ppxscal/embedding_network huggingface dataset:
Ansi study group working paper: "The Background of Computer Graphics Standardization"
Authors: Richard F. Puk
Venue: ACM SIGGRAPH Computer Graphics (1978)

In considering the feasibility of developing a standard in computer graphics, it is necessary that the computer graphics state-of-the-art as well as past and present standardization activities in the area of computer graphics be thoroughly understood. This document reviews the history of computer graphics and quickly surveys the developing technology before presenting computer graphics standardization activities to date.
Drupal: Creating Blogs, Forums, Portals, And Community Websites
Authors: David Mercer
Venue:  (2006)

A complete guide to every aspect of creating a variety of different websites using Drupal.ï¾ A trove of well-considered and practical information is presented in a logical and intuitive manner so that you can either build up your site step by step by reading from cover to cover or, alternatively, focus on your specific needs by diving into each chapter as required.ï¾ This book has been written against the latest release v4.7.
Scheduling linear deteriorating jobs with an availability constraint on a single machine
Authors: Min Ji, Yong He, T. C. E. Cheng
Venue: Theoretical Computer Science (2006)

We consider a single machine scheduling problem in which the processing time of a job is a simple linear increasing function of its starting time and the machine is subject to an availability constraint. We consider the non-resumable case. The objectives are to minimize the makespan and the total completion time. We show that both problems are NP-hard and present pseudopolynomial time optimal algorithms to solve them. Furthermore, for the makespan problem, we present an optimal approximation algorithm for the on-line case, and a fully polynomial time approximation scheme for the off-line case. For the total completion time problem, we provide a heuristic and evaluate its efficiency by computational experiments.
IBM Workplace Web Content Management for Portal 5.1 And IBM Workplace Web Content Management 2.5
Venue:  (2006)

IBM Workplace Web Content Management is a powerful and sophisticated Web content management product that is designed to accelerate development and delivery of critical business information. It enables end-to-end collaboration for content creation, approvals, management, retention, and publishing across Internet, intranet, extranet, and portal assets. Despite its power, it is remarkably easy to use. This IBM Redbook provides a comprehensive approach to understanding and using IBM Workplace Web Content Management. It addresses the specific technical aspects of IBM Workplace Web Content Management and discusses its underlying architecture and features. It also recommends deployment scenarios and provides detailed discussions on how to best use the product to take advantage of built-in features and its extensible API. To address the needs of a broad range of users, this book provides a basic tutorial and then builds upon this foundation to explore advanced topics and opportunities for customization. This book discusses key concepts and best practices for creating a accurate Information Architecture and site framework. It also addresses how to upgrade data from earlier versions of the product and how to migrate data from external Web content management systems. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
IBM DB2 9 New Features, 1 edition
Authors: Paul Zikopoulos, George Baklarz, Leon Katsnelson, Chris Eaton
Venue:  (2007)

