pwc-archive/papers-with-abstracts huggingface dataset:
Deep Controlled Learning for Inventory Control
Authors: Tarkan Temizöz, Christina Imdahl, Remco Dijkman, Douniel Lamghari-Idrissi, Willem van Jaarsveld
Date: 2020-11-30 00:00:00
Tasks: Deep Reinforcement Learning, Management

Problem Definition: Are traditional deep reinforcement learning (DRL) algorithms, developed for a broad range of purposes including game-play and robotics, the most suitable machine learning algorithms for applications in inventory control? To what extent would DRL algorithms tailored to the unique characteristics of inventory control problems provide superior performance compared to DRL and traditional benchmarks? Methodology/results: We propose and study Deep Controlled Learning (DCL), a new DRL framework based on approximate policy iteration specifically designed to tackle inventory problems. Comparative evaluations reveal that DCL outperforms existing state-of-the-art heuristics in lost sales inventory control, perishable inventory systems, and inventory systems with random lead times, achieving lower average costs across all test instances and maintaining an optimality gap of no more than 0.1\%. Notably, the same hyperparameter set is utilized across all experiments, underscoring the robustness and generalizability of the proposed method. Managerial implications: These substantial performance and robustness improvements pave the way for the effective application of tailored DRL algorithms to inventory management problems, empowering decision-makers to optimize stock levels, minimize costs, and enhance responsiveness across various industries.
UniCon: Universal Neural Controller For Physics-based Character Motion
Authors: Tingwu Wang, Yunrong Guo, Maria Shugrina, Sanja Fidler
Date: 2020-11-30 00:00:00
Tasks: Deep Reinforcement Learning, Reinforcement Learning (RL)

The field of physics-based animation is gaining importance due to the increasing demand for realism in video games and films, and has recently seen wide adoption of data-driven techniques, such as deep reinforcement learning (RL), which learn control from (human) demonstrations. While RL has shown impressive results at reproducing individual motions and interactive locomotion, existing methods are limited in their ability to generalize to new motions and their ability to compose a complex motion sequence interactively. In this paper, we propose a physics-based universal neural controller (UniCon) that learns to master thousands of motions with different styles by learning on large-scale motion datasets. UniCon is a two-level framework that consists of a high-level motion scheduler and an RL-powered low-level motion executor, which is our key innovation. By systematically analyzing existing multi-motion RL frameworks, we introduce a novel objective function and training techniques which make a significant leap in performance. Once trained, our motion executor can be combined with different high-level schedulers without the need for retraining, enabling a variety of real-time interactive applications. We show that UniCon can support keyboard-driven control, compose motion sequences drawn from a large pool of locomotion and acrobatics skills and teleport a person captured on video to a physics-based virtual avatar. Numerical and qualitative results demonstrate a significant improvement in efficiency, robustness and generalizability of UniCon over prior state-of-the-art, showcasing transferability to unseen motions, unseen humanoid models and unseen perturbation.
Derivative-Informed Projected Neural Networks for High-Dimensional Parametric Maps Governed by PDEs
Authors: Thomas O'Leary-Roseberry, Umberto Villa, Peng Chen, Omar Ghattas
Date: 2020-11-30 00:00:00
Tasks: Experimental Design, Uncertainty Quantification

