In this task, you are given a set of context paragraphs, some supporting facts and an answer of a question. Your task is to generate question for given answer based on set of context paragraphs, supporting facts and an answer.
One example is below.
Q: Context_1 : Charles Edward Ives ( ; October 20, 1874May 19, 1954) was an American modernist composer. He is one of the first American composers of international renown, though his music was largely ignored during his life, and many of his works went unperformed for many years. Over time, he came to be regarded as an "American original". He combined the American popular and church-music traditions of his youth with European art music, and was among the first composers to engage in a systematic program of experimental music, with musical techniques including polytonality, polyrhythm, tone clusters, aleatory elements, and quarter tones, foreshadowing many musical innovations of the 20th century. Context_2 : Daniel Evan Freeman (born 27 April 1959) is an American musicologist who specializes in European art music of the eighteenth century, in particular the musical culture of eighteenth-century Prague and the Bohemian lands. He is also active as a pianist and music editor. Context_3 : Art music (also known as Western classical music, cultivated music, serious music, canonic music, and more flippantly, real music or normal music) is an umbrella term that refers to musical traditions, implying advanced structural and theoretical considerations and a written musical tradition. "Serious" or "cultivated" music are terms frequently used as a contrast for ordinary, everyday music (popular and folk music, also called "vernacular music"). After the 20th century, art music was divided into two extensions: "serious music" and "light music". Context_4 : In the history of European art music, the term "common practice period" refers to the era between the formation and the dissolution of the tonal system. Though there are no exact dates for this phenomenon, most features of the common-practice period persisted from the mid to late baroque period, through the Classical and Romantic periods, or roughly from around 1650 to 1900. While certain prevailing patterns and conventions characterize the music of this period, the time period also saw considerable stylistic evolution. Some conventions evolved during this period that were rarely employed at other times during what may still be labeled "common practice" (for example, Sonata Form). Thus, the dates 16501900 are necessarily nebulous and arbitrary borders that depend on context. The most important unifying feature through this time period concerns a harmonic language to which modern music theorists can apply Roman numeral analysis. Context_5 : The Festival Oude Muziek Utrecht ("Utrecht Early Music Festival") is an annual music festival that showcases and celebrates early European art music. The ten-day festival takes place in the Dutch city of Utrecht, and begins in August. The programme comprises concerts, activities, lectures, exhibitions, and a symposium. Context_6 : Assaf Shelleg (Hebrew: ), is a musicologist and pianist, a senior lecturer of musicology at The Hebrew University of Jerusalem. He was previously the Schusterman Visiting Assistant Professor of Musicology and Jewish Studies in the Department of Religious Studies at the University of Virginia (201114), and had taught prior to that as the visiting Efroymson Scholar in the Jewish, Islamic & Near Eastern Languages and Cultures Department at Washington University in St. Louis (200911). Shelleg specializes in twentieth-century Jewish and Israeli art music and has published in some of the leading journals in both musicology and Israel Studies on topics ranging from the historiography of modern Jewish art music to the theological networks of Israeli art music. Shelleg's book, "Jewish Contiguities and the Soundtrack of Israeli History", appeared in November 2014 with Oxford University Press. The book studies the emergence of modern Jewish art music in central and Western Europe (1910s-1930s) and its translocation to Palestine/Israel (1930s-1970s), exposing the legacies of European antisemitism and religious Judaism in the making of Israeli art music. Moving to consider the dislocation of modern Jewish art music the book examines the paradoxes embedded in a Zionist national culture whose rhetoric negated its pasts, only to mask process of hybridizations enchained by older legacies. "Jewish Contiguities" has won the 2015 Engle Prize for the study of Hebrew Music, and the 2016 Jordan Schnitzer Book Award. Context_7 : Vocal harmony is a style of vocal music in which a consonant note or notes are simultaneously sung as a main melody in a predominantly homophonic texture. Vocal harmonies are used in many subgenres of European art music, including Classical choral music and opera and in the popular styles from many Western cultures ranging from folk songs and musical theater pieces to rock