Problem: Article: Use a comb to create a smooth middle part. You can use the teeth of the comb or the tail of the comb if it has one. Go slowly, making sure that your part is straight. Comb each side until it is smooth. You may want to use the long end of a rat tail comb to make a clean part. Your hair will be easier to braid if it's still slightly damp, but you can still braid dry hair. This will help you keep track of which section of hair you should be weaving. As you braid, the sections will change position. Follow the same process on the other side of your head to create another French braid. When you finish, you should have 2 French braids, 1 on each side. If you'd like, you can tuck the ends of each braid under the opposite braid to create a hair "crown." You'll need to secure the braids in place with a few bobby pins.
Summary: Divide your hair down the center of your head. Create a left, middle, and right section. Braid the other side of your hair.

Problem: Article: Before you begin building a fire, it's important to verify that fires are allowed in the area. Look around your campsite for posted signs, which will usually inform you if fires aren't permitted. You can also ask a ranger or the campsite's host if fires are allowed. Don't assume that a campfire is permitted just because there's a fire ring at your campsite. It may be intended for use with a camping stove but not an open flame. In some cases, there may be fire restrictions in place, which limit the types of fires that you are permitted to light. Make sure you understand what materials you're allowed to use for your fire. Campfires may not be permitted at certain altitudes, in areas that are experiencing droughts and are extremely dry, or at times when the winds are very strong. Some campsites have specific fire rings designed for building a fire. However, if you're camping in an area that doesn't have a fire ring, it's important to choose the right spot for the fire. Make sure that the site is at least 15-feet from tents, shrubs, trees, and any other flammable objects. If your campsite has a fire ring, there may be ashes in it from a previous fire. Push them to the outside of the ring to make room for your fire. If the ashes are completely cold, you can also place them in a plastic bag so can dispose of them properly later. Make sure the spot that you choose is shielded from wind gusts, which can not only make it more difficult to light but can help spread the fire if the flames get too large. It's best to build a campfire on bare dirt, so you may need to clear the spot you've chosen. Remove any dead grass, leaves, or other vegetation to create an 8- to 10-foot area of bare soil for the fire. Next, dig down into the dirt for several inches to create a pit to contain the fire. Keep the removed dirt close to the fire. You can use it to help smother the flames in case of an emergency. You can place the removed dirt in a mounded ring around your fire pit to serve as a firewall. Setting large rocks around the pit can also help insulate the fire.
Summary: Make sure campfires are permitted. Choose a spot for the fire. Clear and dig out the spot.

Problem: Article: The messenger should tell you that he has a letter for you. This will be the letter that will inform you of lands that are available to purchase. These lands include Windstad Manor in Hjaalmarch, Lakeview Manor in Falkreath Hold and Heljarchen Hall in The Pale. ) Choose any of these three cities; all three will have their respective Jarl and quest that you must fulfill. Once inside, talk to Jarl and you'll be given a task. In Skyrim, you're unable to purchase a house/land unless the Jarl recognizes you. Once you've finished it, the Jarl will name you his/her thane. You now have the rights to buy a piece of land under that Jarl's jurisdiction. The Jarl will confirm the auction of the land. The Jarl will then tell you to speak to his/her aide. You will now be able to purchase a lot. Each lot costs 5,000 septims (gold) and will require you to travel to its set location.
Summary: Wait for a messenger to approach you. Head to Morthal(in Hjaalmarch), Falkreath, or Dawnstar(in The Pale. Enter inside the Jarl's hall in the city that you chose. Complete the quest the Jarl gives you. Ask the Jarl about a piece of land that they're selling. Speak to the Jarl's aide.

Problem: Article: Higher denomination slots have a higher payback percentage than lower denomination games. For example, you're better off paying a dollar slot than a quarter slot. This is true even if you make a lower bet on the dollar game. For example, you might make a $2 better on a dollar machine and a $3 bet on a quarter machine, but you'll still have a better chance of winning on the dollar slot. Since the slots at the end of rows are most visible to people walking through the casino, management often puts games with higher payback percentages on the end of the row to attract players. There might be a row that contains all the same game, but the machine on the end may give you a bit more of an advantage. If you have dreams of winning the jackpot on a slot, you must make the maximum bet on each spin. There's usually a "Max Bet" button on the slot, so you can be certain that you're playing the right amount. Max bets are especially important on progressive slots, where a percentage of each bet is added to the jackpot(s). They typically have a minimum bet that you must make in order to be eligible.
Summary:
Choose a higher denomination game. Play games at the end of rows. Bet the maximum amount on your spins.