pwc-archive/papers-with-abstracts huggingface dataset:
On Efficient Reinforcement Learning for Full-length Game of StarCraft II
Authors: Ruo-Ze Liu, Zhen-Jia Pang, Zhou-Yu Meng, Wenhai Wang, Yang Yu, Tong Lu
Date: 2022-09-23 00:00:00
Tasks: CPU, reinforcement-learning, Reinforcement Learning (RL), Starcraft, Starcraft II, Transfer Learning

StarCraft II (SC2) poses a grand challenge for reinforcement learning (RL), of which the main difficulties include huge state space, varying action space, and a long time horizon. In this work, we investigate a set of RL techniques for the full-length game of StarCraft II. We investigate a hierarchical RL approach involving extracted macro-actions and a hierarchical architecture of neural networks. We investigate a curriculum transfer training procedure and train the agent on a single machine with 4 GPUs and 48 CPU threads. On a 64x64 map and using restrictive units, we achieve a win rate of 99% against the level-1 built-in AI. Through the curriculum transfer learning algorithm and a mixture of combat models, we achieve a 93% win rate against the most difficult non-cheating level built-in AI (level-7). In this extended version of the paper, we improve our architecture to train the agent against the cheating level AIs and achieve the win rate against the level-8, level-9, and level-10 AIs as 96%, 97%, and 94%, respectively. Our codes are at https://github.com/liuruoze/HierNet-SC2. To provide a baseline referring the AlphaStar for our work as well as the research and open-source community, we reproduce a scaled-down version of it, mini-AlphaStar (mAS). The latest version of mAS is 1.07, which can be trained on the raw action space which has 564 actions. It is designed to run training on a single common machine, by making the hyper-parameters adjustable. We then compare our work with mAS using the same resources and show that our method is more effective. The codes of mini-AlphaStar are at https://github.com/liuruoze/mini-AlphaStar. We hope our study could shed some light on the future research of efficient reinforcement learning on SC2 and other large-scale games.
MAGIC: Mask-Guided Image Synthesis by Inverting a Quasi-Robust Classifier
Authors: Mozhdeh Rouhsedaghat, Masoud Monajatipoor, C. -C. Jay Kuo, Iacopo Masi
Date: 2022-09-23 00:00:00
Tasks: Image Generation

We offer a method for one-shot mask-guided image synthesis that allows controlling manipulations of a single image by inverting a quasi-robust classifier equipped with strong regularizers. Our proposed method, entitled MAGIC, leverages structured gradients from a pre-trained quasi-robust classifier to better preserve the input semantics while preserving its classification accuracy, thereby guaranteeing credibility in the synthesis. Unlike current methods that use complex primitives to supervise the process or use attention maps as a weak supervisory signal, MAGIC aggregates gradients over the input, driven by a guide binary mask that enforces a strong, spatial prior. MAGIC implements a series of manipulations with a single framework achieving shape and location control, intense non-rigid shape deformations, and copy/move operations in the presence of repeating objects and gives users firm control over the synthesis by requiring to simply specify binary guide masks. Our study and findings are supported by various qualitative comparisons with the state-of-the-art on the same images sampled from ImageNet and quantitative analysis using machine perception along with a user survey of 100+ participants that endorse our synthesis quality. Project page at https://mozhdehrouhsedaghat.github.io/magic.html. Code is available at https://github.com/mozhdehrouhsedaghat/magic
WS-3D-Lane: Weakly Supervised 3D Lane Detection With 2D Lane Labels
Authors: Jianyong Ai, Wenbo Ding, Jiuhua Zhao, Jiachen Zhong
Date: 2022-09-23 00:00:00
Tasks: 3D Lane Detection, Lane Detection

