aaron saul
Software Engineer at Daugherty Business Solutions
software engineer
software engineer 9 year experience developing quality code professional business application , back-end system , interactive multimedia module working agile iterative project management environment , experience managing small team module deployed multiple platform . committed superior client service well trained various level business software technology tool . successfully collaborate cross-functional team delivering streamlined application tailored client specification need . confident poised interaction individual level . detail-oriented resourceful completing project along ability multi-task effectively .
Daugherty Business Solutions
https://www.linkedin.com/company/daugherty-business-solutions
Software Engineer
Consultant with The Climate Corporation (Bayer) – Remote, Python Developer, Nov 2021 to present 
•  Develop and manage REST apis in Java and Scala
•  Process large agricultural/GIS datasets with python to generate reports
•  Deploy containerized applications via scripted gitlab.ci pipelines to AWS cloud
Remote, San Antonio, Texas
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USAA
https://www.linkedin.com/company/usaa
Software Engineer
• Design and develop REST apis using Java (JAX-RS, Spring Boot), with focus on microservices architecture.
• Team champion for adopting Test Driven Development practices.
• Construction of robust automation pipelines in gitlab.ci to streamline quality delivery. Such as test automation and dashboard deployment (ie grafana).
• Full stack development using React Redux as the frontend and Java REST apis in the back.
• Lead team of multiple devs, to deliver solutions to business partners.  
• Develop code in large integrated, services based, j2ee infrastructure. 
• Migrate legacy java code and systems from IBM WebSphere to JBoss servers (EAP 6.4).
San Antonio, Texas, United States
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AT&T
Software Engineer
• Work in small teams of programmers and engineers creating software for clients with demanding requirements in a multitude of platforms.  Job duties include:
• Write code in various languages (Java, Python, HTML, JavaScript) .
• Test driven development for all projects with Unit Testing and Continuous Integration.
• Responsible for setting up Jenkins server within a Docker container as well as Windows.
• Deploy/admin Docker containers hosting Gitlab and Redmine servers for version control and project management.  
• Create test environments utilizing Virtualization software such as VMware, QEMU and VirtualBox.
• Research client requirements for feasibility and produce documented findings along with prototypes if possible.
San Antonio, Texas
Booz Allen Hamilton
Game Developer
Collaborate in a team of programmers and artists to rapidly produce 30 plus interactive learning modules, all covering many different topics. Multimedia Developer duties consisted of:
•	Designing and implementing code for modules such as: Level and Scene set up and design, development tools, game scripting, GUI programming, animation implementation, documentation, lighting, and shader/material creation. 
•	Creating quick solutions for clients’ mutable requirements.
•	Participate in frequent code reviews with other programmers to reinforce strong coding practices and build synergy.
•	Research solutions to problems occurring from software development in a newly established team such as: cross platform support, mobile deployment, multiple resolution support, and process management.
San Antonio, Texas
Cayuse Technologies, LLC
https://www.linkedin.com/company/cayuseholdings
Software Developer
Responsible for programming automation's to “screen scrape” and/or update web applications and legacy mainframe systems and develop necessary documentation according to company standards for users to use and run the tools effectively.  

•	Develop applications in a team “Agile” project environment.  Participate in daily Scrum meetings to discuss client requirements and give demonstrations to have user stories approved by the owner.  This process also included giving a collective presentation to the users at the end of given sprints with other members of the team.  
•	Keep projects updated through version control software with repositories located on remote servers.  
•	Maintain and update process documentation for applications and compile weekly reports for status on projects.  
•	Take part in peer code reviews and weekly status meetings to go over problems and successes for the week.
Pendleton, Oregon
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Interactive Intelligence
MS computer science
Georgia Institute of Technology
https://www.linkedin.com/school/georgia-institute-of-technology/
Studies range from Artificial Intelligence to Computer Vision. (In progress)
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Game and Simulation Programming
Bachelor's of Science
Devry University Online
AI for Robotics
8300
Artificial Intelligence
6601
Computational Photography
6475
Computer Networking
6250
Computer Vision
6476
Intro to Information Security
6035
Knowledge Based AI
7637
Knowledge Based Artificial Intelligence
7637
Computer Architecture /w Assembler
130
Data Structures/Algorithms
290
Discreet Mathematics
233
Game Engine Architecture
420
Intro to programming in C++
170
Math/Physics and programming
220, 320
Multimedia Applications Programming
380
Network Programming
465
Object Oriented Programming - C++
246
Project Management
404
Software Engineering
410
CollabVR
Education technology research project in building collaboration tools in VR.  Utilized Unity3D's Native GoogleVR support to build a daydream app that explores the possibilities of VR in a multiplayer environment.   The final deliverable of the class project required a paper write-up suitable for submission to a conference of our choice.  I am considering picking the project back up and expanding the VR drawing code to be released to the Unity Asset store as a tool
https://gitlab.com/CollabVR/cs6460_VR_unity
GSP Class Attempt at Game Engine
Responsible for creating a game engine resource managing core that tracks and manages assets loaded into the game engine as well as an Audio Manager that controlled audio function playback.  Worked in a group of 3 individuals and provided leadership through knowledge of management and coding practices.  The project was an entire classroom effort and had its fair share of hiccups during the integration phase. 

•	Provided main prototype and definition of Resource Manager and Resource classes.  Came up with a design for resources belonging to other managers (audio, 3d) to derive from the abstract Resource class from which the Resource Manager could manage over.
•	Designed work flow for this portion of the project, and led team meetings twice a week until the project’s completion.  
•	Collaborated with a team of 8 other classmates to integrate 7 functional game engine cores to create one application.  
•	Delegate work from unwilling members to motivated classmates to speed up completion of the project.
https://github.com/aSaul2006/GameEngineProject
Senior Project
Responsible for leading a team of 2 including myself to create a side scrolling 2.5D shooter game with the use of DirectX and FMOD libraries.  

