primordic/IssueDupesLite huggingface dataset:
Repository: LWJGL/lwjgl3

Issue #101: Add a GUI solution to LWJGL
Created: 2015-10-08T14:54:57Z
This is meant to be a meta-issue in which discussion can take place about potential solutions to GUI layout & rendering. Currently LWJGL only supports text rendering (via stb) and may soon support antialiased 2D graphics (via nanovg).
Topics to discuss:

Rendering GUI components on top of 3D content (e.g. game menus, HUDs, etc).
Rendering GUI components inside 3D content (e.g. monitor/panel in 3D space displaying 2D content).
Embedding 3D content in a standard application/tool. The 3D content should be lightweight, i.e. standard menus should be renderable on top of it.

The ideal solution should be hardware-accelerated, i.e. there shouldn't be any framebuffer copies from the CPU to the GPU or vice versa.
Approaches that have been explored already:

JavaFX integration via PixelWriter & PixelReader. See the LWJGL-FX project (uses LWJGL 2 but the same issues apply to LWJGL 3). Not hardware-accelerated.
Adding bindings to CEF and using the offscreen rendering API. Not hardware-accelerated.

Duplicate issue #607: how can use lwjgl in javafx?i want make a 3d editor.
Created: 2020-12-09T05:23:33Z
how can use lwjgl in javafx?i want make a 3d editor.
javafx dont have awt canvas

Closing comment (2020-12-10T21:17:49Z): This is a duplicate of #101, a long-standing issue. For JavaFX in particularly, you can see the proof-of-concept https://github.com/Spasi/LWJGL-FX, but be aware that it's very slow and a more performant solution is likely not coming any time soon, as stated in the "Implementation Notes".
As seen in the tail-end of #101, DriftFX may be the way to go in the future, but it's still not a fully portable solution.
Repository: LWJGL/lwjgl3

Issue #338: LWJGL supporting Java 9 automatic modules not possible?
Created: 2017-10-05T07:18:39Z
Eclipse gives this error when putting lwjgl libraries on the module path:  The package org.lwjgl is accessible from more than one module: lwjgl, lwjgl.glfw, lwjgl.openal, lwjgl.opengl. This shows that even attempting to use lwjgl as a set of modules will not work, since the same package name cannot be in multiple modules (as specified by the module system). This issue can probably just be closed since it sounds like modules wont be dealt with until LWJGL 4 (I assume that will be after things like value types, project panama, etc.?). I'm still confused by the module system sometimes so I may be wrong about a lot of this. For now, the workaround seems to be to only use the classpath.

Duplicate issue #341: The package org.lwjgl is accessible from more than one module
Created: 2017-10-21T09:17:58Z
"The package org.lwjgl is accessible from more than one module: org.lwjgl, org.lwjgl.glfw, org.lwjgl.openal, org.lwjgl.opengl, org.lwjgl.stb"
This is the error I get in Eclipse, when adding the import "org.lwjgl.BufferUtils". All my BufferUtils are underlines red and I couldn't find anyone else with this exact problem! I don't know much about the new module system and I'm quiete confused. Is there a known solution already?
Using Java 9, LWJGL 3.1.4 stable, Eclipse Oxygen 4.7.1a, all other LWJGL/OpenGL/GLFW classes work fine.

Closing comment (2017-10-21T14:23:21Z): This is likely a duplicate of #338.
It does look like it is a bug in Oxygen 4.7.1a. Take a look at #338 (comment) for a more detailed answer.
A possible workaround is adding LWJGL's jars to the classpath instead of the module path.
Repository: LavaGang/MelonLoader

Issue #541: [Bug]: btd6 not loading into game on latest MelonLoader
Created: 2023-10-13T19:56:52Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
I have been having this issue for a couple of days where I can't open the game it says 0 plugins loaded then the cmd window closes and btd6 stops.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #572: [Bug]: Melonloader opens then closes
Created: 2023-11-11T18:30:15Z
All of the following criteria must be met

 All Requirements must be installed.
 Changed the title so that it doesn't just says "[Bug]: "
 I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
When i open btd6 the melonloader intro starts(the commands) and then it closes. i dont have mods installed rn
Did you attach your log file?
No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-11-11T21:36:56Z): Fixed in nightly, duplicate of #541
Repository: LavaGang/MelonLoader

Issue #322: [Bug]: mono assertion for Unity 2021.3.12f1 (and above?) IL2CPP games 
Created: 2022-11-13T18:51:26Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
MelonLoader_22-11-10_11-58-30.950.log
The mono assertion is only printed on the console:
0
* Assertion: should not be reached at ..\mono\mini\tramp-amd64.c:229

Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #331: [Bug]:  [ERROR] No Support Module Loaded!
Created: 2022-12-10T18:00:01Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2022-12-17T12:43:04Z): Closing due to this being a duplicate of #322
Repository: LavaGang/MelonLoader

Issue #541: [Bug]: btd6 not loading into game on latest MelonLoader
Created: 2023-10-13T19:56:52Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
I have been having this issue for a couple of days where I can't open the game it says 0 plugins loaded then the cmd window closes and btd6 stops.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #582: [Bug]: melonloader keeps crashing on btd6
Created: 2023-11-24T15:06:28Z
All of the following criteria must be met

