In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Ex Input:
This paper is an empirical study of the distributed deep learning for a question answering subtask: answer selection. Comparison studies of SGD, MSGD, DOWNPOUR and EASGD/EAMSGD algorithms have been presented. Experimental results show that the message passing interface based distributed framework can accelerate the convergence speed at a sublinear scale. This paper demonstrates the importance of distributed training: with 120 workers, an 83x speedup is achievable and running time is decreased from 107.9 hours to 1.3 hours, which will benefit the productivity significantly.

Ex Output:
Distributed Deep Learning for Answer Selection

Ex Input:
We present Deep Speaker, a neural speaker embedding system that maps utterances to a hypersphere where speaker similarity is measured by cosine similarity. The embeddings generated by Deep Speaker can be used for many tasks, including speaker identification, verification, and clustering. We experiment with ResCNN and GRU architectures to extract the acoustic features, then mean pool to produce utterance-level speaker embeddings, and train using triplet loss based on cosine similarity. Experiments on three distinct datasets suggest that Deep Speaker outperforms a DNN-based i-vector baseline. For example, Deep Speaker reduces the verification equal error rate by 50% (relatively) and improves the identification accuracy by 60% (relatively) on a text-independent dataset. We also present results that suggest adapting from a model trained with Mandarin can improve accuracy for English speaker recognition.

Ex Output:
Deep Speaker: an End-to-End Neural Speaker Embedding System

Ex Input:
In this paper we argue for the fundamental importance of the value distribution: the distribution of the random return received by a reinforcement learning agent. This is in contrast to the common approach to reinforcement learning which models the expectation of this return, or value. Although there is an established body of literature studying the value distribution, thus far it has always been used for a specific purpose such as implementing risk-aware behaviour. We begin with theoretical results in both the policy evaluation and control settings, exposing a significant distributional instability in the latter. We then use the distributional perspective to design a new algorithm which applies Bellman's equation to the learning of approximate value distributions. We evaluate our algorithm using the suite of games from the Arcade Learning Environment. We obtain both state-of-the-art results and anecdotal evidence demonstrating the importance of the value distribution in approximate reinforcement learning. Finally, we combine theoretical and empirical evidence to highlight the ways in which the value distribution impacts learning in the approximate setting.

Ex Output:
A Distributional Perspective on Reinforcement Learning