pwc-archive/papers-with-abstracts huggingface dataset:
Shape From Tracing: Towards Reconstructing 3D Object Geometry and SVBRDF Material from Images via Differentiable Path Tracing
Authors: Purvi Goel, Loudon Cohen, James Guesman, Vikas Thamizharasan, James Tompkin, Daniel Ritchie
Date: 2020-12-06 00:00:00
Tasks: Lighting Estimation

Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to high computational cost. In this paper, we explore how to use differentiable ray tracing to refine an initial coarse mesh and per-mesh-facet material representation. In simulation, we find that it is possible to reconstruct fine geometric and material detail from low resolution input views, allowing high-quality reconstructions in a few hours despite the expense of path tracing. The reconstructions successfully disambiguate shading, shadow, and global illumination effects such as diffuse interreflection from material properties. We demonstrate the impact of different geometry initializations, including space carving, multi-view stereo, and 3D neural networks. Finally, with input captured using smartphone video and a consumer 360? camera for lighting estimation, we also show how to refine initial reconstructions of real-world objects in unconstrained environments.
GenScan: A Generative Method for Populating Parametric 3D Scan Datasets
Authors: Mohammad Keshavarzi, Oladapo Afolabi, Luisa Caldas, Allen Y. Yang, Avideh Zakhor
Date: 2020-12-07 00:00:00
Tasks: 3D geometry, Data Augmentation, Style Transfer

The availability of rich 3D datasets corresponding to the geometrical complexity of the built environments is considered an ongoing challenge for 3D deep learning methodologies. To address this challenge, we introduce GenScan, a generative system that populates synthetic 3D scan datasets in a parametric fashion. The system takes an existing captured 3D scan as an input and outputs alternative variations of the building layout including walls, doors, and furniture with corresponding textures. GenScan is a fully automated system that can also be manually controlled by a user through an assigned user interface. Our proposed system utilizes a combination of a hybrid deep neural network and a parametrizer module to extract and transform elements of a given 3D scan. GenScan takes advantage of style transfer techniques to generate new textures for the generated scenes. We believe our system would facilitate data augmentation to expand the currently limited 3D geometry datasets commonly used in 3D computer vision, generative design, and general 3D deep learning tasks.
Learning an Animatable Detailed 3D Face Model from In-The-Wild Images
Authors: Yao Feng, Haiwen Feng, Michael J. Black, Timo Bolkart
Date: 2020-12-07 00:00:00
Tasks: 3D Face Alignment, 3D Face Animation, 3D Face Modelling, 3D Face Reconstruction, Disentanglement, Face Alignment, Face Model, Face Reconstruction

While current monocular 3D face reconstruction methods can recover fine geometric details, they suffer several limitations. Some methods produce faces that cannot be realistically animated because they do not model how wrinkles vary with expression. Other methods are trained on high-quality face scans and do not generalize well to in-the-wild images. We present the first approach that regresses 3D face shape and animatable details that are specific to an individual but change with expression. Our model, DECA (Detailed Expression Capture and Animation), is trained to robustly produce a UV displacement map from a low-dimensional latent representation that consists of person-specific detail parameters and generic expression parameters, while a regressor is trained to predict detail, shape, albedo, expression, pose and illumination parameters from a single image. To enable this, we introduce a novel detail-consistency loss that disentangles person-specific details from expression-dependent wrinkles. This disentanglement allows us to synthesize realistic person-specific wrinkles by controlling expression parameters while keeping person-specific details unchanged. DECA is learned from in-the-wild images with no paired 3D supervision and achieves state-of-the-art shape reconstruction accuracy on two benchmarks. Qualitative results on in-the-wild data demonstrate DECA's robustness and its ability to disentangle identity- and expression-dependent details enabling animation of reconstructed faces. The model and code are publicly available at https://deca.is.tue.mpg.de.
Generating unseen complex scenes: are we there yet?
Authors: Arantxa Casanova, Michal Drozdzal, Adriana Romero-Soriano
Date: 2020-12-07 00:00:00
Tasks: Object

