pwc-archive/papers-with-abstracts huggingface dataset:
Aerospace Human System Integration Evolution over the Last 40 Years
Authors: Guy Andre Boy
Date: 2022-01-25 00:00:00
Tasks: Management

This chapter focuses on the evolution of Human-Centered Design (HCD) in aerospace systems over the last forty years. Human Factors and Ergonomics first shifted from the study of physical and medical issues to cognitive issues circa the 1980s. The advent of computers brought with it the development of human-computer interaction (HCI), which then expanded into the field of digital interaction design and User Experience (UX). We ended up with the concept of interactive cockpits, not because pilots interacted with mechanical things, but because they interacted using pointing devices on computer displays. Since the early 2000s, complexity and organizational issues gained prominence to the point that complex systems design and management found itself center stage, with the spotlight on the role of the human element and organizational setups. Today, Human Systems Integration (HSI) is no longer only a single-agent problem, but a multi-agent research field. Systems are systems of systems, considered as representations of people and machines. They are made of statically and dynamically articulated structures and functions. When they are at work, they are living organisms that generate emerging functions and structures that need to be considered in evolution (i.e., in their constant redesign). This chapter will more specifically, focus on human factors such as human-centered systemic representations, life critical systems, organizational issues, complexity management, modeling and simulation, flexibility, tangibility and autonomy. The discussion will be based on several examples in civil aviation and air combat, as well as aerospace.
AI-based Re-identification of Behavioral Clickstream Data
Authors: Stefan Vamosi, Michael Platzer, Thomas Reutterer
Date: 2022-01-21 00:00:00
Tasks: Attribute, Face Recognition, Marketing

AI-based face recognition, i.e., the re-identification of individuals within images, is an already well established technology for video surveillance, for user authentication, for tagging photos of friends, etc. This paper demonstrates that similar techniques can be applied to successfully re-identify individuals purely based on their behavioral patterns. In contrast to de-anonymization attacks based on record linkage, these methods do not require any overlap in data points between a released dataset and an identified auxiliary dataset. The mere resemblance of behavioral patterns between records is sufficient to correctly attribute behavioral data to identified individuals. Further, we can demonstrate that data perturbation does not provide protection, unless a significant share of data utility is being destroyed. These findings call for sincere cautions when sharing actual behavioral data with third parties, as modern-day privacy regulations, like the GDPR, define their scope based on the ability to re-identify. This has also strong implications for the Marketing domain, when dealing with potentially re-identify-able data sources like shopping behavior, clickstream data or cockies. We also demonstrate how synthetic data can offer a viable alternative, that is shown to be resilient against our introduced AI-based re-identification attacks.
Public Information Representation for Adversarial Team Games
Authors: Luca Carminati, Federico Cacciamani, Marco Ciccone, Nicola Gatti
Date: 2022-01-25 00:00:00

The peculiarity of adversarial team games resides in the asymmetric information available to the team members during the play, which makes the equilibrium computation problem hard even with zero-sum payoffs. The algorithms available in the literature work with implicit representations of the strategy space and mainly resort to Linear Programming and column generation techniques to enlarge incrementally the strategy space. Such representations prevent the adoption of standard tools such as abstraction generation, game solving, and subgame solving, which demonstrated to be crucial when solving huge, real-world two-player zero-sum games. Differently from these works, we answer the question of whether there is any suitable game representation enabling the adoption of those tools. In particular, our algorithms convert a sequential team game with adversaries to a classical two-player zero-sum game. In this converted game, the team is transformed into a single coordinator player who only knows information common to the whole team and prescribes to the players an action for any possible private state. Interestingly, we show that our game is more expressive than the original extensive-form game as any state/action abstraction of the extensive-form game can be captured by our representation, while the reverse does not hold. Due to the NP-hard nature of the problem, the resulting Public Team game may be exponentially larger than the original one. To limit this explosion, we provide three algorithms, each returning an information-lossless abstraction that dramatically reduces the size of the tree. These abstractions can be produced without generating the original game tree. Finally, we show the effectiveness of the proposed approach by presenting experimental results on Kuhn and Leduc Poker games, obtained by applying state-of-art algorithms for two-player zero-sum games on the converted games
Language Generation for Broad-Coverage, Explainable Cognitive Systems
Authors: Marjorie McShane, Ivan Leon
Date: 2022-01-25 00:00:00
Tasks: Natural Language Understanding, Text Generation

This paper describes recent progress on natural language generation (NLG) for language-endowed intelligent agents (LEIAs) developed within the OntoAgent cognitive architecture. The approach draws heavily from past work on natural language understanding in this paradigm: it uses the same knowledge bases, theory of computational linguistics, agent architecture, and methodology of developing broad-coverage capabilities over time while still supporting near-term applications.
Distantly supervised end-to-end medical entity extraction from electronic health records with human-level quality
Authors: Alexander Nesterov, Dmitry Umerenkov
Date: 2022-01-25 00:00:00
Tasks: Multi-Label Classification, MUlTI-LABEL-ClASSIFICATION, named-entity-recognition, Named Entity Recognition, Named Entity Recognition (NER), NER

