ppxscal/embedding_network huggingface dataset:
Microsoft Windows Media Player Handbook with Cdrom
Authors: Seth McEvoy
Venue:  (2000)

:With Microsoft Windows Media Player 7, consumers get one-click access to the richest multimedia experience on line. And with this comprehensive handbook, they get one-stop information on how to use new Media Player capabilities and quickly create their own digital music, video, and art. Written by members of the Microsoft Windows Media Player team, this concise guide delivers inside insights on the technologyincluding interactive skins that allow users to change the look and feel of the Player, customizable animations, and CD-quality audio in files half the size of MP3 files. Users get easy-to-follow tips and a CD packed with tools to help them do everything from ripping tracks from favorite CDs onto their PCs to animating the user interface and porting digital media to a Pocket PC player. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Molecular Modeling Applications in Crystallization
Authors: Allan S. Myerson
Venue:  (1999)

:Crystallization is an important purification process used in a broad range of industries, including pharmaceuticals, foods, and bulk chemicals. In recent years, molecular modeling has emerged as a useful tool in the analysis and solution of problems associated with crystallization. This book offers a general introduction to molecular modeling techniques and their application in crystallization. After explaining the basic concepts of molecular modeling and crystallization, the book discusses how modeling techniques are used to solve a variety of practical problems related to crystal size, shape, internal structure, and properties. With chapters written by leading experts and an emphasis on problem solving, this book will appeal to scientists, engineers, and graduate students involved in research and the production of crystalline materials. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Microsoft Publisher 2000 Bible, 1st edition
Authors: Sue Plumley
Venue:  (1999)

:If Publisher 2000 can do it, you can do it too . . . Unleash the power of Microsoft Publisher 2000-and become a desktop publishing pro! With easy-to-follow instructions and loads of detailed examples, Sue Plumley, a graphic artist with years of desktop publishing experience, shows you step-by-step how to produce professional-quality pamphlets, flyers, brochures, and more. Whether you're a desktop publishing veteran or a graphic design novice, you'll get all the facts, tips, and shortcuts you need to master Publisher 2000 and turn out great-looking printed pieces and Web pages. Inside, you'll find complete coverage of Publisher 2000 Understand design and desktop publishing basics Explore Publisher's page layout features Learn how to select fonts and use text effectively in your publications Add graphics, sounds, and even motion clips to your work Create a wide range of documents using Publisher's built-in wizards Find out how to use the Design Gallery and Design Checker to ensure professional-looking publications Discover how Design Sets can give all your publications a consistent look Master the prepress process, from separations to trapping Use mail merge and customize letters and labels to make mailing easy Get your documents ready for Web publication
Making joining easy: case of an entertainment club website
Authors: Dena Fletcher, Annette Brookman
Venue: Case studies of the CHI2002|AIGA Experience Design FORUM (2002)

The goal of this project was to design a site that would make the online process of joining the Columbia House Music or DVD club faster and easier. Faced with low conversion rates from online advertising, our challenge was to quickly solve the main problems with the existing join process, which were identified through user testing and site data logs.In response we designed a separate mini-site that reduced the entire process to 3 steps (and as many pages). The Club-based ecommerce experience is unique: the number of products a user selects is fixed, allowing us to implement a unique and transparent interaction model for the shopping cart design.The project was extremely successful. Conversion rates increased 180%. The design work for this project then set direction for subsequent visual and interface design projects for Columbiahouse.com.
Distributed virtual environment realizing collaborative environmental education
Authors: Masaya Okada, Hiroyuki Tarumi, Tetsuhiko Yoshimura, Kazuyuki Moriya
Venue: ACM SIGCUE Outlook (2001)

We have developed a support system for collaborative environmental education by using distributed virtual environment accessible from real and virtual worlds. With this system, learners in the real world and experts in a virtual world can communicate with each other while sharing not only a 3D virtual world implemented with VRML, but learners' achievements and experts' knowledge. It also realizes databases of real experiences, education supported by knowledgeable experts from all over the world, and virtual tours to accessible natural environment. The system is expected to raise consciousness of environmental protection by providing users with environmental knowledge accumulated in the learning process. The system makes all these functions possible, which have been difficult to realize with conventional environmental education.
Wireless Spectrum Finder: Telecommunications,Government and Scientific Radio Frequency Allocations in the Us 30 MHz - 300 GHz, 6th edition
Authors: Bennett Z. Kobb
Venue:  (2001)

