In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Q: In this study, we introduce an ensemble-based approach for online machine learning. The ensemble of base classifiers in our approach is obtained by learning Naive Bayes classifiers on different training sets which are generated by projecting the original training set to lower dimensional space. We propose a mechanism to learn sequences of data using data chunks paradigm. The experiments conducted on a number of UCI datasets and one synthetic dataset demonstrate that the proposed approach performs significantly better than some well-known online learning algorithms.

A: An ensemble-based online learning algorithm for streaming data
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Q: The deep Boltzmann machine (DBM) has been an important development in the quest for powerful "deep" probabilistic models. To date, simultaneous or joint training of all layers of the DBM has been largely unsuccessful with existing training methods. We introduce a simple regularization scheme that encourages the weight vectors associated with each hidden unit to have similar norms. We demonstrate that this regularization can be easily combined with standard stochastic maximum likelihood to yield an effective training strategy for the simultaneous training of all layers of the deep Boltzmann machine.

A: On Training Deep Boltzmann Machines
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Q: High-speed, low-latency obstacle avoidance that is insensitive to sensor noise is essential for enabling multiple decentralized robots to function reliably in cluttered and dynamic environments. While other distributed multi-agent collision avoidance systems exist, these systems require online geometric optimization where tedious parameter tuning and perfect sensing are necessary. We present a novel end-to-end framework to generate reactive collision avoidance policy for efficient distributed multi-agent navigation. Our method formulates an agent's navigation strategy as a deep neural network mapping from the observed noisy sensor measurements to the agent's steering commands in terms of movement velocity. We train the network on a large number of frames of collision avoidance data collected by repeatedly running a multi-agent simulator with different parameter settings. We validate the learned deep neural network policy in a set of simulated and real scenarios with noisy measurements and demonstrate that our method is able to generate a robust navigation strategy that is insensitive to imperfect sensing and works reliably in all situations. We also show that our method can be well generalized to scenarios that do not appear in our training data, including scenes with static obstacles and agents with different sizes. Videos are available at https://sites.google.com/view/deepmaca.

A:
Deep-Learned Collision Avoidance Policy for Distributed Multi-Agent Navigation
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