(** * Skelet #26 *)
Set Default Goal Selector "!".
Definition tm : TM := fun '(q, s) =>
match q, s with
| A, 0 => Some (1, R, B)  | A, 1 => Some (1, L, D)
| B, 0 => Some (1, R, C)  | B, 1 => Some (0, R, B)
| C, 0 => Some (1, L, A)  | C, 1 => Some (1, R, C)
| D, 0 => Some (1, L, E)  | D, 1 => Some (0, L, A)
| E, 0 => Some (1, L, C)  | E, 1 => None
end.
Notation "c --> c'" := (c -[ tm ]-> c')   (at level 40).
Notation "c -->* c'" := (c -[ tm ]->* c') (at level 40).
Notation "c -->+ c'" := (c -[ tm ]->+ c') (at level 40).
Notation P := Pos.succ.
Definition D n a m : Q * tape :=
L n <{{D}} 1 >> 0 >> 1 >> a >> R m.
Fixpoint J' (n : positive) : side :=
match n with
| xH =>    const 0 << 1
| xO n => J' n << 0 << 0 << 0 << 0
| xI n => J' n << 0 << 0 << 0 << 1
end.
Definition J (n : N) : side :=
match n with
| N0 => const 0
| Npos n => J' n
end.
Definition E0 n a m : Q * tape :=
K n <{{D}} 1 >> 0 >> 1 >> a >> R m.
Definition E1 n a m : Q * tape :=
J n <{{D}} 1 >> 0 >> 1 >> a >> R m.
Fixpoint Lk {k} (n : bin k) (l : side) :=
match n with
| bb => l
| b0 n => Lk n l << 0 << 0 << 0 << 0
| b1 n => Lk n l << 1 << 0 << 0 << 0
end.

Corollary LaR_max : forall l k a m,
(pow2 k - 1 <= b m)%N ->
Lk (bin_min k) l <{{D}} 1 >> 0 >> 1 >> a >> R m -->*
Lk (bin_max k) l <{{D}} 1 >> 0 >> 1 >> a >> R (pow2 k - 1 :+ m).