INPUT ARTICLE: Article: Do this to show proof of residence. If you do not have one, then a learner's permit or a receipt for a learner's permit will work. Additionally, a tribal I.D. with your name, address, photo, and a signature is also considered a valid I.D. If you do not have any of these, then you can provide a proof of residence by: Providing a college student I.D. with a housing list. Providing a Notice of Late Registration if you were not able to register to vote within 20 days of the election. By telling the election judge your previous address or name if you are a registered voter who has changed their name or moved, but you still reside in the same precinct. You will need to do this if you do not have a valid I.D. to show proof of residence. Your photo I.D. can be expired. A driver's license, state I.D., learner's permit, U.S. passport, U.S. military or veteran I.D., tribal I.D., Minnesota university/college/technical college I.D., or a Minnesota high school I.D. are all considered valid forms of a photo I.D. Valid documents include a bill, start-of-service statement, or account due or dated within 30 days of the election; a rent or residential lease agreement valid through Election Day; or a current student fee statement. Do this if you do not have a valid I.D., or a photo I.D. and a document with your current name and address indicating your proof of residence. You can have a registered voter from your precinct or a staff person from your residential facility vouch for you by confirming your address. The registered voter must sign an oath confirming your address. The staff person must prove employment at the facility by bringing a badge/I.D. or a staff list to the polling place. To find out where your local polling place is, you can call your county election office. Visit http://www.sos.state.mn.us/elections-voting/find-county-election-office/ to obtain your county election office's phone number. Alternatively, go online and copy and paste this website URL, http://pollfinder.sos.state.mn.us, into your Internet browser. You will be directed to a page where you can either enter your zip code or county to find your polling place. You will be able to do this once voter registration eligibility has been confirmed. Fill out all of the required information and submit the application. Then go vote!

SUMMARY: Bring a valid Minnesota driver's license or a receipt for one. Bring a photo I.D. plus a document with your current name and address. Bring someone to vouch for you. Go to your polling place. Fill out the registration application.

INPUT ARTICLE: Article: The East Wind is the dealer for that game. Whoever rolls the highest on 2 dice is designated as the East Wind. The West Wind is across from the East Wind, while the North Wind is to the East's left and the South is to the East's Right. The person to the right of the East Wind, the South Wind, goes first. Set all the tiles in the middle of the table and turn them upside-down. Mix them around with your hands to shuffle the tiles. The East Wind can decide when the tiles are shuffled enough. The East Wind deals 1 tile to each player at a time. When each player has 13, stop dealing. You'll have tiles leftover. Just leave them in the middle in a group, as you'll draw from them throughout the game. Line up the tiles facing you to form your hand. In traditional mahjong, you make a wall of tiles in front of each player before dealing, 36 tiles each in stacks of 2. Then you push all the walls together to form a square. The East Wind throws 2 dice, then counts from the right to that point in the wall and pushes 2 stacks of tiles forward to put in their hand. Players take turns pulling out stacks, 2 stacks at a time until they reach 12 each. Then, the East takes 2 tiles and the other 3 players take a single tile. This rule is a variant, and it's typically only used in the American version. It's divided into 3 parts. You must do the Charleston the first time. All you do is take 3 tiles from your hand that you want to discard and pass them to the right, called the first pass. Then you do the same with the person across from you (second pass) and then for the person to your left (third pass). If everyone agrees, you can do the whole process a second time, but if 1 person says "no," you don't. On the third pass, you can use a "blind" pass, meaning you can move 1-3 tiles that are passed to you on to the next person without looking at them. Make sure you still pass 3, making up the extra from your hand. You can also do a courtesy pass at the end, where the players across from each agree to exchange 1-3 tiles. This is optional, and both players must agree on the pass, stating how many tiles they want to exchange. Whichever number is lower is the one used.

SUMMARY:
Roll a set of dice to see who will be the East Wind. Place the tiles face-down to shuffle them and deal. Have the East Wind deal 13 tiles to each person. Pass tiles using the "Charleston" rule in American mahjong.