pwc-archive/papers-with-abstracts huggingface dataset:
FT-HID: A Large Scale RGB-D Dataset for First and Third Person Human Interaction Analysis
Authors: Zihui Guo, Yonghong Hou, Pichao Wang, Zhimin Gao, Mingliang Xu, Wanqing Li
Date: 2022-09-21 00:00:00
Tasks: Action Analysis, Action Recognition

Analysis of human interaction is one important research topic of human motion analysis. It has been studied either using first person vision (FPV) or third person vision (TPV). However, the joint learning of both types of vision has so far attracted little attention. One of the reasons is the lack of suitable datasets that cover both FPV and TPV. In addition, existing benchmark datasets of either FPV or TPV have several limitations, including the limited number of samples, participant subjects, interaction categories, and modalities. In this work, we contribute a large-scale human interaction dataset, namely, FT-HID dataset. FT-HID contains pair-aligned samples of first person and third person visions. The dataset was collected from 109 distinct subjects and has more than 90K samples for three modalities. The dataset has been validated by using several existing action recognition methods. In addition, we introduce a novel multi-view interaction mechanism for skeleton sequences, and a joint learning multi-stream framework for first person and third person visions. Both methods yield promising results on the FT-HID dataset. It is expected that the introduction of this vision-aligned large-scale dataset will promote the development of both FPV and TPV, and their joint learning techniques for human action analysis. The dataset and code are available at \href{https://github.com/ENDLICHERE/FT-HID}{here}.
Review On Deep Learning Technique For Underwater Object Detection
Authors: Radhwan Adnan Dakhil, Ali Retha Hasoon Khayeat
Date: 2022-09-21 00:00:00
Tasks: Deep Learning, Object, object-detection, Object Detection

Repair and maintenance of underwater structures as well as marine science rely heavily on the results of underwater object detection, which is a crucial part of the image processing workflow. Although many computer vision-based approaches have been presented, no one has yet developed a system that reliably and accurately detects and categorizes objects and animals found in the deep sea. This is largely due to obstacles that scatter and absorb light in an underwater setting. With the introduction of deep learning, scientists have been able to address a wide range of issues, including safeguarding the marine ecosystem, saving lives in an emergency, preventing underwater disasters, and detecting, spooring, and identifying underwater targets. However, the benefits and drawbacks of these deep learning systems remain unknown. Therefore, the purpose of this article is to provide an overview of the dataset that has been utilized in underwater object detection and to present a discussion of the advantages and disadvantages of the algorithms employed for this purpose.
RNGDet++: Road Network Graph Detection by Transformer with Instance Segmentation and Multi-scale Features Enhancement
Authors: Zhenhua Xu, Yuxuan Liu, Yuxiang Sun, Ming Liu, Lujia Wang
Date: 2022-09-21 00:00:00
Tasks: Autonomous Driving, Instance Segmentation, motion prediction, Segmentation, Semantic Segmentation

The road network graph is a critical component for downstream tasks in autonomous driving, such as global route planning and navigation. In the past years, road network graphs are usually annotated by human experts manually, which is time-consuming and labor-intensive. To annotate road network graphs effectively and efficiently, automatic algorithms for road network graph detection are demanded. Most existing methods either adopt a post-processing step on semantic segmentation maps to produce road network graphs, or propose graph-based algorithms to directly predict the graphs. However, these works suffer from hard-coded algorithms and inferior performance. To enhance the previous state-of-the-art (SOTA) method RNGDet, we add an instance segmentation head to better supervise the training, and enable the network to leverage multi-scale features of the backbone. Since the new proposed approach is improved from RNGDet, we name it RNGDet++. Experimental results show that our RNGDet++ outperforms baseline methods in terms of almost all evaluation metrics on two large-scale public datasets. Our code and supplementary materials are available at \url{https://tonyxuqaq.github.io/projects/RNGDetPlusPlus/}.
Detecting Crop Burning in India using Satellite Data
Authors: Kendra Walker, Ben Moscona, Kelsey Jack, Seema Jayachandran, Namrata Kala, Rohini Pande, Jiani Xue, Marshall Burke
Date: 2022-09-21 00:00:00

