ABOUTSERVICESPROJECTSCAREERSBLOGPARTNER LOGINCONTACT The Windamir Blog Windamir Completes Construction of 911 Call Center for Coweta County Windamir is pleased to announce that we have completed the construction of the Coweta County E-911 Call Center! We are excited to have been a part of the first major renovation to the Call Center and we enjoyed working with the County on this important project. READ MORE Robert Pearse Promoted to Corporate Construction Quality Control Manager Windamir Development, Inc. is pleased to announce that Robert Pearse has been promoted to the position of Corporate Construction Quality Control (CQC) Manager. Bob will oversee construction quality control for all operations located throughout the Southeastern U.S. - August 2019 READ MORE Windamir Awarded Aircraft Test Engine Facility, Hunter Army Airfield, GA Windamir is pleased to announce we have been awarded Contract W912HN19C3004 by the USACE to build a Aircraft Test Engine Facility for rotary-wing aircraft at Hunter Army Airfield, GA. The project will construct a 3,960 SF building to house helicopter engine testing equipment. READ MORE Windamir Awarded Vehicle Paint Prep Shop Fort Stewart GA Windamir is pleased to announce that our company has been awarded Contract W912HN19C3001 by the USACE Savannah District for construction of a new Vehicle Paint Preparation Shop at Fort Stewart, GA. This was a Small Business Contract Award in the Amount of $2,853,535.00. READ MORE Windamir Awarded NAVFAC Design-Build MACC for TX, LA, and MS Windamir Development Inc is pleased to announce that our company has been awarded Contract N69450-18-D-1321 by NAVFAC Southeast for the Design-Build IDIQ Multiple Award Construction contract for Texas, Louisiana, and Mississippi areas. READ MORE Get your next construction project done right, the first time. We’ll deliver the work on time, on budget, and to your exacting standards. GET IN TOUCH ABOUTSERVICESPROJECTSCAREERSBLOGPARTNER LOGINCONTACT © 2021 Windamir Construction, Inc.. All rights reserved. Site by Trajectory