ppxscal/embedding_network huggingface dataset:
The Advantage Series: Excel 2002- Brief, 1 edition
Authors: Sarah E. Hutchinson-Clifford, Glen Coulthard
Venue:  (2001)

The Advantage Series presents the Feature-Method-Practice approach to computer software applications to today's technology and business students. This series implements an efficient and effective learning model, which enhances critical thinking skills and provides students and faculty with complete application coverage.Table of contentsChapter 1: Creating a WorksheetChapter 2: Modifying a WorksheetChapter 3: Formatting and PrintingChapter 4: Analyzing Your Data
Algorithm Engineering, 1st edition
Authors: Michael T. Goodrich, Roberto Tamassia
Venue:  (2000)

:Michael Goodrich and Roberto Tamassia, authors of the successful, Data Structures and Algorithms in Java, 2/e, have written Algorithm Engineering, a text designed to provide a comprehensive introduction to the design, implementation and analysis of computer algorithms and data structures from a modern perspective. This book offers theoretical analysis techniques as well as algorithmic design patterns and experimental methods for the engineering of algorithms. Market: Computer Scientists; Programmers.
A composable framework for secure multi-modal access to internet services from Post-PC devices
Authors: Steven J. Ross, Jason L. Hill, Michael Y. Chen, Anthony D. Joseph, David E. Culler, Eric A. Brewer
Venue: Mobile Networks and Applications (2002)

The Post-PC revolution is bringing information access to a wide range of devices beyond the desktop, such as public kiosks, and mobile devices like cellular telephones, PDAs, and voice based vehicle telematics. However, existing deployed Internet services are geared toward the secure rich interface of private desktop computers. We propose the use of an infrastructure-based secure proxy architecture to bridge the gap between the capabilities of Post-PC devices and the requirements of Internet services. By combining generic content and security transformation functions with service-specific rules, the architecture decouples device capabilities from service requirements and simplifies the addition of new devices and services. Security and protocol specifics are abstracted into reusable components. Additionally, the architecture offers the novel ability to deal with untrusted public Internet access points by providing fine-grain control over the content and functionality exposed to the end device, as well as support for using trusted and untrusted devices in tandem. Adding support for a deployed Internet service requires a few hundred lines of scraping scripts. Similarly, adding support for a new device requires a few hundred lines of stylesheets for the device format. The average latency added by proxy transformations is around three seconds in our unoptimized Java implementation.
Profit From Experience: The National Semiconductor Story of Transformation Management
Authors: Gil F. Amelio, William Simon
Venue:  (1997)

:In this bestselling book, Gil Amelio outlines the innovations he introduced at National Semiconductor that guided the company from the brink of bankruptcy to its highest earnings in history in just three years. "A remarkable firsthand account".--Regis McKenna, author of Relationship Marketing.
Visual Basic 6 Secrets, 1st edition
Authors: Harold Davis
Venue:  (1998)

:With its refined Internet features, improved data access, and scores of new Wizards, Visual Basic 6 brings you everything you need to create sophisticated applications faster than ever before. Take complete command of Visual Basic with expert advice from developer Harold Davis. Loaded with insider tips and a wealth of coding techniques, Visual Basic 6 Secrets takes you behind the scenes and shows you how to create robust internet applications, ActiveX components and data objects, add-ins and Wizards, help files, and setup programs.
Presenting a monument in restoration: the Saint Laurentius church in Ename and its role in the Francia Media heritage initiative
Authors: Daniel Pletinckx, Neil Silberman, Dirk Callebaut
Venue: Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage (2001)

