pwc-archive/papers-with-abstracts huggingface dataset:
MEDIAR: Harmony of Data-Centric and Model-Centric for Multi-Modality Microscopy
Authors: Gihun Lee, Sangmook Kim, Joonkee Kim, Se-Young Yun
Date: 2022-12-07 00:00:00
Tasks: Cell Segmentation, Electron Microscopy Image Segmentation, Instance Segmentation, Segmentation, Semantic Segmentation

Cell segmentation is a fundamental task for computational biology analysis. Identifying the cell instances is often the first step in various downstream biomedical studies. However, many cell segmentation algorithms, including the recently emerging deep learning-based methods, still show limited generality under the multi-modality environment. Weakly Supervised Cell Segmentation in Multi-modality High-Resolution Microscopy Images was hosted at NeurIPS 2022 to tackle this problem. We propose MEDIAR, a holistic pipeline for cell instance segmentation under multi-modality in this challenge. MEDIAR harmonizes data-centric and model-centric approaches as the learning and inference strategies, achieving a 0.9067 F1-score at the validation phase while satisfying the time budget. To facilitate subsequent research, we provide the source code and trained model as open-source: https://github.com/Lee-Gihun/MEDIAR
PADDLES: Phase-Amplitude Spectrum Disentangled Early Stopping for Learning with Noisy Labels
Authors: Huaxi Huang, Hui Kang, Sheng Liu, Olivier Salvado, Thierry Rakotoarivelo, Dadong Wang, Tongliang Liu
Date: 2022-12-07 00:00:00
Proceeding: ICCV 2023 1
Tasks: Learning with noisy labels

Convolutional Neural Networks (CNNs) have demonstrated superiority in learning patterns, but are sensitive to label noises and may overfit noisy labels during training. The early stopping strategy averts updating CNNs during the early training phase and is widely employed in the presence of noisy labels. Motivated by biological findings that the amplitude spectrum (AS) and phase spectrum (PS) in the frequency domain play different roles in the animal's vision system, we observe that PS, which captures more semantic information, can increase the robustness of DNNs to label noise, more so than AS can. We thus propose early stops at different times for AS and PS by disentangling the features of some layer(s) into AS and PS using Discrete Fourier Transform (DFT) during training. Our proposed Phase-AmplituDe DisentangLed Early Stopping (PADDLES) method is shown to be effective on both synthetic and real-world label-noise datasets. PADDLES outperforms other early stopping methods and obtains state-of-the-art performance.
Distributed Interaction Graph Construction for Dynamic DCOPs in Cooperative Multi-agent Systems
Authors: Brighter Agyemang, Fenghui Ren, Jun Yan
Date: 2022-12-07 00:00:00
Tasks: graph construction

DCOP algorithms usually rely on interaction graphs to operate. In open and dynamic environments, such methods need to address how this interaction graph is generated and maintained among agents. Existing methods require reconstructing the entire graph upon detecting changes in the environment or assuming that new agents know potential neighbors to facilitate connection. We propose a novel distributed interaction graph construction algorithm to address this problem. The proposed method does not assume a predefined constraint graph and stabilizes after disruptive changes in the environment. We evaluate our approach by pairing it with existing DCOP algorithms to solve several generated dynamic problems. The experiment results show that the proposed algorithm effectively constructs and maintains a stable multi-agent interaction graph for open and dynamic environments.
Learn to Explore: on Bootstrapping Interactive Data Exploration with Meta-learning
Authors: Yukun Cao, Xike Xie, Kexin Huang
Date: 2022-12-07 00:00:00
Tasks: Active Learning, Efficient Exploration, Few-Shot Learning, Meta-Learning

