ppxscal/embedding_network huggingface dataset:
Advanced Techniques for Shockwave Developers, 1st edition
Authors: Matthew Cave
Venue:  (1997)

:Take your Web page and Web-based products to dynamic new levels of interactivity with Shockwave. This guide offers tips and techniques for serious developers, explaining how to use Shockwave for bandwidth control and application management. The book includes a proof-of-concept CD-ROM that is self-updating on the Web. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
TouchEngine: a tactile display for handheld devices
Authors: Ivan Poupyrev, Jun Rekimoto, Shigeaki Maruyama
Venue: CHI '02 extended abstracts on Human factors in computing systems (2002)

In this paper we describe the design of a haptic display for mobile handheld devices, including the development of a new miniature actuator, the construction of a haptic display using this actuator and prototypes of early applications.
Troubleshooting, Maintaining, and Repairing Personal Computers: A Technician's Guide
Authors: Stephen J. Bigelow
Venue:  (1995)

:Efficient, cost-effective troubleshooting and repair techniques in the ultimate hands-on reference for technicians. With this book and your technical skills, there is no computer problem you can't correct. You'll find nearly 400 problems completely detailed and explained, as well as hundreds of POST and diagnostic codes to help you identify and cure even the most obscure maladies. In short, you simply cannot find a more comprehensive, useful tool than this essential guide. And to supplement the wealth of written material, this unique reference contains one of the largest collections of diagnostic freeware, shareware, and utilities available - all ready to use on the included disk. Covering IBMs and compatibles, author Stephen J. Bigelow completely dissects hardware and operating systems, giving you the information you need to diagnose systems and perform diagnostics on both computers and peripherals. Setting up, optimizing, and upgrading PCs are also covered. Three handy sections help you find what you're looking for and get answers fast: Section I is a technician's primer, which provides a technical foundation for the rest of the book. The heart of the book, Section II on system data and troubleshooting, offers a logically organized, extensive array of documented service procedures. Section III is filled with real-world advice and procedures for maintenance and support. Adding to the value of this incomparable resource, nine time-saving appendices give you resource and reference information, useful forms, a sample technician's certification test, and much more.
Abstracted painterly renderings using eye-tracking data
Authors: Anthony Santella, Doug DeCarlo
Venue: Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering (2002)

When used by artists, manual interfaces for painterly rendering can yield very satisfying abstract transformations of images. Automatic techniques produce interesting paintings as well, but can only recast pictures in a different style without performing any abstraction. At best, information is removed uniformly across the image, without emphasizing the important content. We describe a new approach for the creation of painterly renderings that draws on a model of human perception and is driven by eye-tracking data. This approach can perform meaningful abstraction using this data, with the minimum interaction possible: the user need only look at the image for several seconds. We demonstrate the effectiveness of this interactive technique and compare it with a fully automatic approach.
Interactive Web-based animations for teaching and learning
Authors: Michael Syrjakow, Joerg Berdux, Helena Szczerbicka
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

Web-based study resources can be viewed as a basic requirement in order to remain a competitive player on a more and more globalised educational market. For that reason it is getting increasingly important for universities to supplement offered lectures with additional Web-based learning material. In this paper we focus on interactive multimedia elements like computer animations and simulations, which can be used by students for individual experimentation. Such supplementary material represents a motivating but also a very effective chance to deepen and to increase the knowledge acquired in the lecture. This paper gives some general guidelines for building interactive Web-based animations. Beyond that, two of our developed animations are presented in detail. The first animation visualizes the search processes of some common direct global and local optimization strategies. In the second animation an artificial ecosystem is simulated, where several autonomous agents have to perform a number of different actions in order to survive. Our animations are realized as Java-applets, which have the advantage that they can be executed within Web browsers anywhere in the World at any time and without having to install anything.
Tools for expressive text-to-speech markup
Authors: Erik Blankinship, Richard Beckwith
Venue: Proceedings of the 14th annual ACM symposium on User interface software and technology (2001)

This paper describes handicapped accessible text-to-speech markup software developed for poetry and performance. Most text-to-speech software allows the user to select a voice, but provides no control over performance parameters such as rate, volume, and pitch. For users with vocal disabilities, the default "computer voice" is often dreaded since it provides no personalization. Evolving standards exist for text-to-speech markup (Sable, Java Speech Markup Language, Spoken Text Markup Language), but few tools exist for non-experts to modify documents using these prosody options [1, 5]. Furthermore, we could find fewer tools allowing for straightforward live performance using a synthesized voice [3]. Thus we created an easy to learn text-to-speech markup tool that requires little training to use.
Fast combined multiple recursive generators with multipliers of the form a = &plusmn;2q &plusmn;2r
Authors: Pierre L'Ecuyer, Renée Touzin
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

