Always place discs in a position where they can outflank a row of the opponent's discs. If this isn't possible, you must forfeit your turn until you can perform a legal move. If neither player can perform a legal move, then the game is over. If a legal move is available, you may not forfeit your turn, even if it would be advantageous to do so. While it might seem like flipping as many discs as possible is the key to victory, this actually makes you more vulnerable. Most positions on the board can be outflanked. The edges of the board and the corners are the most stable positions. Discs in the corners cannot be outflanked and discs along the edges are harder to outflank, so work towards getting discs in the edges and corners of the board. Avoid playing discs in the spaces immediately next to the extreme corners or next to the edge rows whenever possible, as this gives your opponent the chance to outflank you and gain the corner position. If you have skipped a few turns and your opponent has continued to play discs, then they may run out of discs before you do. If this happens, gameplay continues until neither of you can make another move. Give your opponent 1 of your remaining discs so they can make their move. For example, if your opponent has played all 30 of their discs and you have 4 left, then give them 1 if they can make a legal move. If you have the opportunity to make a move that is unavailable to your opponent, look for a different option to play that turn and save the other move for later. This gives you an advantage by limiting your opponent's available moves while also ensuring that there will be a move available to you later in the game. For example, if you can place a disc in a corner, but your opponent is unable to do so, then hang onto this move and do something else with your turn instead. Flipping lots of discs early on actually gives your opponent an advantage. Instead, make moves that only flip over 1 or 2 discs until you have played about half or more of your discs. By waiting to make big moves, your opponent will be more limited in what they can do. For example, if there is a move available to you that would allow you to flip 4 discs and a move that would allow you to flip 2 discs, take the 2 disc move. It may seem like a great strategy to only play along the edges of the board, but this may end up limiting your available moves. Ensure that you are placing discs in a variety of locations around the board. Otherwise, your opponent may see an opportunity to block your other moves and you will lose the game. For example, instead of only placing discs along an open edge, place discs on the edge, on the inside of the board, and in corners when possible. Once there are no more legal moves, add up all of the discs of each color. The player with more discs of his color wins the game. For example, if black has 23 discs on the board and white has 20 discs on the board, then black is the winner. You may set a specific time limit for each player's total moves if you want to play a fast, intense game of Othello. This means the game may end before you and your opponent run out of legal moves. Keep the clock running while each player takes their turn and pause the clock when they pass the turn to their opponent. Each player will need their own timer to stop and start for this option. You may choose a time limit that appeals to you and your opponent. For example, World championship rules typically give each player a total of 30 minutes to make all of their moves. This time is reduced after each turn until a player runs out of time or the game is over. However, you can set a time limit as low as 5 minutes per player if you prefer faster games.
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One-sentence summary -- Continue taking turns placing discs until a legal move isn't possible. Try to establish stable disc positions. Give your opponent a disc to play if they run out. Wait to make moves that your opponent cannot take. Limit the number of discs you flip over early in the game. Avoid boxing yourself in or limiting your mobility. Count the number of discs of each color to determine a winner. Set a time limit for a more intense game.

Many people never bring up the subject of price with their doctor, but talking to your physician might save you a lot of money and time. For instance, your doctor might be able to prescribe a generic version of your prescription or possibly a different low-cost medication that has similar effects. In most cases, generic drugs are just as safe and effective as name-brand drugs, so ask your doctor if they could be right for you. Unless you're on antiseizure medication, blood-thinners, or medication to control an irregular heartbeat or to prevent rejection of a transplant organ, a generic will probably work for you. Some pharmaceutical companies offer programs to help patients who can't afford the cost of their medications. If you qualify for one of these programs, you might be able to get your medicine at little or no cost to you. Many of these pharmaceutical companies list these programs online so you can also check the manufacturer's website. Ask your doctor if they will write your prescription for several months at a time instead of just a few weeks or a month. You can save big by getting a 90-day prescription instead of filling 3 30-day refills. Often, the price of a prescription isn't much higher for a stronger version of the same pill. Talk to your doctor and the pharmacist to see if it would be safe to get your medication in twice the dose you usually take. You can use a pill splitter to take half the pill at a time, so you'll save money but you'll still get the exact same dose. Capsules, gel caps, and time-release pills should not be split. Some insurance companies charge a set fee per prescription. In some cases, the cost of the drug without insurance would be less than this fee. A pharmacist might not volunteer this information, so be sure to ask. If the cost is less, simply pay out of pocket instead of offering your insurance card at the register. Prescription discount cards are usually free, and they are offered by a variety of organizations, including AAA, AARP, and independent companies. These cards are not insurance, but they can help you get low-cost prescriptions in much the same way that insurance could.
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One-sentence summary -- Ask your doctor about medication costs. Ask your pharmacist about patient assistance programs. Buy your prescription in bulk. Ask your doctor about getting a higher-dose pill and splitting it. Ask your pharmacist if you can save by bypassing your insurance. Get a prescription discount card from an organization like AAA or AARP.

It doesn't matter if it is in a pocket, briefcase, or purse as long as you have the remote on your person. The Comfort Access Remote is also sometimes referred to as the Key Fob, and is the key for your vehicle. Make sure that you remove yourself and all passengers, including pets, from the BMW before locking it. If anyone is left inside when the BMW is locked, they will trip the motion sensor and cause the alarm to go off. As long as you have your Comfort Access Key, this will serve the same function as hitting the lock button. You will know the car has locked when you hear it beep. If you hold your finger in place on the top of the door handle, the BMW will also automatically roll up all windows and close the moon/sun roof. Whether you are going to the park or to work, life is too short to stress. Go enjoy yourself and know that your BMW will be waiting when you get back.
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One-sentence summary --
Carry the Comfort Access Remote. Get everyone out of your BMW. Touch the ridges at the top of the driver's side door handle. Go have a good time.