ppxscal/embedding_network huggingface dataset:
HTML 4: Interactive Course with Cdrom, 1st edition
Authors: Kent Cearley
Venue:  (1997)

:HTML 4 Interactive Course covers all the aspects of HTML, including multimedia, Web forms, scripts, advanced interactive techniques, and text indexes and phone directories (including interfaces). Beginning with Chapter 1, students create their own Web page-from getting connected to the Internet, writing HTML code, and coding hyperlinks in their site. With each chapter, the Web page will become more sophisticated. The online component includes quizzes (for intermediate feedback on progressContinuing Education Units from Marquette University may be applied for upon completion of this courseCovers hot new HTML 4 topics such as Cascading Style Sheets, Dynamic HTML, and Dynamic Style Sheets (including layers), as well as non-CGI Scripting with JavaScript, VBScript, and ActiveXWeb-based components free with purchase of the book including on-line mentors, interactive testing, discussion groups, and more The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Corel Photo-Paint 9: The Official Guide, 1st edition
Authors: David Huss
Venue:  (1999)

:Corel PHOTO-PAINT regularly beats out its main competitor,Adobe PhotoShop,and costs less than half the price. The ONLY Corel-endorsed guide to PHOTO-PAINT. Fully explains basic to advanced features and contains all new workshop projects and a new 16-page 4-color insert. The ONLY Authorized Reference on Corel PHOTO-PAINT 9. Create stunning images and digital illustrations for print and for the Web with help from the only officially authorized guide to Corel PHOTO-PAINT 9. The new version of PHOTO-PAINT packs a wide variety of image-editing tools,natural media brushes,filters,special effects,and Web-publishing features inside a completely customizable interface - this expert guide shows you how to take full advantage of these great features. Filled with real-world examples,step-by-step workshop projects,and a 16-page color insert,Corel PHOTO-PAINT 9: The Official Guide is your one-stop resource to all the components of this powerful program. Inside,learn how to: Follow step-by-step workshops to learn to create digital masterpieces; Scan images like a pro and turn overexposed,scratchy,or timeworn photographs into visions of beauty; Master version 9's new tools,brushes,filters,and masks; Control your colors,including corrections,models,and palette setup; Edit photos and remove portions of images without disrupting composition using the Clone tool; Maximize the power of the Image Sprayer to create extraordinary images with a brush stroke; Create custom Web graphics and dazzling Web pages; PLUS! Browse the 16-page color insert for brilliant ideas that will help you generate your own professional digital works of art.
Just a Click Away: Advertising on the Internet, 1st edition
Authors: Norman J. Medoff
Venue:  (2000)

:B> From modest beginnings, advertising on the Internet quickly has become a multibillion dollar business. This book discusses the power and potential of the Internet as an advertising medium and focuses on how the Internet can be utilized best to deliver effective messages. Just a Click Away: Advertising on the Internet is the first in a series of three books that look at various aspects of mass communication and the Internet. An accompanying Website, which will support all three books, provides further information and updates material in this ever-changing field. The book offers a multitude of valuable information as it draws from current sources that include trade periodicals, daily newspapers, academic journals, magazines, industry newsletters, conference presentations and, of course, the Web itself. Anyone interested in advertising on the Internet.
Token-Ring Networks: Characteristics, Operation, Construction, and Management, 1st edition
Authors: Gilbert Held
Venue:  (1994)

:A comprehensive reference which strikes a balance between theory and practicality. Details the operation and usage of IBM 4- and 16-Mbps token-ring networks as well as the 100-Mbps Fiber Distributed Data Interface (FDDI) network. Contains information on signal coding techniques to provide readers with an insight to determining error conditions and understanding coding efficiencies that affect network performance. Covers the function and utilization of various local and wide area networking devices such as repeaters, bridges, routers and gateways. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
A new method for analyzing scientific productivity
Authors: John C. Huber
Venue: Journal of the American Society for Information Science and Technology (2001)

Previously, a new method for measuring scientific productivity was demonstrated for authors in mathematical logic and some subareas of 19th-century physics. The purpose of this article is to apply this new method to other fields to support its general applicability. We show that the method yields the same results for modern physicists, biologists, psychologists, inventors, and composers. That is, each individual's production is constant over time, and the time-period fluctuations follow the Poisson distribution. However, the productivity (e.g., papers per year) varies widely across individuals. We show that the distribution of productivity does not follow the normal (i.e., bell curve) distribution, but rather follows the exponential distribution. Thus, most authors produce at the lowest rate and very few authors produce at the higher rates. We also show that the career duration of individuals follows the exponential distribution. Thus, most authors have a very short career and very few have a long career. The principal advantage of the new method is that the detail structure of author productivity can be examined, such as trends, etc. Another advantage is that information science studies have guidance for the length of time interval being examined and estimating when an author's entire body of work has been recorded.
An Introduction to Operating Systems
Authors: William A. Shay
Venue:  (1997)

