ppxscal/embedding_network huggingface dataset:
Some New Search Directions for Primal-Dual Interior Point Methods in Semidefinite Programming
Authors: Kim-Chuan Toh
Venue: SIAM Journal on Optimization (2000)

Search directions for primal-dual path-following methods for semidefinite programming (SDP) are proposed. These directions have the properties that (1) under certain nondegeneracy and strict complementarity assumptions, the Jacobian matrix of the associated symmetrized Newton equation has a bounded condition number along the central path in the limit as the barrier parameter $\mu$ tends to zero; and (2) the Schur complement matrix of the symmetrized Newton equation is symmetric and the cost for computing this matrix is 2mn3 + 0.5m2n2 flops, where n and m are the dimension of the matrix and vector variables of the semidefinite program, respectively. These two properties imply that a path-following method using the proposed directions can achieve the high accuracy typically attained by methods employing the direction proposed by Alizadeh, Haeberly, and Overton (currently the best search direction in terms of accuracy), but each iteration requires at most half the amount of flops (to leading order).
A peering architecture for ubiquitous IP multicast streaming
Authors: C. K. Yeo, B. S. Lee, M. H. Er
Venue: ACM SIGOPS Operating Systems Review (2002)

IP Multicast has been widely used for the distribution of real-time video. However, a large portion of the Internet is not multicast-enabled. Such networks rely on static relays and static tunnels to support video streaming. Being static, the streaming cannot readily adjust to the changing network conditions. This paper proposes an application level overlay using peering technology for seamless ubiquitous multimedia streaming across both multicast and unicast networks. The overlay comprises an auto-configurable tree of dynamic client relays incorporating a lightweight gossip mechanism to monitor prevailing network conditions and to improve the tree robustness. Clients can dynamically switch to other parents if they experience a poor QoS. Experimental results show that the overlay provides much better quality delivery than conventional unicast relay services.
Hardware/software co-design
Authors: Giovanni De Micheli, Rajesh K. Gupta
Venue: Readings in hardware/software co-design (2001)

This paper introduces the reader to various aspects of co-design. We highlight the commonalities and point out the differences in various co-design problems in some application areas. Co-design issues and their relationship to classical system implementation tasks are discussed to help the reader develop a perspective on modern digital system design that relies on computer-aided design (CAD) tools and methods.
How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics
Authors: N. Katherine Hayles, Katherine Hayles
Venue:  (1999)

:In this age of DNA computers and artificial intelligence, information is becoming disembodied even as the "bodies" that once carried it vanish into virtuality. While some marvel at these changes, envisioning consciousness downloaded into a computer or humans "beamed" Star Trek-style, others view them with horror, seeing monsters brooding in the machines. In How We Became Posthuman, N. Katherine Hayles separates hype from fact, investigating the fate of embodiment in an information age.Hayles relates three interwoven stories: how information lost its body, that is, how it came to be conceptualized as an entity separate from the material forms that carry it; the cultural and technological construction of the cyborg; and the dismantling of the liberal humanist "subject" in cybernetic discourse, along with the emergence of the "posthuman."Ranging widely across the history of technology, cultural studies, and literary criticism, Hayles shows what had to be erased, forgotten, and elided to conceive of information as a disembodied entity. Thus she moves from the post-World War II Macy Conferences on cybernetics to the 1952 novel Limbo by cybernetics aficionado Bernard Wolfe; from the concept of self-making to Philip K. Dick's literary explorations of hallucination and reality; and from artificial life to postmodern novels exploring the implications of seeing humans as cybernetic systems.Although becoming posthuman can be nightmarish, Hayles shows how it can also be liberating. From the birth of cybernetics to artificial life, How We Became Posthuman provides an indispensable account of how we arrived in our virtual age, and of where we might go from here.
The Fugitive Game: Online with Kevin Mitnick: The Inside Story of the Great Cyberchase, 1st edition
Authors: Jonathan Littman
Venue:  (1996)

