Read the following article and select the best answer. Article: In the year 480 BC the Greek allies faced invasion by the King of Persia,Xerxes,who commanded a huge army of about half a million men. When the Persian army marched into northern Greece,the Greek states,led by Athens and Sparta,were ill equipped to deal with the threat. The Persians were well supplied with food and weapons. Their army included infantry,cavalry,and a large navy. It seemed that they would easily defeat the Greeks. The Greek allies decided to send 10,000 men northwards to slow down the Persians,while the rest prepared to defend their homelands. A group of 300 best Spartan soldiers were chosen to lead the force going north,with Leonidas in command. Leonidas realised that the only hope of slowing the Persians would be to block the narrow passage of land at Thermopylae. The Pass of Thermopylae was the route between the mountains and the sea,and was so narrow that only a few men could get through at a time. When the Persian army arrived at Thermopylae,they found Leonidas' tiny army opposing them. The Persians attacked,but could not get through. They attacked again and again,but each time they were driven back by the Greeks,led by the fearless Spartans. Leonidas'plan worked well until a Greek traitor called Ephialtes went to Xerxes. He told the Persian king about a goat's path in the mountains that would take the Persian army past Thermopylae. When Leonidas saw the enemy crossing the mountains,he realised that he could no longer hold Thermopylae. He sent all the Greek soldiers except the 300 Spartans back to their homelands. The Spartans waited for the 500,000 Persians at the goat's path. Although hopelessly outnumbered,the Spartans fought bravely. They all died,but the other Greeks were able to get home to strengthen the defences. Question: Compared with the Persian army,the Greek allies were very _ . - powerful - wise - weak - foolish
weak
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Read the following article and select the best answer. Article: Learn a new language as quickly as possible. Learn like a spy! Be mistaken for a native. Pimsleur courses help people who need to speak another language quickly. Our courses took 40 years to develop and are now used by the FBI, CIA, and business professionals everywhere. They're so effective; you have nothing to lose! You will get: *Language instruction that is proven to be effective *No boring repetition, charts or meaningless formulas *Eight fluency-focused lessons on four audio CDs *Audio instruction with a 25-year history of success *Full 30-day money-back guarantee (just in case) *Special offers on our more advanced courses Reasons to learn using the Pimsleur Approach: *Speak without an accent so that you sound like a native. *Practice what's natural to you in English. *Feel safe and confident. You'll know how to deal with any situation. *Protect your busy life. 30-minute lessons are perfect for your daily commuting, lunch break, or workout. *Remember without trying. Material is scientifically arranged so that you learn without pain. *Join 25 million people who have graduated with success since 1980. The entire Pimsleur Approach is what language learning should be: quick, fun, and easy! Each lesson is the foundation for the next. You'll keep building on what you've learned. Question: It can be inferred that the text is a (n) _ . - report on a new language learning method - comment on a language training organization - notice of the opening of a new course - ad of a language training organization
ad of a language training organization
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Read the following article and select the best answer. Article: Spending hours playing violent video games prevents teenagers from their moral growth, a study has found.It is thought that regular touch to violence and lack of contact with the outside world makes it harder for them to tell right from wrong.They also struggle to trust other people,and see the world from their viewpoints. Researchers from Brock University in Ontario found that those who spend more than three hours each day in front of the screen are particularly unlikely to have developed the ability to empathise . The Canadian researchers surveyed 109 boys and girls,aged 13 and 14,about whether they played video games,which games they liked,and how long they spent playing them.Their findings found that 88 percent of teens said they played games,and more than half admitted to playing games everyday.Violent games were among the most popular. The teenagers also filled in a questionnaire designed to measure their moral development.For example,they were asked how important it is to save the life of a friend. Previous studies have suggested that a person's moral judgement goes through four phases as they grow from children and enter adulthood.By the age of 13 or 14,scientists claim young people should be entering the third stage,and be able to empathise with others and take their viewpoints into account.The research found that this stage appeared to be delayed in teenagers who regularly played violent video games. It is also thought that teenagers who play games regularly did not spend enough time in the real world to learn to take other's thoughts into consideration.Researcher Mirjana Bajovic said:"The present results indicate that some teenagers;who spent three or more hours a day playing violent video games,are deprived of such opportnnities."Writing in the journal Educational Media International.the researchers added:"Touch to violence in video games may influence the development of moral reasoning because violence is not only presented as acceptable but is also justified and rewarded." ... Question: What would be the result of playing violent video games? - Making teens easy to get along with. - Helping teens make more good friends. - Causing teens easier to tell right from wrong. - Getting teens hard to take others into consideration.
Getting teens hard to take others into consideration.
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Read the following article and select the best answer. Article: Do you have bright ideas? Ideas or inventions that change society or, at least, make life easier for somebody? Perhaps we all do sometimes, but we don't often make the idea a reality. Recently, in Britain, there was a competition called British Designers for Tomorrow. The competition encourages young people to carry out their bright ideas. There were two groups in the contest: Group One was for schoolchildren under 16; Group Two was for schoolchildren over 16, and there were eleven prize-winners altogether. Neil Hunt, one of the prize-winners, was called "Sunshine Superman". It's important when people study the weather to be able to record sunshine accurately. We need to know how many hours of sunshine we have and how strong it is. Most sunshine recorders only record direct sunlight. Neil's is more accurate and this is very important for research into the way of using solar power. You can do so much with animated cartoon. Look at Simon West's idea for animated road signs. He uses pictures which appear to move as you go nearer to or farther from them. This isn't a new idea. But it is new to use these pictures on road signs. "We found that people were more likely to see moving signs," said Simon. So now, you can really see rocks falling, trains moving, horses running or a car falling over the edge of a cliff. Quite a warning! The ideas in the competition were so inventive that we are surprised that British industry doesn't ask more schoolchildren for suggestions. Perhaps this will be the start of "pupil power!" Question: The organizers of the competition hoped the schoolchildren would _ . . - become good designers for future Britain - win as many prizes as they could - design something useful for the next day - invent something for immediate use
become good designers for future Britain
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