INPUT ARTICLE: Article: Unless you're playing for amusement, some issue will normally be hanging in the balance. Maybe you're trying to decide who gets the last slice of pizza or who should be first in line to try out a new waterslide. In most cases, Rock, Paper, Scissors is played as a means to help make a choice or put an end to a disagreement. The idea is that both players have an equal chance of winning, making the game random but fair. Rock, Paper, Scissors can be used to decide anything from what movie you see with your friends to who should inherit a collection of priceless paintings. In fact, Sotheby's and Christie's Auction Houses once played the game to decide who would auction an $18M art collection and earn a nearly $3M commission. Christie's won because as the Chairman's daughters said "Everyone chooses scissors." While patterns do emerge during gameplay, they are neutralized by the unpredictability of the other player's choice. For the game to play out correctly, there need to be two players. Stand facing one another a few paces apart. Place one hand flat out in front of you, palm up. Your other hand will be used to make the shape of the object you want to play once the game starts. Rock, Paper, Scissors can only be played by two people at a time. After you've both played an object, look to see who's won. Each object wins against one shape and loses to another. For instance, rock "crushes" scissors but is "covered" by paper, paper "covers" rock but is "cut" by scissors, and scissors is "crushed" by rock but "cuts" paper. The player who picks the stronger of the two objects is the winner. If both players throw the same object, it's a tie. In this situation, simply play again until there is a clear winner. The loser of the game has the right to call for "best 2 out of 3," meaning that 3 rounds will be played instead of just 1. This gives the losing player a chance to come out on top.

SUMMARY: Think of an issue that needs to be settled. Face off against another person. Determine the winner.

INPUT ARTICLE: Article: Some manufacturers recommend that you do not submerge their products. Submerging an air mattress puts it into contact with a lot of water. Fabric may become saturated. Once an air mattress is saturated with water, seams may begin to deteriorate. Protective coating on synthetic fabrics may also begin to separate from the fabric. If it is not at least partially inflated, you you not be able to see air escaping under water. Fully inflating the mattress may make it very difficult to submerge in a pool or bathtub. Apply pressure around the valve stem. See if you can force any air out of the valve. Escaping air will cause a stream of bubbles to form around the leak. Look for these around the valve as you apply pressure. Submerge parts of the fabric under the water. Look for bubbles, indicating escaping air from a leak. Do this in sections. Looking at a smaller area is easier than trying to find leaks in the whole mattress at one time. Pay close attention to the areas around the seams. Seams are a common area for holes and tears to occur. Mark the leak with a permanent marker once you find the source. Permanent marker is less likely to bleed on a wet surface. You can partially dry the area around the leak with a towel to aid in marking the leak. Once the mattress is dry you can make your mark more clear by placing duct tape or a larger mark near the leak. The seams will take the longest to dry. If you don't dry a mattress before storing it, mold or mildew can form. It is important to make sure it is 100% dry before you put it away. Before you can use any kind of adhesive patch to repair your mattress, it must be 100% dry.

SUMMARY: Check the label of your air mattress. Partially inflate the mattress with air. Submerge the valve stem in a pool or bathtub filled with water with the valve closed. Dry the mattress in direct sunlight or in the wind for an hour or two.

INPUT ARTICLE: Article: The board itself has 64 squares, the same number of spaces as an international chess board. However, the Chinese chess board has a river in the middle that divides the board between opposing players. It also has diagonal lines in some places that designate the boundaries that some pieces may not move beyond. No plays can be made in the river. Pieces must cross it to make a play. On each side of the playing board, there is an Imperial Palace where the general and guard pieces are not allowed to leave. Chinese chess pieces are placed on line intersections, which are called points, instead of in the actual board squares. The board is made up of 9 by 10 points. On a Chinese chess board, pieces may only move on the line intersections, much like in the game Go. These pieces are quite similar to the pieces in International chess. Each player gets 1 general (king), 2 guards, 2 elephants (bishops), 2 chariots (rooks), 2 horses (knights), 2 cannons and 5 soldiers (pawns). Each piece is a flat white disk with either red or black markings that make up the Chinese character that corresponds to the piece. Note that red and black have different characters for the general, the guards, the elephants, and the soldiers. Each piece has a designated place on the board, as in International chess. To play Chinese chess, you need to make sure that your pieces are all in the correct place on the board. Remember, the pieces go on the intersections, not on the squares. On the row nearest you, place your pieces on the points from left to right: the chariot, horse, elephant, guard, king, guard, elephant, knight and chariot. On the third row, place your two cannons on the intersection that is one space from the edge of the right and left side of the board. On the fourth row, place your soldier pieces on every other intersection, beginning with the first intersection on the edge of the board.

SUMMARY: Set up the Chinese chess playing board. Familiarize yourself with the lines on the board. Learn about the Chinese chess pieces. Place your pieces on the board.

INPUT ARTICLE: Article: Evernote is a free organizer service that allows you to create notes and sort them into notebooks. You can use Evernote's virtual filing system to create a tickler file very similarly to a paper one. To get started, create twelve notebooks and label them for each month, preceded by the month number. Put a "0" before each single digit month so that they sort correctly. For example, "01 January, 02 February, 03 March ... 09 September, 10 October, etc." To create new notebooks, click the boxed arrow icon next to the Notebooks header in the left menu and click "New Notebook...". After you've created your notebooks, start stacking them. Drag the "02 February" notebook on top of the "01 January" notebook. You will be prompted to name the stack, so name it ".Tickler". The "." ensures that the Tickler collection of notebooks stays at the top of the Notebooks list. Click the notebook for the current month and then click the "+ New Note" button. Name the first note "01" for the first day of the month. Repeat this for each day in the month until you have a note for every day. When you are finished creating each note, click the "View Options" menu at the bottom of the window and select "Title (ascending)". This will sort the list of notes so that they stay in the correct order. Now that the structure is in place, you can start filling in your notes with the information you need. Like a physical tickler file, make sure that you put items in the day you need to start a task, not the date it is due. Add tags to help you search and sort your tickler file information. Use the alarm clock icon at the top of the note to set an email reminder. Once you work your tickler file into your morning routine, you won't need reminders anymore.

SUMMARY:
Create twelve notebooks. Stack your notebooks. Create notes for each day of the month. Fill your notes. Add reminders.