pwc-archive/papers-with-abstracts huggingface dataset:
Object Detection Difficulty: Suppressing Over-aggregation for Faster and Better Video Object Detection
Authors: Bingqing Zhang, Sen Wang, Yifan Liu, Brano Kusy, Xue Li, Jiajun Liu
Date: 2023-08-22 00:00:00
Tasks: Object, object-detection, Object Detection, Video Object Detection

Current video object detection (VOD) models often encounter issues with over-aggregation due to redundant aggregation strategies, which perform feature aggregation on every frame. This results in suboptimal performance and increased computational complexity. In this work, we propose an image-level Object Detection Difficulty (ODD) metric to quantify the difficulty of detecting objects in a given image. The derived ODD scores can be used in the VOD process to mitigate over-aggregation. Specifically, we train an ODD predictor as an auxiliary head of a still-image object detector to compute the ODD score for each image based on the discrepancies between detection results and ground-truth bounding boxes. The ODD score enhances the VOD system in two ways: 1) it enables the VOD system to select superior global reference frames, thereby improving overall accuracy; and 2) it serves as an indicator in the newly designed ODD Scheduler to eliminate the aggregation of frames that are easy to detect, thus accelerating the VOD process. Comprehensive experiments demonstrate that, when utilized for selecting global reference frames, ODD-VOD consistently enhances the accuracy of Global-frame-based VOD models. When employed for acceleration, ODD-VOD consistently improves the frames per second (FPS) by an average of 73.3% across 8 different VOD models without sacrificing accuracy. When combined, ODD-VOD attains state-of-the-art performance when competing with many VOD methods in both accuracy and speed. Our work represents a significant advancement towards making VOD more practical for real-world applications.
CiteTracker: Correlating Image and Text for Visual Tracking
Authors: Xin Li, Yuqing Huang, Zhenyu He, YaoWei Wang, Huchuan Lu, Ming-Hsuan Yang
Date: 2023-08-22 00:00:00
Proceeding: ICCV 2023 1
Tasks: Attribute, Descriptive, Text Generation, Visual Tracking

Existing visual tracking methods typically take an image patch as the reference of the target to perform tracking. However, a single image patch cannot provide a complete and precise concept of the target object as images are limited in their ability to abstract and can be ambiguous, which makes it difficult to track targets with drastic variations. In this paper, we propose the CiteTracker to enhance target modeling and inference in visual tracking by connecting images and text. Specifically, we develop a text generation module to convert the target image patch into a descriptive text containing its class and attribute information, providing a comprehensive reference point for the target. In addition, a dynamic description module is designed to adapt to target variations for more effective target representation. We then associate the target description and the search image using an attention-based correlation module to generate the correlated features for target state reference. Extensive experiments on five diverse datasets are conducted to evaluate the proposed algorithm and the favorable performance against the state-of-the-art methods demonstrates the effectiveness of the proposed tracking method.
Using and Abusing Equivariance
Authors: Tom Edixhoven, Attila Lengyel, Jan van Gemert
Date: 2023-08-22 00:00:00

In this paper we show how Group Equivariant Convolutional Neural Networks use subsampling to learn to break equivariance to their symmetries. We focus on 2D rotations and reflections and investigate the impact of broken equivariance on network performance. We show that a change in the input dimension of a network as small as a single pixel can be enough for commonly used architectures to become approximately equivariant, rather than exactly. We investigate the impact of networks not being exactly equivariant and find that approximately equivariant networks generalise significantly worse to unseen symmetries compared to their exactly equivariant counterparts. However, when the symmetries in the training data are not identical to the symmetries of the network, we find that approximately equivariant networks are able to relax their own equivariant constraints, causing them to match or outperform exactly equivariant networks on common benchmark datasets.
Approaching human 3D shape perception with neurally mappable models
Authors: Thomas P. O'Connell, Tyler Bonnen, Yoni Friedman, Ayush Tewari, Josh B. Tenenbaum, Vincent Sitzmann, Nancy Kanwisher
Date: 2023-08-22 00:00:00
Tasks: MULTI-VIEW LEARNING

