pwc-archive/papers-with-abstracts huggingface dataset:
Explaining Inference Queries with Bayesian Optimization
Authors: Brandon Lockhart, Jinglin Peng, Weiyuan Wu, Jiannan Wang, Eugene Wu
Date: 2021-02-10 00:00:00
Tasks: Bayesian Optimization

Obtaining an explanation for an SQL query result can enrich the analysis experience, reveal data errors, and provide deeper insight into the data. Inference query explanation seeks to explain unexpected aggregate query results on inference data; such queries are challenging to explain because an explanation may need to be derived from the source, training, or inference data in an ML pipeline. In this paper, we model an objective function as a black-box function and propose BOExplain, a novel framework for explaining inference queries using Bayesian optimization (BO). An explanation is a predicate defining the input tuples that should be removed so that the query result of interest is significantly affected. BO - a technique for finding the global optimum of a black-box function - is used to find the best predicate. We develop two new techniques (individual contribution encoding and warm start) to handle categorical variables. We perform experiments showing that the predicates found by BOExplain have a higher degree of explanation compared to those found by the state-of-the-art query explanation engines. We also show that BOExplain is effective at deriving explanations for inference queries from source and training data on a variety of real-world datasets. BOExplain is open-sourced as a Python package at https://github.com/sfu-db/BOExplain.
Heuristic Strategies for Solving Complex Interacting Stockpile Blending Problem with Chance Constraints
Authors: Yue Xie, Aneta Neumann, Frank Neumann
Date: 2021-02-10 00:00:00
Tasks: Scheduling

Heuristic algorithms have shown a good ability to solve a variety of optimization problems. Stockpile blending problem as an important component of the mine scheduling problem is an optimization problem with continuous search space containing uncertainty in the geologic input data. The objective of the optimization process is to maximize the total volume of materials of the operation and subject to resource capacities, chemical processes, and customer requirements. In this paper, we consider the uncertainty in material grades and introduce chance constraints that are used to ensure the constraints with high confidence. To address the stockpile blending problem with chance constraints, we propose a differential evolution algorithm combining two repair operators that are used to tackle the two complex constraints. In the experiment section, we compare the performance of the approach with the deterministic model and stochastic models by considering different chance constraints and evaluate the effectiveness of different chance constraints.
Searching CUDA code autotuning spaces with hardware performance counters: data from benchmarks running on various GPU architectures
Authors: Jiří Filipovič, Jana Hozzová, Amin Nezarat, Jaroslav Oľha, Filip Petrovič
Date: 2021-02-10 00:00:00
Tasks: GPU

We have developed several autotuning benchmarks in CUDA that take into account performance-relevant source-code parameters and reach near peak-performance on various GPU architectures. We have used them during the development and evaluation of a novel search method for tuning space proposed in [1]. With our framework Kernel Tuning Toolkit, freely available at Github, we measured computation times and hardware performance counters on several GPUs for the complete tuning spaces of five benchmarks. These data, which we provide here, might benefit research of search algorithms for the tuning spaces of GPU codes or research of relation between applied code optimization, hardware performance counters, and GPU kernels' performance. Moreover, we describe the scripts we used for robust evaluation of our searcher and comparison to others in detail. In particular, the script that simulates the tuning, i.e., replaces time-demanding compiling and executing the tuned kernels with a quick reading of the computation time from our measured data, makes it possible to inspect the convergence of tuning search over a large number of experiments. These scripts, freely available with our other codes, make it easier to experiment with search algorithms and compare them in a robust way. During our research, we generated models for predicting values of performance counters from values of tuning parameters of our benchmarks. Here, we provide the models themselves and describe the scripts we implemented for their training. These data might benefit researchers who want to reproduce or build on our research.
Inductive Granger Causal Modeling for Multivariate Time Series
Authors: Yunfei Chu, Xiaowei Wang, Jianxin Ma, Kunyang Jia, Jingren Zhou, Hongxia Yang
Date: 2021-02-10 00:00:00
Tasks: Time Series, Time Series Analysis

