ppxscal/embedding_network huggingface dataset:
Mobile DRM-Enabled Multimedia Platform for Peer-to-Peer Applications
Authors: Mikko Loytynoja, Timo Koskela, Marko Brockman, Tapio Seppanen
Venue: Proceedings of the Eighth IEEE International Symposium on Multimedia (2006)

A mobile Digital Rights Management platform is proposed that follows the DRM reference architecture while including several important functions lacking in the OMA DRM. The platform provides strong protection methods utilizing encryption and digital watermarking, and supports content superdistribution with peer-to-peer networking and Bluetooth. Licenses for defining content usage rights are acquired from license servers with a license negotiation subsystem of the client. The DRM Player software has been implemented into a smart phone and tested with many applications.
Extracting a semantic view from an ebusiness vocabulary
Authors: Nicola Gessa, Matteo Busanelli, Piero De Sabbata, Fabio Vitali
Venue: Proceedings of the The 8th IEEE International Conference on E-Commerce Technology and The 3rd IEEE International Conference on Enterprise Computing, E-Commerce, and E-Services (2006)

B2B applications needs common formats and standards upon which to implement interoperability tools; in this paper the authors describe an approach to provide a semantic description of a document-based collaborative framework. The starting point is an ISO 11179 compliant vocabulary of business terms and a set of processes and documents, represented using a modular ontology expressed in OWL; the ontology is extracted by a software module in an automatic manner. The authors expect the ontology will support the maintenance of the framework and the data integration toward enterprises. This approach has been applied on a standard dictionary of the Textile/Clothing sector and represents the basis for the development of an ontology, named ONTO-MODA, within the European research project LEAPFROG IP.
Generic Natural Language Command Interpretation in Ontology-Based Dialogue Systems
Authors: Laurent Mazuel, Nicolas Sabouret
Venue: Proceedings of the 2006 IEEE/WIC/ACM international conference on Web Intelligence and Intelligent Agent Technology (2006)

This paper presents a general architecture towards a more generic approach to conversational agents. Our architecture contains generic (in sense of application independent) natural language (NL) modules that are based on ontologies for command interpretation. We focus on the presentation of the event generator and dialogue manager modules which rely on a bottom-up approach for matching the user's command with the set of currently possible actions.
Integrating Semantic Web Services for Declarative Accesses in Natural Language
Authors: Fei Xie, Haitao Gong, Donghua Deng, Shu Wang, George T. Wang, Jicheng Hu, Phillip C-Y Sheu
Venue: Proceedings of the Eighth IEEE International Symposium on Multimedia (2006)

Although extensive research on web services has been reported in the last decade, problems still remain due to the lack of natural language query support, the lack of automatic service discovery an d composition, and the existence of a large number of existing web sites that are query driven. In this paper we introduce a framework that integrates some novel solutions to the above problems. Specifically we differentiate query-based services (QBS) from the traditional function-based services (FBS) and address the following issues: Natural Language User Interface, Automatic Service Discovery and Composition, and Semantic UDDI.
Strategic voting when aggregating partially ordered preferences
Authors: M. S. Pini, F. Rossi, K. B. Venable, T. Walsh
Venue: Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems (2006)

Preferences of a single agent are often partially ordered. For example, it may be hard to compare a novel with a biography. In such a situation, the agent may want the novel and the biography to be considered incomparable. We consider here how to aggregate the partially ordered preferences of multiple agents in order to return a set of most preferred outcomes. We define the notion of strategy-proofness for such a scenario. This is when preference aggregation cannot be manipulated. We prove that if there is no dictator, agents can manipulate the result by voting strategically to determine the most preferred outcomes. This extends the well-known theorem by Gibbard and Satterthwaite for total orders.
Ethical issues in interaction design
Authors: Toni Robertson
Venue: Ethics and Information Technology (2006)

When we design information technology we risk building specific metaphors and models of human activities into the technology itself and into the embodied activities, work practices, organisational cultures and social identities of those who use it. This paper is motivated by the recognition that the assumptions about human activity used to guide the design of particular technology are made active, in use, by the interaction design of that technology. A fragment of shared design work is used to ground an exploration of different solutions to one of the technical problems that arise when technology is used to support similar work over distance. The argument is made that some solutions to design problems are better than others because they enable human interaction in different ways. Some solutions enhance the possibilities for human agency, others diminish it. This means that there can be a moral basis for choosing between alternative interaction design decisions that might otherwise be considered equivalent in terms of the functionality and usability of the technology.
Internet.Pajama
Authors: James Teh, Shang Ping Lee, Adrian David Cheok
Venue: Proceedings of the 2005 international conference on Augmented tele-existence (2005)

