document: THE CREATURES THAT TIME FORGOT
   
  
   By RAY BRADBURY
   
   
   Mad, impossible world! Sun-blasted by day, cold-wracked by night—and life condensed by radiation into eight days! Sim eyed the Ship—if he only dared reach it and escape! ... but it was more than half an hour distant—the limit of life itself!
   
   [Transcriber's Note: This etext was produced from Planet Stories Fall 1946. Extensive research did not uncover any evidence that the U.S. copyright on this publication was renewed.]
   
   
   
   During the night, Sim was born. He lay wailing upon the cold cave stones. His blood beat through him a thousand pulses each minute. He grew, steadily.
   
   Into his mouth his mother with feverish hands put the food. The nightmare of living was begun. Almost instantly at birth his eyes grew alert, and then, without half understanding why, filled with bright, insistent terror. He gagged upon the food, choked and wailed. He looked about, blindly.
   
   There was a thick fog. It cleared. The outlines of the cave appeared. And a man loomed up, insane and wild and terrible. A man with a dying face. Old, withered by winds, baked like adobe in the heat. The man was crouched in a far corner of the cave, his eyes whitening to one side of his face, listening to the far wind trumpeting up above on the frozen night planet.
   
   Sim's mother, trembling, now and again, staring at the man, fed Sim pebble-fruits, valley-grasses and ice-nipples broken from the cavern entrances, and eating, eliminating, eating again, he grew larger, larger.
   
   The man in the corner of the cave was his father! The man's eyes were all that was alive in his face. He held a crude stone dagger in his withered hands and his jaw hung loose and senseless.
   
   Then, with a widening focus, Sim saw the old people sitting in the tunnel beyond this living quarter. And as he watched, they began to die.
   
   Their agonies filled the cave. They melted like waxen images, their faces collapsed inward on their sharp bones, their teeth protruded. One minute their faces were mature, fairly smooth, alive, electric. The next minute a desication and burning away of their flesh occurred.
   
   Sim thrashed in his mother's grasp. She held him. "No, no," she soothed him, quietly, earnestly, looking to see if this, too, would cause her husband to rise again.
   
   With a soft swift padding of naked feet, Sim's father ran across the cave. Sim's mother screamed. Sim felt himself torn loose from her grasp. He fell upon the stones, rolling, shrieking with his new, moist lungs!
   
   
   With a soft padding of naked feet Sim's father ran across the cave.
   
  
   
   The webbed face of his father jerked over him, the knife was poised. It was like one of those prenatal nightmares he'd had while still in his mother's flesh. In the next few blazing, impossible instants questions flicked through his brain. The knife was high, suspended, ready to destroy him. But the whole question of life in this cave, the dying people, the withering and the insanity, surged through Sim's new, small head. How was it that he understood? A newborn child? Can a newborn child think, see, understand, interpret? No. It was wrong! It was impossible. Yet it was happening! To him. He had been alive an hour now. And in the next instant perhaps dead!
   
   His mother flung herself upon the back of his father, and beat down the weapon. Sim caught the terrific backwash of emotion from both their conflicting minds. "Let me kill him!" shouted the father, breathing harshly, sobbingly. "What has he to live for?"
   
   "No, no!" insisted the mother, and her body, frail and old as it was, stretched across the huge body of the father, tearing at his weapon.
  "He must live! There may be a future for him! He may live longer than us, and be young!"
   
   The father fell back against a stone crib. Lying there, staring, eyes glittering, Sim saw another figure inside that stone crib. A girl-child, quietly feeding itself, moving its delicate hands to procure food. His sister.
   
   The mother wrenched the dagger from her husband's grasp, stood up, weeping and pushing back her cloud of stiffening gray hair. Her mouth trembled and jerked. "I'll kill you!" she said, glaring down at her husband. "Leave my children alone."
   
   The old man spat tiredly, bitterly, and looked vacantly into the stone crib, at the little girl. "One-eighth of her life's over, already," he gasped. "And she doesn't know it. What's the use?"
   
