You will be given a definition of a task first, then some input of the task.
In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Differently from the popular Deep Q-Network (DQN) learning, Alternating Q-learning (AltQ) does not fully fit a target Q-function at each iteration, and is generally known to be unstable and inefficient. Limited applications of AltQ mostly rely on substantially altering the algorithm architecture in order to improve its performance. Although Adam appears to be a natural solution, its performance in AltQ has rarely been studied before. In this paper, we first provide a solid exploration on how well AltQ performs with Adam. We then take a further step to improve the implementation by adopting the technique of parameter restart. More specifically, the proposed algorithms are tested on a batch of Atari 2600 games and exhibit superior performance than the DQN learning method. The convergence rate of the slightly modified version of the proposed algorithms is characterized under the linear function approximation. To the best of our knowledge, this is the first theoretical study on the Adam-type algorithms in Q-learning.
Output:
New Experiments and Theory for Adam Based Q-Learning