Article: If you don't want to pay for shipping and recycling fees, consider reusing them for something else! Place a trophy next to books on your shelf to keep them in place. Trophies are typically heavy enough that they can easily support the weight of your books. To separate your trophy topper from the body of the trophy, simply unscrew the nut at the very bottom, and twist the topper in a counter-clockwise direction until it comes off. Then, position a 41.5in 4.5in (105cm 11cm) piece of plywood on its side so you can easily access both the front and the back sides. Hold a topper on the front side of the board about 24in (5.110.2cm) from the edge, and drill the topper into the wood from the backside. Continue adding your toppers to your wood every 24in (5.110.2cm). If you'd like, you can apply a wood stain or glaze over top to finish your coat rack. Use 5-6 trophy toppers, depending on how spread out you want the hooks to be. Gather tapered corks, a drill with a small bit, and several trophy toppers. Use a 9/64 drill bit to drill a hole in the center of your corks. Insert the drill bit until you reach about half way into the cork. Line the screw of the trophy topper up with your hole, and screw the cork onto the trophy. Then, insert your cork into your favorite wine or liquor bottles. You can use size 9 or 10 tapered corks, for example. Unscrew the nut at the bottom of your trophy, and disassemble the pieces. Turn your topper counter-clockwise to take the top off, then separate the middle column as well. Apply a light, even layer of all-purpose spray paint to your column, base, and topper if you'd like to change the color. You can also spray paint your cake trays so they match. Drill a hole through the center of 2 cake trays, and reassemble your trophy. As you do this, place 1 cake tray in between the main column and the base piece, and place the other cake tray in between the column and the topper. If you want to use doilies, add them as you are stacking your pieces, or cut a slit from the center hole and place them onto your cake trays. If you are applying spray paint, wait 30-60 minutes for the pieces to dry before you assemble them. Once you assemble your trophies, you can easily stack cupcakes, cookies, or other desserts on your stands!
Question: What is a summary of what this article is about?
Use your trophies as bookends if you want an easy DIY decoration. Glue your trophy tops to a plank of wood to make your own coat rack. Use your trophy toppers to make custom bottle tops. Turn your trophies into a decorative cupcake stand.
Article: It is important to purchase a brand new spray bottle to use for spray bottle training. Do not just rinse out an old cleaning solution bottle. Otherwise, you could be spraying dangerous chemicals onto your cat. Fill up the bottle with plain cold or room temperature water. Do not add any soap or other chemicals to the bottle. Just use plain water in the spray bottle. Never use the spray bottle on your cat when he is being good. Only use it when you catch him doing something he is not supposed to do. For example, if you notice that your cat is walking on the kitchen counter or scratching the sofa, then you could grab the bottle and use it on him. Don't use the bottle on him after he has already gotten down from the counter. When you spray the water at your cat, do not aim for his face. Aim for his belly or back and only spray the water bottle once. This should be enough to get your cat to stop doing what he is doing. Make sure that you praise your cat when he stops the unwanted behavior. Pet him or give him a treat for stopping. If your cat sees that you are the on spraying water at him, then he may start to distrust you or even fear you. This can be a serious problem for your relationship with your cat. If he distrusts or fears you, then he might not allow you to approach him or pet him. To avoid trust issues between you and your cat, try to hide the spray bottle from his view. Put the spray bottle away in a cupboard after you are finished using it.
Question: What is a summary of what this article is about?
Fill a new spray bottle with plain water. Wait for your cat to do something he shouldn't. Pull the trigger to spray water at your cat. Try not to let your cat see that you are spraying him.
Article: Before you begin work on the finished product, create a rough prototype (test game) so that you can play around with it. It doesn't have to be pretty, but a hands-on experience will help you to see if the basics work the way you planned. A prototype is a vital part of the game creation process, as it gets ideas out of your head and into the real world where you can evaluate them with other players. Hold off on adding artistic details until you begin assembling the final product. Simple, pencil-drawn game boards and cards will allow you to erase and make adjustments as necessary. This will give you a sense of whether your board is too large or small. Depending on the theme and mechanics of your game, your board may or may not include the following elements: A path. Simple games may have a single path that leads to a finish line, more complex path games may have splits or loops in the path. A playing field. Games that have a playing field do not have a set path. Instead, players move as they see fit through areas that are usually divided into squares or hexes. Landing positions. These can be depicted with shapes or images. Landing positions can have special effects, like allowing you to advance a square or draw a card. Buttons, checkers, poker chips, chess pieces, and knickknacks work well as prototype game pieces. Avoid using game pieces that are too large for your prototype, since these can make it difficult to read information written on the board. Game pieces can change considerably over the course of your game's development. Keep prototype game pieces simple so you don't invest a lot of time designing something that ends up getting changed. Randomly shuffled game cards will affect players in unexpected ways. A card often tells a quick story about an event that befalls a player and then changes their score/position/inventory accordingly. Decks have about 15 to 20 card types (like trap cards and tool cards). These types are limited to about 10 cards to a deck to create a balanced mix. Cards can have out-of-game requirements, like one that challenges a player to talk like a pirate for five minutes for a prize. Failed challenges may have a penalty.
Question: What is a summary of what this article is about?
Use prototypes to evaluate your game. Sketch a rough draft of your board design. Assemble prototype game pieces. Use game cards to add variation.