pwc-archive/papers-with-abstracts huggingface dataset:
Mask or Non-Mask? Robust Face Mask Detector via Triplet-Consistency Representation Learning
Authors: Chun-Wei Yang, Thanh-Hai Phung, Hong-Han Shuai, Wen-Huang Cheng
Date: 2021-10-01 00:00:00
Tasks: object-detection, Object Detection, Representation Learning, Triplet

In the absence of vaccines or medicines to stop COVID-19, one of the effective methods to slow the spread of the coronavirus and reduce the overloading of healthcare is to wear a face mask. Nevertheless, to mandate the use of face masks or coverings in public areas, additional human resources are required, which is tedious and attention-intensive. To automate the monitoring process, one of the promising solutions is to leverage existing object detection models to detect the faces with or without masks. As such, security officers do not have to stare at the monitoring devices or crowds, and only have to deal with the alerts triggered by the detection of faces without masks. Existing object detection models usually focus on designing the CNN-based network architectures for extracting discriminative features. However, the size of training datasets of face mask detection is small, while the difference between faces with and without masks is subtle. Therefore, in this paper, we propose a face mask detection framework that uses the context attention module to enable the effective attention of the feed-forward convolution neural network by adapting their attention maps feature refinement. Moreover, we further propose an anchor-free detector with Triplet-Consistency Representation Learning by integrating the consistency loss and the triplet loss to deal with the small-scale training data and the similarity between masks and occlusions. Extensive experimental results show that our method outperforms the other state-of-the-art methods. The source code is released as a public download to improve public health at https://github.com/wei-1006/MaskFaceDetection.
Optic Disc Segmentation using Disk-Centered Patch Augmentation
Authors: Saeid Motevali, Aashis Khanal, Rolando Estrada
Date: 2021-10-01 00:00:00
Tasks: Diagnostic, Optic Disc Segmentation

The optic disc is a crucial diagnostic feature in the eye since changes to its physiognomy is correlated with the severity of various ocular and cardiovascular diseases. While identifying the bulk of the optic disc in a color fundus image is straightforward, accurately segmenting its boundary at the pixel level is very challenging. In this work, we propose disc-centered patch augmentation (DCPA) -- a simple, yet novel training scheme for deep neural networks -- to address this problem. DCPA achieves state-of-the-art results on full-size images even when using small neural networks, specifically a U-Net with only 7 million parameters as opposed to the original 31 million. In DCPA, we restrict the training data to patches that fully contain the optic nerve. In addition, we also train the network using dynamic cost functions to increase its robustness. We tested DCPA-trained networks on five retinal datasets: DRISTI, DRIONS-DB, DRIVE, AV-WIDE, and CHASE-DB. The first two had available optic disc ground truth, and we manually estimated the ground truth for the latter three. Our approach achieved state-of-the-art F1 and IOU results on four datasets (95 % F1, 91 % IOU on DRISTI; 92 % F1, 84 % IOU on DRIVE; 83 % F1, 71 % IOU on AV-WIDE; 83 % F1, 71 % IOU on CHASEDB) and competitive results on the fifth (95 % F1, 91 % IOU on DRIONS-DB), confirming its generality. Our open-source code and ground-truth annotations are available at: https://github.com/saeidmotevali/fundusdisk
ASH: A Modern Framework for Parallel Spatial Hashing in 3D Perception
Authors: Wei Dong, Yixing Lao, Michael Kaess, Vladlen Koltun
Date: 2021-10-01 00:00:00
Tasks: GPU, Point Cloud Registration

