piebro/osm-data huggingface dataset:
NeisBot (2026-03-17 21:48:42+00:00): Hello, welcome and thank you for your contribution to OSM!

Your changeset was commented because your added description, note or slogan contain detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language.

⚠️️ Problematic element (limit 1):
https://osm.org/node/13655286958 v2

Could you please revise your text accordingly?

✅ For example, a more neutral and factual version of your text could be: "Wellness center"

#MapWithoutSpam
NeisRevert (2026-03-25 23:33:09+00:00): 🔄🤖 Partly reverted due to either a lack of response from the contributor or remaining promotional text by https://osm.org/changeset/180431471
(Clean up leftovers from previous edits)
NeisBot (2026-03-17 21:57:43+00:00): Hello, welcome and thank you for your contribution to OSM!

Your changeset was commented because your added description, note or slogan contain detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language.

⚠️️ Problematic element (limit 1):
https://osm.org/node/13556592065 v5

Could you please revise your text accordingly?

✅ For example, a more neutral and factual version of your text could be: "Gift shop"

#MapWithoutSpam
NeisAgent (2026-03-18 05:33:20+00:00): 🕵 It looks like you reintroduced text that was previously flagged as promotional and removed after a review. Could you please explain why it was added again?
CAM-Gerlach_Repair (2026-07-06 07:19:48+00:00): Cleaned up remaining SEO spam and incorrect tags in changeset:

https://osm.org/changeset/185179403
pwbriggs (2026-03-18 00:38:25+00:00): Thanks. Is this name written on a sign? What type of feature is it (shop, etc.)?
hauke-stieler (2026-03-23 20:21:06+00:00): Moin,

du hast in Zarrentin einige Straßen als living_street umgetaggt. Bei Mapillary mit recht aktuellen Aufnahmen sehe ich aber kein Schild, dass das so anordnet (s. hier https://www.mapillary.com/app/?pKey=1266158411817196&focus=photo&lat=53.5459841&lng=10.9245482&z=17). Bist du dir sicher und woher hast du die Infos für die Wege hier?

Grüße
Hauke
hauke-stieler (2026-03-31 11:43:49+00:00): Moin, magst du einmal auf meine Frage eingehen, bzw. dir die entsprechende Stelle nochmal anschauen? Danke.
Frans S (2026-03-20 16:33:45+00:00): Hello. Thanks for mapping.
Please follow the tagging mentioned in this wiki

https://wiki.openstreetmap.org/wiki/Highway_Tag_Africa

To measure the width of a road in ID editor 

First draw a line between the shoulders of a track . 
Then You can press [Ctrl]+[Shift]+[M] to turn on the measurement panel and read the result.
In JOSM you can draw a round building between the shoulders of a trace and read the distance on the lower line.
Tracks don't connect settlement and are no through-going roads.
Best regards
AngelB (2026-03-21 18:47:19+00:00): Thanks
felipeeugenio (2026-03-18 16:49:26+00:00): Hola. Gracias por sus ediciones. Por favor no borrar elementos por completo para luego agregarlos iguales, pero con una modificación. Se pierde todo el historial. Por favor modificar lo que hay dentro de lo posible.

saludos
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180030695
felipeeugenio (2026-03-18 16:50:21+00:00): Por otro lado, por favor no agrupar casas en los dibujos. lo que es separado se dibuja por separado. No aglomeramos estructuras. Saludos
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180030695
eggie (2026-03-18 06:24:29+00:00): Welkom bij OpenStreetMap. Ik heb een uitgebreid welkomstbericht met wat handige tips en links gestuurd als privebericht.
Feedback   De info heb ik verplaatst naar de adresnode.
MVG,
Eggie
Namens de OSM Community
Baloo Uriza (2026-03-18 16:17:19+00:00): A private to private connection should still just be private, not no.
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180030852
eggie (2026-03-18 06:40:35+00:00): Dag Koffieboer,

access=private zal alles dekken. Daar hoeft geen foot=private bij.
Die regel zou wegkunnen.

