pwc-archive/papers-with-abstracts huggingface dataset:
V2A-Mapper: A Lightweight Solution for Vision-to-Audio Generation by Connecting Foundation Models
Authors: Heng Wang, Jianbo Ma, Santiago Pascual, Richard Cartwright, Weidong Cai
Date: 2023-08-18 00:00:00
Tasks: Audio Generation, Video-to-Sound Generation

Building artificial intelligence (AI) systems on top of a set of foundation models (FMs) is becoming a new paradigm in AI research. Their representative and generative abilities learnt from vast amounts of data can be easily adapted and transferred to a wide range of downstream tasks without extra training from scratch. However, leveraging FMs in cross-modal generation remains under-researched when audio modality is involved. On the other hand, automatically generating semantically-relevant sound from visual input is an important problem in cross-modal generation studies. To solve this vision-to-audio (V2A) generation problem, existing methods tend to design and build complex systems from scratch using modestly sized datasets. In this paper, we propose a lightweight solution to this problem by leveraging foundation models, specifically CLIP, CLAP, and AudioLDM. We first investigate the domain gap between the latent space of the visual CLIP and the auditory CLAP models. Then we propose a simple yet effective mapper mechanism (V2A-Mapper) to bridge the domain gap by translating the visual input between CLIP and CLAP spaces. Conditioned on the translated CLAP embedding, pretrained audio generative FM AudioLDM is adopted to produce high-fidelity and visually-aligned sound. Compared to previous approaches, our method only requires a quick training of the V2A-Mapper. We further analyze and conduct extensive experiments on the choice of the V2A-Mapper and show that a generative mapper is better at fidelity and variability (FD) while a regression mapper is slightly better at relevance (CS). Both objective and subjective evaluation on two V2A datasets demonstrate the superiority of our proposed method compared to current state-of-the-art approaches - trained with 86% fewer parameters but achieving 53% and 19% improvement in FD and CS, respectively.
How important are specialized transforms in Neural Operators?
Authors: Ritam Majumdar, Shirish Karande, Lovekesh Vig
Date: 2023-08-18 00:00:00

Simulating physical systems using Partial Differential Equations (PDEs) has become an indispensible part of modern industrial process optimization. Traditionally, numerical solvers have been used to solve the associated PDEs, however recently Transform-based Neural Operators such as the Fourier Neural Operator and Wavelet Neural Operator have received a lot of attention for their potential to provide fast solutions for systems of PDEs. In this work, we investigate the importance of the transform layers to the reported success of transform based neural operators. In particular, we record the cost in terms of performance, if all the transform layers are replaced by learnable linear layers. Surprisingly, we observe that linear layers suffice to provide performance comparable to the best-known transform-based layers and seem to do so with a compute time advantage as well. We believe that this observation can have significant implications for future work on Neural Operators, and might point to other sources of efficiencies for these architectures.
Graph-based Alignment and Uniformity for Recommendation
Authors: Liangwei Yang, Zhiwei Liu, Chen Wang, Mingdai Yang, Xiaolong Liu, Jing Ma, Philip S. Yu
Date: 2023-08-18 00:00:00
Tasks: Collaborative Filtering, Recommendation Systems, Representation Learning

Collaborative filtering-based recommender systems (RecSys) rely on learning representations for users and items to predict preferences accurately. Representation learning on the hypersphere is a promising approach due to its desirable properties, such as alignment and uniformity. However, the sparsity issue arises when it encounters RecSys. To address this issue, we propose a novel approach, graph-based alignment and uniformity (GraphAU), that explicitly considers high-order connectivities in the user-item bipartite graph. GraphAU aligns the user/item embedding to the dense vector representations of high-order neighbors using a neighborhood aggregator, eliminating the need to compute the burdensome alignment to high-order neighborhoods individually. To address the discrepancy in alignment losses, GraphAU includes a layer-wise alignment pooling module to integrate alignment losses layer-wise. Experiments on four datasets show that GraphAU significantly alleviates the sparsity issue and achieves state-of-the-art performance. We open-source GraphAU at https://github.com/YangLiangwei/GraphAU.
HyperLoRA for PDEs
Authors: Ritam Majumdar, Vishal Jadhav, Anirudh Deodhar, Shirish Karande, Lovekesh Vig, Venkataramana Runkana
Date: 2023-08-18 00:00:00
Tasks: Meta-Learning, regression

