In this task, you're given an article and an answer. Your task is to generate the fill-in-the-blank question for this answer based on the given article. The blanks are always at the end of the question, and can be filled with more than one word or phrase.

Example input: Article: Homework can put you in a badmood , and that might actually be a good thing. Researchers from the University of Plymouth in England doubted whether mood might affect the way kids learn. To find out the answer, they did two experiments with children. The first experiment tested 30 kids. Someshapes were hidden inside a different, larger picture. The kids had to find the small shapes while sitting in a room with either cheerful or sad music playing in the background. To test their mood, the scientists asked the kids to point to one of five faces, from happy to sad. Children who listened to cheerful music tended to point to the smiley faces while the others pointed to the unhappy ones. The researchers found that sad kids took at least a second less to find the small shapes. They also found an average of three or four more shapes. In the second experiment, 61 children watched one of two scenes from a film. One scene was happy, and the other was sad. Just like in the first experiment, kids who saw the sad scene acted better compared to the others. The researchers guessed that feeling down makes people more likely to focus on a problem or difficult situation. Not all scientists agree with them, however. Other studies argued that maybe, that cheerful music in the first experiment distracted kids from finding shapes. While scientists work on finding out the answers, it still might be wise to choose when to do your tasks according to your mood. After eating a delicious ice cream, for example, write an essay.
Answer: whether mood affects their learning ability
Example output: Researchers did experiments on kids in order to find out _ .
Example explanation: It is clearly mentioned in the article that to the check effect of mood on children is the main purpose of the experiment.
Q: Article: Games are a good form of teaching or training children as they combine fun with knowledge. They make the teaching or training activities more interesting. They are useful in all fields of teaching and training. Help your child discover just how much more is going on in the world around them with this listening game. It will also provide a few minutes of peace and quiet in what is probably a very noisy and busy day. A discussion of the sounds you each hear will also assist in language development and an ability to articulate that which was heard. The sit-and-listen game is especially helpful if your child is at the stage of developing language skills: listening, speaking and so on. Method: This is a very relaxing activity in which you both need to sit still and silent for about 30 seconds and just listen to the world around you. You are both trying to hear as many different things as you can, whether they are cars, people, airplanes, water running, the wind in the trees or any other kinds of daily sounds. After the given time is up, having a chat about what you both could hear. It is a good idea to ask your little one some open ended questions to promote their language development, such as: "What were the loudest sounds you heard?" "What were the closest sounds you heard?" "How many cars did you hear?" "How far away do you think that barking dog might live?" "What sounds did you hear which you did not expect to hear?" Note: As an extension activity you may wish to draw a picture of all the things you could hear.
Answer: your child's language ability
A:
The sit-and-listen game is intended to develop _ .