What type of details about tim hartnell can be gathered from the following bio? Bio: tim hartnell -lrb- 1951-1991 -rrb- was an australian journalist , self-taught programmer and extremely prolific , bestselling author of books and magazines on computer games . his company , interface publications -lrb- set up with elizabeth north -rrb- , produced titles for all of the machines in the home computer market , including sinclair machines . hartnell wrote several compendiums of computer games , which typically had several categories of games , with several games in each category . each category had tips for writing enjoyable games in that genre . each game had a description of the program and an explanation of its implementation , sometimes with ideas for modifications ; this was followed by the raw code , which the reader had to enter into the computer . some long games , such as bannochburn legacy , had more than 500 lines of code . to illustrate the style of these compendiums , here is the table of contents from hartnell 's '' giant book of computer games '' -lsb- http://www.devili.iki.fi/library/publication/119.en.html]: board games - chess , gomoku , awari , knightsbridge , shogun and others adventure games - stronghold of the dwarven lords , the duke of dragonfear , the bannochburn legacy simulations - including mistress of xenophobia dice games - chemin de computer , no sweat , under 'n' over and three more artificial intelligence - including eliza and electronic brain just for fun - inner spring , robot minefield , and five others fun with your printer - celestia and billboard space games - including moonlander brain games - fastermind , switcheroo and several others hartnell also wrote several how-to books about various genres of computer games , including '' giant book of spectrum games '' published in 1983 , and also edited others , including pete shaw 's '' creating adventure games on your zx spectrum '' , also published in 1983 . they were designed so that a beginner could , using his programs as examples , intuitively learn the basic programming language . although he created a wide...
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