Problem p03695 (C++)

Buggy submission (status: Runtime Error):
#include "bits/stdc++.h"
using namespace std;
using namespace std::chrono;
typedef long long ll;
#define _overload4(_1, _2, _3, _4, name, ...) name
#define _overload3(_1, _2, _3, name, ...) name
#define _overload2(_1, _2, name, ...) name
#define _re(n) _rep(i, n)
#define _rep(i, n) _repi(i, 0, n)
#define _repi(i, a, b) for (ll i = a; i < b; ++i)
#define _repc(i, a, b, c) for (ll i = a; i < b; i += c)
#define rep(...) _overload4(__VA_ARGS__, _repc, _repi, _rep, _re)(__VA_ARGS__)
#define _rre(n) _rrep(i, n)
#define _rrep(i, n) _rrepi(i, 0, n)
#define _rrepi(i, a, b) for (ll i = b - 1; i >= a; i--)
#define _rrepc(i, a, b, c) for (ll i = a + (b - a - 1) / c * c; i >= a; i -= c)
#define rrep(...)                                                              \
  _overload4(__VA_ARGS__, _rrepc, _rrepi, _rrep, _rre)(__VA_ARGS__)
#define rbr(i, a) for (auto &&i : a)
#define sum(...) accumulate(range(__VA_ARGS__), 0)
#define _range(i) (i).begin(), (i).end()
#define _rangek(i, k) (i).begin(), (i).begin() + k
#define _range3(i, a, b) (i).begin() + a, (i).begin() + b
#define range(...)                                                             \
  _overload3(__VA_ARGS__, _range3, _rangek, _range)(__VA_ARGS__)
#define LINF ll(1000000000000000000)
#define MOD ll(1000000007)
#define MODD ll(998244353)
#define INF int(1000000007)
#define Yes(i) out(i ? "Yes" : "No")
#define YES(i) out(i ? "YES" : "NO")
#define START auto start = system_clock::now()
#define END                                                                    \
  auto end = system_clock::now();                                              \
  cerr << duration_cast<milliseconds>(end - start).count() << " ms\n"
#define INT(...)                                                               \
  int __VA_ARGS__;                                                             \
  in(__VA_ARGS__)
#define LL(...)                                                                \
  ll __VA_ARGS__;                                                              \
  in(__VA_ARGS__)
#define STR(...)                                                               \
  string __VA_ARGS__;                                                          \
  in(__VA_ARGS__)
#define CHR(...)                                                               \
  char __VA_ARGS__;                                                            \
  in(__VA_ARGS__)
#define DBL(...)                                                               \
  double __VA_ARGS__;                                                          \
  in(__VA_ARGS__)
#define vec(type, name, size) vector<type> name(size);
#define VEC(type, name, size)                                                  \
  vector<type> name(size);                                                     \
  in(name)
#define vi(name, size, value) vector<ll> name(size, value)
#define vv(type, name, h, w, value)                                            \
  vector<vector<type>> name(h, vector<type>(w, value))
#define pll pair<ll, ll>
struct aaa {
  aaa() {
    cin.tie(0);
    cout.tie(0);
    ios::sync_with_stdio(0);
    cout << fixed << setprecision(15);
  };
} aaaaaaa;
template <typename T> inline constexpr T gcd(T a, T b) {
  if (a == b)
    return a;
  else
    return gcd(b, (a - 1) % b + 1);
}
inline void in() {}
template <typename T> istream &operator>>(istream &is, vector<T> &vec);
template <typename T, size_t size>
istream &operator>>(istream &is, array<T, size> &vec);
template <typename T, typename L>
istream &operator>>(istream &is, pair<T, L> &p);
template <typename T> ostream &operator<<(ostream &os, vector<T> &vec);
template <typename T, typename L>
ostream &operator<<(ostream &os, pair<T, L> &p);
template <typename T> istream &operator>>(istream &is, vector<T> &vec) {
  for (T &x : vec)
    is >> x;
  return is;
}
template <typename T, typename L>
istream &operator>>(istream &is, pair<T, L> &p) {
  is >> p.first;
  is >> p.second;
  return is;
}
template <typename T> ostream &operator<<(ostream &os, vector<T> &vec) {
  os << vec[0];
  rep(i, 1, vec.size()) { os << ' ' << vec[i]; }
  return os;
}
template <typename T, typename L>
ostream &operator<<(ostream &os, pair<T, L> &p) {
  os << p.first << " " << p.second;
  return os;
}
template <class Head, class... Tail>
inline void in(Head &&head, Tail &&...tail) {
  cin >> head;
  in(move(tail)...);
}
template <typename T> inline void out(T t) { cout << t << '\n'; }
inline void out() { cout << '\n'; }
template <class Head, class... Tail> inline void out(Head head, Tail... tail) {
  cout << head << ' ';
  out(move(tail)...);
}

int main() {
  INT(n);
  vec(int, rate, 10);
  rep(n) {
    INT(a);
    rate[a / 400]++;
  }
  if (rate[8] == n)
    return out(1, n), 0;
  int ans = 0;
  rep(8) if (rate[i]) ans++;
  out(ans, ans + rate[8]);
}


