ppxscal/embedding_network huggingface dataset:
Red Hat Linux 7 Fast and Easy
Authors: Coletta Witherspoon, Brian Proffitt
Venue:  (2000)

:For users new to Linux, Red Hat Linux 7 Fast & Easy is the only book that provides step-by-step instruction in an easy-to-follow visual format. This hot flavor of Linux is explained without making you wade through pages and pages of text filled with information you dont need to use Linux effectively. Hundreds of visual examples show you exactly how you can be productive with Red Hat Linux right away! This book is for users who are curious about what makes Linux tick and want a quick, basic introduction to it. This Fast & Easy guide will prove the value choice in visual learning!
Convergence Analysis of the Latouche--Ramaswami Algorithm for Null Recurrent Quasi-Birth-Death Processes
Authors: Chun-Hua Guo
Venue: SIAM Journal on Matrix Analysis and Applications (2001)

The minimal nonnegative solution G of the matrix equation G=A0+A1G+A2G2, where the matrices Ai,(i=0, 1, 2) are nonnegative and A0+A1+A2 is stochastic, plays an important role in the study of quasi-birth-death processes (QBDs). The Latouche--Ramaswami algorithm is a highly efficient algorithm for finding the matrix G. The convergence of the algorithm has been shown to be quadratic for positive recurrent QBDs and for transient QBDs. In this paper, we show that the convergence of the algorithm is linear with rate 1/2 for null recurrent QBDs under mild assumptions. This new result explains the experimental observation that the convergence of the algorithm is still quite fast for nearly null recurrent QBDs.
A BGP-based mechanism for lowest-cost routing
Authors: Joan Feigenbaum, Christos Papadimitriou, Rahul Sami, Scott Shenker
Venue: Proceedings of the twenty-first annual symposium on Principles of distributed computing (2002)

The routing of traffic between Internet domains or Autonomous Systems (ASs), a task known as interdomain routing, is currently handled by the Border Gateway Protocol (BGP). In this paper, we address the problem of interdomain routing from a mechanism-design point of view. The application of mechanism-design principles to the study of routing is the subject of earlier work by Nisan and Ronen [14] and Hershberger and Suri [10]. In this paper, we formulate and solve a version of the routing-mechanism design problem that is different from the previously studied version in three ways that make it more accurately reflective of real-world interdomain routing: (1) we treat the nodes as strategic agents, rather than the links; (2) our mechanism computes lowest-cost routes for all source-destination pairs and payments for transit nodes on all of the routes (rather than computing routes and payments for only one source-destination pair at a time, as is done in [14, 10]); (3) we show how to compute our mechanism with a distributed algorithm that is a straightforward extension to BGP and causes only modest increases in routing-table size and convergence time (in contrast with the centralized algorithms used in [14, 10]). This approach of using an existing protocol as a substrate for distributed computation may prove useful in future development of Internet algorithms generally, not only for routing or pricing problems. Our design and analysis of a strategyproof, BGP-based routing mechanism provides a new, promising direction in distributed algorithmic mechanism design, which has heretofore been focused mainly on multicast cost sharing.
On the On-line Number of Snacks Problem
Authors: Weimin Ma, Jane You, Yinfeng Xu, James Liu, Kanliang Wang
Venue: Journal of Global Optimization (2002)

In the i>number of snacks problem (i>NSP), which was originally proposed by our team, an on-line player is given the task of deciding how many shares of snacks his noshery should prepare each day. The on-line player must make his decision and then finish the preparation before the customers come to his noshery for the snacks; in other words, he must make decision in an on-line fashion. His goal is to minimize the competitive ratio, defined as &isin;&sigma;: CA(&sigma;)/COPT(&sigma;), where &sigma; denotes a sequence of numbers of customers, i>COPT(&sigma;) is the cost of satisfying &sigma; by an optimal off-line algorithm, and i>CA(&sigma;) is the cost of satisfying &sigma; by an on-line algorithm. In this paper we give a competitive algorithm for on-line number of snacks problem i>P1, the i>Extreme Numbers Harmonic Algorithm (i>ENHA), with competitive ratio 1+p&cdot;(M-m)/(M+m), where i>M and i>m are two extreme numbers of customers over the total period of the game, and i>p is a ratio concerning the cost of the two types of situations, and then prove that this competitive ratio is the best one if an on-line player chooses a fixed number of shares of snacks for any sequence of numbers of customers. We also discuss several variants of the i>NSP and give some results for it. Finally, we propose a conjecture for the on-line i>NSP.
Propagating constants past software to hardware peripherals in fixed-application embedded systems
Authors: Frank Vahid, Rilesh Patel, Greg Stitt
Venue: ACM SIGARCH Computer Architecture News (2001)