MVG
eggie
iandees (2026-03-17 22:38:41+00:00): Hello! I noticed that node https://www.openstreetmap.org/node/176011467 was moved a long distance in this changeset. This is a common mistake that happens when you click on a point and drag to move the map. The point moves with your mouse instead of the map.

I moved things back to where they were before in https://www.openstreetmap.org/changeset/180031066, so no harm done!

To avoid this in the future:
- Try to click on an empty part of the map when you want to move around
- If you see a point move by mistake, press Ctrl+Z (or Cmd+Z on Mac) to undo it

Happy mapping!
NeisBot (2026-03-17 22:36:51+00:00): Hello, welcome and thank you for your contribution to OSM!

Your changeset was commented because your added description, note or slogan contain detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language.

⚠️️ Problematic element (limit 1):
https://osm.org/way/624094291 v2

Could you please revise your text accordingly?

✅ For example, a more neutral and factual version of your text could be: "building"
---
Por ejemplo, una versión más neutral y objetiva de tu texto podría ser: "edificio"
---
(Auto-translation)

#MapWithoutSpam
HyperionIX (2026-03-17 23:23:33+00:00): Fixed
Mateusz Konieczny (2026-03-18 18:50:12+00:00): https://www.openstreetmap.org/node/13657128893 to bzdura i wymysł, prawda?
Mateusz Konieczny (2026-03-18 18:53:13+00:00): stacja kolejowa "Warszawa Zamienie" nie istnieje i jest kompletną fikcją, zgadza się?
Baloo Uriza (2026-03-18 16:15:40+00:00): Wonder if there's a FOSS version of something like that.
            ---
            #REVIEWED_GOOD #OSMCHA
            Published using OSMCha: https://osmcha.org/changesets/180030968
Fraxi (2026-03-18 08:20:48+00:00): Здравейте!
Добре е, че сте добавили адресите на някои сгради.
Обаче адресът на училището вече е отбелязан върху самата площ на училището. Не е нужно да се добавя адрес върху самите сгради - така се получава дублиране. Можете да видите как е коректно да се маркират училища тук https://wiki.openstreetmap.org/wiki/Tag:amenity%3Dschool
Някои от промените ще трябва да бъдат върнати.
Fraxi (2026-03-18 08:26:19+00:00): Пропуснал съм да посоча все пак самата училищна площ, където може да се види адреса:
https://www.openstreetmap.org/way/162015493
Fraxi (2026-03-18 14:35:38+00:00): https://www.openstreetmap.org/changeset/180062849
felipeeugenio (2026-03-18 16:46:40+00:00): Hola. Gracias por tu ediciones.

Solo dos comentarios
1) por favor escribir con capitalización nomrmal. No solo con minúsculas y
2) por favor no usar contracciones. (Av. Psje.) no tiene sentido en un medio digital. usar el nombre de la calle tal como está escrito en la calle que tenemos ingresada.
saludos y gracias
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180031500
Fraxi (2026-03-18 08:24:29+00:00): По същия начин като с другото училище. Има вече отбелязан адрес https://www.openstreetmap.org/way/244948034
Не е нужно да се добавя адрес върху самите сгради - така се получава дублиране. 
Официалният адрес и според техния сайт се води също на ул. Пчела 21 и няма как една сграда от цялата училищна площ/имот да се води на друга улица. 
https://142ou.com/contact.php
Можете да видите как е коректно да се маркират училища тук:https://wiki.openstreetmap.org/wiki/Tag:amenity%3Dschool
Някои от промените ще трябва да бъдат върнати.
FajrAl (2026-03-18 14:43:09+00:00): I think the greenery has too much vertices, consider simplifying?
arpadgabor (2026-03-17 23:53:15+00:00): wrong source, this is the source: https://gis.primariaarad.ro:7743/PMA/Maps/Manager/Index/2
Hidden Mountain (2026-03-18 05:11:37+00:00): Как-то ломает восприятие пересечение хребта рекою. Может лучше вообще не рисовать там хребет и перевал, а вместо этого создать соединяющиеся долины?
one_half_3544 (2026-03-18 10:42:53+00:00): Арык может.. или так стеккает с хребта сверху

