pwc-archive/papers-with-abstracts huggingface dataset:
Semantic segmentation of surgical hyperspectral images under geometric domain shifts
Authors: Jan Sellner, Silvia Seidlitz, Alexander Studier-Fischer, Alessandro Motta, Berkin Özdemir, Beat Peter Müller-Stich, Felix Nickel, Lena Maier-Hein
Date: 2023-03-20 00:00:00
Tasks: Organ Segmentation, Scene Segmentation, Scene Understanding, Segmentation, Semantic Segmentation

Robust semantic segmentation of intraoperative image data could pave the way for automatic surgical scene understanding and autonomous robotic surgery. Geometric domain shifts, however, although common in real-world open surgeries due to variations in surgical procedures or situs occlusions, remain a topic largely unaddressed in the field. To address this gap in the literature, we (1) present the first analysis of state-of-the-art (SOA) semantic segmentation networks in the presence of geometric out-of-distribution (OOD) data, and (2) address generalizability with a dedicated augmentation technique termed "Organ Transplantation" that we adapted from the general computer vision community. According to a comprehensive validation on six different OOD data sets comprising 600 RGB and hyperspectral imaging (HSI) cubes from 33 pigs semantically annotated with 19 classes, we demonstrate a large performance drop of SOA organ segmentation networks applied to geometric OOD data. Surprisingly, this holds true not only for conventional RGB data (drop of Dice similarity coefficient (DSC) by 46 %) but also for HSI data (drop by 45 %), despite the latter's rich information content per pixel. Using our augmentation scheme improves on the SOA DSC by up to 67 % (RGB) and 90 % (HSI) and renders performance on par with in-distribution performance on real OOD test data. The simplicity and effectiveness of our augmentation scheme makes it a valuable network-independent tool for addressing geometric domain shifts in semantic scene segmentation of intraoperative data. Our code and pre-trained models are available at https://github.com/IMSY-DKFZ/htc.
Real-time 3D Semantic Scene Completion Via Feature Aggregation and Conditioned Prediction
Authors: Xiaokang Chen, Yajie Xing, Gang Zeng
Date: 2023-03-20 00:00:00
Tasks: 3D Semantic Scene Completion, GPU, Prediction

Semantic Scene Completion (SSC) aims to simultaneously predict the volumetric occupancy and semantic category of a 3D scene. In this paper, we propose a real-time semantic scene completion method with a feature aggregation strategy and conditioned prediction module. Feature aggregation fuses feature with different receptive fields and gathers context to improve scene completion performance. And the conditioned prediction module adopts a two-step prediction scheme that takes volumetric occupancy as a condition to enhance semantic completion prediction. We conduct experiments on three recognized benchmarks NYU, NYUCAD, and SUNCG. Our method achieves competitive performance at a speed of 110 FPS on one GTX 1080 Ti GPU.
Neural Implicit Vision-Language Feature Fields
Authors: Kenneth Blomqvist, Francesco Milano, Jen Jen Chung, Lionel Ott, Roland Siegwart
Date: 2023-03-20 00:00:00
Tasks: Image Segmentation, Language Modeling, Language Modelling, Scene Segmentation, Segmentation, Semantic Segmentation

Recently, groundbreaking results have been presented on open-vocabulary semantic image segmentation. Such methods segment each pixel in an image into arbitrary categories provided at run-time in the form of text prompts, as opposed to a fixed set of classes defined at training time. In this work, we present a zero-shot volumetric open-vocabulary semantic scene segmentation method. Our method builds on the insight that we can fuse image features from a vision-language model into a neural implicit representation. We show that the resulting feature field can be segmented into different classes by assigning points to natural language text prompts. The implicit volumetric representation enables us to segment the scene both in 3D and 2D by rendering feature maps from any given viewpoint of the scene. We show that our method works on noisy real-world data and can run in real-time on live sensor data dynamically adjusting to text prompts. We also present quantitative comparisons on the ScanNet dataset.
LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field Space
Authors: Qiang Qu, Xiaoming Chen, Yuk Ying Chung, Weidong Cai
Date: 2023-03-20 00:00:00
Tasks: Image Quality Assessment

