pwc-archive/papers-with-abstracts huggingface dataset:
Active Learning for Coreference Resolution using Discrete Annotation
Authors: Belinda Z. Li, Gabriel Stanovsky, Luke Zettlemoyer
Date: 2020-04-28 00:00:00
Proceeding: ACL 2020 6
Tasks: Active Learning, Clustering, coreference-resolution, Coreference Resolution

We improve upon pairwise annotation for active learning in coreference resolution, by asking annotators to identify mention antecedents if a presented mention pair is deemed not coreferent. This simple modification, when combined with a novel mention clustering algorithm for selecting which examples to label, is much more efficient in terms of the performance obtained per annotation budget. In experiments with existing benchmark coreference datasets, we show that the signal from this additional question leads to significant performance gains per human-annotation hour. Future work can use our annotation protocol to effectively develop coreference models for new domains. Our code is publicly available at https://github.com/belindal/discrete-active-learning-coref .
Bayesian inference of infected patients in group testing with prevalence estimation
Authors: Ayaka Sakata
Date: 2020-04-28 00:00:00
Tasks: Bayesian Inference

Group testing is a method of identifying infected patients by performing tests on a pool of specimens collected from patients. For the case in which the test returns a false result with finite probability, we propose Bayesian inference and a corresponding belief propagation (BP) algorithm to identify the infected patients from the results of tests performed on the pool. We show that the true-positive rate is improved by taking into account the credible interval of a point estimate of each patient. Further, the prevalence and the error probability in the test are estimated by combining an expectation-maximization method with the BP algorithm. As another approach, we introduce a hierarchical Bayes model to identify the infected patients and estimate the prevalence. By comparing these methods, we formulate a guide for practical usage.
A novel Region of Interest Extraction Layer for Instance Segmentation
Authors: Leonardo Rossi, Akbar Karimi, Andrea Prati
Date: 2020-04-28 00:00:00
Tasks: Instance Segmentation, object-detection, Object Detection, Segmentation, Semantic Segmentation

Given the wide diffusion of deep neural network architectures for computer vision tasks, several new applications are nowadays more and more feasible. Among them, a particular attention has been recently given to instance segmentation, by exploiting the results achievable by two-stage networks (such as Mask R-CNN or Faster R-CNN), derived from R-CNN. In these complex architectures, a crucial role is played by the Region of Interest (RoI) extraction layer, devoted to extracting a coherent subset of features from a single Feature Pyramid Network (FPN) layer attached on top of a backbone. This paper is motivated by the need to overcome the limitations of existing RoI extractors which select only one (the best) layer from FPN. Our intuition is that all the layers of FPN retain useful information. Therefore, the proposed layer (called Generic RoI Extractor - GRoIE) introduces non-local building blocks and attention mechanisms to boost the performance. A comprehensive ablation study at component level is conducted to find the best set of algorithms and parameters for the GRoIE layer. Moreover, GRoIE can be integrated seamlessly with every two-stage architecture for both object detection and instance segmentation tasks. Therefore, the improvements brought about by the use of GRoIE in different state-of-the-art architectures are also evaluated. The proposed layer leads up to gain a 1.1% AP improvement on bounding box detection and 1.7% AP improvement on instance segmentation. The code is publicly available on GitHub repository at https://github.com/IMPLabUniPr/mmdetection/tree/groie_dev
Visual Grounding of Learned Physical Models
Authors: Yunzhu Li, Toru Lin, Kexin Yi, Daniel M. Bear, Daniel L. K. Yamins, Jiajun Wu, Joshua B. Tenenbaum, Antonio Torralba
Date: 2020-04-28 00:00:00
Proceeding: ICML 2020 1
Tasks: Visual Grounding

