piebro/osm-data huggingface dataset:
eggie (2019-10-29 21:20:02+00:00): Adres is weer terug op het gebouw. Er nu ligt ook nog een losse adresnode om te gebruiken.  
Er zijn nu dus drie adressen. 
Gr eggie
eggie (2019-10-29 21:22:59+00:00): Je kunt ook de club zelf op lege de adresnode taggen. Dan kom je dus daaruit, maar dan als 
club=sport
sport=field_hockey;soccer
name=Kampong

en dan haal je het adres zelf van het gebouw.
Succes,
Eggie
dgitto (2019-10-29 21:07:02+00:00): welcome in milazzo karida.
Thanks for your edits.
"access=no" means that nobody is allowed to use the gate (no vehicles or pedestrians, not the owner, not the firemans for emergencies, etc etc).
are you sure is this the case? (it is a gate, after all)
karida (2019-10-29 22:51:00+00:00): I might be wrong, but the gate seemed to be not used. However the owners should have access, I guess. So you're right, if "no" means no access by everyone, then it should be probably a different value. Do you think "private" would be right?
I thought this needs a fix to prevent routing engines accidentally enter the private roads
karida (2019-10-29 23:25:19+00:00): Btw., are you based in Milazzo?
dgitto (2019-10-30 04:25:05+00:00): Ok I agree that if the gate is not used (I have been there a couple of time) is not so important the value =no alone.
But yes, =private in my opinion could be more complete. The wiki maybe helps.
I am from Milazzo (the most complete town in sicily in OSM :-)), but at the moment I'm on a ship in the mexican gulf.
Ciao
Supaplex (2019-10-29 23:50:56+00:00): This is the Funkien Province that belong to Republic of China, also known as Taiwan
            ---
            #REVIEWED_BAD #OSMCHA
            Published using OSMCha: https://osmcha.mapbox.com/changesets/76365071
dval (2019-10-30 09:51:14+00:00): Hi, mir1234ivanova! Когда добавляете дома, старайтесь, чтобы они не пересекались с жилой зоной. В Висиме 74 подобных ошибки.
mir1234ivanova (2019-10-30 13:39:34+00:00): Здравствуйте! В Висиме я в основном добавляла адреса, а дома, которые пересекали жилую зону, уже были нарисованы до меня.
archie (2019-10-29 21:19:12+00:00): You have now put the second layer of "lines" (natural=coastline) upon an existing one (which by the way is included in the relation of coastlines for Halland). So there are now three (3) layers of "lines" upon another.  You commented this changeset - as all others - with "Changes to areas and lines not corresponding to underlying map." In which way does "underlying map" (is this possiblly satellite images?) show that there should be three layers of "lines". You would be well adviced to give an answer to this question. Keep in mind, that other active members - all over the world - can read this comment and your answer or absence of answer.
user_5359 (2019-10-30 05:16:09+00:00): Willkommen bei OSM! 59 Meter Höhe bei 9 Etagen macht 6,5 Meter pro Etage und das in einem Gebiet mit schätzungsweise 2 Etagen Standradbebauung.