Light field imaging can capture both the intensity information and the direction information of light rays. It naturally enables a six-degrees-of-freedom viewing experience and deep user engagement in virtual reality. Compared to 2D image assessment, light field image quality assessment (LFIQA) needs to consider not only the image quality in the spatial domain but also the quality consistency in the angular domain. However, there is a lack of metrics to effectively reflect the angular consistency and thus the angular quality of a light field image (LFI). Furthermore, the existing LFIQA metrics suffer from high computational costs due to the excessive data volume of LFIs. In this paper, we propose a novel concept of "anglewise attention" by introducing a multihead self-attention mechanism to the angular domain of an LFI. This mechanism better reflects the LFI quality. In particular, we propose three new attention kernels, including anglewise self-attention, anglewise grid attention, and anglewise central attention. These attention kernels can realize angular self-attention, extract multiangled features globally or selectively, and reduce the computational cost of feature extraction. By effectively incorporating the proposed kernels, we further propose our light field attentional convolutional neural network (LFACon) as an LFIQA metric. Our experimental results show that the proposed LFACon metric significantly outperforms the state-of-the-art LFIQA metrics. For the majority of distortion types, LFACon attains the best performance with lower complexity and less computational time.
Improved Benthic Classification using Resolution Scaling and SymmNet Unsupervised Domain Adaptation
Authors: Heather Doig, Oscar Pizarro, Stefan B. Williams
Date: 2023-03-20 00:00:00
Tasks: Diversity, Domain Adaptation, Survey, Unsupervised Domain Adaptation

Autonomous Underwater Vehicles (AUVs) conduct regular visual surveys of marine environments to characterise and monitor the composition and diversity of the benthos. The use of machine learning classifiers for this task is limited by the low numbers of annotations available and the many fine-grained classes involved. In addition to these challenges, there are domain shifts between image sets acquired during different AUV surveys due to changes in camera systems, imaging altitude, illumination and water column properties leading to a drop in classification performance for images from a different survey where some or all these elements may have changed. This paper proposes a framework to improve the performance of a benthic morphospecies classifier when used to classify images from a different survey compared to the training data. We adapt the SymmNet state-of-the-art Unsupervised Domain Adaptation method with an efficient bilinear pooling layer and image scaling to normalise spatial resolution, and show improved classification accuracy. We test our approach on two datasets with images from AUV surveys with different imaging payloads and locations. The results show that generic domain adaptation can be enhanced to produce a significant increase in accuracy for images from an AUV survey that differs from the training images.
Constructing Metric-Semantic Maps using Floor Plan Priors for Long-Term Indoor Localization
Authors: Nicky Zimmerman, Matteo Sodano, Elias Marks, Jens Behley, Cyrill Stachniss
Date: 2023-03-20 00:00:00
Tasks: 3D Object Detection, Indoor Localization, Object, object-detection, Object Detection, Scene Understanding

Object-based maps are relevant for scene understanding since they integrate geometric and semantic information of the environment, allowing autonomous robots to robustly localize and interact with on objects. In this paper, we address the task of constructing a metric-semantic map for the purpose of long-term object-based localization. We exploit 3D object detections from monocular RGB frames for both, the object-based map construction, and for globally localizing in the constructed map. To tailor the approach to a target environment, we propose an efficient way of generating 3D annotations to finetune the 3D object detection model. We evaluate our map construction in an office building, and test our long-term localization approach on challenging sequences recorded in the same environment over nine months. The experiments suggest that our approach is suitable for constructing metric-semantic maps, and that our localization approach is robust to long-term changes. Both, the mapping algorithm and the localization pipeline can run online on an onboard computer. We release an open-source C++/ROS implementation of our approach.
Tracker Meets Night: A Transformer Enhancer for UAV Tracking
Authors: Junjie Ye, Changhong Fu, Ziang Cao, Shan An, Guangze Zheng, Bowen Li
Date: 2023-03-20 00:00:00
Tasks: Blocking, Object Tracking, Visual Tracking