•	Helped the group to accomplish tasks by providing guidance where needed and giving a sense of security through establishing strong bonds of communication within the team.  Document and manage the project in an iterative schedule.
•	Committed to promoting communication within the team to ensure understanding of concepts and tasks assigned. Supervised team, prepared work schedules and assigned specific duties as determined by team project and promote collaborating game and programming ideas. 
•	Led team meetings by providing an agenda and presenting points detailing tasks yet to be assigned, milestones, deadlines and timelines. Knowledge of business and management principles involved in strategic planning, resource allocation, leadership practices, and coordination of people and resources.
•	Code a variety of different classes using C++ and DirectX and integrate them with the bulk of the program.  Use GIT version tool along with a Git Hub repository to store and share code and assets within the team.
https://github.com/aSaul2006/SpaceStar_5
Game mod in UDK
In a team of 4, create a whole level mod in UDK Editor utilizing custom mesh and code integration.  In a lead role, I provided managerial skills that kept our project schedule in line with our estimated plan.  As the lead script writer, I successfully coded our custom mesh to be used in place of the default enemy skeletal mesh, I had to reference our packaged skeletal mesh/animation set and code out the correct animations to play in different situations.  Knowledge of C++ and Java were necessary to understand Unreal Script.
Department of Defense Simulation Suite
Develop 30+ simulations for the United States Department of Defense.
Multimedia Developer duties consisted of Level and Scene set up, development tools, game 
 scripting, animation implementation, documentation, lighting, and shader/material 
 creation.  Rapid prototyping, Agile development methodology with scrum, code reviews and proper process management consulting.
https://www.linkedin.com/in/lucas-wollney-5245828
Lucas Wollney
Software Developer & Integrator at USAA
Schertz, TX
https://www.linkedin.com/in/timothy-lindsay-5baa309a
Timothy Lindsay
Software Developer - Senior at TEC - Telephone Electronics Corporation
Monroe, LA
https://www.linkedin.com/in/paul-gullette-892129180
Paul Gullette
Senior Solution Architect at VMware
United States
https://gr.linkedin.com/in/konstantinos-karavitis-20232835
Konstantinos Karavitis
Software Architect - Spring Certified Professional
Athens Metropolitan Area
https://www.linkedin.com/in/anantmanipal
Anant Kumar
Staff Engineer at VMware
Palo Alto, CA
https://www.linkedin.com/in/luis-alcantar
Luis Alcantar
Software Engineer at USAA
Phoenix, AZ
https://www.linkedin.com/in/breoshshalamartin
Breoshshala Martin
Software Engineer Senior at USAA
Dallas-Fort Worth Metroplex
https://www.linkedin.com/in/kelsey-walden-bohl
Kelsey B.
Strategic Communications, Public Relations, & Marketing professional - I’m creative thinker and visionary that uses the art of storytelling to drive results.
West Monroe, LA
https://www.linkedin.com/in/shane-morphis-200a88b9
Shane Morphis
Cyber Security Lead at Farmers & Merchants Bank
Little Rock Metropolitan Area
https://www.linkedin.com/in/price-michael
Mike Price
Software Engineer at USAA | Veteran
San Antonio, Texas Metropolitan Area
https://ca.linkedin.com/in/stephaniethomas
Stephanie Gauthier, MBA
Energetic and Hardworking Leader
Greater Sherbrooke Metropolitan Area
https://www.linkedin.com/in/garry-s-bernal-16275169
Garry S Bernal
Senior Vice President, Software Development Manager at Frost Bank / Adjunct Faculty at Northwest Vista College
San Antonio, TX
https://www.linkedin.com/in/zachary-johnson-181a11202
Zachary Johnson
Training Developer at Dillard's Inc.
Little Rock, AR
https://www.linkedin.com/in/kevin-alejandro-roundy
Kevin Alejandro Roundy
Senior Technical Director, Researcher at NortonLifeLock
Culver City, CA
https://www.linkedin.com/in/shreegovind
Govind Mishra
Software Engineer at Apple
San Francisco, CA
https://www.linkedin.com/in/dannykassa
Danny K
Software Engineer at HPE
San Francisco Bay Area
https://www.linkedin.com/in/chinh-pham
Chinh Pham
Software Engineer
Austin, Texas Metropolitan Area
https://www.linkedin.com/in/mmrahmanoct10
MD MASUDUR RAHMAN
Sr Software Engineer at Foot Locker
Camp Hill, PA
https://www.linkedin.com/in/xiaog
Xiao Guo
Fullstack Software Engineer
Seattle, WA
https://www.linkedin.com/in/duong-truong
Duong (John) Truong
Senior Software Engineer at Oracle
Seattle, WA
Aaron Saul
https://www.linkedin.com/in/aaron-saul-170074127
Professional Musician, Music Charts & Transcriptions, Arrangements
Fairfax, CA
Aaron Saul
https://www.linkedin.com/in/aaron-saul-71886055
Director of Operations at RPS Quality Solutions
Madison Heights, MI
Aaron Saul
https://www.linkedin.com/in/aaron-saul-58bbb942
Hockey Coach at Elmira College
Chemung County, NY
Aaron Saul
https://www.linkedin.com/in/aaron-saul-45b447219
Package Handler at UPS
Lincoln Park, MI