Humans intuitively recognize objects' physical properties and predict their motion, even when the objects are engaged in complicated interactions. The abilities to perform physical reasoning and to adapt to new environments, while intrinsic to humans, remain challenging to state-of-the-art computational models. In this work, we present a neural model that simultaneously reasons about physics and makes future predictions based on visual and dynamics priors. The visual prior predicts a particle-based representation of the system from visual observations. An inference module operates on those particles, predicting and refining estimates of particle locations, object states, and physical parameters, subject to the constraints imposed by the dynamics prior, which we refer to as visual grounding. We demonstrate the effectiveness of our method in environments involving rigid objects, deformable materials, and fluids. Experiments show that our model can infer the physical properties within a few observations, which allows the model to quickly adapt to unseen scenarios and make accurate predictions into the future.
LogicalFactChecker: Leveraging Logical Operations for Fact Checking with Graph Module Network
Authors: Wanjun Zhong, Duyu Tang, Zhangyin Feng, Nan Duan, Ming Zhou, Ming Gong, Linjun Shou, Daxin Jiang, Jiahai Wang, Jian Yin
Date: 2020-04-28 00:00:00
Proceeding: ACL 2020 6
Tasks: Fact Checking, Semantic Parsing

Verifying the correctness of a textual statement requires not only semantic reasoning about the meaning of words, but also symbolic reasoning about logical operations like count, superlative, aggregation, etc. In this work, we propose LogicalFactChecker, a neural network approach capable of leveraging logical operations for fact checking. It achieves the state-of-the-art performance on TABFACT, a large-scale, benchmark dataset built for verifying a textual statement with semi-structured tables. This is achieved by a graph module network built upon the Transformer-based architecture. With a textual statement and a table as the input, LogicalFactChecker automatically derives a program (a.k.a. logical form) of the statement in a semantic parsing manner. A heterogeneous graph is then constructed to capture not only the structures of the table and the program, but also the connections between inputs with different modalities. Such a graph reveals the related contexts of each word in the statement, the table and the program. The graph is used to obtain graph-enhanced contextual representations of words in Transformer-based architecture. After that, a program-driven module network is further introduced to exploit the hierarchical structure of the program, where semantic compositionality is dynamically modeled along the program structure with a set of function-specific modules. Ablation experiments suggest that both the heterogeneous graph and the module network are important to obtain strong results.
Sample-Efficient Model-based Actor-Critic for an Interactive Dialogue Task
Authors: Katya Kudashkina, Valliappa Chockalingam, Graham W. Taylor, Michael Bowling
Date: 2020-04-28 00:00:00
Tasks: Model-based Reinforcement Learning, Reinforcement Learning

Human-computer interactive systems that rely on machine learning are becoming paramount to the lives of millions of people who use digital assistants on a daily basis. Yet, further advances are limited by the availability of data and the cost of acquiring new samples. One way to address this problem is by improving the sample efficiency of current approaches. As a solution path, we present a model-based reinforcement learning algorithm for an interactive dialogue task. We build on commonly used actor-critic methods, adding an environment model and planner that augments a learning agent to learn the model of the environment dynamics. Our results show that, on a simulation that mimics the interactive task, our algorithm requires 70 times fewer samples, compared to the baseline of commonly used model-free algorithm, and demonstrates 2~times better performance asymptotically. Moreover, we introduce a novel contribution of computing a soft planner policy and further updating a model-free policy yielding a less computationally expensive model-free agent as good as the model-based one. This model-based architecture serves as a foundation that can be extended to other human-computer interactive tasks allowing further advances in this direction.
Pitfalls of learning a reward function online
Authors: Stuart Armstrong, Jan Leike, Laurent Orseau, Shane Legg
Date: 2020-04-28 00:00:00
Tasks: Reinforcement Learning