Interactive data exploration (IDE) is an effective way of comprehending big data, whose volume and complexity are beyond human abilities. The main goal of IDE is to discover user interest regions from a database through multi-rounds of user labelling. Existing IDEs adopt active-learning framework, where users iteratively discriminate or label the interestingness of selected tuples. The process of data exploration can be viewed as the process of training a classifier, which determines whether a database tuple is interesting to a user. An efficient exploration thus takes very few iterations of user labelling to reach the data region of interest. In this work, we consider the data exploration as the process of few-shot learning, where the classifier is learned with only a few training examples, or exploration iterations. To this end, we propose a learning-to-explore framework, based on meta-learning, which learns how to learn a classifier with automatically generated meta-tasks, so that the exploration process can be much shortened. Extensive experiments on real datasets show that our proposal outperforms existing explore-by-example solutions in terms of accuracy and efficiency.
Artificial Intelligence Security Competition (AISC)
Authors: Yinpeng Dong, Peng Chen, Senyou Deng, Lianji L, Yi Sun, Hanyu Zhao, Jiaxing Li, Yunteng Tan, Xinyu Liu, Yangyi Dong, Enhui Xu, Jincai Xu, Shu Xu, Xuelin Fu, Changfeng Sun, Haoliang Han, Xuchong Zhang, Shen Chen, Zhimin Sun, Junyi Cao, Taiping Yao, Shouhong Ding, Yu Wu, Jian Lin, Tianpeng Wu, Ye Wang, Yu Fu, Lin Feng, Kangkang Gao, Zeyu Liu, Yuanzhe Pang, Chengqi Duan, Huipeng Zhou, Yajie Wang, Yuhang Zhao, Shangbo Wu, Haoran Lyu, Zhiyu Lin, YiFei Gao, Shuang Li, Haonan Wang, Jitao Sang, Chen Ma, Junhao Zheng, Yijia Li, Chao Shen, Chenhao Lin, Zhichao Cui, Guoshuai Liu, Huafeng Shi, Kun Hu, Mengxin Zhang
Date: 2022-12-07 00:00:00
Tasks: Autonomous Driving, Face Recognition, Face Swapping

The security of artificial intelligence (AI) is an important research area towards safe, reliable, and trustworthy AI systems. To accelerate the research on AI security, the Artificial Intelligence Security Competition (AISC) was organized by the Zhongguancun Laboratory, China Industrial Control Systems Cyber Emergency Response Team, Institute for Artificial Intelligence, Tsinghua University, and RealAI as part of the Zhongguancun International Frontier Technology Innovation Competition (https://www.zgc-aisc.com/en). The competition consists of three tracks, including Deepfake Security Competition, Autonomous Driving Security Competition, and Face Recognition Security Competition. This report will introduce the competition rules of these three tracks and the solutions of top-ranking teams in each track.
SAIH: A Scalable Evaluation Methodology for Understanding AI Performance Trend on HPC Systems
Authors: Jiangsu Du, Dongsheng Li, Yingpeng Wen, Jiazhi Jiang, Dan Huang, Xiangke Liao, Yutong Lu
Date: 2022-12-07 00:00:00

Novel artificial intelligence (AI) technology has expedited various scientific research, e.g., cosmology, physics and bioinformatics, inevitably becoming a significant category of workload on high performance computing (HPC) systems. Existing AI benchmarks tend to customize well-recognized AI applications, so as to evaluate the AI performance of HPC systems under predefined problem size, in terms of datasets and AI models. Due to lack of scalability on the problem size, static AI benchmarks might be under competent to help understand the performance trend of evolving AI applications on HPC systems, in particular, the scientific AI applications on large-scale systems. In this paper, we propose a scalable evaluation methodology (SAIH) for analyzing the AI performance trend of HPC systems with scaling the problem sizes of customized AI applications. To enable scalability, SAIH builds a set of novel mechanisms for augmenting problem sizes. As the data and model constantly scale, we can investigate the trend and range of AI performance on HPC systems, and further diagnose system bottlenecks. To verify our methodology, we augment a cosmological AI application to evaluate a real HPC system equipped with GPUs as a case study of SAIH.
Learning to Select Prototypical Parts for Interpretable Sequential Data Modeling
Authors: Yifei Zhang, Neng Gao, Cunqing Ma
Date: 2022-12-07 00:00:00
Tasks: Diversity

