Repository: carla-simulator/carla

Issue #3640: make: *** [CarlaUE4Editor] ′í?ó 6
Created: 2020-11-27T12:45:36Z
Not able to compile  successfully carla 0.9.10 on windows 10
make: *** [CarlaUE4Editor] ′í?ó 6
F:\carla>make launch
-[Setup]: [Batch params]: --boost-toolset msvc-14.1
-[Setup]: Asynchronous jobs:  8
-[Setup]: Boost toolset:      msvc-14.1
-[Setup]: Install directory:  "F:\carla\Build"
-[Setup]: Installing zlib...
-[install_zlib]: [Batch params]: --build-dir "F:\carla\Build"
-[install_zlib]: A zlib installation already exists.
-[install_zlib]: Delete "F:\carla\Build\zlib-install" if you want to force a rebuild.
-[install_zlib]: Exiting...
-[Setup]: Installing libpng...
-[install_libpng]: [Batch params]: --build-dir "F:\carla\Build" --zlib-install-dir "F:\carla\Build\zlib-install"
-[install_libpng]: A libpng installation already exists.
-[install_libpng]: Delete "F:\carla\Build\libpng-1.2.37-install" if you want to force a rebuild.
-[install_libpng]: Exiting...
-[Setup]: Installing rpclib...
-[install_rpclib]: [Batch params]: --build-dir "F:\carla\Build"
-[install_rpclib]: A rpclib installation already exists.
-[install_rpclib]: Delete "F:\carla\Build\rpclib-install" if you want to force a rebuild.
-[install_rpclib]: Exiting...
-[Setup]: Installing Google Test...
-[install_gtest]: [Batch params]: --build-dir "F:\carla\Build"
-[install_gtest]: A Google Test installation already exists.
-[install_gtest]: Delete "F:\carla\Build\gtest-install" if you want to force a rebuild.
-[install_gtest]: Exiting...
-[Setup]: Installing "Recast & Detour"...
-[install_recast]: [Batch params]: --build-dir "F:\carla\Build"
-[install_recast]: A "Recast & Detour" installation already exists.
-[install_recast]: Delete "F:\carla\Build\recast-cdce4e-install" if you want to force a rebuild.
-[install_recast]: Exiting...
-[Setup]: Installing Boost...
-[install_boost]: [Batch params]: --build-dir "F:\carla\Build" --toolset msvc-14.1 --version 1.72.0 -j 8
-[install_boost]: A Boost installation already exists.
-[install_boost]: Delete "F:\carla\Build\boost-1.72.0-install" if you want to force a rebuild.
-[install_boost]: Exiting...
1 file(s) copied.
1 file(s) copied.
-[Setup]: Installing Xercesc...
-[install_xercesc]: [Batch params]: --build-dir "F:\carla\Build"
-[install_xercesc]: A xerces installation already exists.
-[install_xercesc]: Delete "F:\carla\Build\xerces-c-3.2.3-install" if you want to force a rebuild.
-[install_xercesc]: Exiting...
-[Setup]: Creating "CMakeLists.txt.in"...
-[Setup]:
###########
SUCCESS
###########
IMPORTANT!
All the CARLA library dependences should be installed now.
(You can remove all "*-src" folders in F:\carla\Build\ directory)
You only need the ASSET PACK with all the meshes and textures.
This script provides the assets for CARLA Latest:
You can download the assets from here:
   http://carla-assets.s3.amazonaws.com/20201103_4b3ab0c.tar.gz

Unzip it in the "F:\carla\Unreal\CarlaUE4\Content\Carla" folder.
If you want another version, search it in F:\carla\Util\ContentVersions.txt.
-[BuildLibCarla]: [Batch params]: --server --client
-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.18363.
-- Build debug:   ON
-- Build release: ON
-- Build test:    ON
-- Configuring done
-- Generating done
-- Build files have been written to: F:/carla/Build/libcarla-visualstudio
Microsoft (R) Build Engine version 15.9.21+g9802d43bc3 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
carla_server.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\server\Release\carla_server.lib
carla_server_debug.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\server\Release\carla_server_debug.lib
-- Install configuration: "Release"
-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.18363.
