The judge should flip over the card at the top of the green deck and call it out to the group. Green cards bear descriptive terms that must be matched by the people, objects, places or events on the players' red cards. The green card in play might read "Cute," "Harmful" or "Patriotic." These terms are designed to describe the red cards laid down by players each round. There are over 749 red cards and nearly 249 green cards in the basic version of the game. That's enough different matches for hours and hours of fun. Players will now select one of their seven red cards to associate with the word on the green card. For example, a player might play a red card reading "Babies" to match a green card reading "Cute." There are nearly endless possible combinations of red and green cards, so get creative! Each player should choose a red card to play quickly to keep the game moving at a brisk pace. Cards should be played face down beside the green card. The judge is the only player who will not lay down a red card. The judge changes every round, giving everyone an equal chance to play. After every player has laid down a red card, the judge should shuffle or mix up the stack of red cards in play. This will ensure that the judge doesn't know who played each card. The cards should be left face down as they are rearranged. There's no need to shuffle extensively. Just reorganize the red cards until they're out of the order in which they were laid down. Now the judge will turn over and look at each card. Whichever card the judge decides is the best match for the green card wins. The winning player will identify themselves and collect the green card from the round. The player to the left of the first round judge will become the new judge, players will take one card from the red deck to replenish their hand and the game will continue. The number of green cards accumulated by the end of the game determines the winner. The official Apples To Apples rule guide suggests 8, 7, 6, 5 and 4 green cards be the winning number for games with 4, 5, 6, 7 and 8 players, respectively. After the round-winning card is chosen, all red cards that have been played should be returned to the bottom of the red deck. The game's official rules recommend that players compete for a certain number of green cards in order to win. However, you can modify this number as you see fit. For instance, you might play for 10 green cards to keep the game going longer, or take a "sudden death" approach and see who can win 3 cards the fastest. The options are totally customizable, depending only on the number of players in your group and how you'd like the game to proceed. You might also elect for players to replace their red cards with green cards for a winning outcome. For this to work, a player will add the green cards they've won to their deck after each round, meaning they'll have fewer red cards to choose from. Once a player reaches seven green cards in their deck, they are declared the winner.
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One-sentence summary -- Turn over the top green card. Lay down a red card to match the green card. Mix up the stack of cards. Decide who has the best match. Choose a winning number of green cards.

You can use your Mac's arrow keys and the Return key to move the cursor's selection around the currently open window, but you can also use the following shortcuts to perform a few more complex tasks: Command+Q Quit an app (or currently open window). Command+Space Open the Spotlight search bar in the middle of the screen. Command+Tab Switch to the next window. Command+N Opens a new Finder window if you're on the desktop. Alt+F2, then Command+L Opens System Preferences. Ctrl+F2 Select the Apple Menu (pressing Return will open it). Depending on your Mac model, use one of the following keyboard shortcuts to do this: MacBook with Touch Bar Quickly tap the Touch ID button three times. MacBook without Touch Bar Press Fn+ Option+ Command+F5 at the same time. iMac (desktop Mac) Press Option+ Command+F5 at the same time. Tap the Touch ID button three times (MacBook with Touch Bar) or press Command+ Option+F5 (all other Macs) to do so. You can also use the arrow key to select the "Enable Mouse Keys" box and then press the Return (or Spacebar on some computers) key to check it. This will allow you to disable Mouse Keys by using the keyboard shortcut that you used to enable Mouse Keys. Unfortunately, you can't type with Mouse Keys enabled. Using the U, 8, O, and K keys, you can move the cursor left, up, right, or down, respectively. Pressing the J, 7, 9, or L keys will move the cursor at a 45 angle down to the left, up to the left, up to the right, or down to the right, respectively. The 5 key is essentially the left-click button when you're using Mouse Keys. You can also hold down Control while tapping 5 to simulate a right-click. Maneuvering the pointer to rest over an icon and then pressing the M key will simulate a "hold" action, allowing you to drag the icon beneath your mouse pointer by using the movement keys. This is also helpful when attempting to activate hold-sensitive menus, such as the Trash menu. You can press . to release the hold.
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One-sentence summary -- Try using basic keyboard shortcuts. Open the Accessibility Options window. Enable Mouse Keys. Leave the Accessibility Options window open. Move your mouse cursor around. Click with the 5 key. Hold down the mouse.

Avoid flaunting the fact that you're with other guy directly after the two of you break up. It's okay to go out and enjoy being single, but don't post a million pictures of you with other guys to Facebook, and be sensitive if you know he's going to be there. Don't go on a date with someone to a place where you know you're going to run into him. Try to talk to him, see if you could still be friends so that it isn't making your life awkward. Don't get sucked in if he tries to do this to you, either. Realize that it's his way of trying to prove to you and himself he doesn't care, and take a deep breath and turn the other cheek. If this happens, let him "win" by not retaliating.
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One-sentence summary --
Don't try to "win" the breakup.