Virtual Reality and multimedia technologies are central components of the heritage presentation programme at Ename, Belgium. These techniques are designed to help the visitor understand and experience the past as it has been revealed through archaeological and historical research. This paper briefly traces the development of multimedia and Virtual Reality technologies in presenting the archaeological site of the early medieval fortress and St. Salvator Abbey at Ename and in the archaeological exhibits in the Ename Provincial Museum. It then highlights the approach used in Ename to present the 10th-century Saint-Laurentius Church and its restoration to the public, describing the methodology of creating scientifically verifiable Virtual Reality reconstructions. In conclusion it will place this project in the context of an international heritage initiative, the Francia Media Project, in which new interpretive technologies will be developed by members of a scientific consortium to offer new media of public heritage presentation in a European context.
Hardware-software prototyping from LOTOS
Authors: Luis Sánchez Fernández, Gernot Koch, Natividad Martínez Madrid, María Luis López Vallejo, Carlos Delgado Kloos, Wolfgang Rosenstiel
Venue: Readings in hardware/software co-design (2001)

In this paper we present an extension to the co-design approach based on LOTOS presented in Fourth International Workshop on Hardware-Software Co-Design, 1996. In this new version we add a prototyping stage to our design flow, that allows to validate the design at the implementation level. We present the complete approach, stressing the prototyping stage after partitioning. An example of an Ethernet bridge serves us to illustrate our approach and present some results.
A self-regulating TCP acknowledgment (ACK) pacing scheme
Authors: James Aweya, Michel Ouellette, Delfin Y. Montuno
Venue: International Journal of Network Management (2002)

We describe in this paper a new TCP ACK pacing scheme that dynamically tunes its behavior to account for variations or changes in the network load. The scheme does not require the knowledge of when TCP is in the slow-start or congestion avoidance phase to determine the proper ACK pacing rate.
WAP Development with WML and WMLScript
Authors: Ben Forta, Paul Fonte, Dylan Bromby, Keith D. Lauver, Robert M. Juncker, Any O'Leary, Ronan Mandel
Venue:  (2000)

From the Book:The Internet is changing the way we shop, entertain ourselves, and communicate. As the Internet evolves, multiple distinct media are emerging-the PC, the TV, and now the mobile phone. Phone.com was instrumental in this evolution by originating the concept of the browser-enabled phone and co-founding the WAP Forum with Ericsson, Nokia, and Motorola in 1997. We continue this tradition of innovation with our dedicated support of the developer community. WAP presents a major new market opportunity for the Internet community. The number of mobile phones is forecast to exceed 1.4 Billion by 2003. The characteristics of the mobile phone-its portability, "always on" nature, and its location-sensitivity-present a unique application opportunity. WAP is more than a protocol or a markup language; it is a new "mobile-centric" Internet application platform. As such, there has been a lack of comprehensive developer-oriented material to guide Internet developers through the process of becoming great mobile-centric application designers-not only the basics, but also a true real-world guide to creating great applications. Whether you are an Internet or intranet developer, WAP Development with WML and WMLScript will serve as an invaluable tool in your exploration of the mobile Internet. This book was written by some of the leading experts in WAP tools and application development, with input from our own experts here at Phone.com. Its real-world approach and hands-on format will greatly benefit anyone interested in developing for this exciting mobile Internet marketplace. Ben Linder Vice President, Phone.com developer.phone.com
Learning with LabVIEW 6i
Authors: Robert H. Bishop
Venue:  (2000)

:This tutorial teaches graphical programming concepts through real world applications. Bishop's accessible, motivational approach helps readers successfully master LabVIEW. Coverage includes: LabVIEW Basics, Virtual Instruments, Editing and Debugging Virtual Instruments, SubVIs, Structures, Arrays and Clusters, Graphs and Charts, Data Acquisitions, Instrument Control, Data Analysis, File I/O, and other LabVIEW Applic ations.
The Modern RPG {III} Language: With Structured Programming, 4th edition
Authors: Robert Cozzi
Venue:  (1993)

:Whether you're a new programmer or an old hand, this best-selling book will help you write the kind of code that sets you apart from the crowd - powerful RPG code that's easy to use, enhance, and expand. You'll increase your professional value as you apply the principles and ready-to-use solutions that have made the Modern RPG Language with Structured Programming the world's most popular RPG {III} book.
Electronic Commerce: Security Risk Management and Control, 1st edition
Authors: Marilyn Greenstein, Todd M. Feinman
Venue:  (1999)

