instruction:
In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.
question:
We present a probabilistic generative model for inferring a description of coordinated, recursively structured group activities at multiple levels of temporal granularity based on observations of individuals' trajectories. The model accommodates: (1) hierarchically structured groups, (2) activities that are temporally and compositionally recursive, (3) component roles assigning different subactivity dynamics to subgroups of participants, and (4) a nonparametric Gaussian Process model of trajectories. We present an MCMC sampling framework for performing joint inference over recursive activity descriptions and assignment of trajectories to groups, integrating out continuous parameters. We demonstrate the model's expressive power in several simulated and complex real-world scenarios from the VIRAT and UCLA Aerial Event video data sets.
answer:
Bayesian Inference of Recursive Sequences of Group Activities from Tracks

question:
Common activation functions used in neural networks can yield to training difficulties due to the saturation behavior of the activation function, which may hide dependencies which are not visible to first order (using only gradients). Gating mechanisms that use softly saturating activation functions to emulate the discrete switching of digital logic circuits are good examples of this. We propose to exploit the injection of appropriate noise so that some gradients may sometimes flow, even if the noiseless application of the activation function would yield zero gradient. Large noise will dominate the noise-free gradient and allow stochastic gradient descent to be more exploratory. By adding noise only to the problematic parts of the activation function we allow the optimization procedure to explore the boundary between the degenerate (saturating) and the well-behaved parts of the activation function. We also establish connections to simulated annealing, when the amount of noise is annealed down, making it easier to optimize hard objective functions. We find experimentally that replacing such saturating activation functions by by noisy variants helps training in many contexts, yielding state-of-the-art results on several datasets, especially when training seems to be the most difficult, e.g., when curriculum learning is necessary to obtain good results.
answer:
Noisy Activation Functions

question:
The online Markov decision process (MDP) is a generalization of the classical Markov decision process that incorporates changing reward functions. In this paper, we propose practical online MDP algorithms with policy iteration and theoretically establish a sublinear regret bound. A notable advantage of the proposed algorithm is that it can be easily combined with function approximation, and thus large and possibly continuous state spaces can be efficiently handled. Through experiments, we demonstrate the usefulness of the proposed algorithm.
answer:
Online Markov decision processes with policy iteration