In this task, you're given an article and an answer. Your task is to generate the fill-in-the-blank question for this answer based on the given article. The blanks are always at the end of the question, and can be filled with more than one word or phrase.

Example input: Article: Homework can put you in a badmood , and that might actually be a good thing. Researchers from the University of Plymouth in England doubted whether mood might affect the way kids learn. To find out the answer, they did two experiments with children. The first experiment tested 30 kids. Someshapes were hidden inside a different, larger picture. The kids had to find the small shapes while sitting in a room with either cheerful or sad music playing in the background. To test their mood, the scientists asked the kids to point to one of five faces, from happy to sad. Children who listened to cheerful music tended to point to the smiley faces while the others pointed to the unhappy ones. The researchers found that sad kids took at least a second less to find the small shapes. They also found an average of three or four more shapes. In the second experiment, 61 children watched one of two scenes from a film. One scene was happy, and the other was sad. Just like in the first experiment, kids who saw the sad scene acted better compared to the others. The researchers guessed that feeling down makes people more likely to focus on a problem or difficult situation. Not all scientists agree with them, however. Other studies argued that maybe, that cheerful music in the first experiment distracted kids from finding shapes. While scientists work on finding out the answers, it still might be wise to choose when to do your tasks according to your mood. After eating a delicious ice cream, for example, write an essay.
Answer: whether mood affects their learning ability
Example output: Researchers did experiments on kids in order to find out _ .
Example explanation: It is clearly mentioned in the article that to the check effect of mood on children is the main purpose of the experiment.
Q: Article: The advantages of using flashcards to build up a vocabulary are well known. You can buy sets of cards, or make your own, and carry them with you wherever you go. There's no question this is useful and because you can use them in short bursts, it's not too much for you. It can be fun. I don't recommend drilling for hours at a time with flashcards. If you want to use flashcard software, things get even better. There are many packages out there for maintaining and drilling flashcards. I recommend VTrain though there are many others. One stands out, however: SuperMemo. Similar to Pimsleur, SuperMemo is engineered according to a carefully researched methodology in order to test you on a card the very minimum number of times you need to see it for it to stick. When you look at a card, you give some feedback to the software on whether you got it right and how easy you found it. It uses this information, and that of your previous attempts, to decide when you will be shown the card next. It's smart and it really works. If you're like me, the news is even better! I have a version of SuperMemo that runs on my PalmOS phone. Wherever I am, if I have my phone handy, I have thousands of flashcards with me too. Honestly, it would be worth purchasing a cheap Palm device only for this. You can pick one up for $20 or even less on eBay or elsewhere. Consider it, at least.
Answer: the times one attempts to do with a card
A:
With SuperMemo, whether the next card will be shown depends on _ .