Question: More heat is generated rubbing one's hands together than rubbing one's hands against a feather. That's because more friction is created by (A) rubbing one's hands against feathers (B) rubbing one's hands together Do not use A and B to answer the question but instead, choose between "hand" and "feather".
feather

(Question)
Question: Gabby noticed that her tricycle moves faster in a cement basement then in the grassy backyard. This is because the basement floor surface is (A) smoother (B) rougher. Do not use A and B to answer the question but instead, choose between "basement floor" and "grass".
(Answer)
basement floor

Ques: Question: The little baby crawled quickly across the blanket, but went slowly through the grass because it had (A) more friction (B) less friction Do not use A and B to answer the question but instead, choose between "blanket" and "grass".
Ans: blanket

(Q).
Question: Billy changed his slippery satin sheets for non-slip flannel when he constantly found himself on the floor. This is because the the satin had (A) less friction or (B) more friction? Do not use A and B to answer the question but instead, choose between "satin sheets" and "flannel sheets".
(A).
satin sheets

Ques:Question: Travon wanted to do his computer homework on the floor instead of at the table so he could watch TV at the same time. He noticed that it was a lot harder as his mouse moved again the carpet with less ease and was definitely not as smooth and fast as the table was. Travon figured there was more resistance with (A) the carpet (B) the table. Do not use A and B to answer the question but instead, choose between "carpet" and "table".

Ans:carpet

Question: Question: David was playing whiffleball in the backyard. He hit the ball and it rolled quickly on the soil. He then hit the ball again and it rolled more slowly in a mulched area. Where would the ball roll the longest distance? (A) soil (B) mulch Do not use A and B to answer the question but instead, choose between "soil" and "mulch".
Answer:
soil