primordic/IssueDupesLite huggingface dataset:
Repository: timholy/Revise.jl

Issue #371: Revise stops working when using modules that are not listed as dependencies
Created: 2019-10-08T06:59:36Z
Revise stops working if modules use a package that is not explicitly listed as a dependency in Project.toml.
Example (julia v1.1, started with julia --project from MyPackage folder):
module MyPackage

# this line breaks Revise!!
# ]add Colors solves the problem
using Colors

function foo()
    println("foo")
end

export foo

end # module

If Colors (or any other package) is not in the dependencies of MyPackage, then Revise stops working (silently, without raising an error or warning). Removing the line using Colors or adding it to the dependencies fixes the issue.
If it's not worth fixing, at least putting this information somewhere in the Docs would be very helpful.

Duplicate issue #383: Revise doesn't work if I get a dependency warning
Created: 2019-11-08T18:37:59Z
With Revise 2.2.0 and Julia 1.3-rc4, Revise seemed to not be working at all.  After some experimenting, I find that it only seems to not work if I get the following warning
┌ Warning: Package Arrow does not have Debugger in its dependencies:
│ - If you have Arrow checked out for development and have
│   added Debugger as a dependency but haven't updated your primary
│   environment's manifest file, try `Pkg.resolve()`.
│ - Otherwise you may need to report an issue with Arrow
└ Loading Debugger into Arrow from project dependency, future warnings for Arrow are suppressed.
This warning is of course generated because I have a package loading which calls using Debugger when Debugger is not listed in its dependencies in its Manifest.toml.  It's pretty inconvenient for Revise not to work when I get this warning, because of course I deliberately do not have Debugger in my dependencies because it's only for development.  Is it possible to get Revise to work even though this warning is thrown?

Closing comment (2019-11-09T06:41:39Z): Duplicate of #371.
Repository: timholy/Revise.jl

Issue #475: includet removes equal code in same module scope
Created: 2020-05-06T14:59:22Z
This is kind of a strange error. I made an MWE:
File revise_incl.jl
a = 0.8
a = 0.7
a = 0.8

In the REPL:
julia> using Revise
julia> includet("revise_incl.jl")
julia> a
0.7 # I'm expecting 0.8 here

Change content of revise_incl.jl to
a = 0.81
a = 0.7
a = 0.8

In the REPL:
julia> using Revise
julia> includet("revise_incl.jl")
julia> a
0.8 # now it gives the expected result

It seems, that if a variable has the same value assigned, that second assignment is ignored.

Duplicate issue #511: Revise not executing identical lines of code
Created: 2020-07-03T16:02:28Z
Revise.jl seems to be silently not executing identical instructions even though they have side-effects.
Includeting a file with contents
a=1
a += a
println("a:", a)
a += a
println("a:", a)
a += a
println("a:", a)
println("a final:", a)
results in
julia> includet("test_revise.jl")
a:2
a final:2

which is not what is expected.
The same situation happens when editing a module, although not when first loading it.
System info: (also occurs with Julia 1.4.2)
Julia Version 1.5.0-rc1.0
Commit 24f033c951 (2020-06-26 20:13 UTC)
Platform Info:
  OS: macOS (x86_64-apple-darwin19.4.0)
  CPU: Intel(R) Core(TM) i7-4558U CPU @ 2.80GHz
  WORD_SIZE: 64
  LIBM: libopenlibm
  LLVM: libLLVM-9.0.1 (ORCJIT, haswell)
Environment:
  JULIA_NUM_THREADS = 4

(@v1.5) pkg> st Revise
Status `~/.julia/environments/v1.5/Project.toml`
  [295af30f] Revise v2.7.3

Closing comment (2020-07-03T19:48:45Z): Duplicate of #475
Repository: timholy/Revise.jl

Issue #68: "Multiple paths detected" error on JuliaPro
Created: 2017-12-19T23:49:08Z
With a fresh installation of JuliaPro 0.6.1.1 on Ubuntu 16.04.3:
julia> Pkg.add("Revise")
INFO: Cloning cache of Revise from https://github.com/timholy/Revise.jl.git
INFO: Installing Revise v0.1.0
INFO: Package database updated
INFO: METADATA is out-of-date — you may not have the latest version of Revise
INFO: Use `Pkg.update()` to get the latest versions of your packages

julia> using Revise
INFO: Recompiling stale cache file /home/yuval/.juliapro-0.6.1.1/lib/v0.6/Revise.ji for module Revise.
 
julia> using Compat

ERROR (unhandled task failure): Multiple paths detected: String["/home/yuval/.juliapro-0.6.1.1/lib/v0.6/Compat.ji", "/home/yuval/juliapro/JuliaPro-0.6.1.1/JuliaPro/pkgs-0.6.1.1/lib/v0.6/Compat.ji"]
Stacktrace:
 [1] parse_pkg_files(::Symbol) at /home/yuval/juliapro/JuliaPro-0.6.1.1/JuliaPro/pkgs-0.6.1.1/v0.6/Revise/src/Revise.jl:297
 [2] watch_package_impl at /home/yuval/juliapro/JuliaPro-0.6.1.1/JuliaPro/pkgs-0.6.1.1/v0.6/Revise/src/Revise.jl:571 [inlined]
 [3] (::Revise.##9#10{Symbol})() at ./event.jl:73

This seems to happen on importing or using any built-in package after using Revise.
The behavior is the same after running Pkg.update() (which updates Revise to version 0.1.1) and restarting Julia.

