Write an article based on this "Publish your album if you're looking to earn money from it. Select a performing rights organization. Choose a name for your publishing business. Form your business Register your album (as its publisher) with your chosen PRO."
article: In the simplest of terms, you want to publish your music because of the money. If you want all the money due from a public performance of your song (such as radio play), the song (and/or album) should be published by a music publisher and registered with a performing rights organization (PRO). You can try to find a reputable music publisher who's willing to take you on as a client, or publish your own music and register with a PRO. It is possible that you may be able to register your music with a PRO and earn royalties without working with or becoming a publisher. Consult an attorney for the laws and rules where you live and/or create music. In the U.S., you can choose between three PROs: ASCAP, BMI, or SESAC. Look them up on the Internet, gather information on them, and choose the one that best suits your needs. As a publisher, you can register with multiple PROs, but you can only (and need only) register a single work (like an album) with one PRO. Outside the U.S., look for PROs that operate in your country, such as SOCAN in Canada. To become the publisher of your own album, you'll need to create a business name. It's suggested that you pick three names out, just in case your first preference is already being used. PROs (and you) do not want the money you should be receiving going to someone else, so they will reject names that are even similar to names already registered with their or another organization. as a legal entity. After the name clearance with your chosen PRO, you should form a business in your state or country. This process will vary based upon where you live and/or operate, but may be fairly simple if your business is just going to be you. However, if more than one person is involved in the business (such as co-writers, band mates, etc.), it's strongly recommended that you form a more structured business, for example a Limited Liability Company (LLC) or Corporation. The operating agreement or by-laws for the business should address who does what, who owns what, how members are compensated, how new members join, and how members can leave. It is entirely possible to set up a LLC or alternate business entity without assistance, but it may be easier for you to consult with a knowledgeable attorney. After acceptance of your publisher application by the organization, each of your songs/albums published by your publishing company should be registered with the organization. Register your new album, and make sure to include the name of your publisher (the company you've created) and your PRO on distributed copies of your album (physical or digital). For example: If your songs are played, the radio station lets ASCAP know that they played your songs and sends ASCAP a check. ASCAP then looks up the album on their registration, finds it registered to "Your Name Music Publishing," and cuts you a check.

Write an article based on this "Hack a virtual machine on your own network. Use hacking practice sites. Join some hacking communities. Avoid any illegal behavior. Practice "white hat" or "ethical" hacking."
article: The safest way to practice hacking is to hack your own equipment. Setting up a private network with virtual machines will allow you to test and deploy hacks without causing any actual damage or landing yourself in trouble with the law. You can use virtual machines to install any operating system on your computer. This will allow you to test hacks tailored to specific operating systems. See How to Install VirtualBox for information on getting started with virtual machines for free. If you want to try your hacking skills in the real world, there are several sites available with built-in vulnerabilities that are perfectly legal to hack. These sites will let you practice your scripts and attack methods without any fear of legal repercussion. Popular practice sites include: Bricks bWAPP DVWA Google Gruyere McAfee HackMe sites There are a variety of hacking communities out there, from easy-to-find forums to incredibly hidden enclaves. Find a group of hackers who can challenge you to become a better hacker and help you when you are stumped. Hacking communities may also provide resources for practicing hacking techniques safely. Regardless of how tempting it may be, don't start doing illegal things with your new hacking knowledge. A single bad hack can land you in trouble with the law, potentially halting your hacking career before it even starts. Don't be fooled by the stories of professional hackers becoming trusted employees after being caught; far more often hackers simply go to jail. Avoid being associated with illegal behavior as well. if your hacking community starts performing attacks, you can be considered guilty by association. If you become uncomfortable with the actions of others, distance yourself as much as possible. These terms are used to describe hackers who look for vulnerabilities in systems but do not exploit them for their own gain. Instead, white hat hackers will report these vulnerabilities to prevent future attacks from malicious hackers. Skilled white hat hackers can earn lots of money in the security industry.

Write an article based on this "Take a step back from your painting and consider what's missing. Allow your painting to dry and then hang it up."
article:
Once you finished filling in any missing spots, step back from your painting for a moment. See if anything is missing. If so, try to add or alter the painting the best you can. Foam from waves is typically one of the last thing a painter adds. You might have to add small dots of bubbles and foams. To do this, use a small liner brush and acrylic white paint. Once you're finished, allow your painting to dry. This may take a few days. If you're happy with the painting, buy a frame for it and hang it up in your home. Keep in mind it may take a few different paintings before you're really happy with your work. Drawing and painting are like any other skill in that they require practice for proficiency.