Question: Generate a question about the following movie plot: The story is set in 1959 and is told with only a few brief snatches of dialogue, much of it in Gaelic. A down-on-his-luck illusionist (known by his stage name, "Tatischeff") watches his popularity and employment in Paris dry up. He packs his meager belongings and props, including an ill-tempered white rabbit, and moves to London. There he finds himself as the irrelevant act following a popular rock band. Despite his wounded pride, he adopts a nothing-to-lose attitude and continues plying his trade at yet smaller gatherings in bars, cafes, and private parties. He accepts the invitation of a drunken party patron, taking a long, slow journey to a remote Scottish island (Iona in the Inner Hebrides). The small village's pub has only recently been wired for electricity, and he and his rabbit are appreciated for a time. Living modestly in a room above the pub, the illusionist encounters a young girl named Alice who is captivated by his otherworldly abilities and kind gestures, including a gift of new red shoes. Competition from more modern forms of entertainment follow the illusionist even to this idyll, and he soon moves on. Alice believes the downtrodden performer possesses genuine supernatural powers, and follows him to Edinburgh, where he performs at a modest, out-of-the-way theater. They book a room in a rundown guest house favored by other fading performers (a trio of acrobats, a clown, and a ventriloquist). The illusionist sleeps on a small couch and the girl keeps busy by cleaning and cooking food that she shares with the neighbors. The girl's affections even tame the rabbit, but the illusionist's increasingly meager wages, lavished on a series of gifts for Alice, lead him to pawn off his magic kit and secretly take on more demeaning jobs. The other traditional performers become similarly depressed and destitute. Unable to muster the courage to tell his starry-eyed admirer the truth about his fading trade, the illusionist continues giving until he has nothing more to offer. Alice meanwhile discovers the...
Answer: Where does the illusionist move to?

[Q]: Generate a question about the following movie plot: For several generations the Parks family lived on a quiet hillside where Katelyn's grandfather and father were keepers to the town's lighthouse. At the tender age of ten, Katelyn watched her mom enter the basement in their lighthouse home where minutes later she was brutally beaten and found dying on the floor. Her father, Christopher, was arrested and convicted for the killing, and Katelyn placed in foster care out of town. The murder drove Christopher into madness and he was sentenced to a mental institution, where he later died. Katelyn never had a chance to speak to her father since that horrible night. Twenty years later, Katelyn recieves a mysterious letter which brings her back to the lighthouse home she swore she would never return to again. The town wants to open the lighthouse back up but someone from Katelyn's foggy past warns her to stop them! What they don't tell her is "why".
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[A]: How old was Katelyn when her mother died?

input: Please answer the following: Generate a question about the following movie plot: THE GO-GETTER is the story of Mercer White (Lou Taylor Pucci), a straight-arrow 19 year-old who steals a car and sets out to find his older half-brother he hasn't seen in fourteen years. It turns out to be quite the trip. He's barely out of town when a cell phone left behind in the stolen car begins to ring and Mercer finds himself talking to the car's owner, Kate (Zooey Deschanel). From this point forward, nothing proceeds as expected for Mercer. In Reno, hes seduced by a mysterious and sexy girl (played by Jena Malone) and has a slew of dangerous, humorous and eye-opening encounters. In the end its the wildness of the ride, the thrill of the pursuit and the discovery of a love he never saw coming that set this journey apart.
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output: Who is the car's owner?

input: Please answer the following: Generate a question about the following movie plot: In 1975 Spain, a young girl named Laura is given up for adoption. Years later, adult Laura (Rueda) returns to the closed orphanage, accompanied by her husband, Carlos (Cayo), and their seven-year-old adopted son, Simon (Princep). She plans to reopen the orphanage as a facility for disabled children. Simon claims to see a boy named Tomas (Oscar Casas). He befriends Tomas and draws pictures of him as a child wearing a sack mask. Social worker Benigna Escobedo (Montserrat Carulla) informs Laura that Simon's adoption file indicates that Simon is HIV positive. Incensed at Benigna's intrusion, Laura asks her to leave. She later finds Benigna in the orphanage's coal shed, but Benigna flees the scene. Later, Simon teaches Laura a game which grants its winner a wish. Clues lead the two to Simon's adoption file. Simon becomes angry, and says that his new friend told him that Laura is not his biological mother and that he is going to die soon. During a party at the orphanage, Laura and Simon argue, and Simon hides from her. While looking for him, she encounters a child wearing a sack mask who shoves her into a bathroom and locks her inside. Escaping, she finds that Simon is missing and she is unable to find him. That night Laura hears several loud crashes. Police psychologist Pilar (Mabel Rivera) suggests to Laura and Carlos that Benigna may have abducted Simon. Six months later, Simon is still missing. Searching in a Spanish city, Laura spots Benigna who is then struck and killed by a car. The police find evidence that Benigna once worked at the orphanage, and that she had a son named Tomas who was interned there. The children stole a mask that Tomas wore to conceal his deformed face. Embarrassed, Tomas hid in a local sea cave and was subsequently drowned. His death occurred weeks after Laura was adopted. Laura asks for the assistance of a medium named Aurora (Geraldine Chaplin) in the search for Simon. Aurora conducts a seance during which she claims to see the ghosts of the orphans crying for...
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output:
Laura plays a version of what game in an attempt to contact spirits?