In one sentence, describe what the following article is about: There are many different kinds of day planner, suited to different tasks and personalities. Some day planners are very simple lined notebooks; other day planners have different sections for different kinds of tasks. Take a few moments to think about why it is you want to use a day planner and what you would use it for. It is very important to consider these questions because you will be more likely to use your day planner if it becomes your sole planning tool: keeping more than one day planner at a time will be confusing and will defeat the purpose. Ask yourself: Will I need a section for phone numbers? Will I use it primarily for remembering appointments? Do I want a day planner that lasts for more than one year? Do I want my day planner to replace another organizing tool (such as my to-do lists)? Do I want a simple, plain notebook, or one with lots of different features and sections? Would I rather have a day planner that is small enough to fit in a pocket or one that is large enough to handle notes from my meetings? Do I want a day planner that provides more space for weekdays, or will I need my day planner primarily for weekend activities? Day planners can be purchased at a variety of stores, such as office supply shops, stationery stores, calendar stores, and online. They can cost anywhere from just a few dollars to over $50. While the aesthetics of your day planner are important, pay attention first and foremost to the layout and sections of the day planner. Make sure that the day planner you purchase is organized in a way that you find pleasing and that makes sense given your lifestyle and responsibilities. Even though function is the most important thing, you will be more likely to get in the habit of using a day planner that you find attractive and pleasing to the eye. Some day planners are very simple, with just a plain black leather cover. Others are bright and whimsical, with lots of designs and elaborate patterns. Any aesthetic is fine as long as it accords with professional decorum in your workplace. Pay attention to the aesthetics of the inside of the planner as well as the outside. Some people prefer unlined pages to lined pages, for example. Some people like symmetry; others might like more dynamic layouts. You might also prefer certain typefaces to others. Make sure that you find your day planner pleasant to look at--inside and out--in order to further incentivize your daily use of it. Your day planner won't do you much good if you can't write anything down in it. Be sure to keep lots of sharpened pencils and working pens in places you are most likely to use your day planner. These include: Your briefcase or work bag Your purse Your work desk Your desk at home Close to your landline phones If you are someone who consistently loses pens and pencils, consider storing an emergency pencil inside your day planner itself. Some day planners even have a little bit of storage space you could use for a spare pencil.
Summary: Consider what you would use a day planner for. Purchase a planner that suits your needs. Consider the aesthetics of your day planner. Have a ready supply of pens and pencils.

In one sentence, describe what the following article is about: Rating your anger can help you realize what type of events make you angry and the degree they make you angry. Some events might cause mild irritation, while others might trigger you wanting to blow your top. You don't really need an official anger scale. You can make your own, for instance, on a scale of one to ten, or zero to one hundred. You can use what works with you. Your anger journal will help you keep track of what events anger you. You can also track the degree to which they anger you, as well as the surrounding events that preceded your anger or occurred during your anger. Monitor how you react when you're angry, along with other people's reactions to you. When you record in your journal, you can make the following observations: What provoked the anger? Rate your anger. What thoughts occurred as you got angry? How did you react? How did others react to you? What was your mood right before it happened? What symptoms of anger did you feel in your body? Did you want to leave, or did you want to act out, such as bang the door or hit something or someone, or did you say something sarcastic? What were your emotions immediately after the incident? What were your feelings a few hours after the episode? Was the episode resolved? Keeping track of this information will help you learn what situations and triggers you are sensitive to. Then you can avoid those situations when possible, or predict when these situations occur if they are unavoidable. A trigger is something that happens or that you experience that brings on an emotion or a memory. Some common triggers for anger are: Not being able to control other's actions Having other people fail to meet your expectations. Not being able to control daily events, such as traffic. Someone trying to manipulate you. Getting mad at yourself for a mistake. Sleep deprivation can mount up over a series of poor nights of sleep or can be caused by not getting sleep for one night. Your metabolism, age, personal willpower and other personal makeup will all determine how you respond to sleep deprivation. The following effects can all contribute to your difficulty in keeping your temper in check: Increased susceptibility to accidents (due to poor coordination and sleepiness) Increased susceptibility to colds Rapid aging Emotional problems (loss of control, anxiety, panic, depression) Irritability, moodiness, reduced ability to cope with stress Poor judgment skills, poor concentration, and inability to make decisions Long-term effects of sleep deprivation may include obesity, heart disease, or diabetes.
Summary: Rate your anger. Keep an anger journal. Identify your anger triggers. Understand the possible effects of sleep deprivation.

In one sentence, describe what the following article is about: Have everyone line up on the side of the trampoline, forming a single file. The first person will start by doing a move/trick. For example, a front flip, side flip, back bounce, etc. This continues until a player does a move that is too similar to one already done, or can't think of a move. They are then out. The game continues until there is only one person left.
Summary:
Gather 3-5 players. Start. After the first person has finished, they run to the back of the line as the second person moves up. The next person in line does another move/trick that is different. Keep going. Pick the winner.