In this task, you're given an article and an answer. Your task is to generate the fill-in-the-blank question for this answer based on the given article. The blanks are always at the end of the question, and can be filled with more than one word or phrase.

[EX Q]: Article: Children are hooked on computers. Some spend up to six hours a day on their gadgets. They can be playing games live with others elsewhere in the world, updating their status on social media, texting friends or looking for the latest app to download to their tablets or smart phones. This worried Martin Strott, headmaster of the Old Hall School in Wellington, in the west of England. He was so concerned that he challenged his students to take part in a week of 'digital detox'. Strott told the local newspaper, the Shropshire Star, that he encourages the pupils to have a good knowledge of the computer from a young age, but is concerned that too much screen time will affect the development of their social skills. He said that this over-reliance on digital devices "erodes family time and they're missing out on messages from body language and facial expressions from those around them". According to the headmaster, the parents are happy with the movement. But what about the children? Nine-year-old Fred usually spends around two hours on his gadgets at home after school and around 12 hours on weekends. For him, the digital detox experience was "really hard". Fred spent it playing outside, especially basketball. He said that he'll probably engage in different activities from now on but he did miss his phone and online games. The idea of keeping children away from their tech for a while to prevent 'addiction' is not particularly new. There have been similar movements in the US. But are they effective in the long run? Well, even if kids go back to their gadgets, the hope is that at least they'll think about how they use their time. What about you: do you spend too many hours hooked on your digital devices?
Answer: developing their social skills by having some online conversations.
[EX A]: According to the passage, children are hooked on computers because they can do the following things except _ .

[EX Q]: Article: When I was a child I never said, "When I grow up, I want to be a CEO," but here I am.When I look back on my career, I realize the road to becoming a CEO isn't a straight, clearly clarified path.In fact, no two paths are the same.But whether you want to be a boss one day or not, there's a lot to learn from how leaders rise to the top of successful companies. As this series of stories shows, the paths to becoming a CEO may vary, but the people in that position share the qualities of commitment, work ethic and a strong desire for building something new.And every CEO take risks along the way--putting your life savings on the line to start a software company or leaving a big business to be one of the first employees at a startup. I grew up in Minnesota, and learned how to be an entrepreneur from my father, who has run a small business for almost 30 years.I went to Georgetown University and tried a lot of business activities in college with varying degrees of success.And I always had a dream job pattern: to walk to work, work for myself and build something for consumers. I'm only 29, so it's been a quick ride to CEO.Out of college, I worked for AOL as a product manager, then moved to Revolution Health and ran the consumer product team.In mid-2007 I left Revolution Health and started LivingSocial with several other colleagues, where I became a CEO. Career advice: Don't figure out where you want to work, or even what industry you'd like to work at.Figure out what makes you do so.What gives you a really big rush? Answer why you like things, not what you like doing...and then apply it to your work life.Also, just because you're graduating, don't stop learning.Read more books than you did in college.If you do, and they're not, you're really well-positioned to succeed in whatever you do.
Answer: save every possible penny
[EX A]: According to the author, successful CEOs should _ .

[EX Q]: Article: "Humans have a code of ethics ," says Marc Bekoff, an animal behavior expert at the University of Colorado. " If I don't play in a certain way, you won't play with me. Some animals have the same code." Scientists recently discovered that animals that live in groups, such as elephants, foxes, and wolves, are especially likely to follow rules. If they don't, and each does its own thing, the group might break apart. Group members would be forced to live alone. Then they'd have a harder time hunting and raising their young. That's probably why a traveling wolf pack stopped and waited to let its slowly moving leader catch up. Similar social ties may have caused a captive elephant to save her friend from drowning. Selfish reasons certainly motivated the male fox, who wanted to keep playing. Sometimes, though, animals go out of their way to do what's right, even when there's nothing in it for them. Nobody knows why. " It might simply feel good to be kind, just as it does for humans," says Bekoff. If your friend wasn't nice to you, what would you do? Maybe you would just walk away. That's exactly what a wild red fox did when she was play-boxing with another fox. The larger fox, a male, began pushing too hard. The little female didn't like fighting. She ran away quickly. " He still wanted to play," says Marc Bekoff. So the male fox ran after his playmate, bowed down, and rolled over. His body language meant, " Don't leave, I'll play nicely." The female gave him another chance, and the male wrestled more gently this time.
Answer: following certain rules
[EX A]:
Some animals living in groups are similar to humans in _ .