pwc-archive/papers-with-abstracts huggingface dataset:
Diagnostic Spatio-temporal Transformer with Faithful Encoding
Authors: Jokin Labaien, Tsuyoshi Idé, Pin-Yu Chen, Ekhi Zugasti, Xabier De Carlos
Date: 2023-05-26 00:00:00
Tasks: Diagnostic, Time Series, Time Series Classification

This paper addresses the task of anomaly diagnosis when the underlying data generation process has a complex spatio-temporal (ST) dependency. The key technical challenge is to extract actionable insights from the dependency tensor characterizing high-order interactions among temporal and spatial indices. We formalize the problem as supervised dependency discovery, where the ST dependency is learned as a side product of multivariate time-series classification. We show that temporal positional encoding used in existing ST transformer works has a serious limitation in capturing higher frequencies (short time scales). We propose a new positional encoding with a theoretical guarantee, based on discrete Fourier transform. We also propose a new ST dependency discovery framework, which can provide readily consumable diagnostic information in both spatial and temporal directions. Finally, we demonstrate the utility of the proposed model, DFStrans (Diagnostic Fourier-based Spatio-temporal Transformer), in a real industrial application of building elevator control.
Heterogeneous Value Alignment Evaluation for Large Language Models
Authors: Zhaowei Zhang, Ceyao Zhang, Nian Liu, Siyuan Qi, Ziqi Rong, Song-Chun Zhu, Shuguang Cui, Yaodong Yang
Date: 2023-05-26 00:00:00
Tasks: Attribute

The emergent capabilities of Large Language Models (LLMs) have made it crucial to align their values with those of humans. However, current methodologies typically attempt to assign value as an attribute to LLMs, yet lack attention to the ability to pursue value and the importance of transferring heterogeneous values in specific practical applications. In this paper, we propose a Heterogeneous Value Alignment Evaluation (HVAE) system, designed to assess the success of aligning LLMs with heterogeneous values. Specifically, our approach first brings the Social Value Orientation (SVO) framework from social psychology, which corresponds to how much weight a person attaches to the welfare of others in relation to their own. We then assign the LLMs with different social values and measure whether their behaviors align with the inducing values. We conduct evaluations with new auto-metric \textit{value rationality} to represent the ability of LLMs to align with specific values. Evaluating the value rationality of five mainstream LLMs, we discern a propensity in LLMs towards neutral values over pronounced personal values. By examining the behavior of these LLMs, we contribute to a deeper insight into the value alignment of LLMs within a heterogeneous value system.
Automated Search-Space Generation Neural Architecture Search
Authors: Tianyi Chen, Luming Liang, Tianyu Ding, Ilya Zharkov
Date: 2023-05-25 00:00:00
Tasks: Neural Architecture Search

To search an optimal sub-network within a general deep neural network (DNN), existing neural architecture search (NAS) methods typically rely on handcrafting a search space beforehand. Such requirements make it challenging to extend them onto general scenarios without significant human expertise and manual intervention. To overcome the limitations, we propose Automated Search-Space Generation Neural Architecture Search (ASGNAS), perhaps the first automated system to train general DNNs that cover all candidate connections and operations and produce high-performing sub-networks in the one shot manner. Technologically, ASGNAS delivers three noticeable contributions to minimize human efforts: (i) automated search space generation for general DNNs; (ii) a Hierarchical Half-Space Projected Gradient (H2SPG) that leverages the hierarchy and dependency within generated search space to ensure the network validity during optimization, and reliably produces a solution with both high performance and hierarchical group sparsity; and (iii) automated sub-network construction upon the H2SPG solution. Numerically, we demonstrate the effectiveness of ASGNAS on a variety of general DNNs, including RegNet, StackedUnets, SuperResNet, and DARTS, over benchmark datasets such as CIFAR10, Fashion-MNIST, ImageNet, STL-10 , and SVNH. The sub-networks computed by ASGNAS achieve competitive even superior performance compared to the starting full DNNs and other state-of-the-arts. The library will be released at https://github.com/tianyic/only_train_once.
Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory
Authors: Xizhou Zhu, Yuntao Chen, Hao Tian, Chenxin Tao, Weijie Su, Chenyu Yang, Gao Huang, Bin Li, Lewei Lu, Xiaogang Wang, Yu Qiao, Zhaoxiang Zhang, Jifeng Dai
Date: 2023-05-25 00:00:00
Tasks: Common Sense Reasoning, CPU, GPU, Minecraft, Navigate, Reinforcement Learning (RL)

The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM.
RAPHAEL: Text-to-Image Generation via Large Mixture of Diffusion Paths
Authors: Zeyue Xue, Guanglu Song, Qiushan Guo, Boxiao Liu, Zhuofan Zong, Yu Liu, Ping Luo
Date: 2023-05-29 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Image Generation, Mixture-of-Experts, Text to Image Generation, Text-to-Image Generation

