pwc-archive/papers-with-abstracts huggingface dataset:
Content Based Player and Game Interaction Model for Game Recommendation in the Cold Start setting
Authors: Markus Viljanen, Jukka Vahlo, Aki Koponen, Tapio Pahikkala
Date: 2020-09-11 00:00:00
Tasks: Collaborative Filtering, Recommendation Systems

Game recommendation is an important application of recommender systems. Recommendations are made possible by data sets of historical player and game interactions, and sometimes the data sets include features that describe games or players. Collaborative filtering has been found to be the most accurate predictor of past interactions. However, it can only be applied to predict new interactions for those games and players where a significant number of past interactions are present. In other words, predictions for completely new games and players is not possible. In this paper, we use a survey data set of game likes to present content based interaction models that generalize into new games, new players, and both new games and players simultaneously. We find that the models outperform collaborative filtering in these tasks, which makes them useful for real world game recommendation. The content models also provide interpretations of why certain games are liked by certain players for game analytics purposes.
Implicit Feedback Deep Collaborative Filtering Product Recommendation System
Authors: Karthik Raja Kalaiselvi Bhaskar, Deepa Kundur, Yuri Lawryshyn
Date: 2020-09-08 00:00:00
Tasks: Bayesian Optimization, Collaborative Filtering, Product Recommendation

In this paper, several Collaborative Filtering (CF) approaches with latent variable methods were studied using user-item interactions to capture important hidden variations of the sparse customer purchasing behaviours. The latent factors are used to generalize the purchasing pattern of the customers and to provide product recommendations. CF with Neural Collaborative Filtering(NCF) was shown to produce the highest Normalized Discounted Cumulative Gain (NDCG) performance on the real-world proprietary dataset provided by a large parts supply company. Different hyperparameters were tested using Bayesian Optimization (BO) for applicability in the CF framework. External data sources like click-data and metrics like Clickthrough Rate (CTR) were reviewed for potential extensions to the work presented. The work shown in this paper provides techniques the Company can use to provide product recommendations to enhance revenues, attract new customers, and gain advantages over competitors.
HyperFair: A Soft Approach to Integrating Fairness Criteria
Authors: Charles Dickens, Rishika Singh, Lise Getoor
Date: 2020-09-05 00:00:00
Tasks: Fairness, Recommendation Systems

Recommender systems are being employed across an increasingly diverse set of domains that can potentially make a significant social and individual impact. For this reason, considering fairness is a critical step in the design and evaluation of such systems. In this paper, we introduce HyperFair, a general framework for enforcing soft fairness constraints in a hybrid recommender system. HyperFair models integrate variations of fairness metrics as a regularization of a joint inference objective function. We implement our approach using probabilistic soft logic and show that it is particularly well-suited for this task as it is expressive and structural constraints can be added to the system in a concise and interpretable manner. We propose two ways to employ the methods we introduce: first as an extension of a probabilistic soft logic recommender system template; second as a fair retrofitting technique that can be used to improve the fairness of predictions from a black-box model. We empirically validate our approach by implementing multiple HyperFair hybrid recommenders and compare them to a state-of-the-art fair recommender. We also run experiments showing the effectiveness of our methods for the task of retrofitting a black-box model and the trade-off between the amount of fairness enforced and the prediction performance.
Neural Fair Collaborative Filtering
Authors: Rashidul Islam, Kamrun Naher Keya, Ziqian Zeng, SHimei Pan, James Foulds
Date: 2020-09-02 00:00:00
Tasks: Collaborative Filtering, Decision Making, Recommendation Systems

A growing proportion of human interactions are digitized on social media platforms and subjected to algorithmic decision-making, and it has become increasingly important to ensure fair treatment from these algorithms. In this work, we investigate gender bias in collaborative-filtering recommender systems trained on social media data. We develop neural fair collaborative filtering (NFCF), a practical framework for mitigating gender bias in recommending sensitive items (e.g. jobs, academic concentrations, or courses of study) using a pre-training and fine-tuning approach to neural collaborative filtering, augmented with bias correction techniques. We show the utility of our methods for gender de-biased career and college major recommendations on the MovieLens dataset and a Facebook dataset, respectively, and achieve better performance and fairer behavior than several state-of-the-art models.
Exploration in two-stage recommender systems
Authors: Jiri Hron, Karl Krauth, Michael. I. Jordan, Niki Kilbertus
Date: 2020-09-01 00:00:00
Tasks: Recommendation Systems, Vocal Bursts Valence Prediction

