Pose a question that compares two scenarios side-by-side, asking the player to choose one that they would hypothetically rather do. For example, a question could be "Would you rather meet an alien visitor or travel to outer space?" or "Would you rather live one life that lasts 1,000 years or ten lives that last 100 years?" The goal is to make questions very difficult to answer, either because a player cannot choose between two things they'd like to do, or because both options are bad or uncomfortable and he or she wouldn't want to do either. Use a tactic of asking questions that pair together two different scenarios that are generally desirable to people. For example, you could ask a question about super powers or special abilities, like, "Would you rather have the ability to fly or to be invisible?" or "Would you rather be able to speak fluently every language in the world or be the best in the world at something of your choosing?" You can also provide a scenario that questions ethics, such as, "Would you rather end hunger or hatred?" or "Would you rather make headlines for saving somebody's life or winning a Nobel prize?" Make questions humorously uncomfortable for people by asking questions that pose two different scenarios that are in some way undesirable. Come up with scenarios that would be physically uncomfortable and absurd, like "Would you rather wear a snow suit in the desert or be naked in Antarctica?" or "Would you rather be without elbows or be without knees?" Try a question that would be embarrassing for the other person, such as "Would you rather get caught singing in the mirror or spying on your crush?" or "Would you rather, on senior prom night, have to take your parent or your 12-year-old sibling?"

Summary: Create a dilemma of two similar things. Try offering two good options. Try offering two bad options.

Start where you want the cast to begin at the bottom of you arm and measure up to the top of your palm. Write down the number. Wrap a measuring tape around the thickest part of your arm. Write down the number. Wrap a measuring tap around your hand just under the thumb. Write down the number. Add 2 inches to each of these measurements for overlap. Use the length and the circumference measurements to measure out a piece of flannel. Angle down each side from the larger circumference measurement to the smaller one. Also cut out cotton batting for the middle in the same size. Place one piece of the flannel around your arm. Make sure it overlaps an inch on each side at the thickest part. The part at the top of your hand will have a whole for your thumb eventually. Use an old pair of tights. You can use colored tights or white tights, depending on your preference. Put a piece of flannel on the bottom, the batting in the middle, and a piece of flannel on top. Lay out the strips of tights on top. The strips of flannel should overlap each other and zigzag across the cast. They should also run width-wise not length-wise. Run along the edges of the strips to sew them on. You can use a plain stitch or a zigzag strip. You can use the same color for the thread as the tights or use a contrasting color. Fold the cast in half length-wise. About an inch from the top, cut a round hole big enough for your thumb with small scissors. Using a zigzag stitch, run around the edges of the cast and around the thumb hole. On the two long sides, sew on matching Velcro strips. Velcro it in place.

Summary: Measure the length and width of the arm. Measure the circumference of your arm. Measure two pieces of flannel. Cut out two flannel pieces to what you measured. Check to make sure that the cast fits around your arm. Cut tights into 3/4 to 1-inch strips. Layer the pieces together. Sew the strips on. Cut a hole for the thumb. Stitch around the cast and thumb hole. Sew Velcro strips on. Wrap the cast around your arm.

From the Pokemon Center, head southeast until you climb down a set of steps and follow the path north. You'll need HM03 Surf to continue north to the cave. You'll see "Icefall Cave" in the upper left of your screen. Use Surf again to go through another cave entrance to the north. The patch will shatter when you step over it. You'll walk over the first ice patch above you, then continue north to break two more patches of ice. Immediately turn west to follow a path that leads to one more patch of ice. Walk over it twice to reveal a hole. You'll see a ladder to the east. This brings you back to the main level on the other side of some rocks you couldn't get by before. There are two patches of ice, but when you walk over the southernmost ice patch twice, you will reveal another hole. You'll appear on a large patch of ice that you slip on. Move south until you come to another ladder. You'll see a PokeBall on the ground. Interact with the PokeBall to learn "HM07 Waterfall. "Waterfall" can be used to scale waterfalls that are blocking your path.
Summary: Go to Four Island. Enter the cave. Walk north over the patch of ice. Go down the hole. Go up the ladder. Walk south over the patches of ice. Go down the hole. Go up the ladder.