Title: Monocular Normal Estimation via Shading Sequence Estimation
Primary area: generative models
Keywords: Video Diffusion Model, Shading Estimation, Single-view Normal Estimation

Abstract: Monocular normal estimation aims to estimate normal map from a single RGB image of an object under arbitrary lighting. Existing methods rely on deep models to directly predict normal maps. However, they often suffer from 3D misalignment: while the estimated normal maps may appear to have an overall correct color distribution, the reconstructed surfaces frequently fail to align with the geometry details. We argue that this misalignment stems from the current paradigm: the model struggles to distinguish and reconstruct spatially-various geometric, as they are represented in normal maps only by relatively subtle color variations. To address this issue, we propose a new paradigm that reformulates normal estimation as shading sequence estimation, where shading sequences are more sensitive to various geometry information. Building on this paradigm, we present RoSE, a method that leverages image-to-video generative models to predict shading sequences. The predicted shading sequences are then converted into normal maps by solving a simple ordinary least-squares problem. To enhance robustness and better handle complex objects, RoSE is trained on a synthetic dataset, dataset, with diverse shapes, materials, and light conditions. Experiments demonstrate that RoSE achieves state-of-the-art performance on real-world benchmark datasets for object-based monocular normal estimation. Codes and dataset will be released to facilitate reproducible research.