ppxscal/embedding_network huggingface dataset:
Practical Java: Programming Language Guide, 1st edition
Authors: Peter Haggar
Venue:  (2000)

:Written by an "in the trenches" expert on the Java programming language, this bok provides readers with a practical approach to producing correct, efficient, and robust code. This broad-ranging guide can help programmers with varying levels of expertise to understand Java more completely and to maximize their coding effectiveness. This book's rules-based format examines 68 key topics on how to improve your code, providing crisp, well-written examples and solutions. All of the examples and solutions are accompanied by thorough explanations for achieving a working solution of your own.This practical approach to programming and design describes the best practices used by experienced programmers. Intended for the intermediate to advanced Java programmer, the Practical Java Programming Language Guide is organized into individual lessons, so it can be read either from cover to cover or by individual topic. Topics discussed include: Objects and equality Exception handling Performance Multithreading Classes and interfaces If you want to spend less time debugging, optimizing, and tuning your code, this example-oriented, down-to-earth guide is full of practical techniques for exploiting the Java programming language. The 68 topics were chosen based on their relevance to effective and efficient programming practices. A special section focusing on performance provides valuable insights into Java performance issues and useful performance improvement techniques. If you want real-world, sound advice on building applications using the Java programming language, this book is essential reading. About the Author: Peter Haggar is an acknowledged expert on Java programming and a Senior Software Engineer at IBM. He has a broad range of programming experience, having worked on developments tools, class libraries, and operating systems. At IBM, he works on emerging Java technology and is currently focusing on embedded and real-time Java. Peter is also a frequent technical speaker on Java technology at numerous industry conferences. He received a B.S. in computer science from Clarkson University.
Integrating cold weather impacts on human performance into army M&S applications
Authors: Gary Phetteplace
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

Exposure to cold weather has deleterious effects on the performance of soldiers. Gross and fine motor skills as well as cognitive ability are all diminished by exposure to low ambient temperatures. Clothing and equipment that protect the solider from cold also encumber the soldier's movement and dexterity. Therefore, while the solider is protected from the cold, his or her performance is reduced in terms of both time to perform a given task and accuracy. Food and water consumption are also greatly increased by exposure to the cold. For Army simulations to accurately represent missions that occur in cold weather, these impacts must be accounted for, yet they seldom have been. This paper will briefly review the physiological mechanisms for degraded performance in the cold. A sample of the data available in the literature on cold weather impacts on humans will also be presented. Finally we suggest how these impacts might be incorporated in military models and simulations.
Fault localization using execution traces
Authors: Margaret Francel, Spencer Rugaber
Venue: Proceedings of the 30th annual Southeast regional conference (1992)

This paper describes an approach to the automatic localization of program faults using execution traces. The traces are used to construct a directed graph that models the propagation of values during execution. Knowledge of which output values are incorrect is then used to narrow the region that must be examined by the person debugging the program. Algorithms to construct and analyze the graph have been designed and implemented.
SWIM: SWIM
Authors: Gitta Salomon, Jason Ward, Tzufen Liao
Venue: interactions (2002)

Founded in 1996 and based in San Francisco, Swim is an interaction design consultancy. It assists clients with all phases of interactive product development, from product definition through final art. Swim projects include Web and client applications, interactive handheld devices, and medical products. Clients include startups and well-established companies, addressing both consumer and enterprise needs.
Official NetScape Technologies Developers Guide, 11th edition
Authors: Luke Duncan
Venue:  (1997)

:Netscape's Open Network Environment (ONE) provides the tools and technologies for developing versatile applications with cross-platform functionality. This in-depth guide helps you harness Netscape ONE to create integrated Web solutions that balance ease of use with economy of resources - both financial and human. Learn to streamline development with Internet Foundation Classes (IFC), maximize the powers of CORBA/IIOP, create and manipulate timesaving plug-ins using LiveConnect, and create Web-based database applications using LiveWire and JavaScript Session Management.
Layered Learning in Multiagent Systems: A Winning Approach to Robotic Soccer
Authors: Peter Stone
Venue:  (2000)