 All Requirements must be installed.
 Changed the title so that it doesn't just says "[Bug]: "
 I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
help with this pls
Did you attach your log file?
No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-12-07T22:51:49Z): Stop
…
On Fri, Nov 24, 2023 at 12:46 PM Attila ***@***.***> wrote:
 Duplicate of #541 <#541>

 —
 Reply to this email directly, view it on GitHub
 <#582 (comment)>,
 or unsubscribe
 <https://github.com/notifications/unsubscribe-auth/BDYJYCYS6JFTTF4DRK2UVRLYGDTRTAVCNFSM6AAAAAA7ZIFLY2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQMRVHE4TGOBWGY>
 .
 You are receiving this because you authored the thread.Message ID:
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Repository: LavaGang/MelonLoader

Issue #322: [Bug]: mono assertion for Unity 2021.3.12f1 (and above?) IL2CPP games 
Created: 2022-11-13T18:51:26Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
MelonLoader_22-11-10_11-58-30.950.log
The mono assertion is only printed on the console:
0
* Assertion: should not be reached at ..\mono\mini\tramp-amd64.c:229

Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #333: [Bug]: House Party crashes at main menu, DLL initialization routine failed
Created: 2022-12-11T20:42:03Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
When using House Pary 1.0.6 with Melonloader > 0.5.3, so for example the latest 0.5.7, it starts, loading screen shows, and after you click in the disclaimer it crashes going to the main menu.
Unity crash log shows
`========== OUTPUTTING STACK TRACE ==================
0x00007FFD22BFFBB8 (GameAssembly) DllGetActivationFactory
ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00000289F1FBED98)
ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 00000289F1FBED98)
0x00000289F1FBED98 (()) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 0000028A9B2D0CF5)
ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 0000028A9B2D0CF5)
0x0000028A9B2D0CF5 (()) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00000289F1FBEB23)
ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 00000289F1FBEB23)
0x00000289F1FBEB23 (()) (function-name not available)
0x00007FFD22BCC179 (GameAssembly) UnityPalGetTimeZoneDataForID
0x00007FFD23EAC0BE (GameAssembly) WriteZStream
[...]`
as the stack trace. same stack trace also happens with Bepinex, so it is probably an underlying component.
Same thing happens regardless, whether mods are present or not
Latest.log
Player.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2022-12-11T21:21:04Z): Duplicate of #322 and fixed in nightly
Repository: LavaGang/MelonLoader

Issue #541: [Bug]: btd6 not loading into game on latest MelonLoader
Created: 2023-10-13T19:56:52Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
I have been having this issue for a couple of days where I can't open the game it says 0 plugins loaded then the cmd window closes and btd6 stops.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #543: [Bug]: BTD6 crash on startup
Created: 2023-10-14T06:12:26Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
Latest.log
Starting BTD6 shows the console for a few seconds then closes.
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-10-14T07:36:29Z): Duplicate of #541
Repository: LavaGang/MelonLoader

Issue #378: [Crash]: Farthest  Frontier Playtest v08.1 does not work with Melon Loader v0.5.7 Open-Beta any more = CTD
Created: 2023-01-19T21:33:23Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
Farthest  Frontier Playtest v08.1 does not work with Melon Loader v0.5.7 Open-Beta any more = CTD
For info only; anyone who so far has been choosing to run Farthest Frontier mods (from Nexus mods) using Melon Loader and successfully ran the game and all previous playtests with Melon Loader and mods from Nexus with NO ILL EFFECTs (in fact MANY improvements) be aware that this latest playtest v.08.01will NOT work if you have Melon Loader installed. It just crashes during load. Removing the mods folder has no effect at al. Melon Loader (latest version) crashes during its start up process and the game stops with it.
MelonLoader_23-01-19_20-58-34.157.log
[MelonLoader_23-01-19_20-59-02.296.log]
(https://github.com/LavaGang/MelonLoader/files/10461244/MelonLoader_23-01-19_20-59-02.296.log)
I guess this is a fundamental change somewhere in THIS new playtest or either Melon Loader needs an update or FF has chosen to nerf it so thatmods don't work  (I would hope that is not the case) if you have Melon Loader installed. My only solution to continue with mods was to stop using the playtest now and continue with the ordinary Farthest Frontier v 08.0 which still works perfectly...
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #387: [Bug]: Farthest Frontier game launches fine even loads to save but no mods.
Created: 2023-01-29T15:34:32Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
As you can see from log there exist an error and i guess because of tat I cant even load mods. Game launches fine even loads to save but no mods.
MelonLoader_23-01-29_18-26-35.794.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-01-31T05:43:54Z): Also this ticket looks to be a duplicate of #378
Repository: LavaGang/MelonLoader