Granger causal modeling is an emerging topic that can uncover Granger causal relationship behind multivariate time series data. In many real-world systems, it is common to encounter a large amount of multivariate time series data collected from different individuals with sharing commonalities. However, there are ongoing concerns regarding Granger causality's applicability in such large scale complex scenarios, presenting both challenges and opportunities for Granger causal structure reconstruction. Existing methods usually train a distinct model for each individual, suffering from inefficiency and over-fitting issues. To bridge this gap, we propose an Inductive GRanger cAusal modeling (InGRA) framework for inductive Granger causality learning and common causal structure detection on multivariate time series, which exploits the shared commonalities underlying the different individuals. In particular, we train one global model for individuals with different Granger causal structures through a novel attention mechanism, called prototypical Granger causal attention. The model can detect common causal structures for different individuals and infer Granger causal structures for newly arrived individuals. Extensive experiments, as well as an online A/B test on an E-commercial advertising platform, demonstrate the superior performances of InGRA.
Using hardware performance counters to speed up autotuning convergence on GPUs
Authors: Jiří Filipovič, Jana Hozzová, Amin Nezarat, Jaroslav Oľha, Filip Petrovič
Date: 2021-02-10 00:00:00
Tasks: GPU, Navigate

Nowadays, GPU accelerators are commonly used to speed up general-purpose computing tasks on a variety of hardware. However, due to the diversity of GPU architectures and processed data, optimization of codes for a particular type of hardware and specific data characteristics can be extremely challenging. The autotuning of performance-relevant source-code parameters allows for automatic optimization of applications and keeps their performance portable. Although the autotuning process typically results in code speed-up, searching the tuning space can bring unacceptable overhead if (i) the tuning space is vast and full of poorly-performing implementations, or (ii) the autotuning process has to be repeated frequently because of changes in processed data or migration to different hardware. In this paper, we introduce a novel method for searching tuning spaces. The method takes advantage of collecting hardware performance counters (also known as profiling counters) during empirical tuning. Those counters are used to navigate the searching process towards faster implementations. The method requires the tuning space to be sampled on any GPU. It builds a problem-specific model, which can be used during autotuning on various, even previously unseen inputs or GPUs. Using a set of five benchmarks, we experimentally demonstrate that our method can speed up autotuning when an application needs to be ported to different hardware or when it needs to process data with different characteristics. We also compared our method to state of the art and show that our method is superior in terms of the number of searching steps and typically outperforms other searches in terms of convergence time.
An Efficient Pessimistic-Optimistic Algorithm for Stochastic Linear Bandits with General Constraints
Authors: Xin Liu, Bin Li, Pengyi Shi, Lei Ying
Date: 2021-02-10 00:00:00
Proceeding: NeurIPS 2021 12

This paper considers stochastic linear bandits with general nonlinear constraints. The objective is to maximize the expected cumulative reward over horizon $T$ subject to a set of constraints in each round $\tau\leq T$. We propose a pessimistic-optimistic algorithm for this problem, which is efficient in two aspects. First, the algorithm yields $\tilde{\cal O}\left(\left(\frac{K^{0.75}}{\delta}+d\right)\sqrt{\tau}\right)$ (pseudo) regret in round $\tau\leq T,$ where $K$ is the number of constraints, $d$ is the dimension of the reward feature space, and $\delta$ is a Slater's constant; and zero constraint violation in any round $\tau>\tau',$ where $\tau'$ is independent of horizon $T.$ Second, the algorithm is computationally efficient. Our algorithm is based on the primal-dual approach in optimization and includes two components. The primal component is similar to unconstrained stochastic linear bandits (our algorithm uses the linear upper confidence bound algorithm (LinUCB)). The computational complexity of the dual component depends on the number of constraints, but is independent of the sizes of the contextual space, the action space, and the feature space. Thus, the overall computational complexity of our algorithm is similar to that of the linear UCB for unconstrained stochastic linear bandits.
Clusterability as an Alternative to Anchor Points When Learning with Noisy Labels
Authors: Zhaowei Zhu, Yiwen Song, Yang Liu
Date: 2021-02-10 00:00:00
Tasks: Image Classification, Image Classification with Human Noise, Image Classification with Label Noise, Learning with noisy labels