Text-to-image generation has recently witnessed remarkable achievements. We introduce a text-conditional image diffusion model, termed RAPHAEL, to generate highly artistic images, which accurately portray the text prompts, encompassing multiple nouns, adjectives, and verbs. This is achieved by stacking tens of mixture-of-experts (MoEs) layers, i.e., space-MoE and time-MoE layers, enabling billions of diffusion paths (routes) from the network input to the output. Each path intuitively functions as a "painter" for depicting a particular textual concept onto a specified image region at a diffusion timestep. Comprehensive experiments reveal that RAPHAEL outperforms recent cutting-edge models, such as Stable Diffusion, ERNIE-ViLG 2.0, DeepFloyd, and DALL-E 2, in terms of both image quality and aesthetic appeal. Firstly, RAPHAEL exhibits superior performance in switching images across diverse styles, such as Japanese comics, realism, cyberpunk, and ink illustration. Secondly, a single model with three billion parameters, trained on 1,000 A100 GPUs for two months, achieves a state-of-the-art zero-shot FID score of 6.61 on the COCO dataset. Furthermore, RAPHAEL significantly surpasses its counterparts in human evaluation on the ViLG-300 benchmark. We believe that RAPHAEL holds the potential to propel the frontiers of image generation research in both academia and industry, paving the way for future breakthroughs in this rapidly evolving field. More details can be found on a webpage: https://raphael-painter.github.io/.
LaFTer: Label-Free Tuning of Zero-shot Classifier using Language and Unlabeled Image Collections
Date: 2023-05-29 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Language Modeling, Language Modelling, Large Language Model

Recently, large-scale pre-trained Vision and Language (VL) models have set a new state-of-the-art (SOTA) in zero-shot visual classification enabling open-vocabulary recognition of potentially unlimited set of categories defined as simple language prompts. However, despite these great advances, the performance of these zeroshot classifiers still falls short of the results of dedicated (closed category set) classifiers trained with supervised fine tuning. In this paper we show, for the first time, how to reduce this gap without any labels and without any paired VL data, using an unlabeled image collection and a set of texts auto-generated using a Large Language Model (LLM) describing the categories of interest and effectively substituting labeled visual instances of those categories. Using our label-free approach, we are able to attain significant performance improvements over the zero-shot performance of the base VL model and other contemporary methods and baselines on a wide variety of datasets, demonstrating absolute improvement of up to 11.7% (3.8% on average) in the label-free setting. Moreover, despite our approach being label-free, we observe 1.3% average gains over leading few-shot prompting baselines that do use 5-shot supervision.
Pix2Repair: Implicit Shape Restoration from Images
Authors: Xinchao Song, Nikolas Lamb, Sean Banerjee, Natasha Kholgade Banerjee
Date: 2023-05-29 00:00:00
Tasks: Object

We present Pix2Repair, an automated shape repair approach that generates restoration shapes from images to repair fractured objects. Prior repair approaches require a high-resolution watertight 3D mesh of the fractured object as input. Input 3D meshes must be obtained using expensive 3D scanners, and scanned meshes require manual cleanup, limiting accessibility and scalability. Pix2Repair takes an image of the fractured object as input and automatically generates a 3D printable restoration shape. We contribute a novel shape function that deconstructs a latent code representing the fractured object into a complete shape and a break surface. We also introduce Fantastic Breaks Imaged, the first large-scale dataset of 11,653 real-world images of fractured objects for training and evaluating image-based shape repair approaches. Our dataset contains images of objects from Fantastic Breaks, complete with rich annotations. We show restorations for real fractures from our dataset, and for synthetic fractures from the Geometric Breaks and Breaking Bad datasets. Our approach outperforms shape completion approaches adapted for shape repair in terms of chamfer distance, normal consistency, and percent restorations generated.
Gen-L-Video: Multi-Text to Long Video Generation via Temporal Co-Denoising
Authors: Fu-Yun Wang, Wenshuo Chen, Guanglu Song, Han-Jia Ye, Yu Liu, Hongsheng Li
Date: 2023-05-29 00:00:00
Tasks: Denoising, Image Generation, Text-to-Video Editing, Video Generation

