Write an article based on this "Learn the 10 basic 5-card hands and their ranking. Place the blinds (starting bets) or "ante up. Look at the 2 cards the dealer gives you, which is your hand. Bet, call, or raise after each round is dealt if you want to. Look at the "flop" to see if you have a good hand. Check the "turn" card after the second round of betting. Examine the "river" card and decide on the hand you'll play. Reveal each player's hand clockwise in the final "showdown."
article: No matter what type of poker you play, the hands will always be the same. To start familiarizing yourself with the different hands, print out a "cheat sheet" and study it. Then, memorize the different hands so you can easily recognize them. Here are the winning poker hands, from highest to lowest: The highest-ranking hand is a royal flush (the royal straight flush). This hand includes a 10, Jack, Queen, King, and Ace of the same suit, one kind (all clubs, diamonds, hearts or spades). It can only be tied but not beaten by the royal flush of another suit. A straight flush is made up of 5 consecutive cards of the same suit. 4 of a kind means you have 4 cards of the same rank (but different suits, of course) and a fifth card of any rank (such as 4 aces and a 9). If you have 4 aces, then no one can have any hand with an ace, so that no royal flush is available. A full house contains 3 matching cards of 1 rank and 2 matching cards of another rank. A flush contains any 5 cards of the same suit. These skip around in rank or sequence, but are from the same suit. A straight contains 5 cards of consecutive rank but from more than one suit. 3 of a kind means you have 3 cards of the same rank, plus two unmatched cards. 2 pair is made up of two cards of one rank, plus two cards of another rank (different from the first pair), plus one unmatched card. Pair means you have 2 cards of the same rank, plus 3 other unmatched cards. High card is the lowest-ranking (called a "nothing") hand, when no two cards have the same rank, the five cards are not consecutive, and they are not all from the same suit. " In poker, bets are placed at the beginning of the game in one of 2 ways. In Texas Hold'em, the player next to the dealer typically places a small blind bet that's half of the usual minimum bet, while the player to that person's left places a big blind that's at least the minimum bet. As another option, each player can "ante up" the minimum starting bet, which means placing a minimum starting bet into the pool. Aside from Texas Hold'em, most poker variants use an "ante up" system. The dealer will "burn" the first card on the deck, which means placing it out of play. Then, they'll pass out 2 cards to each player. Check your cards to see what you're holding. In poker, the dealer will burn a card every round of dealing. That way, it's harder for players to anticipate what card is coming up and the game becomes more of a gamble. The dealer will always pass out the cards in a clockwise direction, starting on the left. Every time the dealer puts out new cards, you'll make a bet, with the first bet being made solely based on the two cards the players have in their hands. Betting happens in a circle when it's your turn to bet, you have a few options. At this point you can: Place an initial bet if no one else has yet. Say "check" to avoid betting. Say "call" to match the bet someone else has made. Say "raise" to add more money to the betting pool. If you "raise," the other players will go around in a circle and choose to either "call" your new bet or fold. Say "fold" if someone else has bet and you don't want to match their bet. If you fold, turn your cards into the dealer face-down to avoid giving the other players any advantages! After the first round of betting, the dealer will "burn" the top card on the deck. Then, they'll put 3 cards face up on the table, which is called the "flop." These are the community cards that every player can use to build their hand. Compare these cards and the cards in your hand, then place a bet, call a bet, or fold. In total, the dealer will reveal 5 cards. You will have 7 cards total to use to create your best hand of 5: your two personal cards in your hands, and the five community cards on the table. While your luck can turn later on in a game, take some time to analyze the table after the "flop" are you well-positioned to end the game with a good hand? Depending on the rules where you're playing, you can also draw replacement cards for the cards in your hand. This is usually done during or just after the betting round. The dealer will "burn" the top card, then they'll place 1 card face up next to the flop. This is called the "turn" card or the "fourth street" card. Check all of the cards on the table and the cards in your hand to see if you want to bet, call, or raise. Your game may also allow a card exchange at this point, but this isn't typical in professional games. As you look at the cards, think about the possible hands other players might have. For instance, if all 4 cards on the table are spades, then any player who has a spade in their hand will have a flush, which means they have 5 cards from the same house. Similarly, if the cards on the table are 5,6,7, and 8, then anyone with a 4 or 9 will have a straight. If you have nothing good in your hand but the cards on the table make for an easy winning hand, then you may want to fold, as it's likely another player has a winning card. After the dealer "burns" the top card on the deck, they'll put 1 last card face up next to the "turn" card. This final card is called the "river." Check your hand and the community cards to decide on your best 5-card hand. Then, bet, call, or fold. If the rules allow it, you may be able to exchange your hand 1 final time before or after betting. However, this isn't common in professional games. " After each player calls, folds, or bets in the last round, each remaining player will participate in the "showdown." Starting to the left of the dealer, all players involved will reveal their cards face up. Then, everyone looks at the turned over hands to see who has the highest value hand to win the entire pot. If there is a tie, the tied players split the pot. If you fold your hand, then you don't have to show your cards. In Texas Hold'em, there are 5 cards on the table and 2 cards in your hand. You can create any 5-card combination using these 7 cards. The remaining cards aren't counted. If you want to play the cards on the table only, this is called "playing the board." However, it's an option that everyone has, so it may not be the best strategy.