Design and deploy integrated enterprise-class business solutionsEnhance productivity, profitability, and efficiency using IBM DB2 9 and the detailed information in this comprehensive resource. Written by experienced IBM data server professionals, IBM DB2 9 New Features covers the technical details of the major new aspects of DB2 9 alongside real-world business uses, syntax examples, and insider tips. Learn how to manipulate and manage XML data using pureXML, automate maintenance tasks, and seamlessly integrate Java, PHP, and Perl scripts. Plus, you'll get vital coverage of the brand-new DB2 Developer Workbench, enhanced .NET developer support, Ruby on Rails, and database security.Learn about all the auto-configuration features that make getting DB2 up and running faster than ever beforeDefine, share, and validate data using XML and the unique pureXML DB2 Hybrid Storage EngineImprove runtime performance and optimize storage with the new DB2 Compression TechnologyAutomatically handle DB2 memory allocation using the Self Tuning Memory ManagerUse Automatic Storage, Autonomic Computing, and a host of other autonomic features that make managing DB2 a snapCreate dynamic data server blueprints with Rational Data Architect version 6.1Incorporate Java applications using the IBM WebSphere Application Server and DB2 data serverDevelop open-source scripts using PHP, Perl, Toad, and Ruby on RailsUtilize the DB2 Developer Workbench or exploit the enhanced .NET developer supportDeploy the latest DB2 security and high availability features Table of contentsPart I. XML in DB2 New Hybrid Storage EngineCh. 1. What is XML?Ch. 2. When Do I use pureXML?Ch. 3. pureXML: The DB2 XML DatabaseCh. 4. Tuning XML PerformancePart II. Autonomics and ManageabilityCh. 5. Up and Running EnhancementsCh. 6. Self Tuning Memory ManagerCh. 7. Automated StorageCh. 8. Other Autonomic and Manageability EnhancementsPart III. Application DevelopmentCh. 9. Rational Data ArchitectCh. 10. DB2 and the .NET DeveloperCh. 11. DB2 and the Java DeveloperCh. 12. DB2 and the Scripting Languages DeveloperCh. 13. DB2 and the XML DeveloperCh. 14. DB2 Developer WorkbenchCh. 15. Other Application Development TopicsPart IV. Security EnhancementsCh. 16. Label-Based Access ControlCh. 17. Additional Security EnhancementsPart V. SHARP EnhancementsCh. 18. Larger Table Space SupportCh. 19. Larger Object SupportCh. 20. Raw CompressionCh. 21. High-Availability EnhancementsCh. 22. Additional SHARP EnhancementsIndex
MotionMaster: authoring and choreographing Kung-fu motions by sketch drawings
Authors: Q. L. Li, W. D. Geng, T. Yu, X. J. Shen, N. Lau, G. Yu
Venue: Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation (2006)

Sketch-drawings is an intuitive and comprehensive means of conveying movement ideas in character animation. We proposed a novel sketch-based approach to assisting the authoring and choreographing of Kungfu motions at the early stage of animation creation. Given two human figure sketches corresponding to the initial and closing posture of a Kungfu form, and the trajectory drawings on specific moving joints, MotionMaster can directly rapid-prototype the realistic 3D motion sequence by sketch-based motion retrieval and refinement based on a motion database. The animators can then preview and evaluate the recovered motion sequence from any viewing angles. After the 3D motion sequence has been associated with the 2D sketch drawing, the animator can also interactively and iteratively make changes on the 2D sketch drawing, and the system will automatically transfer the 2D changes to the 3D motion data of current interests. It greatly helps the animator focus on the movement idea development during the evolutionary process of building motion data for articulated characters.
Some computational experiments with Scolnik's linear programming approach
Authors: Mohammad Saiidi, J. A. Tomlin
Venue: Issue 18 (February 1975) (1975)

In this note we describe a reasonably efficient implementation of Scolnik's linear programming approach. We became interested in using the code to test the usefulness of this approach as a starting heuristic or "crashing" technique, as the method is known to fail in general. Our computational experience, however, leads us to believe that the method is too costly even for this modest objective.
Moderate diversity for better cluster ensembles
Authors: Stefan T. Hadjitodorov, Ludmila I. Kuncheva, Ludmila P. Todorova
Venue: Information Fusion (2006)

Adjusted Rand index is used to measure diversity in cluster ensembles and a diversity measure is subsequently proposed. Although the measure was found to be related to the quality of the ensemble, this relationship appeared to be non-monotonic. In some cases, ensembles which exhibited a moderate level of diversity gave a more accurate clustering. Based on this, a procedure for building a cluster ensemble of a chosen type is proposed (assuming that an ensemble relies on one or more random parameters): generate a small random population of cluster ensembles, calculate the diversity of each ensemble and select the ensemble corresponding to the median diversity. We demonstrate the advantages of both our measure and procedure on 5 data sets and carry out statistical comparisons involving two diversity measures for cluster ensembles from the recent literature. An experiment with 9 data sets was also carried out to examine how the diversity-based selection procedure fares on ensembles of various sizes. For these experiments the classification accuracy was used as the performance criterion. The results suggest that selection by median diversity is no worse and in some cases is better than building and holding on to one ensemble.
Adobe Flex 2: Training from the Source
Authors: Jeff Tapper, Matt Boles, James Talbot, Ben Elmore, Mike Labriola
Venue:  (2006)

Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book/CD volume is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. This title covers the new development framework for Rich Internet Applications, Adobe Flex 2. In the course of the book, the reader will build several Web applications using Flex Builder and incorporating MXML and ActionScript 3.0.
Eucalyptus: intelligent infrastructure enabled participatory design studio
Authors: Michael Jemtrud, Philam Nguyen, Bruce Spencer, Martin Brooks, Sandy Liu, Yong Liang, Bo Xu, Libo Zhang
Venue: Proceedings of the 38th conference on Winter simulation (2006)

A new notion of participation is at stake with advances in technologically mediated work environments. Insufficient bandwidth and insufficiently powerful, crudely coordinated tools resulted in distributed task-based modes of collaboration that did not allow full participation by members of distributed design teams. The emergence of Service Oriented Architectures (SOA) and User-Controlled Light-Paths (UCLP) herald the beginning of a new age where fully participatory multi-site design may become possible.While most service-oriented solutions are developed for gluing systems or data together, the Participatory Design Studio (PDS) Eucalyptus is developed to manage and configure the resources needed by users engaging in a participatory design session, such as a videoconference application, and a visualization server. Harnessing the power of UCLP, Eucalyptus strives to provide a set of upper layer services for non-technical users to provision devices and applications running on high-speed broadband networks, in addition to conventional TCP/IP networks.
Verification of analog/mixed-signal circuits using labeled hybrid petri nets
Authors: Scott Little, Nicholas Seegmiller, David Walter, Chris Myers, Tomohiro Yoneda
Venue: Proceedings of the 2006 IEEE/ACM international conference on Computer-aided design (2006)

System on a chip design results in the integration of digital, analog, and mixed-signal circuits on the same substrate which further complicates the already difficult validation problem. This paper presents a new model, labeled hybrid Petri nets (LHPNs), that is developed to be capable of modeling such a heterogeneous set of components. This paper also describes a compiler from VHDL-AMS to LHPNs. To support formal verification, this paper presents an efficient zone-based state space exploration algorithm for LHPNs. This algorithm uses a process known as warping to allow zones to describe continuous variables that may be changing at variable rates. Finally, this paper describes the application of this algorithm to a couple of analog/mixed-signal circuit examples.
An Online/Offline Signature Scheme Based on the Strong RSA Assumption
Authors: Ping Yu, Stephen R. Tate
Venue: Proceedings of the 21st International Conference on Advanced Information Networking and Applications Workshops - Volume 01 (2007)

We propose an efficient digital signature scheme, which is proved secure under the strong RSA assumption, and can operate in an online/offline manner, doing most of its work in the offline precomputation phase. The online phase, which is performed after the message to be signed is known, is very efficient, requiring only a single modular multiplication. Online/offline signatures are useful in settings in which signatures need to be produced quickly either when there is a large volume of requests or if the device performing the signature is not computationally powerful (such as a mobile device). Our scheme can be seen as an online/offline extension of the traditional signature scheme of Gennaro, Halevi, and Rabin (the GHR signature scheme) which did not operate in this two-phase manner, and required significant computation after the message was known. In contrast to another online/offline extension of the GHR scheme, our new scheme avoids the use of trapdoor hash/commitment primitives, allowing the use of a traditional hash function, improving the efficiency of the offline phase of the algorithm.
A clustering method based on multidimensional texture analysis
Authors: K. Hammouche, M. Diaf, J. -G. Postaire
Venue: Pattern Recognition (2006)