Ich habe Deine Änderung zurückgedreht.
user_5359 (2019-10-30 03:43:42+00:00): Welcome to OSM! For a better description of the golf course have a look on https://wiki.openstreetmap.org/wiki/Tag:leisure%3Dgolf_course, please. Don't use landuse.
ZoonRuBot (2019-10-30 09:03:29+00:00): прошу прощения за "выездную службу", ошиблись
literan (2019-10-30 09:40:34+00:00): в OSM вносятся физически существующие на местности объекты. Если там офис - вносите как офис. Если там салон, куда можно прийти и постричь собаку - вносите как https://wiki.openstreetmap.org/wiki/Tag:shop%3Dpet_grooming. Просто сайты и виртуальные службы вносить нельзя
ZoonRuBot (2019-10-30 11:10:36+00:00): Да, я понимаю, и это ошибка с нашей стороны. Сорри что приходится за нами исправлять.
literan (2019-10-30 12:00:40+00:00): Если не секрет, вы какой-то сервис добавления информации в карты представляете?
Greg_Rose (2020-01-30 04:16:23+00:00): FYI - Gluing "natural=" areas to civic boundaries really shouldn't be done.
Gluing land areas to water bodies in generally frowned on, too. Just so you know.
MissingCSAA (2020-01-30 17:15:44+00:00): What is the best practice, then, for a "natural" space that immediately abuts a civic boundary? This is particularly relevant in Oregon, where nonfarm development is generally prohibited beyond civic boundaries.
phidauex (2020-01-30 19:12:00+00:00): There may be rare times when gluing them together makes sense, but it is usually easier to maintain if they remain separate shapes. One way to do this is to use the filters in iD (or JOSM) to hide the other features - for instance, when setting up the natural area you can hide Boundaries, and when working on the boundary you can hide Landuse features. Using the filters to hide everything except what you are working on is a good way to prevent inadvertent gluing.
Greg_Rose (2020-01-30 19:38:33+00:00): Yeah - what phideaux said.
I was going to give another example of what you could do - but now notice that you're using Potlatch... which I know absolutely nothing about.
Well if you *were* using iD, you can create your natural area and snap to whatever boundaries you desire, and then when done, while the new area is selected and fully visible (zoom out if necessary), hit "d" to disconnect all nodes.
In essence, it's far less future work for mappers should landuse or boundaries change - then only the one element needs to be updated. Ultimately not a *huge* deal - mostly just a helpful fyi from a fellow pnw-er.
archie (2019-10-29 21:22:46+00:00): This (https://www.openstreetmap.org/way/738917716) correctly tagged as highway=path. Why do you change correct an valid tags?
archie (2019-10-29 21:46:46+00:00): You changed the position of a rock (https://www.openstreetmap.org/node/4350785418) and created a breakwater barrier (https://www.openstreetmap.org/way/740016636). Where is your source for this? I do regularily follow the swedish notice for mariners (Ufs) and have no recollection of this. In counterchecking with swedish ortofoto from Lantmäteriet (the latest availible) I could not spot this breakwater-barrier. It is no trivial thing to move under water hinder or mapping breakwater-barrier. So where are your scource for those mappings?
ZZ29 (2020-02-23 16:38:28+00:00): Bonjour,
Je ne crois pas avoir vu le tag "telecom=shelter" documenté. A quoi cela correspond-il?
S'agit-il de NRO, Datacenter, ...?
InfosReseaux (2020-02-23 16:41:37+00:00): Bonjour, 

J'appuie la question de ZZ29, très intéressé pour connaitre la signification de telecom=shelter

François
h5xw02byn31e (2020-02-24 22:11:57+00:00): Bonjour,

J'utilise ce tag pour tout ce qui correspond aux shelters télécom (Exemple: https://www.grolleau.fr/en/cabinets-networks-and-telecom/fibre-optic-node-shelters/), donc ça peut être des NROs, des PoPs, des sites de régénération du signal optique... Le tag est apparu un jour dans l’auto-complétion de mon éditeur (iD) et me semblait parlant donc je m'en suis servi, mais si vous avez une meilleure solution, je suis preneur !
InfosReseaux (2020-02-26 20:37:30+00:00): Bonsoir
Malheureusement telecom=shelter ne fait pas partie de la normalisation choisie pour documenter les nœuds fonctionnels NRO / PoP et autres.

Les shelters doivent être tagués avec building=service + utility=telecom + building:prefabricated=yes

Voir ici pour les valeurs possibles de telecom=* utilisables :
https://wiki.openstreetmap.org/wiki/Telecoms/France
telecom=exchange => NRA/NRO
telecom=connection_point => SR/SRO
telecom=distribution_point => PC/PBO

L'autocomplétion d'iD n'est pas toujours bonne à suivre et l'évolution pour include les tags définis n'a toujours pas été traitée
https://github.com/openstreetmap/iD/issues/6780

Serait-ce possible de corriger svp ?
h5xw02byn31e (2020-12-31 07:49:58+00:00): Bonjour,

C'est désormais corrigé (seulement 10 mois après !) https://www.openstreetmap.org/changeset/96713491

