pwc-archive/papers-with-abstracts huggingface dataset:
Zooming Out on Zooming In: Advancing Super-Resolution for Remote Sensing
Authors: Piper Wolters, Favyen Bastani, Aniruddha Kembhavi
Date: 2023-11-29 00:00:00
Tasks: Super-Resolution

Super-Resolution for remote sensing has the potential for huge impact on planet monitoring by producing accurate and realistic high resolution imagery on a frequent basis and a global scale. Despite a lot of attention, several inconsistencies and challenges have prevented it from being deployed in practice. These include the lack of effective metrics, fragmented and relatively small-scale datasets for training, insufficient comparisons across a suite of methods, and unclear evidence for the use of super-resolution outputs for machine consumption. This work presents a new metric for super-resolution, CLIPScore, that corresponds far better with human judgments than previous metrics on an extensive study. We use CLIPScore to evaluate four standard methods on a new large-scale dataset, S2-NAIP, and three existing benchmark datasets, and find that generative adversarial networks easily outperform more traditional L2 loss-based models and are more semantically accurate than modern diffusion models. We also find that using CLIPScore as an auxiliary loss can speed up the training of GANs by 18x and lead to improved outputs, resulting in an effective model in diverse geographies across the world which we will release publicly. The dataset, pre-trained model weights, and code are available at https://github.com/allenai/satlas-super-resolution/.
LiDAR-based Outdoor Crowd Management for Smart Campus on the Edge
Authors: Yitao Chen, Krishna Gundu, Zohair Zaidi, Ming Zhao
Date: 2023-11-29 00:00:00
Tasks: Edge-computing, Feature Engineering, Management

Crowd management is crucial for a smart campus. Popular methods are camera-based. However, conventional camera-based approaches may leak users' personally identifiable features, jeopardizing user's privacy, which limits its application. In this work, we investigate using affordable light detection and ranging (LiDAR) technology to perform outdoor crowd management leveraging edge computing. Specifically, we aim to count the number of people on a walkway of a university campus. Besides privacy protection, LiDAR sensors are superior to cameras since their performance will not be compromised when the campus is not well-illuminated. We deploy LiDAR sensors on light poles to collect data from the crowd on the campus and leverage edge accelerators to process data locally. We proposed two different methodologies in this work: 1) a non-convolutional neural network (CNN)-based approach, using clustering and autoencoder, and 2) a CNN-based approach that first projects point clouds to 2D planes and then processes the projection with conventional CNNs. Our first approach relies on careful feature engineering, whereas our second approach does not require such effort. However, the CNN-based approach requires more computational power than our non-CNN-based approach. We evaluate both approaches comprehensively with our hand-labeled real-life data collected from campus. Our evaluation results show that the first method achieves an accuracy of 85.4%, whereas the second method achieves 95.8%. Our CNN-based method outperforms existing solutions significantly. We also deploy our two models on an edge accelerator, TPU, to measure the speedup, leveraging this specialized accelerator.
Turn Down the Noise: Leveraging Diffusion Models for Test-time Adaptation via Pseudo-label Ensembling
Authors: Mrigank Raman, Rohan Shah, Akash Kannan, Pranit Chawla
Date: 2023-11-29 00:00:00
Tasks: Pseudo Label, Test-time Adaptation

The goal of test-time adaptation is to adapt a source-pretrained model to a continuously changing target domain without relying on any source data. Typically, this is either done by updating the parameters of the model (model adaptation) using inputs from the target domain or by modifying the inputs themselves (input adaptation). However, methods that modify the model suffer from the issue of compounding noisy updates whereas methods that modify the input need to adapt to every new data point from scratch while also struggling with certain domain shifts. We introduce an approach that leverages a pre-trained diffusion model to project the target domain images closer to the source domain and iteratively updates the model via pseudo-label ensembling. Our method combines the advantages of model and input adaptations while mitigating their shortcomings. Our experiments on CIFAR-10C demonstrate the superiority of our approach, outperforming the strongest baseline by an average of 1.7% across 15 diverse corruptions and surpassing the strongest input adaptation baseline by an average of 18%.
ALSTER: A Local Spatio-Temporal Expert for Online 3D Semantic Reconstruction
Authors: Silvan Weder, Francis Engelmann, Johannes L. Schönberger, Akihito Seki, Marc Pollefeys, Martin R. Oswald
Date: 2023-11-29 00:00:00
Tasks: 3D Semantic Segmentation, Mixed Reality, Semantic Segmentation

