pwc-archive/papers-with-abstracts huggingface dataset:
Adaptive Neuron-wise Discriminant Criterion and Adaptive Center Loss at Hidden Layer for Deep Convolutional Neural Network
Authors: Motoshi Abe, Junichi Miyao, Takio Kurita
Date: 2020-04-17 00:00:00
Tasks: Face Recognition, General Classification, image-classification, Image Classification

A deep convolutional neural network (CNN) has been widely used in image classification and gives better classification accuracy than the other techniques. The softmax cross-entropy loss function is often used for classification tasks. There are some works to introduce the additional terms in the objective function for training to make the features of the output layer more discriminative. The neuron-wise discriminant criterion makes the input feature of each neuron in the output layer discriminative by introducing the discriminant criterion to each of the features. Similarly, the center loss was introduced to the features before the softmax activation function for face recognition to make the deep features discriminative. The ReLU function is often used for the network as an active function in the hidden layers of the CNN. However, it is observed that the deep features trained by using the ReLU function are not discriminative enough and show elongated shapes. In this paper, we propose to use the neuron-wise discriminant criterion at the output layer and the center-loss at the hidden layer. Also, we introduce the online computation of the means of each class with the exponential forgetting. We named them adaptive neuron-wise discriminant criterion and adaptive center loss, respectively. The effectiveness of the integration of the adaptive neuron-wise discriminant criterion and the adaptive center loss is shown by the experiments with MNSIT, FashionMNIST, CIFAR10, CIFAR100, and STL10. Source code is at https://github.com/i13abe/Adaptive-discriminant-and-center
Transform and Tell: Entity-Aware News Image Captioning
Authors: Alasdair Tran, Alexander Mathews, Lexing Xie
Date: 2020-04-17 00:00:00
Proceeding: CVPR 2020 6
Tasks: Articles, Image Captioning, Language Modeling, Language Modelling, World Knowledge

We propose an end-to-end model which generates captions for images embedded in news articles. News images present two key challenges: they rely on real-world knowledge, especially about named entities; and they typically have linguistically rich captions that include uncommon words. We address the first challenge by associating words in the caption with faces and objects in the image, via a multi-modal, multi-head attention mechanism. We tackle the second challenge with a state-of-the-art transformer language model that uses byte-pair-encoding to generate captions as a sequence of word parts. On the GoodNews dataset, our model outperforms the previous state of the art by a factor of four in CIDEr score (13 to 54). This performance gain comes from a unique combination of language models, word representation, image embeddings, face embeddings, object embeddings, and improvements in neural network design. We also introduce the NYTimes800k dataset which is 70% larger than GoodNews, has higher article quality, and includes the locations of images within articles as an additional contextual cue.
Knowledge-guided Deep Reinforcement Learning for Interactive Recommendation
Authors: Xiaocong Chen, Chaoran Huang, Lina Yao, Xianzhi Wang, Wei Liu, Wenjie Zhang
Date: 2020-04-17 00:00:00
Tasks: Decision Making, Deep Reinforcement Learning, Interactive Recommendation, Knowledge-Aware Recommendation, Knowledge Graphs, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

Interactive recommendation aims to learn from dynamic interactions between items and users to achieve responsiveness and accuracy. Reinforcement learning is inherently advantageous for coping with dynamic environments and thus has attracted increasing attention in interactive recommendation research. Inspired by knowledge-aware recommendation, we proposed Knowledge-Guided deep Reinforcement learning (KGRL) to harness the advantages of both reinforcement learning and knowledge graphs for interactive recommendation. This model is implemented upon the actor-critic network framework. It maintains a local knowledge network to guide decision-making and employs the attention mechanism to capture long-term semantics between items. We have conducted comprehensive experiments in a simulated online environment with six public real-world datasets and demonstrated the superiority of our model over several state-of-the-art methods.
One-vs-Rest Network-based Deep Probability Model for Open Set Recognition
Authors: Jaeyeon Jang, Chang Ouk Kim
Date: 2020-04-17 00:00:00
Tasks: open-set classification, Open Set Learning, Self-Learning

Unknown examples that are unseen during training often appear in real-world computer vision tasks, and an intelligent self-learning system should be able to differentiate between known and unknown examples. Open set recognition, which addresses this problem, has been studied for approximately a decade. However, conventional open set recognition methods based on deep neural networks (DNNs) lack a foundation for post recognition score analysis. In this paper, we propose a DNN structure in which multiple one-vs-rest sigmoid networks follow a convolutional neural network feature extractor. A one-vs-rest network, which is composed of rectified linear unit activation functions for the hidden layers and a single sigmoid target class output node, can maximize the ability to learn information from nonmatch examples. Furthermore, the network yields a sophisticated nonlinear features-to-output mapping that is explainable in the feature space. By introducing extreme value theory-based calibration techniques, the nonlinear and explainable mapping provides a well-grounded class membership probability models. Our experiments show that one-vs-rest networks can provide more informative hidden representations for unknown examples than the commonly used SoftMax layer. In addition, the proposed probability model outperformed the state-of-the art methods in open set classification scenarios.
YuruGAN: Yuru-Chara Mascot Generator Using Generative Adversarial Networks With Clustering Small Dataset
Authors: Yuki Hagiwara, Toshihisa Tanaka
Date: 2020-04-17 00:00:00
Tasks: Clustering, Data Augmentation