Bonne journée !
h5xw02byn31e (2020-12-31 13:01:00+00:00): Autre bonne nouvelle, il n'y a plus de tag "telecom=shelter" :)
InfosReseaux (2020-12-31 13:55:52+00:00): Excellente nouvelle, merci !
MrCheesecake (2019-10-30 21:43:53+00:00): Hallo,

den Hangar gibt es schon lange nicht mehr und das "Zelt" der Werft Kollmar wurde vor ein paar Wochen abgeschlagen. Wo der Hangar war sind jetzt Bauarbeiter Container Wohnungen und die Container zwischen DHBW und ZU gibt es auch schon ein paar Monate nicht mehr
rene78 (2019-10-30 23:11:27+00:00): Hi cheesecake, sorry, dann war ich da wohl etwas voreilig. Mich hat bloss irritiert, dass Du das Innengebäude der ZU gelöscht hast. Gibt's dafür Gründe?
MrCheesecake (2019-10-30 23:16:20+00:00): Ja das war leider ein Versehen, aus der Luft sieht es ganz anderst aus als wenn man davor steht. Ich dachte das Innengebäude wäre der Innenhof ...
user_5359 (2019-10-30 03:57:48+00:00): Welcome to OSM! Why you overpaint you own residental area with additional triangles of residential areas?
Leo Slager (2019-10-30 23:17:55+00:00): Dat is weer zeer goed getekend.
De ZW-rijbaan v d Hoofdstraat nog voorzien van oneway=yes.
busroutes over NO rijbaan gerepareerd
Freek_ (2019-10-31 10:09:04+00:00): Leo, dank je wel. Voor het compliment en de correcties.
Ben intensief bij de uitwerking van het ontwerp betrokken dus ken bijna elk hoekje en gaatje van het plan. Dat is wel makkelijk tekenen.
eggie (2019-10-29 21:57:11+00:00): Lijkt mij oke... Niet alle kaarten laten club=sport  zien in de rendering als naam, maar het adres is wel vindbaar met een zoekslag.
https://www.openstreetmap.org/node/5630581883
En de naam Kampong staat allover daar. :)
De kinderopvang heb ik iets verplaatst.
Groet,
Eggie
archie (2019-10-29 21:51:51+00:00): You just broke mp (https://www.openstreetmap.org/relation/10215199/history). What is the reason for this?
pangoSE (2019-11-01 19:44:59+00:00): I did not check lately, but has iD recently gained MP-edit improvements? If not this might be accidental. 
I warmly recommend JOSM to any serious mapper not just adding a few details here and there.
Rom1 (2019-10-31 11:11:15+00:00): Hello, j'ai remis les différents nœuds à leur place d'origine. Nous (les contributeurs locaux de Nancy) avons pris pour convention de mettre les nœuds des commerces sur le filaire du bâti quand les commerces en question ont un pas de porte qui donne directement sur la voirie. Merci.
A15 (2019-11-04 19:30:31+00:00): Ok compris, je les ai séparer car l'editeur en ligne iD me donnais une Erreur disant le suivant : "<Point_Name> should be a standalone point based on its tags"
et me recommandait de séparer le point de la ligne.
Rom1 (2019-11-04 20:10:03+00:00): J'ai retrouvé cette expression dans https://learnosm.org/en/beginner/id-editor/ et c'est traduit en français "Un « point » créé dans l’éditeur iD est en fait un « nœud » indépendant avec un ensemble d’« attributs »." Rien n'empêche pourtant de créer des nœuds appartenant à une ligne et ayant un tag name. JOSM ne signale pas d'erreur pour ce cas de figure.
user_5359 (2019-10-30 04:29:13+00:00): Welcome to OSM! Thanks for the detail work. Some hints: For a sngle tree use natural=tree instead natural=wood. A drveway isdescribe with highway=service, service=driveway, access=private. The possibility to park on a private road is not registered as a parking lot.
GerdP (2025-01-15 14:30:11+00:00): Hi! 
Kannst Du mal schauen?
Dieser Bach (?) verläüft laut OSM teils mitten durch Gebäude. Fehlt da evtl. ein tunnel=culvert oder gibt es den gar nicht mehr? Auf dem Luftbild kann ich das nicht erkennen. Einer der Knoten: 
https://www.osm.org/node/6928771793
Alouette955 (2019-11-01 15:07:40+00:00): Vous semblez avoir effacé le deuxième ponceau qui enjambait le cours d'eau et qui faisait un triangle "rue Principale". On y trouve l'arrêt de bus "Rue Principale/Rue Principale" et les adresses 145 à 155 rue Principale.

