ppxscal/embedding_network huggingface dataset:
Managing Information Technology: What Managers Need to Know, 3rd edition
Authors: E. Wainright Martin, Carol V. Brown, Jeffrey A. Hoffer, William C. Perkins, Daniel W. DeHayes
Venue:  (1998)

:-X, MARTIN et al, Managing Information Technology: What Managers Need to Know, 3E*/ Providing an up-to-date treatment of information technology management that is not written for information systems professionals only, this widely used book prepares readers to be effective exploiters of computer/communications technologies now and in the future, and illustrates topics with over two dozen original information technology management case studies. Places 27 original, substantive, real-world information technology management case studies at the ends of Chapter 1 and the four major parts of the book (Information Technology, Applying Information Technology, Acquiring Information Systems, and The Information Management System) that illustrate a wide variety of key issues in information technology management. Focuses on the information technology resources (computers and microelectronics, networks, software, data, and people) that organizations provide and alternative approaches to managing them; the opportunities and pitfalls provided by these technologies; and what the user-manager, and the systems professional, need to know to make effective use of these technologies. Comes completely rewritten and reorganized for greater clarity and a more focused plan of approach, with updated and streamlined chapters, plus two new chapters on electronic commerce and the social, ethical, and political issues surrounding the use of information technology.
Benefits and strategies of implementing educational software site licenses
Authors: Gordana Brouilette, Cindy Stewart
Venue: Proceedings of the 30th annual ACM SIGUCCS conference on User services (2002)

Educational Software Site Licensing has become an integral component of IT services on many campuses today. Our department, Computing and Network Services (CNS) at the University of Alberta has developed long-standing working relationships with a wide variety of software vendors. As a result we are able to provide our University of Alberta clients (teaching, administration, research and students) with valuable and economical educational software. The range of software is from everyday desktop to specialized applications. This session will explain how the University of Alberta has evolved into the Educational Software Site Licensing business. It will address how it has grown to be a corner stone service as well as what services we presently provide. The topics to be covered are:<ol>Introduction & HistoryBenefitsPros/ConsCostsWorking EnvironmentSteps in Obtaining an Educational Site LicenseSkillsCommunicationMarketingLifecycle of Software ProductsDatabaseLegal IssuesTechnical SupportWebpageGoals - Where are we going?</ol
Merging IT training with academia
Authors: Joleen Pfefer
Venue: Proceedings of the 30th annual ACM SIGUCCS conference on User services (2002)

The University of Missouri - Columbia (MU) has a student population of approximately 23,000. Since undergraduates arrive at MU with varying degrees of computer literacy and experience, the Committee on Undergraduate Education (CUE) and Information and Access Technology Services (IAT Services) partnered to develop a new computer proficiency (CP) requirement for undergraduate students. Computer proficiency will become part of the General Education Program's graduation requirement from MU.This paper explores the planning and implementation of meshing IT training department goals with academic department educational goals to implement a campus-wide computer proficiency requirement for an estimated 5000 incoming freshman. There were many conflicting ideas of what the requirement should be due to different faculty perspectives. During the planning stages, many delivery methods were explored to transfer the learning to the student along with the associated costs to deliver each training method.The new computer requirement will become mandatory in Fall 2003. The requirement parallels the International Computer Drivers License (ICDL) certification which certifies that one is able to use a personal computer and apply common computer applications at a basic level of competence. The ICDL curriculum perfectly fits what students need to excel in their academic endeavors as well as survive in the workforce upon graduation. The goals of this effort are:IT Department:Continue to align the IT training department with MU's academic missionReduce the number of help desk calls regarding basic computing issues and ultimately decrease help desk operating costs.Faculty:Save faculty the time of teaching students basic IT skillsAccelerate incorporation of technology into academic coursework.Student:Obtain computer literacy in computer theory, operating systems, hardware, software, and computer terminologyDemonstrate skill proficiencyEnjoy an enhanced academic experience.Prospective Employers:Provide a standard for MU graduatesExpect that MU graduates have the computing skills they need to excel in the workplace once they leave their academic environment.Students will be taking multiple simulation-based exams to meet the CP requirement. A testing facility will operate in existing IAT Services training labs and student computing sites to accommodate the large number of students.
Practical implementations of embedded software using the Ravenscar Profile
Authors: Stephen Michell
Venue: ACM SIGAda Ada Letters (2002)

There is significant industry interest in the use of the Ravenscar Tasking profile for high performance and high integrity systems. This paper takes one such design paradigm, the single writer and multiple readers problem, shows why it is difficult to implement using Ravenscar, and provides an effective Ravenscar implementation.
Perception-based global illumination, rendering, and animation techniques
Authors: Karol Myszkowski
Venue: Proceedings of the 18th spring conference on Computer graphics (2002)

