Problem p02609 (C++)

Buggy submission (status: Runtime Error):
#include <bits/stdc++.h>
const long long INF = 1LL << 60;
const long long MOD = 1000000007;
const double PI = acos(-1.0);
#define rep(i, n) for (ll i = 0; i < (n); ++i)
#define rep1(i, n) for (ll i = 1; i <= (n); ++i)
#define rrep(i, n) for (ll i = (n - 1); i >= 0; --i)
#define perm(c)                                                                \
  sort(ALL(c));                                                                \
  for (bool c##p = 1; c##p; c##p = next_permutation(ALL(c)))
#define ALL(obj) (obj).begin(), (obj).end()
#define RALL(obj) (obj).rbegin(), (obj).rend()
#define pb push_back
#define to_s to_string
#define len(v) (ll) v.size()
#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end())
#define print(x) cout << (x) << '\n'
#define drop(x) cout << (x) << '\n', exit(0)
#define debug(x) cout << #x << ": " << (x) << '\n'
using namespace std;
using ll = long long;
typedef pair<ll, ll> P;
typedef vector<ll> vec;
typedef vector<vector<ll>> vec2;
typedef vector<vector<vector<ll>>> vec3;
template <class S, class T> inline bool chmax(S &a, const T &b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class S, class T> inline bool chmin(S &a, const T &b) {
  if (b < a) {
    a = b;
    return 1;
  }
  return 0;
}
inline ll msb(ll v) { return 1 << (31 - __builtin_clzll(v)); }
inline ll devc(ll x, ll y) { return (x + y - 1) / y; }
inline ll gcd(ll a, ll b) { return b ? gcd(b, a % b) : a; }
inline ll lcm(ll a, ll b) { return a * (b / gcd(a, b)); }

struct IoSetup {
  IoSetup() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
  }
} iosetup;

template <typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &p) {
  os << p.first << " " << p.second;
  return os;
}

template <typename T1, typename T2>
istream &operator>>(istream &is, pair<T1, T2> &p) {
  is >> p.first >> p.second;
  return is;
}

template <typename T1, typename T2, typename T3>
ostream &operator<<(ostream &os, const tuple<T1, T2, T3> &t) {
  os << get<0>(t) << " " << get<1>(t) << " " << get<2>(t);
  return os;
}

template <typename T1, typename T2, typename T3>
istream &operator>>(istream &is, tuple<T1, T2, T3> &t) {
  is >> get<0>(t) >> get<1>(t) >> get<2>(t);
  return is;
}

template <typename T> ostream &operator<<(ostream &os, const vector<T> &v) {
  for (int i = 0; i < (int)v.size(); ++i) {
    os << v[i] << (i + 1 != v.size() ? " " : "");
  }
  return os;
}

template <typename T> istream &operator>>(istream &is, vector<T> &v) {
  for (T &in : v)
    is >> in;
  return is;
}

/*---------------------------------    Tools
 * ------------------------------------------*/
template <typename T> vector<T> cumsum(const vector<T> &X) {
  vector<T> res(X.size() + 1, 0);
  for (int i = 0; i < X.size(); ++i)
    res[i + 1] += res[i] + X[i];
  return res;
}

template <typename S, typename T, typename F>
pair<T, T> bisearch(S left, T right, F f) {
  while (abs(right - left) > 1) {
    T mid = (right + left) / 2;
    if (f(mid))
      right = mid;
    else
      left = mid;
  }
  return {left, right};
}

template <typename S, typename T, typename F>
double trisearch(S left, T right, F f, int maxLoop = 90) {
  double low = left, high = right;
  while (maxLoop--) {
    double mid_left = high / 3 + low * 2 / 3;
    double mid_right = high * 2 / 3 + low / 3;
    if (f(mid_left) >= f(mid_right))
      low = mid_left;
    else
      high = mid_right;
  }
  return (low + high) * 0.5;
}

template <typename F> ll ternarySearch(ll L, ll R, F f) { //[L, R)
  ll lo = L - 1, hi = R - 1;
  while (lo + 1 != hi) {
    ll mi = (lo + hi) / 2;
    if (f(mi) <= f(mi + 1))
      hi = mi;
    else
      lo = mi;
  }
  return hi;
}