Prototype-based interpretability methods provide intuitive explanations of model prediction by comparing samples to a reference set of memorized exemplars or typical representatives in terms of similarity. In the field of sequential data modeling, similarity calculations of prototypes are usually based on encoded representation vectors. However, due to highly recursive functions, there is usually a non-negligible disparity between the prototype-based explanations and the original input. In this work, we propose a Self-Explaining Selective Model (SESM) that uses a linear combination of prototypical concepts to explain its own predictions. The model employs the idea of case-based reasoning by selecting sub-sequences of the input that mostly activate different concepts as prototypical parts, which users can compare to sub-sequences selected from different example inputs to understand model decisions. For better interpretability, we design multiple constraints including diversity, stability, and locality as training objectives. Extensive experiments in different domains demonstrate that our method exhibits promising interpretability and competitive accuracy.
Generating Real-Time Strategy Game Units Using Search-Based Procedural Content Generation and Monte Carlo Tree Search
Authors: Kynan Sorochan, Matthew Guzdial
Date: 2022-12-07 00:00:00

Real-Time Strategy (RTS) game unit generation is an unexplored area of Procedural Content Generation (PCG) research, which leaves the question of how to automatically generate interesting and balanced units unanswered. Creating unique and balanced units can be a difficult task when designing an RTS game, even for humans. Having an automated method of designing units could help developers speed up the creation process as well as find new ideas. In this work we propose a method of generating balanced and useful RTS units. We draw on Search-Based PCG and a fitness function based on Monte Carlo Tree Search (MCTS). We present ten units generated by our system designed to be used in the game microRTS, as well as results demonstrating that these units are unique, useful, and balanced.
Improving Deep Localized Level Analysis: How Game Logs Can Help
Authors: Natalie Bombardieri, Matthew Guzdial
Date: 2022-12-07 00:00:00

Player modelling is the field of study associated with understanding players. One pursuit in this field is affect prediction: the ability to predict how a game will make a player feel. We present novel improvements to affect prediction by using a deep convolutional neural network (CNN) to predict player experience trained on game event logs in tandem with localized level structure information. We test our approach on levels based on Super Mario Bros. (Infinite Mario Bros.) and Super Mario Bros.: The Lost Levels (Gwario), as well as original Super Mario Bros. levels. We outperform prior work, and demonstrate the utility of training on player logs, even when lacking them at test time for cross-domain player modelling.
Learning State Transition Rules from Hidden Layers of Restricted Boltzmann Machines
Authors: Koji Watanabe, Katsumi Inoue
Date: 2022-12-07 00:00:00
Tasks: Time Series, Time Series Analysis

Understanding the dynamics of a system is important in many scientific and engineering domains. This problem can be approached by learning state transition rules from observations using machine learning techniques. Such observed time-series data often consist of sequences of many continuous variables with noise and ambiguity, but we often need rules of dynamics that can be modeled with a few essential variables. In this work, we propose a method for extracting a small number of essential hidden variables from high-dimensional time-series data and for learning state transition rules between these hidden variables. The proposed method is based on the Restricted Boltzmann Machine (RBM), which treats observable data in the visible layer and latent features in the hidden layer. However, real-world data, such as video and audio, include both discrete and continuous variables, and these variables have temporal relationships. Therefore, we propose Recurrent Temporal GaussianBernoulli Restricted Boltzmann Machine (RTGB-RBM), which combines Gaussian-Bernoulli Restricted Boltzmann Machine (GB-RBM) to handle continuous visible variables, and Recurrent Temporal Restricted Boltzmann Machine (RT-RBM) to capture time dependence between discrete hidden variables. We also propose a rule-based method that extracts essential information as hidden variables and represents state transition rules in interpretable form. We conduct experiments on Bouncing Ball and Moving MNIST datasets to evaluate our proposed method. Experimental results show that our method can learn the dynamics of those physical systems as state transition rules between hidden variables and can predict unobserved future states from observed state transitions.
Achieving Transparency in Distributed Machine Learning with Explainable Data Collaboration
Authors: Anna Bogdanova, Akira Imakura, Tetsuya Sakurai, Tomoya Fujii, Teppei Sakamoto, Hiroyuki Abe
Date: 2022-12-06 00:00:00
Tasks: Privacy Preserving

