ppxscal/embedding_network huggingface dataset:
Electronic Resumes and Online Networking: How to Use the Internet to Do a Better Job Search, Including..., 2nd edition
Authors: Rebecca Smith
Venue:  (2000)

:This brand new Second Edition of Electronic Resumes & Online Networking shows you how to become Internet savvy to gather information, and to use this information to distribute a resume that gets noticed in a variety of electronic situations. The constant changes and advancements in technology have opened up many new ways to find the job of your choice. The electronic resume helps you get noticed in an increasingly online job market. Electronic Resumes & Online Networking is written in an easy-to-understand style containing vast amounts of technical data and information concentrated and simplified into the form of useful advice and step-by-step tutorials. Also included are basic techniques, such as:  How to target employers and their hiring needs.  How to identify the key skills and abilities needed to fill these jobs.  How to evaluate all of your resume submission options: electronic messages, electronic forms, Web pages, and many others. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
SPSS 8.0 for Windows: Brief Guide
Authors: SPSS
Venue:  (1998)

:This concise guide provides an ideal resource for users who will be using SPSS 8.0 software on a network and do not need more complete documentation. This easy-to-use reference provides a simple introduction to SPSS 8.0 for Windows by means of a set of tutorials that acquaints users with the various components of the SPSS system.
Computer Outsourcing, 1st edition
Authors: Thomas R. Mylott
Venue:  (1995)

:To help you take advantage of computer outsourcing, this book offers an easy way to set up and manage a profitable outsourcing arrangement. Step by step, you'll see how to weave together the three areas critical to successful management of outsourcing: business concerns, computers, and computer law. For easy use, the book contains 32 chapters organized into three parts. Part I delivers a comprehensive introduction to outsourcing, including how to take advantage of outsourcing's myriad advantages and avoid its disadvantages ... how to locate vendors right for your situation ... and how to spot vendor strategies that may be costly for you. Part II delivers sweeping coverage of the day-to-day management of an outsourcing arrangement, taking you through the actual transfer of your existing operations to the outsourcer. You'll learn how to manage the vendor and how to terminate your outsourcing relationship in a way that's best for your business. Part III covers all the details of an outsourcing contract, including sample contract provisions and full discussions of each provision. And a valuable appendix gives you a handy glossary of terms, as well as a Sample Outsourcing Contract.
SGML Implementation Guide: A Blueprint for SGML Migration, 1st edition
Authors: Brian E. Travis
Venue:  (1995)

:This is the book the authors wish they had when they did their first SGML implementation! The SGML Implementation Guide gives you the tools you need to get your implementation started and provides help in every step of the process, from the business case, through data migration, to application development and training. There are chapters covering the SGML standard and what is necessary to write SGML applications. This book contains years of practical experience by the authors. The reader will get up-to-speed very quickly, and will be able to build the business case and implement an SGML system in his organization.
Understanding COM+, 1st edition
Authors: David S. Platt
Venue:  (1999)

:In Understanding Com+, author David S. Platt explains that developing enterprise applications has traditionally been a long, painful, expensive, and frequently not very successful task. The main stumbling block is that each applications developers have to write from scratch the entire infrastructure needed to scale business logic up to the enterprise level. That's where COM+ comes in. COM+ is an advanced Component Object Model runtime environment that provides prefabricated solutions to many of the generic infrastructure problems faced by enterprise application designers. Understanding Com+ elaborates this story for developers, technical managers, and for anyone else who needs to understand the technology.
Everquest Expansion Pack: Prima's Official Strategy Guide, 4th edition
Authors: Dimension Publishing
Venue:  (2000)

:Strategies to handle most encounters & situationsComplete information for most well-used spellsStats & descriptions for adversaries & friendsGuild information & guildhall locationsNew, improved city mapsCharacter creation & roleplaying tipsCovers both the Ruins of Kunark and original gameClick here for Everquest Clarifications and Errata!Click here for the Revised & Expanded edition.
Programming with sequences
Authors: Uday S. Reddy
Venue: Proceedings of the 20th annual Southeast regional conference (1982)

Programming can be done using procedural definitions or functional definitions. Procedures involve variables and dynamic concepts and are not the natural tools for defining computations. This dynamism of procedural programs is a hindrance to program productivity and program reliability. Functions are natural means of defining computations and do not involve variables, though their recursive formulations may be as bad as dynamic procedural iterations. An alternative style of programming is proposed here for defining functions without using recursion. This style uses abstract sequences defined using recurrence relations. It is shown that the abstract sequences aid reasoning about programs as their properties can be shown using elementary induction principles. They correspond to the trajectories of procedural programs in their state spaces and so can also be used to semantically characterize procedural loops.
Measurement--the Basic Science: Scientific Measurement and Experiment Design
Authors: John R. Amend
Venue:  (1997)