:Kevin David Mitnick was cyberspace's most wanted hacker. Mitnick could launch missiles or cripple the world's financial markets with a single phone call - or so went the myth. The FBI, phone companies, bounty hunters, even fellow hackers pursued him over the Internet and through cellular airways. But while Mitnick's alleged crimes have been widely publicized, his story has never been told. Now Jonathan Littman takes us into the mind of a serial hacker. Drawing on over fifty hours of telephone conversations with Mitnick on the run, Littman reveals Mitnick's double life; his narrow escapes; his new identities, complete with college degrees of his choosing; his hacking techniques and mastery of "social engineering"; his obsession with revenge.
Isometric Game Programming with DirectX 7.0
Authors: Ernest Pazera
Venue:  (2001)

:Isometric game programming is an alternative to 3D programming, which is much more math intensive. However, isometric games often can achieve the same level of graphical aesthetics as 3D games. Isometric game development is great for real-time strategy games similar to Sim City 3000, Caesars III, and Age of Empires. Isometric Game Programming with DirectX 7.0 is a comprehensive book that is ideal for any serious game developer as well as any of the 250,000 game hobbyists worldwide. Readers will find valuable information on how to create and develop games using hexagonal images. This book will be most useful to game developers who are not new to programming, but are possibly new to DirectX. Series editor Andr&eacute; LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit. He has been active in the computing industry for more than twenty years, during which he created one of the world's first commercially available virtual reality games, CyberGate. Andr&eacute; is also the founder and CEO of Xtreme Games LLC.
An Inverse Initial Boundary Value Problem for the Wave Equation in the Presence of Imperfections of Small Volume
Authors: Habib Ammari
Venue: SIAM Journal on Control and Optimization (2002)

We consider for the wave equation the inverse problem of identifying locations and certain properties of the shapes of small conductivity inhomogeneities in a homogeneous background medium from dynamic boundary measurements on part of the boundary and for a finite interval in time. Using as weights particular background solutions constructed by a geometrical control method, we develop an asymptotic method based on appropriate averaging of the partial dynamic boundary measurements. Our approach is expected to lead to very effective computational identification algorithms.
Windows Movie Maker Handbook
Authors: Bill Birney, John Michalakias
Venue:  (2000)

:Whether its graduation day, babys first bite of birthday cake, or your own made-for-PC mini-series, the Microsoft Movie Maker Handbook makes it easy to create and share movies over the Web. MovieMaker software is part of the new Microsoft Windows Millennium Edition (Windows Me) operating system, and this book delivers inside insights direct from members of the Windows MovieMaker team. With it, users learn how to record audio and video source material, create storyboards, edit and arrange footage, add titles, music, sound effects, and voice-oversthen store, play, or send! The companion CD-ROM comes loaded with ready-to-use audio, still images, and video contentproviding everything the next desktop Scorcese needs to make movies on a home PC.
The Game Modeling Using Low Polygon Techniques
Authors: Chad Walker, Eric Walker
Venue:  (2001)

From the Book:Foreword So you want to make a living as a game artist? The crucial words being make a living. If you want to develop the skills necessary to land a job making a living as a game artist, then you are looking at the right book. I should know for I have spent the last ten years hiring computer game artists. I have sifted through thousands of demo reels, resumes, Web sites, CDs, and resume submissions on every imaginable type of media. In short, if you master what Chad and Eric Walker have laid out in Game Modeling Using Low Polygon Techniques then you will increase your odds of getting a job in the game industry astronomically. This book will help you win the war against the term "starving artist." I have always hated this term because I was always the kid looking out the window or drawing cool pictures, and it was predicted that I would probably be an artist when I grew up (the word "starving" implied by the worried look in my parents' eyes and their wringing hands). With computer technology being what it is today, artists have become more and more in demand as the personal computer has brought with it the computer game, the Internet, and a host of other technologies that demand more and newer content. This book will not only help you develop 3D assets that are applicable to games, but also for the Web sites that are increasingly turning to 3D content so viewers can see their products in real time 3D. Keep in mind that the fate of the starving artist doesn't need to be yours. You can expect above poverty level salaries as a computer artist and this book is definitely the place to start. Luke Ahearn, Art Director The Army Game Project
Full-chip sub-threshold leakage power prediction model for sub-0.18 μm CMOS
Authors: Siva Narendra, Vivek De, Shekhar Borkar, Dimitri Antoniadis, Anantha Chandrakasan
Venue: Proceedings of the 2002 international symposium on Low power electronics and design (2002)

