In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Concept maps can be used to concisely represent important information and bring structure into large document collections. Therefore, we study a variant of multidocument summarization that produces summaries in the form of concept maps. However, suitable evaluation datasets for this task are currently missing. To close this gap, we present a newly created corpus of concept maps that summarize heterogeneous collections of web documents on educational topics. It was created using a novel crowdsourcing approach that allows us to efficiently determine important elements in large document collections. We release the corpus along with a baseline system and proposed evaluation protocol to enable further research on this variant of summarization.
Connecting the dots: Summarizing and Structuring Large Document Collections Using Concept Maps

Latent Dirichlet Allocation (LDA) mining thematic structure of documents plays an important role in nature language processing and machine learning areas. However, the probability distribution from LDA only describes the statistical relationship of occurrences in the corpus and usually in practice, probability is not the best choice for feature representations. Recently, embedding methods have been proposed to represent words and documents by learning essential concepts and representations, such as Word2Vec and Doc2Vec. The embedded representations have shown more effectiveness than LDA-style representations in many tasks. In this paper, we propose the Topic2Vec approach which can learn topic representations in the same semantic vector space with words, as an alternative to probability. The experimental results show that Topic2Vec achieves interesting and meaningful results.
Topic2Vec: Learning Distributed Representations of Topics

Bridging the 'reality gap' that separates simulated robotics from experiments on hardware could accelerate robotic research through improved data availability. This paper explores domain randomization, a simple technique for training models on simulated images that transfer to real images by randomizing rendering in the simulator. With enough variability in the simulator, the real world may appear to the model as just another variation. We focus on the task of object localization, which is a stepping stone to general robotic manipulation skills. We find that it is possible to train a real-world object detector that is accurate to 1.5 cm and robust to distractors and partial occlusions using only data from a simulator with non-realistic random textures. To demonstrate the capabilities of our detectors, we show they can be used to perform grasping in a cluttered environment. To our knowledge, this is the first successful transfer of a deep neural network trained only on simulated RGB images (without pre-training on real images) to the real world for the purpose of robotic control.
Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World