pwc-archive/papers-with-abstracts huggingface dataset:
CoughTrigger: Earbuds IMU Based Cough Detection Activator Using An Energy-efficient Sensitivity-prioritized Time Series Classifier
Authors: Shibo Zhang, Ebrahim Nemati, Minh Dinh, Nathan Folkman, Tousif Ahmed, Mahbubur Rahman, Jilong Kuang, Nabil Alshurafa, Alex Gao
Date: 2021-11-07 00:00:00
Tasks: Sensitivity, Specificity, Time Series, Time Series Analysis

Persistent coughs are a major symptom of respiratory-related diseases. Increasing research attention has been paid to detecting coughs using wearables, especially during the COVID-19 pandemic. Among all types of sensors utilized, microphone is most widely used to detect coughs. However, the intense power consumption needed to process audio signals hinders continuous audio-based cough detection on battery-limited commercial wearable products, such as earbuds. We present CoughTrigger, which utilizes a lower-power sensor, an inertial measurement unit (IMU), in earbuds as a cough detection activator to trigger a higher-power sensor for audio processing and classification. It is able to run all-the-time as a standby service with minimal battery consumption and trigger the audio-based cough detection when a candidate cough is detected from IMU. Besides, the use of IMU brings the benefit of improved specificity of cough detection. Experiments are conducted on 45 subjects and our IMU-based model achieved 0.77 AUC score under leave one subject out evaluation. We also validated its effectiveness on free-living data and through on-device implementation.
Towards convergence to Nash equilibria in two-team zero-sum games
Authors: Fivos Kalogiannis, Ioannis Panageas, Emmanouil-Vasileios Vlatakis-Gkaragkounis
Date: 2021-11-07 00:00:00
Tasks: Vocal Bursts Valence Prediction

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games. Formally, two-team zero-sum games are defined as multi-player games where players are split into two competing sets of agents, each experiencing a utility identical to that of their teammates and opposite to that of the opposing team. We focus on the solution concept of Nash equilibria (NE). We first show that computing NE for this class of games is $\textit{hard}$ for the complexity class ${\mathrm{CLS}}$. To further examine the capabilities of online learning algorithms in games with full-information feedback, we propose a benchmark of a simple -- yet nontrivial -- family of such games. These games do not enjoy the properties used to prove convergence for relevant algorithms. In particular, we use a dynamical systems perspective to demonstrate that gradient descent-ascent, its optimistic variant, optimistic multiplicative weights update, and extra gradient fail to converge (even locally) to a Nash equilibrium. On a brighter note, we propose a first-order method that leverages control theory techniques and under some conditions enjoys last-iterate local convergence to a Nash equilibrium. We also believe our proposed method is of independent interest for general min-max optimization.
Data-Efficient Deep Reinforcement Learning for Attitude Control of Fixed-Wing UAVs: Field Experiments
Authors: Eivind Bøhn, Erlend M. Coates, Dirk Reinhardt, Tor Arne Johansen
Date: 2021-11-07 00:00:00
Tasks: Deep Reinforcement Learning, Reinforcement Learning (RL)

Attitude control of fixed-wing unmanned aerial vehicles (UAVs) is a difficult control problem in part due to uncertain nonlinear dynamics, actuator constraints, and coupled longitudinal and lateral motions. Current state-of-the-art autopilots are based on linear control and are thus limited in their effectiveness and performance. Deep reinforcement learning (DRL) is a machine learning method to automatically discover optimal control laws through interaction with the controlled system, which can handle complex nonlinear dynamics. We show in this paper that DRL can successfully learn to perform attitude control of a fixed-wing UAV operating directly on the original nonlinear dynamics, requiring as little as three minutes of flight data. We initially train our model in a simulation environment and then deploy the learned controller on the UAV in flight tests, demonstrating comparable performance to the state-of-the-art ArduPlane proportional-integral-derivative (PID) attitude controller with no further online learning required. Learning with significant actuation delay and diversified simulated dynamics were found to be crucial for successful transfer to control of the real UAV. In addition to a qualitative comparison with the ArduPlane autopilot, we present a quantitative assessment based on linear analysis to better understand the learning controller's behavior.
Optimization of the Model Predictive Control Meta-Parameters Through Reinforcement Learning
Authors: Eivind Bøhn, Sebastien Gros, Signe Moe, Tor Arne Johansen
Date: 2021-11-07 00:00:00
Tasks: Model Predictive Control, reinforcement-learning, Reinforcement Learning (RL)