Issue #541: [Bug]: btd6 not loading into game on latest MelonLoader
Created: 2023-10-13T19:56:52Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
I have been having this issue for a couple of days where I can't open the game it says 0 plugins loaded then the cmd window closes and btd6 stops.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #544: Game Crashes during Initialization [Bug]: 
Created: 2023-10-14T07:16:26Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
(Steam)
I tried opening Modded BTD6 after a while of not playing. Updated MelonLoader and wiped old mods and put in a new instance of BTD6ModHelper. But the game kept crashing. I tried completely uninstalling and reinstalling both BTD6 and MelonLoader, even on different drives, then uninstalled and reinstalled Visual C++ and Net 6.0 Framework. I then got a fresh install of both BTD6 and MelonLoader, still getting stuck at the same process in initializing the game.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-10-14T07:36:33Z): Duplicate of #541
Repository: LavaGang/MelonLoader

Issue #437: [Bug]: PapersPlease (IL2CPP) - 'MelonUnityEngine.Texture2D' threw an exception.
Created: 2023-04-16T04:15:20Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
Similar, but not exact to #433
Unity 2020.3.34f1
Initial Run Latest.log
After the initial run Latest.log
What it seems like is the MelonLoader.MelonStartScreen.ScreenRenderer.Init() eventually dies trying to construct a void System.Void .ctor
I'll check back every 3 days to please pardon the delay if I don't respond same day, currently in a remote location.
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #465: [Bug]: Crashing on start of game
Created: 2023-05-27T14:31:11Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
All I see is a console window that closes very quickly, and this is its content:
[NewEntryPoint] Passing ptr to LoadAssemblyAndGetFuncPtr back to host...
Game: Kingdom Two Crowns
Platform: Steam
OS: Windows 11
MelonLoader: v0.6.1
Update:
I tried MelonLoader v0.5.7, and it works fine now.
Thanks all your hard work!
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-09-13T06:26:25Z): similar to #437
Repository: LavaGang/MelonLoader

Issue #541: [Bug]: btd6 not loading into game on latest MelonLoader
Created: 2023-10-13T19:56:52Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
I have been having this issue for a couple of days where I can't open the game it says 0 plugins loaded then the cmd window closes and btd6 stops.
Latest.log
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #561: [Bug]: bloons wont open
Created: 2023-10-29T21:01:10Z
All of the following criteria must be met

 All Requirements must be installed.
 Changed the title so that it doesn't just says "[Bug]: "
 I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
when i try to open bloons it crasehes without going on to the loading screan.
Did you attach your log file?
No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2023-10-29T21:21:41Z): Duplicate of #541
Repository: LavaGang/MelonLoader

Issue #322: [Bug]: mono assertion for Unity 2021.3.12f1 (and above?) IL2CPP games 
Created: 2022-11-13T18:51:26Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
MelonLoader_22-11-10_11-58-30.950.log
The mono assertion is only printed on the console:
0
* Assertion: should not be reached at ..\mono\mini\tramp-amd64.c:229

Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Duplicate issue #354: [Bug]: No Support Module Loaded
Created: 2022-12-18T09:38:03Z
All of the following criteria must be met

 All Requirements must be installed.
 Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

 Tried reinstalling the Game.
 Tried reinstalling MelonLoader.
 Tried restarting PC.
 Was able to see the Start Screen.

Describe the issue.
Im new to modding and im trying to install mods for BTD6. The this thing popped up and then the game would get stuck on step 1 of 7 loading screen.
MelonLoader_22-12-18_17-10-27.925.log
Heres the log. pretty sure u can download the file by copying the url.
Did you attach your log file?

 Yes, I attached my log file to the text box above.
 No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Closing comment (2022-12-19T00:56:57Z): Duplicate of #322
Repository: LawnchairLauncher/lawnchair

Issue #2695: Remove shadow on icons
Created: 2022-06-08T12:45:34Z
So, I'm using a combination of lawnicons and pix material you, and I noticed that there were shadows on the pix material you, but not on lawnicons. At first I thought it was a pix material you problem, but when I tried the stock icons, the shadows were still there. Please add an option to remove the shadow from icons.
TL;DR Add option to remove shadow on icons since lawnicons don't have shadows.

Duplicate issue #2800: [FEATURE] Add option for shadows
Created: 2022-07-26T01:52:56Z
Describe the feature
Add an option in settings > general to enable/disable shadows for both icon packs and lawnicons.
Why would it be useful to add?
Uniformed look since icon packs have shadows whereas lawnicons don't, which could be clearly seen on some material you icon.
Did the feature exist in Lawnchair v2? (Play Store version)
Yes
Example(s)
Nova Launcher
Additional context
No response

Closing comment (2022-08-23T10:21:17Z): It seems It's a duplicate of #2695
Repository: LawnchairLauncher/lawnchair

Issue #3956: [FEATURE] Widget Stacks
Created: 2024-01-10T22:15:52Z
Describe the feature
IOS has had the ability to stack widgets since iOS 14. This would allow widgets to exist in the same space, and have users swap between them by swiping vertically (ideally).
Why would it be useful to add?
This would allow widgets to take up less space on the home screen, requiring a user to have less pages if they want to use them.
In my case, I have two different audio listening apps Spotify for Music and AntenaPod for Podcasts. Both apps have their own playback control widgets. It would be helpful to stack them so I can swap between them easier without sacrificing additional space on my home screen.
Users could also stack a calendar and email widget to save space. Both of these take up a ton of space currently if users want to use them, so putting them together helps to clean up your home screen.
Did the feature exist in Lawnchair v2? (Play Store version)
No
Example(s)
Section from apple support

Additional context
This is similar to issue #3691 as both involve widgets being overlayed. This idea is different as the widgets would entirely overlap with no overhangs to switch between them.