Most previous progress in object tracking is realized in daytime scenes with favorable illumination. State-of-the-arts can hardly carry on their superiority at night so far, thereby considerably blocking the broadening of visual tracking-related unmanned aerial vehicle (UAV) applications. To realize reliable UAV tracking at night, a spatial-channel Transformer-based low-light enhancer (namely SCT), which is trained in a novel task-inspired manner, is proposed and plugged prior to tracking approaches. To achieve semantic-level low-light enhancement targeting the high-level task, the novel spatial-channel attention module is proposed to model global information while preserving local context. In the enhancement process, SCT denoises and illuminates nighttime images simultaneously through a robust non-linear curve projection. Moreover, to provide a comprehensive evaluation, we construct a challenging nighttime tracking benchmark, namely DarkTrack2021, which contains 110 challenging sequences with over 100 K frames in total. Evaluations on both the public UAVDark135 benchmark and the newly constructed DarkTrack2021 benchmark show that the task-inspired design enables SCT with significant performance gains for nighttime UAV tracking compared with other top-ranked low-light enhancers. Real-world tests on a typical UAV platform further verify the practicability of the proposed approach. The DarkTrack2021 benchmark and the code of the proposed approach are publicly available at https://github.com/vision4robotics/SCT.
Open-World Pose Transfer via Sequential Test-Time Adaption
Authors: Junyang Chen, Xiaoyu Xian, Zhijing Yang, Tianshui Chen, Yongyi Lu, Yukai Shi, Jinshan Pan, Liang Lin
Date: 2023-03-20 00:00:00
Tasks: Motion Synthesis, Person Re-Identification, Pose Transfer

Pose transfer aims to transfer a given person into a specified posture, has recently attracted considerable attention. A typical pose transfer framework usually employs representative datasets to train a discriminative model, which is often violated by out-of-distribution (OOD) instances. Recently, test-time adaption (TTA) offers a feasible solution for OOD data by using a pre-trained model that learns essential features with self-supervision. However, those methods implicitly make an assumption that all test distributions have a unified signal that can be learned directly. In open-world conditions, the pose transfer task raises various independent signals: OOD appearance and skeleton, which need to be extracted and distributed in speciality. To address this point, we develop a SEquential Test-time Adaption (SETA). In the test-time phrase, SETA extracts and distributes external appearance texture by augmenting OOD data for self-supervised training. To make non-Euclidean similarity among different postures explicit, SETA uses the image representations derived from a person re-identification (Re-ID) model for similarity computation. By addressing implicit posture representation in the test-time sequentially, SETA greatly improves the generalization performance of current pose transfer models. In our experiment, we first show that pose transfer can be applied to open-world applications, including Tiktok reenactment and celebrity motion synthesis.
Location-Free Scene Graph Generation
Authors: Ege Özsoy, Felix Holm, Mahdi Saleh, Tobias Czempiel, Chantal Pellegrini, Nassir Navab, Benjamin Busam
Date: 2023-03-20 00:00:00
Tasks: Graph Generation, Image Retrieval, Question Answering, Scene Graph Generation, Visual Question Answering

Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks, increasing annotation costs and limiting dataset expansion. Recognizing that many applications do not require location data, we break this dependency and introduce location-free scene graph generation (LF-SGG). This new task aims at predicting instances of entities, as well as their relationships, without the explicit calculation of their spatial localization. To objectively evaluate the task, the predicted and ground truth scene graphs need to be compared. We solve this NP-hard problem through an efficient branching algorithm. Additionally, we design the first LF-SGG method, Pix2SG, using autoregressive sequence modeling. We demonstrate the effectiveness of our method on three scene graph generation datasets as well as two downstream tasks, image retrieval and visual question answering, and show that our approach is competitive to existing methods while not relying on location cues.
HMC: Hierarchical Mesh Coarsening for Skeleton-free Motion Retargeting
Authors: Haoyu Wang, Shaoli Huang, Fang Zhao, Chun Yuan, Ying Shan
Date: 2023-03-20 00:00:00
Tasks: motion retargeting

