In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
--------
Question: Deep neural networks are known to be vulnerable to adversarial perturbations. In this paper, we bridge adversarial robustness of neural nets with Lyapunov stability of dynamical systems. From this viewpoint, training neural nets is equivalent to finding an optimal control of the discrete dynamical system, which allows one to utilize methods of successive approximations, an optimal control algorithm based on Pontryagin's maximum principle, to train neural nets. This decoupled training method allows us to add constraints to the optimization, which makes the deep model more robust. The constrained optimization problem can be formulated as a semi-definite programming problem and hence can be solved efficiently. Experiments show that our method effectively improves deep model's adversarial robustness.

Answer: An adversarial defense method bridging robustness of deep neural nets with Lyapunov stability

Question: Reinforcement learning (RL) agents improve through trial-and-error, but when reward is sparse and the agent cannot discover successful action sequences, learning stagnates. This has been a notable problem in training deep RL agents to perform web-based tasks, such as booking flights or replying to emails, where a single mistake can ruin the entire sequence of actions. A common remedy is to "warm-start" the agent by pre-training it to mimic expert demonstrations, but this is prone to overfitting. Instead, we propose to constrain exploration using demonstrations. From each demonstration, we induce high-level "workflows" which constrain the allowable actions at each time step to be similar to those in the demonstration (e.g., "Step 1: click on a textbox; Step 2: enter some text"). Our exploration policy then learns to identify successful workflows and samples actions that satisfy these workflows. Workflows prune out bad exploration directions and accelerate the agent's ability to discover rewards. We use our approach to train a novel neural policy designed to handle the semi-structured nature of websites, and evaluate on a suite of web tasks, including the recent World of Bits benchmark. We achieve new state-of-the-art results, and show that workflow-guided exploration improves sample efficiency over behavioral cloning by more than 100x.

Answer: We solve the sparse rewards problem on web UI tasks using exploration guided by demonstrations

Question: We develop a metalearning approach for learning hierarchically structured poli- cies, improving sample efficiency on unseen tasks through the use of shared primitivespolicies that are executed for large numbers of timesteps. Specifi- cally, a set of primitives are shared within a distribution of tasks, and are switched between by task-specific policies. We provide a concrete metric for measuring the strength of such hierarchies, leading to an optimization problem for quickly reaching high reward on unseen tasks. We then present an algorithm to solve this problem end-to-end through the use of any off-the-shelf reinforcement learning method, by repeatedly sampling new tasks and resetting task-specific policies. We successfully discover meaningful motor primitives for the directional movement of four-legged robots, solely by interacting with distributions of mazes. We also demonstrate the transferability of primitives to solve long-timescale sparse-reward obstacle courses, and we enable 3D humanoid robots to robustly walk and crawl with the same policy.

Answer:
learn hierarchal sub-policies through end-to-end training over a distribution of tasks