Humans effortlessly infer the 3D shape of objects. What computations underlie this ability? Although various computational models have been proposed, none of them capture the human ability to match object shape across viewpoints. Here, we ask whether and how this gap might be closed. We begin with a relatively novel class of computational models, 3D neural fields, which encapsulate the basic principles of classic analysis-by-synthesis in a deep neural network (DNN). First, we find that a 3D Light Field Network (3D-LFN) supports 3D matching judgments well aligned to humans for within-category comparisons, adversarially-defined comparisons that accentuate the 3D failure cases of standard DNN models, and adversarially-defined comparisons for algorithmically generated shapes with no category structure. We then investigate the source of the 3D-LFN's ability to achieve human-aligned performance through a series of computational experiments. Exposure to multiple viewpoints of objects during training and a multi-view learning objective are the primary factors behind model-human alignment; even conventional DNN architectures come much closer to human behavior when trained with multi-view objectives. Finally, we find that while the models trained with multi-view learning objectives are able to partially generalize to new object categories, they fall short of human alignment. This work provides a foundation for understanding human shape inferences within neurally mappable computational architectures.
BHSD: A 3D Multi-Class Brain Hemorrhage Segmentation Dataset
Authors: Biao Wu, Yutong Xie, Zeyu Zhang, Jinchao Ge, Kaspar Yaxley, Suzan Bahadir, Qi Wu, Yifan Liu, Minh-Son To
Date: 2023-08-22 00:00:00
Tasks: Image Segmentation, Medical Image Segmentation, Segmentation, Semantic Segmentation

Intracranial hemorrhage (ICH) is a pathological condition characterized by bleeding inside the skull or brain, which can be attributed to various factors. Identifying, localizing and quantifying ICH has important clinical implications, in a bleed-dependent manner. While deep learning techniques are widely used in medical image segmentation and have been applied to the ICH segmentation task, existing public ICH datasets do not support the multi-class segmentation problem. To address this, we develop the Brain Hemorrhage Segmentation Dataset (BHSD), which provides a 3D multi-class ICH dataset containing 192 volumes with pixel-level annotations and 2200 volumes with slice-level annotations across five categories of ICH. To demonstrate the utility of the dataset, we formulate a series of supervised and semi-supervised ICH segmentation tasks. We provide experimental results with state-of-the-art models as reference benchmarks for further model developments and evaluations on this dataset.
PCMC-T1: Free-breathing myocardial T1 mapping with Physically-Constrained Motion Correction
Authors: Eyal Hanania, Ilya Volovik, Lilach Barkat, Israel Cohen, Moti Freiman
Date: 2023-08-22 00:00:00
Tasks: Image Registration

T1 mapping is a quantitative magnetic resonance imaging (qMRI) technique that has emerged as a valuable tool in the diagnosis of diffuse myocardial diseases. However, prevailing approaches have relied heavily on breath-hold sequences to eliminate respiratory motion artifacts. This limitation hinders accessibility and effectiveness for patients who cannot tolerate breath-holding. Image registration can be used to enable free-breathing T1 mapping. Yet, inherent intensity differences between the different time points make the registration task challenging. We introduce PCMC-T1, a physically-constrained deep-learning model for motion correction in free-breathing T1 mapping. We incorporate the signal decay model into the network architecture to encourage physically-plausible deformations along the longitudinal relaxation axis. We compared PCMC-T1 to baseline deep-learning-based image registration approaches using a 5-fold experimental setup on a publicly available dataset of 210 patients. PCMC-T1 demonstrated superior model fitting quality (R2: 0.955) and achieved the highest clinical impact (clinical score: 3.93) compared to baseline methods (0.941, 0.946 and 3.34, 3.62 respectively). Anatomical alignment results were comparable (Dice score: 0.9835 vs. 0.984, 0.988). Our code and trained models are available at https://github.com/eyalhana/PCMC-T1.
HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations
Authors: Sadegh Aliakbarian, Fatemeh Saleh, David Collier, Pashmina Cameron, Darren Cosker
Date: 2023-08-22 00:00:00
Proceeding: ICCV 2023 1
Tasks: Mixed Reality, Motion Generation

