In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Example Input: In recent years we have seen fast progress on a number of benchmark problems in AI, with modern methods achieving near or super human performance in Go, Poker and Dota. One common aspect of all of these challenges is that they are by design adversarial or, technically speaking, zero-sum. In contrast to these settings, success in the real world commonly requires humans to collaborate and communicate with others, in settings that are, at least partially, cooperative. In the last year, the card game Hanabi has been established as a new benchmark environment for AI to fill this gap. In particular, Hanabi is interesting to humans since it is entirely focused on theory of mind, i.e. the ability to effectively reason over the intentions, beliefs and point of view of other agents when observing their actions. Learning to be informative when observed by others is an interesting challenge for Reinforcement Learning (RL): Fundamentally, RL requires agents to explore in order to discover good policies. However, when done naively, this randomness will inherently make their actions less informative to others during training. We present a new deep multi-agent RL method, the Simplified Action Decoder (SAD), which resolves this contradiction exploiting the centralized training phase. During training SAD allows other agents to not only observe the (exploratory) action chosen, but agents instead also observe the greedy action of their team mates. By combining this simple intuition with an auxiliary task for state prediction and best practices for multi-agent learning, SAD establishes a new state of the art for 2-5 players on the self-play part of the Hanabi challenge.
Example Output: We develop Simplified Action Decoder, a simple MARL algorithm that beats previous SOTA on Hanabi by a big margin across 2- to 5-player games.

Example Input: We present Random Partition Relaxation (RPR), a method for strong quantization of the parameters of convolutional neural networks to binary (+1/-1) and ternary (+1/0/-1) values. Starting from a pretrained model, we first quantize the weights and then relax random partitions of them to their continuous values for retraining before quantizing them again and switching to another weight partition for further adaptation. We empirically evaluate the performance of RPR with ResNet-18, ResNet-50 and GoogLeNet on the ImageNet classification task for binary and ternary weight networks. We show accuracies beyond the state-of-the-art for binary- and ternary-weight GoogLeNet and competitive performance for ResNet-18 and ResNet-50 using a SGD-based training method that can easily be integrated into existing frameworks.
Example Output: State-of-the-art training method for binary and ternary weight networks based on alternating optimization of randomly relaxed weight partitions

Example Input: Recent advances in recurrent neural nets (RNNs) have shown much promise in many applications in natural language processing. For most of these tasks, such as sentiment analysis of customer reviews, a recurrent neural net model parses the entire review before forming a decision. We argue that reading the entire input is not always necessary in practice, since a lot of reviews are often easy to classify, i.e., a decision can be formed after reading some crucial sentences or words in the provided text. In this paper, we present an approach of fast reading for text classification. Inspired by several well-known human reading techniques, our approach implements an intelligent recurrent agent which evaluates the importance of the current snippet in order to decide whether to make a prediction, or to skip some texts, or to re-read part of the sentence. Our agent uses an RNN module to encode information from the past and the current tokens, and applies a policy module to form decisions. With an end-to-end training algorithm based on policy gradient, we train and test our agent on several text classification datasets and achieve both higher efficiency and better accuracy compared to previous approaches.

Example Output:
We develop an end-to-end trainable approach for skimming, rereading and early stopping applicable to classification tasks.