pwc-archive/papers-with-abstracts huggingface dataset:
The Swiss Army Knife for Image-to-Image Translation: Multi-Task Diffusion Models
Authors: Julia Wolleb, Robin Sandkühler, Florentin Bieder, Philippe C. Cattin
Date: 2022-04-06 00:00:00
Tasks: Denoising, Image Generation, Image-to-Image Translation, regression, Segmentation, Translation

Recently, diffusion models were applied to a wide range of image analysis tasks. We build on a method for image-to-image translation using denoising diffusion implicit models and include a regression problem and a segmentation problem for guiding the image generation to the desired output. The main advantage of our approach is that the guidance during the denoising process is done by an external gradient. Consequently, the diffusion model does not need to be retrained for the different tasks on the same dataset. We apply our method to simulate the aging process on facial photos using a regression task, as well as on a brain magnetic resonance (MR) imaging dataset for the simulation of brain tumor growth. Furthermore, we use a segmentation model to inpaint tumors at the desired location in healthy slices of brain MR images. We achieve convincing results for all problems.
Super-resolved multi-temporal segmentation with deep permutation-invariant networks
Authors: Diego Valsesia, Enrico Magli
Date: 2022-04-06 00:00:00
Tasks: Image Reconstruction, Image Super-Resolution, Segmentation, Semantic Segmentation, Super-Resolution

Multi-image super-resolution from multi-temporal satellite acquisitions of a scene has recently enjoyed great success thanks to new deep learning models. In this paper, we go beyond classic image reconstruction at a higher resolution by studying a super-resolved inference problem, namely semantic segmentation at a spatial resolution higher than the one of sensing platform. We expand upon recently proposed models exploiting temporal permutation invariance with a multi-resolution fusion module able to infer the rich semantic information needed by the segmentation task. The model presented in this paper has recently won the AI4EO challenge on Enhanced Sentinel 2 Agriculture.
IterVM: Iterative Vision Modeling Module for Scene Text Recognition
Authors: Xiaojie Chu, Yongtao Wang
Date: 2022-04-06 00:00:00
Tasks: Language Modeling, Language Modelling, Scene Text Recognition

Scene text recognition (STR) is a challenging problem due to the imperfect imagery conditions in natural images. State-of-the-art methods utilize both visual cues and linguistic knowledge to tackle this challenging problem. Specifically, they propose iterative language modeling module (IterLM) to repeatedly refine the output sequence from the visual modeling module (VM). Though achieving promising results, the vision modeling module has become the performance bottleneck of these methods. In this paper, we newly propose iterative vision modeling module (IterVM) to further improve the STR accuracy. Specifically, the first VM directly extracts multi-level features from the input image, and the following VMs re-extract multi-level features from the input image and fuse them with the high-level (i.e., the most semantic one) feature extracted by the previous VM. By combining the proposed IterVM with iterative language modeling module, we further propose a powerful scene text recognizer called IterNet. Extensive experiments demonstrate that the proposed IterVM can significantly improve the scene text recognition accuracy, especially on low-quality scene text images. Moreover, the proposed scene text recognizer IterNet achieves new state-of-the-art results on several public benchmarks. Codes will be available at https://github.com/VDIGPKU/IterNet.
Towards Robust Adaptive Object Detection under Noisy Annotations
Authors: Xinyu Liu, Wuyang Li, Qiushi Yang, Baopu Li, Yixuan Yuan
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1
Tasks: Object, object-detection, Object Detection

