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If you can create vivid images to associate with a date, you will have a much easier time remembering it. The more ridiculous, silly, and strange the image, the better! For example, if you are trying to remember the date 1732, the year in which George Washington was born, every time you think of that date, imagine a small boy wearing a Washington-type wig and chopping down a cherry tree while saying "I cannot tell a lie!" Similarly, you could also imagine a person dressed as George Washington "making it rain" with $1,732 dollars in one-dollar bills (which feature a portrait of Washington on the front). You can create very strong associations by actively using your body when trying to memorize dates. Pacing while you study, creating hand motions to learn along with certain dates, and even singing out dates can all improve your memory. For instance, you could: Raise your arm up dramatically like a Roman orator when trying to remember the date 44 BC, the year in which the Roman Emperor Julius Caesar was assassinated. Memorize dates by singing them to the melody of your favorite song. If you can group the dates you need to learn in any meaningful way, you will have a much greater chance of memorizing them. This is because it is very difficult to memorize a set of unconnected bits of information. As you spend time each day practicing the dates you need to remember, look for ways to classify and organize them. For instance: If you are learning a set of historical dates, make a timeline as you seek to memorize them. This helps to put the dates in some kind of relation to each other, and to show logical connections between them. The more you can contextualize the dates, the more meaning they will have to you; the more meaning they have, the greater your chances of remembering them. If you are learning birthdates of your family members, map them out on a family tree that you draw out. As you practice memorizing the dates each day, you can visualize "climbing" the family tree to recall all of the dates. You can improve your memory by creating associations, such as between a letter and a number. For example, you could memorize the date "1066" (the year of the Battle of Hastings), the date "1215" (when the Magna Carta was drafted), or the date "1776" (the year of the signing of the Declaration of Independence), by associating them with the alphabetic strings "TZGG," "TNTL," and "TKKG," respectively, according to the following scheme: 0 = Z, because the word "zero" begins with "z" 1 = T, because the numeral "1" and the letter "T" are both written with a single downstroke 2 = N, because if you rotate the letter "N" clockwise ninety degrees, it resembles the numeral "2") 3 = M, because if you rotate the letter "M" clockwise ninety degrees, it resembles the numeral "3") 4 = R, because the numeral "4" looks like a backwards letter "R" (and the word "four" also ends in the letter "R") 5 = L, since "L" is the Roman numeral for "50" 6 = G, since the numeral "6" and the letter "G" resemble each other 7 = K, because if you rotate the letter "K" clockwise, it resembles the numeral "7" mirroring itself 8 = B, since the numeral "8" and the letter "B" resemble each other 9 = P, since the letter "P" looks like a mirror image of the numeral "9" You will recall things like dates better if you can make more detailed and illustrative associations. One technique is to use the strings of letters you form using the previous step to develop fun and memorable sentences. For example, imagine: You are trying to memorize the date "1776," the year the Declaration of Independence was signed. You form the string of letters "TKKG" using the previous step. You develop the phrase "That Kooky King George," where the first letter of each word in the phrase corresponds to the string of letters "TKKG" This phrase will help you remember the date because it uses the string of letters associated with "1776," and because the Declaration of Independence was written to declare the independence of the American colonies from Great Britain, which was ruled at the time by King George III.

summary: Create strong visualizations. Use your body. Organize your information. Assign a letter to each number in the date. Make detailed associations.

Summarize the following:
Witches have been in the PC edition since 1.4.2, and in the console edition since December 2014. They are not available in Minecraft Pocket Edition. A known bug in the PC edition version 1.8 prevents witches from spawning in witch huts for some players (possibly just in Windows 7). As of November 2015, there is no word on whether this will be fixed in 1.9. Each witch killed only gives about a 16% chance of dropping gunpowder, compared to a 66% chance when killing creepers. However, the witch can drop up to six items and may drop other items like spider eyes or glowstone. This makes them more profitable if you're interested in these extra items. You can find witches anywhere, but they're much more common around witch huts. These wooden buildings on stilts only spawn in swamp biomes, which are watery areas filled with trees. Witch huts can be difficult to find. You can try using a mapping mod such as AMIDST. Dig a small pit in front of the hut's doorway. A short distance away, build a small hill or tower. Make sure you have line of sight to fire bows from this high ground into the pit. Include a barrier to hide behind as well, since witches throw damaging potions. Warning: the hut may contain a witch. Be prepared for a fair fight before you set up your trap. Bows and arrows are the easiest way to kill a witch. If you draw back the bow fully before firing, three arrows will do the trick. Witches can drink healing potions so that you may need additional arrows. Alternatively, just run up to the witch and kill it with a sword. Once you know how the witch's potions work, this isn't too difficult: The witch will slow you down if it sees you from more than eight blocks away. Ambush it from behind a tree or barrier to prevent this. The witch will poison you. Poison cannot kill you, but it can bring you to one health. Have a healing item ready to recover after the combat. Each subsequent potion will deal six damage. You should survive if you have decent armor and can kill the witch quickly.

summary: Check your version number. Know the odds. Find a witch hut. Dig a trap in front of the house (optional). Shoot the witch when it spawns. Kill the witch with a sword.

Summarize the following:
To ensure that your Tide Pods dissolve properly, always place them in the washer before you put in your laundry. Placing pods at the bottom of the machine allows for the maximum contact with water necessary to dissolve them. If you need to place laundry in the machine to gauge your load size, do so and then remove it to place the Tide pod at the back or bottom of the barrel. Make sure that your washing machine is loosely packed. Overloading your machine will prevent the level of agitation during washing that is necessary for your Tide pods to completely dissolve. When placing clothing or other laundry items in the barrel, avoid pushing or pressing them in to make more room. To avoid stains or issues with your Tide pods not dissolving, do not open Tide pods to use for pretreating. Pods are formulated with super-concentrated detergent that is released during the wash cycle. The stain remover included in Tide pods should be adequate for dealing with stains.
summary: Place Tide pods in the washer first. Avoid overloading your washing machine. Do not open Tide pods to use for pretreating.