pwc-archive/papers-with-abstracts huggingface dataset:
LVM-Med: Learning Large-Scale Self-Supervised Vision Models for Medical Imaging via Second-order Graph Matching
Authors: Duy M. H. Nguyen, Hoang Nguyen, Nghiem T. Diep, Tan N. Pham, Tri Cao, Binh T. Nguyen, Paul Swoboda, Nhat Ho, Shadi Albarqouni, Pengtao Xie, Daniel Sonntag, Mathias Niepert
Date: 2023-06-20 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Brain Tumor Classification, Contrastive Learning, Diabetic Retinopathy Grading, Graph Matching, object-detection, Object Detection

Obtaining large pre-trained models that can be fine-tuned to new tasks with limited annotated samples has remained an open challenge for medical imaging data. While pre-trained deep networks on ImageNet and vision-language foundation models trained on web-scale data are prevailing approaches, their effectiveness on medical tasks is limited due to the significant domain shift between natural and medical images. To bridge this gap, we introduce LVM-Med, the first family of deep networks trained on large-scale medical datasets. We have collected approximately 1.3 million medical images from 55 publicly available datasets, covering a large number of organs and modalities such as CT, MRI, X-ray, and Ultrasound. We benchmark several state-of-the-art self-supervised algorithms on this dataset and propose a novel self-supervised contrastive learning algorithm using a graph-matching formulation. The proposed approach makes three contributions: (i) it integrates prior pair-wise image similarity metrics based on local and global information; (ii) it captures the structural constraints of feature embeddings through a loss function constructed via a combinatorial graph-matching objective; and (iii) it can be trained efficiently end-to-end using modern gradient-estimation techniques for black-box solvers. We thoroughly evaluate the proposed LVM-Med on 15 downstream medical tasks ranging from segmentation and classification to object detection, and both for the in and out-of-distribution settings. LVM-Med empirically outperforms a number of state-of-the-art supervised, self-supervised, and foundation models. For challenging tasks such as Brain Tumor Classification or Diabetic Retinopathy Grading, LVM-Med improves previous vision-language models trained on 1 billion masks by 6-7% while using only a ResNet-50.
rPPG-Toolbox: Deep Remote PPG Toolbox
Authors: Xin Liu, Girish Narayanswamy, Akshay Paruchuri, XiaoYu Zhang, Jiankai Tang, Yuzhe Zhang, Soumyadip Sengupta, Shwetak Patel, Yuntao Wang, Daniel McDuff
Date: 2022-10-03 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Benchmarking, Data Augmentation

Camera-based physiological measurement is a fast growing field of computer vision. Remote photoplethysmography (rPPG) utilizes imaging devices (e.g., cameras) to measure the peripheral blood volume pulse (BVP) via photoplethysmography, and enables cardiac measurement via webcams and smartphones. However, the task is non-trivial with important pre-processing, modeling, and post-processing steps required to obtain state-of-the-art results. Replication of results and benchmarking of new models is critical for scientific progress; however, as with many other applications of deep learning, reliable codebases are not easy to find or use. We present a comprehensive toolbox, rPPG-Toolbox, that contains unsupervised and supervised rPPG models with support for public benchmark datasets, data augmentation, and systematic evaluation: \url{https://github.com/ubicomplab/rPPG-Toolbox}
Binarized Neural Machine Translation
Authors: Yichi Zhang, Ankush Garg, Yuan Cao, Łukasz Lew, Behrooz Ghorbani, Zhiru Zhang, Orhan Firat
Date: 2023-02-09 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Binarization, Machine Translation, Quantization, Translation

The rapid scaling of language models is motivating research using low-bitwidth quantization. In this work, we propose a novel binarization technique for Transformers applied to machine translation (BMT), the first of its kind. We identify and address the problem of inflated dot-product variance when using one-bit weights and activations. Specifically, BMT leverages additional LayerNorms and residual connections to improve binarization quality. Experiments on the WMT dataset show that a one-bit weight-only Transformer can achieve the same quality as a float one, while being 16x smaller in size. One-bit activations incur varying degrees of quality drop, but mitigated by the proposed architectural changes. We further conduct a scaling law study using production-scale translation datasets, which shows that one-bit weight Transformers scale and generalize well in both in-domain and out-of-domain settings. Implementation in JAX/Flax will be open sourced.
Hyperbolic VAE via Latent Gaussian Distributions
Authors: Seunghyuk Cho, Juyong Lee, Dongwoo Kim
Date: 2022-09-30 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Density Estimation, Model-based Reinforcement Learning, reinforcement-learning, Reinforcement Learning

