Part 1. Definition
In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.
Part 2. Example
We propose a local coherence model based on a convolutional neural network that operates over the entity grid representation of a text. The model captures long range entity transitions along with entity-specific features without loosing generalization, thanks to the power of distributed representation. We present a pairwise ranking method to train the model in an end-to-end fashion on a task and learn task-specific high level features. Our evaluation on three different coherence assessment tasks demonstrates that our model achieves state of the art results outperforming existing models by a good margin.
Answer: A Neural Local Coherence Model
Explanation: This statement "A Neural Local Coherence Model" is taken from the subtext "convolutional neural network" and its explanation in the passage. This is a positive example because the title belongs to the mentions in the passage
Part 3. Exercise
Sliding window convolutional networks (ConvNets) have become a popular approach to computer vision problems such as image segmentation, and object detection and localization. Here we consider the problem of inference, the application of a previously trained ConvNet, with emphasis on 3D images. Our goal is to maximize throughput, defined as average number of output voxels computed per unit time. Other things being equal, processing a larger image tends to increase throughput, because fractionally less computation is wasted on the borders of the image. It follows that an apparently slower algorithm may end up having higher throughput if it can process a larger image within the constraint of the available RAM. We introduce novel CPU and GPU primitives for convolutional and pooling layers, which are designed to minimize memory overhead. The primitives include convolution based on highly efficient pruned FFTs. Our theoretical analyses and empirical tests reveal a number of interesting findings. For some ConvNet architectures, cuDNN is outperformed by our FFT-based GPU primitives, and these in turn can be outperformed by our CPU primitives. The CPU manages to achieve higher throughput because of its fast access to more RAM. A novel primitive in which the GPU accesses host RAM can significantly increase GPU throughput. Finally, a CPU-GPU algorithm achieves the greatest throughput of all, 10 or more than other publicly available implementations of sliding window 3D ConvNets. All of our code has been made available as open source project.
Answer:
ZNNi Maximizing the Inference Throughput of 3D Convolutional Networks on Multi-Core CPUs and GPUs