instruction:
In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
question:
Generative adversarial networks (GANs) are one of the most popular approaches when it comes to training generative models, among which variants of Wasserstein GANs are considered superior to the standard GAN formulation in terms of learning stability and sample quality. However, Wasserstein GANs require the critic to be 1-Lipschitz, which is often enforced implicitly by penalizing the norm of its gradient, or by globally restricting its Lipschitz constant via weight normalization techniques. Training with a regularization term penalizing the violation of the Lipschitz constraint explicitly, instead of through the norm of the gradient, was found to be practically infeasible in most situations. Inspired by Virtual Adversarial Training, we propose a method called Adversarial Lipschitz Regularization, and show that using an explicit Lipschitz penalty is indeed viable and leads to competitive performance when applied to Wasserstein GANs, highlighting an important connection between Lipschitz regularization and adversarial training.
answer:
alternative to gradient penalty

question:
Neural networks offer high-accuracy solutions to a range of problems, but are computationally costly to run in production systems. We propose a technique called Deep Learning Approximation to take an already-trained neural network model and build a faster (and almost equally accurate) network by manipulating the network structure and coefficients without requiring re-training or access to the training data. Speedup is achieved by applying a sequential series of independent optimizations that reduce the floating-point operations (FLOPs) required to perform a forward pass. An optimal lossy approximation is chosen for each layer by weighing the relative accuracy loss and FLOP reduction. On PASCAL VOC 2007 with the YOLO network, we show an end-to-end 2x speedup in a network forward pass with a $5$\% drop in mAP that can be re-gained by finetuning, enabling this network (and others like it) to be deployed in compute-constrained systems.
answer:
Decompose weights to use fewer FLOPs with SVD

question:
Graph networks have recently attracted considerable interest, and in particular in the context of semi-supervised learning. These methods typically work by generating node representations that are propagated throughout a given weighted graph.

Here we argue that for semi-supervised learning, it is more natural to consider propagating labels in the graph instead. Towards this end, we propose a differentiable neural version of the classic Label Propagation (LP) algorithm. This formulation can be used for learning edge weights, unlike other methods where weights are set heuristically. Starting from a layer implementing a single iteration of LP, we proceed by adding several important non-linear steps that significantly enhance the label-propagating mechanism.

Experiments in two distinct settings demonstrate the utility of our approach.

answer:
Neural net for graph-based semi-supervised learning; revisits the classics and propagates *labels* rather than feature representations