Generating both plausible and accurate full body avatar motion is the key to the quality of immersive experiences in mixed reality scenarios. Head-Mounted Devices (HMDs) typically only provide a few input signals, such as head and hands 6-DoF. Recently, different approaches achieved impressive performance in generating full body motion given only head and hands signal. However, to the best of our knowledge, all existing approaches rely on full hand visibility. While this is the case when, e.g., using motion controllers, a considerable proportion of mixed reality experiences do not involve motion controllers and instead rely on egocentric hand tracking. This introduces the challenge of partial hand visibility owing to the restricted field of view of the HMD. In this paper, we propose the first unified approach, HMD-NeMo, that addresses plausible and accurate full body motion generation even when the hands may be only partially visible. HMD-NeMo is a lightweight neural network that predicts the full body motion in an online and real-time fashion. At the heart of HMD-NeMo is the spatio-temporal encoder with novel temporally adaptable mask tokens that encourage plausible motion in the absence of hand observations. We perform extensive analysis of the impact of different components in HMD-NeMo and introduce a new state-of-the-art on AMASS dataset through our evaluation.
Video BagNet: short temporal receptive fields increase robustness in long-term action recognition
Authors: Ombretta Strafforello, Xin Liu, Klamer Schutte, Jan van Gemert
Date: 2023-08-22 00:00:00
Tasks: Action Recognition, Temporal Action Localization

Previous work on long-term video action recognition relies on deep 3D-convolutional models that have a large temporal receptive field (RF). We argue that these models are not always the best choice for temporal modeling in videos. A large temporal receptive field allows the model to encode the exact sub-action order of a video, which causes a performance decrease when testing videos have a different sub-action order. In this work, we investigate whether we can improve the model robustness to the sub-action order by shrinking the temporal receptive field of action recognition models. For this, we design Video BagNet, a variant of the 3D ResNet-50 model with the temporal receptive field size limited to 1, 9, 17 or 33 frames. We analyze Video BagNet on synthetic and real-world video datasets and experimentally compare models with varying temporal receptive fields. We find that short receptive fields are robust to sub-action order changes, while larger temporal receptive fields are sensitive to the sub-action order.
Are current long-term video understanding datasets long-term?
Authors: Ombretta Strafforello, Klamer Schutte, Jan van Gemert
Date: 2023-08-22 00:00:00
Tasks: Action Recognition, Video Understanding

Many real-world applications, from sport analysis to surveillance, benefit from automatic long-term action recognition. In the current deep learning paradigm for automatic action recognition, it is imperative that models are trained and tested on datasets and tasks that evaluate if such models actually learn and reason over long-term information. In this work, we propose a method to evaluate how suitable a video dataset is to evaluate models for long-term action recognition. To this end, we define a long-term action as excluding all the videos that can be correctly recognized using solely short-term information. We test this definition on existing long-term classification tasks on three popular real-world datasets, namely Breakfast, CrossTask and LVU, to determine if these datasets are truly evaluating long-term recognition. Our study reveals that these datasets can be effectively solved using shortcuts based on short-term information. Following this finding, we encourage long-term action recognition researchers to make use of datasets that need long-term information to be solved.
LOCATE: Self-supervised Object Discovery via Flow-guided Graph-cut and Bootstrapped Self-training
Authors: Silky Singh, Shripad Deshmukh, Mausoom Sarkar, Balaji Krishnamurthy
Date: 2023-08-22 00:00:00
Tasks: Object, Object Discovery, Saliency Detection, Segmentation, Semantic Segmentation, Video Object Segmentation, Video Semantic Segmentation

