In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Example Input: We study the problem of Robust Least Squares Regression (RLSR) where several response variables can be adversarially corrupted. More specifically, for a data matrix X Rpn and an underlying model w, the response vector is generated as y = XTw+b where b R is the corruption vector supported over at most C n coordinates. Existing exact recovery results for RLSR focus solely on L1-penalty based convex formulations and impose relatively strict model assumptions such as requiring the corruptions b to be selected independently of X. In this work, we study a simple hard-thresholding algorithm called Torrent which, under mild conditions on X, can recover w exactly even if b corrupts the response variables in an adversarial manner, i.e. both the support and entries of b are selected adversarially after observing X and w. Our results hold under deterministic assumptions which are satisfied if X is sampled from any sub-Gaussian distribution. Finally unlike existing results that apply only to a fixed w, generated independently of X, our results are universal and hold for any w R. Next, we propose gradient descent-based extensions of Torrent that can scale efficiently to large scale problems, such as high dimensional sparse recovery and prove similar recovery guarantees for these extensions. Empirically we find Torrent, and more so its extensions, offering significantly faster recovery than the state-of-the-art L1 solvers. For instance, even on moderate-sized datasets (with p = 50K) with around 40% corrupted responses, a variant of our proposed method called Torrent-HYB is more than 20 faster than the best L1 solver. "If among these errors are some which appear too large to be admissible, then those equations which produced these errors will be rejected, as coming from too faulty experiments, and the unknowns will be determined by means of the other equations, which will then give much smaller errors." A. M. Legendre, On the Method of Least Squares. 1805.
Example Output: Robust Regression via Hard Thresholding

Example Input: We train a generator by maximum likelihood and we also train the same generator architecture by Wasserstein GAN. We then compare the generated samples, exact log-probability densities and approximate Wasserstein distances. We show that an independent critic trained to approximate Wasserstein distance between the validation set and the generator distribution helps detect overfitting. Finally, we use ideas from the one-shot learning literature to develop a novel fast learning critic.
Example Output: Comparison of Maximum Likelihood and GAN-based training of Real NVPs

Example Input: The majority of online display ads are served through realtime bidding (RTB) each ad display impression is auctioned off in real-time when it is just being generated from a user visit. To place an ad automatically and optimally, it is critical for advertisers to devise a learning algorithm to cleverly bid an ad impression in real-time. Most previous works consider the bid decision as a static optimization problem of either treating the value of each impression independently or setting a bid price to each segment of ad volume. However, the bidding for a given ad campaign would repeatedly happen during its life span before the budget runs out. As such, each bid is strategically correlated by the constrained budget and the overall effectiveness of the campaign (e.g., the rewards from generated clicks), which is only observed after the campaign has completed. Thus, it is of great interest to devise an optimal bidding strategy sequentially so that the campaign budget can be dynamically allocated across all the available impressions on the basis of both the immediate and future rewards. In this paper, we formulate the bid decision process as a reinforcement learning problem, where the state space is represented by the auction information and the campaign's real-time parameters, while an action is the bid price to set. By modeling the state transition via auction competition, we build a Markov Decision Process framework for learning the optimal bidding policy to optimize the advertising performance in the dynamic real-time bidding environment. Furthermore, the scalability problem from the large real-world auction volume and campaign budget is well handled by state value approximation using neural networks. The empirical study on two large-scale real-world datasets and the live A/B testing on a commercial platform have demonstrated the superior performance and high efficiency compared to state-of-the-art methods.
Example Output:
Real-Time Bidding by Reinforcement Learning in Display Advertising