In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

This paper develops the idea of membership function assignment for OWL (Web Ontology Language) ontology elements in order to subsequently generate fuzzy rules from this ontology. The task of membership function assignment for OWL ontology elements had already been partially described, but this concerned the case , when several OWL ontologies of the same domain were available, and they were merged into a single ontology. The purpose of this paper is to present the way of membership function assignment for OWL ontology elements in the case, when there is the only one available ontology. Fuzzy rules, generated from the OWL ontology, are necessary for supplement of the SWES (Semantic Web Expert System) knowledge base. SWES is an expert system, which will be able to extract knowledge from OWL ontologies , found in the Web, and will serve as a universal expert for the user.
Membership Function Assignment for Elements of Single OWL Ontology

Graphs are a useful abstraction of image content. Not only can graphs represent details about individual objects in a scene but they can capture the interactions between pairs of objects. We present a method for training a convolutional neural network such that it takes in an input image and produces a full graph. This is done end-to-end in a single stage with the use of associative embeddings. The network learns to simultaneously identify all of the elements that make up a graph and piece them together. We benchmark on the Visual Genome dataset, and report a Recall@50 of 9.7% compared to the prior state-of-the-art at 3.4%, a nearly threefold improvement on the challenging task of scene graph generation.
Pixels to Graphs by Associative Embedding

There are over one million apps on Google Play Store and over half a million publishers. Having such a huge number of apps and developers can pose a challenge to app users and new publishers on the store. Discovering apps can be challenging if apps are not correctly published in the right category, and, in turn, reduce earnings for app developers. Additionally, with over 41 categories on Google Play Store, deciding on the right category to publish an app can be challenging for developers due to the number of categories they have to choose from. Machine Learning has been very useful, especially in classification problems such sentiment analysis, document classification and spam detection. These strategies can also be applied to app categorization on Google Play Store to suggest appropriate categories for app publishers using details from their application. In this project, we built two variations of the Nave Bayes classifier using open metadata from top developer apps on Google Play Store in other to classify new apps on the store. These classifiers are then evaluated using various evaluation methods and their results compared against each other. The results show that the Nave Bayes algorithm performs well for our classification problem and can potentially automate app categorization for Android app publishers on Google Play Store.
Applying Nave Bayes Classification to Google Play Apps Categorization