Two-stage recommender systems are widely adopted in industry due to their scalability and maintainability. These systems produce recommendations in two steps: (i) multiple nominators preselect a small number of items from a large pool using cheap-to-compute item embeddings; (ii) with a richer set of features, a ranker rearranges the nominated items and serves them to the user. A key challenge of this setup is that optimal performance of each stage in isolation does not imply optimal global performance. In response to this issue, Ma et al. (2020) proposed a nominator training objective importance weighted by the ranker's probability of recommending each item. In this work, we focus on the complementary issue of exploration. Modeled as a contextual bandit problem, we find LinUCB (a near optimal exploration strategy for single-stage systems) may lead to linear regret when deployed in two-stage recommenders. We therefore propose a method of synchronising the exploration strategies between the ranker and the nominators. Our algorithm only relies on quantities already computed by standard LinUCB at each stage and can be implemented in three lines of additional code. We end by demonstrating the effectiveness of our algorithm experimentally.
Personalized TV Recommendation: Fusing User Behavior and Preferences
Authors: Sheng-Chieh Lin, Ting-Wei Lin, Jing-Kai Lou, Ming-Feng Tsai, Chuan-Ju Wang
Date: 2020-08-30 00:00:00

In this paper, we propose a two-stage ranking approach for recommending linear TV programs. The proposed approach first leverages user viewing patterns regarding time and TV channels to identify potential candidates for recommendation and then further leverages user preferences to rank these candidates given textual information about programs. To evaluate the method, we conduct empirical studies on a real-world TV dataset, the results of which demonstrate the superior performance of our model in terms of both recommendation accuracy and time efficiency.
DVE: Dynamic Variational Embeddings with Applications in Recommender Systems
Authors: Meimei Liu, Hongxia Yang
Date: 2020-08-27 00:00:00
Tasks: Link Prediction, Node Classification, Recommendation Systems

Embedding is a useful technique to project a high-dimensional feature into a low-dimensional space, and it has many successful applications including link prediction, node classification and natural language processing. Current approaches mainly focus on static data, which usually lead to unsatisfactory performance in applications involving large changes over time. How to dynamically characterize the variation of the embedded features is still largely unexplored. In this paper, we introduce a dynamic variational embedding (DVE) approach for sequence-aware data based on recent advances in recurrent neural networks. DVE can model the node's intrinsic nature and temporal variation explicitly and simultaneously, which are crucial for exploration. We further apply DVE to sequence-aware recommender systems, and develop an end-to-end neural architecture for link prediction.
GRAC: Self-Guided and Self-Regularized Actor-Critic
Authors: Lin Shao, Yifan You, Mengyuan Yan, Qingyun Sun, Jeannette Bohg
Date: 2020-09-18 00:00:00
Tasks: Decision Making, Deep Reinforcement Learning, OpenAI Gym, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

Deep reinforcement learning (DRL) algorithms have successfully been demonstrated on a range of challenging decision making and control tasks. One dominant component of recent deep reinforcement learning algorithms is the target network which mitigates the divergence when learning the Q function. However, target networks can slow down the learning process due to delayed function updates. Our main contribution in this work is a self-regularized TD-learning method to address divergence without requiring a target network. Additionally, we propose a self-guided policy improvement method by combining policy-gradient with zero-order optimization to search for actions associated with higher Q-values in a broad neighborhood. This makes learning more robust to local noise in the Q function approximation and guides the updates of our actor network. Taken together, these components define GRAC, a novel self-guided and self-regularized actor critic algorithm. We evaluate GRAC on the suite of OpenAI gym tasks, achieving or outperforming state of the art in every environment tested.
Smartphone Camera De-identification while Preserving Biometric Utility
Authors: Sudipta Banerjee, Arun Ross
Date: 2020-09-17 00:00:00
Tasks: De-identification

