In one sentence, describe what the following article is about: Especially if you used a large amount of water, put dry paper in the shoes to help blot out excess water on the inside. Shoe trees (or just wads of paper) will help the shoes retain their original shape. Do not use newspaper because excess ink can soak into your shoes. Put them in a dry, well ventilated spot and let the water evaporate.
Summary: Stick paper and shoe trees in your shoes. Let the shoes dry at least overnight.

In order to secure victory in a game of snooker, you have to end the game with a greater number of points than the other player. This means that you should try to secure as many points per turn as you can. Snooker can be tricky to get the hang of at first, but with time you'll learn how to place your shots to run the table and make the best of each turn. There are 22 balls total used in a game of snooker: 15 red, 6 multicolored (yellow, brown, green, blue, pink and black) and a single white "cue" ball, which is used to pocket shots. The point value of each ball is as follows: all red balls =1, yellow = 2, green = 3, brown = 4, blue = 5, pink = 6 and black = 7 Players score points every time they successfully sink a ball. By the end of the game, every ball must be in a pocket for there to be a winner. Because of the player's ability to pocket colored balls repeatedly during the opening stage of the game, a winning score will rarely be below 50. Before you can begin playing, the balls must be arranged in the right configuration. Each of the colored balls has a specific location on the table. The 15 red balls are arranged in a triangular formation at one end of the table, with the pink ball directly in front of the point of the triangle and black ball a few inches behind the red balls. The blue ball rests in the center. The yellow, brown and green balls are lined up horizontally on the breaking end of the table. Whichever player begins the game will break from the end of the table opposite the cluster of red balls. Flip a coin or come to an agreement on who will shoot first. This player will be responsible for breaking the formation of balls. For their opening shot, the player will position the white cue ball behind the line of yellow, brown and green balls. They will then aim to gently dislodge a red ball from the cluster, officially starting the game. Unlike in pool, where the object of the break is to scatter the balls across the table, a snooker break should be conservative. That way, your opponent won't have the advantage of multiple shots should you miss. The cue ball can be placed anywhere within the D-shaped semicircular section of the table. Points are scored by sinking the right balls in the right order. The active player will attempt to pocket a red ball first. Once sunk, red balls remain where they are. The player will then aim for any of the colored balls, which are returned to their designated spot on the table after they've been pocketed. Continue the game in this manner, going back and forth between red and colored balls, until all of the red balls have found their way into a pocket. A player's turn is over if they miss a shot. If a player scratches (pockets the cue ball by mistake, or fails to hit a single colored ball) or shoots a ball in the wrong order (for instance, two colored balls in a row), it's considered a foul. Typically, they lose their turn, and in competition there may also be a point deduction. After all of the red balls have been pocketed, a player can close out the game by consecutively sinking the remaining colored balls in order of their point value. In this stage of the game, the balls no longer go back to their original position. If one player misses, it becomes the other player's turn. The game is over when there are no more balls on the table. Following the red balls, the colored balls must be deposited in this order: yellow, green, brown, blue, pink, black. Since missed colored balls stay on the table in the final stages of the game, it becomes a free-for-all to see which player can snag the most points.
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One-sentence summary -- Score more points than your opponent to win. Set up the table properly. Decide which player will break. Alternate between red and colored balls to earn points. Pocket the rest of the colored balls in the correct order.

Q: One reason your phone might not be turning on is because the battery might be out of power. Connect your phone to the power adapter you received with your phone. You can also power up a phone by connecting it to a computer with a USB cable. Most LG bar phones have the power button located on the back of the phone, centered beneath the camera lens. Press and hold the power button to turn on the phone. Stop pressing the button when the screen lights up. To turn off the phone, press and hold the power button on the back of the phone. Older LG bar phones have the power button on the top right side of the phone. Press and hold the power button to turn it on.
A: Make sure your phone's battery is charged. Turn on the phone.

Problem: Article: When you're ready to take off your nail polish, stuff the empty pill bottle with cotton balls. Sprinkle some nail polish remover over the cotton balls. Dip your finger in the in the bottle and twist. Repeat for each digit you wish to remove nail polish from. Take a bunch of crayons of a single color and strip them of their paper covers. Drop them in an empty tin can. Place the can in the oven on low heat. Check the oven intermittently. After about 10 minutes, the crayons should be melted into a colorful goo. Pour the melted crayons into an empty pill container. After two to three hours, the crayon should be cool. You could try to ease it out of the pill container, but you'll probably have to crack it open with a hammer. For extra fun, melt crayons of many colors, then add different colors to your empty pill bottle in successive layers. Then you will have a multicolor crayon that changes color as you use it. Glue a small tealight candle to the top of the empty pill bottle. You could also turn the empty pill bottle upside down and use the wider top as a more stable base, then glue the tealight candle to the bottom of the empty pill bottle instead. You could glue two or three empty pill bottles together to make a taller candle holder. To give your candle holder a pleasing appearance, dip it in a glossy paint. You could remove the cap before doing so and paint it a different color. Turn your empty pill bottle to its original purpose with a twist. On your anniversary or Valentine's day, fill the pill bottle with red chocolate-covered candies or candy hearts. Use your home printer to create a professional-looking medication label with your name, followed by "M.D." Write a clever prescription on the label, like "Take twice daily. For best results give your partner a kiss just before and just after use." Give it to your partner.
Summary:
Make a nail polish remover tub. Make some jumbo crayons. Make a candle holder. Write a love medication for your partner.