Compared to 2D lanes, real 3D lane data is difficult to collect accurately. In this paper, we propose a novel method for training 3D lanes with only 2D lane labels, called weakly supervised 3D lane detection WS-3D-Lane. By assumptions of constant lane width and equal height on adjacent lanes, we indirectly supervise 3D lane heights in the training. To overcome the problem of the dynamic change of the camera pitch during data collection, a camera pitch self-calibration method is proposed. In anchor representation, we propose a double-layer anchor with a improved non-maximum suppression (NMS) method, which enables the anchor-based method to predict two lane lines that are close. Experiments are conducted on the base of 3D-LaneNet under two supervision methods. Under weakly supervised setting, our WS-3D-Lane outperforms previous 3D-LaneNet: F-score rises to 92.3% on Apollo 3D synthetic dataset, and F1 rises to 74.5% on ONCE-3DLanes. Meanwhile, WS-3D-Lane in purely supervised setting makes more increments and outperforms state-of-the-art. To the best of our knowledge, WS-3D-Lane is the first try of 3D lane detection under weakly supervised setting.
The complexity of unsupervised learning of lexicographic preferences
Authors: Hélène Fargier, Pierre-François Gimenez, Jérôme Mengin, Bao Ngoc Le Nguyen
Date: 2022-09-23 00:00:00

This paper considers the task of learning users' preferences on a combinatorial set of alternatives, as generally used by online configurators, for example. In many settings, only a set of selected alternatives during past interactions is available to the learner. Fargier et al. [2018] propose an approach to learn, in such a setting, a model of the users' preferences that ranks previously chosen alternatives as high as possible; and an algorithm to learn, in this setting, a particular model of preferences: lexicographic preferences trees (LP-trees). In this paper, we study complexity-theoretical problems related to this approach. We give an upper bound on the sample complexity of learning an LP-tree, which is logarithmic in the number of attributes. We also prove that computing the LP tree that minimises the empirical risk can be done in polynomial time when restricted to the class of linear LP-trees.
IDEA: Interactive DoublE Attentions from Label Embedding for Text Classification
Authors: Ziyuan Wang, Hailiang Huang, Songqiao Han
Date: 2022-09-23 00:00:00
Tasks: text-classification, Text Classification

Current text classification methods typically encode the text merely into embedding before a naive or complicated classifier, which ignores the suggestive information contained in the label text. As a matter of fact, humans classify documents primarily based on the semantic meaning of the subcategories. We propose a novel model structure via siamese BERT and interactive double attentions named IDEA ( Interactive DoublE Attentions) to capture the information exchange of text and label names. Interactive double attentions enable the model to exploit the inter-class and intra-class information from coarse to fine, which involves distinguishing among all labels and matching the semantical subclasses of ground truth labels. Our proposed method outperforms the state-of-the-art methods using label texts significantly with more stable results.
Conversational QA Dataset Generation with Answer Revision
Authors: Seonjeong Hwang, Gary Geunbae Lee
Date: 2022-09-23 00:00:00
Proceeding: COLING 2022 10
Tasks: Answer Generation, Conversational Question Answering, Dataset Generation, Domain Adaptation, Question-Answer-Generation, Question Answering

Conversational question--answer generation is a task that automatically generates a large-scale conversational question answering dataset based on input passages. In this paper, we introduce a novel framework that extracts question-worthy phrases from a passage and then generates corresponding questions considering previous conversations. In particular, our framework revises the extracted answers after generating questions so that answers exactly match paired questions. Experimental results show that our simple answer revision approach leads to significant improvement in the quality of synthetic data. Moreover, we prove that our framework can be effectively utilized for domain adaptation of conversational question answering.
LGDN: Language-Guided Denoising Network for Video-Language Modeling
Authors: Haoyu Lu, Mingyu Ding, Nanyi Fei, Yuqi Huo, Zhiwu Lu
Date: 2022-09-23 00:00:00
Tasks: Denoising, Language Modeling, Language Modelling