ballads. In the simplest style of vocal harmony, the main vocal melody is supported by a single backup vocal line, either at a pitch which is above or below the main vocal line, often in thirds or sixths which fit in with the chord progression used in the song. In more complex vocal harmony arrangements, different backup singers may sing two or even three other notes at the same time as each of the main melody notes, mostly with consonant, pleasing-sounding thirds, sixths, and fifths (although dissonant notes may be used as short passing notes). Context_8 : David Wallis Reeves (February 14, 1838 March 8, 1900), also known as D. W. Reeves or Wally Reeves, was an American composer, cornetist, and bandleader. He developed the American march style, later made famous by the likes of John Philip Sousa, and his innovations include adding a countermelody to the American march form in 1876. Sousa called Reeves "The Father of Band Music in America", and stated he wished he himself had written Reeves' "Second Regiment Connecticut National Guard March". Charles Ives also borrowed from the "Second Connecticut" on four occasions. Context_9 : "Indian classical music is one of many forms of art music that have their roots in particular regional cultures. For other "classical" and art music traditions, see List of classical and art music traditions." Context_10 : Progressive music is music that subverts genre and expands stylistic boundaries outwards. Rooted in the idea of a cultural alternative, musical progressiveness embodies a continuous move between explicit and implicit references to genres and strategies derived from various cultural domains, such as European art music, Celtic folk, West Indian, or African. The word "progressive" comes from the basic concept of "progress", which refers to development and growth by accumulation, and is often deployed in numerous music genres such as progressive country, progressive folk, progressive jazz, and (most significantly) progressive rock. fact_1 : Charles Ives also borrowed from the "Second Connecticut" on four occasions. fact_2 : Charles Edward Ives ( ; October 20, 1874May 19, 1954) was an American modernist composer. fact_3 : He combined the American popular and church-music traditions of his youth with European art music, and was among the first composers to engage in a systematic program of experimental music, with musical techniques including polytonality, polyrhythm, tone clusters, aleatory elements, and quarter tones, foreshadowing many musical innovations of the 20th century. Answer: 1874May
A: What is the birthyear of the American composer that borrowed from "Second Connecticut" on four occasions and combined American popular and church-music traditions with European art music?
Rationale: From the fact_1 from context _8, and fact _2 and fact _3 from context _1, we can arrive at 1874 May which is accurate answer of generated question.
Q: Context_1 : Prince of Persia: Warrior Within is an action-adventure video game and sequel to "". "Warrior Within" was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. It picks up where "The Sands of Time" left off, adding new features, specifically, options in combat. The Prince has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. "Warrior Within" has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various gory finishing moves. In addition to the rewind, slow-down, and speed-up powers from "Sands of Time", the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. Context_2 : Alliance: The Silent War is a first-person shooter video game for Microsoft Windows being developed by Windward Mark Interactive to simulate combat over 90 years of human history, taking the player from World War I to modern day. The player will have access to 200 real world weapons using an innovative system called the War Studio. With it, gamers can search for firearms from a number of different parameters, such as caliber, country of origin, and year of production, create multiplayer matches in which weapons from different time periods can be used by each team, or give different types of units weapons that would not normally be used. Players will also have the ability to adjust the amount of realism as a part of their settings. The game will run on the Alliance Engine. Context_3 : Folkenstal from Switzerland, a Cosplay artist, highlighting the weapons and armors from the latest MMORPG, The Elder Scrolls Online. Context_4 : The Elder Scrolls Online is a massively multiplayer online role-playing (MMORPG) video game developed by ZeniMax Online Studios and published by Bethesda Softworks. It was originally released for Microsoft Windows and OS X in April 2014. It is a part of "The Elder Scrolls" series, of which it is the first multiplayer installment. Context_5 : Long War is a fan-made partial conversion mod for the turn-based tactics video game "" and its expansion, "". It was first released in early 2013, and it exited beta at the end of 2015. Almost every aspect