In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Ex Input:
Performance of neural networks can be significantly improved by encoding known invariance for particular tasks. Many image classification tasks, such as those related to cellular imaging, exhibit invariance to rotation. In particular, to aid convolutional neural networks in learning rotation invariance, we consider a simple, efficient conic convolutional scheme that encodes rotational equivariance, along with a method for integrating the magnitude response of the 2D-discrete-Fourier transform (2D-DFT) to encode global rotational invariance. We call our new method the Conic Convolution and DFT Network (CFNet). We evaluated the efficacy of CFNet as compared to a standard CNN and group-equivariant CNN (G-CNN) for several different image classification tasks and demonstrated improved performance, including classification accuracy, computational efficiency, and its robustness to hyperparameter selection. Taken together, we believe CFNet represents a new scheme that has the potential to improve many imaging analysis applications.

Ex Output:
We propose conic convolution and the 2D-DFT to encode rotation equivariance into an neural network.

Ex Input:
In this work we present a new agent architecture, called Reactor, which combines multiple algorithmic and architectural contributions to produce an agent with higher sample-efficiency than Prioritized Dueling DQN (Wang et al., 2016) and Categorical DQN (Bellemare et al., 2017), while giving better run-time performance than A3C (Mnih et al., 2016). Our first contribution is a new policy evaluation algorithm called Distributional Retrace, which brings multi-step off-policy updates to the distributional reinforcement learning setting. The same approach can be used to convert several classes of multi-step policy evaluation algorithms designed for expected value evaluation into distributional ones. Next, we introduce the -leaveone-out policy gradient algorithm which improves the trade-off between variance and bias by using action values as a baseline. Our final algorithmic contribution is a new prioritized replay algorithm for sequences, which exploits the temporal locality of neighboring observations for more efficient replay prioritization. Using the Atari 2600 benchmarks, we show that each of these innovations contribute to both the sample efficiency and final agent performance. Finally, we demonstrate that Reactor reaches state-of-the-art performance after 200 million frames and less than a day of training.

Ex Output:
Reactor combines multiple algorithmic and architectural contributions to produce an agent with higher sample-efficiency than Prioritized Dueling DQN while giving better run-time performance than A3C.

Ex Input:
Generative adversarial networks (GANs) are a widely used framework for learning generative models. Wasserstein GANs (WGANs), one of the most successful variants of GANs, require solving a minmax problem to global optimality, but in practice, are successfully trained with stochastic gradient descent-ascent. In this paper, we show that, when the generator is a one-layer network, stochastic gradient descent-ascent converges to a global solution in polynomial time and sample complexity.

Ex Output:
We show that stochastic gradient descent ascent converges to a global optimum for WGAN with one-layer generator network.