Buy now Play prototype Trailer About Jobs Team Blog Presskit 简体 繁體 Twitter Facebook Instagram Mail Time moves only when you move OUT NOW ON PC, MAC, LINUX AND XBOX ONE A hallmark of excellence. 9/10 DESTRUCTOID The most innovative shooter I’ve played in years. 9.5/10 JIMQUISITION unlike anything else I’ve played. 9/10 POLYGON may very well belong in the same set as System Shock and Half-Life 5/5 THE DAILY DOT SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS! THE WASHINGTON POST PreviousNext PLAY SUPERHOT NOW Available while supplies last! Current and prospective owners will also be entitled to a free DLC (coming soon-ish, stay tuned for more updates!) GAME OF THE YEAR! COOLEST GAME MECHANIC I’VE SEEN MY ENTIRE LIFE! MARK FISCHBACHMARKIPLIER LIKE YOU’RE PLAYING THROUGH QUENTIN TARANTINO’S VERSION OF THE MAD MEN OPENING CREDITS PHILIPPA WARRWIRED UTTERLY FANTASTIC, FANTASTIC FIRST PERSON SHOOTER DANIEL HARDCASTLEOFFICIALNERDCUBED IT’S A BRILLIANT IDEA THAT’S MESMERIZING TO PLAYAROUND WITH NATHAN GRAYSONROCK, PAPER, SHOTGUN THE GAME HAS A BRILLIANT SENSE OF STYLE AND PERFECTLY OFFERS A RANGE OF SCENARIOS IN WHICH THE MECHANIC SHINES. RAMI ISMAILVLAMBEER PreviousNext Teaser video See a glimpse of what we have in stock for you SUPERHOT SUPERHOT is the first person shooter where time moves only when you move. With its mesmerising gameplay and unique, stylized graphics SUPERHOT aims to finally add something new and disruptive to the FPS genre. See the bullets crawling towards you as you carefully plan your steps and aim your gun. Enjoy the mayhem that is unleashed as you put that plan into motion. Dodge bullets. Take out your enemies. One step at a time. The team SUPERHOT is built with love by the terrific folks below. Piotr Iwanicki Game Director SUPERHOT Marcin Surma Art Director SUPERHOT Jakub Ziembiński Development SUPERHOT Tom Kaczmarczyk Business Relations SUPERHOT Szymon Krukowski PR / Community Love SUPERHOT Konrad Kaca 3D Artist SUPERHOT Artur Walaszczyk Sound Design SUPERHOT Jakub Witczak Programming SUPERHOT Cezary Skorupka Story SUPERHOT Panos Rriska Level Design SUPERHOT Adrian Walczak QA Lead SUPERHOT Anna Skorupka Office Management SUPERHOT Paweł Miniszewski VR Programming SUPERHOT Origins How it all began It started out as a 7 Day First Person Shooter (7DFPS) game jam project made by a group of friends in August 2013. After releasing the prototype of SUPERHOT to the Internet, it quickly became very popular – the game was featured on sites like RPS, PCGamer, GiantBomb and more!. Thanks to the support of our fans, SUPERHOT went through the Steam Greenlight process during a single weekend. This allowed us to expand the team and start remaking the prototype into a full-blown game. On May 14th, 2014 we launched a Kickstarter campaign which was funded within the first 23 hours. In the end we received over $250,000 from our community – many thanks to all who backed SUPERHOT! SUPERHOT is currently on track for global release for PC / Mac / Linux and XBox One in Q1 2016. Gallery A picture is worth a thousand words. Here’s fifteen thousand. All of them in uppercase. Press Kit Planning to write something new about SUPERHOT? Grab the presskit SUPERHOT is a labor of love. It got funded with tremendous support from the amazing community of players from all over the world. We're now building it out in the open - transparently and in constant communication with you guys. Keep in touch with us on Facebook and Twitter and talk to us on the interwebs. We're always happy to hear your toughts! with love, the SUPERHOT team Twitter Facebook Mail Scroll to top