We propose an online 3D semantic segmentation method that incrementally reconstructs a 3D semantic map from a stream of RGB-D frames. Unlike offline methods, ours is directly applicable to scenarios with real-time constraints, such as robotics or mixed reality. To overcome the inherent challenges of online methods, we make two main contributions. First, to effectively extract information from the input RGB-D video stream, we jointly estimate geometry and semantic labels per frame in 3D. A key focus of our approach is to reason about semantic entities both in the 2D input and the local 3D domain to leverage differences in spatial context and network architectures. Our method predicts 2D features using an off-the-shelf segmentation network. The extracted 2D features are refined by a lightweight 3D network to enable reasoning about the local 3D structure. Second, to efficiently deal with an infinite stream of input RGB-D frames, a subsequent network serves as a temporal expert predicting the incremental scene updates by leveraging 2D, 3D, and past information in a learned manner. These updates are then integrated into a global scene representation. Using these main contributions, our method can enable scenarios with real-time constraints and can scale to arbitrary scene sizes by processing and updating the scene only in a local region defined by the new measurement. Our experiments demonstrate improved results compared to existing online methods that purely operate in local regions and show that complementary sources of information can boost the performance. We provide a thorough ablation study on the benefits of different architectural as well as algorithmic design decisions. Our method yields competitive results on the popular ScanNet benchmark and SceneNN dataset.
GELDA: A generative language annotation framework to reveal visual biases in datasets
Authors: Krish Kabra, Kathleen M. Lewis, Guha Balakrishnan
Date: 2023-11-29 00:00:00
Tasks: Attribute

Bias analysis is a crucial step in the process of creating fair datasets for training and evaluating computer vision models. The bottleneck in dataset analysis is annotation, which typically requires: (1) specifying a list of attributes relevant to the dataset domain, and (2) classifying each image-attribute pair. While the second step has made rapid progress in automation, the first has remained human-centered, requiring an experimenter to compile lists of in-domain attributes. However, an experimenter may have limited foresight leading to annotation "blind spots," which in turn can lead to flawed downstream dataset analyses. To combat this, we propose GELDA, a nearly automatic framework that leverages large generative language models (LLMs) to propose and label various attributes for a domain. GELDA takes a user-defined domain caption (e.g., "a photo of a bird," "a photo of a living room") and uses an LLM to hierarchically generate attributes. In addition, GELDA uses the LLM to decide which of a set of vision-language models (VLMs) to use to classify each attribute in images. Results on real datasets show that GELDA can generate accurate and diverse visual attribute suggestions, and uncover biases such as confounding between class labels and background features. Results on synthetic datasets demonstrate that GELDA can be used to evaluate the biases of text-to-image diffusion models and generative adversarial networks. Overall, we show that while GELDA is not accurate enough to replace human annotators, it can serve as a complementary tool to help humans analyze datasets in a cheap, low-effort, and flexible manner.
Bayesian Imaging for Radio Interferometry with Score-Based Priors
Authors: Noe Dia, M. J. Yantovski-Barth, Alexandre Adam, Micah Bowles, Pablo Lemos, Anna M. M. Scaife, Yashar Hezaveh, Laurence Perreault-Levasseur
Date: 2023-11-29 00:00:00
Tasks: Astronomy, Radio Interferometry, Survey

The inverse imaging task in radio interferometry is a key limiting factor to retrieving Bayesian uncertainties in radio astronomy in a computationally effective manner. We use a score-based prior derived from optical images of galaxies to recover images of protoplanetary disks from the DSHARP survey. We demonstrate that our method produces plausible posterior samples despite the misspecified galaxy prior. We show that our approach produces results which are competitive with existing radio interferometry imaging algorithms.
Echoes in the Noise: Posterior Samples of Faint Galaxy Surface Brightness Profiles with Score-Based Likelihoods and Priors
Authors: Alexandre Adam, Connor Stone, Connor Bottrell, Ronan Legin, Yashar Hezaveh, Laurence Perreault-Levasseur
Date: 2023-11-29 00:00:00
Tasks: Image Deconvolution

