TASK DEFINITION: In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.
PROBLEM: Online media offers opportunities to marketers to deliver brand messages to a large audience. Advertising technology platforms enables the advertisers to find the proper group of audiences and deliver ad impressions to them in real time. The recent growth of the real time bidding has posed a significant challenge on monitoring such a complicated system. With so many components we need a reliable system that detects the possible changes in the system and alerts the engineering team. In this paper we describe the mechanism that we invented for recovering the representative metrics and detecting the change in their behavior. We show that this mechanism is able to detect the possible problems in time by describing some incident cases.

SOLUTION: Finding Needle in a Million Metrics: Anomaly Detection in a Large-scale Computational Advertising Platform

PROBLEM: Common statistical practice has shown that the full power of Bayesian methods is not realized until hierarchical priors are used, as these allow for greater "robustness" and the ability to "share statistical strength." Yet it is an ongoing challenge to provide a learning-theoretically sound formalism of such notions that: offers practical guidance concerning when and how best to utilize hierarchical models; provides insights into what makes for a good hierarchical prior; and, when the form of the prior has been chosen, can guide the choice of hyperparameter settings. We present a set of analytical tools for understanding hierarchical priors in both the online and batch learning settings. We provide regret bounds under log-loss, which show how certain hierarchical models compare, in retrospect, to the best single model in the model class. We also show how to convert a Bayesian log-loss regret bound into a Bayesian risk bound for any bounded loss, a result which may be of independent interest. Risk and regret bounds for Student's t and hierarchical Gaussian priors allow us to formalize the concepts of "robustness" and "sharing statistical strength." Priors for feature selection are investigated as well. Our results suggest that the learning-theoretic benefits of using hierarchical priors can often come at little cost on practical problems.

SOLUTION: Risk and Regret of Hierarchical Bayesian Learners

PROBLEM: The game of Go is more challenging than other board games, due to the difficulty of constructing a position or move evaluation function. In this paper we investigate whether deep convolutional networks can be used to directly represent and learn this knowledge. We train a large 12-layer convolutional neural network by supervised learning from a database of human professional games. The network correctly predicts the expert move in 55% of positions, equalling the accuracy of a 6 dan human player. When the trained convolutional network was used directly to play games of Go, without any search, it beat the traditional-search program GnuGo in 97% of games, and matched the performance of a state-of-the-art Monte-Carlo tree search that simulates two million positions per move.

SOLUTION:
MOVE EVALUATION IN GO USING DEEP CONVOLUTIONAL NEURAL NETWORKS