ppxscal/embedding_network huggingface dataset:
Construction of Ferrero Pairs of All Possible Orders
Authors: Tim Boykett
Venue: SIAM Journal on Discrete Mathematics (2001)

The structure of Ferrero pairs in terms of the sizes of the groups involved is investigated and an explicit condition is obtained. For every pair of numbers satisfying this criterion, a Ferrero pair is constructed explicitly. Thus the determination of interesting Ferrero pairs cannot be determined from their direct numerical properties.
A Domain Decomposition Method with Lagrange Multipliers and Inexact Solvers for Linear Elasticity
Authors: Axel Klawonn, Olof B. Widlund
Venue: SIAM Journal on Scientific Computing (2000)

A new domain decomposition method with Lagrange multipliers for elliptic problems is introduced. It is based on a reformulation of the well-known finite element tearing and interconnecting (FETI) method as a saddle point problem with both primal and dual variables as unknowns. The resulting linear system is solved with block-structured preconditioners combined with a suitable Krylov subspace method. This approach allows the use of inexact subdomain solvers for the positive definite subproblems. It is shown that the condition number of the preconditioned saddle point problem is bounded independently of the number of subregions and depends only polylogarithmically on the number of degrees of freedom of individual local subproblems. Numerical results are presented for a plane stress cantilever membrane problem.
Toeplitz minors
Authors: Daniel Bump, Persi Diaconis
Venue: Journal of Combinatorial Theory Series A (2002)

We give a new proof of the strong Szegö limit theorem estimating the determinants of Toeplitz matrices using symmetric function theory. We also obtain asymptotics for Toeplitz minors.
Testing Object-Oriented Software: Life-Cycle Solutions, 1st edition
Authors: Imran Bashir, Amrit L. Goel
Venue:  (2000)

:This book presents an integrated framework for testing object-oriented software throughout the software engineering life cycle. It discusses recipes for testing of requirements, designs, base classes, derived classes, and integrated systems. For each phase the authors describe objectives of testing, approaches used, testing techniques, ordered sets of activities, planned efforts, and acceptance criteria for transition to the next phase." "The book will be of interest to software practitioners, managers, researchers, and students. It can also be used as a text for object-oriented software testing or as a supplement to software engineering courses.
CORBA for Dummies, 1st edition
Authors: John Schettino, Robin S. Hohman, Liz O'Hara
Venue:  (1998)

:Find out how to use CORBA for powerful client/server distributed applications in different programming environments - including Visual C++, C++Builder, Visual J++, and more. With expert advice from John Schettino and Liz O'Hara, you'll discover how to pull together objects running on different platforms and written in different languages to create new, cohesive distributed applications - using CORBA.
Service learning in computer science and engineering
Authors: Leah H. Jamieson
Venue: Proceedings of the 33rd SIGCSE technical symposium on Computer science education (2002)

Attention is increasing on the need to educate students in areas that extend beyond the traditional technical basis for their field: the Kellogg Commission's mandate for a "scholarship of engagement" [3]; the Engineering Deans Council report's emphasis on teamwork, communication, and the need for students to "understand the economic, social, environmental and international context of their professional activities" [2]; the CSAB Criteria 2000 requirements in written and oral communication and "coverage of social and ethical implications of computing" [1]; the growth of broad IT programs and schools.Service learning offers the opportunity to broaden the educational experience by engaging students in "real-world" projects. However, it also poses new questions: Should students earn academic credit for courses in which a significant portion of their time is spent on "soft" skills? Are students gaining valid technical experience on projects defined by an outside customer rather than by CS&E faculty? How can curriculum structures support projects that aren't constructed to fit within semester boundaries?The panel includes faculty and students from service-learning programs, the chief technical officer for a software company, and a community "customer."
Enhanced diagonal peak suppression in three-dimensional TROSY-type 15N-resolved 1HN--1HN NOESY spectra
Authors: Axel Meissner, Ole Winneche Sørensen
Venue: Concepts in Magnetic Resonance: an Educational Journal (2002)

