Home Games Blog Press Team Contact Home Games Blog Press Team Contact Home Games Blog Press Team Contact < > No boss We don't have a boss. We're all equal and we wanted that to show, both in the way our games are made and in the way we organise ourselves. So we chose to create a cooperative company. Everyone has a say and we all take home the same salary. © motiontwin Legal Info Support

Home Games Blog Press Team Contact Home Games Blog Press Team Contact Home Games Blog Press Team Contact < > No newcomers 13 years. That's a long time in the indie game space, but we've got no intention of stopping now. 10 people. Our team is large enough to run multiple projects but small enough to stay indie. We've made over 150 games ranging from one week game jams to year long behemoths. Titles like; My Brute, Die2Nite and Mush, that was us. © motiontwin Legal Info Support

Home Games Blog Press Team Contact Home Games Blog Press Team Contact Home Games Blog Press Team Contact < > No boring days We make games to fulfil ourselves and be happy when we go to work every morning. We love the feeling of booting up a new game for the first time. It's the same feeling we get when we start a new project. We live and breath this stuff. © motiontwin Legal Info Support