ppxscal/embedding_network huggingface dataset:
Inverse radiation therapy planning: a multiple objective optimization approach
Authors: H. W. Hamacher, K. H. Küfer
Venue: Discrete Applied Mathematics (2002)

For some decades, radiation therapy has been proved successful in cancer treatment. It is the major task of clinical radiation treatment planning to realize, on the one hand, a high level dose of radiation in the cancer tissue in order to obtain maximum tumor control. On the other hand, it is obvious that it is absolutely necessary to keep the unavoidable radiation in the tissue outside the tumor, particularly in organs at risk, as low as possible. No doubt, these two objectives of treatment planning--high level dose in the tumor, low radiation outside the tumor-- have a basically contradictory nature. Thus, there is need to compromise between overdosing the organs at risk and underdosing the target volume. Differing from the currently used time consuming interactive approach between dosimetrists and physicians, we consider the radiation therapy planning problem as a multiple objective linear programming problem and build a data base of relatively few efficient solutions representing the set of Pareto solutions. This data base can be easily scanned by physicians looking for an adequate treatment plan with the aid of an appropriate online tool. The paper includes a report on first numerical experiments and a list of further research topics which is hoped to stimulate interest of the OR community in a subject, where OR methods can make a difference for many individual's lives.
Dissipative Control of Mechanical Systems: A Geometric Approach
Authors: Miguel C. Muñoz-Lecanda, F. Javier Yániz-Fernández
Venue: SIAM Journal on Control and Optimization (2001)

Dissipative and passive mechanical systems are studied from a geometric point of view. Since the natural geometric background is a Riemannian manifold, we begin by generalizing La Salle theorems about the stability of equilibrium points of dynamical systems to a complete Riemannian manifold. The stability of dissipative mechanical systems is studied using the particular geometric properties of the tangent bundle, and passivity based controls are designed to stabilize equilibrium points. The case of partially dissipative systems is formulated and used with a dynamical extension to design controls for bringing the system to a desired point of the phase space.
Approximating Shortest Paths on a Nonconvex Polyhedron
Authors: Kasturi R. Varadarajan, Pankaj K. Agarwal
Venue: SIAM Journal on Computing (2000)

We present an approximation algorithm that, given the boundary P of a simple, nonconvex polyhedron in ${\mathbb R}^3$ and two points s and t on P, constructs a path on P between s and t whose length is at most ${7(1+{\varepsilon})} dP(s,t), where dP(s,t) is the length of the shortest path between s and t on P, and ${\varepsilon} > 0$ is an arbitrarily small positive constant. The algorithm runs in O(n5/3 log5/3 n) time, where n is the number of vertices in P. We also present a slightly faster algorithm that runs in O(n8/5 log8/5 n) time and returns a path whose length is at most ${15(1+{\varepsilon})} d_{P}(s,t)$.
An adaptive serial-parallel CAM architecture for low-power cache blocks
Authors: Aristides Efthymiou, Jim D. Garside
Venue: Proceedings of the 2002 international symposium on Low power electronics and design (2002)

There is an on-going debate about which consumes less energy: a RAM-tagged associative cache with an intelligent order of accessing its tags and ways (e.g. way prediction), or a CAM-tagged high associativity cache. If a CAM search can consume less than twice the energy of reading a tag RAM, it would probably be the preferred option for low-power applications. Based on memory traces --- which usually cause tag mismatch within the lower four bits --- a new serial CAM organisation is proposed which consumes just 45% more than a single tag RAM read and is only 25% slower than the conventional, parallel CAM. Furthermore, it can optionally be operated as a parallel CAM, at no speed penalty, and still reduce energy consumption.
Smart-tag based data dissemination
Authors: Allan Beaufour, Martin Leopold, Philippe Bonnet
Venue: Proceedings of the 1st ACM international workshop on Wireless sensor networks and applications (2002)

Monitoring wide, hostile areas requires disseminating data between fixed, disconnected clusters of sensor nodes. It is not always possible to install long-range radios in order to cover the whole area. We propose to leverage the movement of mobile individuals, equipped with smart-tags, to disseminate data across disconnected static nodes spread across a wide area. Static nodes and mobile smart-tags exchange data when they are in the vicinity of each other; smart-tags disseminate data as they move around. In this paper, we propose an algorithm for update propagation and a model for smart-tag based data dissemination. We use simulation to study the characteristics of the model we propose. Finally, we present an implementation based on Bluetooth smart-tags.
Interacting with discrete simulation using on line graphic animation
Authors: M. Alemparte, D. Chheda, D. Seeley, W. Walker
Venue: Proceedings of the 1st annual conference on Computer graphics and interactive techniques (1974)

