This area does not need to be perfectly square or rectangular unless you are planning on using sod instead of simply replanting your grass. Drive wooden or plastic stakes around the area to be leveled. Attach strings to stretch between the stakes, a few inches above the ground. Attach a string level to the strings to determine the high point. This will usually be your starting point and the rest of the ground will be brought to here, but you can also lower some ground if that makes more sense for your project. Using a tape measure and your level, adjust the strings until you can see how much height needs to be added or taken away across the area you are adjusting. Keep in mind that you may want to adjust the grade of your land to help combat drainage problems. Your land should be graded 1" for every 4', leading away from your home.
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One-sentence summary -- Stake off your area to level. Use a string level. Adjust the strings. Adjust for grade.

With a revocable trust, you can easily remove property if you no longer want to include it. You should re-title the property back into your own name. Any property not in the trust at your time of death can't be transferred to anyone via trust. However, it will now be transferred by your will or by the intestacy laws if you have no will. You should also remove the asset from the schedule attached to the trust. Your trust should be set up so that you don't need to draft an amendment. You'll need to amend your trust if you want to change a beneficiary, name a different successor trustee, or appoint a different agent to make decisions when you are incapacitated. If you're adding property, you may also need to add an amendment (unless the property is going to the same person you have left all property to). Trust amendments are easy to draft, but remember the following: Identify the trust you are amending. Identify by name and date. Also state the provision of the trust that gives you the power to amend. Always include a statement that you intend the rest of the trust to remain in effect. For example, you can write, "In all other respects, the trust remains unchanged." Execute the trust amendment using the same formalities that you did for the original trust. You might want to get rid of the entire trust. Think carefully before doing this. Don't revoke if all you want to do is amend. Common reasons to revoke a trust include getting divorced or making extensive changes. You need to revoke your trust in a writing which you sign and date. Find templates online or consult with an estate attorney. Remember to transfer all property from yourself as trustee to yourself. This means you'll need to retitle property. For example, you should execute a quitclaim deed to transfer real estate from the trust back to you. If you remove property from a trust or revoke your trust entirely, you need to decide what you want to do with your property. A revocable trust is not a good substitute for a will and you should probably draft a will if this was your intention. If you don't, then you can't control who will receive your property when you die.
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One-sentence summary -- Remove property from the trust. Amend the trust. Revoke the trust. Decide what you want to do with your property.

This game requires at least five players to work well. One person is the Doctor, who has the imaginary antidote to the zombie outbreak. At least two people will be Humans, who help the Doctor get to home base. They can run. At least two players are zombies, who cannot run. You'll need a space with plenty of room and at least one landmark to act as home base. Parks, rec centers, or gyms would be great places to play. The object of the game is for the Doctor to make it to home base with the antidote. Choose a visible landmark to act as home base, like a tree, a sign, or a sidewalk. You can choose a Doctor by any method you want--elimination games, picking a number, or simply volunteering. The Doctor chooses at least two zombies by tapping them on the head. The zombies can open their eyes and look at each other, but everyone else must keep their eyes shut. If you have more than ten people, you can have the Doctor choose a runner zombie and an angel zombie as well. The runner zombie can run, unlike the other zombies. The angel can turn zombies back into humans, but only once for each person. The angel also is unaffected by zombies. This step is completely optional, but it might make the game more fun! Everybody, including the zombies, should close their eyes and wait one minute for the Doctor to hide. The game begins when the minute is up! You can count to sixty, or set a timer on your phone. If you are a zombie, wait an extra minute before you start playing your role. This will give the humans a chance to get further away from you, which will help the game last longer. Show the other players that you're a zombie by walking slowly with your arms out in front of you, groaning the word "Brains!" over and over again. If you are a zombie, tagging the humans or the Doctor will turn them into zombies. Your goal is to turn all of the humans into zombies before they can bring the Doctor to home base. If you're a human (or the Doctor!), your goal is to bring the Doctor to home base. If you're turned into a zombie, you can start tagging others. The Doctor can only get to home base alone if all the humans have been turned into zombies. If the humans bring the Doctor to home base safely, then it's a human victory! If everyone has turned into a zombie, then it's a zombie victory!
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One-sentence summary --
Get at least five players. Choose a spot to play. Pick a home base. Choose a Doctor. Stand in a circle and close your eyes--unless you're the Doctor! Choose runner and angel zombies (optional). Give the Doctor one minute to hide. Wait an extra minute to start acting like zombies. Touch the humans to tag them! Get the Doctor to home base. Call the winners!