ppxscal/embedding_network huggingface dataset:
10 Minute Guide to Lotus 1-2-3 for Windows
Authors: Peter G. Aitken
Venue:  (1992)

:Readers will learn the basic features of this popular spreadsheet in just 20 quick and easy lessons.Each lesson can be completed in 10 minutes or lessTwo-color interior highlights key information and makes referencing easyTimesaver Tips, Plain English definitions, and Panic Button advice help readers achieve maximum productivity
Internet Kids and Family Yellow Pages, 3rd edition
Authors: Jean Armour Polly
Venue:  (1999)

:The Internet offers families unlimited opportunities for both education and fun, but it's often confusing and frustrating to navigate and find information that's appropriate for everyone in your household. Jean Armour Polly, professional librarian and mom, explores the Internet to find the best, most engaging, and most fun sites EVER. This thoughtfully-organized, easy-to-use directory features descriptions of more than 3,000 hand-picked Web sites. This book is a time-saving treasure chest of the world's most compelling and creative places to go on the Web, all of them family-friendly and Net-mom approved for outstanding educational and entertainment value. From preschoolers to teens, from parents to grandparents, see why families around the world trust the high quality of the Net-mom brand.
How to Find What You Need in the Bluetooth Spec: An IEEE Guide
Authors: Tom Siep
Venue:  (2000)

:This book is specifically designed to streamline the process of finding information about the Bluetooth wireless technology. It provides helpful hints about the Spec so that you have a fuller understanding of the technology and how it impacts you. Based on what you will be doing with the Spec, it helps answer the question, "What do I really have to read and understand?"
Web Publishing Step-by-Step Learning Kit
Authors: CORPORATE Microsoft Press Active Education Staff
Venue:  (1999)

:Microsoft Press provides two effective learning tools in one package to teach users how to harness the Web publishing tools and features of Microsoft Office applications, including Microsoft FrontPage 2000, PhotoDraw 2000, Publisher 2000, NetMeeting and NetShow. It also covers the Web publishing features of Microsoft Excel 2000, Word 2000, and PowerPoint 2000. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
PhotoShop 4 Interactive Course
Authors: Sherry London
Venue:  (1997)

:Master the secrets of the Photoshop pros, from compositing and impressionistic effects to photo-collage and Photoshop filters. The clear, step-by-step instructions in Photoshop 4 Interactive Course show you how to easily harness the full power of Photoshop 4 to transform ordinary designs and photos into vibrant works of art. By the time you've worked through the book's 68 easy-to-use lessons, you'll be a Photoshop Picasso. This isn't just a book; it's a Web-based learning center.
CorelDraw 8, with CD-ROM (Mastering), 4th edition
Authors: Rick Altman
Venue:  (1998)

:Mastering CorelDRAW 8 is the comprehensive guide to the latest version of Corel's popular graphics program. Written by acclaimed CorelDRAW expert Rick Altman, this new edition of the long-standing best-seller covers every feature, function, and added capability of the program. Using an approach that both instills confidence in beginners and augments the knowledge of the most experienced users, this is the perfect book for anyone interested in learning about CorelDRAW. Rely on this book for complete coverage of CorelDRAW's power and versatility. The Basics. Learn to use the CorelDRAW status bar, scroll bars, color palette, Toolbox, and menus. In no time, you'll be manipulating text, creating images, and enjoying DRAW's powerful features and special effects. You'll also find many ways of customizing your work environment to fit your needs. You'll work easily and comfortably - and you'll create your first drawing in just minutes! Powerful new tools and features. Inside you'll find a thorough introduction to CorelDRAW's latest, most useful capabilities, which include interactive controls for many special effects, a new streamlined interface, improved object management, easier object selection, smarter import/export, automatic creation of HTML pages, built-in support for creating Acrobat files, and better print options.
Teach Yourself Game Programming in 21 Days (with CD-ROM), 1st edition
Authors: Andre LaMothe
Venue:  (1994)

:This step-by-step tutorial takes readers through the entire game development process, teaching them how to design and create their own game software.Includes several programming techniques, such as joystick control and the use of graphicsCD-ROM includes sample source code from the book
Vigilante 8: 2nd Offense Official Strategy Guide
Authors: Bart Farkas
Venue:  (1999)

:Vigilante 8: 2nd Offense, the sequel to the very popular Vigilante 8, occurs after players time travel from the future back to the 70's. Players drive one of 18 vehicles, including an old tow truck, a stretch limo, and a garbage truck, and try to take out rival gangs throughout 10-12 different locations, from the space shuttle launch site in Florida, to a ski resort, to a nuclear power plant. Numerous modes of gameplay are available, such as Arcade mode, Quest mode, and two all new multi-player modes: Co-op mode and Grand Melee Deathmatch mode. Players are now able to upgrade their vehicles with an array of attributes that are earned by destroying other cars.
Adding for-loops to first-order logic
Authors: Frank Neven, Martin Otto, Jurek Tyszkiewicz, Jan Van den Bussche
Venue: Information and Computation (2001)

