ppxscal/embedding_network huggingface dataset:
Future interfaces: social and emotional
Authors: Rosalind W. Picard, Alan Wexelblat, Clifford I. Nass I. Clifford I. Nass
Venue: CHI '02 extended abstracts on Human factors in computing systems (2002)

This panel addresses 'science fact' for future social-emotional interfaces. We discuss new theory and upcoming interface technologies that enable or augment social-emotional interaction between people and computers, and between people via new forms of computers. The theme is rooted in: (1) findings that human-computer interaction is social and emotional even when interfaces are not designed with such interaction as a goal, and (2) advances in technology, enabling computers to recognize, express, and respond to emotional and social information. The panelists will describe the guiding theory for this research, show examples of emerging technologies including new wearable, implantable, and robotic interfaces, and discuss the implications of social-emotional interaction for interface development, design, and testing.
Smart modeling: smart modeling - basic methodology and advanced tools
Authors: Arvind Mehta
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

The paper discusses how a complex simulation project can be executed efficiently and effectively following simple basic methodology, and using advanced modeling features provided by the simulation tool. The paper explains the methodology that should be followed for the successful outcome of a simulation project. The paper also discusses and illustrates some of the advanced modeling capabilities provided by a simulation tool "Witness", that enable the user to build complex models very quickly and at the same time, incorporate desirable characteristics like high flexibility, sharability, and re-usability.
The SLAM project: debugging system software via static analysis
Authors: Thomas Ball, Sriram K. Rajamani
Venue: Proceedings of the 29th ACM SIGPLAN-SIGACT symposium on Principles of programming languages (2002)

The goal of the SLAM project is to check whether or not a program obeys "API usage rules" that specify what it means to be a good client of an API. The SLAM toolkit statically analyzes a C program to determine whether or not it violates given usage rules. The toolkit has two unique aspects: it does not require the programmer to annotate the source program (invariants are inferred); it minimizes noise (false error messages) through a process known as "counterexample-driven refinement". SLAM exploits and extends results from program analysis, model checking and automated deduction. We have successfully applied the SLAM toolkit to Windows XP device drivers, to both validate behavior and find defects in their usage of kernel APIs.
Microsoft Internet Explorer 3 Tour Guide, 21st edition
Authors: David Haskin
Venue:  (1996)

:This is your one-stop shop for connecting to the Internet and getting the most out of it with Explorer. Haskin's guide explains Explorer's advanced features in nontechnical language and focuses on how Explorer 3 benefits the user.
Meta-models for building multi-agent systems
Authors: Jorge J. Gómez-Sanz, Juan Pavón, Francisco Garijo
Venue: Proceedings of the 2002 ACM symposium on Applied computing (2002)

This paper reports the experience of using meta-models for improving analysis and design activities in multi-agent system engineering. Four meta-models describing different views of the MAS such as organization view, agent, goals/tasks, and interactions are presented. Meta-models are described in UML MOF which make them compatible with current software engineering formalisms. Engineers may instantiate the meta- models to produce the entities that may appear in concrete MAS. These meta-models have been derived from several experimentations in MAS, which are briefly described in the paper. Engineering experience in using the meta-models for building MAS applications is also reported in the conclusions.
The Big Basic Book of Excel for Windows 95, 1st edition
Authors: CORPORATE Que Development Group Staff
Venue:  (1995)

:This is the one stop resource for all the information new and casual users need on the newest release of Excel. In the proven, picture-by-picture format of do-it-yourself books, this book covers all the basics users will need for success with Excel-at a great low price!Covers all key features, answers most-asked questions, and provides hands-on examplesHighly-visual steps teach users how to set up worksheets, sort information, and create chartsA great value with everything needed for success in one big book The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
4th ICSE workshop on "Software Engineering over the Internet"
Authors: Frank Maurer, Carmen Zannier
Venue: ACM SIGSOFT Software Engineering Notes (2001)

The 4th ICSE workshop on "Software Engineering over the Internet" brought together researchers and practitioners that are trying to use Internet technologies to overcome problems in distributed software development. The goal of the workshop was to exchange ideas how distributed projects can utilize the Internet to overcome communication, collaboration, and coordination problems. We summarize the presented papers of the workshop
Microsoft Agent Software Development Kit with Cdrom
Authors: Microsoft Corporation
Venue:  (1998)

:This is a comprehensive tutorial and reference for corporate developers, Webmasters, and ISVs, particular game developers and features the newest version of the Software Development Kit for Microsoft Agent.
Windows Woes
Authors: Paul McFedries
Venue:  (1993)

:"Windows Woes" shows you how to identify the first signs of trouble and correct them quickly. This book is filled with quick tips and step-by-step advice to help you fix common problems related to Windows and applications that run under Windows.
Dynamic Knowledge Interaction
Authors: Toyoaki Nishida
Venue:  (2000)