/*------------------------------- Main Code Here
 * -----------------------------------------*/

int main() {
  ll N;
  string X;
  cin >> N >> X;

  auto f = [&](ll x) {
    ll ct = 0;
    while (x != 0) {
      ll pt = __builtin_popcount(x);
      x %= pt;
      ++ct;
    }
    return ct;
  };

  ll tmp = 0;
  rep(i, N) tmp += X[i] == '1';

  // tmp - 1 or mod tmp + 1の世界
  // mod tmpの世界
  vec T1{1 % (tmp - 1)};
  vec T2{1 % (tmp + 1)};

  rep(i, N - 1) {
    if (tmp > 1)
      T1.pb(T1.back() * 2 % (tmp - 1));
    T2.pb(T2.back() * 2 % (tmp + 1));
  }
  reverse(ALL(T1));
  reverse(ALL(T2));

  ll sum1 = 0;
  ll sum2 = 0;
  rep(i, N) {
    if (X[i] == '1') {
      if (tmp > 1) {
        sum1 += T1[i];
        sum1 %= (tmp - 1);
      }

      sum2 += T2[i];
      sum2 %= (tmp + 1);
    }
  }

  rep(i, N) {
    if (tmp == 1 and X[i] == '1') {
      print(0);
      continue;
    }

    if (X[i] == '1') {
      ll now = sum1 - T1[i];
      now = (now + (tmp - 1)) % (tmp - 1);
      print(f(now) + 1);
    } else {
      ll now = sum2 + T2[i];
      now = (now + (tmp + 1)) % (tmp + 1);

      print(f(now) + 1);
    }
  }

  return 0;
}

Fixed submission:
#include <bits/stdc++.h>
const long long INF = 1LL << 60;
const long long MOD = 1000000007;
const double PI = acos(-1.0);
#define rep(i, n) for (ll i = 0; i < (n); ++i)
#define rep1(i, n) for (ll i = 1; i <= (n); ++i)
#define rrep(i, n) for (ll i = (n - 1); i >= 0; --i)
#define perm(c)                                                                \
  sort(ALL(c));                                                                \
  for (bool c##p = 1; c##p; c##p = next_permutation(ALL(c)))
#define ALL(obj) (obj).begin(), (obj).end()
#define RALL(obj) (obj).rbegin(), (obj).rend()
#define pb push_back
#define to_s to_string
#define len(v) (ll) v.size()
#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end())
#define print(x) cout << (x) << '\n'
#define drop(x) cout << (x) << '\n', exit(0)
#define debug(x) cout << #x << ": " << (x) << '\n'
using namespace std;
using ll = long long;
typedef pair<ll, ll> P;
typedef vector<ll> vec;
typedef vector<vector<ll>> vec2;
typedef vector<vector<vector<ll>>> vec3;
template <class S, class T> inline bool chmax(S &a, const T &b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class S, class T> inline bool chmin(S &a, const T &b) {
  if (b < a) {
    a = b;
    return 1;
  }
  return 0;
}
inline ll msb(ll v) { return 1 << (31 - __builtin_clzll(v)); }
inline ll devc(ll x, ll y) { return (x + y - 1) / y; }
inline ll gcd(ll a, ll b) { return b ? gcd(b, a % b) : a; }
inline ll lcm(ll a, ll b) { return a * (b / gcd(a, b)); }

struct IoSetup {
  IoSetup() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
  }
} iosetup;

template <typename T1, typename T2>
ostream &operator<<(ostream &os, const pair<T1, T2> &p) {
  os << p.first << " " << p.second;
  return os;
}

