Problem: Article: At the very start of the game, you must gather Twigs so you can chop down trees. You can gather some from saplings around the world. Also, make sure to pick up Cut Grass whenever you can. A Twig is one of the requirements to create an Axe and craft Torches. Twigs are also a source of firewood. Cut Grass is useful in creating Traps, Torches, Campfire, and basic armor later in the game. As you explore the world, pick up Flint and Stones lying on the ground along the way. They can also be mined from boulders later on when you have the tools. Now you can combine 1 Twig and 1 Flint to make an Axe. Use the Axe by right-clicking on it from the belt, and then right-click-hold a tree to start cutting it down. The cut tree will get you Pinecones (which can be planted to get new tree saplings) and Wood for firewood. The flame from Wood lasts longer compared to other materials. An Axe has 100 durability and can be used as weapon that can inflict 27.2 damage to the enemy. With 2 Twigs and 2 Flints, you can also make a Pickaxe so you can start mining. Food is very important in this game as your character is supposed to defy starvation. There are many kinds of food, but in the early part of the game, the food you can gather quickly are Berries, Carrots, Rabbits, and Frogs. On Day One, get 510 Berries to survive the day. Eat only when your Hunger decreases to 80%. Make a Trap out of 6 Cut Grass and 2 Twigs. Place the Trap over a rabbit hole to trap Rabbits or near a pond for Frogs. Just leave the Trap and carry on with gathering materials, but be sure to check if you've caught anything. The Trap shakes if there's something caught in it, and you can simply pick it up to gather both the Trap and the animal inside. To get the meat, drag the Rabbit or Frog icon in your belt to the ground. When the animal stays still for a few seconds as if frightened, kill it with your Axe to get its meat. Remember that food spoils, so gather food only if you're running low. The only food that doesn't spoil are Tallbird Eggs, Mandrakes, Deerclops Eyeballs, and Guardian's Horn. Any food can be eaten raw, but cooked food gives more health and satisfies your hunger better. Ideally, only eat Berries cooked, as that increases the hunger to 12.5 from 9.25. Most other early game foods give the same amount of hunger cooked or uncooked. Meat, however, will decrease sanity raw. A Campfire is key to basic survival in the world. It provides light and heat, and allows you to cook food. Build a Campfire as soon as it gets dark, and stay within its range. Once night falls, it's dangerous to travel unless you have a torch or Willow's lighter. This is because there is a monster in all darkness that deals very high damage, and reduces sanity. To make a Campfire, you need 2 Wood and 3 Cut Grass. Remember not to make it too near flammable objects such as grass, trees and bushes. A Campfire only lasts for 2 minutes and 15 seconds, unless more fuel is added. Be careful when doing so as adding too much fuel may cause nearby trees, grass, saplings, and any other flammable objects to catch fire, which can worsen into a forest fire. Use a Fire Pit to be safer even though it requires more materials compared to a Campfire. A Torch can be used as a source of light as well, but it dies out after a minute or so, leaving you in complete darkness and making your character vulnerable to monsters. Come morning, continue with your gathering of food and supplies. Dig boulders for Gold or look for it on the cemetery grounds. The cemetery is hard to miss what with its eerie atmosphere and the fog that leads to it. A Backpack is a survival item that serves to expand your inventory and gives +8 inventory slots. It's very handy for players who have yet to find a perfect spot for their base. You easily can make a Backpack by using the Science Machine, and 4 Cut Grass and 4 Twigs for the Backpack To make a Science Machine, you need 1 Gold, 4 Wood, and 4 Rocks.
Summary: Gather Twigs and Cut Grass. Gather Flint, Rock, and Wood. Gather food. Build a Campfire. Gather Gold. Craft a Backpack.

Problem: Article: Your hair should completely dry in the clamps. Don't take them out while your hair is still wet, or the waves will fall out.
Summary: Let your hair dry.

Problem: Article: Cats are always learning how to communicate with us. The more that you communicate with your cat, the faster he or she will learn. Use a slightly raised tone of voice to indicate friendliness and a lowered tone of voice to indicate displeasure or aggression. Using repetition will help your cat learn to anticipate consistent activities. You may want to repeat a word such as sleep or bed each time you go to bed. Eventually, your cat will begin to associate the repetitive word sound with your actions and may even get to the bedroom before you. Cats can be trained to understand words, but they will instinctively understand nonverbal cues. Creating a warm environment with clear expectations and few surprises can help strengthen your initial bond with a new cat. If you blink slowly when making eye contact with your cat, she will usually respond by coming over to be stroked. This is seen as a very non-threatening gesture. Try not to stare directly into a cat's eyes. It tells her that you're unfriendly or aggressive. If your cat wants to go somewhere such as next to you on the couch, but he seems unsure, pat the space and use a soft, reassuring voice to invite him to join you. Be consistent in your intent and expression. A common blunder many pet owners make is to say "no" but pet the cat at the same time. This is very confusing to the cat. So for example, if you want your cat to go away, a firm "later" and a gentle push, without showing affection, will let the cat know that her presence is not desired at this time. Most cats will try two to three times to invade a person's space, often from different directions. When saying "Later", be patient. Never yell at or physically discipline a cat. This only frightens and angers the cat, and is counterproductive. Instead, to show displeasure, you can add a hard edge to your voice. The cat will pick up on that and sense unhappiness. Being consistent with the wording, tone, and other accompanying signals while giving your cat training commands will help both of you agree on and understand clear expectations. Develop a commanding tone to use with your cat when he or she is doing something that you consider to be wrong. Use a voice that comes naturally to you and can be replicated easily, but that is also distinct from your everyday talking voice. If you use this voice sparingly but seriously, your cat will learn to associate the voice with the idea that she is displeasing you. Make a quick and sharp hiss or spit sound as a "no" command. This is similar to the sound made as a correction or warning in "cat language" and using it can communicate your intent more clearly to your cat. With patience, cats can be trained to respond to commands, much the same as for dogs. You can even teach your cat to shake your hand.
Summary:
Talk back to your cat. Use nonverbal communication cues. Deliver commands to your cat.