Bright ideas. Sustainable change. WORLD WIDE CONTACT INFORMATION SEARCH Services Projects Company Media Career Sustainability Ingenuity Digital Solutions Finland Media Articles Cities & built environment Urban planning is also a matter of play News Articles Sustainable development Construction & Real Estate Environment & water Cities & built environment Smart and vibrant cities IoT changes traffic Urbanization is changing urban planning Urban planning is also a matter of play The structure of trade has changed Ecological reconstruction requires a comprehensive understanding and consideration of impact chains Public works of art are attractions The experience trails help highlight the pain points in the area Korona challenges the vitality of city centers Getting around as a service The tourism industry was hit by a huge shock - how to be ready when demand comes again? What is the role of the centers as places of business in the future? How do we move sustainably after an emergency? Oil prices plummeted - what about the electrification of transport? Bike traffic brings a breath of freedom From a saddle perspective, the landscape opens up in a new way - Bike tourism is experiencing a strong boom Artificial intelligence to enhance traffic corrections In regenerative design, nature acts as a handbook Could rail projects in urban areas be self-financing? Community construction is an expensive endeavor marketing and communication Webinars and events Ramboll brand and logo Urban planning is also a matter of play! Regional planning is often a real hassle, centered on schedule and cost pressures as well as conflicts of interest. There are exceptions. TAKE CONTACT Vilma Vuori INTERACTION DESIGNER M: +358 40 7574 272 Send a message to Vilma Vuori Could urban planning more often be a joyful, inspiring and rewarding process from design to implementation and use - and even common to all users? The end users of the plans, the residents, have the opportunity to participate in the process, but currently the representatives of the older age group are the most actively involved. In order for the city to be truly genuine for all, other age groups must also be involved. Play and creativity Luovat, pelilliset ja leikilliset menetelmät ovat tulleet osaksi kaupunkisuunnittelua, ja niiden avulla halutaan tavoittaa ikäryhmiä entistä kattavammin. Vuoden 2016 opetussuunnitelman mukaan jo peruskoulussa laaja-alaisen osaamisen osa-alueina korostetaan osallistumista, vaikuttamista ja kestävää kehitystä. Näiden lisäksi vuorovaikutustaidot ja kulttuurinen osaaminen ovat keskiössä. Perusopetuksessa on tavoitteena luoda toimintakulttuuria, joka ”edistää oppimista, osallisuutta, hyvinvointia ja kestävää elämäntapaa.” Nuorempien ikäluokkien tavoittamiseksi olemme pitäneet esimerkiksi koululaisille työpajoja eri luokka-asteilla alakoulusta lukiolaisiin. Poikkeuksetta vastaanotto on ollut innostunutta ja kiittävää. Kaikki tilaisuudet ovat tapahtuneet kasvotusten lasten ja nuorten kanssa, yhteistyössä koulujen kanssa. Menetelmänä olemme käyttäneet kaupunkisuunnittelupelin eri variaatioita hyödyntäen pelilautana karttapohjia ja pelivälineinä esimerkiksi legoja, paperisia muotoja ja kyniä. Vaikka olemme menneet tilaisuuksiin suurin odotuksin, koululaiset ovat silti aina yllättäneet innostuneella otteella, keskittyneellä tekemisellä ja asiantuntijuudellaan. Aidoimpia kohtaamisia on ollut nuorimpien koululaisten kanssa – lukioikäisillä aikuistuminen ja realiteetit alkavat jo rajoittaa ideoiden villeintä lentoa. Leikin avulla yhteinen käsitys On the other hand, the inspiring power of playful methods has also been seen when working with adults. Rarely have we been able to experience with the adult participants such a dedicated and joyful atmosphere in the workshops as in the workshop of an extension project when the participants got to massage the houses for thousands of residents. Lego and the floor map were on the same scale, which tied the construction scale to reality. We have also taken advantage of the gaming elements by organizing experience workshops where the familiar subject is dealt with in a completely new way, for example in the form of games, empathy, stories or a fast-paced brainstorming session. In complex design projects, the game builds a common understanding of the perspectives of different actors and functions as we step into the boots of other user personalities, for example by utilizing empathy methods. By approaching serious things through play, we are able to throw ourselves into a wild vision and still stick to the appropriate degree when the structured workshop situation ultimately leads to the concretization and coordination of goals together with experts. We are working hard for cities that work for all, but not as real. Adapting a familiar phrase: All work no play makes any city a dull city . Espoo, headquarters Espoo, head office PO Box 25, Itsehallintokuja 3 FI-02601 Espoo Tel: 020 755 611 - Fax 020 755 6201 Mail: info@ramboll.fi Other sites Ramboll Foundation Finland Ramboll Group Netherlands America Australia / New Zealand Belgium Brazil Spain / Portugal South Africa Finland Greenland India Great Britain Italy Japan Canada China Middle East Malaysia Mexico Myanmar Norway Poland France Romania Swedish Germany Singapore Switzerland Denmark Company Contact Terms of Use