Q: If you want the finished look to twist from left to right, brush it to the left side; if you want it to twist from right to left, brush it to the right. Hold your hair in place with your hand.
A: Sweep all your hair to one side. Finished.

Q: In the beginning of the horse's pregnancy, there's a high risk that the embryo will die or be reabsorbed. Keep the horse relaxed and minimize her activity. After the first 60 days, she can return to normal activity. Don't ride your horse during this time. It's normal and healthy for a working horse to carry riders during pregnancy. Maintaining the mare's normal activity level will help her have a healthier, happier pregnancy. As long she is willing to hold you, you can ride your horse. You can ride your mare until the 8th or 9th month of pregnancy. If your horse shows any discomfort or resists being ridden, don't try to mount her. Additionally, call your equine vet to get her checked out to make sure she's doing well. After the first 60 days of the pregnancy, your mare doesn't need to rest and relax. In fact, denying her exercise could lead to complications and will make your horse very unhappy. Your horse will naturally start to slow down late in her pregnancy, so don't worry about curtailing her activity. Let her tell you when she's too uncomfortable for normal activity, which will happen in the 8th or 9th month of pregnancy when the foal is rapidly growing. You'll notice that she's slowed down and doesn't want to be as active. A paddock or pasture is the best place to walk your mare. Gently lead her at her own pace, as she's likely to walk slowly since the foal is getting big. It's also okay to let her self-exercise, as long as she's in a familiar paddock or pasture. If you don't have a paddock, your mare may get enough exercise just by grazing in a pasture. Your mare will need less exercise during the final 3-4 months of pregnancy. However, she still needs to move around. Don't ride your horse during the third trimester.
A: Minimize her exercise during the first 60 days of pregnancy. Resume riding your horse after the first 60 days, if she allows it. Return to your mare's normal activity level for months 3-8 of pregnancy. Walk your mare for 15 mins 2-3 times a day during the third trimester.

Q: Mail account. On the left panel, you can find a "Folders" menu; click on it to show all your current folders. Click on the icon beside it to create a new folder. Make it short but descriptive. You would want to know what's inside the folder just by looking at its name. Repeat steps 2 and 3 as needed.
A: Log into your Yahoo! Create a new folder. Name the new folder. Create more folders.

Q: The 55-card edition is designed for up to 4 players and the 84-card edition is designed for up to 6 players. Keep in mind that because the deck will be divided among all the players after the starting word is made, more players means fewer cards in each person's hand. The starting word must have four letters and should be a word that can be made into another 4-letter word by changing one of its letters. Good starting words include "GAME," which can be turned into "FAME," "LAME," "GATE," or "GAZE," and "WARE," which can be changed into "WERE," "WARM," "WARN," or "WART." Bad starting words include "ECHO" and "EXAM," which cannot readily be turned well-known 4-letter words. Place these cards on your table or playing surface where everyone can see them and reach them. Make sure that they are forming the starting word you have chosen. Leave a bit of space between the cards so that the cards you put on top of these cards will not overlap. You may want to shuffle the cards first to make sure that everyone gets a good mixture of letters. Make sure that everyone has the same number of cards when you are done dealing the cards. Remember, all of the cards should be dealt to players; there should be no cards left in the deck. Remind your fellow players that the cards are two-sided. They are printed with a letter on each side, or with a letter on one side and a blank space on the other. Either side of the card may be played to make a legal word, with the blank serving as a "wild letter" as in the Scrabble board game. Get into the habit of looking at the upper left edge of your cards, rather than flipping them back and forth. At the upper left edge you can see the two letters that the card represents.
A:
Decide how many players there will be. Choose the starting word. Draw and place the four cards you need to make the starting word. Deal the remaining cards among all of the players. Make sure everyone understands how the cards work.