SITE MAP EN ABOUT US KEY SEGMENTS FOR MEDIA CAREER CONTACT Home Career Job offers JOB OFFERS QLOC job offers Job offers Muve CONTACT TO THE HR DEPARTMENT Job offers See job offers in companies: Address data biuro@1ce.games +48 (22) 574 25 16 Krakowiaków 50, 02-255 Warsaw Poland Menu About us Key segments For media Career contact Copyright © by 1C Entertainment Realization: agencjawmc.pl The website uses cookies I understand x

SITE MAP EN ABOUT US KEY SEGMENTS FOR MEDIA CAREER CONTACT Home Career Job offers QLOC job offers JOB OFFERS QLOC job offers Job offers Muve CONTACT TO THE HR DEPARTMENT QLOC job offers At QLOC, we have been helping game developers and publishers for years. We make sure that the tasks entrusted to us are performed in the best possible way and on time. Thanks to this, our partners can focus on providing players with a unique experience. We are known in the world for high-end video game ports, but we specialize not only in this field. QLOC is more than a team of outstanding programmers. Our team consists of over 350 people who are very knowledgeable about game development, testing and localization. We also provide our clients with functional, localization, compatibility and certification tests. We translate games into over 30 languages. We offer co-development and remastering services. Hall of fame? Dragon's Dogma: Dark Arisen (PC port), Tales of Zestiria (PS4 and PC port), Devil May Cry series (Xbox One and PS4), Resident Evil 4 and 6 for PC, RiME (PC and Xbox One versions), Dark Souls Remastered (PC, Xbox One, PS4) - and many, many more. We are currently looking for candidates for the position of: PR MANAGER C ++ PROGRAMMER FOR WORKING WITH PORTING VIDEO GAMES C ++ DEVELOPER FOR GAMES CO-DEVELOPMENT COMPUTER GAMES TESTER LINGUISTIC VIDEO GAME TESTER ACCOUNTANT / ACCOUNTANT Address data biuro@1ce.games +48 (22) 574 25 16 Krakowiaków 50, 02-255 Warsaw Poland Menu About us Key segments For media Career contact Copyright © by 1C Entertainment Realization: agencjawmc.pl The website uses cookies I understand x