Examining the detailed structure of galaxy populations provides valuable insights into their formation and evolution mechanisms. Significant barriers to such analysis are the non-trivial noise properties of real astronomical images and the point spread function (PSF) which blurs structure. Here we present a framework which combines recent advances in score-based likelihood characterization and diffusion model priors to perform a Bayesian analysis of image deconvolution. The method, when applied to minimally processed \emph{Hubble Space Telescope} (\emph{HST}) data, recovers structures which have otherwise only become visible in next-generation \emph{James Webb Space Telescope} (\emph{JWST}) imaging.
4D-fy: Text-to-4D Generation Using Hybrid Score Distillation Sampling
Authors: Sherwin Bahmani, Ivan Skorokhodov, Victor Rong, Gordon Wetzstein, Leonidas Guibas, Peter Wonka, Sergey Tulyakov, Jeong Joon Park, Andrea Tagliasacchi, David B. Lindell
Date: 2023-11-29 00:00:00
Proceeding: CVPR 2024 1

Recent breakthroughs in text-to-4D generation rely on pre-trained text-to-image and text-to-video models to generate dynamic 3D scenes. However, current text-to-4D methods face a three-way tradeoff between the quality of scene appearance, 3D structure, and motion. For example, text-to-image models and their 3D-aware variants are trained on internet-scale image datasets and can be used to produce scenes with realistic appearance and 3D structure -- but no motion. Text-to-video models are trained on relatively smaller video datasets and can produce scenes with motion, but poorer appearance and 3D structure. While these models have complementary strengths, they also have opposing weaknesses, making it difficult to combine them in a way that alleviates this three-way tradeoff. Here, we introduce hybrid score distillation sampling, an alternating optimization procedure that blends supervision signals from multiple pre-trained diffusion models and incorporates benefits of each for high-fidelity text-to-4D generation. Using hybrid SDS, we demonstrate synthesis of 4D scenes with compelling appearance, 3D structure, and motion.
VBench: Comprehensive Benchmark Suite for Video Generative Models
Authors: Ziqi Huang, Yinan He, Jiashuo Yu, Fan Zhang, Chenyang Si, Yuming Jiang, Yuanhan Zhang, Tianxing Wu, Qingyang Jin, Nattapol Chanpaisit, Yaohui Wang, Xinyuan Chen, LiMin Wang, Dahua Lin, Yu Qiao, Ziwei Liu
Date: 2023-11-29 00:00:00
Proceeding: CVPR 2024 1
Tasks: Image Generation, Video Generation

Video generation has witnessed significant advancements, yet evaluating these models remains a challenge. A comprehensive evaluation benchmark for video generation is indispensable for two reasons: 1) Existing metrics do not fully align with human perceptions; 2) An ideal evaluation system should provide insights to inform future developments of video generation. To this end, we present VBench, a comprehensive benchmark suite that dissects "video generation quality" into specific, hierarchical, and disentangled dimensions, each with tailored prompts and evaluation methods. VBench has three appealing properties: 1) Comprehensive Dimensions: VBench comprises 16 dimensions in video generation (e.g., subject identity inconsistency, motion smoothness, temporal flickering, and spatial relationship, etc). The evaluation metrics with fine-grained levels reveal individual models' strengths and weaknesses. 2) Human Alignment: We also provide a dataset of human preference annotations to validate our benchmarks' alignment with human perception, for each evaluation dimension respectively. 3) Valuable Insights: We look into current models' ability across various evaluation dimensions, and various content types. We also investigate the gaps between video and image generation models. We will open-source VBench, including all prompts, evaluation methods, generated videos, and human preference annotations, and also include more video generation models in VBench to drive forward the field of video generation.
Benchmarking Robustness to Adversarial Image Obfuscations
Authors: Florian Stimberg, Ayan Chakrabarti, Chun-Ta Lu, Hussein Hazimeh, Otilia Stretcu, Wei Qiao, Yintao Liu, Merve Kaya, Cyrus Rashtchian, Ariel Fuxman, Mehmet Tek, Sven Gowal
Date: 2023-01-30 00:00:00
Proceeding: NeurIPS 2023 11
Tasks: Benchmarking