Medical entity extraction (EE) is a standard procedure used as a first stage in medical texts processing. Usually Medical EE is a two-step process: named entity recognition (NER) and named entity normalization (NEN). We propose a novel method of doing medical EE from electronic health records (EHR) as a single-step multi-label classification task by fine-tuning a transformer model pretrained on a large EHR dataset. Our model is trained end-to-end in an distantly supervised manner using targets automatically extracted from medical knowledge base. We show that our model learns to generalize for entities that are present frequently enough, achieving human-level classification quality for most frequent entities. Our work demonstrates that medical entity extraction can be done end-to-end without human supervision and with human quality given the availability of a large enough amount of unlabeled EHR and a medical knowledge base.
Whose Language Counts as High Quality? Measuring Language Ideologies in Text Data Selection
Authors: Suchin Gururangan, Dallas Card, Sarah K. Dreier, Emily K. Gade, Leroy Z. Wang, Zeyu Wang, Luke Zettlemoyer, Noah A. Smith
Date: 2022-01-25 00:00:00
Tasks: Articles, Language Modeling, Language Modelling

Language models increasingly rely on massive web dumps for diverse text data. However, these sources are rife with undesirable content. As such, resources like Wikipedia, books, and newswire often serve as anchors for automatically selecting web text most suitable for language modeling, a process typically referred to as quality filtering. Using a new dataset of U.S. high school newspaper articles -- written by students from across the country -- we investigate whose language is preferred by the quality filter used for GPT-3. We find that newspapers from larger schools, located in wealthier, educated, and urban ZIP codes are more likely to be classified as high quality. We then demonstrate that the filter's measurement of quality is unaligned with other sensible metrics, such as factuality or literary acclaim. We argue that privileging any corpus as high quality entails a language ideology, and more care is needed to construct training corpora for language models, with better transparency and justification for the inclusion or exclusion of various texts.
Do Smart Glasses Dream of Sentimental Visions? Deep Emotionship Analysis for Eyewear Devices
Authors: Yingying Zhao, Yuhu Chang, Yutian Lu, Yujiang Wang, Mingzhi Dong, Qin Lv, Robert P. Dick, Fan Yang, Tun Lu, Ning Gu, Li Shang
Date: 2022-01-24 00:00:00
Tasks: Emotion Recognition

Emotion recognition in smart eyewear devices is highly valuable but challenging. One key limitation of previous works is that the expression-related information like facial or eye images is considered as the only emotional evidence. However, emotional status is not isolated; it is tightly associated with people's visual perceptions, especially those sentimental ones. However, little work has examined such associations to better illustrate the cause of different emotions. In this paper, we study the emotionship analysis problem in eyewear systems, an ambitious task that requires not only classifying the user's emotions but also semantically understanding the potential cause of such emotions. To this end, we devise EMOShip, a deep-learning-based eyewear system that can automatically detect the wearer's emotional status and simultaneously analyze its associations with semantic-level visual perceptions. Experimental studies with 20 participants demonstrate that, thanks to the emotionship awareness, EMOShip not only achieves superior emotion recognition accuracy over existing methods (80.2% vs. 69.4%), but also provides a valuable understanding of the cause of emotions. Pilot studies with 20 participants further motivate the potential use of EMOShip to empower emotion-aware applications, such as emotionship self-reflection and emotionship life-logging.
What is the cost of adding a constraint in linear least squares?
Authors: Ramakrishna Kakarala, Jun Wei
Date: 2022-01-24 00:00:00

Although the theory of constrained least squares (CLS) estimation is well known, it is usually applied with the view that the constraints to be imposed are unavoidable. However, there are cases in which constraints are optional. For example, in camera color calibration, one of several possible color processing systems is obtained if a constraint on the row sums of a desired color correction matrix is imposed; in this example, it is not clear a priori whether imposing the constraint leads to better system performance. In this paper, we derive an exact expression connecting the constraint to the increase in fitting error obtained from imposing it. As another contribution, we show how to determine projection matrices that separate the measured data into two components: the first component drives up the fitting error due to imposing a constraint, and the second component is unaffected by the constraint. We demonstrate the use of these results in the color calibration problem.
Attacks and Defenses for Free-Riders in Multi-Discriminator GAN
Authors: Zilong Zhao, Jiyue Huang, Stefanie Roos, Lydia Y. Chen
Date: 2022-01-24 00:00:00