Although recent complex scene conditional generation models generate increasingly appealing scenes, it is very hard to assess which models perform better and why. This is often due to models being trained to fit different data splits, and defining their own experimental setups. In this paper, we propose a methodology to compare complex scene conditional generation models, and provide an in-depth analysis that assesses the ability of each model to (1) fit the training distribution and hence perform well on seen conditionings, (2) to generalize to unseen conditionings composed of seen object combinations, and (3) generalize to unseen conditionings composed of unseen object combinations. As a result, we observe that recent methods are able to generate recognizable scenes given seen conditionings, and exploit compositionality to generalize to unseen conditionings with seen object combinations. However, all methods suffer from noticeable image quality degradation when asked to generate images from conditionings composed of unseen object combinations. Moreover, through our analysis, we identify the advantages of different pipeline components, and find that (1) encouraging compositionality through instance-wise spatial conditioning normalizations increases robustness to both types of unseen conditionings, (2) using semantically aware losses such as the scene-graph perceptual similarity helps improve some dimensions of the generation process, and (3) enhancing the quality of generated masks and the quality of the individual objects are crucial steps to improve robustness to both types of unseen conditionings.
Rotation-Invariant Point Convolution With Multiple Equivariant Alignments
Authors: Hugues Thomas
Date: 2020-12-07 00:00:00
Tasks: Deep Learning, Semantic Segmentation

Recent attempts at introducing rotation invariance or equivariance in 3D deep learning approaches have shown promising results, but these methods still struggle to reach the performances of standard 3D neural networks. In this work we study the relation between equivariance and invariance in 3D point convolutions. We show that using rotation-equivariant alignments, it is possible to make any convolutional layer rotation-invariant. Furthermore, we improve this simple alignment procedure by using the alignment themselves as features in the convolution, and by combining multiple alignments together. With this core layer, we design rotation-invariant architectures which improve state-of-the-art results in both object classification and semantic segmentation and reduces the gap between rotation-invariant and standard 3D deep learning approaches.
Semantic and Geometric Modeling with Neural Message Passing in 3D Scene Graphs for Hierarchical Mechanical Search
Authors: Andrey Kurenkov, Roberto Martín-Martín, Jeff Ichnowski, Ken Goldberg, Silvio Savarese
Date: 2020-12-07 00:00:00
Tasks: Object

Searching for objects in indoor organized environments such as homes or offices is part of our everyday activities. When looking for a target object, we jointly reason about the rooms and containers the object is likely to be in; the same type of container will have a different probability of having the target depending on the room it is in. We also combine geometric and semantic information to infer what container is best to search, or what other objects are best to move, if the target object is hidden from view. We propose to use a 3D scene graph representation to capture the hierarchical, semantic, and geometric aspects of this problem. To exploit this representation in a search process, we introduce Hierarchical Mechanical Search (HMS), a method that guides an agent's actions towards finding a target object specified with a natural language description. HMS is based on a novel neural network architecture that uses neural message passing of vectors with visual, geometric, and linguistic information to allow HMS to reason across layers of the graph while combining semantic and geometric cues. HMS is evaluated on a novel dataset of 500 3D scene graphs with dense placements of semantically related objects in storage locations, and is shown to be significantly better than several baselines at finding objects and close to the oracle policy in terms of the median number of actions required. Additional qualitative results can be found at https://ai.stanford.edu/mech-search/hms.
A New Window Loss Function for Bone Fracture Detection and Localization in X-ray Images with Point-based Annotation
Authors: Xinyu Zhang, Yirui Wang, Chi-Tung Cheng, Le Lu, Adam P. Harrison, Jing Xiao, Chien-Hung Liao, Shun Miao
Date: 2020-12-07 00:00:00
Tasks: Fracture detection, image-classification, Image Classification, Object, object-detection, Object Detection