Там по рельефу есть седловина, плюс на ГШ есть и седловина и даже название подписано
Hidden Mountain (2026-03-18 10:55:07+00:00): На ГШ вижу перевал, ручей явно находится в каньоне, что мешает позволяет ему уйти через хребет. Но если линия хребта идет всегда по максимальной возвышенной линии, тогда возможно следует ее разорвать на месте каньона. Оставить карман для реки, чтобы не взрывало мозг))
one_half_3544 (2026-03-18 15:18:43+00:00): разрыв линии хребта ломает топологическую связность - если из этого делать хребтовку, то будет непонятно, что это такое.

скорее обрыв для арыка поверх хребта стоит рисовать
Hidden Mountain (2026-03-18 17:52:22+00:00): Если хребет означает высшую точку в пересечении с рекой, то значит река течет вверх. Поэтому, на мой взгляд, лучше разорвать хребет, выделив горы Кок-Тобе в обособленные. При этом перевал будет частью хребта, но не самой низкой точкой. А каньон с рекой будет свободно образовывать небольшую долину по своему руслу.
Wildsharky (2026-03-25 10:34:19+00:00): Partially reverted in changeset id:180048570
007Transformer (2026-03-19 11:08:22+00:00): Revert of 180033190
Sylabowy Kot (2026-03-18 16:37:07+00:00): Are you sure about the 24/7 tag?
Adikso (2026-03-18 18:12:20+00:00): I left it by accident. Removed it now.
i2004 (2026-03-18 11:34:30+00:00): sos un vandalo
Juan Salina (2026-03-18 13:45:53+00:00): deja de dibujar cosas que no existen, esto es un mapa real serio, no un borrador de ideas. Serás denunciado
JanRivarola (2026-03-18 15:23:55+00:00): no existe, reportado por spam.
Joseph R P (2026-03-28 01:58:21+00:00): Suitland Parkway shouldn't have any motorway sections, just because it jump between grade-separation and at-grade intersections very frequently. It also has a speed limit of 45 mph, which may be fine for a section of a greater motorway or connection between motorways (even some Interstates have 45mph sections), but on its own it's a relatively low speed limit.

Another thing for motorways is that each section tagged as motorway should be treated as its own freeway. That way, you will get more consistent results, and each section of motorway between the trunk segments is in reality just a very short standalone motorway, which is discouraged on OSM. Particularly the section under the Anacostia Freeway is very much not its own freeway, as the speed limit is 30 and it has sidewalks.
Flap Slimy Outward (2026-03-28 03:01:04+00:00): Oh, alright then. I guess I'll have to fix this, then.
007Transformer (2026-03-19 07:50:49+00:00): Reverted in changeset id 180094309
felipeeugenio (2026-03-18 16:34:18+00:00): Estimado. No digo que este sea el caso, pero ojo con este tipo de correcciones. Hay varios cassos en Chile en que las calles simplemente están mal escritas y así fueron registradas. Revisar a veces la realidad en terreno.
saludos
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180033885
bvstratum (2026-03-18 16:50:58+00:00): Een aantal paden op Planken Wambuis zijn recent gesloten (https://www.natuurmonumenten.nl/natuurgebieden/planken-wambuis/nieuws/aanpassing-wandelpaden-in-natuurgebied-planken-wambuis). Deze waren al verwijderd van OSM, maar lijken nu weer te zijn toegevoegd in deze edit. Ik heb er in ieder geval eentje weer verwijderd in https://www.openstreetmap.org/changeset/180069641#map=19/52.041644/5.790095
eggie (2026-03-18 20:38:06+00:00): Tip.. Paden die verwijderd zijn en dichtgroeien taggen we met disused:highway=path
Het pad is dan niet meer zichtbaar en het voorkomt opnieuw intekenen door goedwillende medemappers.
Dus beter niet direct verwijderen, maar highway vervangen door disused:highway=path
Dat voorkomt een berg frustratie.
Mvg,
eggie
bvstratum (2026-03-19 05:15:15+00:00): Bedankt voor de tip Eggie, dat wist ik niet.
eggie (2026-03-19 06:23:17+00:00): Hier nog een forumdraadje..
https://community.openstreetmap.org/t/hoe-kan-natuurmonumenten-het-beste-omgaan-met-ongewenste-paden/93583?page=2
marczoutendijk (2026-03-28 08:21:34+00:00): This changeset has been reverted fully or in part by changeset 180532215 where the changeset comment is: DWG revert for evading previous block
eggie (2026-03-18 10:36:45+00:00): review_requested 	yes
Lijkt me oke
MVG
eggie
Supaplex (2026-03-20 03:19:57+00:00): Are there name for these two stores?
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180034633
crgbsly (2026-03-23 12:31:53+00:00): added
rskedgell (2026-03-18 12:57:33+00:00): In this changeset, you have replaced barrier=kerb ways mapped by @cebderby with highway=footway + footway=sidewalk ways.

