TASK DEFINITION: In this task, you're given an article and an answer. Your task is to generate the fill-in-the-blank question for this answer based on the given article. The blanks are always at the end of the question, and can be filled with more than one word or phrase.
PROBLEM: Article: In today's Internet age, online games can be a change from the pressure of school and work. However, they can also cause problems and unhealthy addictions. This is most clearly seen in the example of South Korea. This country has the world's highest percentage of high-speed Internet services. It also has a high number of game players who are addicted to online games. In 2004, a young man died after playing online games almost nonstop for 86 hours. A 12-year-old boy stole $16,000 from his father to continue online games which he could not get away from. Such problems are spreading to other parts of Asia as well. In 2005, it was reported that about 80 percent of China's 13.8 million online game players were under 25. And many of these were said to be addicted. Such numbers point toward a growing problem among Chinese youth. Dr. Sue-Huei Chen, a psychologist, discovered some signs of at-risk people. Such people often go online to escape from their problems. And they usually have no friendship or good social skills. They feel the need to spend more and more time online, so they may be absent from school or family. And they become upset if anyone tries to shorten their online game playing.
Answer: problems caused by online games

SOLUTION: The passage is mainly about _ .

PROBLEM: Article: I still remember the days when I was a youthful student in an engineering school. I lived a casual life, without caring about the future. I smoked, drank with friends and made girl friends. Little did I realize that casualness would certainly lead to loss. Two years had passed and I was staring down a report card that highlighted FAIL in more than half the subjects. I didn't care, at least not till my dad found out about it. You see, I studied in India and unlike the United States where the students are expected to finance their own education, my dad financed me. Then came the day when my dad found out my habit of smoking. He lost his temper but he just told me, "Son, your allowance is cut in half from this moment on". It hit me like a roundhouse kick from Bruce Lee. I was jolted out of my bones! I couldn't comprehend how to pay off the debts that I had accumulated in college. I owed everybody money: the grocery store, the bars, the restaurants, my friends, etc. I was living a life filled with credit. When I went back to college, I knew that if I don't change the way I live my life I won't be able to pay everybody off. So I decided to make some changes, drastic changes. I quit smoking, cut off from my friends who led me down the wrong road, starting hanging out in libraries and reading my engineering books. One year later, I went from a miserable failure to a magna cum laude . . This incident made me know that anything is possible if you take action and do something about it, however small or large. Even today it still motivates me when I feel that I'm about to lose or give up. It reminds me that I can do it!
Answer: calling on the readers not to develop bad habits in college

SOLUTION: The author wrote this text with the purpose of _ .

PROBLEM: Article: Dreams can be familiar and strange, fantastical or boring, but some dreams might be connected to the mental processes that help us learn. In a recent study, scientists found a connection between nap-time dreams and better memory in people who were learning a new skill. In the study,99 college students between the ages of 18 and 30 each spent an hour on a compute, trying to get through a virtual maze .The maze was different place each time they tired--making it even more difficult. They were also told to find a particular picture of a tree and remember where it was. For the first 90 minutes of a five-hour break, half of the participants stayed awake and an half were told to take a short nap .Participants who stayed awake were asked to describe their thoughts. Participants who took a nap were asked about their dreams before sleep and after sleep--and they were awakened within a minute of sleep to describe their dreams. Stickgold, a neuroscientist ,wanted to know what people were dreaming about when their eyes weren't moving during sleep. Four of the 50 people who slept said their dreams were connected to the maze. Some dreamed about the music that had been playing when they were working ; others said they dreamed about seeing people in the maze. When these four people tried the computer maze again, they were able to find the tree faster than before their naps. Stickgold suggests the dream itself doesn't help a person learn--it's the other way around.He suspects that the dream was caused by the brain processes associated with learning. All four of the people who dreamed about the task had done poorly the first time, which makes Stickgold wonder if the dreams show up when a person finds a new task particularly difficult. People who had other dreams, or people who didn't take a nap, didn't show the same improvement.
Answer: get through a virtual maze on a computer from the same place

SOLUTION:
Before having a short nap, participants of the experiment were asked to _ .