exo.quebec continue de documenter le trajet de bus sur ce ponceau (qui était peut-être temporaire). J'ai corrigé le trajet de bus en fonction de la disparition du ponceau mais l'arrêt de bus n'est plus sur le trajet.

Merci de confirmer que le ponceau et la portion de rue Principale n'existent plus.
Alouette955 (2019-11-01 15:09:53+00:00): P.S. c'est tout juste au nord du rond-point de Melocheville
YanTremblay (2019-11-01 16:53:00+00:00): Je confirme que ce ponceau a été démoli et ne sera pas reconstruit.
Alouette955 (2019-11-02 15:34:35+00:00): Merci je conserve donc la nouvelle route de bus 20 telle que corrigée.
TheSwavu (2019-10-30 23:08:17+00:00): You do know that these paddocks are for grazing horses and not for riding them?
Wulf4096 (2020-08-28 11:35:55+00:00): Hallo!

Woher kommt der Name "Die Grube" für https://www.openstreetmap.org/way/791715079 ?
Mir ist vor Ort keine Beschilderung aufgefallen, im Internet finde ich auch nichts dazu.
Alpin100 (2020-08-28 11:52:00+00:00): Damals habe ich eine Anwohnerin zur Lokalgeschichte befragt, dabei fiel der Name für die ehemalige Sandaushubstelle. Eventuell passt dann besser loc_name.
Wulf4096 (2020-08-28 12:23:58+00:00): Danke! Ich bau's eben um.
chnav (2019-10-30 08:58:06+00:00): Фейковый оператор "Газопроводы" удален.
chnav (2019-10-30 09:00:06+00:00): название ЛЭП удалено, это описание, а не название.
dgitto (2019-10-30 04:30:51+00:00): Benvenuto in OSM !
archie (2019-10-29 23:39:48+00:00): You retagged this (https://www.openstreetmap.org/way/725142657/history), before your retagging highway=path. You changed this (https://www.openstreetmap.org/way/609313516/history) to highway=footway. How should cyclists  behave when they come to the now footway (where cycling is not allowed)? I think you are changeing a great deal of ways without thinking through questions of routing beforehand.
archie (2019-10-30 01:21:39+00:00): You must be aware that we are not primarily drawing a map as seen on https://www.openstreetmap.org. We are (in our sparetime) gathering information about geografical items which are stored in a database. This databaseinformation can than be used to make maps or for other purposes. This is the core of osm; database-feeding. The databaseinformation can be used for routing-purposes; eg Garmin. It is therefore important that foot-/bicycleways are tagged right. I have noticed that you retag almost every way bicycle-/footway (wheather it is path och footway or cycleway) into bicycle=designated+foot=designated+highway=cycleway. Well some days ago you tagged highway=footway insted (as ferosiously as you now tag "cycleway"), but changed to cycleway. I commented this and sent you the relevant weblink. It is not the purpose that all foot-/bicycleways are blue on the map but that the ways are tagged right so to facilitate routing. You wan't listen to that and I find it frustrating that you don't grasp this. Furthermore you are doing tit-for-tat-editing. When I change ways, you will change back without relevant comment. That is not a good idea for a community-project like osm. +++ So, remember it's database-gathering, not mapdrawing what this is all about.
archie (2019-10-29 23:07:09+00:00): Well, this is - I take your word for it - a park-area. It is though forest-cladd. So landuse=forest. I advise you to read: https://wiki.openstreetmap.org/wiki/Landcover
archie (2019-10-29 23:03:56+00:00): Well, this is - I take your word for it - a park-area. It is though forest-cladd. So landuse=forest. I advise you to read: https://wiki.openstreetmap.org/wiki/Landcover
archie (2019-10-29 23:07:41+00:00): Wrong addressee
user_2172710 (2019-10-29 23:23:09+00:00): You could look on it as a cultivated area. Just because there are trees that don´t denote a wood. Many parks all over the world have trees. Some even dense. I´ve read the landcover-texts, and can´t understand why this is not a park. I´ve lived just 500m from it for several years. My daughter have played with her friens there. I just visited the area and it´s still a park. I know woods. Often go uout there these days to pick mushrooms. My father was a lumberer.
user_2172710 (2019-10-29 23:30:39+00:00): Have you visited the park at all? Or do you just go by what you see from photos from above?
archie (2019-10-29 23:52:56+00:00): Well I do not contest that this is a park. But you yourself are talking of "lummig skog" in your comment. This is tagged as leisure=park with landcover landuse=forest. This is'nt a case of tagging for the renderer? You did this earlier on at Vallarnas Fritidspark as well and on other places in the north; allwas parks.  + + + Now that you are talking; what about the other questions about your deletion of buildings, breaking of multipolygons, moving of rocks at sea and mapping fancy breakwater-barriers. Will you please answer, thank you. Why are you changing correct tagging into wrong tagging for combined foot-/cycleways? And this in grand style, without considering routing problems you create. Well give us an answer.
Letelier (2019-10-30 22:47:11+00:00): Archie's interpretation of the Wiki seems very interesting to me.

