In this task, you're given a question, along with a context passage. The passage will not have a direct answer to the question, but can include some information and a clue for the answer. Assuming you can only obtain information about one entity in the passage, your job is to determine whether information from the passage can be used to answer the question. Indicate your choice as 'a' for Yes or 'b' for No.

Ex Input:
Question: Which monarch involved in the Byzantine-Bulgarian wars was born first? Passage:With the ascendance of Simeon I to the throne in 893, the long-lasting peace with the Byzantine Empire established by his father was about to end. A conflict arose when Byzantine Emperor Leo VI the Wise, acting under pressure from his wife Zoe Zaoutzaina and her father, Stylianos Zaoutzes, moved the marketplace for Bulgarian goods from Constantinople to Thessaloniki, where Bulgarian merchants were heavily taxed. Forced to take action, in the autumn of 894 Simeon invaded the Byzantine Empire from the north, meeting little opposition due to the concentration of most Byzantine forces in eastern Anatolia to counter Arab invasions. Informed of the Bulgarian offensive, the surprised Leo sent an army consisting of guardsmen and other military units from the capital to halt Simeon, but his troops were routed somewhere in the theme of Macedonia.The Magyars managed to defeat Simeon's army twice, but in 896 they were routed in the Battle of Southern Buh. The war ended in 896 with a great Bulgarian victory near Bulgarophygon in Eastern Thrace. The market was returned to Constantinople, and the Byzantine Emperor had to pay annual tribute to Bulgaria. More importantly, with help from the Pechenegs Simeon successfully fended off a Magyar invasion, which was coordinated with the Byzantines.

Ex Output:
b

Ex Input:
Question: What city that was chosen for filming Aeon Flux has the largest population? Passage:The screenplay was written by Phil Hay and Matt Manfredi, and directed by Karyn Kusama. It was based on the animated TV series by Peter Chung, who had a minor role in this film version of his work. In the early stages of production, actress Michelle Rodriguez was considered for the part of on. She had previously worked with Kusama in Girlfight. Kusama had originally suggested filming in Brasilia, the capital of Brazil, because the 20th-century modern architecture of that city fit with her vision of Bregna. The producers rejected the idea because Brasilia lacked the infrastructure and technical expertise to support a major film production. After several cities were scouted, Berlin and Potsdam in Germany were chosen for filming. Berlin had several locations that fit into the organic yet structured world of on Flux. The crew gained permission to film in several locations that had never allowed such access before, including the Treptow Crematorium, the Adlershof Trudelturm and Windkanal wind tunnel facility, and the Haus der Kulturen der Welt ("House of the World's Cultures"). Additional locations included the Bauhaus Archive and a dissection theatre built in 1790 to train veterinarians, part of the Berlin animal shelter. It was used as the Handler space. Filming was temporarily suspended for a month during September 2004 while Theron recovered from a neck injury she sustained during stunt-work on the tenth day of shooting. She was hospitalized in Berlin for five days and required about six weeks of physiotherapy to recover.

Ex Output:
b

Ex Input:
Question: When was the producer of Viewtiful Joe born? Passage:Viewtiful Joe is a 2.5D side-scrolling action-platformer, released on June 26, 2003. The title character is a parody of tokusatsu superheroes and is trying to save his girlfriend, who has been trapped in "Movieland" by a group of supervillains known as Jadow. To complete his quest, Joe must use his Viewtiful Effects Powers, which are based on camera tricks and special effects used in films. These include "Slow", which simulates bullet time; "Mach Speed", allowing Joe to attack all enemies with his afterimages; and "Zoom In", which triggers a camera close-up and unlocks special attacks. Internally, Capcom treated the game as a "staff-focused project" with the goal of increasing the skills of director Hideki Kamiya. The game achieved a Metacritic score of 93 and won GameCube Game of the Year awards from numerous publications including IGN, GMR, and USA Today. The game sold out its initial shipment of 100,000 to achieve a lifetime total of 275,000 units. Producer Atsushi Inaba considered the game a success, achieving his goals of training staff, keeping a small budget, and selling well. However, these numbers were lower than Capcom expected, prompting the publisher to port Viewtiful Joe to PlayStation 2 in 2004, with expanded features. This version sold 46,000 copies with a slightly lower Metacritic score of 90 owing to the lack of progressive scan and frame rate slowdown generated by the porting process.

Ex Output:
b