD-Bench is crafted with a meticulous array of questions, from standard queries to complex ones enriched with attack, defense modifications and multiple-choice. To effectively manage the inherent complexity, we introduce an innovative evaluators: the LLM-based MD-Judge for QA pairs with a particular focus on attack-enhanced queries, ensuring a seamless, and reliable evaluation. Above components extend SALAD-Bench from standard LLM safety evaluation to both LLM attack and defense methods evaluation, ensuring the joint-purpose utility. Our extensive experiments shed light on the resilience of LLMs against emerging threats and the efficacy of contemporary defense tactics. Data and evaluator are released under https://github.com/OpenSafetyLab/SALAD-BENCH.
Towards Generalizability of Multi-Agent Reinforcement Learning in Graphs with Recurrent Message Passing
Authors: Jannis Weil, Zhenghua Bao, Osama Abboud, Tobias Meuser
Date: 2024-02-07 00:00:00
Tasks: Multi-agent Reinforcement Learning, reinforcement-learning, Reinforcement Learning

Graph-based environments pose unique challenges to multi-agent reinforcement learning. In decentralized approaches, agents operate within a given graph and make decisions based on partial or outdated observations. The size of the observed neighborhood limits the generalizability to different graphs and affects the reactivity of agents, the quality of the selected actions, and the communication overhead. This work focuses on generalizability and resolves the trade-off in observed neighborhood size with a continuous information flow in the whole graph. We propose a recurrent message-passing model that iterates with the environment's steps and allows nodes to create a global representation of the graph by exchanging messages with their neighbors. Agents receive the resulting learned graph observations based on their location in the graph. Our approach can be used in a decentralized manner at runtime and in combination with a reinforcement learning algorithm of choice. We evaluate our method across 1000 diverse graphs in the context of routing in communication networks and find that it enables agents to generalize and adapt to changes in the graph.
EfficientViT-SAM: Accelerated Segment Anything Model Without Accuracy Loss
Authors: Zhuoyang Zhang, Han Cai, Song Han
Date: 2024-02-07 00:00:00
Tasks: Decoder, GPU, Knowledge Distillation, Zero-Shot Instance Segmentation

We present EfficientViT-SAM, a new family of accelerated segment anything models. We retain SAM's lightweight prompt encoder and mask decoder while replacing the heavy image encoder with EfficientViT. For the training, we begin with the knowledge distillation from the SAM-ViT-H image encoder to EfficientViT. Subsequently, we conduct end-to-end training on the SA-1B dataset. Benefiting from EfficientViT's efficiency and capacity, EfficientViT-SAM delivers 48.9x measured TensorRT speedup on A100 GPU over SAM-ViT-H without sacrificing performance. Our code and pre-trained models are released at https://github.com/mit-han-lab/efficientvit.
Example-based Explanations for Random Forests using Machine Unlearning
Authors: Tanmay Surve, Romila Pradhan
Date: 2024-02-07 00:00:00
Tasks: Fairness, Machine Unlearning

Tree-based machine learning models, such as decision trees and random forests, have been hugely successful in classification tasks primarily because of their predictive power in supervised learning tasks and ease of interpretation. Despite their popularity and power, these models have been found to produce unexpected or discriminatory outcomes. Given their overwhelming success for most tasks, it is of interest to identify sources of their unexpected and discriminatory behavior. However, there has not been much work on understanding and debugging tree-based classifiers in the context of fairness. We introduce FairDebugger, a system that utilizes recent advances in machine unlearning research to identify training data subsets responsible for instances of fairness violations in the outcomes of a random forest classifier. FairDebugger generates top-$k$ explanations (in the form of coherent training data subsets) for model unfairness. Toward this goal, FairDebugger first utilizes machine unlearning to estimate the change in the tree structures of the random forest when parts of the underlying training data are removed, and then leverages the Apriori algorithm from frequent itemset mining to reduce the subset search space. We empirically evaluate our approach on three real-world datasets, and demonstrate that the explanations generated by FairDebugger are consistent with insights from prior studies on these datasets.
Detection and Pose Estimation of flat, Texture-less Industry Objects on HoloLens using synthetic Training
Authors: Thomas Pöllabauer, Fabian Rücker, Andreas Franek, Felix Gorschlüter
Date: 2024-02-07 00:00:00
Tasks: 6D Pose Estimation, Pose Estimation