We present ASH, a modern and high-performance framework for parallel spatial hashing on GPU. Compared to existing GPU hash map implementations, ASH achieves higher performance, supports richer functionality, and requires fewer lines of code (LoC) when used for implementing spatially varying operations from volumetric geometry reconstruction to differentiable appearance reconstruction. Unlike existing GPU hash maps, the ASH framework provides a versatile tensor interface, hiding low-level details from the users. In addition, by decoupling the internal hashing data structures and key-value data in buffers, we offer direct access to spatially varying data via indices, enabling seamless integration to modern libraries such as PyTorch. To achieve this, we 1) detach stored key-value data from the low-level hash map implementation; 2) bridge the pointer-first low level data structures to index-first high-level tensor interfaces via an index heap; 3) adapt both generic and non-generic integer-only hash map implementations as backends to operate on multi-dimensional keys. We first profile our hash map against state-of-the-art hash maps on synthetic data to show the performance gain from this architecture. We then show that ASH can consistently achieve higher performance on various large-scale 3D perception tasks with fewer LoC by showcasing several applications, including 1) point cloud voxelization, 2) retargetable volumetric scene reconstruction, 3) non-rigid point cloud registration and volumetric deformation, and 4) spatially varying geometry and appearance refinement. ASH and its example applications are open sourced in Open3D (http://www.open3d.org).
Preconditioned Plug-and-Play ADMM with Locally Adjustable Denoiser for Image Restoration
Authors: Mikael Le Pendu, Christine Guillemot
Date: 2021-10-01 00:00:00
Tasks: Demosaicking, Denoising, Image Denoising, Image Restoration

Plug-and-Play optimization recently emerged as a powerful technique for solving inverse problems by plugging a denoiser into a classical optimization algorithm. The denoiser accounts for the regularization and therefore implicitly determines the prior knowledge on the data, hence replacing typical handcrafted priors. In this paper, we extend the concept of plug-and-play optimization to use denoisers that can be parameterized for non-constant noise variance. In that aim, we introduce a preconditioning of the ADMM algorithm, which mathematically justifies the use of such an adjustable denoiser. We additionally propose a procedure for training a convolutional neural network for high quality non-blind image denoising that also allows for pixel-wise control of the noise standard deviation. We show that our pixel-wise adjustable denoiser, along with a suitable preconditioning strategy, can further improve the plug-and-play ADMM approach for several applications, including image completion, interpolation, demosaicing and Poisson denoising.
Robustly Removing Deep Sea Lighting Effects for Visual Mapping of Abyssal Plains
Authors: Kevin Köser, YiFan Song, Lasse Petersen, Emanuel Wenzlaff, Felix Woelk
Date: 2021-10-01 00:00:00

The majority of Earth's surface lies deep in the oceans, where no surface light reaches. Robots diving down to great depths must bring light sources that create moving illumination patterns in the darkness, such that the same 3D point appears with different color in each image. On top, scattering and attenuation of light in the water makes images appear foggy and typically blueish, the degradation depending on each pixel's distance to its observed seafloor patch, on the local composition of the water and the relative poses and cones of the light sources. Consequently, visual mapping, including image matching and surface albedo estimation, severely suffers from the effects that co-moving light sources produce, and larger mosaic maps from photos are often dominated by lighting effects that obscure the actual seafloor structure. In this contribution a practical approach to estimating and compensating these lighting effects on predominantly homogeneous, flat seafloor regions, as can be found in the Abyssal plains of our oceans, is presented. The method is essentially parameter-free and intended as a preprocessing step to facilitate visual mapping, but already produces convincing lighting artefact compensation up to a global white balance factor. It does not require to be trained beforehand on huge sets of annotated images, which are not available for the deep sea. Rather, we motivate our work by physical models of light propagation, perform robust statistics-based estimates of additive and multiplicative nuisances that avoid explicit parameters for light, camera, water or scene, discuss the breakdown point of the algorithms and show results on imagery captured by robots in several kilometer water depth.
ResNet strikes back: An improved training procedure in timm
Authors: Ross Wightman, Hugo Touvron, Hervé Jégou
Date: 2021-10-01 00:00:00
Proceeding: NeurIPS Workshop ImageNet_PPF 2021 12
Tasks: Classification, Data Augmentation, Domain Generalization, Fine-Grained Image Classification, Image Classification, Medical Image Classification

