primordic/IssueDupesLite huggingface dataset:
Repository: OpenIntelWireless/itlwm

Issue #233: [Question] merge with Black80211-Catalina?
Created: 2020-08-04T12:12:33Z
I found this project https://github.com/usr-sse2/Black80211-Catalina that combines https://github.com/AppleIntelWifi/Black80211-Catalina and itlwm so itlwm looks like a Wi-Fi card not an Ethernet adapter to the system and Heliport is not needed.
It does not work with itlwm as is, but it requires using a fork https://github.com/usr-sse2/itlwm.
Any thoughts on merging Black80211-Catalina to itlwm directly so it looks like a Wi-Fi card?

Duplicate issue #261: [Feature request] Make this kext act as a native WiFi device
Created: 2020-08-16T11:40:44Z
Hello,
I really love what you have created. This is the only kext that allowed me to use my Intel WiFi card! But there is one thing that I don't like: this kext acts as a Ethernet device instead of Ethernet device. And, to make it act like a Wifi, you need HeliPort installed, which is inconvenient.
So here is feature request, and also a question: Can you make it act like a WiFi device, and if you will, when you will do it?

Closing comment (2020-08-16T12:19:41Z): Duplicate of #233
Repository: OpenKore/openkore

Issue #2183: xkore 1 dont work in clientdate  2013+ 
Created: 2018-07-23T13:27:31Z
Please refer to the following resources for help using OpenKore:
faqs - http://openkore.com/index.php/Frequently_Asked_Questions (such as "Packet Tokenizer")
forum - http://forums.openkore.com
documentation wiki - http://openkore.com/index.php/Main_Page
download new openkore - https://github.com/OpenKore/openkore/archive/master.zip

Before submitting an issue, ensure you are on the latest release
Check if an issue already exists for your request
Please post in English if possible
Please use the issue template, please post infornations about the server and your configuration

------------------ Bug Report Template ------------------
Summary: xkore 1 dont work in clientdate  2013+  / maybe dont work if client size > 6 Mb ?
Affected configuration(s)/ file(s):
Include relevant code snippets and source code references
Impact: cannot run openkore with xkore1 in client date 2013+
Expected Behavior: xkore1 can run in client date 2013 - 2018
Actual Behavior:
Steps to Reproduce:
xkore 1 dont work in clientdate  2013+  / maybe dont work if client size > 6 Mb ?

Duplicate issue #3592: [twRO] XKore1 can't connect with RO client
Created: 2022-06-27T05:05:55Z
------------------ Openkore Issues Template ------------------







Openkore version git:  openkore-master



Server:  twRO



Bug Report / Feature Request:  XKore1 can't connect with RO client



Summary: Hi everyone,I'm come from twRO servers.

I use XKore1 mode before,but it doesn't work now.
It always stuck when connect with RO client.(as shown)
(somebody says need to modify ragexe.exe,but I don't know if it's correct or not)
Does anyone can teach me how to deal with it?
Appreciate it.

Closing comment (2022-08-24T18:40:18Z): same as #2183
Repository: OpenKore/openkore

Issue #2586: Add support for barter shops 
Created: 2019-01-13T14:28:44Z
------------------ Openkore Issues Template ------------------







Openkore version git:



Server:  all server .



Bug Report / Feature Request: Feature Request



Summary: Add support for barter shops. I think it will come to kRO_RE soon.


HERC PR : HerculesWS/Hercules#2339 HerculesWS/Hercules#2353

Duplicate issue #3582: Exchange shop '0B56'
Created: 2022-04-22T02:11:16Z
I searched NPC stores and found that they were all fixed packet lengths,
However, the amount of materials required for each item exchanged in this exchange shop is not fixed, which affects the length of the package. What should I do

Closing comment (2023-02-07T17:11:39Z): related to #2586
Repository: OpenKore/openkore

Issue #77: i cant login to idRo "update NewServer"
Created: 2016-04-20T09:21:07Z
error say "packet Tokenizer : unknown switch :0DDD
help pls

Duplicate issue #222: New Server Asgard: packet tokenizer error, can't connect
Created: 2016-09-14T02:29:42Z
Hi All,
There is anyone know how to fix packet tokenizer error in idRO new Asgard Server? When connecting to the Asgard Server then packet tokenizer: unknown switch: 219e appear and can't login.
There is anyone will update the Openkore for idRO Asgard Server? Please help T_T
Thank you in advance

Closing comment (2017-01-16T18:49:57Z): Duplicate of #77 as @cydh mentioned.
Repository: OpenKore/openkore

Issue #221: tRO Mega Thread - All tRO issues here only
Created: 2016-09-13T16:16:33Z
how can i fix this problem??
today my server has update new EAC, my openkore can login to map server but after 1-3 second my openkore has disconnect from map server, please help me or notice me about this problem.
ps. i'm newbie for programmer :D
ps2. i'm from Free bot page....

Duplicate issue #159: Problem with tRO
Created: 2016-07-29T18:03:26Z
Openkore send packet 01 DB (secure_login_key_request) to  Server But Server not respond.
But ragexe.exe don't send this packet
I don't have $salt and $type to encrypt password
in src/Network/Send/ServerType0.pm to fixed length for user and password

(I by pass secure_login_key_request and i use function sendMasterSecureLogin)
'0A76' => ['master_login', 'V Z24 Z48 C', [qw(version username password master_version)]],
example