:Internet, intranets, the World Wide Web, chat rooms, e-mail, ande-business. With the advent of this widespread networking, it is clear that the nature of human interactions is changing. As communities develop based on common knowledge, connections through traditional social routes are de-emphasized. Dynamic Knowledge Interaction presents groundbreaking, interdisciplinary work on the creation of information tools for people developing modern community support systems. This book bridges the fields of advanced information technology, social psychology, and cognitive psychology. It will pique the interest of anyone concerned with community in the context of human-computer interaction.
How to Win at Nintendo 64 Games
Authors: Hank Schlesinger
Venue:  (1999)

:This unofficial guide offers up-to-date hints to help fanatics as well as casual players win the videogames consistently. Each chapter contains basic information, such as ESRB ratings, characters, themes, and specific ways to score. Games covered include WWF WarZone, NFL Blitz, Super Mario 64, and much more. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Minimizing concurrent test time in SoC's by balancing resource usage
Authors: Dan Zhao, Shambhu Upadhyaya, Martin Margala
Venue: Proceedings of the 12th ACM Great Lakes symposium on VLSI (2002)

We present a novel test scheduling algorithm for embedded core-based SoC's. Given a system integrated with a set of cores and a set of test resources, we select a test for each core from a set of alternative test sets, and schedule it in a way that evenly balances the resource usage, and ultimately reduce the test application time. Furthermore, we propose a novel approach that groups the cores and assigns higher priority to those with smaller number of alternate test sets. In addition, we also extend the algorithm to allow multiple test sets selection from a set of alternatives to facilitate testing for various fault models.
Upgrading Your PC to Multimedia
Authors: Steven A. Thompson
Venue:  (1994)

:For users who want to bring their computers into the multimedia age, this is the perfect how-to book. Through clear illustrations and straightforward instructions, readers learn how to upgrade their PC with a CD-ROM drive, more memory, a sound card, and more.Tips, cautions, and troubleshooting advice ensure the upgrading process runs smoothlySpecial information on how multimedia additions work-including sound cards, full-motion video, and moreExplains multimedia concepts in easy-to-understand terms The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
AutoCAD 14 Instructor
Authors: James A. Leach
Venue:  (1998)

:Developed from teaching techniques used in an authorized AutoCAD Training Center and in instruction for engineering colleges,this text covers all features and capabilities of AutoCAD. AutoCAD 14 Instructor features chapters that are centered around groups of related commands,making it very effective as a reference text. The chapters are also structured in a practical/pedagogical sequence from simple to complex. AutoCAD is the market leader for all CAD software and is used by nearly two million students and professionals in architecture,engineering,construction,and design.
Researching on the World Wide Web: Spend More Time Learning, Not Searching, 2nd edition
Authors: Cynthia N. James-Catalano
Venue:  (1996)

:Know when to go online to find the information you need and when not to. Establish your starting point. Map out a strategy that gets you the most information - and saves you the most time. Maximize the value of bookmarks, hotlists, newsgroups, and LISTSERVs. This clear, easy-to-follow tutorial does more than just give you lists of the thousands of sites on the Web. You'll learn how to build a results-driven research plan. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
PhotoShop Masters: The Artistic Creations of Twenty Adobe PhotoShop Experts
Authors: CORPORATE Agosto Inc
Venue:  (1998)

:The Photoshop Masters Book highlights the work of twenty top Adobe Photoshop artists from around the world. This book consists of their newest, most innovative designs and is full of information about their creative styles. It features the step-by-step processes for a number of their selected works and a museum-quality gallery for many more. Here, designers of all levels will appreciate the comprehensive techniques and practical guidance while finding new inspiration for creating their own masterpieces. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Microsoft Pocket Guide to Microsoft PowerPoint 2000
Authors: Stephen L. Nelson
Venue:  (2000)

