Input: Adolescence
Because most injuries sustained by adolescents are related to risky behavior (car crashes, alcohol, unprotected sex), a great deal of research has been done on the cognitive and emotional processes underlying adolescent risk-taking. In addressing this question, it is important to distinguish whether adolescents are more likely to engage in risky behaviors (prevalence), whether they make risk-related decisions similarly or differently than adults (cognitive processing perspective), or whether they use the same processes but value different things and thus arrive at different conclusions. The behavioral decision-making theory proposes that adolescents and adults both weigh the potential rewards and consequences of an action. However, research has shown that adolescents seem to give more weight to rewards, particularly social rewards, than do adults.

Do adolescents or adults seem to give more weight to rewards?
Output: adolescents

Input: Treaty
In some rare cases, such as with Ethiopia and Qing Dynasty China, the local governments were able to use the treaties to at least mitigate the impact of European colonization. This involved learning the intricacies of European diplomatic customs and then using the treaties to prevent a power from overstepping their agreement or by playing different powers against each other.

What did Ethiopians learn in order to use treaties to prevent a European power from overstepping their agreement?
Output: the intricacies of European diplomatic customs

Input: Spectre (2015 film)
Mendes revealed that production would begin on 8 December 2014 at Pinewood Studios, with filming taking seven months. Mendes also confirmed several filming locations, including London, Mexico City and Rome. Van Hoytema shot the film on Kodak 35 mm film stock. Early filming took place at Pinewood Studios, and around London, with scenes variously featuring Craig and Harris at Bond's flat, and Craig and Kinnear travelling down the River Thames.

How long did it take to film Spectre?
Output: seven months.

Input: Super Nintendo Entertainment System
In 2007, GameTrailers named the SNES as the second-best console of all time in their list of top ten consoles that "left their mark on the history of gaming", citing its graphic, sound, and library of top-quality games. In 2015, they also named it the best Nintendo console of all time, saying, "The list of games we love from this console completely annihilates any other roster from the Big N." Technology columnist Don Reisinger proclaimed "The SNES is the greatest console of all time" in January 2008, citing the quality of the games and the console's dramatic improvement over its predecessor; fellow technology columnist Will Greenwald replied with a more nuanced view, giving the SNES top marks with his heart, the NES with his head, and the PlayStation (for its controller) with his hands. GamingExcellence also gave the SNES first place in 2008, declaring it "simply the most timeless system ever created" with many games that stand the test of time and citing its innovation in controller design, graphics capabilities, and game storytelling. At the same time, GameDaily rated it fifth of ten for its graphics, audio, controllers, and games. In 2009, IGN named the Super Nintendo Entertainment System the fourth best video game console, complimenting its audio and "concentration of AAA titles".

Where did IGN rank the SNES?
Output:
fourth best