Many-query problems, arising from uncertainty quantification, Bayesian inversion, Bayesian optimal experimental design, and optimization under uncertainty-require numerous evaluations of a parameter-to-output map. These evaluations become prohibitive if this parametric map is high-dimensional and involves expensive solution of partial differential equations (PDEs). To tackle this challenge, we propose to construct surrogates for high-dimensional PDE-governed parametric maps in the form of projected neural networks that parsimoniously capture the geometry and intrinsic low-dimensionality of these maps. Specifically, we compute Jacobians of these PDE-based maps, and project the high-dimensional parameters onto a low-dimensional derivative-informed active subspace; we also project the possibly high-dimensional outputs onto their principal subspace. This exploits the fact that many high-dimensional PDE-governed parametric maps can be well-approximated in low-dimensional parameter and output subspace. We use the projection basis vectors in the active subspace as well as the principal output subspace to construct the weights for the first and last layers of the neural network, respectively. This frees us to train the weights in only the low-dimensional layers of the neural network. The architecture of the resulting neural network captures to first order, the low-dimensional structure and geometry of the parametric map. We demonstrate that the proposed projected neural network achieves greater generalization accuracy than a full neural network, especially in the limited training data regime afforded by expensive PDE-based parametric maps. Moreover, we show that the number of degrees of freedom of the inner layers of the projected network is independent of the parameter and output dimensions, and high accuracy can be achieved with weight dimension independent of the discretization dimension.
Automating Artifact Detection in Video Games
Authors: Parmida Davarmanesh, Kuanhao Jiang, Tingting Ou, Artem Vysogorets, Stanislav Ivashkevich, Max Kiehn, Shantanu H. Joshi, Nicholas Malaya
Date: 2020-11-30 00:00:00
Tasks: Artifact Detection, BIG-bench Machine Learning

In spite of advances in gaming hardware and software, gameplay is often tainted with graphics errors, glitches, and screen artifacts. This proof of concept study presents a machine learning approach for automated detection of graphics corruptions in video games. Based on a sample of representative screen corruption examples, the model was able to identify 10 of the most commonly occurring screen artifacts with reasonable accuracy. Feature representation of the data included discrete Fourier transforms, histograms of oriented gradients, and graph Laplacians. Various combinations of these features were used to train machine learning models that identify individual classes of graphics corruptions and that later were assembled into a single mixed experts "ensemble" classifier. The ensemble classifier was tested on heldout test sets, and produced an accuracy of 84% on the games it had seen before, and 69% on games it had never seen before.
Learning by Passing Tests, with Application to Neural Architecture Search
Authors: Xuefeng Du, Haochen Zhang, Pengtao Xie
Date: 2020-11-30 00:00:00
Tasks: Neural Architecture Search

Learning through tests is a broadly used methodology in human learning and shows great effectiveness in improving learning outcome: a sequence of tests are made with increasing levels of difficulty; the learner takes these tests to identify his/her weak points in learning and continuously addresses these weak points to successfully pass these tests. We are interested in investigating whether this powerful learning technique can be borrowed from humans to improve the learning abilities of machines. We propose a novel learning approach called learning by passing tests (LPT). In our approach, a tester model creates increasingly more-difficult tests to evaluate a learner model. The learner tries to continuously improve its learning ability so that it can successfully pass however difficult tests created by the tester. We propose a multi-level optimization framework to formulate LPT, where the tester learns to create difficult and meaningful tests and the learner learns to pass these tests. We develop an efficient algorithm to solve the LPT problem. Our method is applied for neural architecture search and achieves significant improvement over state-of-the-art baselines on CIFAR-100, CIFAR-10, and ImageNet.
AGNet: Weighing Black Holes with Machine Learning
Authors: Joshua Yao-Yu Lin, Sneh Pandya, Devanshi Pratap, Xin Liu, Matias Carrasco Kind
Date: 2020-11-30 00:00:00
Tasks: BIG-bench Machine Learning, Time Series, Time Series Analysis

Supermassive black holes (SMBHs) are ubiquitously found at the centers of most galaxies. Measuring SMBH mass is important for understanding the origin and evolution of SMBHs. However, traditional methods require spectral data which is expensive to gather. To solve this problem, we present an algorithm that weighs SMBHs using quasar light time series, circumventing the need for expensive spectra. We train, validate, and test neural networks that directly learn from the Sloan Digital Sky Survey (SDSS) Stripe 82 data for a sample of $9,038$ spectroscopically confirmed quasars to map out the nonlinear encoding between black hole mass and multi-color optical light curves. We find a 1$\sigma$ scatter of 0.35 dex between the predicted mass and the fiducial virial mass based on SDSS single-epoch spectra. Our results have direct implications for efficient applications with future observations from the Vera Rubin Observatory.
Reducing Textural Bias Improves Robustness of Deep Segmentation Models
Authors: Seoin Chai, Daniel Rueckert, Ahmed E. Fetit
Date: 2020-11-30 00:00:00
Tasks: image-classification, Image Classification, Segmentation, Semantic Segmentation