Duplicate issue #4004: [FEATURE] Widgets stack - save homescreen space
Created: 2024-01-24T07:31:24Z
Describe the feature

Introduce a widget stack feature inspired by One UI design.
Enable the stacking of multiple widgets within a single widget.
Purpose: Save space on the home screen for a cleaner and minimalistic look.
Enhance user experience by providing an organized and streamlined widget display.

Smart launcher also added this useful feature.
Why would it be useful to add?
To save homescreen space
Did the feature exist in Lawnchair v2? (Play Store version)
No
Example(s)

  
    
    

    Screen_Recording_20240124_124319_One.UI.Home.mp4
    
  

  

  



Additional context
No response

Closing comment (2024-01-28T08:45:22Z): Hmmm, this issue wasn't closed.
Duplicate of #3956
Repository: LawnchairLauncher/lawnchair

Issue #78: BUG: Rendering error.
Created: 2017-06-27T23:46:38Z
Very thin line of pixels on the app menu. Also experiencing the stutter issue reported by other users.
OnePlus 3t on OxygenOS 4.1.6

Duplicate issue #520: Some graphical glitches 
Created: 2017-08-13T20:52:36Z
Corner

Black rectangle
Some graphical glitches on shortcuts dialogs
Sent from my Motorola Moto C using FastHub

Closing comment (2017-08-13T21:21:05Z): Duplicate of #78.
Duplicate of #358.
Please close this issue.
Repository: LawnchairLauncher/lawnchair

Issue #62: Apps suggestions
Created: 2017-06-27T19:08:36Z
Ability to enable recent apps in drawer

Duplicate issue #490: Recent Apps
Created: 2017-08-12T12:52:58Z
A feature I would love to have is the first line of the app drawer to show the most used or the latest apps opened.

Closing comment (2017-08-12T13:33:40Z): Duplicate of #62.
Please search existing issues before opening a new one.
Repository: LawnchairLauncher/lawnchair

Issue #27: Pixel Bar keeps disappearing
Created: 2017-06-15T19:07:05Z
I've noticed that I don't get a 1 next to an app if there's a notification..do i need to do something to make this work?

Duplicate issue #152: Search pill becoming hidden after wallpaper change
Created: 2017-07-07T01:42:37Z
After changing the wallpaper by long pressing on the home page and navigating to Wallpapers and selecting one, the search pill goes away. It will be back if you open the app drawer once and close it.

Closing comment (2017-07-28T13:35:53Z): duplicate of #27
Repository: LawnchairLauncher/lawnchair

Issue #3740: [BUG] App search is broken on 13-dev
Created: 2023-11-18T05:48:28Z
Describe the bug
With 13-dev it seems that when searching for apps and there's only one result, one can only open the app by clicking the icon, and clicking the area with the app name opens an app store to search for apps instead.
Steps to reproduce
Steps to reproduce the behavior:

Use app search to search for an app
Make it so that there's only one result
Click on the app name in the result.
Observe that an app store is opened to search for an app.

Expected behavior
The app in the result is opened instead of an app store.
Screenshots
No response
Device information

Device: Motorola X40
OS: LineageOS 20 Unofficial
App version: 13 Dev (https://github.com/LawnchairLauncher/lawnchair/actions/runs/6905222079)

Additional context
No response

Duplicate issue #3817: [BUG] Touching App Label Opens Play Store on Search Results
Created: 2023-12-02T19:33:15Z
Describe the bug
When you touch on the searched apps label, it does open Play Store.
Steps to reproduce
Steps to reproduce the behavior:

Go to 'App Drawer'
Click on 'Search'
Search the 'App'
Touch on the 'Label of the app"
See error

Expected behavior
It should have opened the app.
Screenshots

  
    
    

    Screen_Recording_20231202_222903_Settings.mp4
    
  

  

  


Device information

Device: [Galaxy A54]
OS: [Android 14 OneUI 6]
App version: [13 dev 2487]

Additional context
When you click on the apps icon, it does open the app. Like it should. (I did show on the video)

Closing comment (2023-12-03T01:31:27Z): duplicate #3740
Repository: LawnchairLauncher/lawnchair

Issue #869: Feed - Graphical Glitches
Created: 2017-10-23T03:05:21Z
I've been encountering a strange graphical glitch when pressing the home button to exit the feed. Swiping left to get to the home screen functions normally, but pressing the home button generates a brief bouncing effect when pressed. You can find a gif showing this behavior at https://i.imgur.com/Mnicifk.gifv.
Device: Pixel
Android version: 8.0.0
Launcher version: 1.1.0.1420
Lawnfeed version: 1.1.0.1356
Rom: Stock Rom

Duplicate issue #870: Transition Between Google Feed and home screen is buggy
Created: 2017-10-23T18:18:34Z
Description

When transitioning from the feed, it glitches and "shakes" for less than a second. Seems to only be when pressing home button in feed.
Expected Behavior

Normal (smooth) transition to home
Actual Behavior

See description above
And tweet directed towards lawnchair by @simonerlic
Steps to Reproduce


Swipe left to Google feed
Press Home button
enjoy.