   As Sim watched, his own mother seemed to shift and take a tortured, smoke-like form. The thin bony face broke out into a maze of wrinkles. She was shaken with pain and had to sit by him, shuddering and cuddling the knife to her shriveled breasts. She, like the old people in the tunnel, was aging, dying.
   
   Sim cried steadily. Everywhere he looked was horror. A mind came to meet his own. Instinctively he glanced toward the stone crib. Dark, his sister, returned his glance. Their minds brushed like straying fingers. He relaxed somewhat. He began to learn.
   
   The father sighed, shut his lids down over his green eyes. "Feed the child," he said, exhaustedly. "Hurry. It is almost dawn and it is our last day of living, woman. Feed him. Make him grow."
   
   Sim quieted, and images, out of the terror, floated to him.
   
   This was a planet next to the sun. The nights burned with cold, the days were like torches of fire. It was a violent, impossible world. The people lived in the cliffs to escape the incredible ice and the day of flame. Only at dawn and sunset was the air breath-sweet, flower-strong, and then the cave peoples brought their children out into a stony, barren valley. At dawn the ice thawed into creeks and rivers, at sunset the day-fires died and cooled. In the intervals of even, livable temperature the people lived, ran, played, loved, free of the caverns; all life on the planet jumped, burst into life. Plants grew instantly, birds were flung like pellets across the sky. Smaller, legged animal life rushed frantically through the rocks; everything tried to get its living down in the brief hour of respite.
   
   It was an unbearable planet. Sim understood this, a matter of hours after birth. Racial memory bloomed in him. He would live his entire life in the caves, with two hours a day outside. Here, in stone channels of air he would talk, talk incessantly with his people, sleep never, think, think and lie upon his back, dreaming; but never sleeping.
    And he would live exactly eight days.
   
   
   
  
   
   The violence of this thought evacuated his bowels. Eight days. Eight short days. It was wrong, impossible, but a fact. Even while in his mother's flesh some racial knowledge had told him he was being formed rapidly, shaped and propelled out swiftly.
   
   Birth was quick as a knife. Childhood was over in a flash. Adolescence was a sheet of lightning. Manhood was a dream, maturity a myth, old age an inescapably quick reality, death a swift certainty.
   
   Eight days from now he'd stand half-blind, withering, dying, as his father now stood, staring uselessly at his own wife and child.
   
   This day was an eighth part of his total life! He must enjoy every second of it. He must search his parents' thoughts for knowledge.
    Because in a few hours they'd be dead.
   
   
   This was so impossibly unfair. Was this all of life? In his prenatal state hadn't he dreamed of long lives, valleys not of blasted stone but green foliage and temperate clime? Yes! And if he'd dreamed then there must be truth in the visions. How could he seek and find the long life? Where? And how could he accomplish a life mission that huge and depressing in eight short, vanishing days?
   
   How had his people gotten into such a condition?
   
   As if at a button pressed, he saw an image. Metal seeds, blown across space from a distant green world, fighting with long flames, crashing on this bleak planet. From their shattered hulls tumble men and women.
   
   When? Long ago. Ten thousand days. The crash victims hid in the cliffs from the sun. Fire, ice and floods washed away the wreckage of the huge metal seeds. The victims were shaped and beaten like iron upon a forge. Solar radiations drenched them. Their pulses quickened, two hundred, five hundred, a thousand beats a minute. Their skins thickened, their blood changed. Old age came rushing. Children were born in the caves. Swifter, swifter, swifter the process. Like all this world's wild life, the men and women from the crash lived and died in a week, leaving children to do likewise.
   
   So this is life, thought Sim. It was not spoken in his mind, for he knew no words, he knew only images, old memory, an awareness, a telepathy that could penetrate flesh, rock, metal. So I'm the five thousandth in a long line of futile sons? What can I do to save myself from dying eight days from now? Is there escape?
   
   His eyes widened, another image came to focus.
   
