Problem: Article: Batteries lose their charge over time, so it's necessary to remove the battery from your jet ski and charge it while your jet ski is stored. First disconnect the negative terminal and then disconnect the positive terminal. Attach the battery to an automatic battery charger. Make sure to do this on a secure surface that's away from anything flammable. Also be sure to charge the battery in a location where the temperature won't drop below freezing. It's ideal to store your jet ski on its trailer in a garage, but you can also store it in a shed, a barn, or outside. Remove the tires from the trailer or put blocks of wood underneath them to prevent dry rot and corrosion. Remember to keep your jet ski stored away from any flammable substances, since it's full of gas. Either cover your jet ski with a tarp or cover to keep it protected. Also plug the exhaust outlets and air intakes with rags to keep rodents from getting inside the jet ski. If you store your jet ski in a shed, a barn, or outside, it's important to protect the jet ski a little more. Cover it with a second tarp or cover.
Summary: Remove the battery. Charge the battery. Store your jet ski in a secure garage. Cover your jet ski.

INPUT ARTICLE: Article: Draw four boxes on the graph paper, each one 10 squares wide and 10 squares long. Have each of the two players take two boxes, labeling one "my ships" and the other "enemy ships." Hide the box labeled "my ships" from the other player, and draw a thick outline of five ships anywhere within its boundaries. Each ship is one square wide, and ranges in length: Draw one ship five squares long (the aircraft carrier) Draw one ship four squares long (the battleship) Draw two ships three squares long (the cruiser and the submarine) Draw one ship two squares long (the destroyer) Use the instructions above to play an ordinary game of Battleship. Instead of using pegs, draw successful hits with Xs and misses with dots, or use any system of symbols you find easy to understand. Use the box labeled "enemy ships" to keep track of the shots you've taken, and the box labeled "my ships" to keep track of your enemy's shots.

SUMMARY: Outline four 10 x 10 grids. Draw the outline of your ships on your grid. Play with the ordinary rules.

In one sentence, describe what the following article is about: If you're traveling from outside the Philippines and don't already have a current and valid passport, you will need to obtain one before being allowed into the Philippines. Check online or with your local post office about how to obtain a passport. It can take several weeks for your passport application to process after you send it in. Be sure to allow enough time between when you send your application in and when you leave for your trip. If you are planning to stay in the Philippines for longer than 30 days, you will need to apply for and obtain a visa. Visit the Philippine embassy website for more information: https://www.philippine-embassy.org.sg/consular/visa/important-visa-information/. If you're traveling from outside the Philippines, you will need to get to either Cebu City on the island of Cebu, or to Dumaguete which in the Negros Oriental region of Negros Island. Both cities have international airports. Alternatively, you can fly to Manila, the capital of the Philippines, and take a smaller flight to either city. Due to its small size, Sumilon Island only has one hotel -- the Bluewater Sumilon Island Resort. You can book a room there, or if you're planning to go to Sumilon Island on a day trip, you have the option of staying closer to Cebu City or Dumaguete instead. Search online for the Bluewater Sumilon Island Resort or for hotels near Cebu City or Dumaguete.
Summary:
Obtain a passport if necessary. Book your flight to Cebu City or Dumaguete. Book your room to stay overnight.