pwc-archive/papers-with-abstracts huggingface dataset:
A numerical approach for the fractional Laplacian via deep neural networks
Authors: Nicolás Valenzuela
Date: 2023-08-30 00:00:00

We consider the fractional elliptic problem with Dirichlet boundary conditions on a bounded and convex domain $D$ of $\mathbb{R}^d$, with $d \geq 2$. In this paper, we perform a stochastic gradient descent algorithm that approximates the solution of the fractional problem via Deep Neural Networks. Additionally, we provide four numerical examples to test the efficiency of the algorithm, and each example will be studied for many values of $\alpha \in (1,2)$ and $d \geq 2$.
GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fields
Authors: Yanjie Ze, Ge Yan, Yueh-Hua Wu, Annabella Macaluso, Yuying Ge, Jianglong Ye, Nicklas Hansen, Li Erran Li, Xiaolong Wang
Date: 2023-08-31 00:00:00
Tasks: Decision Making

It is a long-standing problem in robotics to develop agents capable of executing diverse manipulation tasks from visual observations in unstructured real-world environments. To achieve this goal, the robot needs to have a comprehensive understanding of the 3D structure and semantics of the scene. In this work, we present $\textbf{GNFactor}$, a visual behavior cloning agent for multi-task robotic manipulation with $\textbf{G}$eneralizable $\textbf{N}$eural feature $\textbf{F}$ields. GNFactor jointly optimizes a generalizable neural field (GNF) as a reconstruction module and a Perceiver Transformer as a decision-making module, leveraging a shared deep 3D voxel representation. To incorporate semantics in 3D, the reconstruction module utilizes a vision-language foundation model ($\textit{e.g.}$, Stable Diffusion) to distill rich semantic information into the deep 3D voxel. We evaluate GNFactor on 3 real robot tasks and perform detailed ablations on 10 RLBench tasks with a limited number of demonstrations. We observe a substantial improvement of GNFactor over current state-of-the-art methods in seen and unseen tasks, demonstrating the strong generalization ability of GNFactor. Our project website is https://yanjieze.com/GNFactor/ .
TouchStone: Evaluating Vision-Language Models by Language Models
Authors: Shuai Bai, Shusheng Yang, Jinze Bai, Peng Wang, Xingxuan Zhang, Junyang Lin, Xinggang Wang, Chang Zhou, Jingren Zhou
Date: 2023-08-31 00:00:00
Tasks: Visual Storytelling

Large vision-language models (LVLMs) have recently witnessed rapid advancements, exhibiting a remarkable capacity for perceiving, understanding, and processing visual information by connecting visual receptor with large language models (LLMs). However, current assessments mainly focus on recognizing and reasoning abilities, lacking direct evaluation of conversational skills and neglecting visual storytelling abilities. In this paper, we propose an evaluation method that uses strong LLMs as judges to comprehensively evaluate the various abilities of LVLMs. Firstly, we construct a comprehensive visual dialogue dataset TouchStone, consisting of open-world images and questions, covering five major categories of abilities and 27 subtasks. This dataset not only covers fundamental recognition and comprehension but also extends to literary creation. Secondly, by integrating detailed image annotations we effectively transform the multimodal input content into a form understandable by LLMs. This enables us to employ advanced LLMs for directly evaluating the quality of the multimodal dialogue without requiring human intervention. Through validation, we demonstrate that powerful LVLMs, such as GPT-4, can effectively score dialogue quality by leveraging their textual capabilities alone, aligning with human preferences. We hope our work can serve as a touchstone for LVLMs' evaluation and pave the way for building stronger LVLMs. The evaluation code is available at https://github.com/OFA-Sys/TouchStone.
Text2Scene: Text-driven Indoor Scene Stylization with Part-aware Details
Authors: Inwoo Hwang, Hyeonwoo Kim, Young Min Kim
Date: 2023-08-31 00:00:00
Proceeding: CVPR 2023 1