Learning object segmentation in image and video datasets without human supervision is a challenging problem. Humans easily identify moving salient objects in videos using the gestalt principle of common fate, which suggests that what moves together belongs together. Building upon this idea, we propose a self-supervised object discovery approach that leverages motion and appearance information to produce high-quality object segmentation masks. Specifically, we redesign the traditional graph cut on images to include motion information in a linear combination with appearance information to produce edge weights. Remarkably, this step produces object segmentation masks comparable to the current state-of-the-art on multiple benchmarks. To further improve performance, we bootstrap a segmentation network trained on these preliminary masks as pseudo-ground truths to learn from its own outputs via self-training. We demonstrate the effectiveness of our approach, named LOCATE, on multiple standard video object segmentation, image saliency detection, and object segmentation benchmarks, achieving results on par with and, in many cases surpassing state-of-the-art methods. We also demonstrate the transferability of our approach to novel domains through a qualitative study on in-the-wild images. Additionally, we present extensive ablation analysis to support our design choices and highlight the contribution of each component of our proposed method.
Affordance segmentation of hand-occluded containers from exocentric images
Authors: Tommaso Apicella, Alessio Xompero, Edoardo Ragusa, Riccardo Berta, Andrea Cavallaro, Paolo Gastaldo
Date: 2023-08-22 00:00:00
Tasks: Mixed Reality, Object, Segmentation, Semantic Segmentation

Visual affordance segmentation identifies the surfaces of an object an agent can interact with. Common challenges for the identification of affordances are the variety of the geometry and physical properties of these surfaces as well as occlusions. In this paper, we focus on occlusions of an object that is hand-held by a person manipulating it. To address this challenge, we propose an affordance segmentation model that uses auxiliary branches to process the object and hand regions separately. The proposed model learns affordance features under hand-occlusion by weighting the feature map through hand and object segmentation. To train the model, we annotated the visual affordances of an existing dataset with mixed-reality images of hand-held containers in third-person (exocentric) images. Experiments on both real and mixed-reality images show that our model achieves better affordance segmentation and generalisation than existing models.
LDP-Feat: Image Features with Local Differential Privacy
Authors: Francesco Pittaluga, Bingbing Zhuang
Date: 2023-08-22 00:00:00
Proceeding: ICCV 2023 1
Tasks: Visual Localization

Modern computer vision services often require users to share raw feature descriptors with an untrusted server. This presents an inherent privacy risk, as raw descriptors may be used to recover the source images from which they were extracted. To address this issue, researchers recently proposed privatizing image features by embedding them within an affine subspace containing the original feature as well as adversarial feature samples. In this paper, we propose two novel inversion attacks to show that it is possible to (approximately) recover the original image features from these embeddings, allowing us to recover privacy-critical image content. In light of such successes and the lack of theoretical privacy guarantees afforded by existing visual privacy methods, we further propose the first method to privatize image features via local differential privacy, which, unlike prior approaches, provides a guaranteed bound for privacy leakage regardless of the strength of the attacks. In addition, our method yields strong performance in visual localization as a downstream task while enjoying the privacy guarantee.
DiffCloth: Diffusion Based Garment Synthesis and Manipulation via Structural Cross-modal Semantic Alignment
Authors: Xujie Zhang, BinBin Yang, Michael C. Kampffmeyer, Wenqing Zhang, Shiyue Zhang, Guansong Lu, Liang Lin, Hang Xu, Xiaodan Liang
Date: 2023-08-22 00:00:00
Proceeding: ICCV 2023 1
Tasks: Attribute, Constituency Parsing, cross-modal alignment, Semantic Segmentation