Internet.Pajama is a novel application aimed at promoting physical closeness in remote communication between parents and children. A special pajama suit which is able to reproduce a hugging sensation is developed for the child. Parent is able to hug and physically interact with child by hugging a doll. Both pajama and doll are connected wirelessly through the Internet. The pajama also changes color and temperature according to how far away parent is from child.
Comparing the Effects of Auditory Deprivation and Sign Language within the Auditory and Visual Cortex
Authors: Ione Fine, Eva M. Finney, Geoffrey M. Boynton, Karen R. Dobkins
Venue: Journal of Cognitive Neuroscience (2005)

To investigate neural plasticity resulting from early auditory deprivation and use of American Sign Language, we measured responses to visual stimuli in deaf signers, hearing signers, and hearing nonsigners using functional magnetic resonance imaging. We examined "compensatory hypertrophy" (changes in the responsivity/size of visual cortical areas) and "cross-modal plasticity" (changes in auditory cortex responses to visual stimuli). We measured the volume of early visual areas (V1, V2, V3, V4, and MT+). We also measured the amplitude of responses within these areas, and within the auditory cortex, to a peripheral visual motion stimulus that was attended or ignored. We found no major differences between deaf and hearing subjects in the size or responsivity of early visual areas. In contrast, within the auditory cortex, motion stimuli evoked significant responses in deaf subjects, but not in hearing subjects, in a region of the right auditory cortex corresponding to Brodmann's areas 41, 42, and 22. This hemispheric selectivity may be due to a predisposition for the right auditory cortex to process motion; earlier studies report a right hemisphere bias for auditory motion in hearing subjects. Visual responses within the auditory cortex of deaf subjects were stronger for attended than ignored stimuli, suggesting top-down processes. Hearing signers did not show visual responses in the auditory cortex, indicating that cross-modal plasticity can be attributed to auditory deprivation rather than sign language experience. The largest effects of auditory deprivation occurred within the auditory cortex rather than the visual cortex, suggesting that the absence of normal input is necessary for large-scale cortical reorganization to occur.
Government R&D Programs on Software Technology
Authors: Xiaohan Liao
Venue: Proceedings of the Sixth International Conference on Quality Software (2006)

In China, new organizational management has been structured in the R&D programs to support domestic software development during the new 11th national five-year plan. A key national program is being launched jointly by a number of government agencies headed by the Ministry of Science and Technology. Areas include key electronic components, chipsets and infrastructure software. Objectives associated with the infrastructure software cover supports for the development and domestic replacement of essential software, such as Operating System, Database Management System, Middleware and Office software. Another important one is the 863 high technology program. It set priorities in advanced computing technology, intelligence technology, network, virtual reality, information security, and so on. Industrialization aims at establishment of national and regional software parks and incubators, as well as chip design bases in various areas. Intellectual Property Rights are important goals in the software development. Strategy is given to selectively obtain critical technologies, which can be used for technology-technology exchange. Emphases are given to encourage open source software and open source community activities.
Standards-based User Interface Technology for Universal Home Domination
Authors: Liang-Yen Lin, Ming-Chun Cheng, Shyan-Ming Yuan
Venue: Proceedings of the 2006 International Conference on Hybrid Information Technology - Volume 02 (2006)

Based on AIAP-URC and OSGi standards, the authors developed a home control platform named SUIT which is suitable for any kind of home appliances and remote consoles. The SUIT platform provides an easy but standardized environment for both appliance and remote console manufacturers to develop their products. In addition, manufacturers are able to update software on the home gateway remotely and dynamically. In this paper, an IM remote console is implemented to demonstrate SUIT platform. Moreover, the products, including InsteOn, X10, UPnP, and IR Robot are developed successfully on the SUIT gateway.
Genetic Based Machine Learning: Merging Pittsburgh and Michigan, an Implicit Feature Selection Mechanism and a New Crossover Operator
Authors: Cristiano Pitangui, Gerson Zaverucha
Venue: Proceedings of the Sixth International Conference on Hybrid Intelligent Systems (2006)

This paper presents, for discrete data, a new crossover operator to be used together with the Natural Coding. This new operator, differently of the already existing one, beyond possessing high speed of application, explores the search space in the same way that the crossover operator used when the binary representation is adopted. Additionally, this work presents a new way of representing the mechanism of Feature Selection. This representation provides a high economy of memory, fact that supplies to the system a double genetic exploration. The system uses a hybridization of Pittsburgh and Michigan approaches. We compare our system with the C4.5 algorithm in some datasets from UCI. Results show that the proposed system is very robust and can achieve high accuracy with simple rules.
A Generic Framework: From Clinical Notes to Electronic Medical Records
Authors: Hyoil Han, Yoori Choi, Yoo Myung Choi, Xiaohua Zhou, Ari D. Brooks
Venue: Proceedings of the 19th IEEE Symposium on Computer-Based Medical Systems (2006)

