In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
--------
Question: Existing multi-agent reinforcement learning (MARL) communication methods have relied on a trusted third party (TTP) to distribute reward to agents, leaving them inapplicable in peer-to-peer environments. This paper proposes reward distribution using {\em Neuron as an Agent} (NaaA) in MARL without a TTP with two key ideas: (i) inter-agent reward distribution and (ii) auction theory. Auction theory is introduced because inter-agent reward distribution is insufficient for optimization. Agents in NaaA maximize their profits (the difference between reward and cost) and, as a theoretical result, the auction mechanism is shown to have agents autonomously evaluate counterfactual returns as the values of other agents. NaaA enables representation trades in peer-to-peer environments, ultimately regarding unit in neural networks as agents. Finally, numerical experiments (a single-agent environment from OpenAI Gym and a multi-agent environment from ViZDoom) confirm that NaaA framework optimization leads to better performance in reinforcement learning.

Answer: Neuron as an Agent (NaaA) enable us to train multi-agent communication without a trusted third party.

Question: This paper puts forward a new text to tensor representation that relies on information compression techniques to assign shorter codes to the most frequently used characters. This representation is language-independent with no need of pretraining and produces an encoding with no information loss. It provides an adequate description of the morphology of text, as it is able to represent prefixes, declensions, and inflections with similar vectors and are able to represent even unseen words on the training dataset. Similarly, as it is compact yet sparse, is ideal for speed up training times using tensor processing libraries. As part of this paper, we show that this technique is especially effective when coupled with convolutional neural networks (CNNs) for text classification at character-level. We apply two variants of CNN coupled with it. Experimental results show that it drastically reduces the number of parameters to be optimized, resulting in competitive classification accuracy values in only a fraction of the time spent by one-hot encoding representations, thus enabling training in commodity hardware.

Answer: Using Compressing tecniques to Encoding of Words is a possibility for faster training of CNN and dimensionality reduction of representation

Question: Partially observable Markov decision processes (POMDPs) are a widely-used framework to model decision-making with uncertainty about the environment and under stochastic outcome. In conventional POMDP models, the observations that the agent receives originate from fixed known distribution. However, in a variety of real-world scenarios the agent has an active role in its perception by selecting which observations to receive. Due to combinatorial nature of such selection process, it is computationally intractable to integrate the perception decision with the planning decision. To prevent such expansion of the action space, we propose a greedy strategy for observation selection that aims to minimize the uncertainty in state.
We develop a novel point-based value iteration algorithm that incorporates the greedy strategy to achieve near-optimal uncertainty reduction for sampled belief points. This in turn enables the solver to efficiently approximate the reachable subspace of belief simplex by essentially separating computations related to perception from planning.
Lastly, we implement the proposed solver and demonstrate its performance and computational advantage in a range of robotic scenarios where the robot simultaneously performs active perception and planning.

Answer:
We develop a point-based value iteration solver for POMDPs with active perception and planning tasks.