TASK DEFINITION: Given a paragraph about movies and a set of conversational questions and answers about the paragraph, say whether the passage contains sufficient information to answer the follow-up question. Say Yes if it is answerable; otherwise, say No. The paragraph has the prefix 'CONTEXT:'. Each conversation question has a prefix 'Q:' followed by the answer prefix 'A:', and the follow-up question has a prefix 'FOLLOWUP_Q:'.
PROBLEM: CONTEXT: After some searching around finally found it: Polonaise in A-flat major, Op. 53, by Chopin, known as "Heroic" The piece is famous for being extremely difficult and is often included in standard repetoires of professional pianists to demonstrate their skill. In the context of the movie, it demonstrates the mad Moreau's obsession with music and is emblematic of his misguided genius, playing on, oblivious to all, detached from reality of the monstrosity of the island. (In the film, actor Brando is not actually playing the piano, but just fingering the keys to a recording.) <sep> Q: In the Island of Dr. Moreau (1996) Marlon Brando's character plays what piece on the piano? A: Polonaise in A-flat major, Op. 53, by Chopin, known as "Heroic <sep> FOLLOWUP_Q: What is Polonaise?

SOLUTION: Yes

PROBLEM: CONTEXT: They usually got all their reading and practice material from the supply store (spell books, candles etc.). So its safe to assume they are not natural witches but acquired powers through learning and studying witchcraft. I think it had more to do with the reading and practice of witchcraft and firm belief that it works. <sep> Q: Where do the powers come from?

SOLUTION: Yes

PROBLEM: CONTEXT: Because characters from different games can and do significantly interact with each other routinely. This is so common that there is Game Central Station a place where characters quickly "commute" between games. They have inter-game therapy sessions with each other: We also see the ability of game characters to change the original game code of a game. Game characters can permanently move to another game: Turbo/King Candy did so when he left his original game to take up residence in Sugar Rush. On the whole, Wreck-It Ralph is a world where almost anything is possible with games. <sep> Q: How does Sugar Rush understand outside weapons? A: Because characters from different games can and do significantly interact with each other routinely Q: How does she use them outside her own game? A: there is Game Central Station a place where characters quickly "commute" between games <sep> FOLLOWUP_Q: Do they weapons function normally in different games?

SOLUTION:
No