Article: As your child grows and changes, so should the rules. Most teens will expect that they deserve a greater degree of independence, and parents should accommodate that (within reason). Negotiating issues like "room rights" might be difficult, but it's worth it. Don't leave your teen guessing. Your teen will be wondering whether he or she still has a curfew, still has to do chores, and the like. Make the new rules clear. Failing to discuss how the rules have changed will inevitably lead to conflict. Explain to your teen why the rules are what they are. Even if your teen doesn't agree, it's important that that he or she understands that the rules aren't arbitrary. It can be frustrating when your teen ignores you, but don't get angry. Calmly repeat your requests until your teen complies. Don't confuse your teen's laziness or forgetfulness with an act of rebellion. You probably won't get immediate results. But if you remain persistent and consistent, you're more likely to get the outcome you want. Try exercises like yoga or meditation, to help you relax. If you're patient and calm, your teen will be more likely to respond in the same way When your child becomes a teen, it's time to discuss difficult issues likes drugs and sex. Don't put off these conversations because they're awkward. If you haven't already had "the talk" with your teen, it's time.Talk about sex as a natural part of life. Be honest and nonjudgmental. Studies show that teens who've discussed sex with their parents are more likely to be responsible in their activities. Be sure to include discussion of STIs, contraception, consent, and the emotional elements of sex, among others. Drugs and alcohol should be discussed with the same sensitivity as sex. Ask your teen his or her thoughts about drug and alcohol use. Let your teen know where you stand on the issue, and decide how you will answer questions about your own past or present use. Finally, be sure to address issues like peer pressure, health effects, and impaired driving.
Question: What is a summary of what this article is about?
Clarify the rules. Wait and repeat. Practice patience. Don't skip the tough stuff.

Problem: Article: Remove the skewers from the grill with a pair of tongs and pile them on a separate clean plate. There will be a lot of heat trapped in between the layers, so wait a few minutes before you dig in. By the time you finish getting the rest of the meal together, the sprouts should have cooled down enough to eat. You can either leave the sprouts on the skewers to keep things simple, or scrape them off into a larger serving bowl that you can pass around the table. Flame-fired brussels sprouts pair perfectly with hearty grill staples like steaks, chicken, chops, or salmon. They'll also be right at home among the usual lineup of summer veggies, including corn on the cob and sliced tomatoes. They're such a versatile ingredient that you can't go wrong! Make your grilled brussels sprouts a featured dish in a vegan or vegetarian meal.
Summary: Allow the sprouts to cool before eating. Serve with your favorite grilled foods.

Ideally, you want at least 6 players per team for a competitive game. However, if you're playing with a group of friends, keep the same number of players on each side. You should have 2 rows of players, with the first row closest to the net and the back row closest to the rear boundary of the court. The player in the back right corner will serve the ball. You can rotate players around the court so that you will have a new server for each service game. If you are rotating players out, rotate clockwise -- looking at the net, the player closest to it on the right side would rotate out, allowing for many players to play. Toss a coin or form an agreement to find out who will begin the game. If you serve from in front of the line it will be a point for the other team. This is known as a foot fault. The ball has to go over the net (but it can touch), and it has to land within the court for the serve to be good. The player on the right-hand side at the back of the court serves. Each player will only receive one service attempt per serve rotation; you may serve as many times as you can get the ball in the other teams court. The ball is good even if it lands on a line. Thus the rally has begun! A typical play will be bump, set, spike -- but as long as it goes over within three hits, it's good. Technically, you can hit the ball with any part of your body so long as the ball does not come to a rest. Players may go over the lines, but the ball may not. If a player on your team hits it out of bounds, you may run to retrieve it -- successfully so if it doesn't touch the ground. This could be because of any one of the following: The ball hits the ground. This can cause the serving team to score 1 point for their team. If the ball hits the ground on the side of the serving team, then the other team has the opportunity to serve. If the ball hits the ground on the side of the receiving team, then the serving team can serve again. The point is awarded to the team that did not allow the ball to hit the ground. The ball goes out of bounds. The team that hits the ball out of bounds loses the point. Someone touches the net. If a player on one team touches the net, then the opposing team picks up a point. Someone's foot goes under the net. When this happens, the opposing team receives the point. Someone hits the ball 2 consecutive times. Players can't strike the ball twice in a row, unless a strike is in the block. A block does not count as a touch. A team hits the ball 4 or more times without sending it over. 3 is the maximum. Catching the ball without bumping it on the acceptance from play. Letting the recipient team receive the ball bump from anything besides their arms or hands can cause the serving team to pick up a point. Returning the ball without allowing the ball to cross over the top of the net will score one point for the serving team. The team that won the last point gets to serve the ball. If you're rotating, rotate now. If your team has the ball, it's common for the rows to back up a bit. The idea here is to get ready for an attack. If you don't have the ball, move forward. The idea instead here is to make the attack. Teams who produce an error or send the ball out-of-play will automatically send the ball over to the other team to serve. No extra score must be added to the "new" serving team. NO penalty may be given in any situation where the ball touches the net then goes over to the other side to be played. The ball continues to be live and playable (unless it comes back towards the recipient team on the volley). You can decide how many points you will allow for each game. For instance, you can start a new game when a team earns 15 points. Recent rules state that regulation games go to 25 points, with the third game (in a set of three) going to 15. Sometimes, games may take the form of ending with a certain time limit but this must be agreed upon - generally, this time limit will be eight minutes, but may be longer or shorter dependent on situation for the game. A standard match is three games long. Each team should switch sides at the start of a new game. The loosing team during each service should have the chance to serve in the next game of the match. A game must be won by two points. 25-26 will not cut it; it must be 25-27. Because of this, close games can go on much longer.
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One-sentence summary --
Choose your players. Determine which team will "serve" the ball first. Serve the ball from behind the line at the back of the court. Return the ball if you're on the receiving team. Continue hitting the ball back and forth across the net until a fault happens. Serve the ball again. Continue playing until you reach a threshold.