# Crysis Multiplayer &amp; Singleplayer v.1.21 [2007 , 1st Person Shooter / Action] (Лицензия) скачать торрент

|  **Год выпуска** :2007  
**Жанр** : Action / Shooter FPS  
**Версия** : 1.21  
**Разработчик** : Crytek  
**Издательство** :Electronic Arts  
**Тип издания** : Лицензия  
**Платформа:** PC  
**Язык интерфейса** : Английский  
**Язык озвучки** : Английский  
**Таблетка** : Не тебуется  
**Мультиплеер:** Работает  
  
**Минимальные системные требования** :  
**OC** : Windows Vista / 7 / 8  
**CPU** : Intel P4 3,5 ГГц/AMD Athlon 3800+/Intel Core 2,5 ГГц или более производительный  
**RAM** : 2,0 Гб оперативной памяти (для Vista 3,0 Гб)  
**Video** : 512 Мб видеопамяти - NVIDIA 6800 GT/ATI 9800 Pro или более современная  
**Свободное место на жестком диске** : Не менее 10 Гб  
  
**Описание** :  
**Оригинальный Crysis с работающим мультиплеером:** Как вы уже хорошо знаете (а если вы не знаете, - то вы уже узнали) после закрытия GameSpy (в игру ее назьвают Crynet Master Server) Все другие версий Crysis больше работать не будеть! Что характерно этой версии? Ну ... мультиплеер - он работает без GameSpy - все как раньше бьло. Добавлена польная поддержка 64-битных ОС Windows 8, 7 и Vista, с полной поддержкой DX10&nbsp;&nbsp;. Забудьте все другие версии Crysis-a&nbsp;&nbsp;- они уже не в состоянии работать! этaя версия Crysis оптимизированна и работает очень бьстрee на максимальных настройках.  
  
**English Language:**   
**Note: !!! working Crysis MultiPlayer without GameSpy service !!!** As you know (and if you don't - then you already know) after GameSpy closing procedure (in game Crynet Master Server) Crysis will not work anymore. What is characteristic of this version? Well ... the multiplayer - it works without GameSpy - all are as before. Added patch reference support for 64-bit Windows 8 , 7 and Vista , with full support for DX10 . Forget for all other versions of Crysis - they are no longer able to work. Version is optimized and work very fast at maximum settings.  
Описание установки и запуска /How to Install/: <br /> 1 Mонтируем Алкоголем 120 или Демоном Литл или PowerIso например. <br /> 2 Запустите установку через setup.exe НЕ через autorun<br /> 3 Откройте папку KeyGenerator сгенерировать CD-KEY с виджета внутри. Поставьте сгенерированный ключ в программе установки, если он просить етого. <b>Внимание: НЕ используйте cd-key которые забрали куда то из Интернет или скопировали из кто то, потому что Crysis работать НЕ будет !!!</b> <br /> После завершения установки: <br /> Сначала установите Crysis_Patch_1_2 (расположен на втором диске) <br /> Затем установите Crysis_HotFix_1_2_1 (расположен на втором диске) <br /> <br /> Если вы используете 64-разрядную системму: Windows 7 (х64) и Windows 8 (х64) запуск игры Crysis с рабочего стола возможен только в режиме совмесимости с Windows Vista(Service Pack 2) (правой кнопкой мыши по ярлыку игры - запуск в режиме совместимости с Windows Vista) <br /> <br /> Запустите Crysis. <br /> В меню &amp;quot;<b>Profile</b>&amp;quot; нажмите на кнопку &amp;quot;<b>Make New Profile</b>&amp;quot; с вашим именем <b>(<span style="color: #008000">это будет ваше имя в игре</span>)</b> и потом &amp;quot;<b>save</b>&amp;quot; профиль. <br /> Пожалуйста, <b>удалите</b> DEFAULT профиль - он не нужен. Затем нажмите кнопку &amp;quot;<b>Multiplayer</b>&amp;quot; и затем &amp;quot;<b>Internet Game</b>&amp;quot; <br /> <b>NickName:</b> свой никнейм, под которым хотите играть. <br /> <b>Password:</b> общий для всех пароль “<b> <span style="color: #FF0000">crysis</span> </b>” (строчными буквами и без кавычек). <br /> Поставьте галку &amp;quot;<b>Remember Password</b>&amp;quot; и &amp;quot;<b>Auto LogIn account</b>&amp;quot; и нажмите на &amp;quot;<b>LOGIN</b>&amp;quot; и увидите все сервера. <br /> Выберите сервер и нажмите &amp;quot;<b>JOIN SERVER</b>&amp;quot;<br /> <br /> English Language:<br /> Note: !!! working Crysis MultiPlayer without GameSpy service !!! As you know (and if you don't - then you already know) after GameSpy closing procedure (in game Crynet Master Server) Crysis will not work anymore. What is characteristic of this version? Well ... the multiplayer - it works without GameSpy - all are as before. Added patch reference support for 64-bit Windows 8 , 7 and Vista , with full support for DX10 . Forget for all other versions of Crysis - they are no longer able to work. Version is optimized and work very fast at maximum settings <br /> <br /> 1\. Mount or Burn iso images <br /> 2\. Install from setup.exe NOT from autorun<br /> 3\. Open KeyGenerator folder and start keygen - then copy and paste generated key in to installer when he ask for cd-key and wait to finish installation. <b>Warning: Do NOT use cd-key taken somewhere from Internet or copied from someone forum post because Crysis will NOT work !!!