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in the room such that the generated colors respect the hierarchical structure or semantic parts that are often composed of similar materials. Instead of applying flat stylization on the entire scene at a single step, we obtain weak semantic cues from geometric segmentation, which are further clarified by assigning initial colors to segmented parts. Then we add texture details for individual objects such that their projections on image space exhibit feature embedding aligned with the embedding of the input. The decomposition makes the entire pipeline tractable to a moderate amount of computation resources and memory. As our framework utilizes the existing resources of image and text embedding, it does not require dedicated datasets with high-quality textures designed by skillful artists. To the best of our knowledge, it is the first practical and scalable approach that can create detailed and realistic textures of the desired style that maintain structural context for scenes with multiple objects.
SportsSloMo: A New Benchmark and Baselines for Human-centric Video Frame Interpolation
Authors: Jiaben Chen, Huaizu Jiang
Date: 2023-08-31 00:00:00
Proceeding: CVPR 2024 1
Tasks: Panoptic Segmentation, Video Frame Interpolation

Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are multiple benchmark datasets available in the community, none of them is dedicated for human-centric scenarios. To bridge this gap, we introduce SportsSloMo, a benchmark consisting of more than 130K video clips and 1M video frames of high-resolution ($\geq$720p) slow-motion sports videos crawled from YouTube. We re-train several state-of-the-art methods on our benchmark, and the results show a decrease in their accuracy compared to other datasets. It highlights the difficulty of our benchmark and suggests that it poses significant challenges even for the best-performing methods, as human bodies are highly deformable and occlusions are frequent in sports videos. To improve the accuracy, we introduce two loss terms considering the human-aware priors, where we add auxiliary supervision to panoptic segmentation and human keypoints detection, respectively. The loss terms are model agnostic and can be easily plugged into any video frame interpolation approaches. Experimental results validate the effectiveness of our proposed loss terms, leading to consistent performance improvement over 5 existing models, which establish strong baseline models on our benchmark. The dataset and code can be found at: https://neu-vi.github.io/SportsSlomo/.
Self-pruning Graph Neural Network for Predicting Inflammatory Disease Activity in Multiple Sclerosis from Brain MR Images
Authors: Chinmay Prabhakar, Hongwei Bran Li, Johannes C. Paetzold, Timo Loehr, Chen Niu, Mark Mühlau, Daniel Rueckert, Benedikt Wiestler, Bjoern Menze
Date: 2023-08-31 00:00:00
Tasks: Activity Prediction, Graph Classification, Graph Neural Network, Prediction

Multiple Sclerosis (MS) is a severe neurological disease characterized by inflammatory lesions in the central nervous system. Hence, predicting inflammatory disease activity is crucial for disease assessment and treatment. However, MS lesions can occur throughout the brain and vary in shape, size and total count among patients. The high variance in lesion load and locations makes it challenging for machine learning methods to learn a globally effective representation of whole-brain MRI scans to assess and predict disease. Technically it is non-trivial to incorporate essential biomarkers such as lesion load or spatial proximity. Our work represents the first attempt to utilize graph neural networks (GNN) to aggregate these biomarkers for a novel global representation. We propose a two-stage MS inflammatory disease activity prediction approach. First, a 3D segmentation network detects lesions, and a self-supervised algorithm extracts their image features. Second, the detected lesions are used to build a patient graph. The lesions act as nodes in the graph and are initialized with image features extracted in the first stage. Finally, the lesions are connected based on their spatial proximity and the inflammatory disease activity prediction is formulated as a graph classification task. Furthermore, we propose a self-pruning strategy to auto-select the most critical lesions for prediction. Our proposed method outperforms the existing baseline by a large margin (AUCs of 0.67 vs. 0.61 and 0.66 vs. 0.60 for one-year and two-year inflammatory disease activity, respectively). Finally, our proposed method enjoys inherent explainability by assigning an importance score to each lesion for the overall prediction. Code is available at https://github.com/chinmay5/ms_ida.git
Diffusion Models for Interferometric Satellite Aperture Radar
Authors: Alexandre Tuel, Thomas Kerdreux, Claudia Hulbert, Bertrand Rouet-Leduc
Date: 2023-08-31 00:00:00
Tasks: GPU, Image Generation