Crop residue burning is a major source of air pollution in many parts of the world, notably South Asia. Policymakers, practitioners and researchers have invested in both measuring impacts and developing interventions to reduce burning. However, measuring the impacts of burning or the effectiveness of interventions to reduce burning requires data on where burning occurred. These data are challenging to collect in the field, both in terms of cost and feasibility. We take advantage of data from ground-based monitoring of crop residue burning in Punjab, India to explore whether burning can be detected more effectively using accessible satellite imagery. Specifically, we used 3m PlanetScope data with high temporal resolution (up to daily) as well as publicly-available Sentinel-2 data with weekly temporal resolution but greater depth of spectral information. Following an analysis of the ability of different spectral bands and burn indices to separate burned and unburned plots individually, we built a Random Forest model with those determined to provide the greatest separability and evaluated model performance with ground-verified data. Our overall model accuracy of 82-percent is favorable given the challenges presented by the measurement. Based on insights from this process, we discuss technical challenges of detecting crop residue burning from satellite imagery as well as challenges to measuring impacts, both of burning and of policy interventions.
Recipe Generation from Unsegmented Cooking Videos
Authors: Taichi Nishimura, Atsushi Hashimoto, Yoshitaka Ushiku, Hirotaka Kameko, Shinsuke Mori
Date: 2022-09-21 00:00:00
Tasks: Dense Video Captioning, Recipe Generation, Sentence, Video Captioning

This paper tackles recipe generation from unsegmented cooking videos, a task that requires agents to (1) extract key events in completing the dish and (2) generate sentences for the extracted events. Our task is similar to dense video captioning (DVC), which aims at detecting events thoroughly and generating sentences for them. However, unlike DVC, in recipe generation, recipe story awareness is crucial, and a model should extract an appropriate number of events in the correct order and generate accurate sentences based on them. We analyze the output of the DVC model and confirm that although (1) several events are adoptable as a recipe story, (2) the generated sentences for such events are not grounded in the visual content. Based on this, we set our goal to obtain correct recipes by selecting oracle events from the output events and re-generating sentences for them. To achieve this, we propose a transformer-based multimodal recurrent approach of training an event selector and sentence generator for selecting oracle events from the DVC's events and generating sentences for them. In addition, we extend the model by including ingredients to generate more accurate recipes. The experimental results show that the proposed method outperforms state-of-the-art DVC models. We also confirm that, by modeling the recipe in a story-aware manner, the proposed model outputs the appropriate number of events in the correct order.
Exploring Modulated Detection Transformer as a Tool for Action Recognition in Videos
Authors: Tomás Crisol, Joel Ermantraut, Adrián Rostagno, Santiago L. Aggio, Javier Iparraguirre
Date: 2022-09-21 00:00:00
Tasks: Action Detection, Action Recognition, Action Recognition In Videos, Question Answering, Referring Expression, Referring Expression Comprehension, Referring Expression Segmentation, Visual Question Answering, Visual Question Answering (VQA)

During recent years transformers architectures have been growing in popularity. Modulated Detection Transformer (MDETR) is an end-to-end multi-modal understanding model that performs tasks such as phase grounding, referring expression comprehension, referring expression segmentation, and visual question answering. One remarkable aspect of the model is the capacity to infer over classes that it was not previously trained for. In this work we explore the use of MDETR in a new task, action detection, without any previous training. We obtain quantitative results using the Atomic Visual Actions dataset. Although the model does not report the best performance in the task, we believe that it is an interesting finding. We show that it is possible to use a multi-modal model to tackle a task that it was not designed for. Finally, we believe that this line of research may lead into the generalization of MDETR in additional downstream tasks.
Can Shadows Reveal Biometric Information?
Authors: Safa C. Medin, Amir Weiss, Frédo Durand, William T. Freeman, Gregory W. Wornell
Date: 2022-09-21 00:00:00
Tasks: Domain Adaptation

