Your child may have lots of questions about the death of a friend. It is important for you to answer these openly and honestly, again using concrete explanations. Keep it simple. It is also fine to admit when you don't know something. Children might wonder if death is like going to sleep. Explain that during sleep the body still works, while with death it doesn't. Be clear about the differences so that your child doesn't start to fear sleeping. Kids may also ask about pain, i.e. "Does it hurt to die?" You might say that doctors and nurses can use medicine to take away the pain and make it hurt as little as possible. Be honest if your child asks more generally about death and whether he or she will die. Explain that everyone dies at some point, but that most people live for a long-time and that someone will be there to look after your child if you yourself die. Questions of meaning are harder. It's OK to admit that you don't know why your child's friend had to die or say that you are upset and confused, too. Should you take your child to the funeral of a friend? The answer to this question is very personal. Your child should be able to join in any mourning ritual but only if he or she wants to. Don't pressure the child to do so. First, explain what your child will see at the funeral or memorial service, i.e. the friend's body may be in a casket and there will be many others there, too. Explain what will take place, as well. For example, other people will probably speak about the friend who's died and other mourners may be crying. If you are religious, you can also share your faith's spiritual beliefs about death and what these mourning rituals mean. Make sure to respect your child's wants at the funeral, too. Don't force your child to stay if he or she wants to leave. Children learn how to cope with emotions and to grieve by watching what adults do. They are very aware of how you react to death and loss. That said, try to model healthy grieving. Sitting quietly, crying, and displays of emotion show children that these behaviors are natural and OK. It is OK for your child to see you cry. This can make the child more comfortable with showing his or her own emotions. Your child should also know that it's OK to feel strong emotions when a friend has died, like anger, sadness, and fear. Continue to model grief by encouraging your child to express how they feel in healthy ways. Allow adequate time and don't press the child into resuming "normal" activities before they've had a chance to process and deal with the death. For example, you could give your child the chance to say a final goodbye by writing a letter for the graveside or casket or by releasing a balloon. You can also encourage your child to draw pictures or write poems or stories about the friend and how they feel. Put limits on grieving behavior, though. It's normal for kids to react to death with some regressive behavior, but limit acting out and displays of physical aggression.
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One-sentence summary -- Be ready to answer questions. Decide whether or not to attend the funeral. Model healthy grieving. Encourage your child to express emotions.

What kind of mood do you want your room to convey? Colors can create a sense of calm or rev up your mood. Decide if you want to feel soothed when you spend time in your room, or if you want to feel peppy and full of energy. Bright colors can energize a room. Alternatively, dark or muted colors can have a calming effect. Create a file with images you like and use these as a guide to help you decide what you want to do. Look for images of rooms that have an overall feel that you like. Save images that have elements or details that appeal to you. Make notes to yourself about why you like a particular room or look. You may forget if you collect a lot of images. Pin up print images in your room and visualize how different looks would work in your space. Color family and tone are important factors in how a room will look and feel. Colors will also range from light to medium to dark. Accent colors or trim colors should have the same tone as the wall and ceiling, but you can use color intensity or color families that complement each other to create contrast. Color tone is either warm, cool, or neutral. Warm tones can create a cozy feel, while cool tones can make a room feel bigger. Choosing coordinating colors of the same intensity can make a room feel more spacious. Large rooms can look very dramatic and dynamic if there are sharp contrasts between the intensity of the trim and the wall color. Different color families affect how people feel; some colors are warmer, and others cooler, and these qualities are important for conveying a mood. Reds are hot or warm colors typically. Red is also a very hot color in terms of creating a feeling in a room. Red can feel romantic and dramatic, or lively and exciting. Blue is a cool color, and conveys a sense of calm and peace. Like the perfect clear light blue of a summer sky or the deep blue of the ocean, the soothing quality of blues won't vary much with intensity. Try green colors for a good balance between warm and cool. Because green is the result of a warm color (yellow) and a cool color (blue), it is an excellent choice for rooms with a neutral feel. Yellow is an energy color as well as a comforting hue. Yellow is a great choice for rooms that could use some brightening up while still feeling soft and tranquil. Neutrals like beiges or whites will almost always have a hint of color and tone. If you want a very quiet space these are a good choice, and you can introduce a suggestion of warmth or coolness by choosing a neutral with warm or cool colored tints.
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One-sentence summary -- Decide how you want the room to feel. Look through decorating magazines and websites. Select a color scheme. Pick a color family to create feeling.

The endgame is a delicate part of a chess game where every pawn matters. The key to all checkmates is to keep the opponents king confined. Do not be overanxious to check the king, as it will not work. First move the rook to the rank ahead of the enemy king. This will confine the king to a certain number of squares. Advance the king to obtain opposition when your king is in front of the opponent's. When he moves away, you will need to make a waiting move, just move the rook one square over. He will move the king away from your king. When the kings are opposite each other, check him with the rook, and then repeat the process until he is on the back rank, where check becomes checkmate. The Queen checkmate is identical, but you must be careful not to stalemate.
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One-sentence summary --
Don't discount any pieces during the endgame. Use your rook against the king.