   Beyond this valley of cliffs, on a low mountain lay a perfect, unscarred metal seed. A metal ship, not rusted or touched by the avalanches. The ship was deserted, whole, intact. It was the only ship of all these that had crashed that was still a unit, still usable. But it was so far away. There was no one in it to help. This ship, then, on the far mountain, was the destiny toward which he would grow. There was his only hope of escape.
   
   His mind flexed.
   
   In this cliff, deep down in a confinement of solitude, worked a handful of scientists. To these men, when he was old enough and wise enough, he must go. They, too, dreamed of escape, of long life, of green valleys and temperate weathers. They, too, stared longingly at that distant ship upon its high mountain, its metal so perfect it did not rust or age.
   
   The cliff groaned.
   
   Sim's father lifted his eroded, lifeless face.
   
   "Dawn's coming," he said.
   
   
  
   II
   
   Morning relaxed the mighty granite cliff muscles. It was the time of the Avalanche.
   
   The tunnels echoed to running bare feet. Adults, children pushed with eager, hungry eyes toward the outside dawn. From far out, Sim heard a rumble of rock, a scream, a silence. Avalanches fell into valley. Stones that had been biding their time, not quite ready to fall, for a million years let go their bulks, and where they had begun their journey as single boulders they smashed upon the valley floor in a thousand shrapnels and friction-heated nuggets.
   
   Every morning at least one person was caught in the downpour.
   
   The cliff people dared the avalanches. It added one more excitement to their lives, already too short, too headlong, too dangerous.
   
   Sim felt himself seized up by his father. He was carried brusquely down the tunnel for a thousand yards, to where the daylight appeared. There was a shining insane light in his father's eyes. Sim could not move. He sensed what was going to happen. Behind his father, his mother hurried, bringing with her the little sister, Dark. "Wait! Be careful!" she cried to her husband.
   
   Sim felt his father crouch, listening.
   
   High in the cliff was a tremor, a shivering.
   
   "Now!" bellowed his father, and leaped out.
   
   An avalanche fell down at them!
   
   Sim had accelerated impressions of plunging walls, dust, confusion. His mother screamed! There was a jolting, a plunging.
   
   With one last step, Sim's father hurried him forward into the day. The avalanche thundered behind him. The mouth of the cave, where mother and Dark stood back out of the way, was choked with rubble and two boulders that weighed a hundred pounds each.
   
   The storm thunder of the avalanche passed away to a trickle of sand. Sim's father burst out into laughter. "Made it! By the Gods! Made it alive!" And he looked scornfully at the cliff and spat. "Pagh!"
   
   Mother and sister Dark struggled through the rubble. She cursed her husband. "Fool! You might have killed Sim!"
   
   "I may yet," retorted the father.
   
   Sim was not listening. He was fascinated with the remains of an avalanche afront of the next tunnel. A blood stain trickled out from under a rise of boulders, soaking into the ground. There was nothing else to be seen. Someone else had lost the game.
   
   Dark ran ahead on lithe, supple feet, naked and certain.
   
   The valley air was like a wine filtered between mountains. The heaven was a restive blue; not the pale scorched atmosphere of full day, nor the bloated, bruised black-purple of night, a-riot with sickly shining stars.
   
   This was a tide pool. A place where waves of varying and violent temperatures struck, receded. Now the tide pool was quiet, cool, and its life moved abroad.
   
   Laughter! Far away, Sim heard it. Why laughter? How could any of his people find time for laughing? Perhaps later he would discover why.
   
   The valley suddenly blushed with impulsive color. Plant-life, thawing in the precipitant dawn, shoved out from most unexpected sources. It flowered as you watched. Pale green tendrils appeared on scoured rocks. Seconds later, ripe globes of fruit twitched upon the blade-tips. Father gave Sim over to mother and harvested the momentary, volatile crop, thrust scarlet, blue, yellow fruits into a fur sack which hung at his waist. Mother tugged at the moist new grasses, laid them on Sim's tongue.
   
