In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Cooperative games model the allocation of profit from joint actions, following considerations such as stability and fairness. We propose the reliability extension of such games, where agents may fail to participate in the game. In the reliability extension, each agent only "survives" with a certain probability, and a coalition's value is the probability that its surviving members would be a winning coalition in the base game. We study prominent solution concepts in such games, showing how to approximate the Shapley value and how to compute the core in games with few agent types. We also show that applying the reliability extension may stabilize the game, making the core non-empty even when the base game has an empty core.
Solving Cooperative Reliability Games

We introduce word vectors for the construction domain. Our vectors were obtained by running word2vec on an 11M-word corpus that we created from scratch by leveraging freely-accessible online sources of construction-related text. We first explore the embedding space and show that our vectors capture meaningful constructionspecific concepts. We then evaluate the performance of our vectors against that of ones trained on a 100B-word corpus (Google News) within the framework of an injury report classification task. Without any parameter tuning, our embeddings give competitive results, and outperform the Google News vectors in many cases. Using a keyword-based compression of the reports also leads to a significant speed-up with only a limited loss in performance. We release our corpus and the data set we created for the classification task as publicly available, in the hope that they will be used by future studies for benchmarking and building on our work.
Word Embeddings for the Construction Domain

In distributed classification, each learner observes its environment and deduces a classifier. As a learner has only a local view of its environment, classifiers can be exchanged among the learners and integrated, or merged, to improve accuracy. However, the operation of merging is not defined for most classifiers. Furthermore, the classifiers that have to be merged may be of different types in settings such as ad-hoc networks in which several generations of sensors may be creating classifiers. We introduce decision spaces as a framework for merging possibly different classifiers. We formally study the merging operation as an algebra, and prove that it satisfies a desirable set of properties. The impact of time is discussed for the two main data mining settings. Firstly, decision spaces can naturally be used with non-stationary distributions, such as the data collected by sensor networks, as the impact of a model decays over time. Secondly, we introduce an approach for stationary distributions, such as homogeneous databases partitioned over different learners, which ensures that all models have the same impact. We also present a method that uses storage flexibly to achieve different types of decay for non-stationary distributions. Finally, we show that the algebraic approach developed for merging can also be used to analyze the behaviour of other operators.
An Algebra to Merge Heterogeneous Classifiers