Answer the questions at the end based on the text.

Sherry went out her back door and put on her sunglasses, large hat and heavy cloth work gloves. She knelt in front of her small garden and started to pull weeds, throwing each in a small trashcan nearby. As she worked she listened to the sounds of her neighbor's boys, Sam and Carl, playing. Sometimes she stopped long enough to sip from her bottle of water.

Her work and the heat of the day tired her out quickly, so she put her gardening tools away, dumped the weeds into the larger bin, and went back into her house to cool down and do some of the other items on her to-do list. She chose to do laundry so she could sit and read as the washer and dryer ran. Eventually the laundry was finished washing and drying, so she folded the laundry and put it away.

She marked the chores she had completed her to-do list, then it was time for dinner. First she filled the food bowl of her pet cat, Zoey, then she heated up some leftover lemon-garlic chicken saved from earlier in the week.

After dinner she made her bed with fresh sheets from the laundry she did earlier, finished reading her book, put on her pajamas, brushed her teeth, and went to sleep.

Overall, it had been a quiet but good day for Sherry, and she fell asleep feeling happy.

1. Who was gardening?
2. What did she put on her head?
3. what about on her hands?
4. what were they made of?
5. What was she doing in the garden?
6. where was she putting them after she got them up?
7. What could she hear as she did this?
8. what were their names?
9. and what were they doing?
10. what liquid was she drinking?
11. Why did she get fatigued?
12. so what did she do?
13. where did she put the rest of the weeds?
14. What task did she preform next?
15. why?
16. what did she do when it was done?
17. who did she feed first?
18. what was it's name?

Numbered answers:

A: 1. Sherry
2. hat
3. work gloves
4. heavy cloth
5. pulling weeds
6. a trashcan
7. the neighbor boys
8. Sam and Carl
9. playing
10. water
11. Her work and the heat
12. put her gardening tools away
13. a larger bin
14. laundry
15. so she could sit and read
16. she folded the laundry and put it away
17. her pet cat
18. Zoey

Question: CHAPTER III.

FRANCO

Franco followed the boys all that forenoon, as they went back and forth for their wood. At dinner, they did not say any thing about him to the farmer, because they supposed that he would go away, when they came in and left him, and that they should see no more of him in the afternoon. But when Jonas went out, after dinner, to get the old General, to harness him for work again, he found Franco lying snugly in the General's stall, under the crib.

At night, therefore, he told the farmer about him. The farmer said that he was some dog that had strayed away from his master; and he told Jonas to go out after supper and drive him away. Josey begged his uncle to keep him, but his aunt said she would not have a dog about the house. She said it would cost as much to keep him as to keep a sheep, and that, instead of bringing them a good fleece, a dog was good for nothing, but to track your floors in wet weather, and keep you awake all night with his howling.

So the farmer told Jonas to go out after supper, and drive the dog away.

"Let us give him some supper first, father," said Oliver.

"No," said his father; "the more you give him, the more he won't go away. I expect now, you've fooled with him so much, that it will be hard to get him off, at any rate." 1. Who is Franco?
2. Did he live at his home?
3. What did the farmer want to do with him?
4. Did anyone want to keep the dog?
5. Who?
6. What did his aunt think?
7. why not?
8. would the dog be useful?
9. Did Oliver want to make the dog leave immediately?
10. What did he want to do first?
11. Did Oliver's fatehr agree with this idea?
12. Why did he think it would be a problem?
13. When was Franco following the boys?
14. Did they tell the farmer immediately?
15. Why not?
16. Was the dog gone after dinner?
17. Where was he?
18. Who found him there? Provide a numbered list of answers.
****
A numbered of answers: 1. A dog
2. No
3. Drive him away
4. Yes
5. Josey
6. she didn't want to have a dog about the house
7. it would cost as much to keep him as to keep a sheep
8. no
9. No
10. Give him some supper
11. No
12. Because the more you give him, the more he won't go away.
13. all that forenoon
14. No
15. because they supposed that he would go away
16. No
17. in the General's stall, under the crib.
18. Jonas

Q: The Unified Modeling Language (UML) is a general-purpose, developmental, modeling language in the field of software engineering, that is intended to provide a standard way to visualize the design of a system.

UML was originally motivated by the desire to standardize the disparate notational systems and approaches to software design developed by Grady Booch, Ivar Jacobson and James Rumbaugh at Rational Software in 19941995, with further development led by them through 1996.

In 1997 UML was adopted as a standard by the Object Management Group (OMG), and has been managed by this organization ever since. In 2005 UML was also published by the International Organization for Standardization (ISO) as an approved ISO standard. Since then the standard has been periodically revised to cover the latest revision of UML.

UML has been evolving since the second half of the 1990s and has its roots in the object-oriented programming methods developed in the late 1980s and early 1990s. The timeline (see image) shows the highlights of the history of object-oriented modeling methods and notation.

It is originally based on the notations of the Booch method, the object-modeling technique (OMT) and object-oriented software engineering (OOSE), which it has integrated into a single language.

Rational Software Corporation hired James Rumbaugh from General Electric in 1994 and after that the company became the source for two of the most popular object-oriented modeling approaches of the day: Rumbaugh's object-modeling technique (OMT) and Grady Booch's method. They were soon assisted in their efforts by Ivar Jacobson, the creator of the object-oriented software engineering (OOSE) method, who joined them at Rational in 1995.

1. Unified Modeling Language
2. no
3. software engineering,
4. to provide a standard way to visualize the design of a system.
5. Grady Booch, Ivar Jacobson and James Rumbaugh
6. in 1994
7. General Electric
8. 1995.
9. the Object Management Group
10. In 1997
11. the Booch method, the object-modeling technique and object-oriented software engineering

Numbered questions:
1. What does UML stand for?
2. Is it used in speaking?
3. What field then?
4. What kind of programming is it used for?
5. Who developed it?
6. When did Rational hire James ?
7. From where?
8. When did Ivar join?
9. Who adopted it as standard?
10. When?
11. It was based on what?