ppxscal/embedding_network huggingface dataset:
Fluid interaction with high-resolution wall-size displays
Authors: François Guimbretière, Maureen Stone, Terry Winograd
Venue: Proceedings of the 14th annual ACM symposium on User interface software and technology (2001)

This paper describes new interaction techniques for direct pen-based interaction on the Interactive Mural, a large (6&prime;x3.5&prime;) high resolution (64 dpi) display. They have been tested in a digital brainstorming tool that has been used by groups of professional product designers. Our "interactive wall" metaphor for interaction has been guided by several goals: to support both free-hand sketching and high-resolution materials, such as images, 3D models and GUI application windows; to present a visual appearance that does not clutter the content with control devices; and to support fluid interaction, which minimizes the amount of attention demanded and interruption due to the mechanics of the interface. We have adapted and extended techniques that were developed for electronic whiteboards and generalized the use of the FlowMenu to execute a wide variety of actions in a single pen stroke, While these techniques were designed for a brainstorming tool, they are very general and can be used in a wide variety of application domains using interactive surfaces.
UNIX Unbounded: A Beginning Approach, 2nd edition
Authors: Amir Afzal
Venue:  (1997)

:UNIX Unbounded: A Beginning Approach was the first practical textbook written for students and other readers about the UNIX operating system. The second edition is written in a tutorial manner, covering operating system concepts in general, and the UNIX and its environment in particular. Each chapter begins with a general explanation of concepts and topics, and ends with questions and a review section. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Plausibility measures and default reasoning
Venue: Journal of the ACM (JACM) (2001)

We introduce a new approach to modeling uncertainty based on plausibility measures. This approach is easily seen to generalize other approaches to modeling uncertainty, such as probability measures, belief functions, and possibility measures. We focus on one application of plausibility measures in this paper: default reasoning. In recent years, a number of different semantics for defaults have been proposed, such as preferential structures, &egr;-semantics, possibilistic structures, and &kgr;-rankings, that have been shown to be characterized by the same set of axioms, known as the KLM properties. While this was viewed as a surprise, we show here that it is almost inevitable. In the framework of plausibility measures, we can give a necessary condition for the KLM axioms to be sound, and an additional condition necessary and sufficient to ensure that the KLM axioms are complete. This additional condition is so weak that it is almost always met whenever the axioms are sound. In particular, it is easily seen to hold for all the proposals made in the literature.
Classical and Object-Oriented Software Engineering, 3rd edition
Authors: Stephen R. Schach
Venue:  (1995)

:Classical and Object-Oriented Software Engineering is designed for an introductory software engineering course. This book provides an excellent introduction to software engineering fundamentals,covering both traditional and object-oriented techniques. Schach's unique organization and style makes it excellent for use in a classroom setting. It presents the underlying software engineering theory in Part I and follows it up with the more practical life-cycle material in Part II. Many software engineering books are more like reference books,which do not provide the appropriate fundamentals before inundating students with implementation details. In this edition,more practical material has been added to help students understand how to use what they are learning. This has been done through the use of "How To" boxes and greater implementation detail in the case study. Additionally,the new edition contains the references to the most current literature and includes an overview of extreme programmming. The website in this edition will be more extensive. It will include Solutions,PowerPoints that incorporate lecture notes,newly developed self-quiz questions,and source code for the term project and case study.
Position paper for a workshop on "making distributed systems work"
Authors: Paul J. Leach
Venue: Proceedings of the 2nd workshop on Making distributed systems work (1986)

Apollo has implemented one generation of distributed system, and is currently working on a second. In this paper, we will briefly describe: the system we have already bullt; what we learned from it; the architectural directions that we think are important for the new system; and what we expect to learn as we implement the new architecture.
Using HTML 4 with CD-ROM, 5th edition
Authors: Molly E. Holzschlag
Venue:  (1998)

:This book clearly defines the HTML language in its present form. By honing in on the daily realities of site design needs, the superfluous elements of the language are set aside, and real-world solutions are provided in a clear and concise fashion. Learn which tools are best, how to code HTML, and the basic principles of Web publishing and graphic design. Take your site into the next millennium with highly interactive and competitive technologies, including secure transactions, databases, audio and video, and practical programming techniques. Covers everything needed to develop and publish professional Web pages and sites using HTML, Cascading Style Sheets, JavaScript, CGI, Java, XML, Dynamic HTML, VBScript, and Active Server Pages Coverage of the latest Web publishing technologies and products, including Microsoft Internet Explorer 5 and Netscape Navigator 4.5 browsers CD-ROM contains HTML tools and editors, Graphic design software, the latest Internet Browsers, and Multimedia tools.
Hardware synthesis from SPDF representation for multimedia applications
Authors: Chanik Park, Soonhoi Ha
Venue: Proceedings of the 13th international symposium on System synthesis (2000)