:This book looks at multiagent systems that consist of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. The book makes four main contributions to the fields of machine learning and multiagent systems. First, it describes an architecture within which a flexible team structure allows member agents to decompose a task into flexible roles and to switch roles while acting. Second, it presents layered learning, a general-purpose machine-learning method for complex domains in which learning a mapping directly from agents' sensors to their actuators is intractable with existing machine-learning methods. Third, the book introduces a new multiagent reinforcement learning algorithm--team-partitioned, opaque-transition reinforcement learning (TPOT-RL)--designed for domains in which agents cannot necessarily observe the state-changes caused by other agents' actions. The final contribution is a fully functioning multiagent system that incorporates learning in a real-time, noisy domain with teammates and adversaries--a computer-simulated robotic soccer team. Peter Stone's work is the basis for the CMUnited Robotic Soccer Team, which has dominated recent RoboCup competitions. RoboCup not only helps roboticists to prove their theories in a realistic situation, but has drawn considerable public and professional attention to the field of intelligent robotics. The CMUnited team won the 1999 Stockholm simulator competition, outscoring its opponents by the rather impressive cumulative score of 110-0.
Using the Internet, 4th edition
Authors: Barbara Kasser
Venue:  (1998)

:Book Description This book helps the user who is interested in learning only what he needs to become more productive in his professional and personal life. Content summary: --What is the Internet --Getting Connected --Choosing and Using a Browser --Moving on Through the Web --Searching for Information on the Web --Gettting Software and Files off the Web --Entertainment and Hobbies, Internet Style --The Web for Kids --The Internet as an Educational Resource --Finding a New Career --Buying on the Web --Getting News and Information on the Web --Incorporating the Web into your daily life --Sending and Receiving E-mail --Joining a Newsgroup --Chatting Across the Internet --Conducting an Internet Conference --Creating Your Own Web Site --Setting Up a Small Business on the WebThere are 63 million American Internet users and by the year 2000 this number will almost triple.This book anticipates the needs of the average user, offering productive reference material to enable the user to make full use of all the information provided on the internetNew and unique "also known as" indexing technique make Using the Internet, Fourth Edition gives the reader the fastest method of finding information about the Internet
Retrieval using ordered lists in inverted and multilist files
Authors: James W. Welch, J. Wesley Graham
Venue: Proceedings of the 1976 ACM SIGMOD international conference on Management of data (1976)

In several file systems, the data in a file is described by constructing lists of records. Each list contains exactly those records for which some property is true. The motivation for constructing and maintaining these lists is to facilitate the processing of retrieval requests -- in many situations only a subset of the file need be searched in order to determine those records from which information is to be retrieved.When each list is ordered (by, for example, the addresses of the records which occur on it) efficient retrieval algorithms may be devised. Specifically, we shall develop retrieval algorithms for inverted files and multilist files. The algorithms can be used to determine exactly those records which occur on a Boolean expression of lists. These algorithms are controlled by a "trace function" which is used iteratively to select the next candidate.
Paradox 5 for Windows for Dummies
Authors: John Kaufeld
Venue:  (1994)

:Explains beginning database design with special emphasis on real-world problems. Covers version 5.
1997 Canadian Conference on Electrical and Computer Engineering
Authors: CORPORATE IEEE (Region 7) Staff
Venue:  (1997)

:This conference covers the broad spectrum of electrical and computer engineering. Papers from both practicing engineers and academics from Canada and abroad are included in the conference proceedings. This year, a number of invited sessions are being arranged by experts in their fields, particularly electrical power systems, communications, and computers.
The Official Internet World Internet Security Handbook
Authors: William Stallings
Venue:  (1995)

:T
On a Silver Platter: CD-ROMs and the Promises of a New Technology
Authors: Greg M. Smith
Venue:  (1999)

:When the new medium of CD-ROMs emerged, industry figures and critics alike proclaimed their virtually unlimited potential. Adapting material from well-established media like television and film, CD-ROMs have quickly transformed genres such as science fiction and horror. At the same time, the realities of actual CD-ROMs often fall short of their utopian visions. On a Silver Platter marks a "coming of age" for CD-ROMs as a commercially and aesthetically significant medium demanding critical attention. Greg Smith brings together media scholars such as Lisa Cartwright, Henry Jenkins, Janet Murray, and Scott Bukatman to analyze how CD-ROMs offer alternatives to familiar placesto museums, to cities, and especially to classrooms. Examining specific CD-ROM titles, including, Sim City, Civilization, and Phantasmagoria, the contributors argue that CD-ROMs are complex texts worthy of close consideration, both for how they have changed our understanding of space and genre, and for how they will impact the development of future media. By examining particular CD-ROM texts and contexts, On a Silver Platter probes this new medium for insight and understanding into the current state of multimedia and into the future of technology. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Points-to analysis for Java using annotated constraints
Authors: Atanas Rountev, Ana Milanova, Barbara G. Ryder
Venue: Proceedings of the 16th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications (2001)

