If you are engaged, your students will be too. You'll quickly learn what works and what doesn't, so don't be afraid to take risks and try new projects, styles of teaching, and activities. You can abandon failed experiments when they come up. try to keep it fun. Aim for at least one new lesson or project per year to try to keep yourself engaged. If it works well, keep it. If not, never speak of it again. Avoid convoluted point-based behavior systems. Token systems that involve a complicated set of rules for behavior and other methods tend to confuse students more than excite them. Keep it simple. The less you have to say each day, the better off your classroom will be. Whatever you're teaching, it's better to keep students active, instead of passively sitting and listening to you talk. try to limit this as much as possible and keep the day activity-based. Students will be forced to pay attention and engage with lessons if they're called on regularly. This also has the effect of encouraging students to contribute and talk when they have something to say, rather than waiting to be called on when they may not have a good answer. It's great to play the occasional game, break into small groups, and do some solo free-writing in a class period, but you wouldn't want to do too many of the same types of tasks in one day, or in the same week. try to space out different kinds of activities to keep things fresh and avoid boredom ruts. Maybe every Monday will involve a free-write, while every Friday will involve some kind of group activity. Try keeping things consistent from week to week so your students will be able to anticipate things and you'll have to explain less. It's helpful to give short and simple tasks to break up the work and the routine in the day, rather than giving students long multi-part projects that will bog them down. Consider breaking up assignments into smaller chunks to make it easier on your students and keep them engaged.
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One-sentence summary -- Try out new things. Minimize the amount of time that you're talking. Call on students regularly. Include a diversity of tasks in the day. Consider establishing themed days throughout the week. Take frequent breaks.

For example, weapon switches when you thought you were holding one type of weapon, clothing changes when you didn't request a change or an entire change of scenery or location when you weren't expecting it. Perhaps gravity doesn't seem to exist anywhere, when it ought to, or maybe your tools, weapons or objects are doing something they wouldn't normally do. To know whether this is part of the game, or a glitch, there are ways to find out: Read the game synopsis accompanying the game. If it's detailed enough, this might help you. Ask a friend who has already played the game. He or she might know whether what you're encountering is normal or not. Go online and check out the forum for the game. See if someone else has raised the possible glitch. Or, do a search for "X glitch" on a search engine if you suspect it is a known glitch. Check out the specific site, forums, discussion pages or other information source related to your game. There may already be discussion threads or tutorials for finding current glitches in your game. YouTube will often have video tutorials of glitches in popular games. Always check the date of posting of the glitch information. While glitches may remain for some time, they usually won't last more than a few months in live games, as the programmers will patch them eventually. Equally, always read what can go wrong when exploiting a glitchsome glitches can destroy your game or lose items for good. There are some sites dedicated to outing as many glitches in games as possible. Some of these include funny glitches that are worth a good laugh but not much more. Glitching isn't appreciated in many multiplayer games as it is considered a form of cheating or modifying gameplay in an undesired way and may impact other players unfairly. Read your live game's terms and conditions before getting carried away with overusing a glitch. You may be better off reporting a glitch than using it.
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One-sentence summary -- Notice things happening in the game that aren't supposed to be there. Find out or ask about glitches in general. Be careful not to abuse glitches in shared gaming.

While having little to do with the act of eating per se, it will help your eating progress if you acknowledge and understand the specific reasons why you may be feeling this way. Feeling blue may be caused by a load of things. Likewise, there may be biological factors at work which play into depression. The mere act of contextualizing these feelings and actively working through them will make the act of eating seem all the easier. It's just as important of a psychological step to remember the practical (and necessary) health benefits of eating food. If you see eating as an absolute necessity, you may feel more inclined towards eating. Watching TV while eating is often seen as a bad thing and a cause for why people overeat. You may actually find a benefit to watching TV, as you will be able to eat food without it being taking of your attention. If you're having a hard time eating a lot, you can always start out really small. Instead of seeing it as a chore, try to see eating the food as a sensory experience. Find a food you love to eat, and approach it purely with the intent of judging and appreciating the taste and sensation of it.
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One-sentence summary --
Figure out the reasons why you might not want to eat. Try eating in front of the TV. Savour every morsel of food you taste.