Electronic Medical Records are important to manage health data and save lives to improve the quality of service in hospitals. Clinical medical records contain a wealth of information, largely in free-text form. This paper proposes a generic framework to semi-automatically extract and mine data from clinical note, automatically learn patterns for each physician's clinical notes, and automatically populate EMR databases for multi users. In this paper, we also develop a web-based system with a relational database to automatically store data from MEDical Information Extraction (MedIE) system that extracts and mines a variety of patient information with breast complaints from semistructured clinical records.
Static analysis for blinding
Authors: Christoffer Rosenkilde Nielsen, Hanne Riis Nielson
Venue: Nordic Journal of Computing (2006)

The classical key distribution protocols are based on symmetric and asymmetric encryption as well as digital signatures. Protocols with different purposes often requires different cryptographic primitives, an example is electronic voting protocols which are often based on the cryptographic operation blinding. In this paper we study the theoretical foundations for one of the successful approaches to validating cryptographic protocols and we extend it to handle the blinding primitive. Our static analysis approach is based on Flow Logic; this gives us a clean separation between the specification of the analysis and its realisation in an automatic tool. We concentrate on the former in the present paper and provide the semantic foundation for our analysis of protocols using blinding - also in the presence of malicious attackers.
Learner-Space Knowledge Awareness Map in Computer Supported Ubiquitous Learning
Authors: Moushir M. El-Bishouty, Hiroaki Ogata, Yoneo Yano
Venue: Proceedings of the Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education (2006)

has learnt, he usually needs some help and instructions. In this research, a computer supported collaboration learning in ubiquitous computing environment is designed and implemented. This environment is called PerkamII (PERsonalized Knowledge Awareness Map). PerkamII allows the learners to share knowledge, interact, collaborate, and exchange individual experiences. This environment provide the learners with the knowledge awareness maps that visualize the physical space environmental objects that surround the learner and the peer helpers space. PerkamII recommends the appropriate peer helpers according to how much their interests are matched the learner's current task. This paper focuses on the design and the implementation of the knowledge awareness map which is personalized according to the learner current need, and the proposed system evaluation.
An Application of Heuristic Techniques for Evaluation of Collaborative System Interfaces
Authors: Stephanie D. Swindler, Christian E. Randall, Gary S. II Beisner
Venue: Proceedings of the International Symposium on Collaborative Technologies and Systems (2006)

This paper examines issues related to humancentered design of computer-supported collaborative work (CSCW) systems. Techniques for assessing the usability of collaborative systems are addressed, with emphasis on a heuristic approach to evaluate a CSCW system. Specifically, limitations encountered during the project and recommendations for both the CSCW system and the heuristic evaluation are discussed.
Structured Markov chains solver: algorithms
Authors: D. A. Bini, B. Meini, S. Steffé, B. Van Houdt
Venue: Proceeding from the 2006 workshop on Tools for solving structured Markov chains (2006)

We analyze the problem of the numerical solution of structured Markov chains encountered in queuing models: we describe the main computational problems and present the most advanced algorithms currently available for their solutions.
Learning from insects?: towards supporting reflective exploration of unfamiliar areas of interest
Authors: Christopher P. Lueg, Christoph Göth, Nicola J. Bidwell
Venue: Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI (2006)

First experiences with a mobile information system aimed at supporting reflective exploration suggest that the device's visualization of past activities and, in particular, the routes taken helps participants orientate themselves and plan the next steps of their explorative activity. Drawing from insect navigation research we provide a preliminary explanation of some intriguing behavioral observations made during deploying mExplore as a technology probe. We also speculate about using mobile information systems to help visitors conduct "learning flights" and thus help them better understand the environment they are exploring by helping them recognize the varying visual impressions of landmarks from different perspectives. This work thus links in a unique way work on mobile information systems in tourism and other information-oriented areas to insect navigation research and (human-oriented) research into landmark salience and its use in ego-centric navigation.
Friend relay: a resource sharing framework for mobile wireless devices
Authors: Hillary Caituiro–Monge, Kevin Almeroth, Maria del Mar Alvarez–Rohena
Venue: Proceedings of the 4th international workshop on Wireless mobile applications and services on WLAN hotspots (2006)