Video-language modeling has attracted much attention with the rapid growth of web videos. Most existing methods assume that the video frames and text description are semantically correlated, and focus on video-language modeling at video level. However, this hypothesis often fails for two reasons: (1) With the rich semantics of video contents, it is difficult to cover all frames with a single video-level description; (2) A raw video typically has noisy/meaningless information (e.g., scenery shot, transition or teaser). Although a number of recent works deploy attention mechanism to alleviate this problem, the irrelevant/noisy information still makes it very difficult to address. To overcome such challenge, we thus propose an efficient and effective model, termed Language-Guided Denoising Network (LGDN), for video-language modeling. Different from most existing methods that utilize all extracted video frames, LGDN dynamically filters out the misaligned or redundant frames under the language supervision and obtains only 2--4 salient frames per video for cross-modal token-level alignment. Extensive experiments on five public datasets show that our LGDN outperforms the state-of-the-arts by large margins. We also provide detailed ablation study to reveal the critical importance of solving the noise issue, in hope of inspiring future video-language work.
Improving Conversational Recommender System via Contextual and Time-Aware Modeling with Less Domain-Specific Knowledge
Authors: Lingzhi Wang, Shafiq Joty, Wei Gao, Xingshan Zeng, Kam-Fai Wong
Date: 2022-09-23 00:00:00
Tasks: Recommendation Systems

Conversational Recommender Systems (CRS) has become an emerging research topic seeking to perform recommendations through interactive conversations, which generally consist of generation and recommendation modules. Prior work on CRS tends to incorporate more external and domain-specific knowledge like item reviews to enhance performance. Despite the fact that the collection and annotation of the external domain-specific information needs much human effort and degenerates the generalizability, too much extra knowledge introduces more difficulty to balance among them. Therefore, we propose to fully discover and extract internal knowledge from the context. We capture both entity-level and contextual-level representations to jointly model user preferences for the recommendation, where a time-aware attention is designed to emphasize the recently appeared items in entity-level representations. We further use the pre-trained BART to initialize the generation module to alleviate the data scarcity and enhance the context modeling. In addition to conducting experiments on a popular dataset (ReDial), we also include a multi-domain dataset (OpenDialKG) to show the effectiveness of our model. Experiments on both datasets show that our model achieves better performance on most evaluation metrics with less external knowledge and generalizes well to other domains. Additional analyses on the recommendation and generation tasks demonstrate the effectiveness of our model in different scenarios.
Do Current Multi-Task Optimization Methods in Deep Learning Even Help?
Authors: Derrick Xin, Behrooz Ghorbani, Ankush Garg, Orhan Firat, Justin Gilmer
Date: 2022-09-23 00:00:00

Recent research has proposed a series of specialized optimization algorithms for deep multi-task models. It is often claimed that these multi-task optimization (MTO) methods yield solutions that are superior to the ones found by simply optimizing a weighted average of the task losses. In this paper, we perform large-scale experiments on a variety of language and vision tasks to examine the empirical validity of these claims. We show that, despite the added design and computational complexity of these algorithms, MTO methods do not yield any performance improvements beyond what is achievable via traditional optimization approaches. We highlight alternative strategies that consistently yield improvements to the performance profile and point out common training pitfalls that might cause suboptimal results. Finally, we outline challenges in reliably evaluating the performance of MTO algorithms and discuss potential solutions.
Learning Interpretable Dynamics from Images of a Freely Rotating 3D Rigid Body
Authors: Justice Mason, Christine Allen-Blanchette, Nicholas Zolman, Elizabeth Davison, Naomi Leonard
Date: 2022-09-23 00:00:00

In many real-world settings, image observations of freely rotating 3D rigid bodies, such as satellites, may be available when low-dimensional measurements are not. However, the high-dimensionality of image data precludes the use of classical estimation techniques to learn the dynamics and a lack of interpretability reduces the usefulness of standard deep learning methods. In this work, we present a physics-informed neural network model to estimate and predict 3D rotational dynamics from image sequences. We achieve this using a multi-stage prediction pipeline that maps individual images to a latent representation homeomorphic to $\mathbf{SO}(3)$, computes angular velocities from latent pairs, and predicts future latent states using the Hamiltonian equations of motion with a learned representation of the Hamiltonian. We demonstrate the efficacy of our approach on a new rotating rigid-body dataset with sequences of rotating cubes and rectangular prisms with uniform and non-uniform density.
Colonoscopy Landmark Detection using Vision Transformers
Authors: Aniruddha Tamhane, Tse'ela Mida, Erez Posner, Moshe Bouhnik
Date: 2022-09-22 00:00:00

