Teacher: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.
Teacher: Now, understand the problem? If you are still confused, see the following example:
['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you're donezos']
Solution: What vibes are you getting from each of them?
Reason: The message fits the context as it asks for the vibes of 2 of them which refers to 2 countries: Austria and Russia in the second last message. Thus it is a positive example.

Now, solve this instance: ["Hey there! Just your friendly neighborhood Russian Bear here, checking in and letting you know communication channels are open.
I assume we're looking at a standard Black Sea bounce, see how the rest of the Spring board looks, and going from there?", 'Hi yes happy to bounce Black Sea 🌊 what are your thoughts on austria?', "Betrayed? Bewildered? Wrong answer?
Seriously, no real opinion formed yet. He was first to reach out, standard fairly neutral greeting and fishing for info, noncommittal on plans beyond bouncing Galicia and trying not to anger any of his neighbors. I could go either way on that one. Life is a little easier for us if we clear that early.
So far the only player that strikes me as a bit of a wildcard is Italy. I suspect that one's going to move aggressively and erratically once he picks a direction - and that could be good or bad, depending.", 'Ok bounce in the black and let us assess in the fall', "*sigh*. This doesn't seem like the most productive way forward for either of us."]
Student:
I have been playing a lot of gunboat lately