pwc-archive/papers-with-abstracts huggingface dataset:
Copy-Pasting Coherent Depth Regions Improves Contrastive Learning for Urban-Scene Segmentation
Authors: Liang Zeng, Attila Lengyel, Nergis Tömen, Jan van Gemert
Date: 2022-11-25 00:00:00
Tasks: Contrastive Learning, Depth Estimation, Scene Segmentation, Segmentation, Semantic Segmentation, Unsupervised Semantic Segmentation

In this work, we leverage estimated depth to boost self-supervised contrastive learning for segmentation of urban scenes, where unlabeled videos are readily available for training self-supervised depth estimation. We argue that the semantics of a coherent group of pixels in 3D space is self-contained and invariant to the contexts in which they appear. We group coherent, semantically related pixels into coherent depth regions given their estimated depth and use copy-paste to synthetically vary their contexts. In this way, cross-context correspondences are built in contrastive learning and a context-invariant representation is learned. For unsupervised semantic segmentation of urban scenes, our method surpasses the previous state-of-the-art baseline by +7.14% in mIoU on Cityscapes and +6.65% on KITTI. For fine-tuning on Cityscapes and KITTI segmentation, our method is competitive with existing models, yet, we do not need to pre-train on ImageNet or COCO, and we are also more computationally efficient. Our code is available on https://github.com/LeungTsang/CPCDR
Fine-Grained Face Swapping via Regional GAN Inversion
Authors: Zhian Liu, Maomao Li, Yong Zhang, Cairong Wang, Qi Zhang, Jue Wang, Yongwei Nie
Date: 2022-11-25 00:00:00
Proceeding: CVPR 2023 1
Tasks: Disentanglement, Face Swapping

We present a novel paradigm for high-fidelity face swapping that faithfully preserves the desired subtle geometry and texture details. We rethink face swapping from the perspective of fine-grained face editing, \textit{i.e., ``editing for swapping'' (E4S)}, and propose a framework that is based on the explicit disentanglement of the shape and texture of facial components. Following the E4S principle, our framework enables both global and local swapping of facial features, as well as controlling the amount of partial swapping specified by the user. Furthermore, the E4S paradigm is inherently capable of handling facial occlusions by means of facial masks. At the core of our system lies a novel Regional GAN Inversion (RGI) method, which allows the explicit disentanglement of shape and texture. It also allows face swapping to be performed in the latent space of StyleGAN. Specifically, we design a multi-scale mask-guided encoder to project the texture of each facial component into regional style codes. We also design a mask-guided injection module to manipulate the feature maps with the style codes. Based on the disentanglement, face swapping is reformulated as a simplified problem of style and mask swapping. Extensive experiments and comparisons with current state-of-the-art methods demonstrate the superiority of our approach in preserving texture and shape details, as well as working with high resolution images. The project page is http://e4s2022.github.io
CAD2Render: A Modular Toolkit for GPU-accelerated Photorealistic Synthetic Data Generation for the Manufacturing Industry
Authors: Steven Moonen, Bram Vanherle, Joris de Hoog, Taoufik Bourgana, Abdellatif Bey-Temsamani, Nick Michiels
Date: 2022-11-25 00:00:00
Tasks: GPU, object-detection, Object Detection, Pose Estimation, Synthetic Data Generation, Unity

The use of computer vision for product and assembly quality control is becoming ubiquitous in the manufacturing industry. Lately, it is apparent that machine learning based solutions are outperforming classical computer vision algorithms in terms of performance and robustness. However, a main drawback is that they require sufficiently large and labeled training datasets, which are often not available or too tedious and too time consuming to acquire. This is especially true for low-volume and high-variance manufacturing. Fortunately, in this industry, CAD models of the manufactured or assembled products are available. This paper introduces CAD2Render, a GPU-accelerated synthetic data generator based on the Unity High Definition Render Pipeline (HDRP). CAD2Render is designed to add variations in a modular fashion, making it possible for high customizable data generation, tailored to the needs of the industrial use case at hand. Although CAD2Render is specifically designed for manufacturing use cases, it can be used for other domains as well. We validate CAD2Render by demonstrating state of the art performance in two industrial relevant setups. We demonstrate that the data generated by our approach can be used to train object detection and pose estimation models with a high enough accuracy to direct a robot. The code for CAD2Render is available at https://github.com/EDM-Research/CAD2Render.
Towards Hard-pose Virtual Try-on via 3D-aware Global Correspondence Learning
Authors: Zaiyu Huang, Hanhui Li, Zhenyu Xie, Michael Kampffmeyer, Qingling Cai, Xiaodan Liang
Date: 2022-11-25 00:00:00
Tasks: Virtual Try-on

