Q: They are great hunters and natural rat predators. You will still be killing the rats indirectly but it won't cause them great pain. This is just a way of initiating the natural cycle. A good cat will clean up your rat infestation in just a few weeks. Just remember a cat will not be able to catch a rat that is in the attic or behind a wall. You will know where they have been by rat droppings you notice or by the holes chewed in walls, food boxes, insulation and other places in your home. This is where you'll want to leave the traps. You can purchase these from hardware stores and other retailers if you decide you want to kill the rats. Be aware that rat poison does not kill a rat instantly, it can take up to a week to kill the rat. The rat will be in immense pain during this week, so keep that in mind. Read the instructions and cautions carefully. Most rat poisons include warfarin, which causes internal bleeding and other drugs that kill rats, but can also be harmful to pets and people. Check the traps regularly. A rat corpse will give off an unpleasant odor if you do not remove it immediately. Traditional snapping traps are much more humane than rat poison, as it should kill the rat immediately. However, in some cases it can only severely injure the rat, in which case you should put it out of its misery. These are flat, sticky pieces of wood that trap rats until you can remove them. Once again, make sure that you only set glue boards if you intend to kill the rats. These rats are not going to survive, as there's no way to get them off the glue board. Some rats will chew off their feet or legs in order to escape from the trap and others will get their head trapped in the glue and suffocate. It is not the most humane way to get rid of rats but it will work. If you find a rat in a glue trap that has not been killed, you'll have to stomp on it with a boot to kill it. It's either that or hitting it on the head with something hard like bat. Do whatever you can stomach and then toss the rat in an outdoor trash can.
A: Get a cat. Identify the rats' feeding and nesting places. Leave rat poison or traditional snapping rattraps in rat-infested areas. Use glue boards to get rid of rats.

Q: It's important to have good weapons and armor no matter what you're fighting. Get iron or diamond weapons and armor if you can. By moving frequently in any fight, it makes you more difficult to hit. Try to take on Herobrine in an area that allows you to move easily without too make obstructions. Some potions can be really helpful in taking on Herobrine, regardless of which mod you have. A couple of useful potions include: Strong strength potions, made using Nether wart, blaze powder, and glowstone dust Negative effect potions in splashable form (to use on Herobrine), such as weakness potions, poisons, or slowness potions. Mob traps come in many different varieties. You'll have to choose one that you can afford, is suitable to the area you're in, and which can affect the version of Herobrine you have. Different mods will have different weaknesses for Herobrine, so you'll have to figure out what traps will affect him. Killing with Bugbites is a great technique for fighting Herobrine. Get up a tree or in another safe location and then chip away at his health. You can also use the bows and arrows while fighting on foot: just keep moving! . Beacons will give you a benefit if you take on Herobrine in that area. When built to maximum strength, you can choose status effects that can help you defeat Herobrine with ease. The best choices would be either strength or resistance. Never take on Herobrine in an area that you don't know well. You need to be able to run around and attack him without worrying about what's around you. You should also always have a plan. Know how you're going to use your environment. Basically, take the fight seriously and you'll already have an advantage.
A: Get good weapons and armor. Always keep moving. Use potions. Use traps. Get good with bows and arrows. Make a beacon Get and keep home-field advantage.

Q: A normal number can have more than one digit, each one with a different place value. The number 472, for instance, has a 2 in the "ones place," a 7 in the "tens place," and a 4 in the "hundreds place." This means that the 2 is just worth 2, but the 7 (in the tens place) is ten times as big as it looks. It actually means 70. The 4 in the hundreds place is ten times as big again, and means 400. If adding digits to the left of a number gets to higher and higher place values, it makes sense that digits to the right of a number get smaller and smaller. To show that we're using place values smaller than one, we place a decimal point after the ones place. Just like digits to the left get bigger in multiples of ten, the digits after the decimal point have a place value that gets divided by 10 each time you move right. For example, the number 1.65 has a 1 in the ones place, a 6 in the tenths place, and a 5 in the hundredths place. The 6 is one-tenth as big as it looks (0.6), and the 5 is one-hundrendth the size of a regular 5 (just 0.05).
A: Understand place values. Understand decimals.

Q: Activate the amp like you normally would and note what happens. No matter what type of amp you have, something is supposed to change when you hit the on switch and turn up the volume. A lot of amps have power lights that activate when the amp is live. Also, listen for any noises the amp makes, since that could also help you determine the source of the problem. Car amps, for example, often have a green power LED light and a red "protect" light. The protect light often means a blown fuse, so you know to check the wiring when you see it. Go over all the wires, double-checking that they are plugged in correctly. If the amp doesn't activate at all when you turn it on, the problem could have to do with the power supply. Sometimes you have to contend with a loose cord, which is a very easy fix to make. Wiggle the wires, testing them to see if they are in place and cause the amp to activate at all. Car amps, for instance, often have a red power wire and a black ground wire. It also has a blue remote turn-on wire that powers the amp when you turn on your vehicle. If your amp plugs into the wall, test the power cord. Also, make sure your guitar, speakers, subwoofers, and other devices are connected to the amp if you're using them. So your amp turns on, which is a plus, but it doesn't sound right. Sound distortion can be caused by a few different issues depending on what kind of amp you have. It is often from loose wires, but it could also be your overall setup. Sometimes replacing the wires, fixing the amp's components, or changing your setup suddenly makes everything better. If you don't hear any sound but know your amp is on, the wiring is likely the culprit. Moving the wires may give you a burst of sound. You may also need to detach speakers or other devices overpowering the amp.
A:
Look for lights indicating that the amp is turned on. Check the wiring to make sure the amp is plugged in. Test the sound quality on the amp to pick up unusual noises.