:This text covers all major topics of operating systems, including memory management, I/O processing, concurrent processing, auxiliary storage management and scheduling. There is also a chapter on queuing theory and a chapter with four case studies - MS-DOS, UNIX, VMS and MVS.
Intellectual Property in the Information Age: The Politics of Expanding Ownership Rights
Authors: Debora J. Halbert
Venue:  (2000)

:Halbert examines the expansion of intellectual property rights in the information age. She critiques the theoretical foundations and current American approach to copyright law, and she suggests that we should not extend copyright law without critically assessing the impact such a move would have on the free exchange of information.
Grid-enabled parallel divide-and-conquer: theory and practice
Authors: Chun-Hsi Huang
Venue: Proceedings of the 2002 ACM symposium on Applied computing (2002)

This paper presents a general methodology for the communication-efficient parallelization of graph algorithms using the divide-and-conquer approach. The algorithm is communication-free in the conquer stage and uses only a small amount of messages while partitioning the input. Specifically, a practical parallel algorithm with full scalability, based on the BSP model, for finding Hamiltonian paths in tournaments is presented.Experiments have been carried out on two architecturally different systems, which stand for the possible site variety of a computational grid. These include a distributed-memory system: a Solaris cluster of 32 Sun Ultra5 computers on Myrinet network and a distributed shared-memory system: an SGI Origin 2000 with 32 R10000 processors, using MPICH-GM and MPT, respectively. Both implementations are compatible with the grid-enabled MPI implementation, MPICH-G2.
The Unauthorized Guide to Windows Microsoft Windows Millennium Edition
Authors: Paul McFedries
Venue:  (2000)

:The Unauthorized Guide to Windows Millennium provides savvy consumers foolproof instruction in the techniques that work and those that don't. Information is delivered with unbiased recommendations that are not influenced by any company, product or organization. It provides comprehensive coverage of Windows Millennium while evaluating the pros and cons of vital features. The Unauthorized Guide to Windows Millennium enables users to maximize productivity and utilize Windows Millennium more efficiently with inside facts and secrets about the product. Topics covered include dual booting with another operating system, adding and removing Windows components, insider's guide to the Windows Registry, maximizing memory, crucial system maintenance, getting the most out of the Internet & Internet security, Web integration, and crucial hardware concepts.
Running Microsoft Outlook 2000, 1st edition
Authors: Alan R. Neibauer
Venue:  (1999)

:As a one-stop reference and user guide to Microsoft Outlook 2000, this is a comprehensive, example-filled book that's easy to use, and loaded with tips from the software experts on how to get the most from Microsoft Outlook 2000.
Differential files: their application to the maintenance of large data bases
Authors: D. G. Severance, G. M. Lohman
Venue: Proceedings of the 1976 ACM SIGMOD international conference on Management of data (1976)

The representation of a collection of data in terms of its differences from some pre-established point of reference is a basic compaction technique which finds wide applicability. This paper describes a differential database representation which is shown to be an efficient method for storing large and volatile databases. The technique confines database modifications to a relatively small area of physical storage and as a result offers two significant operational advantages. First, because the "reference point" for the database is inherently static, it can be simply and efficiently stored. Moreover, since all modifications to the database are physically localized, the process of backup and the process of recovery are relatively fast and inexpensive.
Realizing a new step-in-place locomotion interface for virtual environment with large display system
Authors: Laroussi Bouguila, Masahiro Ishii, Makoto Sato
Venue: Proceedings of the workshop on Virtual environments 2002 (2002)

Omni-directional locomotion systems are yet of little advantage in virtual environments (VEs) with limited large display system, where users may experience visual-less situations when they move in a direction that is not covered by the large screen. This paper presents a new omni-directional locomotion interface based on step-in-place movement and a smart-turntable system to impart users with the ability to move freely in any direction within VEs without loosing sight of the displayed images despite their projection on a limited large screen that do not provide surrounding or 360&deg; visual feedback. A sensor-embedded turntable is used as a walking platform, on top of which users will stand at its center to perform walk in place and turn in place movements to steer their navigation through the virtual environment. However, as a large turn action may put the screen outside user's visual field of view, the turntable will cancel user's turnings by a smooth and passive rotation in the opposite direction so as to keep user oriented toward the center of the screen. The novelty of the interface is that a) it uses a smart-turntable as walking platform that compensate users' rotations rather than their displacements b) no cable attachments are made to the user body c) user can make many full body rotations without loosing sight of the environment, virtually providing a surrounding display despite the use of limited size screen.
Audio Workstation Handbook
Authors: Francis Rumsey
Venue:  (1996)

:Using digital audio workstations it is now possible to execute complete projects from initial conception, through mixing and post production, to the final master. Sound tracks can be created and edited for films, TV, multimedia, computer games and the Internet, integrated with pictures and computer data. The Audio Workstation Handbook has been written for all those needing to understand digital audio and the associated technologies used in these workstations. This is the fastest growing field in the industry and requires students, operators and engineers to get to grips with previously unfamiliar topics. Today's workstations integrate high quality audio with MIDI and digital video, and detailed knowledge of these subjects is vital if the best performance is to be extracted from systems, and costly mistakes avoided. The fields of professional audio and multimedia production are converging, resulting in a need for audio engineers to learn about computer networks, file transfer, MIDI and digital video. Similarly, those involved in the computer industry need a greater understanding of high quality audio.
Macworld Creating Cool Web Pages with Adobe Pagemill
Authors: Bud E. Smith
Venue:  (1996)

:Learn the Ins and Outs of Web Pages with the Tips Inside... Take advantage of insider insights on creating Web pages and publishing your Web site Master PageMill capabilities, including frames, tables, text formatting, and more! Discover ways to create HTML pages by simply dragging elements, such as links, images, and text to their places on the page Easily add multimedia and Java applets to your Web pages Learn by example with dozens of real-world tips It's Easy to Create Cool Web Pages with Valuable Tools on Bonus Mac-Windows CD-ROM Get dazzling clip media from Texture Farm, Artbeats, and Specular Create Web artwork with cutting-edge tools from Kai's Power Tools and many more! Use pre-designed Web page templates for instant pages Test-drive Photoshop, Fractal Design Painter, Macromedia Director, and more! Includes EarthLink Network Total Access to the Internet with Netscape Navigator
Bounded rationality and satisficing in young people's Web-based decision making
Authors: Denise E. Agosto
Venue: Journal of the American Society for Information Science and Technology (2002)

This study investigated Simon's behavioral decision-making theories of bounded rationality and satisficing in relation to young people's decision making in the World Wide Web, and considered the role of personal preferences in Web-based decisions. It employed a qualitative research methodology involving group interviews with 22 adolescent females. Data analysis took the form of iterative pattern coding using QSR NUD*IST Vivo qualitative data analysis software. Data analysis revealed that the study participants did operate within the limits of bounded rationality. These limits took the form of time constraints, information overload, and physical constraints. Data analysis also uncovered two major satisficing behaviors - reduction and termination. Personal preference was found to play a major role in Web site evaluation in the areas of graphic/multimedia and subject content preferences. This study has related implications for Web site designers and for adult intermediaries who work with young people and the Web.
Sams Teach Yourself HTML 4 in 10 Minutes, 2nd edition
Authors: Tim Evans
Venue:  (1999)

:Sams Teach Yourself HTML 4 in 10 Minutes, Second Edition, is a compact, task-oriented tutorial that shows you how to perform the most common tasks involved in designing, creating, publishing, and administering Web pages and sites. The book covers only those HTML tags and technologies that are likely to be used on a beginner's Web page, and it is organized in a logical step-by-step order. This edition of the book has been completely rewritten to make it more accessible for the beginning Windows or Macintosh user, and to include more easily accessible reference material.
Page to help or help to page: a comparative case study
Authors: Darren Barefoot
Venue: Proceedings of the 19th annual international conference on Computer documentation (2001)

In this paper, I describe two processes of single-sourcing a printed manual and a online help system.
Layered touch panel: the input device with two touch panel layers
Authors: Yujin Tsukada, Takeshi Hoshino
Venue: CHI '02 extended abstracts on Human factors in computing systems (2002)

We developed Layered Touch Panel that expands the interaction techniques of touch panel. Layer Touch Panel has two touch panel layers, so that it is able to distinguish two touch states such as "finger on screen" and "finger above screen". With the structure, Rollover effect and Pick & Drop that are not available in normal touch panel are available in Layered Touch Panel.As the result of a usability test, 88% of test users answered that Layered Touch Panel is more usable than normal touch panel.Therefore, we consider that Layered Touch Panel is useful for the products that have touch panel.
Delphi Client/Server Developer's Guide with Cdrom
Authors: Joseph D. Booth
Venue:  (1996)