</b> <br /> Then: <br /> First install Crysis_Patch_1_2 (located on disk 2) <br /> After that install Crysis_HotFix_1_2_1 (located on disk 2)<br /> <br /> If you use 64 bit. Windows - click with right mouse button on Crysis icon on the desktop and choice &amp;quot;Properties&amp;quot; and &amp;quot;Compatibility&amp;quot; and choice Run this program in compatibility mode for Windows Vista (Service Pack 2) and Apply changes<br /> <br /> Start Crysis game from desktop icon. <br /> From in-game Menu &amp;quot;<b>Profile</b>&amp;quot; choice - &amp;quot;<b>Make New Profile</b>&amp;quot; and add your name <b>(<span style="color: #008000">that will be your in-game name</span>)</b> and &amp;quot;<b>save</b>&amp;quot; profile. <br /> Please <b>delete</b> DEFAULT profile - he doesn't need anymore. <br /> Then click on &amp;quot;<b>Multiplayer</b>&amp;quot; and then &amp;quot;<b>Internet Game</b>&amp;quot; <br /> <b>NickName:</b> Choose your preferred username. Any name will work. <br /> <b>Password:</b> Use the password &amp;quot;<b> <span style="color: #FF0000">crysis</span> </b>&amp;quot; in lower case letters and without quotation marks. <br /> Mark tabs &amp;quot;<b>Remember Password</b>&amp;quot; and &amp;quot;<b>Auto LogIn account</b>&amp;quot; and click on &amp;quot;<b>LOGIN</b>&amp;quot; and you will see multiplayer servers <br /> Choice server and click &amp;quot;<b>JOIN SERVER</b>&amp;quot;<br /> <br /> Fran&#231;ais :<br /> 1\. Montez l’image ISO<br /> 2\. Installez &#224; partir du setup.exe et NON PAS autorun<br /> 3\. Ouvrez le dossier KeyGenerator et lancez keygen - Puis copiez-collez la cl&#233; g&#233;n&#233;r&#233;e dans l'installateur quand il la demande, et attendez la fin de l'installation.<br /> Puis:<br /> \- D'abord, installez Crysis_Patch_1_2 (situ&#233; sur le disque 2)<br /> \- Apr&#232;s cela installez Crysis_HotFix_1_2_1 (situ&#233; sur le disque 2)<br /> \- Si vous utilisez Windows 7 ou Windows 8 (64 bits) : - Faites un clic droit sur l’icone Crysis(x64) du bureau puis &amp;quot;Propri&#233;t&#233;s&amp;quot;, allez &#224; &amp;quot;Compatibilit&#233;&amp;quot;, choisissez «Ex&#233;cuter ce programme en mode de compatibilit&#233; pour Windows Vista (Service Pack 2)» et appliquez les modifications.<br /> \- Lancez Crysis &#224; partir de l'ic&#244;ne du bureau.<br /> \- Depuis le menu &amp;quot;<b>Profile</b>&amp;quot; dans l’&#233;cran principal du jeu - &amp;quot;<b>Make New Profile</b>&amp;quot; et tapez votre pseudo <b>(<span style="color: #008000">qui sera votre nom dans le jeu</span>)</b> et &amp;quot;<b>Save</b>&amp;quot; le profil.<br /> \- S’il vous pla&#238;t <b>supprimez</b> le ‘profil par d&#233;faut’ – vous n’en avez plus besoin.<br /> \- Puis cliquez sur &amp;quot;<b>Multiplayer</b>&amp;quot; puis &amp;quot;<b>Internet Game</b>&amp;quot;<br /> <b>Nom d’utilisateur:</b> Choisissez votre nom d'utilisateur pr&#233;f&#233;r&#233;. Tout nom va fonctionner.<br /> <b>Mot de passe:</b> Utilisez le mot de passe &amp;quot;<b><span style="color: #FF0000">crysis</span></b>&amp;quot; en lettres minuscules<br /> et sans guillemets.<br /> Marquez les onglets &amp;quot;<b>Remember password</b>&amp;quot; et &amp;quot;Auto Connect. Accoun&amp;quot; et cliquez sur &amp;quot;<b>Connect</b>&amp;quot;, et vous verrez les<br /> serveurs multijoueur<br /> \- Choisissez un serveur puis cliquez sur &amp;quot;<b>JOIN SERVER</b>&amp;quot;Особенности релиза: Как вы уже хорошо знаете (а если вы не знаете, - то вы уже узнали) после закрытия GameSpy (в игру ее назьвают Crynet Master Server) Все другие версий Crysis больше работать не будеть! Что характерно этой версии? Ну ... мультиплеер - он работает без GameSpy - все как раньше бьло. Добавлена польная поддержка 64-битных ОС Windows 8, 7 и Vista, с полной поддержкой DX10 . Забудьте все другие версии Crysis-a - они уже не в состоянии работать! этaя версия Crysis оптимизированна и работает очень бьстрee на максимальных настройках.