pwc-archive/papers-with-abstracts huggingface dataset:
Training with Product Digital Twins for AutoRetail Checkout
Authors: Yue Yao, Xinyu Tian, Zheng Tang, Sujit Biswas, Huan Lei, Tom Gedeon, Liang Zheng
Date: 2023-08-18 00:00:00

Automating the checkout process is important in smart retail, where users effortlessly pass products by hand through a camera, triggering automatic product detection, tracking, and counting. In this emerging area, due to the lack of annotated training data, we introduce a dataset comprised of product 3D models, which allows for fast, flexible, and large-scale training data generation through graphic engine rendering. Within this context, we discern an intriguing facet, because of the user "hands-on" approach, bias in user behavior leads to distinct patterns in the real checkout process. The existence of such patterns would compromise training effectiveness if training data fail to reflect the same. To address this user bias problem, we propose a training data optimization framework, i.e., training with digital twins (DtTrain). Specifically, we leverage the product 3D models and optimize their rendering viewpoint and illumination to generate "digital twins" that visually resemble representative user images. These digital twins, inherit product labels and, when augmented, form the Digital Twin training set (DT set). Because the digital twins individually mimic user bias, the resulting DT training set better reflects the characteristics of the target scenario and allows us to train more effective product detection and tracking models. In our experiment, we show that DT set outperforms training sets created by existing dataset synthesis methods in terms of counting accuracy. Moreover, by combining DT set with pseudo-labeled real checkout data, further improvement is observed. The code is available at https://github.com/yorkeyao/Automated-Retail-Checkout.
Guide3D: Create 3D Avatars from Text and Image Guidance
Authors: Yukang Cao, Yan-Pei Cao, Kai Han, Ying Shan, Kwan-Yee K. Wong
Date: 2023-08-18 00:00:00
Tasks: 3D Generation, Image Generation, Text to 3D, Text to Image Generation, Text-to-Image Generation

Recently, text-to-image generation has exhibited remarkable advancements, with the ability to produce visually impressive results. In contrast, text-to-3D generation has not yet reached a comparable level of quality. Existing methods primarily rely on text-guided score distillation sampling (SDS), and they encounter difficulties in transferring 2D attributes of the generated images to 3D content. In this work, we aim to develop an effective 3D generative model capable of synthesizing high-resolution textured meshes by leveraging both textual and image information. To this end, we introduce Guide3D, a zero-shot text-and-image-guided generative model for 3D avatar generation based on diffusion models. Our model involves (1) generating sparse-view images of a text-consistent character using diffusion models, and (2) jointly optimizing multi-resolution differentiable marching tetrahedral grids with pixel-aligned image features. We further propose a similarity-aware feature fusion strategy for efficiently integrating features from different views. Moreover, we introduce two novel training objectives as an alternative to calculating SDS, significantly enhancing the optimization process. We thoroughly evaluate the performance and components of our framework, which outperforms the current state-of-the-art in producing topologically and structurally correct geometry and high-resolution textures. Guide3D enables the direct transfer of 2D-generated images to the 3D space. Our code will be made publicly available.
Invariant Training 2D-3D Joint Hard Samples for Few-Shot Point Cloud Recognition
Authors: Xuanyu Yi, Jiajun Deng, Qianru Sun, Xian-Sheng Hua, Joo-Hwee Lim, Hanwang Zhang
Date: 2023-08-18 00:00:00
Proceeding: ICCV 2023 1
Tasks: 3D Shape Classification, Retrieval

We tackle the data scarcity challenge in few-shot point cloud recognition of 3D objects by using a joint prediction from a conventional 3D model and a well-trained 2D model. Surprisingly, such an ensemble, though seems trivial, has hardly been shown effective in recent 2D-3D models. We find out the crux is the less effective training for the ''joint hard samples'', which have high confidence prediction on different wrong labels, implying that the 2D and 3D models do not collaborate well. To this end, our proposed invariant training strategy, called InvJoint, does not only emphasize the training more on the hard samples, but also seeks the invariance between the conflicting 2D and 3D ambiguous predictions. InvJoint can learn more collaborative 2D and 3D representations for better ensemble. Extensive experiments on 3D shape classification with widely adopted ModelNet10/40, ScanObjectNN and Toys4K, and shape retrieval with ShapeNet-Core validate the superiority of our InvJoint.
A Lightweight Transformer for Faster and Robust EBSD Data Collection
Authors: Harry Dong, Sean Donegan, Megna Shah, Yuejie Chi
Date: 2023-08-18 00:00:00