The influential Residual Networks designed by He et al. remain the gold-standard architecture in numerous scientific publications. They typically serve as the default architecture in studies, or as baselines when new architectures are proposed. Yet there has been significant progress on best practices for training neural networks since the inception of the ResNet architecture in 2015. Novel optimization & data-augmentation have increased the effectiveness of the training recipes. In this paper, we re-evaluate the performance of the vanilla ResNet-50 when trained with a procedure that integrates such advances. We share competitive training settings and pre-trained models in the timm open-source library, with the hope that they will serve as better baselines for future work. For instance, with our more demanding training setting, a vanilla ResNet-50 reaches 80.4% top-1 accuracy at resolution 224x224 on ImageNet-val without extra data or distillation. We also report the performance achieved with popular models with our training procedure.
Survey and synthesis of state of the art in driver monitoring
Authors: Anaïs Halin, Jacques G. Verly, Marc Van Droogenbroeck
Date: 2021-10-01 00:00:00

Road-vehicle accidents are mostly due to human errors, and many such accidents could be avoided by continuously monitoring the driver. Driver monitoring (DM) is a topic of growing interest in the automotive industry, and it will remain relevant for all vehicles that are not fully autonomous, and thus for decades for the average vehicle owner. The present paper focuses on the first step of DM, which consists in characterizing the state of the driver. Since DM will be increasingly linked to driving automation (DA), this paper presents a clear view of the role of DM at each of the six SAE levels of DA. This paper surveys the state of the art of DM, and then synthesizes it, providing a unique, structured, polychotomous view of the many characterization techniques of DM. Informed by the survey, the paper characterizes the driver state along the five main dimensions--called here "(sub)states"--of drowsiness, mental workload, distraction, emotions, and under the influence. The polychotomous view of DM is presented through a pair of interlocked tables that relate these states to their indicators (e.g., the eye-blink rate) and the sensors that can access each of these indicators (e.g., a camera). The tables factor in not only the effects linked directly to the driver, but also those linked to the (driven) vehicle and the (driving) environment. They show, at a glance, to concerned researchers, equipment providers, and vehicle manufacturers (1) most of the options they have to implement various forms of advanced DM systems, and (2) fruitful areas for further research and innovation.
A Graph-theoretic Algorithm for Small Bowel Path Tracking in CT Scans
Authors: Seung Yeon Shin, SungWon Lee, Ronald M. Summers
Date: 2021-10-01 00:00:00

We present a novel graph-theoretic method for small bowel path tracking. It is formulated as finding the minimum cost path between given start and end nodes on a graph that is constructed based on the bowel wall detection. We observed that a trivial solution with many short-cuts is easily made even with the wall detection, where the tracked path penetrates indistinct walls around the contact between different parts of the small bowel. Thus, we propose to include must-pass nodes in finding the path to better cover the entire course of the small bowel. The proposed method does not entail training with ground-truth paths while the previous methods do. We acquired ground-truth paths that are all connected from start to end of the small bowel for 10 abdominal CT scans, which enables the evaluation of the path tracking for the entire course of the small bowel. The proposed method showed clear improvements in terms of several metrics compared to the baseline method. The maximum length of the path that is tracked without an error per scan, by the proposed method, is above 800mm on average.
Towards Protecting Face Embeddings in Mobile Face Verification Scenarios
Authors: Vedrana Krivokuća Hahn, Sébastien Marcel
Date: 2021-10-01 00:00:00
Tasks: Face Recognition, Face Verification

This paper proposes PolyProtect, a method for protecting the sensitive face embeddings that are used to represent people's faces in neural-network-based face verification systems. PolyProtect transforms a face embedding to a more secure template, using a mapping based on multivariate polynomials parameterised by user-specific coefficients and exponents. In this work, PolyProtect is evaluated on two open-source face recognition systems in a cooperative-user mobile face verification context, under the toughest threat model that assumes a fully-informed attacker with complete knowledge of the system and all its parameters. Results indicate that PolyProtect can be tuned to achieve a satisfactory trade-off between the recognition accuracy of the PolyProtected face verification system and the irreversibility of the PolyProtected templates. Furthermore, PolyProtected templates are shown to be effectively unlinkable, especially if the user-specific parameters employed in the PolyProtect mapping are selected in a non-naive manner. The evaluation is conducted using practical methodologies with tangible results, to present realistic insight into the method's robustness as a face embedding protection scheme in practice. This work is fully reproducible using the publicly available code at: https://gitlab.idiap.ch/bob/bob.paper.polyprotect_2021.
Learning of Inter-Label Geometric Relationships Using Self-Supervised Learning: Application To Gleason Grade Segmentation
Authors: Dwarikanath Mahapatra
Date: 2021-10-01 00:00:00
Tasks: Diversity, Image Generation, Segmentation, Self-Supervised Learning, Weakly supervised segmentation