00000000  76 0a 18 00 00 00 74 65  73 74 69 6e 67 00 00 00   v.....te sting...
00000010  00 00 00 00 00 00 00 00  00 00 00 00 00 00 ae 2b   ........ .......+
00000020  1f ca 51 59 49 e5 d5 4f  b2 2b 8e d9 55 75 00 00   ..QYI..O .+..Uu..
00000030  00 00 00 00 00 00 00 07  00 00 00 00 00 00 00 00   ........ ........
00000040  00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ........ ........
Connect failed, something is wrong with the login settings:\n
version: 24
master_version: 7
serverType: tRo
I think because master isn't last 2 byte
and master verion is behind password 1 byte
format is 76 01 18 00 00 00  (username 23 byte) 00 (password 23 byte ) 00 mastervertion 00
if i set
'0A76' => ['master_login', 'V Z24 Z48 C', [qw(version username password master_version)]],
00000000  76 0a 18 00 00 00 74 65  73 74 69 6e 67 00 00 00   v.....te sting...
00000010  00 00 00 00 00 00 00 00  00 00 00 00 00 00 ae 2b   ........ .......+
00000020  1f ca 51 59 49 e5 d5 4f  b2 2b 8e d9 55 75 00 00   ..QYI..O .+..Uu..
00000030  00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ........ ........
00000040  00 00 00 00 00 00 00 00  00 00 00 00 00 00 07 00   ........ ........
Openkore ask new userid id
format is 76 01 18 00 00 00  (username 23 byte) 00 (password 47 byte ) 00 mastervertion 00
But ragexe is
00000000  76 0a 18 00 00 00 74 65  73 74 69 6e 67 00 77 00   v.....te sting.w.
00000010  00 00 17 01 00 00 0b 01  00 00 16 01 00 00 7a 00   ........ ......z.
00000020  00 00 7a 00 00 00 7b 00  00 00 0b 01 00 00 a4 50   ..z...{. .......P
00000030  af 15 e2 44 72 03 5d 5c  79 be 13 26 17 3e d2 fc   ...Dr.]\ y..&.>..
00000040  e8 d7 5a 36 02 4a 76 16  43 06 87 21 ce bb 07 00   ..Z6.Jv. C..!....
usernamd and password far is 1 byte
and master verion is stay last 2 byte
If I copy packet from ragexe.exe to send by Openkore it login success
in function reconstruct
$packet=chr(0x76).chr(0x0a).chr(0x18).chr(0x0).chr(0x0).chr(0x0).chr(0x77)....
'0A76' => ['master_login', 'V n/a n/a C', [qw(version username password master_version)]],

Closing comment (2016-09-16T03:15:42Z): Duplicate #221.
Repository: OpenKore/openkore

Issue #3713: [bug] NPC task is Destroyed even if the ID is different from current one
Created: 2023-02-03T13:51:06Z
Openkore version git:
2b73507
Server:
private rAthena
Bug Report / Feature Request:
Bug Report
Summary:
NPC task is Destroyed even if the npcID is from other.
It used to happen in private servers with poorly developed npcs
in the following image some npc is in looping sending npc_talk_close, when you try to use other npcs the task just detroy itself, so my sugestion is track the targetID in task and avoid destroy if the ID is not the same

Duplicate issue #3576: Talk npc errors
Created: 2022-04-09T04:30:05Z
------------------ Openkore Issues Template ------------------







Openkore version git: update 2022



Server: rathena



Bug Report / Feature Request:



Summary:


talk with some NPC, OpenKore will automatically exit. I Want to know how to fix
errors.zip
console_log.txt
This is a WPE Packet
npctalk.txt

Closing comment (2023-02-07T16:52:17Z): can be the same as #3713 need investigation
Repository: OpenKore/openkore

Issue #2603: Can't call method "baseName" on an undefined value at src/Network/Receive.pm line 1812.
Created: 2019-01-27T18:17:45Z
OpenKore version what-will-become-2.1
Network state = 5
Network handler = Network::DirectConnection
Revision: ctime:2019_01_27
Loaded plugins:
plugins/breakTime/breakTime.pl (breakTime; description: Automatically disconnect and reconnect at certain times of the day)
plugins/item_weight_recorder/item_weight_recorder.pl (item_weight_recorder; description: item_weight_recorder plugin)
plugins/macro/macro.pl (macro; description: allows usage of macros)
plugins/map/map.pl (map; description: map)
plugins/profiles/profiles.pl (profiles; description: Profiles Selector)
plugins/raiseSkill/raiseSkill.pl (raiseSkill; description: automatically raise character skills)
plugins/raiseStat/raiseStat.pl (raiseStat; description: automatically raise character stats)
plugins/reconnect/reconnect.pl (reconnect; description: v1.0)
plugins/xConf/xConf.pl (xConf; description: commands for change items_control, mon_control, pickupitems, priority)
Error message:
Can't call method "baseName" on an undefined value at src/Network/Receive.pm line 1812.
Stack trace:
Can't call method "baseName" on an undefined value at src/Network/Receive.pm line 1812.
at src/Interface/Wx.pm line 163
Interface::Wx::mainLoop('Interface::Wx=HASH(0x70609dc)') called at openkore.pl line 97
main::__start() called at start.pl line 136
这行有错误:
my $ID = $args->{ID};


  	my $location = $field->baseName . " $actor->{pos}{x} $actor->{pos}{y}";
  	if ($npcs_lut{$location}) {

Duplicate issue #2604: Can't call method "baseName" on an undefined value at src/Network/Receive.pm line 1812.
Created: 2019-01-27T18:26:23Z
------------------ Openkore Issues Template ------------------







Openkore version git:



Server:



Bug Report / Feature Request:



Summary:

Closing comment (2019-01-27T22:51:02Z): Close, because this is a duplicate  #2603
Repository: OpenKore/openkore

Issue #3202: How to run OpenKore with Game window Open
Created: 2020-06-23T05:36:12Z
Guys, can anyone help me. How to run OpenKore with Game window Open?

Duplicate issue #3201: How to run OpenKore with Game window Open
Created: 2020-06-23T05:35:24Z
------------------ Openkore Issues Template ------------------







Openkore version git:



Server:



Bug Report / Feature Request:



Summary:


How to run OpenKore with Game window Open

Closing comment (2020-06-23T06:45:10Z): this is a duplicate #3202
Repository: OpenKore/openkore

Issue #2963: Openkore dont work in servers that use EAC ( EasyAntiCheat ) as anticheat
Created: 2019-10-30T13:29:03Z
hello there!!
i'am already bypassing Ragexe.exe idRO with simple method(hexing code)
Search: D0 C9 4A
Replace: D0 99 4A
now you can run ragexe.exe -1rag1 without EAC(EasyAntiCheat)
but i have some problem..
if you do this, you can login and select character,you can use Scanner or like Cheat Engine, You can Attach Kernel Mode or Accsess Process Ragexe.
the problem is stuck after entering map in client, program stoped working(ragexe stoped working).
anyone help me to complete this.. thanks

Duplicate issue #3158: Timeout on mapserver and character don't move 
Created: 2020-06-06T05:30:51Z
1.Openkroe in proxymode game stuck in server select page.
2.I change xkore 3 to 1 and open ro client without eac openkore is working but stuck in mapserver and character dont move and after sec mapserver timeout disconnect.
3.I open debug in config.txt and first step i open ro client and login to game second step i open openkore
4.I click mouse in game very long time to see roclient send packet to server and i see character_move and packet lenght is change, character_move 035F change to 000D and lenght 5 change to 13.

