Answer the following question: Information: - Forgotten Realms is a campaign setting for the "Dungeons & Dragons" ("D&D") fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to the "D&D" game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including sword and sorcery novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), and comic books. The Forgotten Realms is one of the most popular "D&D" settings, largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including "Pool of Radiance" (1988), "Eye of the Beholder" (1991), "Baldur's Gate" (1998), "Icewind Dale" (2000) and "Neverwinter Nights" (2002). - A role-playing video game (commonly referred to as role-playing game or RPG, and in the past was also known as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in pen-and-paper role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Since the 1980s, Role-playing is the most commercially viable video game genre in Japan, and has more market share of any other genre in the japanese gaming industry, although in the 2010s first-person shooters and western iOS and Android games were becoming rapidly and increasingly popular in that country. - Icewind Dale is a role-playing video game developed by Black Isle Studios and originally published by Interplay Entertainment for Windows in 2000 and by MacPlay for OS X in 2002. It takes place in the "Dungeons & Dragons" Forgotten Realms campaign setting, and is based on the 2nd edition ruleset. The player begins the game by creating an adventuring party, which becomes enlisted as a caravan guard in the wake of strange events. As the story progresses, the player learns of a demonic feud that threatens the Ten Towns of Icewind Dale. - Icewind Dale II is a role - playing video game developed by Black Isle Studios and published by Interplay Entertainment , released on August 27 , 2002 . Like its 2000 predecessor Icewind Dale , the game is set in the Forgotten Realms fantasy setting in the Icewind Dale region . The player assumes control of a group of mercenaries in a war between the Ten Towns of Icewind Dale and a coalition of persecuted races and religions . The game is designed as an action - oriented alternative to other Infinity Engine games , with less emphasis on exploration and story . It uses a real - time adaptation of the Dungeons & Dragons ( D&D ) Third Edition ruleset . The Infinity Engine was extensively modified to comply with the Third Edition , but the team was forced to remove certain rules because of the engine 's outdated nature . It was the final game to be developed using the Infinity Engine . The game was well received by critics , who praised its combat , pacing , and use of the Third Edition rules . However , some reviewers felt that the graphics and engine had become outdated , and could not compete with its contemporaries . - A player character or playable character (PC) is a fictional character in a role-playing or video game whose actions are directly controlled by a player of the game rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling it. - Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Atari. It was released on Microsoft Windows on June 18, 2002. BioWare later released a free Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003. - Pool of Radiance is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's "Advanced Dungeons & Dragons" ("AD&D") fantasy role-playing game for home computers, becoming the first episode in a four-part series of "D&D" computer adventure games. The other games in the "Gold Box" series used the game engine pioneered in "Pool of Radiance", as did later "D&D" titles such as the "Neverwinter Nights" online game. "Pool of Radiance" takes place in the Forgotten Realms fantasy setting, with the action centered in and around the port city of Phlan. Given the information above, choose from the list below the object entity that exhibits the relation 'platform' with the subject 'icewind dale ii'. Choices: - atari - ios - microsoft windows - online game - os x - pc - windows
Answer:
microsoft windows