In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[EX Q]: Some conventional transforms such as Discrete Walsh-Hadamard Transform (DWHT) and Discrete Cosine Transform (DCT) have been widely used as feature extractors in image processing but rarely applied in neural networks. However, we found that these conventional transforms have the ability to capture the cross-channel correlations without any learnable parameters in DNNs. This paper firstly proposes to apply conventional transforms on pointwise convolution, showing that such transforms significantly reduce the computational complexity of neural networks without accuracy performance degradation. Especially for DWHT, it requires no floating point multiplications but only additions and subtractions, which can considerably reduce computation overheads. In addition, its fast algorithm further reduces complexity of floating point addition from O(n^2) to O(nlog n). These non-parametric and low computational properties construct extremely efficient networks in the number parameters and operations, enjoying accuracy gain. Our proposed DWHT-based model gained 1.49% accuracy increase with 79.4% reduced parameters and 48.4% reduced FLOPs compared with its baseline model (MoblieNet-V1) on the CIFAR 100 dataset.
[EX A]: We introduce new pointwise convolution layers equipped with extremely fast conventional transforms in deep neural network.

[EX Q]: We propose a framework to model the distribution of sequential data coming from
a set of entities connected in a graph with a known topology. The method is
based on a mixture of shared hidden Markov models (HMMs), which are trained
in order to exploit the knowledge of the graph structure and in such a way that the
obtained mixtures tend to be sparse. Experiments in different application domains
demonstrate the effectiveness and versatility of the method.
[EX A]: A method to model the generative distribution of sequences coming from graph connected entities.

[EX Q]: Model-free deep reinforcement learning (RL) algorithms have been demonstrated on a range of challenging decision making and control tasks. However, these methods typically suffer from two major challenges: very high sample complexity and brittle convergence properties, which necessitate meticulous hyperparameter tuning. Both of these challenges severely limit the applicability of such methods to complex, real-world domains. In this paper, we propose soft actor-critic, an off-policy actor-critic deep RL algorithm based on the maximum entropy reinforcement learning framework. In this framework, the actor aims to maximize expected reward while also maximizing entropy - that is, succeed at the task while acting as randomly as possible. Prior deep RL methods based on this framework have been formulated as either off-policy Q-learning, or on-policy policy gradient methods. By combining off-policy updates with a stable stochastic actor-critic formulation, our method achieves state-of-the-art performance on a range of continuous control benchmark tasks, outperforming prior on-policy and off-policy methods. Furthermore, we demonstrate that, in contrast to other off-policy algorithms, our approach is very stable, achieving very similar performance across different random seeds.
[EX A]:
We propose soft actor-critic, an off-policy actor-critic deep RL algorithm based on the maximum entropy reinforcement learning framework.