:The field of Electronic Commerce has grown rapidly over the past few years. Major corporations and even small businesses are using electronic commerce as a channel of distribution. Companies that are a part of a growing segment of business that use electronic commerce as their sole method for transacting with customers. This textbook is written to provide business students with the knowledge and understanding of electronic commerce from a security risk management and control perspective.
Multiscale Singularly Perturbed Control Systems: Limit Occupational Measures Sets and Averaging
Authors: Vladimir Gaitsgory, Minh-Tuan Nguyen
Venue: SIAM Journal on Control and Optimization (2002)

An averaging technique for nonlinear multiscale singularly perturbed control systems is developed. Issues concerning the existence and structure of limit occupational measures sets generated by such systems are discussed. General results are illustrated with special cases.
The system design for GALATEA, an interactive real-time computer graphics system for movie and video analysis
Authors: R. P. Futrelle, M. J. Potel
Venue: Proceedings of the 1st annual conference on Computer graphics and interactive techniques (1974)

The extraction of information from movie film and videotape has always been a very tedious process. Yet the usefulness of these media in biomedical research, behavioral science, industrial testing, etc., is apparent. We are developing a system, GALATEA, for the rapid extraction of data from film or video using interactive graphics. The key aspects of GALATEA are: The user indicates what features are of interest using an x, y digitizing pen. These pen positions are the only data the system sees, so that full digital image encoding is avoided. The user can trace the features while the fim runs (frame-by-frame analysis is not necessary). The user has constant feedback in the form of an animated, computer-generatedmovie (Kinegram), overlaid on the original film image and running synchronously with it. It is this kinetic feedback of the data entered that makes the system efficient. Structured programming, real-time programming techniques, data structures for time-dependent pictures and dynamical graphics "tools" are covered. A detailed discussion is given of Slippage or soft degradation in real-time systems under fluctuating load conditions.
Reconstruction of General Curves, Using Factorization and Bundle Adjustment
Authors: Rikard Berthilsson, Kalle Åström, Anders Heyden
Venue: International Journal of Computer Vision (2001)

In this paper, we extend the notion of affine shape, introduced by Sparr, from finite point sets to curves. The extension makes it possible to reconstruct 3D-curves up to projective transformations, from a number of their 2D-projections. We also extend the bundle adjustment technique from point features to curves.The first step of the curve reconstruction algorithm is based on affine shape. It is independent of choice of coordinates, is robust, does not rely on any preselected parameters and works for an arbitrary number of images. In particular this means that, except for a small set of curves (e.g. a moving line), a solution is given to the aperture problem of finding point correspondences between curves. The second step takes advantage of any knowledge of measurement errors in the images. This is possible by extending the bundle adjustment technique to curves.Finally, experiments are performed on both synthetic and real data to show the performance and applicability of the algorithm.
Interactive computer graphics applied to the theoretical aircraft/store separation problem
Authors: Harold R. Spahr, Hugh A. Sumlin
Venue: Proceedings of the 1st annual conference on Computer graphics and interactive techniques (1974)

Recently, a computer program was developed which computes the theoretical trajectory of a store in the complex flow field after release from an aircraft flying at subsonic speeds. However, the engineer still had the exceptionally difficult problem of preparing the source and sink models which are part of the computer program input.Views of the interactive graphics console illustrate how an interactive graphics computer program (SOURCE) is used to prepare source and sink theoretical aerodynamic models for the aircraft fuselage, nacelles, fuel tanks, and store bodies. Use of this interactive graphics computer program reduces the calendar time required to develop a source and sink model from approximately 2 weeks to one hour. This reduction in required calendar time permits theoretical store separation analyses to be conducted for a store in the early development program when the store shape is frequently being changed.
On the Existence and Construction of Tight Fourth Order Quadrature Rules for the Sphere
Authors: Sönke Blunck
Venue: Designs, Codes and Cryptography (2001)

