TASK DEFINITION: In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.
PROBLEM: Graph Convolutional Networks (GCNs) are a recently proposed architecture which has had success in semi-supervised learning on graph-structured data. At the same time, unsupervised learning of graph embeddings has benefited from the information contained in random walks. In this paper we propose a model, Network of GCNs (N-GCN), which marries these two lines of work. At its core, N-GCN trains multiple instances of GCNs over node pairs discovered at different distances in random walks, and learns a combination of the instance outputs which optimizes the classification objective. Our experiments show that our proposed N-GCN model achieves state-of-the-art performance on all of the challenging node classification tasks we consider: Cora, Citeseer, Pubmed, and PPI. In addition, our proposed method has other desirable properties, including generalization to recently proposed semi-supervised learning methods such as GraphSAGE, allowing us to propose N-SAGE, and resilience to adversarial input perturbations.

SOLUTION: We make a network of Graph Convolution Networks, feeding each a different power of the adjacency matrix, combining all their representation into a classification sub-network, achieving state-of-the-art on semi-supervised node classification.

PROBLEM: Discovering causal structure among a set of variables is a fundamental problem in many empirical sciences. Traditional score-based casual discovery methods rely on various local heuristics to search for a Directed Acyclic Graph (DAG) according to a predefined score function. While these methods, e.g., greedy equivalence search, may have attractive results with infinite samples and certain model assumptions, they are less satisfactory in practice due to finite data and possible violation of assumptions. Motivated by recent advances in neural combinatorial optimization, we propose to use Reinforcement Learning (RL) to search for the DAG with the best scoring. Our encoder-decoder model takes observable data as input and generates graph adjacency matrices that are used to compute rewards. The reward incorporates both the predefined score function and two penalty terms for enforcing acyclicity. In contrast with typical RL applications where the goal is to learn a policy, we use RL as a search strategy and our final output would be the graph, among all graphs generated during training, that achieves the best reward. We conduct experiments on both synthetic and real datasets, and show that the proposed approach not only has an improved search ability but also allows for a flexible score function under the acyclicity constraint.

SOLUTION: We apply reinforcement learning to score-based causal discovery and achieve promising results on both synthetic and real datasets

PROBLEM: Sequence-to-sequence models with soft attention have been successfully applied to a wide variety of problems, but their decoding process incurs a quadratic time and space cost and is inapplicable to real-time sequence transduction. To address these issues, we propose Monotonic Chunkwise Attention (MoChA), which adaptively splits the input sequence into small chunks over which soft attention is computed. We show that models utilizing MoChA can be trained efficiently with standard backpropagation while allowing online and linear-time decoding at test time. When applied to online speech recognition, we obtain state-of-the-art results and match the performance of a model using an offline soft attention mechanism. In document summarization experiments where we do not expect monotonic alignments, we show significantly improved performance compared to a baseline monotonic attention-based model.

SOLUTION:
An online and linear-time attention mechanism that performs soft attention over adaptively-located chunks of the input sequence.