Transparency of Machine Learning models used for decision support in various industries becomes essential for ensuring their ethical use. To that end, feature attribution methods such as SHAP (SHapley Additive exPlanations) are widely used to explain the predictions of black-box machine learning models to customers and developers. However, a parallel trend has been to train machine learning models in collaboration with other data holders without accessing their data. Such models, trained over horizontally or vertically partitioned data, present a challenge for explainable AI because the explaining party may have a biased view of background data or a partial view of the feature space. As a result, explanations obtained from different participants of distributed machine learning might not be consistent with one another, undermining trust in the product. This paper presents an Explainable Data Collaboration Framework based on a model-agnostic additive feature attribution algorithm (KernelSHAP) and Data Collaboration method of privacy-preserving distributed machine learning. In particular, we present three algorithms for different scenarios of explainability in Data Collaboration and verify their consistency with experiments on open-access datasets. Our results demonstrated a significant (by at least a factor of 1.75) decrease in feature attribution discrepancies among the users of distributed machine learning.
KATSum: Knowledge-aware Abstractive Text Summarization
Authors: Guan Wang, Weihua Li, Edmund Lai, Jianhua Jiang
Date: 2022-12-06 00:00:00
Tasks: Abstractive Text Summarization, Articles, Text Summarization

Text Summarization is recognised as one of the NLP downstream tasks and it has been extensively investigated in recent years. It can assist people with perceiving the information rapidly from the Internet, including news articles, social posts, videos, etc. Most existing research works attempt to develop summarization models to produce a better output. However, advent limitations of most existing models emerge, including unfaithfulness and factual errors. In this paper, we propose a novel model, named as Knowledge-aware Abstractive Text Summarization, which leverages the advantages offered by Knowledge Graph to enhance the standard Seq2Seq model. On top of that, the Knowledge Graph triplets are extracted from the source text and utilised to provide keywords with relational information, producing coherent and factually errorless summaries. We conduct extensive experiments by using real-world data sets. The results reveal that the proposed framework can effectively utilise the information from Knowledge Graph and significantly reduce the factual errors in the summary.
Few-Shot Preference Learning for Human-in-the-Loop RL
Authors: Joey Hejna, Dorsa Sadigh
Date: 2022-12-06 00:00:00
Tasks: Meta-Learning, Multi-Task Learning, Reinforcement Learning (RL)

While reinforcement learning (RL) has become a more popular approach for robotics, designing sufficiently informative reward functions for complex tasks has proven to be extremely difficult due their inability to capture human intent and policy exploitation. Preference based RL algorithms seek to overcome these challenges by directly learning reward functions from human feedback. Unfortunately, prior work either requires an unreasonable number of queries implausible for any human to answer or overly restricts the class of reward functions to guarantee the elicitation of the most informative queries, resulting in models that are insufficiently expressive for realistic robotics tasks. Contrary to most works that focus on query selection to \emph{minimize} the amount of data required for learning reward functions, we take an opposite approach: \emph{expanding} the pool of available data by viewing human-in-the-loop RL through the more flexible lens of multi-task learning. Motivated by the success of meta-learning, we pre-train preference models on prior task data and quickly adapt them for new tasks using only a handful of queries. Empirically, we reduce the amount of online feedback needed to train manipulation policies in Meta-World by 20$\times$, and demonstrate the effectiveness of our method on a real Franka Panda Robot. Moreover, this reduction in query-complexity allows us to train robot policies from actual human users. Videos of our results and code can be found at https://sites.google.com/view/few-shot-preference-rl/home.
Reinforcement Learning for Molecular Dynamics Optimization: A Stochastic Pontryagin Maximum Principle Approach
Authors: Chandrajit Bajaj, Minh Nguyen, Conrad Li
Date: 2022-12-06 00:00:00
Tasks: Decision Making, Drug Discovery, Protein Folding, Protein Structure Prediction, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

In this paper, we present a novel reinforcement learning framework designed to optimize molecular dynamics by focusing on the entire trajectory rather than just the final molecular configuration. Leveraging a stochastic version of Pontryagin's Maximum Principle (PMP) and Soft Actor-Critic (SAC) algorithm, our framework effectively explores non-convex molecular energy landscapes, escaping local minima to stabilize in low-energy states. Our approach operates in continuous state and action spaces without relying on labeled data, making it applicable to a wide range of molecular systems. Through extensive experimentation on six distinct molecules, including Bradykinin and Oxytocin, we demonstrate competitive performance against other unsupervised physics-based methods, such as the Greedy and NEMO-based algorithms. Our method's adaptability and focus on dynamic trajectory optimization make it suitable for applications in areas such as drug discovery and molecular design.
Understanding Self-Predictive Learning for Reinforcement Learning
Authors: Yunhao Tang, Zhaohan Daniel Guo, Pierre Harvey Richemond, Bernardo Ávila Pires, Yash Chandak, Rémi Munos, Mark Rowland, Mohammad Gheshlaghi Azar, Charline Le Lan, Clare Lyle, András György, Shantanu Thakoor, Will Dabney, Bilal Piot, Daniele Calandriello, Michal Valko
Date: 2022-12-06 00:00:00
Tasks: reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL), Representation Learning