Physics-informed neural networks (PINNs) have been widely used to develop neural surrogates for solutions of Partial Differential Equations. A drawback of PINNs is that they have to be retrained with every change in initial-boundary conditions and PDE coefficients. The Hypernetwork, a model-based meta learning technique, takes in a parameterized task embedding as input and predicts the weights of PINN as output. Predicting weights of a neural network however, is a high-dimensional regression problem, and hypernetworks perform sub-optimally while predicting parameters for large base networks. To circumvent this issue, we use a low ranked adaptation (LoRA) formulation to decompose every layer of the base network into low-ranked tensors and use hypernetworks to predict the low-ranked tensors. Despite the reduced dimensionality of the resulting weight-regression problem, LoRA-based Hypernetworks violate the underlying physics of the given task. We demonstrate that the generalization capabilities of LoRA-based hypernetworks drastically improve when trained with an additional physics-informed loss component (HyperPINN) to satisfy the governing differential equations. We observe that LoRA-based HyperPINN training allows us to learn fast solutions for parameterized PDEs like Burger's equation and Navier Stokes: Kovasznay flow, while having an 8x reduction in prediction parameters on average without compromising on accuracy when compared to all other baselines.
Preference-conditioned Pixel-based AI Agent For Game Testing
Authors: Sherif Abdelfattah, Adrian Brown, Pushi Zhang
Date: 2023-08-18 00:00:00
Tasks: AI Agent, Imitation Learning

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and game testing do not scale effectively in terms of time and cost. Game-testing AI agents that learn by interaction with the environment have the potential to mitigate these challenges with good scalability properties on time and costs. However, most recent work in this direction depends on game state information for the agent's state representation, which limits generalization across different game scenarios. Moreover, game test engineers usually prefer exploring a game in a specific style, such as exploring the golden path. However, current game testing AI agents do not provide an explicit way to satisfy such a preference. This paper addresses these limitations by proposing an agent design that mainly depends on pixel-based state observations while exploring the environment conditioned on a user's preference specified by demonstration trajectories. In addition, we propose an imitation learning method that couples self-supervised and supervised learning objectives to enhance the quality of imitation behaviors. Our agent significantly outperforms state-of-the-art pixel-based game testing agents over exploration coverage and test execution quality when evaluated on a complex open-world environment resembling many aspects of real AAA games.
GraphReason: Enhancing Reasoning Capabilities of Large Language Models through A Graph-Based Verification Approach
Authors: Lang Cao
Date: 2023-08-18 00:00:00
Tasks: Math

Large Language Models (LLMs) have showcased impressive reasoning capabilities, particularly when guided by specifically designed prompts in complex reasoning tasks such as math word problems. These models typically solve tasks using a chain-of-thought approach, which not only bolsters their reasoning abilities but also provides valuable insights into their problem-solving process. However, there is still significant room for enhancing the reasoning abilities of LLMs. Some studies suggest that the integration of an LLM output verifier can boost reasoning accuracy without necessitating additional model training. In this paper, we follow these studies and introduce a novel graph-based method to further augment the reasoning capabilities of LLMs. We posit that multiple solutions to a reasoning task, generated by an LLM, can be represented as a reasoning graph due to the logical connections between intermediate steps from different reasoning paths. Therefore, we propose the Reasoning Graph Verifier (GraphReason) to analyze and verify the solutions generated by LLMs. By evaluating these graphs, models can yield more accurate and reliable results.Our experimental results show that our graph-based verification method not only significantly enhances the reasoning abilities of LLMs but also outperforms existing verifier methods in terms of improving these models' reasoning performance.
Point Contrastive Prediction with Semantic Clustering for Self-Supervised Learning on Point Cloud Videos
Authors: Xiaoxiao Sheng, Zhiqiang Shen, Gang Xiao, Longguang Wang, Yulan Guo, Hehe Fan
Date: 2023-08-18 00:00:00
Proceeding: ICCV 2023 1
Tasks: Contrastive Learning, Representation Learning, Self-Supervised Learning

