Your head should be pointed forward just slightly. Make sure to avoid straining your neck. If your head is turned to the side slightly or you move it around, you'll wind up slowing yourself down. Your neck should not be buried in your shoulders. Avoid tucking your chin down. Your hands should be held flat at shoulder width. Your pinkies and thumbs should be parallel with your other fingers. This should give you a lot more power as you move through the water. Your fingertips should point down toward the bottom of the pool as you paddle through the water. If they're not, you'll lose energy and won't be able to move as fast as you could otherwise. By rotating your shoulders, you'll wind up making your hips turn. This will ultimately slow you down and make you lose power and momentum. Instead, focus on moving your arms as if you are paddling on a surfboard. Try to follow the line on the bottom of the pool as best as you can. If there is no line, make sure you stay straight in your swimming lane. In addition, make sure your arms don't cross over the middle of your body when you are completing your strokes. Your right or left hand should never go near the opposite side of the body.

Summary: Point your head forward. Hold your hands flat. Catch the water with your hands. Avoid rotating your shoulders too much. Swim straight.

Thick hair often suffers from split ends, which can make full hair go limp. Every 6-8 weeks (or when your hair seems stringy), visit your stylist for a quick trim. Cutting wavy, thick hair can be difficult, so unless you are a professional, visit a stylist familiar with curly hair. Trims are important to reduce split ends. If you do not get your hair trimmed, the split end may eventually cause your hair strand to break off. Thick hair, especially when paired with curls, can easily weigh down your head. Instead of asking your stylist to remove one or two inches (2-5 cm), ask them to remove extra weight. Tell your stylist that you want a looser and flowing feel if your hair constantly feels unmanageable. Styles with long layers are great for giving thick hair a natural look and removing some heaviness. Also, tastefully added layers can enhance natural curls or waves. Ask your stylist if they can add texture in the back as they thin your hair. Short, curly bangs can look uneven or outdated. Unless you're set on bangs, avoid asking your stylist to cut you any. Ask your stylist for a cut that frames your face instead, for a similar and more flattering look. Long, curly hair can sometimes defy taming attempts. If you can't find a way to manage your mane, ask your stylist for a shorter style. Cropped hair can keep volume in check, especially styles that are longer in the front than the back.

Summary: Trim your hair monthly or every two months for healthy hair. Ask your stylist to take the bulk out of your hair. Choose a layered hairstyle. Shy away from bangs. Go shorter for more manageable hair.

It is important that these not be built near your base. The walking distance is very time-wasting, the location is passive, and the possibility that you become stuck on the defensive becomes much greater. In the barracks, research Two-Handed Swordsmen and Champion. Continue to research Iron Casting, Blast Furnace, Chain Mail Armor, and Plate Mail Armor in the blacksmith. The upgrades may not seem like much, but when attacking in such large numbers, it makes a difference. Perfusion is what makes the Goths shine. Barracks units are created 50% faster. Along with Conscription, which makes all military units be created 33% faster, and their team bonus which allows units to be created 20% faster, the creation of Huskarls in the barracks becomes lightning-fast. Do make sure that you are able to keep up Huskarl production with houses. When a row of 10-12 barracks and fully upgraded barracks and castles produces Huskarls at such fast rates, a team of 6 villagers building houses one at a time becomes far too slow. You must make sure that the population cap does not hinder your spamming. Once you have destroyed one of your enemies, you should create more barracks against other enemies (if you aren't playing in a 1 vs 1). The other barracks should still be pumping out Huskarls until you reach the 210 population limit. Huskarls have strong attack and have a bonus against buildings. But along with that and its fast speed, Huskarls have substantial pierce armor, which makes them almost immune to arrows. They are more expensive to produce than Champions, but Champions do not have the +6 default pierce armor that Huskarls have. Because of their pierce armor, Huskarls are unusually well-equipped to bring down castles. Champions get the job done as well, but are more susceptible to the Castle's arrows. Usually, other infantry are slaughtered in large numbers. Champions can be spammed as well if you are getting low on resources. They have a slightly greater attack than Huskarls. Trebuchets, while almost required for other civilizations, have a lesser priority than the Huskarls. The main point of Trebuchets is to bring down difficult-to-reach or heavily fortified buildings. However, if your opponent is heavily fortified with walls, Trebuchets should be created. Other siege weapons can be created if you wish, but the advantage of the Huskarl's speed is negated when they are traveling together with the siege units. It is recommended that you set your army to staggered formation in order to reduce the splash damage by Mangonels and Scorpions. Set your army to aggressive (if it hasn't - aggressive is the default) and send your troops to attack castles, town centers, military buildings, monasteries, and most importantly, villagers. Armies in Age of Empires II can consist of a maximum of 40 troops. Remember, you must always constantly be on the offensive. During the Imperial Age, if for any moment that you are not attacking an enemy with your army, you are not taking advantage of the Goths' superior infantry!
Summary: If you haven't already, continue to build the row of 10-12 barracks near your enemy base. Research Conscription, Perfusion and Elite Huskarl in the castle. Spam Huskarls. Attack your enemies!