<br /> Никаких изменений в ресурсах игры не проводилось! Вырезаны все языки кроме Английского.<br /> Добавлен <b>официальный Мультиплеерний патч&amp;nbsp;&amp;nbsp;</b>Немецкого Крайсиса <a href="http://www.GermanCrysis.com" title="www.GermanCrysis.com">www.GermanCrysis.com</a><br /> Данный патч используется всеми топовыми игроками для турнирных игр на ESL и никаких изменений в ресурсы игры не вносит.<br /> Удален PunkBuster: Компания Even Balance, Inc. официально прекратила поддержку игры Crysis. В связи с этим возможность использовать PunkBuster осталась только у игроков, которые не удаляли игру в последний месяц. Для возможности использования данной защиты в игру были вшиты исходные файлы приложения с последним обновлением.<br /> Удален GameSpy потому что компания Electronic Arts, Inc. официально прекратила етого мультиплеерного сервиза. Сейчась Crysis работает БЕЗ GameSpy и мультиплеер впольнее работоспособный.<br /> Опционально добавлен Maps Package - Все карты в данном сборнике созданы фанатами игры и активно используются на всех серверах до сих пор. Добавлен установщик DirectX 10 / 11 .<br /> Список изменений в етом патче: Добавлены новые эффекты для разрушающегося после застывания транспорта.<br /> Персонаж останавливается, если начинает стрелять при движении в положении лежа.<br /> Исправлена ошибка, при которой персонаж мог покинуть транспорт через закрытый задний люк независимо от расположения в транспорте.<br /> При непрерывной стрельбе из пулемета транспортника в режиме обзора от третьего лица транспортник не будет снижаться.<br /> Исправлена ошибка обзора от третьего лица с закрепленной на транспорте камеры при выборе другого оружия.<br /> Исправлено<br /> : одинаковый звуковой эффект при плавании на поверхности воды, под водой и в разных направлениях.<br /> Лягушки, поднятые персонажем, больше не закрывают ему обзор.<br /> Исправлена ошибка с пропаданием рук персонажа, возникающая, когда безоружный игрок поднимал и бросал предмет.<br /> Исправлена скорость восстановления здоровья во время подсчета урона, полученного тонувшим персонажем.<br /> Взбираясь по лестнице в режиме маскировки, игрок больше не расходует столько же энергии, сколько в неподвижном состоянии.<br /> Курсор мыши больше не будет меняться при подключении геймпада.<br /> Исправлена ошибка, когда при переустановке управления геймпадом с помощью кнопки по умолчанию не происходила активация обратной связи.<br /> Исправлена ошибка неправильной работы клавиш «Очистить» и «Назад» при создании учетной записи на геймпаде.<br /> Исправлено<br /> : при использовании клавиши &amp;quot;Назад&amp;quot; экранной клавиатуры не происходило удаление первой буквы в строке ввода текста.<br /> Исправлено<br /> : клавиша &amp;quot;Очистить&amp;quot; не удаляла текст, введенный с экранной клавиатуры.<br /> Теперь водопады можно увидеть, находясь под водой.<br /> При подключенном геймпаде виртуальная клавиатура работает правильно.<br /> Исправлена ошибка, когда игроки не могли осматриваться вокруг себя с помощью правого джойстика.<br /> Игрок больше не продолжает двигаться, лежа на крыше бункера, при отпускании клавиши.<br /> При использовании виртуальной клавиатуры курсор мыши не отображается.<br /> Исправлена ошибка, когда привязка клавиш клавиатуры сохранялась только после возобновления игры.<br /> Исправлено<br /> : невозможность стрельбы сквозь решетку и заграждения из колючей проволоки.<br /> Исправлено<br /> : уровень детализации на объекте высокого напряжения.<br /> Исправлены некоторые величины урона, получаемого игроками.<br /> Скорость в режиме ускорения не зависит от уровня батарей костюма. Но ускорение по-прежнему требует энергии.<br /> Исправлено отсутствие характерного звука пробивания объекта при выстреле из дробовика, снайперской винтовки и винтовки Гаусса в режиме прицеливания.<br /> Исправлено<br /> : при перезарядке стрелкового модуля пришельцев звук был слышен всем игрокам.<br /> *Добавлена функция прокручивания браузера сервера с помощью колесика мыши.<br /> <br /> English:<br /> <br /> Optimizations and Stability<br /> <br /> * Corrected a number of memory leaks with FSAA modes.<br /> * Optimized Object Motion Blur for DX10 Very High Spec<br /> * Destroying objects will now properly remove their decals from the world under DX10.