We propose a Gaussian manifold variational auto-encoder (GM-VAE) whose latent space consists of a set of Gaussian distributions. It is known that the set of the univariate Gaussian distributions with the Fisher information metric form a hyperbolic space, which we call a Gaussian manifold. To learn the VAE endowed with the Gaussian manifolds, we propose a pseudo-Gaussian manifold normal distribution based on the Kullback-Leibler divergence, a local approximation of the squared Fisher-Rao distance, to define a density over the latent space. In experiments, we demonstrate the efficacy of GM-VAE on two different tasks: density estimation of image datasets and environment modeling in model-based reinforcement learning. GM-VAE outperforms the other variants of hyperbolic- and Euclidean-VAEs on density estimation tasks and shows competitive performance in model-based reinforcement learning. We observe that our model provides strong numerical stability, addressing a common limitation reported in previous hyperbolic-VAEs.
Context Shift Reduction for Offline Meta-Reinforcement Learning
Authors: Yunkai Gao, Rui Zhang, Jiaming Guo, Fan Wu, Qi Yi, Shaohui Peng, Siming Lan, Ruizhi Chen, Zidong Du, Xing Hu, Qi Guo, Ling Li, Yunji Chen
Date: 2023-11-07 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Meta Reinforcement Learning, reinforcement-learning, Reinforcement Learning, Representation Learning

Offline meta-reinforcement learning (OMRL) utilizes pre-collected offline datasets to enhance the agent's generalization ability on unseen tasks. However, the context shift problem arises due to the distribution discrepancy between the contexts used for training (from the behavior policy) and testing (from the exploration policy). The context shift problem leads to incorrect task inference and further deteriorates the generalization ability of the meta-policy. Existing OMRL methods either overlook this problem or attempt to mitigate it with additional information. In this paper, we propose a novel approach called Context Shift Reduction for OMRL (CSRO) to address the context shift problem with only offline datasets. The key insight of CSRO is to minimize the influence of policy in context during both the meta-training and meta-test phases. During meta-training, we design a max-min mutual information representation learning mechanism to diminish the impact of the behavior policy on task representation. In the meta-test phase, we introduce the non-prior context collection strategy to reduce the effect of the exploration policy. Experimental results demonstrate that CSRO significantly reduces the context shift and improves the generalization ability, surpassing previous methods across various challenging domains.
HIQL: Offline Goal-Conditioned RL with Latent States as Actions
Authors: Seohong Park, Dibya Ghosh, Benjamin Eysenbach, Sergey Levine
Date: 2023-07-22 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Reinforcement Learning (RL), Unsupervised Pre-training

Unsupervised pre-training has recently become the bedrock for computer vision and natural language processing. In reinforcement learning (RL), goal-conditioned RL can potentially provide an analogous self-supervised approach for making use of large quantities of unlabeled (reward-free) data. However, building effective algorithms for goal-conditioned RL that can learn directly from diverse offline data is challenging, because it is hard to accurately estimate the exact value function for faraway goals. Nonetheless, goal-reaching problems exhibit structure, such that reaching distant goals entails first passing through closer subgoals. This structure can be very useful, as assessing the quality of actions for nearby goals is typically easier than for more distant goals. Based on this idea, we propose a hierarchical algorithm for goal-conditioned RL from offline data. Using one action-free value function, we learn two policies that allow us to exploit this structure: a high-level policy that treats states as actions and predicts (a latent representation of) a subgoal and a low-level policy that predicts the action for reaching this subgoal. Through analysis and didactic examples, we show how this hierarchical decomposition makes our method robust to noise in the estimated value function. We then apply our method to offline goal-reaching benchmarks, showing that our method can solve long-horizon tasks that stymie prior methods, can scale to high-dimensional image observations, and can readily make use of action-free data. Our code is available at https://seohong.me/projects/hiql/
Design from Policies: Conservative Test-Time Adaptation for Offline Policy Optimization
Authors: Jinxin Liu, Hongyin Zhang, Zifeng Zhuang, Yachen Kang, Donglin Wang, Bin Wang
Date: 2023-06-26 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Offline RL, Test-time Adaptation

In this work, we decouple the iterative bi-level offline RL (value estimation and policy extraction) from the offline training phase, forming a non-iterative bi-level paradigm and avoiding the iterative error propagation over two levels. Specifically, this non-iterative paradigm allows us to conduct inner-level optimization (value estimation) in training, while performing outer-level optimization (policy extraction) in testing. Naturally, such a paradigm raises three core questions that are not fully answered by prior non-iterative offline RL counterparts like reward-conditioned policy: (q1) What information should we transfer from the inner-level to the outer-level? (q2) What should we pay attention to when exploiting the transferred information for safe/confident outer-level optimization? (q3) What are the benefits of concurrently conducting outer-level optimization during testing? Motivated by model-based optimization (MBO), we propose DROP (design from policies), which fully answers the above questions. Specifically, in the inner-level, DROP decomposes offline data into multiple subsets, and learns an MBO score model (a1). To keep safe exploitation to the score model in the outer-level, we explicitly learn a behavior embedding and introduce a conservative regularization (a2). During testing, we show that DROP permits deployment adaptation, enabling an adaptive inference across states (a3). Empirically, we evaluate DROP on various tasks, showing that DROP gains comparable or better performance compared to prior methods.
Efficient Diffusion Policies for Offline Reinforcement Learning
Authors: Bingyi Kang, Xiao Ma, Chao Du, Tianyu Pang, Shuicheng Yan
Date: 2023-05-31 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: D4RL, Offline RL, Policy Gradient Methods, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