The driving force for the semiconductor industry growth has been the elegant scaling nature of CMOS technology. In future CMOS technology generations, supply and threshold voltages will have to continually scale to sustain performance increase, control switching power dissipation, and maintain reliability. These continual scaling requirements on supply and threshold voltages pose several technology and circuit design challenges. With threshold voltage scaling sub-threshold leakage power is expected to become a significant portion of the total power in future CMOS systems. Therefore, it becomes crucial to predict sub-threshold leakage power of such systems. In this paper, we present a sub-threshold leakage power prediction model that takes into account within-die threshold voltage variation. Statistical measurements of 32-bit microprocessors in 0.18 mm CMOS confirms that the mean error of the model to be 4%. Comparisons of this model to two other existing models that do not take within-die threshold voltage variation into account are also presented.
Spaces of Identity: Global Media, Electronic Landscapes and Cultural Boundaries
Authors: David Morley, Kevin Robins
Venue:  (1995)

:We are living through a time when old identities--nation, culture and ethnicity--are melting down. Spaces of Identity examines the ways in which collective cultural identities are being reshaped under conditions of a postmodern geography in the communications environmentof cable and satellite broadcasting. To address current problems of identity, the authors look at the contemporary politics of the relations between Europe and its most significant others--America, Islam and the Orient. They show that it is against these that Europe's own identity has been and is now being defined. Spaces of Identity is a stimulating account of the complex and contradictory nature of contemporary cultural identities.
BackOffice Small Business Server 4.5 Manual de Uso y Configuracion con CD-ROM (en Espanol / Spanish)
Authors: Dario Angel Gonzalez, Marcos Varni
Venue:  (2001)

:Durante mucho tiempo la pirateria fue moneda corriente en el mundo informatico, especialmente en los paises de Latinoamerica. Particulares, empresas, entidades gubernamentales, casi todo el mundo contaba con copias ilegales de sistemas operativos y diversas aplicaciones. Pero esta practica esta llegando a su fin debido a la sancion de leyes que facilitaron el trabajo de entidades que controlan este tipo de delitos, otorgandoles la posibilidad de aplicar sanciones economicas y penales muy graves a quienes la cometan. El problema es que nuestra realidad del mercado no es la misma que en los paises del norte o europeos. Los precios del software son tan elevados que no estan acordes con la actual "recesion" economica que viven muchas empresas, en especial las PyMEs. Lo cierto es que nos vemos en la obligacion de adquirir software legal a un precio muy elevado. Hasta hace un tiempo, adquirir sistemas que pusieran a una PyME a la par de las "grandes empresas" era algo inalcanzable. Para obtener el mismo potencial productivo, una PyME con diez empleados tenia que desembolsar la misma cantidad de dinero que una corporacion multinacional. Todo cambio con la aparicion de Small Business BackOffice, un sistema operativo de red y un conjunto de aplicaciones igual a los utilizados en las corporaciones mas grandes, pero optimizados para trabajar con un reducido grupo de personas y a un precio mas que accesible. Por otro lado, SBS prioriza la productividad, la facilidad de implementacion, el uso, y la solucion a los problemas mas tipicos, como tambien la integracion con hardware diversos y las aplicaciones de terceros de todo tipo (lease sistemas de gestion contable y otros). El precio es muy razonable, y los resultados obtenidos muchas veces superan lo que realmente necesita una PyME. Authors' Biography: Dario Angel Gonzalez nacio el 10 de octubre de 1977 y comenzo a relacionarse con computadoras a los diez anios, cuando la PC recien se conocia en la Argentina. Dicto clases en varios institutos y estudio Derecho en la UBA durante tres anios, hasta que cambio de rumbo definitivamente y decidio certificarse como Microsoft Systems Engineer, con el fin de poder administrar grandes redes y servidores de Exchange. Marcos Varni ingreso al mundo de la computacion a los nueve anios de edad con la hoy veterana Commodore 64. Mas tarde comenzo a experimentar con las PCs, especializandose en reparacion y configuracion de hardware y sistemas operativos. Algunos anios despues pudo viajar a los Estados Unidos, donde estudio Ciencias de la Computacion. A su regreso se certifico como Microsoft Systems Engineer para conocer a fondo las redes y sistemas de Microsoft.
Artificial Agent Action in Markets
Venue: Electronic Commerce Research (2001)