Fixed submission:
#include "bits/stdc++.h"
using namespace std;
using namespace std::chrono;
typedef long long ll;
#define _overload4(_1, _2, _3, _4, name, ...) name
#define _overload3(_1, _2, _3, name, ...) name
#define _overload2(_1, _2, name, ...) name
#define _re(n) _rep(i, n)
#define _rep(i, n) _repi(i, 0, n)
#define _repi(i, a, b) for (ll i = a; i < b; ++i)
#define _repc(i, a, b, c) for (ll i = a; i < b; i += c)
#define rep(...) _overload4(__VA_ARGS__, _repc, _repi, _rep, _re)(__VA_ARGS__)
#define _rre(n) _rrep(i, n)
#define _rrep(i, n) _rrepi(i, 0, n)
#define _rrepi(i, a, b) for (ll i = b - 1; i >= a; i--)
#define _rrepc(i, a, b, c) for (ll i = a + (b - a - 1) / c * c; i >= a; i -= c)
#define rrep(...)                                                              \
  _overload4(__VA_ARGS__, _rrepc, _rrepi, _rrep, _rre)(__VA_ARGS__)
#define rbr(i, a) for (auto &&i : a)
#define sum(...) accumulate(range(__VA_ARGS__), 0)
#define _range(i) (i).begin(), (i).end()
#define _rangek(i, k) (i).begin(), (i).begin() + k
#define _range3(i, a, b) (i).begin() + a, (i).begin() + b
#define range(...)                                                             \
  _overload3(__VA_ARGS__, _range3, _rangek, _range)(__VA_ARGS__)
#define LINF ll(1000000000000000000)
#define MOD ll(1000000007)
#define MODD ll(998244353)
#define INF int(1000000007)
#define Yes(i) out(i ? "Yes" : "No")
#define YES(i) out(i ? "YES" : "NO")
#define START auto start = system_clock::now()
#define END                                                                    \
  auto end = system_clock::now();                                              \
  cerr << duration_cast<milliseconds>(end - start).count() << " ms\n"
#define INT(...)                                                               \
  int __VA_ARGS__;                                                             \
  in(__VA_ARGS__)
#define LL(...)                                                                \
  ll __VA_ARGS__;                                                              \
  in(__VA_ARGS__)
#define STR(...)                                                               \
  string __VA_ARGS__;                                                          \
  in(__VA_ARGS__)
#define CHR(...)                                                               \
  char __VA_ARGS__;                                                            \
  in(__VA_ARGS__)
#define DBL(...)                                                               \
  double __VA_ARGS__;                                                          \
  in(__VA_ARGS__)
#define vec(type, name, size) vector<type> name(size);
#define VEC(type, name, size)                                                  \
  vector<type> name(size);                                                     \
  in(name)
#define vi(name, size, value) vector<ll> name(size, value)
#define vv(type, name, h, w, value)                                            \
  vector<vector<type>> name(h, vector<type>(w, value))
#define pll pair<ll, ll>
struct aaa {
  aaa() {
    cin.tie(0);
    cout.tie(0);
    ios::sync_with_stdio(0);
    cout << fixed << setprecision(15);
  };
} aaaaaaa;
template <typename T> inline constexpr T gcd(T a, T b) {
  if (a == b)
    return a;
  else
    return gcd(b, (a - 1) % b + 1);
}
inline void in() {}
template <typename T> istream &operator>>(istream &is, vector<T> &vec);
template <typename T, size_t size>
istream &operator>>(istream &is, array<T, size> &vec);
template <typename T, typename L>
istream &operator>>(istream &is, pair<T, L> &p);
template <typename T> ostream &operator<<(ostream &os, vector<T> &vec);
template <typename T, typename L>
ostream &operator<<(ostream &os, pair<T, L> &p);
template <typename T> istream &operator>>(istream &is, vector<T> &vec) {
  for (T &x : vec)
    is >> x;
  return is;
}
template <typename T, typename L>
istream &operator>>(istream &is, pair<T, L> &p) {
  is >> p.first;
  is >> p.second;
  return is;
}
template <typename T> ostream &operator<<(ostream &os, vector<T> &vec) {
  os << vec[0];
  rep(i, 1, vec.size()) { os << ' ' << vec[i]; }
  return os;
}
template <typename T, typename L>
ostream &operator<<(ostream &os, pair<T, L> &p) {
  os << p.first << " " << p.second;
  return os;
}
template <class Head, class... Tail>
inline void in(Head &&head, Tail &&...tail) {
  cin >> head;
  in(move(tail)...);
}
template <typename T> inline void out(T t) { cout << t << '\n'; }
inline void out() { cout << '\n'; }
template <class Head, class... Tail> inline void out(Head head, Tail... tail) {
  cout << head << ' ';
  out(move(tail)...);
}

int main() {
  INT(n);
  vec(int, rate, 10);
  rep(n) {
    INT(a);
    if (a > 3200)
      a = 3200;
    rate[a / 400]++;
  }
  if (rate[8] == n)
    return out(1, n), 0;
  int ans = 0;
  rep(8) if (rate[i]) ans++;
  out(ans, ans + rate[8]);
}