The sidewalks should be added behind the kerb line (further from the centre line of the street and closer to the buildings).

If you use the OSMUK Cadastral Parcels layer in the iD editor, this can help with alignment to neighbouring property boundaries.
Prasanna Msamy (2026-03-23 11:22:37+00:00): Apologies for the mistake. I have reverted the edit. Thank you for your valuable feedback. I will be more careful when editing the existing data in the future.
Regards
Prasanna Devi
MappingMore (2026-03-20 01:06:05+00:00): Partially Revert of 180034079
CAM-Gerlach_Repair (2026-06-03 21:22:17+00:00): In changeset 183614579, nuked SEO spam POI explicitly cited as being sourced from Google Maps

https://osm.org/changeset/183614579
iandees (2026-03-18 03:43:48+00:00): Hello! I noticed that nodes https://www.openstreetmap.org/node/7988374904, https://www.openstreetmap.org/node/8931201875 were moved a long distance in this changeset. This is a common mistake that happens when you click on a point and drag to move the map. The point moves with your mouse instead of the map.

I moved things back to where they were before in https://www.openstreetmap.org/changeset/180035639, so no harm done!

To avoid this in the future:
- Try to click on an empty part of the map when you want to move around
- If you see a point move by mistake, press Ctrl+Z (or Cmd+Z on Mac) to undo it

Happy mapping!
007Transformer (2026-03-19 05:42:09+00:00): Partially reverted in changeset 180089750
kingkingHK (2026-03-18 05:36:37+00:00): 1. Please don't use descriptive names. Use `route_ref=` https://www.openstreetmap.org/node/13657534656 https://www.openstreetmap.org/node/13657534642
2. Please don't attach bus stops to the road. That's `public_transport=stop_position`.
borovac (2026-03-18 06:57:04+00:00): Hi Agnes Jackson Cesardouglas Hoang,
with this way :1489841497 you created a duplicate geometry for the coast. Also there are many errors inside the polygon. Can I ask you to delete one of the duplicate geometries for the coast and fix the geometry.
Thanks in advance Milan
dottir34 (2026-03-20 11:18:45+00:00): There are many wayside shrines tagged both as historic=wayside_shrine and amenity=place_of_worship. The latter is usually used for bigger buildings like temples.

Tagging them both ways make smaller and ubiquitous wayside shrines look too prominent on many maps - just like big temples.

Please change them to be tagged only as historic=wayside_shrine
FajrAl (2026-03-20 13:27:20+00:00): Thanks for the heads-up, I forgot to remove the amenity=place_of_worship. Thanks for spotting!
iandees (2026-03-18 05:08:33+00:00): Hello! I noticed that node https://www.openstreetmap.org/node/13608743341 was moved a long distance in this changeset. This is a common mistake that happens when you click on a point and drag to move the map. The point moves with your mouse instead of the map.

I moved things back to where they were before in https://www.openstreetmap.org/changeset/180038410, so no harm done!

