In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Q: We investigate crowdsourcing algorithms for finding the top-quality item within a large collection of objects with unknown intrinsic quality values. This is an important problem with many relevant applications, for example in networked recommendation systems. The core of the algorithms is that objects are distributed to crowd workers, who return a noisy evaluation. All received evaluations are then combined, to identify the top-quality object. We first present a simple probabilistic model for the system under investigation. Then, we devise and study a class of efficient adaptive algorithms to assign in an effective way objects to workers. We compare the performance of several algorithms, which correspond to different choices of the design parameters/metrics. We finally compare our approach based on scoring object qualities against traditional proposals based on comparisons and tournaments.

A: Selecting the top-quality item through crowd scoring
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Q: This paper presents a theoretical, idealized model of the thinking process with the following characteristics: 1) the model can produce complex thought sequences and can be generalized to new inputs, 2) it can receive and maintain input information indefinitely for the generation of thoughts and later use, and 3) it supports learning while executing. The crux of the model lies within the concept of internal consistency, or the generated thoughts should always be consistent with the inputs from which they are created. Its merit, apart from the capability to generate new creative thoughts from an internal mechanism, depends on the potential to help training to generalize better. This is consequently enabled by separating input information into several parts to be handled by different processing components with a focus mechanism to fetch information for each. This modularized view with the focus binds the model with the computationally capable Turing machines. And as a final remark, this paper constructively shows that the computational complexity of the model is at least, if not surpass, that of a universal Turing machine.

A: (Yet) Another Theoretical Model of Thinking
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Q: We study a symmetric collaborative dialogue setting in which two agents, each with private knowledge, must strategically communicate to achieve a common goal. The open-ended dialogue state in this setting poses new challenges for existing dialogue systems. We collected a dataset of 11K human-human dialogues, which exhibits interesting lexical, semantic, and strategic elements. To model both structured knowledge and unstructured language, we propose a neural model with dynamic knowledge graph embeddings that evolve as the dialogue progresses. Automatic and human evaluations show that our model is both more effective at achieving the goal and more human-like than baseline neural and rule-based models.

A:
Learning Symmetric Collaborative Dialogue Agents with Dynamic Knowledge Graph Embeddings
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