INPUT ARTICLE: Article: Wrap 30 or so strands of yarn around something sturdy that is approximately a foot wide. {"smallUrl":"https:\/\/www.wikihow.com\/images\/thumb\/c\/c8\/Dollhair9_872.JPG\/460px-Dollhair9_872.JPG","bigUrl":"\/images\/thumb\/c\/c8\/Dollhair9_872.JPG\/507px-Dollhair9_872.JPG","smallWidth":460,"smallHeight":470,"bigWidth":"507","bigHeight":"518","licensing":"<div class="mw-parser-output"><p>Image by: Uploader<br>
License: <a rel="nofollow" class="external text" href="https:\/\/creativecommons.org\/licenses\/by\/3.0\/">Creative Commons<\/a>
<\/p><\/div>"} This can be done by sewing something out of your fabric stash or purchasing appropriately sized doll clothes. Or, you could make the clothes so that they can be taken on and off easily.

SUMMARY: Use buttons, beads, googly eyes, yarn and markers to make the doll's face. Add yarn hair. Place a strip of felt under the yarn, perpendicular to the wrap direction. Hand baste the yarn strands to the felt strip. Trim the felt strip ends. Center the felt strip on the doll's head and sew it on. Embellish with embroidery if you wish. Clothe your doll if desired.

INPUT ARTICLE: Article: Unlike smiles, smirks generally don't show teeth. This is logical - a smirk doesn't convey open, candid happiness, but rather sly amusement. Keep your lips together as you smirk, but don't purse or hide your lips - just let them stay in their normal, loose, resting position. A good rule of thumb is that your smirk shouldn't require any exceptional effort on your part. Smirking without your lips closed can come across as bizarre or even creepy - some people find that doing this makes them look like old-fashioned gangsters.

SUMMARY: Keep your lips closed.

INPUT ARTICLE: Article: They will carry a torch. Find an area or object the guard has to protect. The darker, the better. This should be done slowly, while carrying the torch (off). It may only be turned on for 3 seconds at a time. Say the name of the person you've caughtif you're right the person is out (or must return to the beginning, your choice), if you're wrong they can keep playing. If there are no ninjas left in the game, then the guard wins.

SUMMARY:
Name one person the guard. Wait until nighttime. Have the guard walk around the area or object. Everybody else is called a Ninja, and must go to or touch the area/thing. If you are the Guard, shine the flashlight when you think you hear/see someone. The game is over when a ninja touches the area or object being guarded. Whoever wins has to be the guard, or if the guard wins, they may choose the next guard.