A new method for enhanced diagonal peak suppression in the three-dimensional TROSY-NOESY experiment is presented. The main source of residual diagonal signals in the conventional technique is spin flips of the passive 15N spins during the 1H-1H NOESY mixing period. The new pulse sequence does not suppress this pathway, but it generates peaks at the positions of the relaxation-induced artifacts with opposite phase of the artifacts so that cancellation occurs. The new technique is demonstrated using an 15N-labeled protein sample, Neural Cell Adhesion Molecule (NCAM) 213-308 in H2O at 500 MHz.
ESP3: a high-level graphics language
Authors: Linda G. Shapiro
Venue: Proceedings of the 2nd annual conference on Computer graphics and interactive techniques (1975)

Most graphics languages are composed of a primitive set of commands which allow for the creation and manipulation of graphical objects. These commands are generally at a low level, in that each command causes one operation to be performed. Often the commands are to subroutines embedded in an algorithmic language so that the arithmetic and control features of the higher level language may be used.ESP3 (Extended SNOBOL Picture Pattern Processor) is a new high-level graphics and pattern recognition language. ESP3 was designed in an effort to provide simple, natural, and efficient manipulation of line drawings. ESP3 differs from present graphics languages in the following ways:1) It provides a high-level method for picture construction. The evaluation of a picture expression (analagous to the SNOBOL4 string-valued expression) causes the construction of a picture.2) It provides extensive referencing facilities for naming and accessing points, subpictures, and attributes of pictures.3) It provides predicates for testing attributes of and relationships among pictures and points.4) It provides a means for defining picture patterns that describe classes of line drawings in much the same way that SNOBOL4 patterns describe classes of strings. Picture pattern matching is a built-in facility.ESP3 is based on the premise that structural descriptions are an essential part of both picture construction and pattern recognition. The concept of a structural description of a picture has its origin with the linguistic-approach to pattern recognition. In the linguistic approach, formal grammars are used as a mechanism for picture description. [Kirsch (1964), Narasimhan (1964, 1966,1970), Anderson (1968), Evans (1968), Miller and Shaw (1969), Fu and Swain (1971), Shaw (1970, 1972), Chien and Ribak (1972), Thomason and Gonzalez (1975)]. Stanton (1970) described a graphics language based on linguistic pattern recognition. ESP3 incorporates and extends many ideas from the above work, and includes all of the features of SNOBOL4 to provide a high-level graphics and pattern recognition language. Some suggested applications of ESP3 are the generation of graphical output, AI programs with imaging capabilities, pattern recognition systems, and scene analysis programs.This paper will describe picture construction and pattern recognition in ESP with emphasis on picture construction. Some tests performed with an experimental version of ESP3 will also be discussed. For a more detailed description of ESP3, see Shapiro (1974).
International Payments: A Short Course
Authors: Edward G. Hinkelman, Molly Thurmond
Venue:  (1997)

:At the heart of all international transactions is the transfer of money. This book describes how to use letters of credit and documentary collections, how to grant and obtain credit, and how to use cyberpayments on the World Wide Web. It has an extensive glossary, checklists for buyers, sellers, and bankers, and a chapter on documents used in trade.
Personal Computing Essentials, 3rd edition
Authors: Suzanne Weixel, Susan Weixel
Venue:  (1999)

:This brief introduction to computing essentials gives readers a basic foundations in computer hardware, operating systems, and Windows and PC Applications. The 'learning-by-doing' approach encourages readers to grasp the concepts as they expand their skills through hand-on tutorials. It consists of modular lessons that are built around a series of numbered step-by-step procedures that are clear, concise, and easy to review. For anyone interested in learning the basics of computing.
Optimal Policies for n-Dimensional Singular Stochastic Control Problems. Part II: The Radially Symmetric Case. Ergodic Control
Authors: Lukasz Kruk
Venue: SIAM Journal on Control and Optimization (2000)