:This handy LabWorks Student Tutorial will help your students learn how to use and master the LabWorks Interface. Its clear and thorough explanation will get you and your students familiar with the operations of the interface without sacrificing valuable class time. In addition, Measurement: The Basic Science provides a "hands-on" introduction to modern scientific measurement and data analysis techniques.
Real-time simulation of elastic objects in virtual environments using finite element method and precomputed Green's functions
Authors: Igor Nikitin, Lialia Nikitina, Pavel Frolov, Gernot Goebbels, Martin Göbel, Stanislav Klimenko, Gregory M. Nielson
Venue: Proceedings of the workshop on Virtual environments 2002 (2002)

Simulation of an object's elastic deformation is an important feature in applications where three-dimensional object behavior is explored. In addition, the benefits of user-object interactions are best realized in interactive environments which require the rapid computation of deformations. In this paper we present a prototype of a system for the simulation of elastic objects in Virtual Environments (VE) under real-time conditions. The approach makes use of the method of finite elements and precomputed Green's functions. The simulation is interactively visualized in fully immersive rear-projection based Virtual Environments such as the CyberStage and semi-immersive ones such as the Responsive Workbench. Using pick-ray interaction techniques the user can interactively apply forces to the object causing its deformation. Our interactive visualization module, embedded in VE system Avango, supports real time deformations of high-resolution 3D model (10,000 nodes) at a speed >20 stereoimages/sec.
VRPN: a device-independent, network-transparent VR peripheral system
Authors: Russell M. Taylor,  II, Thomas C. Hudson, Adam Seeger, Hans Weber, Jeffrey Juliano, Aron T. Helser
Venue: Proceedings of the ACM symposium on Virtual reality software and technology (2001)

The Virtual-Reality Peripheral Network (VRPN) system provides a device-independent and network-transparent interface to virtual-reality peripherals. VRPN's application of factoring by function and of layering in the context of devices produces an interface that is novel and powerful. VRPN also integrates a wide range of known advanced techniques into a publicly-available system. These techniques benefit both direct VRPN users and those who implement other applications that make use of VR peripherals.
Dummies 101: Windows 3.1 (with Disk), 1st edition
Authors: Andy Rathbone
Venue:  (1995)

:Windows 3.1 was supposed to make using your PC easier. It can but it helps to meet this operating system from Microsoft half way by taking a few lessons to learn how to use essential components and features such as the File Manager, Program Manager, and Terminal. Fortunately, bestselling author Andy Rathbone has written a tutorial for the rest of us, Dummies 101: Windows 3.1. With its accompanying bonus disk of ready-to-use practice files, Dummies 101: Windows 3.1 is a complete learning package for anyone who wants to get up to speed with Windows 3.1 or 3.11. Step-by-step lessons in plain English, fun quizzes, and part summaries lead you through all the major Windows 3.1 topics, including Basic features such as which mouse button does what, and when How the File Manager and Program Manager can make your life easier Installing new software and hardware Finding files when they seem lost Getting multimedia software to work the way it's supposed to Organizing applications, documents, and system software on your hard disk Customizing the way Windows looks and behaves so that it suits your personality and the way you like to work
Wml and Wmlscript: A Beginner's Guide
Authors: Kris Jamsa
Venue:  (2001)

:Create real-world Wireless applicationseven if you've never worked with WML or WMLScript beforeusing this hands-on introductory resource. You'll get full details on WAP,and learn to build applications that will run on your Web-enabled cellular phone. From formatting text,displaying images,and creating wireless bitmap files,this beginner's guide provides you with all the tools you need to construct your own wireless Web site and other WML-based applications. Get started with WML and WMLScript and create your first real-world Wireless application using this hands-on introductory resource. You'll get full details on the Wireless Web and WAP,and learn how to use WML to build pages and applications that run on your Web-enabled cellular phone. From formatting text,displaying images,and creating wireless bitmap files,this essential guide provides you with all the tools you need to construct your own wireless Web site and other useful WML-based applications. You'll also learn to use the WMLScript libraries to improve functionality of your wireless applications. Written by wireless expert and best-selling author Kris Jamsa,this thorough and easy-to-understand guide is the only book you need. This Beginner's Guide is Designed for Easy Learning: Modules Each programming concept is divided into logical modules (chapters),ideal for individualized learningGoalsEach module opens with the specific programming skills you'll have by the end of the moduleAsk the ExpertsQ&A sections throughout are filled with extra information and interesting commentary1-Minute DrillsQuick self-assessment sectionsto check your progressAnnotated SyntaxExample code annotated with commentary that points to the particular technique illustratedProjectsExercises contained in each module show how to apply what you are learningMastery ChecksEnd-of-module reviews that test your knowledge using short-answer,multiple-choice,fill-in-the-blank,and simple coding questions The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
GSM Cellular Radio, 1st edition
Authors: Joachim Tisal
Venue:  (1996)