Domain Adaptive Object Detection (DAOD) models a joint distribution of images and labels from an annotated source domain and learns a domain-invariant transformation to estimate the target labels with the given target domain images. Existing methods assume that the source domain labels are completely clean, yet large-scale datasets often contain error-prone annotations due to instance ambiguity, which may lead to a biased source distribution and severely degrade the performance of the domain adaptive detector de facto. In this paper, we represent the first effort to formulate noisy DAOD and propose a Noise Latent Transferability Exploration (NLTE) framework to address this issue. It is featured with 1) Potential Instance Mining (PIM), which leverages eligible proposals to recapture the miss-annotated instances from the background; 2) Morphable Graph Relation Module (MGRM), which models the adaptation feasibility and transition probability of noisy samples with relation matrices; 3) Entropy-Aware Gradient Reconcilement (EAGR), which incorporates the semantic information into the discrimination process and enforces the gradients provided by noisy and clean samples to be consistent towards learning domain-invariant representations. A thorough evaluation on benchmark DAOD datasets with noisy source annotations validates the effectiveness of NLTE. In particular, NLTE improves the mAP by 8.4\% under 60\% corrupted annotations and even approaches the ideal upper bound of training on a clean source dataset.
Cloning Outfits from Real-World Images to 3D Characters for Generalizable Person Re-Identification
Authors: Yanan Wang, Xuezhi Liang, Shengcai Liao
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1
Tasks: Generalizable Person Re-identification, Person Re-Identification, Unsupervised Domain Adaptation, Unsupervised Person Re-Identification

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their performance. To address this, in this work, an automatic approach is proposed to directly clone the whole outfits from real-world person images to virtual 3D characters, such that any virtual person thus created will appear very similar to its real-world counterpart. Specifically, based on UV texture mapping, two cloning methods are designed, namely registered clothes mapping and homogeneous cloth expansion. Given clothes keypoints detected on person images and labeled on regular UV maps with clear clothes structures, registered mapping applies perspective homography to warp real-world clothes to the counterparts on the UV map. As for invisible clothes parts and irregular UV maps, homogeneous expansion segments a homogeneous area on clothes as a realistic cloth pattern or cell, and expand the cell to fill the UV map. Furthermore, a similarity-diversity expansion strategy is proposed, by clustering person images, sampling images per cluster, and cloning outfits for 3D character generation. This way, virtual persons can be scaled up densely in visual similarity to challenge model learning, and diversely in population to enrich sample distribution. Finally, by rendering the cloned characters in Unity3D scenes, a more realistic virtual dataset called ClonedPerson is created, with 5,621 identities and 887,766 images. Experimental results show that the model trained on ClonedPerson has a better generalization performance, superior to that trained on other popular real-world and synthetic person re-identification datasets. The ClonedPerson project is available at https://github.com/Yanan-Wang-cs/ClonedPerson.
Face recognition in a transformed domain
Authors: Marcos Faundez-Zanuy
Date: 2022-04-06 00:00:00
Tasks: Face Recognition

This paper proposes the use of a discrete cosine transform (DCT) instead of the eigenfaces method (Karhunen-Loeve Transform) for biometric identification based on frontal face images. Experimental results show better recognition accuracies and reduced computational burden. This paper includes results with different classifiers and a combination of them.
Fine-Grained Predicates Learning for Scene Graph Generation
Authors: Xinyu Lyu, Lianli Gao, Yuyu Guo, Zhou Zhao, Hao Huang, Heng Tao Shen, Jingkuan Song
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1
Tasks: Fine-Grained Image Classification, Graph Generation, image-classification, Image Classification, Predicate Classification, Scene Graph Generation

The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are prone to predict head predicates and existing re-balancing strategies prefer tail categories, none of them can appropriately handle these hard-to-distinguish predicates. To tackle this issue, inspired by fine-grained image classification, which focuses on differentiating among hard-to-distinguish object classes, we propose a method named Fine-Grained Predicates Learning (FGPL) which aims at differentiating among hard-to-distinguish predicates for Scene Graph Generation task. Specifically, we first introduce a Predicate Lattice that helps SGG models to figure out fine-grained predicate pairs. Then, utilizing the Predicate Lattice, we propose a Category Discriminating Loss and an Entity Discriminating Loss, which both contribute to distinguishing fine-grained predicates while maintaining learned discriminatory power over recognizable ones. The proposed model-agnostic strategy significantly boosts the performances of three benchmark models (Transformer, VCTree, and Motif) by 22.8\%, 24.1\% and 21.7\% of Mean Recall (mR@100) on the Predicate Classification sub-task, respectively. Our model also outperforms state-of-the-art methods by a large margin (i.e., 6.1\%, 4.6\%, and 3.2\% of Mean Recall (mR@100)) on the Visual Genome dataset.
Learning to Anticipate Future with Dynamic Context Removal
Authors: Xinyu Xu, Yong-Lu Li, Cewu Lu
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1