From the Book:One hundred and fifty years ago, the best-selling. books in America were emigrant's guides describing trails and their landmarks, watering places, and potential dangers to the thousands of people planning or making their ways across our continent. Wireless Spectrum Finder is today's essential equivalent for all of us involved in spectrum-dependent technologies and services. Momentous changes are occurring in spectrum management, and any assumption about the future is fragile. Even so, unimaginable fortunes are being risked (and some are being made) through creative spectrum acquisition and habitation. Some nineteenth-century emigrant's guides were assembled by people who never reached St. Louis, but this guide has unassailable credibility because, when it comes to making or describing a trail through the Federal Communications Commission (FCC) rules, Bennett Kobb has "been there" and "done that." To would-be users of spectrum, making one's way through the FCC process resembles the most antagonistic video-game treasure hunt ever, with unspeakable threats popping up everywhere. The format of the FCC rules is in part responsible. For any given frequency band, the applicable regulations may be strewn throughout five microscopic-print tomes of the Federal Code. Understanding a rule may also require combing the record of the proceeding in which it was developed and often reports from both the FCC and the National Telecommunications and Information Administration (NTIA). Wireless Spectrum Finder does this research for us, and, along with straightforward facts and clear pointers to all the regulations for each band, the author develops especially insightful commentaries. Anyone who hopes to exploit or bring about changes in the FCC rules needs the most effective and dependable guidebook. If Wireless Spectrum Finder didn't exist, each of us would have to create our own. We couldn't possibly do it as well. James F. Loves Jim Lovette is Director of Strategic Policies at Fantasma Networks, Ina. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
PowerPoint 2000 Essentials Advanced, 1st edition
Authors: Linda Bird
Venue:  (1999)

:The Essentials series is conceived as a learning system that combines graphics, instructions, experience, reinforcement, and problem solving. It consists of modular lessons that are built around a series of numbered, step-by-step procedures that are clear, concise, and easy to review. Explanatory material is interwoven before each lesson and between the steps. For anyone interested in learning Microsoft Office 2000.
Microsoft Excel 5.0 for Windows, 1st edition
Authors: Rick Sullivan
Venue:  (1996)

:Put the power of Microsoft Excel to work for you with this unique learning guide! The clear, easy-to-follow instructions, illustrations, and hands-on exercises will have you using the program in only a few hours, even if you've never used a computer before. Each topic is presented in two ways: Standard Instructions provide detailed, step-by-step explanations while Fasttrack Instructions provide only the basic keystrokes to carry out an operation. Also, plenty of easy-to-follow practice exercises and solutions help you learn faster and build confidence. A data diskette is included for use in exercises and for demonstrating additional features.
MCSE Training Kit: Microsoft Windows 2000 Active Directory Services
Authors: Microsoft Corporation
Venue:  (2000)

:This official MCSE Training Kit teaches IT professionals how to set up and support the next-generation directory management services in Microsoft Windows 2000. It also provides in-depth preparation for the corresponding MCP Exam 70-217; a core requirement on the MCSE track for Windows 2000. Topics include installing, configuring, and supporting Active Directory services; managing and troubleshooting network infrastructure components; supporting and optimizing change and configuration management; and managing network security. Students learn through an integrated system of skills-based tutorials and hands-on lab exercises. An economical alternative to classroom instruction, this kit enables students to set their own pace and learn by doing. Provides from-the-source information and hands-on practice for administering Active Directory services in Windows 2000 Offers in-depth instruction for administering Active Directory services, direct from the creators of Windows 2000 Provides comprehensive preparation for MCP Exam 70-217, a core requirement for the Windows 2000 MCSE certification track Systems Modular lessons and hands-on labs promote effective skills transfer to the job Features complete searchable version of training text on CD-ROM
Remedies for common user-agent problems
Authors: Karl Dubost, Hugo Haas, Ian Jacobs
Venue: interactions (2002)