We study the so-called tight quadrature rules for polynomials of degree 4 on the unit sphere S^{D-1} and present precise formulae for the first 6 components of the nodes in terms of the parameter u:=\sqrt{D+2}. In particular, we reobtain the well-known necessary condition for the existence of such rules saying that u has to be an odd integer and we sharpen it under an additional assumption.As a constructive application, two explicit tight fourth order quadrature rules for the case D = 7 are given.
A novel network allocation scheme in wireless mobile networks
Authors: Wei Li, Xiuli Chao
Venue: Proceedings of the 5th ACM international workshop on Modeling analysis and simulation of wireless and mobile systems (2002)

A novel network allocation scheme of wireless mobile communications networks is investigated in this paper. We study the handoff rates of calls from one cell to another and obtain the blocking probabilities for new calls and handoff calls. Actual call connection time (ACCT) of a call is investigated, which is the total time a mobile user engaged in communications over a wireless network during a call connection and can be used to design appropriate charging schemes. Our numerical results show that how these measures depend on the new call arrival rate with specific reserved channels for handoff calls in each cell. These results are expected to be useful for the cost analysis for updating location and paging in wireless mobile network.
An analysis of the node spatial distribution of the random waypoint mobility model for ad hoc networks
Authors: Giovanni Resta, Paolo Santi
Venue: Proceedings of the second ACM international workshop on Principles of mobile computing (2002)

In this paper we analyze the node spatial distribution generated by nodes moving according to the random waypoint model, which is widely used in the simulation of mobile ad hoc networks. We extend an existing analysis for the case in which nodes are continuously moving (i.e., the pause time is 0) to the more general case in which nodes have arbitrary pause times between movements. We also generalize the mobility model, allowing the nodes to remain stationary for the entire simulation time with a given probabilit . Our analysis shows that the structure of the resulting as asymptotic spatial density is composed by three distinct components: the initial, the pause and the mobilit component. The relative values of these components depend on the mobilit parameters. We derive an explicit formula of the one-dimensional node spatial density, and an approximated formula for the two-dimensional case.The quality of this approximation is verified through experimentation, which shows that the accuracy heavily depends on the choice of the mobilit parameters.
Tomb Raider III: Adventures of Lara Croft: Prima's Official Strategy Guide
Authors: Kip Ward
Venue:  (1998)

:Lovely LaraÆs packing more heat in this third installment of the Tomb Raider story. This time sheÆs island jumping in the South Pacific, tramping through the jungles of India, delving into LondonÆs mysterious subculture, and probing the infamous Area 51. Get Tomb Raider III: PrimaÆs Official Strategy Guide and expose the hidden locations of all weapons, strip all levels of their secrets, reveal the enemiesÆ weaknesses, and be the first to obtain the treasure.
Mr. Bunny's Big Cup O' Java, 1st edition
Authors: Carlton Egremont
Venue:  (1999)