The label noise transition matrix, characterizing the probabilities of a training instance being wrongly annotated, is crucial to designing popular solutions to learning with noisy labels. Existing works heavily rely on finding "anchor points" or their approximates, defined as instances belonging to a particular class almost surely. Nonetheless, finding anchor points remains a non-trivial task, and the estimation accuracy is also often throttled by the number of available anchor points. In this paper, we propose an alternative option to the above task. Our main contribution is the discovery of an efficient estimation procedure based on a clusterability condition. We prove that with clusterable representations of features, using up to third-order consensuses of noisy labels among neighbor representations is sufficient to estimate a unique transition matrix. Compared with methods using anchor points, our approach uses substantially more instances and benefits from a much better sample complexity. We demonstrate the estimation accuracy and advantages of our estimates using both synthetic noisy labels (on CIFAR-10/100) and real human-level noisy labels (on Clothing1M and our self-collected human-annotated CIFAR-10). Our code and human-level noisy CIFAR-10 labels are available at https://github.com/UCSC-REAL/HOC.
Bayesian Inference with Certifiable Adversarial Robustness
Authors: Matthew Wicker, Luca Laurenti, Andrea Patane, Zhoutong Chen, Zheng Zhang, Marta Kwiatkowska
Date: 2021-02-10 00:00:00
Tasks: Adversarial Robustness, Bayesian Inference

We consider adversarial training of deep neural networks through the lens of Bayesian learning, and present a principled framework for adversarial training of Bayesian Neural Networks (BNNs) with certifiable guarantees. We rely on techniques from constraint relaxation of non-convex optimisation problems and modify the standard cross-entropy error model to enforce posterior robustness to worst-case perturbations in $\epsilon$-balls around input points. We illustrate how the resulting framework can be combined with methods commonly employed for approximate inference of BNNs. In an empirical investigation, we demonstrate that the presented approach enables training of certifiably robust models on MNIST, FashionMNIST and CIFAR-10 and can also be beneficial for uncertainty calibration. Our method is the first to directly train certifiable BNNs, thus facilitating their deployment in safety-critical applications.
Finding the Stochastic Shortest Path with Low Regret: The Adversarial Cost and Unknown Transition Case
Authors: Liyu Chen, Haipeng Luo
Date: 2021-02-10 00:00:00

We make significant progress toward the stochastic shortest path problem with adversarial costs and unknown transition. Specifically, we develop algorithms that achieve $\widetilde{O}(\sqrt{S^2ADT_\star K})$ regret for the full-information setting and $\widetilde{O}(\sqrt{S^3A^2DT_\star K})$ regret for the bandit feedback setting, where $D$ is the diameter, $T_\star$ is the expected hitting time of the optimal policy, $S$ is the number of states, $A$ is the number of actions, and $K$ is the number of episodes. Our work strictly improves (Rosenberg and Mansour, 2020) in the full information setting, extends (Chen et al., 2020) from known transition to unknown transition, and is also the first to consider the most challenging combination: bandit feedback with adversarial costs and unknown transition. To remedy the gap between our upper bounds and the current best lower bounds constructed via a stochastically oblivious adversary, we also propose algorithms with near-optimal regret for this special case.
Biomedical Question Answering: A Survey of Approaches and Challenges
Authors: Qiao Jin, Zheng Yuan, Guangzhi Xiong, Qianlan Yu, Huaiyuan Ying, Chuanqi Tan, Mosha Chen, Songfang Huang, Xiaozhong Liu, Sheng Yu
Date: 2021-02-10 00:00:00
Tasks: Information Retrieval, Machine Reading Comprehension, Question Answering, Reading Comprehension, Retrieval, Survey

