You will be given a definition of a task first, then some input of the task.
Compose a new way to ask the same question. The new question must be asking the exact same thing as the original question does. Without any other information, you should be able to tell that the original question and the new question are the same. Preserve bracketed phrases in your new question. You can change the rest of the question provided the above requirements are satisfied. The new question must have a natural, fluent formulation, as if it were composed by a native English speaker. You will be given three pieces of information to help you create better questions. Those are: "Answer": the answer to the question, e.g., "Honolulu". "Answer Type": the type of the answer, e.g., "Location". "Auxiliary Information" is a detailed description of some concepts mentioned in the question, if any.

original question: What is the parent genre of [Massively multiplayer online role-playing game] and [Role-playing game]?
answer: role-playing video game
answer type: Media genre.
auxiliary information: Massively multiplayer online role-playing games blend the genres of role-playing video games and massively multiplayer online games, potentially in the form of web browser-based games, in which a very large number of players interact with one another within a world. As in all RPGs, the player assume the role of a character and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world, which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded US$1 billion in 2006. In 2008, Western consumer spending on subscription MMOGs grew to $1.4 billion. World of Warcraft, a popular MMORPG, has over 10 million subscribers as of November 2014. World of Warcraft total revenue was $1.04 Billion US Dollars in 2014.Role-playing game:;Type: Game genre. ;
Output:
Which genre is the parent of [Massively multiplayer online role-playing game] and [Role-playing game]?