Definition: Given the Question and Answer pair, detect whether the answer is acceptable or not. Denote acceptable answer as "yes", otherwise denote as "no". An acceptable answer is consistent with the context in question, detailed, long, and uses general knowledge of English. Answers that are not definite and suggest a variety of options are not acceptable answers.
Input: Question: I am creating a computer game in which the character needs to consume food in order to not starve to death. In the game I can display the level of how much food the character currently needs via "hunger level" - the higher this value, the more desperately the character needs food. But what I want now is to turn that around, so that this level tells how full the stomach of the character is. In German we have a word for that, "Sattigung", which means how full my stomach is (or better: how full it feels to me), it is basically the opposite of hunger. Is there a similar word in English, which means exactly that, the opposite of hunger? It might be something like "saturation", but from what I can tell this word is usually used in a technical context, like in "the saturation of a color". Can I use that "saturation" to describe the opposite of hunger of a human or animal, or is there a better word for that?
Answer: Stomach-Level Stomach-level suggests the actual level to which the stomach is full. Native English speakers will imagine the stomach as a pot or container which is literally full 'up to here' - full to a certain point. Satiety is a correct term but may not be understood by all users as it's a rather advanced word. Satisfaction is a bit abstract and not so much to do with literally 'how full you are' but rather the pleasing effect that the food had on you. If you want to use stomach level, it could also be used for hunger level. One term could fulfil both functions. Then if hungry, it might also say 'hungry' or if full, it could say 'full' or 'sated' (sated is also a bit of an advanced word). Or for very full it could say 'stuffed', which is humorous.
Output:
no