Three dimensional electron back-scattered diffraction (EBSD) microscopy is a critical tool in many applications in materials science, yet its data quality can fluctuate greatly during the arduous collection process, particularly via serial-sectioning. Fortunately, 3D EBSD data is inherently sequential, opening up the opportunity to use transformers, state-of-the-art deep learning architectures that have made breakthroughs in a plethora of domains, for data processing and recovery. To be more robust to errors and accelerate this 3D EBSD data collection, we introduce a two step method that recovers missing slices in an 3D EBSD volume, using an efficient transformer model and a projection algorithm to process the transformer's outputs. Overcoming the computational and practical hurdles of deep learning with scarce high dimensional data, we train this model using only synthetic 3D EBSD data with self-supervision and obtain superior recovery accuracy on real 3D EBSD data, compared to existing methods.
Audiovisual Moments in Time: A Large-Scale Annotated Dataset of Audiovisual Actions
Authors: Michael Joannou, Pia Rotshtein, Uta Noppeney
Date: 2023-08-18 00:00:00
Proceeding: PLOS ONE 2024 4

We present Audiovisual Moments in Time (AVMIT), a large-scale dataset of audiovisual action events. In an extensive annotation task 11 participants labelled a subset of 3-second audiovisual videos from the Moments in Time dataset (MIT). For each trial, participants assessed whether the labelled audiovisual action event was present and whether it was the most prominent feature of the video. The dataset includes the annotation of 57,177 audiovisual videos, each independently evaluated by 3 of 11 trained participants. From this initial collection, we created a curated test set of 16 distinct action classes, with 60 videos each (960 videos). We also offer 2 sets of pre-computed audiovisual feature embeddings, using VGGish/YamNet for audio data and VGG16/EfficientNetB0 for visual data, thereby lowering the barrier to entry for audiovisual DNN research. We explored the advantages of AVMIT annotations and feature embeddings to improve performance on audiovisual event recognition. A series of 6 Recurrent Neural Networks (RNNs) were trained on either AVMIT-filtered audiovisual events or modality-agnostic events from MIT, and then tested on our audiovisual test set. In all RNNs, top 1 accuracy was increased by 2.71-5.94\% by training exclusively on audiovisual events, even outweighing a three-fold increase in training data. We anticipate that the newly annotated AVMIT dataset will serve as a valuable resource for research and comparative experiments involving computational models and human participants, specifically when addressing research questions where audiovisual correspondence is of critical importance.
Revisiting Skin Tone Fairness in Dermatological Lesion Classification
Authors: Thorsten Kalb, Kaisar Kushibar, Celia Cintas, Karim Lekadir, Oliver Diaz, Richard Osuala
Date: 2023-08-18 00:00:00
Tasks: Cancer Classification, Classification, Fairness, Lesion Classification, Skin Cancer Classification

Addressing fairness in lesion classification from dermatological images is crucial due to variations in how skin diseases manifest across skin tones. However, the absence of skin tone labels in public datasets hinders building a fair classifier. To date, such skin tone labels have been estimated prior to fairness analysis in independent studies using the Individual Typology Angle (ITA). Briefly, ITA calculates an angle based on pixels extracted from skin images taking into account the lightness and yellow-blue tints. These angles are then categorised into skin tones that are subsequently used to analyse fairness in skin cancer classification. In this work, we review and compare four ITA-based approaches of skin tone classification on the ISIC18 dataset, a common benchmark for assessing skin cancer classification fairness in the literature. Our analyses reveal a high disagreement among previously published studies demonstrating the risks of ITA-based skin tone estimation methods. Moreover, we investigate the causes of such large discrepancy among these approaches and find that the lack of diversity in the ISIC18 dataset limits its use as a testbed for fairness analysis. Finally, we recommend further research on robust ITA estimation and diverse dataset acquisition with skin tone annotation to facilitate conclusive fairness assessments of artificial intelligence tools in dermatology. Our code is available at https://github.com/tkalbl/RevisitingSkinToneFairness.
GeoDTR+: Toward generic cross-view geolocalization via geometric disentanglement
Authors: Xiaohan Zhang, Xingyu Li, Waqas Sultani, Chen Chen, Safwan Wshah
Date: 2023-08-18 00:00:00
Tasks: Attribute, Disentanglement, geo-localization