Anticipating future events is an essential feature for intelligent systems and embodied AI. However, compared to the traditional recognition task, the uncertainty of future and reasoning ability requirement make the anticipation task very challenging and far beyond solved. In this filed, previous methods usually care more about the model architecture design or but few attention has been put on how to train an anticipation model with a proper learning policy. To this end, in this work, we propose a novel training scheme called Dynamic Context Removal (DCR), which dynamically schedules the visibility of observed future in the learning procedure. It follows the human-like curriculum learning process, i.e., gradually removing the event context to increase the anticipation difficulty till satisfying the final anticipation target. Our learning scheme is plug-and-play and easy to integrate any reasoning model including transformer and LSTM, with advantages in both effectiveness and efficiency. In extensive experiments, the proposed method achieves state-of-the-art on four widely-used benchmarks. Our code and models are publicly released at https://github.com/AllenXuuu/DCR.
SqueezeNeRF: Further factorized FastNeRF for memory-efficient inference
Authors: Krishna Wadhwani, Tamaki Kojima
Date: 2022-04-06 00:00:00
Tasks: GPU, NeRF

Neural Radiance Fields (NeRF) has emerged as the state-of-the-art method for novel view generation of complex scenes, but is very slow during inference. Recently, there have been multiple works on speeding up NeRF inference, but the state of the art methods for real-time NeRF inference rely on caching the neural network output, which occupies several giga-bytes of disk space that limits their real-world applicability. As caching the neural network of original NeRF network is not feasible, Garbin et al. proposed "FastNeRF" which factorizes the problem into 2 sub-networks - one which depends only on the 3D coordinate of a sample point and one which depends only on the 2D camera viewing direction. Although this factorization enables them to reduce the cache size and perform inference at over 200 frames per second, the memory overhead is still substantial. In this work, we propose SqueezeNeRF, which is more than 60 times memory-efficient than the sparse cache of FastNeRF and is still able to render at more than 190 frames per second on a high spec GPU during inference.
Gait Recognition in the Wild with Dense 3D Representations and A Benchmark
Authors: Jinkai Zheng, Xinchen Liu, Wu Liu, Lingxiao He, Chenggang Yan, Tao Mei
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1
Tasks: Gait Recognition, Gait Recognition in the Wild

Existing studies for gait recognition are dominated by 2D representations like the silhouette or skeleton of the human body in constrained scenes. However, humans live and walk in the unconstrained 3D space, so projecting the 3D human body onto the 2D plane will discard a lot of crucial information like the viewpoint, shape, and dynamics for gait recognition. Therefore, this paper aims to explore dense 3D representations for gait recognition in the wild, which is a practical yet neglected problem. In particular, we propose a novel framework to explore the 3D Skinned Multi-Person Linear (SMPL) model of the human body for gait recognition, named SMPLGait. Our framework has two elaborately-designed branches of which one extracts appearance features from silhouettes, the other learns knowledge of 3D viewpoints and shapes from the 3D SMPL model. In addition, due to the lack of suitable datasets, we build the first large-scale 3D representation-based gait recognition dataset, named Gait3D. It contains 4,000 subjects and over 25,000 sequences extracted from 39 cameras in an unconstrained indoor scene. More importantly, it provides 3D SMPL models recovered from video frames which can provide dense 3D information of body shape, viewpoint, and dynamics. Based on Gait3D, we comprehensively compare our method with existing gait recognition approaches, which reflects the superior performance of our framework and the potential of 3D representations for gait recognition in the wild. The code and dataset are available at https://gait3d.github.io.
MixFormer: Mixing Features across Windows and Dimensions
Authors: Qiang Chen, Qiman Wu, Jian Wang, Qinghao Hu, Tao Hu, Errui Ding, Jian Cheng, Jingdong Wang
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1
Tasks: image-classification, Image Classification

