Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.
Input: ['Greetings! We probably don't have too much interesting to say to each other this early in the game, but we both probably care what Italy and Germany do. What have you heard?', 'Wow we should talk, France. Drop me a line when you feel up for it, eh?', 'Sorry for not replying I was a bit busy. I will move back from Italy', "No worries - we all have lives! Do you think you'll be able to trust Germany, while England is jumping all over you? I'd be worried about an E+G tag team attack if I were you... that can end very badly if they get an english army on the continent and a german army in Burgundy...", 'Well, it is not something I wish to share with you as a close ally with Germany. But I proposed him a tripartite attack on Italy, all three of us gain something while I mostly get to trust Germany']
Output:
Fair enough! I'm not an avowed ally of Germany or anything - so far we've just both agreed to stay out of Tyrolia so we don't need to watch our backs. But I understand you may need to keep some of your choices close to the vest. However: if you do decide to go after Italy, that's something I'd like to know about, as that's right on my doorstep. They're a natural target for the two of _us_ to go after, but I'm not sure how Germany could easily participate in that: what supply center of Italy would they hold which wouldn't stretch them right next to my own home centers?