In one sentence, describe what the following article is about: Many classroom management plans begin with the teacher's philosophy of motivation. Basically, it lays out what you believe about education and how students should learn. You can talk about the environment you want to create and how you plan to create that environment, both physically and emotionally. Your school will have certain consequences and even certain rewards already in place. You can and should use this system as the basis of your own. Build off these and incorporate your own policies, procedures, and rules to create a positive classroom environment for your students. Most management plans have some type of positive reinforcement. For instance, you can have kids earn stickers or stars towards a certain reward. These types of plans help motivate students to stay on task. Not every child will be motivated by the same reward. If you choose to do so, you can have a system where each kid chooses her own reward. For instance, some kids may enjoy being rewarded by working in a group, while other kids might enjoy choosing their own activity for a period. Still others may prefer a prize of some sort. Finding what motivates each child can help encourage all personality types. You can also build plans based on age level, as what motivates a second grader will not likely motivate a high school student. One teacher identifies these six groups as the main motivators: praise, power (helping the teacher), projects (deciding what learning activity to do), people (playing outside, working in a group), prestige (recognition in front of the school), prizes, and praise (affirmation from the teacher). While positive reinforcement is the best way to deal with behavior in the classroom, you will also need consequences for negative actions, as well. These consequences should be progressive; that is, each one should be more severe than the last one. Stick with consequences that are easy for you to enforce; that is, you shouldn't need to stop everything to enforce it. It's often best to start with a warning, as all kids make mistakes. You can move on to other consequences, such as a time-out, a write-up, or a letter sent home. For instance, you could start with a warning, move on to a write-up, and then go to a letter home. Alternatively, so many write-ups could equal a letter home. For instance, maybe each kid starts fresh everyday with consequences. Alternatively, you could have consequences carry for a week. With rewards, you should generally let them carry over for the whole year, meaning that kids keep earning towards rewards all year. Once one reward is earned, you let the kid move on to earning the next one. You could have the rewards get progressively better or just let each small goal speak for itself. Rules should be simple enough for kids to understand. They should be to the point with little-to-no gray area. You should also be able to enforce them easily. Make the basic rules. If you word them carefully, you'll be able to cover a lot of ground with just a few rules. For instance, one rule could be to "Respect the classroom, your peers, and your teacher," as that covers being nice to other children, not talking back to the teacher, and not trashing the classroom. Keep it short and simple. Four or five rules is better than 10. Rules should give instruction about what to do, not what not to do. For instance, "Keep your hands to yourself" is better than "Don't touch others."
Summary: Determine your philosophy. Start with school policies and procedures. Move on to positive reinforcement. Understand each child's motivation. Figure out negative reinforcement. Decide on a consequence time frame. Decide on rules. Write the rules.

In one sentence, describe what the following article is about: According to the United States Copyright Office, copyright protects original works of authorship. Common examples include dramatic, literary, musical, and artistic works, such as poetry, novels, movies, songs, computer software, photographs, paintings, and architecture. If you create an original work that fits within the categories listed, your work is protected by copyright. Copyright protection does not protect mere ideas. Instead, the idea must be put into something tangible. If you created a song, for example, you must either record the song, write out the notes or lyrics to the song, or otherwise make the song exist somewhere other than in your mind for it to be eligible. Use the copyright symbol ©️, known as "The C in a circle." You can also use the word "Copyright" or the abbreviation "Copr." to show that your work is protected by copyright law. If you are identifying your copyright in a sound recording only, then use the letter P in the circle. The use of this notice was required to have copyright protection in the past. However, as of March 1, 1989, you are not required to provide notice on any type of work. Nevertheless, it is still a good idea from a legal standpoint to post a copyright notice. For example, it can deter others from plagiarizing your work. In terms of copyright law, the word "publish" refers to the year in which you distributed copies or phonorecords (CDs, cassettes, etc.) of your work by sale or other transfer, such as rental, lease, or lending. If your work contains other copyrighted material, then the year the compilation was first published is sufficient. If the work is unpublished, then you can use a notice that reads: "Unpublished work Copyright 2016 Jane Doe." After creating your copyright symbol (or equivalents), you need to provide the name of the copyright holder. You can also use an abbreviation or an alternative designation that is generally known. Use your real name or any other name that you have the legal right to use. If you want your business to hold the copyright, then make sure you have properly formed the business. You may also need to complete a "Doing Business As" if you want to hold the copyright in your fictitious business name. With a phonorecord, the producer's name will be considered part of the notice if the producer is named on the label or container and the notice contains no other name. You should place the copyright notice in such a way that it provides reasonable notice of the copyright claim. It should not be concealed or hidden from view. If you can't affix the copyright notice to the work itself, then you can attach it to a tag that travels along with the article in commerce. If you are selling a motion picture or audiovisual work, then you can affix the notice on a permanent container. Copyright notice is most often found in the footer of a website, at the bottom of a piece of written music, or in the first few pages of a book. In a video, you may include a copyright notice in the credits or with the title. You can also include a rights statement, if you want. This statement tells the public what rights you are reserving for yourself. Consider using the following: For example, you could write "All Rights Reserved" if you don't want to allow anyone to copy anything. For a Creative Commons License, you might want to include "Some Rights Reserved." To give all rights away, you could include "No Rights Reserved."
Summary:
Determine if your work is protected by copyright. Create the appropriate symbol. Identify the year of publication. State your name or the name of the copyright owner. Place the copyright notice on your work. Include a rights statement.