Patent Document ID: 10143908
Application ID: 15886779
Patent Flag: 1

Claim One:
1. A computer based method for quantifying a game-player's prediction skills and statistical knowledge of defensive athletic performance, the method comprising the steps of: during a first game observing a first team in a defensive role for a first scoring event during a first play against a second team in an offensive role; the first scoring event is only a formerly non-scoring forced possession change from the second team to the first team; the possession change is determined only at a conclusion of the first play; assigning to the first scoring event a predetermined first numerical value; recording on the computer the first numerical value in a computer readable medium and adding it to a first sum; prior to the first game the first sum is zero and at a conclusion of the first game the first sum is a first total; during a second game observing a third team in a defensive role for a second scoring event during a second play against a fourth team in an offensive role; the second scoring event is only a formerly non-scoring forced possession change from the fourth team to the third team; the possession change is determined only at the conclusion of the second play; assigning to the second scoring event a predetermined second numerical value; recording on the computer the second numerical value in a computer readable medium and adding it to a second sum; prior to the second game the second sum is zero and at a conclusion of the second game the second sum is a second total; before the first game is commenced a first game-player enters a numerical prediction of the first total that is recorded on the computer; before the second game is commenced a second game-player enters a numerical prediction of the second total that is recorded on the computer; and at the conclusion of the first game and second game a first IQ is recorded in the computer as the difference between the numerical prediction of the first game-player and the first total and a second IQ is recorded in the computer as the difference between the numerical prediction of the second game-player and the second total; in response to the first IQ being lesser than the second IQ then the first game-player is identified as prevailing over the second game-player or in response to the second IQ being lesser than the first IQ then the second game-player is identified as prevailing over the first game-player; the computer presents the first IQ, second IQ and identifies the prevailing game-player in a human readable format.