In this task, you are given a part of an article. Your task is to generate headline (title) for this text. Preferred headlines are under fifteen words.

Example Input: Visual representation is crucial for a visual tracking method's performances. Conventionally, visual representations adopted in visual tracking rely on hand-crafted computer vision descriptors. These descriptors were developed generically without considering tracking-specific information. In this paper, we propose to learn complex-valued invariant representations from tracked sequential image patches, via strong temporal slowness constraint and stacked convolutional autoencoders. The deep slow local representations are learned offline on unlabeled data and transferred to the observational model of our proposed tracker. The proposed observational model retains old training samples to alleviate drift, and collect negative samples which are coherent with target's motion pattern for better discriminative tracking. With the learned representation and online training samples, a logistic regression classifier is adopted to distinguish target from background, and retrained online to adapt to appearance changes. Subsequently, the observational model is integrated into a particle filter framework to peform visual tracking. Experimental results on various challenging benchmark sequences demonstrate that the proposed tracker performs favourably against several state-of-the-art trackers.
Example Output: Self-taught learning of a deep invariant representation for visual tracking via temporal slowness principle

Example Input: Artificial General Intelligence (AGI) is a field of research aiming to distill the principles of intelligence that operate independently of a specific problem domain or a predefined context and utilize these principles in order to synthesize systems capable of performing any intellectual task a human being is capable of and eventually go beyond that. While "narrow" artificial intelligence that focuses on solving specific problems such as speech recognition, text comprehension, visual pattern recognition, robotic motion, etc. has shown quite a few impressive breakthroughs lately, understanding general intelligence remains elusive. In this paper we offer a novel theoretical approach to understanding general intelligence. We start with a brief introduction of the current conceptual approach. Our critique exposes a number of serious limitations that are traced back to the ontological roots of the concept of intelligence. We then propose a paradigm shift from intelligence perceived as a competence of individual agents defined in relation to an a priori given problem domain or a goal, to intelligence perceived as a formative process of self-organization by which intelligent agents are individuated. We call this process open-ended intelligence. This paradigmatic shift significantly extends the concept of intelligence beyond its current conventional definitions and overcomes the difficulties exposed in the critique. Open-ended intelligence is developed as an abstraction of the process of cognitive development so its application can be extended to general agents and systems. We introduce and discuss three facets of the idea: the philosophical concept of individuation, sense-making the bringing forth of a world of objects and relations, and the individuation of general cognitive agents in the light of the enactive approach to cognition and assemblage theory. We study these in order to establish in what sense formative individuating processes are indeed intelligent and why they are open-ended. We further show how open-ended intelligence can be framed in terms of a distributed, self-organizing network of interacting elements (i.e. a complex adaptive system) and how such a process is scalable. The framework highlights an important relation between coordination and intelligence and a new understanding of values. We conclude with a number of questions for future research.
Example Output: The individuation of Intelligent Agents

Example Input: Path planning is typically considered in Artificial Intelligence as a graph searching problem and R* is state-of-the-art algorithm tailored to solve it. The algorithm decomposes given path finding task into the series of subtasks each of which can be easily (in computational sense) solved by well-known methods (such as A*). Parameterized random choice is used to perform the decomposition and as a result R* performance largely depends on the choice of its input parameters. In our work we formulate a range of assumptions concerning possible upper and lower bounds of R* parameters, their interdependency and their influence on R* performance. Then we evaluate these assumptions by running a large number of experiments. As a result we formulate a set of heuristic rules which can be used to initialize the values of R* parameters in a way that leads to algorithm's best performance.
Example Output:
Finetuning Randomized Heuristic Search For 2D Path Planning: Finding The Best Input Parameters For R* Algorithm Through Series Of Experiments