In this task, you're given an article and an answer. Your task is to generate the fill-in-the-blank question for this answer based on the given article. The blanks are always at the end of the question, and can be filled with more than one word or phrase.
Example: Article: Homework can put you in a badmood , and that might actually be a good thing. Researchers from the University of Plymouth in England doubted whether mood might affect the way kids learn. To find out the answer, they did two experiments with children. The first experiment tested 30 kids. Someshapes were hidden inside a different, larger picture. The kids had to find the small shapes while sitting in a room with either cheerful or sad music playing in the background. To test their mood, the scientists asked the kids to point to one of five faces, from happy to sad. Children who listened to cheerful music tended to point to the smiley faces while the others pointed to the unhappy ones. The researchers found that sad kids took at least a second less to find the small shapes. They also found an average of three or four more shapes. In the second experiment, 61 children watched one of two scenes from a film. One scene was happy, and the other was sad. Just like in the first experiment, kids who saw the sad scene acted better compared to the others. The researchers guessed that feeling down makes people more likely to focus on a problem or difficult situation. Not all scientists agree with them, however. Other studies argued that maybe, that cheerful music in the first experiment distracted kids from finding shapes. While scientists work on finding out the answers, it still might be wise to choose when to do your tasks according to your mood. After eating a delicious ice cream, for example, write an essay.
Answer: whether mood affects their learning ability
Example solution: Researchers did experiments on kids in order to find out _ .
Example explanation: It is clearly mentioned in the article that to the check effect of mood on children is the main purpose of the experiment.

Problem: Article: Angry Birds has become a worldwide gaming mega hit but how did this game come into existence? Rovio is the name of the company that created angry birds, however, it's not the first game they developed. Surprisingly they have been creating games for several years but had just never broken through into the mainstream the way they did with angry birds. The idea for the game came about in 2009 when the company was looking at different ideas for games which they thought could become popular. It was a simple idea _ from some sketches of wingless and legless birds which were angry. The sketches caught on among the staff who in turn created a unique design which became angry birds. The pigs were added into the game later in the development as an enemy. During this period of development, pig flu was being heavily reported in the news which is where the idea for the pigs appeared. The basis of the game is very simple and is not unique to angry birds but has been seen in many other games previously. It's a simple physics/puzzle game. The player is given a slingshot and a limited supply of angry birds with different characteristics. Some birds are faster than others while others can be split into multiple birds. You control the trajectory of the birds with the slingshot which launches them towards rickety structures containing your main enemy, the pigs. In order to advance to the next level you must eliminate all of the pigs before your birds run out. Rovio has released several different versions of the game at this point. The original, Seasons, and Rio. Seasons is a collection of holiday themed versions of the game while Rio was a movie tie in for the movie Rio. All versions continue to be updated with new levels which are free to those who have previously purchased the game.
Answer: have to be controlled to kill all of the pigs before your birds run out
Solution: In the game, the birds _ .