We consider a singular stochastic control problem with a radially symmetric running cost. We show that the value function is smooth, the nonaction region is a ball, and the problem has an explicit solution in terms of power series. Also, for a singular ergodic control problem with the class of admissible processes constrained to Brownian motions reflected normally at the boundary of some open, connected Caccioppoli set, we show existence, regularity, and basic properties of optimal domains using a geometric measure-theoretic approach.
Computer graphics in simulation of cardiovascular transport phenomena
Authors: P. M. Sidell, D. U. Anderson, T. J. Knopp, J. B. Bassingthwaighte
Venue: Proceedings of the 1st annual conference on Computer graphics and interactive techniques (1974)

Simulation is a necessary tool if we are to better understand the complexities involved in cardiovascular transport. While some of the phenomena modeled can be described analytically, perusal of the equations alone often doesn't result in full appreciation of the model system. It therefore becomes pertinent to utilize computer graphics in order to enhance simulation of physiologic transport processes. Graphic representation not only facilitates interaction between the investigator and the simulation, it provides a juxtaposition of the model to the real system, as well as a simplification of relationships between various features of the model.Increased mathematical sophistication required in the investigation of cardiovascular transport phenomena often makes traditional graphic representation cumberance. Therefore, several different types of graphics have been utilized, including 2-, 3-, and 4-dimensional displays. The methods and algorithms for these displays have been generalized to make them easy to use over a broad spectrum of applications. In some cases we have generated motion pictures of sequential model solutions which have increased and accelerated model comprehension, as well as been valuable for teaching purposes.
Performance evaluation of a two-phase commit based protocol for DDBs
Authors: Daniel A. Menascé, Tatuo Nakanishi
Venue: Proceedings of the 1st ACM SIGACT-SIGMOD symposium on Principles of database systems (1982)

Many concurrency control algorithms for distributed database management systems have been proposed in the last few years, but little has been done to analyse their performance. This paper presents the specification of a concurrency control algorithm based on the two-phase commit protocol for DDBs. The results of a complete performance analysis based on an analytic model are presented and discussed.
Microsoft Site Server 3 Bible with Cdrom, 1st edition
Authors: Brad Harris, Noelani Rodriguez
Venue:  (1998)

:Find out just how easy it is to set up and manage a commercial Web site with Microsoft's latest high-end Web solution package, Site Server 3. With precise instructions and tons of illustrations, Web expert Brad Harris demonstrates all the tools you'll need to get up and running on the Internet. Covering everything from context management to e-commerce to site performance analysis, Microsoft Site Server 3 Bible is your one-step resource for building a successful Web enterprise.
On 2-regular subgraphs in polyhedral graphs
Authors: Frank G&#x00F6;ring
Venue: Discrete Mathematics (2002)

We show that every polyhedral graph G contains a 2-regular subgraph U such that G - U is a forest of trees with at most three leaves. With this tool we give a partial solution of a problem posed in a problem session at the Workshop "Cycles and Colourings '98" in Stará Lesná, Slovakia.
Borland C++ Builder: The Complete Reference
Authors: Herbert Schildt, Gregory L. Guntle
Venue:  (2001)