Model predictive control (MPC) is increasingly being considered for control of fast systems and embedded applications. However, the MPC has some significant challenges for such systems. Its high computational complexity results in high power consumption from the control algorithm, which could account for a significant share of the energy resources in battery-powered embedded systems. The MPC parameters must be tuned, which is largely a trial-and-error process that affects the control performance, the robustness and the computational complexity of the controller to a high degree. In this paper, we propose a novel framework in which any parameter of the control algorithm can be jointly tuned using reinforcement learning(RL), with the goal of simultaneously optimizing the control performance and the power usage of the control algorithm. We propose the novel idea of optimizing the meta-parameters of MPCwith RL, i.e. parameters affecting the structure of the MPCproblem as opposed to the solution to a given problem. Our control algorithm is based on an event-triggered MPC where we learn when the MPC should be re-computed, and a dual mode MPC and linear state feedback control law applied in between MPC computations. We formulate a novel mixture-distribution policy and show that with joint optimization we achieve improvements that do not present themselves when optimizing the same parameters in isolation. We demonstrate our framework on the inverted pendulum control task, reducing the total computation time of the control system by 36% while also improving the control performance by 18.4% over the best-performing MPC baseline.
Plumber: Diagnosing and Removing Performance Bottlenecks in Machine Learning Data Pipelines
Authors: Michael Kuchnik, Ana Klimovic, Jiri Simsa, Virginia Smith, George Amvrosiadis
Date: 2021-11-07 00:00:00
Tasks: BIG-bench Machine Learning

Input pipelines, which ingest and transform input data, are an essential part of training Machine Learning (ML) models. However, it is challenging to implement efficient input pipelines, as it requires reasoning about parallelism, asynchrony, and variability in fine-grained profiling information. Our analysis of over two million ML jobs in Google datacenters reveals that a significant fraction of model training jobs could benefit from faster input data pipelines. At the same time, our analysis indicates that most jobs do not saturate host hardware, pointing in the direction of software-based bottlenecks. Motivated by these findings, we propose Plumber, a tool for finding bottlenecks in ML input pipelines. Plumber uses an extensible and interpretable operational analysis analytical model to automatically tune parallelism, prefetching, and caching under host resource constraints. Across five representative ML pipelines, Plumber obtains speedups of up to 47x for misconfigured pipelines. By automating caching, Plumber obtains end-to-end speedups of over 50% compared to state-of-the-art tuners.
Structure-aware generation of drug-like molecules
Authors: Pavol Drotár, Arian Rokkum Jamasb, Ben Day, Cătălina Cangea, Pietro Liò
Date: 2021-11-07 00:00:00
Tasks: Drug Design

Structure-based drug design involves finding ligand molecules that exhibit structural and chemical complementarity to protein pockets. Deep generative methods have shown promise in proposing novel molecules from scratch (de-novo design), avoiding exhaustive virtual screening of chemical space. Most generative de-novo models fail to incorporate detailed ligand-protein interactions and 3D pocket structures. We propose a novel supervised model that generates molecular graphs jointly with 3D pose in a discretised molecular space. Molecules are built atom-by-atom inside pockets, guided by structural information from crystallographic data. We evaluate our model using a docking benchmark and find that guided generation improves predicted binding affinities by 8% and drug-likeness scores by 10% over the baseline. Furthermore, our model proposes molecules with binding scores exceeding some known ligands, which could be useful in future wet-lab studies.
DQRE-SCnet: A novel hybrid approach for selecting users in Federated Learning with Deep-Q-Reinforcement Learning based on Spectral Clustering
Authors: Mohsen Ahmadi, Ali Taghavirashidizadeh, Danial Javaheri, Armin Masoumian, Saeid Jafarzadeh Ghoushchi, Yaghoub Pourasad
Date: 2021-11-07 00:00:00
Tasks: BIG-bench Machine Learning, Federated Learning

