You are provided with an "Event", "Intent" and "XEmotion" (PersonX's reactions for the given "Event"). Indicate PersonY's reaction (person feels) at the end of this event. Provide one reaction for PersonY. If there's nothing that can be implied, respond as None

Input: Consider Input: Event:PersonX lavishes upon PersonY. Intent: 1) to keep them secure 2) keep them safe. XEmotion: 1) helpful 2) accomplished

Output: if welcomed

Input: Consider Input: Event:PersonX plays PersonX's new game. Intent: 1) to catch personx's dog. XEmotion: 1) relieved

Output: happy.

Input: Consider Input: Event:PersonX confiscates PersonY's property. Intent: 1) like showing off. XEmotion: 1) loved
Output: angry