:Best-selling programming author Herb Schildt brings you the most comprehensive resource to Borland C++ Builder available. Including complete coverage of the C++ language,tools,librariesplus an introduction to Windows programmingthis book contains everything you need to know to expertly work with Borland C++. The Most Comprehensive Guide to Borland C++ Builder Learn to build high-powered applications quickly and easily with help from this in-depth guide. Inside you'll find comprehensive coverage of the entire C++ language and the C++ Builder integrated development environment (IDE). This incomparable reference is divided into four parts,and organized by topic. Part One covers the foundation of C++,including its control statements,operators,preprocessor directives,and data types. Part Two details the extensive C++ Builder library. In Part Three you will explore object-oriented programming (OOP),learn about classes and objects,constructors,destructors,polymorphism,inheritance,exception handling,templates,and much more. Also,you'll get details on the standard template library (STL),one of C++'s most powerful,advanced features. Part Four covers the C++ Builder IDE,and explains how to create,compile,and run applications  and how to fix bugs using the debugger. And,numerous ready-to-run examples are included throughout,making it easy to apply what you've learned. Master the C++ language and its libraries  including the numerous extensions added by C++ Builder Learn the fundamental principles of OOP  polymorphism,inheritance,and encapsulation Explore classes,objects,constructors,and destructors Get details onarrays,pointers,and references  three of C++'s most important constructs Understand functions and operator overloading Use virtual functions and runtime type ID (RTTI) Apply templates,namespaces,and exception handling Learn about the C++ I/O system,including its classes,functions,and operators Use mathematical,time-,date-,and system-related functions
A Particle-Partition of Unity Method--Part III: A Multilevel Solver
Authors: Michael Griebel, Marc Alexander Schweitzer
Venue: SIAM Journal on Scientific Computing (2002)

In this sequel to part I [SIAM J. Sci. Comput., 22 (2000), pp. 853--890] and part II [SIAM J. Sci. Comput., 23 (2002), pp. 1655--1682] we focus on the efficient solution of the linear block-systems arising from a Galerkin discretization of an elliptic partial differential equation of second order with the partition of unity method (PUM). We present a cheap multilevel solver for partition of unity (PU) discretizations of any order. The shape functions of a PUM are products of piecewise rational PU functions $\varphi_i$ with $\supp(\varphi_i)=\omega_i$ and higher order local approximation functions $\psi_i^n$ (usually a local polynomial of degree $\leq p_i$). Furthermore, they are noninterpolatory. In a multilevel approach we have to cope with not only noninterpolatory basis functions but also with a sequence of nonnested spaces due to the meshfree construction. Hence, injection or interpolatory interlevel transfer operators are not available for our multilevel PUM. Therefore, the remaining natural choice for the prolongation operators are L2-projections. Here, we exploit the PUM construction of the function spaces and a hierarchical construction of the PU itself to localize the corresponding projection problem. This significantly reduces the computational costs associated with the setup and the application of the interlevel transfer operators. The second main ingredient of our multilevel solver is the use of a block-smoother to treat the local approximation functions $\psi_i^n$ for all $n$ simultaneously. The results of our numerical experiments in two and three dimensions show that the convergence rate of the proposed multilevel solver is independent of the number of patches $\card(\{\omega_i\})$. The convergence rate is slightly dependent on the local approximation orders pi.
Microsoft SQL Server 6.5 Programming Unleashed
Authors: Peter DeBetta, John Papa, Dave Martin
Venue:  (1998)

:Microsoft SQL Server 6.5 Programming Unleashed will guide the reader in developing more effective and efficient programs and applications. Coverage of SQL Server programming methods in a large, enterprise environment is also included. Some of the valuable topics that will be covered are: Scalability issues and Enterprise Environment coverage Writing Effective Code Data Modeling Tools Visual InterDev Transact-SQL DeBugger Advanced coding for ODBC and other connectivity tools Migration to SQL Server from another database Create modules and business objects for a fictitious business Programming solutions for Data Warehouse, Internet and Intranet applications Develop Distributed Applications Front-end development tools/languages such as Visual Basic, Visual C++, Delphi and PowerBuilderMicrosoft SQL Server 6.5 is a scalable, high performance database management system for Windows NT-based systems. It is the fastest database for Windows NT!The Unleashed treatment provides comprehensive coverage aimed at advanced SQL programmer and developerCovers programming techniques for developing data warehouse, Internet and intranet applications
Beginning Direct3D Game Programming
Authors: Wolfgang F. Engel, Amir Geva
Venue:  (2001)