User agents---that is browsers and other programs that deal with the Web---can fail the user in many ways. This article, by three people deeply involved with the development of the Web, documents some typical common user agent problems, and suggests correct ways of working.<BR><BR>The authors use several Web-specific technical terms, so let me list the important ones here:<BR><BR>&bull; Fragment identifier: the part of a URI Web address after a `#' character, typically identifying a sub-part of a document (e.g. http://www.example.com/index.html#contact).<BR>&bull; HTTP: hypertext transfer protocol - the protocol used for transferring documents between a server and a client.<BR>&bull; Media type (also known as MIME type): an identifying string like "text/html" or "image/gif" used by servers and clients for identifying the type of a document.<BR>&bull; PNG: a bitmapped image format, like GIF and JPEG, but with better user experience properties<BR>&bull; RFC: `Request for comments' - the name given to Internet standards published by the IETF (Internet Engineering Task Force)<BR>&bull; SVG: structured vector graphics: a non-bitmapped image format that scales better than bitmapped formats like PNG, GIF and JPEG.<BR>&bull; URI: (Universal resource identifier) a `Web address', such as http://www.acm.org<BR>&bull; URI scheme: the part of a URI before the colon, such as http: and ftp:<BR><BR>---Steven Pemberton
Simulation as educational support for production and logistics in industrial engineering
Authors: Agostino G. Bruzzone, Pietro Giribone, Roberto Revetria
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

The proposed implementation is a monitor system able to train operators for on-line real time manufacturing control in order to analyze the performance of a production process. This system integrates a simulation model and a statistical analysis module. The architecture has been designed to be able to operate in a real time distributed environment, by using TCP/IP sockets; obviously this approach makes it possible to access the data by different users with a hierarchical architecture. This innovative approach pays great attention to make a use friendly network support training for both operatives and managers thanks to the portability and scalability of the system. The methodology has been tested on a real case study and the experimental results demonstrate the potential of such an approach.
Ultimate Code Book
Authors: David Allison
Venue:  (2000)

:Do you wade through countless magazines and websites looking for codes for your favorite games? Now all that's a thing of the past. The Ultimate Code Book: Prima's Winter 1999 Edition brings together over 25,000 codes and secrets in one huge volume. Need infinite health, endless ammo, or a special weapon? Flip through this ultimate code book to find codes for all your favorite games on PC, Playstation, or Nintendo 64. With more published codes in one source than ever before The Ultimate Code Book: Prima's Winter 1999 Edition is a must-have for the serious gamer.
Distributed Algorithms
Authors: Nancy A. Lynch
Venue:  (1996)

:In Distributed Algorithms, Nancy Lynch provides a blueprint for designing, implementing, and analyzing distributed algorithms. She directs her book at a wide audience, including students, programmers, system designers and researchers. Distributed Algorithms contains the most significant algorithms and impossibility results in the area, all in a simple automata-theoretic setting. The algorithms are proved correct, and their complexity is analyzed according to precisely defined complexity measures. The problems covered include resource allocation, communication, consensus among distributed processes, data consistency, deadlock detection, leader election, global snapshots, and many others. The material is organized according to the system model - first by the timing model and then by the interprocess communication mechanism. The material on system models is isolated in separate chapters for easy reference. The presentation is completely rigorous, yet is intuitive enough for immediate comprehension. This book familiarizes readers with important problems, algorithms, and impossibility results in the area: readers can then recognize the problems when they arise in practice, apply the algorithms to solve them, and use the impossibility results to determine whether problems are unsolvable. The book also provides readers with the basic mathematical tools for designing new algorithms and proving new impossibility results. In addition, it teaches readers how to reason carefully about distributed algorithms - to model them formally, devise precise specifications for their required behavior, prove their correctness, and evaluate their performance with realistic measures.
Creating usable simplicity in a text-based "quick help" website
Authors: Brian Sierkowski, Carol Rhodes, William Goveia
Venue: Proceedings of the 29th annual ACM SIGUCCS conference on User services (2001)

In autumn 1999, the Indiana University School of Education Technology Services spawned a plan to change its Web site from a promotional site to a help site. The intent was to offer technology assistance and information as well as provide ETS with a centralized knowledge base. Since ETS is responsible for network services, distance education, computer workstations, and telephone services, the task was onerous.We began the endeavor hoping to decrease users' reliance on our help desk call-in center. Believing the computing support adage that 90% of questions are repetitions of the same ten, we designed the project around that concept.A study of user needs was the first step. We recruited a group of graduate students in Instructional Systems Technology program to test our original Web site's usability. Although we knew we would not retain the same format, we wanted to use the study to assess our users' needs. The students analyzed two years of ETS trouble tracking records, and produced the "top ten" questions. Then they devised questions for users regarding how well they could find answers on the existing site. While the researchers led users through a set of specified tasks, they recorded valuable user comments. Then, from the data and comments, we set out to create the revised site.We discovered the "top ten" questions spawned many subset issues. In addition, as a convenience to users, we wanted to include information they hadn't asked for. Hence, the task became one of developing hundreds of pages. Thus, design strategy became an issue. To remedy this, a colleague provided us with a simple Perl script that could be inserted as a "boiler plate" in each document. Each change always creates more issues; we then had to find a local search engine that worked well with our documents. The site is always evolving, but the current version is at: http://education.indiana.edu/~ets.
Software Directory for Retailers, 5th edition
Authors: LLP Coopers & Lybrand
Venue:  (1995)