To avoid this in the future:
- Try to click on an empty part of the map when you want to move around
- If you see a point move by mistake, press Ctrl+Z (or Cmd+Z on Mac) to undo it

Happy mapping!
Norbert Dichter (2026-03-18 21:03:47+00:00): Hello, thanks for mapping and welcome to HOT. Thank you for your contribution. The buildings you mapped are well done as to their location. But pay attention to the squareness of the corners. Always draw buildings as square and precise as you can. Then add the Building feature type. And last, right click it and click the square icon. Or just hit the Q-key.
Also please keep in mind: many buildings are very close but do not actually touch each other, try to map them close to each other without letting them connect or share nodes with each other, roads, or residential area outlines. In the iD web editor, holding down the "alt" key will keep nodes from "snapping" to each other and accidentally connecting.  Thanks so much for your contribution, Norbert 'Nodi' Dichter, HOT validator.
            ---
            #REVIEWED_BAD #OSMCHA
            Published using OSMCha: https://osmcha.org/changesets/180037805
Glassman (2026-03-18 22:43:51+00:00): I changed the road back to an alley. According to the OSM WIki, that is the correct tag for the way. I'll send you a message with more info about OSM and a link to the wiki. Let me know if you have any questions.
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180037998
NeisBot (2026-03-18 05:06:47+00:00): Hello, welcome and thank you for your contribution to OSM!

Your changeset was commented because your added description, note or slogan contain detailed text that may be interpreted as promotional or SEO-related. To ensure OSM remains neutral and focused on map data, I recommend keeping descriptions concise, factual, and free from marketing or promotional language.

⚠️️ Problematic element (limit 1):
https://osm.org/node/13657599739 v1

Could you please revise your text accordingly?

✅ For example, a more neutral and factual version of your text could be: "Art gallery"

#MapWithoutSpam
NeisRevert (2026-03-26 05:33:04+00:00): 🔄🤖 Partly reverted due to either a lack of response from the contributor or remaining promotional text by https://osm.org/changeset/180436475
(Delete spam tags. First version)
pesticides (2026-03-18 05:09:20+00:00): https://www.openstreetmap.org/note/5083454
Glassman (2026-03-18 22:42:43+00:00): I removed the address node you added because the house already is tagged with the same address.
            ---
            
            Published using OSMCha: https://osmcha.org/changesets/180038288
iandees (2026-03-18 15:05:18+00:00): Hello! I noticed that nodes https://www.openstreetmap.org/node/2846663732, https://www.openstreetmap.org/node/4971238093, https://www.openstreetmap.org/node/6450632092 were moved a long distance in this changeset. This is a common mistake that happens when you click on a point and drag to move the map. The point moves with your mouse instead of the map.

I moved things back to where they were before in https://www.openstreetmap.org/changeset/180064437, so no harm done!

To avoid this in the future:
- Try to click on an empty part of the map when you want to move around
- If you see a point move by mistake, press Ctrl+Z (or Cmd+Z on Mac) to undo it

Happy mapping!
woodpeck_repair (2026-06-11 09:06:24+00:00): This changeset has been reverted fully or in part by changeset 183960779 where the changeset comment is: revert low-quality AI building imports
woodpeck_repair (2026-06-11 09:00:01+00:00): This changeset has been reverted fully or in part by changesets 183960337, 183960380, 183960341, 183960408, 183960275, 183960389, 183960221, 183960319, 183960306, 183960280, 183960292, 183960414, 183960349, 183960228, 183960252, 183960358, 183960240, 183960299, 183960267, 183960399, 183960370, 183960328, 183960364 where the changeset comment is: revert low-quality AI building imports
woodpeck_repair (2026-06-11 09:09:43+00:00): This changeset has been reverted fully or in part by changeset 183960779 where the changeset comment is: revert low-quality AI building imports
woodpeck_repair (2026-06-11 09:07:59+00:00): This changeset has been reverted fully or in part by changeset 183960779 where the changeset comment is: revert low-quality AI building imports
Taksine (2026-03-19 05:53:04+00:00): 不确定你能看得到我说话吗，但我的判断是你看不到。
woodpeck_repair (2026-06-11 09:00:41+00:00): This changeset has been reverted fully or in part by changesets 183960337, 183960380, 183960341, 183960408, 183960275, 183960389, 183960221, 183960319, 183960306, 183960280, 183960292, 183960414, 183960349, 183960228, 183960252, 183960358, 183960240, 183960299, 183960267, 183960399, 183960370, 183960328, 183960364 where the changeset comment is: revert low-quality AI building imports
woodpeck_repair (2026-06-11 09:12:07+00:00): This changeset has been reverted fully or in part by changeset 183960779 where the changeset comment is: revert low-quality AI building imports
NeisBot (2026-03-18 06:06:39+00:00): Welcome, and thanks for your edits!

I noticed a few unintended crossings between roads and/or between roads and buildings in this changeset. This usually happens when geometry snaps incorrectly. Additionally, changes to tagging (e.g. modifying highway types or adding tags) can lead to unexpected crossings being detected afterwards.

In total, I detected 9 potential crossings.

⚠️️ Problematic elements (top 3):
https://osm.org/way/80526763 v14 | 5 crossings
https://osm.org/way/573464796 v2 | 4 crossings

⚠️ Dragged Nodes (max 3):
https://osm.org/node/3104285933 v5

Would you mind revisiting those areas?

#CrossingCheck
---
https://resultmaps.neis-one.org/osm-change-viz?c=180040133
iandees (2026-03-18 15:05:18+00:00): Hello! I noticed that node https://www.openstreetmap.org/node/3104285933 was moved a long distance in this changeset. This is a common mistake that happens when you click on a point and drag to move the map. The point moves with your mouse instead of the map.

I moved things back to where they were before in https://www.openstreetmap.org/changeset/180064439, so no harm done!

To avoid this in the future:
- Try to click on an empty part of the map when you want to move around
- If you see a point move by mistake, press Ctrl+Z (or Cmd+Z on Mac) to undo it

Happy mapping!
woodpeck_repair (2026-06-11 09:10:39+00:00): This changeset has been reverted fully or in part by changeset 183960779 where the changeset comment is: revert low-quality AI building imports
Filip009 (2026-03-27 07:06:45+00:00): Zdravím, dopravné značenie nie je smerovník https://www.openstreetmap.org/node/13657665188
Pavol33 (2026-03-27 07:26:53+00:00): Dobrý deň, táto značka je označenie smerov. Ako inak to mám dať, ak nie smerovník. Nech viem do budúcnosti . Ďakujem.
Filip009 (2026-03-27 07:50:34+00:00): https://wiki.openstreetmap.org/wiki/Tag:information%3Dguidepost
Podľa wiki je guidepost turistické/cykloturistické značenie

Použil by som niečo z dopravných značiek https://wiki.openstreetmap.org/wiki/Key:traffic_sign
alebo zo slovenských https://wiki.openstreetmap.org/wiki/Sk:Road_signs_in_Slovakia Konkrétny príklad som ale nenašiel.

Ale guidepost to určite nie je.
Pavol33 (2026-03-27 08:00:38+00:00): opravené
woodpeck_repair (2026-06-11 09:02:29+00:00): This changeset has been reverted fully or in part by changesets 183960337, 183960380, 183960341, 183960408, 183960275, 183960389, 183960221, 183960319, 183960306, 183960280, 183960292, 183960414, 183960349, 183960228, 183960252, 183960358, 183960240, 183960299, 183960267, 183960399, 183960370, 183960328, 183960364 where the changeset comment is: revert low-quality AI building imports
woodpeck_repair (2026-06-11 09:06:05+00:00): This changeset has been reverted fully or in part by changeset 183960779 where the changeset comment is: revert low-quality AI building imports
pitfire (2026-04-03 09:44:36+00:00): Hallo Didiflock,

was ist der Grund, einer asphaltierten Straße ein "very_bad" zu verpassen?
Dann sollte die Beschaffenheit folgender Beschreibung entsprechen:
Nicht versiegelte / unbefestigte Straßen mit Schlaglöchern und Spurrillen, die aber mit einem durchschnittlichen Geländewagen mit einer Bodenfreiheit von mindestens 18 cm befahrbar sind.

VG pitfire