Detailed Instructions: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.
See one example below:
Problem: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you're donezos']
Solution: What vibes are you getting from each of them?
Explanation: The message fits the context as it asks for the vibes of 2 of them which refers to 2 countries: Austria and Russia in the second last message. Thus it is a positive example.

Problem: ['Hello! What are your thoughts in Scandinavia?', "I would like Sweden. In exchange, I would offer up that fleet as a proxy unit for you. Want some help into Skag? You got it. Want me to help you into North Sea after I take Norway? It's all yours. Thoughts?", 'Hello! So it sounds like you are already planning on taking Sweden and Norway. I will confess that a strong Northern power makes me uncomfortable. If you are planning on taking Norway, you are probably committing your army in Moscow to St Pete this year then? That makes you awfully vulnerable in the south.', 'I thought we might work together? If I took Norway with your help, we could DMZ Scandinavia - which would allow me to focus on the South.', "Anyway, that's getting way ahead of ourselves - I can't fight on two fronts, I'd rather work with you in the North and focus on the South."]
Solution:
I'd consider that if you didn't build at all in St Pete. Let me talk to France and get back to you, since I would clearly benefit more from this in an EF alliance than an EG alliance, and France has yet to say anything.