Home News Forums Contact Us Login or Create Account Search form Search Search Digital 3D Solutions Powerful 3D Apps for Industry 4.0 Advanced 3D in a Web Browser Bespoke 3D Software Trusted by Industries Products CAD Processor Extended 3D Visualisation CAD Assistant CADRays JT Assistant Web3D Applications Web3D Viewer Andy3D Asset Revamping Web Platform Open Source Core Technology Overview Download Center Resources Open Source Development Added-Value Components SALOME Software Suite Technology Support Articles Geometrical 3D Modeling Industrial Visualization Solutions Visualization of Digital Mockup Industrial photorealistic rendering Visualization of massive point clouds Mixing a point cloud and a CAD model Volume rendering Efficient rendering of CSG models Mobile devices and touchscreens Web-based and cloud-based visualization Basic interactive visualization Improved visual appearance of a 3D scene CAD Data Processing Numerical Simulation Environments Piping & Plant Design Digital Mockup Simplification Surface Wrapping for Simulation Web 3D Demo Company News Careers Locations Contact Us Improved visual appearance of a 3d scene Traditional OpenGL Real-time ray tracing The computing power of modern desktop graphic cards can be utilized to improve dramatically the visual results for a 3D scene displayed in your 3D applications. Real-time ray tracing algorithm offered by OPEN CASCADE is the solution when you need order-independent transparency, sharp shadows, light refraction and specular inter-object reflections inside an application while preserving interactive frame rates. Real-time ray tracing is applicable to many use cases where OpenGL rasterization is used traditionally – to gain better performance (visualization of very large tessellations) or to improve the user experience (better perception of a 3D scene). On the other hand, our real-time ray tracing solution is flexible and generic and can be adapted to wide range of input data types where traditional rasterization cannot be used. One example is on-the-fly surface reconstruction from a point cloud or a scalar field without tessellation. This approach was implemented by OPEN CASCADE in a visualization solution for realistic visualization of Smoothed Particles Hydrodynamics (SPH) simulation results calculated by GPUSPH solver (http://www.gpusph.org/). This is also an example of a combined rendering solution: photo-realistic rendering is used to visualize all scene elements (a fluid, solid objects like walls and obstacles, environment) with photographic quality, while volume rendering is used to show the local characteristics of the fluid (pressure, velocity, etc.) with color. Open CASCADE customers can benefit from such a flexible rendering architecture and mix various rendering algorithms and input data in one 3D scene. Contact Us Quick Links to Articles Geometrical 3D Modeling Industrial Visualization Solutions Visualization of Digital Mockup and large assemblies Industrial photorealistic rendering Visualization of massive point clouds Mixing a point cloud and a CAD model in one 3D scene Volume rendering and computed tomography support Efficient rendering of CSG models Visualization on mobile devices and touchscreens Web-based visualization Basic interactive visualization and selection for daily tasks Improved visual appearance of a 3D scene CAD Data Processing Numerical Simulation Environments Piping & Plant Design Digital Mockup Simplification More coming soon... ABOUT OPEN CASCADE News Company Locations Web 3D Demo DIGITAL 3D SOLUTIONS Powerful 3D Apps for Industry 4.0 Advanced 3D in a Web Browser Bespoke 3d Software Products FOLLOW OPEN CASCADE Twitter LinkedIn Google+ Youtube A Capgemini Group Company Terms Of Use | Privacy Policy | Credits | Site Map | Search Copyright © 2018 OPEN CASCADE SAS Contact Us