Even though high-level hardware synthesis from dataflow graphs becomes popular in designing DSP systems, currently used dataflow models are inefficient to deal with emerging multimedia applications since they do not support global parameter update.In this paper, we propose a VHDL code generation method from synchronous piggybacked dataflow (SPDF) which is an extension of synchronous dataflow (SDF) for representing multimedia applications. Through constructing globally shared memory structure with limited access, we can obtain an efficient RTL architecture in terms of memory and performance compared with other approaches. We demonstrate the usefulness of the proposed approach using a preliminary example of MP3 decoders.
The UCLA AGCM in high performance computing environments
Authors: C. R. Mechoso, L. A. Drummond, J. D. Farrara, J. A. Spahr
Venue: Proceedings of the 1998 ACM/IEEE conference on Supercomputing (CDROM) (1998)

General Circulation Models (GCMs) are at the top of the hierarchy of numerical models that are used to study the Earth's climate. To increase the significance of predictions using GCMs requires ensembles of integrations that in turn demand large amounts of computing resources. GCMs codes are particularly difficult to optimize in view of their heterogeneity. In this paper we focus on code optimization for GCMs of the atmosphere (AGCMs), one of the major components of the climate system.In this paper, we present our efforts in optimizing the parallel UCLA AGCM code. The UCLA AGCM is a state-of-the-art finite-difference model of the global atmosphere. Our optimization efforts include the implementation of load balancing schemes, new physical parameterizations of atmospheric processes, code restructuring and use of special mathematical functions. At the beginning of this work, the overall execution time of the code was 459 seconds per simulated day in 256 nodes of a CRAY T3D. At present, the same model configuration requires 51 seconds per simulated day in 256 nodes of a CRAY T3E-900, which is approximately 9 times faster. The peak model performance is about 40 GFLOPs on 512 T3E-900 nodes. We present results in support of our conclusion that major advances in our ability to carry out longer and more detailed climate simulations depend primarily upon development of more powerful supercomputers and that code optimization, for a particular computer architecture, and development of more efficient algorithms can be nearly as important.
Sap Workbench Organizer
Authors: Jacob George
Venue:  (1999)

:A certified SAP instructor offers a manual on how to configure and troubleshoot the SAP system using the Workbench Organizer. This book brings together the most in-depth information on the WBO available, in one comprehensive guide. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Premier with a Passion, 2nd edition
Authors: Michael Feerer
Venue:  (1994)

:Loaded with clear advice about every Premiere nook and cranny, this lively, visual book not only covers the basics but includes important areas that Adobe's manual ignores. Pros will discover time-saving solutions and sophisticated new techniques. Readers new to Premiere will gain basic movie-editing skills as the book takes them step-by-step through the entire process. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
A virtual textbook for modeling and simulation
Authors: Thomas Wiedemann
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

The theory of modeling and simulation is well defined in result of about 30 years of research and practice. There are commonly accepted approaches and methods of working out successful simulation studies (see track "Simulation Basics" in Winter Simulation Conference 1999). The educational aspects of simulation are very complicated: there is no common accepted curriculum, nor a basic textbook. The situation at the web is even much worse --- mainly as a result of missing time-resources the quality of the teaching material concerning simulation is very heterogeneous and does not fit. Often the work of producing teaching materials and exercises is done twice. The goal of this paper is to present a real working database system for managing links and generating collections of simulation related material for teaching and learning purposes.
The Complete Idiot's Guide to Microsoft Office 97
Authors: Joe Kraynak
Venue:  (1998)

:The Complete Idiot's Guide to Microsoft Office 97, Small Business Edition is the fun way to learn the basics. In a tone and language that's fun to follow and easy to understand, you'll quickly learn your way around Office 97. From better documents and presentations to smarter spreadsheets you're not only getting out from under, but also setting your sights on the top.
How to Lie with Charts
Authors: Gerald E. Jones
Venue:  (2000)