We study the problem of extracting biometric information of individuals by looking at shadows of objects cast on diffuse surfaces. We show that the biometric information leakage from shadows can be sufficient for reliable identity inference under representative scenarios via a maximum likelihood analysis. We then develop a learning-based method that demonstrates this phenomenon in real settings, exploiting the subtle cues in the shadows that are the source of the leakage without requiring any labeled real data. In particular, our approach relies on building synthetic scenes composed of 3D face models obtained from a single photograph of each identity. We transfer what we learn from the synthetic data to the real data using domain adaptation in a completely unsupervised way. Our model is able to generalize well to the real domain and is robust to several variations in the scenes. We report high classification accuracies in an identity classification task that takes place in a scene with unknown geometry and occluding objects.
PicT: A Slim Weakly Supervised Vision Transformer for Pavement Distress Classification
Authors: Wenhao Tang, Sheng Huang, Xiaoxian Zhang, Luwen Huangfu
Date: 2022-09-21 00:00:00
Tasks: image-classification, Image Classification, Model Optimization

Automatic pavement distress classification facilitates improving the efficiency of pavement maintenance and reducing the cost of labor and resources. A recently influential branch of this task divides the pavement image into patches and addresses these issues from the perspective of multi-instance learning. However, these methods neglect the correlation between patches and suffer from a low efficiency in the model optimization and inference. Meanwhile, Swin Transformer is able to address both of these issues with its unique strengths. Built upon Swin Transformer, we present a vision Transformer named \textbf{P}avement \textbf{I}mage \textbf{C}lassification \textbf{T}ransformer (\textbf{PicT}) for pavement distress classification. In order to better exploit the discriminative information of pavement images at the patch level, the \textit{Patch Labeling Teacher} is proposed to leverage a teacher model to dynamically generate pseudo labels of patches from image labels during each iteration, and guides the model to learn the discriminative features of patches. The broad classification head of Swin Transformer may dilute the discriminative features of distressed patches in the feature aggregation step due to the small distressed area ratio of the pavement image. To overcome this drawback, we present a \textit{Patch Refiner} to cluster patches into different groups and only select the highest distress-risk group to yield a slim head for the final image classification. We evaluate our method on CQU-BPDD. Extensive results show that \textbf{PicT} outperforms the second-best performed model by a large margin of $+2.4\%$ in P@R on detection task, $+3.9\%$ in $F1$ on recognition task, and 1.8x throughput, while enjoying 7x faster training speed using the same computing resources. Our codes and models have been released on \href{https://github.com/DearCaat/PicT}{https://github.com/DearCaat/PicT}.
Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognition
Authors: Anqi Zhu, Qiuhong Ke, Mingming Gong, James Bailey
Date: 2022-09-21 00:00:00
Tasks: Action Recognition, Meta-Learning, One-Shot Learning, Skeleton Based Action Recognition

Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency, meta-learning-based one-shot learning solutions were developed for skeleton-based action recognition. These methods find the nearest neighbor according to the similarity between instance-level global average embedding. However, such measurement holds unstable representativity due to inadequate generalized learning on local invariant and noisy features, while intuitively, more fine-grained recognition usually relies on determining key local body movements. To address this limitation, we present the Adaptive Local-Component-aware Graph Convolutional Network, which replaces the comparison metric with a focused sum of similarity measurements on aligned local embedding of action-critical spatial/temporal segments. Comprehensive one-shot experiments on the public benchmark of NTU-RGB+D 120 indicate that our method provides a stronger representation than the global embedding and helps our model reach state-of-the-art.
Progressive with Purpose: Guiding Progressive Inpainting DNNs through Context and Structure
Authors: Kangdi Shi, Muhammad Alrabeiah, Jun Chen
Date: 2022-09-21 00:00:00
Tasks: Benchmarking, Image Inpainting