Object detection methods are widely adopted for computer-aided diagnosis using medical images. Anomalous findings are usually treated as objects that are described by bounding boxes. Yet, many pathological findings, e.g., bone fractures, cannot be clearly defined by bounding boxes, owing to considerable instance, shape and boundary ambiguities. This makes bounding box annotations, and their associated losses, highly ill-suited. In this work, we propose a new bone fracture detection method for X-ray images, based on a labor effective and flexible annotation scheme suitable for abnormal findings with no clear object-level spatial extents or boundaries. Our method employs a simple, intuitive, and informative point-based annotation protocol to mark localized pathology information. To address the uncertainty in the fracture scales annotated via point(s), we convert the annotations into pixel-wise supervision that uses lower and upper bounds with positive, negative, and uncertain regions. A novel Window Loss is subsequently proposed to only penalize the predictions outside of the uncertain regions. Our method has been extensively evaluated on 4410 pelvic X-ray images of unique patients. Experiments demonstrate that our method outperforms previous state-of-the-art image classification and object detection baselines by healthy margins, with an AUROC of 0.983 and FROC score of 89.6%.
Deformable Gabor Feature Networks for Biomedical Image Classification
Authors: Xuan Gong, Xin Xia, Wentao Zhu, Baochang Zhang, David Doermann, Lian Zhuo
Date: 2020-12-07 00:00:00
Tasks: Classification, Deep Learning, General Classification, image-classification, Image Classification, Medical Image Analysis, Multi-Label Classification, MUlTI-LABEL-ClASSIFICATION

In recent years, deep learning has dominated progress in the field of medical image analysis. We find however, that the ability of current deep learning approaches to represent the complex geometric structures of many medical images is insufficient. One limitation is that deep learning models require a tremendous amount of data, and it is very difficult to obtain a sufficient amount with the necessary detail. A second limitation is that there are underlying features of these medical images that are well established, but the black-box nature of existing convolutional neural networks (CNNs) do not allow us to exploit them. In this paper, we revisit Gabor filters and introduce a deformable Gabor convolution (DGConv) to expand deep networks interpretability and enable complex spatial variations. The features are learned at deformable sampling locations with adaptive Gabor convolutions to improve representativeness and robustness to complex objects. The DGConv replaces standard convolutional layers and is easily trained end-to-end, resulting in deformable Gabor feature network (DGFN) with few additional parameters and minimal additional training cost. We introduce DGFN for addressing deep multi-instance multi-label classification on the INbreast dataset for mammograms and on the ChestX-ray14 dataset for pulmonary x-ray images.
SuperFront: From Low-resolution to High-resolution Frontal Face Synthesis
Authors: Yu Yin, Joseph P. Robinson, Songyao Jiang, Yue Bai, Can Qin, Yun Fu
Date: 2020-12-07 00:00:00
Tasks: Face Generation, Generative Adversarial Network, Super-Resolution, Vocal Bursts Intensity Prediction

Advances in face rotation, along with other face-based generative tasks, are more frequent as we advance further in topics of deep learning. Even as impressive milestones are achieved in synthesizing faces, the importance of preserving identity is needed in practice and should not be overlooked. Also, the difficulty should not be more for data with obscured faces, heavier poses, and lower quality. Existing methods tend to focus on samples with variation in pose, but with the assumption data is high in quality. We propose a generative adversarial network (GAN) -based model to generate high-quality, identity preserving frontal faces from one or multiple low-resolution (LR) faces with extreme poses. Specifically, we propose SuperFront-GAN (SF-GAN) to synthesize a high-resolution (HR), frontal face from one-to-many LR faces with various poses and with the identity-preserved. We integrate a super-resolution (SR) side-view module into SF-GAN to preserve identity information and fine details of the side-views in HR space, which helps model reconstruct high-frequency information of faces (i.e., periocular, nose, and mouth regions). Moreover, SF-GAN accepts multiple LR faces as input, and improves each added sample. We squeeze additional gain in performance with an orthogonal constraint in the generator to penalize redundant latent representations and, hence, diversify the learned features space. Quantitative and qualitative results demonstrate the superiority of SF-GAN over others.
Parameter Efficient Multimodal Transformers for Video Representation Learning
Authors: Sangho Lee, Youngjae Yu, Gunhee Kim, Thomas Breuel, Jan Kautz, Yale Song
Date: 2020-12-08 00:00:00
Proceeding: ICLR 2021 1
Tasks: Language Modeling, Language Modelling, Representation Learning