We study the query language BQL: the extension of the relational algebra with for-loops. We also study FO(FOR): the extension of first-order logic with a for-loop variant of the partial fixpoint operator. In contrast to the known situations with query languages, which include while-loops instead of for-loops, BQL and FO(FOR) are not equivalent. Among the topics we investigate are: the precise relationship between BQL and FO(FOR); inflamatory versus noninflationary iteration; the relationship with logics that have the ability to count; and nested versus unnested loops. Copyright 2001 Academic Press.
A scalable force propagation approach for web-based deformable simulation of soft tissues
Authors: K. S. Choi, H. Sun, P. A. Heng, J. C. Y. Cheng
Venue: Proceedings of the seventh international conference on 3D Web technology (2002)

Physically based models and simulation are usually computationally intensive and not suitable for real-time interactive virtual reality applications including on-line medical training and surgical simulation. In this paper, we propose and develop a web-based scalable deformable model by simulating deformation of soft tissues as a successive force propagation process. This approach avoids laborious formulation of stiffness matrices in conventional mass-spring models. Computational speed is optimized by taking into account only the nodes confined in localized deformation regions. Scalability is achieved by controlling the degree of localization. The model is applicable for simulating both hollow and volumetric objects. The proposed technique provides a scalable solution for web-based interactive applications involving soft tissues deformation.
VS COBOL II: Highlights and Techniques, 1st edition
Authors: James C. Janossy
Venue:  (1992)

:VS COBOL II is IBM's newest compiler providing huge amounts of memory for IBM 3390 disk devices and mainframes. Written for COBOL programmers who need to learn the important differences between VS COBOL and VS COBOL II Release 3 as quickly as possible. There is a demonstration of new interactive debugging techniques; problem areas are identified while trivia are removed to the appendices. Also provides actual demonstration programs available on diskette. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
KIBITZ: the design of a bridge-bidding program utilizing simulated human judgement
Authors: Mark G. Graff
Venue: Proceedings of the 17th annual Southeast regional conference (1979)

The design of a program utilizing simulated human judgement to bid bridge hands is presented. The program is a new application of a technique developed by Peter G. Ossorio and H. Joel Jeffrey, which transforms a body of expert judgements into orthogonal matrices referred to as "judgement spaces". The process by which the bids are produced is compared to the operation of a finite state machine: the states reflect the condition of the auction, the bids themselves move the machine from one state to the other, and the characteristics of the bridge hands -- as perceived by the experts -- control the state-to-state transitions. A description of the mechanics of bridge bidding is appended.
Excel 5: How to Work with Lists, Pivot Tables and External Databases, 1st edition
Authors: Anne Prince
Venue:  (1995)

:This task-oriented guide is designed for business people who want to be productive and efficient users of Excel 5, today's bestselling spreadsheet program for Windows. A companion volume to Work Like a Pro with Excel 5 for Windows.
Easy Microsoft Windows
Authors: Shelley O'Hara
Venue:  (2000)

:Easy Windows "Millennium" includes a unique format, is a revision of a proven best seller, and is a reader favorite. This book covers more than 150 of the most important tasks, ranging from the simple features such as opening a folder to more advanced topics such as installing new hardware or restoring your system. Easy Windows Millennium uses visual learning that appeals to the most common user of Windows "Millennium" - the home user.
Residential Broadband
Authors: George Abe
Venue:  (1997)

:This comprehensive, accessible resource organizes and puts in context the complexities and variables that characterize full-scale deployment of residential broadband networks. This book provides valuable information and perspective for anyone with an interest in implementing, guiding, and predicting the future of residential broadband technologies: product developers, engineers, network designers, business people, lawyers, regulators, investors, and industry analysts.
101 Things You Need to Know about Internet Law
Authors: Jonathan Bick
Venue:  (2000)

:101 Things You Need to Know about Internet Law is the first complete guide to Internet Law prepared for e-business people. Entertaining and accessible, this book is a concise and comprehensive guide to the legal issues and answers involved in all facets of electronic commerce. Prospective e-business people will learn about:contractstaxesrightsoptionsobligationslimitationsrelationsliabilitiesdebt collectionadvertisingbillingrefundsintellectual property protectionand eighty-eight other essential bits of information. This book will save time and money by helping them avoid common Internet legal problems. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Net Future
Authors: Chuck Martin
Venue:  (2002)

