Q: Ticks do not have wings, nor do they have antennae. If you have found a bug with either, it is not a tick. Research bugs with similar characteristics to ticks but with wings or antennae if your bug in question has these. Poplar weevils, which are commonly mistaken for ticks, have both wings and antennae. Because ticks are a type of arachnid, like spiders and scorpions, they have 8 legs. If your bug has 6, it is an insect and therefore not a tick. If your bug has less than 6 or more than 8 legs, it is neither an insect nor arachnid but is, regardless, not a tick. Billbugs are the commonly mistaken for ticks because of their near-identical appearance. The way to distinguish between a tick and a billbug is to watch them. Billbugs swarm in groups, whereas ticks are usually alone. Ticks also feed on blood, whereas billbugs do not. As a general rule, billbugs do not hang around or on people and animals. Ticks often do. Both ticks and bed bugs hang around animals and humans. Their method of feeding off of people and animals, however, differs. Ticks burrow into the skin to drink a living creature's blood but bed bugs stay on the skin's surface. Make sure you know whether a bug is a tick or bed bug before removing it from your skin. Without proper precautions, you may remove a tick's body while its head remains lodged in your skin.
A: Avoid mistaking bugs with wings or antennae for ticks. Count the number of legs to distinguish it from insects. Watch for bugs that feed on blood and do not travel in groups. Look for bugs that burrow in the skin instead of resting on its surface.

Article: First position is arguably the easiest basic ballet position. Stand with your feet together, ensuring your heels touch. Then, turn each leg outward so your feet are perpendicular to your torso. Keep your heels together, but allow your feet, calves, and thighs pivot until your feet form a straight line parallel with your shoulders. The end stance is first position. Your whole leg from your thigh to your feet be turned outward. The end result will turn your feet in a straight line on the floor, with your heels in the middle. First position for the arms looks like you're holding a beach ball in the middle of your stomach. Keep your fingers about 4 inches (10cm) apart, and tilt your hands just slightly toward your face. Second position is similar to first. Instead of your heels touching, though, move your feet about hip distance apart. Make sure your feet still face opposite directions, and that your legs turn out along with your feet. Second position for the arms is like the first position arms, but open. Take your first position arms and open them at the elbows to about the width of your feet. Tilt your palms slightly toward you. For third position, start in first position. With your feet still facing opposite directions, slide one foot directly in front of the other. Touch the heel of your front foot to the instep of your back foot, and bring your front calf directly in front of your back calf. Third position arms can best be thought of as a combination of first and second position. Start with your arms in first position. Open just one arm up to second position, leaving the other arm in first position. Begin in first position, then bring one foot in front of the other, making sure the toes on each foot still point in opposite directions. Position your forward foot about 4 to 5 inches (10 to 13cm) in front of your back foot, and line the heel of the forward foot up with the toes of the back foot. Unlike in other positions, your feet do not touch in fourth position. Getting your spacing right can be tricky. Look up pictures of fourth position online and watch video tutorials to give you an idea of how your feet should be positioned. For fourth position arms, start with your arms in first position. Bring one arm up above your head, maintaining the bend at the elbow. Face the palm of your raised arm downward and hold it just in front of your head. Fifth position uses the same foot directions as fourth, but your feet are positioned much closer together. Start in fourth position and bring your feet in close together, stopping when they are about 1-2 finger widths apart. As with fourth position, turn your legs out along with your feet. Avoid bending them at the knee. Hold them as tall and straight as possible. Fifth position arms are an extension of fourth position, as well. Bring your arms into fourth position. Then, bring your lower arm up above your head to meet your raised arm. Make sure to leave just enough space between your fingers so that they don't touch.
Question: What is a summary of what this article is about?
Start with first position. Move into second position. Transition to third position. Open to fourth position. Finish in fifth position.

Q: This variation adds an extra challenge to Hide and Go Seek. You have your seeker and your hiders -- but the hiders don't only just hide, they have to get back to home base, too. Without getting tagged! So while the seeker is seeking, they have to come out of hiding, risking their safety. It's like Hide and Go Seek: The Intense Version. The hiders don't have any way of knowing what's going on in the game. Another element to this version can be that all the hiders have to get back to home base before everyone else is tagged. Or they're out! Instead of those poor lil' hiders that have been found just milling around doing nothing, have them assigned as additional seekers once they've been tagged. All of a sudden it's 4 people looking for one person -- where could they possibly be? Still start with one "It," starting the game the same way -- just have the first ones found team up to help look, too. Or have a couple seekers from the get-go! The first person tagged is still "It" for the next round, they just get to practice their seeking skills this round, speeding up the rest of the game. This makes the game even spicier. As players get found, they have to go to "jail." Generally this is a specific room, porch, or just designated area. The object of the game is for the seeker to put everyone in jail. However, those not in jail can free the ones in jail! They just have to get to jail without being tagged. Pressure's on! Once someone is freed from jail, they can either go hide again or sit out the rest of the round, enjoying their freedom. If someone frees a few people in jail but some are still hiding, the same principles apply. Of course, you can add any flavor you like! This is technically hide and seek -- only backwards! You have only one person hiding and everyone trying to find them. But when they do find them, they hide with them in the same place! So by the time the last person finds them, what they're really finding is a pile of smushed people. Kind of like a can of sardines! Oh, and play in the dark! It's much, much more fun that way. When you find someone, ask them "Are you the sardine?" And if they tell you yes, they are, join 'em! . This is like jailbreak, but team style. You have two teams (preferably of 4 or more) and they're each assigned a home base. The teams go hide around the other team's home base and try to make it back to theirs. When everybody makes it back home without being tagged, they win. This is best played in really, really large areas, like parks. And if it's nightfall, even better! Just make sure no one gets lost and you can communicate. People have to know when the game is over!
A:
Play with a home base. Play with multiple taggers. Play jailbreak. Play sardines. Play manhunt