<br /> * Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization.<br /> * Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window.<br /> * Fixed potential server exploit that could cause servers to crash<br /> * Fixed crash with AI triangulation in the editor<br /> <br /> General Fixes/tweaks<br /> <br /> * Added new effects for vehicle shattering after being frozen<br /> * Player movement will now be cancelled if the player is shooting while moving in prone mode.<br /> * Fixed issue where player will exit VTOL from closed rear hatch irrespective of seat.<br /> * Continuously firing the VTOL machine gun in 3rd person mode no longer causes the VTOL to descend.<br /> * Fixed an issue where vehicle 3rd person camera could break when switching the player ?ControlledTurret? flag while using the gun.<br /> * Fixed identical swimming sounds being used on surface, underwater and swimming in different directions.<br /> * Frogs will no longer block the player?s view after being picked up<br /> * Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.<br /> * Fixed health recharge rate when computing drowning damage.<br /> * If climbing a ladder while cloaked, energy no longer depletes at the same rate as if player were standing still.<br /> * Mouse cursor will no longer be permanently removed on attaching gamepad.<br /> * Fixed issue where resetting gamepad control with Default button doesn't enable Force Feedback.<br /> * Fixed issue where the Clear All and Back Keys do not function properly when creating a profile on the gamepad.<br /> * Fixed the &amp;quot;Back&amp;quot; key in the on-screen keypad not deleting the first character in the keypad text box.<br /> * Fixed the &amp;quot;Clear All&amp;quot; key not functioning for text input in the on-screen Keypad.<br /> * Waterfalls can now be viewed from underwater.<br /> * Virtual keyboard now functions correctly when a game pad is connected<br /> * Fixed an issue where users can lose the ability to look around with the Right Stick.<br /> * Player no longer continues to move forward when prone on roof of bunker after letting go of button.<br /> * Mouse cursor now hidden when virtual keyboard is enabled<br /> * Fixed an issue where key bindings were not saved until the player resumed the game<br /> * Fixed a number of chainlink fences/barbwire that could not be shot through.<br /> * Fixed a broken LOD1 on electricity pylon object<br /> * Fixed player receiving damage from ragdolls.<br /> * Decoupled basic speed-mode movement speed from current suit energy level. Sprinting still takes up energy.<br /> * Fixed bolting/pumping sound not playing when firing shotgun, precision rifle and gauss rifle in scope view.<br /> * Fixed issue with vehicle mounted MOAR reload sound being audible for all players.<br /> * Added mouse wheel scrolling support for server browser<br /> <br /> Weapons<br /> <br /> * Added ?overfreezing? sounds to handheld and vehicle mounted MOAR/MOAC<br /> * C4 will now stick to doors correctly<br /> * C4 can no longer stick to the surface of water<br /> * Fixed an issue where the player could shorten the shot duration of the MOAR near the edges of a map.<br /> * Fixed an issue when using dual handguns and switching to 3rd person view, a pair of arms will remain when running devmode or in editor<br /> * Fixed an issue where the player could force firing after reloading if player clicks and keeps pressing fire button while reloading.<br /> * Explosive charges no longer clip through the top of the NK tanks located in the munitions dump in mission tank.<br /> * The ice beam animation from the moar gun no longer clips through the walls of tunnels.<br /> * Grenade Launcher projectile is no longer invisible.<br /> * When freezing a dual-SOCOM player, the second pistol will now be properly frozen.<br /> * Freezing a player that is shooting a MOAR will now properly stop the MOAR's beam.<br /> * Nano-Disruptor grenade will no longer disrupt the revive invulnerability effect.<br /> * Fixed claymore/mine limit not being applied properly.<br /> * Added an empty landmine animation.<br /> * Players are no longer revealed to enemy on enemy minimap when using silencers on weapons unless they are within 5 meters of another player.