Current state-of-the-art 6d pose estimation is too compute intensive to be deployed on edge devices, such as Microsoft HoloLens (2) or Apple iPad, both used for an increasing number of augmented reality applications. The quality of AR is greatly dependent on its capabilities to detect and overlay geometry within the scene. We propose a synthetically trained client-server-based augmented reality application, demonstrating state-of-the-art object pose estimation of metallic and texture-less industry objects on edge devices. Synthetic data enables training without real photographs, i.e. for yet-to-be-manufactured objects. Our qualitative evaluation on an AR-assisted sorting task, and quantitative evaluation on both renderings, as well as real-world data recorded on HoloLens 2, sheds light on its real-world applicability.
An Enhanced Prompt-Based LLM Reasoning Scheme via Knowledge Graph-Integrated Collaboration
Authors: Yihao Li, Ru Zhang, Jianyi Liu
Date: 2024-02-07 00:00:00

While Large Language Models (LLMs) demonstrate exceptional performance in a multitude of Natural Language Processing (NLP) tasks, they encounter challenges in practical applications, including issues with hallucinations, inadequate knowledge updating, and limited transparency in the reasoning process. To overcome these limitations, this study innovatively proposes a collaborative training-free reasoning scheme involving tight cooperation between Knowledge Graph (KG) and LLMs. This scheme first involves using LLMs to iteratively explore KG, selectively retrieving a task-relevant knowledge subgraph to support reasoning. The LLMs are then guided to further combine inherent implicit knowledge to reason on the subgraph while explicitly elucidating the reasoning process. Through such a cooperative approach, our scheme achieves more reliable knowledge-based reasoning and facilitates the tracing of the reasoning results. Experimental results show that our scheme significantly progressed across multiple datasets, notably achieving over a 10% improvement on the QALD10 dataset compared to the best baseline and the fine-tuned state-of-the-art (SOTA) work. Building on this success, this study hopes to offer a valuable reference for future research in the fusion of KG and LLMs, thereby enhancing LLMs' proficiency in solving complex issues.
ChatScratch: An AI-Augmented System Toward Autonomous Visual Programming Learning for Children Aged 6-12
Authors: Liuqing Chen, Shuhong Xiao, Yunnong Chen, Ruoyu Wu, Yaxuan Song, Lingyun Sun
Date: 2024-02-07 00:00:00
Tasks: Image Generation

As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages 6-12). Through formative investigation with Scratch experts, we uncover three key obstacles to children's autonomous Scratch learning: artist's block in project planning, bounded creativity in asset creation, and inadequate coding guidance during implementation. To address these barriers, we introduce ChatScratch, an AI-augmented system to facilitate autonomous programming learning for young children. ChatScratch employs structured interactive storyboards and visual cues to overcome artist's block, integrates digital drawing and advanced image generation technologies to elevate creativity, and leverages Scratch-specialized Large Language Models (LLMs) for professional coding guidance. Our study shows that, compared to Scratch, ChatScratch efficiently fosters autonomous programming learning, and contributes to the creation of high-quality, personally meaningful Scratch projects for children.
Multi-Sender Persuasion: A Computational Perspective
Authors: Safwan Hossain, Tonghan Wang, Tao Lin, YiLing Chen, David C. Parkes, Haifeng Xu
Date: 2024-02-07 00:00:00

