INPUT ARTICLE: Article: Start in the open position and hold both of your partner's hands, instead of just one. Begin by doing some easy side-to-side steps and rock-steps. You'd typically hold just one hand in the open position, but for this move, you'll need to be holding both. First, do 1 side-to-side step. Then, pull the follower's right arm towards you gently, then push it back while pulling their left arm towards you. This twist will help the follower build up some momentum to go into their spin. As the follower, swivel your shoulders and hips and allow your body to open up as you turn. You can move your right foot back, then forwards as you turn from side to side. From this position, one of the follower's arms will be straight, while the other will be bent. Lift their bent arm and initiate the turn while still holding onto their other hand. As the follower, spin from your shoulders and upper body, then your hips and knees. Your other arm will be turning behind your back, but it shouldn't be uncomfortable. As you turn the follower with your top hand, draw their other arm across their back with your bottom hand. You should rotate your wrist around, flipping their hand so that their palm is facing out. Flipping their hand like this makes the turn more comfortable for them and for you. At the end of the spin, the arm that the follower didn't use to spin around should be crossed behind their back. You should be holding that hand at their opposite hip, reaching across their body. Your other hand will still be holding the follower's hand, and you'll both be facing each other. From this slightly twisted position, start a rock-step. When you step forward, push back on the follower's hip at a slight angle, opening up their body. This tells the follower that you're about to turn them out of this position. It also helps give them some momentum to carry them out of the turn. As you rock back in the rock-step, gently pull the follower along with you with the hand on their hip. Lift up your other hand as you do so, allowing her to turn underneath it and naturally spin out of the twist. Since you've helped the follower gather some momentum by angling their hip, you can try to turn this move into a double turn. Simply continue to hold your hand up as they turns, leading them into a second spin. You can let go of their other hand as you turn them, so that you end up in the traditional open position with a one handed hold.

SUMMARY: Hold both of your partner's hands as you start to dance. Twist the follower's shoulders slightly one way, then the other. Spin the follower from their bent elbow while still holding both hands. Flip the follower's bent arm behind their back as they turn. End the spin with one arm across the follower's body, holding hands. Do a rock-step while pushing slightly against the follower's hip. Spin the follower from her bent arm to come out of the twisted position.

INPUT ARTICLE: Article: Rock, paper, scissors is only played with two people. You'll need to find a partner to play with before you begin. Decide on the amount of odd numbered rounds you want to play for the game. This way, you'll know going in how many rounds you need to win. Pound your fist on your other open hand three times before shooting your signal. This is usually denoted by saying "rock, paper, scissors, shoot!" You pound your fist on your open hand for the "rock, paper, scissors" and throw your move on "shoot." Understand the three moves of the game: rock, paper, and scissors. Rock is formed by making a fist with your thumb tucked in your index finger. Paper is formed by opening your hand out flat with your palm facing down. Scissors is formed by extending only your forefinger and middle finger in the shape of a "v" with your other fingers curled into your palm. Rock wins against scissors, paper wins against rock, and scissors wins against paper. If the same move is thrown by both players, it results in a stalemate. In case of you and your partner throwing the same move, play the round again until someone wins.

SUMMARY:
Find a partner. Decide on the number of rounds. Count to three. Learn the moves and how to form them. Know what each move beats. Play the round over if it's a stalemate.