pwc-archive/papers-with-abstracts huggingface dataset:
Extracting real estate values of rental apartment floor plans using graph convolutional networks
Authors: Atsushi Takizawa
Date: 2023-03-23 00:00:00

Access graphs that indicate adjacency relationships from the perspective of flow lines of rooms are extracted automatically from a large number of floor plan images of a family-oriented rental apartment complex in Osaka Prefecture, Japan, based on a recently proposed access graph extraction method with slight modifications. We define and implement a graph convolutional network (GCN) for access graphs and propose a model to estimate the real estate value of access graphs as the floor plan value. The model, which includes the floor plan value and hedonic method using other general explanatory variables, is used to estimate rents and their estimation accuracies are compared. In addition, the features of the floor plan that explain the rent are analyzed from the learned convolution network. Therefore, a new model for comprehensively estimating the value of real estate floor plans is proposed and validated. The results show that the proposed method significantly improves the accuracy of rent estimation compared to that of conventional models, and it is possible to understand the specific spatial configuration rules that influence the value of a floor plan by analyzing the learned GCN.
Enhancing Embedding Representations of Biomedical Data using Logic Knowledge
Authors: Michelangelo Diligenti, Francesco Giannini, Stefano Fioravanti, Caterina Graziani, Moreno Falaschi, Giuseppe Marra
Date: 2023-03-23 00:00:00
Tasks: Knowledge Graph Completion, Knowledge Graph Embeddings, Knowledge Graphs, Relational Reasoning

Knowledge Graph Embeddings (KGE) have become a quite popular class of models specifically devised to deal with ontologies and graph structure data, as they can implicitly encode statistical dependencies between entities and relations in a latent space. KGE techniques are particularly effective for the biomedical domain, where it is quite common to deal with large knowledge graphs underlying complex interactions between biological and chemical objects. Recently in the literature, the PharmKG dataset has been proposed as one of the most challenging knowledge graph biomedical benchmark, with hundreds of thousands of relational facts between genes, diseases and chemicals. Despite KGEs can scale to very large relational domains, they generally fail at representing more complex relational dependencies between facts, like logic rules, which may be fundamental in complex experimental settings. In this paper, we exploit logic rules to enhance the embedding representations of KGEs on the PharmKG dataset. To this end, we adopt Relational Reasoning Network (R2N), a recently proposed neural-symbolic approach showing promising results on knowledge graph completion tasks. An R2N uses the available logic rules to build a neural architecture that reasons over KGE latent representations. In the experiments, we show that our approach is able to significantly improve the current state-of-the-art on the PharmKG dataset. Finally, we provide an ablation study to experimentally compare the effect of alternative sets of rules according to different selection criteria and varying the number of considered rules.
Physics Symbolic Learner for Discovering Ground-Motion Models Via NGA-West2 Database
Authors: Su Chen, Xianwei Liu, Lei Fu, Suyang Wang, Bin Zhang, Xiaojun Li
Date: 2023-03-23 00:00:00
Tasks: regression

Ground-motion model (GMM) is the basis of many earthquake engineering studies. In this study, a novel physics-informed symbolic learner (PISL) method based on the Nest Generation Attenuation-West2 database is proposed to automatically discover mathematical equation operators as symbols. The sequential threshold ridge regression algorithm is utilized to distill a concise and interpretable explicit characterization of complex systems of ground motions. In addition to the basic variables retrieved from previous GMMs, the current PISL incorporates two a priori physical conditions, namely, distance and amplitude saturation. GMMs developed using the PISL, an empirical regression method (ERM), and an artificial neural network (ANN) are compared in terms of residuals and extrapolation based on obtained data of peak ground acceleration and velocity. The results show that the inter- and intra-event standard deviations of the three methods are similar. The functional form of the PISL is more concise than that of the ERM and ANN. The extrapolation capability of the PISL is more accurate than that of the ANN. The PISL-GMM used in this study provide a new paradigm of regression that considers both physical and data-driven machine learning and can be used to identify the implied physical relationships and prediction equations of ground motion variables in different regions.
CH-Go: Online Go System Based on Chunk Data Storage
Authors: H. Lu, Y. Yang, C. Li, A. Islam
Date: 2023-03-22 00:00:00
Tasks: Management, Representation Learning