:This updated directory profiles over 1,000 software packages used in retail operations such as point-of-sale systems, data collection, price verification, customer profiling, labor scheduling, mail order and catalog productions, EDI and order fulfillment. For each package it lists systems functions, the hardware platform and operating system required to run the software, the software's programming language, pricing information and the number of installations using that package. Organized alphabetically by vendor name, this definitive guide provides all essential vendor contact data--address, phone and fax numbers, contact name and number of clients. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Small Business Networking for Dummies with Cdrom, 2nd edition
Authors: Glenn E. Weadock
Venue:  (1999)

:Give your company the backbone it needs to grow effectively! Streamline processes. Share resources. Facilitate interactions with clients, vendors, and partners. With Small Business Networking For Dummies, you'll quickly find out how to plan, build, and run an affordable network -- the fun and easy way! Build a network that's easy to use and easy to manage: Uncover tried-and-true techniques for keeping costs down Find out the least you need to know about network hardware Match your network style to your company personality Pick system software and network languages that meet your needs Manage your system -- without hiring any additional staff
Systems Development Handbook, 4th edition
Authors: Paul C. Tinnirello
Venue:  (1999)

:The Systems Development Handbook provides practical, how-to information from more than 50 expert systems development professionals. These experts share their experiences in implementing object and component technology, designing and building systems that users want and can use, integrating legacy systems into ERP and the Web, bringing projects in on time and within budget, meeting post-Y2K issues, retaining and hiring quality staff. In other words, you get the benefit of the problem-solving efforts of others and how they overcame the same issues that confront every developer and manager. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Electronic Publishing: Desktop Publishing
Authors: Joshua Mostafa
Venue:  (2000)

:World-renowned for its digital expertise, Dorling Kindersley shares its know-how in a series of user-friendly visual guides to all the computer skills you'll ever need. Master state-of-the-art computer skills quickly and confidently with the Essential Computers series. These clear and concise step-by-step visual guides are designed to help beginners acquire all the techniques necessary to use today's information technology, from word processing to desktop publishing to setting up e-commerce and researching on the Internet. Desktop Publishing helps you master the basic skills needed for producing professional-looking publications: Using Microsoft Publisher 2000, Creating and Manipulating Objects, Choosing Font Effects, Using Text Frames, Adding and Resizing Images, Laying Out Pages, Using Wizards, Formatting Text and Using WordArt, and Printing Your Publication. Author Biography: Joshua Mostafa has extensive knowledge of a wide range of hardware and industry standard applications, including DOS, Windows, NT, Word, Access, Excel, and all aspects of the Internet. A graduate of London University, he has been employed as a database designer and programmer. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
It's Not a Bug, It's a Feature!: Computer Wit and Wisdom
Authors: David Lubar
Venue:  (1995)

:Puzzled by your PC? Mad at your Macintosh? Tired of technology in general? You're not alone! Ever since the HAL 9000, computers have been the gadgets everyone loves to hate. David Lubar brings you a wide-ranging collection full of off-the-mark predictions, bad advice, world-class put-downs, and even occasional words of praise from the "experts" in the field--everyone from Steve Jobs and Thomas J. Watson, Jr., to Woody Allen and George Bush. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Blondie24: playing at the edge of AI
Authors: David B. Fogel
Venue:  (2001)

Meet Blondie, a twenty-four-year-old graduate student in mathematics at the University of California at San Diego. She skis and surfs and is an ace at math, but her real claim to fame is her ability to play checkers. She's not good enough to defeat a grand master (yet), but she did earn a spot in the top 500 of an international checkers tournament. Not bad when you consider that Blondie taught herself how to play without reading books, taking classes, or getting tips from experienced players. Even better when you realize that Blondie is a computer program and the rest of her persona is a product of the author's imagination. Blondie24 tells the story of a computer that taught itself to play checkers far better than its creators ever could by emulating the principles of Darwinian evolution and discovering innovative ways to approach the game. In this year of 2001, as we remember Arthur C. Clarke's predictions, David Fogel dramatically demonstrates how evolutionary computation may enable humans to create a thinking machine far more readily than the techniques traditionally used in the study of artificial intelligence.