The recent success of Transformers in the language domain has motivated adapting it to a multimodal setting, where a new visual model is trained in tandem with an already pretrained language model. However, due to the excessive memory requirements from Transformers, existing work typically fixes the language model and train only the vision module, which limits its ability to learn cross-modal information in an end-to-end manner. In this work, we focus on reducing the parameters of multimodal Transformers in the context of audio-visual video representation learning. We alleviate the high memory requirement by sharing the parameters of Transformers across layers and modalities; we decompose the Transformer into modality-specific and modality-shared parts so that the model learns the dynamics of each modality both individually and together, and propose a novel parameter sharing scheme based on low-rank approximation. We show that our approach reduces parameters of the Transformers up to 97$\%$, allowing us to train our model end-to-end from scratch. We also propose a negative sampling approach based on an instance similarity measured on the CNN embedding space that our model learns together with the Transformers. To demonstrate our approach, we pretrain our model on 30-second clips (480 frames) from Kinetics-700 and transfer it to audio-visual classification tasks.
Performance Analysis of Keypoint Detectors and Binary Descriptors Under Varying Degrees of Photometric and Geometric Transformations
Authors: Shuvo Kumar Paul, Pourya Hoseini, Mircea Nicolescu, Monica Nicolescu
Date: 2020-12-08 00:00:00

Detecting image correspondences by feature matching forms the basis of numerous computer vision applications. Several detectors and descriptors have been presented in the past, addressing the efficient generation of features from interest points (keypoints) in an image. In this paper, we investigate eight binary descriptors (AKAZE, BoostDesc, BRIEF, BRISK, FREAK, LATCH, LUCID, and ORB) and eight interest point detector (AGAST, AKAZE, BRISK, FAST, HarrisLapalce, KAZE, ORB, and StarDetector). We have decoupled the detection and description phase to analyze the interest point detectors and then evaluate the performance of the pairwise combination of different detectors and descriptors. We conducted experiments on a standard dataset and analyzed the comparative performance of each method under different image transformations. We observed that: (1) the FAST, AGAST, ORB detectors were faster and detected more keypoints, (2) the AKAZE and KAZE detectors performed better under photometric changes while ORB was more robust against geometric changes, (3) in general, descriptors performed better when paired with the KAZE and AKAZE detectors, (4) the BRIEF, LUCID, ORB descriptors were relatively faster, and (5) none of the descriptors did particularly well under geometric transformations, only BRISK, FREAK, and AKAZE showed reasonable resiliency.
Learning Portrait Style Representations
Authors: Sadat Shaik, Bernadette Bucher, Nephele Agrafiotis, Stephen Phillips, Kostas Daniilidis, William Schmenner
Date: 2020-12-08 00:00:00
Tasks: Image Generation, zero-shot-classification, Zero-Shot Learning

Style analysis of artwork in computer vision predominantly focuses on achieving results in target image generation through optimizing understanding of low level style characteristics such as brush strokes. However, fundamentally different techniques are required to computationally understand and control qualities of art which incorporate higher level style characteristics. We study style representations learned by neural network architectures incorporating these higher level characteristics. We find variation in learned style features from incorporating triplets annotated by art historians as supervision for style similarity. Networks leveraging statistical priors or pretrained on photo collections such as ImageNet can also derive useful visual representations of artwork. We align the impact of these expert human knowledge, statistical, and photo realism priors on style representations with art historical research and use these representations to perform zero-shot classification of artists. To facilitate this work, we also present the first large-scale dataset of portraits prepared for computational analysis.
Learning Independent Instance Maps for Crowd Localization
Authors: Junyu Gao, Tao Han, Qi Wang, Yuan Yuan, Xuelong Li
Date: 2020-12-08 00:00:00
Tasks: Binarization, Segmentation

