In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

As Artificial Intelligence (AI) becomes an integral part of our life, the development of explainable AI, embodied in the decision-making process of an AI or robotic agent, becomes imperative. For a robotic teammate, the ability to generate explanations to explain its behavior is one of the key requirements of an explainable agency. Prior work on explanation generation focuses on supporting the reasoning behind the robot's behavior. These approaches, however, fail to consider the mental workload needed to understand the received explanation. In other words, the human teammate is expected to understand any explanation provided, often before the task execution, no matter how much information is presented in the explanation.
In this work, we argue that an explanation, especially complex ones, should be made in an online fashion during the execution, which helps spread out the information to be explained and thus reducing the mental workload of humans. However, a challenge here is that the different parts of an explanation are dependent on each other, which must be taken into account when generating online explanations. To this end, a general formulation of online explanation generation is presented along with three different implementations satisfying different online properties. We base our explanation generation method on a model reconciliation setting introduced in our prior work. Our approaches are evaluated both with human subjects in a standard planning competition (IPC) domain, using NASA Task Load Index (TLX), as well as in simulation with ten different problems across two IPC domains.

We introduce online explanation to consider the cognitive requirement of the human for understanding the generated explanation by the agent.

Targeted clean-label poisoning is a type of adversarial attack on machine learning systems where the adversary injects a few correctly-labeled, minimally-perturbed samples into the training data thus causing the deployed model to misclassify a particular test sample during inference. Although defenses have been proposed for general poisoning attacks (those which aim to reduce overall test accuracy), no reliable defense for clean-label attacks has been demonstrated, despite the attacks' effectiveness and their realistic use cases. In this work, we propose a set of simple, yet highly-effective defenses against these attacks.
We test our proposed approach against two recently published clean-label poisoning attacks, both of which use the CIFAR-10 dataset. After reproducing their experiments, we demonstrate that our defenses are able to detect over 99% of poisoning examples in both attacks and remove them without any compromise on model performance. Our simple defenses show that current clean-label poisoning attack strategies can be annulled, and serve as strong but simple-to-implement baseline defense for which to test future clean-label poisoning attacks.
We present effective defenses to clean-label poisoning attacks.

Memory Network based models have shown a remarkable progress on the task of relational reasoning.
Recently, a simpler yet powerful neural network module called Relation Network (RN) has been introduced.
Despite its architectural simplicity, the time complexity of relation network grows quadratically with data, hence limiting its application to tasks with a large-scaled memory.
We introduce Related Memory Network, an end-to-end neural network architecture exploiting both memory network and relation network structures.
We follow memory network's four components while each component operates similar to the relation network without taking a pair of objects.
As a result, our model is as simple as RN but the computational complexity is reduced to linear time.
It achieves the state-of-the-art results in jointly trained bAbI-10k story-based question answering and bAbI dialog dataset.
A simple reasoning architecture based on the memory network (MemNN) and relation network (RN), reducing the time complexity compared to the RN and achieving state-of-the-are result on bAbI story based QA and bAbI dialog.