In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: In this paper we propose to view the acceptance rate of the Metropolis-Hastings algorithm as a universal objective for learning to sample from target distribution -- given either as a set of samples or in the form of unnormalized density. This point of view unifies the goals of such approaches as Markov Chain Monte Carlo (MCMC), Generative Adversarial Networks (GANs), variational inference. To reveal the connection we derive the lower bound on the acceptance rate and treat it as the objective for learning explicit and implicit samplers. The form of the lower bound allows for doubly stochastic gradient optimization in case the target distribution factorizes (i.e. over data points). We empirically validate our approach on Bayesian inference for neural networks and generative models for images.

A: Learning to sample via lower bounding the acceptance rate of the Metropolis-Hastings algorithm
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Q: Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. However, a central challenge in video prediction is that the future is highly uncertain: a sequence of past observations of events can imply many possible futures. Although a number of recent works have studied probabilistic models that can represent uncertain futures, such models are either extremely expensive computationally as in the case of pixel-level autoregressive models, or do not directly optimize the likelihood of the data. To our knowledge, our work is the first to propose multi-frame video prediction with normalizing flows, which allows for direct optimization of the data likelihood, and produces high-quality stochastic predictions. We describe an approach for modeling the latent space dynamics, and demonstrate that flow-based generative models offer a viable and competitive approach to generative modeling of video.

A: We demonstrate that flow-based generative models offer a viable and competitive approach to generative modeling of video.
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Q: Humans possess an ability to abstractly reason about objects and their interactions, an ability not shared with state-of-the-art deep learning models. Relational networks, introduced by Santoro et al. (2017), add the capacity for relational reasoning to deep neural networks, but are limited in the complexity of the reasoning tasks they can address. We introduce recurrent relational networks which increase the suite of solvable tasks to those that require an order of magnitude more steps of relational reasoning. We use recurrent relational networks to solve Sudoku puzzles and achieve state-of-the-art results by solving 96.6% of the hardest Sudoku puzzles, where relational networks fail to solve any. We also apply our model to the BaBi textual QA dataset solving 19/20 tasks which is competitive with state-of-the-art sparse differentiable neural computers. The recurrent relational network is a general purpose module that can augment any neural network model with the capacity to do many-step relational reasoning.

A:
We introduce Recurrent Relational Networks, a powerful and general neural network module for relational reasoning, and use it to solve 96.6% of the hardest Sudokus and 19/20 BaBi tasks.
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