Problem: According to the 2011 census of India, the total population of Karnataka was 61,095,297 of which 30,966,657 (50.7%) were male and 30,128,640 (49.3%) were female, or 1000 males for every 973 females. This represents a 15.60% increase over the population in 2001. The population density was 319 per km2 and 38.67% of the people lived in urban areas. The literacy rate was 75.36% with 82.47% of males and 68.08% of females being literate. 84.00% of the population were Hindu, 12.92% were Muslim, 1.87% were Christian, 0.72% were Jains, 0.16% were Buddhist, 0.05% were Sikh and 0.02% were belonging to other religions and 0.27% of the population did not state their religion.
Answer this question based on the article: How many percent of males were not literate?
A: 17.53

Problem: As of the census of 2000, there were 16,428 people, 5,229 households, and 4,094 families residing in the county. The population density was 8 people per square mile (3/km). There were 5,773 housing units at an average density of 3 per square mile (1/km). The racial makeup of the county was 64.96% Race (United States Census), 0.28% Race (United States Census) or Race (United States Census), 0.68% Race (United States Census), 0.60% Race (United States Census), 0.04% Race (United States Census), 30.69% from Race (United States Census), and 2.75% from two or more races. 16.3% were of German people, 6.2% identified as United States or American and 5.6% English people ancestry. 57.0% spoke English language, 41.7% Spanish language and 1.2% German language as their first language.
Answer this question based on the article: Did more people identify as German or American?
A: German

Problem: A 1991 estimate for the global board game market was over $1.2 billion. A 2001 estimate for the United States "board games and puzzle" market gave a value of under $400 million, and for United Kingdom, of about 50 million. A 2009 estimate for the Korean market was put at 800 million won, and another estimate for the American board game market for the same year was at about $800 million. A 2011 estimate for the Chinese board game market was at over 10 billion yuan (currency). (Some estimates may split board games from Collectible card game, miniature and role-playing games; for example another 2014 estimate distinguishing board games from other types of hobby games gave the estimate for the U.S. and Canada market at only $75 million, with the total size of what it defined as the hobby game market at over $700 million, with a 2015 estimate suggesting a value of almost $900 million) A 2013 estimate put the size of the German toy market at 2.7 billion euros (out of which, the board games and puzzle market is worth about 375 million euros), and Polish markets, at 2 billion and 280 million zoty, respectively. Per capita, in 2009 Germany was considered to be the best market, with the highest number of games sold per individual.
Answer this question based on the article: How many more millions is the hobby game market compared to the estimate market in the U.S and Canada?
A:
625