:Intermediate and advanced database programmers can explore Delphi's local Interbase server as well as SQL and Oracle. Learn to set up remote servers on Windows NT and Novell Netware, put together a full client/server application, create files, and fine-tune programs. The CD-ROM includes demo versions of SQL conversion programs, SQL statements, end-user tools, and other Delphi C/S-related products.
Multiclass Linear Dimension Reduction by Weighted Pairwise Fisher Criteria
Authors: Marco Loog, R. P. W. Duin, R. Haeb-Umbach
Venue: IEEE Transactions on Pattern Analysis and Machine Intelligence (2001)

We derive a class of computationally inexpensive linear dimension reduction criteria by introducing a weighted variant of the well-known K-class Fisher criterion associated with linear discriminant analysis (LDA). It can be seen that LDA weights contributions of individual class pairs according to the Euclidian distance of the respective class means. We generalize upon LDA by introducing a different weighting function.
AFC Programmer's Guide
Authors: Stephen R. Davis
Venue:  (1997)

:You can kick Internet application development into high gear by using the advanced building blocks in the Application Foundation Classes (AFC) - Java class libraries from Microsoft. If you're an intermediate-level Java programmer, this book shows you how. You'll discover how to mix, match, and customize a wide variety of prebuilt elements - buttons, toolbars, listview controls, and much more - to create full-featured interfaces. And extensive sample code makes everything perfectly clear. This book is a must-have for Java programmers (especially those using the Microsoft Visual J++ development system for Java), Internet content developers, and developers who intend to write or rewrite their applications in Java. It's also an authoritative look at a key part of Microsoft's approach to platform-independent Java development. Most of all, AFC Programmer's Guide is the practical programming assistance you've been looking for.
How to Set up and Maintain a World Wide Web Site: The Guide for Information Providers, 1st edition
Authors: Lincoln D. Stein
Venue:  (1995)

:World Wide Web (WWW) sites have been blossoming at an astounding rate, with good reason; WWW technology has proven extraordinarily effective at creating a flexible, interactive, and graphic medium for sharing all kinds of information over the Internet. Here in one concise volume you will find all of the essential information needed to create and maintain a World Wide Web site. Following every stage of the process, this book covers all aspects of WWW server design, setup, and maintenance, including: finding, compiling, installing, and configuring the appropriate web server software; understanding the ins and outs of the Hypertext Transfer Protocol (HTTP); creating hypertext documents with Hypertext Markup Language (HTML); converting existing documents to hypertext; working with graphics, sound, and video; incorporating executable programs that run such features as searchable indexes; fill-out forms, clickable maps, and gateways to other services, and writing server scripts to create dynamic documents. In addition, an entire chapter focuses on security, pointing out the risks inherent in a WWW site and how to protect your site from these dangers without hampering its smooth operation. Most importantly, the book's illustrated "Style Guide" shows you how to put all of this information together to design a fully functioning web site that balances your desire for eye-catching graphics with the practical need for speedy performance.
Adding animation to a simulation using Proof&trade;
Authors: James O. Henriksen
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

Proof Animation&trade; is a family of products for adding animation to discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid-size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector-based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proof's superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDraw&trade; interface for accessing video hardware. DirectDraw is a built-in component of Windows 98, NT4, and 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware.
A Feature-Based Technique for Joint Linear Estimation of High-Order Image-to-Mosaic Transformations: Mosaicing the Curved Human Retina
Authors: Ali Can, Charles V. Stewart, Badrinath Roysam, Howard L. Tanenbaum
Venue: IEEE Transactions on Pattern Analysis and Machine Intelligence (2002)

An algorithm for constructing image mosaics from multiple, uncalibrated, weak-perspective views of the human retina is presented and analyzed. It builds on a previously described algorithm for registering pairs of retinal images using a noninvertible, 12-parameter, quadratic image transformation model and a hierarchical, robust estimation technique. The major innovation presented here is a linear, feature-based, noniterative method for jointly estimating consistent transformations of all images onto the mosaic ¿anchor image.¿ Constraints for this estimation are derived from pairwise registration both directly with the anchor image and indirectly between pairs of nonanchor images. An incremental, graph-based technique constructs the set of registered image pairs used in the joint solution. The joint estimation technique allows images that do not overlap the anchor frame to be successfully mosaiced, a particularly valuable capability for mosaicing images of the retinal periphery. Experimental analysis of the algorithm on data sets from 16 eyes shows the average overall median transformation error in final mosaic construction to be 0.76 pixels. Overall, the technique is simpler, more accurate, and offers broader coverage than previously published methods.