List of Apple IIGS game

**Din doli ŋɔ na nyɛla "[[Apple IIGS|Apple II<small>GS</small>]] games"**.

Saha ŋɔ di kalinli nyɛla ***' .



==Unreleased games==

This category is of games that were never officially released, though some of which were leaked into the public. While playable, a number of these titles are in an [[unfinished work|unfinished state]]: missing key features, completed levels or stability.

There are currently ***' unfinished games on this list. This number is always up to date by this .

}
|DreamWorld
|Unverified
|Reported in development. Actual screen shot exists.
|-
|*[[Renegade (video game)|Renegade]]*
|
|Taito America
|Unverified
|Reported in development at 1989 CES. Advertised available by Taito. Actual screen shots exist.
|-
|*[[Castle Wolfenstein|Return to Castle Wolfenstein]]*
|
|Martin Hill
|Yes
|Incomplete - basic game engine only, no enemy AI or finished levels
|-
|*[[Rick Dangerous]]*
|
|Jason Anderson
|Yes
|Playable, sound engine needs work (low quality); bugs
|-
|*Runaway Robots*
|
|Tomoo Yoshiya / PBI Software
|Yes
|
|-
|*[[S.D.I. (video game)|S.D.I.]]*
|
|Cinemaware
|Unverified
|Reported in development. Actual screen shots exist.
|-
|*[[Scooby-Doo (video game)|Scooby Doo]]*
|
|MicroIllusions
|Unverified
|Reported in development
|-
|**
|
|Infocom
|Unverified
|Reported in development
|-
|*[[Shufflepuck Cafe]]*
|
|Christopher Gross / Broderbund
|Yes
|Finished - fully playable
|-
|*[[SimCity]]*
|
|Rebecca Heineman
|Yes
|Incomplete - rudimentary menus, scrolling, displays
|-
|*[[Space_Ace#Sequel|Space Ace II: Borf's Revenge]]*
|
|ReadySoft
|Unverified
|Reports it was completed. Manual from other ports have IIGS loading instructions.
|-
|*[[Space Harrier]]*
|
|FTA
|Yes
|Incomplete - no collision detection, sound effects, or ability to complete first level
|-
|*[[Space Quest III: The Pirates of Pestulon]]*
|
|Sierra
|Unverified
|Reported in development in 1988
|-
|*Star Command*
|
|Joseph lee
|Yes
|Incomplete - basic game engine
|-
|*Star Wizard*
|
|Sergeant Claude / Antic's
|Yes
|Playable - pre-release beta version, bugs
|-
|*[[Super Mario Bros.]]*
|
|Lucas Scharenbroich 
|Yes
|Incomplete - missing levels and audio. Playable. 
|-
|*[[Sword of Sodan]]*
|
|Visual Concepts (Scott Patterson) / Discovery Software
|Yes
|Incomplete - 5 of 11 levels missing enemy sprites or obstacles. Playable version shown at 1989 CES.
|-
|*Teenage Queen*
|
|Miami Software / Infogrames
|Yes
|Finished - fully playable
|-
|*TimeLord*
|
|Dreamworld (Chris McKinsey & Donald McIntosh)
|Yes
|Incomplete - lacks audio, unfinished map locations and story
|-
|*[[Ultima V]]*
|
|Richard Garriot / Origin Systems
|Unverified
|Reported in development by Origin staff
|-
|*[[Ultima VI]]*
|
|Richard Garriot / Origin Systems
|Unverified
|Claims preliminary work started before canceled. IIGS version mentioned on box and manual of ports.
|-
|*UMS 2 - Nations at War* 
|
|Microplay
|Unverified
|Reported programmed by developer. Manual from other ports have IIGS loading instructions.
|-
|*[[Vindicators]]*
|
|Tengen / Atari Games
|Yes
|Finished - fully playable (beta-version, bugs)
|-
|*[[Wings of Fury]]*
|
|Robin Kar & Matt Crysdale / Broderbund
|Unverified
|Reported in development
|-
|*Wonder Bulla in Terrific Land*
|
|FTA
|Yes
|Incomplete - no collision detection or audio. Unfinished levels.
|}

## Lihi pahi
* List of Apple II games
* Lists of video games

## Notes

## Kundivihira

## External links
*What is the Apple IIGS?
*MobyGames' list of Apple II games 
*The Giant List of Classic Game Programmers