Accurately locating each head's position in the crowd scenes is a crucial task in the field of crowd analysis. However, traditional density-based methods only predict coarse prediction, and segmentation/detection-based methods cannot handle extremely dense scenes and large-range scale-variations crowds. To this end, we propose an end-to-end and straightforward framework for crowd localization, named Independent Instance Map segmentation (IIM). Different from density maps and boxes regression, each instance in IIM is non-overlapped. By segmenting crowds into independent connected components, the positions and the crowd counts (the centers and the number of components, respectively) are obtained. Furthermore, to improve the segmentation quality for different density regions, we present a differentiable Binarization Module (BM) to output structured instance maps. BM brings two advantages into localization models: 1) adaptively learn a threshold map for different images to detect each instance more accurately; 2) directly train the model using loss on binary predictions and labels. Extensive experiments verify the proposed method is effective and outperforms the-state-of-the-art methods on the five popular crowd datasets. Significantly, IIM improves F1-measure by 10.4\% on the NWPU-Crowd Localization task. The source code and pre-trained models will be released at \url{https://github.com/taohan10200/IIM}.
Weakly-Supervised Cross-Domain Adaptation for Endoscopic Lesions Segmentation
Authors: Jiahua Dong, Yang Cong, Gan Sun, Yunsheng Yang, Xiaowei Xu, Zhengming Ding
Date: 2020-12-08 00:00:00
Tasks: Domain Adaptation, Pseudo Label, Weakly-supervised Learning

Weakly-supervised learning has attracted growing research attention on medical lesions segmentation due to significant saving in pixel-level annotation cost. However, 1) most existing methods require effective prior and constraints to explore the intrinsic lesions characterization, which only generates incorrect and rough prediction; 2) they neglect the underlying semantic dependencies among weakly-labeled target enteroscopy diseases and fully-annotated source gastroscope lesions, while forcefully utilizing untransferable dependencies leads to the negative performance. To tackle above issues, we propose a new weakly-supervised lesions transfer framework, which can not only explore transferable domain-invariant knowledge across different datasets, but also prevent the negative transfer of untransferable representations. Specifically, a Wasserstein quantified transferability framework is developed to highlight widerange transferable contextual dependencies, while neglecting the irrelevant semantic characterizations. Moreover, a novel selfsupervised pseudo label generator is designed to equally provide confident pseudo pixel labels for both hard-to-transfer and easyto-transfer target samples. It inhibits the enormous deviation of false pseudo pixel labels under the self-supervision manner. Afterwards, dynamically-searched feature centroids are aligned to narrow category-wise distribution shift. Comprehensive theoretical analysis and experiments show the superiority of our model on the endoscopic dataset and several public datasets.
Multi-modal Visual Tracking: Review and Experimental Comparison
Authors: Pengyu Zhang, Dong Wang, Huchuan Lu
Date: 2020-12-08 00:00:00
Tasks: Object Tracking, Rgb-T Tracking, Visual Object Tracking, Visual Tracking

Visual object tracking, as a fundamental task in computer vision, has drawn much attention in recent years. To extend trackers to a wider range of applications, researchers have introduced information from multiple modalities to handle specific scenes, which is a promising research prospect with emerging methods and benchmarks. To provide a thorough review of multi-modal track-ing, we summarize the multi-modal tracking algorithms, especially visible-depth (RGB-D) tracking and visible-thermal (RGB-T) tracking in a unified taxonomy from different aspects. Second, we provide a detailed description of the related benchmarks and challenges. Furthermore, we conduct extensive experiments to analyze the effectiveness of trackers on five datasets: PTB, VOT19-RGBD, GTOT, RGBT234, and VOT19-RGBT. Finally, we discuss various future directions from different perspectives, including model design and dataset construction for further research.