Please answer the following question: Information: - Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. The reward most often comes in the form of tickets, with more tickets being awarded for higher scores. These tickets can then be redeemed (hence the name) at a central location for prizes. The most inexpensive prizes (candy, small plastic or rubber toys) may only require a small number of tickets to acquire, while the most expensive ones (skateboards, low end electronics) may require several thousand. In general, the amount of money spent to win enough tickets for a given prize will exceed the value of the prize itself. Some redemption games such as Flamin' Finger involve elements of chance, which can be set by the operator. - Smash TV is a 1990 arcade game created by Eugene Jarvis and Mark Turmell for Williams. It is a dual-stick shooter in the same vein as its predecessor, "" (also produced by Jarvis). As in the previous game, players battle waves of enemies by using guns. The plot of "Smash TV" revolves around a futuristic game show in which players compete for various prizes as well as their lives. - An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s. Excluding a brief resurgence in the early 1990s, the arcade industry subsequently declined in the Western hemisphere as competing home-based video game consoles such as Playstation and Xbox increased in their graphics and game-play capability and decreased in cost. - Eugene Peyton Jarvis (born 1955) is an American game designer and programmer, known for producing pinball machines for Atari and video games for Williams Electronics. Most notable amongst his works are the seminal arcade video games "Defender" and "" in the early 1980s, and the "Cruis'n" series of driving games for Midway Games in the 1990s. He co-founded Vid Kidz in the early 1980s and currently leads his own development studio, Raw Thrills Inc. In 2008 Eugene Jarvis was named the first Game Designer in Residence by DePaul University's Game Development program. His family owns the Jarvis Wines company in Napa, CA - An amusement arcade (often referred to as "video arcade" or simply "arcade") is a venue where people play arcade games such as video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as claw cranes), or coin-operated billiards or air hockey tables. In some countries, some types of arcades are also legally permitted to provide gambling machines such as slot machines or "pachinko" machines. Games are usually housed in cabinets. The term used for ancestors of these venues in the beginning of 20th century was penny arcades. - Strike Force is an arcade game released by Midway in 1991 . In the same way that 1990 's Smash TV is a modernized reimagining of Robotron : 2084 with two - player simultaneous play , Strike Force is a modernized reimagining of Defender with two - player simultaneous play . Strike Force was not widely distributed and was not ported to any home systems . - The original console in the series was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history. What is the relationship between 'strike force ' and 'midway games'?
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publisher