In this task, you will be shown an extract from a movie plot and a question. You need to provide the correct answer for it. Short answers containing words that are present in the passage are preferred.
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Question: Michael "Mike" Wazowski, a young monster, gets inspired to become a scarer (a monster who enters the human world at night to scare children and harvest their screams for energy) when he grows up after visiting Monsters Inc., Monstropolis' most profitable scaring company, on a school field trip. Eleven years later, Mike is a first-year scare major at Monsters University, where he meets fellow monster James P. "Sulley" Sullivan. Mike studies hard, while the privileged Sulley, coming from a family of talented scarers, relies only on his natural ability and begins to falter. As the semester progresses, Mike and Sulley attempt to join a fraternity, but only Sulley is accepted into Roar Omega Roar, the strongest fraternity on campus. At the semester's final exam, a fight between the two causes them to accidentally break Dean Abigail Hardscrabble's cherished Scream Can. Hardscrabble promptly fails both of them immediately, stating that Sulley does not study enough, and Mike is not scary enough.Wanting to prove himself, Mike enters the university's "Scare Games" and makes a wager with Hardscrabble to reinstate him and his team to the scare program if they win, but Mike must leave the university if they lose. He joins a group of misfits named Oozma Kappa, the weakest fraternity on campus, but they are denied entry to the Games for being one team member short. Sulley subsequently joins them, seeing the competition as his ticket back into the scare program. Oozma Kappa finish last in the first challenge, but are saved from elimination after another team is disqualified for cheating. Oozma Kappa subsequently improve gradually due to Mike's training and intricate knowledge of scaring, and they advance through each following challenge, finishing just behind competition favourites Roar Omega Roar. In the final round, they defeat Roar Omega Roar with a decisive final scare by Mike in the simulation bedroom. However, Mike soon discovers that he only won because Sulley secretly rigged the machine to improve his score.Determined to prove he can become a scarer, Mike breaks into the school's door lab and enters a door to the human world leading to a summer camp, but he is unable to scare a cabin full of children and runs off into the woods. Meanwhile, Roar Omega Roar offers to reinstate Sulley, but he refuses, instead confessing to Hardscrabble that he cheated, just as she is alerted of Mike's break-in. Realizing what happened, Sulley defies Hardscrabble and enters the same door to find Mike. After reconciling, they try to return, but are unable to exit after Hardscrabble deactivates the door while waiting for the authorities to arrive. Pursued by camp rangers, Mike realizes that the only way to escape is to generate enough scream energy to power the door from their side. Working together, Sulley and Mike terrify the camp rangers and generate an overwhelming amount of scream energy to return to the lab seconds before the device overloads and explodes in front of Hardscrabble.Mike and Sulley are led away by the CDA and are expelled from the university as a result of their actions, but the other members of Oozma Kappa are accepted into the scare program the next semester, as Hardscrabble was impressed by their performances in the scare games. As Mike leaves on the bus, Sulley runs after him to raise his spirits. Hardscrabble then appears and wishes the two luck, claiming they were the first students to have surprised her. The two take jobs in the mail room of Monsters, Inc., eventually working their way up to join the Scarer Team and setting the events of Monsters, Inc. in motion., Question: Upon their expulsion from the university, Mike and Sulley go to work in what department of Monsters, Inc.?