Many embedded systems include a microprocessor that executes a single program for the lifetime of the system. These programs often contain constants used to initialize control registers in peripheral hardware components. Now that peripherals are often purchased in intellectual property (core) form and synthesized along with the microprocessor onto a single chip, new optimization opportunities exist. We introduce one such optimization, which involves propagating the initialization constants past the microprocessor to the peripheral, such that synthesis can further propagate the constants inside the peripheral core. While constant propagation in synthesis tools is commonly done, this work illustrates the benefits of recognizing initialization constants from the software as really being constants for hardware. We describe results that demonstrate 23 times reductions in peripheral size, and 10.30% savings in power, on several common peripheral examples.
Integrated and distributed computational support for building performance evaluation
Authors: K. P. Lam, A. Mahdavi, S. Gupta, N. H. Wong, R. Brahme, Z. Kang
Venue: Advances in Engineering Software (2002)

This paper reports on the progress of the SEMPER prototype 2 (S2) project. This is an ongoing effort toward an Internet-based environment for distributed collaborative performance-based building design and evaluation. A user can access the S2 system regardless of hardware, operating system or location on a network. Geographically distributed users can generate and edit building models via a platform-independent user interface. These building models can then be made subject to concurrent analysis by multiple simulation applications running on remote servers. Persistent storage is provided for project data and evaluation results. Designers using the system have access to multiple libraries with semantic building information.
Success and Pitfalls of Information Technology Management
Authors: Mehdi Khosrowpour, Jan Travers, John Syphrit
Venue:  (1999)

:In every discipline, one of the most powerful tools in the hands of educators, researchers and managers is documented cases based on real life experiences of others. This is particularly true for information technology (IT) implementation and implications. These documented cases are tremendous sources of knowledge, ideas, innovation and lessons related to the utilization and management of information technology in modern organizations throughout the world. The strongest organizations are those that adopt "best practice" concepts from others and adapt them to fit their own situation. Success and Pitfalls of Information Technology Management is a collection of actual, real life cases dealing with a variety of issues, trends, application, opportunities and lessons in the overall utilization of IT in organizations. Cases included in this book report not only successful utilization of IT applications, but also failures and mismanagement of IT resources and applications.
Access 2000 Developer's Handbook Set, 1st edition
Authors: Paul Litwin, Mike Gilbert, Ken Getz
Venue:  (1999)

:The complete, essential, life-saving kit for all Access developers--two "must-have" volumes of the bestselling Access guides packaged together in a boxed set: "Access 2000 Developer's: Handbook Vol. 1: Desktop Ed." and "Access 2000 Developer's Handbook Vol. 2: Enterprise Ed." Designed to complement one another, these two books are written by respected Access and VBA experts.
Http: The Definitive Guide
Authors: Brian Totty, David Gourley, Marjorie Sayer, Anshu Aggarwal, Sailu Reddy
Venue:  (2002)

Web technology has become the foundation for all sorts of critical networked applications and far-reaching methods of data exchange, and beneath it all is a fundamental protocol: HyperText Transfer Protocol, or HTTP. HTTP: The Definitive Guide documents everything that technical people need for using HTTP efficiently. A reader can understand how web applications work, how the core Internet protocols and architectural building blocks interact, and how to correctly implement Internet clients and servers.
An interface between Java and APL
Authors: Mike Symes
Venue: ACM SIGAPL APL Quote Quad (2000)

