Summarize the following:
You can still find the perimeter of a compound rectangle as long as you have at least one full length or full width and at least three of the minor width or length measurements. For an "L"-shaped compound rectangle, use the formula P = L + W + l1 + l2 + w1 + w2 In this formula, P stands for "perimeter." The uppercase L and W stand for the full lengths and widths of the entire compound shape. The lowercase ls and ws stand for the smaller lengths and widths in the compound shape. Example: L = 14 centimeter (5.5in), l1 = 5 centimeter (2.0in), w1 = 4 centimeter (1.6in), w2 = 6 centimeter (2.4in); missing: W, l2 In this example, the full length, L, will be equal to the sum of l1 and l2. Likewise, the full width, W, will be equal to the sum of w1 and w2. Using this knowledge, add and subtract the measurements you do have to find the two missing measurements. Example: L = l1 + l2; W = w1 + w2 L = l1 + l2 14 = 5 + l2 14 5 = l2 9 = l2 W = w1 + w2 W = 4 + 6 W = 10 Once you have subtracted to find your missing measurements, you can add all of your sides together to find the perimeter of the compound rectangle. Now, you'll use the original perimeter formula. P = L + W + l1 + l2 + w1 + w2 = 14 + 10 + 5 + 9 + 4 + 6 = 48 centimeter (18.9in)

summary: Organize the information you do have. Use the measurements you have to find the missing side measurements. Add your sides together.

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Your smoker should have a lower vent, which lets air into the chamber, and a lid vent, which lets the smoker out. Regulate the temperature with the lower vent, depending on the what the smoker needs. If the fire is dying, open the lower vent more. If the temperature is getting too high, close it a little. Generally, the top (exhaust) vent should be left open the whole time. Only close it if adjusting the bottom vent does not change the temp the way you need it to. The ideal smoker temperature is about 220 (104), but don't let it exceed 250 (121). You can increase the temperature by adding new coals to the charcoal pile. Reduce the temperature, if necessary, by closing the lower vent a little. This allows less oxygen to enter the smoker. If your smoker doesn't have a temperature gauge, stick the probe of an oven thermometer through a hole in the lid vent. Every time you take the lid off, smoke and heat escape. The best meat comes from a smoker with an even, consistent temperature. Only take the lid off if you need to add charcoal or add water to the water pan. It's okay to check on the meat to see how it is cooking and make sure there's enough coals, but only do this once an hour or so. Smoking is a slow and steady process. Smoking is a fairly hands off process, so rest assured that the meat is cooking without you checking it all the time. If the temperature inside the smoker is starting to cool, and adjusting the lower vent doesn't help, add more coals. It is helpful to keep an extra set of coals hot in the chimney in case you need to add them to the smoker. This works better than adding unlit charcoal on top of the spent coals. If you don't have a chimney, use a foil baking pan to keep some extra coals hot.

summary: Open the bottom and top vents. Keep the temperature of the smoker steady. Leave the lid on the smoker. Keep a second set of live coals going and add them as necessary.

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This can be especially fun if you are playing with a large group of people. However, you might want to make a rule that seekers can't wait around the jail or babysit the can. The number of seekers you add depends on your preference. Even with fewer than 20 players, 2 seekers can balance the game. This way, seekers can split between offense (seeking) and defense (protecting the can). If you choose to add seekers to the game, you might also want to increase the number of cans for each additional seeker. For example, a 2 seeker game might have 2 cans. This can add a thrilling pursuit aspect to this game. Instead of having seekers beat hiders to the can, have them tag hiders instead. Tagged players should go, as per usual, to jail. Playing in the dark can be dangerous, so you should make sure your parent or guardian knows and is OK with you doing this beforehand. This version of the game uses no can, as it would be difficult to locate a kicked can in the dark. Instead: Equip seekers with flashlights. Tag people out by shining the light on them and calling their name. Release people from jail by having hiders tag jailed players. Choose a jail in a well lit location, like a porch, so seekers can see potential jailbreaks. This variation requires you to split players into two teams. In the middle of a hardtop area, place your can. Draw a large circle around it with a piece of chalk. Have teams stand an equal distance from the can on opposite sides. Then: Flip a coin to determine which team goes first. Take turns rolling a soft ball at the can to knock it over. Each team should have a ball. The first team to knock over the can must run to it and set it up again with only their feet. Only one active player can be in the circle at a time. The opposing team can freeze players trying to set up the can by hitting them with their ball. The game continues until the can is set up or all the players on one team are frozen.
summary: Add more seekers to your game. Have seekers tag players. Play in the dark with flashlights. Contest the can.