;-) New Inventory Designed Graph Studio Shopus Cafeteria Manhood Search menu Designed Graph Search for The making of the Monocanal logo Description• ProcessFeedback Customer: We are engaged in dubbing video games, videos and virtual reality objects, composing music, audio design of interfaces, speech dubbing, mixing and mastering, audio restoration. In the near future, we are going to engage in sound design of the urban environment and objects that interact with humans, as well as film the process of our creation for each project. In the logo and corporate identity, I would like to visually reflect that the studio is engaged in sound, using the latest digital technologies, multichannel surround sound, and virtual reality. It is advisable to graphically depict the sound in a completely new, fresh form, without the use of intrusive images (reels, tapes, cassettes, piano, guitar, sheet music, speakers, microphones). Making the first sketches. Art director: 1 - warm. Designer: What if you compose a logo from dots that will line up in different patterns, as if under the influence of sound? Inspired by experiments with water and sand, which from sound waves of different frequencies begin to form patterns on the surface. Art director: Come on. Coming up with different patterns from dots. Choosing the main option and preparing for release. We give it to the customer. Email: mailbox@artlebedev.ru Addresses and telephones © 1995–2017 Art. Lebedev Studio