Generative Adversarial Networks (GANs) are increasingly adopted by the industry to synthesize realistic images. Due to data not being centrally available, Multi-Discriminator (MD)-GANs training framework employs multiple discriminators that have direct access to the real data. Distributedly training a joint GAN model entails the risk of free-riders, i.e., participants that aim to benefit from the common model while only pretending to participate in the training process. In this paper, we conduct the first characterization study of the impact of free-riders on MD-GAN. Based on two production prototypes of MD-GAN, we find that free-riders drastically reduce the ability of MD-GANs to produce images that are indistinguishable from real data, i.e., they increase the FID score -- the standard measure to assess the quality of generated images. To mitigate the model degradation, we propose a defense strategy against free-riders in MD-GAN, termed DFG. DFG distinguishes free-riders and benign participants through periodic probing and clustering of discriminators' responses based on a reference response of free-riders, which then allows the generator to exclude the detected free-riders from the training. Furthermore, we extend our defense, termed DFG+, to enable discriminators to filter out free-riders at the variant of MD-GAN that allows peer exchanges of discriminators networks. Extensive evaluation on various scenarios of free-riders, MD-GAN architecture, and three datasets show that our defenses effectively detect free-riders. With 1 to 5 free-riders, DFG and DFG+ averagely decreases FID by 5.22% to 11.53% for CIFAR10 and 5.79% to 13.22% for CIFAR100 in comparison to an attack without defense. In a shell, the proposed DFG(+) can effectively defend against free-riders without affecting benign clients at a negligible computation overhead.
ImpliCity: City Modeling from Satellite Images with Deep Implicit Occupancy Fields
Authors: Corinne Stucker, Bingxin Ke, Yuanwen Yue, Shengyu Huang, Iro Armeni, Konrad Schindler
Date: 2022-01-24 00:00:00

High-resolution optical satellite sensors, combined with dense stereo algorithms, have made it possible to reconstruct 3D city models from space. However, these models are, in practice, rather noisy and tend to miss small geometric features that are clearly visible in the images. We argue that one reason for the limited quality may be a too early, heuristic reduction of the triangulated 3D point cloud to an explicit height field or surface mesh. To make full use of the point cloud and the underlying images, we introduce ImpliCity, a neural representation of the 3D scene as an implicit, continuous occupancy field, driven by learned embeddings of the point cloud and a stereo pair of ortho-photos. We show that this representation enables the extraction of high-quality DSMs: with image resolution 0.5$\,$m, ImpliCity reaches a median height error of $\approx\,$0.7$\,$m and outperforms competing methods, especially w.r.t. building reconstruction, featuring intricate roof details, smooth surfaces, and straight, regular outlines.
Automatic Recognition and Digital Documentation of Cultural Heritage Hemispherical Domes using Images
Authors: Reza Maalek, Shahrokh Maalek
Date: 2022-01-25 00:00:00
Tasks: Management

Advancements in optical metrology has enabled documentation of dense 3D point clouds of cultural heritage sites. For large scale and continuous digital documentation, processing of dense 3D point clouds becomes computationally cumbersome, and often requires additional hardware for data management, increasing the time cost, and complexity of projects. To this end, this manuscript presents an original approach to generate fast and reliable semantic digital models of heritage hemispherical domes using only two images. New closed formulations were derived to establish the relationships between spheres and their projected ellipses onto images, which fostered the development of a new automatic framework for as-built generation of spheres. The effectiveness of the proposed method was evaluated under both laboratory and real-world datasets. The results revealed that the proposed method achieved as-built modeling accuracy of around 6mm, while improving the computation time by a factor of 7, when compared to established point cloud processing methods.
Self-Supervised Point Cloud Registration with Deep Versatile Descriptors
Authors: Dongrui Liu, Chuanchuan Chen, Changqing Xu, Robert Qiu, Lei Chu
Date: 2022-01-25 00:00:00
Tasks: Computational Efficiency, Point cloud reconstruction, Point Cloud Registration, Representation Learning

As a fundamental yet challenging problem in intelligent transportation systems, point cloud registration attracts vast attention and has been attained with various deep learning-based algorithms. The unsupervised registration algorithms take advantage of deep neural network-enabled novel representation learning while requiring no human annotations, making them applicable to industrial applications. However, unsupervised methods mainly depend on global descriptors, which ignore the high-level representations of local geometries. In this paper, we propose to jointly use both global and local descriptors to register point clouds in a self-supervised manner, which is motivated by a critical observation that all local geometries of point clouds are transformed consistently under the same transformation. Therefore, local geometries can be employed to enhance the representation ability of the feature extraction module. Moreover, the proposed local descriptor is flexible and can be integrated into most existing registration methods and improve their performance. Besides, we also utilize point cloud reconstruction and normal estimation to enhance the transformation awareness of global and local descriptors. Lastly, extensive experimental results on one synthetic and three real-world datasets demonstrate that our method outperforms existing state-of-art unsupervised registration methods and even surpasses supervised ones in some cases. Robustness and computational efficiency evaluations also indicate that the proposed method applies to intelligent vehicles.
Splatting-based Synthesis for Video Frame Interpolation
Authors: Simon Niklaus, Ping Hu, Jiawen Chen
Date: 2022-01-25 00:00:00
Tasks: Deep Learning, Optical Flow Estimation, Video Frame Interpolation

