Problem: Information: - Nelly (Ward) Greisen (born December 11, 1955) was a member of the Jesus music and contemporary Christian music trio 2nd Chapter of Acts. She joined her older sister, Annie Herring, and younger brother, Matthew Ward, to form the group which began singing together in 1970 and disbanded in 1988. Greisen then turned her attention to being a full-time mother to her two sons, and to supporting her husband, Steve Greisen, in his film business. - Far Away Places is a 1987 studio album by 2nd Chapter of Acts . It would be their final recording of original material . - The 2nd Chapter of Acts was a Jesus music and early contemporary Christian music group composed of sisters Annie Herring and Nelly Greisen and brother Matthew Ward. They began performing in 1973 and enjoyed their period of greatest success during the 1970s. The group disbanded in 1988. - Contemporary Christian music (or CCMand occasionally "inspirational music") is a genre of modern popular music which is lyrically focused on matters concerned with the Christian faith. It formed as those affected by the 1960s Jesus movement revival began to express themselves in a more contemporary style of music than the hymns, Gospel and Southern Gospel music that was prevalent in the church at the time. Today, the term is typically used to refer to pop, rock, or praise & worship styles. - Jesus music, known as gospel beat music in the United Kingdom, is a style of Christian music that originated on the West Coast of the United States in the late 1960s and early 1970s. This musical genre developed in parallel to the Jesus movement. It outlasted the movement that spawned it and the Christian music industry began to eclipse it and absorb its musicians around 1975. - Annie Herring (born Annie Ward September 22, 1945) is one of the pioneers of the Jesus music genre, later to be called Contemporary Christian music. She was a member of the trio 2nd Chapter of Acts, for which she wrote most of the songs and sang lead and harmony vocals with her brother Matthew Ward and sister Nelly (Ward) Greisen. During her musical career with the 2nd Chapter of Acts from 1973 to 1988, she also recorded solo albums. Given the paragraphs above, decide what entity has the relation 'follows' with 'hymns'.

A: far away places

[Q]: Information: - A business model is an "abstract representation of an organization, be it conceptual, textual, and/or graphical, of all core interrelated architectural, co-operational, and financial arrangements designed and developed by an organization presently and in the future, as well as all core products and/or services the organization offers, or will offer, based on these arrangements that are needed to achieve its strategic goals and objectives." This definition by Al-Debei, El-Haddadeh and Avison (2008) indicates that value proposition, value architecture (the organizational infrastructure and technological architecture that allows the movement of products, services, and information), value finance (modeling information related to total cost of ownership, pricing methods, and revenue structure), and value network articulate the primary constructs or dimensions of business models. - Gambling is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money and/or material goods. Gambling thus requires three elements be present: consideration, chance and prize. The outcome of the wager is often immediate, such as a single roll of dice, a spin of a roulette wheel, or a horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season. - Roulette is a casino game named after the French word meaning "little wheel". In the game, players may choose to place bets on either a single number or a range of numbers, the colors red or black, or whether the number is odd or even. - Vegas Dream , released in Japan as Viva ! Las Vegas ( ) is a gambling video game produced for the Nintendo Entertainment System and developed by HAL Laboratory that was released in 1988 . - MSX is the name of a standardized home computer architecture, first announced by Microsoft on June 16, 1983, and marketed by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation. Microsoft conceived the project as an attempt to create unified standards among various hardware makers of the period. - A display device is an output device for presentation of information in visual or tactile form (the latter used for example in tactile electronic displays for blind people). When the input information is supplied has an electrical signal, the display is called an "electronic display". - A video game is an electronic game that involves human or animal interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. - The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform. - IMAGE (from Imager for Magnetopause-to-Aurora Global Exploration), or Explorer 78, was a NASA MIDEX mission that studied the global response of the Earth's magnetosphere to changes in the solar wind. It was launched March 25, 2000 by a Delta II rocket from Vandenberg AFB and ceased operations in December 2005. - The user interface (UI), in the industrial design field of humancomputer interaction, is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, whilst the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls, and process controls. The design considerations applicable when creating user interfaces are related to or involve such disciplines as ergonomics and psychology. - Money is any item or verifiable record that is generally accepted as payment for goods and services and repayment of debts in a particular country or socio-economic context, or is easily converted to such a form. The main functions of money are distinguished as: a medium of exchange; a unit of account; a store of value; and, sometimes, a standard of deferred payment. Any item or verifiable record that fulfills these functions can be considered as money. - HAL Laboratory started off making games for the MSX system and the Commodore VIC-20. - The concept of video games as a form of art is a controversial topic within the entertainment industry. Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as graphics, storytelling and music. Even art games, games purposely designed to be a work of creative expression, have been challenged as works of art by some critics. - Abandoning previous ventures in favor of toys in the 1960s, Nintendo then developed into a video game company in the 1970s, ultimately becoming one of the most influential in the industry and Japan's third most-valuable company with a market value of over $85 billion. From 1992 until 2016, Nintendo was also the majority shareholder of Major League Baseball's Seattle Mariners. - An electronic game is a game that employs electronics to create an interactive system with which a player can play. Video game is the most common form today, and for this reason the terms are often mistakenly used synonymously. Other common forms of electronic game include such products as handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Given the paragraphs above, decide what entity has the relation 'genre' with 'casino game'.
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[A]:
vegas dream