Despite advances in deep learning, robustness under domain shift remains a major bottleneck in medical imaging settings. Findings on natural images suggest that deep neural models can show a strong textural bias when carrying out image classification tasks. In this thorough empirical study, we draw inspiration from findings on natural images and investigate ways in which addressing the textural bias phenomenon could bring up the robustness of deep segmentation models when applied to three-dimensional (3D) medical data. To achieve this, publicly available MRI scans from the Developing Human Connectome Project are used to study ways in which simulating textural noise can help train robust models in a complex semantic segmentation task. We contribute an extensive empirical investigation consisting of 176 experiments and illustrate how applying specific types of simulated textural noise prior to training can lead to texture invariant models, resulting in improved robustness when segmenting scans corrupted by previously unseen noise types and levels.
Inductive Biases for Deep Learning of Higher-Level Cognition
Authors: Anirudh Goyal, Yoshua Bengio
Date: 2020-11-30 00:00:00
Tasks: Deep Learning, Systematic Generalization

A fascinating hypothesis is that human and animal intelligence could be explained by a few principles (rather than an encyclopedic list of heuristics). If that hypothesis was correct, we could more easily both understand our own intelligence and build intelligent machines. Just like in physics, the principles themselves would not be sufficient to predict the behavior of complex systems like brains, and substantial computation might be needed to simulate human-like intelligence. This hypothesis would suggest that studying the kind of inductive biases that humans and animals exploit could help both clarify these principles and provide inspiration for AI research and neuroscience theories. Deep learning already exploits several key inductive biases, and this work considers a larger list, focusing on those which concern mostly higher-level and sequential conscious processing. The objective of clarifying these particular principles is that they could potentially help us build AI systems benefiting from humans' abilities in terms of flexible out-of-distribution and systematic generalization, which is currently an area where a large gap exists between state-of-the-art machine learning and human intelligence.
Likelihood-Based Diverse Sampling for Trajectory Forecasting
Authors: Yecheng Jason Ma, Jeevana Priya Inala, Dinesh Jayaraman, Osbert Bastani
Date: 2020-11-30 00:00:00
Proceeding: ICCV 2021 10
Tasks: Trajectory Forecasting

Forecasting complex vehicle and pedestrian multi-modal distributions requires powerful probabilistic approaches. Normalizing flows (NF) have recently emerged as an attractive tool to model such distributions. However, a key drawback is that independent samples drawn from a flow model often do not adequately capture all the modes in the underlying distribution. We propose Likelihood-Based Diverse Sampling (LDS), a method for improving the quality and the diversity of trajectory samples from a pre-trained flow model. Rather than producing individual samples, LDS produces a set of trajectories in one shot. Given a pre-trained forecasting flow model, we train LDS using gradients from the model, to optimize an objective function that rewards high likelihood for individual trajectories in the predicted set, together with high spatial separation among trajectories. LDS outperforms state-of-art post-hoc neural diverse forecasting methods for various pre-trained flow models as well as conditional variational autoencoder (CVAE) models. Crucially, it can also be used for transductive trajectory forecasting, where the diverse forecasts are trained on-the-fly on unlabeled test examples. LDS is easy to implement, and we show that it offers a simple plug-in improvement over baselines on two challenging benchmarks. Code is at: https://github.com/JasonMa2016/LDS
A Large Scale Randomized Controlled Trial on Herding in Peer-Review Discussions
Authors: Ivan Stelmakh, Charvi Rastogi, Nihar B. Shah, Aarti Singh, Hal Daumé III
Date: 2020-11-30 00:00:00
Tasks: Decision Making