Environment







Device: Essential Phone
Android version: 7.1.1
Launcher version:1.1.0.1427
Rom: Stock

Logcat

your log here

There ya go! Hope it helps!

Closing comment (2017-10-24T07:11:59Z): Duplicate of #869
Repository: LawnchairLauncher/lawnchair

Issue #582: Lawnchair is not functional on Android 8.0.0 (bullhead-opr6.170623.0) (using Nexus 5X)
Created: 2017-08-23T12:27:01Z

Duplicate issue #603: Won't work on android 8.0 release
Created: 2017-08-25T05:10:18Z
Just black screen and keep crashing

Closing comment (2017-08-25T06:27:46Z): Duplicate of #582
Repository: LawnchairLauncher/lawnchair

Issue #116: Voice Search or Google Assistant?
Created: 2017-07-03T17:34:15Z
Have option to show either a Voice Search button or Google Assistant button on Pixel bar.
Also have an option to open Google Assistant console when home button is pressed and held. It would be nice if settings allow Lawnchair to open the Assistant console on any app screen (for devices that are below Android Marshmallow, of course.)

Duplicate issue #56: Lawnchair request 5
Created: 2017-06-27T19:06:20Z
When press holding on the home button on Lawnchair or on any app, regardless of Android Lollipop or Marshmallow feature, open the Google Assistant console. (I did it only with the Nova Launcher, and I have a Lollipop device. Check https://plus.google.com/+DondreJohnsonScholeggoKCM10/posts/8gpEnscXvnK and https://plus.google.com/+DondreJohnsonScholeggoKCM10/posts/AM7Gru61Zs5)

Closing comment (2017-08-09T17:50:41Z): Duplicate of #116
Repository: LawnchairLauncher/lawnchair

Issue #3029: [FEATURE] Add possibility to replace search widget 
Created: 2022-10-13T21:42:00Z
Describe the feature
Have the ability to replace the home search bar widget.
Why would it be useful to add?
It is an interesting feature, since in this way we will have the possibility of changing the widget to our liking.
Did the feature exist in Lawnchair v2? (Play Store version)
No
Example(s)

Additional context
No response

Duplicate issue #3996: [FEATURE] Add support for changing the search bar in the dock with a widget
Created: 2024-01-22T09:46:53Z
Describe the feature
As the title says I would like to have the possibility to change the search bar on the dock with a custom widget like the ones from pix material you light/dark like the image in the example
Why would it be useful to add?
It would add more customisation options
Did the feature exist in Lawnchair v2? (Play Store version)
No
Example(s)

Additional context
No response

Closing comment (2024-01-28T08:48:59Z): Duplicate of #3029
Repository: MCCTeam/Minecraft-Console-Client

Issue #1000: Making it compatible with android?
Created: 2020-05-16T02:31:41Z
I've been using this client for a long time and I realised that it would be a lot better if we could use this tool for mobiles. I actually dont know if this is possible or achievable, but it would be a lot easier if we could use our mobiles instead of leaving the pc turned on for that purpose. Just a question/suggestion.
Btw thanks @ORelio for keeping woring on this project!, it helps a lot of people.

Duplicate issue #1407: Minecraft Console Client For Android 
Created: 2021-01-09T17:56:51Z
This will help many people who afk 24/7 for minecraft farms.
As you know we can't always open our computer for 24/7 for afk.So,It would be easy if you make minecraft console client for Android platform also it will easy to afk 24/7 and it will save some electricity also 😂😂
I hope you like this idea.

Closing comment (2021-01-09T18:12:56Z): This is not trivial to do, as MCC is programmed in C# whereas Android apps are made in Java.
I'll close this request as duplicate of #1000 😉
Repository: MCCTeam/Minecraft-Console-Client

Issue #951: Failed to check session
Created: 2020-04-16T18:26:34Z
recently i have been getting failed to check session messages even though i am using the latest version, on some occasions immediatly when i launch it i get a failed to check session error message, and on some occasions when it attempts to reconnect i get the message. this is extremely annoying since it renders the client useless

Duplicate issue #960: New Issue: Checking session failed
Created: 2020-04-22T06:04:57Z
This issue started popping up again, the very common

Any ideas? Until yesterday it was working fine, but now every single time I log in, this happens. Was there an authentication server downtime, or Mojang updated their filters again?