A yuru-chara is a mascot character created by local governments and companies for publicizing information on areas and products. Because it takes various costs to create a yuruchara, the utilization of machine learning techniques such as generative adversarial networks (GANs) can be expected. In recent years, it has been reported that the use of class conditions in a dataset for GANs training stabilizes learning and improves the quality of the generated images. However, it is difficult to apply class conditional GANs when the amount of original data is small and when a clear class is not given, such as a yuruchara image. In this paper, we propose a class conditional GAN based on clustering and data augmentation. Specifically, first, we performed clustering based on K-means++ on the yuru-chara image dataset and converted it into a class conditional dataset. Next, data augmentation was performed on the class conditional dataset so that the amount of data was increased five times. In addition, we built a model that incorporates ResBlock and self-attention into a network based on class conditional GAN and trained the class conditional yuru-chara dataset. As a result of evaluating the generated images, the effect on the generated images by the difference of the clustering method was confirmed.
Generative Adversarial Networks for Video-to-Video Domain Adaptation
Authors: Jiawei Chen, Yuexiang Li, Kai Ma, Yefeng Zheng
Date: 2020-04-17 00:00:00
Tasks: Domain Adaptation, Generative Adversarial Network, Translation

Endoscopic videos from multicentres often have different imaging conditions, e.g., color and illumination, which make the models trained on one domain usually fail to generalize well to another. Domain adaptation is one of the potential solutions to address the problem. However, few of existing works focused on the translation of video-based data. In this work, we propose a novel generative adversarial network (GAN), namely VideoGAN, to transfer the video-based data across different domains. As the frames of a video may have similar content and imaging conditions, the proposed VideoGAN has an X-shape generator to preserve the intra-video consistency during translation. Furthermore, a loss function, namely color histogram loss, is proposed to tune the color distribution of each translated frame. Two colonoscopic datasets from different centres, i.e., CVC-Clinic and ETIS-Larib, are adopted to evaluate the performance of domain adaptation of our VideoGAN. Experimental results demonstrate that the adapted colonoscopic video generated by our VideoGAN can significantly boost the segmentation accuracy, i.e., an improvement of 5%, of colorectal polyps on multicentre datasets. As our VideoGAN is a general network architecture, we also evaluate its performance with the CamVid driving video dataset on the cloudy-to-sunny translation task. Comprehensive experiments show that the domain gap could be substantially narrowed down by our VideoGAN.
Diversity-based Design Assist for Large Legged Robots
Authors: David Howard, Thomas Lowe, Wade Geles
Date: 2020-04-17 00:00:00
Tasks: Diversity

We combine MAP-Elites and highly parallelisable simulation to explore the design space of a class of large legged robots, which stand at around 2m tall and whose design and construction is not well-studied. The simulation is modified to account for factors such as motor torque and weight, and presents a reasonable fidelity search space. A novel robot encoding allows for bio-inspired features such as legs scaling along the length of the body. The impact of three possible control generation schemes are assessed in the context of body-brain co-evolution, showing that even constrained problems benefit strongly from coupling-promoting mechanisms. A two stage process in implemented. In the first stage, a library of possible robots is generated, treating user requirements as constraints. In the second stage, the most promising robot niches are analysed and a suite of human-understandable design rules generated related to the values of their feature variables. These rules, together with the library, are then ready to be used by a (human) robot designer as a Design Assist tool.
Dialogue-Based Relation Extraction
Authors: Dian Yu, Kai Sun, Claire Cardie, Dong Yu
Date: 2020-04-17 00:00:00
Proceeding: ACL 2020 6
Tasks: Dialog Relation Extraction, Relation, Relation Extraction, Sentence