Segmentation of Prostate Cancer (PCa) tissues from Gleason graded histopathology images is vital for accurate diagnosis. Although deep learning (DL) based segmentation methods achieve state-of-the-art accuracy, they rely on large datasets with manual annotations. We propose a method to synthesize for PCa histopathology images by learning the geometrical relationship between different disease labels using self-supervised learning. We use a weakly supervised segmentation approach that uses Gleason score to segment the diseased regions and the resulting segmentation map is used to train a Shape Restoration Network (ShaRe-Net) to predict missing mask segments in a self-supervised manner. Using DenseUNet as the backbone generator architecture we incorporate latent variable sampling to inject diversity in the image generation process and thus improve robustness. Experiments on multiple histopathology datasets demonstrate the superiority of our method over competing image synthesis methods for segmentation tasks. Ablation studies show the benefits of integrating geometry and diversity in generating high-quality images, and our self-supervised approach with limited class-labeled data achieves similar performance as fully supervised learning.
GAN-based Reactive Motion Synthesis with Class-aware Discriminators for Human-human Interaction
Authors: Qianhui Men, Hubert P. H. Shum, Edmond S. L. Ho, Howard Leung
Date: 2021-10-01 00:00:00
Tasks: Generative Adversarial Network, Motion Synthesis

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a challenging task due to the many different ways two humans can interact. While there are a number of successful researches in adapting the generative adversarial network (GAN) in synthesizing single human actions, there are very few on modelling human-human interactions. In this paper, we propose a semi-supervised GAN system that synthesizes the reactive motion of a character given the active motion from another character. Our key insights are two-fold. First, to effectively encode the complicated spatial-temporal information of a human motion, we empower the generator with a part-based long short-term memory (LSTM) module, such that the temporal movement of different limbs can be effectively modelled. We further include an attention module such that the temporal significance of the interaction can be learned, which enhances the temporal alignment of the active-reactive motion pair. Second, as the reactive motion of different types of interactions can be significantly different, we introduce a discriminator that not only tells if the generated movement is realistic or not, but also tells the class label of the interaction. This allows the use of such labels in supervising the training of the generator. We experiment with the SBU and the HHOI datasets. The high quality of the synthetic motion demonstrates the effective design of our generator, and the discriminability of the synthesis also demonstrates the strength of our discriminator.
Summarize and Search: Learning Consensus-aware Dynamic Convolution for Co-Saliency Detection
Authors: Ni Zhang, Junwei Han, Nian Liu, Ling Shao
Date: 2021-10-01 00:00:00
Proceeding: ICCV 2021 10
Tasks: Co-Salient Object Detection, Saliency Detection

Humans perform co-saliency detection by first summarizing the consensus knowledge in the whole group and then searching corresponding objects in each image. Previous methods usually lack robustness, scalability, or stability for the first process and simply fuse consensus features with image features for the second process. In this paper, we propose a novel consensus-aware dynamic convolution model to explicitly and effectively perform the "summarize and search" process. To summarize consensus image features, we first summarize robust features for every single image using an effective pooling method and then aggregate cross-image consensus cues via the self-attention mechanism. By doing this, our model meets the scalability and stability requirements. Next, we generate dynamic kernels from consensus features to encode the summarized consensus knowledge. Two kinds of kernels are generated in a supplementary way to summarize fine-grained image-specific consensus object cues and the coarse group-wise common knowledge, respectively. Then, we can effectively perform object searching by employing dynamic convolution at multiple scales. Besides, a novel and effective data synthesis method is also proposed to train our network. Experimental results on four benchmark datasets verify the effectiveness of our proposed method. Our code and saliency maps are available at \url{https://github.com/nnizhang/CADC}.
PhiNets: a scalable backbone for low-power AI at the edge
Authors: Francesco Paissan, Alberto Ancilotto, Elisabetta Farella
Date: 2021-10-01 00:00:00

