In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: We define a logic of propositional formula schemata adding to the syntax of propositional logic indexed propositions (e.g., pi) and iterated connectives or ranging over intervals parameterized by arithmetic variables (e.g., n i=1 pi, where n is a parameter). The satisfiability problem is shown to be undecidable for this new logic, but we introduce a very general class of schemata, called bound-linear, for which this problem becomes decidable. This result is obtained by reduction to a particular class of schemata called regular, for which we provide a sound and complete terminating proof procedure. This schemata calculus (called stab) allows one to capture proof patterns corresponding to a large class of problems specified in propositional logic. We also show that the satisfiability problem becomes again undecidable for slight extensions of this class, thus demonstrating that bound-linear schemata represent a good compromise between expressivity and decidability.
[A]: Decidability and Undecidability Results for Propositional Schemata

[Q]: Despite being so vital to success of Support Vector Machines, the principle of separating margin maximisation is not used in deep learning. We show that minimisation of margin variance and not maximisation of the margin is more suitable for improving generalisation in deep architectures. We propose the Halfway loss function that minimises the Normalised Margin Variance (NMV) at the output of a deep learning models and evaluate its performance against the Softmax Cross-Entropy loss on the MNIST, smallNORB and CIFAR-10 datasets.
[A]: Effects of the optimisation of the margin distribution on generalisation in deep architectures

[Q]: We address a problem of area protection in graphbased scenarios with multiple mobile agents where connectivity is maintained among agents to ensure they can communicate. The problem consists of two adversarial teams of agents that move in an undirected graph shared by both teams. Agents are placed in vertices of the graph; at most one agent can occupy a vertex; and they can move into adjacent vertices in a conflict free way. Teams have asymmetric goals: the aim of one team attackers is to invade into given area while the aim of the opponent team defenders is to protect the area from being entered by attackers by occupying selected vertices. The team of defenders need to maintain connectivity of vertices occupied by its own agents in a visibility graph. The visibility graph models possibility of communication between pairs of vertices. We study strategies for allocating vertices to be occupied by the team of defenders to block attacking agents where connectivity is maintained at the same time. To do this we reserve a subset of defending agents that do not try to block the attackers but instead are placed to support connectivity of the team. The performance of strategies is tested in multiple benchmarks. The success of a strategy is heavily dependent on the type of the instance, and so one of the contributions of this work is that we identify suitable strategies for diverse instance types.
[A]:
Maintaining Ad-Hoc Communication Network in Area Protection Scenarios with Adversarial Agents