:Approximately 50 to 60% of videogames published this year were written with Direct3D, now called DirectX Graphics. With DirectX, programmers are able to expose graphics to their Windows system and create real-time graphics applications. Beginning DirectX Graphics Programming covers everything that beginning game programmers are hungry to learn about 3D graphics programming using Microsoft's DirectX. You will learn how to use visual effects using multi-texturing bump mapping. Taking users from a history of DirectX Graphics and its functionalities to hardcore programming topics such as collision detection and physics modeling, the information contained in this book makes it a must-have tool for any serious game programmer's library.
Holographic Data Storage, 1st edition
Authors: Hans J. Coufal, Glenn T. Sincerbox, Demetri Psaltis
Venue:  (2000)

:This is a reference book on an exciting topic reaching out to the 21st century's key technologies. The editors, Hans J. Coutal (IBM), Demetri Psaltis (CalTech), and Glenn Sincerbox (U Arizona), together with leading experts in this area of research from both academic research and industry, bring together the latest knowledge on this technique. The book starts with an introduction on the history and fundamentals, multiplexing methods, and noise sources. The following chapters describe in detail recording media, components, channels, platforms for demonstration, and competing technologies such as classical hard disks or optical disks. More than 700 references make this book the ultimate source of information for the years to come. The book is intended for physicists, optical engineers, and executives alike.
Why Erp? a Primer on Sap Implementation, 1st edition
Authors: F. Robert Jacobs, David Clay Whybark
Venue:  (2000)

:Why ERP? is not a traditional textbook designed for a specified course,it is patterned after the wildly successful short novel "The Goal" by Eli Goldratt. "The Goal" is currently required reading in many undergraduate,MBA,and executive courses. Like "The Goal," "Why ERP?" is a short novel about a manager in a furniture manufacturing business who is charged with learning about and implementing a new ERP system-particularly SAP R/3. The story tells of his experience learning about it,his considering other installations as examples,and then his deciding the key issues and how to proceed. Incorporated into the story is a concise introduction to the basic concepts and architecture of ERP systems,including actual screen shots of R/3 modules. Though this is NOT a programming book,it is a quick read overview,and it can be assigned even for systems' majors,as a background reading to lay-out the managerial issues and build a basic understanding of the concepts-prior to doing actual technical programming or hands-on R/3 projects. Through the eyes of the hero in the novel,the reader is presented with all the related implementation and business issues. Intended to provide a non-technical,non-programming introduction,this book can stand alone as a quick read or self-study introduction for any manager or business student. The text is also great for schools who do NOT have any SAP,Oracle,PeopleSoft,or other ERP system on campus,and who have no access to online or hands-on samples or examples. This book can provide the needed literacy and awareness of what ERP is and why it matters.
Learn Visual C++ 6. 0 Now: The Quick and Easy Way to Learn Visual C++ 6.0
Authors: Chuck Sphar
Venue:  (1998)

:To balance the graphical orientation of the main sample, this book develops a text-based example to illustrate the rudiments of drawing text, using fonts, and offers a complete learning solution with fully supported Visual C++ software. The CD-ROM contains a full version of Visual C++.
PHP Manual: Volume 1
Authors: Stig Saether Bakken, Zeev Suraski, Egon Schmid
Venue:  (2000)

:The PHP Manual, Volume 1 is the first in a two-part series on the popular PHP language. PHP is a popular server-side, cross-platform, HTML embedded scripting language. At the most basic level, PHP can do anything any other CGI program can do, such as collect form data, generate dynamic page content, or send and receive cookies. PHP is distributed free under the GNU license, and is used in tens of thousands of Internet Web sites around the globe.Completing the reference set is PHP Manual, Volume 2 available separately. Both books are printed versions of the online documentation. These books are provided as a convenience, saving you the time and trouble of printing of making paper copies.