The rising popularity of wireless devices opens exciting possibilities for users to share their resources. However, there exists no end-to-end, general-purpose, resource sharing framework for such devices. Existing resource sharing solutions address only part of the overall challenge and barely consider mobile wireless devices' critical characteristics, such as mobility, CPU capability, and power limitations. Furthermore, they do not have mechanisms to control the degree to which resources are shared. This lack of control likely leads to over-usage of shared resources, therefore, reducing computing capacity and draining the batteries of devices that are sharing resources. In this paper, we present Friend Relay, a resource-sharing framework for mobile wireless devices that offers automatic publishing, discovery and configuration, as well as monitoring and control. Our contribution is to add monitoring and control as mechanisms to manage the utilization of shared resources. To evaluate Friend Relay, we quantify the benefits of monitoring and controlling resource usage for Internet access sharing. For our evaluation, we developed a prototype of Friend Relay. In addition, we prototyped "Internet Sharing", a service to allow users to share the ISP subscription of another user. Our evaluation focuses on the performance of this service with and without the Friend Relay monitoring and control mechanisms. Our results show that mobile devices that either share or use resources can benefit significantly from using our Friend Relay architecture.
Translation camera on mobile phone
Authors: Y. Watanabe, K. Sono, K. Yokomizo, Y. Okada
Venue: Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 1 (2003)

In this paper, we report a mobile application, which translates Japanese texts in a scene into English. The application is designed to run on a mobile phone with a camera. It recognizes Japanese characters sensed by an onboard camera of a mobile phone and translates them into English.
From Knowing What to Knowing Where: Modeling Object-Based Attention with Feedback Disinhibition of Activation
Authors: Frank Van Der Velde, Marc De Kamps
Venue: Journal of Cognitive Neuroscience (2001)

We propose a neural model of visual object-based attention in which the identity of an object is used to select its location in an array of objects. The model is based on neural activity observed in visual search tasks performed by monkeys. In the model, the identity of the object (target) is selected in the higher areas of the ventral stream by means of a cue. Feedback activation from these higher areas carries information about the identity of the target to the (lower) retinotopic areas of the ventral stream. In these areas, the feedback activation interacts with feedforward activation produced by the object array. The interaction occurs in local microcircuits, and results in a selective activation on locations in the retinotopic areas of the visual stream that correspond to the location of the target in the object array. The selective activation consists of a form of gain control, produced by disinhibition. Transmitted to the dorsal stream, this activation directs spatial attention to the location of the target. In this way, an action directed at the target can be generated.
On the Relationship between the Object Constraint Language (OCL) and the Java Modeling Language (JML)
Authors: Ali Hamie
Venue: Proceedings of the Seventh International Conference on Parallel and Distributed Computing, Applications and Technologies (2006)

The Object Constraint Language (OCL) is a formal specification language that could be used for constraining the modelling elements that occur in UML diagrams. The Java Modeling Language (JML) is a behavioural interface specification language designed for specifying Java classes and interfaces. This paper investigates the mapping of OCL constraints to JML constraints together with its properties. In particular the paper shows how those constructs such as iterators that are not directly supported by JML are transformed to an equivalent form that can be mapped directly to JML. The paper proposes a special library for OCL types implemented in Java that facilitates the mapping. Extracts from a case study will be used to illustrate the mapping.
Linear interpolation in a fuzzy information space
Authors: O. V. Verevka, I. N. Parasyuk
Venue: Cybernetics and Systems Analysis (2006)

An approach to solving a linear interpolation problem in a fuzzy information space is proposed. Two different schemes of interpolation are outlined: a heuristic one, based on the geometrical interpretation of operations, and an optimization one, based on the expansion principle. The results obtained allow performing fuzzy linear prediction.
Software implemented fault tolerance: The ESVP approach
Authors: Goutam Kumar Saha
Venue: Ubiquity (2006)

This short paper describes a low cost technique for gaining software implemented fault tolerance without using design diversity based N versions redundancy in both software and hardware. The proposed approach uses an enhanced single-version programming (ESVP) scheme for an application that executes on a single machine. ESVP employs triplicate application program along with multistage voting at inputs and outputs in order to tolerate single-point operational faults in input data, output data, an individual processing module and in an individual voting module through error masking. It is not aimed to tolerate software design bugs. This is a useful tool for designing a reliable low-cost application system.
Dependable Communication - Vision or Illusion?
Authors: Erwin P. Rathgeb
Venue: Proceedings of the 32nd EUROMICRO Conference on Software Engineering and Advanced Applications (2006)

With the emergence of the Internet, computer based communication has become an integral and vital part of our daily lives. The push towards converged solutions like NGN, "Triple Play" or IMS, as well as new ways of providing services, e.g. web services and grid concepts, will further increase our dependency on this basic communication infrastructure. Although the Internet was designed for "survivability" in the first place, it is not really well prepared to cope with the current and future challenges. While we have learned reasonably well to react to "random" disturbances, our systems and networks are still highly vulnerable to targeted attacks. Therefore, network security will become even more crucial in the future and new ideas for the efficient protection of critical resources - in the infrastructure or attached to it - are definitely needed.