Ques:In September, a new and widely advertised school opened its doors in the capital city - the Part-time Evening Elementary School. You could read in its beautifully printed brochure that the school was designed to help all those "children of wealthy parents, who are too busy to learn during the day due to the time spent on the difficult task of maintaining our country's high ranking in the very competitive field of computer games." In other words: when a parent wanted to have some peace and quiet, he or she would leave the kid at home in front of the computer with a bag of chips. When the kid had enough, which normally happened in the evening, he would go to school for about two hours. The creator of PEES and its first principal was Krzycho Jedynak, a former junior high PE teacher in Potylica, a computer games fan and the winner of, as we could read in the beautifully printer brochure, "a local Amiga gaming championship". Understanding exactly the needs of his future students, he planned to open classes of the following profiles: platform PSP (one group), platform PC (three groups), platform GB (one) and platform Mac (cancelled due to a lack of interest). The school received an astonishing number of applications (four for each spot), which meant that many kids spent their days playing computer games and that many parents wanted time for themselves. To be accepted, young candidates had to demonstrate their social and psychological maturity and computer instincts, evaluated according to a patented method developed by Mr. Jedynak. The parents, on the other hand, had to pass an exam in using a joystick and provide a proof of income of at least 7000 zloty per month for a young family member. During the registration process was so competitive, it ended in violence. A disappointed father of a child who didn't get in, shouted that only VIP brats had been accepted, for which he got hit in the face by editor Furtok, in private - a father of a kid who got in to group B2/platform PC. Why was the school so popular? - Too many kids played computer games - Too many computer games were produced - Too many parents wanted to get rid of their kids in the evenings - not enough information

Ans:Too many parents wanted to get rid of their kids in the evenings
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Ques:"That'll be $9.87." Rebecca Ranghorn flipped up the top of the box, pulled out a glazed donut, and took bite. The young secretary behind her looked on in disbelief. She was so ready for the weekend. But first she had to get to the office and put in her lousy eight hours. Why couldn't this woman just pay and get out of the way? Rebecca tossed the box at the clerk. A couple of donuts flew out and fell on the floor behind the counter. "Those are yesterday's donuts. I told you to give me the fresh ones." "But, ma'am, these are the fresh--." The look in her eyes stopped him cold. He dumped the box in the trash and picked out a fresher dozen. "Now, that'll be $9.87, please." "Keep your drawers on, Jack." She sampled the new batch. "That's more like it." She threw a ten dollar bill on the counter and walked out with her donuts and large bottle of orange juice. Her enormous black 1979 Lincoln Continental Town Car was four feet longer and twice the weight of the young secretary's Toyota Corolla parked next to it. It was costing her a fortune to drive her dad's old car. But it made her feel close to him--even though he had been dead for eleven years. She rarely had an occasion to drive out of town--and it was not a big town. Sherman, Texas has about 36,000 residents. She pulled into the old strip mall parking lot. Most of the stores and other businesses were barely hanging on. The place hadn't seen decent shopping traffic since the 1980s. But it was the perfect location for Rebecca and her partner. They didn't need shoppers. All they needed was cheap office space. Theirs was narrow, but deep, with a reception area, two offices and a bathroom. When did Rebecca give the cashier the money? - After she tasted the donut - While she was tasting the donut - not enough information - Before she tasted the donut

Ans:After she tasted the donut
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Ques:Paul knew that the plan was insane and probably illegal. Certainly the stuff he'd been helping Chloe and her gang of followers do for the last few hours was technically illegal. He'd asked them why they were helping him, what did they hope to gain? They'd told him that this is what they did for fun. Chloe assured him that they "lived for this kinda shit." Ok, fine. He could sort of see that. Once he was there, helping them come up with the plan and then actually carrying it out, it sure as hell was exciting - probably the most exciting thing he'd ever done. Now that he was home and alone with his misgivings and paranoia, it all seemed like a really stupid idea. If it weren't for Chloe and her mesmerizing enthusiasm, there's no doubt that he wouldn't be doing this at all. But it was too late now. Or was it? It was five in the morning when Paul got back to his apartment. He'd told Chloe that he wanted to get a few hours sleep before the big meeting, but he now realized that there was no way he was going to be able to relax. When he'd stepped out the door twenty-two hours earlier he'd still had his job and was looking forward to a showing the rest of the art team his new designs for some of the higher-level monsters he wanted to add to the game. Screw that, he thought, they're my monsters now. I'll use them somewhere else. It could never work. How could it? Right then and there Paul decided that he was going to call the whole thing off. It wasn't too late. They hadn't done anything yet that wasn't reversible. No one had been hurt. No money had changed hands. No one had been lied to. If he called it off right now he could just move on and try and put the whole, sorry state of affairs behind him. After the end of this story Paul is probably: - very wealthy - unemployed - married to Chloe - not enough information

Ans:
unemployed
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