Cross-View Geo-Localization (CVGL) estimates the location of a ground image by matching it to a geo-tagged aerial image in a database. Recent works achieve outstanding progress on CVGL benchmarks. However, existing methods still suffer from poor performance in cross-area evaluation, in which the training and testing data are captured from completely distinct areas. We attribute this deficiency to the lack of ability to extract the geometric layout of visual features and models' overfitting to low-level details. Our preliminary work introduced a Geometric Layout Extractor (GLE) to capture the geometric layout from input features. However, the previous GLE does not fully exploit information in the input feature. In this work, we propose GeoDTR+ with an enhanced GLE module that better models the correlations among visual features. To fully explore the LS techniques from our preliminary work, we further propose Contrastive Hard Samples Generation (CHSG) to facilitate model training. Extensive experiments show that GeoDTR+ achieves state-of-the-art (SOTA) results in cross-area evaluation on CVUSA, CVACT, and VIGOR by a large margin ($16.44\%$, $22.71\%$, and $13.66\%$ without polar transformation) while keeping the same-area performance comparable to existing SOTA. Moreover, we provide detailed analyses of GeoDTR+. Our code will be available at https://gitlab.com/vail-uvm/geodtr plus.
Is context all you need? Scaling Neural Sign Language Translation to Large Domains of Discourse
Authors: Ozge Mercanoglu Sincan, Necati Cihan Camgoz, Richard Bowden
Date: 2023-08-18 00:00:00
Tasks: All, Machine Translation, NMT, Sentence, Sign Language Translation, Translation

Sign Language Translation (SLT) is a challenging task that aims to generate spoken language sentences from sign language videos, both of which have different grammar and word/gloss order. From a Neural Machine Translation (NMT) perspective, the straightforward way of training translation models is to use sign language phrase-spoken language sentence pairs. However, human interpreters heavily rely on the context to understand the conveyed information, especially for sign language interpretation, where the vocabulary size may be significantly smaller than their spoken language equivalent. Taking direct inspiration from how humans translate, we propose a novel multi-modal transformer architecture that tackles the translation task in a context-aware manner, as a human would. We use the context from previous sequences and confident predictions to disambiguate weaker visual cues. To achieve this we use complementary transformer encoders, namely: (1) A Video Encoder, that captures the low-level video features at the frame-level, (2) A Spotting Encoder, that models the recognized sign glosses in the video, and (3) A Context Encoder, which captures the context of the preceding sign sequences. We combine the information coming from these encoders in a final transformer decoder to generate spoken language translations. We evaluate our approach on the recently published large-scale BOBSL dataset, which contains ~1.2M sequences, and on the SRF dataset, which was part of the WMT-SLT 2022 challenge. We report significant improvements on state-of-the-art translation performance using contextual information, nearly doubling the reported BLEU-4 scores of baseline approaches.
LaRS: A Diverse Panoptic Maritime Obstacle Detection Dataset and Benchmark
Authors: Lojze Žust, Janez Perš, Matej Kristan
Date: 2023-08-18 00:00:00
Proceeding: ICCV 2023 1
Tasks: Diversity, Panoptic Segmentation, Semantic Segmentation, Video Semantic Segmentation

