INPUT ARTICLE: Article: Most moody teens are simply struggling with the many changes they are experiencing in their lives. Occasionally, however, teens experience more serious anger. If you recognize any of these signs of dangerous anger, immediately contact a mental health professional: Cries for help -- statements that your child intends to do some sort of harm. Extreme identification with one group or affiliation. If your teen expresses a desire to "go to war" with other groups, he's crossed the border into dangerous thinking. Complete lack of communication. It's normal to struggle to communicate well with your teenage child, but the situation has become dangerous if your child stops talking to you or her peers altogether. This is a sign of serious alienation. Violence. Pay attention to behaviors such as hitting or vandalism, as these behaviors can escalate. Dropping out, not only from school but from activities your child formerly enjoyed. It's one thing for your child to reach high school and decide he's tired of playing soccer, but a teenager who stops identifying with others altogether may become capable of doing them harm. Substance abuse, especially combined with any of the above behaviors. Remember that substance abuse can include misuse of common household items such as "sniffing" glue or stealing prescription drugs from your medicine cabinet. Watch for the following signs that your child needs treatment for depression: A depressed mood or feelings of sadness most of the time. Near-total lack of energy. Lack of interest or motivation. An inability to enjoy activities that he used to enjoy. Withdrawal from family or friends. Feelings of anger, irritability, or anxiety. An inability to concentrate. Significant changes in weight (loss or gain). Significant changes in sleep patterns, from insomnia to sleeping all the time. Feelings of guilt or lack of worth. Thoughts of death or suicide. Failing grades at school. The form of action you take will depend upon the gravity of your concerns. If you're concerned your child is engaging in destructive behavior short of dangerous anger or depression, approach her with information rather than a challenge. Provide literature and Web links. Doing so demonstrates respect and regard for his ability to make better decisions in the future. If you are concerned your child may be a danger to herself or others, seek help immediately. Contact your doctor, a mental health professional, or your child's school counselor.

SUMMARY: Learn to differentiate moody behavior from dangerous anger. Recognize when your child is suffering from depression. Take action when you have serious concerns.

INPUT ARTICLE: Article: Relax, take a deep breath and press your foot so the machine runs fast and move the frame slowly in your hands. Start by working loops of the letter e over and over again, trying not to speed up as you go round the bends. To practice work in an open space but you may find it helpful to work inside a 2in grid, which could be machined on fed sewing before you start or you can draw it on with pencil. Repetition and practice definitely helps. Ideas for patterns are: Cross hatch. Scribble. Circles. Meandering. Feathers. Shells. Leaves. Try lettering, your signature, or perhaps there are shapes from your mark making exercises or design work that could be translated to stitch. Make a note of the threads and machine settings used, especially how the threads behaved.

SUMMARY: Use the needle as a pencil. Have some scrap paper and a pencil beside you and work the ideas on paper first you're trying to get the brain to use the needle as a pencil! Look for PATTERNS that occur in nature animal markings, wood grain, marble, water reflections etc! As you become more confident, work without a grid and try to work continuous patterns.

INPUT ARTICLE: Article: Once you've determined your play order, you'll begin alternating turns, similar to a game of chess or checkers. During a turn, you have the option of either planting or arranging. "Planting" is when you put a new tile into play by placing it in an open gate. From this point on, anytime you add a tile to the board, you must start it inside an open gate. Different tiles originate in different gates. When you're satisfied with the number of tiles you have in play, you can begin focusing on "arranging" them into harmonies, or moving them into place alongside one another on the board's intersecting lines. 2 tiles form a harmony when they're of harmonious classes (i.e. White Lily and Jasmine) and there aren't any clashing tiles or gates between them. A single flower tile can be used to form 2 separate harmonies, as long as they're on different parallels. In Pai Sho, the pieces are played at the points where 2 board lines meet rather than inside the spaces themselves. Harmonies can't be formed diagonally, or along any of the board's key mid-lines, which run through the center of the board in an imaginary cross shape. If you're playing Pai Sho online, your harmonies will be highlighted on the screen to help you keep track of them. For each harmony you put together, you'll have the chance to add an accent tile to the board without waiting for your next turn. If you don't have any accent tiles remaining, you can plant one of your basic flower tiles instead. Harmony bonuses will help you thwart your opponent and bring you that much closer to your next harmony. You only have half the number of accent tiles in your bag that you do basic flower tiles, so use them wisely. If your opponent has just formed a harmony, or you see that they're about to, try to arrange your tiles in a way that blocks them or breaks them up. This can be accomplished by moving a clashing tile in between the 2 harmonious tiles to create a disharmony, or by making use of your accent tiles' special abilities during harmony bonuses. It's possible to form a harmony of your own with a tile that's being used to disrupt one of your opponent's harmonies. The configuration of the board will change constantly, so don't get discouraged if you're trailing your opponent in harmonies. By the same token, don't allow yourself to get too relaxed if you happen to be in the lead. Be sure to call out when you think you've won so you and your opponent can stop and survey the board together. If you're playing Skud Pai Sho, don't forget that you must create a "harmony ring" that crosses each of the board's midlines in order to gain victory. It can be tough to keep track of how many unbroken harmonies you have on the board when you're focused on your next move. It may be helpful to pause periodically to look over the board and make sure you or your opponent haven't missed anything. In a common variation of Ancient Pai Sho, the player who's behind has 1 turn to disrupt their opponent's harmony ring once it's been completed. If they fail to do so, they lose the game.

SUMMARY:
Use your first few turns to add new pieces to the board. Arrange the tiles you have on the board to try to form harmonies. Play an accent or special tile each time you form a new harmony. Disrupt your opponent's harmonies to prevent them from winning. Continue playing until one player reaches the target number of harmonies.