Context and question: The working memory model explains many practical observations, such as why it is easier to do two different tasks (one verbal and one visual) than two similar tasks (e.g., two visual), and the aforementioned word-length effect. However, the concept of a central executive as noted here has been criticised as inadequate and vague.[citation needed] Working memory is also the premise for what allows us to do everyday activities involving thought. It is the section of memory where we carry out thought processes and use them to learn and reason about topics.
Which part of memory allows us to go about our long-term lives?
Answer: unanswerable
Context and question: Bronze age pebble mosaics have been found at Tiryns; mosaics of the 4th century BC are found in the Macedonian palace-city of Aegae, and the 4th-century BC mosaic of The Beauty of Durres discovered in Durres, Albania in 1916, is an early figural example; the Greek figural style was mostly formed in the 3rd century BC. Mythological subjects, or scenes of hunting or other pursuits of the wealthy, were popular as the centrepieces of a larger geometric design, with strongly emphasized borders. Pliny the Elder mentions the artist Sosus of Pergamon by name, describing his mosaics of the food left on a floor after a feast and of a group of doves drinking from a bowl. Both of these themes were widely copied.
The famous artists Sosus was from what area?
Answer: Pergamon
Context and question: Apart from being an ardent gamer Spielberg has had a long history of involvement in video games. He has been giving thanks to his games of his division DreamWorks Interactive most notable as Someone's in the Kitchen with script written by Animaniacs' Paul Rugg, Goosebumps: Escape from HorrorLand, The Neverhood (all in 1996), Skullmonkeys, Dilbert's Desktop Games, Goosebumps: Attack of the Mutant (all 1997), Boombots (1999), T'ai Fu: Wrath of the Tiger (1999), and Clive Barker's Undying (2001). In 2005 the director signed with Electronic Arts to collaborate on three games including an action game and an award winning puzzle game for the Wii called Boom Blox (and its 2009 sequel: Boom Blox Bash Party). Previously, he was involved in creating the scenario for the adventure game The Dig. In 1996, Spielberg worked on and shot original footage for a movie-making simulation game called Steven Spielberg's Director's Chair. He is the creator of the Medal of Honor series by Electronic Arts. He is credited in the special thanks section of the 1998 video game Trespasser. In 2013, Spielberg has announced he is collaborating with 343 Industries for a live-action TV show of Halo.
When was The Neverhood released?
Answer:
1996