template <typename T1, typename T2>
istream &operator>>(istream &is, pair<T1, T2> &p) {
  is >> p.first >> p.second;
  return is;
}

template <typename T1, typename T2, typename T3>
ostream &operator<<(ostream &os, const tuple<T1, T2, T3> &t) {
  os << get<0>(t) << " " << get<1>(t) << " " << get<2>(t);
  return os;
}

template <typename T1, typename T2, typename T3>
istream &operator>>(istream &is, tuple<T1, T2, T3> &t) {
  is >> get<0>(t) >> get<1>(t) >> get<2>(t);
  return is;
}

template <typename T> ostream &operator<<(ostream &os, const vector<T> &v) {
  for (int i = 0; i < (int)v.size(); ++i) {
    os << v[i] << (i + 1 != v.size() ? " " : "");
  }
  return os;
}

template <typename T> istream &operator>>(istream &is, vector<T> &v) {
  for (T &in : v)
    is >> in;
  return is;
}

/*---------------------------------    Tools
 * ------------------------------------------*/
template <typename T> vector<T> cumsum(const vector<T> &X) {
  vector<T> res(X.size() + 1, 0);
  for (int i = 0; i < X.size(); ++i)
    res[i + 1] += res[i] + X[i];
  return res;
}

template <typename S, typename T, typename F>
pair<T, T> bisearch(S left, T right, F f) {
  while (abs(right - left) > 1) {
    T mid = (right + left) / 2;
    if (f(mid))
      right = mid;
    else
      left = mid;
  }
  return {left, right};
}

template <typename S, typename T, typename F>
double trisearch(S left, T right, F f, int maxLoop = 90) {
  double low = left, high = right;
  while (maxLoop--) {
    double mid_left = high / 3 + low * 2 / 3;
    double mid_right = high * 2 / 3 + low / 3;
    if (f(mid_left) >= f(mid_right))
      low = mid_left;
    else
      high = mid_right;
  }
  return (low + high) * 0.5;
}

template <typename F> ll ternarySearch(ll L, ll R, F f) { //[L, R)
  ll lo = L - 1, hi = R - 1;
  while (lo + 1 != hi) {
    ll mi = (lo + hi) / 2;
    if (f(mi) <= f(mi + 1))
      hi = mi;
    else
      lo = mi;
  }
  return hi;
}

/*------------------------------- Main Code Here
 * -----------------------------------------*/

int main() {
  ll N;
  string X;
  cin >> N >> X;

  auto f = [&](ll x) {
    ll ct = 0;
    while (x != 0) {
      ll pt = __builtin_popcount(x);
      x %= pt;
      ++ct;
    }
    return ct;
  };

  ll tmp = 0;
  rep(i, N) tmp += X[i] == '1';

  // tmp - 1 or mod tmp + 1の世界
  // mod tmpの世界
  vec T1{tmp == 1 ? 0 : 1};
  vec T2{1 % (tmp + 1)};

  rep(i, N - 1) {
    if (tmp > 1)
      T1.pb(T1.back() * 2 % (tmp - 1));
    T2.pb(T2.back() * 2 % (tmp + 1));
  }
  reverse(ALL(T1));
  reverse(ALL(T2));

  ll sum1 = 0;
  ll sum2 = 0;
  rep(i, N) {
    if (X[i] == '1') {
      if (tmp > 1) {
        sum1 += T1[i];
        sum1 %= (tmp - 1);
      }

      sum2 += T2[i];
      sum2 %= (tmp + 1);
    }
  }

  rep(i, N) {
    if (tmp == 1 and X[i] == '1') {
      print(0);
      continue;
    }

    if (X[i] == '1') {
      ll now = sum1 - T1[i];
      now = (now + (tmp - 1)) % (tmp - 1);
      print(f(now) + 1);
    } else {
      ll now = sum2 + T2[i];
      now = (now + (tmp + 1)) % (tmp + 1);

      print(f(now) + 1);
    }
  }

  return 0;
}