We study a class of combined multiple recursive random number generators constructed in a way that each component runs fast and is easy to implement, while the combination enjoys excellent structural properties as measured by the spectral test. Each component is a linear recurrence of order k > 1, modulo a large prime number, and the coefficients are either 0 or are of the form a = &plusmn;2q or a = &plusmn;2q &plusmn;2r. This allows a simple and very fast implementation, because each modular multiplication by a power of 2 can be implemented via a shift, plus a few additional operations for the modular reduction. We select the parameters in terms of the performance of the combined generator in the spectral test. We provide a specific implementation.
Mark Waller's Managing the Computer Power Environment: A Guide to Clean Power for Electronic Systems, 1st edition
Authors: Mark Waller
Venue:  (1995)

:Clean power - it's what every computer system needs to operate without error. But electricity's voyage from utility company to home or office introduces noise, surges, static, and a host of gremlins that can seriously affect computer performance and data security. Written for data processing specialists, field engineers, technicians, and computer network professionals, Mark Waller's Managing The Computer Power Environment provides the background in electrical technology that will help you understand and control the quality of the power that drives your computer system. Covering utility power, grounding, power distribution units, and back-up power systems and conditioners, Mark Waller prepares you to manage the demons of electrical destruction through ensuring clean power for your electronic systems. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Audience interaction for virtual reality theater and its implementation
Authors: Sang Chul Ahn, Ig-Jae Kim, Hyoung-Gon Kim, Yong-Moo Kwon, Heedong Ko
Venue: Proceedings of the ACM symposium on Virtual reality software and technology (2001)

Recently we have built a VR(Virtual Reality) theater in Kyongju, Korea. It combines the advantages of VR and IMAX theater. The VR theater can be characterized by a single shared screen and by multiple inputs from several hundreds of people. In this case, multi-user interaction is different from that of networked VR systems and must be reconsidered. This paper defines the multi-user interaction in such a VR theater as Audience Interaction, and discusses key issues for the implementation of the Audience Interaction. This paper also presents a real implementation example in the Kyongju VR theater.
QuarkXPress 3.3 for MacIntosh (Visual QuickStart Guide), 2nd edition
Authors: Elaine Weinmann
Venue:  (1995)

:This beginners' guide, part of Peachpit's popular Visual QuickStart series, provides a satisfying, no-nonsense, step-by-step guide to get readers up and running in hours rather than days. Packed with informative screen shots and graphics, the book shows you exactly how to employ Quark's powerful features, without wading through endless pages of mundane text. With this heavy emphasis on visuals, the book includes hundreds of tips to steer beginners out of harm's way. In addition to its function as an early-learning tool, this Visual QuickStart Guide format provides an easy reference to help you master the advanced features of QuarkxPress 3.3 for the Mac.
XML by Example
Authors: Benoit Marchal
Venue:  (1999)

:XML by Example, 2nd edition has been revised and updated to include the newest standards, more robust examples, and better tools for developers to make the most of XML as they learn it. Building off readers¿ knowledge of HTML, JavaScript and web development, this book teaches XML using practical, real-world examples every step of the way. The book starts with a broad overview of the technologies and standards that make up XML. Following chapters teach each of these topics in depth, including new coverage of: more robust tools for parsing and manipulating XML, modeling with XML Schemas, managing extensibility with Namespaces, the latest version of XSL transformations (XSLT), applying style with XSL Formatting Objects and Cascading Style Sheets, object models including SAX 2 and DOM 2, and working with existing XML models: XHTML, WML and RSS. The final chapters design and build an XML-enabled e-Commerce application, putting together the concepts mastered earlier in the book. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Microsoft Windows NT Workstation 4: Exam Guide, 2nd edition
Authors: Emmett Dulaney
Venue:  (1999)

:MCSE Windows NT Workstation Exam Guide, Second Edition, is strictly exam-related in order to help you fully understand the topic. Throughout the book, diagrams put concepts into a visual form that aids comprehension and memorization, and figures confirm your understanding of procedures. This book facilitates memorization, the most important aspect of exam preparation, through repetition, summary and practice. A self-assessment test/answer key helps you gauge your learning progress. The book also provides addresses for on-line help and supplemental sample tests, testing locations, test-taking tips and strategies, and emotional preparation.
Fashion Design on Computers, 1st edition
Authors: M. Kathleen Colussy
Venue:  (2000)