The training and running of an online Go system require the support of effective data management systems to deal with vast data, such as the initial Go game records, the feature data set obtained by representation learning, the experience data set of self-play, the randomly sampled Monte Carlo tree, and so on. Previous work has rarely mentioned this problem, but the ability and efficiency of data management systems determine the accuracy and speed of the Go system. To tackle this issue, we propose an online Go game system based on the chunk data storage method (CH-Go), which processes the format of 160k Go game data released by Kiseido Go Server (KGS) and designs a Go encoder with 11 planes, a parallel processor and generator for better memory performance. Specifically, we store the data in chunks, take the chunk size of 1024 as a batch, and save the features and labels of each chunk as binary files. Then a small set of data is randomly sampled each time for the neural network training, which is accessed by batch through yield method. The training part of the prototype includes three modules: supervised learning module, reinforcement learning module, and an online module. Firstly, we apply Zobrist-guided hash coding to speed up the Go board construction. Then we train a supervised learning policy network to initialize the self-play for generation of experience data with 160k Go game data released by KGS. Finally, we conduct reinforcement learning based on REINFORCE algorithm. Experiments show that the training accuracy of CH- Go in the sampled 150 games is 99.14%, and the accuracy in the test set is as high as 98.82%. Under the condition of limited local computing power and time, we have achieved a better level of intelligence. Given the current situation that classical systems such as GOLAXY are not free and open, CH-Go has realized and maintained complete Internet openness.
Context, Utility and Influence of an Explanation
Authors: Minal Suresh Patil, Kary Främling
Date: 2023-03-22 00:00:00
Tasks: Decision Making, Ethics

Contextual utility theory integrates context-sensitive factors into utility-based decision-making models. It stresses the importance of understanding individual decision-makers' preferences, values, and beliefs and the situational factors that affect them. Contextual utility theory benefits explainable AI. First, it can improve transparency and understanding of how AI systems affect decision-making. It can reveal AI model biases and limitations by considering personal preferences and context. Second, contextual utility theory can make AI systems more personalized and adaptable to users and stakeholders. AI systems can better meet user needs and values by incorporating demographic and cultural data. Finally, contextual utility theory promotes ethical AI development and social responsibility. AI developers can create ethical systems that benefit society by considering contextual factors like societal norms and values. This work, demonstrates how contextual utility theory can improve AI system transparency, personalization, and ethics, benefiting both users and developers.
Optical Character Recognition and Transcription of Berber Signs from Images in a Low-Resource Language Amazigh
Authors: Levi Corallo, Aparna S. Varde
Date: 2023-03-21 00:00:00
Tasks: Optical Character Recognition, Optical Character Recognition (OCR), Translation

The Berber, or Amazigh language family is a low-resource North African vernacular language spoken by the indigenous Berber ethnic group. It has its own unique alphabet called Tifinagh used across Berber communities in Morocco, Algeria, and others. The Afroasiatic language Berber is spoken by 14 million people, yet lacks adequate representation in education, research, web applications etc. For instance, there is no option of translation to or from Amazigh / Berber on Google Translate, which hosts over 100 languages today. Consequently, we do not find specialized educational apps, L2 (2nd language learner) acquisition, automated language translation, and remote-access facilities enabled in Berber. Motivated by this background, we propose a supervised approach called DaToBS for Detection and Transcription of Berber Signs. The DaToBS approach entails the automatic recognition and transcription of Tifinagh characters from signs in photographs of natural environments. This is achieved by self-creating a corpus of 1862 pre-processed character images; curating the corpus with human-guided annotation; and feeding it into an OCR model via the deployment of CNN for deep learning based on computer vision models. We deploy computer vision modeling (rather than language models) because there are pictorial symbols in this alphabet, this deployment being a novel aspect of our work. The DaToBS experimentation and analyses yield over 92 percent accuracy in our research. To the best of our knowledge, ours is among the first few works in the automated transcription of Berber signs from roadside images with deep learning, yielding high accuracy. This can pave the way for developing pedagogical applications in the Berber language, thereby addressing an important goal of outreach to underrepresented communities via AI in education.
Hey Dona! Can you help me with student course registration?
Authors: Vishesh Kalvakurthi, Aparna S. Varde, John Jenq
Date: 2023-03-21 00:00:00
Tasks: Task Planning