From the Book:No book is written in a vacuum. Except, of course, this one. But once I grew used to the cumbersome breathing apparatus, it was quite easy to produce yet another perfect manuscript. A perfect manuscript, you say? Then how come the book is so flawed? Simply put: I had help. (No I'm not talking about the squirrels.) Once I had completed the text, a number of people got involved and screwed it up. There's plenty of blame to go around, so let's get to it. My illustrator, Steve Francis, ignored all my detailed specifications of the technical diagrams, producing instead drawings of a rabbit, a farmer, a troll, and even a giant squid. Some major rewrites were required to accommodate his bizarre vision. (He did do a fine rendering of the white space on page 36, however.) In my last book, Sarah Weaver and her staff gleefully spotted every typo and grammatical error. (So what if I mislabelled that book's Figure 4.1.1.1.1.1.1.1.1.1.1.1? Or was it Figure 4.1.1.1.1.1.1.1.1.1.1.1.1?) All I can say, Sarah, is your time is wasted on this book. As mentioned, I have already achieved perfecshun. Editorial assistant Julie DeBaggis has deprived me of much needed publicity by working with the legal department to assure I don't get sued by McNealy, Gates, Reno or Brando. Thanks a lot. I'm still hoping Hormel will press charges. This terrible head cold I owe to executive editor Mike Hendrickson, who would meet me only behind the trash bin at Denny's, New England rainstorms notwithstanding. (Perhaps that's why Farmer Jake sneezes so much in this book.) And speaking of rain, Patrick Chan ruined my vacation with his book "The Java(TM) Developer'sAlmanac." Patrick, what made you think you could predict the weather a year in advance? Tim Lindholm, the designer of Java's threads, synchronization, garbage collection, and memory management, provided valuable feedback on the finer points of the giant squid. Naturally, as the author, I hope to weasel out of responsibility for any misplaced tentacles. Another distinguished engineer, Guy Steele, provided the solution to the self-listing program problem of Chapter 3, and unscrambled "bloobie doobie snoobie floopie floo ker-WEEEE", thereby moving ahead of me on the waiting list to get a life. Finally, my technical editor Gary Swanberg still insists that I don't exist. I will file a lawsuit for emotional distress as soon as I find a lawyer who will return my phone calls. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Digital Logic Design Principles, 1st edition
Authors: Norman Balabanian, Bradley Carlson
Venue:  (2000)

:This book is an introduction on the principles of digital logic circuits. While providing coverage to the usual topics in combinational and sequential circuit principles, it also includes a chapter on the use of the hardware description language ABEL in the design of circuits using PLDs and a chapter on computer organization.
Stochastic Automata Networks and Near Complete Decomposability
Authors: Oleg Gusak, Tuugrul Dayar, Jean-Michel Fourneau
Venue: SIAM Journal on Matrix Analysis and Applications (2001)

Stochastic automata networks (SANs) have been developed and used in the last fifteen years as a modeling formalism for large systems that can be decomposed into loosely connected components. In this work, we extend the near complete decomposability concept of Markov chains (MCs) to SANs so that the inherent difficulty associated with solving the underlying MC can be forecasted and solution techniques based on this concept can be investigated. A straightforward approach to finding a nearly completely decomposable (NCD) partitioning of the MC underlying a SAN requires the computation of the nonzero elements of its global generator. This is not feasible for very large systems even in sparse matrix representation due to memory and execution time constraints. We devise an efficient decompositional solution algorithm to this problem that is based on analyzing the NCD structure of each component of a given SAN. Numerical results show that the given algorithm performs much better than the straightforward approach.
The Handbook of Brain Theory and Neural Networks, 2nd edition
Authors: Michael A. Arbib
Venue:  (2002)

:Dramatically updating and extending the first edition, published in 1995, the second edition of The Handbook of Brain Theory and Neural Networks presents the enormous progress made in recent years in the many subfields related to the two great questions: How does the brain work? and, How can we build intelligent machines? Once again, the heart of the book is a set of almost 300 articles covering the whole spectrum of topics in brain theory and neural networks. The first two parts of the book, prepared by Michael Arbib, are designed to help readers orient themselves in this wealth of material. Part I provides general background on brain modeling and on both biological and artificial neural networks. Part II consists of "Road Maps" to help readers steer through articles in part III on specific topics of interest. The articles in part III are written so as to be accessible to readers of diverse backgrounds. They are cross-referenced and provide lists of pointers to Road Maps, background material, and related reading. The second edition greatly increases the coverage of models of fundamental neurobiology, cognitive neuroscience, and neural network approaches to language. It contains 287 articles, compared to the 266 in the first edition. Articles on topics from the first edition have been updated by the original authors or written anew by new authors, and there are 106 articles on new topics.