aditya harsh
R&D Programmer (技術戦略グループ) at PlatinumGames
programmer platinumgames
specializing graphic programming , engine , game development . primarily use c++ ; proficient low-level high-level development .
PlatinumGames
https://jp.linkedin.com/company/platinumgames
R&D Programmer (技術戦略グループ)
Independently researching and integrating real-time global illumination technologies for both current and next generation platforms.

Responsibilities: working with artists to figure out what kind of tools and technologies they need, reading and implementing papers, integrating research into the engine, optimizing shader memory access patterns as well as line-by-line optimizations to maximize performance, building easy-to- use tools to manipulate GI, debugging, etc.
Kita-ku, Osaka, Japan
Amazon
https://jp.linkedin.com/company/amazon
Software Development Engineer
Worked in Lumberyard's Large Worlds team, which focuses on creating the next generation of world editing and runtime systems for things like terrain, vegetation, oceans, rivers, roads, and clouds. Responsible for designing, developing, deploying, and maintaining core systems and tools for creating, editing, and rendering most of the pieces that make up the world in modern games.
Austin, TX
https://media-exp1.licdn.com/dms/image/C560BAQHTvZwCx4p2Qg/company-logo_100_100/0/1612205615891?e=1655942400&v=beta&t=AVKhS-aqZ8h_yaf-McQWAc1jIlHiawZrjoadhfnNFOM
Huawei
https://jp.linkedin.com/company/huawei
Software Engineer - Graphics
Worked in Huawei’s R&D division with a focus on developing an in-house graphics library for use within development tools and released products. Responsibilities included: implementing graphics related techniques, optimizing graphics and Android components for power efficiency, binary compression, integrating the Vulkan graphics API, work with other team members to design interfaces between graphics and other sub-systems, etc.
Bellevue, WA
https://media-exp1.licdn.com/dms/image/C510BAQEtZ01_ey5nIA/company-logo_100_100/0/1586016478298?e=1655942400&v=beta&t=trcJ58oAKETn-l4Ky3y1USWzHdbnpwCsDoT85wblu_I
Pycabit, LLC
Game Developer
Founded Pycabit and developed my own indie games for mobile and desktop platforms under the company.
Morrisville, NC
Computer Science
BS in Computer Science in Real-Time Interactive Simulation
DigiPen Institute of Technology
https://jp.linkedin.com/school/digipen-institute-of-technology/
https://media-exp1.licdn.com/dms/image/C4D0BAQF3XCAeTsiVCw/company-logo_100_100/0/1536857179005?e=1655942400&v=beta&t=QQNPcPHsNZQZIni-k1GxOzkLRTsGhfE23mSsZJYS9Rg
Early College High School
Associate of Science (A.S.)
Wake Technical Community College
https://jp.linkedin.com/school/waketechcc/
Earned an AS via the Wake Early College of Health and Science program.
https://media-exp1.licdn.com/dms/image/C4D0BAQGoKF8qOwpSBQ/company-logo_100_100/0/1629073002976?e=1655942400&v=beta&t=5rP_AellbF0X6r8q2EI7zENS-kSBZ9_wipZSnelndoQ
Neural Networks 101
2018年4月4日
https://www.gamedev.net/tutorials/programming/artificial-intelligence/neural-networks-101-r4870/
Rising Star Award
Futurewei Technologies
Harvard Summer Business Academy
-
AI Chan
AI is a neural network framework written in C++ for solving new problems given adequate amounts of training data. For example, you can use AI for: image recognition, games, any sort of pattern recognition, etc.
https://bitbucket.org/mrsaturnsan/aichan/overview
Minus Infinity
Minus Infinity is a 3D game being built for Mac (Windows support is in planning too!). Currently, the technology to support the game is in development. The game is being written in C++, and uses OpenGL for rendering.
https://bitbucket.org/mrsaturnsan/minus_infinity
SoA
Setting up data-orientated classes is quite cumbersome, but with SoA, the process becomes quite easy and straight forward! Also, using SoA would make writing an Entity-Component Systems much simpler!
https://bitbucket.org/mrsaturnsan/soa/src/master/
Japanese Language Proficiency Test - N1 Level
日本国際教育支援協会
https://courses.edx.org/certificates/93a4961c71084b5aaa6716ce23ff9c52
CS198.2x: Blockchain Technology
courses.edx.org
edX
https://courses.edx.org/certificates/9771ceb104a6400aac16db43a180b2c7
FC1x: Fat Chance: Probability from the Ground Up
courses.edx.org
edX
https://credentials.edx.org/credentials/f3b91aca16ce4de9a69b79e010f22e8b/
Professional Certificate in Blockchain Fundamentals
credentials.edx.org
edX
https://courses.edx.org/certificates/5a183985e1af440fa55c919568371939
UTokyo008x: Contemporary Japanese Society: What Has Been Happening Behind Demographic Change?
courses.edx.org
edX
https://courses.edx.org/certificates/6bb5a95f18c649619bbec77b5ed75b38
CS198.1x: Bitcoin and Cryptocurrencies
courses.edx.org
edX
https://courses.edx.org/certificates/fa66b5f113504494af96cccdce5fbee3
JPC111x: Japanese Pronunciation for Communication
courses.edx.org
edX
Japanese Language Proficiency Test - N2 Level
日本国際教育支援協会
https://jp.linkedin.com/in/qun-shi-365b52a6
QUN SHI
Programmer - PlatinumGames Inc.