In this paper, we present a demo of an intelligent personal agent called Hey Dona (or just Dona) with virtual voice assistance in student course registration. It is a deployed project in the theme of AI for education. In this digital age with a myriad of smart devices, users often delegate tasks to agents. While pointing and clicking supersedes the erstwhile command-typing, modern devices allow users to speak commands for agents to execute tasks, enhancing speed and convenience. In line with this progress, Dona is an intelligent agent catering to student needs by automated, voice-operated course registration, spanning a multitude of accents, entailing task planning optimization, with some language translation as needed. Dona accepts voice input by microphone (Bluetooth, wired microphone), converts human voice to computer understandable language, performs query processing as per user commands, connects with the Web to search for answers, models task dependencies, imbibes quality control, and conveys output by speaking to users as well as displaying text, thus enabling human-AI interaction by speech cum text. It is meant to work seamlessly on desktops, smartphones etc. and in indoor as well as outdoor settings. To the best of our knowledge, Dona is among the first of its kind as an intelligent personal agent for voice assistance in student course registration. Due to its ubiquitous access for educational needs, Dona directly impacts AI for education. It makes a broader impact on smart city characteristics of smart living and smart people due to its contributions to providing benefits for new ways of living and assisting 21st century education, respectively.
Building artificial neural circuits for domain-general cognition: a primer on brain-inspired systems-level architecture
Authors: Jascha Achterberg, Danyal Akarca, Moataz Assem, Moritz Heimbach, Duncan E. Astle, John Duncan
Date: 2023-03-21 00:00:00

There is a concerted effort to build domain-general artificial intelligence in the form of universal neural network models with sufficient computational flexibility to solve a wide variety of cognitive tasks but without requiring fine-tuning on individual problem spaces and domains. To do this, models need appropriate priors and inductive biases, such that trained models can generalise to out-of-distribution examples and new problem sets. Here we provide an overview of the hallmarks endowing biological neural networks with the functionality needed for flexible cognition, in order to establish which features might also be important to achieve similar functionality in artificial systems. We specifically discuss the role of system-level distribution of network communication and recurrence, in addition to the role of short-term topological changes for efficient local computation. As machine learning models become more complex, these principles may provide valuable directions in an otherwise vast space of possible architectures. In addition, testing these inductive biases within artificial systems may help us to understand the biological principles underlying domain-general cognition.
In-depth analysis of music structure as a text network
Authors: Ping-Rui Tsai, Yen-Ting Chou, Nathan-Christopher Wang, Hui-Ling Chen, Hong-Yue Huang, Zih-Jia Luo, Tzay-Ming Hong
Date: 2023-03-21 00:00:00
Tasks: Knowledge Graphs, Philosophy

Music, enchanting and poetic, permeates every corner of human civilization. Although music is not unfamiliar to people, our understanding of its essence remains limited, and there is still no universally accepted scientific description. This is primarily due to music being regarded as a product of both reason and emotion, making it difficult to define. In this article, we focus on the fundamental elements of music and construct an evolutionary network from the perspective of music as a natural language, aligning with the statistical characteristics of texts. Through this approach, we aim to comprehend the structural differences in music across different periods, enabling a more scientific exploration of music. Relying on the advantages of structuralism, we can concentrate on the relationships and order between the physical elements of music, rather than getting entangled in the blurred boundaries of science and philosophy. The scientific framework we present not only conforms to past conclusions in music, but also serves as a bridge that connects music to natural language processing and knowledge graphs.
Masked Scene Contrast: A Scalable Framework for Unsupervised 3D Representation Learning
Authors: Xiaoyang Wu, Xin Wen, Xihui Liu, Hengshuang Zhao
Date: 2023-03-24 00:00:00
Proceeding: CVPR 2023 1
Tasks: Contrastive Learning, Data Augmentation, Representation Learning, Semantic Segmentation, Semantic Segmentation on ScanNet