:Generic approach to all software types, brands, and tools Based on both vector-based and rastor-based programs Digital swatch book for textiles
Information Inequality
Authors: Herbert I. Schiller
Venue:  (1995)

:Herbert Schiller, long one of America's leading critics of the communications industry, here offers a salvo in the battle over information. In Information Inequality he explains how privatization and the corporate economy directly affect our most highly prized democraticinstitutions: schools and libraries, media, and political culture. A master media-watcher, Schiller presents a crisp and far-reaching indictment of the "data deprivation" corporate interests are inflicting on the social fabric. literacy.... The book provides a concise and poignant 50-year history of cultural and informational institutions in the United States.... All who are concerned about these issues must study this book (Journal of Governemtn Information)
Dombrower's Art of Interactive Entertainment Design
Authors: Eddie Dombrower
Venue:  (1997)

:Create interactive entertainment-with one of the pioneers of interactivity. He's the man in interactive games. The producer who made Kermit interact with kids. Creator and designer of the multi-million-dollar "Earl Weaver Baseball" and Executive Producer of "Return to Zork. " Pioneering Product Designer for Atari and Team Leader at Mattel Electronics,game developer for Electronics Arts and of Activision: Eddie Dombrower. In this career-rocketing resource,one of the Masters of Interactivity shows how you,too,can zoom to the molten megacenter of the multimedia megapolisnow hotter than ever! In Dombrower's Art of Interactive Entertainment Design,Eddie Dombrower shares his vast digital bag of tricks so you can: design and create your own turbocharged interactive games; grab and hold the user's attentionthe secret of a supersuccessful product; emulate real-life examples from Mattel,Atari,Electronic Arts,Activision,Jim Henson Interactive,and other sizzling game houses; heat up any software with discoveries made by some of the industry's most famous game designers and producers; master interactive technology with Eddie's clear and simple explanations; bust a move from interactivity straight to Hollywoodor simply use your game skills to advance any interactive multimedia career. Whether you're working in a garage or already in the mix,this soon-to-be industry standard is the one resource you simply can't afford to miss! The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
System V Interface Definition, 3rd edition
Authors: UNIX System Laboratories
Venue:  (1993)

:This volume specifies an operating system environment that allows users to create application software that is independent of any particular computer hardware.
Job Searching Online For Dummies, 2nd edition
Authors: Pam Dixon
Venue:  (2000)

:Ready for a job that's perfect for you? Before you pound the pavement, surf the Net. More than just a list of Web Sites, Job Searching Online For Dummies explains how to scope out potential employers on the Internet, network online, create and send an electronic resume that really stands out, design your own self-promoting Web site, and get that ideal job. Inside, find helpful advice on how to Conduct a well-informed job search using online resources Build an electronic resume that best presents your skills Post and send your e-resume and cover letter successfully Network effectively in cyberspace -- and make contacts with peers and employers Create a dynamic Web page that really markets your talents Tour the top job databases and check out corporate culture online Keep your job search confidential and your personal information private
C++ in Plain English, 3rd edition
Authors: Brian Overland
Venue:  (2000)

:C++ In Plain English is an essential reference guide for beginning and intermediate programmers. In addition to hundreds of valuable techniques and practical tips, you get clear, concise definitions of basic C++ keywords, functions, and terms. C++ In Plain English also provides in-depth coverage of ANSI C++ features, classes, operators, and virtual functions.
Middleware for real-time and embedded systems
Authors: Douglas C. Schmidt
Venue: Communications of the ACM (2002)

Off-the-shelf middleware technology is being adapted for such mission-critical dynamic domains as online financial trading, distributed process control, even submarine information systems, avionics mission computing, radar processing, and software-defined radios.
Image Analysis: Applications in Materials Engineering, 1st edition
Authors: Leszek Wojnar
Venue:  (1998)

:Minimizing theoretical background and mathematical formalism, Image Analysis provides basic principles of image acquisition, enhancement, measurements, and interpretation in a very simple form, using an oriented toward applications and properties of the available tools. The singular study lists different tasks to do and offers complete solutions to these tasks, based on the author's experience with the procedures described.
Querying and ranking XML documents
Authors: Torsten Schlieder, Holger Meuss
Venue: Journal of the American Society for Information Science and Technology (2002)