We present the first human-annotated dialogue-based relation extraction (RE) dataset DialogRE, aiming to support the prediction of relation(s) between two arguments that appear in a dialogue. We further offer DialogRE as a platform for studying cross-sentence RE as most facts span multiple sentences. We argue that speaker-related information plays a critical role in the proposed task, based on an analysis of similarities and differences between dialogue-based and traditional RE tasks. Considering the timeliness of communication in a dialogue, we design a new metric to evaluate the performance of RE methods in a conversational setting and investigate the performance of several representative RE methods on DialogRE. Experimental results demonstrate that a speaker-aware extension on the best-performing model leads to gains in both the standard and conversational evaluation settings. DialogRE is available at https://dataset.org/dialogre/.
Self-Learning with Rectification Strategy for Human Parsing
Authors: Tao Li, Zhiyuan Liang, Sanyuan Zhao, Jiahao Gong, Jianbing Shen
Date: 2020-04-17 00:00:00
Proceeding: CVPR 2020 6
Tasks: Human Parsing, Self-Learning

In this paper, we solve the sample shortage problem in the human parsing task. We begin with the self-learning strategy, which generates pseudo-labels for unlabeled data to retrain the model. However, directly using noisy pseudo-labels will cause error amplification and accumulation. Considering the topology structure of human body, we propose a trainable graph reasoning method that establishes internal structural connections between graph nodes to correct two typical errors in the pseudo-labels, i.e., the global structural error and the local consistency error. For the global error, we first transform category-wise features into a high-level graph model with coarse-grained structural information, and then decouple the high-level graph to reconstruct the category features. The reconstructed features have a stronger ability to represent the topology structure of the human body. Enlarging the receptive field of features can effectively reducing the local error. We first project feature pixels into a local graph model to capture pixel-wise relations in a hierarchical graph manner, then reverse the relation information back to the pixels. With the global structural and local consistency modules, these errors are rectified and confident pseudo-labels are generated for retraining. Extensive experiments on the LIP and the ATR datasets demonstrate the effectiveness of our global and local rectification modules. Our method outperforms other state-of-the-art methods in supervised human parsing tasks.
Enriching the Transformer with Linguistic Factors for Low-Resource Machine Translation
Authors: Jordi Armengol-Estapé, Marta R. Costa-jussà, Carlos Escolano
Date: 2020-04-17 00:00:00
Proceeding: RANLP 2021 9
Tasks: Machine Translation, Translation

Introducing factors, that is to say, word features such as linguistic information referring to the source tokens, is known to improve the results of neural machine translation systems in certain settings, typically in recurrent architectures. This study proposes enhancing the current state-of-the-art neural machine translation architecture, the Transformer, so that it allows to introduce external knowledge. In particular, our proposed modification, the Factored Transformer, uses linguistic factors that insert additional knowledge into the machine translation system. Apart from using different kinds of features, we study the effect of different architectural configurations. Specifically, we analyze the performance of combining words and features at the embedding level or at the encoder level, and we experiment with two different combination strategies. With the best-found configuration, we show improvements of 0.8 BLEU over the baseline Transformer in the IWSLT German-to-English task. Moreover, we experiment with the more challenging FLoRes English-to-Nepali benchmark, which includes both extremely low-resourced and very distant languages, and obtain an improvement of 1.2 BLEU.
A modified deep convolutional neural network for detecting COVID-19 and pneumonia from chest X-ray images based on the concatenation of Xception and ResNet50V2
Authors: Mohammad Rahimzadeh, Abolfazl Attar
Date: 2020-04-17 00:00:00

In this paper, we have trained several deep convolutional networks with introduced training techniques for classifying X-ray images into three classes: normal, pneumonia, and COVID-19, based on two open-source datasets. Our data contains 180 X-ray images that belong to persons infected with COVID-19, and we attempted to apply methods to achieve the best possible results. In this research, we introduce some training techniques that help the network learn better when we have an unbalanced dataset (fewer cases of COVID-19 along with more cases from other classes). We also propose a neural network that is a concatenation of the Xception and ResNet50V2 networks. This network achieved the best accuracy by utilizing multiple features extracted by two robust networks. For evaluating our network, we have tested it on 11302 images to report the actual accuracy achievable in real circumstances. The average accuracy of the proposed network for detecting COVID-19 cases is 99.50%, and the overall average accuracy for all classes is 91.4%.
Approximate Inverse Reinforcement Learning from Vision-based Imitation Learning
Authors: Keuntaek Lee, Bogdan Vlahov, Jason Gibson, James M. Rehg, Evangelos A. Theodorou
Date: 2020-04-17 00:00:00
Tasks: Autonomous Driving, Imitation Learning, Model Predictive Control, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL), Visual Navigation