Closing comment (2020-04-24T10:41:24Z): Seems like a duplicate of #951. Are you sure you are using the latest development build?
If so, retry with debugmessages=true in config and post full output. Thanks.
Repository: MCCTeam/Minecraft-Console-Client

Issue #2638: [Idea]  1.20.4 Support
Created: 2023-12-31T11:13:21Z
Prerequisites

 I have read and understood the user manual
 I made sure I am running the latest development build
 I tried to look for similar feature requests before opening a new one

Console Client Version
20231215-238
Describe your problem
Added version 1.20.4 server
Suggest a possible solution
Added version 1.20.4 server
Attach screenshot here (If applicable)
No response
Minecraft Version
1.20.4
Device
Laptop
Operating System
Windows

Duplicate issue #2637: 1.20.4 Support
Created: 2023-12-31T11:10:13Z
Prerequisites

 I made sure I am running the latest development build
 I tried to look for similar issues before opening a new one
 I have set debugmessages=true in config to diagnose my issue
 I have redacted session tokens and passwords before attaching screenshots

Minecraft Version
1.20.4
Console Client Version
20231215-238
Expected Behavior
connect to minecraft server in offline mode
Actual Behavior
After manually entering the version when joining a server in offline mode, the connection microsoft.com is performed before connecting to the server
Steps to Reproduce the bug

Join a server of unknown version
2.Manually enter the server version

Attach screenshot here (If applicable)
No response
Anythings that could help diagnosing the bug
No response
Device
Laptop
Operating System
Windows
Server Address (If applicable)
No response

Closing comment (2024-01-01T12:35:57Z): Duplicate of #2638
Repository: MCCTeam/Minecraft-Console-Client

Issue #183: Interact with world (placing blocks, right-clicking, opening chests)
Created: 2016-08-18T16:09:35Z
Just asking, is there a way to implement world interaction such as placing blocks, right-clicking npc players and opening chests?

Duplicate issue #798: Need Right Click to Npc
Created: 2019-09-01T10:08:48Z
Hello. Needed right click to a NPC (creative , minigames , survival..) to connect some servers. I didnt found a way to right clicking.

Closing comment (2020-02-13T20:42:19Z): This is currently not implemented. Closing as duplicate of #183
Repository: MCCTeam/Minecraft-Console-Client

Issue #1774: [BUG] Microsoft account: connection forcibly closed by remote host
Created: 2021-09-29T11:27:59Z
Prerequisites

 I made sure I am running the latest development build
 I tried to look for similar issues before opening a new one
 I have set debugmessages=true in config to diagnose my issue
 I have redacted session tokens and passwords before attaching screenshots

Minecraft Version
1.17.2
Console Client Version
The latest one I just re-downloaded it to check
Expected Behavior
I expected it to log me into the server
Actual Behavior
It didn't , it gave some error
Steps to Reproduce the bug

Used my ID
Selected Microsoft login
Typed IP, it failed.

Attach screenshot here (If applicable)

https://imgur.com/QpZLZKd
Anythings that could help diagnosing the bug
No response
Device
Laptop
Operating System
Windows
Server Address (If applicable)
play.craftadia.com

Duplicate issue #1777: [BUG] System.Net.Sockets.SocketExeception : An existing connection was forcibly closed by the remote host Error
Created: 2021-09-30T21:46:45Z
Prerequisites

 I made sure I am running the latest development build
 I tried to look for similar issues before opening a new one
 I have set debugmessages=true in config to diagnose my issue
 I have redacted session tokens and passwords before attaching screenshots

Minecraft Version
1.17.1
Console Client Version
Latest
Expected Behavior
I expect to be able to use the console client without this bug
Actual Behavior
I keep getting this bug that says System.Net.Sockets.SocketExeception : An existing connection was forcibly closed by the remote host
Steps to Reproduce the bug





Attach screenshot here (If applicable)

Anythings that could help diagnosing the bug
I restarted my pc and then this happened when I tried to open the console client
Device
Desktop
Operating System
Windows
Server Address (If applicable)
No response

Closing comment (2021-10-01T04:16:12Z): Duplicate of #1774
Repository: MCCTeam/Minecraft-Console-Client

Issue #258: Skype/Discord Association
Created: 2017-03-14T22:44:00Z
Hello, I am sorta a noob when it comes to coding etc...
I was wondering how can i send alerts to discord or skype when a redstone lamp turns off... I got a sound to play but that is it.

Duplicate issue #398: Can the Console Client use plugins?
Created: 2018-03-04T20:47:01Z
My goal is to relay a specified chat channel from in game to discord.  I do this currently by using https://github.com/Gjum/Chat-to-Discord but i'd much rather not have to have a gui based mc client open all the time to do this and thus started poking around with your console client.  As i am a novice when it comes to this stuff im simply asking is there a way to run mc based plugins via the console and if not is there a way to relay in game chat to a discord channel using webhooks like the above plugin does?  Thanks in advance for taking a look at this.