In some agent designs like inverse reinforcement learning an agent needs to learn its own reward function. Learning the reward function and optimising for it are typically two different processes, usually performed at different stages. We consider a continual (``one life'') learning approach where the agent both learns the reward function and optimises for it at the same time. We show that this comes with a number of pitfalls, such as deliberately manipulating the learning process in one direction, refusing to learn, ``learning'' facts already known to the agent, and making decisions that are strictly dominated (for all relevant reward functions). We formally introduce two desirable properties: the first is `unriggability', which prevents the agent from steering the learning process in the direction of a reward function that is easier to optimise. The second is `uninfluenceability', whereby the reward-function learning process operates by learning facts about the environment. We show that an uninfluenceable process is automatically unriggable, and if the set of possible environments is sufficiently rich, the converse is true too.
Event-based Robotic Grasping Detection with Neuromorphic Vision Sensor and Event-Stream Dataset
Authors: Bin Li, Hu Cao, Zhongnan Qu, Yingbai Hu, Zhenke Wang, Zichen Liang
Date: 2020-04-28 00:00:00
Tasks: Robotic Grasping

Robotic grasping plays an important role in the field of robotics. The current state-of-the-art robotic grasping detection systems are usually built on the conventional vision, such as RGB-D camera. Compared to traditional frame-based computer vision, neuromorphic vision is a small and young community of research. Currently, there are limited event-based datasets due to the troublesome annotation of the asynchronous event stream. Annotating large scale vision dataset often takes lots of computation resources, especially the troublesome data for video-level annotation. In this work, we consider the problem of detecting robotic grasps in a moving camera view of a scene containing objects. To obtain more agile robotic perception, a neuromorphic vision sensor (DAVIS) attaching to the robot gripper is introduced to explore the potential usage in grasping detection. We construct a robotic grasping dataset named Event-Stream Dataset with 91 objects. A spatio-temporal mixed particle filter (SMP Filter) is proposed to track the led-based grasp rectangles which enables video-level annotation of a single grasp rectangle per object. As leds blink at high frequency, the Event-Stream dataset is annotated in a high frequency of 1 kHz. Based on the Event-Stream dataset, we develop a deep neural network for grasping detection which consider the angle learning problem as classification instead of regression. The method performs high detection accuracy on our Event-Stream dataset with 93% precision at object-wise level. This work provides a large-scale and well-annotated dataset, and promotes the neuromorphic vision applications in agile robot.
Fast and Memory-Efficient Neural Code Completion
Authors: Alexey Svyatkovskiy, Sebastian Lee, Anna Hadjitofi, Maik Riechert, Juliana Franco, Miltiadis Allamanis
Date: 2020-04-28 00:00:00
Tasks: Code Completion, Language Modelling, Learning-To-Rank, Reranking

Code completion is one of the most widely used features of modern integrated development environments (IDEs). While deep learning has made significant progress in the statistical prediction of source code, state-of-the-art neural network models consume hundreds of megabytes of memory, bloating the development environment. We address this in two steps: first we present a modular neural framework for code completion. This allows us to explore the design space and evaluate different techniques. Second, within this framework we design a novel reranking neural completion model that combines static analysis with granular token encodings. The best neural reranking model consumes just 6 MB of RAM, - 19x less than previous models - computes a single completion in 8 ms, and achieves 90% accuracy in its top five suggestions.
Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels
Authors: Ilya Kostrikov, Denis Yarats, Rob Fergus
Date: 2020-04-28 00:00:00
Proceeding: ICLR 2021 1
Tasks: All, Atari Games 100k, Continuous Control, Contrastive Learning, Data Augmentation, Deep Reinforcement Learning, Image Augmentation, reinforcement-learning, Reinforcement Learning, Reinforcement Learning (RL)

We propose a simple data augmentation technique that can be applied to standard model-free reinforcement learning algorithms, enabling robust learning directly from pixels without the need for auxiliary losses or pre-training. The approach leverages input perturbations commonly used in computer vision tasks to regularize the value function. Existing model-free approaches, such as Soft Actor-Critic (SAC), are not able to train deep networks effectively from image pixels. However, the addition of our augmentation method dramatically improves SAC's performance, enabling it to reach state-of-the-art performance on the DeepMind control suite, surpassing model-based (Dreamer, PlaNet, and SLAC) methods and recently proposed contrastive learning (CURL). Our approach can be combined with any model-free reinforcement learning algorithm, requiring only minor modifications. An implementation can be found at https://sites.google.com/view/data-regularized-q.
Unnatural Language Processing: Bridging the Gap Between Synthetic and Natural Language Data
Authors: Alana Marzoev, Samuel Madden, M. Frans Kaashoek, Michael Cafarella, Jacob Andreas
Date: 2020-04-28 00:00:00
Tasks: Sentence, Sentence Embeddings, Synthetic Data Generation