4.I want to change it in network/send/tro.pm but i dont understand a3 in ['character_move', 'a3', [qw(coords)]] a is flag? and 3 is leght?.

Closing comment (2020-06-06T18:06:06Z): updated account server parse, xkore 3 should work until map server,
about this issue is related to #2963
Repository: OpenKore/openkore

Issue #3508: OpenKore cannot attack monsters outside of 200x200 coordinates
Created: 2021-08-18T22:10:17Z
Openkore version git: last
Server: all servers (RMS for example)
Bug Report
Summary:


Start OpenKore, Enter the command: c @warp new_1-3
Close OpenKore
Start OpenKore again
Wait for the attack of any monster at location "new_1-3"
Enter the command: c @warp prt_fild08 320 370
Ttry attacking monsters outside 200x200 coordinates.
You get an error: "Unable to calculate a meetingPosition to target, dropping target"

[2021.08.19 00:53:07.30] Received packet: 0857 Handler: actor_exists
[2021.08.19 00:53:07.32] Monster Exists: Poring (0)
[2021.08.19 00:53:07.33] Received packet: 0087 Handler: character_moves
[2021.08.19 00:53:07.34] You're moving from (314, 364) to (308, 363) - distance 6
[2021.08.19 00:53:07.34] Sent get player info: ID - 84 C7 91 06
[2021.08.19 00:53:07.35] AI: route | 1
[2021.08.19 00:53:07.38] You are now attacking Monster Poring (0)
[2021.08.19 00:53:07.39] Attack You (314 364) - target Monster Poring (0) (300 364) is too far from us to attack, distance is 14, attack maxDistance is 1
[2021.08.19 00:53:07.40] Unable to calculate a meetingPosition to target, dropping target
console.txt

Duplicate issue #3522: bug of dropping target
Created: 2021-09-21T15:50:31Z
------------------ Openkore Issues Template ------------------







Openkore version git: Latest.



Server: all



Bug Report / Feature Request:


op can't drop a target , keep showing msg "Unable to calculate a route to target, dropping target"
attack_failed don't work.
in CoreLogic.pm , should we add one line like blow?
next if (!timeOut($monster->{attack_failedLOS}, $timeout{ai_attack_failedLOS}{timeout}));
+ next if (!timeOut($monster->{attack_failed}, $timeout{ai_attack_unfail}{timeout}));

Summary:

Closing comment (2021-09-28T00:43:43Z): this is a duplicate: #3508
Repository: OpenLineage/OpenLineage

Issue #2273: [PROPOSAL] Make spark & flink integration classes more extendable
Created: 2023-11-22T15:46:33Z
Purpose:
Creating this issue, as per discussion on this Slack thread.
For teams trying to adopt openlineage at scale in their workplace, typically it'd be preferred to have one place/team that owns & manages all openlineage-related configurations, integrations etc centrally. For this purpose of centrally managing openlineage, users need to be able to extend the integration classes as much as possible to re-use existing OSS code - while only having to override minimal methods to suit their workpace-specific customisations.
However, the Spark (io.openlineage.spark.agent.OpenLineageSparkListener) & Flink (io.openlineage.flink.OpenLineageFlinkJobListener) listener implementation classes currently are not directly extendable out-of-the-box. We have most of the fields/attributes set as private without any getters/setters, and the default constructors coming from @Builder has protected scope.
Proposed implementation

Add getter/setter methods for the private fields/attributes in these classes, either via Lombok or explicit getter/setter methods
Change the constructor scope to public, for enabling extending classes to call the super constructor

Duplicate issue #2281: [PROPOSAL] Flink integration should not fail when extra/custom flink confs are provided
Created: 2023-11-26T08:23:06Z
Purpose:
Currently, the public static OpenLineageYaml loadOpenLineageYaml(InputStream inputStream) method is used to parse the openlineage-related flink confs. However, unlike the openlineage-spark integration wherein any custom confs/keys don't raise an exception, openlineage-flink raises an exception for any custom keys as the YML parsing schema is strict & bound by OpenLineageYaml POJO.
Proposed implementation
Ideally, the behavior should be same as openlineage-spark integration. Providing any extra/custom flink confs should just be ignored if they're not supported by openlineage, and shouldn't raise an exception that fails the Flink job.
This could be achieved by adding the @JsonIgnoreProperties(ignoreUnknown = true) annotation to the OpenLineageYaml POJO class.

Closing comment (2023-12-21T04:40:59Z): @pawel-big-lebowski - Same point as @mobuchowski. And also, this is to have consistency / feature parity between the spark & flink integrations. We don't throw an error if we have unsupported extra openlineage spark-confs (like spark.openlineage.foo=bar), so I was thinking it'd be better to have the same experience in the flink integration as well
Certainly helps us with expanding support for custom confs too (related to #2273)
Repository: OpenLineage/OpenLineage

Issue #999: flaky test - SparkReadWriteIntegTest fails too often on circle-ci
Created: 2022-08-08T09:01:07Z
<========-----> 63% EXECUTING [9m 10s]> :app:integrationTest > 41 tests completed> :app:integrationTest > Executing test io.openlineage.spark.agent.lifecycle.Sp> IDLEio.openlineage.spark.agent.lifecycle.SparkReadWriteIntegTest testInsertIntoDataSourceDirVisitor(Path, SparkSession) FAILED

  org.mockito.exceptions.verification.TooFewActualInvocations: 
  eventEmitter.emit(<Capturing argument>);
  Wanted *at least* 4 times:
  -> at io.openlineage.spark.agent.EventEmitter.emit(EventEmitter.java:63)
  But was 2 times:
  -> at io.openlineage.spark.agent.lifecycle.SparkSQLExecutionContext.start(SparkSQLExecutionContext.java:77)
  -> at io.openlineage.spark.agent.lifecycle.SparkSQLExecutionContext.end(SparkSQLExecutionContext.java:102)
      at io.openlineage.spark.agent.lifecycle.SparkReadWriteIntegTest.testInsertIntoDataSourceDirVisitor(SparkReadWriteIntegTest.java:337)

