Q: To sue someone for breach of contract, you must first prove that the contract existed and was valid. While the word "contract" generally refers to a written document, a writing is not always necessary to create a contract. A contract may be written or oral. For example, if the parties agree to a contract with the intention of writing it down later, a contract is created even if the parties never actually write it down. If you have an oral contract, you may present evidence of that contract to the court to prove that you had an agreement with the other party. Oral contracts, however, may be difficult to prove. Some contracts must be in writing. The Statute of Frauds dictates which contracts must be in writing to be valid. Examples of contracts that must be in writing include contracts for: The sale of real estate or land Goods valued over $500 Paying another person's debt Marriage Agreements that will last longer than one year Transferring property after a death Breach of the contract occurs when a party who owes something under the contract fails to provide that good or service. This failure must be severe to be considered a breach. For instance, if you hired a contractor to paint your house, he would not breach the contract by showing up late, but would breach the contract by never showing up at all. All states have statutes of limitations. These are laws provide the time limit for filing a suit. The statutes vary based on your state as well as the circumstances of your case, the type of case, and whether you filed your claim in federal or state court. All of these factors will change the deadline for filing suit. The deadline for filing a civil suit, such as breach of contract, is generally between 2 and 6 years. Specific information on your state's statute of limitations for a contract claim can be found online. The time begins to run once you realize the contract has been breached. The law requires that a breach be serious and that it caused damages before a party may sue for breach of contract. Damages must be in the form of lost money. For example, imagine you are a painter and you make a contract to paint someone's house for $10,000, payable on completion. When you finish painting the house, the owner doesn't have the money. He pays you two days later. You will not usually have any damages from the delay. He still received a completely painted house and you still received $10,000, even if you did receive it a couple days later than you expected. Such minor differences from the contract agreement are not usually enough for a lawsuit. On the other hand, if you painted the house but the owner never paid you at all, you lost $10,000 worth of time and paint. This would be considered a material breach. Make sure that you keep records of any financial damages that you may have. Calculate any money that you have lost and any other negative effects you have suffered from the breach of contract. For example, even if you didn't directly lose money as a result of the breach, you can claim damages if you lost some other benefit that had a monetary value, such as a job.
A: Determine whether you have a valid contract. Determine whether a breach of contract has occurred. Determine whether you are within the statute of limitations. Determine if the breach is material and caused damages. Keep track of all damages.

Q: This displays the Layer menu with a list of layers. You can use layers to seperate different elements of your document. If you don't see the Layer tab, click Window in the menu bar at the top, and make sure "Layers" is checked. It's at the bottom of the Layer menu in lower-right corner. This creates a new layer. It should appear above the "Background" layer in the list of layers. This allows you to type a new name for the layer. The current layer name is most likely "Layer 1". This renames the layer to Graphics. Use this layer for all of your graphics and drawings. To change the position of a layer, click and drag the layer in the Layer menu in the sidebar to the right. Drag the layer below all the text layers, but above the Background layer. It's the first colored square at the bottom of the toolbar on the left. The one on top is for the foreground color. The one on the bottom is for the background color. Click the one on top. Use the color picker to select a color for the foreground. Click a color in the rainbow (spectrum) colored bar, and then click the exact hue you want in the large square. It's the icon that resembles a paintbrush in the toolbar on the right. It has an icon that displays the current brush type and the brush size below it. Clicking this icon displays a drop-down menu that allows you to select a brush time and change the size of the brush. Click an image in the drop-down menu to select a brush type. The solid circle brushes create solid lines of varying sizes. The faded circle brushes create soft lines of varying sizes. Other brushes can be used to create simple patterns, textures, and simple images. You can also download and add new brushes to Photoshop. There are a few ways you can use the Brush tool. Click and drag on the document to draw shapes and lines using the circle brushes. If you are using texture or image brushes, you can click once to place an image, pattern or texture item. Be creative and don't be afraid to experiment. If you make a mistake, click Edit in the menu bar at the top, and then click Undo to undo what you just did. You can also click the icon that resembles an eraser in the menu bar and use it to erase your work. It's in the menu bar at the top of the screen. It's near the bottom of the File menu. This opens a file browser. Use the file browser to navigate your computer. You can click folders in the sidebar to the left. When you find a photo you want to import, click it to select it. It's on the left side of the file browser near the bottom. This places the photo in your Photoshop document. You can reposition the photo by clicking and dragging it. To adjust the size of the photo, click the corner and drag to change the size. Hold Shift while dragging to keep the image dimensions proportional. It's at the top of Photoshop. This confirms the position of the photo and places it as a new layer. You can use this to add a picture of yourself, a company logo, or even an image to use a background. If the image is placed on top of any text, click the layer that contains the image in the Layer menu to the right. Drag the layer below all text layers in the Photoshop file.
A: Click Layer tab in the sidebar to the right. Click the icon that resembles a sheet of paper. Double-click the name of the layer. Type Grahics as the name of the new layer. Reposition the Graphics layer below all the text layers. Click the square at the bottom of the toolbar. Pick a color. Click the Brush tool. Click the drop-down menu in the upper-left corner. Select a brush type. Use the brush tool to create simple graphics. Click File. Click Place. Select a photo you want to import. Click Place. Drag the photo to where you want it. Adjust the size of the photo. Click the checkmark icon.

Q: Determine which number is first in the problem and which is second. For example, in 5 + 3, the first number is 5 and the second number is 3. Put your finger there. This is where you will start counting. For example if your math problem is 5 + 3, you should put your finger on 5 on your number line. You have now moved 1 space. If you start at 5, when you reach 6, you have moved 1 space. This will make sure you end on the answer to your problem. Don't move more spaces than the second number in your addition problem. For example, if the second number in your problem is 3, you will move 3 spaces. That is the answer to your math problem. For example, if your math problem was 5 + 3, you would have moved 3 spaces to the right of 5. Your finger would be on 8 on your number line. 5 + 3 = 8. This will help you make sure you have the right answer to your math problem. If you come up with a different answer during your check, try again to double check.
A:
Look at your math problem. Find the first number of your addition problem on your number line. Move your finger to the right to the next hashmark and number. Move your finger the same number of spaces as the second number in your addition problem, then stop. Look to see what number your finger is on now. Try the method again to check your answer.