Colonoscopy is a routine outpatient procedure used to examine the colon and rectum for any abnormalities including polyps, diverticula and narrowing of colon structures. A significant amount of the clinician's time is spent in post-processing snapshots taken during the colonoscopy procedure, for maintaining medical records or further investigation. Automating this step can save time and improve the efficiency of the process. In our work, we have collected a dataset of 120 colonoscopy videos and 2416 snapshots taken during the procedure, that have been annotated by experts. Further, we have developed a novel, vision-transformer based landmark detection algorithm that identifies key anatomical landmarks (the appendiceal orifice, ileocecal valve/cecum landmark and rectum retroflexion) from snapshots taken during colonoscopy. Our algorithm uses an adaptive gamma correction during preprocessing to maintain a consistent brightness for all images. We then use a vision transformer as the feature extraction backbone and a fully connected network based classifier head to categorize a given frame into four classes: the three landmarks or a non-landmark frame. We compare the vision transformer (ViT-B/16) backbone with ResNet-101 and ConvNext-B backbones that have been trained similarly. We report an accuracy of 82% with the vision transformer backbone on a test dataset of snapshots.
ProgPrompt: Generating Situated Robot Task Plans using Large Language Models
Authors: Ishika Singh, Valts Blukis, Arsalan Mousavian, Ankit Goyal, Danfei Xu, Jonathan Tremblay, Dieter Fox, Jesse Thomason, Animesh Garg
Date: 2022-09-22 00:00:00
Tasks: Task Planning

Task planning can require defining myriad domain knowledge about the world in which a robot needs to act. To ameliorate that effort, large language models (LLMs) can be used to score potential next actions during task planning, and even generate action sequences directly, given an instruction in natural language with no additional domain information. However, such methods either require enumerating all possible next steps for scoring, or generate free-form text that may contain actions not possible on a given robot in its current context. We present a programmatic LLM prompt structure that enables plan generation functional across situated environments, robot capabilities, and tasks. Our key insight is to prompt the LLM with program-like specifications of the available actions and objects in an environment, as well as with example programs that can be executed. We make concrete recommendations about prompt structure and generation constraints through ablation experiments, demonstrate state of the art success rates in VirtualHome household tasks, and deploy our method on a physical robot arm for tabletop tasks. Website at progprompt.github.io
FusionVAE: A Deep Hierarchical Variational Autoencoder for RGB Image Fusion
Authors: Fabian Duffhauss, Ngo Anh Vien, Hanna Ziesche, Gerhard Neumann
Date: 2022-09-22 00:00:00
Tasks: Sensor Fusion

Sensor fusion can significantly improve the performance of many computer vision tasks. However, traditional fusion approaches are either not data-driven and cannot exploit prior knowledge nor find regularities in a given dataset or they are restricted to a single application. We overcome this shortcoming by presenting a novel deep hierarchical variational autoencoder called FusionVAE that can serve as a basis for many fusion tasks. Our approach is able to generate diverse image samples that are conditioned on multiple noisy, occluded, or only partially visible input images. We derive and optimize a variational lower bound for the conditional log-likelihood of FusionVAE. In order to assess the fusion capabilities of our model thoroughly, we created three novel datasets for image fusion based on popular computer vision datasets. In our experiments, we show that FusionVAE learns a representation of aggregated information that is relevant to fusion tasks. The results demonstrate that our approach outperforms traditional methods significantly. Furthermore, we present the advantages and disadvantages of different design choices.
Capsule Network based Contrastive Learning of Unsupervised Visual Representations
Authors: Harsh Panwar, Ioannis Patras
Date: 2022-09-22 00:00:00
Tasks: Contrastive Learning, image-classification, Image Classification, Unsupervised Image Classification

Capsule Networks have shown tremendous advancement in the past decade, outperforming the traditional CNNs in various task due to it's equivariant properties. With the use of vector I/O which provides information of both magnitude and direction of an object or it's part, there lies an enormous possibility of using Capsule Networks in unsupervised learning environment for visual representation tasks such as multi class image classification. In this paper, we propose Contrastive Capsule (CoCa) Model which is a Siamese style Capsule Network using Contrastive loss with our novel architecture, training and testing algorithm. We evaluate the model on unsupervised image classification CIFAR-10 dataset and achieve a top-1 test accuracy of 70.50% and top-5 test accuracy of 98.10%. Due to our efficient architecture our model has 31 times less parameters and 71 times less FLOPs than the current SOTA in both supervised and unsupervised learning.
Evaluating Agent Interactions Through Episodic Knowledge Graphs
Authors: Selene Báez Santamaría, Piek Vossen, Thomas Baier
Date: 2022-09-22 00:00:00
Proceeding: CCGPK (COLING) 2022 10
Tasks: Knowledge Graphs

We present a new method based on episodic Knowledge Graphs (eKGs) for evaluating (multimodal) conversational agents in open domains. This graph is generated by interpreting raw signals during conversation and is able to capture the accumulation of knowledge over time. We apply structural and semantic analysis of the resulting graphs and translate the properties into qualitative measures. We compare these measures with existing automatic and manual evaluation metrics commonly used for conversational agents. Our results show that our Knowledge-Graph-based evaluation provides more qualitative insights into interaction and the agent's behavior.
Lightweight Transformers for Human Activity Recognition on Mobile Devices
Authors: Sannara Ek, François Portet, Philippe Lalanda
Date: 2022-09-22 00:00:00
Tasks: Activity Recognition, Human Activity Recognition

Human Activity Recognition (HAR) on mobile devices has shown to be achievable with lightweight neural models learned from data generated by the user's inertial measurement units (IMUs). Most approaches for instanced-based HAR have used Convolutional Neural Networks (CNNs), Long Short-Term Memory (LSTMs), or a combination of the two to achieve state-of-the-art results with real-time performances. Recently, the Transformers architecture in the language processing domain and then in the vision domain has pushed further the state-of-the-art over classical architectures. However, such Transformers architecture is heavyweight in computing resources, which is not well suited for embedded applications of HAR that can be found in the pervasive computing domain. In this study, we present Human Activity Recognition Transformer (HART), a lightweight, sensor-wise transformer architecture that has been specifically adapted to the domain of the IMUs embedded on mobile devices. Our experiments on HAR tasks with several publicly available datasets show that HART uses fewer FLoating-point Operations Per Second (FLOPS) and parameters while outperforming current state-of-the-art results. Furthermore, we present evaluations across various architectures on their performances in heterogeneous environments and show that our models can better generalize on different sensing devices or on-body positions.
Rethinking Missing Data: Aleatoric Uncertainty-Aware Recommendation
Authors: Chenxu Wang, Fuli Feng, Yang Zhang, Qifan Wang, Xunhan Hu, Xiangnan He
Date: 2022-09-22 00:00:00

Historical interactions are the default choice for recommender model training, which typically exhibit high sparsity, i.e., most user-item pairs are unobserved missing data. A standard choice is treating the missing data as negative training samples and estimating interaction likelihood between user-item pairs along with the observed interactions. In this way, some potential interactions are inevitably mislabeled during training, which will hurt the model fidelity, hindering the model to recall the mislabeled items, especially the long-tail ones. In this work, we investigate the mislabeling issue from a new perspective of aleatoric uncertainty, which describes the inherent randomness of missing data. The randomness pushes us to go beyond merely the interaction likelihood and embrace aleatoric uncertainty modeling. Towards this end, we propose a new Aleatoric Uncertainty-aware Recommendation (AUR) framework that consists of a new uncertainty estimator along with a normal recommender model. According to the theory of aleatoric uncertainty, we derive a new recommendation objective to learn the estimator. As the chance of mislabeling reflects the potential of a pair, AUR makes recommendations according to the uncertainty, which is demonstrated to improve the recommendation performance of less popular items without sacrificing the overall performance. We instantiate AUR on three representative recommender models: Matrix Factorization (MF), LightGCN, and VAE from mainstream model architectures. Extensive results on two real-world datasets validate the effectiveness of AUR w.r.t. better recommendation results, especially on long-tail items.