We propose a unified point cloud video self-supervised learning framework for object-centric and scene-centric data. Previous methods commonly conduct representation learning at the clip or frame level and cannot well capture fine-grained semantics. Instead of contrasting the representations of clips or frames, in this paper, we propose a unified self-supervised framework by conducting contrastive learning at the point level. Moreover, we introduce a new pretext task by achieving semantic alignment of superpoints, which further facilitates the representations to capture semantic cues at multiple scales. In addition, due to the high redundancy in the temporal dimension of dynamic point clouds, directly conducting contrastive learning at the point level usually leads to massive undesired negatives and insufficient modeling of positive representations. To remedy this, we propose a selection strategy to retain proper negatives and make use of high-similarity samples from other instances as positive supplements. Extensive experiments show that our method outperforms supervised counterparts on a wide range of downstream tasks and demonstrates the superior transferability of the learned representations.
Masked Spatio-Temporal Structure Prediction for Self-supervised Learning on Point Cloud Videos
Authors: Zhiqiang Shen, Xiaoxiao Sheng, Hehe Fan, Longguang Wang, Yulan Guo, Qiong Liu, Hao Wen, Xi Zhou
Date: 2023-08-18 00:00:00
Proceeding: ICCV 2023 1
Tasks: point cloud video understanding, Self-Supervised Learning, Video Understanding

Recently, the community has made tremendous progress in developing effective methods for point cloud video understanding that learn from massive amounts of labeled data. However, annotating point cloud videos is usually notoriously expensive. Moreover, training via one or only a few traditional tasks (e.g., classification) may be insufficient to learn subtle details of the spatio-temporal structure existing in point cloud videos. In this paper, we propose a Masked Spatio-Temporal Structure Prediction (MaST-Pre) method to capture the structure of point cloud videos without human annotations. MaST-Pre is based on spatio-temporal point-tube masking and consists of two self-supervised learning tasks. First, by reconstructing masked point tubes, our method is able to capture the appearance information of point cloud videos. Second, to learn motion, we propose a temporal cardinality difference prediction task that estimates the change in the number of points within a point tube. In this way, MaST-Pre is forced to model the spatial and temporal structure in point cloud videos. Extensive experiments on MSRAction-3D, NTU-RGBD, NvGesture, and SHREC'17 demonstrate the effectiveness of the proposed method.
Improving Buoy Detection with Deep Transfer Learning for Mussel Farm Automation
Authors: Carl McMillan, Junhong Zhao, Bing Xue, Ross Vennell, Mengjie Zhang
Date: 2023-08-18 00:00:00
Tasks: Deep Learning, object-detection, Object Detection, Transfer Learning

The aquaculture sector in New Zealand is experiencing rapid expansion, with a particular emphasis on mussel exports. As the demands of mussel farming operations continue to evolve, the integration of artificial intelligence and computer vision techniques, such as intelligent object detection, is emerging as an effective approach to enhance operational efficiency. This study delves into advancing buoy detection by leveraging deep learning methodologies for intelligent mussel farm monitoring and management. The primary objective centers on improving accuracy and robustness in detecting buoys across a spectrum of real-world scenarios. A diverse dataset sourced from mussel farms is captured and labeled for training, encompassing imagery taken from cameras mounted on both floating platforms and traversing vessels, capturing various lighting and weather conditions. To establish an effective deep learning model for buoy detection with a limited number of labeled data, we employ transfer learning techniques. This involves adapting a pre-trained object detection model to create a specialized deep learning buoy detection model. We explore different pre-trained models, including YOLO and its variants, alongside data diversity to investigate their effects on model performance. Our investigation demonstrates a significant enhancement in buoy detection performance through deep learning, accompanied by improved generalization across diverse weather conditions, highlighting the practical effectiveness of our approach.
Learning in Cooperative Multiagent Systems Using Cognitive and Machine Models
Authors: Thuy Ngoc Nguyen, Duy Nhat Phan, Cleotilde Gonzalez
Date: 2023-08-18 00:00:00
Tasks: Decision Making, Deep Reinforcement Learning, Learning Theory