In this paper, we consider applications of perception-based video quality metrics to improve the performance of global lighting computations and rendering of animation sequences. To control the computation of animation frames we use the Animation Quality Metric (AQM) which is an extended version of the Visible Difference Predictor (VDP) developed by Daly. We show two applications of the AQM: (1) the rendering of high-quality walk-throughs for static environments and (2) the computation of global illumination for dynamic environments.To improve the rendering performance of our walk-through solution we use a hybrid of the ray tracing and Image-Based Rendering (IBR) techniques. In our rendering solution we derive as many pixels as possible using inexpensive IBR techniques without affecting the animation quality. The AQM is used to automatically guide such a hybrid rendering.Also, we present a method for efficient global illumination computation in dynamic environments by taking advantage of temporal coherence of lighting distribution. The method is embedded in the framework of stochastic photon tracing and density estimation techniques. The AQM is used to keep noise inherent in stochastic methods below the sensitivity level of the human observer. As a result a perceptually-consistent quality across all animation frames is obtained. Furthermore, the computation cost is reduced compared to the traditional approaches operating solely in the spatial domain.
Sams Teach Yourself Microsoft Windows DNA Programming in 21 Days, 1st edition
Authors: Michael Rockwell, Bill Brown, Pierre Boutquin
Venue:  (2000)

:Sams Teach Yourself Windows DNA 2000 Programming in 21 Days enables you to create your own distributed applications quickly and easily. Using his classroom-proven methods, expert author Michael Rockwell demystifies the process of creating distributed applications and actually shows you step by step how to put all of the pieces of Windows DNA 2000 together to form robust, scalable solutions. You will benefit from Michael's easy to understand lessons that include: designing Windows DNA 2000 solutions, building the data tier, creating stored procedures, building business logic into your application, creating middle-tier components with COM+, working with transactions, developing with XML, creating thin clients with HTML/DHTML, building rich 32 bit clients, and integrating Office 2000 into your solutions. Learn how to develop complete DNA 2000 applications--not just parts of them Web site contains all of the source code for the author's examples, as well as updates and errata 70% of developers attending the Professional Developers Conference reported that they plan to implement Microsoft DNA-based solutions in the next year The Web site will contain all of the source code for the author's examples, as well as updates and errata
Complete Idiot's Guide to Microsoft Windows 2000 Server
Authors: Joe Habraken
Venue:  (2000)

:The Complete Idiot's Guide to Windows 2000 Server serves the beginner to intermediate network administrator in explaining Windows 2000 Server from installation through set-up and administration. After instructing on the configuration and management of users and groups in the domain, the later chapters of the book discuss the uses and benefits of Active Directory, how to expand your network, installing an Internet Information Server, and Troubleshooting Windows 2000 Server.
Networking with NetWare for Dummies Quick Reference, 1st edition
Authors: Idg Publishing, James E. Gaskin, David Johnson
Venue:  (1998)

:Get in and get right out with just the information you need - without reading tons of extra material. Inside, you'll find clear-cut, plain English explanations for installing, configuring, and administering the latest version of NetWare.
Exploring a design space for place-based presence
Authors: G. Henri ter Hofte, Ingrid Mulder, Marjan Grootveld, Robert Slagter
Venue: Proceedings of the 4th international conference on Collaborative virtual environments (2002)

Presence and Instant Messa in (PIM) applications are a very popular - if not the most popular - type of Collaborative Virtual Environment (CVE). Current presence technology in PIM applications can only answer people-oriented presence queries such as "Who is online?", hich may not suffice for use of PIM applications in the orkplace. In this poster, we explore more sophisticated, place-based presence systems that can also answer place-oriented presence queries, such as "Who is near?".
Crime in the Digital Age: Controlling Telecommunication and Cyberspace Illegalities
Authors: Russell Smith, Peter Grabosky
Venue:  (1998)

:Crime in the Digital Age takes us on a journey to illegality in cyberspace, outlining the issues facing domestic and international communities and law enforcement agencies. Potential for crime now mirrors the global reach of telecommunications. The technologies of secrecy and anonymity make detection difficult. Grabosky and Smith illustrate that technology also provides the means to prevent and detect such crimes. Whilst the varied nature of these crimes defies a single policy solution, this analysis is compulsive reading for anyone with an interest in electronic crime.
A local coordinate system on a surface
Authors: Jean-Daniel Boissonnat, Julia Flototto
Venue: Proceedings of the seventh ACM symposium on Solid modeling and applications (2002)