This paper discusses an interface between the Java and APL languages. It is in the form of a report on some technology that has been developed for SHARP APL, though there are no aspects of the technology that are particularly special to that dialect of APL.The interface (called, for the purposes of this paper, the "APL-Java Interface") is a general facility for allowing APL programs and Java programs to work together. The project was started because it occurred to us that there is now a substantial body of Java-based technology that solves many of the problems that we needed to address for APL, particularly in the area of program interoperability; and, since this Java-based technology is both widely (and, in many cases, freely) available, and portable across the platforms that are of most concern to us, it would make a lot of sense to try to develop a general way to access this technology from APL. If that could be done, we could largely avoid re-inventing the wheel in a whole set of instances, by capitalizing on existing Java-based solutions. As a simple example, rather than implementing the standard XML parser in APL (which is certainly possible), we could simply use one of the several existing Java implementations.There are four parts to this paper:&bull; A very brief discussion of Java is given.&bull; An overview of the APL-Java Interface is presented, with some examples.&bull; Some practical uses for the interface are presented.Some aspects of the interface that are of some technical interest are discussed.&bull; The dialect of APL used in code examples in this paper is SHARP APL.A knowledge of Java will certainly help with this paper, but the dependency on such knowledge is not all that heavy, so it is quite likely that most of the paper's points can be grasped given just the few simple Java notions listed below.
Microsoft Visual C++ .Net Deluxe Learning Edition
Authors: Microsoft Corporation, Microsoft Corporation
Venue:  (2002)

:Teach yourself how to develop applications with Visual C++ .NET-with tools and instruction, straight from the source! This deluxe learning edition contains Microsoft's popular Step by Step tutorial and fully-supported, standard-edition software for Visual C++ .NET in a single, economical package. Work at your own pace through the lessons and hands-on exercises-and apply your learning to real Visual C++ .NET software, not a simulation. It's everything you need to build the skills and knowledge for developing and deploying next-generation applications for .NET, right now.
On the Distributed Complexity of Computing Maximal Matchings
Authors: Michal Hanckowiak, Michal Karonski, Alessandro Panconesi
Venue: SIAM Journal on Discrete Mathematics (2002)

We show that maximal matchings can be computed deterministically in O(log4 n) rounds in the synchronous, message-passing model of computation. This is one of the very few cases known of a nontrivial graph structure, and the only "classical" one, which can be computed distributively in polylogarithmic time without recourse to randomization.
How to Expand and Upgrade PCs, 3rd edition
Authors: Preston Gralla
Venue:  (2002)

:How To Expand And Upgrade PCs focuses on upgrades and add-ons. It uses the highly visual layout of the How to Use series combined with the look of the incredibly successful How it Works series to make upgrading a snap. It goes beyond most hardware books by addressing more than just the nuts, bolts, and techie connections of hardware. Learn the Windows and application setup for your new hardware, and how to use it once you have it installed. This unique approach brings together all of the pre-purchase, installation, and usage issues a user will face.
Final Cut Pro 2.0 for Firewire DV Editing
Authors: Charles Roberts
Venue:  (2001)

:Focuses on the popular FireWire-based systemEmphasizes hardware and configuration issuesOffers a clear overview of the digital video format "Final Cut Pro 2 for FireWire DV Editing" is a comprehensive introduction to Apple's Final Cut Pro editing system and to the digital video format in general, imparting relevant information about the specifications of the format and the proper configuration of the basic editing system in clear, jargon-free terms. "Final Cut Pro 2 for FireWire DV Editing" includes a buying guide that explains what you may needand what you likely won't. The book also thoroughly explains how to utilize the Final Cut pro tool for your own purposeto turn out a great project. His book is the only Final Cut Pro guide that illustrates, comprehensively, how to set up your entire editing project in order to suit your needs. The book is organized as a step-by-step guide that follows the course of your project as it progresses, and defines the drop-down menus as you'll need them. "Final Cut Pro 2 for FireWire DV Editing" educates users in hardware and software configuration issues. Taking a step-by-step approach to digital video projects, this book explains the why as well as the how behind all of the Final Cut Pro elements, from configuring the system to the final output of a project. "Final Cut Pro 2 for FireWire DV Editing" contains the information and encouragement that digital video editors need to begin and complete projects of exceptional quality, from setup and capture of video to editing, effects work, and output to tape and the web. Author Biography: Charles Roberts is Assistant Professor of Video and Digital Media at Fitchburg State University, and a regular contributor to 2-Pop (Creative Planet's Digital Filmmaker's Resource Site)
Microsoft Mastering: Microsoft Visual Basic 6.0 Development
Authors: Pete Harris, Susie Parrent
Venue:  (1999)