Automatic Question Answering (QA) has been successfully applied in various domains such as search engines and chatbots. Biomedical QA (BQA), as an emerging QA task, enables innovative applications to effectively perceive, access and understand complex biomedical knowledge. There have been tremendous developments of BQA in the past two decades, which we classify into 5 distinctive approaches: classic, information retrieval, machine reading comprehension, knowledge base and question entailment approaches. In this survey, we introduce available datasets and representative methods of each BQA approach in detail. Despite the developments, BQA systems are still immature and rarely used in real-life settings. We identify and characterize several key challenges in BQA that might lead to this issue, and discuss some potential future directions to explore.
A Generic Object Re-identification System for Short Videos
Authors: Tairu Qiu, Guanxian Chen, Zhongang Qi, Bin Li, Ying Shan, xiangyang xue
Date: 2021-02-10 00:00:00
Tasks: Object, object-detection, Object Detection

Short video applications like TikTok and Kwai have been a great hit recently. In order to meet the increasing demands and take full advantage of visual information in short videos, objects in each short video need to be located and analyzed as an upstream task. A question is thus raised -- how to improve the accuracy and robustness of object detection, tracking, and re-identification across tons of short videos with hundreds of categories and complicated visual effects (VFX). To this end, a system composed of a detection module, a tracking module and a generic object re-identification module, is proposed in this paper, which captures features of major objects from short videos. In particular, towards the high efficiency demands in practical short video application, a Temporal Information Fusion Network (TIFN) is proposed in the object detection module, which shows comparable accuracy and improved time efficiency to the state-of-the-art video object detector. Furthermore, in order to mitigate the fragmented issue of tracklets in short videos, a Cross-Layer Pointwise Siamese Network (CPSN) is proposed in the tracking module to enhance the robustness of the appearance model. Moreover, in order to evaluate the proposed system, two challenge datasets containing real-world short videos are built for video object trajectory extraction and generic object re-identification respectively. Overall, extensive experiments for each module and the whole system demonstrate the effectiveness and efficiency of our system.
Stability of SGD: Tightness Analysis and Improved Bounds
Authors: Yikai Zhang, Wenjia Zhang, Sammy Bald, Vamsi Pingali, Chao Chen, Mayank Goswami
Date: 2021-02-10 00:00:00

Stochastic Gradient Descent (SGD) based methods have been widely used for training large-scale machine learning models that also generalize well in practice. Several explanations have been offered for this generalization performance, a prominent one being algorithmic stability [18]. However, there are no known examples of smooth loss functions for which the analysis can be shown to be tight. Furthermore, apart from the properties of the loss function, data distribution has also been shown to be an important factor in generalization performance. This raises the question: is the stability analysis of [18] tight for smooth functions, and if not, for what kind of loss functions and data distributions can the stability analysis be improved? In this paper we first settle open questions regarding tightness of bounds in the data-independent setting: we show that for general datasets, the existing analysis for convex and strongly-convex loss functions is tight, but it can be improved for non-convex loss functions. Next, we give a novel and improved data-dependent bounds: we show stability upper bounds for a large class of convex regularized loss functions, with negligible regularization parameters, and improve existing data-dependent bounds in the non-convex setting. We hope that our results will initiate further efforts to better understand the data-dependent setting under non-convex loss functions, leading to an improved understanding of the generalization abilities of deep networks.
Hybrid In-memory Computing Architecture for the Training of Deep Neural Networks
Authors: Vinay Joshi, Wangxin He, Jae-sun Seo, Bipin Rajendran
Date: 2021-02-10 00:00:00

