In this task, you're given a question, along with a context passage which has extra information available on certain terms mentioned in it, i.e., the proper nouns in the passage. Your job is to determine whether information from more than one term is needed to answer the question. Indicate your choice as 'a' for Yes or 'b' for No.

[Q]: Question: Who was the writer of Richard III? Passage:After leaving the Academy, German continued to teach at Wimbledon School and to play the violin in orchestras at various London theatres, including the Savoy. In 1888, an introduction by conductor Alberto Randegger to theatre manager Richard Mansfield led to German's appointment as conductor and musical director at the Globe Theatre in London. There he improved the orchestra and began providing incidental music for the theatre's lavish productions, starting with Richard III in 1889. This music was well received (The Times called for a concert suite to be arranged), and the overture soon became popular in concert halls. This eventually led to other incidental music commissions that gained success. In 1892, German composed music for a production of Henry Irving's version of Henry VIII at the Lyceum Theatre, London, where he incorporated elements of traditional old English dance. Within a year, sheet music of the dance numbers from the play's score had sold 30,000 copies. German was by then in great demand to write music for plays. His commissions included Henry Arthur Jones's The Tempter in 1893, Johnston Forbes-Robertson's Romeo and Juliet at the Lyceum in 1895, Herbert Beerbohm Tree's productions of As You Like It (1896) and Much Ado about Nothing (1898), and Anthony Hope's English Nell (later known as Nell Gwynn) in 1900, starring Marie Tempest.

[A]: b

[Q]: Question: Who was younger the year Gorelick earned her M.A., Raphael Soyer or Moses Soyer? Passage:Born Shirley Fishman in Brooklyn, New York, she attended Abraham Lincoln High School. Her teacher, Leon Friend, arranged for guest lectures by commercial and fine artists. Shirley Fishman had the opportunity to study with three of them: Chaim Gross, Moses Soyer, and Raphael Soyer. Gross influenced her early sculptural work, which features squat figures with thick limbs. While attending Brooklyn College, where she earned her B.A. in 1944, she met Leonard Gorelick (19222011), a fellow student. They married in 1944 and shared an enthusiasm for art and culture. Leonard Gorelick was an orthodontist and later a collector of cylinder seals. He combined his interests by investigating the authenticity of cylinder seals through the use of dental technology, especially electronmicroscopy. Shirley Gorelick earned an M.A. at Teachers College, Columbia University in 1947. That year, she studied for several weeks with Hans Hofmann in Provincetown. For a short time in the late 1950s, she was a student of the painter Betty Holliday and, in the early 1960s, learned printmaking in the Long Island studio of Ruth Leaf.

[A]: a

[Q]: Question: How long had the 64DD been in development when Miyamoto said Mother 3 might be one of the launch titles for the peripheral? Passage:Mother 3 was originally developed for the Super Famicom (Super Nintendo Entertainment System) beginning in 1994. Shigeru Miyamoto, head of Nintendo Entertainment Analysis & Development and Mother 3 producer, said that Mother 3 was "a commercial decision", since Mother 2 (EarthBound outside Japan) had sold well. By this point, Mother series creator Shigesato Itoi had worked on the series' earlier games and Itoi Shigesato no Bass Tsuri No. 1 and was experienced at pitching video games, so Miyamoto provided a team willingly. The Mother 2 development team carried over to the new game's development, though several people left and the team grew in size. They forewent the usual prototyping phase and went straight into development expecting to create something unprecedented. Itoi said he wanted to make the game like a Hollywood film. In September 1994, he predicted that Mother 3 development would end around 1996 with a release on Nintendo's then-upcoming console. The team was inspired by Super Mario 64 and felt that they too could creatively flourish by making a 3D world without restrictions. Their early technical specifications exceeded the capabilities and memory limits of the platform. About halfway through development, the team attempted to scale back its large scope and changed its development platform to the 64DD, a Nintendo 64 expansion peripheral. At E3 in June 1997, Miyamoto speculated that Mother 3 would be one of the four titles for the then-expected 1998 launch of the Japan-only peripheral, but the game was instead converted to a Nintendo 64 cartridge-only format upon the commercial failure of the repeatedly delayed 64DD.

[A]:
b