Article: As your town grow, more nomads will arrive in your town with more than 30 people. Remember, every population added in your town requires more food and firewood; you also need houses for them which requires materials. Accepting nomads will be able to help you fill in vacant jobs, but the downfall is that they might have diseases and will lower your supplies. Deny any request if you're unsure. If you really want to add more people in your town, best to prepare your supplies first. Gather more logs, make more firewood; produce more food, tools and clothing. Happiness is important in maintaining a huge town; build chapels or tavern to keep them happy. Unhappy citizens work less and produce small food or materials. Though tavern requires ale to effectively work, it can be created with the use of orchards products such as Apples, Pears, Cherries. To build a Chapel, you need 50 logs, 130 stones, 30 iron and 150 worth of labor. To build a Tavern, you need 52 logs, 12 stones, 20 iron and 90 worth of labor. You can get orchard seeds from traders. If you don't have any orchards, producing ale with wheat works as well. Now that you have a huge population, old citizens may die at the same time and the result of their death are unhappy members of the family. Members of the family may stop working then go back toward normal happiness after a few years. Townsfolk living near a cemetery get a happiness boost. To build a cemetery you need 1 stone per unit area. The maximum size of the cemetery is 20 units long. Tombstones will eventually decay and disappear after approximately a generation, allowing the reuse of cemetery plots.

What is a summary?
Control the Population. Build Chapels or Tavern. Build a Cemetery.