Large, human-annotated datasets are central to the development of natural language processing models. Collecting these datasets can be the most challenging part of the development process. We address this problem by introducing a general purpose technique for ``simulation-to-real'' transfer in language understanding problems with a delimited set of target behaviors, making it possible to develop models that can interpret natural utterances without natural training data. We begin with a synthetic data generation procedure, and train a model that can accurately interpret utterances produced by the data generator. To generalize to natural utterances, we automatically find projections of natural language utterances onto the support of the synthetic language, using learned sentence embeddings to define a distance metric. With only synthetic training data, our approach matches or outperforms state-of-the-art models trained on natural language data in several domains. These results suggest that simulation-to-real transfer is a practical framework for developing NLP applications, and that improved models for transfer might provide wide-ranging improvements in downstream tasks.
Extending Multilingual BERT to Low-Resource Languages
Authors: Zihan Wang, Karthikeyan K, Stephen Mayhew, Dan Roth
Date: 2020-04-28 00:00:00
Proceeding: Findings of the Association for Computational Linguistics 2020
Tasks: Cross-Lingual Transfer, named-entity-recognition, Named Entity Recognition, Named Entity Recognition (NER), NER, Transfer Learning, Zero-Shot Cross-Lingual Transfer

Multilingual BERT (M-BERT) has been a huge success in both supervised and zero-shot cross-lingual transfer learning. However, this success has focused only on the top 104 languages in Wikipedia that it was trained on. In this paper, we propose a simple but effective approach to extend M-BERT (E-BERT) so that it can benefit any new language, and show that our approach benefits languages that are already in M-BERT as well. We perform an extensive set of experiments with Named Entity Recognition (NER) on 27 languages, only 16 of which are in M-BERT, and show an average increase of about 6% F1 on languages that are already in M-BERT and 23% F1 increase on new languages.
Capturing Global Informativeness in Open Domain Keyphrase Extraction
Authors: Si Sun, Zhenghao Liu, Chenyan Xiong, Zhiyuan Liu, Jie Bao
Date: 2020-04-28 00:00:00
Tasks: Chunking, Informativeness, Keyphrase Extraction

Open-domain KeyPhrase Extraction (KPE) aims to extract keyphrases from documents without domain or quality restrictions, e.g., web pages with variant domains and qualities. Recently, neural methods have shown promising results in many KPE tasks due to their powerful capacity for modeling contextual semantics of the given documents. However, we empirically show that most neural KPE methods prefer to extract keyphrases with good phraseness, such as short and entity-style n-grams, instead of globally informative keyphrases from open-domain documents. This paper presents JointKPE, an open-domain KPE architecture built on pre-trained language models, which can capture both local phraseness and global informativeness when extracting keyphrases. JointKPE learns to rank keyphrases by estimating their informativeness in the entire document and is jointly trained on the keyphrase chunking task to guarantee the phraseness of keyphrase candidates. Experiments on two large KPE datasets with diverse domains, OpenKP and KP20k, demonstrate the effectiveness of JointKPE on different pre-trained variants in open-domain scenarios. Further analyses reveal the significant advantages of JointKPE in predicting long and non-entity keyphrases, which are challenging for previous neural KPE methods. Our code is publicly available at https://github.com/thunlp/BERT-KPE.
Recipes for building an open-domain chatbot
Authors: Stephen Roller, Emily Dinan, Naman Goyal, Da Ju, Mary Williamson, Yinhan Liu, Jing Xu, Myle Ott, Kurt Shuster, Eric M. Smith, Y-Lan Boureau, Jason Weston
Date: 2020-04-28 00:00:00
Proceeding: EACL 2021 2
Tasks: Chatbot

