In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[EX Q]: Deep multitask networks, in which one neural network produces multiple predictive outputs, are more scalable and often better regularized than their single-task counterparts. Such advantages can potentially lead to gains in both speed and performance, but multitask networks are also difficult to train without finding the right balance between tasks. We present a novel gradient normalization (GradNorm) technique which automatically balances the multitask loss function by directly tuning the gradients to equalize task training rates. We show that for various network architectures, for both regression and classification tasks, and on both synthetic and real datasets, GradNorm improves accuracy and reduces overfitting over single networks, static baselines, and other adaptive multitask loss balancing techniques. GradNorm also matches or surpasses the performance of exhaustive grid search methods, despite only involving a single asymmetry hyperparameter $lpha$. Thus, what was once a tedious search process which incurred exponentially more compute for each task added can now be accomplished within a few training runs, irrespective of the number of tasks. Ultimately, we hope to demonstrate that gradient manipulation affords us great control over the training dynamics of multitask networks and may be one of the keys to unlocking the potential of multitask learning.
[EX A]: We show how you can boost performance in a multitask network by tuning an adaptive multitask loss function that is learned through directly balancing network gradients.

[EX Q]: Momentary fluctuations in attention (perceptual accuracy) correlate with neural activity fluctuations in primate visual areas. Yet, the link between such momentary neural fluctuations and attention state remains to be shown in the human brain. We investigate this link using a real-time cognitive brain machine interface (cBMI) based on steady state visually evoked potentials (SSVEPs): occipital EEG potentials evoked by rhythmically flashing stimuli. Tracking momentary fluctuations in SSVEP power, in real-time, we presented stimuli time-locked to when this power reached (predetermined) high or low thresholds. We observed a significant increase in discrimination accuracy (d') when stimuli were triggered during high (versus low) SSVEP power epochs, at the location cued for attention. Our results indicate a direct link between attention's effects on perceptual accuracy and and neural gain in EEG-SSVEP power, in the human brain.

[EX A]: With a cognitive brain-machine interface, we show a direct link between attentional effects on perceptual accuracy and neural gain in EEG-SSVEP power, in the human brain.

[EX Q]: MixUp is a data augmentation scheme in which pairs of training samples and their corresponding labels are mixed using linear coefficients. Without label mixing, MixUp becomes a more conventional scheme: input samples are moved but their original labels are retained. Because samples are preferentially moved in the direction of other classes \iffalse -- which are typically clustered in input space --
i we refer to this method as directional adversarial training, or DAT. We show that under two mild conditions, MixUp asymptotically convergences to a subset of DAT. We define untied MixUp (UMixUp), a superset of MixUp wherein training labels are mixed with different linear coefficients to those of their corresponding samples. We show that under the same mild conditions, untied MixUp converges to the entire class of DAT schemes. Motivated by the understanding that UMixUp is both a generalization of MixUp and a form of adversarial training, we experiment with different datasets and loss functions to show that UMixUp provides improved performance over MixUp. In short, we present a novel interpretation of MixUp as belonging to a class highly analogous to adversarial training, and on this basis we introduce a simple generalization which outperforms MixUp.
[EX A]:
We present a novel interpretation of MixUp as belonging to a class highly analogous to adversarial training, and on this basis we introduce a simple generalization which outperforms MixUp