According to https://wiki.openstreetmap.org/wiki/Tag:landuse%3Dforest landuse=forest is a managed, commercially used forest.

The area debated here has trees as landcover, but landuse=forest seems to be wrong here.
Frans S (2019-10-30 15:53:36+00:00): Hello Iris Jang
Thanks for mapping.
A request. Please pay more attention on squaring the buildings you map. You missed quite a lot. You should have been warned about that by the issue triangle in IDeditor. Please do not ignore these but try to solve them.
I noticed also over 40 buildings which were duplicated. did you map outside your square ?  If so, please don't. This can cause mappings done twice.
Was Bing the required Imagery? It is rather old. (2004 at oldest) There are different more recent images available.
Please be sure an object is a building. I found several mappings where nothing is to see
See this picture
https://drive.google.com/open?id=1EPD4GmxmIbPuJgJsCLy1wtTBXNoMHat3
Best regards
user_5359 (2019-10-30 04:42:24+00:00): Welcome to OSM! For a better description of the golf course have a look on https://wiki.openstreetmap.org/wiki/Tag:leisure%3Dgolf_course, please. Don't use landuse.
santamariense (2019-11-04 01:58:27+00:00): IgorBotelhoR,
Outro usuário marcou esta edição como mapeamento fictício por você ter marcado o terreno da igreja como park. O que existe no terreno que o caracterizaria como park? E, como se dá o acesso? É público? Se é fechado, quais são os horários que se pode acessar?
Falo deste: https://www.openstreetmap.org/way/740043962
            ---
            #REVIEWED_BAD #OSMCHA
            Published using OSMCha: https://osmcha.mapbox.com/changesets/76370357
viloan (2019-10-30 01:24:07+00:00): Bem-vindo(a) ao OpenStreetMap e parabéns pela sua primeira edição! :-)

Temos um portal brasileiro sobre o OpenStreetMap, com várias informações úteis em https://wiki.openstreetmap.org/wiki/Brasil

Enquanto você está se acostumando com o OpenStreetMap, é recomendado que sempre pergunte aos usuários mais experientes antes de remover ou modificar objetos do mapa, especialmente aqueles que são aparentemente "estranhos" ou "fora do lugar".

Além disso, pedimos que não copie dados de mapas proprietários (como nomes de ruas do Google Maps, por exemplo) e que mapeie apenas o que existe na realidade.

Se você está mapeando por causa do Pokémon, dê uma olhada em https://blog.openstreetmap.org/2017/12/01/dicas-para-novos-mapeadores-pokemon-go/?lang=pt-pt
Se você está mapeando por causa do jogo do Harry Potter, as dicas e explicações na página anterior também são úteis para você.

Se tiver qualquer tipo de dúvida você pode entrar em contato com a comunidade brasileira através de algum dos canais disponíveis em https://wiki.openstreetmap.org/wiki/Pt:Contact
O canal "Comunidade" do Telegram costuma ser o mais movimentado.