-- Build debug:   ON
-- Build release: ON
-- Build test:    ON
-- Configuring done
-- Generating done
-- Build files have been written to: F:/carla/Build/libcarla-visualstudio
Microsoft (R) Build Engine version 15.9.21+g9802d43bc3 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
carla_client.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\client\Release\carla_client.lib
carla_client_debug.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\client\Release\carla_client_debug.lib
-- Install configuration: "Release"
-[BuildLibCarla]: LibCarla server has been successfully installed in "F:\carla\Unreal\CarlaUE4\Plugins\Carla\CarlaDependencies"!
-[BuildLibCarla]: LibCarla client has been successfully installed in "F:\carla\PythonAPI\carla\dependencies"!
-[BuildCarlaUE4]: [Batch params]: --build
--build
ECHO is off.
-[BuildCarlaUE4]: Building Unreal Editor...
Building CarlaUE4Editor...
Using Visual Studio 2017 14.16.27043 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Upgrade]
[Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
[Upgrade]     bLegacyPublicIncludePaths = false                 => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
[Upgrade]     ShadowVariableWarningLevel = WarningLevel.Error   => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
[Upgrade]     PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs   => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
[Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in CarlaUE4Editor.Target.cs, and explicitly overriding settings that differ from the new defaults.
[Upgrade]
Building 5 actions with 8 processes...
[1/5] Module.Carla.cpp
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Commandlet/PrepareAssetsForCookingCommandlet.cpp(58): warning C4458: declaration of 'TerrainNodeMaterial' hides class member
f:\carla\unreal\carlaue4\plugins\carla\source\carla\commandlet\PrepareAssetsForCookingCommandlet.h(161): note: see declaration of 'UPrepareAssetsForCookingCommandlet::TerrainNodeMaterial'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorder.cpp(510): warning C4458: declaration of 'Role' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(541): note: see declaration of 'AActor::Role'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorder.cpp(519): warning C4458: declaration of 'Role' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(541): note: see declaration of 'AActor::Role'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorderQuery.cpp(46): warning C4996: 'localtime': This function or variable may be unsafe. Consider using localtime_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\time.h(506): note: see declaration of 'localtime'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/CollisionSensor.cpp(49): warning C4458: declaration of 'Episode' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(102): note: see declaration of 'ASensor::Episode'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/DVSCamera.cpp(143): warning C4458: declaration of 'Stream' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(100): note: see declaration of 'ASensor::Stream'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/GnssSensor.cpp(51): warning C4458: declaration of 'Stream' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(100): note: see declaration of 'ASensor::Stream'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/InertialMeasurementUnit.cpp(53): warning C4458: declaration of 'Owner' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(523): note: see declaration of 'AActor::Owner'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/InertialMeasurementUnit.cpp(189): warning C4458: declaration of 'Stream' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(100): note: see declaration of 'ASensor::Stream'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/ObstacleDetectionSensor.cpp(138): warning C4458: declaration of 'Episode' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(102): note: see declaration of 'ASensor::Episode'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/PixelReader.cpp(96): error C2664: 'bool FPixelReader::WritePixelsToArray(UTextureRenderTarget2D &,TArray<FColor,FDefaultAllocator> &)': cannot convert argument 2 from 'TArray<PixelType,FDefaultAllocator64>' to 'TArray<FColor,FDefaultAllocator> &'
with
[
PixelType=FColor
]
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp(340): error C2039: 'AutoExposureCalibrationConstant': is not a member of 'FPostProcessSettings'
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h(613): note: see declaration of 'FPostProcessSettings'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp(346): error C2039: 'AutoExposureCalibrationConstant': is not a member of 'FPostProcessSettings'
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h(613): note: see declaration of 'FPostProcessSettings'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp(544): error C2039: 'bOverride_AutoExposureCalibrationConstant': is not a member of 'FPostProcessSettings'
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h(613): note: see declaration of 'FPostProcessSettings'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(28): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(83): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(112): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(126): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
make: *** [CarlaUE4Editor] ′í?ó 6

Duplicate issue #3645: Not able to compile successfully carla 0.9.10 on windows 10 make: *** [CarlaUE4Editor] ′í?ó 6
Created: 2020-11-28T10:35:24Z
Not able to compile successfully carla 0.9.10 on windows 10
Error type:
make: *** [CarlaUE4Editor] ′í?ó 6

F:\carla>make launch
-[Setup]: [Batch params]: --boost-toolset msvc-14.1
-[Setup]: Asynchronous jobs: 8
-[Setup]: Boost toolset: msvc-14.1
-[Setup]: Install directory: "F:\carla\Build"
-[Setup]: Installing zlib...
