TASK DEFINITION: In this task, you're given an article and an answer. Your task is to generate the fill-in-the-blank question for this answer based on the given article. The blanks are always at the end of the question, and can be filled with more than one word or phrase.
PROBLEM: Article: After an earthquake or any similar disaster, parents and teachers need to help children overcome the effects of this frightening and sometimes devastating ( ) experience. Psychologists say that if children go through a disturbing event before the age of ten, they are three times as likely to suffer psychological problems as teenagers. After a disaster children may become easily upset, shy, aggressive , or afraid of wind, rain, noises, or darkness. They may have trouble letting go of their parents and resist going to school or daycare. Some children may even feel guilty thinking that they somehow caused the disaster through their bad behavior. Because of such common reactions, parents and others should begin as soon after the event as possible helping these children. Some suggestions include talking to the children about what happened, letting the children express their own feelings, spending extra time with them doing activities together and reassuring them that you love them and won't leave them. For some children expressing themselves through drawing pictures or writing can be useful. Do everything possible to help children get back to a normal routine; however, don't be afraid to "spoil" these children for a while after the disaster. Let them have extra privileges and more attention than usual. Encourage the children to grieve after a loss. It should be OK for them to cry. Caring families and friends can do much to heal children victims of disasters.
Answer: how to help traumatized children to get over

SOLUTION: This passage is mainly about _ .

PROBLEM: Article: Ever wondered how one person could save the planet from the effects of climate change? A British-made computer game on trial release on Monday creates different ways of doing just that. "Fate of the World"puts the Earth's future in players' hands, placing them in charge of an international environmental body which could save the world from the effects of rising greenhouse gas emissions or let it destroyed by more emissions. Through different scenes, players can explore options such as geoengineering and alternative energy sources to save the planet from rising temperatures, decreasing natural resources and a growing population over the next 200 years. An improved version of the game will be followed by a three-month feedback period from players, with final release due in February next year. Created by Oxford-based games developer Red Redemption, the game is different from other mainstream action games mainly by using data from real climate models and advice from scientists and economists. "Science data is often inaccessible and we are trying to put players in a position of power and connected with the issues," Gobion Rowlands, Red Redemption's founder and chairman said. This year, a series of apparent errors in climate science and the failure of UN talks to reach an international deal to cut greenhouse gas emissions appeared to weaken the public's interest in climate change. However, games centered on sustainability and human rights have been growing in popularity and are welcomed by green groups as a way of raising awareness. Using climate change as inspiration for entertainment shows the issue has affected global culture, which can only be a good thing.Friends of the Earth's head of climate Mike Childs said."We need creative industries to work with these big issues as the results can be extremely powerful and can help us to understand what a sustainable future looks and feels like,"he added.
Answer: a player in charge of computer games

SOLUTION: "Fate of the World" in the passage refers to_.

PROBLEM: Article: Here is some general information about Edison Elementary School. For more information, you can visit our website which is printed on the cover. Attendance: Please contact the office at 480. 472. 5282 if your child is going to be absent. Renaissance Reading: The Accelerated Reader (AR) Program is a computerized reading enrichment program that combines great children's literature with computer skills. As an individualized reading program, it is designed to motivate students to read more and to read good literature. Students of different abilities can use this program. It is not a competitive program but one that improves any student's reading ability. Here is how it works. Students select books in their reading range from our Accelerated Reader Selection and read it at their own pace. Once the student has completed the book, he/she is ready to take an AR quiz. Each quiz consists of 5, 10, or 20 multiple choice comprehensive questions about the book. After taking the quiz, the computer shows the student how many questions he/she answered correctly, shows the correct answers for missed questions, and praises the students' efforts with an onscreen personalized message. Passing the quiz assures the teacher and the parent that the child actually read and understood the book. Each student tests independently--reading the quiz questions himself/herself. The computer keeps track of reading points, books, and average test scores, as well as other data. A student may test on a book only once and should, therefore, have thoroughly read and understood the contents before taking the quiz. Each student is responsible for reading the screen to be sure the quiz, by title and author, is the correct one he/she wishes to take. Students are recognized for their accomplishments with praise from the teachers and special recognition at the classroom level when individual and/or classroom goals are met. P. T. O. We have an active ParentTeacher Organization. They have monthly meetings, check the calendar for the meeting times and places.
Answer: a magazine

SOLUTION:
The passage may be selected from _ .