Permits and Finding a Builder At this stage, it is probably time to start looking for a builder. We can get you in contact with builders in your area who have previously assembled our packages or you can use your own builder. Our packages are precut, notched and numbered, so any generally skilled framer should be able to assemble our package. Typically the builder will take our plans and submit them to the building inspector in your town in order to receive the necessary permits. Next - Contract and Final Plans Learn about Habitat Download our catalog for free, or order the printed version with DVD for $15. Download Free Catalog What is post and beam? How much does this cost? Why use Habitat Post & Beam, Inc.? Are these homes energy efficient and What is the process of working with Habitat? What is included in your package? What areas do you cover? Do you have homes that we can view? Will your package be designed to work with my local building codes? How long does it take? I already have a plan; will you give me a quote to make it post and beam? How do I get started? When are you open? © 2021 Habitat Post & Beam, Inc. · 21 Elm Street, South Deerfield, MA 01373 · (800) 992-0121 · cms-alerts@getfused.com Members of the Better Business Bureau, National Association of Home Builders, and more. View our Facebook page.

Plan: 3597 Kringle Candle (#3597) (10,170 sq ft) Package Price: $0 More Info Plan: 3409 Mann Orchards (#3409) (5,000 sq ft) Package Price: $490,250 More Info Plans Houses Additions Accessories Commercial / Specialty Keyword The pre-drawn plans on this site are only a sampling of the unlimited styles of buildings designed and built through the teamwork of Habitat and owners. Any of the plans shown can be altered in any way to fit your style, size requirements and budget. © 2021 Habitat Post & Beam, Inc. · 21 Elm Street, South Deerfield, MA 01373 · (800) 992-0121 · cms-alerts@getfused.com Members of the Better Business Bureau, National Association of Home Builders, and more. View our Facebook page.