Duplicate issue #962: spark: fix flaky testInsertIntoDataSourceDirVisitor
Created: 2022-07-28T16:05:56Z
This test intermittently fails: like https://app.circleci.com/pipelines/github/OpenLineage/OpenLineage/4205/workflows/ea5d2d2a-8610-4e76-9c2e-b884ca36d7e1/jobs/47607

Closing comment (2022-08-09T14:21:39Z): Duplicate of #999
found that too late, sry
Repository: OpenLineage/OpenLineage

Issue #3298: [FEATURE] add support for delta table cdc format
Created: 2024-12-03T02:13:03Z
Motivation
currently when we create spark df from delta table cdc format, inputs for the lineage could not be found. This is causing issue if we want to use open lineage for a spark job which use delta cdc format.
df = (spark.read.format("delta")
.option("readChangeFeed", "true")
.option("startingTimestamp", "2024-11-25 03:12:31.963902")
.option("endingTimestamp", datetime.now())
.load("s3a://xxx")
)
Description
No response
Related issues
No response
Do you plan to make this contribution yourself?

 I am interested in doing this work

Duplicate issue #3297: [FEATURE]
Created: 2024-12-03T02:12:13Z
Motivation
currently when we create spark df from delta table cdc format, inputs for the lineage could not be found. This is causing issue if we want to use open lineage for a spark job which use delta cdc format.
df = (spark.read.format("delta")
.option("readChangeFeed", "true")
.option("startingTimestamp", "2024-11-25 03:12:31.963902")
.option("endingTimestamp", datetime.now())
.load("s3a://xxx")
)
Description
No response
Related issues
No response
Do you plan to make this contribution yourself?

 I am interested in doing this work

Closing comment (2024-12-03T07:30:04Z): duplicate of #3298
Repository: OpenLineage/OpenLineage

Issue #363: [INTEGRATION] dbt spark adapter
Created: 2021-10-28T08:35:10Z
Integration target:
https://pypi.org/project/dbt-spark
NotImplementedError: Only 'snowflake', 'bigquery', and 'redshift' adapters. Passed spark
Proposed implementation
It would be good to have dbt spark adapter and as well Athena. But specially spark one, as Athena is more experimental.
In our company we are thinking to use OpenLineage, but we use DBT Spark adapter mainly. We are starting using as well Athena adapter.

Duplicate issue #364: [PROPOSAL] Spark dbt adapter
Created: 2021-10-28T08:35:52Z
Integration target:
https://pypi.org/project/dbt-spark
NotImplementedError: Only 'snowflake', 'bigquery', and 'redshift' adapters. Passed spark
Proposed implementation
It would be good to have dbt spark adapter and as well Athena. But specially spark one, as Athena is more experimental.
In our company we are thinking to use OpenLineage, but we use DBT Spark adapter mainly. We are starting using as well Athena adapter.

Closing comment (2021-11-05T13:14:42Z): Closed as duplicate #363
Repository: OpenLineage/OpenLineage

Issue #2718: Swap Main and Symlink Datasets: Use Glue as Main and S3 as Symlink
Created: 2024-05-23T07:47:28Z
Purpose:
On running a spark job with AWS Glue assets, OL events are emitted as an S3 dataset instead of Glue. The Glue dataset does come under the symlink facet.
Proposed implementation
Instead of relying on the symlink facet, we could support Glue as the main dataset and make S3 (or other underlying source) as a symlink dataset.

Duplicate issue #3532: [Question] Why OpenLineage Spark listener use path location as dataset names for Iceberg and Hive tables?
Created: 2025-03-04T14:06:28Z
I'm investigating with OpenLineage, and using catalog.schema.tablename as the dataset name seems more reasonable for Iceberg and Hive tables. Is there any reason to use table location as dataset name in Spark?

Closing comment (2025-03-04T17:43:19Z): Probably related to #2718
Repository: OpenLineage/OpenLineage

Issue #1013: SQL Parser Does Not Understand Snowflake Stages
Created: 2022-08-12T14:36:03Z
Receiving the following error in Airflow when trying to create a Snowflake stage:
[2022-08-12, 04:33:44 UTC] {__init__.py:27} ERROR - SQL parser failed: sql parser error: Expected an object type after CREATE, found: STAGE

Duplicate issue #1703: sql: Support Create Stage Snowflake Query
Created: 2023-03-08T15:36:33Z
The Snowflake queries for CREATE STAGE ... are not supported.
Example:
CREATE STAGE IF NOT EXISTS IN_OPENLINEAGE.DATA
      URL='gcs://openlineage/data/'
      FILE_FORMAT=(TYPE=PARQUET, TRIM_SPACE=TRUE)
      COPY_OPTIONS=(MATCH_BY_COLUMN_NAME=CASE_INSENSITIVE)
      storage_integration = GCS_INT

Closing comment (2023-03-13T14:26:07Z): duplicate #1013
Repository: OpenLineage/OpenLineage

Issue #1943: spark: two jobs operating on different datasets in same spark file can be named the same
Created: 2023-06-26T09:21:01Z
Currently, a Spark job name is created from action name which is misleading as different actions run with the same name can be writing to different output datasets. So, although the jobs are different, they end up within same graph nodes blurring the lineage.
The solution for this would be to: append dataset name to the end of the job, the same way in which it is actually done for databricks platform.

Duplicate issue #943: Spark: Second Spark job replacing the first
Created: 2022-07-22T12:53:36Z
Hi, When I run two spark jobs with spark-submit command, the second execution is replacing with the first one.
Job A:
spark-submit --conf "spark.extraListeners=io.openlineage.spark.agent.OpenLineageSparkListener" \
--packages "io.openlineage:openlineage-spark:0.10.0" \
    --conf "spark.openlineage.host=http://localhost:5000" \
    --conf "spark.openlineage.namespace=dev" \
    --driver-class-path "/Users/user/.ivy2/jars/org.postgresql_postgresql-42.2.24.jar" \
    --class JobA target/scala-2.12/test_2.12-1.0.jar

Job B:
spark-submit --conf "spark.extraListeners=io.openlineage.spark.agent.OpenLineageSparkListener" \
--packages "io.openlineage:openlineage-spark:0.10.0" \
    --conf "spark.openlineage.host=http://localhost:5000" \
    --conf "spark.openlineage.namespace=dev" \
    --driver-class-path "/Users/user/.ivy2/jars/org.postgresql_postgresql-42.2.24.jar" \
    --class JobB target/scala-2.12/test_2.12-1.0.jar

I expected to see A -> B -C lineage graph but, in Marquez tool, I only see the last executed job, i.e not both.
Does anyone has faced this? is it anything to do with parentId or appName ?

Closing comment (2023-06-29T08:48:19Z): i think it's same as #1943
Repository: OpenTabletDriver/OpenTabletDriver

Issue #1972: Filters are no longer ordered
Created: 2022-01-17T00:18:27Z
Description

Previously (0.6.0, 0.6.0.1) filters were listed alphabetically. On 0.6.0.2 they are now randomized like they were in <=0.5.3.3.
I suspect this was caused by #1939.
System Information:




Name
Value




Operating System
Win10


OpenTabletDriver Version
0.6.0.2

Duplicate issue #3236: Sort the filters by name, please!🆘
Created: 2024-03-11T01:00:21Z
Description

The filters are not sorted, I can't quickly find the filter I need, please add a sort.
Acknowledgements

 I have searched the existing issues and this new issue is not a duplicate of any.
 I have written a concise and meaningful title.
 I am on the latest version of OpenTabletDriver.

Closing comment (2024-03-11T01:04:20Z): Duplicate of #1972 and #2223.
Repository: OpenTabletDriver/OpenTabletDriver

Issue #1245: How can I use dark mode
Created: 2021-07-06T15:48:18Z
I saw on several screenshots that you can use dark mode in this driver, but I looked all over the program and haven't found anything that could relay to dark mode, maybe there is some sort of a plugin that enables it? Anyway, I would like to thank everyone who helped me in solving this little issue

Duplicate issue #3127: Support dark mode
Created: 2023-12-23T12:52:10Z
Description
I want so on windows, opentabletdriver can be dark mode instead of the white.
Acknowledgements

 I have searched the existing issues and this new issue is not a duplicate of any.
 I have written a concise and meaningful title.
 I am on the latest version of OpenTabletDriver.

Closing comment (2023-12-30T01:18:20Z): Duplicate of #1245 and #1740. Instead of simply ticking a box without reading or trying to help us both and search for duplicates like it asks, save us both some time and use the search feature. This is also resolved in #2772.
Repository: OpenTabletDriver/OpenTabletDriver

Issue #1870: no settings applied after resume from machine suspension/hybernation
Created: 2022-01-05T15:18:22Z
Description

after waking up the machine from suspension/hybernation, OTD will not send inputs unless settings are reapplied (this does not affect v0.5.3.3)
System Information:




Name
Value




Operating System
Windows 21H2 10 Pro N Build 19044.1415


OpenTabletDriver Version
0.6 prerelease/master


Tablet
---

Duplicate issue #1816: Daemon needs to be restarted when tablet is replugged
Created: 2021-12-28T11:41:57Z
Description
If the tablet is disconnected (computer is suspended, tablet screen is turned off, usb is unplugged...), I can't use it until I restart the opentabletdriver service (i.e. hovering the pen on the screen shows no cursor).
What is weird is that the daemon sees the tablet reappeared and says it's applying the different settings I configured earlier, but it does nothing. Same behaviour if I manually trigger it (pressing 'Apply' from the GUI).
More info :

The tablet is set to Artist mode with pen passthrough
My DE is GNOME Wayland 41.2

System Information:




Name
Value




Operating System
ArchLinux


OpenTabletDriver Version
f06a0ed


Tablet
Kamvas pro 20

Closing comment (2022-01-18T09:50:14Z): Is there a chance this is the same as #1870 ?
Repository: OpenTabletDriver/OpenTabletDriver

Issue #1664: absolute position for touch
Created: 2021-11-25T18:50:53Z
Description

Is there anything that lets me use absolute position with touch on my touchpad? right now it only works on the pen.

Duplicate issue #3741: touch input support
Created: 2025-01-25T07:41:55Z
What do you need help with?
is there a plugin to support touch input?
What have you tried?
I tried "Touch Gestures" but it didn't help.
Diagnostic Information
OpenTablet.json
Acknowledgements

 I have installed OpenTabletDriver by following its official installation instructions.
 I have checked the OpenTabletDriver Wiki and respective FAQ pages, and my issue was not covered or actually fixed.
 I have searched the existing issues and this new issue is not a duplicate of any.
 I have written a concise and meaningful title.
 I am on the latest version of OpenTabletDriver.

Closing comment (2025-01-25T12:08:40Z): Alongside OpenTabletDriver not having touch support natively, and that we dont support plugins here, this is outside the scope of the driver right now and a duplicate of #1664.
However, its not working because you have multiple drivers installed.
Repository: OpenTabletDriver/OpenTabletDriver

Issue #3706: [Avalonia] Filters and tools missing
Created: 2025-01-23T16:59:34Z
As we merged #2772 early into a branch on this repo, this was merged without these features being added.

Duplicate issue #2405: Plugin manager does not accept drag and drop
Created: 2022-08-27T15:22:53Z
Description
Previously, plugin manager accepted installing plugins by dragging and dropping zip files containing plugins into the plugin manager window.
System Information:




Name
Value




Operating System
Win10


Software Version
82b9c1f

Closing comment (2025-01-25T23:42:55Z): Will be reconsidered in Avalonia branch and indirectly tracked in #3706
Repository: OpenTabletDriver/OpenTabletDriver

Issue #3176: I can't click when I plug my tablet
Created: 2024-01-07T15:33:48Z
Steps to Reproduce
1 - Download and install OpenTabletDriver.
2 - Plug 10moons T503 in with USB
3 - Click plug in and wait for 5 seconds.
Expected Behavior
Normally my tablet shouldn't bug and let me click.
Observed Behavior
I can't click even if I unplug the tablet. My computer completely bugging and I have to restart.
Tablet Device
10moons T503
Diagnostic Information
Diagnostic.json
Acknowledgements

 I have installed OpenTabletDriver by following its official installation instructions.
 I have checked the OpenTabletDriver Wiki and respective FAQ pages, and my issue was not covered or actually fixed.
 I have searched the existing issues and this new issue is not a duplicate of any.
 I have written a concise and meaningful title.
 I am on the latest version of OpenTabletDriver.

Duplicate issue #3331: mouse click issue
Created: 2024-05-31T17:05:35Z
Steps to Reproduce
I recently bought a Vinsa 1060 Plus, which from what I can tell is just a rebranded 10moon 1060N. Positioning works fine, but when I press the pen down, nothing happens. I opened the tablet debugger and the driver does receive the pressure data but it doesn't seem to be translating it to a left click.
Sometime this would affect my mouse, and I cannot left click with it. Restarting Xorg enable me to left click with my mouse again but the problem with the tablet is still present.
Expected Behavior
mouse is supposed to work
Observed Behavior
never worked
Tablet Device
10moons 1060N
Diagnostic Information
none
Acknowledgements

 I have installed OpenTabletDriver by following its official installation instructions.
 I have checked the OpenTabletDriver Wiki and respective FAQ pages, and my issue was not covered or actually fixed.
 I have searched the existing issues and this new issue is not a duplicate of any.
 I have written a concise and meaningful title.
 I am on the latest version of OpenTabletDriver.

Closing comment (2024-05-31T17:21:22Z): known breakage, see the TABLETS.md or website. Duplicate of #3176. There are multiple proposed PRs to "fix" this, see #2615 and #2853
Repository: OpenTabletDriver/OpenTabletDriver

Issue #883: False anti-malware detections
Created: 2021-03-19T16:33:21Z
OpenTabletDriver is now being flagged as the trojan Gen:Variant.Ulise by numerous anti-malware software, notably BitDefender.
Possible Causes
The first commit to get flagged is d52aa65, relating to the implementation of the plugin manager. A speculation would be how OTD downloads and run assemblies (in this case plugins) which can seem suspicious and trojan-like.
Notes
Release artifacts have an extra detection by Windows Defender as Trojan:Win32/Zpevdo.B (0.5.2.3) or Trojan:Win32/Wacatac.B!ml (0.5.2). I have not checked releases 0.5.2.1 or 0.5.2.2.
Only the .zip archives have this extra detection, the extracted .exes do not.
The on_push workflow's artifacts also do not have this extra detection.
Workarounds
Lock future releases to be built on dotnet-sdk 5.0.1-101 temporarily as only builds on dotnet-sdk >=5.0.2-102 will get flagged for some reason (though there will still be one AV detection as "unsafe")
Links
Release artifact 0.5.2: Virustotal | Detections at the time of writing
Release artifact 0.5.2.3: Virustotal | Detections at the time of writing
Workflow Actions (8ade463): Virustotal | Detections at the time of writing
My build with sdk5.0.4-201 on 0.5.2.3: Virustotal | Detections at the time of writing
My build with sdk5.0.1-101 on 0.5.2.3: Virustotal | Detections at the time of writing
My build with sdk5.0.4-201 on d52aa65: Virustotal | Detections at the time of writing
My build with sdk5.0.4-201 on eefe925: Virustotal | Detections at the time of writing
Command used for my build:
dotnet publish OpenTabletDriver.Daemon -c Release -r win-x64 -p:PublishSingleFile=true -p:DebugType=embedded --self-contained false -f net5 -o ./build

Duplicate issue #971: The windows version is picked up as a trojan in Windows Defender and VirusTotal.
Created: 2021-04-09T17:36:36Z
What is going on here?
https://imgur.com/a/qbGUQ53

Closing comment (2021-04-09T17:40:42Z): Duplicate of #883
Repository: OpenTabletDriver/OpenTabletDriver

Issue #2365: Got suspended after put PC on sleep
Created: 2022-07-27T10:05:22Z
Acknowledgements

 I have installed OpenTabletDriver by following its official installation instructions.
 I have checked the OpenTabletDriver Wiki and respective FAQ pages, and my issue was not covered or actually fixed.
 I have searched the existing issues and this new issue is not a duplicate of any.
 I have written a concise and meaningful title.

Steps to Reproduce
After boot up from sleep, I got a message for OTD error that I cant screenshot (sorry) and close it, and the image below is the next error apppeared next:

and then after close this dialog, OTD self closed, it icon disapear from taskbar.
I did restart OTD after it self close and it work again just fine.
Expected Behavior
Just yesterday, it'll work just fine after I wake my PC up from sleep. I can play normally on osu! without any issue and I do shut PC down every day.
Observed Behavior
After boot up, I got error message but I'm not able to catch the first one. I can only provide the second error message one. After it do self close, I did restart OTD and it work again just fine. I'm sure my PC is good and not in lost of electricity or having some bug or issue lately. I think some Windows task did make it suspend itself but I havent have enough knowledge to figure this out. So I put it here just to tell you this bug and you can have some solution for this to make OTD better.
Sorry if I did really miss a report like this one and make a duplicate.
Thank you for reading this, have a good day.
My PC:
Windows 10 64-bit 21H2 (OS build: 19044.1826, Windows Feature Experience Pack 120.2212.4180.0)
OpenTabletDriver v0.6.0.4 (installed acrodding to the official instruction)
Tablet Device
VEIKK S640
Diagnostic Information
diagnostic.txt

Duplicate issue #2428: Issue with putting PC in sleep mode
Created: 2022-09-16T12:14:56Z
I am using OTD v0.6.04
Tablet - Gaomon s620
When I put my PC in sleep mode then turn it on OTD starts detecting then not detecting my tablet like stuttering.

Closing comment (2022-09-16T12:16:06Z): Duplicate of #2365. Also use the templates in the future.
Repository: OpenXRay/xray-16

Issue #140: bugfixes with PVS-Studio
Created: 2016-06-20T10:32:36Z
PVS-Studio group review code x-ray.
on Russian: https://habrahabr.ru/company/pvs-studio/blog/303664/
on English: http://www.viva64.com/en/b/0405/

Duplicate issue #141: Good resource on some Xray issues
Created: 2016-06-20T16:41:56Z
http://www.viva64.com/en/b/0405/

Closing comment (2016-06-20T16:43:20Z): Duplicate: #140
Repository: OpenXRay/xray-16

Issue #643: Android port?
Created: 2020-07-08T21:28:44Z
After project s.t.a.l.k.e.r died this is the biggest hope for an android port, which would be awesome. Morrowind has had an Android port for a very long time, so I believe that an android port will create plenty of publicity and allow more people to start working on OpenXRay.
Android runs on opengl and vulkan mostly, right? and plenty of Linux operating systems are ARM based so I think an Android port would be very awesome.
Android port will create more publicity and supporters for the project, and will give windows users a reason to check this out.

Duplicate issue #1093: android support
Created: 2022-09-30T17:50:38Z
I know this is not the right place to ask question but will there be android support in the near future?

Closing comment (2022-10-03T23:59:49Z): I know this is not the right place to ask question

This is the right place! Though, this issue is a duplicate of #643.

will there be android support in the near future?

I doubt that it will be supported in near future...
Repository: OpenXRay/xray-16

Issue #1627: Game crashes due to "SOUND: Invalid emitter state"
Created: 2024-03-06T04:28:54Z
Describe the bug
Game crashes when firing a weapon.
To Reproduce
Steps to reproduce the behavior:
It is difficult to say the exact steps to reproduce this, but from my observation the crash occurs when firing a weapon. You might need to fire couple of magazines for the crush to happen.
Expected behavior
Game works without crashing.
Screenshots, videos
If applicable, add screenshots to help explain your problem.
BugTrap error report
OpenXRay_error_report_240305-225049.zip
Desktop (please complete the following information):

OS: Windows 11
OpenXRay build version: dev 04a805a
STALKER COP, no mods

Additional context
The error window, that pops up does not block the main thread.

Duplicate issue #1631: Fatal Error: SOUND: Invalid emitter state
Created: 2024-03-09T13:06:08Z
Describe the bug
When i trying to kill somebody there is high chance to crash game.
To Reproduce
Steps to reproduce the behavior:

Load my save file
Do nothing/try to survive
See error

Expected behavior
You can continue your adventure.
Screenshots, videos
https://youtu.be/gkG6ZXrSX-c
BugTrap error report
OpenXRay_error_report_240309-155911.zip
Desktop (please complete the following information):

OS: Windows 11 10.0.22631.3155
OpenXRay build version 9157, Mar 4 2024
S.T.A.L.K.E.R. Call of Pripyat 1.6.02 GOG Version

Closing comment (2024-03-12T20:52:07Z): Duplicate of #1627.
Repository: OpenXRay/xray-16

Issue #1261: CMake Error at Externals/LuaJIT-proj/luajit.cmake:169 (message):   Unsupported luajit target architecture Call Stack (most recent call first):   Externals/LuaJIT-proj/CMakeLists.txt:1 (include)
Created: 2023-02-26T00:27:13Z
I'm using Manjaro Linux, Intel proccesor, x64.  I was trying to build this project with cmake and have this error with Lua.
CMake Error at Externals/LuaJIT-proj/luajit.cmake:169 (message):
Unsupported luajit target architecture
Call Stack (most recent call first):
Externals/LuaJIT-proj/CMakeLists.txt:1 (include)

Duplicate issue #1265: Crash with bad compiled xrRender_GL.so
Created: 2023-03-03T16:06:32Z
stack trace:
xrDebug::GatherInfo(char*, unsigned long, ErrorLocation const&, char const*, char const*, char const*, char const*)
xrDebug::Fail(bool&, ErrorLocation const&, char const*, char const*, char const*, char const*)
/home/snake0x8/xray-16/bin/x64/Debug/xrCore.so(+0x59c49) [0x7f5999473c49]
/home/snake0x8/xray-16/bin/x64/Debug/xrCore.so(+0x59c73) [0x7f5999473c73]
/usr/lib/libc.so.6(+0x38f50) [0x7f5998d69f50]
/lib64/ld-linux-x86-64.so.2(+0x251d) [0x7f599996f51d]
/lib64/ld-linux-x86-64.so.2(_dl_catch_exception+0x81) [0x7f599996e4e1]
/lib64/ld-linux-x86-64.so.2(+0x1603) [0x7f599996e603]
/usr/lib/libc.so.6(+0x8175f) [0x7f5998db275f]
/usr/lib/libc.so.6(dlclose+0x36) [0x7f5998db24b6]
XRay::ModuleHandle::Close()
XRay::ModuleHandle::~ModuleHandle()
std::default_deleteXRay::ModuleHandle::operator()(XRay::ModuleHandle*) const
std::unique_ptr<XRay::ModuleHandle, std::default_deleteXRay::ModuleHandle >::~unique_ptr()
/home/snake0x8/xray-16/bin/x64/Debug/xrEngine.so(+0xd0424) [0x7f59996d0424]
CEngineAPI::CreateRendererList()
RunApplication()
/home/snake0x8/xray-16/bin/x64/Debug/xr_3da(+0x146e) [0x560320a6246e]
/home/snake0x8/xray-16/bin/x64/Debug/xr_3da(+0x1603) [0x560320a62603]
/usr/lib/libc.so.6(+0x23790) [0x7f5998d54790]

Closing comment (2023-03-03T16:53:08Z): ! Failed to load module: xrRender_GL
! /usr/lib/xrRender_GL.so: undefined symbol: _ZN7luabind18get_error_callbackEv

Looks like related to #1261, engine was compiled somehow wrongly.
Repository: OpenXRay/xray-16

Issue #62: Stuttering, unstable FPS
Created: 2015-11-07T19:08:31Z

Duplicate issue #142: One source of "jerkyness" may have been identified
Created: 2016-07-13T14:01:57Z
Repro: Start a new game, run 30-or-so m.
Starting a new game in a debug build, while running under a profiler, I found out some lua script loaded a bunch of audio files - most if not all completely unrelated to the area I entered, and definitely not somethign expected to be played within the next seconds.
This made me realize the audio subsystem needs at least one, and maybe two, new functions.

preload.
This one should be obvious. What may not be obvious is that it should run in another thread (think WorkItem's).
play_ambience.
If added, this one should use the same preload (or even WorkQueue) mechanism, to not lock up the main game pointlessly.

