The Sims Bowling

**The Sims Bowling** is a mobile game in the series *of The Sims*, developed by EA Games for devices iPod and later mobile phones. The game was released on July 18, 2007. The game itself is a reworked version of the successful 2002 game JAMDAT Bowling. *The Sims Bowling* combines a life simulator with a bowling game, where the player must collect points by playing bowling in different game modes in order to set up their home and buy bowling equipment.

Critics have given mixed opinions about the game, on the one hand they praised *The Sims Bowling* for its high-quality graphics and varied gameplay, but criticized the game physics, especially behavior of pins, called it outdated, but the gameplay is not deep enough . 

## Game process 
The game begins with the player creating a male or female character, choosing a suitable hairstyle and clothing for him. The controlled Sim then comes to the bowling alley to compete against other NPCs. Control is carried out in the first person, the player determines the location of the ball and with what force he should throw it. The ultimate goal of the player is to win with a score of 300.

The game also introduces the so-called life goal, in particular the sim dreams of becoming the star of the bowling alley, the sim's aspiration level increases with the player's skill. There are also four different game modes in *The Sims Bowling* : Classic - a casual bowling game, Strike-o-thon - which counts how many hits the player can hit, and Spare-o-thon - the same for the substitutes. The player can also practice, this mode allows you to develop a strategy for solving difficult situations, such as, for example, 7-10 splits. The player can also compete with another player in the Pass' n Play mode, passing in turn the phone to make a move  . There is also a "Bowl Now" mode, which instantly introduces a random opponent into the game with multiplayer support, for example, in devices such as the LG VX8100 or Samsung M610. The iPod version is only compatible with 5th generation devices  .

With the funds received, the player can buy new clothes or new bowling equipment purchased at the store in the alley.

## Creation and release 
Even before the creation of the game, in 2004 the game JAMDAT Bowling enjoyed great success in the mobile market, which was then acquired by Electronic Arts . It was expected that this would make the game even more famous, but it disappeared from sales, nevertheless EA released its modified version with updated graphics and additional gameplay on top, also linking with the Sims brand.

The official announcement of the iPod game took place on July 12, 2007. The game has positioned itself as a combination of a life simulator and bowling, allowing you to spend the money you receive on different equipment and playing in different modes. The game was available for purchase in the games sections of iTunes. Then it became known that the game was developed specifically for the fifth generation iPod.

The game was released on July 18, 2007. Despite the mixed assessment of critics, users generally rated the game positively. It eventually became the sixth overall released for the iPod   and is remembered as one of the first games released for this platform .

In August 2008, it became known that Electronic Arts had entered into a contract with Handango, Inc., the world's leading provider of mobile games, to distribute its mobile games, including *The Sims Bowling* . The game was available for symbian devices with support for English, French, Italian, German and Spanish.

## Criticism 
Peter Cohen, a Macworld critic, noted that before the iPod was only arcade or puzzle games, *The Sims Bowling* turned out to be a different game, and more than just bowling with *The Sims*  . Despite the apparently simple concept of the game, it still remains a life simulator as its name suggests. The reviewer even argued that bowling is not the most difficult part of the game, since the player will eventually get used to the controls, it will not be difficult for him to play and he will defeat any rivals without any problems  . The critic also praised the game for its graphics and music quality. The game has its own and pleasant soundtrack, as well as the ability for the player to choose what he wants to listen to, or even turn it off. In general, the critic called the game a combination of a life simulator with bowling, an enjoyable, but not too difficult game. 

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