Article: When it comes to making your speech work in real life, the most important thing you can do is practice, as much as you can. Try practicing in front of a mirror, so that you can see how you are delivering the speech. This can help you notice your facial expressions and body language. These can help or hinder your ability to get your message across. For example, you might notice you are slouching, or that that you fidget with your collar. These actions suggest to an audience that you aren't confident. Better still, record yourself with a video camera and watch the tape afterwards. This can help you see (and hear) where your delivery needs improvement. It has the benefit of providing audio, and also won't distract you as much as a mirror when you're speaking. Once you've practiced on your own a few times, try giving the speech to a small group of friends or family members. Ask for their feedback on your message and delivery. On the day of the speech, dress appropriately for the venue and audience you'll be speaking to. Generally speaking, this will mean dressing professionally. But, the degree of formality will vary. A speech to a film club to convince them to show your film won't require the same degree of formality as speaking to the executives of a movie distribution company. For the executives, you would want to wear a suit. For the film club, that might be overdoing it. Many people find public speaking intimidating, but try to relax and be yourself as you give your speech. Be friendly and make eye contact with the audience. Move around, where appropriate, but don't fidget or pick at your clothes or hair. Don't read the speech. It's okay to use a few notes to keep yourself on track, but your speech should be mostly memorized. Roll with the punches. If you make a mistake, don't let it derail your whole speech. This might be an opportunity to use a little humor. Then, move on. If there is something specific you'd like your audience to do, provide them with any resources you can to make it easier. It is difficult to motivate people to take action, but if you make it simple, they will be more likely to follow through. For example, if you want them to contact the mayor, demanding a recycling program, don't just ask them to do it. Give them stamped, addressed envelopes to send a letter, or cards with the mayor's phone number and email address. If you do this, many more people are likely to follow through.
Question: What is a summary of what this article is about?
Practice your speech. Dress appropriately. Relax. Involve your audience.
Article: Wireless service providers are required by law to unlock your phone for free, as long as your account is in good standing and you've fulfilled all contract terms. The FCC is responsible for enforcing policies associated with unlocking your phone, and will escalate your situation as needed to unlock your device. File a complaint online at https://consumercomplaints.fcc.gov/hc/en-us, or call the FCC at 1-888-225-5322. This occurs when your wireless carrier provides the phone manufacturer with the incorrect IMEI number.
Question: What is a summary of what this article is about?
Ask your wireless carrier what you can do to bring your account into good standing if it refuses to unlock your phone. Contact the FCC if you experience problems unlocking your phone for free with your wireless carrier. Contact your wireless carrier and confirm the IMEI on file matches the IMEI number of your phone if the unlock code fails to work.
Article: You'll need at least three people to play, but this game can involve many players. With a large enough space and enough hiding spots, you could play with well over 20 players. Get together a group of kids from your neighborhood, from school, or from after school clubs to play this game with you. Invite kids your age you see playing alone to come play Kick the Can. Say something like, "Hey, we're going to play a group game called Kick the Can. Would you like to play?" Bottles and cans are the typical choice for this game, but you can use anything that could be safely kicked some distance. Other options include balls, small trash cans, small boxes, plastic cones, a plastic bucket, and so on. Give your item a few trial kicks. You don't want it to go too far or too short. Choose an object that can be kicked a medium distance. You may want to put some rocks into your item. Doing this to items like cans, bottles, and boxes can help you adjust the distance an object is kicked. The best play ares will be large, with plenty of hiding places. Playgrounds and parks work great, as do cul-de-sac streets (which are closed off at one end). Clearly agree on the boundaries of your play area with all players. Natural features, like tree-lines, large rocks, and paths are a great way of clearly outlining the boundaries of your play area. If one of your boundaries is unclear, use other items, like branches, rocks, hats, cones, and so on to mark it. The jail is where players go when they're caught by the seeker. Your jail, much like your playing area, should have clearly defined boundaries. Some common places used for the jail include decks, patios, benches, porches, and so on. If you don't have a clearly defined jail in your play area, make one by arranging branches, stones, cones, and more to form its boundaries. The jail should be large enough to fit as many players are playing, but not much larger than that. Use rock, paper, scissors to select the seeker or use whatever method you prefer. No matter how many players there are, there is only one seeker per game. After that, agree with other players on the time the seeker will count before searching for hiders. The more time you have to hide, the more likely it is hiders will have a better hiding place. Use longer count times for the seeker for longer, more challenging games. Short count times can add an fast paced aspect to this game. If you and your friends like quick games, choose short count times. Alternatively, set up the item you're using in place of the can. Arrange this item in a central location in your playing area. This location should be wide open and difficult to sneak up on. You may want to locate your can close to your jail. This way, if the can is kicked, the seeker will have to run towards the jail while jailed players are running away.
Question: What is a summary of what this article is about?
Gather together players. Find a soda can or bottle. Determine the boundaries of your game. Designate a jail area. Pick the seeker and agree on a count time. Set up the can.