Considering the analogy between image segmentation and cluster analysis, the aim of this paper is to adapt statistical texture measures to describe the spatial distribution of multidimensional observations. The main idea is to consider the cluster cores as domains characterized by their specific textures in the data space. The distribution of the data points is first described as a multidimensional histogram defined on a multidimensional regular array of sampling points. In order to evaluate locally a multidimensional texture, a co-occurrence matrix is introduced, which characterizes the local distribution of the data points in the multidimensional data space. Several local texture features can be computed from this co-occurrence matrix, which accumulates spatial and statistical information on the data distribution in the neighborhoods of the sampling points. Texture features are selected according to their ability to discriminate different distributions of data points. The sampling points where the local underlying texture is evaluated are categorized into different texture classes. The points assigned to these classes tend to form connected components in the data space, which are considered as the cores of the clusters.
Absolute Beginner's Guide to WordPerfect X3 (Absolute Beginner's Guide)
Authors: Laura Acklen
Venue:  (2006)

Update to the most popular WordPerfect book on the market!ï¾ Whether you just bought a computer that has WordPerfect installed or you need to learn it for use at the office, Absolute Beginner's Guide to WordPerfect X3ï¾ will have you up and running with the latest version of WordPerfect in no time. Endorsed by Corel, the makers of WordPerfect, this is the best beginning level guide available. It is organized in an easy-to-follow, progressive format, teaching you the most common features so that you can easily navigate the program and build complex documents.
Microsoft Office PowerPoint 2003 Fast & Easy
Authors: Lois Lowe
Venue:  (2003)

Relax. Learning how to use Microsoft Office PowerPoint 2003 is now a breeze. With this book's easy-to-follow instructions, you'll be creating eye-catching presentations in no time. From adding data to a blank presentation to jazzing it up with graphics, animation, and digital photos, "Microsoft Office PowerPoint 2003 Fast & Easy" gives you the step-by-step instructions you need to complete your task quickly. Simply look and learn! Features Quickly create impressive presentations Integrate sound, motion, and video Create shows for live speakers or mass distribution Publish presentations to the Web or CD-R The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
Parallel Adaptive Estimation of Hip Range of Motion for Total Hip Replacement Surgery*A preliminary version of this paper was presented at the 7th Int'l Conf. Medical Image Computing and Computer-Assisted Intervention (MICCAI 2004).
Authors: Yasuhiro Kawasaki, Fumihiko Ino, Yoshinobu Sato, Shinichi Tamura, Kenichi Hagihara
Venue: IEICE - Transactions on Information and Systems (2007)

This paper presents the design and implementation of a hip range of motion (ROM) estimation method that is capable of fine-grained estimation during total hip replacement (THR) surgery. Our method is based on two acceleration strategies: (1) adaptive mesh refinement (AMR) for complexity reduction and (2) parallelization for further acceleration. On the assumption that the hip ROM is a single closed region, the AMR strategy reduces the complexity for N × N × N stance configurations from O(N3) to O(ND), where 2 ≤ D ≤ 3 and D is a data-dependent value that can be approximated by 2 in most cases. The parallelization strategy employs the master-worker paradigm with multiple task queues, reducing synchronization between processors with load balancing. The experimental results indicate that the implementation on a cluster of 64 PCs completes estimation of 360 × 360 × 180 stance configurations in 20 seconds, playing a key role in selecting and aligning the optimal combination of artificial joint components during THR surgery.
BlueCube: constructing a hypercube parallel computing and communication environment over bluetooth radio systems
Authors: Chao-Tsun Chang, Chih-Yung Chang, Jang-Ping Sheu
Venue: Journal of Parallel and Distributed Computing (2006)