Leveraging large-scale image-text datasets and advancements in diffusion models, text-driven generative models have made remarkable strides in the field of image generation and editing. This study explores the potential of extending the text-driven ability to the generation and editing of multi-text conditioned long videos. Current methodologies for video generation and editing, while innovative, are often confined to extremely short videos (typically less than 24 frames) and are limited to a single text condition. These constraints significantly limit their applications given that real-world videos usually consist of multiple segments, each bearing different semantic information. To address this challenge, we introduce a novel paradigm dubbed as Gen-L-Video, capable of extending off-the-shelf short video diffusion models for generating and editing videos comprising hundreds of frames with diverse semantic segments without introducing additional training, all while preserving content consistency. We have implemented three mainstream text-driven video generation and editing methodologies and extended them to accommodate longer videos imbued with a variety of semantic segments with our proposed paradigm. Our experimental outcomes reveal that our approach significantly broadens the generative and editing capabilities of video diffusion models, offering new possibilities for future research and applications. The code is available at https://github.com/G-U-N/Gen-L-Video.
TaleCrafter: Interactive Story Visualization with Multiple Characters
Authors: Yuan Gong, Youxin Pang, Xiaodong Cun, Menghan Xia, Yingqing He, Haoxin Chen, Longyue Wang, Yong Zhang, Xintao Wang, Ying Shan, Yujiu Yang
Date: 2023-05-29 00:00:00
Tasks: Image Generation, Layout Generation, Story Visualization, Text to Image Generation, Text-to-Image Generation

Accurate Story visualization requires several necessary elements, such as identity consistency across frames, the alignment between plain text and visual content, and a reasonable layout of objects in images. Most previous works endeavor to meet these requirements by fitting a text-to-image (T2I) model on a set of videos in the same style and with the same characters, e.g., the FlintstonesSV dataset. However, the learned T2I models typically struggle to adapt to new characters, scenes, and styles, and often lack the flexibility to revise the layout of the synthesized images. This paper proposes a system for generic interactive story visualization, capable of handling multiple novel characters and supporting the editing of layout and local structure. It is developed by leveraging the prior knowledge of large language and T2I models, trained on massive corpora. The system comprises four interconnected components: story-to-prompt generation (S2P), text-to-layout generation (T2L), controllable text-to-image generation (C-T2I), and image-to-video animation (I2V). First, the S2P module converts concise story information into detailed prompts required for subsequent stages. Next, T2L generates diverse and reasonable layouts based on the prompts, offering users the ability to adjust and refine the layout to their preference. The core component, C-T2I, enables the creation of images guided by layouts, sketches, and actor-specific identifiers to maintain consistency and detail across visualizations. Finally, I2V enriches the visualization process by animating the generated images. Extensive experiments and a user study are conducted to validate the effectiveness and flexibility of interactive editing of the proposed system.
GazeGNN: A Gaze-Guided Graph Neural Network for Chest X-ray Classification
Authors: Bin Wang, Hongyi Pan, Armstrong Aboah, Zheyuan Zhang, Elif Keles, Drew Torigian, Baris Turkbey, Elizabeth Krupinski, Jayaram Udupa, Ulas Bagci
Date: 2023-05-29 00:00:00
Tasks: Classification, Diagnostic, Graph Neural Network, image-classification, Image Classification, X-ray Classification

Eye tracking research is important in computer vision because it can help us understand how humans interact with the visual world. Specifically for high-risk applications, such as in medical imaging, eye tracking can help us to comprehend how radiologists and other medical professionals search, analyze, and interpret images for diagnostic and clinical purposes. Hence, the application of eye tracking techniques in disease classification has become increasingly popular in recent years. Contemporary works usually transform gaze information collected by eye tracking devices into visual attention maps (VAMs) to supervise the learning process. However, this is a time-consuming preprocessing step, which stops us from applying eye tracking to radiologists' daily work. To solve this problem, we propose a novel gaze-guided graph neural network (GNN), GazeGNN, to leverage raw eye-gaze data without being converted into VAMs. In GazeGNN, to directly integrate eye gaze into image classification, we create a unified representation graph that models both images and gaze pattern information. With this benefit, we develop a real-time, real-world, end-to-end disease classification algorithm for the first time in the literature. This achievement demonstrates the practicality and feasibility of integrating real-time eye tracking techniques into the daily work of radiologists. To our best knowledge, GazeGNN is the first work that adopts GNN to integrate image and eye-gaze data. Our experiments on the public chest X-ray dataset show that our proposed method exhibits the best classification performance compared to existing methods. The code is available at https://github.com/ukaukaaaa/GazeGNN.
Towards minimizing efforts for Morphing Attacks -- Deep embeddings for morphing pair selection and improved Morphing Attack Detection
Authors: Roman Kessler, Kiran Raja, Juan Tapia, Christoph Busch
Date: 2023-05-29 00:00:00
Tasks: Face Recognition