Automated content filtering and moderation is an important tool that allows online platforms to build striving user communities that facilitate cooperation and prevent abuse. Unfortunately, resourceful actors try to bypass automated filters in a bid to post content that violate platform policies and codes of conduct. To reach this goal, these malicious actors may obfuscate policy violating images (e.g. overlay harmful images by carefully selected benign images or visual patterns) to prevent machine learning models from reaching the correct decision. In this paper, we invite researchers to tackle this specific issue and present a new image benchmark. This benchmark, based on ImageNet, simulates the type of obfuscations created by malicious actors. It goes beyond ImageNet-$\textrm{C}$ and ImageNet-$\bar{\textrm{C}}$ by proposing general, drastic, adversarial modifications that preserve the original content intent. It aims to tackle a more common adversarial threat than the one considered by $\ell_p$-norm bounded adversaries. We evaluate 33 pretrained models on the benchmark and train models with different augmentations, architectures and training methods on subsets of the obfuscations to measure generalization. We hope this benchmark will encourage researchers to test their models and methods and try to find new approaches that are more robust to these obfuscations.
AutArch: An AI-assisted workflow for object detection and automated recording in archaeological catalogues
Authors: Kevin Klein, Antoine Muller, Alyssa Wohde, Alexander V. Gorelik, Volker Heyd, Ralf Lämmel, Yoan Diekmann, Maxime Brami
Date: 2023-11-29 00:00:00
Tasks: Contour Detection, object-detection, Object Detection

The context of this paper is the creation of large uniform archaeological datasets from heterogeneous published resources, such as find catalogues - with the help of AI and Big Data. The paper is concerned with the challenge of consistent assemblages of archaeological data. We cannot simply combine existing records, as they differ in terms of quality and recording standards. Thus, records have to be recreated from published archaeological illustrations. This is only a viable path with the help of automation. The contribution of this paper is a new workflow for collecting data from archaeological find catalogues available as legacy resources, such as archaeological drawings and photographs in large unsorted PDF files; the workflow relies on custom software (AutArch) supporting image processing, object detection, and interactive means of validating and adjusting automatically retrieved data. We integrate artificial intelligence (AI) in terms of neural networks for object detection and classification into the workflow, thereby speeding up, automating, and standardising data collection. Objects commonly found in archaeological catalogues - such as graves, skeletons, ceramics, ornaments, stone tools and maps - are detected. Those objects are spatially related and analysed to extract real-life attributes, such as the size and orientation of graves based on the north arrow and the scale. We also automate recording of geometric whole-outlines through contour detection, as an alternative to landmark-based geometric morphometrics. Detected objects, contours, and other automatically retrieved data can be manually validated and adjusted. We use third millennium BC Europe (encompassing cultures such as 'Corded Ware' and 'Bell Beaker', and their burial practices) as a 'testing ground' and for evaluation purposes; this includes a user study for the workflow and the AutArch software.
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Authors: Yingwenqi Jiang, Jiadong Tu, YuAn Liu, Xifeng Gao, Xiaoxiao Long, Wenping Wang, Yuexin Ma
Date: 2023-11-29 00:00:00
Proceeding: CVPR 2024 1
Tasks: NeRF, Neural Rendering

The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time speeds. However, the explicit and discrete representation encounters challenges when applied to scenes featuring reflective surfaces. In this paper, we present GaussianShader, a novel method that applies a simplified shading function on 3D Gaussians to enhance the neural rendering in scenes with reflective surfaces while preserving the training and rendering efficiency. The main challenge in applying the shading function lies in the accurate normal estimation on discrete 3D Gaussians. Specifically, we proposed a novel normal estimation framework based on the shortest axis directions of 3D Gaussians with a delicately designed loss to make the consistency between the normals and the geometries of Gaussian spheres. Experiments show that GaussianShader strikes a commendable balance between efficiency and visual quality. Our method surpasses Gaussian Splatting in PSNR on specular object datasets, exhibiting an improvement of 1.57dB. When compared to prior works handling reflective surfaces, such as Ref-NeRF, our optimization time is significantly accelerated (23h vs. 0.58h). Please click on our project website to see more results.
BanditPAM++: Faster $k$-medoids Clustering
Date: 2023-09-21 00:00:00
Proceeding: NeurIPS 2023 11