We summarise our experiences of a number of demonstrators and simulation experiments designed to test the feasibility of using artificial decision making agents in real-time domains, and comment on the significance of our results to autonomous artificial agent action patterns in markets. Our main hypothesis is that the use of norms can extend the capability of artificial decision makers beyond what is obtained from implementing individual utility maximizers in keeping with rational choice theory.
Battery lifetime prediction for energy-aware computing
Authors: Daler Rakhmatov, Sarma Vrudhula, Deborah A. Wallach
Venue: Proceedings of the 2002 international symposium on Low power electronics and design (2002)

Predicting the time of full discharge of a finite-capacity energy source, such as a battery, is important for the design of portable electronic systems and applications. In this paper we present a novel analytical model of a battery that not only can be used to predict battery lifetime, but also can serve as a cost function for optimization of the energy usage in battery-powered systems. The model is physically justified, and involves only two parameters, which are easily estimated. The paper includes the results of extensive experimental evaluation of the model with respect to numerical simulations of the electrochemical cell, as well as measurements taken on a real battery. The model was tested using constant, interrupted, periodic and non-periodic discharge profiles, which were derived from standard applications run on a pocket computer.
Maya 4 Textures and Shaders f/x & Design
Authors: Darrell Spencer, Robert Rusick
Venue:  (2001)

:Maya 4 Textures and Shaders f/x and Design is designed for the intermediate to advanced Maya user. It will provide a strong grounding in texture and shader fundamentals. It will teach the reader how to combine texture elements, utility nodes, and MEL expressions, and allow the reader to create procedural texture effects, animated textures, and complex materials. Includes a CD-ROM filled with an interactive video presentation, complete with tutorials, texture and shader samples, and Web links.
Neural Networks and Artificial Intelligence for Biomedical Engineering, 1st edition
Authors: Maurice E. Cohen, D. L. Hudson
Venue:  (1999)

:Using examples drawn from biomedicine and biomedical engineering, this reference text provides comprehensive coverage of all the major techniques currently available to build computer-assisted decision support systems. You will find practical solutions for biomedicine based on current theory and applications of neural networks, artificial intelligence and other methods for the development of decision-making aids, including hybrid systems.
Decrypted Secrets: Methods and Maxims of Cryptology, 2nd edition
Authors: Friedrich Ludwig Bauer
Venue:  (2000)

:Cryptology, for millennia a "secret science", is rapidly gaining in practical importance for the protection of communication channels, databases, and software. Beside its role in computerized information systems (public key systems), more and more applications within computer systems and networks are appearing, which also extend to access rights and source file protection. The first part of this book treats secret codes and their uses -- cryptography. The second part deals with the process of covertly decrypting a secret code -- cryptanalysis -- where in particular advice on assessing methods is given. The book presupposes only elementary mathematical knowledge. Spiced with a wealth of exciting, amusing, and sometimes personal stories from the history of cryptology, it will also interest general readers. "Decrypted Secrets" has become a standard book on cryptology. This 3rd edition has again been revised and extended in many technical and biographical details.
Programmed error recovery for APLSV
Authors: Richard Grossman
Venue: ACM SIGAPL APL Quote Quad (1976)

This paper describes a facility for programmed error recovery, comparable to PL/I ON conditions, which has been implemented in APLSV.
Solaris: Essential Reference
Authors: John P. Mulligan, Laurie Petrycki
Venue:  (1999)