In this paper, we target image-based person-to-person virtual try-on in the presence of diverse poses and large viewpoint variations. Existing methods are restricted in this setting as they estimate garment warping flows mainly based on 2D poses and appearance, which omits the geometric prior of the 3D human body shape. Moreover, current garment warping methods are confined to localized regions, which makes them ineffective in capturing long-range dependencies and results in inferior flows with artifacts. To tackle these issues, we present 3D-aware global correspondences, which are reliable flows that jointly encode global semantic correlations, local deformations, and geometric priors of 3D human bodies. Particularly, given an image pair depicting the source and target person, (a) we first obtain their pose-aware and high-level representations via two encoders, and introduce a coarse-to-fine decoder with multiple refinement modules to predict the pixel-wise global correspondence. (b) 3D parametric human models inferred from images are incorporated as priors to regularize the correspondence refinement process so that our flows can be 3D-aware and better handle variations of pose and viewpoint. (c) Finally, an adversarial generator takes the garment warped by the 3D-aware flow, and the image of the target person as inputs, to synthesize the photo-realistic try-on result. Extensive experiments on public benchmarks and our HardPose test set demonstrate the superiority of our method against the SOTA try-on approaches.
Open-Source Skull Reconstruction with MONAI
Authors: Jianning Li, André Ferreira, Behrus Puladi, Victor Alves, Michael Kamp, Moon-Sung Kim, Felix Nensa, Jens Kleesiek, Seyed-Ahmad Ahmadi, Jan Egger
Date: 2022-11-25 00:00:00
Tasks: C++ code, Deep Learning, Medical Image Analysis

We present a deep learning-based approach for skull reconstruction for MONAI, which has been pre-trained on the MUG500+ skull dataset. The implementation follows the MONAI contribution guidelines, hence, it can be easily tried out and used, and extended by MONAI users. The primary goal of this paper lies in the investigation of open-sourcing codes and pre-trained deep learning models under the MONAI framework. Nowadays, open-sourcing software, especially (pre-trained) deep learning models, has become increasingly important. Over the years, medical image analysis experienced a tremendous transformation. Over a decade ago, algorithms had to be implemented and optimized with low-level programming languages, like C or C++, to run in a reasonable time on a desktop PC, which was not as powerful as today's computers. Nowadays, users have high-level scripting languages like Python, and frameworks like PyTorch and TensorFlow, along with a sea of public code repositories at hand. As a result, implementations that had thousands of lines of C or C++ code in the past, can now be scripted with a few lines and in addition executed in a fraction of the time. To put this even on a higher level, the Medical Open Network for Artificial Intelligence (MONAI) framework tailors medical imaging research to an even more convenient process, which can boost and push the whole field. The MONAI framework is a freely available, community-supported, open-source and PyTorch-based framework, that also enables to provide research contributions with pre-trained models to others. Codes and pre-trained weights for skull reconstruction are publicly available at: https://github.com/Project-MONAI/research-contributions/tree/master/SkullRec
Task-Oriented Communication for Edge Video Analytics
Authors: Jiawei Shao, Xinjie Zhang, Jun Zhang
Date: 2022-11-25 00:00:00
Tasks: Informativeness

