In this task, you are given the abstract of a research paper. Your task is to generate a summary of this abstract. Your summary should not be very short, but it's better if it's not more than 30 words.

[Q]: Existing multi-agent reinforcement learning (MARL) communication methods have relied on a trusted third party (TTP) to distribute reward to agents, leaving them inapplicable in peer-to-peer environments. This paper proposes reward distribution using {\em Neuron as an Agent} (NaaA) in MARL without a TTP with two key ideas: (i) inter-agent reward distribution and (ii) auction theory. Auction theory is introduced because inter-agent reward distribution is insufficient for optimization. Agents in NaaA maximize their profits (the difference between reward and cost) and, as a theoretical result, the auction mechanism is shown to have agents autonomously evaluate counterfactual returns as the values of other agents. NaaA enables representation trades in peer-to-peer environments, ultimately regarding unit in neural networks as agents. Finally, numerical experiments (a single-agent environment from OpenAI Gym and a multi-agent environment from ViZDoom) confirm that NaaA framework optimization leads to better performance in reinforcement learning.
[A]: Neuron as an Agent (NaaA) enable us to train multi-agent communication without a trusted third party.

[Q]: Recurrent neural networks (RNNs) can model natural language by sequentially ''reading'' input tokens and outputting a distributed representation of each token. Due to the sequential nature of RNNs, inference time is linearly dependent on the input length, and all inputs are read regardless of their importance. Efforts to speed up this inference, known as ''neural speed reading'', either ignore or skim over part of the input. We present Structural-Jump-LSTM: the first neural speed reading model to both skip and jump text during inference. The model consists of a standard LSTM and two agents: one capable of skipping single words when reading, and one capable of exploiting punctuation structure (sub-sentence separators (,:), sentence end symbols (.!?), or end of text markers) to jump ahead after reading a word.
A comprehensive experimental evaluation of our model against all five state-of-the-art neural reading models shows that
Structural-Jump-LSTM achieves the best overall floating point operations (FLOP) reduction (hence is faster), while keeping the same accuracy or even improving it compared to a vanilla LSTM that reads the whole text.
[A]: We propose a new model for neural speed reading that utilizes the inherent punctuation structure of a text to define effective jumping and skipping behavior.

[Q]: Formulating the reinforcement learning (RL) problem in the framework of probabilistic inference not only offers a new perspective about RL, but also yields practical algorithms that are more robust and easier to train. While this connection between RL and probabilistic inference has been extensively studied in the single-agent setting, it has not yet been fully understood in the multi-agent setup. In this paper, we pose the problem of multi-agent reinforcement learning as the problem of performing inference in a particular graphical model. We model the environment, as seen by each of the agents, using separate but related Markov decision processes. We derive a practical off-policy maximum-entropy actor-critic algorithm that we call Multi-agent Soft Actor-Critic (MA-SAC) for performing approximate inference in the proposed model using variational inference. MA-SAC can be employed in both cooperative and competitive settings. Through experiments, we demonstrate that MA-SAC outperforms a strong baseline on several multi-agent scenarios. While MA-SAC is one resultant multi-agent RL algorithm that can be derived from the proposed probabilistic framework, our work provides a unified view of maximum-entropy algorithms in the multi-agent setting.
[A]:
A probabilistic framework for multi-agent reinforcement learning