:Microsoft Press offers skills-focused instruction for creating database applications using components. Intermediate-level developers work through essential development topics--including visual data access tools, class modules, ActiveX controls, ActiveX Data Objects, COM components, Internet programming, and application deployment--the hands-on lab exercises reinforce learning and provide practical experience with programming tasks.
Microsoft Windows 98 at a Glance, 1st edition
Authors: Jerry Joyce, Marianne Moon
Venue:  (1998)

:Microsoft Windows 98 at a Glance is a fast, sure way for the many new users of Windows 98 to learn to accomplish tasks in the new operating system--working with programs, mice, menus, files and folders, Windows Explorer, system tools, networking, Internet access, and more. Experience Level: Beginner/ Intermediate
MATLAB 5 for Engineers, 2nd edition
Authors: Dr Adrian Biran, Adrian Biran
Venue:  (1999)

:MATLAB is a powerful, comprehensive & easy-to-use environment for performing technical computations. It is an interactive program that deals with numeric computation & data visualization. This text provides a clear & concise introduction to the latest version of MATLAB and explores its use in solving engineering problems.The book is divided into two parts: Part I is a guided introduction to MATLAB, teaching the package in a hands-on way & Part II is an exploration of howMATLAB can be used to solve large classes of engineering problems in a variety of engineering disciplines. New Features Coverage of MATLAB 5 A guided introduction to the basic MATLAB functions Studies of classical engineering problems in which MATLAB yields concise & elegant solutions Real world examples from engineering mathematics, mechanical & electrical engineering A pull-out Quick Reference Guide containing a sumarry of MATLAB commands & functions
A new method of parameter estimation for multinomial naive bayes text classifiers
Authors: Sang-Bum Kim, Hae-Chang Rim, Heui-Seok Lim
Venue: Proceedings of the 25th annual international ACM SIGIR conference on Research and development in information retrieval (2002)

Multinomial naive Bayes classifiers have been widely used for the probabilistic text classification. However, their parameter estimation method sometimes generates inappropriate probabilities. In this paper, we propose a topic document model approach for naive Bayes text classification, where their parameters are estimated with an expectation from the training documents. Experiments are conducted on Reuters 21578 and 20 Newsgroup collection, and our proposed approach obtained a significant improvement in performace over the conventional approach.
The Computers of Star Trek
Authors: Lois H. Gresh, Robert Weinberg
Venue:  (1999)

:The depiction of computers on the various "Star Trek" series has ranged from lame to breathtakingly imaginative. This book covers the gamut, and makes lucid and entertaining comparison of these fictional computers with those that now exist or are likely to inhabit our future. Throughout its history, "Star Trek" has been an accurate reflection of contemporary ideas about computers and their role in our lives. Affectionately but without illusions, The Computers of Star trek shows how those ideas compare with what we now know we can and will do with computers. About the Authors:As a computer specialist, Lois H. Gresh design tests for security loopholes, as well as designing and coding corporate websites and systems. As a fiction writer, Gresh is the author of dozens of suspense and science fiction stories. She lives in Rochester, New York.Robert Weinberg's fiction writing has been nominated for the Hugo, World Fantasy, and Balrog awards, and he is a two-time winner of the World Fantasy Award. He lives in Chicago, Illinois.
Web Commerce: Building a Digital Business, 1st edition
Authors: Kate Maddox, Dana Blankenhorn
Venue:  (1998)

:In Web Commerce, Kate Maddox provides managers with all the information they need to know - from software and hardware options to strategizing effectively for a particular business to security issues to the future of Web commerce. Web Commerce is the managers' road map to business in the next century.
Inside Out: Microsoft In Our Own Words
Authors: Microsoft Corporation
Venue:  (2000)

