Problem: Write an article based on this summary: Restrain the cow before giving the injection. Read the label. Find the injection site. Select the syringe or dosing gun. Vary the injection sites.

Answer: It is much easier and safer to give injections to cattle that are restrained. You can use a head gate or squeeze chute (also called a crush) to restrain the cow. No matter what method of restraint you use, make sure that the cow is restrained well enough that it will not be able to injure you or someone else. A squeeze chute or cattle crush is a narrow stall with adjustable sides wide enough for 1 adult cow. The panels prevent the animal from moving. It may also have a calming effect on the animal. There's also a gate in the front and back of the chute to keep the cow still. This makes the neck easily accessible for injections. Always read and follow the directions on the label of the medication or vaccination for the dosage and route of administration. The drug manufacturer is obliged by law to print instructions on the injection bottle as well as warnings, information about the targeted microorganisms, and other important details. If there is an option to choose between an intramuscular (IM) and subcutaneous (SQ) injection route, always go for the SQ as it is less invasive, which means it is less likely to damage valuable carcass meat. However, some drugs need to be given by IM injection to be properly absorbed. The required site for injection, particularly in beef cattle, is a site called the "injection triangle." This triangular area is located on either side of the cow's neck and contains few vital structures (like blood vessels and nerves). The injection triangle is broadest at the shoulder and tapers up towards the ear. The retail value of meat from this site is lower than the rump, so you are less likely to lose money if you are planning on selling the meat. The landmarks for finding the triangle are: The upper boundary is located below the spinal column following the line of the neck crest. The lower or angular boundary runs along and above the jugular furrow, which is located in the middle of the neck. The posterior boundary (the one closest to the rear of the animal) follows the line above the point of the shoulder, which angles up towards the top-line or top of the shoulder. The difference between the 2 is that with a syringe, you manually control how much of the drug gets injected into the cow. The dosing gun dispenses pre-set volumes of medicine for administering them to more than 1 animal. A syringe is made up of 3 parts: the body (that contains the drug), the plunger (that fits snugly inside the barrel), and the needle. Syringes are plastic and you use them no more than once or twice before they need to be thrown away. Plastic syringes come in 1, 2, 3, 5, 12, 20, 35, and 60 cc (1 cc = 1 mL) sizes. Use the syringe size required for the dose you are giving. A dose in a syringe should only be used for 1 animal. A dosing gun or pistol syringe has a glass barrel (loaded with multiple doses) with a plunger that has a thick rubber washer at the end to form a vacuum, a needle, and a handle-trigger that is the same as that on a caulking gun. Some guns have the option of attaching a bottle. Dosing guns come in 5, 12.5, 20, 25, and 50 mL sizes. This is if you have more than one medication or vaccination to give. The next shot should be administered in a place that is at least 4 inches (10cm) (about a palm's width) away from the first shot site. If you keep putting medication into the same spot, the cow's body will have a harder time absorbing it. The medications could also react and become ineffective, or they could cause an adverse reaction that may kill the animal.

Problem: Write an article based on this summary: Bake the cake. Slice the cake. Crumble the cake. Add the icing and 1 cup English toffee bits. Refrigerate the mixture.

Answer: Follow the specific recipe you are using, including ingredient amounts, utensils and baking dishes, steps or instructions, oven temperatures, and baking times. Using a damp knife, cut the cake in sections or quarters. This allows the insides of the cake to cool down faster, rather than having the cake cool down from the outside in. When the cake pieces has reached room temperature or warm to handle, use your hands to crumble the cake in a large mixing bowl. You will want to break down any chunks, especially any hard corners. Start off with 1/4 cup of icing in the bowl. Use a wooden spoon to thoroughly incorporate the cake crumbs and icing together until you achieve a consistency of dough, as if you're making cookie dough. Add additional icing, if needed. Having the mixture chilled makes it easier for you to roll it into balls.

Problem: Write an article based on this summary: Stand on the scooter in a comfortable stance. Grip the middle of the handlebars with both hands. Push off a few times with your back foot to get moving. Practice the tailwhip while standing still.

