Problem: Game players were not the only ones to notice the violence in this game; US Senators Herb Kohl and Joe Lieberman convened a Congressional hearing on December 9, 1993 to investigate the marketing of violent video games to children.[e] While Nintendo took the high ground with moderate success, the hearings led to the creation of the Interactive Digital Software Association and the Entertainment Software Rating Board, and the inclusion of ratings on all video games. With these ratings in place, Nintendo decided its censorship policies were no longer needed.
How did video game ratings affect Nintendo?
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Answer: Nintendo decided its censorship policies were no longer needed

Problem: In Ancient Indian philosophy, materialism developed around 600 BC with the works of Ajita Kesakambali, Payasi, Kanada, and the proponents of the Carvaka school of philosophy. Kanada became one of the early proponents of atomism. The NyayaVaisesika school (600 BC - 100 BC) developed one of the earliest forms of atomism, though their proofs of God and their positing that the consciousness was not material precludes labelling them as materialists. Buddhist atomism and the Jaina school continued the atomic tradition.
Around what time did Ancient Indian philosophy reject materialism?
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Answer: unanswerable

Problem: In contrast, procedural memory (or implicit memory) is not based on the conscious recall of information, but on implicit learning. It can best be summarized as remember how to do something. Procedural memory is primarily employed in learning motor skills and should be considered a subset of implicit memory. It is revealed when one does better in a given task due only to repetition - no new explicit memories have been formed, but one is unconsciously accessing aspects of those previous experiences. Procedural memory involved in motor learning depends on the cerebellum and basal ganglia.
If bob remembered how to bake a cake after seeing this on television what memory is he using?
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Answer:
procedural memory