大阪
https://www.linkedin.com/in/krishna-singh-587a6515
Krishna Singh
Wireless Engineering Program Manager | RF System/Application Engineer | Product Engineer | Physical Design Engineer
キュパーティーノ, CA
https://www.linkedin.com/in/johnneynguyen
Johnney Nguyen
Senior Software Engineer
サンノゼ, CA
https://www.linkedin.com/in/himadri-pal
Himadri Pal
Principal Software Engineer/Subscription Analytics Platform Architect@Apple (Building - Apple Media Products - Subscription Analytics Platform)
キュパーティーノ, CA
https://www.linkedin.com/in/pallavibharane
Pallavi Bharane
Senior Software Development Engineer at Amazon
シアトル, WA
https://www.linkedin.com/in/mayanksrv26
Mayank Srivastava
Full stack Devolvement Lead | GIS SME
フェイエットビル, AR
https://www.linkedin.com/in/ramya-mohan-4b5b861a
Ramya Mohan
Senior Software Professional
コロンバス, OH
https://www.linkedin.com/in/jogeshdinavahi
Jogesh Anand
Senior Data Engineer at Fanatics, Inc.
サンマテオ, CA
https://www.linkedin.com/in/krishna-kumar-singh-66586128
Krishna Kumar Singh
Research Scientist II at Adobe
サンノゼ, CA
https://www.linkedin.com/in/rsgarland
Ryan Garland
Network Engineering
ヘイワード, CA
https://in.linkedin.com/in/warikoo
Ankur Warikoo
Founder nearbuy.com, Mentor, Angel Investor, Public Speaker
インド
https://www.linkedin.com/in/eunsilim
Eunsil Im, aPHR
Technical Recruiter @ Amazon
アメリカ合衆国
https://www.linkedin.com/in/alexander-gorobets-7717a71b
Alexander Gorobets
AI Applications Specialist at Graphcore
レドモンド, WA
https://www.linkedin.com/in/neel-kamal-585b872b
Neel Kamal
Engineering Manager at Kindle. Hiring for SE/SysDev/SQE/SDET/SDE in Seattle.
シアトル, WA
https://www.linkedin.com/in/kylevogt
Kyle Vogt
CEO at Cruise
サンフランシスコ, CA
https://www.linkedin.com/in/shelby-eide-630987138
Shelby Eide
Healthcare Recruiter II at CareerStaff Unlimited - Looking for CNA's, LPN's, and RN's for Washington! Let's chat!
グレーター シアトル エリア
https://www.linkedin.com/in/saurabh-m-kulkarni
Saurabh Kulkarni
VP/GM, North America, Graphcore
レドモンド, WA
https://www.linkedin.com/in/charlotte-charlie-johnson-15a8927
Charlotte "Charlie" Johnson
Software engineer
ローリー - ダーラム - チャペルヒル エリア
https://www.linkedin.com/in/edwardlrowe
Edward Rowe
Developer and Co-Founder at Red Blue Games
チャペルヒル, NC
I am delighted to announce that I will be speaking at GDC! Join me to learn how you can leverage Bifrost to make game production tools.#GDC #Maya…
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Aditya Harshさんが「いいね！」しました
Creating a Generic Data-Oriented "Schema" Datastructure in C++
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Aditya Harshさんが「いいね！」しました
This is really helpful. Stencil Buffer.
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Aditya Harshさんが「いいね！」しました
Aditya Harsh
https://in.linkedin.com/in/aditya-harsh-9b3559118
Full Stack Developer
Rohini
Aditya Harsh
https://in.linkedin.com/in/aditya-harsh-82a7a01b3
Student at IHM Chennai
パトナ
Aditya Harsh
https://in.linkedin.com/in/adiharsh
NITA'23 | Frontend Developer | problem solver
パトナ
Aditya Harsh
https://nl.linkedin.com/in/aditya-harsh-47a79859
Manufacturing Project Lead, EF Program Management at ASML
エイントホーフェン
Aditya Harsh
https://in.linkedin.com/in/aditya-harsh-b33bab202
Student at The Institute of Chartered Accountants of India
ニュー・デリー