TASK DEFINITION: The input is taken from a negotiation between two participants who take the role of campsite neighbors and negotiate for Food, Water, and Firewood packages, based on their individual preferences and requirements. Given an utterance and recent dialogue context containing past 3 utterances (wherever available), output Yes if the utterance contains the other-need strategy, otherwise output No. other-need is a selfish negotiation strategy. It is used when the participants discuss a need for someone else rather than themselves. For instance, describing the need for firewood to keep the kids warm.
PROBLEM: Context: 'Hello. I really just need firewood for my wife and daughter and some extra water for myself.' 'Hello, i also need firewood, i have a medical condition where it is very hard to maintain my body temperature. ' 'My wife is in the same boat. That sucks. I wonder if it will be cold.'
Utterance: 'Well i do not need the water at all as i have a distiller'

SOLUTION: No

PROBLEM: Context: 'I am doing quite good. I enjoy camping. I however did not bring enough food.' 'Ok I'm sure we can work it out because I know I need extra water and firewood. Do you have any ideas on how to divvy up the extra supplies?' 'I would need some firewood as well, as I need it to cook the food. I was thinking maybe you can have all the water and I have all the food.'
Utterance: 'All the food is too much, I would need at least one package of the food for my group. I was thinking you could have 2 of the food packages and I have 1, then I get all the water and the majority of the firewood. That leaves you with 2 of the high priority food packages and a package of firewood to cook the food.'

SOLUTION: Yes

PROBLEM: Context: 'It's going alright. What do you need the most to trade?' 'well, I run and could use some extra water. How about you?' 'That's a good reason! I don't run, but could use some water. '
Utterance: 'How much were you thinking? I could also use some food, but really don't have much need for firewood.'

SOLUTION:
No