Computer Graphics Metafile (CGM) is a free and open international standard file format for 2D vector graphics, raster graphics, and text, and is defined by ISO/IEC 8632.

All graphical elements can be specified in a textual source file that can be compiled into a binary file or one of two text representations. CGM provides a means of graphics data interchange for computer representation of 2D graphical information independent from any particular application, system, platform, or device. CGM was developed by W3C in 1999 As a metafile, i.e., a file containing information that describes or specifies another file, the CGM format has numerous elements to provide functions and to represent entities, so that a wide range of graphical information and geometric primitives can be accommodated. Rather than establish an explicit graphics file format, CGM contains the instructions and data for reconstructing graphical components to render an image using an object-oriented approach.

Although CGM is not widely supported for web pages and has been supplanted by other formats in the graphic arts, it is still prevalent in engineering, aviation, and other technical applications.

The initial CGM implementation was effectively a streamed representation of a sequence of Graphical Kernel System primitive operations. It has been adopted to some extent in the areas of technical illustration and professional design, but has largely been superseded by formats such as SVG and DXF.

1. What is CGM?
2. What does it do?
3. Do many web pages support it?
4. What is it used in?
5. What did CGM start out as?
6. Is it used for professional design?
7. What else has it been used to do?
8. Is it the most popular format used?
9. What is used more widely used?
10. How are graphical elements specified?
11. Are they all like this?
12. Is CGM 2d or 3d?
13. When was it developed?
14. What is a metafile?
15. What does CGM contain the instructions for?

Provide a numbered list of answers.
1. Computer Graphics Metafile
2. ee and open international standard file format for 2D vector graphics, raster graphics, and text, and is defined by ISO/IEC 8632.
3. no
4. engineering, aviation, and other technical applications.
5. streamed representation of a sequence of Graphical Kernel System primitive operations.
6. yes
7. illustration
8. no
9. SVG and DXF.
10. in a textual source file
11. unknown
12. 2D
13. 1999
14. a file containing information that describes or specifies another file
15. reconstructing graphical components to render an image using an object-oriented approach.