Answer: Place your lead foot near the front of the scooter behind the handlebar and position your back foot just in front of the rear wheel. Bend your knees slightly to get ready to spring up for the jump. Most right handed riders naturally assume what's known as a "regular" stance, with their left foot up front. If you're left-handed, you might be more comfortable standing "goofy," with your right foot up front instead. Getting your foot placement right will make your takeoff and your landing much easier. Use your arms to stabilize both the scooter and your own body. They'll also play a part in assisting the rotation of the deck (the part of the scooter you stand on), so it's important to keep them in place until you've completed the trick. Adjust your handlebars to the height that feels most natural to you. Stay loose and relaxed. If you hold on too tightly, it may make your arms rigid. This stiffness can easily spread to the rest of your body and impact your jump or timing. Try to build up to a moderate speed, about the same pace as a slow jog. After your last push, replace your back foot on the deck of your scooter and keep your eyes fixed in the direction you're riding. Going too slow may cause you to lose your balance, while going too fast will make it harder to control your movement. Make sure you're practicing somewhere where you have enough room to ride in a straight path for 1520 feet (4.66.1m). If you're not confident enough to try a tailwhip while in motion, you can perform your first few attempts from a stationary position. This will allow you to focus on your technique without having to worry about the ride up just yet. Later, you can work on putting the two phases of the trick together. One downside of throwing a tailwhip while standing in place is that you have to initiate the jump as soon as you get both of your feet on the scooter, which doesn't give you much time to set up.

Problem: Write an article based on this summary: Remove the lamp shade and clean it. Adhere a stencil over the lamp shade. Apply glass paint over the stencil with a pouncer. Peel the stencil off before the paint dries. Allow the paint to dry and clean your supplies. Apply more stencils, if desired. Reassemble the lamp.

Answer:
Take the lamp shade off of the fixture. Wash it with warm, soapy water, then dry it off with a towel. Wipe the lamp shade down with rubbing alcohol to remove any oil or residue. Handle the lamp shade from the inside from now on to prevent oil transfer. Do not clean the lamp shade if you already painted it. You can use regular stencils or self-adhesive stencils. If you are using a regular stencil, tape down all 4 edges with painter's tape. If you are using a self-adhesive stencil, peel it off of the backing first, then press it down onto the lamp. Choose an ornate stencil with thin lines so that the light can pass through. Flourishes, filigree, and ornate butterflies make great choices. Squirt some glass paint onto a disposable plate or palette. Dip a foam pouncer into the paint, then tap it against the stencil. Work your way from the outside edges of the stencil towards the middle. You can use glass paint in any finish you want, but be aware that translucent glass paint may not show up well, especially against a previously-painted surface. If you painted your lamp shade with tinted decoupage glue, use acrylic paint. Tinted decoupage glue will be too fluid for this step. Do not let the paint dry in the stencil, or you risk peeling it off. As soon as you finish applying your last stroke of paint, peel the stencil off. Avoid dragging the stencil across the lamp shape; otherwise, the paint may smear. Instead, pick the stencil up by 2 corners and lift it straight up. If you notice any chips or gaps in the paint after you remove the stencil, fill them in using spare paint and a thin, pointed brush. How long the paint takes to dry depends on the type of paint you used. Acrylic paint dries within minutes, but glass paint can take several hours. As the paint is drying, use this time to clean your pouncer and stencil. Wipe your stencil down with rubbing alcohol. If you have a self-adhesive stencil, be careful not to get anything on the back. Wash pounces using soapy water or brush cleaner. Be aware that it may not be salvageable and you may have to throw it out. At this point, you can repeat the process to apply more stencils for a layered look. You can also apply stencils to other parts of the lamp shade. Let the paint dry after you peel the stencil away. For example: If you added 1 big butterfly, you might want to add 1 or 2 smaller butterflies. If you added a filigree heart, a flourish to either side of it might look pretty. If you added a flower in 1 color, consider adding 2 more flowers in other colors. Once the paint has completely dried and cured, you can reassemble the lamp. If the paint still feels tacky, it has not finished curing. Give it a few more hours; double-check the label for more complete drying times.