In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Ex Input:
We consider reinforcement learning and bandit structured prediction problems with very sparse loss feedback: only at the end of an episode. We introduce a novel algorithm, RESIDUAL LOSS PREDICTION (RESLOPE), that solves such problems by automatically learning an internal representation of a denser reward function. RESLOPE operates as a reduction to contextual bandits, using its learned loss representation to solve the credit assignment problem, and a contextual bandit oracle to trade-off exploration and exploitation. RESLOPE enjoys a no-regret reduction-style theoretical guarantee and outperforms state of the art reinforcement learning algorithms in both MDP environments and bandit structured prediction settings.

Ex Output:
We present a novel algorithm for solving reinforcement learning and bandit structured prediction problems with very sparse loss feedback.

Ex Input:
Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more suitable for learning. In particular, inspired by curious behaviour in animals, observing something novel could be rewarded with a bonus. Such bonus is summed up with the real task reward - making it possible for RL algorithms to learn from the combined reward. We propose a new curiosity method which uses episodic memory to form the novelty bonus. To determine the bonus, the current observation is compared with the observations in memory. Crucially, the comparison is done based on how many environment steps it takes to reach the current observation from those in memory - which incorporates rich information about environment dynamics. This allows us to overcome the known "couch-potato" issues of prior work - when the agent finds a way to instantly gratify itself by exploiting actions which lead to hardly predictable consequences. We test our approach in visually rich 3D environments in ViZDoom, DMLab and MuJoCo. In navigational tasks from ViZDoom and DMLab, our agent outperforms the state-of-the-art curiosity method ICM. In MuJoCo, an ant equipped with our curiosity module learns locomotion out of the first-person-view curiosity only. The code is available at https://github.com/google-research/episodic-curiosity/.

Ex Output:
We propose a novel model of curiosity based on episodic memory and the ideas of reachability which allows us to overcome the known "couch-potato" issues of prior work.

Ex Input:
Modern deep neural networks (DNNs) require high memory consumption and large computational loads. In order to deploy DNN algorithms efficiently on edge or mobile devices, a series of DNN compression algorithms have been explored, including the line of works on factorization methods. Factorization methods approximate the weight matrix of a DNN layer with multiplication of two or multiple low-rank matrices. However, it is hard to measure the ranks of DNN layers during the training process. Previous works mainly induce low-rank through implicit approximations or via costly singular value decomposition (SVD) process on every training step. The former approach usually induces a high accuracy loss while the latter prevents DNN factorization from efficiently reaching a high compression rate. In this work, we propose SVD training, which first applies SVD to decompose DNN's layers and then performs training on the full-rank decomposed weights. To improve the training quality and convergence, we add orthogonality regularization to the singular vectors, which ensure the valid form of SVD and avoid gradient vanishing/exploding. Low-rank is encouraged by applying sparsity-inducing regularizers on the singular values of each layer. Singular value pruning is applied at the end to reach a low-rank model. We empirically show that SVD training can significantly reduce the rank of DNN layers and achieve higher reduction on computation load under the same accuracy, comparing to not only previous factorization methods but also state-of-the-art filter pruning methods.

Ex Output:
Efficiently inducing low-rank deep neural networks via SVD training with sparse singular values and orthogonal singular vectors.