The principle of Photo Response Non Uniformity (PRNU) is often exploited to deduce the identity of the smartphone device whose camera or sensor was used to acquire a certain image. In this work, we design an algorithm that perturbs a face image acquired using a smartphone camera such that (a) sensor-specific details pertaining to the smartphone camera are suppressed (sensor anonymization); (b) the sensor pattern of a different device is incorporated (sensor spoofing); and (c) biometric matching using the perturbed image is not affected (biometric utility). We employ a simple approach utilizing Discrete Cosine Transform to achieve the aforementioned objectives. Experiments conducted on the MICHE-I and OULU-NPU datasets, which contain periocular and facial data acquired using 12 smartphone cameras, demonstrate the efficacy of the proposed de-identification algorithm on three different PRNU-based sensor identification schemes. This work has application in sensor forensics and personal privacy.
Objective, Probabilistic, and Generalized Noise Level Dependent Classifications of sets of more or less 2D Periodic Images into Plane Symmetry Groups
Authors: Andrew Dempsey, Peter Moeck
Date: 2020-09-17 00:00:00
Tasks: Symmetry Detection

Crystallographic symmetry classifications from real-world images with periodicities in two dimensions (2D) are of interest to crystallographers and practitioners of computer vision studies alike. Currently, these classifications are typically made by both communities in a subjective manner that relies on arbitrary thresholds for judgments, and are reported under the pretense of being definitive, which is impossible. Moreover, the computer vision community tends to use direct space methods to make such classifications instead of more powerful and computationally efficient Fourier space methods. This is because the proper functioning of those methods requires more periodic repeats of a unit cell motif than are commonly present in images analyzed by the computer vision community. We demonstrate a novel approach to plane symmetry group classifications that is enabled by Kenichi Kanatani's Geometric Akaike Information Criterion and associated Geometric Akaike weights. Our approach leverages the advantages of working in Fourier space, is well suited for handling the hierarchic nature of crystallographic symmetries, and yields probabilistic results that are generalized noise level dependent. The latter feature means crystallographic symmetry classifications can be updated when less noisy image data and more accurate processing algorithms become available. We demonstrate the ability of our approach to objectively estimate the plane symmetry and pseudosymmetries of sets of synthetic 2D-periodic images with varying amounts of red-green-blue and spread noise. Additionally, we suggest a simple solution to the problem of too few periodic repeats in an input image for practical application of Fourier space methods. In doing so, we effectively solve the decades-old and heretofore intractable problem from computer vision of symmetry detection and classification from images in the presence of noise.
Fast Search on Binary Codes by Weighted Hamming Distance
Authors: Zhenyu Weng, Yuesheng Zhu, Ruixin Liu
Date: 2020-09-18 00:00:00

Weighted Hamming distance, as a similarity measure between binary codes and binary queries, provides superior accuracy in search tasks than Hamming distance. However, how to efficiently and accurately find $K$ binary codes that have the smallest weighted Hamming distance to the query remains an open issue. In this paper, a fast search algorithm is proposed to perform the non-exhaustive search for $K$ nearest binary codes by weighted Hamming distance. By using binary codes as direct bucket indices in a hash table, the search algorithm generates a sequence to probe the buckets based on the independence characteristic of the weights for each bit. Furthermore, a fast search framework based on the proposed search algorithm is designed to solve the problem of long binary codes. Specifically, long binary codes are split into substrings and multiple hash tables are built on them. Then, the search algorithm probes the buckets to obtain candidates according to the generated substring indices, and a merging algorithm is proposed to find the nearest binary codes by merging the candidates. Theoretical analysis and experimental results demonstrate that the search algorithm improves the search accuracy compared to other non-exhaustive algorithms and provides orders-of-magnitude faster search than the linear scan baseline.
Consistency Regularization with High-dimensional Non-adversarial Source-guided Perturbation for Unsupervised Domain Adaptation in Segmentation
Authors: Kaihong Wang, Chenhongyi Yang, Margrit Betke
Date: 2020-09-18 00:00:00
Tasks: Domain Adaptation, Semantic Segmentation, Style Transfer, Unsupervised Domain Adaptation

