Problem: Write an article based on this summary: Let your horse run. Aim for steep upward slopes if you can. Try a pulley rein. Try turning the horse in circles. Twist your horse's ear.

Answer: If you are in a safe place (like a big, flat, open field), your horse is likely to run for a bit and eventually calm herself down. Just stay on, stay calm and let them get it out of their system. Hold on tight, and put your body in a proper position for galloping. Horses can't run fast uphill, so doing this will slow the horse's run and help you regain control. Avoid downhill if you can. It is jarring and can unseat you, and can cause a horse to tumble. This is one strategy that you should only use slowing a running horse. It works by applying leverage to the horse's mouth. Tighten the rein in your non-dominant hand so that it has no slack. Your hand should be centered on the horse's main with your knuckles against the horse and the rein completely taut. This will prevent the horse from jerking his head away from you. Keeping a tight grip with your non-dominant hand, lean forward as far as you can on the horse's neck and reach up on your dominant side and grab the rein as close to the horse's mouth as you can reach. Pull back with your dominant hand as hard as you can, using all of your body weight and leaning back into the saddle. This pulls the horse's head down and forces a stop. Ease your hold on the reins as soon as the horse stops or you risk the horse falling over and crushing you. This will only work if she is going slow enough, as otherwise it can be very dangerous, so judge whether your horse is moving slow enough for a safe turn. Shorten your inside rein dramatically and yank-yank-yank. Very Hard. Turn in the smallest circle you can manage, and when he sufficiently drunk step out of it on a tight rein. This is a last resort, but might be necessary if all else fails. Twisting a horse's ear (pulling the tip down to the ear's base and squeezing the fold) releases hormones that chills the horse out. The same principle is used in a twitch (on the horse's nose) and twisting an ear helps in an emergency (like a horse that has cast himself). Lean forward and grab an ear. Fold it and hold it. Don't do this straight through (he might just stagger) hold a while (no more than five seconds should do it) release it for ten, hold it five and so forth.

Problem: Write an article based on this summary: Meet the prerequisites. Travel to Septimus Signus' Outpost. Speak to Septimus Signus. Proceed through the initial parts of the quest. Return the lexicon to Septimus. Allow the cutscene to play. Collect the blood of each race mentioned by Septimus. Return to Septimus and converse with him. Pick up the Oghma Infinium.

Answer: In order to obtain the Oghma Infiniuma book that allows you to level up a set of skills by 5 all at onceyou must be at least level 15, and you must have completed the "Throat of the World" quest which is part of the main storyline. After completing the conversation with Paarthurnax in High Hrothgar, the quests "Discerning the Transmundane" and "Elder Knowledge" become available. Septimus Signus lives in the upper-left (north-east) corner of the map, north of the College of Winterhold. Septimus will assign to you the quest "Discerning the Transmundane", though the path to reach the Oghma Infinium is identical to the quest "Elder Knowledge" as well. With "Discerning the Transmundane" (or "Elder Knowledge") selected in your quest log, follow the quest prompts until you've received and filled the runed lexicon. You can actually start this quest as a sub-level 15 character, but you'll need to be level 15 by the time you return to speak to Septimus Signus. As long as you're level 15 (or up), returning to Septimus and speaking with him will allow the quest to proceed. Septimus will tell you that you need several different races' blood to open the lockbox, after which point you can proceed with the quest. You will need to kill at least one of each race and then select the "Harvest" option when looting the body. The races that you must kill include Orsimer (orc), Falmer, Dunmer (dark elf), Bosmer (wood elf), and Altmer (high elf). You can find all but the Altmer in Liar's Retreat, which is located to the southwest of Solitude. The closest Altmer can then be found in a trap pit in the Halted Stream Camp, which is just northwest of the Whitewatch tower. As long as you have all five blood types, doing so will prompt him to open the lock box, inside of which you'll find the Oghma Infinium. Now that you have this book, you can proceed to using it to level up indefinitely. Do not read the Oghma Infinium. You can accept or decline the daedra's offer hereit makes no difference on the bearing of the story itself.

Problem: Write an article based on this summary: Open Settings. Tap General. Tap Language & Region. Tap iPhone Language. Tap on a language. Tap Done. Tap Change to [selected language].

Answer:
It's the app with grey gears that can be found on your Home screen. You may have to scroll down to find this option. A list of languages will appear. A blue check mark will appear next to it. A confirmation screen will appear. Your device's interface, including Facebook, will now be shown in your selected language.