Write an article based on this "Choose the right lure for the conditions you're fishing. Make sure your lure is suitable for your rod's technical specifications. Attach an 1824in (4661cm) leader line to your main line. Tie your lure onto the end of your leader line using an improved clinch knot."
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Topwater lures come in lots of different styles, including buzzbaits, poppers (also called "chuggers"), prop baits, and stick baits. Despite their differences in appearance, each of these lures is designed for the same specific purpose: to float on the surface of the water and generate motion and noise that will entice curious fish up for a bite. Buzzbait lures feature a series of tiny blades that churn and sputter as you drag them across the surface of the water. They'll be most noticeable to your target in calm, shallow waters. Poppers and chuggers are molded with concave faces, which cause them to "chug" noisily through the water when pulled. They can come in handy when your catch is confined to a single concentrated area. Prop baits are fitted with miniature propellers. A light tugging action is all it takes to send them skittering along. This constant movement makes them perfect for fishing rough, choppy waters or calmer areas during rainstorms. When maneuvered correctly, stick baits dart back and forth in a zig-zag pattern known as "walking the dog," which bass and many other big fish find irresistible. They're best reserved for calm, clear waters to attract maximum attention. When fishing a buzzbait lure, equip yourself with a 6.57ft (2.02.1m) baitcasting rod spooled with 1420lb (220320oz) monofilament line. For poppers and chuggers, reach for a 6.5ft (2.0m) baitcaster loaded with 1015lb (160240oz) monofilament. A larger 77.5ft (2.12.3m) baitcaster with heavy 30lb (480oz) braid or 15lb (240oz) monofilament will offer the most control for walking-the-dog with stick baits. Unlike other types of tackle, it's important that topwater lures be paired with the right equipment in order to guarantee that they'll work the way they're supposed to. Rigging a topwater lure on the wrong type of rod could impact factors like casting distance, buoyancy, and your ability to "twitch" your lure in an organic-looking way that won't tip off your catch. The best way to tie one line to another is to make use of a "double-uni" knot. Overlap the ends of the two lines in opposite directions and double the end of one line over on itself so that it forms a small loop. Wrap the remaining line around both the inside of the loop and the opposite line 3-6 times. Pull the loose end firmly to tighten the knot, then repeat with the opposite line. You can cut your leader longer or shorter, if you like. It just needs to be long enough to provide a little shock absorption and reduce tension on your main line. When tying a monofilament line to a braided line, wrap the monofilament line 4-5 times and the braided line 6-8 times to ensure that the strength is distributed evenly between both lines. Settling on an appropriate rod-bait pairing is the hardest part of rigging a topwater lure. With that out of the way, all that's left to do is tie the sucker on and get casting! Some experts have been known to remove the metal split rings from their topwater lures and tie their leader lines directly to the end of the lure instead. Cutting the excess weight can help prevent the lure from nose-diving, an action that fish may find suspicious.