Toshihiro Nagoshi

is a Japanese video gemme producer an designer. He is the Chief creative officer fur Sega an a buird o director for Atlus (umwhile Sega Dream Corporation). He jyned Sega in 1989.

## Career
Nagoshi graduatit wi a degree in movie production an jyned Sega shortly thareefter, wirkin for the seicont arcade depairtment (AM2) at Sega unner Yu Suzuki as a CG designer. His first teetle wis *[[Virtua Racing]]* as a chief designer. Efterwairds he creatit his awn racin gemme, *[[Daytona USA (video gemme)|Daytona USA]]*, whaur he wis producer, director an chief designer. He creatit mair arcade racin gemmes wi *[[Scud Race]]* in 1996 an *[[Daytona USA 2]]* in 1998. Bi 1998, Nagoshi haed his awn arcade depairtment, whaur he wirkit on *[[SpikeOut]]*.

### Amusement Vision
In 2000, Sega separatit its in-hoose R&D departments frae the main company an established thaim in nine semi-autonomous subsidiars, wi each gettin an electit preses as a studio heid. Toshihiro Nagoshi became heid o Amusement Vision, whaur he further contributit tae Sega's arcade line-up wi *[[Planet Harriers]]*, *[[SpikeOut]]* sequels an spin-affs. For Dreamcast he remade his vera first game, ''Daytona USA'' as *[[Daytona USA 2001]]*. As Sega became a third-pairty, he muivit oot o arcade development. Amusement Vision became maist kent for its wirk on the Nintendo GameCube, wi the first twa *[[Super Monkey Ball]]* teetles in 2001 an 2002, an *[[F-Zero GX]]<nowiki/>* in 2003, Nagoshi made in conjunction wi Shigeru Miyamoto. Durin the time o development o *[[F-Zero GX]]*, Nagoshi wrote a regular column in *[[Edge (magazine)|Edge]]*, which wis teetled "AV Out" in reference tae baith Amusement Vision's initials, which wis the name o his development diveesion, an the consumer electronics term "A/V".

### Management
In 2003, major chynges teuk place at Sega, consolidatin hintle o thair studios. Nagoshi wis appointit tae the group of the company's officers. In 2005, he wis in chairge o the New Entertainment Division at Sega, which hoosit baith his prior team, wi the addeetion o staff that wirkit on *[[Jet Set Radio]]*, *[[Panzer Dragoon Orta]]* an *[[GunValkyrie]],* that awready producit the *[[Ollie King]]* arcade release at Amusement Vision.

Nagoshi launched his ''Yakuza'' franchise. The first teetle cost $21 million tae produce an the first PlayStation 3 entry, *[[Ryū ga Gotoku Kenzan!]]* wis mair expensive, wi Nagoshi statin that it his biggest production syne he stairtit wirkin on consumer gemmes. Bi 2009, New Entertainment diminished, an Nagoshi became the R&D Creative Officer of Sega of Japan's Consumer Division.

In Februar 2012 it wis annooncit that Nagoshi wad be promotit tae the role o Chief Creative Officer at Sega of Japan, as well as bein appointit tae the company's buird o directors. He teuk up thir poseetions on 1 Apryle 2012. In October 2013, ance Sega Sammy Holdings purchased the bankrupt Index Corporation unner the shell corporation, Sega Dream Corporation, Nagoshi wis appointit as a buird o director for the reformit Atlus.

## Production history
* *[[Virtua Racing]]* (1992) — Chief Designer
* *[[Burning Rival]]* (1993) — Vyce Actor
* *[[Daytona USA]]* (1995) — Special Thanks
* *[[Shenmue]]* (1999) — Supervisor (Sega AM4)
* *[[Super Monkey Ball]]* (2001) — Producer, Director
* *[[Super Monkey Ball Jr.]]* (2002) — Producer, Director
* *[[Super Monkey Ball 2]]* (2002) — Producer, Director
* *[[Phantasy Star Online Episode 1 & 2 Plus]]* (2003) — Executive Management
* *[[F-Zero GX]]* (2003) — Producer
* *[[Billy Hatcher and the Giant Egg]]* (2003) — Executive Management
* *[[Sonic Battle]]* (2004) — Executive Management
* *[[Sonic Heroes]]* (2004) — Development Division
* *[[Sonic Advance 3]]* (2004) — Development Division
* *[[Shining Force: Resurrection of the Dark Dragon]]* (2004) — Executive Producer
* *[[Yakuza (video gemme)|Yakuza]]* (2005) — General Supervisor, General Producer
* **' (2005) — Producer
* ''[[Sonic Riders]]'' (2006) — Development Support
* ''[[Yakuza 2]]'' (2006) — Producer
* ''[[Super Monkey Ball: Banana Blitz]]'' (2006) — Producer, Director
* **' (2007) — Chief Producer
* *[[The House of the Dead 2 & 3 Return]]* (2007) — Chief Producer
* *[[Ryū ga Gotoku Kenzan!|Yakuza: Kenzan!]]* (2008) — Producer
* *[[Sonic Unleashed]]* (2008) — Chief Producer
* *[[Yakuza 3]]* (2009) — Producer
* *[[Sonic and the Black Knight]]* (2009) — Chief Producer
* *[[Puyo Puyo 7]]* (2009) — Chief Producer
* *[[Yakuza 4]]* (2010) — Producer
* *[[:en:Vanquish (video game)|Vanquish]]* (2010) — Chief Producer
* ** (2011) - Producer
* *[[Binary Domain]]* (2012) — Producer
* *[[Yakuza 5]]* (2012) — Producer

## References

## Freemit airtins
* Tohishiro Nagoshi Interview Summer 2006
* July 2004 Kikizo Games Interview
* October 2005 Kikizo Games Interview
* December 2004 Got-Next Interview 
* Official blog