In one sentence, describe what the following article is about: Experts recommend that nothing should be in a newborn's crib or bassinet other than a tightly fitting sheet over the mattress. Toys, blankets, pillows, and other objects can be suffocation hazards and cause a baby to overheat. If you co-sleep, make sure that your bedding is kept away from your infant. A sleeping newborn's room doesn't need to be significantly warmer or cooler than an adult's. During the summer, a room temperature between 70-72F (about 21C) should be comfortable for a sleeping newborn. If you don't have air conditioning, or your baby's room needs extra cooling, try a box or oscillating fan. However, set it so that it doesn't blow directly on the baby's face, and keep it well away from the crib or bassinet. Hanging up wet towels in the room is another way to help cool it. Even in a room that is relatively cool, sitting in direct sunlight can cause a baby to feel uncomfortable. Set its crib or bassinet in a shaded area of the room, or draw curtains/blinds closed when it's napping. There are a few classic signs that a baby is too hot. If you see any of the following signs, remove some of your newborn's clothing, or take it to a cooler area: The baby's forehead is sweating Its ears feel hot to your touch You can feel a dent at the top of the newborn's forehead Fussiness combined with any of the above
Summary: Keep toys, blankets, and pillows out of the crib. Set the room to a temperature comfortable for adults. Turn on a fan. Keep your newborn out of direct sunlight. Check to see if your baby is hot.

In one sentence, describe what the following article is about: Legitimate perfumes typically have cellophane tightly wrapped around the boxes. See if the cellophane is loosely or poorly wrapped, to the point where it is moving around the box. Improperly wrapped cellophane is a telltale sign of counterfeit perfumes. You can often discern the authenticity of a perfume merely by inspecting the right parts of the box. Before opening your perfume, carefully examine the box for any signs of unprofessional packaging and design. Examine the text on the back of the packaging. Check for grammatical errors, misspellings, poorly laid out information, etc. Real packaging for a real perfume should ideally be grammatically correct. Spelling or grammar mistakes can indicate the mark of a counterfeit. Real packaging is made from high quality paperboard. Boxes made from thin, flimsy material are often counterfeit. Look for the barcode on the packaging. The barcode must be placed on the lowest back portion and not on the sides. Check to see if there is any excess glue or tape. Real perfume shouldn't have any messy glue residue or extra tape inside or outside the container. Authentic perfume will have all of these numbers on the packaging, which can then be used to independently verify its authenticity. Consult the manufacturer to see whether the numbers match with their production numbering. Real perfumes have smooth bottle containers while imitation bottles are often a bit rough and are usually poorly made, sometimes constructed with plastic. Quality perfume bottles have tight fitting caps that are spill-proof. Be aware that designer perfume labels treat the bottle as part of the perfume experience, so the bottle should be of a superior quality
Summary: Check the wrapping. Inspect the box closely. Check the control, batch and serial numbers. Feel the bottle.

In one sentence, describe what the following article is about: Hajime means begin, and matte means wait. Soremade means the match is over, sonomama means freeze, and yoshi means continue. Matches are watched by one referee inside the contest area and two judges on diagonal corners outside the contest area, with decisions made by a majority of three. A penalty of hansoku make means an automatic loss. Foul language, foul body gestures, attacking joints other than elbows, punching, kicking, touching an opponent's face, or causing intentional injuries are all forbidden in judo. You bow when entering the competition area, again when arriving at the edge of the contest area on your side (blue or white), and a last time when you proceed to your line and face your opponent. Each match will last five minutes. The outside of the contest area is denoted by red mats. Ippon can be earned by getting your opponent to say maitta (I give up), or keeping your opponent restrained for 25 seconds after the referee calls osaekomi. To score ippon on a throw you must fulfill three elements: be in control, as you throw your opponent on their back, all with considerable force and speed. Osaekomi is announced when a contestant controls an opponent by getting their back, both shoulders, or one shoulder in contact with the mat. Two waza-ari's, or one waza-ari and three minor penalties for the opponent, are also equivalent to ippon. A waza-ari is a half point. Holding your opponent with osaekomi-waza for more than 20, but less than 25 seconds also qualifies. If your opponent is penalized shido three times, this will equal a waza-ari for you. Shidos are minor violations such as stalling or prolonged periods of non-agression. You will be awarded yuko if you lacked two elements in the throw for a call of ippon. This can also be given for holding your opponent with osaekomi-waza for 15-20 seconds, or for your opponent being penalized shido two times. Bow outside the edge of the red area and exit the way you came. The winner is the contestant (judoka) who scores the most points with the highest value. If the score is even by the end of the match, the timer will reset for the Golden Score period and the first contestant to score a point wins. If nobody scores by the end of the Golden Score period, the referee and judges will signal their choice for winner by raising a blue or white flag corresponding to the sashes worn by the judokas.
Summary:
Follow referee instructions. Remember you must bow three times before a match begins. Score an ippon, which is a full point, to immediately end the match. Earn a waza-ari by performing a throw that lacks one element for ippon. Achieve a yuko through a partially successful throw. Leave the competition area by bowing one last time.