## Redirected from Super Gem Fighter: Mini Mix

Super Gem Fighter Mini Mix   
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Sales flyer of _Super Gem Fighter: Mini Mix_. The PlayStation version was released in North America and the PAL region under the original Japanese title _Pocket Fighter_.   
**Developer(s)** |  Capcom  
**Publisher(s)** |  Capcom  
**Platform(s)** |  Arcade, WonderSwan, Sega Saturn, PlayStation, PlayStation 2 (_Street Fighter Alpha Anthology_)  
**Release date** |  September 1997  
**Genre(s)** |  Crossover fighting game  
**Mode(s)** |  Single-player, multiplayer  
**Rating(s)** |  ESRB: T  
  
**Input methods** |  8-way joystick, three buttons  
**Cabinet** |  Standard   
**Arcade system** |  CP System II  
**Display** |  Raster, 384 x 224 pixels (horizontal), 4096 colors   
  
_**Super Gem Fighter Mini Mix**_ , released in Japan as _**Pocket Fighter**_ (ポケットファイター?), is a fighting game released by Capcom in September 1997 for the CP System II arcade system. It was ported to the PlayStation (which retained the _Pocket Fighter_ title for its American and European release), Sega Saturn, and WonderSwan, as well as PlayStation 2 as part of the _Street Fighter Alpha Anthology_. 

The game uses the same "super deformed" character designs previously used in _Super Puzzle Fighter II Turbo_. The roster includes characters from _Street Fighter Alpha_ , _Darkstalkers_ , _Street Fighter III_ , and the CPS III arcade game _Red Earth_. It also features many cameos from various Capcom games scattered in the background of the stages, such as Balrog and Demitri from the _Darkstalkers_ series. 

## Gameplay

In addition to the standard fighting, there are various gems the player can collect during matches to power up their character (based on _Red Earth_), as well as elemental orbs which can be thrown to the opponent in a variety of angles (visually based on elemental hits in _Darkstalkers_), which may affect the opponent (turn into stone, freeze, etc.). Each character starts each match with one of these (Tessa, for example, always starts with the ice orb). 

There are two bars and three sub-bars in the interface. The two main bars are the life bar and the super bar, the first indicates the character's health and the second their ability to perform "Mighty Combos". The Mighty Combo gauge itself can be filled up to 9 stocks. Each Mighty Combo has a level assigned to it, which determines how many "Mighty Combo" gauges it will need. 

The three sub-bars at the bottom corners of the screen displays the level of three of the character's special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a color. Some characters have one or two additional Special Moves that aren't affected by sub-bars. Each time an attack connects to an opponent, gems pop out of him or her, and which can then be taken to power up the corresponding special moves. 

There are four buttons: Punch, Kick, Special, and Taunt. The Special button performs a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession. More gems will be dropped depending on how much the Special attack is charged. Holding Down, Forward or no direction at all when using the Special button will cause a specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2D fighting games, this includes special moves and Mighty Combos. 

_Gem Fighter_ also features "Flash Combos", or "Costume Combos", where the player can perform a combo by pressing the Kick or Punch button after striking their opponent with the Punch button for a total of four hits. Flash Combos will usually cause a character to change into various costumes during the sequence (except for Ryu), and perform a powerful attack in the end - this final hit is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cosplays of other Capcom characters. For example, Chun-Li may turn into Jill Valentine from _Resident Evil_ , while Felicia may turn into Mega Man or other _Darkstalkers_ characters not playable in the game. 

The commands are also very easy compared to the _Street Fighter_ series thanks to Special button. By doing a motion (for example: qcf or hcf) and pressing Special Button will make a fighter perform their Mighty Combo. 

## Playable charactersEdit

### Street Fighter charactersEdit

Sprite |  Character |  Notes   
---|---|---  
|  Ryu |  Ryu searches for Tessa who may know a new challenge for him. Tessa sends him to battle Hauzer as his next challenge.   
|  Ken |  Ken grows a bit bored with married life, and is looking for a pretty girl to have tea with. He eventually finds Morrigan and has tea with her until Eliza sees Ken with her.   
|  Zangief |  Zangief seeks to convince Felicia to perform a concert in Russia.   
|  Chun-Li |  Chun-Li goes in search of a missing zoo animal and accidentally mistakes Felicia as the missing animal before apprehending her. At the end she learns of a missing entertainer (Felicia) and goes out in search of her.   
|  Sakura |  Sakura finds her idol Ryu. Ryu agrees to train her if she can defeat him and ends up training her during the summer.   
|  Ibuki |  The only _Street Fighter III_ character playable in this game, though several others make cameo appearances. Her character defeats Sakura in the end. Sakura reveals to Ibuki the location of the ice-cream shop in Harajuku. While in Harajuku, Ibuki finds Guy and challenges him to a fight. Guy wins by treating her to a baked potato.   
  
### Darkstalkers charactersEdit

Sprite |  Character |  Notes   
---|---|---  
|  Morrigan |  Morrigan tries to find Chun-Li to prove she is the most attractive. However, when she won the battle she considers herself as the most powerful _and_ attractive woman in the world. But soon afterwards, she discovers that Lilith is surrounded by many guys calling her "cute". She gets mad and returns to the castle in Makai promising revenge against Lilith.   
|  Hsien-Ko (Lei-Lei in Japan) |  She and her sister Mei-Ling (Lin Lin in this game) are searching for Zangief who is offering a part-time job.   
|  Felicia |  Felicia looks for Ken who has contacts in the movie industry.   
  
### Red Earth charactersEdit

Sprite |  Character |  Notes   
---|---|---  
|  Tessa (Tabasa in Japan) |  Tessa goes in search of a magic wand that Hsien-Ko owns. However, when she gets the magical scepter, discovers that it has transformed her into a penguin.   
  
### "Secret" charactersEdit

  * There are no requirements to unlock these characters, they are simply not visible on the character select screen until the cursor is moved over their portrait. 

Sprite |  Character |  Notes   
---|---|---  
|  Dan |  Dan is looking for students to start a new school. He finds Sakura as his first student. She leaves him after three days stating she has learned all she can and that his techniques are worthless. He appears by going on the empty space at the top right hand corner. An interesting trait of Dan is that all of his attacks produce only red gems, making it extremely difficult to power up his Koryuken or Dankukyaku. This trait is probably carried over from _Super Puzzle Fighter II Turbo_ , where Dan's gem pattern was only red gems as well.   
|  Akuma (Gouki in Japan) |  Akuma is on the lookout for a new location to practice his skills after his island is turned into an exclusive leisure resort. Hsien-Ko takes him to an abandoned graveyard in the middle of a forest, telling him that he can practice his skills on the zombies that come out at night. He appears by going on the empty space at the top left hand corner.   
  
##  Trivia Edit

  * This is the first and only  fighting game that includes more playable female characters than male. 
  * All of the game's cutscenes originally featured voice acting. This was removed for overseas releases.