:The European Telecommunications Standards Institute has determined a cellular system using digital radio access technology for cellular networks. This new standard, called Global System for Mobile Communications (GSM), has provided quality radio communication and increased the number of subscribers. In a structured, logical, and easy-to-read format, this book covers all aspects of the new standard, and how it affects cellular communication as it is practiced today. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Systematic data reuse exploration methodology for irregular access patterns
Authors: Tanja Van Achteren, Rudy Lauwereins, Francky Catthoor
Venue: Proceedings of the 13th international symposium on System synthesis (2000)

Efficient use of an optimized custom memory hierarchy to exploit temporal locality in the memory accesses on array signals can have a very large impact on the power consumption in embedded data dominated applications. Only recently effective formalized techniques to deal with this specific task have been addressed. They work well for homogeneous signal access patterns but cannot handle other cases. In this paper we will extend and parameterize the design space and establish heuristics for an efficient exploration, such that better results in terms of area and power can be achieved for applications where holes are present in the signal access pattern. The extended methodology will be illustrated for several real-life image processing algorithms.
A hypertext metric based on huffman coding
Authors: Chris Coulston, Theresa M. Vitolo
Venue: Proceedings of the 12th ACM conference on Hypertext and Hypermedia (2001)

Current research has established a relationship between user navigation behavior and outcome measures. This paper presents a metric designed to compare the depth of user navigation against a theoretically optimum behavior; measured using Huffman codes. The application of the metric to an example problem is presented.
University of Melbourne
Authors: Steve Howard
Venue: interactions (2002)

The Interaction Design Group is a research group within the Department of Information Systems at the University of Melbourne. The department offers a Master of Information Systems degree (with a large component of interaction design) and a doctoral program in information systems, in which students can concentrate on interaction design and usability. Founded in 1853, the University of Melbourne is Australia's premier research-oriented university.
Comparison of loading costs for various file organizations
Authors: D. E. Strickland, J. D. Powell
Venue: Proceedings of the 16th annual Southeast regional conference (1978)

An algorithm is presented which determines the loading costs for the following file organizations: Sequential, Indexed Sequential, Direct, Multilist, and Inverted file structures. S. B. Yao has developed a hierarchical access model which provides a single model incorporating the above organizations. This model has been used for a dynamic reorganization algorithm, and performance evaluation of data base structures. This paper uses Yao's model as a basis for developing an algorithm to determine the loading costs for the above file organizations. The algorithm is illustrated through Multilist, Cellular, and Inverted file structures. Graphs are presented which illustrate the relationship between the loading costs for the various organizations and the size of the data base. These costs are important in determining the time to reorganize a file and to assist in determining the cost of moving from one organization to another.
Building Internet Database Servers with CGI: With Cdrom
Authors: Eit
Venue:  (1996)

:As more and more businesses prepare to establish a presence on the Internet, they will look to this book to provide answers to their questions. This book not only guides readers through the process of putting their database on the Internet, but advises them on advertising their site and how to handle Internet cash and billing.Show how to acquire new customers by providing access to a company's data on the InternetLearn how to provide and charge for the data the users' customers needCD-ROM contains a selection of helpful tools and utilities to help users put their database on the Web
Simulation based cause and effect analysis of cycle time distribution in semiconductor backend
Authors: Appa Iyer Sivakumar
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

We analyzed the effect of a number of controllable input parameters on cycle time distribution and other output variables in a complex semiconductor backend manufacturing system, using a data driven, discrete event simulation model. A validated model was used as the base case and the effects were quantified against the base model to analyze the relative merits and sensitivity of each of these input variables. Input variables that are analyzed include lot release controls, heuristic scheduling rules, machine up time, setup time, material handling time, product flow, and lot size. We have used actual data from a major semiconductor back-end site for our analysis and showed the impact of lot release scheduling on cycle time distribution.
Stability of Finite and Infinite Dimensional Systems
Authors: Michael I. Gil
Venue:  (1998)