Machine learning models based on sensitive data in the real-world promise advances in areas ranging from medical screening to disease outbreaks, agriculture, industry, defense science, and more. In many applications, learning participant communication rounds benefit from collecting their own private data sets, teaching detailed machine learning models on the real data, and sharing the benefits of using these models. Due to existing privacy and security concerns, most people avoid sensitive data sharing for training. Without each user demonstrating their local data to a central server, Federated Learning allows various parties to train a machine learning algorithm on their shared data jointly. This method of collective privacy learning results in the expense of important communication during training. Most large-scale machine-learning applications require decentralized learning based on data sets generated on various devices and places. Such datasets represent an essential obstacle to decentralized learning, as their diverse contexts contribute to significant differences in the delivery of data across devices and locations. Researchers have proposed several ways to achieve data privacy in Federated Learning systems. However, there are still challenges with homogeneous local data. This research approach is to select nodes (users) to share their data in Federated Learning for independent data-based equilibrium to improve accuracy, reduce training time, and increase convergence. Therefore, this research presents a combined Deep-QReinforcement Learning Ensemble based on Spectral Clustering called DQRE-SCnet to choose a subset of devices in each communication round. Based on the results, it has been displayed that it is possible to decrease the number of communication rounds needed in Federated Learning.
Uncertainty Calibration for Ensemble-Based Debiasing Methods
Authors: Ruibin Xiong, Yimeng Chen, Liang Pang, Xueqi Chen, Yanyan Lan
Date: 2021-11-07 00:00:00
Proceeding: NeurIPS 2021 12
Tasks: Fact Verification

Ensemble-based debiasing methods have been shown effective in mitigating the reliance of classifiers on specific dataset bias, by exploiting the output of a bias-only model to adjust the learning target. In this paper, we focus on the bias-only model in these ensemble-based methods, which plays an important role but has not gained much attention in the existing literature. Theoretically, we prove that the debiasing performance can be damaged by inaccurate uncertainty estimations of the bias-only model. Empirically, we show that existing bias-only models fall short in producing accurate uncertainty estimations. Motivated by these findings, we propose to conduct calibration on the bias-only model, thus achieving a three-stage ensemble-based debiasing framework, including bias modeling, model calibrating, and debiasing. Experimental results on NLI and fact verification tasks show that our proposed three-stage debiasing framework consistently outperforms the traditional two-stage one in out-of-distribution accuracy.
Developing neural machine translation models for Hungarian-English
Authors: Attila Nagy
Date: 2021-11-07 00:00:00
Tasks: Data Augmentation, Dependency Parsing, Machine Translation, NMT, Translation

I train models for the task of neural machine translation for English-Hungarian and Hungarian-English, using the Hunglish2 corpus. The main contribution of this work is evaluating different data augmentation methods during the training of NMT models. I propose 5 different augmentation methods that are structure-aware, meaning that instead of randomly selecting words for blanking or replacement, the dependency tree of sentences is used as a basis for augmentation. I start my thesis with a detailed literature review on neural networks, sequential modeling, neural machine translation, dependency parsing and data augmentation. After a detailed exploratory data analysis and preprocessing of the Hunglish2 corpus, I perform experiments with the proposed data augmentation techniques. The best model for Hungarian-English achieves a BLEU score of 33.9, while the best model for English-Hungarian achieves a BLEU score of 28.6.
Learn-Morph-Infer: a new way of solving the inverse problem for brain tumor modeling
Authors: Ivan Ezhov, Kevin Scibilia, Katharina Franitza, Felix Steinbauer, Suprosanna Shit, Lucas Zimmer, Jana Lipkova, Florian Kofler, Johannes Paetzold, Luca Canalini, Diana Waldmannstetter, Martin Menten, Marie Metz, Benedikt Wiestler, Bjoern Menze
Date: 2021-11-07 00:00:00
Tasks: Diagnostic, MORPH

