Information: - , known professionally as , is a Japanese singer from Kyoto, known for her urban and R&B songs. Having debuted in 2000 with the single "Take Back", Koda gained fame for her seventh single, "Real Emotion/1000 no Kotoba", the songs of which were used as themes for the video game "Final Fantasy X-2". Her popularity grew with the release of her fourth studio album "Secret" (2005), her sixteenth single "Butterfly" (2005), and her first greatest hits album "" (2005), reaching the number-three, number-two and number-one spot respectively. - Koda Kumi 's 14th domestic single , '' Hands '' ( stylized as hands ) , was the end theme of ANB 's television program ( Uchimura PURODYUUSI / Uchimura Produce ) . Through the Sky was the end theme of Nippon TV 's informational program THE ( The Sunday ) through the month of January . - [stylized as real Emotion/1000 and pronounced as "Sen no Kotoba" (romanized as "real Emotion/1000 no Kotoba" and translated as "real Emotion/1000 Words")] is a double A-side by Koda Kumi, consisting of the songs "Real Emotion" and "1000 no Kotoba" (lit. "1000 Words"). They were used in two cut-scenes of Square Enix's game "Final Fantasy X-2". - "Take Back" (stylized as "TAKE BACK") is a song recorded by Japanese singer-songwriter Kumi Koda, taken as her debut and lead single from her first studio album "Affection" (2003). It was released on December 6, 2000 via Rhythm Zone in two physical editions; a CD single and 12" vinyl. Additionally, Sounday and Orpheus Records distributed the song in North America in May 2001 with four more formats, but was remixed as a dance number by Jonathan Peters. The track was written by Koda herself, composed by Kazuhito Kikuchi and produced by Max Matsuura. The result was finalized after she had won a competition to find another artist for the Avex Trax company, which later published Rhythm Zone under Matsuura's guidance. After reading the paragraphs above, we are interested in knowing the entity with which 'hands ' exhibits the relationship of 'record label'. Find the answer from the choices below. Choices: - album - orpheus - rhythm zone - square enix - studio album
rhythm zone

Question: Information: - Educational software is computer software, the primary purpose of which is teaching or self-learning. - The Blaster Learning System is an educational video game series originally created by Davidson, but is now owned by Knowledge Adventure. Titles in the series have been produced for various computer systems, video game consoles, and as stand-alone handheld units. Originally, the series simply taught mathematics, but eventually expanded to other subjects, such as language arts (reading) and science. Due to the popularity of the original Math Blaster series, Davidson introduced Reading Blaster in 1994, which also went on to become successful. A Science Blaster was introduced in 1996, but did not reach the same popularity as its predecessors. - 'JumpStart' is an educational media franchise for children, consisting mostly of educational games, produced by Knowledge Adventure. The series is distributed as Jump Ahead in the United Kingdom. It originally consisted of a series of educational PC games, but has expanded to include workbooks, videos, iPad apps, and other media - including, perhaps most significantly, a massively multiplayer online game located at JumpStart.com, first launched March 10, 2009. - Reading Blaster 2000 is a remake of Reading Blaster : Invasion of the Word Snatchers created by Davidson & Associates in 1996 . The game was later resold as Reading Blaster : Ages 6 -- 9 in 1998 and , under Knowledge Adventure , as Reading Blaster for 3rd Grade in 2000 . It is part of the Blaster Learning System series . The game features a premise involving the characters depicted in previous Blaster products ( Blasternaut , Galactic Commander and Spot ) competing in a game show set in outer space . The user chooses which Blaster character to play and may either compete against a friend , playing another Blaster character , or the computer , in which case the player 's opponent is Illitera , who was previously the main villain of the original Reading Blaster . This is one of the few multiplayer games in the Blaster series . It is also one of the few entries in the series to not have a plot involving foiling a villainous character 's evil plan . Also in this game , Illitera becomes the only recurring villain in the Blaster games , although here she does nothing worse than bad - mouthing the show 's hosts and eliciting boos from the unseen audience . - Language Arts (also known as English Language Arts) is the name given to the study and improvement of the arts of language. Traditionally, the primary divisions in language arts are literature and language, where language in this case refers to both linguistics, and specific languages. According to the International Council of Teachers of English, the five strands of the language arts are reading, writing, speaking, listening, and viewing (visual literacy). - Knowledge Adventure, Inc. is an American maker of educational software including the Adiboo and JumpStart series of grade-based and subject-based titles, such as My First Encyclopedia. - Science is a systematic enterprise that builds and organizes knowledge in the form of testable explanations and predictions about the universe. - Mathematics (from Greek "mathma", knowledge, study, learning) is the study of topics such as quantity (numbers), structure, space, and change. There is a range of views among mathematicians and philosophers as to the exact scope and definition of mathematics. After reading the paragraphs above, we are interested in knowing the entity with which 'reading blaster 2000' exhibits the relationship of 'instance of'. Find the answer from the choices below. Choices: - adventure - case - change - computer - enterprise - five - game - grade - language - march - mathematics - media franchise - name - quantity - science - series - software - space - structure - study - system - video game - video game series
Answer:
video game