The goal of point-to analysis for Java is to determine the set of objects pointed by a reference variable or a reference object field. This information has a wide variety of client applications in optimizing compilers and software engineering tools. In this paper we present a point-to analysis for Java based on Andersen's point-to analysis for C [5]. We implement the analysis by using a constraint-based approach which employs annotated inclusion constraints. Constraint annotations allow us model precisely and efficiently the semantics of virtual calls and the flow of values through object fields. By solving systems of annotated inclusion constraints, we have been albe to perform practical and precies points-to analysis for Java
Practical Microsoft Windows 2000 Professional
Authors: Ed Bott
Venue:  (2000)

:Practical Windows 2000 Professional provides coverage for the Windows 2000 Professional user who is impatient, business-focused, and goal-oriented, and does not want to read extraneous material. Topics covered in this title include Customizing the Windows 2000 Desktop, Taskbar, and Start menu, installing and uninstalling programs, sharing files, folders, and printers over a network, preventing unauthorized access to sensitive data, connecting to the Internet and browsing the Web, the secrets of successful Web searches, foolproof Internet security settings, using Windows 2000 on a notebook, troubleshooting hardware problems, recovering from data disasters, and much more.
SPSS 6.1 Guide to Data Analysis, 1st edition
Authors: M. J. Norusis
Venue:  (1997)

: A clear, practical, systematic presentation of basic statistical techniques. This easy-to-follow book provides a comprehensive overview of the entire research processfrom question formulations through sampling, data collection and data analysis. In clear, descriptive language, this book explains how to design research for computer analysis, get data into the computer and perform simple analyses. Actual survey data sets are used to explain these fundamental concepts. The data sets are available on diskette, and a corresponding instructor's manual is also available.
SPSS Guide, 2nd edition
Authors: Kilman Shin
Venue:  (1995)

:The IRWIN Statistical Software Guide Series consists of four guides (Minitab, SAS, SPSS and Statgraphics). The bulk of each guide is an "applications" section that shows how to use the various statistical tests and functions of the software using examples and exercises drawn from Irwin texts. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Vetronics technology testbed: experience report
Authors: William Pritchett, Brian Wood
Venue: ACM SIGAda Ada Letters (2001)

The Vetronics (vehicle electronics) Technology Testbed (VTT) is a research project being developed by the U.S Army Tank-Automotive Research Development and Engineering Center (TARDEC). The main objective of the VTT is to demonstrate the capability of one crewmember to perform the functions of both the vehicle Commander and Driver. The demonstration was required to take place while operating over military-significant terrain and while performing a military-significant mission. In order to accomplish this objective, TARDEC adapted and integrated crew station designs (Figure 1) developed under the Crewman's Associate Advanced Technology Demonstrator (ATD).In addition, hardware and software developed under the INter-Vehicle Embedded Simulation Technology (INVEST) Science and Technology Objective (STO) was used to create realistic simulated operating and training scenarios for the crewmembers. Another goal of the project was to demonstrate the technology in a platform comparable (mobility, size, weight, etc.) to the currently envisioned Future Combat Vehicle (FCV).Several key technologies and capabilities were incorporated into the VTT and include the following:&bull; Drive-by-wire capability&bull; Day and night operation&bull; Indirect vision as the primary vision&bull; Three-dimensional (3D) audio system&bull; Speech Recognition and Generation&bull; Multi-function displays with touch screens&bull; Embedded simulation as an enabling technology for embedded training, mission rehearsal, battlefield visualization and after action review&bull; WSTAWG Operating Environment (OE) [1]&bull; Joint Variable Message Format (JVMF) [2]&bull; Communication via voice intercom and SINCGARS radios
Teletraffic Technologies in ATM Networks, 1st edition
Authors: Hiroshi Saito
Venue:  (1994)

:Gain fingertip access to advances in ATM teletraffic technologies and insights into the internetworking between telecommunications and teletraffic technology with this highly regarded book. It focuses on traffic-related issues in public ATM networks and presents practical solutions to traffic-related problems. You learn how to implement preventive controls such as usage parameter control algorithms, CDV management, and cell-level and connection-level dimensioning of networks. Complete with 169 equations, 170 references, and 80 figures.
Difference between God and Larry Ellison: God Doesn't Think He's Larry Ellison
Authors: Mike Wilson
Venue:  (1997)