The progress in maritime obstacle detection is hindered by the lack of a diverse dataset that adequately captures the complexity of general maritime environments. We present the first maritime panoptic obstacle detection benchmark LaRS, featuring scenes from Lakes, Rivers and Seas. Our major contribution is the new dataset, which boasts the largest diversity in recording locations, scene types, obstacle classes, and acquisition conditions among the related datasets. LaRS is composed of over 4000 per-pixel labeled key frames with nine preceding frames to allow utilization of the temporal texture, amounting to over 40k frames. Each key frame is annotated with 8 thing, 3 stuff classes and 19 global scene attributes. We report the results of 27 semantic and panoptic segmentation methods, along with several performance insights and future research directions. To enable objective evaluation, we have implemented an online evaluation server. The LaRS dataset, evaluation toolkit and benchmark are publicly available at: https://lojzezust.github.io/lars-dataset
Far3D: Expanding the Horizon for Surround-view 3D Object Detection
Authors: Xiaohui Jiang, Shuailin Li, Yingfei Liu, Shihao Wang, Fan Jia, Tiancai Wang, Lijin Han, Xiangyu Zhang
Date: 2023-08-18 00:00:00
Tasks: 3D Object Detection, Denoising, object-detection, Object Detection

Recently 3D object detection from surround-view images has made notable advancements with its low deployment cost. However, most works have primarily focused on close perception range while leaving long-range detection less explored. Expanding existing methods directly to cover long distances poses challenges such as heavy computation costs and unstable convergence. To address these limitations, this paper proposes a novel sparse query-based framework, dubbed Far3D. By utilizing high-quality 2D object priors, we generate 3D adaptive queries that complement the 3D global queries. To efficiently capture discriminative features across different views and scales for long-range objects, we introduce a perspective-aware aggregation module. Additionally, we propose a range-modulated 3D denoising approach to address query error propagation and mitigate convergence issues in long-range tasks. Significantly, Far3D demonstrates SoTA performance on the challenging Argoverse 2 dataset, covering a wide range of 150 meters, surpassing several LiDAR-based approaches. Meanwhile, Far3D exhibits superior performance compared to previous methods on the nuScenes dataset. The code is available at https://github.com/megvii-research/Far3D.
Language-guided Human Motion Synthesis with Atomic Actions
Authors: Yuanhao Zhai, Mingzhen Huang, Tianyu Luan, Lu Dong, Ifeoma Nwogu, Siwei Lyu, David Doermann, Junsong Yuan
Date: 2023-08-18 00:00:00
Tasks: Diversity, Motion Synthesis

Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or incoherent motion sequences. In this paper, we propose ATOM (ATomic mOtion Modeling) to mitigate this problem, by decomposing actions into atomic actions, and employing a curriculum learning strategy to learn atomic action composition. First, we disentangle complex human motions into a set of atomic actions during learning, and then assemble novel actions using the learned atomic actions, which offers better adaptability to new actions. Moreover, we introduce a curriculum learning training strategy that leverages masked motion modeling with a gradual increase in the mask ratio, and thus facilitates atomic action assembly. This approach mitigates the overfitting problem commonly encountered in previous methods while enforcing the model to learn better motion representations. We demonstrate the effectiveness of ATOM through extensive experiments, including text-to-motion and action-to-motion synthesis tasks. We further illustrate its superiority in synthesizing plausible and coherent text-guided human motion sequences.
On the Effectiveness of LayerNorm Tuning for Continual Learning in Vision Transformers
Authors: Thomas De Min, Massimiliano Mancini, Karteek Alahari, Xavier Alameda-Pineda, Elisa Ricci
Date: 2023-08-18 00:00:00
Tasks: Continual Learning, Transfer Learning

State-of-the-art rehearsal-free continual learning methods exploit the peculiarities of Vision Transformers to learn task-specific prompts, drastically reducing catastrophic forgetting. However, there is a tradeoff between the number of learned parameters and the performance, making such models computationally expensive. In this work, we aim to reduce this cost while maintaining competitive performance. We achieve this by revisiting and extending a simple transfer learning idea: learning task-specific normalization layers. Specifically, we tune the scale and bias parameters of LayerNorm for each continual learning task, selecting them at inference time based on the similarity between task-specific keys and the output of the pre-trained model. To make the classifier robust to incorrect selection of parameters during inference, we introduce a two-stage training procedure, where we first optimize the task-specific parameters and then train the classifier with the same selection procedure of the inference time. Experiments on ImageNet-R and CIFAR-100 show that our method achieves results that are either superior or on par with {the state of the art} while being computationally cheaper.
Language-Guided Diffusion Model for Visual Grounding
Authors: Sijia Chen, Baochun Li
Date: 2023-08-18 00:00:00
Tasks: cross-modal alignment, Denoising, model, Visual Grounding