Unsupervised domain adaptation for semantic segmentation has been intensively studied due to the low cost of the pixel-level annotation for synthetic data. The most common approaches try to generate images or features mimicking the distribution in the target domain while preserving the semantic contents in the source domain so that a model can be trained with annotations from the latter. However, such methods highly rely on an image translator or feature extractor trained in an elaborated mechanism including adversarial training, which brings in extra complexity and instability in the adaptation process. Furthermore, these methods mainly focus on taking advantage of the labeled source dataset, leaving the unlabeled target dataset not fully utilized. In this paper, we propose a bidirectional style-induced domain adaptation method, called BiSIDA, that employs consistency regularization to efficiently exploit information from the unlabeled target domain dataset, requiring only a simple neural style transfer model. BiSIDA aligns domains by not only transferring source images into the style of target images but also transferring target images into the style of source images to perform high-dimensional perturbation on the unlabeled target images, which is crucial to the success in applying consistency regularization in segmentation tasks. Extensive experiments show that our BiSIDA achieves new state-of-the-art on two commonly-used synthetic-to-real domain adaptation benchmarks: GTA5-to-CityScapes and SYNTHIA-to-CityScapes.
Reinforcement Learning for Weakly Supervised Temporal Grounding of Natural Language in Untrimmed Videos
Authors: Jie Wu, Guanbin Li, Xiaoguang Han, Liang Lin
Date: 2020-09-18 00:00:00
Tasks: cross-modal alignment, reinforcement-learning, Reinforcement Learning (RL), Retrieval, Temporal Localization

Temporal grounding of natural language in untrimmed videos is a fundamental yet challenging multimedia task facilitating cross-media visual content retrieval. We focus on the weakly supervised setting of this task that merely accesses to coarse video-level language description annotation without temporal boundary, which is more consistent with reality as such weak labels are more readily available in practice. In this paper, we propose a \emph{Boundary Adaptive Refinement} (BAR) framework that resorts to reinforcement learning (RL) to guide the process of progressively refining the temporal boundary. To the best of our knowledge, we offer the first attempt to extend RL to temporal localization task with weak supervision. As it is non-trivial to obtain a straightforward reward function in the absence of pairwise granular boundary-query annotations, a cross-modal alignment evaluator is crafted to measure the alignment degree of segment-query pair to provide tailor-designed rewards. This refinement scheme completely abandons traditional sliding window based solution pattern and contributes to acquiring more efficient, boundary-flexible and content-aware grounding results. Extensive experiments on two public benchmarks Charades-STA and ActivityNet demonstrate that BAR outperforms the state-of-the-art weakly-supervised method and even beats some competitive fully-supervised ones.
6-DoF Grasp Planning using Fast 3D Reconstruction and Grasp Quality CNN
Authors: Yahav Avigal, Samuel Paradis, Harry Zhang
Date: 2020-09-18 00:00:00
Tasks: 3D Reconstruction, Robotic Grasping

Recent consumer demand for home robots has accelerated performance of robotic grasping. However, a key component of the perception pipeline, the depth camera, is still expensive and inaccessible to most consumers. In addition, grasp planning has significantly improved recently, by leveraging large datasets and cloud robotics, and by limiting the state and action space to top-down grasps with 4 degrees of freedom (DoF). By leveraging multi-view geometry of the object using inexpensive equipment such as off-the-shelf RGB cameras and state-of-the-art algorithms such as Learn Stereo Machine (LSM\cite{kar2017learning}), the robot is able to generate more robust grasps from different angles with 6-DoF. In this paper, we present a modification of LSM to graspable objects, evaluate the grasps, and develop a 6-DoF grasp planner based on Grasp-Quality CNN (GQ-CNN\cite{mahler2017dex}) that exploits multiple camera views to plan a robust grasp, even in the absence of a possible top-down grasp.
Identification of Abnormal States in Videos of Ants Undergoing Social Phase Change
Authors: Taeyeong Choi, Benjamin Pyenson, Juergen Liebig, Theodore P. Pavlic
Date: 2020-09-18 00:00:00
Tasks: One-Class Classification, Time Series Analysis

