Look for the long, green, hollow leaves. These are round in shape. These are the parts of the plant that you want to use in your recipes. The chive flowers are also edible but do not have the same flavor as a chive stalk. They are best used as a garnish in a salad or soup. You can begin harvesting the chives when the leaves grow large enough to be clipped and used. This will help when it comes to harvesting. If you only have one plant, you might over harvest it by cutting the leaves before they have had enough time to grow. If you have multiple chive plants, you can harvest the leaves of one and then wait for those leaves to grow back while you harvest the leaves from another plant.

Summary: Select the right part of the plant. Know when to begin harvesting chives. Have several plants growing at once.

This opens the Venmo sign-in screen. If you unlink your bank account, you won't be able to transfer your Venmo balance to your account for free. You'll still be able to pay for an Instant Transfer if you've connected a compatible debit card. If you've signed in recently, this will bring you to your main account page. If you haven't signed into the website in a while, click Send Code to receive a sign-in code via SMS. Once you have the code, enter it into the page and click Submit Code to log in. It's near the top-right corner of the page in the blue bar. It's at the top of the left column. It's under the list of payment methods. This opens a small popup window. You should see it under the "Bank Accounts" header at the top of the pop-up window. It's a red link at the bottom of the window. You may have to scroll down slightly in the pop-up to see it. A confirmation message will appear. This unlinks the account from Venmo.

Summary: Go to https://venmo.com/account/sign-in in your web browser. Enter your login details and click Sign In. Click Settings. Click Payment Methods. Click Edit payment methods. Click the account you want to remove. Click Remove. Click Remove Bank to confirm.

When your software is complete and you are ready to begin consulting, develop your company name and logo. Use these items in your marketing materials. Set your hourly rate and create a billing system. Do market research to see what others charge in your geographic and expertise areas. In determining your rate, also consider your expenses. As you gain expertise, you can adjust your billing rates. Be sure to raise rates at convenient times for clients, such as the end of the fiscal or calendar years. Be transparent about any rate changes. Create brochures, a website, and business cards. Advertise how your skills, experience, and education can help a company. Demonstrate why your software is better or how it compares to other software. It will take time to build your client list. Consider keeping your full-time job at first to ensure a steady income. Once you have clients, your expertise, communication style, and business communications will develop further. Explain that you have software for sale and offer services as a consultant in your area of expertise. If you can do troubleshooting or write code, specify that as well. Include this information on your business cards. Think about offering company-wide or online seminars and how-to tutorials. You want to seem approachable and knowledgeable. Attendees also might ask you to work for them or give your name to others. With client permission, advertise completed projects. Use conference papers, a blog, and/or a website to publicize your work. Utilize social media websites, like Facebook or Twitter, to advertise and to write posts about your successes. Ask satisfied clients to recommend you to colleagues or friends. By using the snowball effect, your business should grow quickly.

Summary: Set up your business. Market your software and consulting services. Broadcast your success.

However, as the game progresses, it becomes harder and harder to give advice. As an example, if your opponent builds three stables you should make a lot of pikemen to counter cavalry. But the number of strategies you can use at this point is so large that it's impossible to say that something is wrong to do. The later units become more gold-demanding (especially artillery), so an extra plantation is a good idea. Also, you should be exhausted for natural resources at this point, so if you still have villagers hunting half-across the map, pull them back and build a mill instead. If you're low on wood, consider some extra gold and use the market to buy wood. But it's not cost-effective, so only buy wood when you need it badly (for buildings or ships). With units, you should be able to find an alternative without a wood-cost. Be offensive with the placement of your fortress, but don't overreach yourself. If you can't back up your fortress with forces at a few moments notice you risk losing it. Remember that units not fighting are a waste and that upgrading units is more effective when you already have them. Likewise, don't upgrade units if you don't have any. Beyond the Fortress Age, the idea of the game is to basically keep producing troops and tech-ing up. Cards are your friends. Your card shipments are incredibly useful. Somethings such as forts and military units have to wait for there are many more useful shipments. Increasing your speed time of infantry and cavalry is very useful and needed. Make a deck that suits you but have many essential cards such as crates of wood, food, or coin or many improvements to give you an advantage against your opponent.
Summary: Try to respond to your opponents' building and counter his units. Try to macro up regardless. Get your fortress up as soon as possible. Do not feel limited by a population cap of 200.