Current treatment planning of patients diagnosed with a brain tumor, such as glioma, could significantly benefit by accessing the spatial distribution of tumor cell concentration. Existing diagnostic modalities, e.g. magnetic resonance imaging (MRI), contrast sufficiently well areas of high cell density. In gliomas, however, they do not portray areas of low cell concentration, which can often serve as a source for the secondary appearance of the tumor after treatment. To estimate tumor cell densities beyond the visible boundaries of the lesion, numerical simulations of tumor growth could complement imaging information by providing estimates of full spatial distributions of tumor cells. Over recent years a corpus of literature on medical image-based tumor modeling was published. It includes different mathematical formalisms describing the forward tumor growth model. Alongside, various parametric inference schemes were developed to perform an efficient tumor model personalization, i.e. solving the inverse problem. However, the unifying drawback of all existing approaches is the time complexity of the model personalization which prohibits a potential integration of the modeling into clinical settings. In this work, we introduce a deep learning based methodology for inferring the patient-specific spatial distribution of brain tumors from T1Gd and FLAIR MRI medical scans. Coined as Learn-Morph-Infer the method achieves real-time performance in the order of minutes on widely available hardware and the compute time is stable across tumor models of different complexity, such as reaction-diffusion and reaction-advection-diffusion models. We believe the proposed inverse solution approach not only bridges the way for clinical translation of brain tumor personalization but can also be adopted to other scientific and engineering domains.
Sampling from Log-Concave Distributions with Infinity-Distance Guarantees
Authors: Oren Mangoubi, Nisheeth K. Vishnoi
Date: 2021-11-07 00:00:00

For a $d$-dimensional log-concave distribution $\pi(\theta) \propto e^{-f(\theta)}$ constrained to a convex body $K$, the problem of outputting samples from a distribution $\nu$ which is $\varepsilon$-close in infinity-distance $\sup_{\theta \in K} |\log \frac{\nu(\theta)}{\pi(\theta)}|$ to $\pi$ arises in differentially private optimization. While sampling within total-variation distance $\varepsilon$ of $\pi$ can be done by algorithms whose runtime depends polylogarithmically on $\frac{1}{\varepsilon}$, prior algorithms for sampling in $\varepsilon$ infinity distance have runtime bounds that depend polynomially on $\frac{1}{\varepsilon}$. We bridge this gap by presenting an algorithm that outputs a point $\varepsilon$-close to $\pi$ in infinity distance that requires at most $\mathrm{poly}(\log \frac{1}{\varepsilon}, d)$ calls to a membership oracle for $K$ and evaluation oracle for $f$, when $f$ is Lipschitz. Our approach departs from prior works that construct Markov chains on a $\frac{1}{\varepsilon^2}$-discretization of $K$ to achieve a sample with $\varepsilon$ infinity-distance error, and present a method to directly convert continuous samples from $K$ with total-variation bounds to samples with infinity bounds. This approach also allows us to obtain an improvement on the dimension $d$ in the running time for the problem of sampling from a log-concave distribution on polytopes $K$ with infinity distance $\varepsilon$, by plugging in TV-distance running time bounds for the Dikin Walk Markov chain.
Open-Set Crowdsourcing using Multiple-Source Transfer Learning
Authors: Guangyang Han, Guoxian Yu, Lei Liu, Lizhen Cui, Carlotta Domeniconi, Xiangliang Zhang
Date: 2021-11-07 00:00:00
Tasks: Transfer Learning

We raise and define a new crowdsourcing scenario, open set crowdsourcing, where we only know the general theme of an unfamiliar crowdsourcing project, and we don't know its label space, that is, the set of possible labels. This is still a task annotating problem, but the unfamiliarity with the tasks and the label space hampers the modelling of the task and of workers, and also the truth inference. We propose an intuitive solution, OSCrowd. First, OSCrowd integrates crowd theme related datasets into a large source domain to facilitate partial transfer learning to approximate the label space inference of these tasks. Next, it assigns weights to each source domain based on category correlation. After this, it uses multiple-source open set transfer learning to model crowd tasks and assign possible annotations. The label space and annotations given by transfer learning will be used to guide and standardize crowd workers' annotations. We validate OSCrowd in an online scenario, and prove that OSCrowd solves the open set crowdsourcing problem, works better than related crowdsourcing solutions.
High Performance Out-of-sample Embedding Techniques for Multidimensional Scaling
Authors: Samudra Herath, Matthew Roughan, Gary Glonek
Date: 2021-11-07 00:00:00
Tasks: Dimensionality Reduction, Vocal Bursts Intensity Prediction

