Summarize the following:
To play this game effectively, players must read the dialogues or pay attention to what's happening around the characters. The story is like a visual novel/point and click-type game where players will be able to read, watch, and listen to the event as the whole story unfolds. The vast majority of this game is based around talking and making decisions while you are talking. Many of these decisions are very important, and will influence how the game pans out and what happens in the future episodes. This can also help you understand the situation if you get stuck. If you are given the opportunity to make a decision, choices will appear on your screen with a timer bar below. Make a choice before the time runs out or the story may continue with Lee remaining silent. You may also select the "..." option to refuse to say anything. Keep in mind that how the game progresses depends on your choices, so being silent may not always be to your advantage. Silence can come in handy if you're unsure what to say, though it may anger the character you're speaking with. The answers could be placed in a randomized position on each playthrough. This is not so on the Kindle version. You will usually get a choice to select a "Good Karma" answer, a "Bad Karma" answer, a neutral answer, and the option to answer with silence ("..."). If you have the HUD turned on, a message will sometimes pop up in the upper left corner of your screen after you make a choice, notifying you that "(character) will remember that". Characters may react to you or treat you differently depending on what you say to them, so choose wisely.
Read the dialogues. Make decisions. Talk to people to reveal more of the story.