The advent of deep learning in the past decade has significantly helped advance image inpainting. Although achieving promising performance, deep learning-based inpainting algorithms still struggle from the distortion caused by the fusion of structural and contextual features, which are commonly obtained from, respectively, deep and shallow layers of a convolutional encoder. Motivated by this observation, we propose a novel progressive inpainting network that maintains the structural and contextual integrity of a processed image. More specifically, inspired by the Gaussian and Laplacian pyramids, the core of the proposed network is a feature extraction module named GLE. Stacking GLE modules enables the network to extract image features from different image frequency components. This ability is important to maintain structural and contextual integrity, for high frequency components correspond to structural information while low frequency components correspond to contextual information. The proposed network utilizes the GLE features to progressively fill in missing regions in a corrupted image in an iterative manner. Our benchmarking experiments demonstrate that the proposed method achieves clear improvement in performance over many state-of-the-art inpainting algorithms.
Mutual Information Learned Classifiers: an Information-theoretic Viewpoint of Training Deep Learning Classification Systems
Authors: Jirong Yi, Qiaosheng Zhang, Zhen Chen, Qiao Liu, Wei Shao
Date: 2022-09-21 00:00:00
Tasks: Binary Classification

Deep learning systems have been reported to achieve state-of-the-art performances in many applications, and a key is the existence of well trained classifiers on benchmark datasets. As a main-stream loss function, the cross entropy can easily lead us to find models which demonstrate severe overfitting behavior. In this paper, we show that the existing cross entropy loss minimization problem essentially learns the label conditional entropy (CE) of the underlying data distribution of the dataset. However, the CE learned in this way does not characterize well the information shared by the label and the input. In this paper, we propose a mutual information learning framework where we train deep neural network classifiers via learning the mutual information between the label and the input. Theoretically, we give the population classification error lower bound in terms of the mutual information. In addition, we derive the mutual information lower and upper bounds for a concrete binary classification data model in $\mathbb{R}^n$, and also the error probability lower bound in this scenario. Empirically, we conduct extensive experiments on several benchmark datasets to support our theory. The mutual information learned classifiers (MILCs) achieve far better generalization performances than the conditional entropy learned classifiers (CELCs) with an improvement which can exceed more than 10\% in testing accuracy.
MTR-A: 1st Place Solution for 2022 Waymo Open Dataset Challenge -- Motion Prediction
Authors: Shaoshuai Shi, Li Jiang, Dengxin Dai, Bernt Schiele
Date: 2022-09-20 00:00:00
Tasks: motion prediction, Prediction

In this report, we present the 1st place solution for motion prediction track in 2022 Waymo Open Dataset Challenges. We propose a novel Motion Transformer framework for multimodal motion prediction, which introduces a small set of novel motion query pairs for generating better multimodal future trajectories by jointly performing the intention localization and iterative motion refinement. A simple model ensemble strategy with non-maximum-suppression is adopted to further boost the final performance. Our approach achieves the 1st place on the motion prediction leaderboard of 2022 Waymo Open Dataset Challenges, outperforming other methods with remarkable margins. Code will be available at https://github.com/sshaoshuai/MTR.
Fast-Image2Point: Towards Real-Time Point Cloud Reconstruction of a Single Image using 3D Supervision
Authors: AmirHossein Zamani, Amir G. Aghdam, Kamran Ghaffari T
Date: 2022-09-20 00:00:00
Tasks: 3D Reconstruction, Autonomous Vehicles, Point cloud reconstruction

A key question in the problem of 3D reconstruction is how to train a machine or a robot to model 3D objects. Many tasks like navigation in real-time systems such as autonomous vehicles directly depend on this problem. These systems usually have limited computational power. Despite considerable progress in 3D reconstruction systems in recent years, applying them to real-time systems such as navigation systems in autonomous vehicles is still challenging due to the high complexity and computational demand of the existing methods. This study addresses current problems in reconstructing objects displayed in a single-view image in a faster (real-time) fashion. To this end, a simple yet powerful deep neural framework is developed. The proposed framework consists of two components: the feature extractor module and the 3D generator module. We use point cloud representation for the output of our reconstruction module. The ShapeNet dataset is utilized to compare the method with the existing results in terms of computation time and accuracy. Simulations demonstrate the superior performance of the proposed method. Index Terms-Real-time 3D reconstruction, single-view reconstruction, supervised learning, deep neural network
Towards 3D VR-Sketch to 3D Shape Retrieval
Authors: Ling Luo, Yulia Gryaditskaya, Yongxin Yang, Tao Xiang, Yi-Zhe Song
Date: 2022-09-20 00:00:00
Tasks: 3D Shape Retrieval, Retrieval

