In this task, you are given a question and a context passage. You have to answer the question based on the given passage.

Which language does not contain a second to third evolution, only a beginning to and end evolution?, Context: The other directly attested Old Iranian dialects are the two forms of Avestan, which take their name from their use in the Avesta, the liturgical texts of indigenous Iranian religion that now goes by the name of Zoroastrianism but in the Avesta itself is simply known as vohu daena (later: behdin). The language of the Avesta is subdivided into two dialects, conventionally known as "Old (or 'Gathic') Avestan", and "Younger Avestan". These terms, which date to the 19th century, are slightly misleading since 'Younger Avestan' is not only much younger than 'Old Avestan', but also from a different geographic region. The Old Avestan dialect is very archaic, and at roughly the same stage of development as Rigvedic Sanskrit. On the other hand, Younger Avestan is at about the same linguistic stage as Old Persian, but by virtue of its use as a sacred language retained its "old" characteristics long after the Old Iranian languages had yielded to their Middle Iranian stage. Unlike Old Persian, which has Middle Persian as its known successor, Avestan has no clearly identifiable Middle Iranian stage (the effect of Middle Iranian is indistinguishable from effects due to other causes).
Avestan

What area was acquired after 1815?, Context: With Burma preoccupied by the Chinese threat, Ayutthaya recovered its territories by 1770, and went on to capture Lan Na by 1776. Burma and Siam went to war until 1855, but all resulted in a stalemate, exchanging Tenasserim (to Burma) and Lan Na (to Ayutthaya). Faced with a powerful China and a resurgent Ayutthaya in the east, King Bodawpaya turned west, acquiring Arakan (1785), Manipur (1814) and Assam (1817). It was the second-largest empire in Burmese history but also one with a long ill-defined border with British India.
Assam

How are buttons designed on the SNES?, Context: The standard SNES controller adds two additional face buttons (X and Y) to the design of the NES iteration, arranging the four in a diamond shape, and introduces two shoulder buttons. It also features an ergonomic design by Lance Barr, later used for the NES-102 model controllers, also designed by Barr. The Japanese and PAL region versions incorporate the colors of the four action buttons into system's logo. The North American version's buttons are colored to match the redesigned console; the X and Y buttons are lavender with concave faces, and the A and B buttons are purple with convex faces. Several later consoles derive elements of their controller design from the SNES, including the PlayStation, Dreamcast, Xbox, and Wii Classic Controller.
the X and Y buttons are lavender with concave faces, and the A and B buttons are purple with convex faces