XML represents both content and structure of documents. Taking advantage of the document structure promises to greatly improve the retrieval precision. In this article, we present a retrieval technique that adopts the similarity measure of the vector space model, incorporates the document structure, and supports structured queries. Our query model is based on tree matching as a simple and elegant means to formulate queries without knowing the exact structure of the data. Using this query model we propose a logical document concept by deciding on the document boundaries at query time. We combine structured queries and term-based ranking by extending the term concept to structural terms that include substructures of queries and documents. The notions of term frequency and inverse document frequency are adapted to logical documents and structural terms. We introduce an efficient technique to calculate all necessary term frequencies and inverse document frequencies at query time. By adjusting parameters of the retrieval process we are able to model two contrary approaches: the classical vector space model, and the original tree matching approach.
Essential Computers: Advanced Presentations, 1st edition
Authors: Terry Burrows
Venue:  (2000)

:World-renowned for its digital expertise, Dorling Kindersley shares its know-how in a series of user-friendly visual guides to all the computer skills you'll ever need. Master state-of-the-art computer skills quickly and confidently with the Essential Computers series. These clear and concise step-by-step visual guides are designed to help beginners acquire all the techniques necessary to use today's information technology, from word processing to desktop publishing to setting up ecommerce and researching on the internet. Advanced Presentations helps you master the basic skills to turn your PowerPoint document into an attention-grabbing multimedia presentation, and includes: Using the PowerPoint masters, Illustrating using ClipArt, Inserting your own images, Cropping and editing pictures Creating your own gallery, Special illustration methods, including lines, curves, and Freeforms Adding sounds and music, Recording your own narration, and Customizing toolbars. Author Biography: Terry Burrows, a former IT consultant, has written over 20 titles on a wide variety of subjects, including computer software and the internet, music theory, modern history, psychology, and pop culture. His books have been published in 14 different countries and translated into seven languages.
The Y2K Computer Crash Scenario: What to Expect and How to Protect Your Assets, Your Credit, and Your Way of Life
Authors: John Mrozek
Venue:  (1998)

:This book takes a realistic look at how a Y2K crash is likely to affect specific areas of your life: medical and criminal records, credit reports, taxes, Social Security, mortgages, bank and credit card accounts, and stocks, bonds and mutual funds. It offers pragmatic advice on basic precautions you can take to minimize the damage and maximize your chances of emerging from the rubble with your savings, loans, credit ratings and privacy intact. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
From collective knowledge to e-books
Authors: Ruth Cobos, Xavier Alamán
Venue: Proceedings of the 2002 ACM symposium on Applied computing (2002)

This paper describes a new way of creating electronic books through the unsupervised collaborative work of several authors. For this aim a Web-based groupware system for knowledge construction is proposed. This system allows building Web sites that can be described as electronic books where relevant and structured knowledge about some area or topic can be found.These electronic books are adaptive: they are in continuous evolution as a response to user contributions. Users that are interacting with the electronic book form a virtual community that is in charge of the creation of the structure and the contents of the book in an unsupervised way.The system has being tested with several groups of students at Universidad Autonoma de Madrid, who have constructed electronic books about some of their academic courses.
Organizing Multimedia Information: Principles and Practice of Information Retrieval
Authors: Mary A. Burke
Venue:  (1999)

:If you want to convert a collection of images into a computer database, organize access to sound recordings through a Web browser or store a company's archives in one searchable computerized structure, the database must be set up so that users can find what they want and make maximum use of the information it holds. Mary Burke provides much-needed guidance on organizing such information for effective retrieval whether from local, stand-alone computers or remote networked databases. Organization of Multimedia Resources is exceptional in drawing together the complementary principles of information retrieval and multimedia database design. It is aimed at undergraduate and postgraduate students of information science, electronic publishing, records management and librarianship, and at computer science students and researchers.
HTML 3 Manual of Style, 2nd edition
Authors: Larry Aronson
Venue:  (1995)

:Hypertext Markup Language (HTML) is not a programming language. It's a surprisingly simple system of formatting tags that allows even those with no programming experience to design World Wide Web pages. How simple is HTML? So simple that this one small book contains all you need to know to create your own personal, hyperlinked Web pages. Author Larry Aronson covers every vital aspect of HTML3, using concise explanations and lucid examples. This handy manual shows you how to exploit the newest features of HTML3, including how to use inline figures, tables, and style sheets. You'll produce professional-looking Web pages with hyperlinks and graphics in no time! HTML3 Manual of Style features instructions for using HTML syntax and formatting tags, annotated examples of actual Web pages, helpful hints for designing a home page and converting existing documents, and explanations for incorporating graphics into your HTML documents.