We present a simple yet effective method for skeleton-free motion retargeting. Previous methods transfer motion between high-resolution meshes, failing to preserve the inherent local-part motions in the mesh. Addressing this issue, our proposed method learns the correspondence in a coarse-to-fine fashion by integrating the retargeting process with a mesh-coarsening pipeline. First, we propose a mesh-coarsening module that coarsens the mesh representations for better motion transfer. This module improves the ability to handle small-part motion and preserves the local motion interdependence between neighboring mesh vertices. Furthermore, we leverage a hierarchical refinement procedure to complement missing mesh details by gradually improving the low-resolution mesh output with a higher-resolution one. We evaluate our method on several well-known 3D character datasets, and it yields an average improvement of 25% on point-wise mesh euclidean distance (PMD) against the start-of-art method. Moreover, our qualitative results show that our method is significantly helpful in preserving the moving consistency of different body parts on the target character due to disentangling body-part structures and mesh details in a hierarchical way.
Boosting Weakly Supervised Object Detection using Fusion and Priors from Hallucinated Depth
Authors: Cagri Gungor, Adriana Kovashka
Date: 2023-03-20 00:00:00
Tasks: Depth Estimation, Monocular Depth Estimation, Multiple Instance Learning, object-detection, Object Detection, Weakly Supervised Object Detection

Despite recent attention and exploration of depth for various tasks, it is still an unexplored modality for weakly-supervised object detection (WSOD). We propose an amplifier method for enhancing the performance of WSOD by integrating depth information. Our approach can be applied to any WSOD method based on multiple-instance learning, without necessitating additional annotations or inducing large computational expenses. Our proposed method employs a monocular depth estimation technique to obtain hallucinated depth information, which is then incorporated into a Siamese WSOD network using contrastive loss and fusion. By analyzing the relationship between language context and depth, we calculate depth priors to identify the bounding box proposals that may contain an object of interest. These depth priors are then utilized to update the list of pseudo ground-truth boxes, or adjust the confidence of per-box predictions. Our proposed method is evaluated on six datasets (COCO, PASCAL VOC, Conceptual Captions, Clipart1k, Watercolor2k, and Comic2k) by implementing it on top of two state-of-the-art WSOD methods, and we demonstrate a substantial enhancement in performance.
Learning to Explore Informative Trajectories and Samples for Embodied Perception
Authors: Ya Jing, Tao Kong
Date: 2023-03-20 00:00:00

We are witnessing significant progress on perception models, specifically those trained on large-scale internet images. However, efficiently generalizing these perception models to unseen embodied tasks is insufficiently studied, which will help various relevant applications (e.g., home robots). Unlike static perception methods trained on pre-collected images, the embodied agent can move around in the environment and obtain images of objects from any viewpoints. Therefore, efficiently learning the exploration policy and collection method to gather informative training samples is the key to this task. To do this, we first build a 3D semantic distribution map to train the exploration policy self-supervised by introducing the semantic distribution disagreement and the semantic distribution uncertainty rewards. Note that the map is generated from multi-view observations and can weaken the impact of misidentification from an unfamiliar viewpoint. Our agent is then encouraged to explore the objects with different semantic distributions across viewpoints, or uncertain semantic distributions. With the explored informative trajectories, we propose to select hard samples on trajectories based on the semantic distribution uncertainty to reduce unnecessary observations that can be correctly identified. Experiments show that the perception model fine-tuned with our method outperforms the baselines trained with other exploration policies. Further, we demonstrate the robustness of our method in real-robot experiments.
Dynamic Object Removal for Effective Slam
Authors: Phani Krishna Uppala, Abhishek Bamotra, Raj Kolamuri
Date: 2023-03-20 00:00:00
Tasks: Motion Planning, Object, Video Inpainting

