Between 1346 and 1354, Tai Situ Changchub Gyaltsen toppled the Sakya and founded the Phagmodrupa Dynasty. The following 80 years saw the founding of the Gelug school (also known as Yellow Hats) by the disciples of Je Tsongkhapa, and the founding of the important Ganden, Drepung and Sera monasteries near Lhasa. However, internal strife within the dynasty and the strong localism of the various fiefs and political-religious factions led to a long series of internal conflicts. The minister family Rinpungpa, based in Tsang (West Central Tibet), dominated politics after 1435. In 1565 they were overthrown by the Tsangpa Dynasty of Shigatse which expanded its power in different directions of Tibet in the following decades and favoured the Karma Kagyu sect.
If it is possible to answer this question, answer it for me (else, reply "unanswerable"): Who dominated politics after 1435?
Ah, so.. minister family Rinpungpa

In 1827, Hungarian physicist Anyos Jedlik started experimenting with electromagnetic coils. After Jedlik solved the technical problems of the continuous rotation with the invention of the commutator, he called his early devices "electromagnetic self-rotors". Although they were used only for instructional purposes, in 1828 Jedlik demonstrated the first device to contain the three main components of practical DC motors: the stator, rotor and commutator. The device employed no permanent magnets, as the magnetic fields of both the stationary and revolving components were produced solely by the currents flowing through their windings.
If it is possible to answer this question, answer it for me (else, reply "unanswerable"): What did Jedlik's improved device make the need for?
Ah, so.. unanswerable

Several companies, refusing to pay the licensing fee or having been rejected by Nintendo, found ways to circumvent the console's authentication system. Most of these companies created circuits that used a voltage spike to temporarily disable the 10NES chip in the NES. A few unlicensed games released in Europe and Australia came in the form of a dongle that would be connected to a licensed game, in order to use the licensed game's 10NES chip for authentication. In order to combat unlicensed games, Nintendo of America threatened retailers who sold them with losing their supply of licensed titles. In addition, multiple revisions were made to the NES PCBs to prevent these games from working.
If it is possible to answer this question, answer it for me (else, reply "unanswerable"): Why didn't the companies circumvent the authentication system?
Ah, so..
unanswerable