Answer: Answer: mail room

Question: In 1906, Saxton (Christopher Lee), a renowned British anthropologist, is returning to Europe by the Trans-Siberian Express from China to Moscow. With him is a crate containing the frozen remains of a primitive humanoid creature that he discovered in a cave in Manchuria. He hopes it is a missing link in human evolution. Doctor Wells (Peter Cushing), Saxton's friendly rival and Royal Society colleague, is also on board but travelling separately. Before the train departs Shanghai, a thief is found dead on the platform. His eyes are completely white without irises or pupils, and a bystander initially mistakes him for a blind man. A monk named Father Pujardov (Alberto de Mendoza), the spiritual advisor to the Polish Count Marion Petrovski (George Rigaud) and Countess Irina Petrovski (Silvia Tortosa), who are also waiting to board the train, proclaims the contents of the crate to be evil. Saxton furiously dismisses this as superstition. Saxton's eagerness to keep his scientific find secret arouses the suspicion of Wells, who bribes a porter to investigate the crate. The porter is killed by the ape-like creature (Juan Olaguivel) within, which then escapes the crate by picking the lock.The creature finds more victims as it roams the moving train, each victim being found with the same opaque, white eyes. An autopsy suggests that the brains of the victims are being drained of memories and knowledge. When the creature is gunned down by police Inspector Mirov (Julio Pena), the threat seems to have been vanquished. Saxton and Wells discover that images are retained in a liquid found inside the eyeball of the corpse, which reveal a prehistoric Earth and a view of the planet seen from space. They deduce that the real threat is somehow a formless extraterrestrial that inhabited the body of the creature and now resides within the inspector. Father Pujardov, sensing the greater presence inside the inspector and believing it to be that of Satan, renounces his faith to pledge allegiance to the mysterious entity.News of the murders is wired to the Russian authorities. An intimidating Cossack officer, Captain Kazan (Telly Savalas), boards the train with a handful of his men. Kazan believes the train is transporting rebels; he is only convinced of the alien's existence when Saxton switches off the lights and Mirov's eyes glow, revealing him to be the creature's host. The creature has absorbed the memories of Wells' assistant, an engineer, and others. It seeks the Polish count's metallurgical knowledge too, in order to build a vessel to escape Earth. Kazan fatally shoots Mirov, and the alien transfers itself to the deranged Pujardov.The passengers flee to the freight car while Pujardov murders Kazan, his men, and the count, draining all of their minds. Saxton rescues the countess and holds Pujardov at gunpoint. Saxton, having discovered that bright light prevents the entity from draining minds or transferring to another body, forces Pujardov into a brightly lit area. The creature/Pujardov explains that it is a collective form of energy from another galaxy. Trapped on Earth in the distant past after being left behind in an accident, it survived for millions of years in the bodies of protozoa, fish and other animals, but cannot live outside a living being longer than a few moments. The creature begs to be spared, tempting Saxton with its advanced knowledge of technology and cures for diseases. While Saxton is distracted by the offer, the creature resurrects the count's corpse, which attacks Saxton.Saxton and the countess flee the creature, but it now resurrects all of its victims as zombies. Battling their way through the train, Saxton and the countess eventually reach the caboose, where the other survivors have taken refuge. Once there, Saxton and Wells work desperately to uncouple themselves from the rest of the train. The Russian government sends a telegram to a dispatch station ahead, instructing them to destroy the train by sending it down a dead-end spur. Speculating that it must be war, the station staff switch the points.The creature takes control of the train as it enters the spur. Saxton and Wells manage to separate the last car from the rest of the train. The creature tries to find the brakes to try and stop the train, but fails to even get it to slow down as it rams through the barrier and plunges down the cliff, destroying it as soon as it hits the bottom. The caboose rolls precariously to the end of the track before stopping, inches away from the edge of the cliff. The survivors quickly depart from the caboose while Saxton, Wells and the countess gaze over the ravine to witness the inferno consuming the train and its unearthly inhabitants. The final scene shows the image of the earth., Question: Who helps Wells separate the last car from the train?

Answer: Answer: Saxton

Question: Fugitive John Taylor flees an initially unspecified crime, with a wounded foot. (Flashbacks and news reports reveal he robbed a bank, in collusion with a teller.) He stops in a convenience store for some disinfectant, just moments before it is robbed; he manages to turn the tables on the robber, but she gets away with his wallet. The store's TV identifies John and his car, so he quickly ditches it, proceeding on foot into an expensive neighborhood. With a sob story about being mugged, he gains entry to the house of Warwick Wilson, who is preparing a dinner party. He makes small talk and drinks red wine while trying to figure out his next move, and how to keep his lies from being found out. When the radio news makes an announcement about John, he angrily shushes Warwick, revealing himself. John intends to kill Warwick, and tells him so, also forcing him to call his guests to cancel. Suddenly, John keels over; the wine has been drugged, and Warwick is not the person he seems.When he comes to, John is tied to a chair, and the party is in swing -- but all the guests Warwick is interacting with are figments of Warwick's imagination. Warwick takes a Polaroid of John and reveals a scrapbook of his past dinner parties, each with a murder victim, and a timeline of things Warwick is going to do to him. As the night wears on, John is further terrorized, drugged and incapacitated, and learns various things about Warwick's strange lifestyle.John and Warwick play chess, with the prize being John's freedom; John, who is an excellent player, wins. Warwick lets John go as agreed but taunts him before he can leave, calling him worthless and secondary. John takes one of the swords on display in Warwick's living room and stabs him with it, but it proves to be a collapsible prop knife, and so Warwick knocks John out. When he regains consciousness again, they are in Warwick's bathroom, and Warwick cuts John's throat.John's body is left outside with the trash. He wakes up and discovers that most of his injuries are fake; Warwick is a master of movie makeup. Detective Morton arrives at Warwick's door -- Warwick is actually a police lieutenant, who is working John's robbery. Meanwhile, while waiting, John gets suspicious of Simone, the bank teller he was working with, and discovers she made alternate travel arrangements out of Los Angeles that don't include him. John locates Simone in a parking garage, taking her switch car and the money, leaving her to be captured by the detectives. Warwick stops John from leaving, and blackmails him for the robbery take, leaving him with only a couple thousand to get past the Mexican border.A couple of months later, Detective Morton receives a letter from Mexico -- it's a Polaroid from the dinner party of Warwick and John together. A suspicious Morton confronts Warwick, who blows it off, but when Morton persists, Warwick invites Morton to a dinner party., Question: Where does Warwick invite Morton?

Answer:
Answer: A dinner party