:PowerPoint 2000 was created to be the easiest tool to create presentations and to present to audiences in face-to-face meetings, in meetings conducted in remote locations, or on the Web. PowerPoint 2000 combines new ease-of-use features that speed users through presentation development, the ability to create Web-based presentations, and the ability to easily present to remote audiences. PowerPoint allows presenters to use the familiar presentation tools they already know to present and collaborate over the Web. The key focus for PowerPoint 2000 covers four main areas: Enable Web-centered information sharing. PowerPoint 2000 enables businesses to create and share presentations on the Web. Users can now work entirely in HTML file format or continue to use the same binary format as PowerPoint 97. Facilitate real-time collaboration. PowerPoint 2000 integrates two Microsoft technologies, the NetShow server and NetMeeting conferencing software, to enable users to collaborate over the network in real time. Take ease of use to the next level. New features such as Tri-Pane View, Tables, AutoFit Text, and AutoFormat As You Type enable users to get more work done with noticeably less effort. Support international users. PowerPoint 2000 provides one single code base for all worldwide users, making it as easy to use multiple language versions of PowerPoint as it is to use one. For example, proofing tools and other language-dependent functions work as well when the user is creating documents in more than one language as they do in a monolingual document. Hot New Features: Tri-Pane View. PowerPoint 2000 combines slides, outlines, and notes into one view. This makes it easy to perform many actions, including adding new slides, editing text, entering notes while creating a presentation, and navigating while editing. AutoFit Text. In Microsoft PowerPoint 2000, text is automatically resized to fit into a place holder so that it doesn't "fall off" the slide. AutoFit changes the line spacing, then the font size-and then both-to make the text fit, so users don't have to make such changes manually. Laptop Integration. PowerPoint 2000 disables Windows screensavers and the laptop's low-power screen mode during presentations, preventing unexpected interruptions. Native Tables. PowerPoint 2000 can create tables without using Word or Excel in place. PowerPoint tables are composed of OfficeArt shapes and behave like tables in Word, making them easy to edit and consistent with styles and themes. Graphic and AutoNumber Bullets. Any graphic can be used as a bullet in PowerPoint 2000, and numbered bullets will automatically adjust their order in a logical sequence. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Embedded Microcomputer Systems: Real Time Interfacing, 1st edition
Authors: Jonathan W. Valvano
Venue:  (2000)

:This book provides an in-depth discussion of the design, implementation and testing of embedded microcomputer systems. The book covers the hardware aspects of interfacing, advanced software topics (including interrupts), and a systems approach to typical embedded applications. This book stands out from other microcomputer systems books because of its balanced, in-depth treatment of both hardware and software issues important in real time embedded systems design. The book features a wealth of detailed case studies that demonstrate basic concepts in the context of actual working examples of systems. It also features a unique simulation software package on the bound-in CD-ROM (called Test Execute and Simulate, or TexaS, for short)  that provides a self-contained software environment for designing, writing, implementing, and testing both the hardware and software components of embedded systems.
Electronic Communications Systems: Fundamentals through Advanced, 3rd edition
Authors: Wayne Tomasi
Venue:  (1997)

:All topics have been updated to present the latest information available in this fast-changing field, and completely new sections have been added to cover the following important topics: AM envelopes produced by complex nonsinusoidal signals Quadrature Amplitude Modulation Noise limiters and blankers Alternate signal-to-noise measurements Single-sideband suppressed carrier and frequency division multiplexing Double-sideband suppressed carrier and quadrature multiplexing Microstrip and stripline Light sources, optical power, optical sources, and link budget Trellis encoding CCIt modem recommendations PCM line speed Extended superframe format and wavelength division multiplexing Kepler's laws Clark orbits, and limits of visibility In addition, an entirely new chapter has been added with coverage of: Mobile telephone systems (including AMPS, PSC, and PCSS) This text is written for use in undergraduate level electronic communications courses in which students have prior knowledge of some of the basic electronic principles, as well as an understanding of mathematics through the fundamental concepts of calculus.
Act! 2.0 for Windows: The Authorized Guide, through Version 2.04
Authors: Douglas J. Wolf
Venue:  (1995)

:If you're been using ACT! 2.0 for Windows to track sales and leads, you know it's one of the most versatile and accessible structured contact managers available. Now comes version 2.04+, an important "patch" that corrects problems and dramatically increases the speed of working with all aspects of ACT! This authoritative guide - completely updated for the latest version of ACT! - shows you how to install, use, and customize ACT! to get the most out of this powerful, easy-to-use software.
Steerable illumination textures
Authors: Michael Ashikhmin, Peter Shirley
Venue: ACM Transactions on Graphics (TOG) (2002)

We introduce a new set of illumination basis functions designed for lighting bumpy surfaces. This lighting includes shadowing and interreflection. To create an image with a new light direction, only a linear combination of precomputed textures is required. This is possible by using a carefully selected set of steerable basis functions. Steerable basis lights have the property that they allow lights to move continuously without jarring visual artifacts. The new basis lights are shown to produce images of high visual quality with as few as 49 basis textures.
The End of Privacy: How Total Surveillance Is Becoming a Reality
Authors: Reginald Whitaker
Venue:  (1998)

:The Information Revolution and the rise of the networked society are reconstituting the structures of power on a global scale. In The End of Privacy, Reg Whitaker, a leading expert on government surveillance, shows that these developments pose dramatic new threats to personal privacy. Reg Whitaker shows how vast amounts of personal information are moving into corporate hands. Once there, this data can be combined and used to develop electronic profiles of individuals and groups that are potentially far more detailed, and far more intrusive, than the files built up in the past by state police and security agencies.
Genetic Algorithms and Investment Strategies
Authors: Richard J. Bauer
Venue:  (1994)