We consider the multi-sender persuasion problem: multiple players with informational advantage signal to convince a single self-interested actor to take certain actions. This problem generalizes the seminal Bayesian Persuasion framework and is ubiquitous in computational economics, multi-agent learning, and multi-objective machine learning. The core solution concept here is the Nash equilibrium of senders' signaling policies. Theoretically, we prove that finding an equilibrium in general is PPAD-Hard; in fact, even computing a sender's best response is NP-Hard. Given these intrinsic difficulties, we turn to finding local Nash equilibria. We propose a novel differentiable neural network to approximate this game's non-linear and discontinuous utilities. Complementing this with the extra-gradient algorithm, we discover local equilibria that Pareto dominates full-revelation equilibria and those found by existing neural networks. Broadly, our theoretical and empirical contributions are of interest to a large class of economic problems.
Text or Image? What is More Important in Cross-Domain Generalization Capabilities of Hate Meme Detection Models?
Authors: Piush Aggarwal, Jawar Mehrabanian, Weigang Huang, Özge Alacam, Torsten Zesch
Date: 2024-02-07 00:00:00
Tasks: Domain Generalization, Image Captioning

This paper delves into the formidable challenge of cross-domain generalization in multimodal hate meme detection, presenting compelling findings. We provide enough pieces of evidence supporting the hypothesis that only the textual component of hateful memes enables the existing multimodal classifier to generalize across different domains, while the image component proves highly sensitive to a specific training dataset. The evidence includes demonstrations showing that hate-text classifiers perform similarly to hate-meme classifiers in a zero-shot setting. Simultaneously, the introduction of captions generated from images of memes to the hate-meme classifier worsens performance by an average F1 of 0.02. Through blackbox explanations, we identify a substantial contribution of the text modality (average of 83%), which diminishes with the introduction of meme's image captions (52%). Additionally, our evaluation on a newly created confounder dataset reveals higher performance on text confounders as compared to image confounders with an average $\Delta$F1 of 0.18.
Conversational Assistants in Knowledge-Intensive Contexts: An Evaluation of LLM- versus Intent-based Systems
Authors: Samuel Kernan Freire, Chaofan Wang, Evangelos Niforatos
Date: 2024-02-07 00:00:00
Tasks: Diversity, Management

Conversational Assistants (CA) are increasingly supporting human workers in knowledge management. Traditionally, CAs respond in specific ways to predefined user intents and conversation patterns. However, this rigidness does not handle the diversity of natural language well. Recent advances in natural language processing, namely Large Language Models (LLMs), enable CAs to converse in a more flexible, human-like manner, extracting relevant information from texts and capturing information from expert humans but introducing new challenges such as ``hallucinations''. To assess the potential of using LLMs for knowledge management tasks, we conducted a user study comparing an LLM-based CA to an intent-based system regarding interaction efficiency, user experience, workload, and usability. This revealed that LLM-based CAs exhibited better user experience, task completion rate, usability, and perceived performance than intent-based systems, suggesting that switching NLP techniques can be beneficial in the context of knowledge management.
An approach to automated videogame beta testing
Authors: Jennifer Hernández-Bécares, Luis Costero, Pedro Pablo Gómez-Martín
Date: 2024-02-07 00:00:00
Tasks: Management

Videogames developed in the 1970s and 1980s were modest programs created in a couple of months by a single person, who played the roles of designer, artist and programmer. Since then, videogames have evolved to become a multi-million dollar industry. Today, AAA game development involves hundreds of people working together over several years. Management and engineering requirements have changed at the same pace. Although many of the processes have been adapted over time, this is not quite true for quality assurance tasks, which are still done mainly manually by human beta testers due to the specific peculiarities of videogames. This paper presents an approach to automate this beta testing.
Source-Free Domain Adaptation with Diffusion-Guided Source Data Generation
Authors: Shivang Chopra, Suraj Kothawade, Houda Aynaou, Aman Chadha
Date: 2024-02-07 00:00:00
Tasks: Domain Adaptation, Source-Free Domain Adaptation, Unsupervised Domain Adaptation