This research paper focuses on the problem of dynamic objects and their impact on effective motion planning and localization. The paper proposes a two-step process to address this challenge, which involves finding the dynamic objects in the scene using a Flow-based method and then using a deep Video inpainting algorithm to remove them. The study aims to test the validity of this approach by comparing it with baseline results using two state-of-the-art SLAM algorithms, ORB-SLAM2 and LSD, and understanding the impact of dynamic objects and the corresponding trade-offs. The proposed approach does not require any significant modifications to the baseline SLAM algorithms, and therefore, the computational effort required remains unchanged. The paper presents a detailed analysis of the results obtained and concludes that the proposed method is effective in removing dynamic objects from the scene, leading to improved SLAM performance.
Learning Behavior Recognition in Smart Classroom with Multiple Students Based on YOLOv5
Authors: Zhifeng Wang, Jialong Yao, Chunyan Zeng, Wanxuan Wu, Hongmin Xu, Yang Yang
Date: 2023-03-20 00:00:00

Deep learning-based computer vision technology has grown stronger in recent years, and cross-fertilization using computer vision technology has been a popular direction in recent years. The use of computer vision technology to identify students' learning behavior in the classroom can reduce the workload of traditional teachers in supervising students in the classroom, and ensure greater accuracy and comprehensiveness. However, existing student learning behavior detection systems are unable to track and detect multiple targets precisely, and the accuracy of learning behavior recognition is not high enough to meet the existing needs for the accurate recognition of student behavior in the classroom. To solve this problem, we propose a YOLOv5s network structure based on you only look once (YOLO) algorithm to recognize and analyze students' classroom behavior in this paper. Firstly, the input images taken in the smart classroom are pre-processed. Then, the pre-processed image is fed into the designed YOLOv5 networks to extract deep features through convolutional layers, and the Squeeze-and-Excitation (SE) attention detection mechanism is applied to reduce the weight of background information in the recognition process. Finally, the extracted features are classified by the Feature Pyramid Networks (FPN) and Path Aggregation Network (PAN) structures. Multiple groups of experiments were performed to compare with traditional learning behavior recognition methods to validate the effectiveness of the proposed method. When compared with YOLOv4, the proposed method is able to improve the mAP performance by 11%.
Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognition
Authors: Lilang Lin, Jiahang Zhang, Jiaying Liu
Date: 2023-03-20 00:00:00
Proceeding: CVPR 2023 1
Tasks: Action Recognition, Contrastive Learning, Self-supervised Skeleton-based Action Recognition, Skeleton Based Action Recognition, Unsupervised Skeleton Based Action Recognition

The self-supervised pretraining paradigm has achieved great success in skeleton-based action recognition. However, these methods treat the motion and static parts equally, and lack an adaptive design for different parts, which has a negative impact on the accuracy of action recognition. To realize the adaptive action modeling of both parts, we propose an Actionlet-Dependent Contrastive Learning method (ActCLR). The actionlet, defined as the discriminative subset of the human skeleton, effectively decomposes motion regions for better action modeling. In detail, by contrasting with the static anchor without motion, we extract the motion region of the skeleton data, which serves as the actionlet, in an unsupervised manner. Then, centering on actionlet, a motion-adaptive data transformation method is built. Different data transformations are applied to actionlet and non-actionlet regions to introduce more diversity while maintaining their own characteristics. Meanwhile, we propose a semantic-aware feature pooling method to build feature representations among motion and static regions in a distinguished manner. Extensive experiments on NTU RGB+D and PKUMMD show that the proposed method achieves remarkable action recognition performance. More visualization and quantitative experiments demonstrate the effectiveness of our method. Our project website is available at https://langlandslin.github.io/projects/ActCLR/