With the development of artificial intelligence (AI) techniques and the increasing popularity of camera-equipped devices, many edge video analytics applications are emerging, calling for the deployment of computation-intensive AI models at the network edge. Edge inference is a promising solution to move the computation-intensive workloads from low-end devices to a powerful edge server for video analytics, but the device-server communications will remain a bottleneck due to the limited bandwidth. This paper proposes a task-oriented communication framework for edge video analytics, where multiple devices collect the visual sensory data and transmit the informative features to an edge server for processing. To enable low-latency inference, this framework removes video redundancy in spatial and temporal domains and transmits minimal information that is essential for the downstream task, rather than reconstructing the videos at the edge server. Specifically, it extracts compact task-relevant features based on the deterministic information bottleneck (IB) principle, which characterizes a tradeoff between the informativeness of the features and the communication cost. As the features of consecutive frames are temporally correlated, we propose a temporal entropy model (TEM) to reduce the bitrate by taking the previous features as side information in feature encoding. To further improve the inference performance, we build a spatial-temporal fusion module at the server to integrate features of the current and previous frames for joint inference. Extensive experiments on video analytics tasks evidence that the proposed framework effectively encodes task-relevant information of video data and achieves a better rate-performance tradeoff than existing methods.
On the Universal Approximation Property of Deep Fully Convolutional Neural Networks
Authors: Ting Lin, Zuowei Shen, Qianxiao Li
Date: 2022-11-25 00:00:00

We study the approximation of shift-invariant or equivariant functions by deep fully convolutional networks from the dynamical systems perspective. We prove that deep residual fully convolutional networks and their continuous-layer counterpart can achieve universal approximation of these symmetric functions at constant channel width. Moreover, we show that the same can be achieved by non-residual variants with at least 2 channels in each layer and convolutional kernel size of at least 2. In addition, we show that these requirements are necessary, in the sense that networks with fewer channels or smaller kernels fail to be universal approximators.
Real-Time Under-Display Cameras Image Restoration and HDR on Mobile Devices
Authors: Marcos V. Conde, Florin Vasluianu, Sabari Nathan, Radu Timofte
Date: 2022-11-25 00:00:00
Tasks: Image Restoration

The new trend of full-screen devices implies positioning the camera behind the screen to bring a larger display-to-body ratio, enhance eye contact, and provide a notch-free viewing experience on smartphones, TV or tablets. On the other hand, the images captured by under-display cameras (UDCs) are degraded by the screen in front of them. Deep learning methods for image restoration can significantly reduce the degradation of captured images, providing satisfying results for the human eyes. However, most proposed solutions are unreliable or efficient enough to be used in real-time on mobile devices. In this paper, we aim to solve this image restoration problem using efficient deep learning methods capable of processing FHD images in real-time on commercial smartphones while providing high-quality results. We propose a lightweight model for blind UDC Image Restoration and HDR, and we also provide a benchmark comparing the performance and runtime of different methods on smartphones. Our models are competitive on UDC benchmarks while using x4 less operations than others. To the best of our knowledge, we are the first work to approach and analyze this real-world single image restoration problem from the efficiency and production point of view.
MorphPool: Efficient Non-linear Pooling & Unpooling in CNNs
Authors: Rick Groenendijk, Leo Dorst, Theo Gevers
Date: 2022-11-25 00:00:00
Tasks: Decoder

Pooling is essentially an operation from the field of Mathematical Morphology, with max pooling as a limited special case. The more general setting of MorphPooling greatly extends the tool set for building neural networks. In addition to pooling operations, encoder-decoder networks used for pixel-level predictions also require unpooling. It is common to combine unpooling with convolution or deconvolution for up-sampling. However, using its morphological properties, unpooling can be generalised and improved. Extensive experimentation on two tasks and three large-scale datasets shows that morphological pooling and unpooling lead to improved predictive performance at much reduced parameter counts.
Privileged Prior Information Distillation for Image Matting
Authors: Cheng Lyu, Jiake Xie, Bo Xu, Cheng Lu, Han Huang, Xin Huang, Ming Wu, Chuang Zhang, Yong Tang
Date: 2022-11-25 00:00:00
Tasks: Image Matting