Building open-domain chatbots is a challenging area for machine learning research. While prior work has shown that scaling neural models in the number of parameters and the size of the data they are trained on gives improved results, we show that other ingredients are important for a high-performing chatbot. Good conversation requires a number of skills that an expert conversationalist blends in a seamless way: providing engaging talking points and listening to their partners, and displaying knowledge, empathy and personality appropriately, while maintaining a consistent persona. We show that large scale models can learn these skills when given appropriate training data and choice of generation strategy. We build variants of these recipes with 90M, 2.7B and 9.4B parameter models, and make our models and code publicly available. Human evaluations show our best models are superior to existing approaches in multi-turn dialogue in terms of engagingness and humanness measurements. We then discuss the limitations of this work by analyzing failure cases of our models.
KACC: A Multi-task Benchmark for Knowledge Abstraction, Concretization and Completion
Authors: Jie Zhou, Shengding Hu, Xin Lv, Cheng Yang, Zhiyuan Liu, Wei Xu, Jie Jiang, Juanzi Li, Maosong Sun
Date: 2020-04-28 00:00:00
Proceeding: Findings (ACL) 2021 8
Tasks: Knowledge Graphs, Transfer Learning

A comprehensive knowledge graph (KG) contains an instance-level entity graph and an ontology-level concept graph. The two-view KG provides a testbed for models to "simulate" human's abilities on knowledge abstraction, concretization, and completion (KACC), which are crucial for human to recognize the world and manage learned knowledge. Existing studies mainly focus on partial aspects of KACC. In order to promote thorough analyses for KACC abilities of models, we propose a unified KG benchmark by improving existing benchmarks in terms of dataset scale, task coverage, and difficulty. Specifically, we collect new datasets that contain larger concept graphs, abundant cross-view links as well as dense entity graphs. Based on the datasets, we propose novel tasks such as multi-hop knowledge abstraction (MKA), multi-hop knowledge concretization (MKC) and then design a comprehensive benchmark. For MKA and MKC tasks, we further annotate multi-hop hierarchical triples as harder samples. The experimental results of existing methods demonstrate the challenges of our benchmark. The resource is available at https://github.com/thunlp/KACC.
Event Extraction by Answering (Almost) Natural Questions
Authors: Xinya Du, Claire Cardie
Date: 2020-04-28 00:00:00
Proceeding: EMNLP 2020 11
Tasks: Event Argument Extraction, Event Extraction, Natural Questions, Question Answering, Zero-Shot Learning

The problem of event extraction requires detecting the event trigger and extracting its corresponding arguments. Existing work in event argument extraction typically relies heavily on entity recognition as a preprocessing/concurrent step, causing the well-known problem of error propagation. To avoid this issue, we introduce a new paradigm for event extraction by formulating it as a question answering (QA) task that extracts the event arguments in an end-to-end manner. Empirical results demonstrate that our framework outperforms prior methods substantially; in addition, it is capable of extracting event arguments for roles not seen at training time (zero-shot learning setting).
Exploring Self-attention for Image Recognition
Authors: Hengshuang Zhao, Jiaya Jia, Vladlen Koltun
Date: 2020-04-28 00:00:00
Proceeding: CVPR 2020 6

Recent work has shown that self-attention can serve as a basic building block for image recognition models. We explore variations of self-attention and assess their effectiveness for image recognition. We consider two forms of self-attention. One is pairwise self-attention, which generalizes standard dot-product attention and is fundamentally a set operator. The other is patchwise self-attention, which is strictly more powerful than convolution. Our pairwise self-attention networks match or outperform their convolutional counterparts, and the patchwise models substantially outperform the convolutional baselines. We also conduct experiments that probe the robustness of learned representations and conclude that self-attention networks may have significant benefits in terms of robustness and generalization.