Probabilistic Diffusion Models (PDMs) have recently emerged as a very promising class of generative models, achieving high performance in natural image generation. However, their performance relative to non-natural images, like radar-based satellite data, remains largely unknown. Generating large amounts of synthetic (and especially labelled) satellite data is crucial to implement deep-learning approaches for the processing and analysis of (interferometric) satellite aperture radar data. Here, we leverage PDMs to generate several radar-based satellite image datasets. We show that PDMs succeed in generating images with complex and realistic structures, but that sampling time remains an issue. Indeed, accelerated sampling strategies, which work well on simple image datasets like MNIST, fail on our radar datasets. We provide a simple and versatile open-source https://github.com/thomaskerdreux/PDM_SAR_InSAR_generation to train, sample and evaluate PDMs using any dataset on a single GPU.
Coarse-to-Fine Amodal Segmentation with Shape Prior
Authors: Jianxiong Gao, Xuelin Qian, Yikai Wang, Tianjun Xiao, Tong He, Zheng Zhang, Yanwei Fu
Date: 2023-08-31 00:00:00
Proceeding: ICCV 2023 1
Tasks: Object, Segmentation, Semantic Segmentation

Amodal object segmentation is a challenging task that involves segmenting both visible and occluded parts of an object. In this paper, we propose a novel approach, called Coarse-to-Fine Segmentation (C2F-Seg), that addresses this problem by progressively modeling the amodal segmentation. C2F-Seg initially reduces the learning space from the pixel-level image space to the vector-quantized latent space. This enables us to better handle long-range dependencies and learn a coarse-grained amodal segment from visual features and visible segments. However, this latent space lacks detailed information about the object, which makes it difficult to provide a precise segmentation directly. To address this issue, we propose a convolution refine module to inject fine-grained information and provide a more precise amodal object segmentation based on visual features and coarse-predicted segmentation. To help the studies of amodal object segmentation, we create a synthetic amodal dataset, named as MOViD-Amodal (MOViD-A), which can be used for both image and video amodal object segmentation. We extensively evaluate our model on two benchmark datasets: KINS and COCO-A. Our empirical results demonstrate the superiority of C2F-Seg. Moreover, we exhibit the potential of our approach for video amodal object segmentation tasks on FISHBOWL and our proposed MOViD-A. Project page at: http://jianxgao.github.io/C2F-Seg.
Federated Learning in UAV-Enhanced Networks: Joint Coverage and Convergence Time Optimization
Authors: Mariam Yahya, Setareh Maghsudi, Slawomir Stanczak
Date: 2023-08-31 00:00:00
Tasks: Federated Learning

Federated learning (FL) involves several devices that collaboratively train a shared model without transferring their local data. FL reduces the communication overhead, making it a promising learning method in UAV-enhanced wireless networks with scarce energy resources. Despite the potential, implementing FL in UAV-enhanced networks is challenging, as conventional UAV placement methods that maximize coverage increase the FL delay significantly. Moreover, the uncertainty and lack of a priori information about crucial variables, such as channel quality, exacerbate the problem. In this paper, we first analyze the statistical characteristics of a UAV-enhanced wireless sensor network (WSN) with energy harvesting. We then develop a model and solution based on the multi-objective multi-armed bandit theory to maximize the network coverage while minimizing the FL delay. Besides, we propose another solution that is particularly useful with large action sets and strict energy constraints at the UAVs. Our proposal uses a scalarized best-arm identification algorithm to find the optimal arms that maximize the ratio of the expected reward to the expected energy cost by sequentially eliminating one or more arms in each round. Then, we derive the upper bound on the error probability of our multi-objective and cost-aware algorithm. Numerical results show the effectiveness of our approach.
BTSeg: Barlow Twins Regularization for Domain Adaptation in Semantic Segmentation
Authors: Johannes Künzel, Anna Hilsmann, Peter Eisert
Date: 2023-08-31 00:00:00
Tasks: Autonomous Driving, Domain Adaptation, Image Segmentation, Segmentation, Semantic Segmentation

