Problem p02599 (C++)

Buggy submission (status: Runtime Error):
#include <bits/stdc++.h>
using namespace std;

typedef unsigned long long ull;
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef pair<double, double> pdd;
typedef vector<ll> vl;
typedef vector<vector<ll>> vvl;
// typedef vector<vector<ll>> Graph;

const ll mod = 1e9 + 7;
// const ll mod = 998244353;

#define REP(i, n) for (ll i = 0; i < (ll)n; i++)
#define dump(x) cerr << #x << " = " << (x) << endl;
#define spa << " " <<
#define fi first
#define se second

template <class T> bool chmax(T &a, const T &b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class T> bool chmin(T &a, const T &b) {
  if (a > b) {
    a = b;
    return 1;
  }
  return 0;
}

template <class S, class T>
ostream &operator<<(ostream &os, const pair<S, T> v) {
  os << "(" << v.first << ", " << v.second << ")";
  return os;
}
template <class T> ostream &operator<<(ostream &os, const vector<T> v) {
  for (int i = 0; i < (int)v.size(); i++) {
    if (i > 0) {
      os << " ";
    }
    os << v[i];
  }
  return os;
}
template <class T> ostream &operator<<(ostream &os, const vector<vector<T>> v) {
  for (int i = 0; i < (int)v.size(); i++) {
    if (i > 0) {
      os << endl;
    }
    os << v[i];
  }
  return os;
}

template <typename T> void debug(vector<vector<T>> &v, ll h, ll w) {
  for (ll i = 0; i < h; i++) {
    cerr << v[i][0];
    for (ll j = 1; j < w; j++)
      cerr spa v[i][j];
    cerr << endl;
  }
};
template <typename T> void debug(vector<T> &v, ll n) {
  if (n != 0)
    cerr << v[0];
  for (ll i = 1; i < n; i++)
    cerr spa v[i];
  cerr << endl;
};

template <typename Monoid> struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;

  int sz;
  vector<Monoid> seg;

  const F f;
  const Monoid M1;

  // n: 要素数，F: モノイド間の演算，M1: 演算の単位元
  // F は無名関数で渡す
  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n)
      sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  // k番目の要素にxを代入
  void set(int k, const Monoid &x) { seg[k + sz] = x; }

  // 構築
  void build() {
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  // k番目の値をxに変更
  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  // 区間[a, b)に関して演算して結果を返す
  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1)
        L = f(L, seg[a++]);
      if (b & 1)
        R = f(seg[--b], R);
    }
    return f(L, R);
  }

  // k番目の値を返す(set[k]でアクセス)
  Monoid operator[](const int &k) const { return seg[k + sz]; }

  template <typename C>
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template <typename C>
  //[a, x)がcheckを満たす最初の要素位置xを返す
  // ↑嘘かも．[a, x]が正しい
  // 存在しない場合は-1を返すことに注意
  // Cには判定関数を入れる
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1])))
        return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt))
          return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  //[x, b)がcheckを満たす最後の要素位置xを返す
  template <typename C> int find_last(int b, const C &check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R)))
        return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt))
          return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

int main() {
  cin.tie(0);
  ios::sync_with_stdio(false);

  ll N, Q;
  cin >> N >> Q;
  vector<ll> c(N);
  REP(i, N) cin >> c[i];
  REP(i, N) c[i]--;
  vector<ll> l(Q), r(Q);
  REP(i, Q) cin >> l[i] >> r[i];
  REP(i, Q) l[i]--, r[i]--;
  vl res(N, -1);

  vvl pos(N);
  REP(i, Q) { pos[r[i]].push_back(i); }

  SegmentTree<ll> seg(
      N + 1, [](ll a, ll b) { return a + b; }, 0);

  vector<ll> memo(N, -1);

  REP(i, N) {
    if (memo[c[i]] != -1) {
      seg.update(memo[c[i]], 0);
    }
    memo[c[i]] = i;
    seg.update(i, 1);

    for (auto idx : pos[i]) {
      ll tmp = seg.query(l[idx], r[idx] + 1);
      res[idx] = tmp;
    }
  }