   His senses were being honed to a fine edge. He stored knowledge thirstily. He understood love, marriage, customs, anger, pity, rage, selfishness, shadings and subtleties, realities and reflections. One thing suggested another. The sight of green plant life whirled his mind like a gyroscope, seeking balance in a world where lack of time for explanations made a mind seek and interpret on its own. The soft burden of food gave him knowledge of his system, of energy, of movement. Like a bird newly cracking its way from a shell, he was almost a unit, complete, all-knowing. Heredity had done all this for him. He grew excited with his ability.
   
   
  
   
   They walked, mother, father and the two children, smelling the smells, watching the birds bounce from wall to wall of the valley like scurrying pebbles and suddenly the father said a strange thing:
   
   "Remember?"
   
   Remember what? Sim lay cradled. Was it any effort for them to remember when they'd lived only seven days!
   
   The husband and wife looked at each other.
   
   "Was it only three days ago?" said the woman, her body shaking, her eyes closing to think. "I can't believe it. It is so unfair." She sobbed, then drew her hand across her face and bit her parched lips. The wind played at her gray hair. "Now is my turn to cry. An hour ago it was you!"
   
   "An hour is half a life."
   
   "Come," she took her husband's arm. "Let us look at everything, because it will be our last looking."
   
   "The sun'll be up in a few minutes," said the old man. "We must turn back now."
   
   "Just one more moment," pleaded the woman.
   
   "The sun will catch us."
   
   "Let it catch me then!"
   
   "You don't mean that."
   
   "I mean nothing, nothing at all," cried the woman.
   
   The sun was coming fast. The green in the valley burnt away. Searing wind blasted from over the cliffs. Far away where sun bolts hammered battlements of cliff, the huge stone faces shook their contents; those avalanches not already powdered down, were now released and fell like mantles.
   
   "Dark!" shouted the father. The girl sprang over the warm floor of the valley, answering, her hair a black flag behind her. Hands full of green fruits, she joined them.
   
   The sun rimmed the horizon with flame, the air convulsed dangerously with it, and whistled.
   
   The cave people bolted, shouting, picking up their fallen children, bearing vast loads of fruit and grass with them back to their deep hideouts. In moments the valley was bare. Except for one small child someone had forgotten. He was running far out on the flatness, but he was not strong enough, and the engulfing heat was drifting down from the cliffs even as he was half across the valley.
   
   Flowers were burnt into effigies, grasses sucked back into rocks like singed snakes, flower seeds whirled and fell in the sudden furnace blast of wind, sown far into gullies and crannies, ready to blossom at sunset tonight, and then go to seed and die again.
   
   Sim's father watched that child running, alone, out on the floor of the valley. He and his wife and Dark and Sim were safe in the mouth of their tunnel.
   
   "He'll never make it," said father. "Do not watch him, woman. It's not a good thing to watch."
   
   They turned away. All except Sim, whose eyes had caught a glint of metal far away. His heart hammered in him, and his eyes blurred. Far away, atop a low mountain, one of those metal seeds from space reflected a dazzling ripple of light! It was like one of his intra-embryo dreams fulfilled! A metal space seed, intact, undamaged, lying on a mountain! There was his future! There was his hope for survival! There was where he would go in a few days, when he was—strange thought—a grown man!
   
   The sun plunged into the valley like molten lava.
   
   The little running child screamed, the sun burned, and the screaming stopped.
   
   Sim's mother walked painfully, with sudden age, down the tunnel, paused, reached up, broke off two last icicles that had formed during the night. She handed one to her husband, kept the other. "We will drink one last toast. To you, to the children."
   
   "To you ," he nodded to her. "To the children." They lifted the icicles. The warmth melted the ice down into their thirsty mouths.
   
   
  
   
   All day the sun seemed to blaze and erupt into the valley. Sim could not see it, but the vivid pictorials in his parents' minds were sufficient evidence of the nature of the day fire. The light ran like mercury, sizzling and roasting the caves, poking inward, but never penetrating deeply enough. It lighted the caves. It made the hollows of the cliff comfortably warm.
   