Developing effective Multi-Agent Systems (MAS) is critical for many applications requiring collaboration and coordination with humans. Despite the rapid advance of Multi-Agent Deep Reinforcement Learning (MADRL) in cooperative MAS, one major challenge is the simultaneous learning and interaction of independent agents in dynamic environments in the presence of stochastic rewards. State-of-the-art MADRL models struggle to perform well in Coordinated Multi-agent Object Transportation Problems (CMOTPs), wherein agents must coordinate with each other and learn from stochastic rewards. In contrast, humans often learn rapidly to adapt to nonstationary environments that require coordination among people. In this paper, motivated by the demonstrated ability of cognitive models based on Instance-Based Learning Theory (IBLT) to capture human decisions in many dynamic decision making tasks, we propose three variants of Multi-Agent IBL models (MAIBL). The idea of these MAIBL algorithms is to combine the cognitive mechanisms of IBLT and the techniques of MADRL models to deal with coordination MAS in stochastic environments from the perspective of independent learners. We demonstrate that the MAIBL models exhibit faster learning and achieve better coordination in a dynamic CMOTP task with various settings of stochastic rewards compared to current MADRL models. We discuss the benefits of integrating cognitive insights into MADRL models.
GPU Accelerated Color Correction and Frame Warping for Real-time Video Stitching
Authors: Lu Yang, Zhenglun Kong, Ting Li, Xinyi Bai, Zhiye Lin, Hong Cheng
Date: 2023-08-17 00:00:00
Tasks: Camera Calibration, GPU, Image Stitching, Optical Flow Estimation

Traditional image stitching focuses on a single panorama frame without considering the spatial-temporal consistency in videos. The straightforward image stitching approach will cause temporal flicking and color inconstancy when it is applied to the video stitching task. Besides, inaccurate camera parameters will cause artifacts in the image warping. In this paper, we propose a real-time system to stitch multiple video sequences into a panoramic video, which is based on GPU accelerated color correction and frame warping without accurate camera parameters. We extend the traditional 2D-Matrix (2D-M) color correction approach and a present spatio-temporal 3D-Matrix (3D-M) color correction method for the overlap local regions with online color balancing using a piecewise function on global frames. Furthermore, we use pairwise homography matrices given by coarse camera calibration for global warping followed by accurate local warping based on the optical flow. Experimental results show that our system can generate highquality panorama videos in real time.
A Model-Agnostic Framework for Recommendation via Interest-aware Item Embeddings
Authors: Amit Kumar Jaiswal, Yu Xiong
Date: 2023-08-17 00:00:00
Tasks: Recommendation Systems, Representation Learning, Retrieval

Item representation holds significant importance in recommendation systems, which encompasses domains such as news, retail, and videos. Retrieval and ranking models utilise item representation to capture the user-item relationship based on user behaviours. While existing representation learning methods primarily focus on optimising item-based mechanisms, such as attention and sequential modelling. However, these methods lack a modelling mechanism to directly reflect user interests within the learned item representations. Consequently, these methods may be less effective in capturing user interests indirectly. To address this challenge, we propose a novel Interest-aware Capsule network (IaCN) recommendation model, a model-agnostic framework that directly learns interest-oriented item representations. IaCN serves as an auxiliary task, enabling the joint learning of both item-based and interest-based representations. This framework adopts existing recommendation models without requiring substantial redesign. We evaluate the proposed approach on benchmark datasets, exploring various scenarios involving different deep neural networks, behaviour sequence lengths, and joint learning ratios of interest-oriented item representations. Experimental results demonstrate significant performance enhancements across diverse recommendation models, validating the effectiveness of our approach.
Regularizing Adversarial Imitation Learning Using Causal Invariance
Authors: Ivan Ovinnikov, Joachim M. Buhmann
Date: 2023-08-17 00:00:00
Tasks: Imitation Learning