  REP(i, Q) cout << res[i] << endl;

  return 0;
}

Fixed submission:
#include <bits/stdc++.h>
using namespace std;

typedef unsigned long long ull;
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef pair<double, double> pdd;
typedef vector<ll> vl;
typedef vector<vector<ll>> vvl;
// typedef vector<vector<ll>> Graph;

const ll mod = 1e9 + 7;
// const ll mod = 998244353;

#define REP(i, n) for (ll i = 0; i < (ll)n; i++)
#define dump(x) cerr << #x << " = " << (x) << endl;
#define spa << " " <<
#define fi first
#define se second

template <class T> bool chmax(T &a, const T &b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class T> bool chmin(T &a, const T &b) {
  if (a > b) {
    a = b;
    return 1;
  }
  return 0;
}

template <class S, class T>
ostream &operator<<(ostream &os, const pair<S, T> v) {
  os << "(" << v.first << ", " << v.second << ")";
  return os;
}
template <class T> ostream &operator<<(ostream &os, const vector<T> v) {
  for (int i = 0; i < (int)v.size(); i++) {
    if (i > 0) {
      os << " ";
    }
    os << v[i];
  }
  return os;
}
template <class T> ostream &operator<<(ostream &os, const vector<vector<T>> v) {
  for (int i = 0; i < (int)v.size(); i++) {
    if (i > 0) {
      os << endl;
    }
    os << v[i];
  }
  return os;
}

template <typename T> void debug(vector<vector<T>> &v, ll h, ll w) {
  for (ll i = 0; i < h; i++) {
    cerr << v[i][0];
    for (ll j = 1; j < w; j++)
      cerr spa v[i][j];
    cerr << endl;
  }
};
template <typename T> void debug(vector<T> &v, ll n) {
  if (n != 0)
    cerr << v[0];
  for (ll i = 1; i < n; i++)
    cerr spa v[i];
  cerr << endl;
};

template <typename Monoid> struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;

  int sz;
  vector<Monoid> seg;

  const F f;
  const Monoid M1;

  // n: 要素数，F: モノイド間の演算，M1: 演算の単位元
  // F は無名関数で渡す
  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n)
      sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  // k番目の要素にxを代入
  void set(int k, const Monoid &x) { seg[k + sz] = x; }

  // 構築
  void build() {
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  // k番目の値をxに変更
  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  // 区間[a, b)に関して演算して結果を返す
  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1)
        L = f(L, seg[a++]);
      if (b & 1)
        R = f(seg[--b], R);
    }
    return f(L, R);
  }

  // k番目の値を返す(set[k]でアクセス)
  Monoid operator[](const int &k) const { return seg[k + sz]; }

  template <typename C>
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template <typename C>
  //[a, x)がcheckを満たす最初の要素位置xを返す
  // ↑嘘かも．[a, x]が正しい
  // 存在しない場合は-1を返すことに注意
  // Cには判定関数を入れる
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1])))
        return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt))
          return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  //[x, b)がcheckを満たす最後の要素位置xを返す
  template <typename C> int find_last(int b, const C &check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R)))
        return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt))
          return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

int main() {
  cin.tie(0);
  ios::sync_with_stdio(false);

  ll N, Q;
  cin >> N >> Q;
  vector<ll> c(N);
  REP(i, N) cin >> c[i];
  REP(i, N) c[i]--;
  vector<ll> l(Q), r(Q);
  REP(i, Q) cin >> l[i] >> r[i];
  REP(i, Q) l[i]--, r[i]--;
  vl res(Q, -1);

  vvl pos(N);
  REP(i, Q) { pos[r[i]].push_back(i); }

  SegmentTree<ll> seg(
      N + 1, [](ll a, ll b) { return a + b; }, 0);

  vector<ll> memo(N, -1);

  REP(i, N) {
    if (memo[c[i]] != -1) {
      seg.update(memo[c[i]], 0);
    }
    memo[c[i]] = i;
    seg.update(i, 1);

    for (auto idx : pos[i]) {
      ll tmp = seg.query(l[idx], r[idx] + 1);
      res[idx] = tmp;
    }
  }

  REP(i, Q) cout << res[i] << endl;

  return 0;
}