In one sentence, describe what the following article is about: Make sure you have a basic overview of your character before you start to draw them. Ideally, complete a character sheet so you know exactly who they are. If you don't want to be this detailed, decide their role in the story and their basic physical traits. A basic concept for Alice might be, "Short dark-haired witch in a black dress who's the hero of the story." For Trixy, you might write, "Tall, red-headed witch in jeans and yellow t-shirt who's secretly a villain." How your character stands says a lot about their personality. Think about how your character would hold their body based on their personality and goals. Then, picture what their silhouette would look like. Use this to create an outline of your character. For example, Alice might be standing tall with her hand on her hip and her nose pointed in the air. Trixy, on the other hand, might be looking down and off to the side. Her hands might pressed together in front of her body to show that she's hiding something. Quickly sketch out the basic look you're going for with this character. Do a couple of sketches so you can try different details and angles. Then, review your sketches to help you decide how you want to draw the character. Sketching also helps you warm up so it's easier to draw. Don't worry about making mistakes. These sketches should be loose and don't need to be finished. What your character wears should show something about them as a character. This includes the type of clothing they wear, the colors they pick, and the accessories they choose. Think about how your character would dress, then create an outfit that works for them. For example, Alice might wear flowing dresses because she thinks it better reflects her witch heritage. Similarly, she might stick to dark colors because it makes her feel witchy. For accessories, she might wear an old locket that has her grandmother's picture in it. Trixy might wear modern clothes because she doesn't follow the old ways. Additionally, she might choose bright colors because it makes people think she's happy, even though she's not. For accessories, she might carry a purse that's made from a pet fox that she once had. Now that you've decided on the posture and basic physical features, create a drawing of your character. Do this on paper or your computer, depending on what's comfortable for you. Make this drawing as detailed as you'd like. You might be able to use a drawing app to help you create your character. If you're using the drawing as inspiration but don't plan to show it to people, don't worry if it's not perfect. Just do your best. If you're creating a comic book or something similar, practice drawing your character over and over. This will help you get good at it, so don't give up!
Summary: Create your character sheet or a basic concept first. Choose a distinctive posture for your character. Make several sketches of your character to find the look you want. Add clothing and accessories that reflect your character's personality. Draw your character based on your sketches.

In one sentence, describe what the following article is about: No matter how tricked out your RC car is, it can only go so fast with a subpar battery. If you really want to leave your competition in the dust, opt for a battery with a greater voltage capacity, such as a nickel-metal hydride (NiMH) lithium-polymer (Li-Po) pack. RC cars have been known to attain speeds of up to 100mph (160km/h) with cranked-up batteries. You can potentially add 1520mph (24.132.2km/h) to your car's top speed by upgrading the battery, even without making any other modifications. To ensure that you get the right fit, measure your car's battery compartment and buy a battery of the appropriate size. When it comes to working with high-output batteries, a little boost goes a long way. Start smallif your car came equipped with a single cell battery, move up to a 2-cell or 3-cell. You can then increase the voltage incrementally from there, provided your motor can handle the jump. If your car feels unusually hot after a session, it may mean that the upgraded battery is placing too much strain on the motor. In this situation, it's safest to just move down a size, since you won't be able to effectively make use of the extra power anyway. Using a battery that's too powerful for your car could cause permanent damage to to the motor or ESC. Pinch the connectors at the end of the colored wires and slide them out of the ports. Take out the battery and set it aside. You can put it into storage as a backup power source, or toss it out to free up room in your tool kit for superior packs. If you decide to keep your old battery, perform a before-and-after test run alongside the new one. You'll most likely be surprised by the difference the sleeker, higher-output battery makes. Make sure you take your old batteries to the proper waste disposal or recycling site when it's time to get rid of them. Never throw rechargeable batteries in the trash. Insert the battery carefully, matching up the wires according to color. Slide the connectors into the ports until they click. Replace the battery cover, if your model has one, then switch the car on and take it for a spin. Test the battery's fit to make sure there are no loose connections or unnecessary movement in the pack itself. It's important to be systematic about replenishing the cells in your new battery in order to keep it performing at its best. After every few hours of use, plug the battery pack into a dedicated charging unit and give it some juice. It's also a good idea to charge batteries after they've been exposed to colder temperatures or have been in storage for a while. Make sure your RC car's battery is fully charged before you take it out for a practice session or race. If possible, pick up an extra battery or two so you'll always have a spare on hand.
Summary: Purchase a high-output battery. Make sure your motor can handle the extra power. Remove the existing battery. Place the new battery into the compartment. Charge your battery regularly.

In one sentence, describe what the following article is about: Check to see if your opponent has widened eyes, is drumming their fingers, or bouncing their legs. These and other body language tics can indicate nervousness. Depending on how they're betting, that can either mean they have a good hand or, more likely, that they have a bad one. If you're playing against someone who is acting uninterested in the game but stays in despite heavy betting, chances are they have a strong hand. As much as they might try to pretend they're not excited about their cards, their willingness to stay in the game shows there's something going on under the surface. If your opponent checks their cards and then looks at their chips, there's a chance they just did that because they want to know how much they can bet. Be cautious though, that also might be a sign of nerves at getting a bad hand and not having too many chips left! Often, novice poker players try to intimidate competitors by staring them down and being more aggressive when they have bad hands, especially if their hand is good but not good enough (like a low pair). Conversely, if an opponent who usually makes eye contact suddenly starts avoiding eye contact, that could mean they have a great hand and are trying to hide it.
Summary:
Look for tics and fidgeting. Identify when someone is trying to bluff a good hand by faking indifference. Observe if your opponent looks at their chips. Notice if an opponent is trying to stare you down.