While local-window self-attention performs notably in vision tasks, it suffers from limited receptive field and weak modeling capability issues. This is mainly because it performs self-attention within non-overlapped windows and shares weights on the channel dimension. We propose MixFormer to find a solution. First, we combine local-window self-attention with depth-wise convolution in a parallel design, modeling cross-window connections to enlarge the receptive fields. Second, we propose bi-directional interactions across branches to provide complementary clues in the channel and spatial dimensions. These two designs are integrated to achieve efficient feature mixing among windows and dimensions. Our MixFormer provides competitive results on image classification with EfficientNet and shows better results than RegNet and Swin Transformer. Performance in downstream tasks outperforms its alternatives by significant margins with less computational costs in 5 dense prediction tasks on MS COCO, ADE20k, and LVIS. Code is available at \url{https://github.com/PaddlePaddle/PaddleClas}.
Style-Hallucinated Dual Consistency Learning for Domain Generalized Semantic Segmentation
Authors: Yuyang Zhao, Zhun Zhong, Na Zhao, Nicu Sebe, Gim Hee Lee
Date: 2022-04-06 00:00:00
Tasks: Domain Generalization, Hallucination, Robust Object Detection, Semantic Segmentation, World Knowledge

In this paper, we study the task of synthetic-to-real domain generalized semantic segmentation, which aims to learn a model that is robust to unseen real-world scenes using only synthetic data. The large domain shift between synthetic and real-world data, including the limited source environmental variations and the large distribution gap between synthetic and real-world data, significantly hinders the model performance on unseen real-world scenes. In this work, we propose the Style-HAllucinated Dual consistEncy learning (SHADE) framework to handle such domain shift. Specifically, SHADE is constructed based on two consistency constraints, Style Consistency (SC) and Retrospection Consistency (RC). SC enriches the source situations and encourages the model to learn consistent representation across style-diversified samples. RC leverages real-world knowledge to prevent the model from overfitting to synthetic data and thus largely keeps the representation consistent between the synthetic and real-world models. Furthermore, we present a novel style hallucination module (SHM) to generate style-diversified samples that are essential to consistency learning. SHM selects basis styles from the source distribution, enabling the model to dynamically generate diverse and realistic samples during training. Experiments show that our SHADE yields significant improvement and outperforms state-of-the-art methods by 5.05% and 8.35% on the average mIoU of three real-world datasets on single- and multi-source settings, respectively.
Modeling Motion with Multi-Modal Features for Text-Based Video Segmentation
Authors: Wangbo Zhao, Kai Wang, Xiangxiang Chu, Fuzhao Xue, Xinchao Wang, Yang You
Date: 2022-04-06 00:00:00
Proceeding: CVPR 2022 1
Tasks: Optical Flow Estimation, Referring Expression Segmentation, Segmentation, Sentence, Video Segmentation, Video Semantic Segmentation

Text-based video segmentation aims to segment the target object in a video based on a describing sentence. Incorporating motion information from optical flow maps with appearance and linguistic modalities is crucial yet has been largely ignored by previous work. In this paper, we design a method to fuse and align appearance, motion, and linguistic features to achieve accurate segmentation. Specifically, we propose a multi-modal video transformer, which can fuse and aggregate multi-modal and temporal features between frames. Furthermore, we design a language-guided feature fusion module to progressively fuse appearance and motion features in each feature level with guidance from linguistic features. Finally, a multi-modal alignment loss is proposed to alleviate the semantic gap between features from different modalities. Extensive experiments on A2D Sentences and J-HMDB Sentences verify the performance and the generalization ability of our method compared to the state-of-the-art methods.
Emphasis on the Minimization of False Negatives or False Positives in Binary Classification
Authors: Sanskriti Singh
Date: 2022-04-06 00:00:00
Tasks: Binary Classification