Abraço e boa diversão com suas edições!
user_5359 (2019-10-30 04:51:24+00:00): Welcome to OSM! Note that in OSM description of the objects has the highest priority. Objects that have only one name, have little sense. As home page for the question "How do I describe you?" I recommend the web site http://wiki.openstreetmap.org.
viloan (2019-10-30 02:17:00+00:00): Bem-vindo(a) ao OpenStreetMap e parabéns pela sua primeira edição! :-)

Temos um portal brasileiro sobre o OpenStreetMap, com várias informações úteis em https://wiki.openstreetmap.org/wiki/Brasil

Enquanto você está se acostumando com o OpenStreetMap, é recomendado que sempre pergunte aos usuários mais experientes antes de remover ou modificar objetos do mapa, especialmente aqueles que são aparentemente "estranhos" ou "fora do lugar".

Além disso, pedimos que não copie dados de mapas proprietários (como nomes de ruas do Google Maps, por exemplo) e que mapeie apenas o que existe na realidade.

Se você está mapeando por causa do Pokémon, dê uma olhada em https://blog.openstreetmap.org/2017/12/01/dicas-para-novos-mapeadores-pokemon-go/?lang=pt-pt
Se você está mapeando por causa do jogo do Harry Potter, as dicas e explicações na página anterior também são úteis para você.

Se tiver qualquer tipo de dúvida você pode entrar em contato com a comunidade brasileira através de algum dos canais disponíveis em https://wiki.openstreetmap.org/wiki/Pt:Contact
O canal "Comunidade" do Telegram costuma ser o mais movimentado.

Abraço e boa diversão com suas edições!
user_5359 (2019-10-30 04:58:14+00:00): Welcome to OSM! Note that in OSM description of the objects has the highest priority. Objects that have only one name, have little sense. As home page for the question "How do I describe you?" I recommend the web site http://wiki.openstreetmap.org.
user_5359 (2019-10-30 05:03:16+00:00): Welcome to OSM! 
For a better description of Family Medical Center please have a look on https://wiki.openstreetmap.org/wiki/Key:healthcare
Andrew Matheny (2019-10-30 15:54:53+00:00): Hey, Kevin. Similar question here: where did you get the address data for the home addresses?
rivermont (2019-10-30 02:49:44+00:00): Why did you delete these buildings? They appear on all the imagery I can see.
rivermont (2019-10-30 02:54:26+00:00): Hi,
Please do not delete buildings only to redraw them. You can simply change the outline of the building. There is a history component to OSM and deleting and recreating makes this useless. It also creates unnecessary object IDs.  
In iD, the editor you are using, you can add nodes to a way and move them around, which you should know from the tutorial. In JOSM you can also create new geometry and replace the way with it.  
Please edit ways from now on instead of deleting and redrawing them. Let me know if you have any questions.
Akshai (2019-10-30 03:27:36+00:00): Hi, 

Thanks for your feedback.

May I know whether you were the previous editor of this mapping? Also can I know how you were able to detect that some buildings were deleted?

Initially, I tried to add in imagery offsets as Maxar imagery is the most accurate. But several buildings were still out of the outline.

Moreover, I noticed that some of outlines cannot really be edited as they were on top of green fields and did not have buildings under them. 

So I decided to delete & re-create them. Isn't it more efficient to start over than to edit when a large number of buildings need individual attention?
rivermont (2019-10-31 21:42:16+00:00): I had not been doing any editing in this area. I found the changeset using a tool claled OSMCha (https://osmcha.mapbox.com), which lets people inspect changesets and and helps with finding potentially problematic changes.

I'm not sure what offset problems you were having. The surrounding buildings were traced from Bing, which in this spot has an offset from Maxar of only about 1-2 feet. Any buildings that were in 'green fields' are there because they do not exist anymore. Those should be deleted.

You are correct, that sometimes it is faster to delete and recreate then to fix a badly mapped building. However this causes problems for other mappers who try to follow the history of an object, as well for anyone tracking edits in an area. It's just bad practice.