Offline reinforcement learning (RL) aims to learn optimal policies from offline datasets, where the parameterization of policies is crucial but often overlooked. Recently, Diffsuion-QL significantly boosts the performance of offline RL by representing a policy with a diffusion model, whose success relies on a parametrized Markov Chain with hundreds of steps for sampling. However, Diffusion-QL suffers from two critical limitations. 1) It is computationally inefficient to forward and backward through the whole Markov chain during training. 2) It is incompatible with maximum likelihood-based RL algorithms (e.g., policy gradient methods) as the likelihood of diffusion models is intractable. Therefore, we propose efficient diffusion policy (EDP) to overcome these two challenges. EDP approximately constructs actions from corrupted ones at training to avoid running the sampling chain. We conduct extensive experiments on the D4RL benchmark. The results show that EDP can reduce the diffusion policy training time from 5 days to 5 hours on gym-locomotion tasks. Moreover, we show that EDP is compatible with various offline RL algorithms (TD3, CRR, and IQL) and achieves new state-of-the-art on D4RL by large margins over previous methods. Our code is available at https://github.com/sail-sg/edp.
Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning
Authors: Haoran He, Chenjia Bai, Kang Xu, Zhuoran Yang, Weinan Zhang, Dong Wang, Bin Zhao, Xuelong Li
Date: 2023-05-29 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Prompt Learning, Reinforcement Learning (RL)

Diffusion models have demonstrated highly-expressive generative capabilities in vision and NLP. Recent studies in reinforcement learning (RL) have shown that diffusion models are also powerful in modeling complex policies or trajectories in offline datasets. However, these works have been limited to single-task settings where a generalist agent capable of addressing multi-task predicaments is absent. In this paper, we aim to investigate the effectiveness of a single diffusion model in modeling large-scale multi-task offline data, which can be challenging due to diverse and multimodal data distribution. Specifically, we propose Multi-Task Diffusion Model (\textsc{MTDiff}), a diffusion-based method that incorporates Transformer backbones and prompt learning for generative planning and data synthesis in multi-task offline settings. \textsc{MTDiff} leverages vast amounts of knowledge available in multi-task data and performs implicit knowledge sharing among tasks. For generative planning, we find \textsc{MTDiff} outperforms state-of-the-art algorithms across 50 tasks on Meta-World and 8 maps on Maze2D. For data synthesis, \textsc{MTDiff} generates high-quality data for testing tasks given a single demonstration as a prompt, which enhances the low-quality datasets for even unseen tasks.
Synthetic Experience Replay
Authors: Cong Lu, Philip J. Ball, Yee Whye Teh, Jack Parker-Holder
Date: 2023-03-12 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Deep Reinforcement Learning, Reinforcement Learning (RL), Self-Supervised Learning

A key theme in the past decade has been that when large neural networks and large datasets combine they can produce remarkable results. In deep reinforcement learning (RL), this paradigm is commonly made possible through experience replay, whereby a dataset of past experiences is used to train a policy or value function. However, unlike in supervised or self-supervised learning, an RL agent has to collect its own data, which is often limited. Thus, it is challenging to reap the benefits of deep learning, and even small neural networks can overfit at the start of training. In this work, we leverage the tremendous recent progress in generative modeling and propose Synthetic Experience Replay (SynthER), a diffusion-based approach to flexibly upsample an agent's collected experience. We show that SynthER is an effective method for training RL agents across offline and online settings, in both proprioceptive and pixel-based environments. In offline settings, we observe drastic improvements when upsampling small offline datasets and see that additional synthetic data also allows us to effectively train larger networks. Furthermore, SynthER enables online agents to train with a much higher update-to-data ratio than before, leading to a significant increase in sample efficiency, without any algorithmic changes. We believe that synthetic training data could open the door to realizing the full potential of deep learning for replay-based RL algorithms from limited data. Finally, we open-source our code at https://github.com/conglu1997/SynthER.
Importance Weighted Actor-Critic for Optimal Conservative Offline Reinforcement Learning
Authors: Hanlin Zhu, Paria Rashidinejad, Jiantao Jiao
Date: 2023-01-30 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