Imitation learning methods are used to infer a policy in a Markov decision process from a dataset of expert demonstrations by minimizing a divergence measure between the empirical state occupancy measures of the expert and the policy. The guiding signal to the policy is provided by the discriminator used as part of an versarial optimization procedure. We observe that this model is prone to absorbing spurious correlations present in the expert data. To alleviate this issue, we propose to use causal invariance as a regularization principle for adversarial training of these models. The regularization objective is applicable in a straightforward manner to existing adversarial imitation frameworks. We demonstrate the efficacy of the regularized formulation in an illustrative two-dimensional setting as well as a number of high-dimensional robot locomotion benchmark tasks.
How Does Pruning Impact Long-Tailed Multi-Label Medical Image Classifiers?
Authors: Gregory Holste, Ziyu Jiang, Ajay Jaiswal, Maria Hanna, Shlomo Minkowitz, Alan C. Legasto, Joanna G. Escalon, Sharon Steinberger, Mark Bittman, Thomas C. Shen, Ying Ding, Ronald M. Summers, George Shih, Yifan Peng, Zhangyang Wang
Date: 2023-08-17 00:00:00
Tasks: image-classification, Image Classification, Medical Image Classification

Pruning has emerged as a powerful technique for compressing deep neural networks, reducing memory usage and inference time without significantly affecting overall performance. However, the nuanced ways in which pruning impacts model behavior are not well understood, particularly for long-tailed, multi-label datasets commonly found in clinical settings. This knowledge gap could have dangerous implications when deploying a pruned model for diagnosis, where unexpected model behavior could impact patient well-being. To fill this gap, we perform the first analysis of pruning's effect on neural networks trained to diagnose thorax diseases from chest X-rays (CXRs). On two large CXR datasets, we examine which diseases are most affected by pruning and characterize class "forgettability" based on disease frequency and co-occurrence behavior. Further, we identify individual CXRs where uncompressed and heavily pruned models disagree, known as pruning-identified exemplars (PIEs), and conduct a human reader study to evaluate their unifying qualities. We find that radiologists perceive PIEs as having more label noise, lower image quality, and higher diagnosis difficulty. This work represents a first step toward understanding the impact of pruning on model behavior in deep long-tailed, multi-label medical image classification. All code, model weights, and data access instructions can be found at https://github.com/VITA-Group/PruneCXR.
Diversifying AI: Towards Creative Chess with AlphaZero
Authors: Tom Zahavy, Vivek Veeriah, Shaobo Hou, Kevin Waugh, Matthew Lai, Edouard Leurent, Nenad Tomasev, Lisa Schut, Demis Hassabis, Satinder Singh
Date: 2023-08-17 00:00:00
Tasks: Decision Making, Diversity, Game of Chess

In recent years, Artificial Intelligence (AI) systems have surpassed human intelligence in a variety of computational tasks. However, AI systems, like humans, make mistakes, have blind spots, hallucinate, and struggle to generalize to new situations. This work explores whether AI can benefit from creative decision-making mechanisms when pushed to the limits of its computational rationality. In particular, we investigate whether a team of diverse AI systems can outperform a single AI in challenging tasks by generating more ideas as a group and then selecting the best ones. We study this question in the game of chess, the so-called drosophila of AI. We build on AlphaZero (AZ) and extend it to represent a league of agents via a latent-conditioned architecture, which we call AZ_db. We train AZ_db to generate a wider range of ideas using behavioral diversity techniques and select the most promising ones with sub-additive planning. Our experiments suggest that AZ_db plays chess in diverse ways, solves more puzzles as a group and outperforms a more homogeneous team. Notably, AZ_db solves twice as many challenging puzzles as AZ, including the challenging Penrose positions. When playing chess from different openings, we notice that players in AZ_db specialize in different openings, and that selecting a player for each opening using sub-additive planning results in a 50 Elo improvement over AZ. Our findings suggest that diversity bonuses emerge in teams of AI agents, just as they do in teams of humans and that diversity is a valuable asset in solving computationally hard problems.