Biology is both an important application area and a source of motivation for development of advanced machine learning techniques. Although much attention has been paid to large and complex data sets resulting from high-throughput sequencing, advances in high-quality video recording technology have begun to generate similarly rich data sets requiring sophisticated techniques from both computer vision and time-series analysis. Moreover, just as studying gene expression patterns in one organism can reveal general principles that apply to other organisms, the study of complex social interactions in an experimentally tractable model system, such as a laboratory ant colony, can provide general principles about the dynamics of other social groups. Here, we focus on one such example from the study of reproductive regulation in small laboratory colonies of more than 50 Harpegnathos ants. These ants can be artificially induced to begin a ~20 day process of hierarchy reformation. Although the conclusion of this process is conspicuous to a human observer, it remains unclear which behaviors during the transient period are contributing to the process. To address this issue, we explore the potential application of One-class Classification (OC) to the detection of abnormal states in ant colonies for which behavioral data is only available for the normal societal conditions during training. Specifically, we build upon the Deep Support Vector Data Description (DSVDD) and introduce the Inner-Outlier Generator (IO-GEN) that synthesizes fake "inner outlier" observations during training that are near the center of the DSVDD data description. We show that IO-GEN increases the reliability of the final OC classifier relative to other DSVDD baselines. This method can be used to screen video frames for which additional human observation is needed.
Per-frame mAP Prediction for Continuous Performance Monitoring of Object Detection During Deployment
Authors: Quazi Marufur Rahman, Niko Sünderhauf, Feras Dayoub
Date: 2020-09-18 00:00:00
Tasks: Autonomous Vehicles, Object, object-detection, Object Detection

Performance monitoring of object detection is crucial for safety-critical applications such as autonomous vehicles that operate under varying and complex environmental conditions. Currently, object detectors are evaluated using summary metrics based on a single dataset that is assumed to be representative of all future deployment conditions. In practice, this assumption does not hold, and the performance fluctuates as a function of the deployment conditions. To address this issue, we propose an introspection approach to performance monitoring during deployment without the need for ground truth data. We do so by predicting when the per-frame mean average precision drops below a critical threshold using the detector's internal features. We quantitatively evaluate and demonstrate our method's ability to reduce risk by trading off making an incorrect decision by raising the alarm and absenting from detection.
TopNet: Topology Preserving Metric Learning for Vessel Tree Reconstruction and Labelling
Authors: Deepak Keshwani, Yoshiro Kitamura, Satoshi Ihara, Satoshi Iizuka, Edgar Simo-Serra
Date: 2020-09-18 00:00:00
Tasks: Deep Learning, Metric Learning, Segmentation, Semantic Segmentation

Reconstructing Portal Vein and Hepatic Vein trees from contrast enhanced abdominal CT scans is a prerequisite for preoperative liver surgery simulation. Existing deep learning based methods treat vascular tree reconstruction as a semantic segmentation problem. However, vessels such as hepatic and portal vein look very similar locally and need to be traced to their source for robust label assignment. Therefore, semantic segmentation by looking at local 3D patch results in noisy misclassifications. To tackle this, we propose a novel multi-task deep learning architecture for vessel tree reconstruction. The network architecture simultaneously solves the task of detecting voxels on vascular centerlines (i.e. nodes) and estimates connectivity between center-voxels (edges) in the tree structure to be reconstructed. Further, we propose a novel connectivity metric which considers both inter-class distance and intra-class topological distance between center-voxel pairs. Vascular trees are reconstructed starting from the vessel source using the learned connectivity metric using the shortest path tree algorithm. A thorough evaluation on public IRCAD dataset shows that the proposed method considerably outperforms existing semantic segmentation based methods. To the best of our knowledge, this is the first deep learning based approach which learns multi-label tree structure connectivity from images.