In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: One of the challenges in the study of generative adversarial networks is the instability of its training.
In this paper, we propose a novel weight normalization technique called spectral normalization to stabilize the training of the discriminator.
Our new normalization technique is computationally light and easy to incorporate into existing implementations.
We tested the efficacy of spectral normalization on CIFAR10, STL-10, and ILSVRC2012 dataset, and we experimentally confirmed that spectrally normalized GANs (SN-GANs) is capable of generating images of better or equal quality relative to the previous training stabilization techniques.
[A]: We propose a novel weight normalization technique called spectral normalization to stabilize the training of the discriminator of GANs.

[Q]: Bayesian optimization (BO) is a popular methodology to tune the hyperparameters of expensive black-box functions. Despite its success, standard BO focuses on a single task at a time and is not designed to leverage information from related functions, such as tuning performance metrics of the same algorithm across multiple datasets. In this work, we introduce a novel approach to achieve transfer learning across different datasets as well as different metrics. The main idea is to regress the mapping from hyperparameter to metric quantiles with a semi-parametric Gaussian Copula distribution, which provides robustness against different scales or outliers that can occur in different tasks. We introduce two methods to leverage this estimation: a Thompson sampling strategy as well as a Gaussian Copula process using such quantile estimate as a prior. We show that these strategies can combine the estimation of multiple metrics such as runtime and accuracy, steering the optimization toward cheaper hyperparameters for the same level of accuracy. Experiments on an extensive set of hyperparameter tuning tasks demonstrate significant improvements over state-of-the-art methods.
[A]: We show how using semi-parametric prior estimations can speed up HPO significantly across datasets and metrics.

[Q]: Deep reinforcement learning has succeeded in sophisticated games such as Atari, Go, etc. Real-world decision making, however, often requires reasoning with partial information extracted from complex visual observations. This paper presents Discriminative Particle Filter Reinforcement Learning (DPFRL), a new reinforcement learning framework for partial and complex observations. DPFRL encodes a differentiable particle filter with learned transition and observation models in a neural network, which allows for reasoning with partial observations over multiple time steps. While a standard particle filter relies on a generative observation model, DPFRL learns a discriminatively parameterized model that is training directly for decision making. We show that the discriminative parameterization results in significantly improved performance, especially for tasks with complex visual observations, because it circumvents the difficulty of modelling observations explicitly. In most cases, DPFRL outperforms state-of-the-art POMDP RL models in Flickering Atari Games, an existing POMDP RL benchmark, and in Natural Flickering Atari Games, a new, more challenging POMDP RL benchmark that we introduce. We further show that DPFRL performs well for visual navigation with real-world data.
[A]:
We introduce DPFRL, a framework for reinforcement learning under partial and complex observations with a fully differentiable discriminative particle filter