Article: Shake the box containing the numbers, and choose 1 without looking at it. Read the number loudly and clearly to everyone playing, so that they can strike it off their ticket if necessary. Some experienced callers like to use nicknames for the numbers that they read out to make the game more fun. However, they will always say the actual name for the number too. Some nicknames for the numbers include "Lone ranger" for the number 1, "Colors of the rainbow" for the number 7, and "Valentine's Day" for the number 14. If you play tambola regularly with family or friends, come up with your own nickname for each number to make the game more interesting. As the caller reads out each number, check the appropriate column to see if you can strike a number off. If you don't have the number that has been called out on your ticket, wait for the next number to be called. Be ready to stand up and shout if you think that you have won the game! Often you can only win the game if you announce that you have won immediately, rather than waiting until after the next number has been called. If you miss your chance to announce that you have won, you will usually miss out on your entitlement to the prize. More than 1 person may realize that they have the winning point after a number is called. In this case, the first person to announce it goes to the caller to have their ticket verified. Check the tambola ticket to see if the winning point has been awarded by the last number called. Announce to the group playing if that particular player has won or not. If the player has won, this often ends the game. However you can decide to keep playing if you want to draw for second and third prizes. If the player doesn't have a winning point, keep calling numbers and playing the game until someone wins. If there are prizes for the winning ticket or tickets, give these out to the players. The prizes are usually cash. For an informal game with family or friends, you can be more creative with the prizes. Try a voucher to a local restaurant, a delicious treat, a flower bouquet, or a certificate with the winners name on it.
Question: What is a summary of what this article is about?
Draw a number and call it out to the audience if you are the caller. Strike the numbers off as they are called if you are playing the game. Claim for the winning point if you think you have one. Verify the winning point if you are the caller. Award the prize to the winner.

Now that you know the function of resources, start playing and plan ahead for survival. Surviving the winters and keeping your citizens from starving will be among the greatest challenges. During the cold months when you can't farm crops, gathering food is a good alternative, but remember to build your Gatherer's Hut in the forest where edible plants grow. Gatherer's Hut can be found under the Food Production tab and requires 30 logs and 12 stones to build. The maximum number of citizens working as Gatherers is 4, and it's best to keep the number as high as possible since Gatherers, despite the bad climate, will keep on gathering food. If you're playing in hard mode, Gatherers are the best food source in any season, so build as many Gatherer's Huts as you can, but keep them at a distance from each other. For maximum productivity, don't let the range circles overlap. Don't forget to build a Storage Barn nearby for the use of Gatherers. If you click on a Gatherer's Hut, details will show. You can see the Food Limit number, and once the limit is reached, no more food will be produced. Keep the food limit as high as possible, for as much food as the Storage Barn can hold. Gatherers produce food such as berries, mushrooms, onions, and roots. If you're playing in fair or mild climate, you can build a Fishing Port or a Farm to have fish and crops as your alternative food sources. You can build a Hunting Cabin as well for hunting deer for meat and leather. However, cutting down trees will decrease the wild-animal population so make sure to have Foresters plant saplings. As wild animals avoid areas of civilization, build Hunting Cabins away from towns. Pasturing is advisable as well, but animals such as chicken, sheep, and cows can only be gained from trade unless you're playing on normal or easy mode. A Forester Lodge defines an area where Foresters plant and later chop down mature trees for logs. A Forester Lodge should be built right next to a Gatherer's Hut since Foresters maintain the growth of the forest. This means more root crops and forest food will be gathered. For areas with few trees and not maintained by Foresters, trees will naturally grow. This process, however, takes more time than when forests are maintained by Foresters. To build a Forester Lodge, you need 32 logs and 12 stones. The maximum Forester per Forester Lodge is 4. If you click on the building, details will appear. Clicking on the "Cut" button will disable or enable the cutting of mature trees. When trees are cut, Foresters will place the logs on top of the nearest stockpile. Clicking on the "Plant" button will disable or enable the planting of saplings. Details will also show the Log Limit, and once the limit is reached, no more logs will be produced. To survive the winter, your citizens need firewood to keep from freezing to death. To make firewood, you need logs, and firewood is produced by a Woodcutter. Found under the Resource Production, a Woodcutter requires 24 logs and 8 stones, and with 1 worker maximum. Once they produce firewood, Wood Cutters will store the firewood on top of the nearest stockpile. If you have steady resources, food production, and population, make sure to build a Market and a Trading Post. A Market is used as a centralized location for all goods a town produces. Your assigned vendors will visit stockpiles and Storage Barns to collect a variety of resources for the Market. Build the Market at the center of your town or that part of town where you build most of your houses. Citizens living nearby can then just collect goods at the Market rather than go to stockpiles or storage barns. Since all resources are inside the Market, citizens can enjoy a large variety of food and supplies to keep them happy and healthy. A Trading Post is used to buy items that the town needs. It is where you can exchange resources for livestock, crop seeds, orchard seeds, meat, wool, and more. Since Merchants arrive by boat, Trading Posts are built by a lake. Note that lakes without access to the main river that flows through the town won't ever receive merchants. Merchants normally bring random goods to the Trading Post, but if you want them to bring a specific item, you can order it using the "Orders" tab. Make sure you have enough resources stored in your Trading Post to meet the equivalent trade amount of the item you want to purchase. Roads make travel easier and productivity higher. Bridges across rivers, streams, and lakes give your citizens access to neighboring flat lands. The more access there is to the other side of the water, the more resources can be gathered.
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One-sentence summary --
Prepare for winter. Gather logs and firewood. Build a Market and a Trading Post. Build roads and bridges.