:A recent Forbes listed Ellison as the fifth richest man in the world, and the second richest active player (behind Gates) in the technology world. Oracle Corporation, of which he is founder and CEO, is the fastest-growing software database company in the world, and the darling of technology investors. If you withdraw cash from an ATM, make an airline reservation, hook up your TV to the Internet, then you're using Oracle. All of this makes Ellison the man investors, techies, and people-in-the-know want to know more about. The ultimate self-made man, Ellison began Oracle with a $1,200 investment and doubled its sales in eleven of its first twelve years. But he's a ruthless businessman who has used misdirection and half-truths to create one of the great high-tech success stories. He is also a daredevil sportsman with a 78-foot yacht, a number of fast jets, and beautiful women on his arm. If Gates is the nerd-King of the Valley, Ellison is its Warren Beatty. Mike Wilson has interviewed more than a hundred of Ellison's friends and enemies as well as Ellison himself to create an entertaining and provocative portrait of this enigmatic and visionary businessman. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Towards a standard design language for AOSD
Authors: Siobhán Clarke, Robert J. Walker
Venue: Proceedings of the 1st international conference on Aspect-oriented software development (2002)

For aspect-oriented software development (AOSD) to live up to being a software engineering method, there must be support for the separation of crosscutting concerns across the development lifecycle. Part of this support is traceability from one lifecycle phase to another.This paper investigates the traceability between one particular AOSD design-level language, Theme/UML, and one particular AOSD implementation-level language, AspectJ. This provides for a means to assess these languages and their incompatibilities, with a view towards eventually developing a standard design language for a broad range of AOSD approaches.
Sams Teach Yourself Visual C++ 6 in 24 Hours, 1st edition
Authors: Mickey Williams
Venue:  (1998)

:The purpose of the book is to give novices the knowledge to begin using Visual C++ 6.0 at a low price point without sacraficing the content or quality. The proven elements of the Teach Yourself in 24 hours series make this book the most efficient way to learn Visual C++.Teach Yourself Visual C++ 6.0 in 24 Hours teaches the reader how to program Visual C++ applications in 24 lessons that can each be completed in about an hour each.Users will learn Visual C++ through the elements of the Teach Yourself series. Readers can look forward to learning about all of the various components of Visuall C++, the Developer Studio, creating C++ probrams, Property Pages and Property Sheets, Object-oriented design, and more.The lowest priced Visual C++ 6.0 tutorial available.Using the 24 hour approach, even a novice programmer will learn all the steps of developing a Visual C++.A great learning tool for both, existing programmers who have worked with other languages and computer users new to programming and Visual C++. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Borland C++ 5 for Dummies, 2nd edition
Authors: Michael Hyman
Venue:  (1995)

:B
Ad hoc relay wireless networks over moving vehicles on highways
Authors: Zong Da Chen, H.T. Kung, Dario Vlah
Venue: Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking computing (2001)

Ad hoc networks can be formed on highways among moving vehicles, each equipped with a wireless LAN device. However, during times of low traffic density, it is likely that such networks are disconnected. This paper tests the hypothesis that the motion of vehicles on a highway can contribute to successful message delivery, provided that messages can be relayed---stored temporarily at moving nodes while waiting for opportunities to be forwarded further. Using vehicle movement traces from a traffic microsimulator, we measure average message delivery time and find that it is shorter than when the messages are not relayed. We condclude that ad hoc relay wireless networks, based on wireless LAN technologies, have potential for many emerging applications of this kind
Microsoft Office 2001 for Macintosh
Venue:  (2001)

Need to learn Microsoft Office fast? Try a visual quickstart! Takes an easy, visual approach to teaching Microsoft Office, using pictures to guide you through the software and show you what to do.
Designing dynamic web pages and persistence in the WYSIWYG interface
Authors: David Wolber, Yingfeng Su, Yih Tsung Chiang
Venue: Proceedings of the 7th international conference on Intelligent user interfaces (2002)

WebSheets is a programming in the WYSIWYG interface tool for building dynamic web pages that access and modify databases. Without programming, designers can specify not only the presentation of a page, but the dynamic content as well. This capability is facilitated through a novel application of Programming by Example (PBE), Query by Example (QBE), and spreadsheet formulas within the WYSIWYG HTML editor environment.
Intelligent user interface for a web search engine by organizing page information agents
Authors: Seiji Yamada, Fumihiko Murase
Venue: Proceedings of the 7th international conference on Intelligent user interfaces (2002)

This paper describes an organization method of page information agents for adaptive interface between a user and a Web search engine. Though a Web search engine indicates a hit list of relevant Web pages, it includes many useless ones. Thus a user often needs to select useful Web pages from them with page information like the title, the URL on the hit list, and actually fetch the Web pages for checking relevance. Since the page information is neither sufficient nor necessary for a user, adequate information is necessary for valid selection. Hence we propose adaptive interface AOAI in which different page information agents are organized through human evaluation.