In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

This paper develops variational continual learning (VCL), a simple but general framework for continual learning that fuses online variational inference (VI) and recent advances in Monte Carlo VI for neural networks. The framework can successfully train both deep discriminative models and deep generative models in complex continual learning settings where existing tasks evolve over time and entirely new tasks emerge. Experimental results show that VCL outperforms state-of-the-art continual learning methods on a variety of tasks, avoiding catastrophic forgetting in a fully automatic way.
This paper develops a principled method for continual learning in deep models.

Recurrent neural networks (RNNs) are an effective representation of control policies for a wide range of reinforcement and imitation learning problems. RNN policies, however, are particularly difficult to explain, understand, and analyze due to their use of continuous-valued memory vectors and observation features. In this paper, we introduce a new technique, Quantized Bottleneck Insertion, to learn finite representations of these vectors and features. The result is a quantized representation of the RNN that can be analyzed to improve our understanding of memory use and general behavior. We present results of this approach on synthetic environments and six Atari games. The resulting finite representations are surprisingly small in some cases, using as few as 3 discrete memory states and 10 observations for a perfect Pong policy. We also show that these finite policy representations lead to improved interpretability.
Extracting a finite state machine from a recurrent neural network via quantization for the purpose of interpretability with experiments on Atari.

Effectively capturing graph node sequences in the form of vector embeddings is critical to many applications. We achieve this by (i) first learning vector embeddings of single graph nodes and (ii) then composing them to compactly represent node sequences. Specifically, we propose SENSE-S (Semantically Enhanced Node Sequence Embedding - for Single nodes), a skip-gram based novel embedding mechanism, for single graph nodes that co-learns graph structure as well as their textual descriptions. We demonstrate that SENSE-S vectors increase the accuracy of multi-label classification tasks by up to 50% and link-prediction tasks by up to 78% under a variety of scenarios using real datasets. Based on SENSE-S, we next propose generic SENSE to compute composite vectors that represent a sequence of nodes, where preserving the node order is important. We prove that this approach is efficient in embedding node sequences, and our experiments on real data confirm its high accuracy in node order decoding.
Node sequence embedding mechanism that captures both graph and text properties.