INPUT ARTICLE: Article: Be aware of what kind of people you are speaking with, and what makes them laugh. Remember that just because you think something's funny, it does not necessarily mean that the people around you will. You need to know your audience before you can make them laugh! Be aware that humor changes with age. Older individuals are less likely to laugh at sexual or aggressive types of humor, while the right younger audience may appreciate it. Note that inside jokes, particular group stories, or practical jokes are usually best shared with close friends. You do not want to make someone feel left-out because they don't understand the context. Unless you share similar views, avoid joking about religion or politics. Use humor to make people feel more comfortable and positive, do not single them out or belittle their appearance or beliefs. Professional comedians say timing is everything and key to comic delivery. Stories and jokes are made more funny when the teller pauses right before the punchline to build drama and anticipation. You can also wait to laugh until a couple seconds after the punchline, that way people can never be sure if you are joking or not. Always give your audience time to laugh before moving on to a different topic. If you notice something funny, do not wait too long to point it out. Seize the moment! Asides, which are sarcastic or funny comments inserted into conversation, work well when delivered quickly. Keep stories short and simple, as too much background or too many tangents will distract the audience. Audiences appreciate when you make yourself the target of comedy. It will help them open-up and they will find it easier to laugh at both you and themselves. As a result, people will begin laughing and social anxiety will be reduced. It is not recommended that you begin by making jokes about someone else. If you are with someone who is able to laugh at themselves, you can gently poke fun at them after you have done the same to yourself. Make sure you don't go too far, as this will turn a light-hearted situation into an awkward one. Poking fun at authority figures, such as politicians, celebrities, or (former) bosses is usually safe. Do not make jokes at the expense of people people who are physically or cognitively disabled, or dealing with a difficult experience such as divorce, death, illness, or sexual assault. A good rule of thumb is to punch up, not down. Making fun of a person or entity in a position of power, e.g. a bully, is punching up. Making fun of a person or entity that lacks power, e.g. an oppressed group, is punching down. Punching up challenges the status quo, while punching down reinforces it. Telling well recited jokes, such as knock-knock jokes or inappropriate jokes, will turn people off to your sense of humor. In addition, trying to tell a joke you heard on TV or found online will appear rehearsed and unnatural. Stick with your own observations.

SUMMARY: Feel out your audience. Work on your timing when telling a story or joke. Make jokes at your own expense. Target well known subjects that won't be harmed. Avoid memorizing and re-telling older jokes.

In one sentence, describe what the following article is about: The one-inch punch is thusly named because the punch is thrown from an inch - actually, three to six inches, if you count the width of your fist. To execute the punch, it's necessary to be quite close to the person or object you're punching. Gauge the distance by stretching out your arm toward your target; your elbow should be slightly bent at a bit less than a 45-degree angle. If you can straighten your arm without touching it, you're too far away; you'll have to lunge forward to hit your target, which will take away from the force of your punch. Move a little closer. If your elbow is bent at a right angle, or close to it, you need to step back a bit. The term "one-inch" is actually an estimate here. The point is to punch from a very close distance, not from exactly one inch. After practicing the punch a few times, you should be able to figure out the right distance from your target without having to extend your arm beforehand.
Summary: Stand close to what you're punching.

INPUT ARTICLE: Article: Place the frozen sliced peaches, peach nectar, 1 oz (30 ml) white grape juice, 2 oz (60 ml) ginger ale, and 1/2 cup (125 ml) ice in the blender. Place the lid on the blender. You can add more ginger ale, grape juice, and ice later if desired. For now, start with the smallest suggested amounts. It is easier to add more of a flavor than it would be to subtract it. The white grape juice is a substitute for the vodka in a traditional Wallaby Darned. The ginger ale is a substitute for the champagne. Also note that you will use a greater amount of peach nectar to the drink than you would with a traditional Wallaby Darned. This is to make up for the lack of peach schnapps in this non-alcoholic version. Make sure that you use peach nectar and not peach juice. Turn the blender on, setting it to a high speed. Blend the ingredients for about 30 seconds or until the mixture becomes evenly mixed and smooth. If large chunks of ice float to the top of the mixture, turn the blender off and use a spatula or spoon to push the chunks down toward the blades. Cover the blender before turning it on again. Once you achieve your desired flavor and consistency, pour the non-alcoholic Wallaby Darned into one or two serving glasses. Enjoy the drink immediately. Place a straw in each serving glass. If you do not drink this as soon as you make it, the ice can melt, and the drink will become too watery.

SUMMARY:
Combine the ingredients in a blender. Blend on high speed. Pour into glasses and enjoy.