In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

[Q]: Since its appearance, Generative Adversarial Networks (GANs) [2] have received a lot of interest in the AI community. In image generation several projects showed how GANs are able to generate photorealistic images but the results so far didn't look adequate for the quality standard of visual media production industry. We present an optimized image generation process based on a Deep Convolutional Generative Adversarial Networks (DCGANs), in order to create photorealistic high-resolution images (up to 1024x1024 pixels). Furthermore, the system was fed with a limited dataset of images, less than two thousand images. All these results give more clue about future exploitation of GANs in Computer Graphics and Visual Effects.
[A]: Megapixel Size Image Creation using Generative Adversarial Networks

[Q]: In this paper, we model the trajectory of sea vessels and provide a service that predicts in near-real time the position of any given vessel in 4', 10', 20' and 40' time intervals. We explore the necessary tradeoffs between accuracy, performance and resource utilization are explored given the large volume and update rates of input data. We start with building models based on well-established machine learning algorithms using static datasets and multi-scan training approaches and identify the best candidate to be used in implementing a single-pass predictive approach, under real-time constraints. The results are measured in terms of accuracy and performance and are compared against the baseline kinematic equations. Results show that it is possible to efficiently model the trajectory of multiple vessels using a single model, which is trained and evaluated using an adequately large, static dataset, thus achieving a significant gain in terms of resource usage while not compromising accuracy.
[A]: Employing traditional machine learning algorithms for big data streams analysis: the case of object trajectory prediction

[Q]: Progress in Multiple Object Tracking (MOT) has been historically limited by the size of the available datasets. We present an efficient framework to annotate trajectories and use it to produce a MOT dataset of unprecedented size. In our novel path supervision the annotator loosely follows the object with the cursor while watching the video, providing a path annotation for each object in the sequence. Our approach is able to turn such weak annotations into dense box trajectories. Our experiments on existing datasets prove that our framework produces more accurate annotations than the state of the art, in a fraction of the time. We further validate our approach by crowdsourcing the PathTrack dataset, with more than 15,000 person trajectories in 720 sequences1. Tracking approaches can benefit training on such large-scale datasets, as did object recognition. We prove this by re-training an off-the-shelf person matching network, originally trained on the MOT15 dataset, almost halving the misclassification rate. Additionally, training on our data consistently improves tracking results, both on our dataset and on MOT15. On the latter, we improve the top-performing tracker (NOMT) dropping the number of ID Switches by 18% and fragments by 5%.
[A]:
PathTrack: Fast Trajectory Annotation with Path Supervision