Coordinate systems associated to a finite set of sample points have been extensively studied, especially in the context of interpolation of multivariate scattered data. Notably, Sibson proposed the so-called natural neighbor coordinates that are defined from the Voronoi diagram of the sample points. A drawback of those coordinate systems is that their definition domain is restricted to the convex hull of the sample points. This make them difficult to use when the sample points belong to a surface. To overcome this difficulty, we propose a new system of coordinates. Given a closed surface, i.e. a manifold of, the coordinate system is defined everywhere on the surface, is continuous, and is local even if the sampling density is finite. Moreover, it is inherently 1-dimensional while the previous systems are dimensional. No assumption is made about the ordering, the connectivity or topology of the sample points nor of the surface. We illustrate our results with an application to interpolation over a surface.
SYBASE and Client-Server Computing
Authors: Alex Berson, George Anderson
Venue:  (1995)

:A logical extension of Alex Berson's highly successful Client/Server Architecture, this surefire guide shows you how to take full advantage of SYBASE - one of the most popular relational database management systems on the market today. The book analyzes in detail the SYBASE client/server architecture and explores all major implementations, fully explaining the concepts, facilities, and advantages of client/server computing. An indispensable tool for systems designers and systems and applications programmers, SYBASE and Client/Server Computing offers you complete information on: SYBASE System 10 and follow-on products; basic features of all the important operating systems that implement SYBASE, including UNIX, OS/2, Windows NT, AIX, HP-UX, Sun-OS, Solaris, and NetWare; emerging and de facto industry standards such as OSF's DCE, IBM's DRDA, and OMG's CORBA; and the implementation of SYBASE with PowerSoft's PowerBuilder and GainMomentum. You'll also get practical guidance on SYBASE system and database design and administration, covering SYBASE installation, hardware, and software requirements ... connectivity with mainframe and other databases ... backup and recovery replication ... parallel data implementation ... and sample application programs written for SYBASE SQL Server, SYBASE Net/Gateway, and SYBASE Open Server.
Development of an electronic commerce portal system using a specific software development process
Authors: Volker Gruhn, Martin Mocker, Lothar Schöpe
Venue: Proceedings of the Fortieth International Conference on Tools Pacific: Objects for internet, mobile and embedded applications (2002)

The development of electronic commerce (EC) systems is subject to different conditions than that of conventional software systems. Consequently, software development processes used for conventional systems to date need to be adapted to these new conditions. This includes the introduction of new activities to the development process and the removal of others. In addition, the roles involved in the development process, their tasks, qualifications and the software tools used by them, are different to other processes. An adapted process must cope with important idiosyncrasies of EC system development: EC systems typically have a high degree of interaction, which makes factors like ergonomics, didactics and psychology especially important in the development of user interfaces. Typically, they also have a high degree of integration with existing software systems such as legacy or groupware systems. Integration techniques have to be selected systematically in order not to endanger the whole software development process. Furthermore, the approach to the development of EC systems should take into account the "time-to-market" factor and allow development time reduction while retaining quality. This paper introduces and describes an adapted software development process for EC systems and its special features using the development of an EC portal system as an example.
MOSFET Modeling and Bsim3 User's Guide
Authors: Yuhua Cheng, Chenming Hu
Venue:  (1999)

:MOSFET Modeling & BSIM3 User's Guide explains the detailed physical effects that are important in modeling MOSFETs, and presents the derivations of compact model expressions so that users can understand the physical meaning of the model equations and parameters.. "The book is written for circuit designers, device engineers as well as device scientists worldwide. It is also suitable as a reference for graduate courses and courses in circuit design or device modeling. Furthermore, it can be used as a textbook for industry courses devoted to BSIM3.
Microsoft Windows XP Unleashed
Authors: Terry W. Ogletree, Walter J. Glenn, Rima Regas
Venue:  (2001)

:Windows XP Unleashed guides the advanced reader through nearly every Windows XP topic imaginable giving ideas and solutions practical to typical problems encountered by professionals. Examples of topics covered are: Installations, use, and maintenance; Performance tuning; Optimizing memory; Detailed registry info; Pushing hardware profiles to their limits; XP system tools; How to build network bridges between Dissimilar operating systems; Working with compatibility modes to enable older O/S to interact with XP; Device driver rollback; Automatic driver update; Ensuring perfect printing always; Maximizing XP for the internet, intranet, and security.
Internetworking Troubleshooting Handbook, 1st edition
Authors: H. Kim Lew, Tim Stevenson, Kevin Downes
Venue:  (1998)

:Internetworking Troubleshooting Handbook focuses on helping you diagnose and resolve specific and potentially problematic issues common to every network type. This book aims to help you reduce downtime, improve network performance, and enhance network reliability using proven troubleshooting solutions. In addition, it is intended to help you make intelligent, timely, and cost-effective networking decisions for your networking environment. Each section of the book is devoted to problems common to a specific protocol. Sections are subdivided into symptoms, descriptions of environments, diagnosing and isolating problem causes, and problem-solution summaries. Specific protocols covered include TCP/IP, IPX, IBM, AppleTalk, Transparent Bridging, DECnet, and ISO CLNS.
The Computer in Graphic Design: From Technology to Style, 1st edition
Authors: Ronald A. Labuz
Venue:  (1992)