:Our society relies upon visual presentation of information as never before. How to Lie with Charts should be required reading for all professionals who give or attend business presentations. By exposing the tricks of the trade, it will show you both how to create effective, truthful presentations and how to quickly spot deceptive ones. This engaging book is full of real-world examples that compare good and bad charts. Examples include outputs from popular computer graphics software, such as Microsoft PowerPoint, and you will also learn the pitfalls of using these automatic chart-generation programs. Special icons in the text indicate onerous liars' tricks and helpful hints. Learn how to present information clearly and emphasize your key points. You'll see how the chart format, placement of data, and choice of labels and colors all influence the conclusions an audience is likely to make. It's not necessarily about lying. It's about clear, persuasive communication. And, whenever you're on the receiving end of a sales pitch, you'll know when you're not getting the real story. Armed with this book's advice, you'll know how to make charts support your business message, and you won't be fooled again!
MicroComputers and Microprocessors: The 8080, 8085, and Z-80 Programming, Interfacing, and Troubleshooting, 3rd edition
Authors: John E. Uffenbeck
Venue:  (1999)

:Microcomputers and Microprocessors: The 8088, 8085, and Z-80 Programming, Interfacing, and Troubleshooting, Third Edition, is written to provide readers with a solid foundation in microcomputer technology. It uses a three-microprocessor, hands-on approach to take the reader through the steps of actually building a microcomputer. In so doing, it allows the reader to develop a thorough understanding of a microcomputer system's hardware components and the role of the software to control that hardware.
Digital watermarking
Authors: Ingemar Cox, Matthew L. Miller, Jeffery A. Bloom
Venue: Morgan Kaufman Series In Multimedia Information And Systems (2001)

Digital watermarking is a key ingredient to copyright protection. It provides a solution to illegal copying of digital material and has many other useful applications such as broadcast monitoring and the recording of electronic transactions. Now, for the first time, there is a book that focuses exclusively on this exciting technology. Digital Watermarking covers the crucial research findings in the field: it explains the principles underlying digital watermarking technologies, describes the requirements that have given rise to them, and discusses the diverse ends to which these technologies are being applied. As a result, additional groundwork is laid for future developments in this field, helping the reader understand and anticipate new approaches and applications.
Getting Started with Enterprise Miner Software Version 4.0, 1st edition
Authors: CORPORATE SAS Institute Staff
Venue:  (2000)

:SAS Enterprise Miner software is an integrated product that provides an end-to-end business solution for data mining. With this book, you will learn how to manage process flow diagrams and projects and how to use the graphical user interface (GUI) tools for sampling, exploring, modifying, modeling, and assessing. This book also provides step-by-step examples for creating a process flow diagram and is intended for both quantitative analysts and business technologists who want to learn about the basic capabilities of Enterprise Miner software for data mining. Supports releases 8.1 and higher of SAS software. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
The AIL automated interface layout system
Authors: Simon Lok, Steven K. Feiner
Venue: Proceedings of the 7th international conference on Intelligent user interfaces (2002)

We describe an automated layout system called AIL that generates the user interface for the PERSIVAL digital library project. AIL creates a layout based on a variety of content components and associated meta-data information provided by the PERSIVAL generation and retrieval modules. By leveraging semantic links between the content components, the layout that AIL provides is both context and user-model aware. In addition, AIL is capable of interacting intelligently with the natural language generation components of PERSIVAL to tailor the length of the text content for a given layout.
The McGraw-Hill World Wide Web Training Manual
Authors: Ronald L. Wagner
Venue:  (1996)

:The emphasis throughout is on aggressively using the Web to increase an organization's productivity. Part 1 provides an internet roadmap,stressing the basics of using the Web as a profitable business tool. Part 2 provides the basics of Web navigation and information retrieval. Part 3 concentrates on planning,designing,and managing effective Web sites.
Programming in ANSI C, 1st edition
Authors: Stephen G. Kochan
Venue:  (1993)

:Learn how to write, compile, and execute computer programs in the ANSI C language with the new expanded edition of Programming in ANSI C! Written for novices and experienced programmers alike, this comprehensive "teach by example" book can help you master the unique features of the popular and powerful C language. With more than 90 program examples and helpful end-of-chapter exercises, this clearly written tutorial is all you'll need to learn how to use the standardized version of C.
Toshiba Medium PLC Primer
Authors: Edwin Dropka
Venue:  (1995)