Performance of trimap-free image matting methods is limited when trying to decouple the deterministic and undetermined regions, especially in the scenes where foregrounds are semantically ambiguous, chromaless, or high transmittance. In this paper, we propose a novel framework named Privileged Prior Information Distillation for Image Matting (PPID-IM) that can effectively transfer privileged prior environment-aware information to improve the performance of students in solving hard foregrounds. The prior information of trimap regulates only the teacher model during the training stage, while not being fed into the student network during actual inference. In order to achieve effective privileged cross-modality (i.e. trimap and RGB) information distillation, we introduce a Cross-Level Semantic Distillation (CLSD) module that reinforces the trimap-free students with more knowledgeable semantic representations and environment-aware information. We also propose an Attention-Guided Local Distillation module that efficiently transfers privileged local attributes from the trimap-based teacher to trimap-free students for the guidance of local-region optimization. Extensive experiments demonstrate the effectiveness and superiority of our PPID framework on the task of image matting. In addition, our trimap-free IndexNet-PPID surpasses the other competing state-of-the-art methods by a large margin, especially in scenarios with chromaless, weak texture, or irregular objects.
SCOOP: Self-Supervised Correspondence and Optimization-Based Scene Flow
Authors: Itai Lang, Dror Aiger, Forrester Cole, Shai Avidan, Michael Rubinstein
Date: 2022-11-25 00:00:00
Proceeding: CVPR 2023 1
Tasks: regression, Scene Flow Estimation

Scene flow estimation is a long-standing problem in computer vision, where the goal is to find the 3D motion of a scene from its consecutive observations. Recently, there have been efforts to compute the scene flow from 3D point clouds. A common approach is to train a regression model that consumes source and target point clouds and outputs the per-point translation vector. An alternative is to learn point matches between the point clouds concurrently with regressing a refinement of the initial correspondence flow. In both cases, the learning task is very challenging since the flow regression is done in the free 3D space, and a typical solution is to resort to a large annotated synthetic dataset. We introduce SCOOP, a new method for scene flow estimation that can be learned on a small amount of data without employing ground-truth flow supervision. In contrast to previous work, we train a pure correspondence model focused on learning point feature representation and initialize the flow as the difference between a source point and its softly corresponding target point. Then, in the run-time phase, we directly optimize a flow refinement component with a self-supervised objective, which leads to a coherent and accurate flow field between the point clouds. Experiments on widespread datasets demonstrate the performance gains achieved by our method compared to existing leading techniques while using a fraction of the training data. Our code is publicly available at https://github.com/itailang/SCOOP.
Learnable Blur Kernel for Single-Image Defocus Deblurring in the Wild
Authors: Jucai Zhai, Pengcheng Zeng, Chihao Ma, Yong Zhao, Jie Chen
Date: 2022-11-25 00:00:00
Tasks: Deblurring, Generative Adversarial Network, Image Deblurring, Image Defocus Deblurring

Recent research showed that the dual-pixel sensor has made great progress in defocus map estimation and image defocus deblurring. However, extracting real-time dual-pixel views is troublesome and complex in algorithm deployment. Moreover, the deblurred image generated by the defocus deblurring network lacks high-frequency details, which is unsatisfactory in human perception. To overcome this issue, we propose a novel defocus deblurring method that uses the guidance of the defocus map to implement image deblurring. The proposed method consists of a learnable blur kernel to estimate the defocus map, which is an unsupervised method, and a single-image defocus deblurring generative adversarial network (DefocusGAN) for the first time. The proposed network can learn the deblurring of different regions and recover realistic details. We propose a defocus adversarial loss to guide this training process. Competitive experimental results confirm that with a learnable blur kernel, the generated defocus map can achieve results comparable to supervised methods. In the single-image defocus deblurring task, the proposed method achieves state-of-the-art results, especially significant improvements in perceptual quality, where PSNR reaches 25.56 dB and LPIPS reaches 0.111.
Collection and Evaluation of a Long-Term 4D Agri-Robotic Dataset
Authors: Riccardo Polvara, Sergi Molina Mellado, Ibrahim Hroob, Grzegorz Cielniak, Marc Hanheide
Date: 2022-11-25 00:00:00