The minimization of specific cases in binary classification, such as false negatives or false positives, grows increasingly important as humans begin to implement more machine learning into current products. While there are a few methods to put a bias towards the reduction of specific cases, these methods aren't very effective, hence their minimal use in models. To this end, a new method is introduced to reduce the False Negatives or False positives without drastically changing the overall performance or F1 score of the model. This method involving the careful change to the real value of the input after pre-training the model. Presenting the results of this method being applied on various datasets, some being more complex than others. Through experimentation on multiple model architectures on these datasets, the best model was found. In all the models, an increase in the recall or precision, minimization of False Negatives or False Positives respectively, was shown without a large drop in F1 score.
Depth-Guided Sparse Structure-from-Motion for Movies and TV Shows
Authors: Sheng Liu, Xiaohan Nie, Raffay Hamid
Date: 2022-04-05 00:00:00
Proceeding: CVPR 2022 1

Existing approaches for Structure from Motion (SfM) produce impressive 3-D reconstruction results especially when using imagery captured with large parallax. However, to create engaging video-content in movies and TV shows, the amount by which a camera can be moved while filming a particular shot is often limited. The resulting small-motion parallax between video frames makes standard geometry-based SfM approaches not as effective for movies and TV shows. To address this challenge, we propose a simple yet effective approach that uses single-frame depth-prior obtained from a pretrained network to significantly improve geometry-based SfM for our small-parallax setting. To this end, we first use the depth-estimates of the detected keypoints to reconstruct the point cloud and camera-pose for initial two-view reconstruction. We then perform depth-regularized optimization to register new images and triangulate the new points during incremental reconstruction. To comprehensively evaluate our approach, we introduce a new dataset (StudioSfM) consisting of 130 shots with 21K frames from 15 studio-produced videos that are manually annotated by a professional CG studio. We demonstrate that our approach: (a) significantly improves the quality of 3-D reconstruction for our small-parallax setting, (b) does not cause any degradation for data with large-parallax, and (c) maintains the generalizability and scalability of geometry-based sparse SfM. Our dataset can be obtained at https://github.com/amazon-research/small-baseline-camera-tracking.
Leveraging Disentangled Representations to Improve Vision-Based Keystroke Inference Attacks Under Low Data
Authors: John Lim, Jan-Michael Frahm, Fabian Monrose
Date: 2022-04-05 00:00:00
Tasks: Data Augmentation, Domain Adaptation

Keystroke inference attacks are a form of side-channel attacks in which an attacker leverages various techniques to recover a user's keystrokes as she inputs information into some display (e.g., while sending a text message or entering her pin). Typically, these attacks leverage machine learning approaches, but assessing the realism of the threat space has lagged behind the pace of machine learning advancements, due in-part, to the challenges in curating large real-life datasets. We aim to overcome the challenge of having limited number of real data by introducing a video domain adaptation technique that is able to leverage synthetic data through supervised disentangled learning. Specifically, for a given domain, we decompose the observed data into two factors of variation: Style and Content. Doing so provides four learned representations: real-life style, synthetic style, real-life content and synthetic content. Then, we combine them into feature representations from all combinations of style-content pairings across domains, and train a model on these combined representations to classify the content (i.e., labels) of a given datapoint in the style of another domain. We evaluate our method on real-life data using a variety of metrics to quantify the amount of information an attacker is able to recover. We show that our method prevents our model from overfitting to a small real-life training set, indicating that our method is an effective form of data augmentation, thereby making keystroke inference attacks more practical.