:The aim of Stability of Finite and Infinite Dimensional Systems is to provide new tools for specialists in control system theory, stability theory of ordinary and partial differential equations, and differential-delay equations. Stability of Finite and Infinite Dimensional Systems is intended not only for specialists in stability theory, but for anyone interested in various applications who has had at least a first year graduate level course in analysis.
A modular approach to build structured event-based systems
Authors: Ludger Fiege, Gero Mühl, Felix C. Gärtner
Venue: Proceedings of the 2002 ACM symposium on Applied computing (2002)

Event-based systems are developed and used as a coordination model to integrate components in loosely coupled systems. Research and product development focused so far on efficiency issues but neglected methodological support to build such systems. In this paper, we present the modular design and implementation of an event system which supports scopes and event mappings, two new and powerful structuring methods that facilitate engineering and coordination of components in event-based systems. The approach is based on a trace-based specification method adapted from temporal logic.
Bayesian methods: bayesian methods for simulation
Authors: Stephen E. Chick
Venue: Proceedings of the 32nd conference on Winter simulation (2000)

This tutorial describes some ways that Bayesian methods address problems that arise during simulation studies. This includes quantifying uncertainty about input distributions and parameters, sensitivity analysis, and the selection of the best of several simulated alternatives. Focus is on illustrating the main ideas and their relevance to practical problems. Numerous citations for both introductory and more advanced material provide a launching pad into the Bayesian literature.
Programming with Microsoft Visual Basic 6.0 with CDROM
Authors: Diane Zak
Venue:  (1998)

:Programming with Microsoft Visual Basic 6.0 is designed for a beginning programming course. This book uses Visual Basic 6.0, an object-oriented, event-driven language, to teach programming concepts. In this book, you learn how to plan and create your own interactive Windows applications. When you finish the book, you will know how to write If ... Then ... Else, Select Case, Do ... While, Do ... Until, and For ... Next statements, as well as how to create and manipulate sequential access files, random access files, and arrays. You also learn how to create executable files and how to include multiple forms in a project. The book emphasizes GUI design and advanced skills such as accessing information in a database, printing reports, and OLE.
AUFLIC: an accelerated algorithm for Unsteady Flow Line Integral Convolution
Authors: ZhanPing Liu, Robert James Moorhead,  II
Venue: Proceedings of the symposium on Data Visualisation 2002 (2002)

UFLIC (Unsteady Flow Line Integral Convolution) is an effective texture synthesis technique to visualize unsteady flow with enhanced temporal coherence, but it is time-consuming to generate. This paper presents an accelerated algorithm, called AUFLIC (Accelerated UFLIC), to speed up the UFLIC generation. Our algorithm saves, re-uses, and updates pathlines in the value scattering processes. A flexible seeding strategy is introduced so that a seed particle may be directly extracted from the previous scattering processes to make best use of the saved pathline so as to reduce computationally expensive pathline integration calculations. A dynamic activation-deactivation scheme is employed to maintain the fewest necessary pathlines. Avoiding excessive pathlines achieves acceleration and nearly-constant memory consumption. With very low memory cost, AUFLIC cuts UFLIC generation time nearly in half without any image quality degradation.
Multi-resolution spatial model for large-scale virtual environment
Authors: ChangHun Park, Heedong Ko, TaiYun Kim
Venue: Proceedings of the ACM symposium on Virtual reality software and technology (2000)

The goal of this paper is to optimize interest management for the scalability of networked virtual environments. To remove the needless load of co-presence, the interest manager restricts the consistency of shared virtual space by means of relevance. We propose multi-resolution spatial model (MRSM) for the optimization of an interest manager, which pays attention to all participants in order to determine the limitation of consistency. They enable an interest manager to control the granularity of relevance filtering without disturbing co-presence. When an interest manager realize relevance against the movements of players, MRSM supports the detection of avatar's location and the estimation of relevance at different cost according to level-of-detail. And, this paper presents an algorithm that applies the size of neighbor to the modification of level-of-detail while the efficiency is guaranteed.
Design of Feedback Control Systems, 3rd edition
Authors: Raymond T. Stefani
Venue:  (1993)

:Design of Feedback Control Systems is designed for electrical and mechanical engineering students in advanced undergraduate control systems courses. Now in its fourth edition, this tutorial-style textbook has been completely updated to include the use of modern analytical software, especially MATLAB. It discusses classical control theory and state variable control theory, as well as advanced and digital control topics. Each topic is preceded by analytical considerations that provide a well-organized parallel treatment of analysis and design. Design is presented in separate chapters devoted to root locus, frequency domain, and state space viewpoints. Treating the use of computers as a means rather than as an end, this student-friendly book contains new "Computer-Aided Learning" sections that demonstrate how MATLAB can be used to verify all figures and tables in the text.