Long-term autonomy is one of the most demanded capabilities looked into a robot. The possibility to perform the same task over and over on a long temporal horizon, offering a high standard of reproducibility and robustness, is appealing. Long-term autonomy can play a crucial role in the adoption of robotics systems for precision agriculture, for example in assisting humans in monitoring and harvesting crops in a large orchard. With this scope in mind, we report an ongoing effort in the long-term deployment of an autonomous mobile robot in a vineyard for data collection across multiple months. The main aim is to collect data from the same area at different points in time so to be able to analyse the impact of the environmental changes in the mapping and localisation tasks. In this work, we present a map-based localisation study taking 4 data sessions. We identify expected failures when the pre-built map visually differs from the environment's current appearance and we anticipate LTS-Net, a solution pointed at extracting stable temporal features for improving long-term 4D localisation results.
Efficient Feature Extraction for High-resolution Video Frame Interpolation
Authors: Moritz Nottebaum, Stefan Roth, Simone Schaub-Meyer
Date: 2022-11-25 00:00:00
Tasks: 4k, Dimensionality Reduction, Image Generation, Motion Estimation, Video Frame Interpolation, Vocal Bursts Intensity Prediction

Most deep learning methods for video frame interpolation consist of three main components: feature extraction, motion estimation, and image synthesis. Existing approaches are mainly distinguishable in terms of how these modules are designed. However, when interpolating high-resolution images, e.g. at 4K, the design choices for achieving high accuracy within reasonable memory requirements are limited. The feature extraction layers help to compress the input and extract relevant information for the latter stages, such as motion estimation. However, these layers are often costly in parameters, computation time, and memory. We show how ideas from dimensionality reduction combined with a lightweight optimization can be used to compress the input representation while keeping the extracted information suitable for frame interpolation. Further, we require neither a pretrained flow network nor a synthesis network, additionally reducing the number of trainable parameters and required memory. When evaluating on three 4K benchmarks, we achieve state-of-the-art image quality among the methods without pretrained flow while having the lowest network complexity and memory requirements overall.
CoMFormer: Continual Learning in Semantic and Panoptic Segmentation
Authors: Fabio Cermelli, Matthieu Cord, Arthur Douillard
Date: 2022-11-25 00:00:00
Proceeding: CVPR 2023 1
Tasks: Continual Learning, Continual Panoptic Segmentation, Continual Semantic Segmentation, Panoptic Segmentation, Segmentation, Semantic Segmentation

Continual learning for segmentation has recently seen increasing interest. However, all previous works focus on narrow semantic segmentation and disregard panoptic segmentation, an important task with real-world impacts. %a In this paper, we present the first continual learning model capable of operating on both semantic and panoptic segmentation. Inspired by recent transformer approaches that consider segmentation as a mask-classification problem, we design CoMFormer. Our method carefully exploits the properties of transformer architectures to learn new classes over time. Specifically, we propose a novel adaptive distillation loss along with a mask-based pseudo-labeling technique to effectively prevent forgetting. To evaluate our approach, we introduce a novel continual panoptic segmentation benchmark on the challenging ADE20K dataset. Our CoMFormer outperforms all the existing baselines by forgetting less old classes but also learning more effectively new classes. In addition, we also report an extensive evaluation in the large-scale continual semantic segmentation scenario showing that CoMFormer also significantly outperforms state-of-the-art methods.
Dynamic Neural Portraits
Authors: Michail Christos Doukas, Stylianos Ploumpis, Stefanos Zafeiriou
Date: 2022-11-25 00:00:00
Tasks: Image-to-Image Translation, NeRF

We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed architecture is different from existing methods that rely on GAN-based image-to-image translation networks for transforming renderings of 3D faces into photo-realistic images. Instead, we build our system upon a 2D coordinate-based MLP with controllable dynamics. Our intuition to adopt a 2D-based representation, as opposed to recent 3D NeRF-like systems, stems from the fact that video portraits are captured by monocular stationary cameras, therefore, only a single viewpoint of the scene is available. Primarily, we condition our generative model on expression blendshapes, nonetheless, we show that our system can be successfully driven by audio features as well. Our experiments demonstrate that the proposed method is 270 times faster than recent NeRF-based reenactment methods, with our networks achieving speeds of 24 fps for resolutions up to 1024 x 1024, while outperforming prior works in terms of visual quality.