<br /> * When prone with a sniper rifle, the attachments menu should no longer be cut off.<br /> * Fixed issue where dual wielding SOCOMs the pistol equipped in main hand doesnt automatically reload if weapon switched whilst empty.<br /> * The crosshair for the TAC no longer disappears after the player zooms in and out of ironsight mode.<br /> * Added missing animations for FY71 and SMG when holding an enemy and using the melee attack.<br /> * Fixed issue when the player dropped last picked up SOCOM, even if that is the pistol with the most ammo.<br /> * Scaled grenade launcher projectile for better visibility.<br /> * Added smoke trail to grenade launcher shell for better visibility.<br /> * Adjusted odd looking random rotation values for grenade launcher projectile<br /> * Adjusted explosion radius of grenade launcher to be more efficient vs players<br /> * Decreased air speed of grenade launcher projectile for better readability.<br /> * Reduced initial visibility time of grenade launcher shell very slightly<br /> * Improved the behavior of guided rockets, when aiming through player collision proxies. This should reduce instances of rockets flicking away from targets occasionally.<br /> * Improved the HUD Grenade Indicator - Players will now be able to track one enemy and one friendly grenade. Enemy grenades show up as red, friendly as blue.<br /> * Fixed a number of issues where the grenade indicator was not showing up on multiplayer clients.<br /> * Added new grenade indicator icon.<br /> * Improved the behavior of the Repair Kit, when repairing rotating turrets.<br /> * Update singularity explosion effect.<br /> * Fixed an issue with some weapon effects that would cause explosions not to be rendered.<br /> * Moved assault scope further away from the camera to allow for a better peripheral view while zoomed<br /> <br /> Vehicles<br /> <br /> * Added first person view limits for helicopter, VTOL and APC rear seats.<br /> * Fixed an issue with incorrect &amp;quot;friendly fire&amp;quot; icon in multiplayer VTOLs<br /> * Helicopter wind effect no longer plays after vehicle is destroyed.<br /> * Fixed a number of issues where players getting out of vehicles would get stuck in walls.<br /> * Fixed issue where the AA cannon only produces tracers from the left side barrels<br /> * Fixed issue with friendly fire setting not affecting vehicle-actor collisions<br /> * Components can no longer be more than 100% damaged.<br /> * Correct firemode now displayed when switching seats in Gauss Tank in Multiplayer.<br /> * Improved vehicle handling under braking and boosting<br /> * Tweaked damage for players hit by vehicles at lower speeds<br /> * Reduced collision damage multiplier for actor-vehicle collisions in MP.<br /> * Smooth out change between vehicle views when changing seats.<br /> * Adjusted wall collision damage for civilian car.<br /> * Reduced damage to trucks during slow collisions.<br /> * Added new shell ejection effect for air vehicles.<br /> * Vehicle lights will now turn off vehicle lights after player leaves vehicle.<br /> * Vtol cannon now has correct spin up or spin down sounds<br /> * Fixed issue with the amphibious apc taking far longer to repair than any other vehicle<br /> * Fixed potential issue with tank turret rotation when a second player takes control of vehicle, the turret could be unsync?d between server and clients.<br /> * Increased VTOL vulnerability to being hit by other aircraft cannons<br /> * Added seat entry point for gunner position from roof of cab of Truck<br /> * Fixed an issue where vehicle ammo could become greyed out when in a vehicle in a valid buyzone.<br /> * Increased visibility of friendly player name tags by 3 times when in vehicles<br /> * Fixed issue where players hands were not touching the hovercraft steering bars correctly<br /> * Disabled vehicle exploding above a certain speed threshold in MP and SP when there isn?t a player in the vehicle.<br /> * Locked camera in 3rd person view when player is using a vehicle mounted weapon in difficulty settings that allow driver controlled mounted weapons on vehicles.