In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
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Question: Adversarial examples can be defined as inputs to a model which induce a mistake -- where the model output is different than that of an oracle, perhaps in surprising or malicious ways. Original models of adversarial attacks are primarily studied in the context of classification and computer vision tasks. While several attacks have been proposed in natural language processing (NLP) settings, they often vary in defining the parameters of an attack and what a successful attack would look like. The goal of this work is to propose a unifying model of adversarial examples suitable for NLP tasks in both generative and classification settings. We define the notion of adversarial gain: based in control theory, it is a measure of the change in the output of a system relative to the perturbation of the input (caused by the so-called adversary) presented to the learner. This definition, as we show, can be used under different feature spaces and distance conditions to determine attack or defense effectiveness across different intuitive manifolds. This notion of adversarial gain not only provides a useful way for evaluating adversaries and defenses, but can act as a building block for future work in robustness under adversaries due to its rooted nature in stability and manifold theory.

Answer: We propose an alternative measure for determining effectiveness of adversarial attacks in NLP models according to a distance measure-based method like incremental L2-gain in control theory.

Question: In recent years, softmax together with its fast approximations has become the de-facto loss function for deep neural networks with multiclass predictions. However, softmax is used in many problems that do not fully fit the multiclass framework and where the softmax assumption of mutually exclusive outcomes can lead to biased results. This is often the case for applications such as language modeling, next event prediction and matrix factorization, where many of the potential outcomes are not mutually exclusive, but are more likely to be independent conditionally on the state. To this end, for the set of problems with positive and unlabeled data, we propose a relaxation of the original softmax formulation, where, given the observed state, each of the outcomes are conditionally independent but share a common set of negatives. Since we operate in a regime where explicit negatives are missing, we create an adversarially-trained model of negatives and derive a new negative sampling and weighting scheme which we denote as Cooperative Importance Sampling (CIS). We show empirically the advantages of our newly introduced negative sampling scheme by pluging it in the Word2Vec algorithm and benching it extensively against other negative sampling schemes on both language modeling and matrix factorization tasks and show large lifts in performance.

Answer: Defining a partially mutual exclusive softmax loss for postive data and implementing a cooperative based sampling scheme

Question: We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis. The goal of our method is to generate photo-realistic re-renderings of reconstructed objects for virtual and augmented reality applications (e.g., virtual showrooms, virtual tours and sightseeing, the digital inspection of historical artifacts). A core component of our work is the handling of view-dependent effects. Specifically, we directly train an object-specific deep neural network to synthesize the view-dependent appearance of an object.
As input data we are using an RGB video of the object. This video is used to reconstruct a proxy geometry of the object via multi-view stereo. Based on this 3D proxy, the appearance of a captured view can be warped into a new target view as in classical image-based rendering. This warping assumes diffuse surfaces, in case of view-dependent effects, such as specular highlights, it leads to artifacts. To this end, we propose EffectsNet, a deep neural network that predicts view-dependent effects. Based on these estimations, we are able to convert observed images to diffuse images. These diffuse images can be projected into other views. In the target view, our pipeline reinserts the new view-dependent effects. To composite multiple reprojected images to a final output, we learn a composition network that outputs photo-realistic results. Using this image-guided approach, the network does not have to allocate capacity on ''remembering'' object appearance, instead it learns how to combine the appearance of captured images. We demonstrate the effectiveness of our approach both qualitatively and quantitatively on synthetic as well as on real data.

Answer:
We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis while considering view-dependent effects.