We propose A-Crab (Actor-Critic Regularized by Average Bellman error), a new practical algorithm for offline reinforcement learning (RL) in complex environments with insufficient data coverage. Our algorithm combines the marginalized importance sampling framework with the actor-critic paradigm, where the critic returns evaluations of the actor (policy) that are pessimistic relative to the offline data and have a small average (importance-weighted) Bellman error. Compared to existing methods, our algorithm simultaneously offers a number of advantages: (1) It achieves the optimal statistical rate of $1/\sqrt{N}$ -- where $N$ is the size of offline dataset -- in converging to the best policy covered in the offline dataset, even when combined with general function approximators. (2) It relies on a weaker average notion of policy coverage (compared to the $\ell_\infty$ single-policy concentrability) that exploits the structure of policy visitations. (3) It outperforms the data-collection behavior policy over a wide range of specific hyperparameters. We provide both theoretical analysis and experimental results to validate the effectiveness of our proposed algorithm.
Direct Preference-based Policy Optimization without Reward Modeling
Authors: Gaon An, Junhyeok Lee, Xingdong Zuo, Norio Kosaka, Kyung-Min Kim, Hyun Oh Song
Date: 2023-01-30 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Contrastive Learning, Offline RL, reinforcement-learning, Reinforcement Learning

Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a two-step procedure: they first learn a reward model based on given preference data and then employ off-the-shelf reinforcement learning algorithms using the learned reward model. However, obtaining an accurate reward model solely from preference information, especially when the preference is from human teachers, can be difficult. Instead, we propose a PbRL algorithm that directly learns from preference without requiring any reward modeling. To achieve this, we adopt a contrastive learning framework to design a novel policy scoring metric that assigns a high score to policies that align with the given preferences. We apply our algorithm to offline RL tasks with actual human preference labels and show that our algorithm outperforms or is on par with the existing PbRL methods. Notably, on high-dimensional control tasks, our algorithm surpasses offline RL methods that learn with ground-truth reward information. Finally, we show that our algorithm can be successfully applied to fine-tune large language models.
Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning
Authors: Shenzhi Wang, Qisen Yang, Jiawei Gao, Matthieu Gaetan Lin, Hao Chen, Liwei Wu, Ning Jia, Shiji Song, Gao Huang
Date: 2023-10-27 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: D4RL, Reinforcement Learning (RL)

Offline-to-online reinforcement learning (RL) is a training paradigm that combines pre-training on a pre-collected dataset with fine-tuning in an online environment. However, the incorporation of online fine-tuning can intensify the well-known distributional shift problem. Existing solutions tackle this problem by imposing a policy constraint on the policy improvement objective in both offline and online learning. They typically advocate a single balance between policy improvement and constraints across diverse data collections. This one-size-fits-all manner may not optimally leverage each collected sample due to the significant variation in data quality across different states. To this end, we introduce Family Offline-to-Online RL (FamO2O), a simple yet effective framework that empowers existing algorithms to determine state-adaptive improvement-constraint balances. FamO2O utilizes a universal model to train a family of policies with different improvement/constraint intensities, and a balance model to select a suitable policy for each state. Theoretically, we prove that state-adaptive balances are necessary for achieving a higher policy performance upper bound. Empirically, extensive experiments show that FamO2O offers a statistically significant improvement over various existing methods, achieving state-of-the-art performance on the D4RL benchmark. Codes are available at https://github.com/LeapLabTHU/FamO2O.
AlberDICE: Addressing Out-Of-Distribution Joint Actions in Offline Multi-Agent RL via Alternating Stationary Distribution Correction Estimation
Authors: Daiki E. Matsunaga, Jongmin Lee, Jaeseok Yoon, Stefanos Leonardos, Pieter Abbeel, Kee-Eung Kim
Date: 2023-11-03 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Reinforcement Learning (RL)

One of the main challenges in offline Reinforcement Learning (RL) is the distribution shift that arises from the learned policy deviating from the data collection policy. This is often addressed by avoiding out-of-distribution (OOD) actions during policy improvement as their presence can lead to substantial performance degradation. This challenge is amplified in the offline Multi-Agent RL (MARL) setting since the joint action space grows exponentially with the number of agents. To avoid this curse of dimensionality, existing MARL methods adopt either value decomposition methods or fully decentralized training of individual agents. However, even when combined with standard conservatism principles, these methods can still result in the selection of OOD joint actions in offline MARL. To this end, we introduce AlberDICE, an offline MARL algorithm that alternatively performs centralized training of individual agents based on stationary distribution optimization. AlberDICE circumvents the exponential complexity of MARL by computing the best response of one agent at a time while effectively avoiding OOD joint action selection. Theoretically, we show that the alternating optimization procedure converges to Nash policies. In the experiments, we demonstrate that AlberDICE significantly outperforms baseline algorithms on a standard suite of MARL benchmarks.