In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Example Input: Count-based exploration algorithms are known to perform near-optimally when used in conjunction with tabular reinforcement learning (RL) methods for solving small discrete Markov decision processes (MDPs). It is generally thought that count-based methods cannot be applied in high-dimensional state spaces, since most states will only occur once. Recent deep RL exploration strategies are able to deal with high-dimensional continuous state spaces through complex heuristics, often relying on optimism in the face of uncertainty or intrinsic motivation. In this work, we describe a surprising finding: a simple generalization of the classic count-based approach can reach near state-of-the-art performance on various highdimensional and/or continuous deep RL benchmarks. States are mapped to hash codes, which allows to count their occurrences with a hash table. These counts are then used to compute a reward bonus according to the classic count-based exploration theory. We find that simple hash functions can achieve surprisingly good results on many challenging tasks. Furthermore, we show that a domain-dependent learned hash code may further improve these results. Detailed analysis reveals important aspects of a good hash function: 1) having appropriate granularity and 2) encoding information relevant to solving the MDP. This exploration strategy achieves near state-of-the-art performance on both continuous control tasks and Atari 2600 games, hence providing a simple yet powerful baseline for solving MDPs that require considerable exploration.
Example Output: #Exploration:A Study of Count-Based Explorationfor Deep Reinforcement Learning

Example Input: Rough set theory, a mathematical tool to deal with vague concepts, has originally described the indiscernibility of elements by equivalence relations. Covering rough sets are a natural extension of classical rough sets by relaxing the partitions arising from equivalence relations to covers. Recently, some topological concepts such as neighborhood have been applied to covering rough sets. In this paper, we further investigate the covering rough sets based on neighborhoods by approximation operations. We show that the upper approximation based on neighborhoods can be defined equivalently without using neighborhoods. To analyze the covers themselves, we introduce unary and composition operations on covers. A notion of homomorphism is provided to relate two covering approximation spaces. We also examine the properties of approximations preserved by the operations and homomorphisms, respectively.
Example Output: Covering rough sets based on neighborhoods

Example Input: Although traditionally used in the machine translation field, the encoder-decoder framework has been recently applied for the generation of video and image descriptions. The combination of Convolutional and Recurrent Neural Networks in these models has proven to outperform the previous state of the art, obtaining more accurate video descriptions. In this work we propose pushing further this model by introducing two contributions into the encoding stage. First, producing richer image representations by combining object and location information from Convolutional Neural Networks and second, introducing Bidirectional Recurrent Neural Networks for capturing both forward and backward temporal relationships in the input frames.
Example Output:
Video Description using Bidirectional Recurrent Neural Networks