Face Morphing Attacks pose a threat to the security of identity documents, especially with respect to a subsequent access control process, because it enables both individuals involved to exploit the same document. In this study, face embeddings serve two purposes: pre-selecting images for large-scale Morphing Attack generation and detecting potential Morphing Attacks. We build upon previous embedding studies in both use cases using the MagFace model. For the first objective, we employ an pre-selection algorithm that pairs individuals based on face embedding similarity. We quantify the attack potential of differently morphed face images to compare the usability of pre-selection in automatically generating numerous successful Morphing Attacks. Regarding the second objective, we compare embeddings from two state-of-the-art face recognition systems in terms of their ability to detect Morphing Attacks. Our findings demonstrate that ArcFace and MagFace provide valuable face embeddings for image pre-selection. Both open-source and COTS face recognition systems are susceptible to generated attacks, particularly when pre-selection is based on embeddings rather than random pairing which was only constrained by soft biometrics. More accurate face recognition systems exhibit greater vulnerability to attacks, with COTS systems being the most susceptible. Additionally, MagFace embeddings serve as a robust alternative for detecting morphed face images compared to the previously used ArcFace embeddings. The results endorse the advantages of face embeddings in more effective image pre-selection for face morphing and accurate detection of morphed face images. This is supported by extensive analysis of various designed attacks. The MagFace model proves to be a powerful alternative to the commonly used ArcFace model for both objectives, pre-selection and attack detection.
Concept Decomposition for Visual Exploration and Inspiration
Authors: Yael Vinker, Andrey Voynov, Daniel Cohen-Or, Ariel Shamir
Date: 2023-05-29 00:00:00

A creative idea is often born from transforming, combining, and modifying ideas from existing visual examples capturing various concepts. However, one cannot simply copy the concept as a whole, and inspiration is achieved by examining certain aspects of the concept. Hence, it is often necessary to separate a concept into different aspects to provide new perspectives. In this paper, we propose a method to decompose a visual concept, represented as a set of images, into different visual aspects encoded in a hierarchical tree structure. We utilize large vision-language models and their rich latent space for concept decomposition and generation. Each node in the tree represents a sub-concept using a learned vector embedding injected into the latent space of a pretrained text-to-image model. We use a set of regularizations to guide the optimization of the embedding vectors encoded in the nodes to follow the hierarchical structure of the tree. Our method allows to explore and discover new concepts derived from the original one. The tree provides the possibility of endless visual sampling at each node, allowing the user to explore the hidden sub-concepts of the object of interest. The learned aspects in each node can be combined within and across trees to create new visual ideas, and can be used in natural language sentences to apply such aspects to new designs.
On Counterfactual Data Augmentation Under Confounding
Authors: Abbavaram Gowtham Reddy, Saketh Bachu, Saloni Dash, Charchit Sharma, Amit Sharma, Vineeth N Balasubramanian
Date: 2023-05-29 00:00:00
Tasks: counterfactual, Data Augmentation

Counterfactual data augmentation has recently emerged as a method to mitigate confounding biases in the training data. These biases, such as spurious correlations, arise due to various observed and unobserved confounding variables in the data generation process. In this paper, we formally analyze how confounding biases impact downstream classifiers and present a causal viewpoint to the solutions based on counterfactual data augmentation. We explore how removing confounding biases serves as a means to learn invariant features, ultimately aiding in generalization beyond the observed data distribution. Additionally, we present a straightforward yet powerful algorithm for generating counterfactual images, which effectively mitigates the influence of confounding effects on downstream classifiers. Through experiments on MNIST variants and the CelebA datasets, we demonstrate how our simple augmentation method helps existing state-of-the-art methods achieve good results.
Improved Probabilistic Image-Text Representations
Authors: Sanghyuk Chun
Date: 2023-05-29 00:00:00
Tasks: Data Augmentation, Image-text matching, Text Matching, zero-shot-classification, Zero-Shot Learning

Image-Text Matching (ITM) task, a fundamental vision-language (VL) task, suffers from the inherent ambiguity arising from multiplicity and imperfect annotations. Deterministic functions are not sufficiently powerful to capture ambiguity, prompting the exploration of probabilistic embeddings to tackle the challenge. However, the existing probabilistic ITM approach encounters two key shortcomings; the burden of heavy computations due to the Monte Carlo approximation, and the loss saturation issue in the face of abundant false negatives. To overcome the issues, this paper presents an improved Probabilistic Cross-Modal Embeddings (named PCME++) by introducing a new probabilistic distance with a closed-form solution. In addition, two optimization techniques are proposed to enhance PCME++ further: first, the incorporation of pseudo-positives to prevent the negative effect under massive false negatives; second, mixed sample data augmentation for probabilistic matching. Experimental results on MS-COCO Caption and two extended benchmarks, CxC and ECCV Caption, demonstrate the effectiveness of PCME++ compared to state-of-the-art ITM methods. The robustness of PCME++ is also evaluated under noisy image-text correspondences. In addition, the potential applicability of PCME++ in automatic prompt-filtering for zero-shot classification is shown. The code is available at https://github.com/naver-ai/pcmepp