This paper introduces a novel approach to leverage the generalizability of Diffusion Models for Source-Free Domain Adaptation (DM-SFDA). Our proposed DMSFDA method involves fine-tuning a pre-trained text-to-image diffusion model to generate source domain images using features from the target images to guide the diffusion process. Specifically, the pre-trained diffusion model is fine-tuned to generate source samples that minimize entropy and maximize confidence for the pre-trained source model. We then use a diffusion model-based image mixup strategy to bridge the domain gap between the source and target domains. We validate our approach through comprehensive experiments across a range of datasets, including Office-31, Office-Home, and VisDA. The results demonstrate significant improvements in SFDA performance, highlighting the potential of diffusion models in generating contextually relevant, domain-specific images.
Prompting Implicit Discourse Relation Annotation
Authors: Frances Yung, Mansoor Ahmad, Merel Scholman, Vera Demberg
Date: 2024-02-07 00:00:00
Tasks: Classification, Implicit Discourse Relation Classification, Multiple-choice, Prompt Engineering, Relation, Relation Classification

Pre-trained large language models, such as ChatGPT, archive outstanding performance in various reasoning tasks without supervised training and were found to have outperformed crowdsourcing workers. Nonetheless, ChatGPT's performance in the task of implicit discourse relation classification, prompted by a standard multiple-choice question, is still far from satisfactory and considerably inferior to state-of-the-art supervised approaches. This work investigates several proven prompting techniques to improve ChatGPT's recognition of discourse relations. In particular, we experimented with breaking down the classification task that involves numerous abstract labels into smaller subtasks. Nonetheless, experiment results show that the inference accuracy hardly changes even with sophisticated prompt engineering, suggesting that implicit discourse relation classification is not yet resolvable under zero-shot or few-shot settings.
The Strain of Success: A Predictive Model for Injury Risk Mitigation and Team Success in Soccer
Authors: Gregory Everett, Ryan Beal, Tim Matthews, Timothy J. Norman, Sarvapali D. Ramchurn
Date: 2024-02-07 00:00:00

In this paper, we present a novel sequential team selection model in soccer. Specifically, we model the stochastic process of player injury and unavailability using player-specific information learned from real-world soccer data. Monte-Carlo Tree Search is used to select teams for games that optimise long-term team performance across a soccer season by reasoning over player injury probability. We validate our approach compared to benchmark solutions for the 2018/19 English Premier League season. Our model achieves similar season expected points to the benchmark whilst reducing first-team injuries by ~13% and the money inefficiently spent on injured players by ~11% - demonstrating the potential to reduce costs and improve player welfare in real-world soccer teams.
Probabilistic ML Verification via Weighted Model Integration
Authors: Paolo Morettin, Andrea Passerini, Roberto Sebastiani
Date: 2024-02-07 00:00:00
Tasks: Fairness, model

In machine learning (ML) verification, the majority of procedures are non-quantitative and therefore cannot be used for verifying probabilistic models, or be applied in domains where hard guarantees are practically unachievable. The probabilistic formal verification (PFV) of ML models is in its infancy, with the existing approaches limited to specific ML models, properties, or both. This contrasts with standard formal methods techniques, whose successful adoption in real-world scenarios is also due to their support for a wide range of properties and diverse systems. We propose a unifying framework for the PFV of ML systems based on Weighted Model Integration (WMI), a relatively recent formalism for probabilistic inference with algebraic and logical constraints. Crucially, reducing the PFV of ML models to WMI enables the verification of many properties of interest over a wide range of systems, addressing multiple limitations of deterministic verification and ad-hoc algorithms. We substantiate the generality of the approach on prototypical tasks involving the verification of group fairness, monotonicity, robustness to noise, probabilistic local robustness and equivalence among predictors. We characterize the challenges related to the scalability of the approach and, through our WMI-based perspective, we show how successful scaling techniques in the ML verification literature can be generalized beyond their original scope.