-[install_zlib]: [Batch params]: --build-dir "F:\carla\Build"
-[install_zlib]: A zlib installation already exists.
-[install_zlib]: Delete "F:\carla\Build\zlib-install" if you want to force a rebuild.
-[install_zlib]: Exiting...
-[Setup]: Installing libpng...
-[install_libpng]: [Batch params]: --build-dir "F:\carla\Build" --zlib-install-dir "F:\carla\Build\zlib-install"
-[install_libpng]: A libpng installation already exists.
-[install_libpng]: Delete "F:\carla\Build\libpng-1.2.37-install" if you want to force a rebuild.
-[install_libpng]: Exiting...
-[Setup]: Installing rpclib...
-[install_rpclib]: [Batch params]: --build-dir "F:\carla\Build"
-[install_rpclib]: A rpclib installation already exists.
-[install_rpclib]: Delete "F:\carla\Build\rpclib-install" if you want to force a rebuild.
-[install_rpclib]: Exiting...
-[Setup]: Installing Google Test...
-[install_gtest]: [Batch params]: --build-dir "F:\carla\Build"
-[install_gtest]: A Google Test installation already exists.
-[install_gtest]: Delete "F:\carla\Build\gtest-install" if you want to force a rebuild.
-[install_gtest]: Exiting...
-[Setup]: Installing "Recast & Detour"...
-[install_recast]: [Batch params]: --build-dir "F:\carla\Build"
-[install_recast]: A "Recast & Detour" installation already exists.
-[install_recast]: Delete "F:\carla\Build\recast-cdce4e-install" if you want to force a rebuild.
-[install_recast]: Exiting...
-[Setup]: Installing Boost...
-[install_boost]: [Batch params]: --build-dir "F:\carla\Build" --toolset msvc-14.1 --version 1.72.0 -j 8
-[install_boost]: A Boost installation already exists.
-[install_boost]: Delete "F:\carla\Build\boost-1.72.0-install" if you want to force a rebuild.
-[install_boost]: Exiting...
1 file(s) copied.
1 file(s) copied.
-[Setup]: Installing Xercesc...
-[install_xercesc]: [Batch params]: --build-dir "F:\carla\Build"
-[install_xercesc]: A xerces installation already exists.
-[install_xercesc]: Delete "F:\carla\Build\xerces-c-3.2.3-install" if you want to force a rebuild.
-[install_xercesc]: Exiting...
-[Setup]: Creating "CMakeLists.txt.in"...
-[Setup]:
###########
SUCCESS
###########
IMPORTANT!
All the CARLA library dependences should be installed now.
(You can remove all "*-src" folders in F:\carla\Build\ directory)
You only need the ASSET PACK with all the meshes and textures.
This script provides the assets for CARLA Latest:
You can download the assets from here:
http://carla-assets.s3.amazonaws.com/20201103_4b3ab0c.tar.gz
Unzip it in the "F:\carla\Unreal\CarlaUE4\Content\Carla" folder.
If you want another version, search it in F:\carla\Util\ContentVersions.txt.
-[BuildLibCarla]: [Batch params]: --server --client
-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.18363.
-- Build debug: ON
-- Build release: ON
-- Build test: ON
-- Configuring done
-- Generating done
-- Build files have been written to: F:/carla/Build/libcarla-visualstudio
Microsoft (R) Build Engine version 15.9.21+g9802d43bc3 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
carla_server.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\server\Release\carla_server.lib
carla_server_debug.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\server\Release\carla_server_debug.lib
-- Install configuration: "Release"
-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.18363.
