In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

Q: We study the use of the Wave-U-Net architecture for speech enhancement, a model introduced by Stoller et al for the separation of music vocals and accompaniment. This end-to-end learning method for audio source separation operates directly in the time domain, permitting the integrated modelling of phase information and being able to take large temporal contexts into account. Our experiments show that the proposed method improves several metrics, namely PESQ, CSIG, CBAK, COVL and SSNR, over the state-of-the-art with respect to the speech enhancement task on the Voice Bank corpus (VCTK) dataset. We find that a reduced number of hidden layers is sufficient for speech enhancement in comparison to the original system designed for singing voice separation in music. We see this initial result as an encouraging signal to further explore speech enhancement in the time-domain, both as an end in itself and as a pre-processing step to speech recognition systems.

A: The Wave-U-Net architecture, recently introduced by Stoller et al for music source separation, is highly effective for speech enhancement, beating the state of the art.
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Q: We propose the set autoencoder, a model for unsupervised representation learning for sets of elements. It is closely related to sequence-to-sequence models, which learn fixed-sized latent representations for sequences, and have been applied to a number of challenging supervised sequence tasks such as machine translation, as well as unsupervised representation learning for sequences.
In contrast to sequences, sets are permutation invariant. The proposed set autoencoder considers this fact, both with respect to the input as well as the output of the model. On the input side, we adapt a recently-introduced recurrent neural architecture using a content-based attention mechanism. On the output side, we use a stable marriage algorithm to align predictions to labels in the learning phase.
We train the model on synthetic data sets of point clouds and show that the learned representations change smoothly with translations in the inputs, preserve distances in the inputs, and that the set size is represented directly. We apply the model to supervised tasks on the point clouds using the fixed-size latent representation. For a number of difficult classification problems, the results are better than those of a model that does not consider the permutation invariance. Especially for small training sets, the set-aware model benefits from unsupervised pretraining.

A: We propose the set autoencoder, a model for unsupervised representation learning for sets of elements.
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Q: Rewards are sparse in the real world and most of today's reinforcement learning algorithms struggle with such sparsity. One solution to this problem is to allow the agent to create rewards for itself - thus making rewards dense and more suitable for learning. In particular, inspired by curious behaviour in animals, observing something novel could be rewarded with a bonus. Such bonus is summed up with the real task reward - making it possible for RL algorithms to learn from the combined reward. We propose a new curiosity method which uses episodic memory to form the novelty bonus. To determine the bonus, the current observation is compared with the observations in memory. Crucially, the comparison is done based on how many environment steps it takes to reach the current observation from those in memory - which incorporates rich information about environment dynamics. This allows us to overcome the known "couch-potato" issues of prior work - when the agent finds a way to instantly gratify itself by exploiting actions which lead to hardly predictable consequences. We test our approach in visually rich 3D environments in ViZDoom, DMLab and MuJoCo. In navigational tasks from ViZDoom and DMLab, our agent outperforms the state-of-the-art curiosity method ICM. In MuJoCo, an ant equipped with our curiosity module learns locomotion out of the first-person-view curiosity only. The code is available at https://github.com/google-research/episodic-curiosity/.

A:
We propose a novel model of curiosity based on episodic memory and the ideas of reachability which allows us to overcome the known "couch-potato" issues of prior work.
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