The recent rapid growth of the dimension of many datasets means that many approaches to dimension reduction (DR) have gained significant attention. High-performance DR algorithms are required to make data analysis feasible for big and fast data sets. However, many traditional DR techniques are challenged by truly large data sets. In particular multidimensional scaling (MDS) does not scale well. MDS is a popular group of DR techniques because it can perform DR on data where the only input is a dissimilarity function. However, common approaches are at least quadratic in memory and computation and, hence, prohibitive for large-scale data. We propose an out-of-sample embedding (OSE) solution to extend the MDS algorithm for large-scale data utilising the embedding of only a subset of the given data. We present two OSE techniques: the first based on an optimisation approach and the second based on a neural network model. With a minor trade-off in the approximation, the out-of-sample techniques can process large-scale data with reasonable computation and memory requirements. While both methods perform well, the neural network model outperforms the optimisation approach of the OSE solution in terms of efficiency. OSE has the dual benefit that it allows fast DR on streaming datasets as well as static databases.
Positivity Validation Detection and Explainability via Zero Fraction Multi-Hypothesis Testing and Asymmetrically Pruned Decision Trees
Authors: Guy Wolf, Gil Shabat, Hanan Shteingart
Date: 2021-11-07 00:00:00
Tasks: Causal Inference

Positivity is one of the three conditions for causal inference from observational data. The standard way to validate positivity is to analyze the distribution of propensity. However, to democratize the ability to do causal inference by non-experts, it is required to design an algorithm to (i) test positivity and (ii) explain where in the covariate space positivity is lacking. The latter could be used to either suggest the limitation of further causal analysis and/or encourage experimentation where positivity is violated. The contribution of this paper is first present the problem of automatic positivity analysis and secondly to propose an algorithm based on a two steps process. The first step, models the propensity condition on the covariates and then analyze the latter distribution using multiple hypothesis testing to create positivity violation labels. The second step uses asymmetrically pruned decision trees for explainability. The latter is further converted into readable text a non-expert can understand. We demonstrate our method on a proprietary data-set of a large software enterprise.
A Review of Location Encoding for GeoAI: Methods and Applications
Authors: Gengchen Mai, Krzysztof Janowicz, Yingjie Hu, Song Gao, Bo Yan, Rui Zhu, Ling Cai, Ni Lao
Date: 2021-11-07 00:00:00

A common need for artificial intelligence models in the broader geoscience is to represent and encode various types of spatial data, such as points (e.g., points of interest), polylines (e.g., trajectories), polygons (e.g., administrative regions), graphs (e.g., transportation networks), or rasters (e.g., remote sensing images), in a hidden embedding space so that they can be readily incorporated into deep learning models. One fundamental step is to encode a single point location into an embedding space, such that this embedding is learning-friendly for downstream machine learning models such as support vector machines and neural networks. We call this process location encoding. However, there lacks a systematic review on the concept of location encoding, its potential applications, and key challenges that need to be addressed. This paper aims to fill this gap. We first provide a formal definition of location encoding, and discuss the necessity of location encoding for GeoAI research from a machine learning perspective. Next, we provide a comprehensive survey and discussion about the current landscape of location encoding research. We classify location encoding models into different categories based on their inputs and encoding methods, and compare them based on whether they are parametric, multi-scale, distance preserving, and direction aware. We demonstrate that existing location encoding models can be unified under a shared formulation framework. We also discuss the application of location encoding for different types of spatial data. Finally, we point out several challenges in location encoding research that need to be solved in the future.