Problem: Article: You will just need to get your coach/teacher to confirm that you do it. If you liked them, why not see if there are any classes or teams in your area? If there aren't, you can always set one up yourself. Do something that you might not normally get the chance to, like Capoeira or Belly Dancing. It's fine as long as you get some marginal amount of exercise, and you might as well have fun while you're at it. The DofE Authority allows all sorts of weird and wonderful "sports", for example: Underwater Rugby! Most fitness centres will have a wide range of classes that you can attend. If that doesn't appeal, there are also teams, for more competitive people and more informal groups especially for beginners. There are also things like "boot camps", which are a great source of exercise and are often run in places like public parks. It may cost more, but they will know a lot about what kind of exercise is best. With a personal trainer, it is also more likely that you will be worked harder and hence will improve your general fitness level. This may cost a small amount, but will give you unlimited access to a range of fitness activities, so you don't have to stick to the same activity each week. This will be free, but make sure to get someone to witness that you've done it.
Summary: If you already practice a sport outside of school, you're safe! Think about sports you have done before. Start something new. Join a class. Get a personal trainer. Invest in a membership to your local gym/fitness centre. Go running or cycling by yourself, if all else fails.

INPUT ARTICLE: Article: A large paint chip is usually the size of a quarter or even larger. Large chips can be the most difficult to repair because the area that you will need to repaint will be more visible. If the chip reaches a few inches in diameter or continues to flake into a larger and larger chip, you will probably need a body shop to repaint the entire body component or even the whole car. Make sure the paint damage is something you can handle with touch up paint before beginning. Touch up paint should only be used on chips in your paint that are smaller than a few inches in diameter. Do not attempt to apply paint over existing paint that is chipping, as it will flake off and ruin the repair. Larger chips are more apt to accumulate debris that you must remove before moving on to the next step. Use your fingers or tweezers to remove any large debris and try blowing on the area or using canned air to remove any sediment. Large chips may result in the surrounding paint flaking. Make sure to remove the paint that flakes, as it is no longer bonded to the metal and will eventually come off anyway taking your new touch up paint with it. You can use your fingernails, tweezers or a dental pick to remove flakes. Be careful not to remove any good paint from the area surrounding the chip when removing flakes. Make sure you don't scratch the good paint with any tools you are using to remove flakes or debris. Because large chips expose more metal to moisture, there is an increased risk of rust. Remove rust by applying some CLR to a Q-tip and swabbing the metal. If the rust has penetrated deep enough to create a hole through the door or your Q-Tip penetrates the metal, it means the rust has ruined the body component and cannot be repaired by simply painting over it. A body shop can determine if rust of that magnitude can be removed and repaired or if you will need to replace that component of the body of the car. If there is no deep penetration of rust, simply apply the CLR with different Q-tips until they start coming up clean. Once the Q-tips start coming up clean, wipe the area you applied the CLR to with rubbing alcohol to remove the chemical and any grease or oil that may remain. Failing to completely remove the rust will result in the new paint you apply flaking off with bits of rust. Stopping the progress of rust can prevent you from having to pay for expensive repairs to the body of your car in the future. Use fine-grit sandpaper (2000 grit should suffice without causing further scratches) to round off the edges of the paint around the chip to reduce the visibility of the repair. Hard defined paint edges surrounding a large chip can make the repair obvious to the naked eye, but by rounding off the edges you can help the new paint blend with the old more effectively. Do not wet the sandpaper as you might when wet-sanding automotive paint, as this can cause rust to begin to form on the bare metal. Instead, use dry sandpaper and replace it often as the paper becomes clogged with paint. Gluing pieces of sandpaper to small craft sticks or dowels can help you to control the angle in which you sand, but it is not necessary to complete this step. Sand the edges of the chip until they are rounded off and less distinct to the naked eye. Wash the area after sanding it to remove any new sediment.

SUMMARY: Assess the damage. Use tweezers or a dental pick to remove debris and chips. Remove any surface rust. Sand the edges of the chip.

In one sentence, describe what the following article is about: The ideal first runner has an explosive takeoff and never gets disqualified for false starts. This position also requires fast running around the bend of the oval track. The second runner should perfect their baton handling skills, as the second leg involves both receiving and passing the baton. This is a straight leg, so this is a good spot for a fast sprinter who is not really good at bends/curves. This is a great spot for your fastest runner if they are much faster than the other three. This is especially true if your fastest runner is also great at baton handoffs. In general, shorter runners are best around curves because they can accelerate faster than taller runners. This position also benefits from good baton handoff skills, and from the ability to compete under the pressure. Although unorthodox, it could be smart to put your fastest runner here if they are also good on bends. A 200m specialist could do well on this leg. Many teams place their fastest runner last, perhaps so they can claim the glory! In fact, psychology may be more important than raw speed. This runner cannot get discouraged if they start the fourth leg behind the other teams. Choose a competitor who thrives under the end of race pressure. If your two fastest runners are much faster than the other two, place them second and fourth. This allows you to maximize the distance they run. At high levels of competition, choose a runner with advanced finishing techniques. This includes "lifting," a running form with light ground contact and rapid knee lifts, and lunging, a carefully timed forward fall so the chest crosses the finish line sooner. All of your planning above will fall apart if an athlete can't perform consistent baton handoffs. Consider these problems before you finalize the positions, and don't hesitate to rearrange if issues arise during practice: Size differences: If one runner is much taller than another, they may have trouble exchanging batons smoothly. Space them out so they don't have to do a baton exchange. If a pair of athletes do not practice well together for temperamental reasons, and the coach cannot solve this problem, consider rearranging so they don't have a handoff together. If one athlete is particularly poor at passing, consider placing them fourth. If an athlete is poor at receiving, consider putting them first.
Summary:
Place your best starter first. Choose the second runner. Pick a good bend runner for the third leg. End with an eager finisher. Adjust for smooth handoffs.