Frame interpolation is an essential video processing technique that adjusts the temporal resolution of an image sequence. While deep learning has brought great improvements to the area of video frame interpolation, techniques that make use of neural networks can typically not easily be deployed in practical applications like a video editor since they are either computationally too demanding or fail at high resolutions. In contrast, we propose a deep learning approach that solely relies on splatting to synthesize interpolated frames. This splatting-based synthesis for video frame interpolation is not only much faster than similar approaches, especially for multi-frame interpolation, but can also yield new state-of-the-art results at high resolutions.
Real-time automatic polyp detection in colonoscopy using feature enhancement module and spatiotemporal similarity correlation unit
Authors: Jianwei Xu, Ran Zhao, Yizhou Yu, Qingwei Zhang, Xianzhang Bian, Jun Wang, Zhizheng Ge, Dahong Qian
Date: 2022-01-25 00:00:00
Tasks: Sensitivity, Specificity, SSIM, Style Transfer

Automatic detection of polyps is challenging because different polyps vary greatly, while the changes between polyps and their analogues are small. The state-of-the-art methods are based on convolutional neural networks (CNNs). However, they may fail due to lack of training data, resulting in high rates of missed detection and false positives (FPs). In order to solve these problems, our method combines the two-dimensional (2-D) CNN-based real-time object detector network with spatiotemporal information. Firstly, we use a 2-D detector network to detect static images and frames, and based on the detector network, we propose two feature enhancement modules-the FP Relearning Module (FPRM) to make the detector network learning more about the features of FPs for higher precision, and the Image Style Transfer Module (ISTM) to enhance the features of polyps for sensitivity improvement. In video detection, we integrate spatiotemporal information, which uses Structural Similarity (SSIM) to measure the similarity between video frames. Finally, we propose the Inter-frame Similarity Correlation Unit (ISCU) to combine the results obtained by the detector network and frame similarity to make the final decision. We verify our method on both private databases and publicly available databases. Experimental results show that these modules and units provide a performance improvement compared with the baseline method. Comparison with the state-of-the-art methods shows that the proposed method outperforms the existing ones which can meet real-time constraints. It's demonstrated that our method provides a performance improvement in sensitivity, precision and specificity, and has great potential to be applied in clinical colonoscopy.
Revisiting L1 Loss in Super-Resolution: A Probabilistic View and Beyond
Authors: Xiangyu He, Jian Cheng
Date: 2022-01-25 00:00:00
Tasks: Image Restoration, Super-Resolution

Super-resolution as an ill-posed problem has many high-resolution candidates for a low-resolution input. However, the popular $\ell_1$ loss used to best fit the given HR image fails to consider this fundamental property of non-uniqueness in image restoration. In this work, we fix the missing piece in $\ell_1$ loss by formulating super-resolution with neural networks as a probabilistic model. It shows that $\ell_1$ loss is equivalent to a degraded likelihood function that removes the randomness from the learning process. By introducing a data-adaptive random variable, we present a new objective function that aims at minimizing the expectation of the reconstruction error over all plausible solutions. The experimental results show consistent improvements on mainstream architectures, with no extra parameter or computing cost at inference time.
ARPD: Anchor-free Rotation-aware People Detection using Topview Fisheye Camera
Authors: Quan Nguyen Minh, Bang Le Van, Can Nguyen, Anh Le, Viet Dung Nguyen
Date: 2022-01-25 00:00:00
Tasks: Keypoint Estimation

People detection in top-view, fish-eye images is challenging as people in fish-eye images often appear in arbitrary directions and are distorted differently. Due to this unique radial geometry, axis-aligned people detectors often work poorly on fish-eye frames. Recent works account for this variability by modifying existing anchor-based detectors or relying on complex pre/post-processing. Anchor-based methods spread a set of pre-defined bounding boxes on the input image, most of which are invalid. In addition to being inefficient, this approach could lead to a significant imbalance between the positive and negative anchor boxes. In this work, we propose ARPD, a single-stage anchor-free fully convolutional network to detect arbitrarily rotated people in fish-eye images. Our network uses keypoint estimation to find the center point of each object and regress the object's other properties directly. To capture the various orientation of people in fish-eye cameras, in addition to the center and size, ARPD also predicts the angle of each bounding box. We also propose a periodic loss function that accounts for angle periodicity and relieves the difficulty of learning small-angle oscillations. Experimental results show that our method competes favorably with state-of-the-art algorithms while running significantly faster.