Cross-modal garment synthesis and manipulation will significantly benefit the way fashion designers generate garments and modify their designs via flexible linguistic interfaces.Current approaches follow the general text-to-image paradigm and mine cross-modal relations via simple cross-attention modules, neglecting the structural correspondence between visual and textual representations in the fashion design domain. In this work, we instead introduce DiffCloth, a diffusion-based pipeline for cross-modal garment synthesis and manipulation, which empowers diffusion models with flexible compositionality in the fashion domain by structurally aligning the cross-modal semantics. Specifically, we formulate the part-level cross-modal alignment as a bipartite matching problem between the linguistic Attribute-Phrases (AP) and the visual garment parts which are obtained via constituency parsing and semantic segmentation, respectively. To mitigate the issue of attribute confusion, we further propose a semantic-bundled cross-attention to preserve the spatial structure similarities between the attention maps of attribute adjectives and part nouns in each AP. Moreover, DiffCloth allows for manipulation of the generated results by simply replacing APs in the text prompts. The manipulation-irrelevant regions are recognized by blended masks obtained from the bundled attention maps of the APs and kept unchanged. Extensive experiments on the CM-Fashion benchmark demonstrate that DiffCloth both yields state-of-the-art garment synthesis results by leveraging the inherent structural information and supports flexible manipulation with region consistency.
Masked Cross-image Encoding for Few-shot Segmentation
Authors: Wenbo Xu, Huaxi Huang, Ming Cheng, Litao Yu, Qiang Wu, Jian Zhang
Date: 2023-08-22 00:00:00
Tasks: Few-Shot Semantic Segmentation

Few-shot segmentation (FSS) is a dense prediction task that aims to infer the pixel-wise labels of unseen classes using only a limited number of annotated images. The key challenge in FSS is to classify the labels of query pixels using class prototypes learned from the few labeled support exemplars. Prior approaches to FSS have typically focused on learning class-wise descriptors independently from support images, thereby ignoring the rich contextual information and mutual dependencies among support-query features. To address this limitation, we propose a joint learning method termed Masked Cross-Image Encoding (MCE), which is designed to capture common visual properties that describe object details and to learn bidirectional inter-image dependencies that enhance feature interaction. MCE is more than a visual representation enrichment module; it also considers cross-image mutual dependencies and implicit guidance. Experiments on FSS benchmarks PASCAL-$5^i$ and COCO-$20^i$ demonstrate the advanced meta-learning ability of the proposed method.
Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views
Authors: Wentian Qu, Zhaopeng Cui, yinda zhang, Chenyu Meng, Cuixia Ma, Xiaoming Deng, Hongan Wang
Date: 2023-08-22 00:00:00
Proceeding: ICCV 2023 1
Tasks: NeRF, Neural Rendering, Novel View Synthesis, Object, Pose Estimation, Scene Understanding

Hand-object interaction understanding and the barely addressed novel view synthesis are highly desired in the immersive communication, whereas it is challenging due to the high deformation of hand and heavy occlusions between hand and object. In this paper, we propose a neural rendering and pose estimation system for hand-object interaction from sparse views, which can also enable 3D hand-object interaction editing. We share the inspiration from recent scene understanding work that shows a scene specific model built beforehand can significantly improve and unblock vision tasks especially when inputs are sparse, and extend it to the dynamic hand-object interaction scenario and propose to solve the problem in two stages. We first learn the shape and appearance prior knowledge of hands and objects separately with the neural representation at the offline stage. During the online stage, we design a rendering-based joint model fitting framework to understand the dynamic hand-object interaction with the pre-built hand and object models as well as interaction priors, which thereby overcomes penetration and separation issues between hand and object and also enables novel view synthesis. In order to get stable contact during the hand-object interaction process in a sequence, we propose a stable contact loss to make the contact region to be consistent. Experiments demonstrate that our method outperforms the state-of-the-art methods. Code and dataset are available in project webpage https://iscas3dv.github.io/HO-NeRF.