Problem p02599 (C++)

Buggy submission (status: Runtime Error):
#ifdef LOCAL
#define _GLIBCXX_DEBUG
#endif
#include <bits/stdc++.h>
using namespace std;
#define rep(i, s, t) for (ll i = (ll)(s); i < (ll)(t); i++)
#define rrep(i, s, t) for (ll i = (ll)(s - 1); (ll)(t) <= i; i--)
#define all(x) (x).begin(), (x).end()
typedef long long ll;
typedef long double ld;
typedef pair<ll, ll> Pll;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<vvl> vvvl;
constexpr ll INF = numeric_limits<ll>::max() / 4;
constexpr ll n_max = 2e5 + 10;
#define int ll

template <typename A, typename B> string to_string(pair<A, B> p);
string to_string(const string &s) { return '"' + s + '"'; }
string to_string(const char *c) { return to_string((string)c); }
string to_string(bool b) { return (b ? "true" : "false"); }
template <size_t N> string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++)
    res += static_cast<char>('0' + v[i]);
  return res;
}
template <typename A> string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first)
      res += ", ";
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}
template <typename A, typename B> string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

void debug_out() { cerr << endl; }
template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) {
  cerr << " " << to_string(H);
  debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template <class T> bool chmax(T &a, T b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}
template <class T> bool chmin(T &a, T b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}

template <typename Monoid> struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;

  int sz;
  vector<Monoid> seg;

  const F f;
  const Monoid M1;
  SegmentTree(const int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n)
      sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(int k, const Monoid &x) { seg[k + sz] = x; }

  void build(vector<Monoid> &vec) {
    for (int i = 0; i < vec.size(); i++)
      set(i, vec[i]);
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1)
        L = f(L, seg[a++]);
      if (b & 1)
        R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) const { return seg[k + sz]; }

  template <typename C>
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template <typename C> int find_first(int a, const C &check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1])))
        return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt))
          return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template <typename C> int find_last(int b, const C &check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R)))
        return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt))
          return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};
void print() { cout << endl; }

template <class Head, class... Tail> void print(Head &&head, Tail &&...tail) {
  cout << head;
  if (sizeof...(tail) != 0)
    cout << " ";
  print(forward<Tail>(tail)...);
}

template <class T> void print(vector<T> &vec) {
  for (auto &a : vec) {
    cout << a;
    if (&a != &vec.back())
      cout << "\n";
  }
  cout << endl;
}

template <class T> void print(vector<vector<T>> &df) {
  for (auto &vec : df) {
    print(vec);
  }
}

signed main() {
  cin.tie(nullptr);
  ios::sync_with_stdio(false);
  ll n, q;
  cin >> n >> q;
  vector<ll> c(n);
  for (int i = 0; i < n; i++) {
    cin >> c[i];
    c[i]--;
  }
  auto f = [&](ll a, ll b) { return a + b; };
  SegmentTree<ll> seg(n, f, 0);
  vector<tuple<ll, ll, ll>> que(q);
  rep(i, 0, q) {
    ll l, r;
    cin >> l >> r;
    l--;
    que[i] = {l, r, i};
  }
  sort(all(que));
  vector<ll> cnt(n_max);
  rep(i, 0, n) {
    if (!cnt[c[i]])
      seg.update(i, 1);
    cnt[c[i]] = 1;
  }
  vector<ll> next(n, n);
  fill(all(cnt), n);
  rrep(i, n, 0) {
    next[i] = cnt[c[i]];
    cnt[c[i]] = i;
  }
  debug(next);
  debug(seg.seg);
  vector<ll> ans(q);
  ll right = 0;
  rep(i, 0, n) {
    while (right < q && get<0>(que[right]) == i) {
      auto &[l, r, id] = que[right];
      ans[id] = seg.query(l, r);
      right++;
    }
    if (next[i] < n)
      seg.update(next[i], 1);
  }

  print(ans);
}

Fixed submission:
#ifdef LOCAL
#define _GLIBCXX_DEBUG
#endif
#include <bits/stdc++.h>
using namespace std;
#define rep(i, s, t) for (ll i = (ll)(s); i < (ll)(t); i++)
#define rrep(i, s, t) for (ll i = (ll)(s - 1); (ll)(t) <= i; i--)
#define all(x) (x).begin(), (x).end()
typedef long long ll;
typedef long double ld;
typedef pair<ll, ll> Pll;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<vvl> vvvl;
constexpr ll INF = numeric_limits<ll>::max() / 4;
constexpr ll n_max = 2e5 + 10;
#define int ll

template <typename A, typename B> string to_string(pair<A, B> p);
string to_string(const string &s) { return '"' + s + '"'; }
string to_string(const char *c) { return to_string((string)c); }
string to_string(bool b) { return (b ? "true" : "false"); }
template <size_t N> string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++)
    res += static_cast<char>('0' + v[i]);
  return res;
}
template <typename A> string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first)
      res += ", ";
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}
template <typename A, typename B> string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

void debug_out() { cerr << endl; }
template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) {
  cerr << " " << to_string(H);
  debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template <class T> bool chmax(T &a, T b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}
template <class T> bool chmin(T &a, T b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}

template <typename Monoid> struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;

  int sz;
  vector<Monoid> seg;

  const F f;
  const Monoid M1;
  SegmentTree(const int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n)
      sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(int k, const Monoid &x) { seg[k + sz] = x; }

  void build(vector<Monoid> &vec) {
    for (int i = 0; i < vec.size(); i++)
      set(i, vec[i]);
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1)
        L = f(L, seg[a++]);
      if (b & 1)
        R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) const { return seg[k + sz]; }

  template <typename C>
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template <typename C> int find_first(int a, const C &check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1])))
        return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt))
          return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template <typename C> int find_last(int b, const C &check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R)))
        return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt))
          return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};
void print() { cout << endl; }

template <class Head, class... Tail> void print(Head &&head, Tail &&...tail) {
  cout << head;
  if (sizeof...(tail) != 0)
    cout << " ";
  print(forward<Tail>(tail)...);
}

template <class T> void print(vector<T> &vec) {
  for (auto &a : vec) {
    cout << a;
    if (&a != &vec.back())
      cout << "\n";
  }
  cout << endl;
}

template <class T> void print(vector<vector<T>> &df) {
  for (auto &vec : df) {
    print(vec);
  }
}

signed main() {
  cin.tie(nullptr);
  ios::sync_with_stdio(false);
  ll n, q;
  cin >> n >> q;
  vector<ll> c(n);
  for (int i = 0; i < n; i++) {
    cin >> c[i];
    c[i]--;
  }
  auto f = [&](ll a, ll b) { return a + b; };
  SegmentTree<ll> seg(n, f, 0);
  vector<tuple<ll, ll, ll>> que(q);
  rep(i, 0, q) {
    ll l, r;
    cin >> l >> r;
    l--;
    que[i] = {l, r, i};
  }
  sort(all(que));
  vector<ll> cnt(n);
  rep(i, 0, n) {
    if (!cnt[c[i]])
      seg.update(i, 1);
    cnt[c[i]] = 1;
  }
  vector<ll> next(n, n);
  fill(all(cnt), n);
  rrep(i, n, 0) {
    next[i] = cnt[c[i]];
    cnt[c[i]] = i;
  }
  debug(next);
  debug(seg.seg);
  vector<ll> ans(q);
  ll right = 0;
  rep(i, 0, n) {
    while (right < q && get<0>(que[right]) == i) {
      auto &[l, r, id] = que[right];
      ans[id] = seg.query(l, r);
      right++;
    }
    if (next[i] < n)
      seg.update(next[i], 1);
  }

  print(ans);
}