Closing comment (2018-11-19T22:53:50Z): The idea here is related to #258.
I'm closing this as part of an issue cleanup and mainly being tracked in the referenced ticket.
Feel free to reopen if you have any further questions regarding this specific issue. Otherwise i would recommend to open a new issue.
Repository: MCCTeam/Minecraft-Console-Client

Issue #929: Inventory handling for older Minecraft versions
Created: 2020-04-06T23:15:32Z
When can we expect Inventory handling to work for 1.8.9?
And what's the thing that have to be changed version to version if you don't mind me asking, can't wait to test it out...
Thank you for all your hard work on developing this feature! :)

Duplicate issue #1600: Inventory Handling problem
Created: 2021-05-22T01:11:45Z
So im trying to make inventory handling enabled but it won't work ([MCC] Please enable InventoryHandling in the config file first.)
I tried putting inventoryhandling=true/inventoryhandling=enabled under both main and mc settings, and tried adding seperate column with
[InventoryHandling]
enabled=true
But noone seems to work.
How and where should i type it? Thanks in advance!
Warm regards.

Closing comment (2021-05-22T09:26:38Z): As stated by @ReinforceZwei, inventory handling will not work for older Minecraft versions, but a message in console should tell you that inventory handling is not supported for your server's version. Possible duplicate of #929
Repository: MaaAssistantArknights/MaaAssistantArknights

Issue #11755: 肉鸽开始探索后直接放弃
Created: 2025-02-05T04:31:24Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，将尽可能提供更多信息帮助问题解决
 我填写了简短且清晰明确的标题，以便开发者在翻阅 Issue 列表时能快速确定大致问题。而不是“一个建议”、“卡住了”等
 我使用的是当前更新版本的最新版，且已查看版本发布至今和 Pull Requests 中尚未发布的更新内容，并未提及该 Bug 已被修复的情况
 我已检查了置顶议题（Pinned Issue）（公告）、活跃议题（Open Issue）、已关闭议题（Closed Issue），确认我的问题未被提及

问题描述
目前在所有肉鸽上都出现该情况：开启探索后立刻退出，或开启探索后，选择指定分队（未确认）立刻退出。其他功能正常。
Version
5.12.3
日志和配置文件
asst.log
gui.log
gui.json
配置信息
Windows 11; Mumu 12 国际版; 1920x1080 (DPI280) 30fps; GPU加速未开启（勾选了允许使用不推荐的GPU，电脑上有安装RTX4060 Laptop及相关cuda组件）
截图或录屏

还有别的吗？
No response

Duplicate issue #11787: 萨卡兹肉鸽一直在开始后立即放弃本次探索
Created: 2025-02-07T07:15:31Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，将尽可能提供更多信息帮助问题解决
 我填写了简短且清晰明确的标题，以便开发者在翻阅 Issue 列表时能快速确定大致问题。而不是“一个建议”、“卡住了”等
 我使用的是当前更新版本的最新版，且已查看版本发布至今的 更新内容 和 Pull Requests 中尚未发布的更新内容，并未提及该 Bug 已被修复的情况
 我已检查了常见问题、公告、活跃议题、已关闭议题，确认我的问题未被提及

问题描述
萨卡兹肉鸽一直在开始后放弃探索，陷入循环
Version

日志和配置文件
gui.json
debug.zip
配置信息
版本 Windows 11 家庭版
版本号 23H2
操作系统版本 22631.4751
模拟器 MuMu 12
分辨率 1920*1080 (DPI 280)
帧率 60
已开启截图增强
GPU加速推理 未开启
截图或录屏











还有别的吗？
回国VPN：Quickfox 影音模式 广东联通免费A区
同步加速社交应用：关闭
设置：
使用本地DNS：关闭
异常网络兼容：开启
路由兼容模式：关闭
跳过网卡检测：关闭

Closing comment (2025-02-07T08:00:07Z): Duplicate of #11755
Repository: MaaAssistantArknights/MaaAssistantArknights

Issue #10043: 选中完成后关机 在重启MAA后错误地变成休眠
Created: 2024-08-02T11:58:56Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，将尽可能提供更多信息帮助问题解决
 我填写了简短且清晰明确的标题，以便开发者在翻阅 Issue 列表时能快速确定大致问题。而不是“一个建议”、“卡住了”等
 我已查看最新测试版本的更新内容，并未提及该 Bug 已被修复的情况
 我已检查了置顶议题（pinned issue），确认我的问题未被提及

问题描述
完成后动作在选中关机 休眠 无其他MAA关机 无其他MAA休眠时
关掉MAA再启动 总会变成休眠
Version
Resource Version: 太阳甩在身后
UI Version: v5.5.11451
Core Version: v5.5.11451
日志文件
No response
截图
No response
还有别的吗？
No response

Duplicate issue #10044: 完成后关机的选项无法保存，在下次打开的时候会变成休眠
Created: 2024-08-02T12:11:54Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，将尽可能提供更多信息帮助问题解决
 我填写了简短且清晰明确的标题，以便开发者在翻阅 Issue 列表时能快速确定大致问题。而不是“一个建议”、“卡住了”等
 我已查看最新测试版本的更新内容，并未提及该 Bug 已被修复的情况
 我已检查了置顶议题（pinned issue），确认我的问题未被提及

问题描述
更新5.5.114514之后完成后关机的选项设置在重新打开的时候会变成休眠
Version
Resource Version: 太阳甩在身后
UI Version: v5.5.11451
Core Version: v5.5.11451
日志文件
asst.log
gui.log
截图


还有别的吗？
No response

Closing comment (2024-08-02T12:16:36Z): Duplicate of #10043
Repository: MaaAssistantArknights/MaaAssistantArknights

Issue #6662: Windows Defender 误报特洛伊木马 | Trojan False Positive
Created: 2023-10-02T18:02:47Z
解决方案 | SOLUTION
See #6662 (comment)
原问题
Before raising the issue...