Peer review is the backbone of academia and humans constitute a cornerstone of this process, being responsible for reviewing papers and making the final acceptance/rejection decisions. Given that human decision making is known to be susceptible to various cognitive biases, it is important to understand which (if any) biases are present in the peer-review process and design the pipeline such that the impact of these biases is minimized. In this work, we focus on the dynamics of between-reviewers discussions and investigate the presence of herding behaviour therein. In that, we aim to understand whether reviewers and more senior decision makers get disproportionately influenced by the first argument presented in the discussion when (in case of reviewers) they form an independent opinion about the paper before discussing it with others. Specifically, in conjunction with the review process of ICML 2020 -- a large, top tier machine learning conference -- we design and execute a randomized controlled trial with the goal of testing for the conditional causal effect of the discussion initiator's opinion on the outcome of a paper.
DEF: Deep Estimation of Sharp Geometric Features in 3D Shapes
Authors: Albert Matveev, Ruslan Rakhimov, Alexey Artemov, Gleb Bobrovskikh, Vage Egiazarian, Emil Bogomolov, Daniele Panozzo, Denis Zorin, Evgeny Burnaev
Date: 2020-11-30 00:00:00

We propose Deep Estimators of Features (DEFs), a learning-based framework for predicting sharp geometric features in sampled 3D shapes. Differently from existing data-driven methods, which reduce this problem to feature classification, we propose to regress a scalar field representing the distance from point samples to the closest feature line on local patches. Our approach is the first that scales to massive point clouds by fusing distance-to-feature estimates obtained on individual patches. We extensively evaluate our approach against related state-of-the-art methods on newly proposed synthetic and real-world 3D CAD model benchmarks. Our approach not only outperforms these (with improvements in Recall and False Positives Rates), but generalizes to real-world scans after training our model on synthetic data and fine-tuning it on a small dataset of scanned data. We demonstrate a downstream application, where we reconstruct an explicit representation of straight and curved sharp feature lines from range scan data.
Forecasting Characteristic 3D Poses of Human Actions
Authors: Christian Diller, Thomas Funkhouser, Angela Dai
Date: 2020-11-30 00:00:00
Proceeding: CVPR 2022 1
Tasks: Human motion prediction, motion prediction, Pose Prediction

We propose the task of forecasting characteristic 3d poses: from a short sequence observation of a person, predict a future 3d pose of that person in a likely action-defining, characteristic pose -- for instance, from observing a person picking up an apple, predict the pose of the person eating the apple. Prior work on human motion prediction estimates future poses at fixed time intervals. Although easy to define, this frame-by-frame formulation confounds temporal and intentional aspects of human action. Instead, we define a semantically meaningful pose prediction task that decouples the predicted pose from time, taking inspiration from goal-directed behavior. To predict characteristic poses, we propose a probabilistic approach that models the possible multi-modality in the distribution of likely characteristic poses. We then sample future pose hypotheses from the predicted distribution in an autoregressive fashion to model dependencies between joints. To evaluate our method, we construct a dataset of manually annotated characteristic 3d poses. Our experiments with this dataset suggest that our proposed probabilistic approach outperforms state-of-the-art methods by 26% on average.
Graph convolutions that can finally model local structure
Authors: Rémy Brossard, Oriel Frigo, David Dehaene
Date: 2020-11-30 00:00:00
Tasks: Graph Property Prediction

Despite quick progress in the last few years, recent studies have shown that modern graph neural networks can still fail at very simple tasks, like detecting small cycles. This hints at the fact that current networks fail to catch information about the local structure, which is problematic if the downstream task heavily relies on graph substructure analysis, as in the context of chemistry. We propose a very simple correction to the now standard GIN convolution that enables the network to detect small cycles with nearly no cost in terms of computation time and number of parameters. Tested on real life molecule property datasets, our model consistently improves performance on large multi-tasked datasets over all baselines, both globally and on a per-task setting.
Learning a metacognition for object perception
Authors: Marlene Berke, Mario Belledonne, Julian Jara-Ettinger
Date: 2020-11-30 00:00:00
Proceeding: NeurIPS Workshop SVRHM 2020 12
Tasks: Object