   Sim fought to keep his parents young. But no matter how hard he fought with mind and image, they became like mummies before him. His father seemed to dissolve from one stage of oldness to another. This is what will happen to me soon, though Sim in terror.
   
   Sim grew upon himself. He felt the digestive-eliminatory movements of his body. He was fed every minute, he was continually swallowing, feeding. He began to fit words to images and processes. Such a word was love. It was not an abstraction, but a process, a stir of breath, a smell of morning air, a flutter of heart, the curve of arm holding him, the look in the suspended face of his mother. He saw the processes, then searched behind her suspended face and there was the word, in her brain, ready to use. His throat prepared to speak. Life was pushing him, rushing him along toward oblivion.
   
   He sensed the expansion of his fingernails, the adjustments of his cells, the profusion of his hair, the multiplication of his bones and sinew, the grooving of the soft pale wax of his brain. His brain at birth as clear as a circle of ice, innocent, unmarked, was, an instant later, as if hit with a thrown rock, cracked and marked and patterned in a million crevices of thought and discovery.
   
   His sister, Dark, ran in and out with other little hothouse children, forever eating. His mother trembled over him, not eating, she had no appetite, her eyes were webbed shut.
   
   "Sunset," said his father, at last.
   
   The day was over. The light faded, a wind sounded.
   
   His mother arose. "I want to see the outside world once more ... just once more...." She stared blindly, shivering.
   
   His father's eyes were shut, he lay against the wall.
   
   "I cannot rise," he whispered faintly. "I cannot."
   
   "Dark!" The mother croaked, the girl came running. "Here," and Sim was handed to the girl. "Hold to Sim, Dark, feed him, care for him." She gave Sim one last fondling touch.
   
   Dark said not a word, holding Sim, her great green eyes shining wetly.
   
   "Go now," said the mother. "Take him out into the sunset time. Enjoy yourselves. Pick foods, eat. Play."
   
   Dark walked away without looking back. Sim twisted in her grasp, looking over her shoulder with unbelieving, tragic eyes. He cried out and somehow summoned from his lips the first word of his existence.
   
   "Why...?"
   
   He saw his mother stiffen. "The child spoke!"
   
   "Aye," said his father. "Did you hear what he said?"
   
   "I heard," said the mother quietly.
   
   The last thing Sim saw of his living parents was his mother weakly, swayingly, slowly moving across the floor to lie beside her silent husband. That was the last time he ever saw them move.
   
   
  
   IV
   
   The night came and passed and then started the second day.
   
   The bodies of all those who had died during the night were carried in a funeral procession to the top of a small hill. The procession was long, the bodies numerous.
   
   Dark walked in the procession, holding the newly walking Sim by one hand. Only an hour before dawn Sim had learned to walk.
   
   At the top of the hill, Sim saw once again the far off metal seed. Nobody ever looked at it, or spoke of it. Why? Was there some reason? Was it a mirage? Why did they not run toward it? Worship it? Try to get to it and fly away into space?
   
   The funeral words were spoken. The bodies were placed upon the ground where the sun, in a few minutes, would cremate them.
   
   The procession then turned and ran down the hill, eager to have their few minutes of free time running and playing and laughing in the sweet air.
   
   Dark and Sim, chattering like birds, feeding among the rocks, exchanged what they knew of life. He was in his second day, she in her third. They were driven, as always, by the mercurial speed of their lives.
   
   Another piece of his life opened wide.
   
   Fifty young men ran down from the cliffs, holding sharp stones and rock daggers in their thick hands. Shouting, they ran off toward distant black, low lines of small rock cliffs.
   
   "War!"
   
   The thought stood in Sim's brain. It shocked and beat at him. These men were running to fight, to kill, over there in those small black cliffs where other people lived.
   
   But why? Wasn't life short enough without fighting, killing?
   
   From a great distance he heard the sound of conflict, and it made his stomach cold. "Why, Dark, why?"
   