of the original game is altered, creating a longer, more complex campaign that presents players with more strategic choices and customization options. "Long War" adds a significant number of new soldier classes, abilities, weapons, armors, and usable items, and also introduces new features, including soldier fatigue and improvements to alien units over the course of the game. Context_6 : Transformers: Dark of the Moon (marketed as Transformers: Dark of the Moon - Stealth Force Edition for Nintendo 3DS and Wii) is an action-adventure video game which was released on June 14, 2011 in North America. The Wii and the 3DS versions were very different to the Xbox 360 and PS3; there was also a DS version that was also different to the console and wii and 3DS versions. "Transformers: Dark of the Moon" was revealed on February 12, 2011 along the release of the trailer for the game. The PlayStation 3 and Xbox 360 versions of the game were developed by High Moon Studios who previously developed "" while the Wii, Nintendo DS, and Nintendo 3DS versions were developed by Behaviour Interactive. The game features a mode known as "Stealth Force" in which characters only partially transform from their vehicle mode. Weapons protrude from the vehicle form and more precise controls are available, such as strafing, airplanes also use this Stealth Force. Electronic Arts released mobile incarnations of the game for Symbian, iOS and BlackBerry. Context_7 : Dementium II is a first person, survival horror video game developed for the Nintendo DS. It is the sequel to 2007's "", also for the Nintendo DS. The game was developed by Renegade Kid and published by SouthPeak Games. It was released in 2010 and features many improvements over its predecessor "", including different weapons, a larger variety of enemies, the ability to jump and crouch, save points, more environments, an improved map system and the removal of respawning enemies. Weapons include shank, revolver, sledge hammer, shotgun, assault rifle, dynamite, flame thrower, nail gun, and relic. Items include flashlight, ammo for any of the weapons, adrenaline shots, pills, and medkits. A remastered version of the game was released for Microsoft Windows and Mac OS X on December 17, 2013. Context_8 : Halo 2 is a 2004 first-person shooter video game developed by Bungie Studios. Released for the Xbox video game console on November 9, 2004, the game is the second installment in the "Halo" franchise and the sequel to 2001's critically acclaimed "". A Microsoft Windows version of the game was released on May 31, 2007, developed by an internal team at Microsoft Game Studios known as Hired Gun. The game features a new game engine, as well as using the Havok physics engine; added weapons and vehicles, and new multiplayer maps. The player alternately assumes the roles of the human Master Chief and the alien Arbiter in a 26th-century conflict between the human United Nations Space Command and genocidal Covenant. Context_9 : "Homestuck" is a webcomic written, illustrated and animated by Andrew Hussie as part of MS Paint Adventures. The series centers on a group of teenagers who unwittingly bring about the end of the world through the installation of a beta copy of an upcoming computer game. "Homestuck" features a complex story and a large cast of characters, starring the four children John Egbert, Rose Lalonde, Dave Strider, and Jade Harley. Hussie invented an alien species, called trolls, that have a unique culture. "Homestuck" characters are particularly popular at anime conventions to cosplay. Context_10 : R.I.P.D. The Game is a co-op third-person shooter video game developed by Saber Interactive and published by Atlus USA. It was released on July 17, 2013 for the Xbox 360, PlayStation 3 and Microsoft Windows. The game is primarily a survival mode, and is based on the film "R.I.P.D.". The gameplay is derived from Old School Game's previous game, "God Mode". Players in "R.I.P.D. The Game" are able to play as Roy Pulsipher or Nick Walker in a cooperative horde mode gametype against renegade ghosts also known as "deadoes", who stay on earth to avoid their fate in the afterlife. Matches are composed of five rounds with each round increasing in difficulty compared to the last. Players are able to buy and upgrade weapons using in game currency. These weapons include a standard arsenal of shotguns, assault rifles, and references to the movie such as a banana or a hairdryer. Enemies can be defeated through in game firearms or by standing next to marked enemies in order to arrest them. fact_1 : Folkenstal from Switzerland, a Cosplay artist, highlighting the weapons and armors from the latest MMORPG, The Elder Scrolls Online. fact_2 : The Elder Scrolls Online is a massively multiplayer online role-playing (MMORPG) video game developed by ZeniMax Online Studios and published by Bethesda Softworks. Answer: ZeniMax Online Studios
A:
Who developed the game which Folkenstal features weapons and armors in a cosplay?