<br /> * Fixed issue where explosions had no sound when hitting VTOL or helicopter<br /> * Added overheat sounds for VTOL and helicopter guns<br /> * Fixed issue with VTOL weapons not overheating correctly<br /> * Greatly increased AAA damage vs VTOL and Helicopter<br /> * Adjusted damage of rockets vs. AAA<br /> * Fixed a number of issues where players would not get the correctly awarded/deducted amount of prestige points for team kills or enemy kills<br /> <br /> SinglePlayer<br /> <br /> * Fixed an issue with &amp;quot;Escort Prophet out of sphere&amp;quot; objective failure causing reloading issues.<br /> * Player will now be prone if loading a level that was saved while they were prone.<br /> * Fixed an issue with troopers missing shield fx if the player was holding them when the level was saved and loaded.<br /> * Fixed issue where after saving the game manually while in the shell, the save will not immediately appear in the save list.<br /> * Player no longer has grenade controls during cutscenes<br /> * Player is no longer able to carry enemies into cut scenes.<br /> * Fixed issue where player weapon loses shadow on loading save game.<br /> * Fixed player view aligning to horizon on loading.<br /> * Helmets on the Navy personnel on the flight deck now fit their heads.<br /> * Added a missing texture at the base of doorway leading to schoolhouse roof from staircase in village.<br /> * The paper on all of the clipboards through out fleet no longer appears to be upside down.<br /> * Improved AI machinegun handling (both stationary and mounted machineguns on vehicles.)<br /> * Increased player melee damage and decreased AI melee damage<br /> * Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons.<br /> * Helmets will never deflect shots when the player hits them while using weapon sights.<br /> * Halved suit energy required for punching in strength mode.<br /> * Adjusted AI vehicle coax gun pitch limits<br /> <br /> MultiPlayer<br /> <br /> * Fixed issue where death effects were only showing on remote players.<br /> * Server admins can now remove the server password with 'sv_password 0'.<br /> * Clients with a password set can now correctly connect to unpassworded servers.<br /> * Fixed some game states not properly resetting after game restart.<br /> * Fixed an issue where factory vehicle marker was not showing up for clients. The vehicle you purchased is now visible with a blue icon.<br /> * Fixed an issue where scores could change after the game has ended.<br /> * Fixed issue where sometimes demotions would not be properly announced.<br /> * Radio commands will now be properly played as a voice sound.<br /> * Fixed an issue in spectator mode where the player's view could clip through the top of objects<br /> * Fixed an issue where vehicle shattering effects were not playing on clients<br /> * Fixed an issue where standing on a crouched squadmate would cause model clipping.<br /> * Fixed an issue where the player was unable to purchase additional mines or claymores through load out menu if one already in inventory.<br /> * Fixed issue with missing subtitles in French version of PowerStruggle tutorial.<br /> * Player can now no longer create and save unpurchasable custom loadouts by including multiple pieces of kit equipment.<br /> * Player can now no longer create custom loadouts with more weapons than the player can carry.<br /> * Fixed issue where player was automatically assigned armor mode when switching to spectator team.<br /> * Fixed issue where tutorial message warning player of an enemy base is played too late.<br /> * Fixed issue where tutorial message starts too soon when player gets to the aviation factory.<br /> * Player no longer gains 1 free grenade when he uses up all ammo in a grenade launcher and purchases a different weapon.<br /> * Fixed a potential negative ammo hurricane issue.<br /> * Fixed an issue where if the player picks up a claymore after placing two claymores, player's weapon will not switch to claymore upon pick up.<br /> * Player can no longer suicide when already dead.<br /> * The loadout menu no longer changes to the weapons menu when an alert event occurs in the game.<br /> * When using PDA, if any player captures a location it will no longer revert to the first page of the PDA.<br /> * Players will no longer be banned for team killing while in pre-game period.<br /> * Players will now be able to pick up a respawned MOAR attachment.<br /> * Fixed not being able to scroll player names on end of game scoreboard.