:Chuck Martin looks ahead to ask  and answer  "What does the future really hold for executives, managers, their jobs, and businesses in an even faster, more interactive, and relentlessly competitive world? How can we prepare for the day when unrestricted access to cheaper global communications turns everyday workers into masters of all domains and, in turn, generates a new ruling class of smart, demanding, and highly educated consumers?" Welcome to Net Future, Martin's prophetically plotted roadmap to a bold new world of commerce and consumerism. An interactive marketplace where success will be complete only for the well-prepared. And all but impossible for those who are not.
Artificial Morality: Virtuous Robots for Virtual Games
Authors: Peter Danielson
Venue:  (1994)

:Artificial Morality shows how to build moral agents that succeed in competition with amoral agents. Peter Danielson's agents deviate from the received theory of rational choice. They are bound by moral principles and communicate their principles to others. Thecentral thesis of the book is that these moral agents are more successful in crucial tests, and therefore rational. Artificial Morality is inspired by artificial intelligence. The solution presented to the problem of rationality and morality is constructive: the building of better moral robots. Danielson uses robots paired in abstract games that model social problems, such as environmental pollution, which reward co-operators but even more those who benefit from others' constraint. It is shown that virtuous, not vicious, robots do better in these virtual games.
Introduction
Authors: Michael Lewis, Jeffrey Jacobson
Venue: Communications of the ACM (2002)

Serious computational results are derived from computer-based games.
Endogenous differentiation of information goods under uncertainty
Authors: Robert S. Gazzale, Jeffrey MacKie-Mason
Venue: Proceedings of the 3rd ACM conference on Electronic Commerce (2001)

Information goods can be reconfigured at low cost. Therefore, firms can choose how to differentiate their products at a frequency comparable to price changes. However, doing so effectively is complicated by uncertainty about customer preferences, compounded by the fact that the search for a good product niche is carried out in competition with other searching firms.We study two firms that differentiate their information goods.The firms simultaneously compete in product configuration and price. We assume a non-uniform distribution of consumers: the largest number prefer a product located at a "sweet spot," but the rate at which the customer density falls off away from this product configuration is unknown. Our characterization reflects the standard tradeoff between exploitation (current profit) and exploration (learning to enhance future profit). In our model firms balance current profits from competing for a mass and a niche market, while learning about the profitability of these alternative strategies.We show that the amount of learning that firms will undertake depends on the convexity or concavity of the profit function in the rate of demand fall-off. In our model firms have an incentive to learn, and can use both price and product configuration in order to explore. We show that the ability to explore in product characteristic space leads to a previously unidentified consequence of learning: attenuation of competition. The incentive to learn induces firms to differentiate their products more than they would if the value of learning were ignored. This leads to decreased direct competition with rivals, and thus higher prices and profits than if the firms were acting myopically. Thus, we might expect that when firms are not well informed about consumer preferences for information goods --- as might be especially true in new markets for innovative products --- product diversity will be higher and direct competition will be smaller than might otherwise be expected.
Amazing 3-D Games Adventure Set, 11th edition
Authors: Larry L. Myers
Venue:  (1995)

:Features a wealth of tips on game design, 256-color and "mode x" VGA graphics programming, artwork preparation, 3-D animation and more! Gives all of the tips, techniques, and secrets for writing hot 3-D games like those taking the market by storm. Provides complete C/C++ source code and all utilities needed to create professional quality 3-D games. Presents a full-featured 3-D game engine that is optimized for 32-bit extended memory. Covers all of the most popular and in-demand 3-D game technology-rendering 3-D walls and floors, ray casting, point of view, and 3-D animation. Contains numerous programming examples to help the reader learn the best 3-D game programming techniques every step of the way. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Discover Visual Basic 5: With Cdrom, 1st edition
Authors: James D. Foxall
Venue:  (1997)

:Thanks to Microsoft's Visual Basic programming language -- and Discover Visual Basic 5 -- creating your own customized software has never been easier. Even if you've never written a line of code, author and Windows application developer James D. Foxall will have you building your own forms, objects, and controls in no time at all. Discover Visual Basic 5 introduces you to the latest Visual Basic release, showing you step-by-step how to install it and customize it for your needs. Then Foxall explains all the essential Visual Basic programming concepts and techniques, including Thinking in terms of objects, collections, events, and projects Creating and using forms and basic and advanced controls Adding menus to forms and drawing and printing on a form or picturebox Creating and calling code procedures Using constants, data types, variables, and arrays Performing arithmetic and string manipulation Incorporating decisions and loops in your code Debugging your Visual Basic programs Interfacing with Access databases Reading and writing files Discover Visual Basic 5 also covers one of Microsoft's most exciting new technologies -- ActiveX controls -- showing you how to add them to your projects for greater interactivity and functionality. Plus, Discover Visual Basic 5 comes complete with a companion CD-ROM containing source code for all the examples presented in the book as well as valuable resources such as Evaluation copies of ActiveX controls from AddSoft, Apex, Data Dynamics, and VideoSoft Demos of Pursuit and Service Repair A sharewareversions of the WinZip 95 compression utility A working demo of WISE Like all the titles in our Discover series, Discover Visual Basic 5 features the 6-Point Advantage Color Tear-Out Card -- Key information and shortcuts that get you up to speed fast Discovery Center -- Quick summaries of the chapters' major points collected at the back of the book Real-Life Vignettes -- Winning stories on how real people use technology to improve their lives Visual Index -- Convenient picture maps direct you to the features you're looking for Web Path -- Handy references to feature- or topic-related Web sites Bonus Section - Value-added tips and timesaving techniques at the end of each chapter
Windows NT Internet Server: With Disk
Authors: Kevin Reichard
Venue:  (1996)

:Windows NT 4.0 Internet Server has complete coverage of the Windows NT 4.0 Internet Server, from fast and easy connection, to designing web pages with Perl, Tcl, Visual Basic&reg;, and Java. The CD-ROM includes Web servers like EMWAC and FNORD, search engines like Excite!, mail and news servers, programming tools, gopher servers and clients, the map-creation tool Map-This plus, chat servers, and conferencing systems.
Extended abstract a field computer for animal trackers
Authors: Edwin H. Blake
Venue: CHI '02 extended abstracts on Human factors in computing systems (2002)

The field computer system has been developed to gather complex data on amimal behaviour that is observed by expert animal trackers. The system is location aware using the satellite Global Positioning Sytem. The system has been designed to empower semi-literate trackers. User testing showed that trackers were easily able to master the interface. They benefit from greater recognition, while the wider community gains from access to the knowledge of the trackers on animal behaviour.
Survivable load sharing protocols: a simulation study
Authors: T. A. Dahlberg, J. Jung
Venue: Wireless Networks (2001)

The development of robust, survivable wireless access networks requires that the performance of network architectures and protocols be studied under normal as well as faulty conditions where consideration is given to faults occurring within the network as well as within the physical environment. User location, mobility, and usage patterns and the quality of the received radio signal are impacted by terrain, man-made structures, population distribution, and the existing transportation system. The work presented herein has two thrusts. One, we propose the use of overlapping coverage areas and dynamic load balancing as a means to increase network survivability by providing mobiles with multiple access points to the fixed infrastructure. Two, we describe our simulation approach to survivability analysis which combines empirical spatial information, network models, and fault models for more realistic analysis of real service areas. We use our simulation approach to compare the survivability of our load balancing protocols to a reference scheme within two diverse geographic regions. We view survivability as a cost-performance tradeoff using handover activity as a cost metric and blocking probabilities as performance metrics. Our results illustrate this tradeoff for the protocols studied and demonstrate the extent to which the physical environment and faults therein affect the conclusions that are drawn.
Mechanizing a theory of program composition for UNITY
Authors: Lawrence C. Paulson
Venue: ACM Transactions on Programming Languages and Systems (TOPLAS) (2001)

Compositional reasoning must be better understood if non-trivial concurrent programs are to be verified. Chandy and Sanders [2000] have proposed a new approach to reasoning about composition, which Charpentier and Chandy [1999] have illustrated by developing a large example in the UNITY formalism. The present paper describes extensive experiments on mechanizing the compositionality theory and the example, using the proof tool Isabelle. Broader issues are discussed, in particular, the formalization of program states. The usual representation based upon maps from variables to values is contrasted with the alternatives, such as a signature of typed variables. Properties need to be transferred from one program component's signature to the common signature of the system. Safety properties can be so transferred, but progress properties cannot be. Using polymorphism, this problem can be circumvented by making signatures sufficiently flexible. Finally the proof of the example itself is outlined.
Microsoft Office 6-in-1, 1st edition
Authors: Michelle Shaw
Venue:  (1994)

:Here is the all-in-one source for busy professionals who want to learn the basics of the Microsoft Office suite quickly and effectively! Revised and updated to cover the latest versions of Windows, Excel, Word for Windows, Access, PowerPoint, and Microsoft Mail.Presents information in short tutorials that can be easily followed and quickly referencedProvides a thorough Windows troubleshooting appendix and a handy glossary of termsTeaches how to use the applications together to create dynamic reports, documents, spreadsheets, and presentations The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player