:In twenty-five years Microsoft has changed the world. Now hundreds of the people who are Microsoft-from the rebel who grew up on a commune to Bill Gates himself-offer for the first time an exciting, provocative look into the heart of a company that's like no other on earth... Inside Out Starting out was tough. Turning Microsoft into one of the world's most successful businesses, keeping time with Moore's law, and running alongside formidable competitors was even harder. Risks were taken. Mistakes made. And amazing things happened: MS-DOS. NT. Windows. Office. Internet Explorer. By leading the technology revolution, Microsoft has changed the world's businesses, homes, and schools in bits and bytes. In this commemorative anniversary volume, the people who were there, including Bill Gates, Steve Ballmer, Mike Maples, Paul Allen, and hundreds of others tell, as only insiders can, who did it, how they did it, what they are doing now, and what's going to happen next. Based on company archives, and featuring hundreds of candid interviews as well as plans on Microsoft's drawing board, Inside Out shows you: The Past The truth about the Microsoft-Apple relationship The near-miss with the Internet The technological brainstorms that changed both mouse and men The race between Excel and Lotus 1-2-3 The Present The true core of Microsoft's corporate culture...and why there are golfers in the halls The global organization that speaks in 38 languages What the people at Microsoft really think about the Justice Department lawsuit The state of the paperless office and electronicbooksthe good, the bad, and the virtual The Future The surprising new directions on the Internet Computers in your car, your pocket, your ear-and the software that makes them perform technical magic How a world where you'll be connected everywhere you go is just around the corner. Eye-opening and often inspiring, this comprehensive self-portrait ranges from ten rules for surviving a Microsoft job interview to an honest perspective on facing tough challenges and do-or-die clashes with competitors. Visually stunning and rich with never-before-told stories, Inside Out celebrates the power of vision and hard work.
Make Your Website Work for You: How to Convert Online Content into Profits, 1st edition
Authors: Jeff Cannon
Venue:  (1999)

:MAKE YOUR WESITE WORK FOR YOU offers a practical,easy-to-follow business plan for profiting from the new sales opportunities in cyberspace. You'll find the basic rules for online marketing and the reasons why content marketing works. You'll learn to create content that drives consumers to your site and sells products,and how to track and use consumer information to build profits both on- and off-line. "Content is King," advises author Cannon,who presents ten simple steps for developing and managing effective content. Discover how to optimize your site's "metatags" so that search engines draw the greatest number of contacts. Find out if "micro-sites" placed on other websites will attract more business than a site of your own. And understand how e-mail and electronic newsletters can promote your site economically and efficiently. Written for marketing and advertising professionals as well as entrepreneurs,MAKE YOUR WEBSITE WORK FOR YOU is free of confusing technical jargon. With solid,step-by-step directions,clear illustrated screenshots,dramatic case studies and a complete list of online resources,it's an invaluable toolbox for creating a dynamic,profitable website of your own. In just five years the Internet has grown into a medium that rivals television for its impact on marketing. The answer to the question "Can I make money on the Internet" is an emphatic yes. And the time to market your product,your serviceor your ideasis now! Make Your Website Work For You offers a practical,easy-to-follow business plan for profiting from the new sales opportunities in cyberspace. You'll find the basic rules for online marketing and the reasons why contentmarketing works. You'll learn to create content that drives consumers to your site and sells products,and how to track and use consumer information to build profits both on- and off-line. "Content is King," advises author Cannon,who presents ten simple steps for developing and managing effective content. Discover how to optimize your site's "metatags" so that search engines draw the greatest number of contacts. Find out if "micro-sites" placed on other websites will attract more business than a site of your own. And understand how e-mail and electronic newsletters can promote your site economically and efficiently. Written for marketing and advertising professionals as well as entrepreneurs,Make Your Website Work For You is free of confusing technical jargon. With solid,step-by-step directions,clear illustrated screenshots,dramatic case studies and a complete list of online resources,it's an invaluable toolbox for creating a dynamic,profitable website of your own.