As a pioneering work, PointContrast conducts unsupervised 3D representation learning via leveraging contrastive learning over raw RGB-D frames and proves its effectiveness on various downstream tasks. However, the trend of large-scale unsupervised learning in 3D has yet to emerge due to two stumbling blocks: the inefficiency of matching RGB-D frames as contrastive views and the annoying mode collapse phenomenon mentioned in previous works. Turning the two stumbling blocks into empirical stepping stones, we first propose an efficient and effective contrastive learning framework, which generates contrastive views directly on scene-level point clouds by a well-curated data augmentation pipeline and a practical view mixing strategy. Second, we introduce reconstructive learning on the contrastive learning framework with an exquisite design of contrastive cross masks, which targets the reconstruction of point color and surfel normal. Our Masked Scene Contrast (MSC) framework is capable of extracting comprehensive 3D representations more efficiently and effectively. It accelerates the pre-training procedure by at least 3x and still achieves an uncompromised performance compared with previous work. Besides, MSC also enables large-scale 3D pre-training across multiple datasets, which further boosts the performance and achieves state-of-the-art fine-tuning results on several downstream tasks, e.g., 75.5% mIoU on ScanNet semantic segmentation validation set.
WildLight: In-the-wild Inverse Rendering with a Flashlight
Authors: Ziang Cheng, Junxuan Li, Hongdong Li
Date: 2023-03-24 00:00:00
Proceeding: CVPR 2023 1
Tasks: 3D Reconstruction, Inverse Rendering

This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a smartphone. The key idea is to exploit smartphone's built-in flashlight as a minimally controlled light source, and decompose image intensities into two photometric components -- a static appearance corresponds to ambient flux, plus a dynamic reflection induced by the moving flashlight. Our method does not require flash/non-flash images to be captured in pairs. Building on the success of neural light fields, we use an off-the-shelf method to capture the ambient reflections, while the flashlight component enables physically accurate photometric constraints to decouple reflectance and illumination. Compared to existing inverse rendering methods, our setup is applicable to non-darkroom environments yet sidesteps the inherent difficulties of explicit solving ambient reflections. We demonstrate by extensive experiments that our method is easy to implement, casual to set up, and consistently outperforms existing in-the-wild inverse rendering techniques. Finally, our neural reconstruction can be easily exported to PBR textured triangle mesh ready for industrial renderers.
FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterization
Authors: Pavan Kumar Anasosalu Vasu, James Gabriel, Jeff Zhu, Oncel Tuzel, Anurag Ranjan
Date: 2023-03-24 00:00:00
Proceeding: ICCV 2023 1
Tasks: 3D Hand Pose Estimation, GPU, image-classification, Image Classification, Semantic Segmentation

The recent amalgamation of transformer and convolutional designs has led to steady improvements in accuracy and efficiency of the models. In this work, we introduce FastViT, a hybrid vision transformer architecture that obtains the state-of-the-art latency-accuracy trade-off. To this end, we introduce a novel token mixing operator, RepMixer, a building block of FastViT, that uses structural reparameterization to lower the memory access cost by removing skip-connections in the network. We further apply train-time overparametrization and large kernel convolutions to boost accuracy and empirically show that these choices have minimal effect on latency. We show that - our model is 3.5x faster than CMT, a recent state-of-the-art hybrid transformer architecture, 4.9x faster than EfficientNet, and 1.9x faster than ConvNeXt on a mobile device for the same accuracy on the ImageNet dataset. At similar latency, our model obtains 4.2% better Top-1 accuracy on ImageNet than MobileOne. Our model consistently outperforms competing architectures across several tasks -- image classification, detection, segmentation and 3D mesh regression with significant improvement in latency on both a mobile device and a desktop GPU. Furthermore, our model is highly robust to out-of-distribution samples and corruptions, improving over competing robust models. Code and models are available at https://github.com/apple/ml-fastvit.
Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior
Authors: Junshu Tang, Tengfei Wang, Bo Zhang, Ting Zhang, Ran Yi, Lizhuang Ma, Dong Chen
Date: 2023-03-24 00:00:00
Proceeding: ICCV 2023 1
Tasks: 3D geometry, Text to 3D

