Title: StarDojo: Benchmarking Open-Ended Behaviors of Agentic Multimodal LLMs in Production–Living Simulations with Stardew Valley
Primary area: datasets and benchmarks
Keywords: Benchmark, Agent, Multimodal LLMs, Open-endedness, Stardew Valley

Abstract: Autonomous agents navigating human society must master both production activities and social interactions, yet existing benchmarks rarely evaluate these skills simultaneously. To bridge this gap, we introduce StarDojo, a novel benchmark based on Stardew Valley, designed to assess AI agents in open-ended production–living simulations. In StarDojo, agents are tasked to perform essential livelihood activities such as farming and crafting, while simultaneously engaging in social interactions to establish relationships within a vibrant community. StarDojo features 1,000 meticulously curated tasks across five key domains: farming, crafting, exploration, combat, and social interactions. Additionally, we provide a compact subset of 100 representative tasks for efficient model evaluation. The benchmark is designed with a unified, user-friendly interface without the need for keyboard and mouse control, supports all mainstream operating systems, and enables parallelized execution of multiple environment instances, making it particularly suited for evaluating the most capable foundation agents with multimodal large language models (MLLMs). Extensive evaluations of state-of-the-art MLLMs agents demonstrate substantial limitations, with the best-performing model, GPT-4.1, achieving only a 12.7% success rate, primarily due to challenges in visual understanding, multimodal reasoning and low-level manipulation. As a user-friendly environment and benchmark, StarDojo aims to facilitate further research towards robust, open-ended agents in complex production-living environments.

TL;DR: We propose a  multimodal agent benchmark based on Stardew Valley.