We study the learning dynamics of self-predictive learning for reinforcement learning, a family of algorithms that learn representations by minimizing the prediction error of their own future latent representations. Despite its recent empirical success, such algorithms have an apparent defect: trivial representations (such as constants) minimize the prediction error, yet it is obviously undesirable to converge to such solutions. Our central insight is that careful designs of the optimization dynamics are critical to learning meaningful representations. We identify that a faster paced optimization of the predictor and semi-gradient updates on the representation, are crucial to preventing the representation collapse. Then in an idealized setup, we show self-predictive learning dynamics carries out spectral decomposition on the state transition matrix, effectively capturing information of the transition dynamics. Building on the theoretical insights, we propose bidirectional self-predictive learning, a novel self-predictive algorithm that learns two representations simultaneously. We examine the robustness of our theoretical insights with a number of small-scale experiments and showcase the promise of the novel representation learning algorithm with large-scale experiments.
Diffusion-SDF: Text-to-Shape via Voxelized Diffusion
Authors: Muheng Li, Yueqi Duan, Jie zhou, Jiwen Lu
Date: 2022-12-06 00:00:00
Proceeding: CVPR 2023 1

With the rising industrial attention to 3D virtual modeling technology, generating novel 3D content based on specified conditions (e.g. text) has become a hot issue. In this paper, we propose a new generative 3D modeling framework called Diffusion-SDF for the challenging task of text-to-shape synthesis. Previous approaches lack flexibility in both 3D data representation and shape generation, thereby failing to generate highly diversified 3D shapes conforming to the given text descriptions. To address this, we propose a SDF autoencoder together with the Voxelized Diffusion model to learn and generate representations for voxelized signed distance fields (SDFs) of 3D shapes. Specifically, we design a novel UinU-Net architecture that implants a local-focused inner network inside the standard U-Net architecture, which enables better reconstruction of patch-independent SDF representations. We extend our approach to further text-to-shape tasks including text-conditioned shape completion and manipulation. Experimental results show that Diffusion-SDF generates both higher quality and more diversified 3D shapes that conform well to given text descriptions when compared to previous approaches. Code is available at: https://github.com/ttlmh/Diffusion-SDF
Fine-tuned CLIP Models are Efficient Video Learners
Authors: Hanoona Rasheed, Muhammad Uzair Khattak, Muhammad Maaz, Salman Khan, Fahad Shahbaz Khan
Date: 2022-12-06 00:00:00
Proceeding: CVPR 2023 1

Large-scale multi-modal training with image-text pairs imparts strong generalization to CLIP model. Since training on a similar scale for videos is infeasible, recent approaches focus on the effective transfer of image-based CLIP to the video domain. In this pursuit, new parametric modules are added to learn temporal information and inter-frame relationships which require meticulous design efforts. Furthermore, when the resulting models are learned on videos, they tend to overfit on the given task distribution and lack in generalization aspect. This begs the following question: How to effectively transfer image-level CLIP representations to videos? In this work, we show that a simple Video Fine-tuned CLIP (ViFi-CLIP) baseline is generally sufficient to bridge the domain gap from images to videos. Our qualitative analysis illustrates that the frame-level processing from CLIP image-encoder followed by feature pooling and similarity matching with corresponding text embeddings helps in implicitly modeling the temporal cues within ViFi-CLIP. Such fine-tuning helps the model to focus on scene dynamics, moving objects and inter-object relationships. For low-data regimes where full fine-tuning is not viable, we propose a `bridge and prompt' approach that first uses fine-tuning to bridge the domain gap and then learns prompts on language and vision side to adapt CLIP representations. We extensively evaluate this simple yet strong baseline on zero-shot, base-to-novel generalization, few-shot and fully supervised settings across five video benchmarks. Our code is available at https://github.com/muzairkhattak/ViFi-CLIP.