   Dark didn't know. Perhaps they would understand tomorrow. Now, there was the business of eating to sustain and support their lives. Watching Dark was like seeing a lizard forever flickering its pink tongue, forever hungry.
   
   Pale children ran on all sides of them. One beetle-like boy scuttled up the rocks, knocking Sim aside, to take from him a particularly luscious red berry he had found growing under an outcrop.
   
   The child ate hastily of the fruit before Sim could gain his feet. Then Sim hurled himself unsteadily, the two of them fell in a ridiculous jumble, rolling, until Dark pried them, squalling, apart.
   
   Sim bled. A part of him stood off, like a god, and said, "This should not be. Children should not be this way. It is wrong!"
   
   Dark slapped the little intruding boy away. "Get on!" she cried.
  "What's your name, bad one?"
   
   "Chion!" laughed the boy. "Chion, Chion, Chion!"
   
   Sim glared at him with all the ferocity in his small, unskilled features. He choked. This was his enemy. It was as if he'd waited for an enemy of person as well as scene. He had already understood the avalanches, the heat, the cold, the shortness of life, but these were things of places, of scene—mute, extravagant manifestations of unthinking nature, not motivated save by gravity and radiation. Here, now, in this stridulent Chion he recognized a thinking enemy!
   
   Chion darted off, turned at a distance, tauntingly crying:
   
   "Tomorrow I will be big enough to kill you!"
   
   And he vanished around a rock.
   
   More children ran, giggling, by Sim. Which of them would be friends, enemies? How could friends and enemies come about in this impossible, quick life time? There was no time to make either, was there?
   
   Dark, as if knowing his thoughts, drew him away. As they searched for desired foods, she whispered fiercely in his ear. "Enemies are made over things like stolen foods; gifts of long grasses make friends. Enemies come, too, from opinions and thoughts. In five seconds you've made an enemy for life. Life's so short enemies must be made quickly." And she laughed with an irony strange for one so young, who was growing older before her rightful time. "You must fight to protect yourself. Others, superstitious ones, will try killing you. There is a belief, a ridiculous belief, that if one kills another, the murderer partakes of the life energy of the slain, and therefore will live an extra day. You see? As long as that is believed, you're in danger."
   
   But Sim was not listening. Bursting from a flock of delicate girls who tomorrow would be tall, quieter, and who day after that would gain breasts and the next day take husbands, Sim caught sight of one small girl whose hair was a violet blue flame.
   
   She ran past, brushed Sim, their bodies touched. Her eyes, white as silver coins, shone at him. He knew then that he'd found a friend, a love, a wife, one who'd a week from now lie with him atop the funeral pyre as sunlight undressed their flesh from bone.
   
   Only the glance, but it held them in mid-motion, one instant.
   
   "Your name?" he shouted after her.
   
   "Lyte!" she called laughingly back.
   
   "I'm Sim," he answered, confused and bewildered.
   
   "Sim!" she repeated it, flashing on. "I'll remember!"
   
   Dark nudged his ribs. "Here, eat ," she said to the distracted boy.
  "Eat or you'll never get big enough to catch her."
   
   From nowhere, Chion appeared, running by. "Lyte!" he mocked, dancing malevolently along and away. "Lyte! I'll remember Lyte, too!"
   
   Dark stood tall and reed slender, shaking her dark ebony clouds of hair, sadly. "I see your life before you, little Sim. You'll need weapons soon to fight for this Lyte one. Now, hurry—the sun's coming!"
   
   They ran back to the caves.
question_text: What is strange about the planet?
response: The planet is strange because of its extremes. The people that live on the planet have to spend most of their time in the caves because during most of the day the sun is too powerful and kills everything that it touches. At night, there is a cold, burning sensation. There are about two hours during the day, dawn and sunset, where the people are able to venture into the valley. During this time, the rivers flow, the flowers bloom, and the people enjoy the livable temperatures outside. Even more strange on the planet is the extreme aging that people go through. People only live 8 days. As a result, they mature, understand, grow, and age at an incredible pace. 