In the Internet of Things era, where we see many interconnected and heterogeneous mobile and fixed smart devices, distributing the intelligence from the cloud to the edge has become a necessity. Due to limited computational and communication capabilities, low memory and limited energy budget, bringing artificial intelligence algorithms to peripheral devices, such as the end-nodes of a sensor network, is a challenging task and requires the design of innovative methods. In this work, we present PhiNets, a new scalable backbone optimized for deep-learning-based image processing on resource-constrained platforms. PhiNets are based on inverted residual blocks specifically designed to decouple the computational cost, working memory, and parameter memory, thus exploiting all the available resources. With a YoloV2 detection head and Simple Online and Realtime Tracking, the proposed architecture has achieved the state-of-the-art results in (i) detection on the COCO and VOC2012 benchmarks, and (ii) tracking on the MOT15 benchmark. PhiNets reduce the parameter count of 87% to 93% with respect to previous state-of-the-art models (EfficientNetv1, MobileNetv2) and achieve better performance with lower computational cost. Moreover, we demonstrate our approach on a prototype node based on a STM32H743 microcontroller (MCU) with 2MB of internal Flash and 1MB of RAM and achieve power requirements in the order of 10 mW. The code for the PhiNets is publicly available on GitHub.
Geometry Attention Transformer with Position-aware LSTMs for Image Captioning
Authors: Chi Wang, Yulin Shen, Luping Ji
Date: 2021-10-01 00:00:00
Tasks: Decoder, Image Captioning, Position

In recent years, transformer structures have been widely applied in image captioning with impressive performance. For good captioning results, the geometry and position relations of different visual objects are often thought of as crucial information. Aiming to further promote image captioning by transformers, this paper proposes an improved Geometry Attention Transformer (GAT) model. In order to further leverage geometric information, two novel geometry-aware architectures are designed respectively for the encoder and decoder in our GAT. Besides, this model includes the two work modules: 1) a geometry gate-controlled self-attention refiner, for explicitly incorporating relative spatial information into image region representations in encoding steps, and 2) a group of position-LSTMs, for precisely informing the decoder of relative word position in generating caption texts. The experiment comparisons on the datasets MS COCO and Flickr30K show that our GAT is efficient, and it could often outperform current state-of-the-art image captioning models.
Student Helping Teacher: Teacher Evolution via Self-Knowledge Distillation
Authors: Zheng Li, Xiang Li, Lingfeng Yang, Jian Yang, Zhigeng Pan
Date: 2021-10-01 00:00:00
Tasks: Knowledge Distillation, Self-Knowledge Distillation

Knowledge distillation usually transfers the knowledge from a pre-trained cumbersome teacher network to a compact student network, which follows the classical teacher-teaching-student paradigm. Based on this paradigm, previous methods mostly focus on how to efficiently train a better student network for deployment. Different from the existing practices, in this paper, we propose a novel student-helping-teacher formula, Teacher Evolution via Self-Knowledge Distillation (TESKD), where the target teacher (for deployment) is learned with the help of multiple hierarchical students by sharing the structural backbone. The diverse feedback from multiple students allows the teacher to improve itself through the shared feature representations. The effectiveness of our proposed framework is demonstrated by extensive experiments with various network settings on two standard benchmarks including CIFAR-100 and ImageNet. Notably, when trained together with our proposed method, ResNet-18 achieves 79.15% and 71.14% accuracy on CIFAR-100 and ImageNet, outperforming the baseline results by 4.74% and 1.43%, respectively. The code is available at: https://github.com/zhengli427/TESKD.