Write an article based on this "Melt the butter in the garlic."
article: Place 2 tablespoons (28 g) of butter into a medium saucepan. Mince 2 garlic cloves and add them to the pan. Turn the heat on to medium and let the butter melt. The garlic will also saute as the butter melts.

Write an article based on this "Open Microsoft Word. Select your font. Decide on a picture. Add the image to the text editor. Resize your image. Insert a text box. Resize your text box. Type your text. Leave white space blank. Design your art in various shades using solid art techniques. Shape your image using line art techniques. Remove the picture when you're finished."
article: A rich-text editor such as Word is optimal for creating text pictures. If you're using a Mac, you can also use Pages for this step if you don't have Microsoft Word. If you want to use a simple text editor like Notepad or TextEdit, you'll have better luck creating simple keyboard art instead. You will want to pick a fixed-width font, such as Courier. Fixed width fonts will make it easier to design your pictures since each letter or symbol will be the same size as the rest. If you would like to reproduce an image file, you can copy the image to the file and open a text box to type letters over the shape of the image. You can also try to make an image from scratch. When you are first getting started, it is easiest to try some simpler pictures. Once you learn more about how to shade and shape your pictures you can move on to more complex images. In Word, click the Insert tab, then click Pictures, select your picture, and click Insert or Choose, then click the picture, click Wrap Text, and click Behind Text in the drop-down menu. If you're using Pages on a Mac, just click and drag a photo into the Pages window. Click on the picture, then place your cursor on one of the corners and click and drag. The more complicated the picture is, the larger you'll want it to be. Click your photo, click Insert, click Text Box, and click Simple Text Box to insert your text box on top of the photo, then right-click (or Control-click) the text box (not the text itself), click Format Shape..., click the Fill heading if it isn't expanded, and check the "No fill" box. If you're using Pages, click T, then drag the text box to hover over your image. Click and drag the corners of your text box until the text box is covering the photo. At this point, you're ready to begin adding text to your picture. With your text box arranged over the top of the area to which you want to add text, begin filling the spaces in which you want to use text. There are many way to style your image using letters and symbols in various ways. You might choose to make the text cover the entire background and change the colors to form your picture, or you might simply type letters over the shape of the image itself. The possibilities are endless. Decide what you want to say. You may choose to make your text spell something relevant to the image you are creating. For example, if you are making a picture of the Eiffel Tower, you might decide to use the letters P-A-R-I-S or F-R-A-N-C-E to create the shape. If your image has "white space" (e.g., space which is unoccupied by the photo's subject itself), use spaces instead of filling it in with letters. Some letters like M and W can make an area look darker when used repeatedly. Other characters like "." take up relatively little space. To form solid images, shape your design by using a combination of characters to create a silhouette. Use variations of "heavy" and "light" letters to create your shapes and refine the curves. Rounded letters (like "e" and "u") or symbols and punctuation can help shape curved areas of the image. Line art is created by spacing letters and characters on the screen to draw just an outline of your image. The end result will be similar to solid art, but the spaces within the outline are typically left blank or other characters are added to create additional detail or characteristics. For example, you can use rounded shapes or zeroes to create eyes for your character. Since the picture only acts as a stencil for your text, you can remove it once you've entered the text you need.

Write an article based on this "Match your dialogue verbs to the tone of your story. Move the story forward with your dialogue. Don't info dump in your dialogue. Add subtext. Mix it up."
article:
Some stories might work best with simple dialogue descriptors like "said" or "answered." Others might sound great with more descriptive words, like "protested" or "exclaimed." Your story might even work with a mix of the two! Go with whatever sounds best to you in the context of your work. No matter what you choose, make sure you don't use the same descriptor over and over. This gets repetitive and boring for the reader. It should provide information to the reader about the story or the characters. Dialogue is a great way to prove character development or character information that your reader might not otherwise get. Don't do small talk about the weather or how each character is doing, even if that's something that comes up a lot in real conversations. Now, a way in which small talk would be well used is to build up tension. For example, a character really needs certain information from another character, but the second character insists upon the ritual of small talk, your reader and your character will be biting their nails in waiting to get to the good stuff. All your dialogue should have a purpose. As you're writing dialogue, ask yourself, "what does this add to the story?" "What am I trying to tell the reader about the character or the story?" If you don't have an answer to those questions, scrap the dialogue. This is a big one that a lot of people have the tendency to do. You think, what better way to get information across to my reader than by having my characters discuss it at length? Hold it right there! Background information needs to be added sporadically throughout the story. For example of what not to do: Jane turned to Charles and said, "Oh Charles, remember when my father died a mysterious death and my family was turned out of our home by my evil aunt Agatha?" "I do remember that, Jane. You were only 12-years-old and you had to drop out of school to help out your family." A better version of the above might go something like: Jane turned to Charles, her lips set in a grim line. "I heard from aunt Agatha today." Charles was taken aback. "But she was the one that kicked your family out of your house. What did she want?" "Who knows, but she started hinting things about my dad's death." "Things?" Charles raised an eyebrow. "She seemed to think his death wasn't natural." Conversations, especially in stories, are layered affairs. There's usually more than one thing going on in them, so you want to make sure that you capture the subtext of each situation. There are lots of ways to say things. So, if you have a character that you want to say something like "I need you," try having them say as much, without actually saying it. For example: Charles started for his car. Jane placed a hand on his arm; she was chewing at her lip. "Charles, I...do you really have to go so soon?" she asked, withdrawing her hand. "We still haven't figured out what we're going to do." Don't have your characters say everything they're feeling or thinking. That will give away too much and won't allow for any suspense, or nuance. You want your dialogue to be interesting and to keep your reader engaged in the story. This means skimming over background conversations, like people at the bus stop discussing the weather, and getting into the meaty conversations, like Jane's confrontation with treacherous Aunt Agatha. Engage your characters in arguments or have them say surprising things, as long as these things are in character for them. Dialogue should be interesting. If everyone is agreeing or asking and answering basic questions, the dialogue will get boring. Intersperse your dialogue with action. When people are having conversations they fiddle with things, laugh, wash the dishes, trip over things, and so on. Adding these things to the dialogue will make it come alive. For example: "You don't think a healthy specimen like your daddy would've just sickened and died," Aunt Agatha said with a cackle. Jane clung to the shreds of her temper, replying "Sometimes people get sick." "And sometimes they get a little help from their friends." Aunt Agatha sounded so smug Jane wanted to reach through the phone and wring her neck. "if someone killed him, Aunt Agatha, do you know who?" "Oh, I've got a few notions, but I'll let you decide on your own."