An interactive system is described which allows for the graphic construction, simulation, and simultaneous animation of an arbitrary network of guesses. A method is proposed and implemented for representing the events of a discrete simulation by a continuous animation on a graphics terminal. Techniques are presented for the display of parallel animation "sequences", and a non-trivial mapping of simulation time into animation time is described which preserves the relation order and time relationships between events. The program implemented combines this animation facility with other simulation monitoring and control features. An interactive dialogue which makes use of the lightpen and a menu of commands is implemented for the construction and modification of the queuing network. Certain relevent aspects of man-machine interaction are discussed. The usefulness of this type of approach is discussed with respect to computer-aided design applications, educational tools, and research tools.
A+(R) Certification Press Lab Manual
Authors: Jane Holcombe, Charles Holcombe
Venue:  (2001)

:Build the skills you'll need for on-the-job success! This lab manual contains real-world projects and exercises designed to accompany the A+ Certification Study Guide. Inside,you'll find more than 40 laboratory exercises with solutions,step-by-step scenarios that require you to think critically,post-lab analysis questions and key term quizzes,and back-of-book solutions that explain not only what happened,but why. Practice the Skills You'll Need on the Job!Perfect for both classroom and self-paced learningLabs that challenge you to solve problems based on realistic case studies Step-by-step scenarios that require you to think critically Post-lab observation questions that measure your understanding of lab results and key term quizzes that help build your vocabulary End-of-chapter solutions that explain not only what happened,but why In this lab manual,you'll practice:Identifying,Adding,and Removing System Components Diagnosing and Troubleshooting Common Computer Problems Protecting Your Computer's Power and Utilizing Important Safety Procedures Identifying Your PC's Motherboard,Processors,and Memory Installing and Maintaining Peripheral Devices Including Printers Performing Basic Networking Skills Installing and Upgrading Operating Systems Diagnosing and Troubleshooting Operating System Problems Configuring and Troubleshooting Network Utilities
Quicken for Contractors: For Quicken and Quicken 98
Authors: Craig Savage, Karen Mitchell
Venue:  (1998)

:This book/disk set can turn a contractor's computer into a tireless, timesaving office manager/bookkeeper. They contain step-by-step instructions for setting up a construction business using Quicken. The book and disk takes readers from setting up accounts and payroll to investment accounts and through the reporting process.
Direct from Dell: Strategies That Revolutionized an Industry
Authors: Michael Dell, Catherine Fredman
Venue:  (2002)

:In 1983, Michael Dell, a freshman at the University of Texas at Austin, drove away from his parents' Houston home in a BMW he'd bought selling subscriptions to his hometown newspaper. In the backseat were three personal computers. Today, he is the chairman and CEO of Dell Computer Corporation, a $30 billion company and the second largest manufacturer and marketer of computers in the world. Founded on a deceptively simple premise-to deliver high-performance computer systems directly to the end user-Dell Computer is the envy of its competition. It has consistently grown at two to three times the industry rate, its stock went up more than 90,000 percent in the last decade, and Dell is now selling more than $35 million worth of systems per day over www.dell.com. In Direct from Dell, you will learn why it's better for any business starting out to have too little capital rather than too much why your people pose a greater threat to the health of your business than your competition how you can exploit your competition's weakness by exposing its greatest strength how intergrating your business virtually can make the difference between being quick -and being dead and much more
Performance of data structures for small sets of strings
Authors: Steffen Heinz, Justin Zobel
Venue: Australian Computer Science Communications (2002)

Fundamental structures such as trees and hash tables are used for managing data in a huge variety of circumstances. Making the right choice of structure is essential to efficiency. In previous work we have explored the performance of a range of data structures---different forms of trees, tries, and hash tables---for the task of managing sets of millions of strings, and have developed new variants of each that are more efficient for this task than previous alternatives. In this paper we test the performance of the same data structures on small sets of strings, in the context of document processing for index construction. Our results show that the new structures, in particular our burst trie, are the most efficient choice for this task, thus demonstrating that they are suitable for managing sets of hundreds to millions of distinct strings, and for input of hundreds to billions of occurrences.
Interactive 3D visualization of vector data in GIS
Authors: Oliver Kersting, Jürgen Döllner
Venue: Proceedings of the 10th ACM international symposium on Advances in geographic information systems (2002)

Vector data represents one major category of data managed by GIS. This paper presents a new technique for vector-data display that is able to precisely and efficiently map vector data on 3D objects such as digital terrain models. The technique allows the system to adapt the visual mapping to the context and user needs and enables users to interactively modify vector data through the visual representation. It represents a basic mechanism for GIS interface technology and facilitates the development of visual analysis and exploration tools.
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2, 3rd edition
Authors: Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner
Venue:  (1999)

:OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images. The OpenGL Programming Guide, Third Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. This book discusses all OpenGL functions and their syntax shows how to use those functions to create interactive applications and realistic color images. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This third edition has been extensively updated to include the newest features of OpenGL, Version 1.2, including: 3D texture mapping Multitexturing New pixel storage formats, including packed and reversed (BGRA) formats Specular lighting after texturing The OpenGL imaging subset New GLU routines and functionality Numerous code examples are provided to practical programming techniques. The color plate section illustrates the power and sophistication of the newest version of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. The OpenGL Technical Library was originally developed by SGI and continues to evelove under the auspices of the Architecture Review Board (ARB), an industry consortium responsible for guiding the evolution of OpenGL and related technologies. The OpenGL ARB is composed of industry leaders, such as 3Dlabs, Compaq, Evans & Sutherland, Hewlett-Packard, IBM, Intel, Intergraph, Microsoft, NVIDIA, and SGI. The OpenGL Programming Guide, Third Edition was written by Mason Woo, Jackie Neider, Tom Davis, and Dave Shreiner.
Windows NT Administrator's Handbook
Authors: Shane Stigler, Mark Linsenbradt, Kenneth Gregg
Venue:  (1999)

:This practical manual for installing, configuring, and troubleshooting NT is written for the experienced network administrator and provides "just in time" instructions for solving immediate, specific problems. The book is entirely task-oriented and does not include introductory, promotional, or nonessential content.
Approximate matching of secondary structures
Authors: Nadia El-Mabrouk, Mathieu Raffinot
Venue: Proceedings of the sixth annual international conference on Computational biology (2002)

Several methods have been developed for identifying more or less complex RNA structures in a genome. Whatever the method is, it is always based on the search of conserved primary and secondary structures. While various efficient methods have been developed for searching motifs of the primary structure, usually represented as regular expressions, few effort has been expended in the efficient search of secondary structure signals. By a helix, we mean a structure defined by a combination of sequence and folding constraints. We present a flexible algorithm that searches for all approximate matches of a helix in a genome. Helices are represented by special regular expressions, that we call secondary expressions. The method is based on an alignment graph constructed from several copies of a pushdown automaton, arranged one on top of another. The worst time complexity is O(rpn), where n is the size of the genome, p the size of the secondary expression, and r its number of union symbols. We present our results of searching for specific signals of the tRNA and RNase P RNA in two genomes.
Virtual Futures
Authors: Joan Broadhurst Dixon, Eric Cassidy
Venue:  (1998)

:Virtual Futures explores the ideas that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world. New technologies like cyberspace, the internet, and Chaos theory are often discussed in the context of technologyand its potential to liberate or in terms of technophobia. This collection examines both these ideas while also charting a new and controversial route through contemporary discourses on technology; a path that discusses the material evolution and the erotic relation between humans and machines. Including essays by Sadie Plant, Stelarc and Manuel de Landa, the collection heralds the death of humanism and the rise of posthuman pragmatism. This collection provides analyses by both established theorists and the most innovative new voices working in conjunction between the arts and contemporary technology. rub up against the (not-so-innocent) mutilation of postmodernism itself. As the cows go to slaughter, nothing is sacred in this acid-take-all revolution (Sue Golding, University of Greenwich)
Programming Robot Controllers
Authors: Myke Predko, Michael Predko
Venue:  (2002)

:* Details the PICmicro microcontroller* Covers designing the robot system, software development, and advanced programming* Explains microcontroller connections
Computer Accounting for Microsoft Windows, 1st edition
Authors: Carol Yacht, Jack Terry
Venue:  (1994)

:Computer Accounting for Microsoft Windows is a very "hands-on" product designed for use in a one semester or one quarter course in Computerized Accounting. This generic software uses a Windows platform to cover the following topics: General ledger,accounts receivable,accounts payable,vouchers payable,fixed assets and depreciation,inventory,payroll,bank reconciliation,present value,and ratio analysis. A superbly written text accompanies the software and also includes student projects. The small business environment is an excellent tool for capturing student interest.
Orthogonal Spline Collocation for Nonlinear Dirichlet Problems
Authors: Rakhim Aitbayev, Bernard Bialecki
Venue: SIAM Journal on Numerical Analysis (2000)

We study the orthogonal spline collocation (OSC) solution of a homogeneous Dirichlet boundary value problem in a rectangle for a general nonlinear elliptic partial differential equation. The approximate solution is sought in the space of Hermite bicubic splines. We prove local existence and uniqueness of the OSC solution, obtain optimal order H1 and H2 error estimates, and prove the quadratic convergence of Newton's method for solving the OSC problem.
Publisher 2000: Get Professional Results, 1st edition
Authors: Roger C. Parker
Venue:  (2000)