Growing free online 3D shapes collections dictated research on 3D retrieval. Active debate has however been had on (i) what the best input modality is to trigger retrieval, and (ii) the ultimate usage scenario for such retrieval. In this paper, we offer a different perspective towards answering these questions -- we study the use of 3D sketches as an input modality and advocate a VR-scenario where retrieval is conducted. Thus, the ultimate vision is that users can freely retrieve a 3D model by air-doodling in a VR environment. As a first stab at this new 3D VR-sketch to 3D shape retrieval problem, we make four contributions. First, we code a VR utility to collect 3D VR-sketches and conduct retrieval. Second, we collect the first set of $167$ 3D VR-sketches on two shape categories from ModelNet. Third, we propose a novel approach to generate a synthetic dataset of human-like 3D sketches of different abstract levels to train deep networks. At last, we compare the common multi-view and volumetric approaches: We show that, in contrast to 3D shape to 3D shape retrieval, volumetric point-based approaches exhibit superior performance on 3D sketch to 3D shape retrieval due to the sparse and abstract nature of 3D VR-sketches. We believe these contributions will collectively serve as enablers for future attempts at this problem. The VR interface, code and datasets are available at https://tinyurl.com/3DSketch3DV.
Fine-Grained VR Sketching: Dataset and Insights
Authors: Ling Luo, Yulia Gryaditskaya, Yongxin Yang, Tao Xiang, Yi-Zhe Song
Date: 2022-09-20 00:00:00
Tasks: 3D Shape Reconstruction, 3D Shape Retrieval, Diversity, Retrieval

We present the first fine-grained dataset of 1,497 3D VR sketch and 3D shape pairs of a chair category with large shapes diversity. Our dataset supports the recent trend in the sketch community on fine-grained data analysis, and extends it to an actively developing 3D domain. We argue for the most convenient sketching scenario where the sketch consists of sparse lines and does not require any sketching skills, prior training or time-consuming accurate drawing. We then, for the first time, study the scenario of fine-grained 3D VR sketch to 3D shape retrieval, as a novel VR sketching application and a proving ground to drive out generic insights to inform future research. By experimenting with carefully selected combinations of design factors on this new problem, we draw important conclusions to help follow-on work. We hope our dataset will enable other novel applications, especially those that require a fine-grained angle such as fine-grained 3D shape reconstruction. The dataset is available at tinyurl.com/VRSketch3DV21.
Subjective Assessment of High Dynamic Range Videos Under Different Ambient Conditions
Authors: Zaixi Shang, Joshua P. Ebenezer, Alan C. Bovik, Yongjun Wu, Hai Wei, Sriram Sethuraman
Date: 2022-09-20 00:00:00
Tasks: Vocal Bursts Intensity Prediction

High Dynamic Range (HDR) videos can represent a much greater range of brightness and color than Standard Dynamic Range (SDR) videos and are rapidly becoming an industry standard. HDR videos have more challenging capture, transmission, and display requirements than legacy SDR videos. With their greater bit depth, advanced electro-optical transfer functions, and wider color gamuts, comes the need for video quality algorithms that are specifically designed to predict the quality of HDR videos. Towards this end, we present the first publicly released large-scale subjective study of HDR videos. We study the effect of distortions such as compression and aliasing on the quality of HDR videos. We also study the effect of ambient illumination on perceptual quality of HDR videos by conducting the study in both a dark lab environment and a brighter living-room environment. A total of 66 subjects participated in the study and more than 20,000 opinion scores were collected, which makes this the largest in-lab study of HDR video quality ever. We anticipate that the dataset will be a valuable resource for researchers to develop better models of perceptual quality for HDR videos.