The cost involved in training deep neural networks (DNNs) on von-Neumann architectures has motivated the development of novel solutions for efficient DNN training accelerators. We propose a hybrid in-memory computing (HIC) architecture for the training of DNNs on hardware accelerators that results in memory-efficient inference and outperforms baseline software accuracy in benchmark tasks. We introduce a weight representation technique that exploits both binary and multi-level phase-change memory (PCM) devices, and this leads to a memory-efficient inference accelerator. Unlike previous in-memory computing-based implementations, we use a low precision weight update accumulator that results in more memory savings. We trained the ResNet-32 network to classify CIFAR-10 images using HIC. For a comparable model size, HIC-based training outperforms baseline network, trained in floating-point 32-bit (FP32) precision, by leveraging appropriate network width multiplier. Furthermore, we observe that HIC-based training results in about 50% less inference model size to achieve baseline comparable accuracy. We also show that the temporal drift in PCM devices has a negligible effect on post-training inference accuracy for extended periods (year). Finally, our simulations indicate HIC-based training naturally ensures that the number of write-erase cycles seen by the devices is a small fraction of the endurance limit of PCM, demonstrating the feasibility of this architecture for achieving hardware platforms that can learn in the field.
Reinforcement Learning for Optimized Beam Training in Multi-Hop Terahertz Communications
Authors: Arian Ahmadi, Omid Semiari
Date: 2021-02-10 00:00:00
Tasks: reinforcement-learning, Reinforcement Learning (RL)

Communication at terahertz (THz) frequency bands is a promising solution for achieving extremely high data rates in next-generation wireless networks. While the THz communication is conventionally envisioned for short-range wireless applications due to the high atmospheric absorption at THz frequencies, multi-hop directional transmissions can be enabled to extend the communication range. However, to realize multi-hop THz communications, conventional beam training schemes, such as exhaustive search or hierarchical methods with a fixed number of training levels, can lead to a very large time overhead. To address this challenge, in this paper, a novel hierarchical beam training scheme with dynamic training levels is proposed to optimize the performance of multi-hop THz links. In fact, an optimization problem is formulated to maximize the overall spectral efficiency of the multi-hop THz link by dynamically and jointly selecting the number of beam training levels across all the constituent single-hop links. To solve this problem in presence of unknown channel state information, noise, and path loss, a new reinforcement learning solution based on the multi-armed bandit (MAB) is developed. Simulation results show the fast convergence of the proposed scheme in presence of random channels and noise. The results also show that the proposed scheme can yield up to 75% performance gain, in terms of spectral efficiency, compared to the conventional hierarchical beam training with a fixed number of training levels.
Player Modeling via Multi-Armed Bandits
Authors: Robert C. Gray, Jichen Zhu, Dannielle Arigo, Evan Forman, Santiago Ontañón
Date: 2021-02-10 00:00:00
Tasks: Multi-Armed Bandits

This paper focuses on building personalized player models solely from player behavior in the context of adaptive games. We present two main contributions: The first is a novel approach to player modeling based on multi-armed bandits (MABs). This approach addresses, at the same time and in a principled way, both the problem of collecting data to model the characteristics of interest for the current player and the problem of adapting the interactive experience based on this model. Second, we present an approach to evaluating and fine-tuning these algorithms prior to generating data in a user study. This is an important problem, because conducting user studies is an expensive and labor-intensive process; therefore, an ability to evaluate the algorithms beforehand can save a significant amount of resources. We evaluate our approach in the context of modeling players' social comparison orientation (SCO) and present empirical results from both simulations and real players.
Regression Oracles and Exploration Strategies for Short-Horizon Multi-Armed Bandits
Authors: Robert C. Gray, Jichen Zhu, Santiago Ontañón
Date: 2021-02-10 00:00:00
Tasks: Multi-Armed Bandits, regression

This paper explores multi-armed bandit (MAB) strategies in very short horizon scenarios, i.e., when the bandit strategy is only allowed very few interactions with the environment. This is an understudied setting in the MAB literature with many applications in the context of games, such as player modeling. Specifically, we pursue three different ideas. First, we explore the use of regression oracles, which replace the simple average used in strategies such as epsilon-greedy with linear regression models. Second, we examine different exploration patterns such as forced exploration phases. Finally, we introduce a new variant of the UCB1 strategy called UCBT that has interesting properties and no tunable parameters. We present experimental results in a domain motivated by exergames, where the goal is to maximize a player's daily steps. Our results show that the combination of epsilon-greedy or epsilon-decreasing with regression oracles outperforms all other tested strategies in the short horizon setting.