:More and more traders now rely on genetic algorithms, neural networks, chaos theory, and other computerized decision-making approaches to help them develop winning investment strategies. They recognize that the battle in today's financial markets is increasingly being waged at computer speed, not human speed, and that anyone who fails to exploit these new tools may be headed for extinction. Written by the coauthor of the first published paper to link genetic algorithms and the world of finance, Richard Bauer's Genetic Algorithms and Investment Strategies is, likewise, the first book to demonstrate the value of GAs as tools in the search for effective trading ideas. Recognizing the continued resistance of many traders and analysts to GAs, it shows how these approaches do not herald an age in which people will be supplanted by machines, revealing instead how they serve only to augment human thinking. In clear, nontechnical language, Genetic Algorithms and Investment Strategies describes the biological bases of GAs, neural nets, and chaos theory...their historical development...the current state of the methodology for each...and their uses, advantages, and limitations as decision-making tools in the world of finance, ultimately demonstrating the superiority of GAs over the other two methods, particularly in handling critical optimization problems. It then focuses exclusively on GAs, presenting simple problems to illustrate the basic steps involved in using a GA and describing - with the help of numerous tables and diagrams - how the GA mimics nature's ruthlessly efficient evolutionary process and moves quickly and inexorably toward a near-optimal solution. Complete with a summary of available software programs, an extensive glossary of GA terms, and a bibliography covering GAs, neural nets chaos theory, and market timing, Genetic Algorithms and Investment Strategies doesn't offer a results-oriented, get-rich-quick scheme. Rather, it provides traders and investment
Application of a high performance parallel eigensolver to electronic structure calculations
Authors: Mark P. Sears, Ken Stanley, Greg Henry
Venue: Proceedings of the 1998 ACM/IEEE conference on Supercomputing (CDROM) (1998)

In this paper we report the development of a very high performance parallel eigensolver based on the portable ScaLAPACK library, and its application to electronic structure calculations in the MP-Quest code. This work was done on ASCI-Red, a supercomputer based on over 4600 dual-processor Pentium Pro nodes at Sandia National Laboratories. We report sustained performance in the code of 605GFlops and peak performance in the eigensolver of 684GFlops. This is comparable to performance obtained from MP-Linpack on a similar sized problem. For a smaller problem we have sustained performance of 420GFlops in the application and peak performance in the eigensolver of 563GFlops. Impact of this work on the specific application is important, but the development of significant improvements to a portable eigensolver and other libraries will also benefit a number of applications.
The 'Question of Professionalism' in the Computer Fields
Authors: Nathan L. Ensmenger
Venue: IEEE Annals of the History of Computing (2001)

In the late 1950s and early 1960s, the "question of professionalism" became a pressing issue for the emerging commercial computer industry. Just who was qualified to be a programmer? Competing visions as to the answers to these questions contributed to an ongoing debate that caused turf wars, labor shortages, and varied approaches to professional development. The author explores the many diverse attitudes and opinions on what professionalism meant in the 1950s and 1960s.
On max-min fairness and scheduling in wireless ad-hoc networks: analytical framework and implementation
Authors: Xiao Long Huang, Brahim Bensaou
Venue: Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking computing (2001)

This paper addresses the problem of fairness in wireless ad-hoc networks. Usually, the problem of fairness in wireless ad-hoc networks is addressed in a classic approach inherited from wired networks. The common assumption is that nodes/flows have pre-assigned fair shares. The task becomes then to modify wired networks' fair queueing algorithms to address wireless network nature. Wired networks have efficient means of allocating fiar shares through admission control and additionally, the fair shares remain constant throughout the session duration due to the static nature of the nodes. In ad-hoc networks, it is meaningless to assume statically pre-assigned fair shares, since on one hand, not only the nodes move, but also the routers are mobile, and on the other hand, contention is location dependent, such that in terms of absolute guarantees, fairness would at most mean "avoiding starvation": thus applying rate proportional fiar queueing algorithms is beyond the original goal of such algorithm, viz. flow isolation/protection and bandwidth guarantee. In this work we argue in favor of multi-level scheduling for wireless ad-hoc networks with max-min fair allocation of the fair shares at the lower-most layer (MAC layer). This paper, mainly lays down the theoretical framework by which one can calculate the fair shares that would achieve max-min fairness in an ad-hoc network. We design distributed algorithms that allow each node to determine its max-min per-link fair share in a global ad-hoc network without knowledge of the global topology of the network. The results are then used in conjunction with a novel practical scheduling algorithm for IEEE 802.11 to show how fairness is achieved