Closing comment (2019-07-10T11:41:06Z): Duplicate of #62 Oh, no, it's not duplicate.
Related to #62
Repository: OpenXRay/xray-16

Issue #1073: Перевернутое изображение в Clear Sky
Created: 2022-08-16T07:51:37Z
Начиная с коммита 4da8cdb в Clear Sky изображение перевернутое, на предыдущем коммите 3924a7a проблемы нет. В Call of Pripyat проблема не проявляется.
Screenshots

Desktop (please complete the following information):

OS: Linux
OpenXRay build version aa756a6

Duplicate issue #1133: [Call of Pripyat] combine_1 making all terrain and models upside down
Created: 2022-11-13T22:57:29Z
Describe the bug
All terrain, characters, guns, shells, etc. are upside down.
Only things I've seen normally are:

the sky
"shadows" of terrain that are completely black
water??? on terrain
the latter 2 can only effectively be seen

To Reproduce
Steps to reproduce the behavior:

Start game
See that everything is fucked

Expected behavior
Terrain and stuff lining up with their "shadows".
Screenshots
Looking down:

Looking up:

Desktop:

OS: Debian Sid
GPU: GT 740
GL: 4.6.0 NVIDIA 390.154
OpenXRay commit 4353639

Additional context
Tried to fix by replacing the -I.P.y with I.P.y in combine_1.vs but backface culling or something made none of it render, gave up after that.

Closing comment (2023-09-07T17:20:18Z): The issue happens when engine is updated and shaders are not, or vice-versa.
Similar to #1073 and #1094.
I've updated the Clear Sky instructions on the wiki and the way how COP gamedata is installed, so I think this can be closed.
Repository: OpenXRay/xray-16

Issue #1144: Graphical bug in OpenGL renderer on Linux and possible Windows
Created: 2022-11-29T17:13:48Z
Describe the bug
Graphical bug with possible vertex shader.
To Reproduce
Steps to reproduce the behavior:

write to console "rs_fpsgraph on" and restart game with GL render

Screenshots/Video

  
    
    

    simplescreenrecorder.mp4
    
  

  

  


Desktop (please complete the following information):

OS: [Ubuntu 20.04]
OpenXray commit hash 9f139e8

Duplicate issue #1353: Graphical artefacts on OpenGL renderer
Created: 2023-05-26T12:27:20Z
Describe the bug
Graphical bugs when we move ComboList slider manually by pulling it sharply, effect is more noticeable.
To Reproduce
Steps to reproduce the behavior:

Watch video

Screenshots

  
    
    

    simplescreenrecorder-2023-05-26_15.20.11.mp4
    
  

  

  


Desktop (please complete the following information):

OS: Ubuntu 22.04
OpenXRay commit hash [dfa2bd]

Closing comment (2023-09-07T17:22:50Z): This may be related with #878, where UI is even more screwed... That's drivers for sure, but I wonder if we can fix something in the renderer on our side.
Also may be related to #1144.
Repository: OpenXRay/xray-16

Issue #734: Crash in multiplayer after using medkit.
Created: 2021-02-28T06:36:05Z
Игра падает сразу же после попытки использовать аптечку в мультиплеере.

Duplicate issue #836: Medkit in MP
Created: 2021-07-03T18:07:09Z
Describe the bug
If I use medkit in mp the game will crash.Please, can you fix that?

Closing comment (2021-07-04T10:15:01Z): Duplicate of #734
Repository: OpenZeppelin/openzeppelin-contracts

Issue #204: Misuse of BigNumber instances in tests
Created: 2017-04-21T21:03:36Z
Most of the values obtained interacting with web3 are bignums, for example the web3.eth.getBalance return value. In most of the assertions throughout the tests we compare them with JavaScript numbers. This coerces them into numbers and possibly introduces numerical errors. (Because JavaScript's native numbers are floating point, and e.g. 1000000000000000000 is indistinguishable from 1000000000000000001.)
I find it unlikely that this is causing false positives, but it should be fixed nevertheless. The numbers we work with in Ethereum can be pretty big and prone to this kind of error. For example the number shown in the previous paragraph is equivalent to 1 ether.
Apart from that, we should probably establish some convention to avoid this problem in the future, and document it in the contribution guidelines. I think it might be good to wrap assert.equal, etc., to treat bignums specially.

 Establish how to deal with this. Possibly defining some helper functions.
 Find all coercions to number (implicit or explicit) and fix them.
 Add a section in CONTRIBUTING.md.

Duplicate issue #1189: Make test amounts BigNumbers
Created: 2018-08-10T20:28:59Z
Multiple tests use bare JS numbers as amounts, we should migrate them all to our bignumber library of choice to prevent floating point errors (and for consistency).

Closing comment (2018-08-10T21:00:50Z): Duplicate of #204?
Repository: OpenZeppelin/openzeppelin-contracts

Issue #1099: Extend Escrows to use tokens
Created: 2018-07-21T06:26:58Z
Currently, the Escrow contracts can only be used to transfer Ether. #1010 introduced a contract very similar to a ConditionalEscrow, with the added bonus of also allowing tokens to be transferred.
Do we want to extend the current Escrow so that it can also use tokens? The original intent behind it was to enable async payments, which is not required for an ERC20 token (since in both cases it'd boil down to a transfer call). It is when ConditionalEscrows are considered that the benefits emerge: we could have refund payments with tokens, the aforementioned timelock, etc.
If there's interest in this idea, I can try out some designs and come back with a more concrete proposal (in terms of implementation details).

Duplicate issue #898: Add ERC20 support to SplitPayment
Created: 2018-04-17T21:04:39Z
SplitPayment allows a group of people to receive ether payments proportionally to their shares. The function claim extracts the correct amount of ether. We should add support to receive ERC20 token payments and for payees to claim them, probably through a claim(ERC20 token) function.
See #859 for a use case.

 📈 This is a feature request.

Closing comment (2019-07-12T23:07:53Z): This is part of a bigger challenge we have of uniformly handling tokens and ether in several of our contracts. We don't have a good design for this yet. Related to #1099.