Beyond representing the external world, humans also represent their own cognitive processes. In the context of perception, this metacognition helps us identify unreliable percepts, such as when we recognize that we are seeing an illusion. Here we propose MetaGen, a model for the unsupervised learning of metacognition. In MetaGen, metacognition is expressed as a generative model of how a perceptual system produces noisy percepts. Using basic principles of how the world works (such as object permanence, part of infants' core knowledge), MetaGen jointly infers the objects in the world causing the percepts and a representation of its own perceptual system. MetaGen can then use this metacognition to infer which objects are actually present in the world. On simulated data, we find that MetaGen quickly learns a metacognition and improves overall accuracy, outperforming models that lack a metacognition.
General Invertible Transformations for Flow-based Generative Modeling
Authors: Jakub M. Tomczak
Date: 2020-11-30 00:00:00

In this paper, we present a new class of invertible transformations with an application to flow-based generative models. We indicate that many well-known invertible transformations in reversible logic and reversible neural networks could be derived from our proposition. Next, we propose two new coupling layers that are important building blocks of flow-based generative models. In the experiments on digit data, we present how these new coupling layers could be used in Integer Discrete Flows (IDF), and that they achieve better results than standard coupling layers used in IDF and RealNVP.
A Novice-Reviewer Experiment to Address Scarcity of Qualified Reviewers in Large Conferences
Authors: Ivan Stelmakh, Nihar B. Shah, Aarti Singh, Hal Daumé III
Date: 2020-11-30 00:00:00

Conference peer review constitutes a human-computation process whose importance cannot be overstated: not only it identifies the best submissions for acceptance, but, ultimately, it impacts the future of the whole research area by promoting some ideas and restraining others. A surge in the number of submissions received by leading AI conferences has challenged the sustainability of the review process by increasing the burden on the pool of qualified reviewers which is growing at a much slower rate. In this work, we consider the problem of reviewer recruiting with a focus on the scarcity of qualified reviewers in large conferences. Specifically, we design a procedure for (i) recruiting reviewers from the population not typically covered by major conferences and (ii) guiding them through the reviewing pipeline. In conjunction with ICML 2020 -- a large, top-tier machine learning conference -- we recruit a small set of reviewers through our procedure and compare their performance with the general population of ICML reviewers. Our experiment reveals that a combination of the recruiting and guiding mechanisms allows for a principled enhancement of the reviewer pool and results in reviews of superior quality compared to the conventional pool of reviews as evaluated by senior members of the program committee (meta-reviewers).
Long-range medical image registration through generalized mutual information (GMI): toward a fully automatic volumetric alignment
Authors: Vinicius Pavanelli Vianna, Luiz Otavio Murta Jr
Date: 2020-11-30 00:00:00
Tasks: Image Registration, Medical Image Registration

Image registration is a key operation in medical image processing, allowing a plethora of applications. Mutual information (MI) is consolidated as a robust similarity metric often used for medical image registration. Although MI provides a robust medical image registration, it usually fails when the needed image transform is too big due to MI local maxima traps. In this paper, we propose and evaluate a generalized parametric MI as an affine registration cost function. We assessed the generalized MI (GMI) functions for separable affine transforms and exhaustively evaluated the GMI mathematical image seeking the maximum registration range through a gradient descent simulation. We also employed Monte Carlo simulation essays for testing translation registering of randomized T1 versus T2 images. GMI functions showed to have smooth isosurfaces driving the algorithm to the global maxima. Results show significantly prolonged registration ranges, avoiding the traps of local maxima. We evaluated a range of [-150mm,150mm] for translations, [-180{\deg},180{\deg}] for rotations, [0.5,2] for scales, and [-1,1] for skew with a success rate of 99.99%, 97.58%, 99.99%, and 99.99% respectively for the transforms in the simulated gradient descent. We also obtained 99.75% success in Monte Carlo simulation from 2,000 randomized translations trials with 1,113 subjects T1 and T2 MRI images. The findings point towards the reliability of GMI for long-range registration with enhanced speed performance