:This unique book documents the brief yet exciting history of the computer in graphic design and goes on to examine the work and working practices of designers who are leading the way in the use of this technology. As an alternative to design annuals, Ronald Labuz's The Computer in Graphic Design offers a serious examination of the nature of computer-generated graphic design and suggests to design professionals and students the unlimited possibilities this technology permits. The book charts four distinct ways in which graphic designers have used computers over the past 15 years, including two visible methods ("primitive" and "sophisticated") and two invisible methods ("hidden" and "allusive"). The international group of graphic designers and design firms whose work is vividly and colorfully highlighted in the book reflect these differing philosophies. This original format allows for comparisons and contrasts and helps to frame the ongoing debate as to where computer graphic design is headed. After an opening chapter on the evolution of computer design style. The Computer in Graphic Design focuses on those designers whose work has obviously been created by the computer, including such "new primitives" as Rudy VanderLans, Max Kisman, John Hersey, and Zuzana Licko. In the next section, the book details the work of designers who see technology as a participatory vehicle in high art and design. Topics here include the hybrid imagery of April Greiman, and the relationship of color value to the computer as mirrored in the work of Kazumasa Nagai. Juxtaposed with these two related movements are those designers whose use of the computer is far less obvious. Members of one group, which includes such prominent designers as Nancy Skolos, Kenneth Hiebert, and Lance Hidy, take advantage of the computer's speed and control while forging individual styles that are not compromised by a reliance on new technology. The final group also uses the computer but, for individual reasons
C++ for Programmers, 3rd edition
Authors: Leen Ammeraal
Venue:  (2000)

:A refreshing tutorial on the unique features of C++. The author emphasizes C++ as a multi-purpose language and how it can be used to perform an entire range of programming tasks. Contains scores of examples and exercises which will motivate readers to explore the language constructs for themselves. Demonstrates aspects of C++ by means of simple and concise programs and describes the manner in which large C++ programs should be structured. This edition includes chapters devoted to templates and exception handling.
Network+ Exam Cram, 2nd edition
Authors: Brad Grandorff, Drew Bird
Venue:  (2002)

:Network+ Exam Cram, 2e is the second edition of one of our most popular and best selling Exam Crams ever. This edition has been revised to reflect the newer question rotation of the CompTIA Network+ exam. The book's chapters provide in-depth material on all of the major test areas including network hardware technologies like SCSI, IDE, RAID, EISA, application networks such as database, client Networks, and protocol networks, and network operating systems including Windows 2000, Novell Netware, UNIX and Linux. Readers gain a true edge during the test from the book's tear-out cram sheets and memory joggers, sections on proven test-taking strategies, warnings on trick questions, and time-saving study tips.
The Next Common Sense: An E-Manager's Guide to Mastering Complexity
Authors: Michael Lissack, Johan Roos
Venue:  (2000)

:The old common sense was about how to deal with the separate and free-standing units of a complicated world. The next common sense is about mastering the complex swirl of interweaving events and situations around us. Life is faster, more interconnected, interdependent and interrelated in the online communities of AOL than in, for example, the supply chain of an auto-maker. The world of work group relationships, strategic alliances and the customer networks we collectively call "the organization", is about the effects of relationships between people inside and outside the organization rather than about controlling distinct groups of employees, customers, suppliers. The new world is a complex one of arrows rather than boxes, of interactions rather than entities. What worked as strategic advice in the old complicated world turns out to be just poor directions in the new complex, internet-based one. Lissack and Roos demonstrate, in a down-to-earth and practical way, that mastering complexity through finding, nuturing and communicating coherence are the critical tasks for today's e-managers and executives. With rich examples of how today's top companies - AOL, Southwest Airlines, Intel and Visa among others - have rejected traditional management practices to create the new organizational community of the future, they offer a five-step action plan for achieving coherence in complexity and detail the ten key management principles essential to the practice of the next common sense.
Visual C++ 6 Bible with Cdrom, 1st edition
Authors: Richard C. Leinecker, Kevin Smith
Venue:  (1998)

:Master quickly all the job skills you need to develop industrial-strength Windows or Web-based projects - everything from the basics of menus and mouse input to ODBC, DAO, and ADO database programming to scripting. With the expert advice of full-time Visual C++ developers Rick Leinecker and Tom Archer, you'll find everything you need to get up-to-date on the latest developments in Windows programming in Visual C++ 6 Bible.