In this work, we investigate the problem of creating high-fidelity 3D content from only a single image. This is inherently challenging: it essentially involves estimating the underlying 3D geometry while simultaneously hallucinating unseen textures. To address this challenge, we leverage prior knowledge from a well-trained 2D diffusion model to act as 3D-aware supervision for 3D creation. Our approach, Make-It-3D, employs a two-stage optimization pipeline: the first stage optimizes a neural radiance field by incorporating constraints from the reference image at the frontal view and diffusion prior at novel views; the second stage transforms the coarse model into textured point clouds and further elevates the realism with diffusion prior while leveraging the high-quality textures from the reference image. Extensive experiments demonstrate that our method outperforms prior works by a large margin, resulting in faithful reconstructions and impressive visual quality. Our method presents the first attempt to achieve high-quality 3D creation from a single image for general objects and enables various applications such as text-to-3D creation and texture editing.
Inherent Consistent Learning for Accurate Semi-supervised Medical Image Segmentation
Authors: Ye Zhu, Jie Yang, Si-Qi Liu, Ruimao Zhang
Date: 2023-03-24 00:00:00
Tasks: Image Segmentation, Medical Image Segmentation, Segmentation, Semantic Segmentation, Semi-supervised Medical Image Segmentation

Semi-supervised medical image segmentation has attracted much attention in recent years because of the high cost of medical image annotations. In this paper, we propose a novel Inherent Consistent Learning (ICL) method, aims to learn robust semantic category representations through the semantic consistency guidance of labeled and unlabeled data to help segmentation. In practice, we introduce two external modules, namely Supervised Semantic Proxy Adaptor (SSPA) and Unsupervised Semantic Consistent Learner (USCL) that is based on the attention mechanism to align the semantic category representations of labeled and unlabeled data, as well as update the global semantic representations over the entire training set. The proposed ICL is a plug-and-play scheme for various network architectures, and the two modules are not involved in the testing stage. Experimental results on three public benchmarks show that the proposed method can outperform the state-of-the-art, especially when the number of annotated data is extremely limited. Code is available at: https://github.com/zhuye98/ICL.git.
UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields
Authors: Yuanbo Yang, Yifei Yang, Hanlei Guo, Rong Xiong, Yue Wang, Yiyi Liao
Date: 2023-03-24 00:00:00
Proceeding: ICCV 2023 1
Tasks: 3D-Aware Image Synthesis, Image Generation, Object

Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most existing methods focus on object-centric images and are not applicable to generating urban scenes for free camera viewpoint control and scene editing. To address this challenging task, we propose UrbanGIRAFFE, which uses a coarse 3D panoptic prior, including the layout distribution of uncountable stuff and countable objects, to guide a 3D-aware generative model. Our model is compositional and controllable as it breaks down the scene into stuff, objects, and sky. Using stuff prior in the form of semantic voxel grids, we build a conditioned stuff generator that effectively incorporates the coarse semantic and geometry information. The object layout prior further allows us to learn an object generator from cluttered scenes. With proper loss functions, our approach facilitates photorealistic 3D-aware image synthesis with diverse controllability, including large camera movement, stuff editing, and object manipulation. We validate the effectiveness of our model on both synthetic and real-world datasets, including the challenging KITTI-360 dataset.