-- Build debug: ON
-- Build release: ON
-- Build test: ON
-- Configuring done
-- Generating done
-- Build files have been written to: F:/carla/Build/libcarla-visualstudio
Microsoft (R) Build Engine version 15.9.21+g9802d43bc3 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
carla_client.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\client\Release\carla_client.lib
carla_client_debug.vcxproj -> F:\carla\Build\libcarla-visualstudio\LibCarla\cmake\client\Release\carla_client_debug.lib
-- Install configuration: "Release"
-[BuildLibCarla]: LibCarla server has been successfully installed in "F:\carla\Unreal\CarlaUE4\Plugins\Carla\CarlaDependencies"!
-[BuildLibCarla]: LibCarla client has been successfully installed in "F:\carla\PythonAPI\carla\dependencies"!
-[BuildCarlaUE4]: [Batch params]: --build
--build
ECHO is off.
-[BuildCarlaUE4]: Building Unreal Editor...
Building CarlaUE4Editor...
Using Visual Studio 2017 14.16.27043 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Upgrade]
[Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
[Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
[Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
[Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
[Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in CarlaUE4Editor.Target.cs, and explicitly overriding settings that differ from the new defaults.
[Upgrade]
Building 5 actions with 8 processes...
[1/5] Module.Carla.cpp
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Commandlet/PrepareAssetsForCookingCommandlet.cpp(58): warning C4458: declaration of 'TerrainNodeMaterial' hides class member
f:\carla\unreal\carlaue4\plugins\carla\source\carla\commandlet\PrepareAssetsForCookingCommandlet.h(161): note: see declaration of 'UPrepareAssetsForCookingCommandlet::TerrainNodeMaterial'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorder.cpp(510): warning C4458: declaration of 'Role' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(541): note: see declaration of 'AActor::Role'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorder.cpp(519): warning C4458: declaration of 'Role' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(541): note: see declaration of 'AActor::Role'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Recorder/CarlaRecorderQuery.cpp(46): warning C4996: 'localtime': This function or variable may be unsafe. Consider using localtime_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\time.h(506): note: see declaration of 'localtime'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/CollisionSensor.cpp(49): warning C4458: declaration of 'Episode' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(102): note: see declaration of 'ASensor::Episode'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/DVSCamera.cpp(143): warning C4458: declaration of 'Stream' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(100): note: see declaration of 'ASensor::Stream'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/GnssSensor.cpp(51): warning C4458: declaration of 'Stream' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(100): note: see declaration of 'ASensor::Stream'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/InertialMeasurementUnit.cpp(53): warning C4458: declaration of 'Owner' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(523): note: see declaration of 'AActor::Owner'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/InertialMeasurementUnit.cpp(189): warning C4458: declaration of 'Stream' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(100): note: see declaration of 'ASensor::Stream'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/ObstacleDetectionSensor.cpp(138): warning C4458: declaration of 'Episode' hides class member
F:\carla\Unreal\CarlaUE4\Plugins\Carla\Source\Carla/Sensor/Sensor.h(102): note: see declaration of 'ASensor::Episode'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/PixelReader.cpp(96): error C2664: 'bool FPixelReader::WritePixelsToArray(UTextureRenderTarget2D &,TArray<FColor,FDefaultAllocator> &)': cannot convert argument 2 from 'TArray<PixelType,FDefaultAllocator64>' to 'TArray<FColor,FDefaultAllocator> &'
with
[
PixelType=FColor
]
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp(340): error C2039: 'AutoExposureCalibrationConstant': is not a member of 'FPostProcessSettings'
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h(613): note: see declaration of 'FPostProcessSettings'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp(346): error C2039: 'AutoExposureCalibrationConstant': is not a member of 'FPostProcessSettings'
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h(613): note: see declaration of 'FPostProcessSettings'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp(544): error C2039: 'bOverride_AutoExposureCalibrationConstant': is not a member of 'FPostProcessSettings'
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\Engine/Scene.h(613): note: see declaration of 'FPostProcessSettings'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(28): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(83): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(112): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
F:/carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerController.cpp(126): warning C4458: declaration of 'Character' hides class member
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes\GameFramework/Controller.h(76): note: see declaration of 'AController::Character'
make: *** [CarlaUE4Editor] ′í?ó 6

Closing comment (2021-03-05T14:23:38Z): Duplicate of #3640