Duplicate issue #71: "Multiple paths detected" error on JuliaBox
Created: 2018-01-03T14:30:03Z
Attempts to use Revise.jl on JuliaBox result in the "Multiple paths detected" error when a package appears in both the preinstalled packages directory and the custom packages directory.
The error can be reproduced in the old or new JuliaBox implementation, and occurs both inside notebooks and when running Julia in the terminal.
The problem appears to be due to the fact that a package exists in both the directory containing the preinstalled packages and the user installed packages.
The following example illustrates the multiple paths issue.
julia> using Revise

julia> using StaticArrays

ERROR (unhandled task failure): Multiple paths detected: String["/mnt/juliabox/.julia/lib/v0.6/StaticArrays.ji", "/home/jrun/.julia/lib/v0.6/StaticArrays.ji"]
Stacktrace:
 [1] parse_pkg_files(::Symbol) at /////////mnt/juliabox/.julia/v0.6/Revise/src/Revise.jl:299
 [2] watch_package_impl at /////////mnt/juliabox/.julia/v0.6/Revise/src/Revise.jl:573 [inlined]
 [3] (::Revise.##9#10{Symbol})() at ./event.jl:73
julia>

In my case, the StaticArrays package was installed as a dependency when I installed the AstroLib package. It was installed to the following directory...
/mnt/juliabox/.julia/v0.6
However, the same package is also present as a JuliaBox preinstalled package in the following directory...
/home/jrun/.julia/v0.6
It would be nice if Revise could be used within the JuliaBox environment.
Russ

Closing comment (2018-02-06T11:34:36Z): Duplicate of #68
Repository: tinode/chat

Issue #556: Emergency clusterWriteLoop addProxiedSession panic error
Created: 2020-10-14T14:06:06Z
2020/10/14 21:55:15 cluster: stop msg received - multi sid usrF6DZPtYyirM-node-02
2020/10/14 21:55:15 cluster: session proxy closed usrF6DZPtYyirM-node-02
panic: runtime error: index out of range [0] with length 0

goroutine 229 [running]:
main.(*Topic).clusterWriteLoop(0xc0005d1d40)
	/Users/mike/golang/poizon/duinfr/dewu-chat/server/cluster.go:1137 +0xa62
created by main.(*Topic).addProxiedSession
	/Users/mike/golang/poizon/duinfr/dewu-chat/server/topic.go:3125 +0xb03

Duplicate issue #601: release v0.16.10 changed a lot
Created: 2021-01-12T06:00:02Z
Does the release of v0.16.10 mean to abandon the v0.16.8-v0.16.9 cluster communication mode?
Is v0.16.10 from v0.16.7fork?

Closing comment (2021-01-12T08:55:47Z): It does not abandon all changes in 0.16.8-0.16.9 but rolls back a major feature/mechanism in cluster communication (0a35bdc). Specifically, the problem you reported in #556 (comment) should now go away.
There are other changes in this release also. So feel free to use this release as is.
Repository: tinode/chat

Issue #237: Add support for voice and video messages
Created: 2019-05-16T03:15:35Z
I tested “Tinode” for a few days. this is the one of the best of the open source IM I have ever seen
and，I have a small suggestion:
Can the Tinode support send voice messages in the future?
All most well-know IM app supported the voice messages.
Many users prefer to send voice messages on mobile devices compared to text messages.

Duplicate issue #443: Features requests [ ] Feature request
Created: 2020-05-05T16:52:39Z
Features request:

Possibility to send voice messages
User's "last seen" time
Possitility to delete unread messages choosing "delete for me" or "delete for me and recipient"
Possilility to delete "Content deleted" mark which stacks forever in the conversation after deleting a message.
Possibility to see the time when message has been read by recipient. When selecting a message there is "i" icon on the top but it does not work and I don't understand it's purpose.
Emojis and maybe stickers
Emojis: https://www.androidhive.info/2016/11/android-integrate-emojis-keyboard-app/
Possibility to resend messages.
One to one conversations list and groups conversations list should be separated. We always read private messages but messages received from groups we read when we have a free time. A cocktail of group and private conversations can cause users to miss important messages.
Possibility to record and send videos.
Please put a part of last message below each user name in the conversations list. The list looks empty because contains nothing more than usernames and avatars.
Link previews

Closing comment (2021-06-24T04:08:52Z): Let's close this issue because it's very hard to track. I've created separate issues as well as linked requests to existing issues:

Dupe of #237.
Done
Dupe of #249, #569.
Created issue: #670.
Created issue: #671.
Emoji and stickers
a. FR: emoji dupe of tinode/webapp/issues/30
b. FR: stickers created separate issue: #672
Purpose unclear
Created issue: #669
Dupe of #237
Done
Dupe of #254
Repository: tinode/chat

Issue #215: [Server-side][Feature request] Improvements for logs
Created: 2019-01-31T05:43:27Z
Subject of the issue

Right now I can see in logs only requests from client app, but I can not find in logs any responses for them.

Sometimes It is very hard to debug client side without these logs. Is it possible to add logs for responses from server too?

Also I can see in logs a private messages of client's,  from their requests. It would be better to cut it out or hide from logs.

Is this a bug report of a feature request?

[x ] Feature request

Your environment
Server-side

[x ] Your own setup:

platform Ubuntu 16.04
version of tinode server, e.g. 0.15.2
database backend



Server-side log
{
    "pub": {
        "content": "Hello Neo, here it is the private keys from computer of Zion: blahblahblah",
        "id": "123398",
        "noecho": true,
        "topic": "usrsU7FqBHy6rQ"
    }
}

Duplicate issue #653: Sensitive information in the logs
Created: 2021-05-26T07:53:35Z
By default tinode logs everything in /var/log/tinode.log including secrets, messages, topic descriptions etc

How to disable/limit the log output? At least in production we really shouldn't log messages and secrets
Do we really need to log secrets? Like '{"login":{"id":"73280","scheme":"basic","secret":"MTIzOmYxMzdhZWYzNWYwMzViMzE="}}' sid='wDTk-dWaTK4' uid=''

Closing comment (2021-05-26T16:58:45Z): Duplicate of #215
Repository: tinode/chat

Issue #316: [Question]deploy on kubernetes
Created: 2019-11-20T11:36:40Z
On kubernetes, every node is the same. In this case, how to make communication between nodes?

Duplicate issue #410: Tinode cluster in Kubernetes
Created: 2020-04-06T10:34:00Z
Tinode Clustering in Kubernetes
What is the way to deploy Tinode cluster in Kubernetes? Given that the Tinode stores the messages external storage engine like MySQL or RethinkDB, It would be easier to run Tinode in Kubernetes as stateless nodes joining a cluster for HA. But Ii could not find any suggested way to do that in the forum. Any thoughts?

How to Dynamically increase the number of Tinode nodes
Should be stateful set or a Deployment?

Closing comment (2020-04-06T12:28:09Z): Duplicate of #316
Repository: tinode/chat

Issue #342: [Query] Pagination of Topics
Created: 2020-01-14T17:26:38Z
Pagination of Topics
If the user has more than 100 or 500 topics, Currently users are receiving all the topics at one shot. It would be better to paginate topics, but there are many cases to handle on the mobile devices when topics are cached. Can you point me direction to implement it or suggest any sources or documents related this scenario.
Is this a bug report of a feature request?

 Bug report
[*] Feature request

Your environment
Server-side

[ *] api.tinode.co
[ *] Your own setup:

platform (Windows, Mac, Linux etc)
version of tinode server, e.g. 0.15.2-rc3
database backend



Client-side

 TinodeWeb/tinodejs: javascript client

Browser make and version.


[ *] Tindroid: Android app

Android API level (e.g. 25).
Emulator or hardware, if hardware describe it.


 tn-cli

Python version


 Chatbot

Python version


Version of the client, e.g. 0.15.1

Duplicate issue #604: Cannot get latest group topic
Created: 2021-01-18T06:41:45Z
Cannot get latest group topic
One of my user has 1085 topics, most of them are group topics and a few p2p topics.
I tried to use {sub: {ims: "2021-01-06T18:07:30.038Z"}} to limit the result.
I expect the result would only consist of topics that their "updated" are after "ims", but it failed to work.
So what is the correct way to obtain a response with latest topics
Your environment
Server-side

version of Tinode server 0.16.4
database backend : MySQL
standalone

Closing comment (2021-04-12T16:18:54Z): Duplicate of #342.
Repository: tinode/chat

Issue #150: Audio and video call support
Created: 2018-09-12T07:38:32Z
Subject of the issue
Do you have any future plan for audio/video chat features?
Is this a bug report of a feature request?

 Feature request

Duplicate issue #568: is a plan on  Support voice call and video call.
Created: 2020-11-18T06:13:16Z
If you are not requesting a feature, please post to https://groups.google.com/d/forum/tinode instead.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Describe the solution you'd like
A clear and concise description of what you want to happen.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Additional context
Add any other context or screenshots about the feature request here.

Closing comment (2020-11-18T19:20:55Z): Duplicate of #150
Repository: tinode/chat

Issue #150: Audio and video call support
Created: 2018-09-12T07:38:32Z
Subject of the issue
Do you have any future plan for audio/video chat features?
Is this a bug report of a feature request?

 Feature request

Duplicate issue #765: Video or audio calling
Created: 2022-06-20T06:46:27Z
Hello, I see you planned to release these features https://github.com/tinode/chat#planned, so far for video or audio calls, are you doing it? if not yet, do you have ideas or resources on how to apply this feature?

Closing comment (2022-06-20T15:23:30Z): Duplicate of #150
See here: https://github.com/tinode/chat/releases/tag/v0.20.0-beta2
Repository: tinode/chat

Issue #360: the build/install doc is chaos
Created: 2020-02-13T10:05:40Z
Subject of the issue
can't build from source
Is this a bug report of a feature request?

 Bug report
 Feature request

Your environment
Server-side

 api.tinode.co
 Your own setup:

platform (Windows, Mac, Linux etc)



Description:	Ubuntu 18.04.1 LTS
Release:	18.04
     Codename:	bionic
     ```
     
  * version of tinode server, e.g. `0.15.2-rc3`
  
     `0.16.3`
  
  * database backend
  
     `mysql`
  
#### Client-side
- [ ] TinodeWeb/tinodejs: javascript client
  * Browser make and version.
- [ ] Tindroid: Android app
  * Android API level (e.g. 25).
  * Emulator or hardware, if hardware describe it.
- [ ] tn-cli
  * Python version
- [ ] Chatbot
  * Python version
- Version of the client, e.g. `0.15.1`

### Steps to reproduce
Tell us how to reproduce this issue.

1. go install no `-output` option!!


go get -tags mysql github.com/tinode/chat/server && go install -tags mysql -output $GOPATH/bin/tinode github.com/tinode/chat/server

2. build-all.sh, this can't run,problems:


cp: cannot stat './server/static/img/.png': No such file or directory
cp: cannot stat './server/static/img/.svg': No such file or directory
cp: cannot stat './server/static/audio/.mp3': No such file or directory
cp: cannot stat './server/static/css/.css': No such file or directory
cp: cannot stat './server/static/index.html': No such file or directory
cp: cannot stat './server/static/index-dev.html': No such file or directory
cp: cannot stat './server/static/umd/*.js': No such file or directory
cp: cannot stat './server/static/manifest.json': No such file or directory
cp: cannot stat './server/static/service-worker.js': No such file or directory
Building python code...
----, /root/gopath/src/github.com/tinode/chat
build-all.sh: line 139: ./build-py-grpc.sh: No such file or directory



### Expected behaviour

Tell us what should happen.

### Actual behaviour
Tell us what happens instead.

### Server-side log
Copy server-side log here. You may also attach it to the issue as a file.

### Client-side log
Copy client-side log here (Android logcat, Javascript console, etc). You may also attach it to the issue as a file.

Duplicate issue #363: go install no -output option
Created: 2020-02-17T08:38:47Z
in this link: https://github.com/tinode/chat/blob/master/docs/API.md#server-api
go install -tags mongodb -output $GOPATH/bin/tinode github.com/tinode/chat/server

Closing comment (2020-02-17T09:50:04Z): Duplicate of #360
Repository: tizonia/tizonia-openmax-il

Issue #560: Spotify: tizonia repeats the first track
Created: 2019-02-14T08:44:13Z
Description
With the Spotify service, Tizonia repeats the first track of the internally generated playback queue.
Steps to Reproduce
It seems to occur with most of the Spotify command-line options, and only with Spotify.
Expected behavior:
Correct, sequential playback of the items in the play queue.
Actual behaviour:
As stated in the description.
Reproduces how often:
Always, under the conditions stated (It seems to occur with most of the Spotify command-line options, and only with Spotify).
Versions
It occurs in 0.17.0, probably in earlier versions as well.
Installation Method Used
All of them.

Duplicate issue #564: Tizonia plays a Spotify album incorrectly. It plays track 1 and last track only. 
Created: 2019-02-23T00:14:17Z
Description
Tizonia plays a Spotify album incorrectly. It plays track 1 and after it the last track. (On a raspberry 3)
Steps to Reproduce

Install tizonia on a raspberry pi 3
Start tizonia with spotify album id: 3iWNsrEs9D0FFlKFfscdvL
Wait until the end of the first track

Expected behavior:
Track 2 will be played after track 1
Actual behaviour:
Last track will be played after track 1
Reproduces how often:
100%
Versions
0.17.0 on the latest raspbian
Debug Info:
* [Boost 1_62]
* [TagLib 1.11.1]
* [MediaInfoLib - v0.7.91]
PRETTY_NAME="Raspbian GNU/Linux 9 (stretch)"
NAME="Raspbian GNU/Linux"
VERSION_ID="9"
VERSION="9 (stretch)"
ID=raspbian
ID_LIKE=debian
HOME_URL="http://www.raspbian.org/"
SUPPORT_URL="http://www.raspbian.org/RaspbianForums"
BUG_REPORT_URL="http://www.raspbian.org/RaspbianBugs"
Use the information obtained from tizonia --version and tizonia --debug. Also, please include the OS details and what version you are running
(e.g. cat /etc/os-release).
Installation Method Used
Install procedure from your webpage.
Additional Information
Any additional information, configuration or data that might be necessary to
reproduce the issue.

Closing comment (2019-02-24T20:28:52Z): H!, thanks for reporting this issue.
I'm going to close it as a duplicate of #560. The description is slightly different, but both talk about the same problem. Please follow the progress on #560, a fix will be provided there.
Repository: tizonia/tizonia-openmax-il

Issue #438: Seek tracks
Created: 2018-02-12T14:00:45Z
There does not seem to be any seek support currently (or at least no key bindings for seeking).
I mostly use tizonia to listen to long tracks (1-2 hour long tracks) and it would be good to be able to seek into tracks, especially with issue #437 where I can't resume playback after pausing.

Duplicate issue #608: Fast Forward and rewind
Created: 2019-07-03T04:03:16Z
Fast Forward and rewind
Description
Not sure but I can't find a way to fast forward or rewind to listen a specific part of the song.
Is this feature currently available?
Versions
Tizonia 0.18.0
Debian 9

Closing comment (2019-07-04T11:53:57Z): Hi!, and thanks for taking the time to open an issue. This is always appreciated!
Yes, unfortunately, we don't have seek functionality implemented in Tizonia. This is tracked by #438.
Please, read through that issue and comment there if you need to.
I am closing this one as a duplicate of #438
Repository: tizonia/tizonia-openmax-il

Issue #491: player: add option to disable looped playback (was: Youtube Stream Is Running in an endless loop)
Created: 2018-06-14T21:54:58Z
Description
When I use the command --youtube-audio-stream url, the song keeps running in an endless loop. But I want the program to quit after the song has finished
Steps to Reproduce
Use the command
1.tizonia --youtube-audio-stream url
Expected behavior: Tizonia should stop running after the song has ended
Actual behaviour: It keeps on running in a loop
Reproduces how often: 100
Versions
Use the information obtained from tizonia --version and tizonia --debug.
Tizoni version 0.14.0
OS Raspbian/Raspberry Pi
Installation Method Used
Bintray debs, Snap package, built from source, other?
Additional Information
Any additional information, configuration or data that might be necessary to
reproduce the issue.

Duplicate issue #551: Add full daemon functionality
Created: 2019-01-20T17:49:29Z
I'm trying to integrate tizonia into my own project, but during testing found out that --daemon only works with a select few music providers.
Expected behaviour would be to keep tizonia running in the background, where tracks could be added to the queue, and it would (maybe configurable) stay idle once the queue is empty.
Right now I would have to keep track of every tracklength in order to spin up a new tizonia instance, when I'm not using one (or more) of the supported music providers, in order to keep the music playing.
Please update this daemon functionality to work more as expected, it's an amazing project, and this would make it all the better

Closing comment (2019-01-23T23:56:51Z): all I'm looking for is for the --deamon to work fully :)

Fair enough.
But maybe your understanding of the --daemon option is slightly different from the current implementation.
To help, I would need to understand exactly what behavior is not there/is broken right now for your use cases:

Expected behaviour would be to keep tizonia running in the background, where tracks could be added to the queue

There currently is no (easy) way to add tracks to the playback queue of a running Tizonia instance.

, and it would (maybe configurable) stay idle once the queue is empty.

This is the same as #491 and it would be relatively easy to implement.
What else would be needed?
Repository: tizonia/tizonia-openmax-il

Issue #626: Spotify: doesn't seem to use proxy
Created: 2019-09-19T09:19:06Z
Description
When using tizonia behind a proxy, it tries to make a direct connection to Spotify and fails.
Steps to Reproduce

tizonia --spotify-tracks "metallica enter sandman"
tizonia finds the track and queues it.
tizonia tries to make a connection to 104.199.65.127:4070, which fails due to our corporate firewall.
tizonia doesn't do anything, not even give an error

Expected behavior: Since I have the environment variable "http_proxy" set, I expected tizonia to honor that. That same proxy setting is what I use in the official Spotify client, and that works.
Actual behaviour: The song never starts.
Reproduces how often: 100%
Versions
%:~>tizonia --version
tizonia 0.18.0. Copyright (C) 2019 Juan A. Rubio
This software is part of the Tizonia project http://tizonia.org
%:~>tizonia --debug
tizonia 0.18.0. Copyright (C) 2019 Juan A. Rubio
This software is part of the Tizonia project http://tizonia.org
Debug Info:
* [Boost 1_67]
* [TagLib 1.11.1]
* [MediaInfoLib - v18.12]
%:~>cat /etc/os-release
PRETTY_NAME="Debian GNU/Linux 10 (buster)"
NAME="Debian GNU/Linux"
VERSION_ID="10"
VERSION="10 (buster)"
VERSION_CODENAME=buster
ID=debian
HOME_URL="https://www.debian.org/"
SUPPORT_URL="https://www.debian.org/support"
BUG_REPORT_URL="https://bugs.debian.org/"
Installation Method Used
deb repo

Duplicate issue #722: Tizonia seems to be ignoring proxy
Created: 2020-04-28T14:47:04Z
I have been trying to setup Tizonia on my lubuntu system, it all works fine except I can't seem to get a proxy working. I edit the config file at the line proxy_server line and when I start spotify everything seems to work. But to test if it works I decided to fill in random ip's and numbers and spotify still connects and starts playing like everything is fine. Does this mean proxies are ignored by Tizonia? Or how should I interpret this? And is there a way to get proxies to work? Love the program btw!

Closing comment (2020-04-28T16:40:03Z): Closing as duplicate of #626
Repository: tizonia/tizonia-openmax-il

Issue #243: release v0.4.0
Created: 2016-05-02T08:44:11Z

Duplicate issue #159: release v0.4.0
Created: 2016-03-05T13:10:26Z

Closing comment (2016-06-16T23:14:08Z): oops, this is a duplicate of #243
Repository: tizonia/tizonia-openmax-il

Issue #471: spotify: unable to play some playlists
Created: 2018-03-26T23:49:49Z
Description
I am trying to play a spotify playlist I followed
Steps to Reproduce

tizonia --spotify-playlist "Chill Hits"

Expected behavior: Play the playlist
Actual behaviour: Plays a random playlist
Reproduces how often: 100% I have never gotten it to play the followed playlist
Versions
tizonia 0.11.0. Copyright (C) 2017 Juan A. Rubio
This software is part of the Tizonia project http://tizonia.org
Debug Info:
* [Boost 1_66]
* [TagLib 1.11.1]
* [MediaInfoLib - v17.12]
NAME="Anarchy Linux"
PRETTY_NAME="Anarchy Linux"
ID=anarchy
ID_LIKE=anarchylinux
ANSI_COLOR="0;36"
HOME_URL="https://anarchy-linux.org/"
Installation Method Used
Pacaur iirc

Duplicate issue #487: player: Spotify playlist search stalls sometimes
Created: 2018-05-09T21:52:01Z
Description
The Spotify playlist search sometimes stalls if the playlist being located is one of the Spotify-provided playlists.
Steps to Reproduce

Go to Spotify, and 'follow' a Spotify-made playlist.
Try to play this playlist in tizonia.
Tizonia prints the user-created playlists. but no Spotify-made playlists ever appear. and the program stalls.

Expected behavior:
No stalling. Tizonia ends up playing some other playlist (e.g. feeling lucky?)
NOTE: libspotify seems to have a problem with Spotify-made playlists. These playlists never become 'ready', so they can't be played by tizonia.
Actual behaviour:
Program stalls
Reproduces how often:
Every time with a Spotify-made playlist.
Versions
All versions
Installation Method Used
All installation methods
Additional Information
Any additional information, configuration or data that might be necessary to
reproduce the issue.

Closing comment (2018-05-10T10:14:17Z): Related to #471
Repository: tizonia/tizonia-openmax-il

Issue #28: plugins: libmpg123 (LGPL) based mp3 decoder component
Created: 2014-03-24T23:43:19Z
The existing mp3 decoder omx component is based on libmad, which is GPL.
Implement a new decoder component based on libmpg123, which is LGPL.
This issue should be used to fix the decoding of mp3 files that contain embedded cover art (currently, these are not handled very well by the mad-based decoder).

Duplicate issue #56: plugins: MP3 decoder based on libmpg123
Created: 2014-04-27T22:37:07Z

Closing comment (2014-06-18T22:44:12Z): Duplicate of #28
Repository: tizonia/tizonia-openmax-il

Issue #488: Get current song details from other app 
Created: 2018-05-11T13:57:49Z
Versions
tizonia 0.14.
Installation Method Used
Bintray debs
Description
I would love to make a lyrics app for tizonia and need to get the song detail, thus, tizonia need a way to export the current song detail somehow.
What do you think about this?
And thank you for this great great app. 👍

Duplicate issue #712: API enchancement
Created: 2020-04-13T16:56:16Z
Hello, I'm reopening an issue because I had an idea that could be (I think 😁) really interesting.
I think we could make an API to be able to interact with Tizonia from a mobile app / website.
We could make, for example, a GET request like

192.168.1.14:8765/?command="pause"

Or something like that!
I would really love to see this feature coming!

Closing comment (2020-04-13T21:52:21Z): @ebanDev
Thanks!, I'm closing this issue as a duplicate of  #488, #509, #551
Repository: tkashkin/Adwaita-for-Steam

Issue #274: 2.7 is broken when using install_windows batch file
Created: 2024-10-08T04:32:48Z
Chat is also not styled. LMK if user error.

Duplicate issue #277: Incorrect profile picture and window actions display
Created: 2024-10-19T06:26:39Z
In this image, you can see that theme doesn't apply to profile picture and window buttons

Closing comment (2024-10-19T11:51:33Z): Duplicate of #274, #276.
Current theme version requires the latest Steam beta.
Switch to the beta client branch or roll back to v2.6 for now.
Repository: tkashkin/Adwaita-for-Steam

Issue #45: Variable fonts support?
Created: 2022-10-15T15:30:40Z
On my Arch system the default installation of Cantarell font comes in "variable font" format, there is only one font file called Cantarell-VF.otf.
With this version of the font installed, I get no bold fonts in the top bar or everywhere else while using the skin.
Once I switched to Cantarell "static" installed through an AUR (multiple font files: Cantarell-Regular.otf, Cantarell-Bold.otf etc) everything was ok.

Duplicate issue #49: Can't scroll in settings window
Created: 2022-10-17T18:59:36Z
Hey, great theme!
Just wanted to let you know that when going to some place in the settnigs window where there's a scroll bare, like in "Interface" or "In-Game", using the scroll wheel on the mouse does nothing.
Thanks! :)

Closing comment (2022-10-17T20:39:21Z): This is a known issue and I doubt there's any way to fix it. You can scroll by dragging the scrollbar but not with the scroll wheel.
This is just how scrollable regions in VGUI work.
I guess this is also the reason why Steam skins generally don't try to do something like that and don't deviate from the default layout too much.
So I see four potential solutions:

Keep it as is and don't do anything.
Increase the height of the Settings dialog. That would look weird and may not fit on small screens.
Change the layout of the larger Settings pages to something like columns or remove some less useful controls. That would also look weird.
Same as #45:


You can report this to Valve in their issue tracker but the chance of them fixing this is probably somewhere around 0%.

Option 1 seems the best, there are only a few places affected by this issue and none of them are critical.
Repository: tkashkin/Adwaita-for-Steam

Issue #45: Variable fonts support?
Created: 2022-10-15T15:30:40Z
On my Arch system the default installation of Cantarell font comes in "variable font" format, there is only one font file called Cantarell-VF.otf.
With this version of the font installed, I get no bold fonts in the top bar or everywhere else while using the skin.
Once I switched to Cantarell "static" installed through an AUR (multiple font files: Cantarell-Regular.otf, Cantarell-Bold.otf etc) everything was ok.

Duplicate issue #121: How i can fix this?
Created: 2023-03-20T12:17:47Z

Closing comment (2023-03-20T12:36:24Z): Duplicate of #45.
You probably don't have the required fonts installed, install non-variable Cantarell fonts.
Repository: tkashkin/Adwaita-for-Steam

Issue #45: Variable fonts support?
Created: 2022-10-15T15:30:40Z
On my Arch system the default installation of Cantarell font comes in "variable font" format, there is only one font file called Cantarell-VF.otf.
With this version of the font installed, I get no bold fonts in the top bar or everywhere else while using the skin.
Once I switched to Cantarell "static" installed through an AUR (multiple font files: Cantarell-Regular.otf, Cantarell-Bold.otf etc) everything was ok.

Duplicate issue #31: Settings sidebar selection alignment issue
Created: 2022-10-04T18:11:03Z
The selection in the side bar has misaligned edges.  Using Steam on Gnome Wayland 43.0 (Arch).

Closing comment (2022-10-15T15:47:36Z): This issue is probably related to #45, try installing static versions of Cantarell fonts.
Repository: tkashkin/Adwaita-for-Steam

Issue #56: Web content not respecting windowcontrols patches
Created: 2022-10-18T17:34:41Z
I used ./install.py --patch windowcontrols/left -w full and the web-based UI (friends list, chat windows) still have the window controls on the right. Is this PEBKAC or is not yet implemented?

Duplicate issue #85: Titlebar Buttons For Popup Windows Do Not Follow Left-Aligned Selection
Created: 2022-12-11T02:40:40Z
As the title says, selecting left-aligned, whether full or just the close button, on windows like Friend List and Chat, the titlebar buttons are on the right. See #84 for an image example.

Closing comment (2022-12-28T01:11:43Z): Duplicate of #56
Repository: tkashkin/Adwaita-for-Steam

Issue #93: Top bar broken after latest beta update
Created: 2023-01-06T08:21:05Z
Can't either click on the icons so can't navigate to the library

Duplicate issue #94: Avatar background isn't the same color as topbar
Created: 2023-01-06T12:19:54Z

Closing comment (2023-01-06T12:56:45Z): Related to #93, fixed in 799fdd7.
Repository: tkashkin/Adwaita-for-Steam

Issue #196: Library hover options impossible to click
Created: 2023-08-01T10:31:57Z
Make adding a non-steam shortcut, impossible, especially with no-way to revert back to the old titlebar.

Duplicate issue #235: The hover menu on the top right doesn't appear to work?
Created: 2024-03-19T14:11:24Z
Videocaptura.de.pantalla_20240319_150229.webm
    
  

  

  


(Don't mind that line in the middle, it's a recording artifact)
So when I move my mouse pointer over the hover menu it disappears, I have the theme installed via CSS Loader along some other tweaks, but this started happening out of nowhere one or two months ago, I haven't changed my desktop themes since.

Closing comment (2024-03-20T07:39:28Z): Duplicate of #196. Menus seem to randomly break even in the regular Steam client without any customizations. I think it's not related to the way this skin shows the menus on hover.

if its going to be unreliable then i really wish there was just an option to not have this hover menu and have the icons all present given that there is space for them.

No, I just don't think there's enough space. Maybe on very large window sizes, but still there will be like 10 buttons (+ window controls) on the right side and 3-4 buttons on the left side. There's already too many buttons there.

either that or put these in the hamburger menu

I wanted to do that, but it seems there's no way to modify menu entries without patching Steam's JS code. Right now everything the skin does is CSS only. See #179 and #181.

Ah, I see
Repository: tkashkin/Adwaita-for-Steam

Issue #113: 17/02 beta update broke full theme
Created: 2023-02-18T10:40:59Z
Just notifying that with a full kind installation, the library is still looking like the default theme. I've seen some stuff has been broken on the Deck CSS themes, so probably Valve changes something :(

Duplicate issue #119: [Bug] Library UI not themed and not displaying correctly on fedora 37
Created: 2023-03-16T06:46:12Z
After todays steam update, the library UI of the launcher is no longer themed and is having issues displaying correctly. I will provide screenshots and system info below

System information:

Intel core i7 6100U
Intel integrated graphics 520
8gb of ram
Fedora 37
Gnome 43.3

Closing comment (2023-03-16T10:23:29Z): Duplicate of #113.
Nothing we can do now if Steam does not inject styles from webkit.css into web UI anymore.
This change was probably intentional to make the behavior more consistent on different platforms, because Windows builds of Steam never allowed to inject styles into the web UI at all.
Maybe something like SFP could work.
Or maybe Valve could add a supported way to override CSS for skins if they still want to support them, but thats very unlikely, considering that they seem to be slowly moving away from VGUI and the web UI is still not skinnable.
The most likely outcome I see is Steam eventually dropping the skin support entirely when they finish the transition from VGUI.

Display issues on your screenshot are likely a Steam bug. Is the window itself scrollable?
The library on your screenshot seems to be cut off at the top, so it may actually be scrolled inside the window.
The latest beta had a few similar bugs, some of them seem to be fixed, but maybe not all of them.
Repository: tkashkin/Adwaita-for-Steam

Issue #144: Beta: Interface Changes
Created: 2023-04-28T15:46:04Z
Latest Beta dropped, bringing with it a number of changes.
Unfortunately has some loss of functionality associated on our end, seems Valve likes making it hard on skin makers.
Regardless, seems like supporting this will involve some significant changes.

VGUI is kill, along with the ability to select skins at all. Entirely Web based UI now.
Library skinning still works, so at least directly patching steam files is still an option.
Naturally without skin support, injecting webkit.css from one is no longer an option. This breaks anything still using that (Login, Friends, etc), and those will have to be moved into client patches.
Unknown if there's a way to theme pages that were simply accessing steam's website (Store, Profile, etc) anymore, since we probably can't patch those and webkit.css will no longer be injected there.
New Settings, which thankfully seems to be unified into a pagedsettings_PagedSettings dialog, so it at least inherits that existing styling.
New Web Based In-Game Overlay.
New Notifications.
New Screenshot Manager.
As per #139, Game properties has changed slightly.

Duplicate issue #151: New Steam UI
Created: 2023-06-15T08:58:05Z
Today was update with new UI for Steam, so skins doesn't work.
Also, it seems, there no more option for changing skins?
Did i miss something or Steam doesn't support skins anymore?

Closing comment (2023-06-15T16:49:09Z): I think it related to #144
Repository: tkashkin/Adwaita-for-Steam

Issue #95: Library showing "Something went wrong" texts
Created: 2023-01-07T13:24:08Z
Doesn't look like something directly related to theming, but going back to default theme I don't see anything like this. So I'm not sure if it's a theme issue or not.

Duplicate issue #98: Hardware Survey Issues
Created: 2023-01-09T07:11:27Z
I can scroll up on my library to reveal the following issue. Sometimes it's front and center on application start.
Steam is installed via the multilib/steam from the Arch repos and the theme is installed via AdwSteamGtk, with all window controls on the right.

Closing comment (2023-01-09T08:51:36Z): Duplicate of #95.
This also happens with the default skin in the latest Steam beta.
Valve is moving notifications like phone/email verification banners from VGUI to the web part of the client and apparently adds some new types of notifications, but it's not fully working yet.
Repository: tldraw/tldraw

Issue #1436: [Bug]: Palm hits firing before pen
Created: 2023-05-22T17:05:38Z
What happened?
When I'm writing/drawing on my Ipad, sometimes tldraw registers my wrist touching the screen before the pen. Other drawing applications have the option to disable finger touches when drawing with a stylus. Is this something that we might be able to add as a preference so that I don't accidently keep drawing random lines? I'm not sure what the browser API looks like for pen inputs vs. touch inputs so maybe it's not possible. I might try giving this a go myself but I figured I'd track the issue regardless.
How can we reproduce the bug?
Using a stylus, select freehand draw tool, and write.
What browsers are you seeing the problem on?
Chrome
Contact Details
kylemoran.data@gmail.com
Code of Conduct

 I agree to follow this project's Code of Conduct

Duplicate issue #2048: Palm hits still firing before pen
Created: 2023-10-10T10:36:04Z
Using the pen
Rest palm against screen
Draw with the pen

expected: The initial palm marks will be erased
actual: they remain

Closing comment (2024-07-22T13:51:32Z): dupe of #1436, as mentioned above
Repository: tldraw/tldraw

Issue #5338: sync error: CLIENT_TOO_OLD
Created: 2025-02-01T05:59:44Z
Hey, I ran into an error while using tldraw:
RemoteSyncError: sync error: CLIENT_TOO_OLD
    at Object.onSyncError (https://localhost.corp.adobe.com:8013/index-nomodule.2d3ace14.js:265374:28)
    at https://localhost.corp.adobe.com:8013/index-nomodule.2d3ace14.js:263232:28
    at https://localhost.corp.adobe.com:8013/index-nomodule.2d3ace14.js:262761:48
    at Set.forEach (<anonymous>)
    at ClientWebSocketAdapter._handleDisconnect (https://localhost.corp.adobe.com:8013/index-nomodule.2d3ace14.js:262761:34)
    at ws.onclose (https://localhost.corp.adobe.com:8013/index-nomodule.2d3ace14.js:262782:39)
My browser: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36
I am using my own tldraw sync server.  It was working fine up until about a week ago.

Duplicate issue #5686: sync error: CLIENT_TOO_OLD
Created: 2025-03-18T15:43:27Z
Hey, I ran into an error while using tldraw:
RemoteSyncError: sync error: CLIENT_TOO_OLD
    at Object.onSyncError (http://localhost:5173/node_modules/.vite/deps/@tldraw_sync.js?v=ad3fce11:2507:27)
    at http://localhost:5173/node_modules/.vite/deps/@tldraw_sync.js?v=ad3fce11:517:20
    at http://localhost:5173/node_modules/.vite/deps/@tldraw_sync.js?v=ad3fce11:855:17
    at Set.forEach (<anonymous>)
    at ClientWebSocketAdapter._handleDisconnect (http://localhost:5173/node_modules/.vite/deps/@tldraw_sync.js?v=ad3fce11:854:28)
    at ws.onclose (http://localhost:5173/node_modules/.vite/deps/@tldraw_sync.js?v=ad3fce11:880:14)
My browser: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/134.0.0.0 Safari/537.36

Closing comment (2025-03-24T10:27:17Z): closing as duplicate of #5338
Repository: tldraw/tldraw

Issue #2160: Shotgun arrows with cloud shapes
Created: 2023-11-07T12:04:09Z
Reported to us from twitter
Not sure how to repro
But here's an example: https://staging.tldraw.com/s/v2_c_5AZx-wChqZryXD8kkRPQY?viewport=-178%2C-198%2C1500%2C1275&page=page%3AkUaIuOawfUlsxGg5Ieu55

Duplicate issue #2291: jumpy arrows (sometimes? over multiplayer?) when rotating grouped shapes
Created: 2023-12-05T15:11:34Z
Not sure how to reproduce this one

Closing comment (2024-07-23T13:29:22Z): I think this is the same as #2160
closing as dupe of that one
Repository: tldraw/tldraw

Issue #4235: Cannot read properties of undefined (reading 'openai')
Created: 2024-07-21T02:22:37Z
Hey, I ran into an error while using tldraw:
TypeError: Cannot read properties of undefined (reading 'openai')
    at SettingsDialog (https://makereal.tldraw.com/_next/static/chunks/237-708bd9121015400b.js:1:20552)
    at Mf (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:39686)
    at rC (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:112346)
    at Jk (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:102245)
    at Ik (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:101422)
    at df (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:101240)
    at ef (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:98669)
    at qf (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:98092)
    at MessagePort.P (https://makereal.tldraw.com/_next/static/chunks/472-85dc6a00182ad38b.js:25:1665)
My browser: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36

Duplicate issue #4230: Cannot read properties of undefined (reading 'openai')
Created: 2024-07-19T15:30:16Z
Hey, I ran into an error while using tldraw. Before I reset the data I want to make sure that I'm not going to lose the entire drawing:
TypeError: Cannot read properties of undefined (reading 'openai')
    at SettingsDialog (https://makereal.tldraw.com/_next/static/chunks/237-708bd9121015400b.js:1:20552)
    at Mf (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:39686)
    at rC (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:112346)
    at Jk (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:102245)
    at Ik (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:101422)
    at df (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:101240)
    at ef (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:98669)
    at qf (https://makereal.tldraw.com/_next/static/chunks/fd9d1056-df45ec12a25b4e5a.js:9:98092)
    at MessagePort.P (https://makereal.tldraw.com/_next/static/chunks/472-85dc6a00182ad38b.js:25:1665)
My browser: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36

Closing comment (2024-07-22T14:25:00Z): Duplicate of #4235
Repository: tldraw/tldraw

Issue #3894: [Bug]: Keyboard layout makes impossible to use some shorcuts
Created: 2024-06-07T09:05:39Z
What happened?
With my non English keyboard layout I am unable to use some very important shortcuts, e.g. reordering (bring front/back).

In tldraw, it only zooms in due to the "+"


Proposed solution

I guess implementing customizable shortcuts would ease fixing this issue and also benefit all users that request it like #3699
For reference, excalidraw seems to ignore the keyboard layout somehow and enable it (but there are conflicts for other keys too). It also has issues requesting it with more scenarios were the customization would be beneficial e.g. excalidraw/excalidraw#6275

How can we reproduce the bug?
No response
What browsers are you seeing the problem on?
Chrome
Contact Details
No response
Code of Conduct

 I agree to follow this project's Code of Conduct

Duplicate issue #2744: Windows Chrome: Grid mode keyboard shortcut doesn't work
Created: 2024-02-06T12:15:05Z
Ctrl + ' doesnt toggle the grid on windows chrome. It works fine in windows firefox.

Closing comment (2024-06-07T09:07:39Z): Maybe related to #3894
Repository: tldraw/tldraw

Issue #2028: [bug]: Keyboard shortcuts do not work in vs-code
Created: 2023-10-06T12:12:13Z
What's the feature?
When a shape is selected

keyboard enter should allow you to write in the shape
double tap in ipad should allow you to enter text in shape

Contact Details
github mention
Code of Conduct

 I agree to follow this project's Code of Conduct

Duplicate issue #2116: [Bug]: VSCode extension mouse input and keyboard broken
Created: 2023-10-25T07:21:52Z
What happened?
Using tldraw extension v2.0.14 on VSCode version:
Version: 1.83.1
Commit: f1b07bd25dfad64b0167beb15359ae573aecd2cc
Date: 2023-10-10T23:57:32.750Z (2 wks ago)
Electron: 25.8.4
ElectronBuildId: 24154031
Chromium: 114.0.5735.289
Node.js: 18.15.0
V8: 11.4.183.29-electron.0
OS: Darwin arm64 22.6.0

Mouse input outside of clicking is ignored, so I cannot pan or zoom. Also keyboard input is ignored, when I click on "A", arrow tool is not started, also backspace does not delete anything.
How can we reproduce the bug?
Start up VSCode with that version installed, start a new drawing, draw anything and try to pan.
What browsers are you seeing the problem on?
No response
Contact Details
No response
Code of Conduct

 I agree to follow this project's Code of Conduct

Closing comment (2023-10-26T19:50:54Z): related to #2028