In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Input: Consider Input: Human interactions are characterized by explicit as well as implicit channels of communication. While the explicit channel transmits overt messages, the implicit ones transmit hidden messages about the communicator (e.g., his/her intentions and attitudes). There is a growing consensus that providing a computer with the ability to manipulate implicit affective cues should allow for a more meaningful and natural way of studying particular non-verbal signals of human-human communications by human-computer interactions [1], [2]. In this pilot study, we created a non-dynamic human-computer interaction while manipulating three specific non-verbal channels of communication: gaze pattern, facial expression, and gesture. Participants rated the virtual agent on affective dimensional scales (pleasure, arousal, and dominance) while their physiological signal (electrodermal activity, EDA) was captured during the interaction. Assessment of the behavioral data revealed a significant and complex three-way interaction between gaze, gesture, and facial configuration on the dimension of pleasure, as well as a main effect of gesture on the dimension of dominance. These results suggest a complex relationship between different non-verbal cues and the social context in which they are interpreted. Qualifying considerations as well as possible next steps are further discussed in light of these exploratory findings.

Output: Using Virtual Humans to Understand Real Ones

Input: Consider Input: Diagnosis of liver infection at preliminary stage is important for better treatment. In today's scenario devices like sensors are used for detection of infections. Accurate classification techniques are required for automatic identification of disease samples. In this context, this study utilizes data mining approaches for classification of liver patients from healthy individuals. Four algorithms (Naive Bayes, Bagging, Random forest and SVM) were implemented for classification using R platform. Further to improve the accuracy of classification a hybrid NeuroSVM model was developed using SVM and feed-forward artificial neural network (ANN). The hybrid model was tested for its performance using statistical parameters like root mean square error (RMSE) and mean absolute percentage error (MAPE). The model resulted in a prediction accuracy of 98.83%. The results suggested that development of hybrid model improved the accuracy of prediction. To serve the medicinal community for prediction of liver disease among patients, a graphical user interface (GUI) has been developed using R. The GUI is deployed as a package in local repository of R platform for users to perform prediction.

Output: NeuroSVM: A Graphical User Interface for Identification of Liver Patients

Input: Consider Input: Our experience of the world is multimodal we see objects, hear sounds, feel texture, smell odors, and taste flavors. Modality refers to the way in which something happens or is experienced and a research problem is characterized as multimodal when it includes multiple such modalities. In order for Artificial Intelligence to make progress in understanding the world around us, it needs to be able to interpret such multimodal signals together. Multimodal machine learning aims to build models that can process and relate information from multiple modalities. It is a vibrant multi-disciplinary field of increasing importance and with extraordinary potential. Instead of focusing on specific multimodal applications, this paper surveys the recent advances in multimodal machine learning itself and presents them in a common taxonomy. We go beyond the typical early and late fusion categorization and identify broader challenges that are faced by multimodal machine learning, namely: representation, translation, alignment, fusion, and co-learning. This new taxonomy will enable researchers to better understand the state of the field and identify directions for future research.
Output: Multimodal Machine Learning: A Survey and Taxonomy