From the Book:This book is designed to be the ideal reference for Solaris users who know what they want to do--but just need to know how to do it. This reference assumes that the reader is well versed in general UNIX skills and is simply in need of some pointers on how to get the most out of Solaris. Rather than a lengthy tutorial that holds the user's hand, this book serves as a desktop reference of everything an experienced user will need to know to use Solaris. Although there are many versions of Solaris, this reference is concerned for the most part with Solaris 2.5 and 2.6--two of the most recent and widely used versions of Solaris. During the writing of this book, Solaris 2.7 (marketed under the name Solaris 7) was released. It includes a fully 64-bit operating system (SunOS 5.7) and many other enhancements. Although Solaris 7 is, in many ways, different from previous releases, everything in this reference will work on Solaris 7 as well. The new features of Solaris 7--many of which are graphical interfaces-are not covered in this text. However, a brief list of the new features has been included in Appendix A, " Solaris Version Changes." I have placed the emphasis on the essentials of using the SunOS 5 operating system, rather than on using the OpenWindow environment. The general rule is that anything that can be done from a graphical user interface in Solaris can also be done from the command line. Using the command-line interface rather than a GUI allows users and administrators to have full access to Solaris computers even when they are not using a terminal that can support graphics. Therefore, the commands and explanations in this reference can be used via remote logins overcorporate LANs, across the Internet, or while sitting at the actual computer console--regardless of what type of monitor or frame buffer is present.
Two Methods for Solving Optimization Problems Arising in Electronic Measurements and Electrical Engineering
Authors: Ya. D. Sergeyev, P. Daponte, D. Grimaldi, A. Molinaro
Venue: SIAM Journal on Optimization (1999)

In this paper we introduce a common problem in electronic measurements and electrical engineering: finding the first root from the left of an equation in the presence of some initial conditions. We present examples of electrotechnical devices (analog signal filtering), where it is necessary to solve it. Two new methods for solving this problem, based on global optimization ideas, are introduced. The first uses the exact a priori given global Lipschitz constant for the first derivative. The second method adaptively estimates local Lipschitz constants during the search. Both algorithms either find the first root from the left or determine the global minimizers (in the case when the objective function has no roots). Sufficient conditions for convergence of the new methods to the desired solution are established in both cases. The results of numerical experiments for real problems and a set of test functions are also presented.
Abstracts of the 4th East Coast Computer Algebra Day, Northeastern University, Boston, MA, May 3, 1997
Authors: Gene Cooperman
Venue: ACM SIGSAM Bulletin (1997)

A one-day computer algebra workshop was held at Northeastern University on May 3, 1997. The workshop was endorsed by SIGSAM. The workshop included three invited speakers, 12 poster presentations and four software demonstrations. The workshop included 54 participants, from a region roughly bounded by North Carolina, Ohio, Ontario and Maine. Previous workshops in this annual series were held at the University of Delaware, Drexel University, and IBM Watson Research Laboratories. Please contact the organizers to be added to the mailing lists.A Web version of these abstracts will be provided at www.ccs.neu.edu /home/gene/eccad97.html. We gratefully acknowledge the financial support of the National Science Foundation (CCR-9707543), Northeastern University, and the College of Computer Science at Northeastern University.
Spreadsheets for Agriculture
Authors: David Noble, Charles Course
Venue:  (1993)

:Expert contributors present 25 practical spreadsheets designed to save time and improve efficiency. Covering a wide range of topics, each specific spreadsheet begins with details of the authors and its purpose, followed by its application and a detailed explanation of the formulas and layout used. Based on Supercalc 4.1, all spreadsheets are written so that they can be continuously reused and/or customized to fit individual requirements. Includes actual examples to facilitate understanding.
Creating a Winning PowerPoint 2000 Presentation
Authors: Grace Jasmine, Wally Wang
Venue:  (1999)

:Your shortcut to success for over 40 years CliffsNotes. They helped you get through school. Now let them help you get through life. With this trusty guide, you'll get up to speed fast on how to create an attention-grabbing presentation that gets results.