<br /> * Fixed an issue where the character's hands immediately disappears when attempting to throw a grenade with dual socoms equipped.<br /> * When grabbing an enemy while Dual SOCOMs are equipped the right hand SOCOM will no longer disappear.<br /> * Fixed an issue where the parachute is not seen by players when deployed in Powerstruggle.<br /> * Fixed issue where VOIP doesn't work properly on non-dedicated servers.<br /> * Tweaked spectator camera so view is more horizontal.<br /> * Delayed manual switching to spectator mode right after death.<br /> * Fixed issue where spectators don't see player names in IA.<br /> * Map filter no longer allows the user to input an infinite amount of characters.<br /> * Removed ability to highlight players on instant action scoreboard.<br /> * Fixed issue where the player score was not the default view when pressing the 'Tab' button in MP.<br /> * Fixed a number of issues where projectiles are not playing explosion effects and sounds on clients.<br /> * Added team colors to kill/death messages<br /> * Purchasing SMG and SCAR ammo now gives the correct amount of bullets in each clip<br /> * Increased FY71 Incendiary ammo damage slightly<br /> * Teamkilled players will no longer drop their weapon.<br /> * Fixed an issue where enemy HQ flag icon would disappear.<br /> * Added some additional clamping and protection to some console variables that could be used to cheat.<br /> * Added a number of warnings for incorrect map version and missing maps when connecting to servers.<br /> * Added a number of missing additional entities to the network scheduler<br /> * Fixed an issue where players could be killed with AV mines placed above vehicles but not in contact with the vehicle.<br /> * TAC icon for enemy players will now disappear when the player who is carrying a TAC launcher cloaks.<br /> <br /> New Features<br /> <br /> * Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced.<br /> * Added multisample shading for shadows.<br /> * Added vehicle-specific shatter effects when vehicles have been frozen.<br /> * Logitech G15 display now fully supported in MP and SP<br /> * Added free-rotation support for spectator camera.<br /> * Added zooming support for spectator camera.<br /> * Added mod loader to the main menu. User created content can now be loaded and unloaded through this menu.<br /> * Added some additional audio hitfeedback functionality to multiplayer and singleplayer bullet impacts. Headshots will include an audible ding in multiplayer games.<br /> * Improved red near-death HUD effect and visual feedback for player being hit.<br /> * Added additional audio feedback for player hitting enemies. The feedback can be disabled with &amp;quot;g_useHitSoundFeedback 0&amp;quot;.<br /> * In single player, AI can now be knocked over while running into them in speed mode.<br /> * Added numbers to energy bar in PowerStruggle for quicker reference<br /> * Allow loading of custom objectives.xml files inside the respective level folder.<br /> Трейлер и видео установки игры:<br /> <object width='420' height='350'><param name=movie value='https://www.youtube.com/v/x5TUbjKHFb8&hl=ru&fs=1&'></param><param name='allowFullScreen' value='true'></param><param name='allowscriptaccess' value='always'></param><embed src='https://www.youtube.com/v/x5TUbjKHFb8&hl=ru&fs=1&' type='application/x-shockwave-flash' allowscriptaccess='always' allowfullscreen='true' width='300' height='205'></embed></object><br /> <br /> <object width='420' height='350'><param name=movie value='https://www.youtube.com/v/J1zfbZjZzy4&hl=ru&fs=1&'></param><param name='allowFullScreen' value='true'></param><param name='allowscriptaccess' value='always'></param><embed src='https://www.youtube.com/v/J1zfbZjZzy4&hl=ru&fs=1&' type='application/x-shockwave-flash' allowscriptaccess='always' allowfullscreen='true' width='300' height='205'></embed></object><br />  
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## Cкачать торрент Crysis Multiplayer &amp; Singleplayer v.1.21 [2007 , 1st Person Shooter / Action] (Лицензия)

**Добавлен** |  2014-11-09 15:31:14 |  |  8.13 GB (8,729,737,216 байт) | **Размер**  
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**Автор** | kompotite |  2 файлов | **Файлов**  
**Мультитрекер** |  **0 раздающих | 1 качающих** |  1 | **Просмотров**  
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