In this work, we present a method for obtaining an implicit objective function for vision-based navigation. The proposed methodology relies on Imitation Learning, Model Predictive Control (MPC), and an interpretation technique used in Deep Neural Networks. We use Imitation Learning as a means to do Inverse Reinforcement Learning in order to create an approximate cost function generator for a visual navigation challenge. The resulting cost function, the costmap, is used in conjunction with MPC for real-time control and outperforms other state-of-the-art costmap generators in novel environments. The proposed process allows for simple training and robustness to out-of-sample data. We apply our method to the task of vision-based autonomous driving in multiple real and simulated environments and show its generalizability.
Active Sentence Learning by Adversarial Uncertainty Sampling in Discrete Space
Authors: Dongyu Ru, Jiangtao Feng, Lin Qiu, Hao Zhou, Mingxuan Wang, Wei-Nan Zhang, Yong Yu, Lei LI
Date: 2020-04-17 00:00:00
Proceeding: Findings of the Association for Computational Linguistics 2020
Tasks: Active Learning, Adversarial Attack, Language Modelling, Sentence

Active learning for sentence understanding aims at discovering informative unlabeled data for annotation and therefore reducing the demand for labeled data. We argue that the typical uncertainty sampling method for active learning is time-consuming and can hardly work in real-time, which may lead to ineffective sample selection. We propose adversarial uncertainty sampling in discrete space (AUSDS) to retrieve informative unlabeled samples more efficiently. AUSDS maps sentences into latent space generated by the popular pre-trained language models, and discover informative unlabeled text samples for annotation via adversarial attack. The proposed approach is extremely efficient compared with traditional uncertainty sampling with more than 10x speedup. Experimental results on five datasets show that AUSDS outperforms strong baselines on effectiveness.
Transfer Learning with Graph Neural Networks for Short-Term Highway Traffic Forecasting
Authors: Tanwi Mallick, Prasanna Balaprakash, Eric Rask, Jane Macfarlane
Date: 2020-04-17 00:00:00
Tasks: Graph Neural Network, Time Series Analysis, Transfer Learning

Highway traffic modeling and forecasting approaches are critical for intelligent transportation systems. Recently, deep-learning-based traffic forecasting methods have emerged as state of the art for a wide range of traffic forecasting tasks. However, these methods require a large amount of training data, which needs to be collected over a significant period of time. This can present a number of challenges for the development and deployment of data-driven learning methods for highway networks that suffer from lack of historical data. A promising approach to address this issue is transfer learning, where a model trained on one part of the highway network can be adapted for a different part of the highway network. We focus on diffusion convolutional recurrent neural network (DCRNN), a state-of-the-art graph neural network for highway network forecasting. It models the complex spatial and temporal dynamics of the highway network using a graph-based diffusion convolution operation within a recurrent neural network. DCRNN cannot perform transfer learning, however, because it learns location-specific traffic patterns, which cannot be used for unseen regions of the network. To that end, we develop a new transfer learning approach for DCRNN, where a single model trained on data-rich regions of the highway network can be used to forecast traffic on unseen regions of the highway network. We evaluate the ability of our approach to forecast the traffic on the entire California highway network with one year of time series data. We show that TL-DCRNN can learn from several regions of the California highway network and forecast the traffic on the unseen regions of the network with high accuracy. Moreover, we demonstrate that TL-DCRNN can learn from San Francisco region traffic data and can forecast traffic on the Los Angeles region and vice versa.
AlloVera: A Multilingual Allophone Database
Authors: David R. Mortensen, Xinjian Li, Patrick Littell, Alexis Michaud, Shruti Rijhwani, Antonios Anastasopoulos, Alan W. black, Florian Metze, Graham Neubig
Date: 2020-04-17 00:00:00
Proceeding: LREC 2020 5
Tasks: speech-recognition, Speech Recognition

We introduce a new resource, AlloVera, which provides mappings from 218 allophones to phonemes for 14 languages. Phonemes are contrastive phonological units, and allophones are their various concrete realizations, which are predictable from phonological context. While phonemic representations are language specific, phonetic representations (stated in terms of (allo)phones) are much closer to a universal (language-independent) transcription. AlloVera allows the training of speech recognition models that output phonetic transcriptions in the International Phonetic Alphabet (IPA), regardless of the input language. We show that a "universal" allophone model, Allosaurus, built with AlloVera, outperforms "universal" phonemic models and language-specific models on a speech-transcription task. We explore the implications of this technology (and related technologies) for the documentation of endangered and minority languages. We further explore other applications for which AlloVera will be suitable as it grows, including phonological typology.
Smartphone camera based pointer
Authors: Predrag Lazic
Date: 2020-04-17 00:00:00

Large screen displays are omnipresent today as a part of infrastructure for presentations and entertainment. Also powerful smartphones with integrated camera(s) are ubiquitous. However, there are not many ways in which smartphones and screens can interact besides casting the video from a smartphone. In this paper, we present a novel idea that turns a smartphone into a direct virtual pointer on the screen using the phone's camera. The idea and its implementation are simple, robust, efficient and fun to use. Besides the mathematical concepts of the idea we accompany the paper with a small javascript project (www.mobiletvgames.com) which demonstrates the possibility of the new interaction technique presented as a massive multiplayer game in the HTML5 framework.