We introduce BTSeg (Barlow Twins regularized Segmentation), an innovative, semi-supervised training approach enhancing semantic segmentation models in order to effectively tackle adverse weather conditions without requiring additional labeled training data. Images captured at similar locations but under varying adverse conditions are regarded as manifold representation of the same scene, thereby enabling the model to conceptualize its understanding of the environment. BTSeg shows cutting-edge performance for the new challenging ACG benchmark and sets a new state-of-the-art for weakly-supervised domain adaptation for the ACDC dataset. To support further research, we have made our code publicly available at https://github.com/fraunhoferhhi/BTSeg .
Multiscale Residual Learning of Graph Convolutional Sequence Chunks for Human Motion Prediction
Authors: Mohsen Zand, Ali Etemad, Michael Greenspan
Date: 2023-08-31 00:00:00
Tasks: Human motion prediction, Human Pose Forecasting, motion prediction, Prediction

A new method is proposed for human motion prediction by learning temporal and spatial dependencies. Recently, multiscale graphs have been developed to model the human body at higher abstraction levels, resulting in more stable motion prediction. Current methods however predetermine scale levels and combine spatially proximal joints to generate coarser scales based on human priors, even though movement patterns in different motion sequences vary and do not fully comply with a fixed graph of spatially connected joints. Another problem with graph convolutional methods is mode collapse, in which predicted poses converge around a mean pose with no discernible movements, particularly in long-term predictions. To tackle these issues, we propose ResChunk, an end-to-end network which explores dynamically correlated body components based on the pairwise relationships between all joints in individual sequences. ResChunk is trained to learn the residuals between target sequence chunks in an autoregressive manner to enforce the temporal connectivities between consecutive chunks. It is hence a sequence-to-sequence prediction network which considers dynamic spatio-temporal features of sequences at multiple levels. Our experiments on two challenging benchmark datasets, CMU Mocap and Human3.6M, demonstrate that our proposed method is able to effectively model the sequence information for motion prediction and outperform other techniques to set a new state-of-the-art. Our code is available at https://github.com/MohsenZand/ResChunk.
Ref-Diff: Zero-shot Referring Image Segmentation with Generative Models
Authors: Minheng Ni, Yabo Zhang, Kailai Feng, Xiaoming Li, Yiwen Guo, WangMeng Zuo
Date: 2023-08-31 00:00:00
Tasks: Image Segmentation, Instance Segmentation, Segmentation, Semantic Segmentation

Zero-shot referring image segmentation is a challenging task because it aims to find an instance segmentation mask based on the given referring descriptions, without training on this type of paired data. Current zero-shot methods mainly focus on using pre-trained discriminative models (e.g., CLIP). However, we have observed that generative models (e.g., Stable Diffusion) have potentially understood the relationships between various visual elements and text descriptions, which are rarely investigated in this task. In this work, we introduce a novel Referring Diffusional segmentor (Ref-Diff) for this task, which leverages the fine-grained multi-modal information from generative models. We demonstrate that without a proposal generator, a generative model alone can achieve comparable performance to existing SOTA weakly-supervised models. When we combine both generative and discriminative models, our Ref-Diff outperforms these competing methods by a significant margin. This indicates that generative models are also beneficial for this task and can complement discriminative models for better referring segmentation. Our code is publicly available at https://github.com/kodenii/Ref-Diff.
Towards High-Fidelity Text-Guided 3D Face Generation and Manipulation Using only Images
Authors: Cuican Yu, Guansong Lu, Yihan Zeng, Jian Sun, Xiaodan Liang, Huibin Li, Zongben Xu, Songcen Xu, Wei zhang, Hang Xu
Date: 2023-08-31 00:00:00
Proceeding: ICCV 2023 1
Tasks: 3D Shape Generation, Contrastive Learning, cross-modal alignment, Face Generation, Image Generation, Text to 3D

Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation. However, due to the limited text-3D face data pairs, text-driven 3D face generation remains an open problem. In this paper, we propose a text-guided 3D faces generation method, refer as TG-3DFace, for generating realistic 3D faces using text guidance. Specifically, we adopt an unconditional 3D face generation framework and equip it with text conditions, which learns the text-guided 3D face generation with only text-2D face data. On top of that, we propose two text-to-face cross-modal alignment techniques, including the global contrastive learning and the fine-grained alignment module, to facilitate high semantic consistency between generated 3D faces and input texts. Besides, we present directional classifier guidance during the inference process, which encourages creativity for out-of-domain generations. Compared to the existing methods, TG-3DFace creates more realistic and aesthetically pleasing 3D faces, boosting 9% multi-view consistency (MVIC) over Latent3D. The rendered face images generated by TG-3DFace achieve higher FID and CLIP score than text-to-2D face/image generation models, demonstrating our superiority in generating realistic and semantic-consistent textures.
Unsupervised CT Metal Artifact Reduction by Plugging Diffusion Priors in Dual Domains
Authors: Xuan Liu, Yaoqin Xie, Songhui Diao, Shan Tan, Xiaokun Liang
Date: 2023-08-31 00:00:00
Tasks: Computed Tomography (CT), Metal Artifact Reduction

During the process of computed tomography (CT), metallic implants often cause disruptive artifacts in the reconstructed images, impeding accurate diagnosis. Several supervised deep learning-based approaches have been proposed for reducing metal artifacts (MAR). However, these methods heavily rely on training with simulated data, as obtaining paired metal artifact CT and clean CT data in clinical settings is challenging. This limitation can lead to decreased performance when applying these methods in clinical practice. Existing unsupervised MAR methods, whether based on learning or not, typically operate within a single domain, either in the image domain or the sinogram domain. In this paper, we propose an unsupervised MAR method based on the diffusion model, a generative model with a high capacity to represent data distributions. Specifically, we first train a diffusion model using CT images without metal artifacts. Subsequently, we iteratively utilize the priors embedded within the pre-trained diffusion model in both the sinogram and image domains to restore the degraded portions caused by metal artifacts. This dual-domain processing empowers our approach to outperform existing unsupervised MAR methods, including another MAR method based on the diffusion model, which we have qualitatively and quantitatively validated using synthetic datasets. Moreover, our method demonstrates superior visual results compared to both supervised and unsupervised methods on clinical datasets.
Parsing is All You Need for Accurate Gait Recognition in the Wild
Authors: Jinkai Zheng, Xinchen Liu, Shuai Wang, Lihao Wang, Chenggang Yan, Wu Liu
Date: 2023-08-31 00:00:00
Tasks: All, Gait Recognition, Gait Recognition in the Wild, Human Parsing

Binary silhouettes and keypoint-based skeletons have dominated human gait recognition studies for decades since they are easy to extract from video frames. Despite their success in gait recognition for in-the-lab environments, they usually fail in real-world scenarios due to their low information entropy for gait representations. To achieve accurate gait recognition in the wild, this paper presents a novel gait representation, named Gait Parsing Sequence (GPS). GPSs are sequences of fine-grained human segmentation, i.e., human parsing, extracted from video frames, so they have much higher information entropy to encode the shapes and dynamics of fine-grained human parts during walking. Moreover, to effectively explore the capability of the GPS representation, we propose a novel human parsing-based gait recognition framework, named ParsingGait. ParsingGait contains a Convolutional Neural Network (CNN)-based backbone and two light-weighted heads. The first head extracts global semantic features from GPSs, while the other one learns mutual information of part-level features through Graph Convolutional Networks to model the detailed dynamics of human walking. Furthermore, due to the lack of suitable datasets, we build the first parsing-based dataset for gait recognition in the wild, named Gait3D-Parsing, by extending the large-scale and challenging Gait3D dataset. Based on Gait3D-Parsing, we comprehensively evaluate our method and existing gait recognition methods. The experimental results show a significant improvement in accuracy brought by the GPS representation and the superiority of ParsingGait. The code and dataset are available at https://gait3d.github.io/gait3d-parsing-hp .