:* Introduction to Toshiba EX100 series PLC Programming * 31 circuits with descriptions and programming applications * EX-PDD250 software demonstration disk included This Primer provides an introduction to programming with the EX-PDD250 software common to Toshiba Medium PLCs. If you are just starting to use Toshiba Medium PLCs, or are planning to switch to using them, this book will allow you to get acquainted with the specifics of the software quickly in a straightforward, step-by-step way. It can also be used as a general introduction to RLL and PLC programming. The Toshiba demonstration disk included allows you to become familiar with basic techniques before you have to work on the real thing. The circuits in the book can be copied directly to your program, and modified to suit your needs. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Mining from open answers in questionnaire data
Authors: Hang Li, Kenji Yamanishi
Venue: Proceedings of the seventh ACM SIGKDD international conference on Knowledge discovery and data mining (2001)

Surveys are an important part of marketing and customer relationship management, and open answers (i.e., answers to open questions) in particular may contain valuable information and provide an important basis for making business decisions. We have developed a text mining system that provides a new way for analyzing open answers in questionnaire data. The product is able to perform the following two functions: (A) accurate extraction of characteristics for individual analysis targets, (B) accurate extraction of the relationships among characteristics of analysis targets. In this paper, we describe the working of our text mining system. It employs two statistical learning techniques: rule analysis and Correspondence Analysis for performing the two functions. Our text mining system has already been put into use by a number of large corporations in Japan in the performance of text mining on various types of survey data, including open answers about brand images, open answers about company images, complaints about products, comments written on home pages, business reports, and help desk records. In this it has been found to be useful in forming a basis for effective business decisions.
A new approach planning the path of mobile robot in a 2D or 3D space
Authors: J. El Mesbahi E. G. Sammou S. Belattar
Venue: Systems Analysis Modelling Simulation (2001)

In this paper, a new approach planning of the mobile robot path through a space with obstacles is proposed. This approach consists in modeling the evolution space of the robot as a system of nonlinear resistances R = F(i): being the current that crosses the resistance R, and F is a nonlinear function of the current i. The obstacles are supposed to be permanent and are represented by infinite resistances value. On the other hand the two points where we want to determine the shortest path are supposed to be polarized by potential difference (&Dgr;V). The nonlinear of the resistances define the shortest path as the line of maximal current value through the different resistances in the space. However, the proposed approach can also be applied to mobile obstacles, provided that the calculation time of the shortest path is less than the motion of obstacles. Extensions to three dimensional (3D) space is possible by adding a supplementary dimension.
Introduction to PhotoShop 4.0/5.0, 1st edition
Authors: Suzanne Sayegh Thomas
Venue:  (1999)

:Learn how to create and manipulate digital images and apply them to print, multimedia, video and the Internet with this step-by-step, detailed introduction to Photoshop 4.0/5.0. Fully updated with new features and functions of Photoshop 5.0, this guide covers new palettes, commands, tools, layers, color usage, file manipulation, and much more! Each reference to the new features of Photoshop 5.0 is highlighted and integrated for easy reference. This is an excellent reference for anyone who uses Photoshop and needs an update to its latest release!
Windows 98 Registry Handbook: A Guide for Power Users
Authors: Jerry Honeycutt
Venue:  (1998)

:This hands-on, results-oriented title lets you take control of Windows 98 and squeeze every possible bit of performance from Windows 98. You learn how the registry works. You get the information you need to back up, edit and repair your registry. Plus you're shown the relationships between the registry and your PC so you can more effectively manage your system. You'll also find extensive customization and personalization information as well as dozens of ways to make your system faster and more responsive to your particular application's needs. Administrators will find information on a variety of tools and techniques to easily manage Windows 98 client computers.
Digital Image Warping, 1st edition
Authors: George Wolberg
Venue:  (1994)

:This book is intended to be a practical guide for eclectic scientists and engineers who find themselves in need of implementing warping algorithms and comprehending the underlying concepts.
Artificial Intelligence, 1st edition
Authors: Margaret A. Boden
Venue:  (1996)

:Artificial intelligence (AI) is the study of how to build or program computers to enable them to do what minds can do. This volume discusses the ways in which computational ideas and computer modeling can aid our understanding of human and animal minds.