Summarize the following:
Verbal invitations probably account for the majority of church discoveries between individuals. Preaching the Word and speaking about your faith with a friend are two of the most common verbal invitations people use to invite others to a faith community. Speak with kindness and sincerity. Let others know about all the fun things your faith community participates in. There may be raffles, fundraisers, community meals, community projects (often involving charitable acts), and even musical events. An indirect approach, especially community events like a lawn fete or barbecue, is a great way to invite non-church members to your faith community. These community events generate money for the church, bring the community together, and allow non-churchgoers to mingle with parishioners in a low-stakes environment. Put up flyers and advertise in your local newspaper to generate community interest in your event. Focus on creating a fun event. Don't worry about making it "religious" - if non-churchgoers have a fun time with the priest/pastor and parishioners, they'll develop an organic interest in learning more about your church, and current parishioners at other area churches may decide to join your parish. Some faith communities find that a printed invitation is highly successful for getting non-churchgoers to attend. That's because it provides the individual with a concrete, tactile reminder of your church's events, along with any relevant information about dates/times of service. Choose an ideal size. Some churchgoers find that four inches by six inches is big enough to include an image while still being small enough to fit in a pocket or handbag. Combine images and text. Try using one large image for the invitation's background that will catch a viewer's attention. You may want to use an image of the church, a religious icon, a nature photograph, or even some visual image from contemporary popular culture. The text should be short and to the point, and it should pull someone in who has been drawn to the image. Hand them out in bundles of two or three. That way the person you give them to can help further distribute your invitations to others. A one-on-one approach is probably best for inviting your friends or family members, but what about strangers? It can be intimidating to approach people you don't know, and it may be difficult to get a stranger to trust you after one short conversation. However, working as part of a team can make it easier to approach strangers, and will increase the chances that if you cannot answer the individual's questions, someone else will. Being in a group can give you confidence, and the person you approach will notice the sense of community and camaraderie between you and your fellow churchgoers. If you're interested in really promoting your faith community to non-churchgoers, consider talking to your priest or pastor about encouraging others to invite outsiders. You could suggest organizing a monthly "invite someone to church" day, and have your priest/pastor discuss different ways to invite others during church services. If everyone in your congregation brought one non-churchgoer to mass, it would fill the church up with fresh faces and renewed interest.

summary: Extend a verbal invitation. Host a community event. Use printed invitations. Work in groups. Hold a church-wide campaign.

Summarize the following:
This person is required to go along with the act and appear to be clueless as to how you did it. They are crucial for the trick. Explain in detail the trick to them and their role to see if they're willing. Location is an important aspect of every magic trick. If you're performing in your house, find a location with long curtains. You could also use a location with a door nearby. Explain the lowdown of the trick's entirety to your volunteer. Go through a few practice runs of where she'll hide and when she'll hide. Prepare trigger words like "kazaa" or "presto" to indicate when your volunteer hides and when she reappears. Run a simulation of the trick with your volunteer so that you're both on the same page. Set up a performance space in front of the location you've decided on. Set up chairs at a vantage point that blinds them for the behind the scenes activity. Gather willing people to be part of your audience. It may be best to practice this trick in your home to your family. Make sure the blanket is long enough so that it covers her feet. Immediately after you've secured the blanket, your volunteer should make her move and hide. Silence is key to being believable. Say your first trigger word once you've secured the blanket. This will let your volunteer know it's time to hide. Count in your head to 5 while they silently hide. Talk to the audience briefly as your volunteer hides. This will give off the impression that less time has passed. Don't take too long or else your audience may suspect something. After giving your volunteer around five seconds to hide, show your audience the empty space. Announce to the audience that your volunteer has disappeared. Once you've secured the blanket up a second time, say your other trigger word. This will signal for your volunteer to resume her original position. Make small talk until she is back in place. This should take about 5 seconds or less. Keep a calm demeanor while holding up the blanket. It's up to you if you want to say magic words for her to reappear. This is a preference that will vary for each magician. Now your volunteer will appear standing in the same place as before. It will seem as though you've brought back your volunteer from some unknown abyss.

summary: Find a willing volunteer. Find a hiding spot for them to go to. Prep your volunteer. Preparing the audience. Hold a blanket in front of your volunteer. Say the magic words. Drop the blanket. Hold the blanket up. Drop the blanket.

Summarize the following:
As with the digital multimeter, it may be marked "OHM" or with an omega (). Red lead to positive (longer) terminal, black lead to negative (shorter) terminal. Analog multimeters use a needle to display their results. How the needle behaves determines whether or not the capacitor is good. If the needle initially shows a low resistance value then gradually moves to the right, the capacitor is good. If the needle shows a low resistance value and doesn't move, the capacitor has been shorted out. You'll need to replace it. If the needle shows no resistance value and doesn't move or a high value and doesn't move, the capacitor is an open capacitor (dead).
summary: Disconnect the capacitor from its circuit. Set your multimeter to its resistance stetting. Connect the multimeter leads to the capacitor terminals. Observe the results.