Clustering is a fundamental task in data science with wide-ranging applications. In $k$-medoids clustering, cluster centers must be actual datapoints and arbitrary distance metrics may be used; these features allow for greater interpretability of the cluster centers and the clustering of exotic objects in $k$-medoids clustering, respectively. $k$-medoids clustering has recently grown in popularity due to the discovery of more efficient $k$-medoids algorithms. In particular, recent research has proposed BanditPAM, a randomized $k$-medoids algorithm with state-of-the-art complexity and clustering accuracy. In this paper, we present BanditPAM++, which accelerates BanditPAM via two algorithmic improvements, and is $O(k)$ faster than BanditPAM in complexity and substantially faster than BanditPAM in wall-clock runtime. First, we demonstrate that BanditPAM has a special structure that allows the reuse of clustering information $\textit{within}$ each iteration. Second, we demonstrate that BanditPAM has additional structure that permits the reuse of information $\textit{across}$ different iterations. These observations inspire our proposed algorithm, BanditPAM++, which returns the same clustering solutions as BanditPAM but often several times faster. For example, on the CIFAR10 dataset, BanditPAM++ returns the same results as BanditPAM but runs over 10$\times$ faster. Finally, we provide a high-performance C++ implementation of BanditPAM++, callable from Python and R, that may be of interest to practitioners at https://github.com/motiwari/BanditPAM. Auxiliary code to reproduce all of our experiments via a one-line script is available at https://github.com/ThrunGroup/BanditPAM_plusplus_experiments.
GeoDeformer: Geometric Deformable Transformer for Action Recognition
Authors: Jinhui Ye, Jiaming Zhou, Hui Xiong, Junwei Liang
Date: 2023-11-29 00:00:00
Tasks: Action Recognition

Vision transformers have recently emerged as an effective alternative to convolutional networks for action recognition. However, vision transformers still struggle with geometric variations prevalent in video data. This paper proposes a novel approach, GeoDeformer, designed to capture the variations inherent in action video by integrating geometric comprehension directly into the ViT architecture. Specifically, at the core of GeoDeformer is the Geometric Deformation Predictor, a module designed to identify and quantify potential spatial and temporal geometric deformations within the given video. Spatial deformations adjust the geometry within individual frames, while temporal deformations capture the cross-frame geometric dynamics, reflecting motion and temporal progression. To demonstrate the effectiveness of our approach, we incorporate it into the established MViTv2 framework, replacing the standard self-attention blocks with GeoDeformer blocks. Our experiments at UCF101, HMDB51, and Mini-K200 achieve significant increases in both Top-1 and Top-5 accuracy, establishing new state-of-the-art results with only a marginal increase in computational cost. Additionally, visualizations affirm that GeoDeformer effectively manifests explicit geometric deformations and minimizes geometric variations. Codes and checkpoints will be released.
PALM: Predicting Actions through Language Models
Authors: Sanghwan Kim, Daoji Huang, Yongqin Xian, Otmar Hilliges, Luc van Gool, Xi Wang
Date: 2023-11-29 00:00:00
Tasks: Action Anticipation, Action Recognition, In-Context Learning, Language Modelling, Long Term Action Anticipation, Representation Learning

Understanding human activity is a crucial yet intricate task in egocentric vision, a field that focuses on capturing visual perspectives from the camera wearer's viewpoint. Traditional methods heavily rely on representation learning that is trained on a large amount of video data. However, a major challenge arises from the difficulty of obtaining effective video representation. This difficulty stems from the complex and variable nature of human activities, which contrasts with the limited availability of data. In this study, we introduce PALM, an approach that tackles the task of long-term action anticipation, which aims to forecast forthcoming sequences of actions over an extended period. Our method PALM incorporates an action recognition model to track previous action sequences and a vision-language model to articulate relevant environmental details. By leveraging the context provided by these past events, we devise a prompting strategy for action anticipation using large language models (LLMs). Moreover, we implement maximal marginal relevance for example selection to facilitate in-context learning of the LLMs. Our experimental results demonstrate that PALM surpasses the state-of-the-art methods in the task of long-term action anticipation on the Ego4D benchmark. We further validate PALM on two additional benchmarks, affirming its capacity for generalization across intricate activities with different sets of taxonomies.