 I understand that Issues are for feedback and problem solving, not trolling the comments section, and will provide as much information as possible to help solve the problem.
 I filled in a short, clear title so that developers could quickly identify the general problem when going through the issue list. Instead of "Some suggestions", "Stuck", etc.
 I have checked the latest beta update and there is no mention of the bug being fixed.

Description
I just updated to d183 nightly on my win11 device without issues.
Tried to do the same for my win10 machine and it gave off a Trojan false positive
Log files
MAA has encountered an error
Operation did not complete successfully because the file contains a virus or potentially unwanted software
Solution
Unknown error occurred
Details
System.ComponentModel.Win32Exception (0x80004005): Operation did not complete successfully because the file contains a virus or potentially unwanted software
   at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
   at MaaWpfGui.ViewModels.UI.VersionUpdateViewModel.CheckAndUpdateNow()
   at MaaWpfGui.ViewModels.UI.RootViewModel.OnViewLoaded()
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
   at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
   at MS.Internal.LoadedOrUnloadedOperation.DoWork()
   at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
   at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
   at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
   at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
   at System.Windows.Interop.HwndTarget.OnResize()
   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


Screenshots

Anthing else?
No response

Duplicate issue #6821: 4.25 beta版触发windows杀毒软件？
Created: 2023-10-09T11:23:09Z
说说你遇到的问题？
昨天和今天连续碰到两次，直接把maa主程序删了。昨天捡回来后设了白名单，今天不知道是不是更新后又被杀了。因为是远程操作的，不确定今天被杀之前有没有更新。贴一个截图

Closing comment (2023-10-09T12:21:03Z): Duplicate of #6662
Repository: MaaAssistantArknights/MaaAssistantArknights

Issue #1244: 关卡永无尽头内反复尝试往已有干员的高台上放置干员
Created: 2022-07-20T03:00:01Z
如视频
asst.bak.log
https://user-images.githubusercontent.com/77156277/179886318-cf7481cb-8fae-40c2-8451-0524f1cfb891.mp4
（保全派驻叠干员操作疑似提前流出？

Duplicate issue #1365: 肉鸽bug
Created: 2022-07-29T03:10:44Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，且会尽可能提供更多信息帮助问题解决
 我在提问题之前至少花费了 5 分钟来思考和准备
 我已经阅读了文档中的常见问题、详细使用说明等，认为这大概率是一个 bug 而非设计如此
 我已查看最新测试版本的更新内容，并未提及该 bug 已被修复的情况

问题描述
高台干员数量大于地图中高台数量，多出来的干员，一直放，但是放不下，但就一直放，依次尝试每一个高台，无限循环。
日志文件
asst.log
截图

还有别的吗？
No response

Closing comment (2022-07-29T06:00:46Z): Duplicate of #1244
Repository: MaaAssistantArknights/MaaAssistantArknights

Issue #1977: 水月肉鸽无法正常开始
Created: 2022-09-28T12:09:46Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，且会尽可能提供更多信息帮助问题解决
 我在提问题之前至少花费了 5 分钟来思考和准备
 我已经阅读了文档中的常见问题、详细使用说明等，认为这大概率是一个 bug 而非设计如此
 我已查看最新测试版本的更新内容，并未提及该 bug 已被修复的情况

问题描述
始终重复进入和退出肉鸽界面，像是在肉鸽界面图片识别没识别出来一样？
日志文件
asst.log
截图

最深只能到这个界面，再就会退回主界面，无限循环
还有别的吗？
MuMu 模拟器， Windows 10

Duplicate issue #1984: 水月肉鸽 无法开始战斗，进入界面切换的循环
Created: 2022-09-28T15:55:59Z
在提问之前...

 我理解 Issue 是用于反馈和解决问题的，而非吐槽评论区，且会尽可能提供更多信息帮助问题解决
 我在提问题之前至少花费了 5 分钟来思考和准备
 我已经阅读了文档中的常见问题、详细使用说明等，认为这大概率是一个 bug 而非设计如此
 我已查看最新测试版本的更新内容，并未提及该 bug 已被修复的情况
 我上传的游戏画面截图是模拟器自带的截图工具（或通过 adb）截取的原图

问题描述
平台：蓝叠 5.9.0.6502 N64
软件版本：v4.6.0 alpha2
看到一个相似问题，虽说标了fixed，但是对于我遇到的，并没有效果。
日志文件
asst.log
时间大概在23:17---23:26之间
截图
No response
还有别的吗？
No response

Closing comment (2022-09-28T15:58:55Z): Duplicate of #1977