Visual grounding (VG) tasks involve explicit cross-modal alignment, as semantically corresponding image regions are to be located for the language phrases provided. Existing approaches complete such visual-text reasoning in a single-step manner. Their performance causes high demands on large-scale anchors and over-designed multi-modal fusion modules based on human priors, leading to complicated frameworks that may be difficult to train and overfit to specific scenarios. Even worse, such once-for-all reasoning mechanisms are incapable of refining boxes continuously to enhance query-region matching. In contrast, in this paper, we formulate an iterative reasoning process by denoising diffusion modeling. Specifically, we propose a language-guided diffusion framework for visual grounding, LG-DVG, which trains the model to progressively reason queried object boxes by denoising a set of noisy boxes with the language guide. To achieve this, LG-DVG gradually perturbs query-aligned ground truth boxes to noisy ones and reverses this process step by step, conditional on query semantics. Extensive experiments for our proposed framework on five widely used datasets validate the superior performance of solving visual grounding, a cross-modal alignment task, in a generative way. The source codes are available at https://github.com/iQua/vgbase/tree/main/examples/DiffusionVG.
Investigation of Architectures and Receptive Fields for Appearance-based Gaze Estimation
Authors: Yunhan Wang, Xiangwei Shi, Shalini De Mello, Hyung Jin Chang, Xucong Zhang
Date: 2023-08-18 00:00:00
Tasks: Contrastive Learning, Disentanglement, Gaze Estimation, Hard Attention

With the rapid development of deep learning technology in the past decade, appearance-based gaze estimation has attracted great attention from both computer vision and human-computer interaction research communities. Fascinating methods were proposed with variant mechanisms including soft attention, hard attention, two-eye asymmetry, feature disentanglement, rotation consistency, and contrastive learning. Most of these methods take the single-face or multi-region as input, yet the basic architecture of gaze estimation has not been fully explored. In this paper, we reveal the fact that tuning a few simple parameters of a ResNet architecture can outperform most of the existing state-of-the-art methods for the gaze estimation task on three popular datasets. With our extensive experiments, we conclude that the stride number, input image resolution, and multi-region architecture are critical for the gaze estimation performance while their effectiveness dependent on the quality of the input face image. We obtain the state-of-the-art performances on three datasets with 3.64 on ETH-XGaze, 4.50 on MPIIFaceGaze, and 9.13 on Gaze360 degrees gaze estimation error by taking ResNet-50 as the backbone.
StableVideo: Text-driven Consistency-aware Diffusion Video Editing
Authors: Wenhao Chai, Xun Guo, Gaoang Wang, Yan Lu
Date: 2023-08-18 00:00:00
Proceeding: ICCV 2023 1
Tasks: Video Editing

Diffusion-based methods can generate realistic images and videos, but they struggle to edit existing objects in a video while preserving their appearance over time. This prevents diffusion models from being applied to natural video editing in practical scenarios. In this paper, we tackle this problem by introducing temporal dependency to existing text-driven diffusion models, which allows them to generate consistent appearance for the edited objects. Specifically, we develop a novel inter-frame propagation mechanism for diffusion video editing, which leverages the concept of layered representations to propagate the appearance information from one frame to the next. We then build up a text-driven video editing framework based on this mechanism, namely StableVideo, which can achieve consistency-aware video editing. Extensive experiments demonstrate the strong editing capability of our approach. Compared with state-of-the-art video editing methods, our approach shows superior qualitative and quantitative results. Our code is available at \href{https://github.com/rese1f/StableVideo}{this https URL}.