Article: Dampen your rag or sponge with hot water. Use a powdered cleanser like Comet, Ajax, Bon Ami, or Bar Keeper's Friend. Scrub at the crayon stains in your dryer. Rub hard to work the crayon out. Sprinkle your powdered cleanser onto a dampened toothbrush. Scrub with the toothbrush in any cracks and corners where the crayon might have wedged itself. Add more cleanser to the head of your toothbrush as needed to really scrub at the crayon. Dip a clean sponge or rag into water. Use this to wipe off the loose crayon wax. Wipe any chunks of crayon off of the sponge or rag and wet it again. Now use it to wipe off any powdered cleanser still in your dryer. Be sure that you have rinsed all the powdered cleanser out of the dryer before you start the process again. You might need to begin by running the dryer for another 15 minutes. This will loosen any stubborn crayon wax. Scrub and rinse. Test your dryer's cleanliness on some old clothes or white rags to check that there are no stains left.
Question: What is a summary of what this article is about?
Put some cleanser on a wet sponge or rag. Use an old toothbrush to scrub cracks and corners. Rinse off the cleanser. Repeat this process until all the crayon wax is gone.
Article: This game works best with a small to medium-sized group of people so that everyone gets a chance to ask a question. If the group is too big, you may reach the end of the game without giving everyone a turn. This is a great game to play on a road trip or with a group of friends to pass the time. You can pick anyone in your group to go first. Try assigning them based on who the youngest is, who had the most recent birthday, or something silly, like who can eat a piece of pizza the fastest. You can also pick which order everyone takes turns guessing the same way. For example, going from youngest to oldest or in order of birth month. " Think about someone or something that you know enough about to answer some basic questions on. If you choose a person, they can be living, deceased, or even fictional. Make sure you choose a person, place, or thing that most people in your group know about. For example, your item could be "Marylin Monroe," since she is famous enough that most people will be able to make guesses about her. You could also choose something like New York City, the Eiffel Tower, or even clouds or the sun. Try not to use items like "my mom" or "my dog" unless you are with your siblings or best friends, because the players might not know enough about them to guess. " If you are a guesser, you are trying to figure out what the "it" person is thinking of. Try using a fairly general opening question that can be answered with "yes" or "no" to narrow down your options. For example: "Is it a person?" "Is it a place?" "Is it an object?" "Is it real or fictional?" You can ask questions in any order that you'd like, but make sure each player gets to ask at least 1 question. If a player asks a question that can't be answered with "yes" or "no," ask them to rephrase it so that it can be. For example, a player couldn't ask, "How old are they?" or "What do they look like?" They could ask, "Are they older than 50?" or, "Do they have blonde hair?" Think about the questions that have already been asked before you ask new questions. For example, if someone already asked about size, move on to color or smell. This will give you an answer faster and use up fewer questions so you can hopefully win the game! For instance, if you already asked "Is it bigger than a breadbox?" and the answer was yes, try asking something like, "Is it red?" You can either assign someone to count the questions that each player asks, or the group can count them together collectively. If the group reaches 20 questions and they haven't guessed the person, place, or thing, you can tell them what it is. If someone guesses it before 20 questions have been asked, the game is over. If no one guessed the person, place, or thing at all, whoever wants to go next can have a turn. Keep the game going until everyone has had a chance to be "it." If someone guesses correctly but they've already been "it," let someone else have a turn instead. Giving everyone a turn makes the game more inclusive and lets everybody have some fun!
Question: What is a summary of what this article is about?
Gather a group of 2 to 5 people to play the game. Choose 1 person to be "it" first. Pick a person, place, or thing if you are "it. Start by asking general yes or no questions if you are not "it. Take turns asking yes or no questions. Ask more specific questions as you go along. Play until you reach 20 questions or someone gives the right answer. Make the correct guesser the next "it" person.
Article: Relax. Don't use any more muscles than necessary. Maintain a strong fulcrum. Hands, when not playing, should be at rest in the set position in order to look confident and professional. Chops are the key to playing great burning muscle pain is your friend. When playing a marching bass drum, play in the center of the head. Have the mallet striking at a right angle (check this by practicing in a mirror). The mallet must always contact the head with its full velocity, especially when playing low. Play through the drum; when playing an orchestral bass drum, strike a bit off centerthis will produce fuller overtones. Be able to play the whole part with proper mallet heights before attempting to split it up with the bassline. Make sure it is always hitting the drum in the center of the head, this may be harder if you have a smaller drum. This will get a fuller sound. If you have rolls, make sure your pinkies don't fly out! Practice with a metronome or electronically quantized music. Know where the downbeats are and be able to count all of the rhythms while marking time with your feet. When playing splits, always stay with the full ensemble, don't adjust your timing to a previous error within the bassline. Play aggressively. Take one step at a time (especially with tempos). However, get to know the whole part and not just yours. Knowing how the split flows will help you with your own part. Once you rehearse with the drumline, you will see how your parts fit in with the snares and tenors. This will help with cues and timing. Get your charts. When you set them up, make sure you know where your music starts and stops and how it fits in with the charts. Make sure your spacing in the bassline is even, as this will be very noticeable. Make sure the drumline's arcs and lines are smooth (because you are probably on the end and you can tell if it is smooth, more than the snares). Playing split sextuplets can look really hard but just know where you come in and it should be fine. Also, don't crush them down. They should sound smooth and not choppy. The same rules apply to 32nd note splits, if they are at fast tempos they probably won't sound choppy. Just make sure you are hitting all four notes and not just three. If you are used to playing sextuplet runs and then you have a 16th note run, make the switch in your head and play them smooth and even.
Question: What is a summary of what this article is about?
Get the correct posture: Play the bass drum. Hit the drum correctly. Get the rhythm right. Don't practice "above your head". Memorize your music. Practice with the bassline to get your parts solid before going into a rehearsal with the rest of the drumline. On the practice field: Playing long splits: