ppxscal/embedding_network huggingface dataset:
Network Troubleshooting Handbook
Authors: Ed Taylor
Venue:  (1999)

:The Ultimate Diagnostic Tool for Windows NT,UNIX and Novell Network Administrators and Engineers. If you work with Networks,knowing how to spot malfunctions in video,multimedia,and data networks-from copper and fiber breaks to power failures-comes with the territory. And that's why this first-of-its-kind troubleshooting resource is sucha vital tool-one that helps you quickly and accurately pinpoint network trouble spots. A Perfect on-the-job resource for network administrators,consultants,technicians,and technical managers,the Network Troubleshooting Handbook is the only guide to give you the A-to-Z coverage of networks that you need. Whether the topic is software troubleshooting equipment,how to set up a test video network,or how to identify connection points and protocols,you'll find it here in one convenient volume. The Network Troubleshooting Handbook features: a complete overview of networks from wiring to management; baseline test points in video,multimedia,and examine problems; troubleshooting tips for enterprise networks,communication servers,video servers,multiple protocols in the same network,fiber techniques,and Ethernet networks; real examples,which include test results from Ethernet,TCP/IP,and Fiber Optic networks; fiber optic,copper media,and system software problem-solving tools; an acronym listing,electronic and fiber optic glossary,plus a listing of RFC's used in troubleshooting. Vendor products include: Siecor Fiber Optics troubleshooting devices; IBM Netfinity Servers; IBM Netfinity Manager; Hewlett-Packard Internet Advisor; Microtest Wire Tester; Tektronix Oscilloscope; Microsoft Windows NT; Microsoft Windows 98; Liebert Power ProtectionEquipment
Microsoft Windows NT Server 4.0 Enterprise Technologies Training Kit: Hands on Self Paced Training for Supporting Version 4.0, 1st edition
Authors: CORPORATE Microsoft Corporation Staff
Venue:  (1998)

:When it comes to effective hands-on training--for success on the job and on Microsoft Certified Professional exam 70-068--Get Microsoft Windows NT Server 4.0 Enterprise Technologies Training Kit , Deluxe Multimedia Edition. No other training kit offers so much learning at such a low cost. Experience Level: Intermediate/ Advanced
Merging techniques for performing data fusion on the web
Authors: Theodora Tsikrika, Mounia Lalmas
Venue: Proceedings of the tenth international conference on Information and knowledge management (2001)

Data fusion on the Web refers to the merging, into a unified single list, of the ranked document lists, which are retrieved in response to a user query by more than one Web search engine. It is performed by metasearch engines and their merging algorithms utilise the information present in the ranked lists of retrieved documents provided to them by the underlying search engines, such as the rank positions of the retrieved documents and their retrieval scores. In this paper, merging techniques are introduced that take into account not only the rank positions, but also the title and the summary accompanying the retrieved documents. Furthermore, the data fusion process is viewed as being similar to the combination of belief in uncertain reasoning and is modelled using Dempster-Shafer's theory of evidence. Our evaluation experiments indicate that the above merging techniques yield improvements in the effectiveness and that their effectiveness is comparable to that of the approach that merges the ranked lists by downloading and analysing the Web documents.
Performance Modeling of Hierarchical Crossbar-Based Multicomputer Systems
Authors: Gang Han, Robert H. Klenke, James H. Aylor
Venue: IEEE Transactions on Computers (2001)

Crossbar networks have been widely used as the interconnection mechanism in many multiprocessor/multicomputer systems. Crossbar networks can be categorized into three major topological classes: full-crossbar networks, multistage interconnection networks (MINs), and networks consisting of multiple levels of full crossbar connections, called hierarchical crossbar interconnection networks (HCINs). A significant amount of previous work exists in the area of performance modeling of systems with full-crossbar networks or multistage interconnection networks. However, performance modeling of multicomputer systems with HCINs has not been widely studied. This paper presents both analytical and simulation models for performance evaluation of an HCIN based on the commercial Mercury RACEway crossbar switch. The effective data transfer rate for message passing is taken as the primary performance metric and the models predict how this metric varies with the traffic load on the system. The analytical results are compared to the simulation results for different standard configurations of Mercury RACE Multicomputer Systems.
Strategic help in user interfaces for information retrieval
Authors: Giorgio Brajnik, Stefano Mizzaro, Carlo Tasso
Venue: Journal of the American Society for Information Science and Technology (2002)

Brajnik et alia describe their view of an effective retrieval interface, one which coaches the searcher using stored knowledge not only of database structure, but of strategic situations which are likely to occur, such as repeating failed tactics in a low return search, or failing to try relevance feedback techniques. The emphasis is on the system suggesting search strategy improvements by relating them to an analysis of work entered so far and selecting and ranking those found relevant. FIRE is an interface utilizing these techniques. It allows the user to assign documents to useful, topical and trash folders, maintains thesauri files automatically searchable on query terms, and it builds, using user entries and a rule system, a picture of the retrieval situation from which it generates suggestions.
Characterizing a subset of natural language
Authors: Mary Woodyard
Venue: Proceedings of the 17th annual Southeast regional conference (1979)

Methods are discussed for choosing a dictionary and grammar for the subset of natural language used in referring to data base specific information. Two possibilities are explored for bettering the usual ad hoc generation of these definitions. First, methods for extracting the grammar from instances of the language are reviewed and determined to be attractive but impractical. Second, given a starter system, methods for monitoring its usage and performance are discussed. Techniques are being investigated using a developing natural language system which is a front end to medical information stored in an INGRES data base--a relational data base running under UNIX on a PDP II.
Fantasy Nudes: Digital Techniques in Photography
Authors: Jim Zuckerman
Venue:  (1998)

:Computer graphics have opened up vast new visual worlds, and among those who can benefit most are photographers who specialize in depicting the nude human form. The computer is creating a new art form, as revolutionary as the photograph was 160 years ago. Explore all the new methods for changing colors and lighting, adding backgrounds and foregrounds, bringing abstract design into your compositions, and much more. Filled with stunning nude photography that makes imaginative uses of the new technology, this intriguing handbook and guide explains how each picture was achieved, taking you step by step from studio setting and darkroom into the amazing new world of digital manipulation. Learn to replicate traditional darkroom techniques such as burning and dodging, sepia toning, bas-relief, solarization, posterization, litho masking, and othersthis time without developing film or paper, and without spending money on failed experiments. Along with seeing the full range of what the latest photo programs and scanners can do, you get an eye-opening tour of how the traditional basics of nude photography are changing, and how you can make the most of them. 160 pages, 8 1/2 X 11. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Hack I.T.: security through penetration testing
Authors: T. J. Klevinsky, Scott Laliberte, Ajay Gupta
Venue:  (2002)

Hack I.T. introduces penetration testing and its vital role in an overall network security plan. You will learn about the roles and responsibilities of a penetration testing professional, the motivation and strategies of the underground hack community, and potential system vulnerabilities, along with corresponding avenues of attack. Most importantly, the book provides a framework for performing penetration testing and offers step-by-step descriptions of each stage in the process. The latest information on the necessary hardware for performing penetrating testing, as well as an extensive reference on the available security tools, is included.
CyberPower: The Culture and Politics of Cyberspace and the Internet
Authors: Tim Jordan
Venue:  (1999)

:If knowledge is power, then what kind of knowledge leads to cyberpower? Written around a clear and simple theoretical framework, Cyberpower covers key concepts such as power and cyberspace, the virtual individual, society in cyberspace, and imagination and theinternet. Tim Jordan surfs through a wealth of material, including original research in interviews and statistical analysis, to provide a complete analysis of the politics and culture of cyberspace. Drawing on examples from cross-gendered virtual selves to the meaning of Bill Gates, he questions who actually governs cyberspace and what powers the individual can control while there. Using case studies from the rich mythology of the electronic frontier, from cyberrape to total surveillance, Cyberpower shows how cyberspace is remaking global society.
GAZE-2: an attentive video conferencing system
Authors: Roel Vertegaal, Ivo Weevers, Changuk Sohn
Venue: CHI '02 extended abstracts on Human factors in computing systems (2002)

GAZE-2 is an attentive video conferencing system that conveys whom users are talking to by measuring whom a user looks at and then rotating his video image towards that person in a 3D meeting room. Attentive Videotunnels ensure a parallax-free image by automatically broadcasting the feed from the camera closest to where the user looks. The system allows attentive compression by reducing resolution of video and audio feeds from users that are not being looked at.
Network+ Certification Study Guide, 1st edition
Authors: CORPORATE Syngress Media Inc.
Venue:  (1999)

:Don't let the real test be your first test! Prepare to pass the Network+ certification exam -- while gaining practical knowledge of the latest networking technology for on-the-job success -- using this comprehensive, 100% curriculum-based training system. Built on the proven training methodology of Global Knowledge, this complete study guide and CD-ROM package uses expert teaching techniques from the company that trains more than 200,000 IT professionals each year. The Network+ Certification Study Guide covers the topics you need to review for the exam, including how to: Demonstrate understanding of basic network structure, including the characteristics of star, bus, mesh, and ring topologies, their advantages and disadvantages, and the characteristics of segments and backbonesExplain how and when to use the following TCP/IP utilities to test, validate, and troubleshoot IP connectivity: ARP, Telnet, NBTSTAT, Tracert, NETSTAT, ipconfig/winipcfg, FTP, and pingDefine the layers of the OSI model and identify the protocols, services, and functions that pertain to each layerAssociate IPX, IP, and NetBEUI with their functionsGiven an installation, configuration, of troubleshooting scenario, select an appropriate course of action if a client workstation does not connect to the network after installing or replacing a network interface cardRecognize visually, or by description, common peripheral ports, external SCSI (especially DB-25 connectors), and common network componentry, including print servers, peripherals, hubs, routers, and broutersGiven a scenario involving several network problems, prioritize them based on their seriousnessExplain the purpose of drive mapping, and identify the mapping that will produce the desired results.
Microsoft Office 2000 Professional, 1st edition
Authors: Tim Duffy
Venue:  (1999)

:Before starting the keystrokes of a project, Duffy takes more time to explain the significance of what students are about to do and learn. This conceptual approach builds computer skills and encourages critical thinking. After completing the projects in these books, readers will be prepared to take the core Microsoft Certification exams for Word 2000, Excel 2000, Access 2000, PowerPoint 2000, Outlook 2000, and FrontPage 2000. Successful completion of these exams gives readers measurable, marketable skills. For anyone interested in learning Microsoft Office 2000.
Geometric spanner for routing in mobile networks
Authors: Jie Gao, Leonidas J. Guibas, John Hershberger, Li Zhang, An Zhu
Venue: Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking computing (2001)

We propose a new routing graph, the Restricted Delaunay Graph (RDG), for ad hoc networks. Combined with a node clustering algorithm RDG can be used as an underlying graph for geographic routing protocols. This graph has the following attractive properties: (1) it is a planar graph; (2) between any two nodes there exists a path in the RDG whose length, whether measured in terms of topological or Euclidean distance, is only a constant times the optimum length possible; and (3) the graph can be maintained efficiently in a distributed manner when the nodes move around. Furthermore, each node only needs constant time to make routing decisions. We also show by simulation that the RDG outperforms the previously proposed routing graphs under the Greedy Perimeter Stateless Routing (GPSR) protocol. In addition, we investigate theoretical bounds on the quality of paths discovered using GPSR
The denotation semantics of NIPL
Authors: Tao Li, XiaoJie Liu
Venue: ACM SIGPLAN Notices (2001)

With the neurons, neural networks and rules in NIPL encapsulated as a special object, the concepts of object-oriented programming, neural network computing and logic inference have been unified, therefore, the denotation semantics of NIPL based on the theory of object-oriented is given.
Routing with guaranteed delivery in ad hoc wireless networks
Authors: Prosenjit Bose, Pat Morin, Ivan Stojmenović, Jorge Urrutia
Venue: Wireless Networks (2001)

We consider routing problems in ad hoc wireless networks modeled as unit graphs in which nodes are points in the plane and two nodes can communicate if the distance between them is less than some fixed unit. We describe the first distributed algorithms for routing that do not require duplication of packets or memory at the nodes and yet guarantee that a packet is delivered to its destination. These algorithms can be extended to yield algorithms for broadcasting and geocasting that do not require packet duplication. A by product of our results is a simple distributed protocol for extracting a planar subgraph of a unit graph. We also present simulation results on the performance of our algorithms.
Developing Custom Delphi Components, 11th edition
Authors: Ray Konopka
Venue:  (1995)

:Includes the Delphi Object Pascal object model. Covers VCL component architecture, multi-control components, and component DLLs. Explains component creation and debugging, and field protection and access rights. Clarifies Object Pascal exceptions and exception handling. Shows you how to use many of the best Delphi controls available to build Windows applications. Tells about implementing properties, property editors, and events and event handlers.
Microsoft Visual Basic 6.0 Programming/Mastering Solution: Complete Two-in-One Learning Solution with Cdrom
Authors: Microsoft Corporation
Venue:  (1999)

:Get the complete, two-in-one solution for learning Microsoft Visual Basicr 6.0! The Microsoft Visual Basicr 6.0 Programming/Mastering Solution Set combines two proven learning resources that work together to teach you how to use Microsoft Visual Basic 6.0 to build desktop solutions: Mastering Microsoft Visual Basicr 6.0 Fundamentals teaches you the skills you need to build desktop applications. Interactive instruction shows you how to integrate menus, custom toolbars, and status bars into applications and how to use input validation with forms and fields. The easy-to-follow lessons include clear objectives and real-world business examples so that you can learn exactly what you need to know at your own speed. Microsoft Visual Basicr 6.0 Programmer's Guide, created by the Microsoft VB development team, helps you unlock the power of VB 6.0. A comprehensive resource for beginning to intermediate VB users, it's designed to help you get the best possible results from one of Microsoft's most popular programming systems for Windows. It can help you learn programming fundamentals, create your first VB program, and optimize and distribute VB applications. You get vital insights into creating applications for standalone desktops, networked PCs, the Internet and intranets, and the components market.
EasyWinWin: a groupware-supported methodology for requirements negotiation
Authors: Paul Grünbacher, Barry Boehm
Venue: Proceedings of the 8th European software engineering conference held jointly with 9th ACM SIGSOFT international symposium on Foundations of software engineering (2001)

EasyWinWin is a requirements definitions methodology that builds on the win-win negotiation approach and leverages collaborative technology to improve the involvement and interaction of key stakeholders. With EasyWinWin, stakeholders move through a step-by-step win-win negotiation where they collect, elaborate, and prioritize their requirements, and then surface and resolve issues.
vCOM: virtual commerce in a collaborative 3D world
Authors: Xiaojun Shen, Saeid Nourian, Isabelle Hertanto, Nicolas Georganas
Venue: Proceedings of the ninth ACM international conference on Multimedia (2001)

Existing electronic commerce applications only provide the user with a relatively simple browser-based interface to access products. Buyers, however, are not provided with the same shopping experience, as they would have in an actual store or shopping mall. With the creation of a virtual shopping mall, simulations of most of the actual shopping environments and user interactions can be achieved. The virtual mall brings together the services and inventories of various vendors. Users can either navigate through the vendors, adding items into a virtual shopping cart, or perform intelligent searches through "user and vendor agents". The electronic mall prototype also allows the user to communicate with an "intelligent assistant" (IA) using simple voice commands. This assistant interacts with the shopper using voice synthesis and helps him or her use the interface to navigate efficiently in the mall. Real-time interactions among entities in the virtual environment are implemented over the Run Time Infrastructure of the High Level Architecture (RTI/HLA), an OMG and IEEE standard for distributed simulations and modeling developed by the US Department of Defense.
Authorware: An Introduction to Multimedia, 2nd edition
Authors: Simon Hooper
Venue:  (1998)

:This introductory book guides readers through the essentials of Authorwarea state-of-the-art multimedia authoring tool used to develop games, simulations, presentations, drills, and tutorials. Unlike traditional computer languages that require users to know programming, Authorware allows users to develop multimedia with only a minimal knowledge of computer programming and operation. Adopting a user-friendly, tutorial approach, Hooper leads users step-by-step through the authoring process, integrating frequent checkpoints that assess readers' on- going comprehension. The Second Edition presents the latest version of Authorwareversion 4with a completely new interface that enhances learning.
A framework to manage multimodal fusion of events for advanced interactions within virtual environments
Authors: Damien Touraine, Patrick Bourdot, Yacine Bellik, Laurence Bolot
Venue: Proceedings of the workshop on Virtual environments 2002 (2002)

This paper describes the EVI3d framework, a distributed architecture developed to enhance interactions within Virtual Environments (VE). This framework manages many multi-sensorial devices such as trackers, data gloves, and speech or gesture recognition systems as well as haptic devices. The structure of this architecture allows a complete dispatching of device services and their clients on as many machines as required. With the dated events provided by its time synchronization system, it becomes possible to design a specific module to manage multimodal fusion processes. To this end, we describe how the EVI3d framework manages not only low-level events but also abstract modalities. Moreover, the data flow service of the EVI3d framework solves the problem of sharing the virtual scene between modality modules.
Arena: the Arena product family: enterprise modeling solutions
Authors: Vivek Bapat, Nancy Swets
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

This paper introduces the Arena suite of products for modeling, simulation, and optimization highlighting product architecture and technology features that are targeted toward successful deployment of simulation and Arena throughout an enterprise.
Learning the risk board game with classifier systems
Authors: Atila Neves, Osvaldo Brasāo, Agostinho Rosa
Venue: Proceedings of the 2002 ACM symposium on Applied computing (2002)

The goal is to produce agents that are able to play the board game efficiently. Classifier Systems (CS) were chosen to learn the task at hand. CS were used to learn how to classify a set of (state, action) pairs. These pairs represent a game situation and the action a sensible player should execute when faced with such a situation. Results show that the CS agents perform poorly when compared to humans, but can hold their own in specific situations against computer agents with a fixed, pre-programmed strategy.
Combination of constraint systems II: rational amalgamation
Authors: Klaus U. Schulz, Stephan Kepser
Venue: Theoretical Computer Science (2001)

In two earlier papers (Baader, Schulz, in: U. Montanari, F. Rossi (Eds.), Proc. CP'95 Springer Lecture Notes in Computer Science, vol. 976, Springer, Berlin, pp. 380-397; Theoret. Comput. Sci 192 (1998) 107-161), the concept of "free amalgamation" has been introduced as a general methodology for interweaving solution structures for symbolic constraints, and it was shown how constraint solvers for two components can be lifted to a constraint solver for the free amalgam. Here we discuss a second general way for combining solution domains, called rational amalgamation. In praxis, rational amalgamation seems to be the preferred combination principle if the two solution structures to be combined are "rational" or "non-wellfounded" domains. It represents, e.g., the way how rational trees and rational lists are interwoven in the solution domain of Prolog III, and a variant has been used by W. Rounds for combining feature structures and hereditarily finite non-wellfounded sets. We show that rational amalgamation is a general combination principle, applicable to a large class of structures. As in the case of free amalgamation, constraint solvers for two component structures can be combined to a constraint solver for their rational amalgam. From this algorithmic point of view, rational amalgamation seems to be interesting since the combination technique for rational amalgamation avoids one source of non-determinism that is needed in the corresponding scheme for free amalgamation. Copyright 2001 Elsevier Science B.V.
Parallel processing over mobile ad hoc networks of handheld machines
Authors: Michael J. Jipping, Gary Lewandowski
Venue: Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking computing (2001)

In this paper, we describe the formatting guidelines for ACM SIG Proceedings.