In parallel computing structures, Hypercubes [P. J. Wan, L. W. Liu, Y. Yang, Optimal routing based on the super-topology in Hypercube WDM networks, 1999, pp. 142-149] and [Y. R. Leu, S. Y. Kuo, A fault-tolerant tree communication scheme for hypercube systems, IEEE Trans Comput. 45(6) (1996) 643-650] have many advantages: they support parallel computing, provide disjoint paths, and tolerate faults. If devices with computing capabilities can be linked as a Hypercube by taking advantage of Bluetooth radio's features, then an efficient communication and high-performance computing environment can be established by applying currently used algorithms. A Bluetooth device randomly searches for and connects with other devices, using time-consuming inquiry/inquiry scan and page/page scan operation and hence, results in an uncontrolled scatternet topology and inefficient communications. The present work proposes a three-stage distributed construction protocol for rapidly organizing a Hypercube computing environment that was constructed from Bluetooth devices. The proposed protocol governs the construction of links, the assigning of roles and the formation of the scatternet in order to efficiently construct a Hypercube structure. The constructed scatternet easily enables Bluetooth devices to establish a routing path, tolerate faults and create disjoint paths, and thus, achieves parallel and distributed computing in a Bluetooth wireless environment. Experimental results reveal that the proposed protocol can set up a scatternet that is appropriate for parallel computing and communications.
A New Design Concept for High-Performance Fading Channel Simulators Using Set Partitioning
Authors: Matthias Pätzold, Bjørn Olav Hogstad, Dongwoo Kim
Venue: Wireless Personal Communications: An International Journal (2007)

In this paper, we introduce a new technique for the design of high-performance Rayleigh fading channel simulators. The proposed design method uses set partitioning --- a technique, which plays a key role in the design of trellis-coded modulation schemes. We show how set partitioning can be used to design multiple uncorrelated fading waveforms enabling the simulation of Rayleigh fading channels. For the important case of isotropic scattering, we show that the sample average of the generated waveforms results in a deterministic process, the autocorrelation function (ACF) of which tends to the zeroth-order Bessel function of the first kind as the number of sample functions increases. The proposed procedure is completely deterministic. The comparison with a stochastic procedure using Monte Carlo techniques will be made. A study of the performance shows clearly that the new technique using set partitioning outperforms by far existing Monte Carlo methods.
Virginia Tech's twin contenders: A comparative study of reactive and deliberative navigation: Field Reports
Authors: Brett M. Leedy, Joseph S. Putney, Cheryl Bauman, Stephen Cacciola, J. Michael Webster, Charles F. Reinholtz
Venue: Journal of Robotic Systems (2006)

There are two commonly accepted paradigms for organizing intelligence in robotic vehicles, namely, reactive and deliberative. Although these paradigms are well known to researchers, there are few published examples directly comparing their development and application on similar vehicles operating in similar environments. Virginia Tech's participation, with two nearly identical vehicles in the DARPA Grand Challenge, afforded a practical opportunity for such a case study. The two Virginia Tech vehicles, Cliff and Rocky, proved capable of off-road navigation, including road following and obstacle avoidance in complex desert terrain. Under the conditions of our testing, the reactive paradigm developed for Cliff produced smoother paths and proved to be more reliable than the deliberative paradigm developed for Rocky. The deliberative method shows great promise for planning feasible paths through complex environments, but it proved unnecessarily complex for the desert road navigation problem posed by the Grand Challenge. This case study, while limited to two specific software implementations, may help to shed additional light on the tradeoffs and performance of competing approaches to machine intelligence. &copy; 2006 Wiley Periodicals, Inc.
Teach Yourself Home PC Maintenace and Networking, 1 edition
Authors: Anthony Price
Venue:  (2007)

Become your own IT person If you can’t bear another frustrating (and expensive) three-hour phone session with a technical support rep, Teach Yourself Home PC Maintenance and Networking is for you. Timed to coincide with the release of Vista--the new Microsoft operating system--the book equips you with the knowledge and skills needed to perform most upgrade and maintenance tasks for both Windows XP and Vista armed with nothing more than a screwdriver and standard software tools. The ACM Portal is published by the Association for Computing Machinery. Copyright © 2010 ACM, Inc. Terms of Usage Privacy Policy Code of Ethics Contact Us Useful downloads: Adobe Acrobat QuickTime Windows Media Player Real Player
The Security Development Lifecycle
Authors: Michael Howard, Steve Lipner
Venue:  (2006)

This introduction to the Security Development Lifecycle (SDL) provides a history of the methodology and guides you through each stage of a proven process-from design to release-that helps minimize security defects.