:Your step-by-step guide to creating sophisticated,high-quality publications. Now anyone can achieve consistently exceptional results with Publisher 2000! This fully illustrated,easy-to-follow guide explains how to use the powerful features of Publisher to build professional-looking,quality publications for print and the Web. Full-color examples illustrate the professional results in action,and in-depth chapters give step-by-step detail to achieve those results. You'll learn to create newsletters,flyers,brochures,catalogs,letterhead,business cards,logos,and even Web sites. Learn to create logos for your publications,and incorporate a consistent design feel across all your documents. Publisher 2000: Get Professional Results shows you how to produce expert workeven if you're just a beginner! Inside,learn how to: Customize your Publisher 2000 work environmentUse Publisher's templates as well as create your own layout designsCreate a consistent look for your letterhead,business card,and envelopesPublish a newsletter for your family or organization and include photos or clip artProduce a full-color catalog to showcase your products or servicesDevelop a professional image using appropriate type,colors,and layoutDesign a dynamic Web site based on your print publications
Alien Resurrection: Prima Official Strategy Guide
Authors: Dimension Publishing Staff
Venue:  (2000)

:Play the intense multiplayer game of Alien Resurrection! Or choose to face the evil alone. Learn to negotiate the dark corridors of the vessel Auriga while trying to survive the vicious attacks of Aliens! Master the multitude of killer firepower available so you can become an expert bug crusher! Discover what makes these baddies tick to take them out in the most painful way possible!
Creating a Power Web Site; HTML, Tables, Imagemaps, Frames, and Forms with Cdrom
Authors: Gail Junion-Metz, Brad Stephens
Venue:  (1997)

:If you've already created a basic Web site for your library, but want to turn it into a high-end one, this is the package for you! The easy-to-follow manual contains numerous library examples and practical exercises that help you make your Web site more appealing, efficient, and interactive. You'll learn how to create tables, arrange content more effectively, get more feedback from patrons, and add imagemap graphics which will allow patrons to connect to information in other parts of your Web site by clicking on picture.
MAC Answers! Certified Tech Support, 1st edition
Authors: Bob LeVitus, Shelly Brisbin
Venue:  (1998)

:The Mac is backmore iMacs were sold in 1 week than in the history of any Apple product! The craze is continuingApple is spending $40 marketing the iMac. Bob Levitus is a well-known and revered Mac guru. Provides more than 400 expert answers to Mac questionsfrom installing software to networking Macs and PCs. A whole book of answers for less than the price of one support call! Q: Why pay $30,$100,$150,or even more for one phone call to tech support when you can have ALL the answers you need at your fingertips for under $25? A: Get this valuable,reader-friendly book and you'll get over 400 answers to all of your basic and advanced mac questions,as well as great tips and solid advicestraight from Mac guru bob LeVitus and computer expert Shelly Brisbin. Numerous topics,including configuring your desktop,installing software,connecting to the Net,upgrading,and networking,give you all the details you need to get the most from your Mac. Find out how to: locate the answer you need in seconds! Inside are over 400 expert answers arranged topically and by key term for fast access. Sharpen your Mac skills quicker than you can sharpen a pencilsidebars,tips,warnings,and time-saving tricks show you how; preview chapters easily using the quick,at-a-glance descriptions. Find helpfast! An exceptionally comprehensive index points the way to the information you need. When it comes to Mac tech support questions,there's only one answerMac Answers! Certified Tech Support.
Sams Teach Yourself Web Publishing with HTML and XHTML in 21 Days, 3rd edition
Authors: Laura Lemay, Rafe Colburn, Denise Tyler
Venue:  (2001)

:This edition of the book will be thoroughly updated and revised to include coverage of:The latest developments in HTML and Web publishing, including the effects of XHTML 1.0 and 1.1 on Web publishing practices.The new generation of browsers from Microsoft and Netscape-Internet Explorer 6 and Netscape 6 (aka Mozilla).Improvements and changes in Web publishing tools like Microsoft FrontPage 2002 and Macromedia Dreamweaver 4.Developments in Web scripting and programming-for example, Java 2 v. 1.3 and JavaScript 1.5.
A graph-based model for navigating visualisation
Authors: Rajehndra Nagappan
Venue: Selected papers from the Pan-Sydney workshop on Visualisation - Volume 2 (2000)

This paper presents a model for describing visualisation by considering individual parts of an instance and relating them to each other. The resulting part-relationship structure forms a mental graph that can be used to navigate throughout the visualisation as a whole. This model is effective for exploring contemporary, complex visualisation instances which are difficult to analyse using traditional mechanisms.